ŒsĂG“g ,[?1049hSporkHack, copyright 2007 Derek S. Ray; a variant of NetHack 3.4.3,  copyright 1985-2003 by Stichting Mathematisch Centrum and M. Stephenson.  See license for details. Shall I pick a character's race, role, gender and alignment for you? [ynq] sĂGÔçnChoosing Character's Role Pick a role for your character  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman h - a Healer k - a Knight m - a Monk p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist v - a Valkyrie w - a Wizard * - Random q - Quit(end) sĂGӛ+Choosing Race Pick the race of your Valkyrie  h - human d - dwarf * - Random q - Quit(end) sĂGŞľ+Choosing Alignment Pick the alignment of your human Valkyrie  l - lawful n - neutral * - Random q - Quit(end) ŽsĂGćŔy+---------........||..d@:.$|..(.....|---------Buttercup the Stripling St:18 Dx:13 Co:17 In:8 Wi:12 Ch:7 Lawful S:0 Dungeons of Doom:1 $:0 HP: 16(16)  Pw: 2(2) Dungeons of Doom:1 $:0 HP:16(16) Pw:2(2) AC:6 Xp:1/0 T:1 It is written in the Book of Tyr:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Tyr seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Stripling, have been heralded from birth as the instrument of Tyr. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Tyr!--More--ŽsĂGsŁ---------........||..d@:.$|..(.....|---------Velkommen Buttercup, welcome to SporkHack! You are a lawful human Valkyrie.ŽsĂGŹ˙žUnknown command ' '. 16(16)  Pw: 2(2)  AC:6 Xp:1/0 T:1ŽsĂGéÉ K Weapons a - a +1 long sword (weapon in hand) b - a +0 dagger Armor c - an uncursed +3 small shield (being worn) Comestibles d - an uncursed food ration Tools e - an uncursed oil lamp(end) sĂG˛)?---------........||..d@:.$| 16(16)  Pw: 2(2)  AC:6 Xp:1/0 T:1sĂGŽ 16(16)  Pw: 2(2)  AC:6 Xp:1/0 T:2<@sĂGç 16(16)  Pw: 2(2)  AC:6 Xp:1/0 T:3.d.@sĂGĄ‡÷@.You see here 82 gold pieces. 16(16)  Pw: 2(2)  AC:6 Xp:1/0 T:3The little dog bites the newt.--More--sĂGްŻThe newt is killed! 16(16)  Pw: 2(2)  AC:6 Xp:1/0 T:4d.sĂGC/82 82 16(16)  Pw: 2(2)  AC:6 Xp:1/0 T:4$ - 82 gold pieces. 16(16)  Pw: 2(2)  AC:6 Xp:1/0 T:5.dsĂGI˛ 16(16)  Pw: 2(2)  AC:6 Xp:1/0 T:6@...dsĂGđ|v 16(16)  Pw: 2(2)  AC:6 Xp:1/0 T:6sĂGqŠ Ź 16(16)  Pw: 2(2)  AC:6 Xp:1/0 T:7.@d.sĂGwE Ť 16(16)  Pw: 2(2)  AC:6 Xp:1/0 T:8.d.@.‘sĂG ž 16(16)  Pw: 2(2)  AC:6 Xp:1/0 T:9d.@.‘sĂGŔ=Â@.You see here a chest. 16(16)  Pw: 2(2)  AC:6 Xp:1/0 T:10d..‘sĂGŰ­# ‘sĂG§Loot‘sĂGľ˜>There is a chest here, loot it? [ynq] (q) ‘sĂGî ĽyHmmm, it seems to be locked. 16(16)  Pw: 2(2)  AC:6 Xp:1/0 T:10‘sĂGÉ ŸUnknown command ' '. 16(16)  Pw: 2(2)  AC:6 Xp:1/0 T:10’sĂG # ’sĂG¸ force’sĂGŐ EThere is a chest here, force its lock? [ynq] (q) ’sĂGźľ y’sĂGäˇDYou force your long sword into a crack and pry. 16(16)  Pw: 2(2)  AC:6 Xp:1/0 T:11  16(16)  Pw: 2(2)  AC:6 Xp:1/0 T:12  16(16)  Pw: 2(2)  AC:6 Xp:1/0 T:13  16(16)  Pw: 2(2)  AC:6 Xp:1/0 T:14  16(16)  Pw: 2(2)  AC:6 Xp:1/0 T:15  16(16)  Pw: 2(2)  AC:6 Xp:1/0 T:16  16(16)  Pw: 2(2)  AC:6 Xp:1/0 T:17  16(16)  Pw: 2(2)  AC:6 Xp:1/0 T:18  16(16)  Pw: 2(2)  AC:6 Xp:1/0 T:19...d...--More--’sĂGyč đYour long sword broke!You give up your attempt to force the lock. 16(16)  Pw: 2(2)  AC:6 Xp:1/0 T:20.d.“sĂGCáR Coins $ - 82 gold pieces Weapons b - a +0 dagger Armor c - an uncursed +3 small shield (being worn) Comestibles d - an uncursed food ration Tools e - an uncursed oil lamp(end) “sĂG^¤O---------....d...||...<...|..@.....| 16(16)  Pw: 2(2)  AC:6 Xp:1/0 T:20”sĂG–Ů# ”sĂG÷k } 16(16)  Pw: 2(2)  AC:6 Xp:1/0 T:20–sĂGFć# –sĂGéŽquit–sĂGž*Really quit? [yn] (n) –sĂG›Řy 16(16)  Pw: 2(2) Coins $ - 82 gold pieces Weapons b - a +0 dagger Armor c - an uncursed +3 small shield (being worn) Comestibles d - an uncursed food ration Tools e - an uncursed oil lamp(end) —sĂG]Q—---------....d...||...<...|..@.....| Final Attributes:  You were nominally aligned. You were 100% cold resistant. You were stealthy. You survived.--More--—sĂG>ó — Vanquished creatures:  a newt--More--—sĂGir Ż Voluntary challenges:  You went without food. You were an atheist. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes.--More--—sĂGšó ö---------....d...||...<...|..@.....|Farvel Buttercup the Valkyrie... You quit in The Dungeons of Doom on dungeon level 1 with 82 points, and 82 pieces of gold, after 20 moves. You were level 1 with a maximum of 16 hit points when you quit. --More--—sĂGR€ [?1049l