ÝO—HXÊ û [?1049h[H[2J[H[2;1HSporkHack, copyright 2007 Derek S. Ray; a variant of NetHack 3.4.3,
[3;1H copyright 1985-2003 by Stichting Mathematisch Centrum and M. Stephenson.
[4;1H See license for details.
[5;1H
[HRestoring save file...[K--More--àO—H¦‹ î [H[K[H[2J[H[12;15H-----.----------[13;15H|.............[1m[37m`[0m[33m+[0m[14;15H|.<[1m[37m@d[0m..[1m[34m![0m.......|[15;15H|..............|[16;15H|......[1m[33m$[0m......[33m%+[0m[17;15H----------------[14;18HàO—HS A [23;1HChozo the Plunderer St:18/01 Dx:18 Co:18 In:7 Wi:7 Ch:7 Chaotic S:0[K
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Dungeons of Doom:1 $:0 HP:15(15) Pw:2(2) AC:6 Xp:1/0 T:4[K[HHello Chozo, the orcish Barbarian, welcome back to SporkHack![K[14;18HãO—H [H[K[14;18HãO—Hn [HCount: 63[KæO—HU [H[K[14;18HæO—Hó [HUnknown command ' '.[K[23;1H[24;1H[24;29H[K
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[24;43H AC:6 Xp:1/0 T:4[14;18HéO—HU Ü [H[K[1;32H[K Select one item:[2;32H[K [3;32H[K a - Long description of the game and commands.[4;32H[K b - List of game commands.[5;32H[K c - Concise history of NetHack.[6;32H[K d - Info on a character in the game display.[7;32H[K e - Info on what a given key does.[8;32H[K f - List of game options.[9;32H[K g - Longer explanation of game options.[10;32H[K h - List of extended commands.[11;32H[K i - The NetHack license.[12;32H[K [13;32H[K[C(end) ëO—H®
[3;35H+[1;31H[K[2;31H[K[3;31H[K[4;31H[K[5;31H[K[6;31H[K[7;31H[K[8;31H[K[9;31H[K[10;31H[K[11;31H[K[12;31H[K[13;31H[K[14;31H[K[H[2J[H Welcome to NetHack! ( description of version 3.4 )
[2;1H[3;1H NetHack is a Dungeons and Dragons like game where you (the adventurer)
[4;1Hdescend into the depths of the dungeon in search of the Amulet of Yendor,
[5;1Hreputed to be hidden somewhere below the twentieth level. You begin your
[6;1Hadventure with a pet that can help you in many ways, and can be trained
[7;1Hto do all sorts of things. On the way you will find useful (or useless)
[8;1Hitems, quite possibly with magic properties, and assorted monsters. You can
[9;1Hattack a monster by trying to move onto the space a monster is on (but often
[10;1Hit is much wiser to leave it alone).
[11;1H[12;1H Unlike most adventure games, which give you a verbal description of
[13;1Hyour location, NetHack gives you a visual image of the dungeon level you are
[14;1Hon.[15;1H[16;1H NetHack uses the following symbols:
[17;1H[18;1H - and | The walls of a room, possibly also open doors or a grave.
[19;1H . The floor of a room or a doorway.
[20;1H # A corridor, or iron bars, or a tree, or possibly a kitchen
[21;1H sink (if your dungeon has sinks), or a drawbridge.
[22;1H > Stairs down: a way to the next level.
[23;1H < Stairs up: a way to the previous level.
[24;1H[K--More--øO—H«( ª [H[2J[H @ You (usually), or another human.
[2;1H ) A weapon of some sort.
[3;1H [ A suit or piece of armor.
[4;1H % Something edible (not necessarily healthy).
[5;1H / A wand.
[6;1H = A ring.
[7;1H ? A scroll.
[8;1H ! A potion.
[9;1H ( Some other useful object (pick-axe, key, lamp...)
[10;1H $ A pile of gold.
[11;1H * A gem or rock (possibly valuable, possibly worthless).
[12;1H + A closed door, or a spellbook containing a spell
[13;1H you can learn.
[14;1H ^ A trap (once you detect it).
[15;1H " An amulet, or a spider web.
[16;1H 0 An iron ball.
[17;1H _ An altar, or an iron chain.
[18;1H { A fountain.
[19;1H } A pool of water or moat or a pool of lava.
[20;1H \ An opulent throne.
[21;1H ` A boulder or statue.
[22;1H A to Z, a to z, and several others: Monsters.
[23;1H I Invisible or unseen monster's last known location
[24;1H[K--More--ùO—H‡à ò [H[2J[H[2;1H You can find out what a symbol represents by typing
[3;1H '/' and following the directions to move the cursor
[4;1H to the symbol in question. For instance, a 'd' may
[5;1H turn out to be a dog.
[6;1H[7;1H[8;1Hy k u 7 8 9 Move commands:
[9;1H \|/ \|/ yuhjklbn: go one step in specified direction
[10;1Hh-.-l 4-.-6 YUHJKLBN: go in specified direction until you
[11;1H /|\ /|\ hit a wall or run into something
[12;1Hb j n 1 2 3 g
: run in direction until something
[13;1H numberpad interesting is seen
[14;1H G, same, except a branching corridor isn't
[15;1H < up ^: considered interesting (the ^ in this
[16;1H case means the Control key, not a caret)
[17;1H > down m: move without picking up objects
[18;1H F: fight even if you don't sense a monster
[19;1H If the number_pad option is set, the number keys move instead.
[20;1H Depending on the platform, Shift number (on the numberpad),
[21;1H Meta number, or Alt number will invoke the YUHJKLBN commands.
[22;1H Control may or may not work when number_pad is enabled,
[23;1H depending on the platform's capabilities.
[24;1H[K--More-- P—H`ë h [H[2J[H[2;1HCommands:
[3;1H NetHack knows the following commands:
[4;1H ? Help menu.
[5;1H / Tell what a symbol represents. You may choose to specify
[6;1H a location or give a symbol argument.
[7;1H & Tell what a command does.
[8;1H < Go up a staircase (if you are standing on it).
[9;1H > Go down a staircase (if you are standing on it).
[10;1H . Rest, do nothing for one turn.
[11;1H _ Travel via a shortest-path algorithm to a point on the map
[12;1H a Apply (use) a tool (pick-axe, key, lamp...)
[13;1H A Remove all armor.
[14;1H ^A Redo the previous command
[15;1H c Close a door.
[16;1H C Call (name) an individual monster.
[17;1H d Drop something. d7a: drop seven items of object a.
[18;1H D Drop multiple items. This command is implemented in two
[19;1H different ways. One way is:
[20;1H "D" displays a list of all of your items, from which you can
[21;1H pick and choose what to drop. A "+" next to an item means
[22;1H that it will be dropped, a "-" means that it will not be
[23;1H dropped. Toggle an item to be selected/deselected by typing
[24;1H[K--More-- P—HGG
¥ [H[2J[H the letter adjacent to its description. Select all items
[2;1H with "+", deselect all items with "=". The moves
[3;1H you from one page of the listing to the next.
[4;1H The other way is:
[5;1H "D" will ask the question "What kinds of things do you want
[6;1H to drop? [!%= au]". You should type zero or more object
[7;1H symbols possibly followed by 'a' and/or 'u'.
[8;1H Da - drop all objects, without asking for confirmation.
[9;1H Du - drop only unpaid objects (when in a shop).
[10;1H D%u - drop only unpaid food.
[11;1H ^D Kick (for doors, usually).
[12;1H e Eat food.
[13;1H E Engrave a message on the floor.
[14;1H E- - write in the dust with your fingers.
[15;1H f Fire ammunition from quiver.
[16;1H F Followed by direction, fight a monster (even if you don't
[17;1H sense it).
[18;1H i Display your inventory.
[19;1H I Display selected parts of your inventory, as in
[20;1H I* - list all gems in inventory.
[21;1H Iu - list all unpaid items.
[22;1H Ix - list all used up items that are on your shopping bill.
[23;1H I$ - count your money.
[24;1H[K--More-- P—HìH
— [H[2J[H o Open a door.
[2;1H O Review current options and possibly change them.
[3;1H A menu displaying the option settings will be displayed
[4;1H and most can be changed by simply selecting their entry.
[5;1H Options are usually set before the game with a NETHACKOPTIONS
[6;1H environment variable, or via a config file (defaults.nh,
[7;1H NetHack Defaults, nethack.cnf, .nethackrc, etc.), not with
[8;1H the 'O' command.
[9;1H p Pay your shopping bill.
[10;1H P Put on an accessory (ring, amulet, etc).
[11;1H ^P Repeat last message (subsequent ^P's repeat earlier messages).
[12;1H The behavior can be varied via the msg_window option.
[13;1H q Drink (quaff) something (potion, water, etc).
[14;1H Q Select ammunition for quiver.
[15;1H r Read a scroll or spellbook.
[16;1H R Remove an accessory (ring, amulet, etc).
[17;1H ^R Redraw the screen.
[18;1H s Search for secret doors and traps around you.
[19;1H S Save the game.
[20;1H t Throw an object or shoot a projectile.
[21;1H T Take off armor.
[22;1H ^T Teleport, if you are able.
[23;1H v Displays the version number.
[24;1H[K--More--P—Hª² [H[2J[H V Display a longer identification of the version, including the
[2;1H history of the game.
[3;1H w Wield weapon. w- means wield nothing, use bare hands.
[4;1H W Wear armor.
[5;1H x Swap wielded and secondary weapons.
[6;1H X Switch the game to explore (discovery) mode.
[7;1H ^X Show your attributes.
[8;1H z Zap a wand.
[9;1H Z Cast a spell.
[10;1H ^Z Suspend the game.
[11;1H : Look at what is here.
[12;1H ; Look at what is somewhere else.
[13;1H , Pick up some things.
[14;1H @ Toggle the pickup option.
[15;1H ^ Ask for the type of a trap you found earlier.
[16;1H ) Tell what weapon you are wielding.
[17;1H [ Tell what armor you are wearing.
[18;1H = Tell what rings you are wearing.
[19;1H " Tell what amulet you are wearing.
[20;1H ( Tell what tools you are using.
[21;1H * Tell what equipment you are using; combines the preceding five.
[22;1H $ Count your gold pieces.
[23;1H + List the spells you know; also rearrange them if desired.
[24;1H[K--More--P—HÚñ « [H[2J[H \ Show what types of objects have been discovered.
[2;1H ! Escape to a shell, if supported in your version and OS.
[3;1H # Introduces one of the "extended" commands. To get a list of
[4;1H the commands you can use with "#" type "#?". The extended
[5;1H commands you can use depends upon what options the game was
[6;1H compiled with, along with your class and what type of monster
[7;1H you most closely resemble at a given moment. If your keyboard
[8;1H has a meta key (which, when pressed in combination with another
[9;1H key, modifies it by setting the 'meta' (8th, or 'high') bit),
[10;1H these extended commands can be invoked by meta-ing the first
[11;1H letter of the command. An alt key may have a similar effect.
[12;1H[13;1H If the "number_pad" option is on, some additional letter commands
[14;1H are available:
[15;1H[16;1H h displays the help menu, like '?'
[17;1H j Jump to another location.
[18;1H k Kick (for doors, usually).
[19;1H l Loot a box on the floor.
[20;1H n followed by number of times to repeat the next command
[21;1H N Name an object or type of object.
[22;1H u Untrap a trapped object or door.
[23;1H[24;1H[K--More--P—HØñ t [H[2J[H You can put a number before a command to repeat it that many times,
[2;1H as in "40." or "20s.". If you have the number_pad option set, you
[3;1H must type 'n' to prefix the count, as in "n40." or "n20s".
[4;1H[5;1H[6;1H Some information is displayed on the bottom line or perhaps in a
[7;1H box, depending on the platform you are using. You see your
[8;1H attributes, your alignment, what dungeon level you are on, how many
[9;1H hit points you have now (and will have when fully recovered), what
[10;1H your armor class is (the lower the better), your experience level,
[11;1H and the state of your stomach. Optionally, you may or may not see
[12;1H other information such as spell points, how much gold you have, etc.
[13;1H[14;1H Have Fun, and Happy Hacking![24;1H[K--More--P—H_³ Þ [H[2J[H[23;1HChozo the Plunderer St:18/01 Dx:18 Co:18 In:7 Wi:7 Ch:7 Chaotic S:0[K
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Dungeons of Doom:1 $:0 HP:15(15) Pw:2(2) AC:6 Xp:1/0 T:4[K[12;15H-----.----------[13;15H|.............[1m[37m`[0m[33m+[0m[14;15H|.<[1m[37m@d[0m..[1m[34m![0m.......|[15;15H|..............|[16;15H|......[1m[33m$[0m......[33m%+[0m[17;15H----------------[14;18HP—H\ - [HWhat do you want to ready? [- b or ?*] [KP—H‹ [14;18H[HNever mind.[K[23;1H[24;1H[24;29H[K
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