*r(G+ (B)0[?1l>SporkHack, copyright 2007 Derek S. Ray; a variant of NetHack 3.4.3,  copyright 1985-2003 by Stichting Mathematisch Centrum and M. Stephenson.  See license for details. *r(Gr WShall I pick a character's race, role, gender and alignment for you? [ynq] ,r(GOnChoosing Character's Role Pick a role for your character  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman h - a Healer k - a Knight m - a Monk p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist v - a Valkyrie w - a Wizard * - Random q - Quit(end) -r(G+Choosing Race Pick the race of your Ranger  h - human e - elf g - gnome o - orc * - Random q - Quit(end) .r(G`$+Choosing Gender Pick the gender of your gnomish Ranger  m - male f - female * - Random q - Quit(end) /r(GR1+-----....||d$..|%@(|-----ChimpRich the Tenderfoot St:15 Dx:10 Co:16 In:14 Wi:14 Ch:7 Neutral S:0 Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:14(14) Dlvl:1 $:0 HP:14(14) Pw:3(3) AC:7 Xp:1/0 T:1 It is written in the Book of Venus:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your goddess Venus seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Tenderfoot, have been heralded from birth as the instrument of Venus. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Venus!--More--/r(GE-----....||d$..|%@(|-----Hello ChimpRich, welcome to SporkHack! You are a neutral male gnomish Ranger.1r(G @<You see here a food ration. 14(14)  Pw:3(3) AC:7 Xp:1/0 T:22r(Gtg - a food ration. 14(14)  Pw:3(3) AC:7 Xp:1/0 T:3.d2r(G @.You see here 11 gold pieces. 14(14)  Pw:3(3) AC:7 Xp:1/0 T:4d.<3r(G>511 11 14(14)  Pw:3(3) AC:7 Xp:1/0 T:4$ - 11 gold pieces. 14(14)  Pw:3(3) AC:7 Xp:1/0 T:5d.3r(G̭ .@You see here a brass lantern. 14(14)  Pw:3(3) AC:7 Xp:1/0 T:6..d4r(Gh - a brass lantern. 14(14)  Pw:3(3) AC:7 Xp:1/0 T:7d.6r(G # 7r(G' adjust7r(G=What do you want to adjust? [$a-h or ?*] 7r(G x 14(14)  Pw:3(3) AC:7 Xp:1/0 T:7Adjust letter to what [h-zA-Z]? 8r(G|Moving: l - a brass lantern. 14(14)  Pw:3(3) AC:7 Xp:1/0 T:78r(GX 14(14)  Pw:3(3) AC:7 Xp:1/0 T:79r(Gs 14(14)  Pw:3(3) AC:7 Xp:1/0 T:8..d@#.9r(G 14(14)  Pw:3(3) AC:7 Xp:1/0 T:17------------...........|.............|#@...............|#.............+...######-------------:r(Gc 14(14)  Pw:3(3) AC:7 Xp:1/0 T:18---...|.#@|.-:r(G1| 14(14)  Pw:3(3) AC:7 Xp:1/0 T:19-|.@-:r(G}^ 14(14)  Pw:3(3) AC:7 Xp:1/0 T:20.@:r(Gf  14(14)  Pw:3(3) AC:7 Xp:1/0 T:32..d#.............@...;r(G/~ 14(14)  Pw:3(3) AC:7 Xp:1/0 T:33d..@r(GU4The door resists! 14(14)  Pw:3(3) AC:7 Xp:1/0 T:44.od#>r(G 'In what direction? >r(G;6 The door opens. 14(14)  Pw:3(3) AC:7 Xp:1/0 T:45-+----#-.....|dx...|..||?r(G>v-#@#d|x...!...----- 14(14)  Pw:3(3) AC:7 Xp:1/0 T:45The grid bug strikes at your displaced image and misses you! 14(14)  Pw:3(3) AC:7 Xp:1/0 T:46.od#?r(G#-@||.-- 14(14)  Pw:3(3) AC:7 Xp:1/0 T:46The grid bug misses.--More--@r(G2 The grid bug strikes at your displaced image and misses you! 14(14)  Pw:3(3) AC:7 Xp:1/0 T:47Ar(G 14(14)  Pw:3(3) AC:7 Xp:1/0 T:48.o@x#..dxAr(G@-d . 14(14)  Pw:3(3) AC:7 Xp:1/0 T:48The grid bug strikes at your displaced image and misses you! 14(14)  Pw:3(3) AC:7 Xp:1/0 T:49Ar(G~You displaced Sirius. 14(14)  Pw:3(3) AC:7 Xp:1/0 T:50.##x.d@###Br(G 14(14)  Pw:3(3) AC:7 Xp:1/0 T:50  14(14)  Pw:3(3) AC:7 Xp:1/0 T:51x-x##@##Br(G  14(14)  Pw:3(3) AC:7 Xp:1/0 T:52##x.dx#@Dr(Grj 14(14)  Pw:3(3) AC:7 Xp:1/0 T:52You hear some noises. 14(14)  Pw:3(3) AC:7 Xp:1/0 T:53x-#xDr(G #x# 14(14)  Pw:3(3) AC:7 Xp:1/0 T:53The grid bug is killed! 14(14)  Pw:3(3) AC:7 Xp:1/0 T:54#Er(Gx 14(14)  Pw:3(3) AC:7 Xp:1/0 T:55#d@#Fr(Gs 14(14)  Pw:3(3) AC:7 Xp:1/0 T:56@##dFr(G} 14(14)  Pw:3(3) AC:7 Xp:1/0 T:57@d#Fr(Gp r 14(14)  Pw:3(3) AC:7 Xp:1/0 T:58d#@#Fr(G׾ f 14(14)  Pw:3(3) AC:7 Xp:1/0 T:59-@Gr(Gq 14(14)  Pw:3(3) AC:7 Xp:1/0 T:60##d.@Gr(Gl 14(14)  Pw:3(3) AC:7 Xp:1/0 T:61-d.@Gr(Gr .@You see here a clear potion. 14(14)  Pw:3(3) AC:7 Xp:1/0 T:62..dHr(G i - a clear potion. 14(14)  Pw:3(3) AC:7 Xp:1/0 T:63d.Ir(G_q 14(14)  Pw:3(3) AC:7 Xp:1/0 T:64d@..Ir(GPh~ 14(14)  Pw:3(3) AC:7 Xp:1/0 T:65@..dIr(G  14(14)  Pw:3(3) AC:7 Xp:1/0 T:66@d..Jr(GSIn what direction? Jr(G3The door opens. 14(14)  Pw:3(3) AC:7 Xp:1/0 T:67|d.Jr(G  14(14)  Pw:3(3) AC:7 Xp:1/0 T:68##@..dJr(G 14(14)  Pw:3(3) AC:7 Xp:1/0 T:69d @|.Kr(GIR 14(14)  Pw:3(3) AC:7 Xp:1/0 T:69Kr(GXR 14(14)  Pw:3(3) AC:7 Xp:1/0 T:69Lr(G)3 14(14)  Pw:3(3) AC:7 Xp:1/0 T:70 #@.d.Lr(G!  14(14)  Pw:3(3) AC:7 Xp:1/0 T:71|o@.dLr(G  14(14)  Pw:3(3) AC:7 Xp:1/0 T:72.o@.d..Mr(G&w 14(14)  Pw:3(3) AC:7 Xp:1/0 T:73@.d.Mr(G`S 14(14)  Pw:3(3) AC:7 Xp:1/0 T:73Mr(G S 14(14)  Pw:3(3) AC:7 Xp:1/0 T:73Nr(G3-o@-.d 14(14)  Pw:3(3) AC:7 Xp:1/0 T:73The goblin throws a crude dagger!Nr(G.)Nr(Gx 14(14)  Pw:3(3) AC:7 Xp:1/0 T:74d. 14(14)  Pw:3(3) AC:7 Xp:1/0 T:75##d.@Nr(Gg 14(14)  Pw:3(3) AC:7 Xp:1/0 T:75  14(14)  Pw:3(3) AC:7 Xp:1/0 T:76d#-#@Nr(G  14(14)  Pw:3(3) AC:7 Xp:1/0 T:76  14(14)  Pw:3(3) AC:7 Xp:1/0 T:77)d##@#Nr(GÇ  14(14)  Pw:3(3) AC:7 Xp:1/0 T:77  14(14)  Pw:3(3) AC:7 Xp:1/0 T:78#d##@##Nr(G 14(14)  Pw:3(3) AC:7 Xp:1/0 T:78  14(14)  Pw:3(3) AC:7 Xp:1/0 T:79###@Or(G-S 14(14)  Pw:3(3) AC:7 Xp:1/0 T:79Or(GF~S 14(14)  Pw:3(3) AC:7 Xp:1/0 T:79Or(GrS 14(14)  Pw:3(3) AC:7 Xp:1/0 T:79Or(GEk b 14(14)  Pw:3(3) AC:7 Xp:1/0 T:810@##Pr(GWith great effort you move the boulder. 14(14)  Pw:3(3) AC:7 Xp:1/0 T:81  14(14)  Pw:3(3) AC:7 Xp:1/0 T:820@#d#Pr(G;  14(14)  Pw:3(3) AC:7 Xp:1/0 T:82  14(14)  Pw:3(3) AC:7 Xp:1/0 T:830@#d#Pr(G GYou hear a monster behind the boulder.I--More--Qr(Gx* Perhaps that's why you cannot move it. 14(14)  Pw:3(3) AC:7 Xp:1/0 T:83or(GZ Perhaps that's why you cannot move it. 14(14)  Pw:3(3) AC:7 Xp:1/0 T:83pr(GYou hear a monster behind the boulder. 14(14)  Pw:3(3) AC:7 Xp:1/0 T:83y(GQYou hear a monster behind the boulder.--More--y(G Perhaps that's why you cannot move it. 14(14)  Pw:3(3) AC:7 Xp:1/0 T:83y(GQtf 14(14)  Pw:3(3) AC:7 Xp:1/0 T:84#dy(G[m ` 14(14)  Pw:3(3) AC:7 Xp:1/0 T:85d#y(GCYou hear a monster behind the boulder.--More--y(GPerhaps that's why you cannot move it. 14(14)  Pw:3(3) AC:7 Xp:1/0 T:85y(GQZ  14(14)  Pw:3(3) AC:7 Xp:1/0 T:85  14(14)  Pw:3(3) AC:7 Xp:1/0 T:86##dy(GA 14(14)  Pw:3(3) AC:7 Xp:1/0 T:86  14(14)  Pw:3(3) AC:7 Xp:1/0 T:87#@#dy(GM 14(14)  Pw:3(3) AC:7 Xp:1/0 T:87  14(14)  Pw:3(3) AC:7 Xp:1/0 T:88#@#dy(G  14(14)  Pw:3(3) AC:7 Xp:1/0 T:88  14(14)  Pw:3(3) AC:7 Xp:1/0 T:89#@y(G. 14(14)  Pw:3(3) AC:7 Xp:1/0 T:89o#d#@#You hear some noises. 14(14)  Pw:3(3) AC:7 Xp:1/0 T:90#y(G|B j 14(14)  Pw:3(3) AC:7 Xp:1/0 T:91dy(GGmYou displaced Sirius.)@d 14(14)  Pw:3(3) AC:7 Xp:1/0 T:91The jackal bites! 12(14)  Pw:3(3) AC:7 Xp:1/0 T:91  12(14)  Pw:3(3) AC:7 Xp:1/0 T:92##y(G.  12(14)  Pw:3(3) AC:7 Xp:1/0 T:92  12(14)  Pw:3(3) AC:7 Xp:1/0 T:93#d#@y(G } 12(14)  Pw:3(3) AC:7 Xp:1/0 T:94#d#@#y(G 12(14)  Pw:3(3) AC:7 Xp:1/0 T:94  12(14)  Pw:3(3) AC:7 Xp:1/0 T:95#d@#dy(GSYou displaced Sirius. 12(14)  Pw:3(3) AC:7 Xp:1/0 T:96@dd#y(GX  12(14)  Pw:3(3) AC:7 Xp:1/0 T:96  12(14)  Pw:3(3) AC:7 Xp:1/0 T:97#ddy(Gv 12(14)  Pw:3(3) AC:7 Xp:1/0 T:98#ddy(GPS 12(14)  Pw:3(3) AC:7 Xp:1/0 T:98y(Ga  12(14)  Pw:3(3) AC:7 Xp:1/0 T:99#y(G!f 12(14)  Pw:3(3) AC:7 Xp:1/0 T:100##y(G 12(14)  Pw:3(3) AC:7 Xp:1/0 T:100You hear some noises in the distance. 12(14)  Pw:3(3) AC:7 Xp:1/0 T:101y(G+0 m 12(14)  Pw:3(3) AC:7 Xp:1/0 T:102#@y(Gx: 12(14)  Pw:3(3) AC:7 Xp:1/0 T:102  12(14)  Pw:3(3) AC:7 Xp:1/0 T:103#@y(GIfp 12(14)  Pw:3(3) AC:7 Xp:1/0 T:104##@y(G>{  13(14)  Pw:3(3) AC:7 Xp:1/0 T:105d@#y(G@#You see here a crude dagger. 13(14)  Pw:3(3) AC:7 Xp:1/0 T:106d#y(Gj - a crude dagger. 13(14)  Pw:3(3) AC:7 Xp:1/0 T:107#y(Gj w 13(14)  Pw:3(3) AC:7 Xp:1/0 T:108###@y(G_ 13(14)  Pw:3(3) AC:7 Xp:1/0 T:109#d@#y(GU| 13(14)  Pw:3(3) AC:7 Xp:1/0 T:110##@d#y(Gz 13(14)  Pw:3(3) AC:7 Xp:1/0 T:111@##dy(G M 13(14)  Pw:3(3) AC:7 Xp:1/0 T:116@#d######y(GO  13(14)  Pw:3(3) AC:7 Xp:1/0 T:116  13(14)  Pw:3(3) AC:7 Xp:1/0 T:117@#y(Gy 13(14)  Pw:3(3) AC:7 Xp:1/0 T:118@-d#y(Gj 13(14)  Pw:3(3) AC:7 Xp:1/0 T:118  13(14)  Pw:3(3) AC:7 Xp:1/0 T:119.d#@#y(G 14(14)  Pw:3(3) AC:7 Xp:1/0 T:120  14(14)  Pw:3(3) AC:7 Xp:1/0 T:120d#.@y(G'& 14(14)  Pw:3(3) AC:7 Xp:1/0 T:120  14(14)  Pw:3(3) AC:7 Xp:1/0 T:121.dy(GFn 14(14)  Pw:3(3) AC:7 Xp:1/0 T:122d.y(G6 14(14)  Pw:3(3) AC:7 Xp:1/0 T:122  14(14)  Pw:3(3) AC:7 Xp:1/0 T:123.dy(G] 14(14)  Pw:3(3) AC:7 Xp:1/0 T:124.y(Gj  14(14)  Pw:3(3) AC:7 Xp:1/0 T:124  14(14)  Pw:3(3) AC:7 Xp:1/0 T:125d@#y(G k 14(14)  Pw:3(3) AC:7 Xp:1/0 T:126@.y(GrH@............##d####+y(GB  14(14)  Pw:3(3) AC:7 Xp:1/0 T:139@.d#y(G;  14(14)  Pw:3(3) AC:7 Xp:1/0 T:140.@d##y(G^In what direction? y(GAThe door opens. 14(14)  Pw:3(3) AC:7 Xp:1/0 T:141d-|y(G~ 14(14)  Pw:3(3) AC:7 Xp:1/0 T:142.@d.y(Gp 14(14)  Pw:3(3) AC:7 Xp:1/0 T:143..@y(GT 14(14)  Pw:3(3) AC:7 Xp:1/0 T:143y(G4+ T 14(14)  Pw:3(3) AC:7 Xp:1/0 T:143y(Gs} T 14(14)  Pw:3(3) AC:7 Xp:1/0 T:143y(G T 14(14)  Pw:3(3) AC:7 Xp:1/0 T:143y(GJ T 14(14)  Pw:3(3) AC:7 Xp:1/0 T:144y(G} T 14(14)  Pw:3(3) AC:7 Xp:1/0 T:145y(G T 14(14)  Pw:3(3) AC:7 Xp:1/0 T:146y(GT 14(14)  Pw:3(3) AC:7 Xp:1/0 T:147y(GHY 14(14)  Pw:3(3) AC:7 Xp:1/0 T:148#y(GTT 14(14)  Pw:3(3) AC:7 Xp:1/0 T:149y(GnVe 14(14)  Pw:3(3) AC:7 Xp:1/0 T:150dy(G  x 14(14)  Pw:3(3) AC:7 Xp:1/0 T:151.|@y(GET 14(14)  Pw:3(3) AC:7 Xp:1/0 T:151y(GBT 14(14)  Pw:3(3) AC:7 Xp:1/0 T:151y(G_n 14(14)  Pw:3(3) AC:7 Xp:1/0 T:152.dy(G|v 14(14)  Pw:3(3) AC:7 Xp:1/0 T:153d|y(G ] 14(14)  Pw:3(3) AC:7 Xp:1/0 T:154.y(G3 T 14(14)  Pw:3(3) AC:7 Xp:1/0 T:155y(GB] 14(14)  Pw:3(3) AC:7 Xp:1/0 T:156.y(G-T 14(14)  Pw:3(3) AC:7 Xp:1/0 T:157y(G7T 14(14)  Pw:3(3) AC:7 Xp:1/0 T:158y(G*WT 14(14)  Pw:3(3) AC:7 Xp:1/0 T:159y(G e 14(14)  Pw:3(3) AC:7 Xp:1/0 T:160dy(GZ n 14(14)  Pw:3(3) AC:7 Xp:1/0 T:161.dy(G v 14(14)  Pw:3(3) AC:7 Xp:1/0 T:162d|y(Gu 14(14)  Pw:3(3) AC:7 Xp:1/0 T:163d.@#y(G$ 14(14)  Pw:3(3) AC:7 Xp:1/0 T:164d..@|y(G_ u 14(14)  Pw:3(3) AC:7 Xp:1/0 T:165d.@.y(G=b 14(14)  Pw:3(3) AC:7 Xp:1/0 T:166##@.y(GJr 14(14)  Pw:3(3) AC:7 Xp:1/0 T:167@.dy(G T 14(14)  Pw:3(3) AC:7 Xp:1/0 T:167y(G 14(14)  Pw:3(3) AC:7 Xp:1/0 T:168@##dy(GrS | 14(14)  Pw:3(3) AC:7 Xp:1/0 T:169#@d#y(GVYou displaced Sirius. 14(14)  Pw:3(3) AC:7 Xp:1/0 T:170d@y(Gy 14(14)  Pw:3(3) AC:7 Xp:1/0 T:174#@#####y(Gp` 14(14)  Pw:3(3) AC:7 Xp:1/0 T:175@#y(G` 14(14)  Pw:3(3) AC:7 Xp:1/0 T:176@.y(G` 14(14)  Pw:3(3) AC:7 Xp:1/0 T:177@.y(G_ ` 14(14)  Pw:3(3) AC:7 Xp:1/0 T:178@.y(G Nu 14(14)  Pw:3(3) AC:7 Xp:1/0 T:179##@.y(G{ 14(14)  Pw:3(3) AC:7 Xp:1/0 T:185----|...|.....@#|...#|.###--######.####y(G 14(14)  Pw:3(3) AC:7 Xp:1/0 T:186-.|@#.|...---y(G[ 14(14)  Pw:3(3) AC:7 Xp:1/0 T:187-@.|-y(G_ 14(14)  Pw:3(3) AC:7 Xp:1/0 T:188@.y(Gve 14(14)  Pw:3(3) AC:7 Xp:1/0 T:189.@y(G]e 14(14)  Pw:3(3) AC:7 Xp:1/0 T:190.@y(G} S 14(14)  Pw:3(3) AC:7 Xp:1/0 T:191y(G S 14(14)  Pw:3(3) AC:7 Xp:1/0 T:192y(GS 14(14)  Pw:3(3) AC:7 Xp:1/0 T:193y(GT"h 14(14)  Pw:3(3) AC:7 Xp:1/0 T:194@.y(GڛS 14(14)  Pw:3(3) AC:7 Xp:1/0 T:195y(GS S 14(14)  Pw:3(3) AC:7 Xp:1/0 T:196y(GV S 14(14)  Pw:3(3) AC:7 Xp:1/0 T:197y(G( S 14(14)  Pw:3(3) AC:7 Xp:1/0 T:198y(G>S 14(14)  Pw:3(3) AC:7 Xp:1/0 T:199y(G\h 14(14)  Pw:3(3) AC:7 Xp:1/0 T:200@.y(Gc 14(14)  Pw:3(3) AC:7 Xp:1/0 T:201+y(GS 14(14)  Pw:3(3) AC:7 Xp:1/0 T:202y(GWS 14(14)  Pw:3(3) AC:7 Xp:1/0 T:203y(G_ h 14(14)  Pw:3(3) AC:7 Xp:1/0 T:204@.y(G-SIn what direction? y(G xThe door opens. 14(14)  Pw:3(3) AC:7 Xp:1/0 T:205-y(GLw 14(14)  Pw:3(3) AC:7 Xp:1/0 T:206##@.#y(G o 14(14)  Pw:3(3) AC:7 Xp:1/0 T:207#@-y(G? 14(14)  Pw:3(3) AC:7 Xp:1/0 T:211@####....#y(G* S 14(14)  Pw:3(3) AC:7 Xp:1/0 T:212y(GN0S 14(14)  Pw:3(3) AC:7 Xp:1/0 T:213y(Gl  14(14)  Pw:3(3) AC:7 Xp:1/0 T:214--------- |......#.-#d# |....>. ------y(Gc` 14(14)  Pw:3(3) AC:7 Xp:1/0 T:215d#y(GI` 14(14)  Pw:3(3) AC:7 Xp:1/0 T:216#dy(G y 14(14)  Pw:3(3) AC:7 Xp:1/0 T:217@#.-y(G 14(14)  Pw:3(3) AC:7 Xp:1/0 T:218-@###d$|-y(G| } 14(14)  Pw:3(3) AC:7 Xp:1/0 T:219@-#-y(G3.@You see here 35 gold pieces. 14(14)  Pw:3(3) AC:7 Xp:1/0 T:220y(G46 46 14(14)  Pw:3(3) AC:7 Xp:1/0 T:220$ - 35 gold pieces. 14(14)  Pw:3(3) AC:7 Xp:1/0 T:221y(G" 14(14)  Pw:3(3) AC:7 Xp:1/0 T:222@d..y(Gsu $Drink from the sink? [yn] (n) y(G{yThe water moves as though of its own will! 14(14)  Pw:3(3) AC:7 Xp:1/0 T:223Ed#y(GHv )Pick an object.y(G'y(GE an elemental (water elemental) 14(14)  Pw:3(3) AC:7 Xp:1/0 T:223y(GY1Drink from the sink? [yn] (n) y(G=I yYou take a sip of warm water. 14(14)  Pw:3(3) AC:7 Xp:1/0 T:224d##y(G#@ 14(14)  Pw:3(3) AC:7 Xp:1/0 T:224The water elemental hits! 0(14)  Pw:3(3) AC:7 Xp:1/0 T:224--More--y(G OYou die... 0(14)--More--y(G Coins $ - 46 gold pieces Weapons a - a +1 dagger (weapon in hand) b - a +1 crossbow (chosen ranged weapon) c - 59 +2 crossbow bolts (in quiver) d - 35 +0 crossbow bolts j - a +0 orcish dagger Armor e - an uncursed +2 cloak of displacement (being worn) Comestibles f - 5 uncursed cram rations g - an uncursed food ration Potions i - an uncursed potion of water Tools l - a cursed brass lantern(end) y(Gӈf--.|..##.|#----------------.|###|..............|--##|..............|#####-----##...............|--|----##....|#|..............-########-.....||....######--|-----------.-###|.....||.<.|#####|.....|-----###|.....|#-------I0###### Final Attributes:  You were fervently aligned. You had automatic searching. You had infravision. You were displaced. You are dead.--More--y(G ----------.........| Vanquished creatures:  a jackal a goblin 2 grid bugs  4 creatures vanquished.--More--y(G-----....| Voluntary challenges:  You went without food. You were an atheist. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes.--More--y(G%----------------|..............||..............|####...............|--|----#|..............-########-.....|#--|-----------.-###|.....| ----------  / \  / REST \  / IN \  / PEACE \  / \  | ChimpRich |  | 46 Au |  | killed by a |  | water elemental |  | |  | |  | 2007 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye ChimpRich the Ranger... You died in The Dungeons of Doom on dungeon level 1 with 42 points, and 46 pieces of gold, after 224 moves. You were level 1 with a maximum of 14 hit points when you died. --More--y(G --More--y(G?. You reached the 1964th place on the top 2000 list. No Points Name Hp [max] 1 7208722 flambo-Pri-Hum-Mal-Neu ascended to demigod-hood. 191 [301] 2 6314275 almondbrot-Kni-Hum-Fem-Law ascended to demigoddess-hood. 446 [454] 3 5719300 sport-Hea-Hum-Mal-Neu ascended to demigod-hood. 312 [338] 4 5640208 Dentarthur-Pri-Hum-Mal-Law ascended to demigod-hood. 307 [307] 5 5574554 Dentarthur-Mon-Hum-Mal-Law ascended to demigod-hood. 239 [331] 6 5019898 contrary-Sam-Hum-Mal-Law ascended to demigod-hood. 279 [311] 7 4635515 almondbrot-Val-Hum-Fem-Cha ascended to demigoddess-hood. 194 [323] 8 4633600 foosh-Wiz-Elf-Mal-Cha ascended to demigod-hood. 160 [275] 9 4555935 Zawk-Val-Dwa-Fem-Law ascended to demigoddess-hood. 190 [190] 10 4526036 Dentarthur-Sam-Hum-Mal-Law ascended to demigod-hood. 196 [251] y(G204 99065 ChimpRich-Rog-Hum-Mal-Cha died in The Quest on level 15 [max 16]. Killed by a mastodon. - [96] 287 45086 ChimpRich-Hea-Gno-Mal-Neu died in The Gnomish Mines on level 12. Killed by a wumpus, while helpless. - [87] 296 43028 ChimpRich-Hea-Gno-Fem-Neu died in The Dungeons of Doom on level 17 [max 18]. Killed by an ettin, while helpless. - [87] 426 19112 ChimpRich-Hea-Gno-Mal-Neu died in The Dungeons of Doom on level 11 [max 12]. Killed by a leocrotta, while helpless. - [96] 499 14507 ChimpRich-Rog-Hum-Mal-Cha died in The Gnomish Mines on level 8 [max 9]. Killed by a dwarf king. - [67] 908 4884 ChimpRich-Hea-Gno-Mal-Neu died in The Gnomish Mines on level 13. Killed by an ettin mummy. - [71] 944 4406 ChimpRich-Hea-Gno-Fem-Neu died in The Gnomish Mines on level 8 [max 12]. Killed by a Green-elf. - [58] 1218 2154 ChimpRich-Hea-Gno-Mal-Neu died in The Gnomish Mines on level 10 [max 12]. Killed by a werewolf, while helpless. - [48] 1250 1963 ChimpRich-Ran-Hum-Mal-Cha died in The Dungeons of Doom on level 4 [max 6]. Killed by a pony. - [29] 1291 1725 ChimpRich-Hea-Gno-Mal-Neu died in The Dungeons of Doom on level 3 [max 7]. Killed by a black pudding. - [49] 1380 1259 ChimpRich-Hea-Gno-Mal-Neu died in The Gnomish Mines on level 10. Killed by an ettin mummy. - [22] 1381 1256 ChimpRich-Hea-Gno-Mal-Neu died in The Gnomish Mines on level 8. Killed by a watchman. - [33] 1615 545 ChimpRich-Mon-Hum-Mal-Cha died in The Dungeons of Doom on level 4 [max 5]. Killed by a gas spore's explosion. - [17] 1622 533 ChimpRich-Hea-Gno-Mal-Neu died in The Gnomish Mines on level 5. Killed by an orc zombie. - [22] 1683 404 ChimpRich-Hea-Gno-Fem-Neu died in The Gnomish Mines on level 7 [max 9]. Killed by a magic missile. - [20] 1758 281 ChimpRich-Wiz-Elf-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a small mimic. - [11] 1791 235 ChimpRich-Wiz-Elf-Fem-Cha died in The Gnomish Mines on level 3. Killed by a dwarf. - [11] 1866 142 ChimpRich-Ran-Gno-Fem-Neu died in The Dungeons of Doom on level 2 [max 3]. Killed by a fox. - [14] 1874 130 ChimpRich-Hea-Gno-Mal-Neu died in The Dungeons of Doom on level 1 [max 2]. Killed by a water moccasin. - [20] 1892 112 ChimpRich-Ran-Hum-Mal-Cha died in The Dungeons of Doom on level 2 [max 3]. Killed by a fox. - [15] 1902 102 ChimpRich-Ran-Hum-Mal-Cha died in The Dungeons of Doom on level 2. Killed by a water moccasin. - [15] 1906 100 ChimpRich-Hea-Gno-Mal-Neu died in The Dungeons of Doom on level 2 [max 3]. Killed by a wand. - [12] 1922 78 ChimpRich-Bar-Hum-Mal-Cha died in The Dungeons of Doom on level 1 [max 2]. Killed by a water moccasin. - [16] 1962 44 testape-Bar-Hum-Mal-Neu quit in The Dungeons of Doom on level 1. 16 [16] 1963 43 Muesli-Wiz-Elf-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a newt. - [11] 1964 42 ChimpRich-Ran-Gno-Mal-Neu died in The Dungeons of y(G  y(G2Y Doom on level 1. Killed by a water elemental. - [14] y(GqF1965 41 spleen-Tou-Hum-Fem-Neu died in The Dungeons of Doom y(GQ on level 1. Killed by a fox. - [10] y(GG1966 40 Maestro-Cav-Gno-Mal-Neu died in The Dungeons of Doom y(GQ on level 1. Killed by a fox. - [15] y(GfD1973 34 ChimpRich-Hea-Gno-Mal-Neu died in The Dungeons of y(GQ Doom on level 1. Killed by a kobold zombie. - [12]