pIŠK —ß[?1049h)0[?1l>SporkHack, copyright 2007 Derek S. Ray; a variant of NetHack 3.4.3,  copyright 1985-2003 by Stichting Mathematisch Centrum and M. Stephenson.  See license for details. pIŠK0›WShall I pick a character's race, role, gender and alignment for you? [ynq] qIŠK pçnChoosing Character's Role Pick a role for your character  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman h - a Healer k - a Knight m - a Monk p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist v - a Valkyrie w - a Wizard * - Random q - Quit(end) sIŠKžH”+Choosing Race Pick the race of your Rogue  h - human e - elf d - dwarf g - gnome o - orc * - Random q - Quit(end) uIŠKhX-+Choosing Gender Pick the gender of your human Rogue  m - male f - female * - Random q - Quit(end) vIŠK>Ú+Choosing Alignment Pick the alignment of your female human Rogue  n - neutral c - chaotic * - Random q - Quit(end) vIŠK—š X+vIŠKÍÚ (0lqqqqqk(B(0x~~~~~x(B(0~~~~~x(B(0x~~(B%(0~~(B+(0x~~~~(B{(0x(B(0x~(Bf(0~~~x(B(0x(B@(0~(B*(0~~x(B(0mqqqqqj(BvIŠKśÛ EClarissa the Footpad St:14 Dx:18 Co:16 In:8 Wi:10 Ch:9 Neutral S:0 Dungeons of Doom:1 $:0 HP:12(12) Pw:2(2) AC:7  Xp:1/0 T:1 It is written in the Book of Mog:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Mog seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Footpad, have been heralded from birth as the instrument of Mog. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Mog!--More--wIŠKÖ{ (0lqqqqqk(B(0x~~~~~x(B(0~~~~~x(B(0x~~(B%(0~~(B+(0x~~~~(B{(0x(B(0x~(Bf(0~~~x(B(0x(B@(0~(B*(0~~x(BHello Clarissa, welcome to SporkHack! You are a neutral female human Rogue.xIŠKŠl| Weapons a - a +1 stiletto (weapon in hand) b - 15 +0 daggers (in quiver) Armor c - an uncursed +1 leather armor (being worn) Potions d - an uncursed potion of sickness Tools e - an uncursed lock pick f - an uncursed sack(end) |IŠK#2 â(0lqqqqqk(B12(12) Pw:2(2) AC:7 Xp:1/0 T:1}IŠKžg,What do you want to drop? [a-f or ?*] }IŠKÁ12(12) Pw:2(2) AC:7 Xp:1/0 T:1You drop a +1 stiletto.12(12) Pw:2(2) AC:7 Xp:1/0 T:2~IŠK‚;What do you want to wield? [- b or ?*] ~IŠK ‰ kNever mind.12(12) Pw:2(2) AC:7 Xp:1/0 T:2IŠK»T ±You stop. Your kitten is in the way!12(12) Pw:2(2) AC:7 Xp:1/0 T:3$f€IŠKô}Í(0~(B@)You see here 61 gold pieces.12(12) Pw:2(2) AC:7 Xp:1/0 T:4f(0~(B€IŠK“p61 6112(12) Pw:2(2) AC:7 Xp:1/0 T:4$ - 61 gold pieces.12(12) Pw:2(2) AC:7 Xp:1/0 T:4The kitten picks up a +1 stiletto.12(12) Pw:2(2) AC:7 Xp:1/0 T:5f<‚IŠKĆ”# ‚IŠKä¶name‚IŠKPàame‚IŠKÌ:9Name an individual object? [ynq] (q) ƒIŠKŠ9nWhat do you want to call? [cdef or ?*] ƒIŠK»s  Armor c - an uncursed +1 leather armor (being worn) Potions d - an uncursed potion of sickness Tools e - an uncursed lock pick f - an uncursed sack(end) …IŠKÇçĆNever mind.12(12) Pw:2(2) AC:7 Xp:1/0 T:5†IŠKsg# †IŠK§Çname†IŠK…ž9Name an individual object? [ynq] (q) ‡IŠKÔâ9yWhat do you want to name? [$b-f or ?*] ‡IŠK­Ä… Coins $ - 61 gold pieces Weapons b - 15 +0 daggers (in quiver) Armor c - an uncursed +1 leather armor (being worn) Potions d - an uncursed potion of sickness Tools e - an uncursed lock pick f - an uncursed sack(end) ‰IŠKçœ8+(0lqqqqqk(B(0x~~~~~x(B12(12) Pw:2(2) AC:7 Xp:1/0 T:5What do you want to name these daggers? ‹IŠKÁ§ s‹IŠK=Á t‹IŠK@aŽIŠK1‚X12(12) Pw:2(2) AC:7 Xp:1/0 T:5IŠK1 -What do you want to drop? [$b-f or ?*] IŠK·Ë … Coins $ - 61 gold pieces Weapons b - 15 +0 daggers (in quiver) Armor c - an uncursed +1 leather armor (being worn) Potions d - an uncursed potion of sickness Tools e - an uncursed lock pick f - an uncursed sack(end) ’IŠKŒûD#(0lqqqqqk(B(0x~~~~~x(B12(12) Pw:2(2) AC:7 Xp:1/0 T:5You don't have that many! You have only 15.--More--“IŠKÂô 5What do you want to drop? [$b-f or ?*] •IŠKÏc12(12) Pw:2(2) AC:7 Xp:1/0 T:5You drop 14 +0 daggers.12(12) Pw:2(2) AC:7 Xp:1/0 T:5The kitten drops a +1 stiletto.12(12) Pw:2(2) AC:7 Xp:1/0 T:6(0~(Bf)–IŠKPż# –IŠK/ name–IŠKŁEame—IŠK[± 9Name an individual object? [ynq] (q) ˜IŠK[a Vq12(12) Pw:2(2) AC:7 Xp:1/0 T:6™IŠK·X12(12) Pw:2(2) AC:7 Xp:1/0 T:6™IŠKjZ“b - 14 +0 daggers (in quiver).12(12) Pw:2(2) AC:7 Xp:1/0 T:7f(0~(BIŠK*~ # IŠKȚX nameIŠKTŠamežIŠKhÀ9Name an individual object? [ynq] (q) ŸIŠKŠ…9yWhat do you want to name? [$b-f or ?*] ŸIŠK"€€12(12) Pw:2(2) AC:7 Xp:1/0 T:7What do you want to name these daggers? ĄIŠKtętĄIŠKFhĄIŠK ęrĄIŠKëÜoĄIŠK­Ă wĄIŠK(( eĄIŠKQA rŁIŠK;X12(12) Pw:2(2) AC:7 Xp:1/0 T:7ŁIŠKxW -What do you want to drop? [$b-f or ?*] €IŠKœû12(12) Pw:2(2) AC:7 Xp:1/0 T:7You drop 14 +0 daggers named thrower.12(12) Pw:2(2) AC:7 Xp:1/0 T:8f(0~(B(0~(B€IŠK {Unknown command '^J'.12(12) Pw:2(2) AC:7 Xp:1/0 T:8ŠIŠKÙu# ŠIŠK.nameŠIŠKíŒameŠIŠKî7 9Name an individual object? [ynq] (q) §IŠKŽ«9yWhat do you want to name? [$b-f or ?*] §IŠK”ó Œ12(12) Pw:2(2) AC:7 Xp:1/0 T:8What do you want to name this dagger named thrower? šIŠK“ÆsšIŠKótšIŠKțIašIŠK8Ą bšIŠK:­ b©IŠKle©IŠKnpr©IŠK-X12(12) Pw:2(2) AC:7 Xp:1/0 T:8©IŠK*ćxg - 14 +0 daggers named thrower.12(12) Pw:2(2) AC:7 Xp:1/0 T:9ȘIŠK+ŻŒ Coins $ - 61 gold pieces Weapons b - a +0 dagger named stabber (in quiver) g - 14 +0 daggers named thrower Armor c - an uncursed +1 leather armor (being worn) Potions d - an uncursed potion of sickness Tools e - an uncursed lock pick f - an uncursed sack(end) ŹIŠKc"(0lqqqqqk(B(0x~~~~~x(B(0~~~~~~x(B12(12) Pw:2(2) AC:7 Xp:1/0 T:9ŹIŠKô .What do you want to wield? [- bg or ?*] ŹIŠK  {12(12) Pw:2(2) AC:7 Xp:1/0 T:9You don't have that object.--More--­IŠK­Ö 6What do you want to wield? [- bg or ?*] źIŠKó—‘ Weapons b - a +0 dagger named stabber (in quiver) g - 14 +0 daggers named thrower(end) °IŠKŹ9+12(12) Pw:2(2) AC:7 Xp:1/0 T:9b - a +0 dagger named stabber (weapon in hand).12(12) Pw:2(2) AC:7 Xp:1/0 T:10f(0~(B±IŠK4ü;What do you want to ready? [- g or ?*] ČIŠK‡ž.g - 14 +0 daggers named thrower.--More--łIŠKm„;What do you want to ready? [- g or ?*] łIŠK ćŰ12(12) Pw:2(2) AC:7 Xp:1/0 T:10g - 14 +0 daggers named thrower (in quiver).12(12) Pw:2(2) AC:7 Xp:1/0 T:10”IŠK‰%# ¶IŠKï adjust¶IŠK™ă djust¶IŠKą„=What do you want to adjust? [$b-g or ?*] ¶IŠKFń {12(12) Pw:2(2) AC:7 Xp:1/0 T:10Adjust letter to what [abh-zA-Z]? ¶IŠK 7 ˜Moving: a - a +0 dagger named stabber (weapon in hand).12(12) Pw:2(2) AC:7 Xp:1/0 T:10·IŠKű(0~(B@A bear trap closes on your foot!12(12) Pw:2(2) AC:7 Xp:1/0 T:11·IŠK|“ «You are caught in a bear trap.12(12) Pw:2(2) AC:7 Xp:1/0 T:12(0~~(BfčIŠKêe12(12) Pw:2(2) AC:7 Xp:1/0 T:12The kitten picks up an unspeakably generic fruit.12(12) Pw:2(2) AC:7 Xp:1/0 T:13(0~(BfčIŠKœn”You are caught in a bear trap.12(12) Pw:2(2) AC:7 Xp:1/0 T:13--More--șIŠKŒC€The kitten drops an unspeakably generic fruit.12(12) Pw:2(2) AC:7 Xp:1/0 T:14f(0~(B»IŠKč˜ ­You are caught in a bear trap.12(12) Pw:2(2) AC:7 Xp:1/0 T:15f%»IŠK1Š12(12) Pw:2(2) AC:7 Xp:1/0 T:16(0~(B{fŒIŠKęGv12(12) Pw:2(2) AC:7 Xp:1/0 T:17(0~(BfŒIŠKV…12(12) Pw:2(2) AC:7 Xp:1/0 T:18f(0~(B(0~(BŒIŠKG p12(12) Pw:2(2) AC:7 Xp:1/0 T:19f(0~(BŒIŠKDŁ 12(12) Pw:2(2) AC:7 Xp:1/0 T:20(0~(Bf%@^œIŠKÒ‰12(12) Pw:2(2) AC:7 Xp:1/0 T:21(0~(B@(0~(BfœIŠK2 œ12(12) Pw:2(2) AC:7 Xp:1/0 T:22(0~(B@{(0~(BfŸIŠK᎟@(0~(BYou see here an unspeakably generic fruit.12(12) Pw:2(2) AC:7 Xp:1/0 T:23f(0~(BŸIŠK żh - an unspeakably generic fruit.12(12) Pw:2(2) AC:7 Xp:1/0 T:24(0~(B^fżIŠK”iŸ12(12) Pw:2(2) AC:7 Xp:1/0 T:25@(0~(Bf(0~(BżIŠK)§12(12) Pw:2(2) AC:7 Xp:1/0 T:26@(0~(Bf(0~(B*ÂIŠKÎć ™12(12) Pw:2(2) AC:7 Xp:1/0 T:27#@(0~(B)fÂIŠKš~ ‰12(12) Pw:2(2) AC:7 Xp:1/0 T:28##@(0~(B(0~(BÂIŠKÀ>d12(12) Pw:2(2) AC:7 Xp:1/0 T:29@#ĂIŠKQoS12(12) Pw:2(2) AC:7 Xp:1/0 T:29ĂIŠKà ˜12(12) Pw:2(2) AC:7 Xp:1/0 T:30#:@#fÄIŠK> †You miss the newt.12(12) Pw:2(2) AC:7 Xp:1/0 T:31f(0~(BÄIŠK™ You kill the newt!5 12(12) Pw:2(2) AC:7 Xp:1/1 T:32##fÄIŠKü ™12(12) Pw:2(2) AC:7 Xp:1/1 T:33###@f#ÄIŠK· ‹12(12) Pw:2(2) AC:7 Xp:1/1 T:34#f#@##ĆIŠKí‚12(12) Pw:2(2) AC:7 Xp:1/1 T:35(0~(B##@fĆIŠK{ˆ12(12) Pw:2(2) AC:7 Xp:1/1 T:36#f@###ĆIŠKUG r12(12) Pw:2(2) AC:7 Xp:1/1 T:37###@fÆIŠKŒ x12(12) Pw:2(2) AC:7 Xp:1/1 T:38#@##ÆIŠKGűn12(12) Pw:2(2) AC:7 Xp:1/1 T:39@##ÆIŠK• u12(12) Pw:2(2) AC:7 Xp:1/1 T:40#@#ÆIŠKÛ­12(12) Pw:2(2) AC:7 Xp:1/1 T:41(0q(B+(0q(B(0~~~(B(0~(B#@#ÇIŠKÇĂ12(12) Pw:2(2) AC:7 Xp:1/1 T:42(0l(B+(0x~~(B@(0x~(B%#(0x(BÇIŠKlAž12(12) Pw:2(2) AC:7 Xp:1/1 T:43(0x(B@#(0~x(B$(0~~(B(0mqq(BÇIŠKŐ §12(12) Pw:2(2) AC:7 Xp:1/1 T:44(0k(B@(0~(B(0x(B(0{j(BÈIŠK?èŸ(0~(B@You see here a food ration.12(12) Pw:2(2) AC:7 Xp:1/1 T:44--More--ÈIŠKù&•The grid bug passes between the iron bars.12(12) Pw:2(2) AC:7 Xp:1/1 T:45xÉIŠKšĄi - a food ration.12(12) Pw:2(2) AC:7 Xp:1/1 T:46x(0{(BÊIŠKš “12(12) Pw:2(2) AC:7 Xp:1/1 T:47@(0~(Bx(0~(BËIŠKĆ:{12(12) Pw:2(2) AC:7 Xp:1/1 T:48x@(0~(BËIŠKĐY „12(12) Pw:2(2) AC:7 Xp:1/1 T:49(0~(Bx@#ÌIŠKsÔ„12(12) Pw:2(2) AC:7 Xp:1/1 T:50(0~(B#@#ÌIŠKSĂ„12(12) Pw:2(2) AC:7 Xp:1/1 T:51#@fÌIŠKŃÔ”You displaced your kitten.12(12) Pw:2(2) AC:7 Xp:1/1 T:52##@ÍIŠK›Ćy12(12) Pw:2(2) AC:7 Xp:1/1 T:53xfÍIŠKÚ§¶12(12) Pw:2(2) AC:7 Xp:1/1 T:53The kitten bites the grid bug.The grid bug bites the kitten.--More--ÎIŠK&ȘThe kitten gets zapped!The kitten is killed!12(12) Pw:2(2) AC:7 Xp:1/1 T:54#xÏIŠKê—J@#12(12) Pw:2(2) AC:7 Xp:1/1 T:54The grid bug bites!You get zapped!11(12) Pw:2(2) AC:7 Xp:1/1 T:54 11(12) Pw:2(2) AC:7 Xp:1/1 T:55ĐIŠKìÖŒ11(12) Pw:2(2) AC:7 Xp:1/1 T:56@#%ĐIŠKç”l11(12) Pw:2(2) AC:7 Xp:1/1 T:57@#ŃIŠKa|The grid bug bites! You get zapped!11(12) Pw:2(2) AC:7 Xp:1/1 T:57ŃIŠKa7 ŒThe kitten gets zapped! The kitten is killed!11(12) Pw:2(2) AC:7 Xp:1/1 T:57ÓIŠKtHo11(12) Pw:2(2) AC:7 Xp:1/1 T:58#@ÓIŠK­ j11(12) Pw:2(2) AC:7 Xp:1/1 T:59#@ÔIŠKöŽ#@You see here a kitten corpse.12(12) Pw:2(2) AC:7 Xp:1/1 T:60ŐIŠKwS12(12) Pw:2(2) AC:7 Xp:1/1 T:61@%ŐIŠK9m12(12) Pw:2(2) AC:7 Xp:1/1 T:62@#ŐIŠKjt }12(12) Pw:2(2) AC:7 Xp:1/1 T:63x@#ŐIŠKn< }12(12) Pw:2(2) AC:7 Xp:1/1 T:64(0~(Bx@#ÖIŠKȚOĘYou hit the grid bug.12(12) Pw:2(2) AC:7 Xp:1/1 T:64The grid bug misses.12(12) Pw:2(2) AC:7 Xp:1/1 T:65ÖIŠK†‰ŒYou kill the grid bug!9 12(12) Pw:2(2) AC:7 Xp:1/2 T:66(0~(BÖIŠKU:i12(12) Pw:2(2) AC:7 Xp:1/2 T:67@#ŚIŠKœi12(12) Pw:2(2) AC:7 Xp:1/2 T:68@(0~(BŚIŠK=ói12(12) Pw:2(2) AC:7 Xp:1/2 T:69@(0~(BŚIŠKçăo12(12) Pw:2(2) AC:7 Xp:1/2 T:70(0~(B@ŚIŠKxܐ(0~(B@You see here 7 gold pieces.12(12) Pw:2(2) AC:7 Xp:1/2 T:71ŰIŠKUGÖ76 812(12) Pw:2(2) AC:7 Xp:1/2 T:71$ - 7 gold pieces.12(12) Pw:2(2) AC:7 Xp:1/2 T:72ŰIŠKM x12(12) Pw:2(2) AC:7 Xp:1/2 T:73@(0~(BŰIŠKűfr12(12) Pw:2(2) AC:7 Xp:1/2 T:74@(0~(BÙIŠK3Úr12(12) Pw:2(2) AC:7 Xp:1/2 T:75@(0~(BÙIŠKż2lThat door is closed.12(12) Pw:2(2) AC:7 Xp:1/2 T:75ÚIŠKŁü&In what direction? ÚIŠK<ÿ ~The door opens.12(12) Pw:2(2) AC:7 Xp:1/2 T:76(0a(BÛIŠKhp12(12) Pw:2(2) AC:7 Xp:1/2 T:770@(0~(BÛIŠK©» With great effort you move the boulder.12(12) Pw:2(2) AC:7 Xp:1/2 T:780@(0a(BÛIŠK3j12(12) Pw:2(2) AC:7 Xp:1/2 T:790@#ÛIŠK Ć d12(12) Pw:2(2) AC:7 Xp:1/2 T:800@#ÜIŠKŻ d12(12) Pw:2(2) AC:7 Xp:1/2 T:810@#ÜIŠKÀ;d12(12) Pw:2(2) AC:7 Xp:1/2 T:820@#ÜIŠK5čd12(12) Pw:2(2) AC:7 Xp:1/2 T:830@#ÜIŠKŒ6 d12(12) Pw:2(2) AC:7 Xp:1/2 T:840@#ÜIŠK"$ d12(12) Pw:2(2) AC:7 Xp:1/2 T:850@#ȚIŠKÓób12(12) Pw:2(2) AC:7 Xp:1/2 T:86#@ȚIŠK b12(12) Pw:2(2) AC:7 Xp:1/2 T:87#@ȚIŠKž& b12(12) Pw:2(2) AC:7 Xp:1/2 T:88#@ȚIŠKó« b12(12) Pw:2(2) AC:7 Xp:1/2 T:89#@ȚIŠK„9 b12(12) Pw:2(2) AC:7 Xp:1/2 T:90#@ȚIŠK? b12(12) Pw:2(2) AC:7 Xp:1/2 T:91#@ȚIŠKNž b12(12) Pw:2(2) AC:7 Xp:1/2 T:92#@ȚIŠKĄ; b12(12) Pw:2(2) AC:7 Xp:1/2 T:93#@ȚIŠKó˜ q12(12) Pw:2(2) AC:7 Xp:1/2 T:94(0a(B@ßIŠKŹ€h12(12) Pw:2(2) AC:7 Xp:1/2 T:95(0~(B@ßIŠK»I In what direction? àIŠKPLsThis door is locked.12(12) Pw:2(2) AC:7 Xp:1/2 T:95áIŠKF@What do you want to use or apply? [ef or ?*] áIŠK­çk12(12) Pw:2(2) AC:7 Xp:1/2 T:95In what direction? áIŠK€'!Unlock it? [yn] (n) âIŠKDÌy12(12) Pw:2(2) AC:7 Xp:1/2 T:95 12(12) Pw:2(2) AC:7 Xp:1/2 T:96You succeed in picking the lock.12(12) Pw:2(2) AC:7 Xp:1/2 T:97âIŠKb&In what direction? âIŠKï/…The door opens.12(12) Pw:2(2) AC:7 Xp:1/2 T:98(0a(BâIŠKßÒ €12(12) Pw:2(2) AC:7 Xp:1/2 T:99#@(0~(BâIŠKČk|12(12) Pw:2(2) AC:7 Xp:1/2 T:100@(0a(BăIŠKĐńS12(12) Pw:2(2) AC:7 Xp:1/2 T:101ăIŠKȚ# S12(12) Pw:2(2) AC:7 Xp:1/2 T:102ăIŠKŒS12(12) Pw:2(2) AC:7 Xp:1/2 T:103äIŠKPœS12(12) Pw:2(2) AC:7 Xp:1/2 T:104äIŠK{ČS12(12) Pw:2(2) AC:7 Xp:1/2 T:105äIŠKŽ@ j12(12) Pw:2(2) AC:7 Xp:1/2 T:106#@äIŠKœy12(12) Pw:2(2) AC:7 Xp:1/2 T:107(0a(B@ćIŠK|đp12(12) Pw:2(2) AC:7 Xp:1/2 T:108(0~(B@ćIŠK°è i12(12) Pw:2(2) AC:7 Xp:1/2 T:109(0~(B@ćIŠKÂÊi12(12) Pw:2(2) AC:7 Xp:1/2 T:110(0~(B@æIŠK ši12(12) Pw:2(2) AC:7 Xp:1/2 T:111(0~(B@æIŠKqj12(12) Pw:2(2) AC:7 Xp:1/2 T:112#@æIŠKùŠj12(12) Pw:2(2) AC:7 Xp:1/2 T:113#@æIŠKčI k12(12) Pw:2(2) AC:7 Xp:1/2 T:114#@æIŠKÓ #@You see here a kitten corpse.12(12) Pw:2(2) AC:7 Xp:1/2 T:115çIŠKLèl12(12) Pw:2(2) AC:7 Xp:1/2 T:116#@%çIŠKGof12(12) Pw:2(2) AC:7 Xp:1/2 T:117#@#çIŠK f12(12) Pw:2(2) AC:7 Xp:1/2 T:118#@#çIŠK‚ÿ f12(12) Pw:2(2) AC:7 Xp:1/2 T:119#@#çIŠK:›o12(12) Pw:2(2) AC:7 Xp:1/2 T:120##@#èIŠK"Wo12(12) Pw:2(2) AC:7 Xp:1/2 T:121##@#èIŠK\Â12(12) Pw:2(2) AC:7 Xp:1/2 T:121 12(12) Pw:2(2) AC:7 Xp:1/2 T:122##@##èIŠK‡Î œ12(12) Pw:2(2) AC:7 Xp:1/2 T:122 12(12) Pw:2(2) AC:7 Xp:1/2 T:123@##éIŠKƌT12(12) Pw:2(2) AC:7 Xp:1/2 T:123éIŠKÒÆT12(12) Pw:2(2) AC:7 Xp:1/2 T:123éIŠKɂ z12(12) Pw:2(2) AC:7 Xp:1/2 T:124##@##éIŠK|f12(12) Pw:2(2) AC:7 Xp:1/2 T:125#@#êIŠKœf12(12) Pw:2(2) AC:7 Xp:1/2 T:126#@#êIŠKdqf12(12) Pw:2(2) AC:7 Xp:1/2 T:127#@#êIŠKŠf12(12) Pw:2(2) AC:7 Xp:1/2 T:128#@#êIŠK f12(12) Pw:2(2) AC:7 Xp:1/2 T:129#@#êIŠKrŠ f12(12) Pw:2(2) AC:7 Xp:1/2 T:130#@#ëIŠK„ăf12(12) Pw:2(2) AC:7 Xp:1/2 T:131#@#ëIŠKdłf12(12) Pw:2(2) AC:7 Xp:1/2 T:1320@#ëIŠKșĄ“With great effort you move the boulder.12(12) Pw:2(2) AC:7 Xp:1/2 T:1330@#ëIŠKŽa œ0@#12(12) Pw:2(2) AC:7 Xp:1/2 T:134You hear the splashing of a naiad.ëIŠKxl12(12) Pw:2(2) AC:7 Xp:1/2 T:1350@#ìIŠK+ef12(12) Pw:2(2) AC:7 Xp:1/2 T:1360@#ìIŠKX߃You try to move the boulder, but in vain.12(12) Pw:2(2) AC:7 Xp:1/2 T:136íIŠKTj12(12) Pw:2(2) AC:7 Xp:1/2 T:137#@íIŠK© ­12(12) Pw:2(2) AC:7 Xp:1/2 T:137 12(12) Pw:2(2) AC:7 Xp:1/2 T:138#@íIŠKQ6 ­12(12) Pw:2(2) AC:7 Xp:1/2 T:138 12(12) Pw:2(2) AC:7 Xp:1/2 T:139#@íIŠK™Ă d12(12) Pw:2(2) AC:7 Xp:1/2 T:140#@íIŠK d12(12) Pw:2(2) AC:7 Xp:1/2 T:141#@íIŠK_Û­12(12) Pw:2(2) AC:7 Xp:1/2 T:141 12(12) Pw:2(2) AC:7 Xp:1/2 T:142#@îIŠKÂ%­12(12) Pw:2(2) AC:7 Xp:1/2 T:142 12(12) Pw:2(2) AC:7 Xp:1/2 T:143#@îIŠK„©d12(12) Pw:2(2) AC:7 Xp:1/2 T:144#@îIŠK,d12(12) Pw:2(2) AC:7 Xp:1/2 T:145#@îIŠK’Àd12(12) Pw:2(2) AC:7 Xp:1/2 T:146#@îIŠKoéd12(12) Pw:2(2) AC:7 Xp:1/2 T:147#@îIŠKęüT12(12) Pw:2(2) AC:7 Xp:1/2 T:147îIŠKÄN d12(12) Pw:2(2) AC:7 Xp:1/2 T:148#@îIŠKś4 T12(12) Pw:2(2) AC:7 Xp:1/2 T:148îIŠK›T12(12) Pw:2(2) AC:7 Xp:1/2 T:148îIŠK‰3n12(12) Pw:2(2) AC:7 Xp:1/2 T:149@#ïIŠKË^T12(12) Pw:2(2) AC:7 Xp:1/2 T:149ïIŠKUT12(12) Pw:2(2) AC:7 Xp:1/2 T:149ïIŠKŰT12(12) Pw:2(2) AC:7 Xp:1/2 T:149ïIŠKÏQ l12(12) Pw:2(2) AC:7 Xp:1/2 T:150##@ïIŠKóțd12(12) Pw:2(2) AC:7 Xp:1/2 T:151#@đIŠKìn12(12) Pw:2(2) AC:7 Xp:1/2 T:152@#đIŠKąŸS12(12) Pw:2(2) AC:7 Xp:1/2 T:152đIŠK5M S12(12) Pw:2(2) AC:7 Xp:1/2 T:152ńIŠKQ„k12(12) Pw:2(2) AC:7 Xp:1/2 T:153#@ńIŠKl12(12) Pw:2(2) AC:7 Xp:1/2 T:154#@ńIŠKWT12(12) Pw:2(2) AC:7 Xp:1/2 T:154ńIŠK„ e12(12) Pw:2(2) AC:7 Xp:1/2 T:155@#òIŠK fl12(12) Pw:2(2) AC:7 Xp:1/2 T:156#@òIŠKßbT12(12) Pw:2(2) AC:7 Xp:1/2 T:156òIŠKȚT12(12) Pw:2(2) AC:7 Xp:1/2 T:156òIŠKV\ o12(12) Pw:2(2) AC:7 Xp:1/2 T:157@##òIŠKp$ e12(12) Pw:2(2) AC:7 Xp:1/2 T:158@#óIŠK\T12(12) Pw:2(2) AC:7 Xp:1/2 T:158óIŠKV4x12(12) Pw:2(2) AC:7 Xp:1/2 T:159#@#óIŠKw)x12(12) Pw:2(2) AC:7 Xp:1/2 T:160#@#óIŠKYĆ x12(12) Pw:2(2) AC:7 Xp:1/2 T:161#@#óIŠKąg x12(12) Pw:2(2) AC:7 Xp:1/2 T:162#@#ôIŠKMgx12(12) Pw:2(2) AC:7 Xp:1/2 T:163#@#ôIŠKj ”12(12) Pw:2(2) AC:7 Xp:1/2 T:164#@(0~~(B#(0q(BôIŠKČÉê12(12) Pw:2(2) AC:7 Xp:1/2 T:165(0x(B(0x~~(B(0~~~~(B(0x~~~~(B#(0~~~~~(Bd@(0m(B(0qqq(BôIŠKáű T12(12) Pw:2(2) AC:7 Xp:1/2 T:165ôIŠKńČÌ(0lqqqq(B(0x~(B((0~~(B(0~~~~(B(0~(Bx(0~(B(0~x(B@#(0j(B12(12) Pw:2(2) AC:7 Xp:1/2 T:165The jackal bites!10(12) Pw:2(2) AC:7 Xp:1/2 T:165 10(12) Pw:2(2) AC:7 Xp:1/2 T:166(0~(BxxöIŠKÒ "You hit the jackal.10(12) Pw:2(2) AC:7 Xp:1/2 T:166The jackal just misses!10(12) Pw:2(2) AC:7 Xp:1/2 T:167x(0~(B(0~(BxśIŠKőccYou hit the jackal.10(12) Pw:2(2) AC:7 Xp:1/2 T:167The jackal bites!8(12) Pw:2(2) AC:7 Xp:1/2 T:167 8(12) Pw:2(2) AC:7 Xp:1/2 T:168(0~(Bxx(0~(BűIŠKńÂYou kill the jackal!80 8(12) Pw:2(2) AC:7 Xp:1/3 T:169x(0~(B(0~(Bx%űIŠKŃ}ŻYou kill the grid bug!4 8(12) Pw:2(2) AC:7 Xp:1/4 T:170x(0~(B(0~(BùIŠK«mû(0qk(B(0~x(B(0~x(B(0x(B@(0~(BYou see here a jackal corpse.8(12) Pw:2(2) AC:7 Xp:1/4 T:171(0~(BxúIŠKȘ q@%(0~(B8(12) Pw:2(2) AC:7 Xp:1/4 T:171The grid bug bites!You get zapped!7(12) Pw:2(2) AC:7 Xp:1/4 T:171 7(12) Pw:2(2) AC:7 Xp:1/4 T:172úIŠK9’You kill the grid bug!8 7(12) Pw:2(2) AC:7 Xp:1/5 T:173(0~(BûIŠKœ^ Š(0~(B@You see here a jackal corpse.7(12) Pw:2(2) AC:7 Xp:1/5 T:174üIŠKńÉ EThere is a jackal corpse here; eat it? [ynq] (n) üIŠK–± [yThis jackal corpse tastes terrible!7(12) Pw:2(2) AC:7 Xp:1/5 T:175 7(12) Pw:2(2) AC:7 Xp:1/5 T:176 7(12) Pw:2(2) AC:7 Xp:1/5 T:177 7(12) Pw:2(2) AC:7 Xp:1/5 T:178 7(12) Pw:2(2) AC:7 Xp:1/5 T:179 8(12) Pw:2(2) AC:7 Xp:1/5 T:180 8(12) Pw:2(2) AC:7 Xp:1/5 T:181--More--ęIŠK8 }You finish eating the jackal corpse.8(12) Pw:2(2) AC:7 Xp:1/5 T:182ęIŠK7 Ă8(12) Pw:2(2) AC:7 Xp:1/5 T:182 8(12) Pw:2(2) AC:7 Xp:1/5 T:183@(0~(BęIŠKü u8(12) Pw:2(2) AC:7 Xp:1/5 T:184@(0~(BęIŠK.tu8(12) Pw:2(2) AC:7 Xp:1/5 T:185@(0~(BțIŠKÜ u8(12) Pw:2(2) AC:7 Xp:1/5 T:186@(0~(BțIŠKNo „(0~(B@You see here a chest.8(12) Pw:2(2) AC:7 Xp:1/5 T:187ÿIŠKłą>There is a chest here, loot it? [ynq] (q) ÿIŠKVqyHmmm, it seems to be locked.8(12) Pw:2(2) AC:7 Xp:1/5 T:187ÿIŠK5% AWhat do you want to use or apply? [ef or ?*] ÿIŠK`E l8(12) Pw:2(2) AC:7 Xp:1/5 T:187In what direction? ÿIŠKš5>There is a chest here, pick its lock? [ynq] (q) JŠK‘/Đy8(12) Pw:2(2) AC:7 Xp:1/5 T:187You succeed in picking the lock.8(12) Pw:2(2) AC:7 Xp:1/5 T:188JŠKè˜>There is a chest here, loot it? [ynq] (q) JŠKĂY 9yYou carefully open the chest...--More--JŠK!° Do what?  o - Take something out of the chest i - Put something into the chest b - Both of the above(end) JŠK•’+#(0lqaqk(B#(0a~~~x(B(0x~~~~(B# Take out what type of objects?  a - All types b - Amulets c - Spellbooks d - Potions e - Wands A - Auto-select every item X - Items of unknown B/C/U status(end) JŠKiJ +JŠKÉ_#(0qaqk~~~x~~~~(B#(0~~~x(B#(0~~~x(B#(0qq{j(B#######%##### Take out what?  Amulets a - an octagonal amulet Spellbooks b - a plain spellbook Potions c - a clear potion d - a magenta potion Wands e - an iridium wand(end) JŠK€ű+JŠKw3(0lqqqqqkx~~~~~x(Bj - an iridium wand.8(12) Pw:2(2) AC:7 Xp:1/5 T:189JŠKjœr8(12) Pw:2(2) AC:7 Xp:1/5 T:190(@JŠK`Zi8(12) Pw:2(2) AC:7 Xp:1/5 T:191(0~(B@JŠK»ż 4What do you want to write with? [- agj or ?*] JŠKČx>You write in the dust with your fingers.--More--JŠKY_:What do you want to write in the dust here? JŠK=YrNever mind.8(12) Pw:2(2) AC:7 Xp:1/5 T:191 JŠKÈŁY8(12) Pw:2(2) AC:7 Xp:1/5 T:191 JŠKnjq8(12) Pw:2(2) AC:7 Xp:1/5 T:192(0~(B@ JŠKŸ$ j8(12) Pw:2(2) AC:7 Xp:1/5 T:193@(0~(B JŠK‚Gj8(12) Pw:2(2) AC:7 Xp:1/5 T:194@(0~(B JŠKŐÚ”@(0~(BYou see here a chest.9(12) Pw:2(2) AC:7 Xp:1/5 T:195 JŠKém BWhat do you want to write with? [- agj or ?*]  JŠKsÖ >You write in the dust with your fingers.--More-- JŠK"Ù:What do you want to write in the dust here?  JŠKŃyE JŠKL l JŠKb{ b JŠKßhe JŠK•r JŠKêŽe JŠKÿțt JŠK+žh JŠKoèY9(12) Pw:2(2) AC:7 Xp:1/5 T:196 JŠK:04What do you want to write with? [- agj or ?*] JŠKŁŰ Weapons a - a +0 dagger named stabber (weapon in hand) g - 14 +0 daggers named thrower (in quiver) Wands j - an iridium wand(end) JŠK„Â:+#(0lqaqk(B0########(0a~~~x(B(0x~~~~(B#9(12) Pw:2(2) AC:7 Xp:1/5 T:196Do you want to add to the current engraving? [ynq] (y) JŠKöž RyYou add to the writing in the dust with an iridium wand.--More--JŠKlGWhat do you want to add to the writing in the dust here? JŠKź› EJŠKw"lJŠKțÇbJŠKpŁeJŠKCrJŠK.meJŠKìÏtJŠK• hJŠKStY9(12) Pw:2(2) AC:7 Xp:1/5 T:197JŠKO# JŠK»ÚnameJŠKđ{ameJŠKKP9Name an individual object? [ynq] (q) JŠKzZ :nWhat do you want to call? [cdefj or ?*] JŠK / o9(12) Pw:2(2) AC:7 Xp:1/5 T:197Call an iridium wand: JŠK©<iJŠKWrJŠKŐiJŠKüdJŠKxŻ uJŠK»s JŠKsiJŠK\đuJŠK^ŁmJŠKĆ@ -JŠKV^?JŠKę Y9(12) Pw:2(2) AC:7 Xp:1/5 T:197JŠKgp0There is a chest here, loot it? [ynq] (q) JŠKx…9yYou carefully open the chest...--More--JŠK…ç° Do what?  o - Take something out of the chest i - Put something into the chest b - Both of the above(end) JŠKßß+#(0lqaqk(B#(0a~~~x(B(0x~~~~(B# Put in what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Potions g - Wands h - Tools U - Items known to be Uncursed X - Items of unknown B/C/U status(end) JŠKmł+JŠKZ Č#(0qaqk~~~x~~~~(B#(0~~~x(B#(0~~~x(B#(0qq{j(B#######%########(0lqqqqqk(B#(0x~~~~~x(B##(0~~~~~~x(B Put in what?  Wands j - a wand called iridium-?(end) JŠKÌă+JŠK"ÌYou put a wand called iridium-? into the chest.9(12) Pw:2(2) AC:7 Xp:1/5 T:197 9(12) Pw:2(2) AC:7 Xp:1/5 T:198JŠK“>There is a chest here, loot it? [ynq] (q) JŠKĄ 9yYou carefully open the chest...--More--JŠK‡ ° Do what?  o - Take something out of the chest i - Put something into the chest b - Both of the above(end) JŠKéCÊ+#(0lqaqk(B#(0a~~~x(B(0x~~~~(B# Put in what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Potions g - Tools U - Items known to be Uncursed X - Items of unknown B/C/U status(end) JŠKqÈ+JŠK]ț™#(0qaqk~~~x~~~~(B#(0~~~x(B#(0~~~x(B#(0qq{j(B#######%########(0lqqqqqk(B#(0x~~~~~x(B Put in what?  Potions d - an uncursed potion of sickness(end) JŠKĂŐ+JŠKhđD#(0lqaqka~~~x(BYou put an uncursed potion of sickness into the chest.9(12) Pw:2(2) AC:7 Xp:1/5 T:198 9(12) Pw:2(2) AC:7 Xp:1/5 T:199JŠKŸì Coins $ - 68 gold pieces Weapons a - a +0 dagger named stabber (weapon in hand) g - 14 +0 daggers named thrower (in quiver) Armor c - an uncursed +1 leather armor (being worn) Comestibles h - an unspeakably generic fruit i - a food ration Tools e - an uncursed lock pick f - an uncursed sack(end) JŠK™ŽX#(0lqaqk(B0########(0a~~~x(B(0x~~~~(B#(0x~~~x(B##(0x~~~x(B####(0mqq{j(B####################%###########(0lqqqqqk(B##(0x~~~~~xlqqqqqk(B###(0~~~~~~xx~(B@(0~~~x(B#(0x~~~~~(B+9(12) Pw:2(2) AC:7 Xp:1/5 T:199!JŠK,W3What do you want to use or apply? [ef or ?*] !JŠK§l9(12) Pw:2(2) AC:7 Xp:1/5 T:199In what direction? !JŠKą8There is a chest here, lock it? [ynq] (q) !JŠKUò Ńy9(12) Pw:2(2) AC:7 Xp:1/5 T:199You succeed in locking the chest.9(12) Pw:2(2) AC:7 Xp:1/5 T:200"JŠKI*z9(12) Pw:2(2) AC:7 Xp:1/5 T:201(@"JŠKŒä q9(12) Pw:2(2) AC:7 Xp:1/5 T:202(0~(B@#JŠK`0S9(12) Pw:2(2) AC:7 Xp:1/5 T:202#JŠKÄLq9(12) Pw:2(2) AC:7 Xp:1/5 T:203(0~(B@#JŠKcŁ q9(12) Pw:2(2) AC:7 Xp:1/5 T:204(0~(B@#JŠKn„ t9(12) Pw:2(2) AC:7 Xp:1/5 T:205##@(0~(B$JŠKÔs9(12) Pw:2(2) AC:7 Xp:1/5 T:206#@(0~(B$JŠK‚S9(12) Pw:2(2) AC:7 Xp:1/5 T:206$JŠKâ«S9(12) Pw:2(2) AC:7 Xp:1/5 T:206$JŠKÇâ â9(12) Pw:2(2) AC:7 Xp:1/5 T:207(0x(B(0x~~~~~~(B#(0x~~~~~~~~~(B#@(0x~~~~~~(B#(0mqqqqqq(B$JŠK% ˜9(12) Pw:2(2) AC:7 Xp:1/5 T:208(0~(B#@#(0~(B(0q(B%JŠK!a˜9(12) Pw:2(2) AC:7 Xp:1/5 T:209(0~(B#@#(0~(B(0q(B%JŠKăÁ9(12) Pw:2(2) AC:7 Xp:1/5 T:209 10(12) Pw:2(2) AC:7 Xp:1/5 T:210(0x(B(0~~(B{(0~(B#@#$(0q(B%JŠK<[10(12) Pw:2(2) AC:7 Xp:1/5 T:210 10(12) Pw:2(2) AC:7 Xp:1/5 T:211(0lqq(B(0~~(B(0~~~(B(0~(B#@#(0~(B(0q(B%JŠK]1Ó10(12) Pw:2(2) AC:7 Xp:1/5 T:212(0qqqqq(B>(0~~~~(B(0~~~(B(0~(B@#(0~(B(0q(B%JŠKÈ: Ü10(12) Pw:2(2) AC:7 Xp:1/5 T:213(0q(B+(0qq(B(0~~~~(B(0~~~(B(0~x(B@#(0~x(B(0q(B%JŠKç  10(12) Pw:2(2) AC:7 Xp:1/5 T:214(0qk(B(0~x(B@(0~(B(0j(B&JŠKJœz10(12) Pw:2(2) AC:7 Xp:1/5 T:215(0~(B@(0~(B&JŠK”Ă k10(12) Pw:2(2) AC:7 Xp:1/5 T:216@(0~(B&JŠKœ ”(0~(B@You see here 22 gold pieces.10(12) Pw:2(2) AC:7 Xp:1/5 T:217'JŠK.$Ę110 9010(12) Pw:2(2) AC:7 Xp:1/5 T:217$ - 22 gold pieces.10(12) Pw:2(2) AC:7 Xp:1/5 T:218(JŠK܈ *Really save? [yn] (n) )JŠKč='ySaving...)JŠKuM )JŠKÌk$[?1049lBe seeing you...