G,[?1049hSporkHack, copyright 2007 Derek S. Ray; a variant of NetHack 3.4.3,  copyright 1985-2003 by Stichting Mathematisch Centrum and M. Stephenson.  See license for details. Shall I pick a character's race, role, gender and alignment for you? [ynq] GI nChoosing Character's Role Pick a role for your character  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman h - a Healer k - a Knight m - a Monk p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist v - a Valkyrie w - a Wizard * - Random q - Quit(end) G+Choosing Gender Pick the gender of your human Knight  m - male f - female * - Random q - Quit(end) G +Choosing Alignment Pick the alignment of your male human Knight  l - lawful c - chaotic * - Random q - Quit(end) G +-.. ------ |..... |...@| |...u| |...:+ |....| ------Corwin the Gallant St:16 Dx:8 Co:12 In:7 Wi:15 Ch:17 Lawful S:0 Dungeons of Doom:1 $:0 HP: 16(16)  Pw: 4(4) Dungeons of Doom:1 $:0 HP:16(16) Pw:4(4) AC:0 Xp:1/0 T:1 It is written in the Book of Lugh:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Lugh seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Gallant, have been heralded from birth as the instrument of Lugh. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Lugh!--More--G Salutations Corwin, welcome to SporkHack! You are a lawful male human Knight.GחUnknown command ' '. 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:1GN  Weapons a - a +1 long sword (weapon in hand) b - a +1 lance Armor c - an uncursed +0 plate mail (being worn) d - an uncursed +0 helmet (being worn) e - an uncursed +0 small shield (being worn) f - a blessed +0 pair of leather gloves (being worn) Comestibles g - 11 uncursed apples h - 11 uncursed carrots(end) Gk 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:1GF" 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:2----...+........|....@<Gc 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:2G0j  16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:3-.#.@##.GPU-#.##@.####.......|.###.............$..|.....$..|+.......|------ 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:7Gj$  16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:9-----u@....##|.....----G 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:10#u@||.|.--G  16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:11..u@G  16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:12..u+----@G 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:13..u@GI 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:14...@uG) @u.. 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:15You hear someone counting money.G  16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:16@u..G 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:17..@.uGC 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:18.@.uG!@.You see here 39 gold pieces. 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:19u.G_39 39 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:19$ - 39 gold pieces. 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:20.u.G[  16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:21@u.G 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:22u@.Gw 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:23#.u@#.#G#..#####@#....|-- 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:28G[  16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:30-#u@|....---GC  16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:31#u@+-G.@You see here 79 gold pieces. 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:32..uG118 118 HP: 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:32$ - 79 gold pieces. 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:33u.G_ 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:34..@uGZYou stop. Your saddled pony is in the way! 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:35.u.GD 'In what direction? G; You see no door there. 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:35G-@ 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:36.@u.GIn what direction? GThe door opens. 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:37-u.G  16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:38.u.@#.G0..-##u#@##d 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:42Gku---------##........|u..........|.|@d...............|............|-------------The jackal bites! 15(16)  Pw: 4(4)  AC:0 Xp:1/0 T:43The saddled pony misses the jackal.--More--G" The saddled pony misses the jackal. 15(16)  Pw: 4(4)  AC:0 Xp:1/0 T:44Gְ 15(16)  Pw: 4(4)  AC:0 Xp:1/0 T:44The saddled pony misses the jackal.--More--G¤The saddled pony misses the jackal.The jackal misses. 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:45G! 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:45The saddled pony hits the jackal.The jackal is killed! 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:46#G(WUnknown command ' '. 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:46GQ 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:47+--...#.u@.-G 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:48---...|.#u@|.-Gf  16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:49-|@#u-GS  16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:50@.u.Gd 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:51.@.uG 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:52.@.uGIn what direction? GjWThis door is locked. 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:52G'In what direction? G9This door is locked. 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:52G'In what direction? G WHAMMM!!! 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:53u.G'In what direction? GQWHAMMM!!! 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:54.uGw'In what direction? Gʋ WHAMMM!!! 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:55u.G0}'In what direction? Gp|WHAMMM!!! 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:56G>'In what direction? G As you kick the door, it crashes open! 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:57u.G Q'In what direction? GKE7Really attack the saddled pony? [yn] (n) GNin 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:57GYou displaced your saddled pony. 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:58##@uG%j##@#u..You hear someone counting money.-----.?............@#u### 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:63G  16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:65|||.|.|-@-u##G 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:66@-u-#G 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:67@u..G @.u..You see here a scroll labeled KIRJE. 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:69u.Gi - a scroll labeled KIRJE. 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:70.uG*7What do you want to read? [i or ?*] Gr 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:70As you read the scroll, it disappears.--More--G Your long sword glows blue for a moment. 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:71.u.G  Coins $ - 118 gold pieces Weapons a - a +2 long sword (weapon in hand) b - a +1 lance Armor c - an uncursed +0 plate mail (being worn) d - an uncursed +0 helmet (being worn) e - an uncursed +0 small shield (being worn) f - a blessed +0 pair of leather gloves (being worn) Comestibles g - 11 uncursed apples h - 11 uncursed carrots(end) G6-----.@...|..u||....|...|--.---#+###|#|##-+----##.######.....|----.----------- 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:71G 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:72.@u.GRYou displaced your saddled pony. 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:73.@uGŴ  16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:74.@#.uG'd 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:74Gr 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:76.u@.Gd 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:77Gߑd 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:78Gd 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:79GYou displaced your saddled pony. 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:80@uG0G  16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:81@u#Gk5  16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:82u#@G,^ 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:83..u@#G{.u#@# 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:84G?.#####u@+Ouch! You bump into a door. 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:90G6 &In what direction? GThe door opens. 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:91----...|-...[....|----G} 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:92-#|.#@|.-G 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:93--@-GH t 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:94.@G/..@You see here an orcish ring mail. 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:96Gn 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:97[@##Gk .#@# 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:98G8 {  16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:100#@Gyf 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:101GFf 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:102Gf 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:103GL f 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:104G_ f 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:105Gr f 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:106Gbf 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:107Gf 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:108Gof 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:109G f 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:110GL f 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:111G x 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:112uGh  16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:112The saddled pony drops an orcish ring mail. 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:113[G~ 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:114uGrJ 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:114The saddled pony picks up an orcish ring mail. 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:115#Gl 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:116G~ 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:117u.@#G  16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:118.u@#G. 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:119u[.@#G7 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:120u.@.G7@.You see here an orcish ring mail. 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:121GW7 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:124@..u...GQe 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:124G5  16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:125.[@uG  16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:126u@..G.y@- 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:126G^  16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:133@#####.#-..GRQp@. 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:133G  16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:136@...uG5 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:138@u....G  16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:139#@u.#G;  16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:140@..uG You displaced your saddled pony. 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:141u@##G 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:147##0##########@Gf 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:148GEf 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:149GmWf 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:150G f 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:151G  16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:152@#G9 f 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:153G f 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:154Gv 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:155#@G>8 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:161u@#######GM4 e 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:161G>C| 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:162.@G¡ 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:164###@GR  16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:165@#G 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:166@#Gu 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:167@u.#GZ| 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:168.@G3 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:169.u@G  16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:170..u@GZ e 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:170GQ 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:171.u@G& 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:173..#u@Gf 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:173G? You displaced your saddled pony. 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:174@uGp ###@ 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:175GB  16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:177#u#@·G= 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:178#u@·G\ 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:179..@u·GÖ  16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:180..@u÷GY 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:181@u.÷Gy@#.. 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:182÷Gb  16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:189@######÷Gy@- 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:189÷G+  16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:193@.u.-÷G#- 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:194@u...ķGIn what direction? ķG,The door resists! 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:195d.uķG 'In what direction? ķGzThe door resists! 16(16)  Pw: 4(4)  AC:0 Xp:1/0 T:195The jackal bites! 14(16)  Pw: 4(4)  AC:0 Xp:1/0 T:195  14(16)  Pw: 4(4)  AC:0 Xp:1/0 T:196u.ŷG{1'In what direction? ŷG& The door resists! 14(16)  Pw: 4(4)  AC:0 Xp:1/0 T:196The jackal bites! 12(16)  Pw: 4(4)  AC:0 Xp:1/0 T:196  12(16)  Pw: 4(4)  AC:0 Xp:1/0 T:197..uŷG&Ouch! You bump into a door. 12(16)  Pw: 4(4)  AC:0 Xp:1/0 T:197ƷGO'In what direction? ƷG+The door opens.| 12(16)  Pw: 4(4)  AC:0 Xp:1/0 T:197The jackal misses. 12(16)  Pw: 4(4)  AC:0 Xp:1/0 T:198u.ƷG'In what direction? ƷG This door is already open. 12(16)  Pw: 4(4)  AC:0 Xp:1/0 T:198ƷG^r You kill the jackal!22  12(16)  Pw: 4(4)  AC:0 Xp:1/1 T:199.u.ǷG 12(16)  Pw: 4(4)  AC:0 Xp:1/1 T:200##@u..ǷGp@###|. 12(16)  Pw: 4(4)  AC:0 Xp:1/1 T:203ǷGB q  12(16)  Pw: 4(4)  AC:0 Xp:1/1 T:204uȷG{f 12(16)  Pw: 4(4)  AC:0 Xp:1/1 T:205ȷG)k 12(16)  Pw: 4(4)  AC:0 Xp:1/1 T:206#ȷGf 12(16)  Pw: 4(4)  AC:0 Xp:1/1 T:207ȷG1f 12(16)  Pw: 4(4)  AC:0 Xp:1/1 T:208ȷGc f 12(16)  Pw: 4(4)  AC:0 Xp:1/1 T:209ȷGw f 13(16)  Pw: 4(4)  AC:0 Xp:1/1 T:210ȷGf 13(16)  Pw: 4(4)  AC:0 Xp:1/1 T:211ɷGf 13(16)  Pw: 4(4)  AC:0 Xp:1/1 T:212ɷGf 13(16)  Pw: 4(4)  AC:0 Xp:1/1 T:213ɷG&f 13(16)  Pw: 4(4)  AC:0 Xp:1/1 T:214ɷGw 13(16)  Pw: 4(4)  AC:0 Xp:1/1 T:215+ɷG% f 13(16)  Pw: 4(4)  AC:0 Xp:1/1 T:216ɷG,4 f 13(16)  Pw: 4(4)  AC:0 Xp:1/1 T:217ɷGn t 13(16)  Pw: 4(4)  AC:0 Xp:1/1 T:218uɷG In what direction? ɷG\The door resists! 13(16)  Pw: 4(4)  AC:0 Xp:1/1 T:219#ʷG/O'In what direction? ʷG[The door resists! 13(16)  Pw: 4(4)  AC:0 Xp:1/1 T:220ʷGh 'In what direction? ʷG> The door opens. 13(16)  Pw: 4(4)  AC:0 Xp:1/1 T:221----...|..|..|.|uʷG'In what direction? ˷GqThis door is already open. 13(16)  Pw: 4(4)  AC:0 Xp:1/1 T:221˷G * 13(16)  Pw: 4(4)  AC:0 Xp:1/1 T:222--|.|....$...-@-u#˷Gy 13(16)  Pw: 4(4)  AC:0 Xp:1/1 T:223|.@---u#˷G  13(16)  Pw: 4(4)  AC:0 Xp:1/1 T:224@u.|˷G @.You see here 9 gold pieces. 14(16)  Pw: 4(4)  AC:0 Xp:1/1 T:225u.̷G31 27 14(16)  Pw: 4(4)  AC:0 Xp:1/1 T:225$ - 9 gold pieces. 14(16)  Pw: 4(4)  AC:0 Xp:1/1 T:226u.̷GJ 14(16)  Pw: 4(4)  AC:0 Xp:1/1 T:227u.@.̷G 14(16)  Pw: 4(4)  AC:0 Xp:1/1 T:228.#@u̷G  14(16)  Pw: 4(4)  AC:0 Xp:1/1 T:230@#..uͷGYou displaced your saddled pony. 14(16)  Pw: 4(4)  AC:0 Xp:1/1 T:231u@##ͷG###@# 14(16)  Pw: 4(4)  AC:0 Xp:1/1 T:231ͷGG##########@# 14(16)  Pw: 4(4)  AC:0 Xp:1/1 T:238ͷG3p  15(16)  Pw: 4(4)  AC:0 Xp:1/1 T:240  15(16)  Pw: 4(4)  AC:0 Xp:1/1 T:242#####u@ηG~0@##### 15(16)  Pw: 4(4)  AC:0 Xp:1/1 T:245ηG  15(16)  Pw: 4(4)  AC:0 Xp:1/1 T:250:@u####ϷG\:You displaced your saddled pony.##@ 15(16)  Pw: 4(4)  AC:0 Xp:1/1 T:250You hear some noises. 15(16)  Pw: 4(4)  AC:0 Xp:1/1 T:251ϷGa l 15(16)  Pw: 4(4)  AC:0 Xp:1/1 T:252ϷGcKf 15(16)  Pw: 4(4)  AC:0 Xp:1/1 T:253зG^sIn what direction? зG7 The door resists! 15(16)  Pw: 4(4)  AC:0 Xp:1/1 T:254зG 16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:255#@зG In what direction? зG%The door opens. 16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:256-uѷG You displaced your saddled pony. 16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:257@##ѷGj } 16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:258@#ѷG |@.- 16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:259ѷG @........-u 16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:266ѷG3l  16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:269@..u....ҷG#...###@# 16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:273ҷGZ##@Ouch! You bump into a door. 16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:276ҷG8  16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:277@#ҷG 16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:278@#ӷG 16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:279@#ӷG## 16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:280@u#ӷGQ<| 16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:281#uӷGRe 16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:281ӷGh u 16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:282#uӷG>  16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:283r#@u#ӷG  16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:284r.u##ӷGͯ  16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:285.@#uԷGb"r 16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:286rԷGf 16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:286ԷG 16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:286The sewer rat misses.#uThe saddled pony misses the sewer rat.--More--ԷG The saddled pony misses the sewer rat. 16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:287ԷG #@ 16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:287The sewer rat misses.The saddled pony misses the sewer rat.--More--շGThe saddled pony misses the sewer rat. 16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:288շG/@## 16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:288The sewer rat misses.You hear some noises. 16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:289շGUnknown command ' '. 16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:289շG{!@#r 16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:289The sewer rat is killed! 16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:290%շGnUnknown command ' '. 16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:290շG l 16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:290ַG.@uYou see here a sewer rat corpse. 16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:291#uַG HThere is a sewer rat corpse here; eat it? [ynq] (n) ַGo yBlecch! Rotten food!You feel rather light headed. 16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:292 Conf u#׷G_Unknown command ' '. 16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:292 Conf ׷G! 16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:293 Conf #@#u׷G= y 16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:294 Conf #طG 16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:295 Conf uطG 16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:296 Conf u..طGC ?u.@You feel less confused now. 16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:297  16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:302.##@u##ٷG  16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:303@u.#ٷGe 16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:303ڷGYou displaced your saddled pony. 16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:304#@uڷGe 16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:308###u@.#ڷGf p#.@ 16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:308ڷG'L ........@....u. 16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:315ڷG  16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:318..@...u.۷GX 16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:319@u.۷G 16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:320u@..۷G  16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:321.u@ܷGjy 16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:322.u@ܷG7( 16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:323-#u@#ܷG" 16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:324#u@ܷGk  16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:325#u@ܷGє  16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:326##u@##ݷGf 16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:326ݷG 16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:328#u@#ݷGB #..@u 16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:329ݷG  16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:332.u@....ݷGf 16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:332޷Gl 16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:333.u@޷Gv 16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:334.@޷G!..-##@ 16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:336޷G  16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:342.-####u@߷Gз 16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:343#u@߷Gf 16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:344@..u߷G 16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:345@..u߷Gg  16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:346@.u.߷G_  16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:347@u.߷Gf 16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:347G 16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:348@u.Gk( 16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:349@u#Gz 16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:350@#u#Gӆ f 16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:350GF  16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:351@u#G_ 16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:352@u#GM 16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:353u@...Gr 16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:354.u@G |.u###@ 16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:357G }  16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:360.##@Gq e 16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:360G4 16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:362#u@Gk{#-u.@ 16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:364G˯  16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:367.[...u@Gj 16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:368..@uGS You displaced your saddled pony. 16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:369u@G ~ 16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:370u#GX  16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:371.#@G;u 16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:372You hear someone counting money.Gz 16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:373##Gùo 16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:374#G,/ 16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:375#@#G ####@# 16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:378GN ###@+Ouch! You bump into a door. 16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:382G'In what direction? GW#The door opens. 16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:383------....|...|..|G[  16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:384-#@|x......----G '-@||$-- 16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:384The grid bug bites! 16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:385G 16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:386x@#G  16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:387.x@GUnknown command ' '. 16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:387G9 16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:388.x.@G.@You see here 23 gold pieces. 16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:389u.xG.54 50 16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:389$ - 23 gold pieces. 16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:390.ux.G]`@. 16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:390The grid bug bites!The saddled pony hits the grid bug.--More--G The saddled pony bites the grid bug.The grid bug is killed! 16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:391.GDo  16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:391The saddled pony drops an orcish ring mail.--More--G The saddled pony picks up an orcish ring mail. 16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:392#uG(6@. 16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:392The saddled pony drops an orcish ring mail. 16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:393[uGY2Drink from the sink? [yn] (n) GyYou take a sip of warm water. 16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:394.uG2Drink from the sink? [yn] (n) G yYou take a sip of cold water. 16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:395.u.GM2Drink from the sink? [yn] (n) G] yYou take a sip of cold water. 16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:396.uG2Drink from the sink? [yn] (n) GmwyYou take a sip of cold water. 16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:397u.G2Drink from the sink? [yn] (n) Gja yYou take a sip of warm water. 16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:398u..G-32Drink from the sink? [yn] (n) GWyThe water moves as though of its own will! 16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:399[uEG 16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:400@u#.GiYou displaced your saddled pony. 16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:401.@#EuGT 16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:402.@.uG!$.@ 16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:402The water elemental misses. 16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:403u.G{ 16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:404u.[.@G)  16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:405.uE@#G 16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:406..@G0f 16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:406Gqf 16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:406G q 16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:407.EGZHv 16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:408uGrf 16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:408G3What do you want to write with? [- ab or ?*] G! >You write in the dust with your fingers.--More--GY :What do you want to write in the dust here? G& EGʦlGbG eG$rG&eG+wtG12hGt f 16(16)  Pw: 4(4)  AC:0 Xp:1/1 T:408The water elemental hits! 2(16)  Pw: 4(4)  AC:0 Xp:1/1 T:408  2(16)  Pw: 4(4)  AC:0 Xp:1/1 T:409.uGY  2(16)  Pw: 4(4)  AC:0 Xp:1/1 T:410#u.G#@# 2(16)  Pw: 4(4)  AC:0 Xp:1/1 T:410The water elemental hits! 0(16)  Pw: 4(4)  AC:0 Xp:1/1 T:410--More--G47 YYou die... 0(16)  Pw: 4(4)--More--G  Coins $ - 150 gold pieces Weapons a - a +2 long sword (weapon in hand) b - a +1 lance Armor c - an uncursed +0 plate mail (being worn) d - an uncursed +0 helmet (being worn) e - an uncursed +0 small shield (being worn) f - a blessed +0 pair of leather gloves (being worn) Comestibles g - 11 uncursed apples h - 11 uncursed carrots(end) G_9------|....|-----|....|#.....####.....|#|...|------#|.....0##|....######|...[|###----|-##|...|#-.....######--.--|....|#-####------#-#########|########|##-|----#####.######.....|----.-----------#------ Final Attributes:  You were fervently aligned. You could jump. You are dead.--More--G+ --..## Vanquished creatures:  2 jackals a sewer rat a grid bug 2 newts  6 creatures vanquished.--More--G<9 ------####|...[|#-.....# Voluntary challenges:  You were an atheist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes.--More--G_K -----#.....###|...|------0##|....######|...[| ----------  / \  / REST \  / IN \  / PEACE \  / \  | Corwin |  | 150 Au |  | killed by a |  | water elemental |  | |  | |  | 2008 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Fare thee well Corwin the Knight... You died in The Dungeons of Doom on dungeon level 1 with 139 points, and 150 pieces of gold, after 410 moves. You were level 1 with a maximum of 16 hit points when you died. --More--