FtfBad syntax in OPTIONS in /dgldir/rcfiles/Buccaneer.nethackrc: IBMgraphcis. Hit return to continue: F^[ FGb^H F  FE 4Bad option line: "#" Hit return to continue: Fv F?Bad option line: " general colors" Hit return to continue: F  F#'#SporkHack, copyright 2007 Derek S. Ray; a variant of NetHack 3.4.3,  copyright 1985-2003 by Stichting Mathematisch Centrum and M. Stephenson.  See license for details. Shall I pick a character's race, role, gender and alignment for you? [ynq] FCy---------|..f....||.@.....||.......|.........---------Buccaneer the Plunderer St:17 Dx:18 Co:18 In:7 Wi:9 Ch:6 Neutral S:0 Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:16(16) Dlvl:1 $:0 HP:16(16) Pw:2(2) AC:7 Xp:1/0 T:1 It is written in the Book of Crom:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Crom seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Plunderer, have been heralded from birth as the instrument of Crom. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Crom!--More-- Fi---------|..f....||.@.....||.......|.........---------Hello Buccaneer, welcome to SporkHack! You are a neutral male human Barbarian. F`7 Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [false]  b - autopickup [false]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [true]  n - IBMgraphics [false]  o - ignintr [false]  p - lit_corridor [false]  q - lootabc [false]  r - menucolors [true]  s - null [true] (1 of 4) F\+ F+ F- FFWBuccaneer the Plunderer St:17 Dx:18 Co:18 In:7 Wi:9 Ch:6 Neutral S:0 Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:16(16) Dlvl:1 $:0 HP:16(16) Pw:2(2) AC:7 Xp:1/0 T:1Ŀf@ F4 0 Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [false]  b - autopickup [false]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [true]  n - IBMgraphics [true]  o - ignintr [false]  p - lit_corridor [false]  q - lootabc [false]  r - menucolors [true]  s - null [true] (1 of 4) FL a - perm_invent [false]  b - prayconfirm [true]  c - pushweapon [false]  d - rest_on_space [false]  e - safe_pet [true]  f - showexp [true]  g - showrace [false]  h - showscore [true]  i - silent [true]  j - sortpack [true]  k - sound [true]  l - sparkle [true]  m - standout [false]  n - time [true]  o - tombstone [true]  p - toptenwin [false]  q - travel [true]  r - use_inverse [false]  s - verbose [true]   Compounds (selecting will prompt for new value):  name [Buccaneer]  role [Barbarian]  race [human] (2 of 4) F  gender [male]  align [neutral]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dumpfile [dumps/%n.lastlog]  horsename [(none)]  msghistory [20]  pettype [random]  windowtype [tty]  a - boulder [`]  b - disclose [+i +a +v +g +c]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [0=off]  h - packorder [$")[%?+!=/(*`0_]  i - pickup_burden [stressed]  j - pickup_types [all]  k - runmode [teleport]  l - scores [10 top/2 around/own]  m - sortloot [none]  n - suppress_alert [(none)] (3 of 4) F´+ F; - F + FgĿf@Buccaneer the Plunderer St:17 Dx:18 Co:18 In:7 Wi:9 Ch:6 Neutral S:0 Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:16(16) Dlvl:1 $:0 HP:16(16) Pw:2(2) AC:7 Xp:1/0 T:1Set fruit to what?  Fz Fai F t F$t t Fu y F0W 16(16)  Pw:2(2) AC:7 Xp:1/0 T:1 FM0 Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [false]  b - autopickup [false]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [true]  n - IBMgraphics [true]  o - ignintr [false]  p - lit_corridor [false]  q - lootabc [false]  r - menucolors [true]  s - null [true] (1 of 4) FL a - perm_invent [false]  b - prayconfirm [true]  c - pushweapon [false]  d - rest_on_space [false]  e - safe_pet [true]  f - showexp [true]  g - showrace [false]  h - showscore [true]  i - silent [true]  j - sortpack [true]  k - sound [true]  l - sparkle [true]  m - standout [false]  n - time [true]  o - tombstone [true]  p - toptenwin [false]  q - travel [true]  r - use_inverse [false]  s - verbose [true]   Compounds (selecting will prompt for new value):  name [Buccaneer]  role [Barbarian]  race [human] (2 of 4) F" gender [male]  align [neutral]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dumpfile [dumps/%n.lastlog]  horsename [(none)]  msghistory [20]  pettype [random]  windowtype [tty]  a - boulder [`]  b - disclose [+i +a +v +g +c]  c - fruit [zitty]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [0=off]  h - packorder [$")[%?+!=/(*`0_]  i - pickup_burden [stressed]  j - pickup_types [all]  k - runmode [teleport]  l - scores [10 top/2 around/own]  m - sortloot [none]  n - suppress_alert [(none)] (3 of 4) FN+ F - F + F- FUm + F Select number_pad mode:  a - 0 (off) b - 1 (on) c - 2 (on, DOS compatible)(end)  F+Buccaneer the Plunderer St:17 Dx:18 Co:18 In:7 Wi:9 Ch:6 Neutral S:0 Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:16(16) Dlvl:1 $:0 HP:16(16) Pw:2(2) AC:7 Xp:1/0 T:1Ŀf@ Frj 16(16)  Pw:2(2) AC:7 Xp:1/0 T:2<@ F;6  16(16)  Pw:2(2) AC:7 Xp:1/0 T:3f@ F]2 Weapons a - a +0 two-handed sword (weapon in hands) b - a +0 axe (alternate weapon; not wielded) Armor c - an uncursed +0 ring mail (being worn) Comestibles d - 2 uncursed food rations(end)  F,+ 16(16)  Pw:2(2) AC:7 Xp:1/0 T:3 Fߺ  16(16)  Pw:2(2) AC:7 Xp:1/0 T:4<@f FVQ 16(16)  Pw:2(2) AC:7 Xp:1/0 T:4 Fe~ 16(16)  Pw:2(2) AC:7 Xp:1/0 T:5@f F}! k 16(16)  Pw:2(2) AC:7 Xp:1/0 T:6@ F:g 16(16)  Pw:2(2) AC:7 Xp:1/0 T:7@ F&g 16(16)  Pw:2(2) AC:7 Xp:1/0 T:8@ Fpg 16(16)  Pw:2(2) AC:7 Xp:1/0 T:9@ F< h 16(16)  Pw:2(2) AC:7 Xp:1/0 T:10@ FBh 16(16)  Pw:2(2) AC:7 Xp:1/0 T:11@ Fp 16(16)  Pw:2(2) AC:7 Xp:1/0 T:12@f Fq } 16(16)  Pw:2(2) AC:7 Xp:1/0 T:13+@f F?lThat door is closed. 16(16)  Pw:2(2) AC:7 Xp:1/0 T:13 Fz&In what direction?  FwThe door resists! 16(16)  Pw:2(2) AC:7 Xp:1/0 T:14 F@ &In what direction?  F- The door opens. 16(16)  Pw:2(2) AC:7 Xp:1/0 T:15        Fq; 16(16)  Pw:2(2) AC:7 Xp:1/0 T:16@f F-  16(16)  Pw:2(2) AC:7 Xp:1/0 T:17@f F!Dv 16(16)  Pw:2(2) AC:7 Xp:1/0 T:18@ Fl 16(16)  Pw:2(2) AC:7 Xp:1/0 T:19@ FK h 16(16)  Pw:2(2) AC:7 Xp:1/0 T:20@ F q 16(16)  Pw:2(2) AC:7 Xp:1/0 T:21@ F4 h 16(16)  Pw:2(2) AC:7 Xp:1/0 T:22@ FKp 16(16)  Pw:2(2) AC:7 Xp:1/0 T:23@f FYou displaced your kitten. 16(16)  Pw:2(2) AC:7 Xp:1/0 T:24@ F j 16(16)  Pw:2(2) AC:7 Xp:1/0 T:25@ Fd 16(16)  Pw:2(2) AC:7 Xp:1/0 T:26@ FMd 16(16)  Pw:2(2) AC:7 Xp:1/0 T:27@ Fy 16(16)  Pw:2(2) AC:7 Xp:1/0 T:28f@ F z 16(16)  Pw:2(2) AC:7 Xp:1/0 T:29f@ F 16(16)  Pw:2(2) AC:7 Xp:1/0 T:30@f F 16(16)  Pw:2(2) AC:7 Xp:1/0 T:31f@ FH  16(16)  Pw:2(2) AC:7 Xp:1/0 T:32f@ F4 16(16)  Pw:2(2) AC:7 Xp:1/0 T:33f@ Fp 16(16)  Pw:2(2) AC:7 Xp:1/0 T:34f@ F  16(16)  Pw:2(2) AC:7 Xp:1/0 T:35f@ F!  16(16)  Pw:2(2) AC:7 Xp:1/0 T:36f@ FN 16(16)  Pw:2(2) AC:7 Xp:1/0 T:37f@ F% 16(16)  Pw:2(2) AC:7 Xp:1/0 T:38f@ FJ 16(16)  Pw:2(2) AC:7 Xp:1/0 T:39f@ F  16(16)  Pw:2(2) AC:7 Xp:1/0 T:40f@ F2{ 16(16)  Pw:2(2) AC:7 Xp:1/0 T:41f@ FQ 16(16)  Pw:2(2) AC:7 Xp:1/0 T:42@f F#V  16(16)  Pw:2(2) AC:7 Xp:1/0 T:43@f F\ 16(16)  Pw:2(2) AC:7 Xp:1/0 T:44@+f FcR 16(16)  Pw:2(2) AC:7 Xp:1/0 T:44 F=In what direction?  FNThe door opens. 16(16)  Pw:2(2) AC:7 Xp:1/0 T:45Ŀ$>fd FD 7df@d 16(16)  Pw:2(2) AC:7 Xp:1/0 T:45The fox bites! 15(16)  Pw:2(2) AC:7 Xp:1/0 T:45dfThe fox bites! 12(16)  Pw:2(2) AC:7 Xp:1/0 T:45  12(16)  Pw:2(2) AC:7 Xp:1/0 T:46! F -`You miss the fox.d 12(16)  Pw:2(2) AC:7 Xp:1/0 T:46The fox bites! 11(16)  Pw:2(2) AC:7 Xp:1/0 T:46  11(16)  Pw:2(2) AC:7 Xp:1/0 T:47" FiYou miss the fox. 11(16)  Pw:2(2) AC:7 Xp:1/0 T:47The fox misses.The fox bites! 8(16)  Pw:2(2) AC:7 Xp:1/0 T:47  8(16)  Pw:2(2) AC:7 Xp:1/0 T:48" F s ^You kill the fox!16  8(16)  Pw:2(2) AC:7 Xp:1/4 T:48The fox bites! 7(16)  Pw:2(2) AC:7 Xp:1/4 T:48  7(16)  Pw:2(2) AC:7 Xp:1/4 T:49# FYou miss the fox.f 7(16)  Pw:2(2) AC:7 Xp:1/4 T:49The fox misses.fThe fox bites! 4(16)  Pw:2(2) AC:7 Xp:1/4 T:49  4(16)  Pw:2(2) AC:7 Xp:1/4 T:50$ FšYou miss the fox. 4(16)  Pw:2(2) AC:7 Xp:1/4 T:50The fox misses. 4(16)  Pw:2(2) AC:7 Xp:1/4 T:51% F%You kill the fox!32  4(16)  Pw:2(2) AC:7 Xp:1/8 T:52%& Fv 4(16)  Pw:2(2) AC:7 Xp:1/8 T:53@& F@You see here a fox corpse. 4(16)  Pw:2(2) AC:7 Xp:1/8 T:54f& F$ AThere is a fox corpse here; eat it? [ynq] (n) ' FAyThis fox corpse tastes terrible! 4(16)  Pw:2(2) AC:7 Xp:1/8 T:55  4(16)  Pw:2(2) AC:7 Xp:1/8 T:56  4(16)  Pw:2(2) AC:7 Xp:1/8 T:57  4(16)  Pw:2(2) AC:7 Xp:1/8 T:58  4(16)  Pw:2(2) AC:7 Xp:1/8 T:59 Satiated  5(16)  Pw:2(2) AC:7 Xp:1/8 T:60 Satiated  5(16)  Pw:2(2) AC:7 Xp:1/8 T:61 Satiated  5(16)  Pw:2(2) AC:7 Xp:1/8 T:61 SatiatedfYou finish eating the fox corpse. 5(16)  Pw:2(2) AC:7 Xp:1/8 T:62 Satiatedf' F' 5(16)  Pw:2(2) AC:7 Xp:1/8 T:63 Satiated@f( Fn' 5(16)  Pw:2(2) AC:7 Xp:1/8 T:64 Satiated@f( F 5(16)  Pw:2(2) AC:7 Xp:1/8 T:65 Satiated@f( F1  5(16)  Pw:2(2) AC:7 Xp:1/8 T:66 Satiated@f( F!m 5(16)  Pw:2(2) AC:7 Xp:1/8 T:67 Satiated@f) FE 5(16)  Pw:2(2) AC:7 Xp:1/8 T:68 Satiatedf@) Ft 5(16)  Pw:2(2) AC:7 Xp:1/8 T:69 Satiatedf@) F̂ 5(16)  Pw:2(2) AC:7 Xp:1/8 T:69 Satiated  5(16)  Pw:2(2) AC:7 Xp:1/8 T:70 Satiatedf@) F  5(16)  Pw:2(2) AC:7 Xp:1/8 T:71 Satiatedf@) F1@You see here 43 gold pieces. 5(16)  Pw:2(2) AC:7 Xp:1/8 T:72 Satiatedf* Fn !75 43 5(16)  Pw:2(2) AC:7 Xp:1/8 T:72 Satiated$ - 43 gold pieces. 5(16)  Pw:2(2) AC:7 Xp:1/8 T:73 Satiatedf* F}z  5(16)  Pw:2(2) AC:7 Xp:1/8 T:74 Satiated@f+ F 6(16)  Pw:2(2) AC:7 Xp:1/8 T:75 Satiatedf@+ F5 6(16)  Pw:2(2) AC:7 Xp:1/8 T:76 Satiatedf@$+ F#  6(16)  Pw:2(2) AC:7 Xp:1/8 T:77 Satiated@, F% 6(16)  Pw:2(2) AC:7 Xp:1/8 T:78 Satiatedf@, F 6(16)  Pw:2(2) AC:7 Xp:1/8 T:79 Satiated@, Fn  6(16)  Pw:2(2) AC:7 Xp:1/8 T:79 Satiated  6(16)  Pw:2(2) AC:7 Xp:1/8 T:80 Satiated@- F? 6(16)  Pw:2(2) AC:7 Xp:1/8 T:81 Satiated@- F 6(16)  Pw:2(2) AC:7 Xp:1/8 T:82 SatiatedĿ@+- F1 6(16)  Pw:2(2) AC:7 Xp:1/8 T:83 Satiatedf@. F"@You see here 59 gold pieces. 6(16)  Pw:2(2) AC:7 Xp:1/8 T:84 Satiatedf. F )134 102 HP: 6(16)  Pw:2(2) AC:7 Xp:1/8 T:84 Satiated$ - 59 gold pieces. 6(16)  Pw:2(2) AC:7 Xp:1/8 T:85 Satiatedf/ FG 6(16)  Pw:2(2) AC:7 Xp:1/8 T:86 Satiatedf@/ Fs%@A gush of water hits your left arm!Your two-handed sword rusts! 6(16)  Pw:2(2) AC:7 Xp:1/8 T:87 Satiatedf/ FJWA gush of water hits the kitten on the head!--More--0 Fu You displaced your kitten. 6(16)  Pw:2(2) AC:7 Xp:1/8 T:88 Satiatedf^@1 F 6(16)  Pw:2(2) AC:7 Xp:1/8 T:89 Satiated@2 Fb  7(16)  Pw:2(2) AC:7 Xp:1/8 T:90 Satiatedf@3 F  7(16)  Pw:2(2) AC:7 Xp:1/8 T:91 Satiatedf@3 FIn what direction? 3 FFDThe door resists! 7(16)  Pw:2(2) AC:7 Xp:1/8 T:92 Satiatedf3 Fou Coins $ - 102 gold pieces Weapons a - a rusty +0 two-handed sword (weapon in hands) b - a +0 axe (alternate weapon; not wielded) Armor c - an uncursed +0 ring mail (being worn) Comestibles d - 2 uncursed food rations(end) 5 F9ĿĿ> 7(16)  Pw:2(2) AC:7 Xp:1/8 T:92 Satiated5 F5 In what direction? 5 FKThe door opens. 7(16)  Pw:2(2) AC:7 Xp:1/8 T:93 Satiatedf6 F 'In what direction? 6 FYou kick at empty space. 7(16)  Pw:2(2) AC:7 Xp:1/8 T:93 Satiated7 F'In what direction? 7 FDYou kick at empty space. 7(16)  Pw:2(2) AC:7 Xp:1/8 T:93 Satiated7 F 'In what direction? 7 FtOuch! That hurts! 4(16)  Pw:2(2) AC:7 Xp:1/8 T:94 Satiated8 F/~'In what direction? 8 FtOuch! That hurts! 3(16)  Pw:2(2) AC:7 Xp:1/8 T:95 Satiated8 F$#'In what direction? 8 F (Ouch! That hurts! 1(16)  Pw:2(2) AC:7 Xp:1/8 T:95 SatiatedYou hear the wailing of the Banshee... 1(16)  Pw:2(2) AC:7 Xp:1/8 T:96 Satiated8 FM 'In what direction? 8 FK6 Ouch! That hurts! 0(16)  Pw:2(2) AC:7 Xp:1/8 T:96 Satiated--More--9 F2 PYou die... 0(16)--More--: F>u Coins $ - 102 gold pieces Weapons a - a rusty +0 two-handed sword (weapon in hands) b - a +0 axe (alternate weapon; not wielded) Armor c - an uncursed +0 ring mail (being worn) Comestibles d - 2 uncursed food rations(end) < FVĿĿ> Final Attributes:  You were fervently aligned. You were poison resistant. You are dead.--More--< F  Vanquished creatures:  2 foxes--More--> F== Voluntary challenges:  You were an atheist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes.--More--> F= ]Ŀ ----------  / \  / REST \  / IN \  / PEACE \  / \  | Buccaneer |  | 102 Au |  | killed by |  | kicking a wall |  | |  | |  | 2007 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Buccaneer the Barbarian... You died in The Dungeons of Doom on dungeon level 1 with 124 points, and 102 pieces of gold, after 96 moves. You were level 1 with a maximum of 16 hit points when you died. --More--