d6I4,[?1049hSporkHack, copyright 2007 Derek S. Ray; a variant of NetHack 3.4.3,  copyright 1985-2003 by Stichting Mathematisch Centrum and M. Stephenson.  See license for details. Shall I pick a character's race, role, gender and alignment for you? [ynq] f6InChoosing Character's Role Pick a role for your character  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman h - a Healer k - a Knight m - a Monk p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist v - a Valkyrie w - a Wizard * - Random q - Quit(end) i6I+Choosing Race Pick the race of your Valkyrie  h - human d - dwarf * - Random q - Quit(end) j6I +Choosing Alignment Pick the alignment of your human Valkyrie  l - lawful n - neutral * - Random q - Quit(end) l6I X+l6I -------------|.d........[-+@..........||.$..........-------------l6IgJChish the Stripling St:18 Dx:14 Co:18 In:7 Wi:8 Ch:10 Lawful S:0 Dungeons of Doom:1 $:0 HP:16(16) Pw:2(2) AC:6  Xp:1/0 T:1 It is written in the Book of Tyr:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Tyr seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Stripling, have been heralded from birth as the instrument of Tyr. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Tyr!--More--x6IQ -------------|.d........[-+@..........|Velkommen Chish, welcome to SporkHack! You are a lawful human Valkyrie.|6I Weapons a - a blessed +1 long sword (weapon in hand) b - a +0 dagger Armor c - an uncursed +3 small shield (being worn) Comestibles d - an uncursed food ration(end) }6IC 16(16) Pw:2(2) AC:6 Xp:1/0 T:16ICount: 336I2 {Unknown command '^?'.16(16) Pw:2(2) AC:6 Xp:1/0 T:16IJ X16(16) Pw:2(2) AC:6 Xp:1/0 T:16IBb16(16) Pw:2(2) AC:6 Xp:1/0 T:2<@6I/ ^16(16) Pw:2(2) AC:6 Xp:1/0 T:2c - an uncursed +3 small shield (being worn).16(16) Pw:2(2) AC:6 Xp:1/0 T:216(16) Pw:2(2) AC:6 Xp:1/0 T:3.d.@6I Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of NetHack. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - List of extended commands. i - The NetHack license. (end) 6IIn + Welcome to NetHack! ( description of version 3.4 )  NetHack is a Dungeons and Dragons like game where you (the adventurer) descend into the depths of the dungeon in search of the Amulet of Yendor, reputed to be hidden somewhere below the twentieth level. You begin your adventure with a pet that can help you in many ways, and can be trained to do all sorts of things. On the way you will find useful (or useless) items, quite possibly with magic properties, and assorted monsters. You can attack a monster by trying to move onto the space a monster is on (but often it is much wiser to leave it alone).  Unlike most adventure games, which give you a verbal description of your location, NetHack gives you a visual image of the dungeon level you are on. NetHack uses the following symbols:  - and | The walls of a room, possibly also open doors or a grave.  . The floor of a room or a doorway.  # A corridor, or iron bars, or a tree, or possibly a kitchen  sink (if your dungeon has sinks), or a drawbridge.  > Stairs down: a way to the next level.  < Stairs up: a way to the previous level. --More--6I @ You (usually), or another human.  ) A weapon of some sort.  [ A suit or piece of armor.  % Something edible (not necessarily healthy).  / A wand.  = A ring.  ? A scroll.  ! A potion.  ( Some other useful object (pick-axe, key, lamp...)  $ A pile of gold.  * A gem or rock (possibly valuable, possibly worthless).  + A closed door, or a spellbook containing a spell  you can learn.  ^ A trap (once you detect it).  " An amulet, or a spider web.  0 An iron ball.  _ An altar, or an iron chain.  { A fountain.  } A pool of water or moat or a pool of lava.  \ An opulent throne.  ` A boulder or statue.  A to Z, a to z, and several others: Monsters.  I Invisible or unseen monster's last known location --More--6I| You can find out what a symbol represents by typing  '/' and following the directions to move the cursor  to the symbol in question. For instance, a 'd' may  turn out to be a dog. y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects  F: fight even if you don't sense a monster  If the number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities. --More--6IhCommands:  NetHack knows the following commands:  ? Help menu.  / Tell what a symbol represents. You may choose to specify  a location or give a symbol argument.  & Tell what a command does.  < Go up a staircase (if you are standing on it).  > Go down a staircase (if you are standing on it).  . Rest, do nothing for one turn.  _ Travel via a shortest-path algorithm to a point on the map  a Apply (use) a tool (pick-axe, key, lamp...)  A Remove all armor.  ^A Redo the previous command  c Close a door.  C Call (name) an individual monster.  d Drop something. d7a: drop seven items of object a.  D Drop multiple items. This command is implemented in two  different ways. One way is:  "D" displays a list of all of your items, from which you can  pick and choose what to drop. A "+" next to an item means  that it will be dropped, a "-" means that it will not be  dropped. Toggle an item to be selected/deselected by typing --More--6Iq( the letter adjacent to its description. Select all items  with "+", deselect all items with "=". The moves  you from one page of the listing to the next.  The other way is:  "D" will ask the question "What kinds of things do you want  to drop? [!%= au]". You should type zero or more object  symbols possibly followed by 'a' and/or 'u'.  Da - drop all objects, without asking for confirmation.  Du - drop only unpaid objects (when in a shop).  D%u - drop only unpaid food.  ^D Kick (for doors, usually).  e Eat food.  E Engrave a message on the floor.  E- - write in the dust with your fingers.  f Fire ammunition from quiver.  F Followed by direction, fight a monster (even if you don't  sense it).  i Display your inventory.  I Display selected parts of your inventory, as in  I* - list all gems in inventory.  Iu - list all unpaid items.  Ix - list all used up items that are on your shopping bill.  I$ - count your money. --More--6I  o Open a door.  O Review current options and possibly change them.  A menu displaying the option settings will be displayed  and most can be changed by simply selecting their entry.  Options are usually set before the game with a NETHACKOPTIONS  environment variable, or via a config file (defaults.nh,  NetHack Defaults, nethack.cnf, .nethackrc, etc.), not with  the 'O' command.  p Pay your shopping bill.  P Put on an accessory (ring, amulet, etc).  ^P Repeat last message (subsequent ^P's repeat earlier messages).  The behavior can be varied via the msg_window option.  q Drink (quaff) something (potion, water, etc).  Q Select ammunition for quiver.  r Read a scroll or spellbook.  R Remove an accessory (ring, amulet, etc).  ^R Redraw the screen.  s Search for secret doors and traps around you.  S Save the game.  t Throw an object or shoot a projectile.  T Take off armor.  ^T Teleport, if you are able.  v Displays the version number. --More--6Id  V Display a longer identification of the version, including the  history of the game.  w Wield weapon. w- means wield nothing, use bare hands.  W Wear armor.  x Swap wielded and secondary weapons.  X Switch the game to explore (discovery) mode.  ^X Show your attributes.  z Zap a wand.  Z Cast a spell.  ^Z Suspend the game.  : Look at what is here.  ; Look at what is somewhere else.  , Pick up some things.  @ Toggle the pickup option.  ^ Ask for the type of a trap you found earlier.  ) Tell what weapon you are wielding.  [ Tell what armor you are wearing.  = Tell what rings you are wearing.  " Tell what amulet you are wearing.  ( Tell what tools you are using.  * Tell what equipment you are using; combines the preceding five.  $ Count your gold pieces.  + List the spells you know; also rearrange them if desired. --More--6I" \ Show what types of objects have been discovered.  ! Escape to a shell, if supported in your version and OS.  # Introduces one of the "extended" commands. To get a list of  the commands you can use with "#" type "#?". The extended  commands you can use depends upon what options the game was  compiled with, along with your class and what type of monster  you most closely resemble at a given moment. If your keyboard  has a meta key (which, when pressed in combination with another  key, modifies it by setting the 'meta' (8th, or 'high') bit),  these extended commands can be invoked by meta-ing the first  letter of the command. An alt key may have a similar effect.  If the "number_pad" option is on, some additional letter commands  are available:  h displays the help menu, like '?'  j Jump to another location.  k Kick (for doors, usually).  l Loot a box on the floor.  n followed by number of times to repeat the next command  N Name an object or type of object.  u Untrap a trapped object or door. --More--6It You can put a number before a command to repeat it that many times,  as in "40." or "20s.". If you have the number_pad option set, you  must type 'n' to prefix the count, as in "n40." or "n20s".  Some information is displayed on the bottom line or perhaps in a  box, depending on the platform you are using. You see your  attributes, your alignment, what dungeon level you are on, how many  hit points you have now (and will have when fully recovered), what  your armor class is (the lower the better), your experience level,  and the state of your stomach. Optionally, you may or may not see  other information such as spell points, how much gold you have, etc.  Have Fun, and Happy Hacking!--More--6IzChish the Stripling St:18 Dx:14 Co:18 In:7 Wi:8 Ch:10 Lawful S:0 Dungeons of Doom:1 $:0 HP:16(16) Pw:2(2) AC:6  Xp:1/0 T:3-------------|..........[-+d..........||@$..........-------------6IR16(16) Pw:2(2) AC:6 Xp:1/0 T:36I Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [false]  b - autopickup [false]  c - autoquiver [true]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - lit_corridor [false]  q - lootabc [false]  r - menucolors [true] (1 of 4)6I  a - statuscolors [true]  b - null [true]  c - perm_invent [false]  d - prayconfirm [true]  e - pushweapon [false]  f - rest_on_space [false]  g - safe_pet [true]  h - show_dgn_name [true]  i - showexp [true]  j - showrace [false]  k - showscore [true]  l - silent [true]  m - sortpack [true]  n - sound [true]  o - sparkle [true]  p - standout [false]  q - time [true]  r - timed_delay [true]  s - tombstone [true]  t - travel [true]  u - use_inverse [false]  v - verbose [true]  (2 of 4)6IB Compounds (selecting will prompt for new value):  name [Chish]  role [Valkyrie]  race [human]  gender [female]  align [lawful]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dumpfile [dumps/%n.lastlog]  horsename [(none)]  msghistory [20]  pettype [random]  windowtype [tty]  a - boulder [0]  b - disclose [+i +a +v +g +c]  c - fruit [unspeakably generic fruit]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [0=off]  h - packorder [$")[%?+!=/(*`0_]  i - pickup_burden [stressed] (3 of 4)6Im  a - pickup_types [all]  b - runmode [run]  c - scores [10 top/2 around/own]  d - sortloot [none]  e - suppress_alert [0.3.0]  f - autopickup exceptions (0 currently set) (4 of 4)6I  Compounds (selecting will prompt for new value):  name [Chish]  role [Valkyrie]  race [human]  gender [female]  align [lawful]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dumpfile [dumps/%n.lastlog]  horsename [(none)]  msghistory [20]  pettype [random]  windowtype [tty]  a - boulder [0]  b - disclose [+i +a +v +g +c]  c - fruit [unspeakably generic fruit]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [0=off]  h - packorder [$")[%?+!=/(*`0_]  i - pickup_burden [stressed] (3 of 4)6I +6I  Select number_pad mode:  a - 0 (off) b - 1 (on) c - 2 (on, DOS compatible)(end) 6I0#Chish the Stripling St:18 Dx:14 Co:18 In:7 Wi:8 Ch:10 Lawful S:0 Dungeons of Doom:1 $:0 HP:16(16) Pw:2(2) AC:6  Xp:1/0 T:3-------------|..........[-+d..........||@$..........-------------6I' .@You see here 61 gold pieces.16(16) Pw:2(2) AC:6 Xp:1/0 T:4d<.6I}S61 6116(16) Pw:2(2) AC:6 Xp:1/0 T:4$ - 61 gold pieces.16(16) Pw:2(2) AC:6 Xp:1/0 T:5.d6IΫAutopickup: ON, for all objects.16(16) Pw:2(2) AC:6 Xp:1/0 T:56IVvAutopickup: OFF.16(16) Pw:2(2) AC:6 Xp:1/0 T:56I16(16) Pw:2(2) AC:6 Xp:1/0 T:6.@.d6I16(16) Pw:2(2) AC:6 Xp:1/0 T:7@d.6I6m {16(16) Pw:2(2) AC:6 Xp:1/0 T:8.@.d6Ip16(16) Pw:2(2) AC:6 Xp:1/0 T:9d@.6I-i16(16) Pw:2(2) AC:6 Xp:1/0 T:10d.@.6I+Pr16(16) Pw:2(2) AC:6 Xp:1/0 T:11.d.@6Is }16(16) Pw:2(2) AC:6 Xp:1/0 T:12...@d6I}16(16) Pw:2(2) AC:6 Xp:1/0 T:13.@.d6I.@You see here a plate mail.16(16) Pw:2(2) AC:6 Xp:1/0 T:14d..6Ie - a plate mail.16(16) Pw:2(2) AC:6 Xp:1/0 T:15.d6I|8What do you want to wear? [e or ?*] 6Iq 16(16) Pw:2(2) AC:-1 Xp:1/0 T:16 16(16) Pw:2(2) AC:-1 Xp:1/0 T:17 16(16) Pw:2(2) AC:-1 Xp:1/0 T:18 16(16) Pw:2(2) AC:-1 Xp:1/0 T:19.....d..16(16) Pw:2(2) AC:-1 Xp:1/0 T:20You finish your dressing maneuver.6Iy Coins $ - 61 gold pieces Weapons a - a blessed +1 long sword (weapon in hand) b - a +0 dagger Armor c - an uncursed +3 small shield (being worn) e - a +0 plate mail (being worn) Comestibles d - an uncursed food ration(end) 6IB16(16) Pw:2(2) AC:-1 Xp:1/0 T:206IW 16(16) Pw:2(2) AC:-1 Xp:1/0 T:21.@#.d6I?>16(16) Pw:2(2) AC:-1 Xp:1/0 T:22d-@##.6I, 16(16) Pw:2(2) AC:-1 Xp:1/0 T:23.d##@##6I!p16(16) Pw:2(2) AC:-1 Xp:1/0 T:24#-d@##6I 16(16) Pw:2(2) AC:-1 Xp:1/0 T:25###@#d#6I)16(16) Pw:2(2) AC:-1 Xp:1/0 T:260.|d@#....%F....|#----------#6I(Do16(16) Pw:2(2) AC:-1 Xp:1/0 T:27.#d@#6IIJo16(16) Pw:2(2) AC:-1 Xp:1/0 T:28.##@#6In16(16) Pw:2(2) AC:-1 Xp:1/0 T:29.#@#6I n16(16) Pw:2(2) AC:-1 Xp:1/0 T:30.#@#6I8 16(16) Pw:2(2) AC:-1 Xp:1/0 T:31|#.#@#6Iԏ16(16) Pw:2(2) AC:-1 Xp:1/0 T:32---....#@#6I16(16) Pw:2(2) AC:-1 Xp:1/0 T:33---..`.#@6I 16(16) Pw:2(2) AC:-1 Xp:1/0 T:34--->..|.#@-6Ic16(16) Pw:2(2) AC:-1 Xp:1/0 T:35.@6I(~16(16) Pw:2(2) AC:-1 Xp:1/0 T:36-...@6ItQc16(16) Pw:2(2) AC:-1 Xp:1/0 T:37.@6Iv .@You see here an egg.16(16) Pw:2(2) AC:-1 Xp:1/0 T:37The lichen touches you!16(16) Pw:2(2) AC:-1 Xp:1/0 T:386I*You kill the lichen!77 16(16) Pw:2(2) AC:-1 Xp:1/4 T:39.6Irf - an egg.16(16) Pw:2(2) AC:-1 Xp:1/4 T:406Ivs16(16) Pw:2(2) AC:-1 Xp:1/4 T:41@.6IVZ c16(16) Pw:2(2) AC:-1 Xp:1/4 T:42.@6IWm16(16) Pw:2(2) AC:-1 Xp:1/4 T:43@.6I x16(16) Pw:2(2) AC:-1 Xp:1/4 T:44##@.6Iy.@You see here a statue of a fox.16(16) Pw:2(2) AC:-1 Xp:1/4 T:456I 16(16) Pw:2(2) AC:-1 Xp:1/4 T:46@`6Inp16(16) Pw:2(2) AC:-1 Xp:1/4 T:47#@.6Iʢe16(16) Pw:2(2) AC:-1 Xp:1/4 T:48#@#6I e16(16) Pw:2(2) AC:-1 Xp:1/4 T:49#@#6I/e16(16) Pw:2(2) AC:-1 Xp:1/4 T:50#@#6IDje16(16) Pw:2(2) AC:-1 Xp:1/4 T:51#@#6I& e16(16) Pw:2(2) AC:-1 Xp:1/4 T:52#@#6Ije16(16) Pw:2(2) AC:-1 Xp:1/4 T:53#@#6Ie16(16) Pw:2(2) AC:-1 Xp:1/4 T:54#@#6I<e16(16) Pw:2(2) AC:-1 Xp:1/4 T:55#@#6I9^ o16(16) Pw:2(2) AC:-1 Xp:1/4 T:56#@##6I#Ue16(16) Pw:2(2) AC:-1 Xp:1/4 T:57#@#6Iz16(16) Pw:2(2) AC:-1 Xp:1/4 T:58#@###6I y16(16) Pw:2(2) AC:-1 Xp:1/4 T:59##@#6I|16(16) Pw:2(2) AC:-1 Xp:1/4 T:60##@##6I w16(16) Pw:2(2) AC:-1 Xp:1/4 T:61##@#6I}v16(16) Pw:2(2) AC:-1 Xp:1/4 T:62##@#6IV:n16(16) Pw:2(2) AC:-1 Xp:1/4 T:63#@#6I R16(16) Pw:2(2) AC:-1 Xp:1/4 T:636Id16(16) Pw:2(2) AC:-1 Xp:1/4 T:64#@#6Id9d16(16) Pw:2(2) AC:-1 Xp:1/4 T:65#@#6Id16(16) Pw:2(2) AC:-1 Xp:1/4 T:66#@#6Id16(16) Pw:2(2) AC:-1 Xp:1/4 T:67#@#6I;> d16(16) Pw:2(2) AC:-1 Xp:1/4 T:68#@#6Im16(16) Pw:2(2) AC:-1 Xp:1/4 T:69+@#6IlThat door is closed.16(16) Pw:2(2) AC:-1 Xp:1/4 T:696I^@&In what direction? 6In The door opens.16(16) Pw:2(2) AC:-1 Xp:1/4 T:70-------|......|?......-|......|....----6I16(16) Pw:2(2) AC:-1 Xp:1/4 T:71-.|@#.|....-|-6I16(16) Pw:2(2) AC:-1 Xp:1/4 T:72-@-|-6IG c16(16) Pw:2(2) AC:-1 Xp:1/4 T:73@.6Ic16(16) Pw:2(2) AC:-1 Xp:1/4 T:74@.6Ic16(16) Pw:2(2) AC:-1 Xp:1/4 T:75@.6Ic16(16) Pw:2(2) AC:-1 Xp:1/4 T:76@.6I}@.A trap door in the ceiling opens and a rock falls on your head!11(16) Pw:2(2) AC:-1 Xp:1/4 T:776IC @*You see here a scroll labeled KERNOD WEL.11(16) Pw:2(2) AC:-1 Xp:1/4 T:786Ib5g - a scroll labeled KERNOD WEL.11(16) Pw:2(2) AC:-1 Xp:1/4 T:796I .@There is a falling rock trap here.You see here a rock.--More--6I{4A trap door in the ceiling opens and a rock falls on your head!3(16) Pw:2(2) AC:-1 Xp:1/4 T:806Iĭv3(16) Pw:2(2) AC:-1 Xp:1/4 T:81*@6I$r3(16) Pw:2(2) AC:-1 Xp:1/4 T:82@.6I)M3(16) Pw:2(2) AC:-1 Xp:1/4 T:83.d@6I* [.@There's some graffiti on the floor here.--More--6I$ eYou read: "They s ? that eating ? bat corpse wil| mak? ycu bat?y, for a whi|e.".--More--6I 3(16) Pw:2(2) AC:-1 Xp:1/4 T:84.-d6Iq3(16) Pw:2(2) AC:-1 Xp:1/4 T:85..d@###6I3(16) Pw:2(2) AC:-1 Xp:1/4 T:86..@d#6Iv[ 3(16) Pw:2(2) AC:-1 Xp:1/4 T:87#d#@##6Iu3(16) Pw:2(2) AC:-1 Xp:1/4 T:88###@d#6I273(16) Pw:2(2) AC:-1 Xp:1/4 T:89d#@###6I~4(16) Pw:2(2) AC:-1 Xp:1/4 T:90###@d6I}w4(16) Pw:2(2) AC:-1 Xp:1/4 T:91#@d##6Iz4(16) Pw:2(2) AC:-1 Xp:1/4 T:92@##d6IDU You displaced your little dog.4(16) Pw:2(2) AC:-1 Xp:1/4 T:93#d@#6I4(16) Pw:2(2) AC:-1 Xp:1/4 T:94##@##6I` 4(16) Pw:2(2) AC:-1 Xp:1/4 T:95|#|...$.........@------+------6IWu4(16) Pw:2(2) AC:-1 Xp:1/4 T:96##@#6I#}4(16) Pw:2(2) AC:-1 Xp:1/4 T:97|.#@#6I2u4(16) Pw:2(2) AC:-1 Xp:1/4 T:98.#@#6IS u4(16) Pw:2(2) AC:-1 Xp:1/4 T:99.#@#6Ip| v4(16) Pw:2(2) AC:-1 Xp:1/4 T:100.#@#6I^v4(16) Pw:2(2) AC:-1 Xp:1/4 T:101.#@#6Ifkv4(16) Pw:2(2) AC:-1 Xp:1/4 T:102.#@#6I(v4(16) Pw:2(2) AC:-1 Xp:1/4 T:103.#@#6Iv4(16) Pw:2(2) AC:-1 Xp:1/4 T:104.#@#6I 5(16) Pw:2(2) AC:-1 Xp:1/4 T:105|....#@#6I5(16) Pw:2(2) AC:-1 Xp:1/4 T:106|......#@#6IB5(16) Pw:2(2) AC:-1 Xp:1/4 T:107-----........[.....@#6IY 5(16) Pw:2(2) AC:-1 Xp:1/4 T:108--.---..............|@#-6I$5(16) Pw:2(2) AC:-1 Xp:1/4 T:109--.|.||@.6I# u5(16) Pw:2(2) AC:-1 Xp:1/4 T:110.@.6Ihw5(16) Pw:2(2) AC:-1 Xp:1/4 T:111@.6Iw5(16) Pw:2(2) AC:-1 Xp:1/4 T:112@.6I w5(16) Pw:2(2) AC:-1 Xp:1/4 T:113@.6I l5(16) Pw:2(2) AC:-1 Xp:1/4 T:114@.6I @.You see here a splint mail.5(16) Pw:2(2) AC:-1 Xp:1/4 T:1156If 5(16) Pw:2(2) AC:-1 Xp:1/4 T:116[@6I2-s5(16) Pw:2(2) AC:-1 Xp:1/4 T:117.@6I'.@You see here 14 gold pieces.5(16) Pw:2(2) AC:-1 Xp:1/4 T:1186I591 755(16) Pw:2(2) AC:-1 Xp:1/4 T:118$ - 14 gold pieces.5(16) Pw:2(2) AC:-1 Xp:1/4 T:1196I Cx6(16) Pw:2(2) AC:-1 Xp:1/4 T:120@.6IGcr6(16) Pw:2(2) AC:-1 Xp:1/4 T:121@.6I 6(16) Pw:2(2) AC:-1 Xp:1/4 T:122@.d.6I 6(16) Pw:2(2) AC:-1 Xp:1/4 T:123@..d6IW6(16) Pw:2(2) AC:-1 Xp:1/4 T:1236I6(16) Pw:2(2) AC:-1 Xp:1/4 T:124.@d..6IǑ 6(16) Pw:2(2) AC:-1 Xp:1/4 T:125###@.d.6I 6(16) Pw:2(2) AC:-1 Xp:1/4 T:126###@...6I{6(16) Pw:2(2) AC:-1 Xp:1/4 T:127#@#6IW6(16) Pw:2(2) AC:-1 Xp:1/4 T:1276IM 6(16) Pw:2(2) AC:-1 Xp:1/4 T:128@##.6IHW6(16) Pw:2(2) AC:-1 Xp:1/4 T:1286I6(16) Pw:2(2) AC:-1 Xp:1/4 T:129##@#d6I6(16) Pw:2(2) AC:-1 Xp:1/4 T:130+@#.6IN V6(16) Pw:2(2) AC:-1 Xp:1/4 T:1306IVYIn what direction? 6I} 6In The door opens.6(16) Pw:2(2) AC:-1 Xp:1/4 T:131---|..|..|.|6I.6(16) Pw:2(2) AC:-1 Xp:1/4 T:132---.-..........-@-d6Iwk 6(16) Pw:2(2) AC:-1 Xp:1/4 T:133--.|....@.....|d-------#6IS6(16) Pw:2(2) AC:-1 Xp:1/4 T:134d.@|6I 7(16) Pw:2(2) AC:-1 Xp:1/4 T:135d.@.7IB7(16) Pw:2(2) AC:-1 Xp:1/4 T:136...d@7I_~7(16) Pw:2(2) AC:-1 Xp:1/4 T:137.|@7Iǯn7(16) Pw:2(2) AC:-1 Xp:1/4 T:138#@7Io7(16) Pw:2(2) AC:-1 Xp:1/4 T:139#@7I o7(16) Pw:2(2) AC:-1 Xp:1/4 T:140#@7Ixr7(16) Pw:2(2) AC:-1 Xp:1/4 T:141##@#7I7(16) Pw:2(2) AC:-1 Xp:1/4 T:142#@##7Ij{7(16) Pw:2(2) AC:-1 Xp:1/4 T:143##@#7I%q7(16) Pw:2(2) AC:-1 Xp:1/4 T:144@#7Ia_h7(16) Pw:2(2) AC:-1 Xp:1/4 T:145#@#7I\ V7(16) Pw:2(2) AC:-1 Xp:1/4 T:1457I=h7(16) Pw:2(2) AC:-1 Xp:1/4 T:146#@#7I^h7(16) Pw:2(2) AC:-1 Xp:1/4 T:147#@#7Iy7(16) Pw:2(2) AC:-1 Xp:1/4 T:148+#@#7I g7(16) Pw:2(2) AC:-1 Xp:1/4 T:149@#7IEpThat door is closed.7(16) Pw:2(2) AC:-1 Xp:1/4 T:1497I܊&In what direction? 7IkctThe door resists!8(16) Pw:2(2) AC:-1 Xp:1/4 T:1507I*&In what direction? 7Ih The door opens.8(16) Pw:2(2) AC:-1 Xp:1/4 T:151---..|.x|.|x7IYou miss the grid bug.8(16) Pw:2(2) AC:-1 Xp:1/4 T:151The grid bug misses.8(16) Pw:2(2) AC:-1 Xp:1/4 T:152?x7I_" You miss the grid bug.8(16) Pw:2(2) AC:-1 Xp:1/4 T:152The grid bug misses.8(16) Pw:2(2) AC:-1 Xp:1/4 T:153. 7IYou kill the grid bug!5 8(16) Pw:2(2) AC:-1 Xp:1/5 T:154| 7IX8(16) Pw:2(2) AC:-1 Xp:1/5 T:155----|$....x..-@-# 7I/ 8(16) Pw:2(2) AC:-1 Xp:1/5 T:156|.x|..@----| 7Iz You kill the grid bug!9 8(16) Pw:2(2) AC:-1 Xp:1/6 T:157. 7Iq@.You see here a scroll labeled ANDOVA BEGARIN.8(16) Pw:2(2) AC:-1 Xp:1/6 T:158d 7I h - a scroll labeled ANDOVA BEGARIN.8(16) Pw:2(2) AC:-1 Xp:1/6 T:159d| 7I@8(16) Pw:2(2) AC:-1 Xp:1/6 T:160d@...8(16) Pw:2(2) AC:-1 Xp:1/6 T:161@.d 7IM 8(16) Pw:2(2) AC:-1 Xp:1/6 T:162@..d.7I@.You see here 31 gold pieces.8(16) Pw:2(2) AC:-1 Xp:1/6 T:1637Ic 8(16) Pw:2(2) AC:-1 Xp:1/6 T:164$d.@.7I @.You see here 31 gold pieces.9(16) Pw:2(2) AC:-1 Xp:1/6 T:165d.7Iq130 106 HP:9(16) Pw:2(2) AC:-1 Xp:1/6 T:165$ - 31 gold pieces.9(16) Pw:2(2) AC:-1 Xp:1/6 T:166..d7I 9(16) Pw:2(2) AC:-1 Xp:1/6 T:167.@.d7InYou displaced your little dog.9(16) Pw:2(2) AC:-1 Xp:1/6 T:168d..@7Is9(16) Pw:2(2) AC:-1 Xp:1/6 T:169.d.@7IRq ~9(16) Pw:2(2) AC:-1 Xp:1/6 T:170..d.@7Ig ~9(16) Pw:2(2) AC:-1 Xp:1/6 T:171.d.@7I9(16) Pw:2(2) AC:-1 Xp:1/6 T:172.d|@7IҪ9(16) Pw:2(2) AC:-1 Xp:1/6 T:173.d#@7I1 w9(16) Pw:2(2) AC:-1 Xp:1/6 T:174|d@7Iqg9(16) Pw:2(2) AC:-1 Xp:1/6 T:175#d@7Img9(16) Pw:2(2) AC:-1 Xp:1/6 T:176##@7Iޥ n9(16) Pw:2(2) AC:-1 Xp:1/6 T:177#@7Ieo9(16) Pw:2(2) AC:-1 Xp:1/6 T:178#@7I o9(16) Pw:2(2) AC:-1 Xp:1/6 T:179#@7Ic p10(16) Pw:2(2) AC:-1 Xp:1/6 T:180#@7Ip10(16) Pw:2(2) AC:-1 Xp:1/6 T:181.@7I0 y10(16) Pw:2(2) AC:-1 Xp:1/6 T:182..@7I= p10(16) Pw:2(2) AC:-1 Xp:1/6 T:183.@7Ip10(16) Pw:2(2) AC:-1 Xp:1/6 T:184.@7Ifp10(16) Pw:2(2) AC:-1 Xp:1/6 T:185.@7I X10(16) Pw:2(2) AC:-1 Xp:1/6 T:1857I' h10(16) Pw:2(2) AC:-1 Xp:1/6 T:186.@7I~h10(16) Pw:2(2) AC:-1 Xp:1/6 T:187.@7Ih!h10(16) Pw:2(2) AC:-1 Xp:1/6 T:188#@7I6h10(16) Pw:2(2) AC:-1 Xp:1/6 T:189#@7Id h10(16) Pw:2(2) AC:-1 Xp:1/6 T:190#@7I^h10(16) Pw:2(2) AC:-1 Xp:1/6 T:191#@7Iq~10(16) Pw:2(2) AC:-1 Xp:1/6 T:192d#@7I\ q10(16) Pw:2(2) AC:-1 Xp:1/6 T:193.#@7I h10(16) Pw:2(2) AC:-1 Xp:1/6 T:194#@7Idd11(16) Pw:2(2) AC:-1 Xp:1/6 T:195#@7I( d11(16) Pw:2(2) AC:-1 Xp:1/6 T:196#@7I d11(16) Pw:2(2) AC:-1 Xp:1/6 T:197#@7I :d11(16) Pw:2(2) AC:-1 Xp:1/6 T:198#@7I1X11(16) Pw:2(2) AC:-1 Xp:1/6 T:199F@#7I_2 You miss the lichen.11(16) Pw:2(2) AC:-1 Xp:1/6 T:200d7ISYou miss the lichen.11(16) Pw:2(2) AC:-1 Xp:1/6 T:200The lichen misses.11(16) Pw:2(2) AC:-1 Xp:1/6 T:201#d7IsYou kill the lichen!46 11(16) Pw:2(2) AC:-1 Xp:1/10 T:202%7I@##You see here a lichen corpse.11(16) Pw:2(2) AC:-1 Xp:1/10 T:203d7IOi - a lichen corpse.11(16) Pw:2(2) AC:-1 Xp:1/10 T:204#7I"u11(16) Pw:2(2) AC:-1 Xp:1/10 T:205@#7IF7e11(16) Pw:2(2) AC:-1 Xp:1/10 T:206#@7IL4e11(16) Pw:2(2) AC:-1 Xp:1/10 T:207#@7Ig11(16) Pw:2(2) AC:-1 Xp:1/10 T:208#@#7I g11(16) Pw:2(2) AC:-1 Xp:1/10 T:209#@#7IU g12(16) Pw:2(2) AC:-1 Xp:1/10 T:210#@#7Ig12(16) Pw:2(2) AC:-1 Xp:1/10 T:211#@#7Ikkg12(16) Pw:2(2) AC:-1 Xp:1/10 T:212#@#7IX g12(16) Pw:2(2) AC:-1 Xp:1/10 T:213#@#7I)g12(16) Pw:2(2) AC:-1 Xp:1/10 T:214#@# 7IJg12(16) Pw:2(2) AC:-1 Xp:1/10 T:215#@# 7I]g12(16) Pw:2(2) AC:-1 Xp:1/10 T:216#@# 7I g12(16) Pw:2(2) AC:-1 Xp:1/10 T:217#@# 7I g12(16) Pw:2(2) AC:-1 Xp:1/10 T:218#@#!7I2je12(16) Pw:2(2) AC:-1 Xp:1/10 T:219#@!7IP)#@d12(16) Pw:2(2) AC:-1 Xp:1/10 T:219The jackal bites!11(16) Pw:2(2) AC:-1 Xp:1/10 T:219 11(16) Pw:2(2) AC:-1 Xp:1/10 T:220!7Il)#@11(16) Pw:2(2) AC:-1 Xp:1/10 T:220The jackal bites!10(16) Pw:2(2) AC:-1 Xp:1/10 T:220 10(16) Pw:2(2) AC:-1 Xp:1/10 T:221"7I;RYou miss the jackal.10(16) Pw:2(2) AC:-1 Xp:1/10 T:221The jackal misses.10(16) Pw:2(2) AC:-1 Xp:1/10 T:222"7I You kill the jackal!50 10(16) Pw:2(2) AC:-1 Xp:1/11 T:223##7Ijw10(16) Pw:2(2) AC:-1 Xp:1/11 T:224#@#7I"o11(16) Pw:2(2) AC:-1 Xp:1/11 T:225@##7I9 e11(16) Pw:2(2) AC:-1 Xp:1/11 T:226#@$7I e11(16) Pw:2(2) AC:-1 Xp:1/11 T:227#@$7I 8e11(16) Pw:2(2) AC:-1 Xp:1/11 T:228#@$7IR{t11(16) Pw:2(2) AC:-1 Xp:1/11 T:229#@F$7I You kill the lichen!66 11(16) Pw:2(2) AC:-1 Xp:1/15 T:230%$7Iǣ#@You see here a lichen corpse.11(16) Pw:2(2) AC:-1 Xp:1/15 T:231&7I}i - a lichen corpse.11(16) Pw:2(2) AC:-1 Xp:1/15 T:232&7IWk11(16) Pw:2(2) AC:-1 Xp:1/15 T:233#@&7I e11(16) Pw:2(2) AC:-1 Xp:1/15 T:234d@'7If11(16) Pw:2(2) AC:-1 Xp:1/15 T:235#d@'7I11(16) Pw:2(2) AC:-1 Xp:1/15 T:236@#.d'7Ib$ 11(16) Pw:2(2) AC:-1 Xp:1/15 T:237@..d)7IE;-----|.(..|..@||...|---+-Chish the Stripling St:18 Dx:14 Co:18 In:7 Wi:8 Ch:10 Lawful S:216 Dungeons of Doom:2 $:106 HP:11(16) Pw:2(2) AC:-1 Xp:1/15 T:237There is a staircase up here.You see here 13 gold pieces.11(16) Pw:2(2) AC:-1 Xp:1/15 T:238+7I29 1911(16) Pw:2(2) AC:-1 Xp:1/15 T:238$ - 13 gold pieces.11(16) Pw:2(2) AC:-1 Xp:1/15 T:239,7I(@<There is a grave here.Something is engraved here on the headstone.--More---7I~ You read: "Saved by the bell!".You see here a bell.12(16) Pw:2(2) AC:-1 Xp:1/15 T:240.7I<rj - a bell.12(16) Pw:2(2) AC:-1 Xp:1/15 T:241/7I Weapons a - a blessed +1 long sword (weapon in hand) Armor c - an uncursed +3 small shield (being worn) e - a +0 plate mail (being worn)(end) 07Iu--..<|.|+-12(16) Pw:2(2) AC:-1 Xp:1/15 T:24107IcM oUnknown command '^J'.12(16) Pw:2(2) AC:-1 Xp:1/15 T:24127I[TZ12(16) Pw:2(2) AC:-1 Xp:1/15 T:24127I3 T12(16) Pw:2(2) AC:-1 Xp:1/15 T:24137IMT12(16) Pw:2(2) AC:-1 Xp:1/15 T:24137IS d12(16) Pw:2(2) AC:-1 Xp:1/15 T:242|@47IIf12(16) Pw:2(2) AC:-1 Xp:1/15 T:243.@#47I#f12(16) Pw:2(2) AC:-1 Xp:1/15 T:244.@#47I f12(16) Pw:2(2) AC:-1 Xp:1/15 T:245#@#47I q12(16) Pw:2(2) AC:-1 Xp:1/15 T:246#@##57I#@12(16) Pw:2(2) AC:-1 Xp:1/15 T:247You hear the footsteps of a guard on patrol.57I ~12(16) Pw:2(2) AC:-1 Xp:1/15 T:248#@##67Ix12(16) Pw:2(2) AC:-1 Xp:1/15 T:249#@##67Iez12(16) Pw:2(2) AC:-1 Xp:1/15 T:250#@##.67I 12(16) Pw:2(2) AC:-1 Xp:1/15 T:251|#..|@...+-+--67I^#T12(16) Pw:2(2) AC:-1 Xp:1/15 T:25177IO12(16) Pw:2(2) AC:-1 Xp:1/15 T:252----...|.#@-77It12(16) Pw:2(2) AC:-1 Xp:1/15 T:253-|.@77IhZ d12(16) Pw:2(2) AC:-1 Xp:1/15 T:254.@87Id13(16) Pw:2(2) AC:-1 Xp:1/15 T:255.@;7InThat door is closed.13(16) Pw:2(2) AC:-1 Xp:1/15 T:255<7I@&In what direction? =7ILrThe door resists!13(16) Pw:2(2) AC:-1 Xp:1/15 T:256>7Ip"&In what direction? >7I' |The door opens.13(16) Pw:2(2) AC:-1 Xp:1/15 T:257-?7I* 13(16) Pw:2(2) AC:-1 Xp:1/15 T:258@.d?7I 13(16) Pw:2(2) AC:-1 Xp:1/15 T:259@.d-@7I~M13(16) Pw:2(2) AC:-1 Xp:1/15 T:260@.d.@7I{ @.13(16) Pw:2(2) AC:-1 Xp:1/15 T:260The jackal misses.13(16) Pw:2(2) AC:-1 Xp:1/15 T:261A7I You kill the jackal!33 13(16) Pw:2(2) AC:-1 Xp:1/16 T:262%A7I.@You see here a jackal corpse.13(16) Pw:2(2) AC:-1 Xp:1/16 T:263A7Iz13(16) Pw:2(2) AC:-1 Xp:1/16 T:264%@B7I/&@.You see here a jackal corpse.13(16) Pw:2(2) AC:-1 Xp:1/16 T:265B7IDThere is a jackal corpse here; eat it? [ynq] (n) C7ItBSyThis jackal corpse tastes terrible!13(16) Pw:2(2) AC:-1 Xp:1/16 T:266 13(16) Pw:2(2) AC:-1 Xp:1/16 T:267 13(16) Pw:2(2) AC:-1 Xp:1/16 T:268 13(16) Pw:2(2) AC:-1 Xp:1/16 T:269 14(16) Pw:2(2) AC:-1 Xp:1/16 T:270 14(16) Pw:2(2) AC:-1 Xp:1/16 T:271 14(16) Pw:2(2) AC:-1 Xp:1/16 T:272--More--C7I ~You finish eating the jackal corpse.14(16) Pw:2(2) AC:-1 Xp:1/16 T:273D7Iq14(16) Pw:2(2) AC:-1 Xp:1/16 T:274.@D7I q14(16) Pw:2(2) AC:-1 Xp:1/16 T:275.@##E7Im14(16) Pw:2(2) AC:-1 Xp:1/16 T:276-@E7IW w14(16) Pw:2(2) AC:-1 Xp:1/16 T:277#@#E7I x14(16) Pw:2(2) AC:-1 Xp:1/16 T:278#@#F7Ivz14(16) Pw:2(2) AC:-1 Xp:1/16 T:279#@##F7I y14(16) Pw:2(2) AC:-1 Xp:1/16 T:280#@#F7Ip14(16) Pw:2(2) AC:-1 Xp:1/16 T:281##@#G7Ix\14(16) Pw:2(2) AC:-1 Xp:1/16 T:282#@##..........---G7I&q 14(16) Pw:2(2) AC:-1 Xp:1/16 T:283#@##....-G7I14(16) Pw:2(2) AC:-1 Xp:1/16 T:284##-@-+.|..+...|.....------H7I15(16) Pw:2(2) AC:-1 Xp:1/16 T:285.-----------@.........|.......|.....|....----I7Im15(16) Pw:2(2) AC:-1 Xp:1/16 T:286.@I7Ie15(16) Pw:2(2) AC:-1 Xp:1/16 T:287.@I7Im15(16) Pw:2(2) AC:-1 Xp:1/16 T:288.@I7Im15(16) Pw:2(2) AC:-1 Xp:1/16 T:289.@I7I{ U15(16) Pw:2(2) AC:-1 Xp:1/16 T:289J7Ie15(16) Pw:2(2) AC:-1 Xp:1/16 T:290.@J7I e15(16) Pw:2(2) AC:-1 Xp:1/16 T:291.@J7I7e15(16) Pw:2(2) AC:-1 Xp:1/16 T:292.@K7Ie15(16) Pw:2(2) AC:-1 Xp:1/16 T:293.@K7I'+ e15(16) Pw:2(2) AC:-1 Xp:1/16 T:294.@K7IR e15(16) Pw:2(2) AC:-1 Xp:1/16 T:295.@L7Ip15(16) Pw:2(2) AC:-1 Xp:1/16 T:2960.@#L7I_ n15(16) Pw:2(2) AC:-1 Xp:1/16 T:297#.@M7I*1You try to move the boulder, but in vain.15(16) Pw:2(2) AC:-1 Xp:1/16 T:297N7I 15(16) Pw:2(2) AC:-1 Xp:1/16 T:298#@##N7Iy15(16) Pw:2(2) AC:-1 Xp:1/16 T:299##@#N7I p16(16) Pw:2(2) AC:-1 Xp:1/16 T:300@##O7IdU16(16) Pw:2(2) AC:-1 Xp:1/16 T:300O7I|16(16) Pw:2(2) AC:-1 Xp:1/16 T:301##@##O7Ig16(16) Pw:2(2) AC:-1 Xp:1/16 T:302#@#P7I\J#@##.16(16) Pw:2(2) AC:-1 Xp:1/16 T:303You hear someone counting money.P7Id16(16) Pw:2(2) AC:-1 Xp:1/16 T:304--.|#.....|@.......|.....|------P7I 16(16) Pw:2(2) AC:-1 Xp:1/16 T:305---....#@.-P7I16(16) Pw:2(2) AC:-1 Xp:1/16 T:306--....|.#@|>-Q7IS$16(16) Pw:2(2) AC:-1 Xp:1/16 T:307-+.@-Q7I@ p16(16) Pw:2(2) AC:-1 Xp:1/16 T:308@.Q7Io16(16) Pw:2(2) AC:-1 Xp:1/16 T:309@.R7Iy16(16) Pw:2(2) AC:-1 Xp:1/16 T:310##@.R7INzp16(16) Pw:2(2) AC:-1 Xp:1/16 T:311@.R7IXw g16(16) Pw:2(2) AC:-1 Xp:1/16 T:312#@#R7I g16(16) Pw:2(2) AC:-1 Xp:1/16 T:313#@#S7I+g16(16) Pw:2(2) AC:-1 Xp:1/16 T:314#@#S7Ivp16(16) Pw:2(2) AC:-1 Xp:1/16 T:315##@#S7I U16(16) Pw:2(2) AC:-1 Xp:1/16 T:315T7I(~16(16) Pw:2(2) AC:-1 Xp:1/16 T:316#@##T7Iy16(16) Pw:2(2) AC:-1 Xp:1/16 T:317#@#T7Iy16(16) Pw:2(2) AC:-1 Xp:1/16 T:318#@#T7I x16(16) Pw:2(2) AC:-1 Xp:1/16 T:319#@#U7Iw16(16) Pw:2(2) AC:-1 Xp:1/16 T:320#@#U7IBv16(16) Pw:2(2) AC:-1 Xp:1/16 T:321#@#U7Ii&v16(16) Pw:2(2) AC:-1 Xp:1/16 T:322#@#U7I 16(16) Pw:2(2) AC:-1 Xp:1/16 T:323---.....#@#V7I_16(16) Pw:2(2) AC:-1 Xp:1/16 T:324-----|....|......@-------#V7Iw16(16) Pw:2(2) AC:-1 Xp:1/16 T:325|@#-V7I Ym16(16) Pw:2(2) AC:-1 Xp:1/16 T:326-@.V7IĮ e16(16) Pw:2(2) AC:-1 Xp:1/16 T:327@.W7Ie16(16) Pw:2(2) AC:-1 Xp:1/16 T:328@.W7I1e16(16) Pw:2(2) AC:-1 Xp:1/16 T:329@.W7Iu n16(16) Pw:2(2) AC:-1 Xp:1/16 T:330@..W7I v16(16) Pw:2(2) AC:-1 Xp:1/16 T:331.@#X7IYw16(16) Pw:2(2) AC:-1 Xp:1/16 T:332.@##X7Ik16(16) Pw:2(2) AC:-1 Xp:1/16 T:333#@X7IF o16(16) Pw:2(2) AC:-1 Xp:1/16 T:334#@##X7Ix16(16) Pw:2(2) AC:-1 Xp:1/16 T:335#@##Y7IRyx16(16) Pw:2(2) AC:-1 Xp:1/16 T:336##@#Y7I z16(16) Pw:2(2) AC:-1 Xp:1/16 T:337#@##Y7I y16(16) Pw:2(2) AC:-1 Xp:1/16 T:338##@#Y7I|16(16) Pw:2(2) AC:-1 Xp:1/16 T:339#@###Z7I9yn16(16) Pw:2(2) AC:-1 Xp:1/16 T:340##@Z7IU16(16) Pw:2(2) AC:-1 Xp:1/16 T:340Z7IM g16(16) Pw:2(2) AC:-1 Xp:1/16 T:341#@#Z7I f16(16) Pw:2(2) AC:-1 Xp:1/16 T:342@#[7ILf16(16) Pw:2(2) AC:-1 Xp:1/16 T:343@#[7If16(16) Pw:2(2) AC:-1 Xp:1/16 T:344@#[7I` f16(16) Pw:2(2) AC:-1 Xp:1/16 T:345@#[7I'Of16(16) Pw:2(2) AC:-1 Xp:1/16 T:346@#\7Iy16(16) Pw:2(2) AC:-1 Xp:1/16 T:347#@#\7Iz16(16) Pw:2(2) AC:-1 Xp:1/16 T:348#@##\7Il y16(16) Pw:2(2) AC:-1 Xp:1/16 T:349#@#\7IxKm16(16) Pw:2(2) AC:-1 Xp:1/16 T:350#@]7I܈U16(16) Pw:2(2) AC:-1 Xp:1/16 T:350]7Iv16(16) Pw:2(2) AC:-1 Xp:1/16 T:351#@##]7I` f16(16) Pw:2(2) AC:-1 Xp:1/16 T:352@#^7I z16(16) Pw:2(2) AC:-1 Xp:1/16 T:353#@##^7I_n16(16) Pw:2(2) AC:-1 Xp:1/16 T:354##@^7IY U16(16) Pw:2(2) AC:-1 Xp:1/16 T:354^7I- g16(16) Pw:2(2) AC:-1 Xp:1/16 T:355#@#_7Ig16(16) Pw:2(2) AC:-1 Xp:1/16 T:356#@#_7I8g16(16) Pw:2(2) AC:-1 Xp:1/16 T:357#@#_7It g16(16) Pw:2(2) AC:-1 Xp:1/16 T:358#@#`7I1g16(16) Pw:2(2) AC:-1 Xp:1/16 T:359#@#`7I>g16(16) Pw:2(2) AC:-1 Xp:1/16 T:360#@#`7Ig16(16) Pw:2(2) AC:-1 Xp:1/16 T:361#@#`7I g16(16) Pw:2(2) AC:-1 Xp:1/16 T:362#@#a7Ihg16(16) Pw:2(2) AC:-1 Xp:1/16 T:363#@#a7IKg16(16) Pw:2(2) AC:-1 Xp:1/16 T:364#@#a7I` g16(16) Pw:2(2) AC:-1 Xp:1/16 T:365#@#a7IZ{g16(16) Pw:2(2) AC:-1 Xp:1/16 T:366#@#b7I9g16(16) Pw:2(2) AC:-1 Xp:1/16 T:367#@#b7Ig16(16) Pw:2(2) AC:-1 Xp:1/16 T:368#@#b7I g16(16) Pw:2(2) AC:-1 Xp:1/16 T:369#@#b7Ig16(16) Pw:2(2) AC:-1 Xp:1/16 T:370#@#c7IKg16(16) Pw:2(2) AC:-1 Xp:1/16 T:371#@#c7Ig16(16) Pw:2(2) AC:-1 Xp:1/16 T:372#@#c7I g16(16) Pw:2(2) AC:-1 Xp:1/16 T:373#@#d7I+Kg16(16) Pw:2(2) AC:-1 Xp:1/16 T:374#@#d7I&g16(16) Pw:2(2) AC:-1 Xp:1/16 T:375#@#d7I @ p16(16) Pw:2(2) AC:-1 Xp:1/16 T:376+@#d7Id oThat door is closed.16(16) Pw:2(2) AC:-1 Xp:1/16 T:376f7I'In what direction? f7IThe door opens.16(16) Pw:2(2) AC:-1 Xp:1/16 T:377||..|....|.....-|....-----g7I16(16) Pw:2(2) AC:-1 Xp:1/16 T:378---.->.......|@#.|-g7I\ 16(16) Pw:2(2) AC:-1 Xp:1/16 T:379--.|@--h7I;z16(16) Pw:2(2) AC:-1 Xp:1/16 T:380.@.h7I+q16(16) Pw:2(2) AC:-1 Xp:1/16 T:381@.h7IX q16(16) Pw:2(2) AC:-1 Xp:1/16 T:382@.h7I f16(16) Pw:2(2) AC:-1 Xp:1/16 T:383@.j7I----------|........|+rr.....{||@.......|----------Chish the Stripling St:18 Dx:14 Co:18 In:7 Wi:8 Ch:10 Lawful S:283 Dungeons of Doom:3 $:119 HP:16(16) Pw:2(2) AC:-1 Xp:1/16 T:383 16(16) Pw:2(2) AC:-1 Xp:1/16 T:384k7IR--------------|.|..####|.......||..<|#-----|........#|...|###|...|--.------#---+-#|...|####....-#####--+--######################################---.---#-.------------#---.-----|@....|#+............|#####+.......||......###|............|##|.......||.....|##+............|0####........||.....-########################|.............#|>......||.....|------------------------------Chish the Stripling St:18 Dx:14 Co:18 In:7 Wi:8 Ch:10 Lawful S:283 Dungeons of Doom:2 $:119 HP:16(16) Pw:2(2) AC:-1 Xp:1/16 T:384 16(16) Pw:2(2) AC:-1 Xp:1/16 T:385l7IH e16(16) Pw:2(2) AC:-1 Xp:1/16 T:386>@l7I8y16(16) Pw:2(2) AC:-1 Xp:1/16 T:387##@.m7Icy16(16) Pw:2(2) AC:-1 Xp:1/16 T:388#@.m7IB e16(16) Pw:2(2) AC:-1 Xp:1/16 T:389#@m7I@F z16(16) Pw:2(2) AC:-1 Xp:1/16 T:390##@#n7Iy16(16) Pw:2(2) AC:-1 Xp:1/16 T:391#@##n7I:_x16(16) Pw:2(2) AC:-1 Xp:1/16 T:392#@#n7I> U16(16) Pw:2(2) AC:-1 Xp:1/16 T:392n7I:x16(16) Pw:2(2) AC:-1 Xp:1/16 T:393#@#o7IY16(16) Pw:2(2) AC:-1 Xp:1/16 T:394+@#o7InThat door is closed.16(16) Pw:2(2) AC:-1 Xp:1/16 T:394p7IqL &In what direction? q7IThe door opens.16(16) Pw:2(2) AC:-1 Xp:1/16 T:395---.......Fq7IE You kill the lichen!%99 26(26) Pw:6(6) AC:-1 Xp:2/20 T:395Welcome to experience level 2.26(26) Pw:6(6) AC:-1 Xp:2/20 T:396r7I-------......|....|....-@-#There is an open door here.You see here a lichen corpse.26(26) Pw:6(6) AC:-1 Xp:2/20 T:397s7I {i - a lichen corpse.26(26) Pw:6(6) AC:-1 Xp:2/20 T:398s7Ib 26(26) Pw:6(6) AC:-1 Xp:2/20 T:399----|...|....!+.......@|---------|--t7I e26(26) Pw:6(6) AC:-1 Xp:2/20 T:400@.t7IbKe26(26) Pw:6(6) AC:-1 Xp:2/20 T:401@.t7I e26(26) Pw:6(6) AC:-1 Xp:2/20 T:402@.t7I*5 o26(26) Pw:6(6) AC:-1 Xp:2/20 T:403@.u7IN@.You see here a white potion.26(26) Pw:6(6) AC:-1 Xp:2/20 T:404v7I/*zk - a white potion.26(26) Pw:6(6) AC:-1 Xp:2/20 T:405v7I!k26(26) Pw:6(6) AC:-1 Xp:2/20 T:406@.v7I[X e26(26) Pw:6(6) AC:-1 Xp:2/20 T:407@.v7I e26(26) Pw:6(6) AC:-1 Xp:2/20 T:408@.w7Ik26(26) Pw:6(6) AC:-1 Xp:2/20 T:409.@x7IIn what direction? x7I zThe door opens.26(26) Pw:6(6) AC:-1 Xp:2/20 T:410-y7I#l26(26) Pw:6(6) AC:-1 Xp:2/20 T:411#@.y7Iv26(26) Pw:6(6) AC:-1 Xp:2/20 T:412#@-#y7I] d26(26) Pw:6(6) AC:-1 Xp:2/20 T:413@#z7IS|26(26) Pw:6(6) AC:-1 Xp:2/20 T:414#@xz7IS26(26) Pw:6(6) AC:-1 Xp:2/20 T:414z7Ib You miss the grid bug.26(26) Pw:6(6) AC:-1 Xp:2/20 T:414The grid bug bites!26(26) Pw:6(6) AC:-1 Xp:2/20 T:415{7InYou kill the grid bug!303 26(26) Pw:6(6) AC:-1 Xp:2/21 T:416#{7Iz26(26) Pw:6(6) AC:-1 Xp:2/21 T:417#@#{7I& u26(26) Pw:6(6) AC:-1 Xp:2/21 T:418#@#{7I v26(26) Pw:6(6) AC:-1 Xp:2/21 T:419#@#|7Iɧ26(26) Pw:6(6) AC:-1 Xp:2/21 T:420#@@-#!!. !!!! ----|7IVi26(26) Pw:6(6) AC:-1 Xp:2/21 T:421------# |!!!!.@ |!!@ |-|7IP* -@#|.-"Velkommen, Chish! Welcome to Narodnaja's liquor emporium!"26(26) Pw:6(6) AC:-1 Xp:2/21 T:422}7IH26(26) Pw:6(6) AC:-1 Xp:2/21 T:423@@-!|-~7I-.@You see here a slimy potion.26(26) Pw:6(6) AC:-1 Xp:2/21 T:424!@~7I !@You see here a white potion.26(26) Pw:6(6) AC:-1 Xp:2/21 T:4257I N@!You see here a sky blue potion.26(26) Pw:6(6) AC:-1 Xp:2/21 T:426@.7I@!You see here a clear potion.26(26) Pw:6(6) AC:-1 Xp:2/21 T:427!@ 7I> @!You see here a clear potion.26(26) Pw:6(6) AC:-1 Xp:2/21 T:4287IU!@You see here a clear potion.26(26) Pw:6(6) AC:-1 Xp:2/21 T:4297IS # 7Ic7IT8c: unknown extended command.26(26) Pw:6(6) AC:-1 Xp:2/21 T:4297IRo# 7Ic7I hat7I: at7IX\a clear potion, price 133 zorkmids.26(26) Pw:6(6) AC:-1 Xp:2/21 T:4307I5@!You see here a clear potion.26(26) Pw:6(6) AC:-1 Xp:2/21 T:4317I?# 7Itc7Ihat7Ia clear potion, price 8 zorkmids.26(26) Pw:6(6) AC:-1 Xp:2/21 T:4327IP`"For you, esteemed lady; only 8 for this clear potion."--More--7I l - a clear potion (unpaid, 8 zorkmids).26(26) Pw:6(6) AC:-1 Xp:2/21 T:4337I@.You see here a magenta potion.26(26) Pw:6(6) AC:-1 Xp:2/21 T:4347I D@!You see here a smoky potion.26(26) Pw:6(6) AC:-1 Xp:2/21 T:435.@ 7I< !@You see here a milky potion.26(26) Pw:6(6) AC:-1 Xp:2/21 T:4367I8O!@You see here a swirly potion.26(26) Pw:6(6) AC:-1 Xp:2/21 T:437@.7I%C!@You see here a black potion.26(26) Pw:6(6) AC:-1 Xp:2/21 T:4387Iw!@You see here a slimy potion.26(26) Pw:6(6) AC:-1 Xp:2/21 T:4397Il @!You see here an emerald potion.26(26) Pw:6(6) AC:-1 Xp:2/21 T:4407IA@!You see here a chartreuse potion.26(26) Pw:6(6) AC:-1 Xp:2/21 T:4417I@!You see here a magenta potion.26(26) Pw:6(6) AC:-1 Xp:2/21 T:4427I Z26(26) Pw:6(6) AC:-1 Xp:2/21 T:4427I@!@You see here a chartreuse potion.26(26) Pw:6(6) AC:-1 Xp:2/21 T:4437Iy.!@You see here an emerald potion.26(26) Pw:6(6) AC:-1 Xp:2/21 T:4447IAA clear potion for 8 zorkmids. Pay? [yn] (n) 7I7y295 126(26) Pw:6(6) AC:-1 Xp:2/21 T:444You bought a clear potion for 8 gold pieces.26(26) Pw:6(6) AC:-1 Xp:2/21 T:444--More--7I8 "Thank you for shopping in Narodnaja's liquor emporium!"26(26) Pw:6(6) AC:-1 Xp:2/21 T:4457I !@You see here a slimy potion.26(26) Pw:6(6) AC:-1 Xp:2/21 T:446.@7Il|26(26) Pw:6(6) AC:-1 Xp:2/21 T:447@!7I3 d26(26) Pw:6(6) AC:-1 Xp:2/21 T:448.@7Iq z26(26) Pw:6(6) AC:-1 Xp:2/21 T:449-@.7I'In what direction? 7I{The door closes.26(26) Pw:6(6) AC:-1 Xp:2/21 T:450+7I t26(26) Pw:6(6) AC:-1 Xp:2/21 T:451@#7In26(26) Pw:6(6) AC:-1 Xp:2/21 T:452@#7I5n26(26) Pw:6(6) AC:-1 Xp:2/21 T:453@#7Im26(26) Pw:6(6) AC:-1 Xp:2/21 T:454@#7I l26(26) Pw:6(6) AC:-1 Xp:2/21 T:455@#7I)S26(26) Pw:6(6) AC:-1 Xp:2/21 T:4557IC8 l26(26) Pw:6(6) AC:-1 Xp:2/21 T:456@#7I0v d26(26) Pw:6(6) AC:-1 Xp:2/21 T:457#@7Inwm26(26) Pw:6(6) AC:-1 Xp:2/21 T:458-@7IIn what direction? 7IM {The door closes.26(26) Pw:6(6) AC:-1 Xp:2/21 T:459+7IFj26(26) Pw:6(6) AC:-1 Xp:2/21 T:460.@7Id26(26) Pw:6(6) AC:-1 Xp:2/21 T:461.@7If d26(26) Pw:6(6) AC:-1 Xp:2/21 T:462.@7IW(d26(26) Pw:6(6) AC:-1 Xp:2/21 T:463.@7I'd26(26) Pw:6(6) AC:-1 Xp:2/21 T:464.@7ILd26(26) Pw:6(6) AC:-1 Xp:2/21 T:465.@7IN d26(26) Pw:6(6) AC:-1 Xp:2/21 T:466.@7I d26(26) Pw:6(6) AC:-1 Xp:2/21 T:467.@7Ikd26(26) Pw:6(6) AC:-1 Xp:2/21 T:468.@7I>Pk26(26) Pw:6(6) AC:-1 Xp:2/21 T:469.@7I`t26(26) Pw:6(6) AC:-1 Xp:2/21 T:470|@7I l26(26) Pw:6(6) AC:-1 Xp:2/21 T:471#@7Im26(26) Pw:6(6) AC:-1 Xp:2/21 T:472#@7Im26(26) Pw:6(6) AC:-1 Xp:2/21 T:473#@7Im26(26) Pw:6(6) AC:-1 Xp:2/21 T:474#@7Iu m26(26) Pw:6(6) AC:-1 Xp:2/21 T:475#@7I{m26(26) Pw:6(6) AC:-1 Xp:2/21 T:476#@7Im26(26) Pw:6(6) AC:-1 Xp:2/21 T:477.@7Im26(26) Pw:6(6) AC:-1 Xp:2/21 T:478.@7I{ m26(26) Pw:6(6) AC:-1 Xp:2/21 T:479.@7I\e26(26) Pw:6(6) AC:-1 Xp:2/21 T:480.@7Im26(26) Pw:6(6) AC:-1 Xp:2/21 T:481.@7I e26(26) Pw:6(6) AC:-1 Xp:2/21 T:482.@7IOn26(26) Pw:6(6) AC:-1 Xp:2/21 T:483-@7I`e26(26) Pw:6(6) AC:-1 Xp:2/21 T:484#@7I1e26(26) Pw:6(6) AC:-1 Xp:2/21 T:485#@7I e26(26) Pw:6(6) AC:-1 Xp:2/21 T:486#@7Ia#####@26(26) Pw:6(6) AC:-1 Xp:2/21 T:4907Ik#######@26(26) Pw:6(6) AC:-1 Xp:2/21 T:4977IAZk#######@26(26) Pw:6(6) AC:-1 Xp:2/21 T:5047I-~ 26(26) Pw:6(6) AC:-1 Xp:2/21 T:510##@###7Ilp26(26) Pw:6(6) AC:-1 Xp:2/21 T:511@#7I~ p26(26) Pw:6(6) AC:-1 Xp:2/21 T:512@#7I8o26(26) Pw:6(6) AC:-1 Xp:2/21 T:513@#7Im26(26) Pw:6(6) AC:-1 Xp:2/21 T:514#@7Igm26(26) Pw:6(6) AC:-1 Xp:2/21 T:515.@7I m26(26) Pw:6(6) AC:-1 Xp:2/21 T:516.@7I=m26(26) Pw:6(6) AC:-1 Xp:2/21 T:517.@7Im26(26) Pw:6(6) AC:-1 Xp:2/21 T:518.@7I_= ].@26(26) Pw:6(6) AC:-1 Xp:2/21 T:5187I[ g 26(26) Pw:6(6) AC:-1 Xp:2/21 T:525......@7Is e26(26) Pw:6(6) AC:-1 Xp:2/21 T:526.@7I e26(26) Pw:6(6) AC:-1 Xp:2/21 T:527.@7I o26(26) Pw:6(6) AC:-1 Xp:2/21 T:528@#7IŬo26(26) Pw:6(6) AC:-1 Xp:2/21 T:529@#7Iz o26(26) Pw:6(6) AC:-1 Xp:2/21 T:530@#7Ie26(26) Pw:6(6) AC:-1 Xp:2/21 T:531#@7Im26(26) Pw:6(6) AC:-1 Xp:2/21 T:532#@7I7P m26(26) Pw:6(6) AC:-1 Xp:2/21 T:533#@7I&&e26(26) Pw:6(6) AC:-1 Xp:2/21 T:534#@7I"m26(26) Pw:6(6) AC:-1 Xp:2/21 T:535.@7I--.....-.|.|.|.|-.-.-.-|.--|..||@.|----Chish the Stripling St:18 Dx:14 Co:18 In:7 Wi:8 Ch:10 Lawful S:295 Gnomish Mines:3 $:111 HP:26(26) Pw:6(6) AC:-1 Xp:2/21 T:535 26(26) Pw:6(6) AC:-1 Xp:2/21 T:5367I 26(26) Pw:6(6) AC:-1 Xp:2/21 T:537G@<7I5$26(26) Pw:6(6) AC:-1 Xp:2/21 T:537.G.hG@.The gnome wields a crossbow!26(26) Pw:6(6) AC:-1 Xp:2/21 T:5387IzYou miss the gnome.26(26) Pw:6(6) AC:-1 Xp:2/21 T:538 26(26) Pw:6(6) AC:-1 Xp:2/21 T:5397I You kill the gnome!347 26(26) Pw:6(6) AC:-1 Xp:2/34 T:539.G.[The gnome shoots a crossbow bolt!)7I` .)7I,.)7IK.)7I߰.)7I!.)7IT.)7I8 --More--7IXPYou are almost hit by a crossbow bolt.[)7I8!@)7Ig.)7IVU26(26) Pw:6(6) AC:-1 Xp:2/34 T:5407In .--....@. Things that are here: a gnomish helm a crossbow 8 crossbow bolts--More--7IϿ 26(26) Pw:6(6) AC:-1 Xp:2/34 T:540 26(26) Pw:6(6) AC:-1 Xp:2/34 T:5417I Pick up what?  Weapons a - a crossbow b - 8 crossbow bolts Armor c - a gnomish helm(end) 7I! +7I 6m - a gnomish helm.26(26) Pw:6(6) AC:-1 Xp:2/34 T:541h.GThe gnome shoots a crossbow bolt!)7I .)7I{.)7It.)7I.)7Iߚ--More--7IeGYou are almost hit by a crossbow bolt..)7I-!@)7I.)7I.7IkU26(26) Pw:6(6) AC:-1 Xp:2/34 T:5427IV 26(26) Pw:6(6) AC:-1 Xp:2/34 T:543..|---------------||...............@......|---------------)--------7I}/26(26) Pw:6(6) AC:-1 Xp:2/34 T:543 26(26) Pw:6(6) AC:-1 Xp:2/34 T:5447I26(26) Pw:6(6) AC:-1 Xp:2/34 T:544 26(26) Pw:6(6) AC:-1 Xp:2/34 T:5457I G26(26) Pw:6(6) AC:-1 Xp:2/34 T:545The gnome shoots a poisoned arrow!)7IXY ).7I$ ).7I ).7I).7I v--More--7In @You are almost hit by a poisoned arrow.).7I )@7Iɧ ).7Is ).7I4>).7IG ).7Iw).7I]U26(26) Pw:6(6) AC:-1 Xp:2/34 T:5467I26(26) Pw:6(6) AC:-1 Xp:2/34 T:546 26(26) Pw:6(6) AC:-1 Xp:2/34 T:547h-.!..@..7IV 26(26) Pw:6(6) AC:-1 Xp:2/34 T:547 26(26) Pw:6(6) AC:-1 Xp:2/34 T:548.hG7I;You kill the gnome![kirmisher99 39(39) Pw:9(9) AC:-1 Xp:3/47 T:548Welcome to experience level 3.39(39) Pw:9(9) AC:-1 Xp:3/47 T:5497IH39(39) Pw:9(9) AC:-1 Xp:3/47 T:549 39(39) Pw:9(9) AC:-1 Xp:3/47 T:550h.7Iӈ 39(39) Pw:9(9) AC:-1 Xp:3/47 T:550 39(39) Pw:9(9) AC:-1 Xp:3/47 T:5517Ix%39(39) Pw:9(9) AC:-1 Xp:3/47 T:551 39(39) Pw:9(9) AC:-1 Xp:3/47 T:552.hG7I <39(39) Pw:9(9) AC:-1 Xp:3/47 T:552 39(39) Pw:9(9) AC:-1 Xp:3/47 T:5537IXt 39(39) Pw:9(9) AC:-1 Xp:3/47 T:553h..GGThe gnome throws a dagger!)7In8 You are hit by a dagger.[)35(39) Pw:9(9) AC:-1 Xp:3/47 T:5537I a 35(39) Pw:9(9) AC:-1 Xp:3/47 T:554@7I~Unknown command '^J'.35(39) Pw:9(9) AC:-1 Xp:3/47 T:5547I [35(39) Pw:9(9) AC:-1 Xp:3/47 T:5557Io35(39) Pw:9(9) AC:-1 Xp:3/47 T:555.hGGThe gnome wields 4 daggers!35(39) Pw:9(9) AC:-1 Xp:3/47 T:5567IYou miss the gnome lord.35(39) Pw:9(9) AC:-1 Xp:3/47 T:556The gnome lord swings his crossbow.--More--7ItqThe gnome lord misses.35(39) Pw:9(9) AC:-1 Xp:3/47 T:5577IYou hit the gnome lord.35(39) Pw:9(9) AC:-1 Xp:3/47 T:557 36(39) Pw:9(9) AC:-1 Xp:3/47 T:558.h.G.7IBuYou hit the gnome lord!The gnome lord screams in terror!--More--7I@3The gnome lord turns to flee!.G36(39) Pw:9(9) AC:-1 Xp:3/47 T:558The gnome lord picks up a crossbow.36(39) Pw:9(9) AC:-1 Xp:3/47 T:5597I͡~Unknown command '^J'.36(39) Pw:9(9) AC:-1 Xp:3/47 T:5597I.)@G36(39) Pw:9(9) AC:-1 Xp:3/47 T:559The gnome lord picks up 8 crossbow bolts..G--More--7I_:The gnome shoots a poisoned arrow!)7IҖ ).7IhYou are hit by a poisoned arrow.).31(39) Pw:9(9) AC:-1 Xp:3/47 T:5597I3&@--More--7IQ}The gnome picks up a gnomish helm.31(39) Pw:9(9) AC:-1 Xp:3/47 T:5607IBYou kill the gnome lord!)531 42(50) Pw:12(12) AC:-1 Xp:4/80 T:560Welcome to experience level 4.42(50) Pw:12(12) AC:-1 Xp:4/80 T:5617I42(50) Pw:12(12) AC:-1 Xp:4/80 T:561.The gnome picks up a crossbow.42(50) Pw:12(12) AC:-1 Xp:4/80 T:5627IdP]42(50) Pw:12(12) AC:-1 Xp:4/80 T:5637Ia 42(50) Pw:12(12) AC:-1 Xp:4/80 T:563GThe gnome picks up 11 crossbow bolts.42(50) Pw:12(12) AC:-1 Xp:4/80 T:5647I]42(50) Pw:12(12) AC:-1 Xp:4/80 T:5657I4 42(50) Pw:12(12) AC:-1 Xp:4/80 T:565.G.GThe gnome picks up a dagger.42(50) Pw:12(12) AC:-1 Xp:4/80 T:5667IYou kill the gnome!83 42(50) Pw:12(12) AC:-1 Xp:4/93 T:567[B7I@...There are several objects here.42(50) Pw:12(12) AC:-1 Xp:4/93 T:567 43(50) Pw:12(12) AC:-1 Xp:4/93 T:5687If! Pick up what?  Weapons a - 5 daggers b - a crossbow c - 11 crossbow bolts Armor d - a gnomish helm e - a pair of gnomish boots f - a gnomish helm(end) 7II7+7IR-.!----|n - a pair of gnomish boots.43(50) Pw:12(12) AC:-1 Xp:4/93 T:5697In 43(50) Pw:12(12) AC:-1 Xp:4/93 T:569------.|............-..--#........G.@[The gnome swings his bow.The gnome misses.43(50) Pw:12(12) AC:-1 Xp:4/93 T:5707IϞYou kill the gnome!635 43(50) Pw:12(12) AC:-1 Xp:4/106 T:571[7INO----.-....-..---h..----..........--@..........(..|...............-.B..--..-- Things that are here: a gnomish helm a pair of gnomish boots a bow 9 poisoned arrows--More--7IJV-|43(50) Pw:12(12) AC:-1 Xp:4/106 T:571#B.You hear crashing rock.43(50) Pw:12(12) AC:-1 Xp:4/106 T:572B.7IaS Pick up what?  Weapons a - a bow b - 9 poisoned arrows Armor c - a gnomish helm d - a pair of gnomish boots(end) 7I>+7IvE -7I@x+7Ic -----.|....-......-!..-----.......----.............--.B.........(..|o - 9 poisoned arrows.B.43(50) Pw:12(12) AC:-1 Xp:4/106 T:572The giant bat misses.43(50) Pw:12(12) AC:-1 Xp:4/106 T:5737I0 You kill the giant bat!723 43(50) Pw:12(12) AC:-1 Xp:4/128 T:573 43(50) Pw:12(12) AC:-1 Xp:4/128 T:574.h%7IJ#[@You see here a giant bat corpse.43(50) Pw:12(12) AC:-1 Xp:4/128 T:5757I43(50) Pw:12(12) AC:-1 Xp:4/128 T:575 44(50) Pw:12(12) AC:-1 Xp:4/128 T:576-.h#..%@7I0|y44(50) Pw:12(12) AC:-1 Xp:4/128 T:577...@7I(..G@44(50) Pw:12(12) AC:-1 Xp:4/128 T:577The gnome shoots a crossbow bolt!)7I .)7I .)7I .)7I] ))7Id( .)7I~ .)7I .)7IƉ .)7IT .)7I .)7I .)7IP .)7I3?--More--