@GJ,[?1049hSporkHack, copyright 2007 Derek S. Ray; a variant of NetHack 3.4.3,  copyright 1985-2003 by Stichting Mathematisch Centrum and M. Stephenson.  See license for details. Shall I pick a character's race, role, gender and alignment for you? [ynq] @GnChoosing Character's Role Pick a role for your character  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman h - a Healer k - a Knight m - a Monk p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist v - a Valkyrie w - a Wizard * - Random q - Quit(end) @Gn +Choosing Gender Pick the gender of your human Knight  m - male f - female * - Random q - Quit(end) @G+Choosing Alignment Pick the alignment of your male human Knight  l - lawful c - chaotic * - Random q - Quit(end) @GbC+--.--|....|u@.||:...-----Corwin the Gallant St:16 Dx:10 Co:10 In:8 Wi:15 Ch:18 Lawful S:0 Dungeons of Doom:1 $:0 HP: 16(16)  Pw: 6(6) Dungeons of Doom:1 $:0 HP:16(16) Pw:6(6) AC:0 Xp:1/0 T:1 It is written in the Book of Lugh:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Lugh seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Gallant, have been heralded from birth as the instrument of Lugh. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Lugh!--More--@GSalutations Corwin, welcome to SporkHack! You are a lawful male human Knight.@GyUnknown command ' '. 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:1@G 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:2@<@G c 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:2@G]J @#@. 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:2The saddled pony misses the newt.The saddled pony misses the newt. 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:3@Gԁ Unknown command ' '. 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:3@Gz P..##@. 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:3The saddled pony hits the newt.The newt is killed! 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:4.@G1Unknown command ' '. 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:4@G1. 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:8--------- |.......| |.......- |.......| |.$.... |... -@-u#####..@G  16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:9.|@...| -u-----#@GN2 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:10@.u.@GΓ@.You see here 21 gold pieces. 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:11u..@G4 21 21 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:11$ - 21 gold pieces. 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:12.u@Go  16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:13.@.u@GM u..@. 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:14@Gʱ  16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:17.....u@@Gd 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:17@Gd 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:17@G.  16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:18|@.....|.u+-+---@Gh\v 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:19.@#@Go #..-##@#.# 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:21@G@  16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:24-----....|.....||..##@-@G#--|.|.-.....@ 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:28@Gha  16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:29@Gd 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:29@Go u 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:30@.@G  16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:31u@.@GlIn what direction? @GThe door opens. 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:32..u|@G$ 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:33.u@###@G W .|###@# 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:35@Gp) #####u@+That door is closed. 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:41@GThat door is closed. 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:41@GUb'In what direction? @GěThe door resists! 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:42@G> 'In what direction? @G The door resists! 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:43@G'In what direction? @GThe door resists! 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:44u#@G#'In what direction? @GThe door resists! 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:45#@Gz 'In what direction? @G1 The door resists! 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:46@GmThat door is closed. 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:46@G3'In what direction? @GThe door opens. 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:47x.......---@G;'In what direction? @GThis door is already open. 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:47@GQ 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:48@x|..-@Gu@### 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:49@Gkb  16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:50@G8 You displaced your saddled pony. 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:51@#@GCount: 30@G(  16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:52You hear some noises. 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:53  16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:54  16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:55  16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:56  16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:57  16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:58  16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:59  16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:60  16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:61  16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:62  16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:63  16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:64  16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:65  16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:66  16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:67  16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:68  16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:69  16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:70  16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:71  16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:72  16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:73  16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:74  16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:75  16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:76  16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:77  16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:78  16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:79  16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:80  16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:81#@GN  16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:84###@u@GI 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:85u#@@G[ 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:86#u-@-...|....||...|-----@GP 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:89#---|---|...|.@u@G9 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:91u@....@GYou displaced your saddled pony. 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:92@..u@G$ 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:93@u.@G  16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:94@u.@G F @####|. 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:98@G  16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:102@###@G=ue 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:102@G 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:103|@@GQ  16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:104u@##@G s###@# 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:105@GV #########@## 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:112@G"########@## 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:119@Gr  16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:121#@@G 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:123+@#u##@Gk1In what direction? @GjThe door resists! 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:124u#@GCQ &In what direction? @GU The door resists! 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:125#@G&In what direction? @G The door opens. 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:126---|.......|...$.-------@G 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:127---....|@#-@GW  16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:128-|@-@G @.You see here 40 gold pieces. 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:129@G:6 6 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:129$ - 40 gold pieces. 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:130@Gb| 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:132..@@Gs-#@#u 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:133@Gh..-########@## 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:140@G4H.u###@#You hear some noises in the distance. 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:148-####-@-....|...#.|.......|..$....|---------@G%k 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:148@G~  16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:149.------@....|..|.@GH} 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:150.@@Gu|..@You see here 30 gold pieces. 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:152@Gl 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:152@G9 9 9 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:152$ - 30 gold pieces. 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:153@GC@  16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:154@.@G 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:155@.@Gw 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:157..@@Gf 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:157@Gى 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:158u.@##@G...###@## 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:161@G%###|###....|#........|@F...........|----------- 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:168@GX u  16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:169u@GN^ 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:169The saddled pony misses the lichen.--More--@Gq rThe saddled pony bites the lichen.The saddled pony hits the lichen.--More--@G^ The lichen is killed! 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:170#@G1Unknown command ' '. 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:170@G 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:171#u@G'QYou stop. Your saddled pony is in the way! 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:172#u@G[ 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:173----...|.........#@.u@G  16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:174------.............|.#@-@G--|.|.|@.u.. 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:175@G  16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:178@.u.....@GH 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:182.........@.u@G p@. 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:182@GX  16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:188u@#####..@GYou displaced your saddled pony. 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:189@#u@GH @## 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:189@G4  16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:192@u###@G1.@.u...# 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:196@G^I  16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:199@u....@G 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:202@u....@G^ 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:203u@..@G,You stop. Your saddled pony is in the way! 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:204#@GDL 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:210u@######@Ghf e 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:210@G5You displaced your saddled pony. 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:211@u@Gc 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:212@u#@G  16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:213@u#@G  16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:214@u#@GS x 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:215@##@G v 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:216@#@G[ v 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:217@#@G v 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:218@#@G########@## 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:224@G[W  16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:228###@@Gvf 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:228@G f 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:229@G f 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:230@Ggf 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:231@Gx 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:232u@G3o 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:233#@G  16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:234u@#@G` You displaced your saddled pony. 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:235@#@Gk 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:236@#u@G* 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:237u@##....|.|.-@GAN  16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:238#u-@-|.||.*|..|.>.----@GP#-.-@ 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:238@G..u@ Things that are here: 3 rocks a newt corpse a jackal corpse--More--@G A trap door in the ceiling opens and a rock falls on your head!--More--@GFortunately, you are wearing a hard helmet. 15(16)  Pw: 6(6)  AC:0 Xp:1/0 T:240.u@G?  15(16)  Pw: 6(6)  AC:0 Xp:1/0 T:241*.@u@G 15(16)  Pw: 6(6)  AC:0 Xp:1/0 T:242u...@@G#@ -----|...|....||$...|..@||...|-----Corwin the Gallant St:16 Dx:10 Co:10 In:8 Wi:15 Ch:18 Lawful S:141 Dungeons of Doom:2 $:91 HP: 15(16)  Pw: 6(6) Dungeons of Doom:2 $:91 HP:15(16) Pw:6(6) AC:0 Xp:1/0 T:242  15(16)  Pw: 6(6)  AC:0 Xp:1/0 T:243@G?Y-------|.....|------- ---------|.....||.....| |.......||..#..|......| |.......-####......||.....-############### |.......|#-+-|---#-------#-.------- |.......|####################........| |.......|###|...#...| --.------##|........#####|.......|#------------###---------###|..........|#########|..........|####--.--###|..........|--.------|----#|.u.|#|..........||....|.......|#|.*.|##...........||.<.||.......||...|------------|....|.......||.@..-------------------Corwin the Gallant St:16 Dx:10 Co:10 In:8 Wi:15 Ch:18 Lawful S:141 Dungeons of Doom:1 $:91 HP: 15(16)  Pw: 6(6) Dungeons of Doom:1 $:91 HP:15(16) Pw:6(6) AC:0 Xp:1/0 T:243  15(16)  Pw: 6(6)  AC:0 Xp:1/0 T:244@G-y 15(16)  Pw: 6(6)  AC:0 Xp:1/0 T:245u.@GH  15(16)  Pw: 6(6)  AC:0 Xp:1/0 T:246.u@G f 15(16)  Pw: 6(6)  AC:0 Xp:1/0 T:247@Gf 15(16)  Pw: 6(6)  AC:0 Xp:1/0 T:248@G 15(16)  Pw: 6(6)  AC:0 Xp:1/0 T:249.u@GR4 -----|...|....||$...|..@||..u|-----Corwin the Gallant St:16 Dx:10 Co:10 In:8 Wi:15 Ch:18 Lawful S:141 Dungeons of Doom:2 $:91 HP: 15(16)  Pw: 6(6) Dungeons of Doom:2 $:91 HP:15(16) Pw:6(6) AC:0 Xp:1/0 T:249  15(16)  Pw: 6(6)  AC:0 Xp:1/0 T:250u.@Gcf 15(16)  Pw: 6(6)  AC:0 Xp:1/0 T:250@G' 15(16)  Pw: 6(6)  AC:0 Xp:1/0 T:251u@.<@Gt You stop. Your saddled pony is in the way! 15(16)  Pw: 6(6)  AC:0 Xp:1/0 T:252.u$@G There is nothing here to pick up. 15(16)  Pw: 6(6)  AC:0 Xp:1/0 T:252@G̐@.You see here 67 gold pieces. 15(16)  Pw: 6(6)  AC:0 Xp:1/0 T:253u.@G&208 158 HP: 15(16)  Pw: 6(6)  AC:0 Xp:1/0 T:253$ - 67 gold pieces. 15(16)  Pw: 6(6)  AC:0 Xp:1/0 T:254.u@G  16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:255.#@.u@GA#@#u##.. 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:259@G  16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:264@#####@GZ e 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:264@Gke 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:265@GWe 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:266@Gio 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:267+@G!e 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:268@G5 e 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:269@Gm In what direction? @G The door opens. 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:270-------|......|.......-u|......|....----@G>&In what direction? @GEThis door is already open. 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:270@G#: 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:271-.|@u#.|..$|-.-@G p-@-#|-A trap door opens up under you!--More--@Gc-|------ |......| |......- |......| |....@.. --------Corwin the Gallant St:16 Dx:10 Co:10 In:8 Wi:15 Ch:18 Lawful S:258 Dungeons of Doom:3 $:158 HP: 16(16)  Pw: 6(6) Dungeons of Doom:3 $:158 HP:16(16) Pw:6(6) AC:0 Xp:1/0 T:271  16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:272@Go# ~ 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:273@.@G'p@. 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:273@Gk~  16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:278@.... @GX 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:281##@...@G~# ######@# | 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:287@Gl+@######## 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:294@G #@That door is closed. 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:296@G That door is closed. 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:296@Gj&In what direction? @G~The door resists! 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:297@Gh&In what direction? @GAThe door resists! 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:298@G9 &In what direction? @GThe door opens. 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:299-----..<.........|@G&In what direction? @G!This door is already open. 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:299@G6h  16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:300------|.+..+|......|.F...|....-@-#@Gz |_@|......-----|--- 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:301@G@  16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:304@..@G@...<You see here a gold spellbook. 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:308@G) You have a little trouble lifting i - a gold spellbook. 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:308 Burdened --More--@GYYour movements are slowed slightly because of your load. 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:310 Burdened @Gr 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:311 Burdened .@@GTw 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:311 Burdened @GJ[  16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:312 Burdened .@@GӠ -What do you want to drop? [$a-i or ?*] @G8 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:312A gold spellbook lands on the altar. 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:312--More--@GeYour movements are now unencumbered. 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:313@GXRThere is an altar to Brigit (neutral) here.--More--@G You see here an uncursed gold spellbook. 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:313@GrYou have a little trouble lifting i - an uncursed gold spellbook. 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:313 Burdened --More--@G 5Your movements are slowed slightly because of your load. 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:315 Burdened @GG 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:316 Burdened @_@GUnknown command ' '. 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:316 Burdened @G 9What do you want to drop? [$a-i or ?*] @G 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:316 Burdened You drop an uncursed gold spellbook. 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:316--More--@G1Your movements are now unencumbered. 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:317@G 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:318@+@GIx 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:322....@@G# -------------------|.......||.........|......^-######-----|......$.||.......|#|...||..@.(...||......$|##....|.+........----|-.--|....|....!...||..<|--+-------|...|-----Corwin the Gallant St:16 Dx:10 Co:10 In:8 Wi:15 Ch:18 Lawful S:258 Dungeons of Doom:2 $:158 HP: 16(16)  Pw: 6(6) Dungeons of Doom:2 $:158 HP:16(16) Pw:6(6) AC:0 Xp:1/0 T:322  16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:323@G{  16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:325-..@.>@G| 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:326.@@G.@You see here 41 gold pieces. 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:327@G99 99 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:327$ - 41 gold pieces. 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:328@G  16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:329.@@G | 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:330.@@G} 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:331.@@G f 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:331@Gޭ .@There is a fountain here.You see here a dark green potion. 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:332@GՠYou have a little trouble lifting j - a dark green potion. 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:332 Burdened --More--@GL Your movements are slowed slightly because of your load. 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:333 Burdened @Gl 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:335 Burdened @{@G  16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:336 Burdened @.@Gņ 'You fall down the stairs.--More--@G------------|.....@...+|+........||_.F......||..........------|----####### ######## -|------ |......| |......- |......| |....... --------Corwin the Gallant St:16 Dx:10 Co:10 In:8 Wi:15 Ch:18 Lawful S:299 Dungeons of Doom:3 $:199 HP: 15(16)  Pw: 6(6)  AC:0 Xp:1/0 T:336 Burdened Dungeons of Doom:3 $:199 HP:15(16) Pw:6(6) AC:0 Xp:1/0 T:336 Burdened  15(16)  Pw: 6(6)  AC:0 Xp:1/0 T:337 Burdened @GE Coins $ - 199 gold pieces Weapons a - a +1 long sword (weapon in hand) b - a +1 lance Armor c - an uncursed +0 plate mail (being worn) d - an uncursed +0 helmet (being worn) e - an uncursed +0 small shield (being worn) f - an uncursed +0 pair of leather gloves (being worn) Comestibles g - 12 uncursed apples h - 10 uncursed carrots Potions j - a dark green potion(end) @G * 15(16)  Pw: 6(6)  AC:0 Xp:1/0 T:337 Burdened @GO 15(16)  Pw: 6(6)  AC:0 Xp:1/0 T:339 Burdened @<@GL.What do you want to drop? [$a-hj or ?*] @G 15(16)  Pw: 6(6)  AC:0 Xp:1/0 T:339 Burdened You drop a +1 lance. 15(16)  Pw: 6(6)  AC:0 Xp:1/0 T:339Your movements are now unencumbered. 15(16)  Pw: 6(6)  AC:0 Xp:1/0 T:340@G) 15(16)  Pw: 6(6)  AC:0 Xp:1/0 T:341)@@G( --------------------..|.......||.........|......^-######-----|........||.......|#|...||..@.(...||......$|##....|.+........----|-.--|....|....{...||..<|--+-------|...|-----Corwin the Gallant St:16 Dx:10 Co:10 In:8 Wi:15 Ch:18 Lawful S:299 Dungeons of Doom:2 $:199 HP: 15(16)  Pw: 6(6) Dungeons of Doom:2 $:199 HP:15(16) Pw:6(6) AC:0 Xp:1/0 T:341  15(16)  Pw: 6(6)  AC:0 Xp:1/0 T:342@G`>.@You see here a large box. 15(16)  Pw: 6(6)  AC:0 Xp:1/0 T:344@Gc 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:345  16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:346@.(@G"u 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:348#..@##@G} 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:349#.@@G ------#@#.....|#..| 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:350@G  16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:355-####@|..........|.....|.....|....|--.--@G3...@|+.|.|..--- 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:357@GV"t  16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:361...@@Gz6....@ 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:364@Gz  16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:366.@@G z 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:371.....@@G15 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:372.@#@GX.######@###|.....--- 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:378@GRO  16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:380#@|-@G ###@+.|{.---That door is closed. 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:383@Gc That door is closed. 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:383@G} 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:384@#@Guw 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:385@#@GC 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:386#-@-..@G  16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:387--|-|@|@G=?~ 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:388.@@G|T  16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:389@.@G! 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:390@.@G 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:391@|@GBu#@## 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:392@G 0@####With great effort you move the boulder. 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:3980@#@G~ 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:3990@#@Gϭx 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:4000@#@GOx 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:4010@#@Gx 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:4020@#@Gx 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:4030@#@Gx 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:4040@#@G 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:405#0@#@GYou try to move the boulder, but in vain. 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:405@GYou try to move the boulder, but in vain. 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:405@GaYou try to move the boulder, but in vain. 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:405@GlYou try to move the boulder, but in vain. 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:405@GBYou try to move the boulder, but in vain. 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:405@G(You try to move the boulder, but in vain. 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:405@GYou try to move the boulder, but in vain. 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:405@GYou try to move the boulder, but in vain. 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:405@GYou try to move the boulder, but in vain. 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:405@GYou try to move the boulder, but in vain. 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:405@Gl] ##@### 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:406@G3&  16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:410@######@GC~ 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:411#@@G~ 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:412#@@Grf 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:412@G }@### 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:413@Gȼ ###@##### 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:420@G  16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:425####-@-......$....................-------------@G f 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:425@GP 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:426------.-------|....@.....||.....||.|---@G^~ 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:427.@@GF @.You see here 53 gold pieces. 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:428@G352 252 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:428$ - 53 gold pieces. 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:429@GT\ 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:430@.@G2 v 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:431.@@G9e  16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:432@.@GC##@. 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:434@G|@####### 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:441@GG#######@ 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:448@G|#######@ 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:455@G|#######@ 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:462@G  16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:464#@ 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:464@G@###### 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:469@G? @####### 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:476@G V @###You try to move the boulder, but in vain. 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:480@GA####@ 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:483@G |#######@ 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:490@GY#####@That door is closed. 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:496@GV} 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:497@#@Gw 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:498@#@Gf|+ 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:499@# 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:504@#####@G|@. 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:504@Gx  16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:510@.....@G | 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:511.@@GP}@. 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:511@G@b  16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:512@G } 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:515@...@GR ~@###. 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:518@G {  16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:522###@@GM!~@.... 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:525@G{  16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:530@....@G,...@You see here a plain spellbook. 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:533@Ggi } 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:534#@+@G!uv 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:535@.@Gve 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:535@Ge 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:536@Gw e 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:537@G e 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:538@G u 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:539#@@G6e 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:540@G)P.@You see here a plain spellbook. 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:541@G 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:542+@@GIn what direction? @G The door resists! 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:543@GЩ 'In what direction? @G The door resists! 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:544@Gؔ'In what direction? @GЎThe door opens. 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:545|@G 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:546.@#@G 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:547|@@G 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:548@#@GVEf 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:548@G 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:548You hear some noises in the distance. 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:549@Gl 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:550@G 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:551You hear someone cursing shoplifters.@Gͣ 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:552@|@G\ f 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:553@G`3  16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:554@.@G e 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:555@Ge @.You see here a plain spellbook. 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:556@Gq 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:557:@G v 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:558@+@G3  16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:559@.:.@Ge 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:559@Ge 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:560@G ^{ 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:561:.@Gxu 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:562#@@G.@You see here a plain spellbook. 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:563:.@Ge 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:564@+@Gd 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:565:.@G  16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:566@.@G  16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:567:(@Ge 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:568@Gҽ 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:569@.:.@Ge 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:570@Gw 16(16)  Pw: 6(6)  AC:0 Xp:1/0 T:571:.@GqYou kill the newt!6  16(16)  Pw: 6(6)  AC:0 Xp:1/1 T:572.@Gd k 16(16)  Pw: 6(6)  AC:0 Xp:1/1 T:573@Ge 16(16)  Pw: 6(6)  AC:0 Xp:1/1 T:574@G ce 16(16)  Pw: 6(6)  AC:0 Xp:1/1 T:575@Ge 16(16)  Pw: 6(6)  AC:0 Xp:1/1 T:576@GXde 16(16)  Pw: 6(6)  AC:0 Xp:1/1 T:577@Ge 16(16)  Pw: 6(6)  AC:0 Xp:1/1 T:578@Gfe 16(16)  Pw: 6(6)  AC:0 Xp:1/1 T:579@Ge 16(16)  Pw: 6(6)  AC:0 Xp:1/1 T:580@Gh e 16(16)  Pw: 6(6)  AC:0 Xp:1/1 T:581@G~ e 16(16)  Pw: 6(6)  AC:0 Xp:1/1 T:582@Gak e 16(16)  Pw: 6(6)  AC:0 Xp:1/1 T:583@G e 16(16)  Pw: 6(6)  AC:0 Xp:1/1 T:584@Gm e 16(16)  Pw: 6(6)  AC:0 Xp:1/1 T:585@G e 16(16)  Pw: 6(6)  AC:0 Xp:1/1 T:586@G | 16(16)  Pw: 6(6)  AC:0 Xp:1/1 T:587.@@G1.@You see here a plain spellbook. 16(16)  Pw: 6(6)  AC:0 Xp:1/1 T:588@Gk&k 16(16)  Pw: 6(6)  AC:0 Xp:1/1 T:589@G 16(16)  Pw: 6(6)  AC:0 Xp:1/1 T:590+@@Gxf 16(16)  Pw: 6(6)  AC:0 Xp:1/1 T:591@GM  16(16)  Pw: 6(6)  AC:0 Xp:1/1 T:592@.@G;e 16(16)  Pw: 6(6)  AC:0 Xp:1/1 T:593@G~ 16(16)  Pw: 6(6)  AC:0 Xp:1/1 T:594@.@G}| 16(16)  Pw: 6(6)  AC:0 Xp:1/1 T:595.@@G`} 16(16)  Pw: 6(6)  AC:0 Xp:1/1 T:596.@@G v 16(16)  Pw: 6(6)  AC:0 Xp:1/1 T:597.@@GNH v 16(16)  Pw: 6(6)  AC:0 Xp:1/1 T:598.@@G2w 16(16)  Pw: 6(6)  AC:0 Xp:1/1 T:599@.@G,f 16(16)  Pw: 6(6)  AC:0 Xp:1/1 T:600@GGt 16(16)  Pw: 6(6)  AC:0 Xp:1/1 T:601+@G:f 16(16)  Pw: 6(6)  AC:0 Xp:1/1 T:602@GNs In what direction? @GO The door opens. 16(16)  Pw: 6(6)  AC:0 Xp:1/1 T:603|@G%'In what direction? @GރThis door is already open. 16(16)  Pw: 6(6)  AC:0 Xp:1/1 T:603@GS 16(16)  Pw: 6(6)  AC:0 Xp:1/1 T:604.@#@G 16(16)  Pw: 6(6)  AC:0 Xp:1/1 T:605|@@Gn #@dYou hear some noises in the distance. 16(16)  Pw: 6(6)  AC:0 Xp:1/1 T:606@G&YYou kill the jackal!60  16(16)  Pw: 6(6)  AC:0 Xp:1/2 T:607%@G#@You see here a jackal corpse. 16(16)  Pw: 6(6)  AC:0 Xp:1/2 T:608@GEThere is a jackal corpse here; eat it? [ynq] (n) @GyThis jackal corpse tastes terrible! 16(16)  Pw: 6(6)  AC:0 Xp:1/2 T:609  16(16)  Pw: 6(6)  AC:0 Xp:1/2 T:610  16(16)  Pw: 6(6)  AC:0 Xp:1/2 T:611  16(16)  Pw: 6(6)  AC:0 Xp:1/2 T:612  16(16)  Pw: 6(6)  AC:0 Xp:1/2 T:613  16(16)  Pw: 6(6)  AC:0 Xp:1/2 T:614 16(16)  Pw: 6(6)  AC:0 Xp:1/2 T:615You hear water falling on coins.--More--@GPMYou finish eating the jackal corpse. 16(16)  Pw: 6(6)  AC:0 Xp:1/2 T:616@Gg #@ 16(16)  Pw: 6(6)  AC:0 Xp:1/2 T:616@G3#@###### 16(16)  Pw: 6(6)  AC:0 Xp:1/2 T:623@G|  16(16)  Pw: 6(6)  AC:0 Xp:1/2 T:626##@@Gf 16(16)  Pw: 6(6)  AC:0 Xp:1/2 T:626@GN 16(16)  Pw: 6(6)  AC:0 Xp:1/2 T:629...@@G t@..  16(16)  Pw: 6(6)  AC:0 Xp:1/2 T:630@G }  16(16)  Pw: 6(6)  AC:0 Xp:1/2 T:635@....@Gg  16(16)  Pw: 6(6)  AC:0 Xp:1/2 T:636@.@Gif 16(16)  Pw: 6(6)  AC:0 Xp:1/2 T:637@G,f 16(16)  Pw: 6(6)  AC:0 Xp:1/2 T:638@G0@x 16(16)  Pw: 6(6)  AC:0 Xp:1/2 T:639+@GjTf 16(16)  Pw: 6(6)  AC:0 Xp:1/2 T:640@G In what direction? @GThe door opens. 16(16)  Pw: 6(6)  AC:0 Xp:1/2 T:641-@G'@. 16(16)  Pw: 6(6)  AC:0 Xp:1/2 T:642You hear someone cursing shoplifters.@G 16(16)  Pw: 6(6)  AC:0 Xp:1/2 T:643##@.@Gt(##@#- 16(16)  Pw: 6(6)  AC:0 Xp:1/2 T:644@G~  16(16)  Pw: 6(6)  AC:0 Xp:1/2 T:646@#@GYou hear someone cursing shoplifters. 16(16)  Pw: 6(6)  AC:0 Xp:1/2 T:646@G; 16(16)  Pw: 6(6)  AC:0 Xp:1/2 T:647#@d@G f 16(16)  Pw: 6(6)  AC:0 Xp:1/2 T:647@G\You miss the jackal. 16(16)  Pw: 6(6)  AC:0 Xp:1/2 T:647The jackal bites! 14(16)  Pw: 6(6)  AC:0 Xp:1/2 T:647  14(16)  Pw: 6(6)  AC:0 Xp:1/2 T:648@GYou miss the jackal. 14(16)  Pw: 6(6)  AC:0 Xp:1/2 T:648The jackal misses. 14(16)  Pw: 6(6)  AC:0 Xp:1/2 T:649@G You kill the jackal!4  14(16)  Pw: 6(6)  AC:0 Xp:1/3 T:650%@Goh ##@#You see here a jackal corpse. 14(16)  Pw: 6(6)  AC:0 Xp:1/3 T:651@GEThere is a jackal corpse here; eat it? [ynq] (n) @GyThis jackal corpse tastes terrible! 14(16)  Pw: 6(6)  AC:0 Xp:1/3 T:652  14(16)  Pw: 6(6)  AC:0 Xp:1/3 T:653  14(16)  Pw: 6(6)  AC:0 Xp:1/3 T:654  14(16)  Pw: 6(6)  AC:0 Xp:1/3 T:655  14(16)  Pw: 6(6)  AC:0 Xp:1/3 T:656  14(16)  Pw: 6(6)  AC:0 Xp:1/3 T:657  14(16)  Pw: 6(6)  AC:0 Xp:1/3 T:658--More--@G4You finish eating the jackal corpse. 14(16)  Pw: 6(6)  AC:0 Xp:1/3 T:659@GК ) 15(16)  Pw: 6(6)  AC:0 Xp:1/3 T:660+#@####### 15(16)  Pw: 6(6)  AC:0 Xp:1/3 T:665@Ge }  15(16)  Pw: 6(6)  AC:0 Xp:1/3 T:667@#@GLThat door is closed. 15(16)  Pw: 6(6)  AC:0 Xp:1/3 T:667@G~&In what direction? @G4@G[5The door opens. 15(16)  Pw: 6(6)  AC:0 Xp:1/3 T:668|...|....|......|.......-|......d-------@G &In what direction? @GB This door is already open. 15(16)  Pw: 6(6)  AC:0 Xp:1/3 T:668@GW c-------.....%........|@#.|- 15(16)  Pw: 6(6)  AC:0 Xp:1/3 T:668The jackal misses. 15(16)  Pw: 6(6)  AC:0 Xp:1/3 T:669uAG&You miss the jackal. 15(16)  Pw: 6(6)  AC:0 Xp:1/3 T:669The jackal misses. 15(16)  Pw: 6(6)  AC:0 Xp:1/3 T:670u.AGJ You miss the jackal. 15(16)  Pw: 6(6)  AC:0 Xp:1/3 T:670The jackal misses. 15(16)  Pw: 6(6)  AC:0 Xp:1/3 T:671%AGqGYou kill the jackal!8  15(16)  Pw: 6(6)  AC:0 Xp:1/4 T:672u*AGJ/ 15(16)  Pw: 6(6)  AC:0 Xp:1/4 T:673--.|.|u.|@--AG*  15(16)  Pw: 6(6)  AC:0 Xp:1/4 T:674u..@.AG y"@. 15(16)  Pw: 6(6)  AC:0 Xp:1/4 T:674The saddled pony picks up a jackal corpse. 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:675.uAG@. 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:675The saddled pony drops a jackal corpse. 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:676AG @.A bear trap closes on your foot! 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:676--More--AGThe saddled pony picks up a jackal corpse. 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:677.uAGS You are caught in a bear trap. 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:677--More--AGYThe saddled pony drops a jackal corpse. 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:678%uAGzYou are caught in a bear trap. 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:679.uAGUnknown command ' '. 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:679AGDYou are caught in a bear trap. 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:680.uAG{ ~ 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:681u.AG Unknown command ' '. 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:681AG* You are caught in a bear trap. 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:682u.AGx 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:683u..AG 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:684.^u@AG\  16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:685%.u@AG..@..u 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:686AGgk  16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:688@.u..AG 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:691@......u.AG  16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:692.#@u..AGO e 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:692AGȷ@#.%#u 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:693AGՅ  16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:701#.#.###u@#AG- 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:702#@u AG 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:703@u. AG 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:704u@... AG 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:705.@u AGv  16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:707u@#.. AG3De 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:707 AG^BYou displaced your saddled pony. 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:708@#u AGj=  16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:709@u# AG  16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:710@#u AG 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:711@u# AG֌ 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:712@u# AGx 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:713@## AG{Ov 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:714@# AG1 In what direction?  AG The door resists! 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:715 AG4&In what direction?  AGThe door resists! 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:716 AGM&In what direction?  AGNHThe door closes. 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:717+ AG] &In what direction?  AGZAs you kick the door, it crashes open! 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:718. AG| 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:719@# AGb| 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:720.@ AG$ .@You see here 55 gold pieces. 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:721AGN;423 307 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:721$ - 55 gold pieces. 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:722AGg| 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:723@.AGv 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:724@.AGu 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:725@.AG  16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:726.@#AG&|##@# 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:728AGy  16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:730#@AGae 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:730AGe 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:731AGue 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:732AGǺ e 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:733AG)p  16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:734@#AGy@## 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:735AGLN|  16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:737@#AGN 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:738u@|AG 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:739.@u.AG*D  16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:740.u.@.AGQ  16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:741.u@##AG.u#@#|o?- 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:742AG|.########-@-....|???o+|------"Salutations, Corwin! Welcome to Gweebarra's second-hand bookstore!" 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:749uAG  16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:750# -------u- |.....@ |??? ----AG-b 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:751|o?AGf 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:752AG~ 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:753@.AG~2  16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:754|@AG٢In what direction? AGzThe door closes. 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:755+AGR'In what direction? AGeThis door is already closed. 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:755AG% .@You see here a scroll labeled JUYED AWK YACC. 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:756.oAG"For you, most gracious sir; only 178 for this scroll labeled JUYED AWK YACC." --More--AGɕ k - a scroll labeled JUYED AWK YACC (unpaid, 178 zorkmids). 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:757AG# AG [NameAG~9Name an individual object? [ynq] (q) AG:nWhat do you want to call? [c-fjk or ?*] AGU7  16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:757Call a scroll labeled JUYED AWK YACC: AG 2AG 0AG 0AG AG\tjAG IaAGXyAG l 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:757AG 0What do you want to drop? [$ac-hjk or ?*] AGw   16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:757You drop a scroll called 200 jay (unpaid, 178 zorkmids). 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:758AG0@?You see here a scroll labeled PRATYAVAYAH. 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:759.oAGbp"For you, esteemed sir; only 72 for this scroll labeled PRATYAVAYAH."--More--AG l - a scroll labeled PRATYAVAYAH (unpaid, 72 zorkmids). 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:760o+AG## AG=NameAG9Name an individual object? [ynq] (q) AGR:nWhat do you want to call? [c-fjl or ?*] AG  16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:760Call a scroll labeled PRATYAVAYAH: AGy8AG0AGP AGc  AGӻ 1AG0q 0AG0AGt AG1pAGxl 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:760AG 0What do you want to drop? [$ac-hjl or ?*] AG-   16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:760You drop a scroll called 100 p (unpaid, 72 zorkmids). 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:761.oAG@?You see here a scroll called 100 p. 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:762AG$h"For you, honored sir; only 72 for this scroll called 100 p."--More--AGm - a scroll called 100 p (unpaid, 72 zorkmids). 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:763o?AG >What do you want to drop? [$ac-hjm or ?*] AG%  16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:763You drop a scroll called 100 p (unpaid, 72 zorkmids). 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:764AGe"For you, good sir; only 72 for this scroll called 100 p."--More--AGm - a scroll called 100 p (unpaid, 72 zorkmids). 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:765AG>.@You see here a scroll called 100 p. 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:766AG&,>What do you want to drop? [$ac-hjm or ?*] AGx   16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:766You drop a scroll called 100 p (unpaid, 72 zorkmids). 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:767.oAG[`"For you, good sir; only 72 per scroll called 100 p."--More--AG`m - 2 scrolls called 100 p (unpaid, 144 zorkmids). 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:768o?AG>What do you want to drop? [$ac-hjm or ?*]  AG  16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:768You drop 2 scrolls called 100 p (unpaid, 144 zorkmids). 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:769o. AGg} 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:770@? AGz_ @.You see here an unlabeled scroll. 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:771!AG`"For you, good sir; only 72 for this unlabeled scroll."--More--!AGn - an unlabeled scroll (unpaid, 72 zorkmids). 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:772!AG  16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:773.o.@!AGul 0What do you want to drop? [$ac-hjn or ?*] "AGA  16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:773You drop an unlabeled scroll (unpaid, 72 zorkmids). 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:774"AGʨ| 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:775@?"AG@.You see here a scroll called 200 jay. 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:776"AG j"For you, esteemed sir; only 178 for this scroll called 200 jay."--More--"AG o - a scroll called 200 jay (unpaid, 178 zorkmids). 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:777$AG\{ 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:778.@$AGd.@You see here an unlabeled scroll. 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:779$AGl?@You see here 2 scrolls called 100 p. 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:780$AG ?@You see here a scroll called 200 jay. 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:781%AGw>What do you want to drop? [$ac-hjo or ?*] %AG   16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:781You drop a scroll called 200 jay (unpaid, 178 zorkmids). 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:782%AG Unknown command ' '. 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:782%AGr  Pick up what?  Scrolls a - a scroll called 200 jay b - a scroll called 200 jay(end) &AGr----------------######.......|........#|......|.......|#|......| 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:782&AGW @?You see here 2 scrolls called 100 p. 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:783.o&AG @?You see here an unlabeled scroll. 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:784&AGM Unknown command ' '. 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:784&AGH| 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:785@?'AG:8f  16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:785'AG:w  16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:786@.'AGE@.You see here a scroll labeled ANDOVA BEGARIN. 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:787'AGLp"For you, honored sir; only 72 for this scroll labeled ANDOVA BEGARIN."--More--'AG p - a scroll labeled ANDOVA BEGARIN (unpaid, 72 zorkmids). 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:788(AG)k{ 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:789.@(AG Yv  16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:790.@(AG # (AGc Name(AGm 8Name an individual object? [ynq] (q) )AGE9nWhat do you want to call? [c-fjp or ?*] )AG'   16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:790Call a scroll labeled ANDOVA BEGARIN: )AG 1)AG& -)AG ) 0)AGA0*AGyE *AGx *AG *AG^Y 0*AGQ 0+AGS] +AG%2a+AGb+AGk 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:790+AG0What do you want to drop? [$ac-hjp or ?*] +AG.   16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:790You drop a scroll called 100 ab (unpaid, 72 zorkmids). 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:791+AG | 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:792@?,AGXMw  16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:793@.,AGrL@.You see here a scroll labeled YUM YUM. 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:794,AG-o"For you, most gracious sir; only 18 for this scroll labeled YUM YUM."--More--,AG_n q - a scroll labeled YUM YUM (unpaid, 18 zorkmids). 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:795-AGuF{ 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:796.@-AGL# -AG' Name-AG 8Name an individual object? [ynq] (q) -AGk 9nWhat do you want to call? [c-fjq or ?*] -AG  16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:796Call a scroll labeled YUM YUM: .AGui.AGh d.AG e/AG]n/AGwt/AG i/AG.!f/AGxy/AGG k 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:796/AGU @..You see here a scroll labeled KERNOD WEL. 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:7980AGGRm"For you, esteemed sir; only 72 for this scroll labeled KERNOD WEL."--More--0AGr - a scroll labeled KERNOD WEL (unpaid, 72 zorkmids). 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:7990AG  16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:800@.0AG: u 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:801.@1AG3u 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:802.@1AGA# 1AG:Name1AGl8Name an individual object? [ynq] (q) 1AGT :nWhat do you want to call? [c-fjqr or ?*] 1AG  16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:802Call a scroll labeled KERNOD WEL: 1AGi12AG>02AG02AGf 2AGck2AG/ w2AG k 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:8022AG~ 1What do you want to drop? [$ac-hjqr or ?*] 3AGq 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:802You drop a scroll called 100 kw (unpaid, 72 zorkmids). 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:8033AG'{ 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:804?@3AGA 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:805.@o.3AG.v 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:806.@3AG< .@ Things that are here: a scroll called 200 jay a scroll called 200 jay--More--4AG}x-------- 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:8074AG?@You see here a canvas spellbook. 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:8084AG}yc"For you, good sir; only 356 for this canvas spellbook."--More--4AG s - a canvas spellbook (unpaid, 356 zorkmids). 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:8095AG Z# 5AGRName5AG%9Name an individual object? [ynq] (q) 5AG;nWhat do you want to call? [c-fjqs or ?*] 5AG/  16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:809Call a canvas spellbook: 5AGI56AG̘ 6AGB46AG 06AG 06AGI 7AGВ 7AG  7AGu6  7AGj 8AGgx58AG-08AG08AGVT 8AG*# c8AG:{ a8AG6 n9AGv9AGa9AG] s:AG7l 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:809:AG Coins $ - 307 gold pieces Weapons a - a +1 long sword (weapon in hand) Armor c - an uncursed +0 plate mail (being worn) d - an uncursed +0 helmet (being worn) e - an uncursed +0 small shield (being worn) f - an uncursed +0 pair of leather gloves (being worn) Comestibles g - 12 uncursed apples h - 10 uncursed carrots Scrolls q - a scroll called identify (unpaid, 18 zorkmids) Spellbooks s - a spellbook called 500 canvas (unpaid, 356 zorkmids) Potions j - a dark green potion(end) ;AG-----------------|.......|----------######.......|##......^%||.........#|......|-----#|.......||........|#|......||...|###|.......||..>.(...|+......|....|#|.......-##.+........|......||....#|.......|*|....{...||......||..<|---------#--|----|-------.--|...|######-----#################################-------.--------0##################-..............|---|-+-|..............||.....||..............||{....|  16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:809AGF Coins $ - 307 gold pieces Weapons a - a +1 long sword (weapon in hand) Armor c - an uncursed +0 plate mail (being worn) d - an uncursed +0 helmet (being worn) e - an uncursed +0 small shield (being worn) f - an uncursed +0 pair of leather gloves (being worn) Comestibles g - 12 uncursed apples h - 10 uncursed carrots Scrolls k - a scroll called 200 jay (unpaid, 178 zorkmids) o - a scroll called 200 jay (unpaid, 178 zorkmids) q - a scroll called identify (unpaid, 18 zorkmids) Potions j - a dark green potion(end) ?AGn-----------------|.......|----------######.......|##......^%||.........#|......|---#|.......||........|#|......|..|###|.......||..>.(...|+......|..|#|.......-##.+........|......|...#|.......|*|....{...||......|.<|---------#--|----|-------.--..|######---#################################-------.--------0##################-..............|---|-+-|..............||.....||..............||{....|  16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:812?AG"@.You see here 2 scrolls called 100 p. 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:813?AGI `"For you, good sir; only 72 per scroll called 100 p."--More--?AG1 m - 2 scrolls called 100 p (unpaid, 144 zorkmids). 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:814?AG@.You see here an unlabeled scroll. 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:815@AGe"For you, honored sir; only 72 for this unlabeled scroll."--More--@AGn - an unlabeled scroll (unpaid, 72 zorkmids). 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:816@AG#@.You see here a scroll called 100 ab. 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:817@AG06m"For you, most gracious sir; only 72 for this scroll called 100 ab."--More--@AGi p - a scroll called 100 ab (unpaid, 72 zorkmids). 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:818@AG> @.You see here a scroll called 100 kw. 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:819.o@AGŨh"For you, esteemed sir; only 72 for this scroll called 100 kw."--More--AAGr - a scroll called 100 kw (unpaid, 72 zorkmids). 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:820AAG 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:821.o@.AAGGy  16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:823@..AAG{ w Drop what type of items?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Potions u - Unpaid items A - Auto-select every item U - Items known to be Uncursed X - Items of unknown B/C/U status(end) AAGl+BAG+z1------------------######.......||.........#|......||........|#|......||..>.(...|+......|#.+........|......||....{...||......|--|----|-------.--################### What would you like to drop?  Scrolls k - a scroll called 200 jay (unpaid, 178 zorkmids) m - 2 scrolls called 100 p (unpaid, 144 zorkmids) n - an unlabeled scroll (unpaid, 72 zorkmids) o - a scroll called 200 jay (unpaid, 178 zorkmids) p - a scroll called 100 ab (unpaid, 72 zorkmids) q - a scroll called identify (unpaid, 18 zorkmids) r - a scroll called 100 kw (unpaid, 72 zorkmids)(end) BAGA+++++++BAG-----------------|.......|----------######.......|##......^%||.........#|......|#|.......||........|#|......|##|.......||..>.(...|+......||.......-##.+........|......||.......|*|....{...||......|---------#--|----|-------.--######You drop a scroll called 200 jay (unpaid, 178 zorkmids).--More--CAGNSYou drop 2 scrolls called 100 p (unpaid, 144 zorkmids).--More--CAGOYou drop an unlabeled scroll (unpaid, 72 zorkmids).--More--CAGPTYou drop a scroll called 200 jay (unpaid, 178 zorkmids).--More--CAG)RYou drop a scroll called 100 ab (unpaid, 72 zorkmids).--More--CAGSTYou drop a scroll called identify (unpaid, 18 zorkmids).--More--CAGYou drop a scroll called 100 kw (unpaid, 72 zorkmids). 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:824CAGUUnknown command ' '. 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:824CAGk 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:824CAGWf  16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:824CAGf  16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:824CAGYf  16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:824CAGf  16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:824CAGXf  16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:824CAG/ V Pick up what?  Scrolls a - a scroll called 100 kw b - a scroll called identify c - a scroll called 100 ab d - a scroll called 200 jay e - an unlabeled scroll f - 2 scrolls called 100 p g - a scroll called 200 jay(end) DAGW'-----------------######.......|.........#|......|........|#|......|..>.(...|+......|+........|......|....{...||......|-|----|-------.--##### 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:824EAG  16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:825@.?oEAG:o..@ 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:826EAG  16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:832....o@.+FAG`+ Coins $ - 307 gold pieces Weapons a - a +1 long sword (weapon in hand) Armor c - an uncursed +0 plate mail (being worn) d - an uncursed +0 helmet (being worn) e - an uncursed +0 small shield (being worn) f - an uncursed +0 pair of leather gloves (being worn) Comestibles g - 12 uncursed apples h - 10 uncursed carrots Potions j - a dark green potion(end) GAGJ7-----------------|.......|----------######.......|##......^%||.........#|......|---#|.......||........|#|......|..|###|.......||..>.(...|+......|..|#|.......-##.+........|......|...#|.......|*|....{...||......|.<|---------#--|----|-------.--..|######---################################ 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:832GAGb 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:833.oGAG w 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:834@.HAGUIn what direction? HAGThe door opens. 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:835|o.HAG#c 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:836@.HAGP 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:837@|.HAG  16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:838@#HAG  16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:839@#IAG 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:840@#IAG 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:841@#IAGĕ 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:842u@#IAG  16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:843@#JAGYou displaced your saddled pony. 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:844@u#JAG l 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:845JAGO^ f 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:846JAGZLf 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:847KAGk 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:848#KAG if 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:849KAG .######@. 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:854KAG. t"Large print available!"##@o--More--LAG"Salutations, Corwin! Welcome again to Gweebarra's second-hand bookstore!" 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:857LAGB 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:858|@MAGӈ 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:859@.MAG]^ "Salutations, Corwin! Welcome again to Gweebarra's second-hand bookstore!" 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:859MAGm"Large print available!" 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:859NAG$You displaced your saddled pony. 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:859NAG  16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:860|@NAG  16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:861o.@OAGUPg  16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:862OAGjz  16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:863o.OAGt  16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:864u.oOAG |  16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:865.oOAG  16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:866|.uPAG  16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:867@ou+PAGM 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:868@o..uQAG:>.o 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:868The saddled pony picks up a spellbook called 500 canvas. 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:869u.RAG 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:870@u.RAGM@#. 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:870The saddled pony drops a spellbook called 500 canvas. 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:871u+SAGlYou displaced your saddled pony. 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:872#@oSAGD#@"Salutations, Corwin! Welcome again to Gweebarra's second-hand bookstore!" --More--SAG? K There is an open door here.--More--TAG5You see here a spellbook called 500 canvas. 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:873TAGs - a spellbook called 500 canvas. 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:874TAG 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:875|o@.TAG/ ~ 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:876.@TAGt0What do you want to drop? [$ac-hjs or ?*] UAG$  16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:876You drop a spellbook called 500 canvas.--More--UAGdyGweebarra the orc offers 100 gold pieces for your spellbook called 500 canvas.  Sell it? [ynaq] (y) VAG>7y 5 4 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:876You sold a spellbook called 500 canvas for 100 gold pieces. 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:877VAG  16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:878@+WAGvf 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:879WAGf 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:880WAGLf 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:881WAG f 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:882WAG 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:883.o@XAGXz  16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:884.oXAG?z  16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:885o.XAGI g  16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:886XAG z  16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:887o.XAG/z  16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:888.oYAGFz  16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:889.oYAGkg  16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:890YAG:z  16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:891o.YAGv z  16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:892o.YAG# z  16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:893.oZAGDy  16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:894uZAGz  16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:895o.ZAG{  16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:896|.uZAG_ z  16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:897.o[AGa~g  16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:898[AGXA ..o  16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:898The saddled pony picks up a spellbook called 500 canvas. 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:899u.\AGS@!  16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:899The saddled pony drops a spellbook called 500 canvas. 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:900o.]AGYou stop. Your saddled pony is in the way! 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:901]AGbm You stop. Your saddled pony is in the way! 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:902+u]AGZ @.You see here a spellbook called 500 canvas. 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:903.u^AG5s - a spellbook called 500 canvas. 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:904u.^AG' 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:905.u..@^AGf0What do you want to drop? [$ac-hjs or ?*] ^AG}  16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:905You drop a spellbook called 500 canvas.--More--^AGf xGweebarra the orc offers 76 gold pieces for your spellbook called 500 canvas.  Sell it? [ynaq] (y) _AG?n 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:906u._AG Ts - a spellbook called 500 canvas. 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:907u._AGs >What do you want to drop? [$ac-hjs or ?*] _AG7   16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:907You drop a spellbook called 500 canvas.--More--_AGZ xGweebarra the orc offers 76 gold pieces for your spellbook called 500 canvas.  Sell it? [ynaq] (y) `AG@n 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:908.u`AGs - a spellbook called 500 canvas. 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:909u.`AG>What do you want to drop? [$ac-hjs or ?*] `AG   16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:909You drop a spellbook called 500 canvas.--More--`AG yGweebarra the orc offers 100 gold pieces for your spellbook called 500 canvas.  Sell it? [ynaq] (y) aAG-Py 6 5 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:909You sold a spellbook called 500 canvas for 100 gold pieces. 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:910u.aAGN  16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:911.@u+aAG  16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:912@..ubAG5 u 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:913.bAG 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:914.ubAGמy 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:915.ubAG w 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:916.ubAGۙ  16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:917u..cAG9f 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:918cAG 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:919.ucAG-/  16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:920.u+dAGx 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:921u.dAG?lw 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:922u.dAGy 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:923u..dAGg  16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:924.ueAGf 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:925eAGyA 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:925The saddled pony picks up a spellbook called 500 canvas.u.--More--eAGN The saddled pony drops a spellbook called 500 canvas. 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:926fAG' 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:927+ufAGZ)  16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:928u.fAGU  16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:929u..gAGw 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:930.ugAG 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:931@|..gAG/ f 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:932gAG; f 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:933gAGf 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:934hAGg: 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:935u.hAG( 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:936u.hAG 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:937|uhAG  16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:938.uiAG܄| 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:939.uiAG5 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:940u.iAGr 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:941u.iAG*b You stop. Your saddled pony is in the way! 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:942|ujAG#@ko"Salutations, Corwin! Welcome again to Gweebarra's second-hand bookstore!" 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:943.oujAGv Unknown command ' '. 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:943kAG}^.k 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:943The saddled pony hits the kobold.The kobold is killed! 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:944)..uokAGt 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:945u.kAGV  16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:946|)@ulAG 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:947@.u..mAGD@|)u 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:947"If you can read, human, you'll want some of these!" 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:948mAG; 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:949u.mAG? 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:949The saddled pony drops 7 darts. 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:950).nAG#@.u"Salutations, Corwin! Welcome again to Gweebarra's second-hand bookstore!" --More--nAG* There is an open door here.You see here 7 darts. 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:951u+nAG t - 7 darts. 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:952.uoAG { 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:953u.oAG f 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:954oAG}  16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:955+upAGt 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:956.u.pAG 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:957u.pAGf 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:958pAG՛ f 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:959qAGfff 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:960qAGTf 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:961qAG 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:962.u.qAGn 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:962The saddled pony picks up a spellbook called 500 canvas. 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:963rAG#z 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:964@|.rAG@###u.. 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:966rAG~  16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:971@u####|sAG- 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:972@.#sAG*P  16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:973.@+#sAGq .@uYou see here a spellbook called 500 canvas. 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:974u##sAG 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:975.u@tAGYou stop. Your saddled pony is in the way! 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:976+utAG! There is nothing here to pick up. 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:976tAGC @#You see here a spellbook called 500 canvas. 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:977u#uAG٥s - a spellbook called 500 canvas. 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:978u#uAG 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:979.#@uAG]##@ 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:980uAG ####@o"Salutations, Corwin! Welcome again to Gweebarra's second-hand bookstore!" 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:985uAG 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:986|@vAG[= 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:987o@.vAG 1What do you want to drop? [$ac-hjst or ?*] vAG+   16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:987You drop a spellbook called 500 canvas.--More--vAG yGweebarra the orc offers 100 gold pieces for your spellbook called 500 canvas.  Sell it? [ynaq] (y) wAGZWLy 7 6 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:987You sold a spellbook called 500 canvas for 100 gold pieces. 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:988.oxAG 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:989uo.xAGծg  16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:990xAG z  16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:991o.yAG|H  16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:992|.uyAG  16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:993@u.yAG%  16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:994@.u+zAGv 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:995u.zAGF f 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:996zAG2  16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:997.uzAG  16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:998.u.{AG&{y 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:999.u{AG q 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1000.{AGw 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1001u{AG} } 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1002.u|AGg 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1003|AG1 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1004..u|AGz 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1005u.|AG&& g 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1006|AGhs 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1007.}AG= 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1008u}AG v 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1009.}AGg 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1010}AG, g 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1011}AGy g 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1012}AG-g 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1013~AG\g 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1014~AG w 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1015u~AGnq  16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1016|.@.u~AGё 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1017@..uAG 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1018u.AG 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1019..uAG 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1019The saddled pony picks up a spellbook called 500 canvas. 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1020AG  16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1021@|.AG  16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1022@#u.AG-}@# 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1022AG6The saddled pony drops a spellbook called 500 canvas. 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1024Z@#|+AG 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1027####@uAGDYou stop. Your saddled pony is in the way! 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1028|uAG13 #@o"Salutations, Corwin! Welcome again to Gweebarra's second-hand bookstore!" 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1029+uAG@ |@You see here a spellbook called 500 canvas. 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1030u.AGDs - a spellbook called 500 canvas. 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1031.u.AG 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1032u.o.@AGi 1What do you want to drop? [$ac-hjst or ?*] AGF   16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1032You drop a spellbook called 500 canvas.--More--AG/~ yGweebarra the orc offers 100 gold pieces for your spellbook called 500 canvas.  Sell it? [ynaq] (y) AG",qy 8 7 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1032You sold a spellbook called 500 canvas for 100 gold pieces. 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1033Z..ouAG3  16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1034..uAG  16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1035|uZ.AG@  16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1035The saddled pony hits the kobold zombie.--More--AG+GThe saddled pony misses the kobold zombie.--More--AGThe kobold zombie misses the saddled pony. 16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1036AG ;  16(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1036The kobold zombie hits! 12(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1036The saddled pony hits the kobold zombie.--More--AG@ The kobold zombie is destroyed! 12(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1037.o.uAGF m 12(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1038AG$  12(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1039o%AGj@+You see here a kobold corpse. 12(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1040.+uAG  12(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1041@u.AGZ]w 12(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1042%uAG3 |@You see here a kobold corpse. 12(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1043u+AG You have a little trouble lifting u - a kobold corpse. 12(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1043 Burdened --More--AG>Your movements are slowed slightly because of your load. 12(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1044 Burdened .uAGm2 12(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1045 Burdened @u.AGvF -What do you want to throw? [$at or ?*] AG:  12(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1045 Burdened In what direction? AGu%%AG % 12(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1045Your movements are now unencumbered. 12(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1046u..AG  12(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1047.uAGz 12(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1048u.AGt 12(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1049..AGq'g 13(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1050AG9g 13(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1051AGZ g 13(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1052AGw 13(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1053uAG]} 13(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1054.uAGvkz 13(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1055.uAG×q 13(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1056.AG w 13(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1057uAG|Y 13(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1058.u.AGP  13(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1059.uAGXd 13(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1060du.AG-T 13(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1060The jackal bites! 11(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1060  11(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1061..uAG  11(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1062%d@AG+You stop. Your saddled pony is in the way! 11(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1062The jackal misses. 11(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1063+uAG .@You see here a spellbook called 500 canvas.|d  11(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1063--More--AG"@The saddled pony misses the jackal.--More--AGsThe saddled pony misses the jackal.The saddled pony hits the jackal.--More--AG The jackal is killed! 11(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1064.AGA Unknown command ' '. 11(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1064AG]  12(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1065.ou.AGjh  12(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1066AGO {  12(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1067.oAG   12(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1068o@..uAG 12(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1069@.AG  12(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1069The saddled pony picks up a spellbook called 500 canvas.--More--AGFThe saddled pony drops a spellbook called 500 canvas. 12(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1070u+AGt  12(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1071u.AGg 12(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1072AGg 12(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1073AG"g 12(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1074AGs g 12(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1075AG g 12(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1076AG@|.You see here a kobold corpse. 12(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1077u.AGm 12(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1078AG g 12(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1079AG  13(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1080|uAGr 13(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1081.uAG:" %@o"Salutations, Corwin! Welcome again to Gweebarra's second-hand bookstore!" 13(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1082.u.AGH Coins $ - 707 gold pieces Weapons a - a +1 long sword (weapon in hand) t - 7 darts Armor c - an uncursed +0 plate mail (being worn) d - an uncursed +0 helmet (being worn) e - an uncursed +0 small shield (being worn) f - an uncursed +0 pair of leather gloves (being worn) Comestibles g - 12 uncursed apples h - 10 uncursed carrots Potions j - a dark green potion(end) AGC -----------------|.......|----------######.......|##......^%||.........#|......|---#|.......||........|#|......|..|###|.......||..>.(...|+......|..|#|.......-##.+........|......|...#|.......|*|....{...||......|.<|---------#--|----|-------.--..|######---#################################-------.--------0################# 13(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1082AGt-What do you want to throw? [$at or ?*] AGN 13(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1082In what direction? AGf%AG*F.The saddled pony catches the apple.--More--AG0The saddled pony eats an uncursed apple. 13(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1083AGu# Unknown command ' '. 13(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1083AG 13(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1083The saddled pony picks up a spellbook called 500 canvas. 13(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1084AGZ@|.You see here a kobold corpse. 13(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1085u..AG  13(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1086@%u.AGq 13(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1087@#|AG Q#@u 13(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1087The saddled pony drops a spellbook called 500 canvas. 13(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1088+uAGM#@ Things that are here: a spellbook called 500 canvas a kobold corpse--More--AGO F-------- 13(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1088"'ere now, this isn't a library; get lost, you freeloader!" 13(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1089AG  Pick up what?  Comestibles a - a kobold corpse Spellbooks b - a spellbook called 500 canvas(end) AG+AGu/------------------######.......||.........#|......||........|#|......||..>.(...|+......|s - a spellbook called 500 canvas. 13(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1090|uAG %@o"Salutations, Corwin! Welcome again to Gweebarra's second-hand bookstore!" 13(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1091..uAGL 13(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1092|@AG;1What do you want to drop? [$ac-hjst or ?*] AGj6  13(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1092You drop a spellbook called 500 canvas. 13(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1093.uAG| Unknown command ' '. 13(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1093AG=s - a spellbook called 500 canvas. 13(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1094u.AGu6  14(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1095u.@AG} 1What do you want to drop? [$ac-hjst or ?*] AGQ   14(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1095You drop a spellbook called 500 canvas.--More--AG xGweebarra the orc offers 76 gold pieces for your spellbook called 500 canvas.  Sell it? [ynaq] (y) AGn 14(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1096.ouAGs - a spellbook called 500 canvas. 14(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1097u.oAGc ?What do you want to drop? [$ac-hjst or ?*] AG   14(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1097You drop a spellbook called 500 canvas.--More--AGb xGweebarra the orc offers 76 gold pieces for your spellbook called 500 canvas.  Sell it? [ynaq] (y) AGz}n 14(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1098AGHs - a spellbook called 500 canvas. 14(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1099.ou.AG?What do you want to drop? [$ac-hjst or ?*] AG[  14(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1099You drop a spellbook called 500 canvas.--More--AG yGweebarra the orc offers 100 gold pieces for your spellbook called 500 canvas.  Sell it? [ynaq] (y) AGP]y 9 8 14(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1099You sold a spellbook called 500 canvas for 100 gold pieces. 14(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1100u.o.AG  14(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1101.@u+AG  14(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1102@.AG 14(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1103d.AG99 14(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1103The jackal bites! 13(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1103  13(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1104AGZV  13(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1104The jackal misses. 13(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1105AG 13(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1106%d.@u.AG$U.@You see here a spellbook called 500 canvas. 13(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1107|ud.AGzV   13(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1107The jackal misses. 13(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1108AGE b  13(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1108The jackal bites! 12(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1108  12(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1109.u.AGp@+  12(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1109The jackal misses.The saddled pony picks up a scroll called 100 kw. 13(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1110u?AG; 13(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1111u..@dAG  13(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1112.u@d...AG 8@d. 13(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1112The saddled pony drops a scroll called 100 kw. 13(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1113?uAG@.You see here a scroll called 100 kw.d. 13(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1113--More--AGu\The saddled pony hits the jackal.The jackal is killed! 13(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1114%AG}?@You see here a jackal corpse. 13(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1115u..AGlDThere is a jackal corpse here; eat it? [ynq] (n) AGFy"You bit it, you bought it!"This jackal corpse tastes terrible! 13(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1116  13(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1117  13(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1118  13(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1119  13(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1120  13(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1121  13(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1122....u--More--AGhYou finish eating the jackal corpse. 13(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1123u.AG  Unknown command ' '. 13(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1123AG҆| 13(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1124.@AG: 14(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1125..uo.@AG( x  14(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1126.@AG{5A jackal corpse for 5 zorkmids. Pay? [yn] (n) AGJ 4y 18 2 14(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1126You paid for a jackal corpse at a cost of 5 gold pieces. 14(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1126--More--AGQ "Thank you for shopping in Gweebarra's second-hand bookstore!" 14(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1127u..oAGìUnknown command ' '. 14(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1127AGsc 14(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1128.@u.o.AG  14(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1129@..AGD9z 14(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1130uAG  14(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1131|u@.AGȬr 14(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1132u.AGf 14(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1133u..AGAz 14(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1134u.AG\ F.@ 14(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1134The saddled pony picks up a scroll called 100 kw. 14(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1135.ou+AG 14(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1136.u..oAG $@. 14(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1136The saddled pony drops a scroll called 100 kw. 14(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1137?uAG# 14(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1138@..uAG @|.You see here a kobold corpse. 14(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1139o.uAGpQ  15(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1140.+AG %@ou"Salutations, Corwin! Welcome again to Gweebarra's second-hand bookstore!" 15(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1141u.AGvXUnknown command ' '. 15(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1141AGw= 15(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1142.uAGz 15(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1143u.AG y 15(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1144u+AGI 15(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1145?u.AG7x 15(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1146.uAGcy 15(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1147rAG;q  15(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1147The sewer rat misses. 15(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1148..uAG}You miss the sewer rat. 15(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1148The sewer rat misses.--More--AG The saddled pony picks up a spellbook called 500 canvas. 15(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1149u.AG—3You miss the sewer rat. 15(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1149The sewer rat misses. 15(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1150.uAGXnUnknown command ' '. 15(16)  Pw: 6(6)  AC:0 Xp:1/4 T:1150AG You kill the sewer rat!%u.22  15(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1150--More--AGThe saddled pony drops a spellbook called 500 canvas. 15(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1151+uAG0|@You see here a spellbook called 500 canvas. 15(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1152.uAGK]s - a spellbook called 500 canvas. 15(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1153u.AG 15(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1154u.@.AG\1What do you want to drop? [$ac-hjst or ?*] AG  15(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1154You drop a spellbook called 500 canvas.--More--AGAyGweebarra the orc offers 100 gold pieces for your spellbook called 500 canvas.  Sell it? [ynaq] (y) AGr cy 102 9 15(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1154You sold a spellbook called 500 canvas for 100 gold pieces. 16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1155u.oAG3  16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1156|o.@+AGYix 16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1157@.AGp 16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1158@.AG@|. Things that are here: a sewer rat corpse a kobold corpse--More--AGC-------- 16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1159AG 16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1160#@%AGu@### 16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1162AG|  16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1166x@####AG=.@. 16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1166Suddenly, the grid bug disappears out of sight. 16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1167xAG^Unknown command ' '. 16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1167AG= (.@. 16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1167Suddenly, the grid bug disappears out of sight. 16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1168AG& 16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1169@.AG/ o.@ 16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1169AG .#######@ 16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1176AGD  16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1179##u@AGd 16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1182#...@.uAG 16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1183..@uAG@. 16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1183AGH  16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1188u@.###.#<AG ,u#...@ 16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1190AGf.....u.@A bear trap closes on your foot! 16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1194.uAG You are caught in a bear trap. 16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1195.uAGhJ  16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1196u..AGjx 16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1197.uAG(_z 16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1198.uAG  16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1199^..@uAG You displaced your saddled pony. 16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1200.u@AG% 16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1201.u@AG8- 16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1202..@uAG-#.@You see here a red gem. 16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1204AGu*@ 16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1204AGd;  16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1211#####F@#AGS x 16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1212##@AG5y 16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1213uAG#u 16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1213You hear some noises. 16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1214AGw# 16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1214The saddled pony eats a lichen corpse. 16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1215AGm 16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1216AG;  16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1217u@#AG/You stop. Your saddled pony is in the way! 16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1218#AG8 16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1219u@##AGH  16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1221##u@AG 16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1222#u@AGKr 16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1223#u@AG 16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1224-u@AG 16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1225.u@AG| 16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1226..@uAG 16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1227.@.uAG 16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1228.@.uAG\ 16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1229.@u..AGg 16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1229AGq 16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1230@u.AG%) ##@.. 16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1232AGY @####### 16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1239AG #########@ 16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1246AḠ####@You hear some noises in the distance.####@ 16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1253AGZ }#######@ 16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1260AG#  16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1262#@ 16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1262AG@######|. 16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1267AG@####### 16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1274AGJ@###You try to move the boulder, but in vain. 16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1278AGE 16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1279@#AG&\ 16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1280@#AG,  16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1281@#AG  16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1282@#AGKk 16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1283@#AG 16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1284@#AGjA 16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1285@|AG~  16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1286@.AGh#  16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1287@.AGYq 16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1288@.AG 16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1289@.uAG۷ 16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1295@......u.....{.|AG &.@ 16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1295The saddled pony picks up a plain spellbook. 16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1296u.AG?\7.@ 16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1296The saddled pony drops a plain spellbook. 16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1297u+AG -----------|....)@u..+|+........||_.F......||..........------|----####### ######## -|------ |......| |......- |......| |....... --------Corwin the Gallant St:16 Dx:10 Co:10 In:8 Wi:15 Ch:18 Lawful S:1022 Dungeons of Doom:3 $:902 HP: 16(16)  Pw: 6(6) Dungeons of Doom:3 $:902 HP:16(16) Pw:6(6) AC:0 Xp:1/5 T:1297  16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1298u..AG 16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1299)u@AGG 16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1300<u@AGM 16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1301.u..@AG 6@. 16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1301The saddled pony hits the yellow mold.The yellow mold is killed! 16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1302.AGUnknown command ' '. 16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1302AG 16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1303@.AGHHYou displaced your saddled pony. 16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1304@..u:AG6 @.You see here a +1 lance. 16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1305u.AG You displaced your saddled pony.u@ 16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1305--More--AGyThe saddled pony picks up a +1 lance. 16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1306.u:.AG~NE.@ 16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1306The saddled pony drops a +1 lance. 16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1307).u:AGqUnknown command ' '. 16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1307AG87 u..@ 16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1307The newt misses. 16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1308AG 16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1309.u:.AG 16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1309The saddled pony misses the newt.The saddled pony misses the newt.--More--AGThe newt bites! 14(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1309The saddled pony misses the newt.--More--AG The saddled pony bites the newt.The newt misses the saddled pony. 14(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1310AG  14(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1310The saddled pony misses the newt.The saddled pony bites the newt.--More--AG{The newt misses the saddled pony.The gecko misses. 14(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1311AGHM 14(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1311The saddled pony misses the newt.The saddled pony bites the newt.--More--AGThe newt is killed! 14(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1312%AG.u 14(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1312The gecko misses.The saddled pony hits the gecko.--More--AGThe saddled pony bites the gecko.The gecko is killed! 14(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1313%AG/) 14(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1314%uAGSjUnknown command ' '. 14(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1314AG7@.You see here a newt corpse. 14(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1315%uAGv - a newt corpse. 14(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1316.AGΒUnknown command ' '. 14(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1316AG}".@You see here a gecko corpse. 14(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1317uAG.w - a gecko corpse. 14(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1318u.AGd Unknown command ' '. 14(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1318AGQc  14(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1319u@...AGf 14(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1319AG{You displaced your saddled pony. 15(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1320@.uAG .@...u... 15(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1323AG Eu.@.... 15(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1325The saddled pony picks up a +1 lance. 15(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1326<uAG k 15(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1326AG,f# AG OfferAG<What do you want to sacrifice? [vw or ?*] AGp Comestibles v - a newt corpse w - a gecko corpse(end) AGA+ 15(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1326Your sacrifice is consumed in a flash of light!--More--AGHYou sense a conflict between Lugh and Brigit.--More--AGz Unluckily, you feel the power of Lugh decrease. 15(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1327u.AG4# AG M OfferAG;What do you want to sacrifice? [w or ?*] AGZ 15(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1327Your sacrifice is consumed in a flash of light!--More--AG%HYou sense a conflict between Lugh and Brigit.--More--AGYou feel the power of Lugh increase.The altar glows white. 15(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1328.uAG%._..@.u 15(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1330AGl  15(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1332.@u...AG  15(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1333..u@AGV  15(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1334..@uAGId  16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1335  16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1337...@#|#AG B Coins $ - 902 gold pieces Weapons a - a +1 long sword (weapon in hand) t - 7 darts Armor c - an uncursed +0 plate mail (being worn) d - an uncursed +0 helmet (being worn) e - an uncursed +0 small shield (being worn) f - an uncursed +0 pair of leather gloves (being worn) Comestibles g - 11 uncursed apples h - 10 uncursed carrots Potions j - a dark green potion(end) AG  16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1337AG܀.@# 16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1337AGHq  16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1338xAGHW 16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1339@x#AG C 16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1342@..x.#AG9Count: 30AG  16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1343  16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1344  16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1345x...uYou stop waiting. 16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1346x..u|AGk).@ 16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1346The grid bug misses. 16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1347u.AGD..x@ 16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1347The saddled pony misses the grid bug.--More--AG@The saddled pony bites the grid bug.--More--AG The grid bug misses the saddled pony. 16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1348AGj ..x@ 16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1348The saddled pony misses the grid bug.--More--AG^ The saddled pony bites the grid bug.The grid bug is killed! 16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1349..uAG 16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1350.u@AG;Unknown command ' '. 16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1350AG0.##@# 16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1351AG<  16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1358########@#AG 16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1359#@#+AGg 16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1359AGy 16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1360#@#AG In what direction? AG The door opens. 16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1361|..%....---AG|~F#-@-..:|+.||.|--- 16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1361The gecko misses. 16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1362AG 16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1363.--|-|@AGi.@There is a staircase down here.You see here a fortune cookie. 16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1363--More--AG̓ ~The gecko misses. 16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1364AG5x - a fortune cookie. 16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1365AGtUnknown command ' '. 16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1365AG 16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1366:.@>AGS x 16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1367@.AGOX@. 16(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1367The gecko bites! 13(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1367  13(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1368AG( 13(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1369.@AG  13(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1370.>:@AG& h  13(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1371AG9  13(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1371The gecko bites! 10(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1371  10(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1372AG>  10(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1373@.AG/ @>The gecko misses. 10(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1374AḠ  10(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1375@.AGA 10(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1376@|.:AG6  10(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1379#####@#.AGC###@# 10(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1379AG   11(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1380-------...?..|........|..?.......#....#@########You hear some noises in the distance.-..F###@# 11(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1386AGd  11(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1387AGL 11(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1388##.|@.........+#...........|------------AGg 11(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1388AG 11(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1389----.......|.##@|.-AGJ  11(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1390--|.@.-AG'...@You see here a scroll called identify. 11(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1393AGy - a scroll called identify. 11(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1394AG 12(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1395@.AG[  12(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1396@.AG ....@u..You see here a scroll labeled LEP GEX VEN ZEA. 12(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1400u..AGOz - a scroll labeled LEP GEX VEN ZEA. 12(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1401.uAG#q~..u@You are beginning to feel hungry. 12(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1402 Hungry  12(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1403 Hungry ...u@AG_9  12(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1404 Hungry ..u@AG In what direction? AG<The door opens. 12(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1405 Hungry !!!!.uxAG 12(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1405 Hungry AG7u@.x- 12(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1405 Hungry The saddled pony misses the grid bug.--More--AGThe saddled pony bites the grid bug. 12(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1406 Hungry AGdPd 12(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1406 Hungry The grid bug bites!You get zapped! 11(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1406 Hungry --More--AG2 The saddled pony hits the grid bug.The grid bug is killed! 11(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1407 Hungry .AGq , 11(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1407 Hungry The jackal just misses! 11(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1408 Hungry .uAG l Unknown command ' '. 11(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1408 Hungry AGy 11(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1408 Hungry AG&' 11(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1409 Hungry @.u.-AG] y 11(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1409 Hungry AG y 11(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1409 Hungry AG  12(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1410 Hungry u.!!@.AG 12(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1411 Hungry .u@AG. 12(16)  Pw: 6(6)  AC:0 Xp:1/5 T:1412 Hungry ..@d.uAGh You kill the jackal!6  12(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1413 Hungry %AGc*F.@#There is an open door here.You see here a jackal corpse. 12(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1414 Hungry !u.AGbEThere is a jackal corpse here; eat it? [ynq] (n) AG yyThis jackal corpse tastes terrible! 12(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1415  12(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1416.u. 12(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1417--More--AG2 'You hear someone cursing shoplifters. 12(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1418  12(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1419  12(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1420  12(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1421  12(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1421.....--More--AGN+You finish eating the jackal corpse. 12(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1422uAG Coins $ - 902 gold pieces Weapons a - a +1 long sword (weapon in hand) t - 7 darts Armor c - an uncursed +0 plate mail (being worn) d - an uncursed +0 helmet (being worn) e - an uncursed +0 small shield (being worn) f - an uncursed +0 pair of leather gloves (being worn) Comestibles g - 11 uncursed apples h - 10 uncursed carrots x - a fortune cookie Scrolls y - a scroll called identify z - a scroll labeled LEP GEX VEN ZEA Potions j - a dark green potion(end) AG\c[--------------|..........u.|.............|##|............|!!!!!!!###.............@#####|............|####--------------#########-#|||-  12(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1422AG +What do you want to eat? [ghx or ?*] AGf  12(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1422This fortune cookie is delicious!--More--AG`This cookie has a scrap of paper inside.It reads:--More--AG? Balrogs do not appear above level 20. 12(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1423.uAG 12(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1424..u@-AGy  13(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1425.u@AG<1Balrogs do not appear above level 20. 13(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1425AGl 13(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1426!.u@#AG/!!F:-###@# 13(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1428AG3  13(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1435---------.!!!!!!!!...#-h!!!.#######@AG 13(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1436------!!!!!|@.F|u#!!!]!!!!!!!!!|!!!!!!!!!!!|------------AGh|#@#|h.!!---"Salutations, Corwin! Welcome to Narodnaja's liquor emporium!" 13(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1437uAG  13(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1438#F!uAG) 13(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1439--@#|-AGLIn what direction? AGThe door closes. 14(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1440+AG &In what direction? AGS This door is already closed. 14(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1440AGz.@You see here an effervescent potion. 14(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1441AG!@You see here a cloudy potion. 14(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1442h.AGW !@You see here a sky blue potion. 14(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1443AG& !@You see here a pink potion. 14(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1444AG @!You see here a sky blue potion. 14(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1445AGe!@You see here a pink potion. 14(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1446AGF!@You see here a chartreuse potion. 14(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1447AG !@You see here a dark green potion. 14(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1448AGX@!You see here a clear potion. 14(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1449AGr]"For you, good sir; only 4 for this clear potion."--More--AGdA - a clear potion (unpaid, 4 zorkmids). 14(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1450F!AG@.You see here a slimy potion. 14(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1451AG(@!You see here a clear potion. 14(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1452AGCC^"For you, honored sir; only 4 for this clear potion."--More--AGA - a clear potion (unpaid, 4 zorkmids). 14(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1453AG1H.@You see here a bubbly potion. 14(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1454AGU !@You see here a pink potion. 15(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1455AGC!@You see here an effervescent potion. 15(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1455--More--AG<< You hear some noises in the distance. 15(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1456AG@ !@You see here a greasy potion. 15(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1457AG!@You see here a clear potion. 15(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1458h.AG \"For you, good sir; only 67 for this clear potion."--More--AG=B - a clear potion (unpaid, 67 zorkmids). 15(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1459BGl.@You see here a clear potion. 15(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1460BGY d"For you, most gracious sir; only 4 for this clear potion."--More--BG=A - a clear potion (unpaid, 4 zorkmids). 15(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1461BG5$ Coins $ - 902 gold pieces Weapons a - a +1 long sword (weapon in hand) t - 7 darts Armor c - an uncursed +0 plate mail (being worn) d - an uncursed +0 helmet (being worn) e - an uncursed +0 small shield (being worn) f - an uncursed +0 pair of leather gloves (being worn) Comestibles g - 11 uncursed apples h - 10 uncursed carrots Scrolls y - a scroll called identify z - a scroll labeled LEP GEX VEN ZEA Potions j - a dark green potion A - 3 clear potions (unpaid, 12 zorkmids) B - a clear potion (unpaid, 67 zorkmids)(end) BGoB--------------|............|----------------.............||h!!!!F.!!!!!!!|##|............|#+.!!!!!!!!!!.@!|###.............-##########|.!!!]!.!!!!!!!|####|............||.!!!!!!!!!!!!!|####------------------------------#########-#|||- Corwin the Gallant St:16 Dx:10 Co:10 In:8 Wi:15 Ch:18 Lawful S:1026 Dungeons of Doom:3 $:902 HP: 15(16)  Pw: 6(6) Dungeons of Doom:3 $:902 HP:15(16) Pw:6(6) AC:0 Xp:1/6 T:1461  15(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1461BG  15(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1462!F@.BG(D@.You see here a greasy potion. 15(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1463BGO@!You see here a dark green potion. 15(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1464BGT!@You see here a brown potion. 15(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1465BG!@You see here a clear potion. 15(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1466BG7`"For you, honored sir; only 4 for this clear potion."--More--BGyA - a clear potion (unpaid, 4 zorkmids). 15(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1467BG~ .@You see here a golden potion. 15(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1468BG !@You see here a purple-red potion. 15(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1469BGU!@You see here a clear potion. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1470BGB a"For you, honored sir; only 67 for this clear potion."--More--BG B - a clear potion (unpaid, 67 zorkmids). 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1471BG& Coins $ - 902 gold pieces Weapons a - a +1 long sword (weapon in hand) t - 7 darts Armor c - an uncursed +0 plate mail (being worn) d - an uncursed +0 helmet (being worn) e - an uncursed +0 small shield (being worn) f - an uncursed +0 pair of leather gloves (being worn) Comestibles g - 11 uncursed apples h - 10 uncursed carrots Scrolls y - a scroll called identify z - a scroll labeled LEP GEX VEN ZEA Potions j - a dark green potion A - 4 clear potions (unpaid, 16 zorkmids) B - 2 clear potions (unpaid, 134 zorkmids)(end) BGW:--------------|............|----------------.............||h!!!!!.!!!!!!!|##|............|#+.!!!!!F!!!!..!|###.............-##########|.!!!]!.!!!!!!!|####|............||.!!!!!!.!!@!!!|####------------------------------#########-#|||- Corwin the Gallant St:16 Dx:10 Co:10 In:8 Wi:15 Ch:18 Lawful S:1026 Dungeons of Doom:3 $:902 HP: 16(16)  Pw: 6(6) Dungeons of Doom:3 $:902 HP:16(16) Pw:6(6) AC:0 Xp:1/6 T:1471  16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1471 BG4What do you want to drop? [$ac-hjtyzAB or ?*]  BGI 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1471You drop a clear potion (unpaid, 67 zorkmids). 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1472 BG5j @!You see here a purple-red potion. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1473 BGg;@!You see here a golden potion. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1474!F BG 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1475@! BG[@.You see here a dark green potion. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1476 BG@!You see here a chartreuse potion. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1477 BG^Z@!You see here a pink potion. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1478 BGh@!You see here a sky blue potion. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1479 BG> !@You see here a pink potion. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1480 BG !@You see here a chartreuse potion. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1481 BGT!@You see here a dark green potion. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1482 BG 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1483!@ BG!Itemized billing? [yn] (n)  BG* Dn10 886 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1483You bought 4 clear potions for 16 gold pieces.943 19 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1483--More-- BG%JYou bought a clear potion for 67 gold pieces.--More--BG"Thank you for shopping in Narodnaja's liquor emporium!" 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1484BG Coins $ - 819 gold pieces Weapons a - a +1 long sword (weapon in hand) t - 7 darts Armor c - an uncursed +0 plate mail (being worn) d - an uncursed +0 helmet (being worn) e - an uncursed +0 small shield (being worn) f - an uncursed +0 pair of leather gloves (being worn) Comestibles g - 11 uncursed apples h - 10 uncursed carrots Scrolls y - a scroll called identify z - a scroll labeled LEP GEX VEN ZEA Potions j - a dark green potion A - 4 clear potions B - a clear potion(end) BG)B--------------|............|----------------.............||h!!!!!.!!!!!!!|##|............|#+.!!!!!!!!!!..!|###.............-##########|.!!!]!.F!!!!!!|####|............||.!!!!!!@!!!!!!|####------------------------------#########-#|||- Corwin the Gallant St:16 Dx:10 Co:10 In:8 Wi:15 Ch:18 Lawful S:943 Dungeons of Doom:3 $:819 HP: 16(16)  Pw: 6(6) Dungeons of Doom:3 $:819 HP:16(16) Pw:6(6) AC:0 Xp:1/6 T:1484  16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1484BG# BGdipBG/dAWhat do you want to dip? [$ac-hjtyzAB or ?*] BG 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1484What do you want to dip into? [jAB or ?*] BG 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1484Your 4 clear potions softly glow with a light blue aura.--More--BG1 #Call a clear potion: BGm 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1485BGy  Coins $ - 819 gold pieces Weapons a - a +1 long sword (weapon in hand) t - 7 darts Armor c - an uncursed +0 plate mail (being worn) d - an uncursed +0 helmet (being worn) e - an uncursed +0 small shield (being worn) f - an uncursed +0 pair of leather gloves (being worn) Comestibles g - 11 uncursed apples h - 10 uncursed carrots Scrolls y - a scroll called identify z - a scroll labeled LEP GEX VEN ZEA Potions j - a dark green potion A - 4 blessed clear potions(end) BG S--------------|............|----------------.............||h!!!!!.!!!!!!!|##|............|#+.!!!!!!!!!!..!|###.............-##########|.!!!]!.F!!!!!!|####|............||.!!!!!!@!!!!!!|####------------------------------#########-#|||-  16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1485BG%R .@You see here a golden potion. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1485The lichen misses. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1486BG{!@You see here a purple-red potion. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1487BGsI!@You see here a clear potion. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1488BGtg"For you, most gracious sir; only 67 for this clear potion."--More--BGkB - a clear potion (unpaid, 67 zorkmids). 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1489BG CA clear potion for 67 zorkmids. Pay? [yn] (n) BGr+y876 752 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1489You bought a clear potion for 67 gold pieces. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1489--More--BG"Thank you for shopping in Narodnaja's liquor emporium!" 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1490BG'Unknown command ' '. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1490BGV# BG=pNameBG 9Name an individual object? [ynq] (q) BGCX =nWhat do you want to call? [c-fjyzAB or ?*] BG  16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1490Call a clear potion: BGٻ m 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1490BGP Coins $ - 752 gold pieces Weapons a - a +1 long sword (weapon in hand) t - 7 darts Armor c - an uncursed +0 plate mail (being worn) d - an uncursed +0 helmet (being worn) e - an uncursed +0 small shield (being worn) f - an uncursed +0 pair of leather gloves (being worn) Comestibles g - 11 uncursed apples h - 10 uncursed carrots Scrolls y - a scroll called identify z - a scroll labeled LEP GEX VEN ZEA Potions j - a dark green potion A - 4 blessed clear potions B - a clear potion(end) BG#9--------------|............|----------------.............||h!!!!!.!!!!!!!|##|............|#+.!!!!!!!!!!..!|###.............-##########|.!!!]!.F!!!!!!|####|............||.!!!!!!.!!@!!!|####------------------------------#########-#|||- Corwin the Gallant St:16 Dx:10 Co:10 In:8 Wi:15 Ch:18 Lawful S:876 Dungeons of Doom:3 $:752 HP: 16(16)  Pw: 6(6) Dungeons of Doom:3 $:752 HP:16(16) Pw:6(6) AC:0 Xp:1/6 T:1490  16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1490BGY @.You see here a yellow potion. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1491BG@!You see here a dark green potion. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1492BGPe"For you, honored sir; only 100 for this dark green potion."--More--BGC - a dark green potion (unpaid, 100 zorkmids). 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1493BG΄# BGD{NameBGJ8Name an individual object? [ynq] (q) BG=nWhat do you want to call? [c-fjyzA-C or ?*] BG ~Never mind. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1493BGXBWhat do you want to drop? [$ac-hjtyzA-C or ?*] BGx+ 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1493You drop a dark green potion (unpaid, 100 zorkmids). 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1494BGį@!You see here a pink potion. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1495BGX _"For you, honored sir; only 178 for this pink potion."--More--BGD - a pink potion (unpaid, 178 zorkmids). 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1496.hBG # BGC NameBG8Name an individual object? [ynq] (q) BG6=nWhat do you want to call? [c-fjyzABD or ?*] BGJ 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1496Call a pink potion: BG2BG0BG 0BG  BGL pBGiBG$nBGkBGdBGE l 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1496 BG5What do you want to drop? [$ac-hjtyzABD or ?*]  BGA  16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1496You drop a potion called 200 pinkd (unpaid, 178 zorkmids). 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1497 BGq@!You see here a bubbly potion. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1498F! BGfg"For you, most gracious sir; only 222 for this bubbly potion."--More--!BGԨE - a bubbly potion (unpaid, 222 zorkmids). 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1499!BGH.@You see here a potion called 200 pinkd. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1500h.!BG# "BGQl 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1500"BGl ,What do you want to use or apply? [*] #BG` 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1500You light Narodnaja's potion. It gives off a dim light.--More--#BGJ R"That will cost you 44 zorkmids (Yendorian Fuel Tax)."--More--$BGP"That's in addition to the cost of the potion, of course." 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1501$BGW ?What do you want to use or apply? [E or ?*] %BG 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1501You snuff the lit potion. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1502%BG  16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1503@!&BGG|5What do you want to drop? [$ac-hjtyzABE or ?*] &BG 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1503You drop a potion of oil.--More--&BG~lNarodnaja the dwarf offers 125 gold pieces for your potion of oil. Sell it? [ynaq] (y) &BGY Sy1001 877 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1503You sold a potion of oil for 125 gold pieces. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1504!h'BGNYou owe Narodnaja 44 zorkmids for the use of merchandise.957 33 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1504--More--(BGB2 You pay that debt.--More--(BG@  16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1504A potion of oil for 167 zorkmids. Pay? [yn] (n) +BG0 n"Thank you for shopping in Narodnaja's liquor emporium!" 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1505,BGbR Coins $ - 833 gold pieces Weapons a - a +1 long sword (weapon in hand) t - 7 darts Armor c - an uncursed +0 plate mail (being worn) d - an uncursed +0 helmet (being worn) e - an uncursed +0 small shield (being worn) f - an uncursed +0 pair of leather gloves (being worn) Comestibles g - 11 uncursed apples h - 10 uncursed carrots Scrolls y - a scroll called identify z - a scroll labeled LEP GEX VEN ZEA Potions j - a dark green potion A - 4 blessed clear potions B - a clear potion(end) -BG~--------------|............|----------------.............||.!!!!!.@!!!!!!|##|............|#+h!!!!!!F!!!..!|###.............-##########|.!!!]!.!!!!!!!|####|............||.!!!!!!.!!.!!!|####------------------------------#########-#|||- Corwin the Gallant St:16 Dx:10 Co:10 In:8 Wi:15 Ch:18 Lawful S:957 Dungeons of Doom:3 $:833 HP: 16(16)  Pw: 6(6) Dungeons of Doom:3 $:833 HP:16(16) Pw:6(6) AC:0 Xp:1/6 T:1505  16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1505-BGkw 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1506@!-BG 7A potion of oil for 167 zorkmids. Pay? [yn] (n) -BGB 6y790 666 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1506You paid for a potion of oil at a cost of 167 gold pieces. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1506--More--.BG"Thank you for shopping in Narodnaja's liquor emporium!" 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1507.BG2Unknown command ' '. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1507.BG@.@You see here a potion of oil. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1508/BG}^"For you, good sir; only 167 for this potion of oil."--More--/BG|yE - a potion of oil (unpaid, 167 zorkmids). 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1509/BGЬ BWhat do you want to drop? [$ac-hjtyzABE or ?*] 0BGS 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1509You drop a potion of oil (unpaid, 167 zorkmids). 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1509--More--0BGThe lichen touches you! 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:15101BGw} 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1511@!1BGa @.You see here a purple-red potion. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:15122BG`'# 2BGc2BGhat2BG a purple-red potion, price 67 zorkmids. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:15133BG,!@You see here a black potion. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1514.h3BG\# 3BGc3BG'hat3BG< a black potion, price 134 zorkmids. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:15154BGWait! That's a large mimic! 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1516m4BG# 4BG l 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:15165BG3What do you want to write with? [- at or ?*] 5BG=You write in the dust with your fingers.--More--5BGZ9What do you want to write in the dust here? 5BG}E5BGz l5BG b5BGve6BGm~r6BGe6BG֪t6BGAh6BG{l 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:15176BG hSomething is written here in the dust.You read: "Elbereth".--More--7BGG"You see here a black potion. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:15177BGN4 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1517You get released!The large mimic turns to flee! 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1518.m8BG H@!You see here a ruby potion. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:15198BG# 8BG c8BG- hat9BGwa ruby potion, price 67 zorkmids. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1520h!9BGa!@You see here a greasy potion. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:15219BG(# 9BG< c9BGs hat9BGQa greasy potion, price 100 zorkmids. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1522F.!h!m:BG"a"For you, honored sir; only 100 for this greasy potion."--More--:BGF - a greasy potion (unpaid, 100 zorkmids). 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1523:BG7 # :BG6 Name:BG8Name an individual object? [ynq] (q) ;BGY=nWhat do you want to call? [c-fjyzABF or ?*] ;BG 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1523Call a greasy potion: ;BG8b 1;BGT 0;BGM+0BGFg>BGsr>BG l 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1523>BGz5What do you want to drop? [$ac-hjtyzABF or ?*] >BG=  16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1523You don't have that object.--More--?BG&<What do you want to drop? [$ac-hjtyzABF or ?*] ?BG  16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1523You drop a potion called 150 gr (unpaid, 100 zorkmids). 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1524?BG1 Unknown command ' '. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1524?BG@!You see here a brilliant blue potion. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1525@BG# @BG/uc@BGOhat@BGc a brilliant blue potion, price 100 zorkmids. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1526h!m!@BGi"For you, honored sir; only 100 for this brilliant blue potion."--More--ABGzG - a brilliant blue potion (unpaid, 100 zorkmids). 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1527ABG# ABG8NameABG) 8Name an individual object? [ynq] (q) ABGU =nWhat do you want to call? [c-fjyzABG or ?*] ABG[  16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1527Call a brilliant blue potion: BBGT1BBG85BBG<0BBG BBG bBBG bCBGl 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1527CBG5What do you want to drop? [$ac-hjtyzABG or ?*] CBG 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1527You drop a potion called 150 bb (unpaid, 100 zorkmids). 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1528h.CBG>@!You see here an effervescent potion. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1529DBGYag"For you, esteemed sir; only 67 for this effervescent potion."--More--DBG0H - an effervescent potion (unpaid, 67 zorkmids). 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1530.hm.DBGJ# DBG nameDBG| 8Name an individual object? [ynq] (q) DBG =nWhat do you want to call? [c-fjyzABH or ?*] EBGtz 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1530Call an effervescent potion: EBGhh1EBGa0EBGu0EBG EBGc eEBG fFBGDfFBGl 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1530FBG^h5What do you want to drop? [$ac-hjtyzABH or ?*] FBG  16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1530You drop a potion called 100 eff (unpaid, 67 zorkmids). 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1531FBG !@You see here a potion called 100 eff. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1532.hFBGLi"For you, esteemed sir; only 67 for this potion called 100 eff."--More--GBGlI - a potion called 100 eff (unpaid, 67 zorkmids). 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1533GBGMw BWhat do you want to drop? [$ac-hjtyzABI or ?*] HBG~Never mind. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1533HBGo@.You see here a potion called 100 eff. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1534F.h!m!HBGUnknown command ' '. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1534HBG BWhat do you want to drop? [$ac-hjtyzABI or ?*] HBG  16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1534You drop a potion called 100 eff (unpaid, 67 zorkmids). 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1535IBGQ`"For you, good sir; only 67 per potion called 100 eff."--More--IBG(I - 2 potions called 100 eff (unpaid, 134 zorkmids). 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1536JBG#BWhat do you want to drop? [$ac-hjtyzABI or ?*] JBGQ  16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1536You drop 2 potions called 100 eff (unpaid, 134 zorkmids). 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1537JBG!@You see here a potion called 150 bb. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1538hm.!KBG~!@You see here a potion called 100 eff. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1539KBGK g"For you, good sir; only 89 for this potion called 100 eff."--More--KBGhJ - a potion called 100 eff (unpaid, 89 zorkmids). 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1540!hLBG@.You see here a potion called 150 bb. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1541LBG @!You see here 2 potions called 100 eff. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1542.mLBGMUnknown command ' '. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1542MBGBBWhat do you want to drop? [$ac-hjtyzABJ or ?*] MBGt  16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1542You drop a potion called 100 eff (unpaid, 89 zorkmids). 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1543MBG(`"For you, good sir; only 89 per potion called 100 eff."--More--MBGa-kYou have a little trouble lifting J - 3 potions called 100 eff (unpaid, 267 zorkmids).--More--NBGC  16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1543 Burdened Your movements are slowed slightly because of your load. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1545 Burdened NBGpBWhat do you want to drop? [$ac-hjtyzABJ or ?*] NBGE - 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1545 Burdened You drop 3 potions called 100 eff (unpaid, 267 zorkmids). 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1545--More--NBGr Your movements are now unencumbered. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1546F!!mOBG !@You see here a potion called 150 bb. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1547OBG!@You see here a cloudy potion. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1548OBG c"For you, esteemed sir; only 44 for this cloudy potion."--More--PBG;K - a cloudy potion (unpaid, 44 zorkmids). 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1549PBG # PBGvm 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1549QBG# QBGhNameQBG{ 9Name an individual object? [ynq] (q) QBG >nWhat do you want to call? [c-fjyzABK or ?*] QBGc 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1549Call a cloudy potion: RBGpC 1RBG 0RBG 0SBGvy SBG  SBG SBG65SBG0SBGS=  SBGJ cSBG] lTBGam 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1549TBGO+5 Coins $ - 666 gold pieces Weapons a - a +1 long sword (weapon in hand) t - 7 darts Armor c - an uncursed +0 plate mail (being worn) d - an uncursed +0 helmet (being worn) e - an uncursed +0 small shield (being worn) f - an uncursed +0 pair of leather gloves (being worn) Comestibles g - 11 uncursed apples h - 10 uncursed carrots Scrolls y - a scroll called identify z - a scroll labeled LEP GEX VEN ZEA Potions j - a dark green potion A - 4 blessed clear potions B - a clear potion K - a potion called 50 cl (unpaid, 44 zorkmids)(end) UBG@I--------------|............|----------------.............||.!!!F!.!!!!!!!|##|............|#+h.!!!!!!m!!..!|###.............-##########|..@!.!.!!!!!!!|####|............||.!!!!!!.!!.!!!|####------------------------------#########-#|||- Corwin the Gallant St:16 Dx:10 Co:10 In:8 Wi:15 Ch:18 Lawful S:790 Dungeons of Doom:3 $:666 HP: 16(16)  Pw: 6(6) Dungeons of Doom:3 $:666 HP:16(16) Pw:6(6) AC:0 Xp:1/6 T:1549  16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1549UBGD5What do you want to drop? [$ac-hjtyzABK or ?*] UBG/ 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1549You drop a potion called 50 cl (unpaid, 44 zorkmids). 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1550m!UBGw !@You see here a dark potion. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1551UBGb?b"For you, esteemed sir; only 134 for this dark potion."--More--VBGQL - a dark potion (unpaid, 134 zorkmids). 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1552VBG # VBG NameVBG9Name an individual object? [ynq] (q) WBG>nWhat do you want to call? [c-fjyzABL or ?*] WBGG 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1552Call a dark potion: WBG2WBG 0WBG+ 0WBG  XBGGdXBGaXBGrXBGVkXBG$ m 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1552XBG 5What do you want to drop? [$ac-hjtyzABL or ?*] XBGj  16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1552You don't have that object.--More--YBGA=What do you want to drop? [$ac-hjtyzABL or ?*] ZBG  16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1552You drop a potion called 200 dark (unpaid, 134 zorkmids). 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1553ZBGf Unknown command ' '. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1553ZBGk !@You see here a sky blue potion. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1554!m[BG~ve"For you, honored sir; only 200 for this sky blue potion."--More--[BGuM - a sky blue potion (unpaid, 200 zorkmids). 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1555[BG # [BG, Name\BGa9Name an individual object? [ynq] (q) \BGb>nWhat do you want to call? [c-fjyzABM or ?*] \BGL 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1555Call a sky blue potion: \BG3\BG> 0\BG 0\BGk  ]BGs]BGib]BGp? m 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1555]BGe.@You see here a potion called 200 pinkd. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1556^BG {"For you, most gracious sir; only 134 for this potion called 200 pinkd." --More--^BG N - a potion called 200 pinkd (unpaid, 134 zorkmids). 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1557_BGx*DWhat do you want to drop? [$ac-hjtyzABMN or ?*] _BGgV 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1557You drop a potion called 200 pinkd (unpaid, 134 zorkmids). 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1558!!Fm_BGd !@You see here a chartreuse potion. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1559`BG= Coins $ - 666 gold pieces Weapons a - a +1 long sword (weapon in hand) t - 7 darts Armor c - an uncursed +0 plate mail (being worn) d - an uncursed +0 helmet (being worn) e - an uncursed +0 small shield (being worn) f - an uncursed +0 pair of leather gloves (being worn) Comestibles g - 11 uncursed apples h - 10 uncursed carrots Scrolls y - a scroll called identify z - a scroll labeled LEP GEX VEN ZEA Potions j - a dark green potion A - 4 blessed clear potions B - a clear potion M - a potion called 300 sb (unpaid, 200 zorkmids)(end) `BG3 +--------------|............|----------------.............||.!!!!!.!!!!!!!|##|............|#+h.!!F!!!!m!..!|###.............-##########|..!!.!.!!!!!!!|####|............||.!!.!@!.!!.!!!|####------------------------------#########-#|||- Corwin the Gallant St:16 Dx:10 Co:10 In:8 Wi:15 Ch:18 Lawful S:790 Dungeons of Doom:3 $:666 HP: 16(16)  Pw: 6(6) Dungeons of Doom:3 $:666 HP:16(16) Pw:6(6) AC:0 Xp:1/6 T:1559  16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1559aBG !@You see here a dark green potion. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1560aBG @!You see here a chartreuse potion. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1561bBGg"For you, honored sir; only 100 for this chartreuse potion."--More--bBGwO - a chartreuse potion (unpaid, 100 zorkmids). 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1562!mcBG DWhat do you want to drop? [$ac-hjtyzABMO or ?*] cBG+ 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1562You drop a chartreuse potion (unpaid, 100 zorkmids). 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1563cBG!@You see here a dark green potion. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1564cBGd h"For you, esteemed sir; only 100 for this dark green potion."--More--cBG=P - a dark green potion (unpaid, 100 zorkmids). 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1565eBG\DWhat do you want to drop? [$ac-hjtyzABMP or ?*] eBG~p& 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1565You drop a dark green potion (unpaid, 100 zorkmids). 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1566!meBGF @!You see here a potion called 100 eff. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1567eBG. @!You see here a potion called 200 pinkd. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1568.hfBGCK!@You see here a dark green potion. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1569fBG!@You see here a potion called 150 gr. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1570!F.mfBGy  16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1571!@fBG(v 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1572.@gBG .@You see here a purple-red potion. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1573gBG # hBGQchBGhathBGEa purple-red potion, price 67 zorkmids. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1574m!hBGsLl 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1574hBG # hBGciBGc: unknown extended command. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1574iBG}j"For you, most gracious sir; only 67 for this purple-red potion."--More--iBGs-Q - a purple-red potion (unpaid, 67 zorkmids). 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1575iBGr # iBG6INamejBG8Name an individual object? [ynq] (q) jBGK>nWhat do you want to call? [c-fjyzABMQ or ?*] jBG) 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1575Call a purple-red potion: jBG1jBGd0jBG  0jBGB  kBGVpkBGfrkBGYl 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1575kBGN36What do you want to drop? [$ac-hjtyzABMQ or ?*] kBG  16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1575You drop a potion called 100 pr (unpaid, 67 zorkmids). 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1576kBG-3 = Coins $ - 666 gold pieces Weapons a - a +1 long sword (weapon in hand) t - 7 darts Armor c - an uncursed +0 plate mail (being worn) d - an uncursed +0 helmet (being worn) e - an uncursed +0 small shield (being worn) f - an uncursed +0 pair of leather gloves (being worn) Comestibles g - 11 uncursed apples h - 10 uncursed carrots Scrolls y - a scroll called identify z - a scroll labeled LEP GEX VEN ZEA Potions j - a dark green potion A - 4 blessed clear potions B - a clear potion M - a potion called 300 sb (unpaid, 200 zorkmids)(end) lBG --------------|............|----------------.............||.!!!!!.!!!!!!!|##|............|#+..!!!F!!!!!..@|###.............-##########|.h!!.!.!!m!!!!|####|............||.!!.!!!.!!.!!!|####------------------------------#########-#|||- Corwin the Gallant St:16 Dx:10 Co:10 In:8 Wi:15 Ch:18 Lawful S:790 Dungeons of Doom:3 $:666 HP: 16(16)  Pw: 6(6) Dungeons of Doom:3 $:666 HP:16(16) Pw:6(6) AC:0 Xp:1/6 T:1576  16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1576lBG@!You see here a potion called 200 dark. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1577mBG# mBG@ l 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1577nBGw@!You see here a murky potion. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1578m!nBG-# nBG: cnBG hatnBGa murky potion, price 89 zorkmids, finest quality. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1579oBGP !@You see here a potion called 100 pr. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1580pBG.!@pBGJ You see here an orange potion. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1581pBG # pBG7 cpBG hatqBGSan orange potion, price 34 zorkmids. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1582h!!.FmqBGSUnknown command ' '. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1582qBG c"For you, esteemed sir; only 34 for this orange potion."--More--qBGt R - an orange potion (unpaid, 34 zorkmids). 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1583rBG9# rBGNamerBG9Name an individual object? [ynq] (q) rBGMS?nWhat do you want to call? [c-fjyzABMR or ?*] rBGmM 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1583Call an orange potion: rBG 5rBG[ 0sBGH sBG,osBGGrsBGm 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1583sBGx6What do you want to drop? [$ac-hjtyzABMR or ?*] sBG6  16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1583You drop a potion called 50 or (unpaid, 34 zorkmids). 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1584wBGN!@You see here a potion called 200 pinkd. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1585wBG AWhat do you want to write with? [- at or ?*] xBG>!>You write in the dust with your fingers.--More--xBGK:What do you want to write in the dust here? xBGExBGlxBGbxBGxexBG rxBG exBG4o txBGhyBG55 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1585The large mimic turns to flee! 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1586m!zBGE# zBGlczBGChatzBGa potion called 200 pinkd, price 134 zorkmids, an excellent choice. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1587zBG @!You see here an emerald potion. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1588{BG_# {BGc{BG¥hat{BGan emerald potion, price 134 zorkmids. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1589{BGMu d"For you, honored sir; only 134 for this emerald potion."--More--|BG+S - an emerald potion (unpaid, 134 zorkmids). 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1590m.|BGt# |BGyName|BG&h 9Name an individual object? [ynq] (q) |BG?= ?nWhat do you want to call? [c-fjyzABMS or ?*] |BGO  16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1590Call an emerald potion: }BG2}BG0}BGO0}BGO }BG# e}BG m}BG m 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1590}BGȨ6What do you want to drop? [$ac-hjtyzABMS or ?*] ~BGQ  16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1590You drop a potion called 200 em (unpaid, 134 zorkmids). 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1591~BG*!@Something is written here in the dust.You read: "Flb??e?h".--More--~BGz You see here a potion called 200 pinkd. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1592BGR !@You see here a ruby potion. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1593BGhaa"For you, esteemed sir; only 67 for this ruby potion."--More--BG4D T - a ruby potion (unpaid, 67 zorkmids). 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1594m!.FBGp Coins $ - 666 gold pieces Weapons a - a +1 long sword (weapon in hand) t - 7 darts Armor c - an uncursed +0 plate mail (being worn) d - an uncursed +0 helmet (being worn) e - an uncursed +0 small shield (being worn) f - an uncursed +0 pair of leather gloves (being worn) Comestibles g - 11 uncursed apples h - 10 uncursed carrots Scrolls y - a scroll called identify z - a scroll labeled LEP GEX VEN ZEA Potions j - a dark green potion A - 4 blessed clear potions B - a clear potion M - a potion called 300 sb (unpaid, 200 zorkmids) T - a ruby potion (unpaid, 67 zorkmids)(end) BG9--------------|............|----------------.............||.!!!!!.!!!!m!!|##|............|#+h.!!!!!!!!!..!|###.............-##########|..!!.!.!!!!!!!|####|............||.!!.!!!F!!.!!@|####------------------------------#########-#|||- Corwin the Gallant St:16 Dx:10 Co:10 In:8 Wi:15 Ch:18 Lawful S:790 Dungeons of Doom:3 $:666 HP: 16(16)  Pw: 6(6) Dungeons of Doom:3 $:666 HP:16(16) Pw:6(6) AC:0 Xp:1/6 T:1594  16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1594BG Unknown command ' '. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1594BG[8 # BG u NameBG9Name an individual object? [ynq] (q) BG?nWhat do you want to call? [c-fjyzABMT or ?*] BG 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1594Call a ruby potion: BG<1BG0BGl$ 0BGC  BG1 rBG1uBG7m 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1594BG6What do you want to drop? [$ac-hjtyzABMT or ?*] BG # 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1594You drop a potion called 100 ru (unpaid, 67 zorkmids).1  16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1595--More--BG;You feel tough! 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1595You must be leading a healthy life-style.BG* = Coins $ - 666 gold pieces Weapons a - a +1 long sword (weapon in hand) t - 7 darts Armor c - an uncursed +0 plate mail (being worn) d - an uncursed +0 helmet (being worn) e - an uncursed +0 small shield (being worn) f - an uncursed +0 pair of leather gloves (being worn) Comestibles g - 11 uncursed apples h - 10 uncursed carrots Scrolls y - a scroll called identify z - a scroll labeled LEP GEX VEN ZEA Potions j - a dark green potion A - 4 blessed clear potions B - a clear potion M - a potion called 300 sb (unpaid, 200 zorkmids)(end) BGS +--------------|............|----------------.............||.!!!!!.!!!!m!!|##|............|#+h.!!!!!!!!!..!|###.............-##########|..!!.!.!!!!!!!|####|............||.!!.!!!F!!.!!@|####------------------------------#########-#|||- Corwin the Gallant St:16 Dx:10 Co:11 In:8 Wi:15 Ch:18 Lawful S:790 Dungeons of Doom:3 $:666 HP: 16(16)  Pw: 6(6) Dungeons of Doom:3 $:666 HP:16(16) Pw:6(6) AC:0 Xp:1/6 T:1595  16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1595BG+A# BGUNdipBGBWhat do you want to dip? [$ac-hjtyzABM or ?*] BG6 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1595What do you want to dip into? [jABM or ?*] BGǨ  16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1595Your scroll called identify softly glows with a light blue aura.--More--BGD#Call a clear potion: BGm 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1596BG? Coins $ - 666 gold pieces Weapons a - a +1 long sword (weapon in hand) t - 7 darts Armor c - an uncursed +0 plate mail (being worn) d - an uncursed +0 helmet (being worn) e - an uncursed +0 small shield (being worn) f - an uncursed +0 pair of leather gloves (being worn) Comestibles g - 11 uncursed apples h - 10 uncursed carrots Scrolls y - a blessed scroll called identify z - a scroll labeled LEP GEX VEN ZEA Potions j - a dark green potion A - 3 blessed clear potions B - a clear potion M - a potion called 300 sb (unpaid, 200 zorkmids)(end) BG$+--------------|............|----------------.............||.!!!!!.!!!!m!!|##|............|#+h.!!!!!!!!!..!|###.............-##########|..!!.!.!!!!!!!|####|............||.!!.!!!F!!.!!@|####------------------------------#########-#|||- Corwin the Gallant St:16 Dx:10 Co:11 In:8 Wi:15 Ch:18 Lawful S:790 Dungeons of Doom:3 $:666 HP: 16(16)  Pw: 6(6) Dungeons of Doom:3 $:666 HP:16(16) Pw:6(6) AC:0 Xp:1/6 T:1596  16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1596BG +What do you want to read? [yz or ?*] BGI  16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1596As you read the scroll, it disappears.This is an identify scroll.--More--BGd]  What would you like to identify first?  Weapons t - 7 darts Scrolls z - a scroll labeled LEP GEX VEN ZEA Potions j - a dark green potion A - 3 blessed clear potions B - a clear potion M - a potion called 300 sb (unpaid, 200 zorkmids)(end) BG@j +BGCF --------------|............|----------------.............||.!!!!!.!!!!m!!|#|............|#+h.!!!!!!!!!..!|#.............-##########|..!!.!.!!!!!!!||............||.!!.!!!F!!.!!@|------------------------------80  16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1596M - a blessed potion of gain ability (unpaid, 200 zorkmids).--More--BGN What would you like to identify next?  Weapons t - 7 darts Scrolls z - a scroll labeled LEP GEX VEN ZEA Potions j - a dark green potion A - 3 blessed clear potions B - a clear potion(end) BGk+BG ---..|----------------..||.!!!!!.!!!!m!!|..|#+h.!!!!!!!!!..!|..-##########|..!!.!.!!!!!!!|..||.!!.!!!F!!.!!@|-------------------j - an uncursed potion of gain energy.--More--BG+ What would you like to identify next?  Weapons t - 7 darts Scrolls z - a scroll labeled LEP GEX VEN ZEA Potions A - 3 blessed clear potions B - a clear potion(end) BG+BGA---..|----------------..||.!!!!!.!!!!m!!|..|#+h.!!!!!!!!!..!|..-##########|..!!.!.!!!!!!!|..||.!!.!!!F!!.!!@|z - an uncursed scroll of teleportation. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1597BGq 0 Coins $ - 666 gold pieces Weapons a - a +1 long sword (weapon in hand) t - 7 darts Armor c - an uncursed +0 plate mail (being worn) d - an uncursed +0 helmet (being worn) e - an uncursed +0 small shield (being worn) f - an uncursed +0 pair of leather gloves (being worn) Comestibles g - 11 uncursed apples h - 10 uncursed carrots Scrolls z - an uncursed scroll of teleportation Potions j - an uncursed potion of gain energy A - 3 blessed clear potions B - a clear potion M - a blessed potion of gain ability (unpaid, 200 zorkmids)(end) BGl& -+||--------------.#|............|-----------------#.............||.!!!!!.!!!!m!!|###|............|#+h.!!!!!!!!!..!|####.............-##########|..!!.!.!!!!!!!|#####|............||.!!.!!!F!!.!!@|#####------------------------------#################---|--#|....|+..>.||....|------ Corwin the Gallant St:16 Dx:10 Co:11 In:8 Wi:15 Ch:18 Lawful S:800 Dungeons of Doom:3 $:666 HP: 16(16)  Pw: 6(6) Dungeons of Doom:3 $:666 HP:16(16) Pw:6(6) AC:0 Xp:1/6 T:1597  16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1597BG HA blessed potion of gain ability for 200 zorkmids. Pay? [yn] (n) BG8:y6 4 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1597You bought a blessed potion of gain ability for 200 gold pieces. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1597--More--BG9P"Thank you for shopping in Narodnaja's liquor emporium!" 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1598!mBGCUnknown command ' '. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1598BG( <What do you want to drink? [jABM or ?*] BG+7  16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1598You feel strong!9  16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1598You feel smart!6  16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1598You feel wise!1  16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1598You feel agile!2  16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1598--More--BGYou feel tough! 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1598You're already as charismatic as you can get. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1599BG @!Something is written here in the dust.You read: "F|b? c?h".--More--BGZYou see here a potion called 200 pinkd. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1600BG]@!You see here a potion called 200 em. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1601BGx @!You see here a potion called 50 cl. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1602.mBG]@!You see here a yellow potion. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1603BGc"For you, esteemed sir; only 34 for this yellow potion."--More--BG(U - a yellow potion (unpaid, 34 zorkmids). 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1604BG # BGF NameBG3 9Name an individual object? [ynq] (q) BG=nWhat do you want to call? [c-fjzABU or ?*] BG 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1604Call a yellow potion: BG95BG:0BG  BG yBGreBG"lBGym 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1604BGaD4What do you want to drop? [$ac-hjtzABU or ?*] BG^X 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1604You drop a potion called 50 yel (unpaid, 34 zorkmids). 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1604--More--BGYou hear some noises in the distance. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1605BGD@!You see here a potion of gain energy. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1606.hFm!.BGi"For you, honored sir; only 100 for this potion of gain energy."--More--BGw C - a potion of gain energy (unpaid, 100 zorkmids). 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1607BGy @.You see here a potion called 200 pinkd. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1608BGO9h"For you, good sir; only 134 for this potion called 200 pinkd."--More--BG V - a potion called 200 pinkd (unpaid, 134 zorkmids). 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1609BGBBWhat do you want to drop? [$ac-hjtzA-CV or ?*] BG/ 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1609You drop a potion called 200 pinkd (unpaid, 134 zorkmids). 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1610m!BGp @!You see here a potion of oil. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1611BG6!@You see here a potion called 100 eff. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1612h.BGIUnknown command ' '. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1612BGJj"For you, honored sir; only 67 for this potion called 100 eff."--More--BG#YW - a potion called 100 eff (unpaid, 67 zorkmids). 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1613BG .@You see here a potion of gain energy. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1614!mBG]; @!You see here a chartreuse potion. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1615BGv@!You see here a potion called 200 pinkd. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1616BG8 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1617@!BG @.You see here a potion called 200 dark. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1618F!!mBG @!You see here a potion called 50 cl. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1619BGl @!You see here a potion called 150 bb. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1620BGp; @!You see here 3 potions called 100 eff. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1621BGp`"For you, good sir; only 89 per potion called 100 eff."--More--BG J - 3 potions called 100 eff (unpaid, 267 zorkmids). 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1622m!BG Coins $ - 466 gold pieces Weapons a - a +1 long sword (weapon in hand) t - 7 darts Armor c - an uncursed +0 plate mail (being worn) d - an uncursed +0 helmet (being worn) e - an uncursed +0 small shield (being worn) f - an uncursed +0 pair of leather gloves (being worn) Comestibles g - 11 uncursed apples h - 10 uncursed carrots Scrolls z - an uncursed scroll of teleportation Potions j - an uncursed potion of gain energy A - 3 blessed clear potions B - a clear potion C - a potion of gain energy (unpaid, 100 zorkmids) J - 3 potions called 100 eff (unpaid, 267 zorkmids) W - a potion called 100 eff (unpaid, 67 zorkmids)(end) BG8--------------|............|----------------.............||.!@!!!.!!!!!!!|##|............|#+h.!!!!!!!.!..!|###.............-##########|..!!.!.F!!!!!!|####|............||.!!.!!!m!!.!!!|####------------------------------#########-#|||- Corwin the Gallant St:17 Dx:11 Co:12 In:9 Wi:16 Ch:18 Lawful S:600 Dungeons of Doom:3 $:466 HP: 16(16)  Pw: 6(6) Dungeons of Doom:3 $:466 HP:16(16) Pw:6(6) AC:0 Xp:1/6 T:1622  16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1622BGC6What do you want to drop? [$ac-hjtzA-CJW or ?*] BG  16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1622You drop 3 potions called 100 eff (unpaid, 267 zorkmids). 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1623BGBWhat do you want to drop? [$ac-hjtzA-CW or ?*] BGc  16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1623You drop a potion called 100 eff (unpaid, 67 zorkmids). 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1624BGhA c"For you, honored sir; only 67 per potion called 100 eff."--More--BG W - 4 potions called 100 eff (unpaid, 268 zorkmids). 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1625BGSf Coins $ - 466 gold pieces Weapons a - a +1 long sword (weapon in hand) t - 7 darts Armor c - an uncursed +0 plate mail (being worn) d - an uncursed +0 helmet (being worn) e - an uncursed +0 small shield (being worn) f - an uncursed +0 pair of leather gloves (being worn) Comestibles g - 11 uncursed apples h - 10 uncursed carrots Scrolls z - an uncursed scroll of teleportation Potions j - an uncursed potion of gain energy A - 3 blessed clear potions B - a clear potion C - a potion of gain energy (unpaid, 100 zorkmids) W - 4 potions called 100 eff (unpaid, 268 zorkmids)(end) BG*--------------|............|----------------.............||.!@!!!.!!!!!!!|##|............|#+h.!!!!!!!.!..!|###.............-##########|..!!.!.F!!!!!!|####|............||.!!.!!!m!!.!!!|####------------------------------#########-#|||- Corwin the Gallant St:17 Dx:11 Co:12 In:9 Wi:16 Ch:18 Lawful S:600 Dungeons of Doom:3 $:466 HP: 16(16)  Pw: 6(6) Dungeons of Doom:3 $:466 HP:16(16) Pw:6(6) AC:0 Xp:1/6 T:1625  16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1625BG!Itemized billing? [yn] (n) BG An5 3 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1625You bought a potion of gain energy for 100 gold pieces.232 98 HP: 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1625--More--BG/TYou bought 4 potions called 100 eff for 268 gold pieces.--More--BGs_"Thank you for shopping in Narodnaja's liquor emporium!" 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1626m.BGMUnknown command ' '. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1626BG@.You see here a potion called 150 bb. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1627BG(V !@You see here a potion called 150 bb. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1628.hBG.e!@You see here a potion called 50 cl. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1629BG!@You see here a potion called 200 dark. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1630..mFBGIb 8@!You see here a golden potion. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1630You hear some noises. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1631BG 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1632h.@!BGO 2Really attack Narodnaja the dwarf? [yn] (n) BG@kn 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1632BG~ 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1633@.BG 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1634h.m!BG  16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1635@.BGIn what direction? BGyThe door opens. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1636-BG¾} 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1637@.BGO  16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1638.@-m.BG In what direction? BGThe door closes. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1639+!!BG&In what direction? BGThis door is already closed. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1639BGJ 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1640#@BGOu-@###### 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1645BGC  16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1649u..@###.BG3@- 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1649The saddled pony drops a giant rat corpse. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1650u%BG'0 @.You see here a giant rat corpse. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1651.uBGl 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1651BGO You displaced your saddled pony. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1652@%.uBG A}@. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1652BG @.......- 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1659BGv  16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1662@..BG ~ 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1663.@BG  16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1666#@##.BGw#@ 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1666BG(#######@# 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1673BG|  16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1675#@BG;7 g 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1675BG%f 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1676@#BG 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1677@#BGH 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1678@#BGx 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1679@#BGn x 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1680@#BG x 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1681@#BG\x 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1682@#BGFg 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1682BGg 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1682BGEgg 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1682BGX#@ 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1683You are beginning to feel hungry. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1683 Hungry BG  16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1684 Hungry #@BG7  16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1685 Hungry |@BGv 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1686 Hungry .@BG1 Coins $ - 98 gold pieces Weapons a - a +1 long sword (weapon in hand) t - 7 darts Armor c - an uncursed +0 plate mail (being worn) d - an uncursed +0 helmet (being worn) e - an uncursed +0 small shield (being worn) f - an uncursed +0 pair of leather gloves (being worn) Comestibles g - 11 uncursed apples h - 10 uncursed carrots Scrolls z - an uncursed scroll of teleportation Potions j - an uncursed potion of gain energy A - 3 blessed clear potions B - a clear potion C - a potion of gain energy W - 4 potions called 100 eff(end) BG* V--------------|............|----------------.............||.!.!!!.!!!!!!!|###|...........%|#+..!!!!!!!.!..!|###.............-##########|..!!.!..!!!!!!|####|............||.!!.!!!.!!.!!!|####------------------------------#########-#|#|#|- Corwin the Gallant St:17 Dx:11 Co:12 In:9 Wi:16 Ch:18 Lawful S:232 Dungeons of Doom:3 $:98 HP: 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1686 Hungry Dungeons of Doom:3 $:98 HP:16(16) Pw:6(6) AC:0 Xp:1/6 T:1686 Hungry   16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1686 Hungry BGV+*What do you want to eat? [gh or ?*] BGO 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1686 Hungry Core dumped. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1686  16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1687BGbm 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1688BGE g 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1689BGڡ g 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1690BG1g 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1691BGg 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1692BG)g 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1693BG'g 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1694BGi g 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1695BG-------|.$...|......||.....+...@..||.....|-------Corwin the Gallant St:17 Dx:11 Co:12 In:9 Wi:16 Ch:18 Lawful S:282 Dungeons of Doom:4 $:98 HP: 16(16)  Pw: 6(6) Dungeons of Doom:4 $:98 HP:16(16) Pw:6(6) AC:0 Xp:1/6 T:1695  16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1696BG  16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1699@..<BGD8 @.You see here 47 gold pieces. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1700BGM329 145 HP: 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1700$ - 47 gold pieces. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1701BG 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1702.@BGCb 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1703##@.BG----------|..........#@####|.......#.-------- 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1708BG  16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1711-@##.>|.-BGag@.....- 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1715BG9|  16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1720@....BGQ} 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1721.@BGbp..@ 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1722BGo5w  16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1728.....@BG You can't go up here. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1728BG/ -.----.--|.......||.......|......@.||.......|---------Corwin the Gallant St:17 Dx:11 Co:12 In:9 Wi:16 Ch:18 Lawful S:379 Dungeons of Doom:5 $:145 HP: 16(16)  Pw: 6(6) Dungeons of Doom:5 $:145 HP:16(16) Pw:6(6) AC:0 Xp:1/6 T:1728  16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1729BGN------------------|..........#######|.....||........@|#......|--------.--|.....+...<..||.....|-------Corwin the Gallant St:17 Dx:11 Co:12 In:9 Wi:16 Ch:18 Lawful S:379 Dungeons of Doom:4 $:145 HP: 16(16)  Pw: 6(6) Dungeons of Doom:4 $:145 HP:16(16) Pw:6(6) AC:0 Xp:1/6 T:1729  16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1730BGD  16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1731>@###..BG <.##@##You are beginning to feel hungry. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1733 Hungry  16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1733 Hungry BGyv######@###........---- 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1736 Hungry BG`J  16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1738 Hungry #@#....--BG 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1739 Hungry #-@-.......|.....------BGQ5----.-----|......||..|@A trap door opens up under you! --More--BGp.------------|+.........*||..@..+.....||.....---||...|.{.|..*|@{||h..|{.||...----|...|...----Corwin the Gallant St:17 Dx:11 Co:12 In:9 Wi:16 Ch:18 Lawful S:429 Dungeons of Doom:6 $:145 HP: 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1741 Hungry Dungeons of Doom:6 $:145 HP:16(16) Pw:6(6) AC:0 Xp:1/6 T:1741 Hungry   16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1742 Hungry BG = 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1742 Hungry  16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1743 Hungry .@h{..-BGȹ 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1744 Hungry .@BG\.@... Things that are here: a dark blue spellbook 65 rocks--More--BG h& 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1744 Hungry  16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1745 Hungry hBGP Pick up what?  Spellbooks a - a dark blue spellbook Gems b - 65 rocks(end) BG+BGY - a dark blue spellbook. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1745 Hungry  16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1746 Hungry h.BGM& * 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1746 Hungry  16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1747 Hungry h*@..|BGs 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1748 Hungry .@......|+...|.|.-BG 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1749 Hungry ..@|*.......*---BGBu Coins $ - 145 gold pieces Weapons a - a +1 long sword (weapon in hand) t - 7 darts Armor c - an uncursed +0 plate mail (being worn) d - an uncursed +0 helmet (being worn) e - an uncursed +0 small shield (being worn) f - an uncursed +0 pair of leather gloves (being worn) Comestibles g - 10 uncursed apples h - 10 uncursed carrots Scrolls z - an uncursed scroll of teleportation Spellbooks Y - a dark blue spellbook Potions j - an uncursed potion of gain energy A - 3 blessed clear potions B - a clear potion C - a potion of gain energy W - 4 potions called 100 eff(end) BG3.------------|+.........*||.....*.....||.....---@..||...|.{.|...||..*|{.{|*..||...|.{.|.+..|...-----...||......||.....*.-------- Corwin the Gallant St:17 Dx:11 Co:12 In:9 Wi:16 Ch:18 Lawful S:429 Dungeons of Doom:6 $:145 HP: 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1749 Hungry Dungeons of Doom:6 $:145 HP:16(16) Pw:6(6) AC:0 Xp:1/6 T:1749 Hungry   16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1749 Hungry BG?* 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1749 Hungry  16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1750 Hungry .h@..-BG>-What do you want to throw? [$at or ?*] BGԏ  16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1750 Hungry In what direction? BG )BG| ).BGH '.The dart misses the bugbear. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1750 Hungry  16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1751 Hungry )hBG0;What do you want to throw? [$at or ?*] BGSc 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1751 Hungry In what direction? BG=)BG.The dart hits the bugbear. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1752 Hungry BG + 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1752 Hungry  16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1753 Hungry h..@.BGu Coins $ - 145 gold pieces Weapons a - a +1 long sword (weapon in hand) t - 5 darts Armor c - an uncursed +0 plate mail (being worn) d - an uncursed +0 helmet (being worn) e - an uncursed +0 small shield (being worn) f - an uncursed +0 pair of leather gloves (being worn) Comestibles g - 10 uncursed apples h - 10 uncursed carrots Scrolls z - an uncursed scroll of teleportation Spellbooks Y - a dark blue spellbook Potions j - an uncursed potion of gain energy A - 3 blessed clear potions B - a clear potion C - a potion of gain energy W - 4 potions called 100 eff(end) BG[ .------------|+.....h...*||......)....||.....---..@||...|.{.|...||..*|{.{|*..||...|.{.|.+..|...-----...||.......||......*.--------- Corwin the Gallant St:17 Dx:11 Co:12 In:9 Wi:16 Ch:18 Lawful S:429 Dungeons of Doom:6 $:145 HP: 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1753 Hungry Dungeons of Doom:6 $:145 HP:16(16) Pw:6(6) AC:0 Xp:1/6 T:1753 Hungry   16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1753 Hungry BG 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1753 Hungry  16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1754 Hungry h.@.BGJ 3@.You see here 60 rocks. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1754 Hungry  16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1755 Hungry h.BG:What do you want to throw? [$at or ?*] BG 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1755 Hungry In what direction? BG)BGr ).BG=).BG).BG).BGƟ.The dart misses the bugbear. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1756 Hungry BG :What do you want to throw? [$at or ?*] BG9  16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1756 Hungry In what direction? BG)BG ).BGa).BG-).BG).BG'6.The dart misses the bugbear. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1756 Hungry  16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1757 Hungry )hBG}:What do you want to throw? [$at or ?*] BG] 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1757 Hungry In what direction? BGRw)BG; ).BG ).BG ).BG ).BGw .BGC )BG ).BG8).h 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1757 Hungry The bugbear picks up a dart. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1758 Hungry BG*.h@ 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1758 Hungry The bugbear throws a dart!)BG| .)BG H:You are almost hit by a dart..)BGc 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1759 Hungry @BGRW;What do you want to throw? [$at or ?*] BG  16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1759 Hungry In what direction? BG )BG_b ).BG5..The dart misses the bugbear. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1760 Hungry BGQt - a dart. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1760 Hungry  16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1761 Hungry )hBG/k ;What do you want to throw? [$at or ?*] BG  16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1761 Hungry In what direction? BG )BG\.BG]The dart misses the bugbear. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1762 Hungry )hBGY~9You hit the bugbear! 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1762 Hungry The bugbear misses. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1763 Hungry BG8AWhat do you want to write with? [- at or ?*] BG3>You write in the dust with your fingers.--More--BGR :What do you want to write in the dust here? BG}e EBG lBGbBGaCeBGrBGi1eBGm+tBG:hBG; 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1764 Hungry BGjSomething is written here in the dust.You read: "Elbereth".--More--BGYou see no objects here. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1764 Hungry BG3 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1764 Hungry The bugbear turns to flee! 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1765 Hungry .hBGT 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1765 Hungry  16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1766 Hungry @..hBG" 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1766 Hungry  16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1767 Hungry .@.hBGY 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1768 Hungry .@BG >You caitiff!You miss the bugbear. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1768 Hungry  16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1769 Hungry .huBG( .@#######.##...........||You see here 45 rocks. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1769 Hungry  16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1770 Hungry u..hBG<AWhat do you want to write with? [- at or ?*] BG1 >You write in the dust with your fingers.--More--BGL :What do you want to write in the dust here? BG EBG[lBGbBGHeBGRrBGeBGmtBG4~hBG7 4 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1770 Hungry The horse turns to flee! 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1771 Hungry .u.BGz Coins $ - 145 gold pieces Weapons a - a +1 long sword (weapon in hand) t - a dart Armor c - an uncursed +0 plate mail (being worn) d - an uncursed +0 helmet (being worn) e - an uncursed +0 small shield (being worn) f - an uncursed +0 pair of leather gloves (being worn) Comestibles g - 10 uncursed apples h - 10 uncursed carrots Scrolls z - an uncursed scroll of teleportation Spellbooks Y - a dark blue spellbook Potions j - an uncursed potion of gain energy A - 3 blessed clear potions B - a clear potion C - a potion of gain energy W - 4 potions called 100 eff(end) BG0b.------------|+.).).....*||.......))..||.....---...||...|.{.|...||..*|{.{|@..||...|.{.|.+u.###|...-----...|####.|.......|##....|......*......---------..|| Corwin the Gallant St:17 Dx:11 Co:12 In:9 Wi:16 Ch:18 Lawful S:429 Dungeons of Doom:6 $:145 HP: 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1771 Hungry Dungeons of Doom:6 $:145 HP:16(16) Pw:6(6) AC:0 Xp:1/6 T:1771 Hungry   16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1771 Hungry BG 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1772 Hungry ..uBG M 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1772 Hungry uh..The horse turns to flee! 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1773 Hungry BG;What do you want to throw? [$at or ?*] BG 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1773 Hungry In what direction? BG_CThe horse devours an uncursed apple. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1773 Hungry  16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1774 Hungry u#BGm Unknown command ' '. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1774 Hungry BG/ 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1774 Hungry The horse drops a scroll.The horse drops a small shield.--More--BGھ qThe horse drops a pair of combat boots.The horse drops a pick-axe.--More--BG?^The horse drops a wand.The horse drops 4 darts.--More--BGmgThe horse drops a ring.The horse drops a dwarvish cloak.--More--BGR The horse drops a scroll.The horse drops a spellbook. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1775 Hungry u.+BG Unknown command ' '. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1775 Hungry BG& *0@###There are several objects here. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1776 Hungry u..BG7 Pick up what?  Weapons a - 4 darts Armor b - a dwarvish cloak c - a pair of combat boots d - a small shield Scrolls e - an unlabeled scroll f - a scroll labeled VE FORBRYDERNE Spellbooks g - a vellum spellbook Rings h - a moonstone ring Wands i - a hexagonal wand Tools j - a pick-axe(end) BG+BG+BGp-----...*|)u..|-...||...||*..|0|@+..######-...|####.....|##.......*......-----..||Z - a pair of combat boots.--More--BGYou have a little trouble lifting b - a small shield. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1776 Hungry  $:145 HP:16(16) Pw:6(6) AC:0 Xp:1/6 T:1776 Hungry Burdened --More--BGYour movements are slowed slightly because of your load. $:145 HP: 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1776 Hungry  $:145 HP:16(16) Pw:6(6) AC:0 Xp:1/6 T:1776 Hungry Burdened  $:145 HP: 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1777 Hungry  $:145 HP:16(16) Pw:6(6) AC:0 Xp:1/6 T:177 Hungry Burdened )uBG:8What do you want to wear? [Z or ?*] BG  $:145 HP: 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1777 Hungry  $:145 HP:16(16) Pw:6(6) AC:0 Xp:1/6 T:177 Hungry Burdened  $:145 HP: 16(16)  Pw: 6(6)  AC:1 Xp:1/6 T:1778 Hungry  $:145 HP:16(16) Pw:6(6) AC:1 Xp:1/6 T:1778 Hungry Burdened  $:145 HP: 16(16)  Pw: 6(6)  AC:1 Xp:1/6 T:1778 Hungry  $:145 HP:16(16) Pw:6(6) AC:1 Xp:1/6 T:1778 Hungry Burdened u...The horse picks up a dart..u $:145 HP: 16(16)  Pw: 6(6)  AC:1 Xp:1/6 T:1779 Hungry  $:145 HP:16(16) Pw:6(6) AC:1 Xp:1/6 T:1779 Hungry Burdened You finish your dressing maneuver. $:145 HP: 16(16)  Pw: 6(6)  AC:1 Xp:1/6 T:1780 Hungry  $:145 HP:16(16) Pw:6(6) AC:1 Xp:1/6 T:1780 Hungry Burdened .uBG# BG=  $:145 HP: 16(16)  Pw: 6(6)  AC:1 Xp:1/6 T:1780 Hungry  $:145 HP:16(16) Pw:6(6) AC:1 Xp:1/6 T:1780 Hungry Burdened BG4 # BG JumpBG'You are carrying too much to jump! $:145 HP: 16(16)  Pw: 6(6)  AC:1 Xp:1/6 T:1780 Hungry  $:145 HP:16(16) Pw:6(6) AC:1 Xp:1/6 T:1780 Hungry Burdened BGK.u+@....--- $:145 HP: 16(16)  Pw: 6(6)  AC:1 Xp:1/6 T:1780 Hungry  $:145 HP:16(16) Pw:6(6) AC:1 Xp:1/6 T:1780 Hungry Burdened The horse drops a dart. $:145 HP: 16(16)  Pw: 6(6)  AC:1 Xp:1/6 T:1781 Hungry  $:145 HP:16(16) Pw:6(6) AC:1 Xp:1/6 T:1781 Hungry Burdened )uBG.  Coins $ - 145 gold pieces Weapons a - a +1 long sword (weapon in hand) t - a dart Armor b - a small shield c - an uncursed +0 plate mail (being worn) d - an uncursed +0 helmet (being worn) e - an uncursed +0 small shield (being worn) f - an uncursed +0 pair of leather gloves (being worn) Z - a -2 pair of combat boots (being worn) Comestibles g - 9 uncursed apples h - 10 uncursed carrots Scrolls z - an uncursed scroll of teleportation Spellbooks Y - a dark blue spellbook Potions j - an uncursed potion of gain energy A - 3 blessed clear potions B - a clear potion C - a potion of gain energy W - 4 potions called 100 eff(end) BG 5.------------|+.).).....*||.......)...||.....---...||...|.{.|...||..*|{.{|)u.|0|...|.{.|++..######|...-----@..|####.|........|##....|.........*......------------..||Corwin the Gallant St:17 Dx:11 Co:12 In:9 Wi:16 Ch:18 Lawful S:429 Dungeons of Doom:6 $:145 HP: 16(16)  Pw: 6(6)  AC:1 Xp:1/6 T:1781 Hungry  $:145 HP:16(16) Pw:6(6) AC:1 Xp:1/6 T:1781 Hungry Burdened Dungeons of Doom:6 $:145 HP:16(16) Pw:6(6) AC:1 Xp:1/6 T:1781 Hungry Burdened  $:145 HP: 16(16)  Pw: 6(6)  AC:1 Xp:1/6 T:1781 Hungry  $:145 HP:16(16) Pw:6(6) AC:1 Xp:1/6 T:1781 Hungry Burdened BG{ 2What do you want to take off? [cdefZ or ?*] BGz $:145 HP: 16(16)  Pw: 6(6)  AC:1 Xp:1/6 T:1781 Hungry  $:145 HP:16(16) Pw:6(6) AC:1 Xp:1/6 T:1781 Hungry Burdened You can't. They are cursed. $:145 HP: 16(16)  Pw: 6(6)  AC:1 Xp:1/6 T:1781 Hungry  $:145 HP:16(16) Pw:6(6) AC:1 Xp:1/6 T:1781 Hungry Burdened BG Coins $ - 145 gold pieces Weapons a - a +1 long sword (weapon in hand) t - a dart Armor b - a small shield c - an uncursed +0 plate mail (being worn) d - an uncursed +0 helmet (being worn) e - an uncursed +0 small shield (being worn) f - an uncursed +0 pair of leather gloves (being worn) Z - a cursed -2 pair of combat boots (being worn) Comestibles g - 9 uncursed apples h - 10 uncursed carrots Scrolls z - an uncursed scroll of teleportation Spellbooks Y - a dark blue spellbook Potions j - an uncursed potion of gain energy A - 3 blessed clear potions B - a clear potion C - a potion of gain energy W - 4 potions called 100 eff(end) BG 5.------------|+.).).....*||.......)...||.....---...||...|.{.|...||..*|{.{|)u.|0|...|.{.|++..######|...-----@..|####.|........|##....|.........*......------------..||Corwin the Gallant St:17 Dx:11 Co:12 In:9 Wi:16 Ch:18 Lawful S:429 Dungeons of Doom:6 $:145 HP: 16(16)  Pw: 6(6)  AC:1 Xp:1/6 T:1781 Hungry  $:145 HP:16(16) Pw:6(6) AC:1 Xp:1/6 T:1781 Hungry Burdened Dungeons of Doom:6 $:145 HP:16(16) Pw:6(6) AC:1 Xp:1/6 T:1781 Hungry Burdened  $:145 HP: 16(16)  Pw: 6(6)  AC:1 Xp:1/6 T:1781 Hungry  $:145 HP:16(16) Pw:6(6) AC:1 Xp:1/6 T:1781 Hungry Burdened BGLUnknown command ' '. $:145 HP: 16(16)  Pw: 6(6)  AC:1 Xp:1/6 T:1781 Hungry  $:145 HP:16(16) Pw:6(6) AC:1 Xp:1/6 T:1781 Hungry Burdened BGݤK $:145 HP: 16(16)  Pw: 6(6)  AC:1 Xp:1/6 T:1782 Hungry  $:145 HP:16(16) Pw:6(6) AC:1 Xp:1/6 T:1782 Hungry Burdened .u#+...*@.-BG$u...--..@ $:145 HP: 16(16)  Pw: 6(6)  AC:1 Xp:1/6 T:1784 Hungry  $:145 HP:16(16) Pw:6(6) AC:1 Xp:1/6 T:1784 Hungry Burdened You slip and nearly fall.You make a lot of noise! $:145 HP: 16(16)  Pw: 6(6)  AC:1 Xp:1/6 T:1784 Hungry  $:145 HP:16(16) Pw:6(6) AC:1 Xp:1/6 T:1784 Hungry Burdened  $:145 HP: 16(16)  Pw: 6(6)  AC:1 Xp:1/6 T:1785 Hungry  $:145 HP:16(16) Pw:6(6) AC:1 Xp:1/6 T:1785 Hungry Burdened ..uBGil Coins $ - 145 gold pieces Weapons a - a +1 long sword (weapon in hand) t - a dart Armor b - a small shield c - an uncursed +0 plate mail (being worn) d - an uncursed +0 helmet (being worn) e - an uncursed +0 small shield (being worn) f - an uncursed +0 pair of leather gloves (being worn) Z - a cursed -2 pair of combat boots (being worn) Comestibles g - 9 uncursed apples h - 10 uncursed carrots Scrolls z - an uncursed scroll of teleportation Spellbooks Y - a dark blue spellbook Potions j - an uncursed potion of gain energy A - 3 blessed clear potions B - a clear potion C - a potion of gain energy W - 4 potions called 100 eff(end) BGIw6.------------|+.).).....*||.......)...||.....---...||...|.{.|...||..*|{.{|u..|#0|...|.{.|++..######|...-----...|####.--|.....*.....|##.....|........@.*......-------------..||Corwin the Gallant St:17 Dx:11 Co:12 In:9 Wi:16 Ch:18 Lawful S:429 Dungeons of Doom:6 $:145 HP: 16(16)  Pw: 6(6)  AC:1 Xp:1/6 T:1785 Hungry  $:145 HP:16(16) Pw:6(6) AC:1 Xp:1/6 T:1785 Hungry Burdened Dungeons of Doom:6 $:145 HP:16(16) Pw:6(6) AC:1 Xp:1/6 T:1785 Hungry Burdened  $:145 HP: 16(16)  Pw: 6(6)  AC:1 Xp:1/6 T:1785 Hungry  $:145 HP:16(16) Pw:6(6) AC:1 Xp:1/6 T:1785 Hungry Burdened BG#G# BGyNameBGl 9Name an individual object? [ynq] (q) BG<@nWhat do you want to call? [b-fjzA-CWYZ or ?*] BG  $:145 HP: 16(16)  Pw: 6(6)  AC:1 Xp:1/6 T:1785 Hungry  $:145 HP:16(16) Pw:6(6) AC:1 Xp:1/6 T:1785 Hungry Burdened Call a pair of combat boots: BGFfBGuBGΫmBG͓ bBG) lBG eBGV $:145 HP: 16(16)  Pw: 6(6)  AC:1 Xp:1/6 T:1785 Hungry  $:145 HP:16(16) Pw:6(6) AC:1 Xp:1/6 T:1785 Hungry Burdened BG Coins $ - 145 gold pieces Weapons a - a +1 long sword (weapon in hand) t - a dart Armor b - a small shield c - an uncursed +0 plate mail (being worn) d - an uncursed +0 helmet (being worn) e - an uncursed +0 small shield (being worn) f - an uncursed +0 pair of leather gloves (being worn) Z - a cursed -2 pair of boots called fumble (being worn) Comestibles g - 9 uncursed apples h - 10 uncursed carrots Scrolls z - an uncursed scroll of teleportation Spellbooks Y - a dark blue spellbook Potions j - an uncursed potion of gain energy A - 3 blessed clear potions B - a clear potion C - a potion of gain energy W - 4 potions called 100 eff(end) BG 6.------------|+.).).....*||.......)...||.....---...||...|.{.|...||..*|{.{|u..|#0|...|.{.|++..######|...-----...|####.--|.....*.....|##.....|........@.*......-------------..||Corwin the Gallant St:17 Dx:11 Co:12 In:9 Wi:16 Ch:18 Lawful S:429 Dungeons of Doom:6 $:145 HP: 16(16)  Pw: 6(6)  AC:1 Xp:1/6 T:1785 Hungry  $:145 HP:16(16) Pw:6(6) AC:1 Xp:1/6 T:1785 Hungry Burdened Dungeons of Doom:6 $:145 HP:16(16) Pw:6(6) AC:1 Xp:1/6 T:1785 Hungry Burdened  $:145 HP: 16(16)  Pw: 6(6)  AC:1 Xp:1/6 T:1785 Hungry  $:145 HP:16(16) Pw:6(6) AC:1 Xp:1/6 T:1785 Hungry Burdened BG? # BGMdipBG%CWhat do you want to dip? [$a-hjtzA-CWYZ or ?*] BG9 $:145 HP: 16(16)  Pw: 6(6)  AC:1 Xp:1/6 T:1785 Hungry  $:145 HP:16(16) Pw:6(6) AC:1 Xp:1/6 T:1785 Hungry Burdened What do you want to dip into? [jABCW or ?*] BGYou write in the dust with your fingers.--More--BG`:What do you want to write in the dust here? BG"zbBGuBG|IhBGxv ) 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1793 Hungry  16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1794 Hungry g#.uBG 4What do you want to write with? [- ait or ?*] BGZw 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1794 Hungry The engraving on the floor vanishes!--More--BGt:You write in the dust with a hexagonal wand.--More--BG:What do you want to write in the dust here? BGI( bBGrP uBG hBGX 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1795 Hungry g#.uBGD Coins $ - 145 gold pieces Weapons a - a +1 long sword (weapon in hand) t - a dart Armor b - a small shield c - an uncursed +0 plate mail (being worn) d - an uncursed +0 helmet (being worn) e - an uncursed +0 small shield (being worn) f - an uncursed +0 pair of leather gloves (being worn) Comestibles g - 9 uncursed apples h - 10 uncursed carrots Scrolls z - an uncursed scroll of teleportation Spellbooks Y - a dark blue spellbook Potions j - an uncursed potion of gain energy A - 2 blessed clear potions B - a clear potion C - a potion of gain energy W - 4 potions called 100 eff Wands i - a hexagonal wand(end) BG{E .------------|+.).).....*||.......)...||.....---...||...|.{.|...||..*|{.{|*..|#0|...|.{.|@)..##g###|...-----...|####.--|.....*.....|##.....|........u.*......-------------..||Corwin the Gallant St:17 Dx:11 Co:12 In:9 Wi:16 Ch:18 Lawful S:429 Dungeons of Doom:6 $:145 HP: 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1795 Hungry Dungeons of Doom:6 $:145 HP:16(16) Pw:6(6) AC:0 Xp:1/6 T:1795 Hungry   16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1795 Hungry BG  Pick up what?  Weapons a - 4 darts Armor b - a dwarvish cloak Scrolls c - an unlabeled scroll d - a scroll labeled VE FORBRYDERNE Spellbooks e - a vellum spellbook Rings f - a moonstone ring Tools g - a pick-axe(end) BGM -----...*|)...|-...||...||*..|#0|@)..##g###-...|####.--....|##......u.*...... 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1795 Hungry BG>/@+Something is written here in the dust.You read: "_ |er?tn".--More--BGYou see here 45 rocks. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1795 Hungry --More--BG The horse picks up an uncursed -2 pair of boots called fumble. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1796 Hungry g#u..BGV*@Something is written here in the dust.You read: "|?".--More--BGBThere are several objects here.ug#. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1796 Hungry --More--BG The horse drops an uncursed -2 pair of boots called fumble. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1797 Hungry [uBGx Pick up what?  Weapons a - 4 darts Armor b - a dwarvish cloak Scrolls c - an unlabeled scroll d - a scroll labeled VE FORBRYDERNE Spellbooks e - a vellum spellbook Rings f - a moonstone ring Tools g - a pick-axe(end) BG +BG&Y+BG"C-----...*|)...|-...||...||*..|#0|@[u.g#####-...|####.--....|##........*......You have a little trouble lifting k - an unlabeled scroll.--More--BG1P$You have a little trouble lifting l - a scroll labeled VE FORBRYDERNE. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1797 Hungry  $:145 HP:16(16) Pw:6(6) AC:0 Xp:1/6 T:179 Hungry Burdened --More--BGN :Your movements are slowed slightly because of your load. $:145 HP: 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1798 Hungry  $:145 HP:16(16) Pw:6(6) AC:0 Xp:1/6 T:1798 Hungry Burdened u.g#BG9 " Coins $ - 145 gold pieces Weapons a - a +1 long sword (weapon in hand) t - a dart Armor b - a small shield c - an uncursed +0 plate mail (being worn) d - an uncursed +0 helmet (being worn) e - an uncursed +0 small shield (being worn) f - an uncursed +0 pair of leather gloves (being worn) Comestibles g - 9 uncursed apples h - 10 uncursed carrots Scrolls k - an unlabeled scroll l - a scroll labeled VE FORBRYDERNE z - an uncursed scroll of teleportation Spellbooks Y - a dark blue spellbook Potions j - an uncursed potion of gain energy A - 2 blessed clear potions B - a clear potion C - a potion of gain energy W - 4 potions called 100 eff Wands i - a hexagonal wand(end) BG S.------------|+.).).....*||.......)...||.....---...||...|.{.|...||..*|{.{|*..|#0|...|.{.|@u.g######|...-----...|####.--|.....*.....|##.....|..........*......-------------..||Corwin the Gallant St:17 Dx:11 Co:12 In:9 Wi:16 Ch:18 Lawful S:429 Dungeons of Doom:6 $:145 HP: 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1798 Hungry  $:145 HP:16(16) Pw:6(6) AC:0 Xp:1/6 T:1798 Hungry Burdened Dungeons of Doom:6 $:145 HP:16(16) Pw:6(6) AC:0 Xp:1/6 T:1798 Hungry Burdened  $:145 HP: 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1798 Hungry  $:145 HP:16(16) Pw:6(6) AC:0 Xp:1/6 T:1798 Hungry Burdened BGXUnknown command ' '. $:145 HP: 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1798 Hungry  $:145 HP:16(16) Pw:6(6) AC:0 Xp:1/6 T:1798 Hungry Burdened BG, $:145 HP: 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1799 Hungry  $:145 HP:16(16) Pw:6(6) AC:0 Xp:1/6 T:1799 Hungry Burdened .u+[.@gBG $:145 HP: 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1801 Hungry  $:145 HP:16(16) Pw:6(6) AC:0 Xp:1/6 T:1801 Hungry Burdened ...u@g.BG $:145 HP: 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1802 Hungry  $:145 HP:16(16) Pw:6(6) AC:0 Xp:1/6 T:1802 Hungry Burdened u....@gBG4What do you want to write with? [- ait or ?*] BG $:145 HP: 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1802 Hungry  $:145 HP:16(16) Pw:6(6) AC:0 Xp:1/6 T:1802 Hungry Burdened You don't have that object.--More--BG4<What do you want to write with? [- ait or ?*] BGV $:145 HP: 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1802 Hungry  $:145 HP:16(16) Pw:6(6) AC:0 Xp:1/6 T:1802 Hungry Burdened You don't have that object.--More--BGjO<What do you want to write with? [- ait or ?*] BGM $:145 HP: 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1802 Hungry  $:145 HP:16(16) Pw:6(6) AC:0 Xp:1/6 T:1802 Hungry Burdened You don't have that object.--More--BGm <What do you want to write with? [- ait or ?*] BG:>You write in the dust with your fingers.--More--BGM:What do you want to write in the dust here? BGiEBGglBG? bBG֩ eBG rBG eBGtBGphhBG[u $:145 HP: 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1802 Hungry  $:145 HP:16(16) Pw:6(6) AC:0 Xp:1/6 T:1802 Hungry Burdened The gremlin turns to flee! $:145 HP: 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1803 Hungry  $:145 HP:16(16) Pw:6(6) AC:0 Xp:1/6 T:1803 Hungry Burdened .u.gBG G " Coins $ - 145 gold pieces Weapons a - a +1 long sword (weapon in hand) t - a dart Armor b - a small shield c - an uncursed +0 plate mail (being worn) d - an uncursed +0 helmet (being worn) e - an uncursed +0 small shield (being worn) f - an uncursed +0 pair of leather gloves (being worn) Comestibles g - 9 uncursed apples h - 10 uncursed carrots Scrolls k - an unlabeled scroll l - a scroll labeled VE FORBRYDERNE z - an uncursed scroll of teleportation Spellbooks Y - a dark blue spellbook Potions j - an uncursed potion of gain energy A - 2 blessed clear potions B - a clear potion C - a potion of gain energy W - 4 potions called 100 eff Wands i - a hexagonal wand(end) BGȏi.------------|+.).).....*||.......)...||.....---...||...|.{.|...||..*|{.{|*..|#0|...|.{.|+[..######|...-----...|####.--|.....*...u.|##.....|......@.g.*......-------------..||Corwin the Gallant St:17 Dx:11 Co:12 In:9 Wi:16 Ch:18 Lawful S:429 Dungeons of Doom:6 $:145 HP: 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1803 Hungry  $:145 HP:16(16) Pw:6(6) AC:0 Xp:1/6 T:1803 Hungry Burdened Dungeons of Doom:6 $:145 HP:16(16) Pw:6(6) AC:0 Xp:1/6 T:1803 Hungry Burdened  $:145 HP: 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1803 Hungry  $:145 HP:16(16) Pw:6(6) AC:0 Xp:1/6 T:1803 Hungry Burdened BG"4What do you want to drop? [$a-ltzA-CWY or ?*] BG1 $:145 HP: 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1803 Hungry  $:145 HP:16(16) Pw:6(6) AC:0 Xp:1/6 T:1803 Hungry Burdened You drop a dark blue spellbook. $:145 HP: 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1803 Hungry Your movements are now unencumbered. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1803 Hungry --More--BGc gThe horse hits the gremlin.The horse misses the gremlin.--More--CGniThe gremlin misses the horse.The gremlin misses the horse.--More--CG4The gremlin bites the horse.The gremlin hits the horse. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1804 Hungry .gCG Unknown command ' '. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1804 Hungry CG  16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1804 Hungry CG{ 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1804 Hungry The horse misses the gremlin.The horse misses the gremlin.g.--More--CGpThe horse misses the gremlin.The horse misses the gremlin. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1805 Hungry CG 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1805 Hungry The horse misses the gremlin.The horse bites the gremlin.g.--More--CG>The horse misses the gremlin.The horse misses the gremlin. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1806 Hungry CGUnknown command ' '. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1806 Hungry CGg 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1806 Hungry The horse misses the gremlin.The horse misses the gremlin. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1807 Hungry .gCGUnknown command ' '. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1807 Hungry CGג m 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1807 Hungry The horse misses the gremlin.The horse misses the gremlin. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1808 Hungry ..guCGz Unknown command ' '. 16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1808 Hungry CG`  16(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1808 Hungry The horse misses the gremlin.The horse bites the gremlin.--More--CGA[The gremlin hits! 13(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1808 Hungry The gremlin hits! 12(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1808 Hungry The gremlin bites! 10(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1808 Hungry --More--CG~]The gremlin hits!The horse misses the gremlin.--More--CGm The horse misses the gremlin. 10(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1809 Hungry CG,BWhat do you want to write with? [- ait or ?*] CGEDo you want to add to the current engraving? [ynq] (y) CGOyYou add to the writing in the dust with your fingers.--More--CGr GWhat do you want to add to the writing in the dust here? CGe ECGc lCG4bCG!eCG/rCGQeCGKtCG^hCG  10(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1809 Hungry The horse hits the gremlin.The horse misses the gremlin.--More--CGMgThe gremlin misses the horse.The gremlin hits the horse.--More--CG;'nThe horse is killed!%The gremlin screams in terror!--More--CGzThe gremlin turns to flee! 10(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1810 Hungry .gCG~2 10(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1811 Hungry g%CG 10(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1812 Hungry @.+gCGr.@You see here a horse corpse. 10(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1813 Hungry g*CG/  10(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1814 Hungry @g%. CGYou miss the gremlin. 10(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1814 Hungry The gremlin hits! 5(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1814 Hungry The gremlin hits! 2(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1814 Hungry --More-- CG+~The gremlin bites! 0(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1814 Hungry --More-- CG`| You die... 0(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1814 Hungry --More-- CG=* Coins $ - 145 gold pieces Weapons a - a +1 long sword (weapon in hand) t - a +0 dart Armor b - a cursed +0 small shield c - an uncursed +0 plate mail (being worn) d - an uncursed +0 helmet (being worn) e - an uncursed +0 small shield (being worn) f - an uncursed +0 pair of leather gloves (being worn) Comestibles g - 9 uncursed apples h - 10 uncursed carrots Scrolls k - a cursed scroll of blank paper l - a cursed scroll of confuse monster z - an uncursed scroll of teleportation Potions j - an uncursed potion of gain energy A - 2 potions of holy water B - a potion of holy water C - an uncursed potion of gain energy W - 4 uncursed potions of hallucination Wands i - a cursed wand of cancellation (0:4)(end) CG˥.------------|+.).).....*||.......)...||.....---...||...|.{.|...||..*|{.{|*..|#0|...|.{.|+[..######|...-----...|####.--|.....*.@g..|##.....|......+.%.*......-------------..||Corwin the Gallant St:17 Dx:11 Co:12 In:9 Wi:16 Ch:18 Lawful S:429 Dungeons of Doom:6 $:145 HP: 0(16)  Pw: 6(6)  AC:0 Xp:1/6 T:1814 Hungry Dungeons of Doom:6 $:145 HP:0(16) Pw:6(6) AC:0 Xp:1/6 T:1814 Hungry  Final Attributes:  You were stridently aligned. You could jump. You are dead.--More-- CGB Vanquished creatures:  a horse 2 giant rats a yellow mold 2 geckos 10 jackals 2 foxes a kobold a sewer rat 4 grid bugs 3 lichens a kobold zombie 4 newts  32 creatures vanquished.--More-- CGȃ--...... Voluntary challenges:  You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes.--More-- CG.-  ----------  / \  / REST \  / IN \  / PEACE \  / \  | Corwin |  | 145 Au |  | killed by a |  | gremlin |  | |  | |  | 2008 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Fare thee well Corwin the Knight... You died in The Dungeons of Doom on dungeon level 6 with 415 points, and 145 pieces of gold, after 1814 moves. You were level 1 with a maximum of 16 hit points when you died. --More-- CG[?1049l