G,[?1049hSporkHack, copyright 2007 Derek S. Ray; a variant of NetHack 3.4.3,  copyright 1985-2003 by Stichting Mathematisch Centrum and M. Stephenson.  See license for details. Shall I pick a character's race, role, gender and alignment for you? [ynq] GӏnChoosing Character's Role Pick a role for your character  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman h - a Healer k - a Knight m - a Monk p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist v - a Valkyrie w - a Wizard * - Random q - Quit(end) G# z+Choosing Race Pick the race of your Rogue  h - human o - orc * - Random q - Quit(end) Gv +Choosing Gender Pick the gender of your human Rogue  m - male f - female * - Random q - Quit(end) GP+--.----..x...+|@.x..|.d....||.(...|-------Brand the Footpad St:14 Dx:18 Co:14 In:10 Wi:12 Ch:7 Chaotic S:0 Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:12(12) Dlvl:1 $:0 HP:12(12) Pw:2(2) AC:7 Xp:1/0 T:1 It is written in the Book of Kos:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Kos seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Footpad, have been heralded from birth as the instrument of Kos. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Kos!--More--GSo--.----..x...+|@.x..|Hello Brand, welcome to SporkHack! You are a chaotic male human Rogue.G Weapons a - a +0 short sword (weapon in hand) b - 12 +0 daggers (alternate weapon; not wielded) Armor c - an uncursed +1 leather armor (being worn) Potions d - an uncursed potion of sickness Tools e - an uncursed lock pick f - an uncursed sack(end) GT 12(12)  Pw:2(2) AC:7 Xp:1/0 T:1G\R 12(12)  Pw:2(2) AC:7 Xp:1/0 T:1Gk | 12(12)  Pw:2(2) AC:7 Xp:1/0 T:2##@#<Gr 12(12)  Pw:2(2) AC:7 Xp:1/0 T:3##@.x.#x..Gx.d. 12(12)  Pw:2(2) AC:7 Xp:1/0 T:3The little dog misses the grid bug. 12(12)  Pw:2(2) AC:7 Xp:1/0 T:4G  12(12)  Pw:2(2) AC:7 Xp:1/0 T:4The little dog bites the grid bug.The grid bug is killed! 12(12)  Pw:2(2) AC:7 Xp:1/0 T:5.xG p 12(12)  Pw:2(2) AC:7 Xp:1/0 T:6x.#GR 12(12)  Pw:2(2) AC:7 Xp:1/0 T:6G  12(12)  Pw:2(2) AC:7 Xp:1/0 T:7x.d@##G  12(12)  Pw:2(2) AC:7 Xp:1/0 T:8#|....##@G lb 12(12)  Pw:2(2) AC:7 Xp:1/0 T:9.@G.@You see here a whistle. 12(12)  Pw:2(2) AC:7 Xp:1/0 T:10dG g - a whistle. 12(12)  Pw:2(2) AC:7 Xp:1/0 T:11.dGBWhat do you want to use or apply? [efg or ?*] G)  12(12)  Pw:2(2) AC:7 Xp:1/0 T:11You produce a strange whistling sound. 12(12)  Pw:2(2) AC:7 Xp:1/0 T:12d..G=x } 12(12)  Pw:2(2) AC:7 Xp:1/0 T:13<d@.G2 } 12(12)  Pw:2(2) AC:7 Xp:1/0 T:14@..dG  12(12)  Pw:2(2) AC:7 Xp:1/0 T:15@d.GwS 12(12)  Pw:2(2) AC:7 Xp:1/0 T:15GJ! 12(12)  Pw:2(2) AC:7 Xp:1/0 T:16@.d..G.  12(12)  Pw:2(2) AC:7 Xp:1/0 T:17###@d..Go #@rd.The little dog misses the sewer rat.#@#--More--GThe little dog misses the sewer rat.The sewer rat bites! 9(12)  Pw:2(2) AC:7 Xp:1/0 T:18  9(12)  Pw:2(2) AC:7 Xp:1/0 T:19G%@## 9(12)  Pw:2(2) AC:7 Xp:1/0 T:19You hear some noises. 9(12)  Pw:2(2) AC:7 Xp:1/0 T:20r.Gla 9(12)  Pw:2(2) AC:7 Xp:1/0 T:20G% 4What do you want to use or apply? [efg or ?*] G"  9(12)  Pw:2(2) AC:7 Xp:1/0 T:20You produce a strange whistling sound. 9(12)  Pw:2(2) AC:7 Xp:1/0 T:20The sewer rat bites! 6(12)  Pw:2(2) AC:7 Xp:1/0 T:20  6(12)  Pw:2(2) AC:7 Xp:1/0 T:21Gx 6(12)  Pw:2(2) AC:7 Xp:1/0 T:21The sewer rat is killed! 6(12)  Pw:2(2) AC:7 Xp:1/0 T:22dGRe 6(12)  Pw:2(2) AC:7 Xp:1/0 T:22Gd 6(12)  Pw:2(2) AC:7 Xp:1/0 T:23#G" _ 6(12)  Pw:2(2) AC:7 Xp:1/0 T:24G< _ 6(12)  Pw:2(2) AC:7 Xp:1/0 T:25G 6(12)  Pw:2(2) AC:7 Xp:1/0 T:25  6(12)  Pw:2(2) AC:7 Xp:1/0 T:26G^_ 6(12)  Pw:2(2) AC:7 Xp:1/0 T:26G_ 6(12)  Pw:2(2) AC:7 Xp:1/0 T:27G9  6(12)  Pw:2(2) AC:7 Xp:1/0 T:27  6(12)  Pw:2(2) AC:7 Xp:1/0 T:28dG`_ 6(12)  Pw:2(2) AC:7 Xp:1/0 T:28G`_ 6(12)  Pw:2(2) AC:7 Xp:1/0 T:28G)h You displaced your little dog. 6(12)  Pw:2(2) AC:7 Xp:1/0 T:29d@G3  6(12)  Pw:2(2) AC:7 Xp:1/0 T:29  7(12)  Pw:2(2) AC:7 Xp:1/0 T:30###@dG1s 7(12)  Pw:2(2) AC:7 Xp:1/0 T:31#@d#G #@d#kThe little dog misses the kobold.#@##You hear some noises.--More--G>The kobold is killed!#@#d#% 7(12)  Pw:2(2) AC:7 Xp:1/0 T:35G -..#@######### 7(12)  Pw:2(2) AC:7 Xp:1/0 T:42G  8(12)  Pw:2(2) AC:7 Xp:1/0 T:45------------|..........@#|...........|#|...........|..........|..........--------+--G`  8(12)  Pw:2(2) AC:7 Xp:1/0 T:46@.|.|.|--G u 8(12)  Pw:2(2) AC:7 Xp:1/0 T:47.@G9....d.@ 8(12)  Pw:2(2) AC:7 Xp:1/0 T:49Gk}  8(12)  Pw:2(2) AC:7 Xp:1/0 T:50..dG~In what direction? G The door resists! 8(12)  Pw:2(2) AC:7 Xp:1/0 T:51d.GS 8(12)  Pw:2(2) AC:7 Xp:1/0 T:52d...@G+IIn what direction? GThe door opens. 8(12)  Pw:2(2) AC:7 Xp:1/0 T:53.d|GZ 'In what direction? G This door is already open. 8(12)  Pw:2(2) AC:7 Xp:1/0 T:53Gd  8(12)  Pw:2(2) AC:7 Xp:1/0 T:54.d.@##G)E..|###@# 8(12)  Pw:2(2) AC:7 Xp:1/0 T:56G  9(12)  Pw:2(2) AC:7 Xp:1/0 T:60  9(12)  Pw:2(2) AC:7 Xp:1/0 T:63.######-@-...+|...|----GM 9(12)  Pw:2(2) AC:7 Xp:1/0 T:64--.|@GE  9(12)  Pw:2(2) AC:7 Xp:1/0 T:65.@-G-y 9(12)  Pw:2(2) AC:7 Xp:1/0 T:66.#@#G##.####@#### 9(12)  Pw:2(2) AC:7 Xp:1/0 T:70Gs####@0#d##With great effort you move the boulder. 10(12)  Pw:2(2) AC:7 Xp:1/0 T:75d@0##G  10(12)  Pw:2(2) AC:7 Xp:1/0 T:76#d##@#GG~ 10(12)  Pw:2(2) AC:7 Xp:1/0 T:77##d@#G$1f##@ 10(12)  Pw:2(2) AC:7 Xp:1/0 T:77Gw  10(12)  Pw:2(2) AC:7 Xp:1/0 T:81#######@GZ& g....@ 10(12)  Pw:2(2) AC:7 Xp:1/0 T:84G  10(12)  Pw:2(2) AC:7 Xp:1/0 T:86.<d.@Gv 10(12)  Pw:2(2) AC:7 Xp:1/0 T:87@..dG4sIn what direction? GP ~cmdassist: Invalid direction key! Valid direction keys are:  y k u  \ | /  h- . -l  / | \  b j n  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.)--More--G -------------|............#|...........|#|...........|#|...........|#|...........|#--------|----################---.-########|...+#%--.----|...|#####......+|....#########0####|<...@|-----###########......||..d..|-------Brand the Footpad St:14 Dx:18 Co:14 In:10 Wi:12 Ch:7 Chaotic S:0 Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:10(12) Dlvl:1 $:0 HP:10(12) Pw:2(2) AC:7 Xp:1/0 T:87In what direction? G~This door is locked. 10(12)  Pw:2(2) AC:7 Xp:1/0 T:87G'In what direction? GE ~This door is locked. 10(12)  Pw:2(2) AC:7 Xp:1/0 T:87G%  10(12)  Pw:2(2) AC:7 Xp:1/0 T:88@.d..G/vThat door is closed. 10(12)  Pw:2(2) AC:7 Xp:1/0 T:88G0'In what direction? G~This door is locked. 10(12)  Pw:2(2) AC:7 Xp:1/0 T:88GM'In what direction? G ~This door is locked. 10(12)  Pw:2(2) AC:7 Xp:1/0 T:88GBWhat do you want to use or apply? [efg or ?*] Gtu 10(12)  Pw:2(2) AC:7 Xp:1/0 T:88In what direction? GFG"Unlock it? [yn] (n) G|y 10(12)  Pw:2(2) AC:7 Xp:1/0 T:88  10(12)  Pw:2(2) AC:7 Xp:1/0 T:89.dYou succeed in picking the lock. 11(12)  Pw:2(2) AC:7 Xp:1/0 T:90d..Gx'In what direction? G{[The door opens. 11(12)  Pw:2(2) AC:7 Xp:1/0 T:91-.dG  11(12)  Pw:2(2) AC:7 Xp:1/0 T:92#d@#.#.G 11(12)  Pw:2(2) AC:7 Xp:1/0 T:93x.d@G+ \ 11(12)  Pw:2(2) AC:7 Xp:1/0 T:93Gt#-d@# 11(12)  Pw:2(2) AC:7 Xp:1/0 T:93You hear some noises. 11(12)  Pw:2(2) AC:7 Xp:1/0 T:94GZb 11(12)  Pw:2(2) AC:7 Xp:1/0 T:95GZe 11(12)  Pw:2(2) AC:7 Xp:1/0 T:96#G t 11(12)  Pw:2(2) AC:7 Xp:1/0 T:97#@Gw 11(12)  Pw:2(2) AC:7 Xp:1/0 T:98@#G 11(12)  Pw:2(2) AC:7 Xp:1/0 T:99#@#GI!  11(12)  Pw:2(2) AC:7 Xp:1/0 T:100#d#@##.......................|------------G T 12(12)  Pw:2(2) AC:7 Xp:1/0 T:105---..|...|...|.$.##..@#############- 12(12)  Pw:2(2) AC:7 Xp:1/0 T:105G  12(12)  Pw:2(2) AC:7 Xp:1/0 T:107||..|......|@....#...|#---GLJS 12(12)  Pw:2(2) AC:7 Xp:1/0 T:107G S 12(12)  Pw:2(2) AC:7 Xp:1/0 T:107G  12(12)  Pw:2(2) AC:7 Xp:1/0 T:108-...|#@d|.-.G n 12(12)  Pw:2(2) AC:7 Xp:1/0 T:109-.|.|@d#-Gs-..@You see here 16 gold pieces. 12(12)  Pw:2(2) AC:7 Xp:1/0 T:110..dG>K16 16 12(12)  Pw:2(2) AC:7 Xp:1/0 T:110$ - 16 gold pieces. 12(12)  Pw:2(2) AC:7 Xp:1/0 T:111.dG  12(12)  Pw:2(2) AC:7 Xp:1/0 T:112.r@.d.G0 \.@ 12(12)  Pw:2(2) AC:7 Xp:1/0 T:112GX  12(12)  Pw:2(2) AC:7 Xp:1/0 T:114d#..r..@#.Gt.@ 12(12)  Pw:2(2) AC:7 Xp:1/0 T:114The little dog misses the sewer rat. 12(12)  Pw:2(2) AC:7 Xp:1/0 T:115.rG_ Y 12(12)  Pw:2(2) AC:7 Xp:1/0 T:115G #.@.# 12(12)  Pw:2(2) AC:7 Xp:1/0 T:115You hear some noises. 12(12)  Pw:2(2) AC:7 Xp:1/0 T:116rG? 12(12)  Pw:2(2) AC:7 Xp:1/0 T:117##@#.G7###@#. 12(12)  Pw:2(2) AC:7 Xp:1/0 T:119G ##.@r#The sewer rat bites! 11(12)  Pw:2(2) AC:7 Xp:1/0 T:120  11(12)  Pw:2(2) AC:7 Xp:1/0 T:121GP--------@.......|#......|#....|--.-- 11(12)  Pw:2(2) AC:7 Xp:1/0 T:121You hear some noises in the distance. 11(12)  Pw:2(2) AC:7 Xp:1/0 T:122GI#b 11(12)  Pw:2(2) AC:7 Xp:1/0 T:122GP  11(12)  Pw:2(2) AC:7 Xp:1/0 T:123-#@|....---Gp_ d...@|- 11(12)  Pw:2(2) AC:7 Xp:1/0 T:126GK'  11(12)  Pw:2(2) AC:7 Xp:1/0 T:130.....d.@.GS7 \ 11(12)  Pw:2(2) AC:7 Xp:1/0 T:130Gq 11(12)  Pw:2(2) AC:7 Xp:1/0 T:132....d@G 11(12)  Pw:2(2) AC:7 Xp:1/0 T:133.d.@#G; l.@ 11(12)  Pw:2(2) AC:7 Xp:1/0 T:133G? i  11(12)  Pw:2(2) AC:7 Xp:1/0 T:134..Gtp\ 11(12)  Pw:2(2) AC:7 Xp:1/0 T:134G&yS 12(12)  Pw:2(2) AC:7 Xp:1/0 T:135G[ 12(12)  Pw:2(2) AC:7 Xp:1/0 T:136.G 12(12)  Pw:2(2) AC:7 Xp:1/0 T:137d.@#G!t 12(12)  Pw:2(2) AC:7 Xp:1/0 T:138.d.G^  12(12)  Pw:2(2) AC:7 Xp:1/0 T:139d.@.G( @.d... 12(12)  Pw:2(2) AC:7 Xp:1/0 T:140Gu m  12(12)  Pw:2(2) AC:7 Xp:1/0 T:141.dGs1S 12(12)  Pw:2(2) AC:7 Xp:1/0 T:141G: 12(12)  Pw:2(2) AC:7 Xp:1/0 T:145@..d.......Gj##....@ 12(12)  Pw:2(2) AC:7 Xp:1/0 T:147G  12(12)  Pw:2(2) AC:7 Xp:1/0 T:154#.######d@GE S 12(12)  Pw:2(2) AC:7 Xp:1/0 T:154GYou displaced your little dog. 12(12)  Pw:2(2) AC:7 Xp:1/0 T:155d@#Ger 12(12)  Pw:2(2) AC:7 Xp:1/0 T:156#@.Ge 12(12)  Pw:2(2) AC:7 Xp:1/0 T:157|...@GMz 12(12)  Pw:2(2) AC:7 Xp:1/0 T:158.@##Gi ..####@# 12(12)  Pw:2(2) AC:7 Xp:1/0 T:161Gl:  12(12)  Pw:2(2) AC:7 Xp:1/0 T:165##d-@-.............|.....-.-Gf #-----.----.---|............|...d|..|..@--- 12(12)  Pw:2(2) AC:7 Xp:1/0 T:168G7 p  12(12)  Pw:2(2) AC:7 Xp:1/0 T:169.dGT 12(12)  Pw:2(2) AC:7 Xp:1/0 T:169G n 12(12)  Pw:2(2) AC:7 Xp:1/0 T:170..d@Gg"e 12(12)  Pw:2(2) AC:7 Xp:1/0 T:171.d@Gb 12(12)  Pw:2(2) AC:7 Xp:1/0 T:172d.@..GK 12(12)  Pw:2(2) AC:7 Xp:1/0 T:173.#d.@#GP ##@##..-# 12(12)  Pw:2(2) AC:7 Xp:1/0 T:175G #@#--------####.....$..|#..|######### 12(12)  Pw:2(2) AC:7 Xp:1/0 T:182G2 P  12(12)  Pw:2(2) AC:7 Xp:1/0 T:183G S 12(12)  Pw:2(2) AC:7 Xp:1/0 T:183GBx 12(12)  Pw:2(2) AC:7 Xp:1/0 T:184#@#G 12(12)  Pw:2(2) AC:7 Xp:1/0 T:185#@#d%.G  12(12)  Pw:2(2) AC:7 Xp:1/0 T:188-###@.#|.d..?....`|--------G..@..d- 12(12)  Pw:2(2) AC:7 Xp:1/0 T:189G%y  12(12)  Pw:2(2) AC:7 Xp:1/0 T:190d..G| o 12(12)  Pw:2(2) AC:7 Xp:1/0 T:191..@dG You displaced your little dog.d@You see here a fortune cookie. 12(12)  Pw:2(2) AC:7 Xp:1/0 T:192.d?G?.h - a fortune cookie. 12(12)  Pw:2(2) AC:7 Xp:1/0 T:193d.G:@.You see here 10 gold pieces. 12(12)  Pw:2(2) AC:7 Xp:1/0 T:194..dGc"2 2 12(12)  Pw:2(2) AC:7 Xp:1/0 T:194$ - 10 gold pieces. 12(12)  Pw:2(2) AC:7 Xp:1/0 T:195d.G 8.@.d 12(12)  Pw:2(2) AC:7 Xp:1/0 T:195The little dog picks up a scroll. 12(12)  Pw:2(2) AC:7 Xp:1/0 T:196d.G8There is nothing here to pick up. 12(12)  Pw:2(2) AC:7 Xp:1/0 T:196G+ 12(12)  Pw:2(2) AC:7 Xp:1/0 T:197..d@G/ .@ 12(12)  Pw:2(2) AC:7 Xp:1/0 T:197The little dog drops a scroll. 12(12)  Pw:2(2) AC:7 Xp:1/0 T:198.d?G  12(12)  Pw:2(2) AC:7 Xp:1/0 T:202d..?.#@....G&x 12(12)  Pw:2(2) AC:7 Xp:1/0 T:203.@d.GDNYou displaced your little dog.d@--More--Gþ You see here a scroll labeled VERR YED HORRE. 12(12)  Pw:2(2) AC:7 Xp:1/0 T:204..dGSi - a scroll labeled VERR YED HORRE. 12(12)  Pw:2(2) AC:7 Xp:1/0 T:205d.G  12(12)  Pw:2(2) AC:7 Xp:1/0 T:206@d...G} 12(12)  Pw:2(2) AC:7 Xp:1/0 T:207@.d.G) q@###.... 12(12)  Pw:2(2) AC:7 Xp:1/0 T:210G  12(12)  Pw:2(2) AC:7 Xp:1/0 T:215#####d:@GѦ 12(12)  Pw:2(2) AC:7 Xp:1/0 T:215The little dog misses the newt.The little dog misses the newt. 12(12)  Pw:2(2) AC:7 Xp:1/0 T:216G&.w 12(12)  Pw:2(2) AC:7 Xp:1/0 T:216The newt bites! 10(12)  Pw:2(2) AC:7 Xp:1/0 T:216The little dog bites the newt.The newt is killed! 10(12)  Pw:2(2) AC:7 Xp:1/0 T:217#GUnknown command ' '. 10(12)  Pw:2(2) AC:7 Xp:1/0 T:217GB  10(12)  Pw:2(2) AC:7 Xp:1/0 T:218d@#GT 10(12)  Pw:2(2) AC:7 Xp:1/0 T:224######d##@#G(K~#@- 10(12)  Pw:2(2) AC:7 Xp:1/0 T:224G  11(12)  Pw:2(2) AC:7 Xp:1/0 T:225@....... 11(12)  Pw:2(2) AC:7 Xp:1/0 T:231G  11(12)  Pw:2(2) AC:7 Xp:1/0 T:238@......d...-G:  11(12)  Pw:2(2) AC:7 Xp:1/0 T:239@d..Gvk 12(12)  Pw:2(2) AC:7 Xp:1/0 T:240@d...G 12(12)  Pw:2(2) AC:7 Xp:1/0 T:241@.d.Gb  12(12)  Pw:2(2) AC:7 Xp:1/0 T:242@.d..G4!  12(12)  Pw:2(2) AC:7 Xp:1/0 T:243..#@dG/-} 12(12)  Pw:2(2) AC:7 Xp:1/0 T:244@..Ge 12(12)  Pw:2(2) AC:7 Xp:1/0 T:245@#G]t 12(12)  Pw:2(2) AC:7 Xp:1/0 T:246@#.G> l 12(12)  Pw:2(2) AC:7 Xp:1/0 T:247#@G>T 12(12)  Pw:2(2) AC:7 Xp:1/0 T:247GTe 12(12)  Pw:2(2) AC:7 Xp:1/0 T:248@#GJ@....-..d 12(12)  Pw:2(2) AC:7 Xp:1/0 T:252GhY  12(12)  Pw:2(2) AC:7 Xp:1/0 T:254@.d...G-@..You see here a kobold corpse. 12(12)  Pw:2(2) AC:7 Xp:1/0 T:255dGk  12(12)  Pw:2(2) AC:7 Xp:1/0 T:256@%.G]T 12(12)  Pw:2(2) AC:7 Xp:1/0 T:256Ged 12(12)  Pw:2(2) AC:7 Xp:1/0 T:257#@G( 12(12)  Pw:2(2) AC:7 Xp:1/0 T:258@#.dG@ 12(12)  Pw:2(2) AC:7 Xp:1/0 T:259@#.d.G2 T 12(12)  Pw:2(2) AC:7 Xp:1/0 T:259Ge| 12(12)  Pw:2(2) AC:7 Xp:1/0 T:260d..GT 12(12)  Pw:2(2) AC:7 Xp:1/0 T:260Gݹ_ 12(12)  Pw:2(2) AC:7 Xp:1/0 T:261.G T 12(12)  Pw:2(2) AC:7 Xp:1/0 T:261GY 12(12)  Pw:2(2) AC:7 Xp:1/0 T:262#G6k 12(12)  Pw:2(2) AC:7 Xp:1/0 T:263#dG 12(12)  Pw:2(2) AC:7 Xp:1/0 T:264##@d#dG 12(12)  Pw:2(2) AC:7 Xp:1/0 T:264The fox misses. 12(12)  Pw:2(2) AC:7 Xp:1/0 T:265.G. E 12(12)  Pw:2(2) AC:7 Xp:1/0 T:265The fox bites! 9(12)  Pw:2(2) AC:7 Xp:1/0 T:265You hear some noises. 9(12)  Pw:2(2) AC:7 Xp:1/0 T:266GhN d#@#d# 9(12)  Pw:2(2) AC:7 Xp:1/0 T:266The fox bites! 8(12)  Pw:2(2) AC:7 Xp:1/0 T:266  8(12)  Pw:2(2) AC:7 Xp:1/0 T:267G[ 8(12)  Pw:2(2) AC:7 Xp:1/0 T:268+@d#GQ` 8(12)  Pw:2(2) AC:7 Xp:1/0 T:268G In what direction? GG 'The door opens.-----......| 8(12)  Pw:2(2) AC:7 Xp:1/0 T:268The fox misses. 8(12)  Pw:2(2) AC:7 Xp:1/0 T:269GP 0-|.||-@-d# 8(12)  Pw:2(2) AC:7 Xp:1/0 T:269The fox is killed! 9(12)  Pw:2(2) AC:7 Xp:1/0 T:270#G 9(12)  Pw:2(2) AC:7 Xp:1/0 T:271@-|--Gt 9(12)  Pw:2(2) AC:7 Xp:1/0 T:272@.G r 9(12)  Pw:2(2) AC:7 Xp:1/0 T:273.@Gb x 9(12)  Pw:2(2) AC:7 Xp:1/0 T:274.@##GF 9(12)  Pw:2(2) AC:7 Xp:1/0 T:278#....###@###G  9(12)  Pw:2(2) AC:7 Xp:1/0 T:280@d###G1~  9(12)  Pw:2(2) AC:7 Xp:1/0 T:281d#@G 10(12)  Pw:2(2) AC:7 Xp:1/0 T:285##################@# 10(12)  Pw:2(2) AC:7 Xp:1/0 T:287GM  10(12)  Pw:2(2) AC:7 Xp:1/0 T:293#####@G x 10(12)  Pw:2(2) AC:7 Xp:1/0 T:294@#G0x 10(12)  Pw:2(2) AC:7 Xp:1/0 T:295@#GKn 10(12)  Pw:2(2) AC:7 Xp:1/0 T:296@#G1 11(12)  Pw:2(2) AC:7 Xp:1/0 T:300  11(12)  Pw:2(2) AC:7 Xp:1/0 T:302@.....-Gp 11(12)  Pw:2(2) AC:7 Xp:1/0 T:304@#.G##@### 11(12)  Pw:2(2) AC:7 Xp:1/0 T:308G  12(12)  Pw:2(2) AC:7 Xp:1/0 T:315@####### 12(12)  Pw:2(2) AC:7 Xp:1/0 T:315GgvThat door is closed. 12(12)  Pw:2(2) AC:7 Xp:1/0 T:316G= |That door is closed. 12(12)  Pw:2(2) AC:7 Xp:1/0 T:316G=r 12(12)  Pw:2(2) AC:7 Xp:1/0 T:317#@GT 12(12)  Pw:2(2) AC:7 Xp:1/0 T:317GT 12(12)  Pw:2(2) AC:7 Xp:1/0 T:317G l 12(12)  Pw:2(2) AC:7 Xp:1/0 T:318#@G~e 12(12)  Pw:2(2) AC:7 Xp:1/0 T:319@#G(m 12(12)  Pw:2(2) AC:7 Xp:1/0 T:322@...G o 12(12)  Pw:2(2) AC:7 Xp:1/0 T:323@.G a 12(12)  Pw:2(2) AC:7 Xp:1/0 T:324+G T 12(12)  Pw:2(2) AC:7 Xp:1/0 T:325G?j 12(12)  Pw:2(2) AC:7 Xp:1/0 T:326dGs 12(12)  Pw:2(2) AC:7 Xp:1/0 T:327d.Gnw 12(12)  Pw:2(2) AC:7 Xp:1/0 T:328@d...GCW 12(12)  Pw:2(2) AC:7 Xp:1/0 T:329.G<u 12(12)  Pw:2(2) AC:7 Xp:1/0 T:330..@Gl 12(12)  Pw:2(2) AC:7 Xp:1/0 T:331.@Gb In what direction? GL {The door opens. 12(12)  Pw:2(2) AC:7 Xp:1/0 T:332-G 'In what direction? Gl|This door is already open. 12(12)  Pw:2(2) AC:7 Xp:1/0 T:332Gu 12(12)  Pw:2(2) AC:7 Xp:1/0 T:333##@.Gt#@####- 12(12)  Pw:2(2) AC:7 Xp:1/0 T:336Go----- |.... |.)... |..%...@ |....# |>.# ---##### 12(12)  Pw:2(2) AC:7 Xp:1/0 T:343G{:  12(12)  Pw:2(2) AC:7 Xp:1/0 T:345-.|@#.|$..---Gp| 12(12)  Pw:2(2) AC:7 Xp:1/0 T:346@.|-G^z 12(12)  Pw:2(2) AC:7 Xp:1/0 T:347--@.G}@.You see here a tin. 12(12)  Pw:2(2) AC:7 Xp:1/0 T:348G59There is a tin here; eat it? [ynq] (n) G@ xyIt is not so easy to open this tin. 12(12)  Pw:2(2) AC:7 Xp:1/0 T:349  12(12)  Pw:2(2) AC:7 Xp:1/0 T:350  12(12)  Pw:2(2) AC:7 Xp:1/0 T:351  12(12)  Pw:2(2) AC:7 Xp:1/0 T:352  12(12)  Pw:2(2) AC:7 Xp:1/0 T:353  12(12)  Pw:2(2) AC:7 Xp:1/0 T:354  12(12)  Pw:2(2) AC:7 Xp:1/0 T:355  12(12)  Pw:2(2) AC:7 Xp:1/0 T:356  12(12)  Pw:2(2) AC:7 Xp:1/0 T:357  12(12)  Pw:2(2) AC:7 Xp:1/0 T:358  12(12)  Pw:2(2) AC:7 Xp:1/0 T:359  12(12)  Pw:2(2) AC:7 Xp:1/0 T:360  12(12)  Pw:2(2) AC:7 Xp:1/0 T:361  12(12)  Pw:2(2) AC:7 Xp:1/0 T:362You succeed in opening the tin.--More--G0 "It contains spinach.--More--GDEat it? [yn] (n) G^ yThis makes you feel like Popeye! 12(12)  Pw:2(2) AC:7 Xp:1/0 T:362 Satiated 5  12(12)  Pw:2(2) AC:7 Xp:1/0 T:363 SatiatedG-@.You see here a broadsword. 12(12)  Pw:2(2) AC:7 Xp:1/0 T:364 SatiatedG ~j - a broadsword. 12(12)  Pw:2(2) AC:7 Xp:1/0 T:365 SatiatedG[w 12(12)  Pw:2(2) AC:7 Xp:1/0 T:366 Satiated.@Gq 12(12)  Pw:2(2) AC:7 Xp:1/0 T:367 Satiated.@G\ .@You see here 19 gold pieces. 12(12)  Pw:2(2) AC:7 Xp:1/0 T:368 SatiatedGu 45 45 12(12)  Pw:2(2) AC:7 Xp:1/0 T:368 Satiated$ - 19 gold pieces. 12(12)  Pw:2(2) AC:7 Xp:1/0 T:369 SatiatedGIs 12(12)  Pw:2(2) AC:7 Xp:1/0 T:370 Satiated@.Gm 12(12)  Pw:2(2) AC:7 Xp:1/0 T:371 Satiated@.G4What do you want to use or apply? [efg or ?*] Gͨ 12(12)  Pw:2(2) AC:7 Xp:1/0 T:371 SatiatedYou produce a strange whistling sound. 12(12)  Pw:2(2) AC:7 Xp:1/0 T:372 Satiatedd..G'w 12(12)  Pw:2(2) AC:7 Xp:1/0 T:373 Satiated.dG׮x 12(12)  Pw:2(2) AC:7 Xp:1/0 T:374 Satiated..dG4What do you want to use or apply? [efg or ?*] G[ G܅  12(12)  Pw:2(2) AC:7 Xp:1/0 T:374 SatiatedYou produce a strange whistling sound. 12(12)  Pw:2(2) AC:7 Xp:1/0 T:375 Satiatedd.GyAWhat do you want to use or apply? [efg or ?*] G 12(12)  Pw:2(2) AC:7 Xp:1/0 T:375 SatiatedYou produce a strange whistling sound. 12(12)  Pw:2(2) AC:7 Xp:1/0 T:376 Satiatedd...G AWhat do you want to use or apply? [efg or ?*] G{  12(12)  Pw:2(2) AC:7 Xp:1/0 T:376 SatiatedYou produce a strange whistling sound. 12(12)  Pw:2(2) AC:7 Xp:1/0 T:377 Satiatedd.GmAWhat do you want to use or apply? [efg or ?*] G 12(12)  Pw:2(2) AC:7 Xp:1/0 T:377 SatiatedYou produce a strange whistling sound. 12(12)  Pw:2(2) AC:7 Xp:1/0 T:378 Satiatedd...G^AWhat do you want to use or apply? [efg or ?*] G  12(12)  Pw:2(2) AC:7 Xp:1/0 T:378 SatiatedYou produce a strange whistling sound. 12(12)  Pw:2(2) AC:7 Xp:1/0 T:379 Satiated..dGӠ------+...@.|..d.|+..{.-----Brand the Footpad St:15 Dx:18 Co:14 In:10 Wi:12 Ch:7 Chaotic S:95 Dlvl:2 $:45 HP: Dlvl:2 $:45 HP:12(12) Dlvl:2 $:45 HP:12(12) Pw:2(2) AC:7 Xp:1/0 T:379 Satiated  12(12)  Pw:2(2) AC:7 Xp:1/0 T:380 Satiated.d.Gf  12(12)  Pw:2(2) AC:7 Xp:1/0 T:381 Satiated<d.@--G 12(12)  Pw:2(2) AC:7 Xp:1/0 T:382 Satiated..|d.@.......|-------Gc] 12(12)  Pw:2(2) AC:7 Xp:1/0 T:382 SatiatedG-O 12(12)  Pw:2(2) AC:7 Xp:1/0 T:383 Satiatedd#..@#Gk.#..{.d##@# 12(12)  Pw:2(2) AC:7 Xp:1/0 T:385 SatiatedGW7  12(12)  Pw:2(2) AC:7 Xp:1/0 T:390 Satiated------.....|...$..||r...-####d@-GZYou miss the sewer rat.# 12(12)  Pw:2(2) AC:7 Xp:1/0 T:390 SatiatedThe sewer rat bites! 11(12)  Pw:2(2) AC:7 Xp:1/0 T:390 Satiated  11(12)  Pw:2(2) AC:7 Xp:1/0 T:391 SatiatedGr-.....-.|..@ 11(12)  Pw:2(2) AC:7 Xp:1/0 T:391 SatiatedThe sewer rat bites! 9(12)  Pw:2(2) AC:7 Xp:1/0 T:391 Satiated  9(12)  Pw:2(2) AC:7 Xp:1/0 T:392 SatiatedG..@ 9(12)  Pw:2(2) AC:7 Xp:1/0 T:392 SatiatedGi The sewer rat bites! 6(12)  Pw:2(2) AC:7 Xp:1/0 T:392 Satiated  6(12)  Pw:2(2) AC:7 Xp:1/0 T:393 SatiatedGeL 6(12)  Pw:2(2) AC:7 Xp:1/0 T:394 Satiateddr@..G@.You see here 93 gold pieces. 6(12)  Pw:2(2) AC:7 Xp:1/0 T:394 SatiatedThe little dog bites the sewer rat.--More--G The sewer rat is killed! 6(12)  Pw:2(2) AC:7 Xp:1/0 T:395 Satiated.G֧%188 138 HP: 6(12)  Pw:2(2) AC:7 Xp:1/0 T:395 Satiated$ - 93 gold pieces. 6(12)  Pw:2(2) AC:7 Xp:1/0 T:396 Satiated.d.G  6(12)  Pw:2(2) AC:7 Xp:1/0 T:397 Satiated@..dG) i 6(12)  Pw:2(2) AC:7 Xp:1/0 T:397 SatiatedG*x 6(12)  Pw:2(2) AC:7 Xp:1/0 T:398 Satiated@.d..G 6(12)  Pw:2(2) AC:7 Xp:1/0 T:399 Satiated@.d.GH 6(12)  Pw:2(2) AC:7 Xp:1/0 T:400 Satiated--..#@.d.G" 6(12)  Pw:2(2) AC:7 Xp:1/0 T:403 Satiated--------|......|+.$.....|#....+...-@-##..G> 6(12)  Pw:2(2) AC:7 Xp:1/0 T:404 Satiated.|...|@.....|-d-------G' 7(12)  Pw:2(2) AC:7 Xp:1/0 T:405 Satiated@d.Gz@.You see here 37 gold pieces. 7(12)  Pw:2(2) AC:7 Xp:1/0 T:406 Satiatedd..G)225 75 7(12)  Pw:2(2) AC:7 Xp:1/0 T:406 Satiated$ - 37 gold pieces. 7(12)  Pw:2(2) AC:7 Xp:1/0 T:407 Satiatedd.G` 7(12)  Pw:2(2) AC:7 Xp:1/0 T:408 Satiated..@.dG 7(12)  Pw:2(2) AC:7 Xp:1/0 T:409 Satiated@.d.GBIn what direction? GThe door opens. 7(12)  Pw:2(2) AC:7 Xp:1/0 T:410 Satiated-.d.G  7(12)  Pw:2(2) AC:7 Xp:1/0 T:411 Satiated#@.d.G..#@##-.d 7(12)  Pw:2(2) AC:7 Xp:1/0 T:413 SatiatedG=d.You hear someone counting money. 8(12)  Pw:2(2) AC:7 Xp:1/0 T:420 Satiated#@#######....# 8(12)  Pw:2(2) AC:7 Xp:1/0 T:420 SatiatedGM+@#.dThat door is closed. 8(12)  Pw:2(2) AC:7 Xp:1/0 T:422 SatiatedGB &In what direction? G This door is locked. 8(12)  Pw:2(2) AC:7 Xp:1/0 T:422 SatiatedGH&In what direction? GiThis door is locked. 8(12)  Pw:2(2) AC:7 Xp:1/0 T:422 SatiatedG`That door is closed. 8(12)  Pw:2(2) AC:7 Xp:1/0 T:422 SatiatedGb AWhat do you want to use or apply? [efg or ?*] G8-  8(12)  Pw:2(2) AC:7 Xp:1/0 T:422 SatiatedIn what direction? GH !Unlock it? [yn] (n) G uy 8(12)  Pw:2(2) AC:7 Xp:1/0 T:422 Satiated  8(12)  Pw:2(2) AC:7 Xp:1/0 T:423 Satiated.You succeed in picking the lock. 8(12)  Pw:2(2) AC:7 Xp:1/0 T:424 SatiateddGi&In what direction? GThe door opens. 8(12)  Pw:2(2) AC:7 Xp:1/0 T:425 Satiated---------|......%.|.....>...-d.+........---------G 8(12)  Pw:2(2) AC:7 Xp:1/0 T:426 Satiated-.|@#-..|-G=  8(12)  Pw:2(2) AC:7 Xp:1/0 T:427 Satiated-@--G@^ y 8(12)  Pw:2(2) AC:7 Xp:1/0 T:428 Satiated@.G @.You see here 2 lembas wafers. 8(12)  Pw:2(2) AC:7 Xp:1/0 T:429 SatiatedGk - 2 lembas wafers. 8(12)  Pw:2(2) AC:7 Xp:1/0 T:430 SatiatedGq 8(12)  Pw:2(2) AC:7 Xp:1/0 T:431 Satiated.@GW @...>d- 8(12)  Pw:2(2) AC:7 Xp:1/0 T:434 SatiatedG'  9(12)  Pw:2(2) AC:7 Xp:1/0 T:435 Satiated  9(12)  Pw:2(2) AC:7 Xp:1/0 T:436 Satiated@.d...GLIn what direction? GQYou see no door there. 9(12)  Pw:2(2) AC:7 Xp:1/0 T:436 SatiatedG9 9(12)  Pw:2(2) AC:7 Xp:1/0 T:437 Satiated..@dGwIn what direction? G This door is locked. 9(12)  Pw:2(2) AC:7 Xp:1/0 T:437 SatiatedGG &In what direction? G This door is locked. 9(12)  Pw:2(2) AC:7 Xp:1/0 T:437 SatiatedGThat door is closed. 9(12)  Pw:2(2) AC:7 Xp:1/0 T:437 SatiatedG@AWhat do you want to use or apply? [efg or ?*] GDj} 9(12)  Pw:2(2) AC:7 Xp:1/0 T:437 SatiatedIn what direction? Gޢ!Unlock it? [yn] (n) G̰y 9(12)  Pw:2(2) AC:7 Xp:1/0 T:437 SatiatedYou succeed in picking the lock. 9(12)  Pw:2(2) AC:7 Xp:1/0 T:438 Satiated>.dG] &In what direction? G The door opens. 9(12)  Pw:2(2) AC:7 Xp:1/0 T:438 Satiated  9(12)  Pw:2(2) AC:7 Xp:1/0 T:439 Satiated||....-.d|G 9(12)  Pw:2(2) AC:7 Xp:1/0 T:439 Satiated  9(12)  Pw:2(2) AC:7 Xp:1/0 T:440 Satiatedd.#@..#G o.#d#@#- 9(12)  Pw:2(2) AC:7 Xp:1/0 T:441 SatiatedGC  9(12)  Pw:2(2) AC:7 Xp:1/0 T:449 Satiated----|......|.@#######-........|----Gv  10(12)  Pw:2(2) AC:7 Xp:1/0 T:450 Satiated@.-GPe 10(12)  Pw:2(2) AC:7 Xp:1/0 T:451 SatiatedG 10(12)  Pw:2(2) AC:7 Xp:1/0 T:452 Satiated-.@.GT v 10(12)  Pw:2(2) AC:7 Xp:1/0 T:453 Satiated@.G e 10(12)  Pw:2(2) AC:7 Xp:1/0 T:454 SatiatedG e 10(12)  Pw:2(2) AC:7 Xp:1/0 T:455 SatiatedG 10(12)  Pw:2(2) AC:7 Xp:1/0 T:456 Satiated@.Ge 10(12)  Pw:2(2) AC:7 Xp:1/0 T:457 SatiatedG=e 10(12)  Pw:2(2) AC:7 Xp:1/0 T:458 SatiatedG]e 10(12)  Pw:2(2) AC:7 Xp:1/0 T:459 SatiatedG 10(12)  Pw:2(2) AC:7 Xp:1/0 T:460 Satiated@.Ge 10(12)  Pw:2(2) AC:7 Xp:1/0 T:461 SatiatedG | 10(12)  Pw:2(2) AC:7 Xp:1/0 T:462 Satiated.@G e 10(12)  Pw:2(2) AC:7 Xp:1/0 T:463 SatiatedGt | 10(12)  Pw:2(2) AC:7 Xp:1/0 T:464 Satiated.@G;e 11(12)  Pw:2(2) AC:7 Xp:1/0 T:465 SatiatedG| 11(12)  Pw:2(2) AC:7 Xp:1/0 T:466 Satiated.@GDe 11(12)  Pw:2(2) AC:7 Xp:1/0 T:467 SatiatedG/e 11(12)  Pw:2(2) AC:7 Xp:1/0 T:467 SatiatedGe 11(12)  Pw:2(2) AC:7 Xp:1/0 T:468 SatiatedG*u 11(12)  Pw:2(2) AC:7 Xp:1/0 T:469 Satiated.@GI,e 11(12)  Pw:2(2) AC:7 Xp:1/0 T:470 SatiatedG* e 11(12)  Pw:2(2) AC:7 Xp:1/0 T:471 SatiatedGI e 11(12)  Pw:2(2) AC:7 Xp:1/0 T:472 SatiatedG9e 11(12)  Pw:2(2) AC:7 Xp:1/0 T:473 SatiatedG_e 11(12)  Pw:2(2) AC:7 Xp:1/0 T:474 SatiatedG˸e 11(12)  Pw:2(2) AC:7 Xp:1/0 T:475 SatiatedG 11(12)  Pw:2(2) AC:7 Xp:1/0 T:476 Satiated@.G e 11(12)  Pw:2(2) AC:7 Xp:1/0 T:477 SatiatedG[  11(12)  Pw:2(2) AC:7 Xp:1/0 T:478 Satiated@.GL e 11(12)  Pw:2(2) AC:7 Xp:1/0 T:479 SatiatedG<= \ 12(12)  Pw:2(2) AC:7 Xp:1/0 T:480 SatiatedG=\ 12(12)  Pw:2(2) AC:7 Xp:1/0 T:481 SatiatedG/e\ 12(12)  Pw:2(2) AC:7 Xp:1/0 T:482 SatiatedGRs 12(12)  Pw:2(2) AC:7 Xp:1/0 T:483 Satiated.@Ge.@ 12(12)  Pw:2(2) AC:7 Xp:1/0 T:483 SatiatedGi  12(12)  Pw:2(2) AC:7 Xp:1/0 T:485 Satiated.@G"j.#####@ 12(12)  Pw:2(2) AC:7 Xp:1/0 T:490 SatiatedGx  12(12)  Pw:2(2) AC:7 Xp:1/0 T:493 Satiated  12(12)  Pw:2(2) AC:7 Xp:1/0 T:494 Satiated###@#G\ 12(12)  Pw:2(2) AC:7 Xp:1/0 T:494 SatiatedGk v 12(12)  Pw:2(2) AC:7 Xp:1/0 T:495 Satiated@-G  12(12)  Pw:2(2) AC:7 Xp:1/0 T:495 Satiated  12(12)  Pw:2(2) AC:7 Xp:1/0 T:496#@###G8j 12(12)  Pw:2(2) AC:7 Xp:1/0 T:497#@G8 `#@# 12(12)  Pw:2(2) AC:7 Xp:1/0 T:497G* ~########@## 12(12)  Pw:2(2) AC:7 Xp:1/0 T:504G x  12(12)  Pw:2(2) AC:7 Xp:1/0 T:507###@#G 12(12)  Pw:2(2) AC:7 Xp:1/0 T:508d#@#G  12(12)  Pw:2(2) AC:7 Xp:1/0 T:509#@#dGF0@##### 12(12)  Pw:2(2) AC:7 Xp:1/0 T:511GWith great effort you move the boulder. 12(12)  Pw:2(2) AC:7 Xp:1/0 T:5130@#dG  12(12)  Pw:2(2) AC:7 Xp:1/0 T:514#@##G  12(12)  Pw:2(2) AC:7 Xp:1/0 T:515#@#dG"You displaced your little dog. 12(12)  Pw:2(2) AC:7 Xp:1/0 T:516#@GDv 12(12)  Pw:2(2) AC:7 Xp:1/0 T:517#@##G~ #@##.You hear some noises in the distance.##@-# 12(12)  Pw:2(2) AC:7 Xp:1/0 T:518G   12(12)  Pw:2(2) AC:7 Xp:1/0 T:523---|...#|!..###|>..|###|?..@##-----...........-----G 12(12)  Pw:2(2) AC:7 Xp:1/0 T:524.-|@.GT p 12(12)  Pw:2(2) AC:7 Xp:1/0 T:525@.G @.You see here a murky potion. 12(12)  Pw:2(2) AC:7 Xp:1/0 T:526G9{l - a murky potion. 12(12)  Pw:2(2) AC:7 Xp:1/0 T:527GFr 12(12)  Pw:2(2) AC:7 Xp:1/0 T:528.@GZ>@You see here a scroll labeled VENZAR BORGAVVE. 12(12)  Pw:2(2) AC:7 Xp:1/0 T:529G/ m - a scroll labeled VENZAR BORGAVVE. 12(12)  Pw:2(2) AC:7 Xp:1/0 T:530G t 12(12)  Pw:2(2) AC:7 Xp:1/0 T:531@.G9n 12(12)  Pw:2(2) AC:7 Xp:1/0 T:532@.G j@. 12(12)  Pw:2(2) AC:7 Xp:1/0 T:532Gy  12(12)  Pw:2(2) AC:7 Xp:1/0 T:534##@d.-G  12(12)  Pw:2(2) AC:7 Xp:1/0 T:538@####..G~w 12(12)  Pw:2(2) AC:7 Xp:1/0 T:539+dG mThat door is closed. 12(12)  Pw:2(2) AC:7 Xp:1/0 T:539G$_ 12(12)  Pw:2(2) AC:7 Xp:1/0 T:540#Gv S 12(12)  Pw:2(2) AC:7 Xp:1/0 T:541G( In what direction? GdThe door opens. 12(12)  Pw:2(2) AC:7 Xp:1/0 T:542----...|..|..:||GB`&In what direction? GezThis door is already open. 12(12)  Pw:2(2) AC:7 Xp:1/0 T:542GC--|/..{|.*..-@-# 12(12)  Pw:2(2) AC:7 Xp:1/0 T:542The newt bites! 10(12)  Pw:2(2) AC:7 Xp:1/0 T:542  10(12)  Pw:2(2) AC:7 Xp:1/0 T:543G You hit the newt. 10(12)  Pw:2(2) AC:7 Xp:1/0 T:544#Gz You kill the newt!9  10(12)  Pw:2(2) AC:7 Xp:1/1 T:545%G,.|.@---|You see here a newt corpse. 10(12)  Pw:2(2) AC:7 Xp:1/1 T:546GBThere is a newt corpse here; eat it? [ynq] (n) GQyThis newt corpse tastes terrible! 10(12)  Pw:2(2) AC:7 Xp:1/1 T:547  10(12)  Pw:2(2) AC:7 Xp:1/1 T:548  10(12)  Pw:2(2) AC:7 Xp:1/1 T:549|You finish eating the newt corpse. 10(12)  Pw:2(2) AC:7 Xp:1/1 T:550G6Unknown command ' '. 10(12)  Pw:2(2) AC:7 Xp:1/1 T:550G|  10(12)  Pw:2(2) AC:7 Xp:1/1 T:552@..G@{You see here a platinum wand.An arrow shoots out at you!--More--G7 }You are hit by an arrow! 5(12)  Pw:2(2) AC:7 Xp:1/1 T:553Gn - a platinum wand. 5(12)  Pw:2(2) AC:7 Xp:1/1 T:554G@uBWhat do you want to write with? [- abjn or ?*] G =You write in the dust with your fingers.--More--G8C 9What do you want to write in the dust here? G> bGNxuGHhGyDe 6(12)  Pw:2(2) AC:7 Xp:1/1 T:555G5What do you want to write with? [- abjn or ?*] G 6(12)  Pw:2(2) AC:7 Xp:1/1 T:555You don't have that object.--More--G <What do you want to write with? [- abjn or ?*]  G 6(12)  Pw:2(2) AC:7 Xp:1/1 T:555Do you want to add to the current engraving? [ynq] (y)  GQyYou add to the writing in the dust with a platinum wand.--More-- G=FWhat do you want to add to the writing in the dust here?  Gu b G u G6 h G}The bugs on the floor stop moving! 6(12)  Pw:2(2) AC:7 Xp:1/1 T:556d| G #  G@) Name GU= 8Name an individual object? [ynq] (q)  G/;nWhat do you want to call? [c-gil-n or ?*]  G{ 6(12)  Pw:2(2) AC:7 Xp:1/1 T:556Call a platinum wand:  GoHs Gxl Ge G e G: p G  Go G?r G7 G,9d GOx e G a G, t Gn h Gy7e 6(12)  Pw:2(2) AC:7 Xp:1/1 T:556 Gw Coins  $ - 175 gold pieces  Weapons  a - a +0 short sword (weapon in hand)  b - 12 +0 daggers (alternate weapon; not wielded)  j - a broadsword  Armor  c - an uncursed +1 leather armor (being worn)  Comestibles  h - a fortune cookie  k - 2 lembas wafers  Scrolls  i - a scroll labeled VERR YED HORRE  m - a scroll labeled VENZAR BORGAVVE  Potions  d - an uncursed potion of sickness  l - a murky potion  Wands  n - a wand called sleep or death  Tools  e - an uncursed lock pick  f - an uncursed sack  g - a magic whistle (end) G}Brand the Footpad St:15 Dx:18 Co:14 In:10 Wi:12 Ch:7 Chaotic S:229 Dlvl:2 $:175 HP: Dlvl:2 $:175 HP:6(12) Dlvl:2 $:175 HP:6(12) Pw:2(2) AC:7 Xp:1/1 T:556------|@...|---------------------------..{..||....|.........||.........||.*...|...|#|.....>...-###########-.........||...d||....########-.........|#|#........|----|-0|...|#-----------+.........|##-----#########--.--------####################-.---------.-#------|......||...|###+...<........||...-###|....|##|......||>..|###+..{.-######.......||....##-------------------...........-----GYyUnknown command ' '. 6(12)  Pw:2(2) AC:7 Xp:1/1 T:556Gs  6(12)  Pw:2(2) AC:7 Xp:1/1 T:557^@d.G{@You see here 2 violet gems. 6(12)  Pw:2(2) AC:7 Xp:1/1 T:558d..G_o - 2 violet gems. 6(12)  Pw:2(2) AC:7 Xp:1/1 T:559.dG 6(12)  Pw:2(2) AC:7 Xp:1/1 T:560@d..G* _ 6(12)  Pw:2(2) AC:7 Xp:1/1 T:560G~ 6(12)  Pw:2(2) AC:7 Xp:1/1 T:561#@d..G##..{####@## 6(12)  Pw:2(2) AC:7 Xp:1/1 T:567GM3You hear the chime of a cash register. 7(12)  Pw:2(2) AC:7 Xp:1/1 T:570#######@# 7(12)  Pw:2(2) AC:7 Xp:1/1 T:574G|s###@@-#---More--Gr "Guaranteed to not dull for ten fights or your money back!"----------- |))))[)[))) |))))[))))) |[))))))))). |))))))))]@.|# |)))))))))[.@# --------------More--G"Hello, Brand! Welcome to Guizengeard's antique weapons outlet!" 7(12)  Pw:2(2) AC:7 Xp:1/1 T:580G| 7(12)  Pw:2(2) AC:7 Xp:1/1 T:581dGP 7(12)  Pw:2(2) AC:7 Xp:1/1 T:582--.|.||[#@@dGOl 7(12)  Pw:2(2) AC:7 Xp:1/1 T:583-GQa` 7(12)  Pw:2(2) AC:7 Xp:1/1 T:584GLIn what direction? G{D The door closes. 8(12)  Pw:2(2) AC:7 Xp:1/1 T:585+GwU 'In what direction? Ga This door is already closed. 8(12)  Pw:2(2) AC:7 Xp:1/1 T:585Ga>Count: 30G0  8(12)  Pw:2(2) AC:7 Xp:1/1 T:586  8(12)  Pw:2(2) AC:7 Xp:1/1 T:587  8(12)  Pw:2(2) AC:7 Xp:1/1 T:588  8(12)  Pw:2(2) AC:7 Xp:1/1 T:589  8(12)  Pw:2(2) AC:7 Xp:1/1 T:590  8(12)  Pw:2(2) AC:7 Xp:1/1 T:591  8(12)  Pw:2(2) AC:7 Xp:1/1 T:592  8(12)  Pw:2(2) AC:7 Xp:1/1 T:593  8(12)  Pw:2(2) AC:7 Xp:1/1 T:594  8(12)  Pw:2(2) AC:7 Xp:1/1 T:595  8(12)  Pw:2(2) AC:7 Xp:1/1 T:596  8(12)  Pw:2(2) AC:7 Xp:1/1 T:597  8(12)  Pw:2(2) AC:7 Xp:1/1 T:598  8(12)  Pw:2(2) AC:7 Xp:1/1 T:599  9(12)  Pw:2(2) AC:7 Xp:1/1 T:600  9(12)  Pw:2(2) AC:7 Xp:1/1 T:601  9(12)  Pw:2(2) AC:7 Xp:1/1 T:602  9(12)  Pw:2(2) AC:7 Xp:1/1 T:603  9(12)  Pw:2(2) AC:7 Xp:1/1 T:604  9(12)  Pw:2(2) AC:7 Xp:1/1 T:605  9(12)  Pw:2(2) AC:7 Xp:1/1 T:606  9(12)  Pw:2(2) AC:7 Xp:1/1 T:607  9(12)  Pw:2(2) AC:7 Xp:1/1 T:608  9(12)  Pw:2(2) AC:7 Xp:1/1 T:609  9(12)  Pw:2(2) AC:7 Xp:1/1 T:610  9(12)  Pw:2(2) AC:7 Xp:1/1 T:611  9(12)  Pw:2(2) AC:7 Xp:1/1 T:612  9(12)  Pw:2(2) AC:7 Xp:1/1 T:613  9(12)  Pw:2(2) AC:7 Xp:1/1 T:6145  10(12)  Pw:2(2) AC:7 Xp:1/1 T:615You feel tough! 10(12)  Pw:2(2) AC:7 Xp:1/1 T:615You must be leading a healthy life-style.GY 10(12)  Pw:2(2) AC:7 Xp:1/1 T:616@@[.G@.You see here a crude dagger. 10(12)  Pw:2(2) AC:7 Xp:1/1 T:617[@G]@)You see here a crude bow. 10(12)  Pw:2(2) AC:7 Xp:1/1 T:618G)@You see here a crude dagger. 10(12)  Pw:2(2) AC:7 Xp:1/1 T:619G~ # G cGx hatGQ a crude dagger, price 6 zorkmids, a real bargain. 10(12)  Pw:2(2) AC:7 Xp:1/1 T:620Gʘ@)You see here a dagger. 10(12)  Pw:2(2) AC:7 Xp:1/1 T:621@.GS# Gr cG hatGD a dagger, price 6 zorkmids. 10(12)  Pw:2(2) AC:7 Xp:1/1 T:622GȮWait! That's a small mimic! 10(12)  Pw:2(2) AC:7 Xp:1/1 T:623mG.j @)You see here 7 crude arrows. 10(12)  Pw:2(2) AC:7 Xp:1/1 T:624m.G DWhat do you want to write with? [- abjno or ?*] G >You write in the dust with your fingers.--More--Gq6:What do you want to write in the dust here? GEGlGbGeG rG eG h tGX hGc 10(12)  Pw:2(2) AC:7 Xp:1/1 T:625GՓjSomething is written here in the dust.You read: "Elbereth".--More--GҖ You see here 7 crude arrows. 10(12)  Pw:2(2) AC:7 Xp:1/1 T:625Gc 10(12)  Pw:2(2) AC:7 Xp:1/1 T:626GT ] 10(12)  Pw:2(2) AC:7 Xp:1/1 T:627GN 10(12)  Pw:2(2) AC:7 Xp:1/1 T:627The small mimic turns to flee! 10(12)  Pw:2(2) AC:7 Xp:1/1 T:628)mGk )@You see here a dagger. 10(12)  Pw:2(2) AC:7 Xp:1/1 T:629GYou miss the small mimic. 11(12)  Pw:2(2) AC:7 Xp:1/1 T:630GMYou strike the small mimic from behind! 11(12)  Pw:2(2) AC:7 Xp:1/1 T:631 G[You strike the small mimic from behind! 11(12)  Pw:2(2) AC:7 Xp:1/1 T:632[m!G )@You see here a crude ring mail. 11(12)  Pw:2(2) AC:7 Xp:1/1 T:633"G3You miss the small mimic. 11(12)  Pw:2(2) AC:7 Xp:1/1 T:634"Gg You miss the small mimic. 11(12)  Pw:2(2) AC:7 Xp:1/1 T:635#G DWhat do you want to write with? [- abjno or ?*] #G >You write in the dust with your fingers.--More--#G3 :What do you want to write in the dust here? $G]E$G1l$GSb$GY e$G@i r$G e$G t%Gh%Go3 11(12)  Pw:2(2) AC:7 Xp:1/1 T:635The small mimic hits! 5(12)  Pw:2(2) AC:7 Xp:1/1 T:635  5(12)  Pw:2(2) AC:7 Xp:1/1 T:636&G(bYou hit the small mimic. 5(12)  Pw:2(2) AC:7 Xp:1/1 T:637&G DWhat do you want to write with? [- abjno or ?*] &GC EDo you want to add to the current engraving? [ynq] (y) &GOyYou add to the writing in the dust with your fingers.--More--'GGAGWhat do you want to add to the writing in the dust here? 'G E'G L'G&b(G#@e(Gr(Ge(G0t(Gh(G_f 5(12)  Pw:2(2) AC:7 Xp:1/1 T:638)G-qSomething is written here in the dust.You read: "_ bc?ctELbereth".--More--*G&You see here a crude ring mail. 5(12)  Pw:2(2) AC:7 Xp:1/1 T:638*G71 5(12)  Pw:2(2) AC:7 Xp:1/1 T:638  5(12)  Pw:2(2) AC:7 Xp:1/1 T:639+GD 5(12)  Pw:2(2) AC:7 Xp:1/1 T:639The small mimic hits! 0(12)  Pw:2(2) AC:7 Xp:1/1 T:639--More--+Gi You die... 0(12)Guizengeard gratefully inherits all your possessions.--More--+GHo@ Coins  $ - 175 gold pieces  Weapons  a - a +0 short sword (weapon in hand)  b - 12 +0 daggers (alternate weapon; not wielded)  j - a +0 broadsword  Armor  c - an uncursed +1 leather armor (being worn)  Comestibles  h - an uncursed fortune cookie  k - 2 uncursed lembas wafers  Scrolls  i - an uncursed scroll of create monster  m - an uncursed scroll of enchant armor  Potions  d - an uncursed potion of sickness  l - an uncursed potion of invisibility  Wands  n - a wand of death (0:4)  Tools  e - an uncursed lock pick  f - an uncursed sack  g - an uncursed magic whistle (1 of 2),GJR Gems  o - 2 uncursed amethyst stones (2 of 2),GY W------|^...|---------------------------##..{..||....|.........||.........|#|.....|...|#|.....>...-###########-.........|###|....||....########-.........|#|#........|#----|-0|...|#-----------+.........|#####-----#########--.--------############### -------------########-.------ |))))[)[))).|#---.-#------|......| |))))[))))).|#|...|###+...<........| |[))))))))).|#|...-###|....|##|......| |)))))))).@.|#|>..|###+..{.-######.......| |)))))))))@m+#|....##-------------- ------------------...........-----Brand the Footpad St:15 Dx:18 Co:15 In:10 Wi:12 Ch:7 Chaotic S:229 Dlvl:2 $:175 HP: Dlvl:2 $:175 HP:0(12) Dlvl:2 $:175 HP:0(12) Pw:2(2) AC:7 Xp:1/1 T:639The sack is empty.--More--,GA  Final Attributes:  You were fervently aligned. You were stealthy. You are dead.--More--,G^ -----------------.....||.........|.>...-###########-.........| Vanquished creatures:  a jackal a fox a kobold 3 sewer rats 4 grid bugs 2 newts  12 creatures vanquished.--More--,G --------------..||.........|..-###########-.........|..|#|#........|---+.........|--.--------## Voluntary challenges:  You were an atheist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes.--More--,G& ----------------------|.........||.........||.....>...-###########-.........|#-.........|#|#........|#-----------+.........| ----------  / \  / REST \  / IN \  / PEACE \  / \  | Brand |  | 175 Au |  | killed by a |  | small mimic |  | |  | |  | 2007 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Brand the Rogue... You died in The Dungeons of Doom on dungeon level 2 with 212 points, and 175 pieces of gold, after 639 moves. You were level 1 with a maximum of 12 hit points when you died. --More--,G --More--,Gi[?1049l You reached the 1537th place on the top 2000 list. No Points Name Hp [max] 1 7208722 flambo-Pri-Hum-Mal-Neu ascended to demigod-hood. 191 [301] 2 6314275 almondbrot-Kni-Hum-Fem-Law ascended to demigoddess-hood. 446 [454] 3 5719300 sport-Hea-Hum-Mal-Neu ascended to demigod-hood. 312 [338] 4 5640208 Dentarthur-Pri-Hum-Mal-Law ascended to demigod-hood. 307 [307] 5 5574554 Dentarthur-Mon-Hum-Mal-Law ascended to demigod-hood. 239 [331] 6 5019898 contrary-Sam-Hum-Mal-Law ascended to demigod-hood. 279 [311] 7 4635515 almondbrot-Val-Hum-Fem-Cha ascended to demigoddess-hood. 194 [323] 8 4633600 foosh-Wiz-Elf-Mal-Cha ascended to demigod-hood. 160 [275] 9 4555935 Zawk-Val-Dwa-Fem-Law ascended to demigoddess-hood. 190 [190] 10 4249514 zombROBIN-Cav-Dwa-Fem-Law ascended to demigoddess-hood. 157 [157] 159 114227 Brand-Rog-Hum-Mal-Cha died in The Dungeons of Doom on level 10 [max 11]. Killed by a giant mummy. - [83] 337 20455 Brand-Rog-Hum-Mal-Cha died in The Gnomish Mines on level 7 [max 9]. Killed by a priestess. - [58] 373 17707 Brand-Rog-Hum-Mal-Cha died in The Gnomish Mines on level 6 [max 7]. Killed by a lynx. - [54] 391 16728 Brand-Rog-Hum-Mal-Cha died in The Gnomish Mines on level 5 [max 8]. Killed by a crocodile. - [66] 406 15338 Brand-Rog-Hum-Mal-Cha died in The Gnomish Mines on level 7 [max 12]. Killed by a mumak. - [68] 431 13897 Brand-Ran-Hum-Mal-Cha died in The Gnomish Mines on level 11. Killed by an air elemental. - [59] 558 9059 Brand-Rog-Hum-Mal-Cha died in The Gnomish Mines on level 3 [max 6]. Killed by a gnome lord. - [54] 565 8758 Brand-Rog-Hum-Mal-Cha died in The Gnomish Mines on level 11. Killed by a winter wolf. - [54] 630 7210 Brand-Rog-Hum-Mal-Cha died in The Gnomish Mines on level 10. Killed by a yellow dragon. - [58] 632 7116 Brand-Rog-Hum-Mal-Cha died in The Gnomish Mines on level 5. Killed by a blast of frost. - [63] 647 6810 Brand-Rog-Hum-Mal-Cha died in The Dungeons of Doom on level 6. Killed by a nightmare. - [35] 715 5720 Brand-Rog-Hum-Mal-Cha died in The Dungeons of Doom on level 7 [max 8]. Killed by a vampire bat. - [40] 789 4463 Brand-Rog-Hum-Mal-Cha died in The Dungeons of Doom on level 5 [max 6]. Killed by a dingo. - [62] 858 3553 Brand-Rog-Hum-Mal-Cha died in The Gnomish Mines on level 5. Killed by a hill orc. - [48] 913 3041 Brand-Rog-Hum-Mal-Cha died in The Dungeons of Doom on level 5. Killed by a large cat. - [17] 927 2934 Brand-Rog-Hum-Mal-Cha died in The Gnomish Mines on level 5. Killed by a jackal. - [66] 959 2719 Brand-Rog-Hum-Mal-Cha died in The Gnomish Mines on level 6. Killed by an orc zombie. - [49] 1007 2321 Brand-Rog-Hum-Mal-Cha died in The Gnomish Mines on level 4. Killed by a killer bee. - [46] 1019 2233 Brand-Rog-Hum-Mal-Cha died in The Gnomish Mines on level 4 [max 7]. Killed by a magic missile. - [51] 1090 1732 Brand-Rog-Hum-Mal-Cha died in The Gnomish Mines on level 6. Killed by a wand. ,Gj% - [36] ,GkE1104 1640 Brand-Rog-Hum-Mal-Cha died in The Dungeons of Doom ,GLkQ on level 4. Killed by a sewer rat. - [18] ,GkE1126 1519 Brand-Rog-Hum-Mal-Cha died in The Dungeons of Doom ,GkQ on level 4 [max 7]. Killed by a giant bat. - [12] ,GVlE1133 1449 Brand-Rog-Hum-Mal-Cha quit in The Dungeons of Doom ,GlQ on level 2 [max 3]. 21 [26] ,G mE1160 1309 Brand-Rog-Hum-Mal-Cha died in The Dungeons of Doom ,GBmQ on level 6. Killed by a rothe. - [32] ,GmE1188 1169 Brand-Rog-Hum-Mal-Cha died in The Dungeons of Doom ,GnQ on level 6 [max 7]. Killed by an orc zombie. - [17] ,GKnE1189 1167 Brand-Rog-Hum-Mal-Cha died in The Gnomish Mines on ,GnQ level 6. Killed by a wolf. - [29] ,GnE1207 1071 Brand-Rog-Hum-Mal-Cha died in The Gnomish Mines on ,G!oQ level 8. Killed by a dwarf. - [32] ,GopE1304 731 Brand-Rog-Hum-Mal-Cha died in The Dungeons of Doom ,GpQ on level 2 [max 4]. Killed by a water moccasin. - [19] ,GqE1312 709 Brand-Rog-Hum-Mal-Cha died in The Dungeons of Doom ,GMqQ on level 4 [max 5]. Killed by a gecko. - [12] ,GirE1395 475 Brand-Rog-Hum-Mal-Cha died in The Dungeons of Doom ,GrQ on level 3 [max 4]. Killed by a bolt of cold. - [20] ,G7tE1511 250 Brand-Rog-Hum-Mal-Cha died in The Dungeons of Doom ,GntQ on level 1. Killed by a water moccasin. - [7] ,GtE1535 219 Minimiscie-Val-Dwa-Fem-Law died in The Dungeons of ,G/uQ Doom on level 2. Killed by a small mimic. - [18] ,GmuC1536 214 servoret-Wiz-Elf-Fem-Cha quit in The Dungeons of ,GuQ Doom on level 1 [max 2]. 15 [15] ,GuY1537 212 Brand-Rog-Hum-Mal-Cha died in The Dungeons of Doom  ,G!vY on level 2. Killed by a small mimic. - [12] ,G`vF1538 209 Tenaya-Cav-Gno-Mal-Neu died in The Dungeons of Doom ,GvQ on level 1 [max 2]. Killed by a fox. - [15] ,GvF1539 209 buh-Sam-Hum-Fem-Law quit in The Dungeons of Doom on ,G wQ level 1. 15 [15]