Fv ^ Warning - Boolean option specified multiple times: menucolors. Hit return to continue: F FZ Warning - compound option specified multiple times: fruit. Hit return to continue: F$ FX Warning - Boolean option specified multiple times: time. Hit return to continue: Fy Fz^ Warning - Boolean option specified multiple times: autopickup. Hit return to continue: F{ F] Warning - compound option specified multiple times: disclose. Hit return to continue: Feo  Fp X Warning - Boolean option specified multiple times: news. Hit return to continue: F  F Y Warning - Boolean option specified multiple times: color. Hit return to continue: Fby  Fz ] Warning - Boolean option specified multiple times: showscore. Hit return to continue: F  F [ Warning - Boolean option specified multiple times: showexp. Hit return to continue: F|  FT} \ Warning - compound option specified multiple times: runmode. Hit return to continue: F  F& \ Warning - compound option specified multiple times: boulder. Hit return to continue: F FT^Bad syntax in OPTIONS in /dgldir/rcfiles/Bosk.nethackrc: showborn. Hit return to continue: F FY[?1049h)0[?1l>NetHack, Copyright 1985-2003  By Stichting Mathematisch Centrum and M. Stephenson.  See license for details.  FO FT!Restoring save file... F(--More-- FpA(0lqqqqqk(B(0x~~(B@$(0~x(B(0x~~~(Bf(0~~(B(0x~~~~(B{(0x(B(0x~~~~~x(B(0x~~~~~x(B(0x~~~~~x(B(0mqqqqqj(B F CBosk the Rambler St:9 Dx:12 Co:16 In:12 Wi:8 Ch:18 Neutral S:0 Dlvl:1 $:700 HP: Dlvl:1 $:700 HP:10(10) Dlvl:1 $:700 HP:10(10) Pw:2(2) AC:10 Xp:1/0 T:1Aloha Bosk, the human Tourist, welcome back to NetHack! F  FkUnknown command '^J'. 10(10)  Pw:2(2) AC:10 Xp:1/0 T:1 FMDV 10(10)  Pw:2(2) AC:10 Xp:1/0 T:1 FP 10(10)  Pw:2(2) AC:10 Xp:1/0 T:1 FEP 10(10)  Pw:2(2) AC:10 Xp:1/0 T:1 FP 10(10)  Pw:2(2) AC:10 Xp:1/0 T:1 FUIP 10(10)  Pw:2(2) AC:10 Xp:1/0 T:1 FP 10(10)  Pw:2(2) AC:10 Xp:1/0 T:1 F~7  10(10)  Pw:2(2) AC:10 Xp:1/0 T:1 10(10)  Pw:2(2) AC:10 Xp:1/0 T:1 10(10)  Pw:2(2) AC:10 Xp:1/0 T:1 10(10)  Pw:2(2) AC:10 Xp:1/0 T:1 10(10)  Pw:2(2) AC:10 Xp:1/0 T:1 10(10)  Pw:2(2) AC:10 Xp:1/0 T:1 10(10)  Pw:2(2) AC:10 Xp:1/0 T:1 10(10)  Pw:2(2) AC:10 Xp:1/0 T:1 10(10)  Pw:2(2) AC:10 Xp:1/0 T:1 10(10)  Pw:2(2) AC:10 Xp:1/0 T:1 FY P 10(10)  Pw:2(2) AC:10 Xp:1/0 T:1 F P 10(10)  Pw:2(2) AC:10 Xp:1/0 T:1 F] P 10(10)  Pw:2(2) AC:10 Xp:1/0 T:1 F P 10(10)  Pw:2(2) AC:10 Xp:1/0 T:1 F] P 10(10)  Pw:2(2) AC:10 Xp:1/0 T:1 F P 10(10)  Pw:2(2) AC:10 Xp:1/0 T:1 Fe 10(10)  Pw:2(2) AC:10 Xp:1/0 T:1m - an uncursed +0 Hawaiian shirt (being worn). 10(10)  Pw:2(2) AC:10 Xp:1/0 T:1(For instructions type a ?) Fvx  F3t$ 10(10)  Pw:2(2) AC:10 Xp:1/0 T:1m - an uncursed +0 Hawaiian shirt (being worn). 10(10)  Pw:2(2) AC:10 Xp:1/0 T:1 Drop what type of items?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Potions h - Tools A - Auto-select every item U - Items known to be Uncursed(end) Ft  10(10)  Pw:2(2) AC:10 Xp:1/0 T:1 F2f 10(10)  Pw:2(2) AC:10 Xp:1/0 T:2<@ F]  10(10)  Pw:2(2) AC:10 Xp:1/0 T:3f(0~(B(0~(B@ F P 10(10)  Pw:2(2) AC:10 Xp:1/0 T:3 F m - an uncursed +0 Hawaiian shirt (being worn). 10(10)  Pw:2(2) AC:10 Xp:1/0 T:3Unknown command 'B'. 10(10)  Pw:2(2) AC:10 Xp:1/0 T:3 F Q 10(10)  Pw:2(2) AC:10 Xp:1/0 T:3m - an uncursed +0 Hawaiian shirt (being worn). 10(10)  Pw:2(2) AC:10 Xp:1/0 T:3Unknown command 'B'. 10(10)  Pw:2(2) AC:10 Xp:1/0 T:3 FQ 10(10)  Pw:2(2) AC:10 Xp:1/0 T:3m - an uncursed +0 Hawaiian shirt (being worn). 10(10)  Pw:2(2) AC:10 Xp:1/0 T:3Unknown command 'B'. 10(10)  Pw:2(2) AC:10 Xp:1/0 T:3 FoQ 10(10)  Pw:2(2) AC:10 Xp:1/0 T:3m - an uncursed +0 Hawaiian shirt (being worn). 10(10)  Pw:2(2) AC:10 Xp:1/0 T:3Unknown command 'B'. 10(10)  Pw:2(2) AC:10 Xp:1/0 T:3 F>A Q 10(10)  Pw:2(2) AC:10 Xp:1/0 T:3m - an uncursed +0 Hawaiian shirt (being worn). 10(10)  Pw:2(2) AC:10 Xp:1/0 T:3Unknown command 'B'. 10(10)  Pw:2(2) AC:10 Xp:1/0 T:3 Fp} 10(10)  Pw:2(2) AC:10 Xp:1/0 T:3m - an uncursed +0 Hawaiian shirt (being worn). 10(10)  Pw:2(2) AC:10 Xp:1/0 T:3 What type of things do you want to take off?  a - All worn types b - Weapons c - Armor(end) F  10(10)  Pw:2(2) AC:10 Xp:1/0 T:3 F o 10(10)  Pw:2(2) AC:10 Xp:1/0 T:4@(0~(B Fe (0~(B@The kitten picks up 17 gold pieces.(0~(Bf(0~(B@The kitten drops 17 gold pieces. 10(10)  Pw:2(2) AC:10 Xp:1/0 T:8<(0~(B$(0~(B(0~(Bf(0~(B(0~(B@ F 10(10)  Pw:2(2) AC:10 Xp:1/0 T:9f(0~(B@(0~(B FZ 10(10)  Pw:2(2) AC:10 Xp:1/0 T:10f$(0~(B@(0~(B F Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [false]  a - autodig [false]  b - autopickup [false]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [false]  f - color [true]  g - confirm [true]  h - DECgraphics [true]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [true]  n - IBMgraphics [false]  o - ignintr [false]  p - lit_corridor [false]  q - lootabc [true]  r - menucolors [true] (1 of 4) F  a - null [true]  b - perm_invent [false]  c - prayconfirm [true]  d - pushweapon [false]  e - rest_on_space [false]  f - safe_pet [true]  g - showexp [true]  h - showrace [true]  i - showscore [true]  j - silent [true]  k - sortpack [true]  l - sound [true]  m - sparkle [true]  n - standout [false]  o - time [true]  p - tombstone [true]  q - toptenwin [false]  r - travel [false]  s - use_inverse [false]  t - verbose [true]   Compounds (selecting will prompt for new value):  name [Bosk] (2 of 4) FM+ Fw  role [Tourist]  race [human]  gender [male]  align [neutral]  altkeyhandler [unknown]  catname [Emily]  dogname [Rosie]  dumpfile [dumps/%n.lastlog]  horsename [(none)]  msghistory [60]  pettype [random]  windowtype [tty]  a - boulder [0]  b - disclose [+i +a +v +g +c]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [reversed]  g - number_pad [2=on, DOS compatible]  h - packorder [$")[%?+!=/(*`0_]  i - pickup_burden [stressed]  j - pickup_types [all]  k - runmode [teleport] (3 of 4) F  a - scores [10 top/2 around/own]  b - sortloot [full]  c - suppress_alert [(none)]  d - autopickup exceptions (0 currently set) (4 of 4) FcBosk the Rambler St:9 Dx:12 Co:16 In:12 Wi:8 Ch:18 Neutral S:0 Dlvl:1 $:700 HP: Dlvl:1 $:700 HP:10(10) Dlvl:1 $:700 HP:10(10) Pw:2(2) AC:10 Xp:1/0 T:10(0lqqqqqk(B(0x~~(B<(0~~x(B(0x~(Bf$(0~~~(B(0x~~~~(B{(0x(B(0x~(B@(0~~~x(B(0x~~~~~x(B(0x~~~~~x(B(0mqqqqqj(B F7 y 10(10)  Pw:2(2) AC:10 Xp:1/0 T:10m - an uncursed +0 Hawaiian shirt (being worn). 10(10)  Pw:2(2) AC:10 Xp:1/0 T:10 What type of things do you want to take off?  a - All worn types b - Weapons c - Armor(end) F 10(10)  Pw:2(2) AC:10 Xp:1/0 T:10Unknown command '^J'. 10(10)  Pw:2(2) AC:10 Xp:1/0 T:10 Fb W 10(10)  Pw:2(2) AC:10 Xp:1/0 T:10 F/ 10(10)  Pw:2(2) AC:10 Xp:1/0 T:10m - an uncursed +0 Hawaiian shirt (being worn). 10(10)  Pw:2(2) AC:10 Xp:1/0 T:10 F T 10(10)  Pw:2(2) AC:10 Xp:1/0 T:10m - an uncursed +0 Hawaiian shirt (being worn). 10(10)  Pw:2(2) AC:10 Xp:1/0 T:10Unknown command 'B'. 10(10)  Pw:2(2) AC:10 Xp:1/0 T:10 Fc1& 10(10)  Pw:2(2) AC:10 Xp:1/0 T:10m - an uncursed +0 Hawaiian shirt (being worn). 10(10)  Pw:2(2) AC:10 Xp:1/0 T:10 Drop what type of items?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Potions h - Tools A - Auto-select every item U - Items known to be Uncursed(end) F 10(10)  Pw:2(2) AC:10 Xp:1/0 T:10m - an uncursed +0 Hawaiian shirt (being worn). 10(10)  Pw:2(2) AC:10 Xp:1/0 T:10Unknown command 'B'. 10(10)  Pw:2(2) AC:10 Xp:1/0 T:10 F"You don't have anything else to wear. 10(10)  Pw:2(2) AC:10 Xp:1/0 T:10 F  Coins  $ - 700 gold pieces  Weapons  a - 26 +2 darts (in quiver)  Armor  m - an uncursed +0 Hawaiian shirt (being worn)  Comestibles  c - an uncursed apple  f - an uncursed candy bar  j - an uncursed carrot  g - an uncursed cream pie  h - 2 uncursed eggs  i - 3 uncursed food rations  e - an uncursed melon  b - an uncursed slime mold  d - 2 uncursed tripe rations  Scrolls  l - 4 uncursed scrolls of magic mapping  Potions  k - 2 uncursed potions of extra healing  Tools  o - an uncursed credit card  n - an expensive camera (0:51) (end) F 4Bosk the Rambler St:9 Dx:12 Co:16 In:12 Wi:8 Ch:18 Neutral S:0 Dlvl:1 $:700 HP: Dlvl:1 $:700 HP:10(10) Dlvl:1 $:700 HP:10(10) Pw:2(2) AC:10 Xp:1/0 T:10(0lqqqqqk(B(0x~~(B<(0~~x(B(0x~(Bf$(0~~~(B(0x~~~~(B{(0x(B(0x~(B@(0~~~x(B(0x~~~~~x(B(0x~~~~~x(B(0mqqqqqj(B F|N 10(10)  Pw:2(2) AC:10 Xp:1/0 T:10m - an uncursed +0 Hawaiian shirt (being worn). 10(10)  Pw:2(2) AC:10 Xp:1/0 T:10Unknown command 'B'. 10(10)  Pw:2(2) AC:10 Xp:1/0 T:10 F  10(10)  Pw:2(2) AC:10 Xp:1/0 T:10m - an uncursed +0 Hawaiian shirt (being worn). 10(10)  Pw:2(2) AC:10 Xp:1/0 T:10(For instructions type a ?) F& 10(10)  Pw:2(2) AC:10 Xp:1/0 T:10m - an uncursed +0 Hawaiian shirt (being worn). 10(10)  Pw:2(2) AC:10 Xp:1/0 T:10 Drop what type of items?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Potions h - Tools A - Auto-select every item U - Items known to be Uncursed(end) F3 10(10)  Pw:2(2) AC:10 Xp:1/0 T:10 10(10)  Pw:2(2) AC:10 Xp:1/0 T:10 F,  10(10)  Pw:2(2) AC:10 Xp:1/0 T:11f(0~(B(0~(B@ Fv  10(10)  Pw:2(2) AC:10 Xp:1/0 T:12<(0~(Bf(0~(B@ F+ 10(10)  Pw:2(2) AC:10 Xp:1/0 T:13f(0~(B(0~(B@ F 10(10)  Pw:2(2) AC:10 Xp:1/0 T:14(0~(B$f(0~(B@ F  10(10)  Pw:2(2) AC:10 Xp:1/0 T:15(0~(Bf@(0~(B F5" 10(10)  Pw:2(2) AC:10 Xp:1/0 T:15m - an uncursed +0 Hawaiian shirt (being worn). 10(10)  Pw:2(2) AC:10 Xp:1/0 T:15 Drop what type of items?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Potions h - Tools A - Auto-select every item U - Items known to be Uncursed(end) F 10(10)  Pw:2(2) AC:10 Xp:1/0 T:15 F  10(10)  Pw:2(2) AC:10 Xp:1/0 T:16f{(0~(B@(0~(B Fj6  10(10)  Pw:2(2) AC:10 Xp:1/0 T:17(0~(B@f(0~(B FYou displaced your kitten. 10(10)  Pw:2(2) AC:10 Xp:1/0 T:18f(0~(B(0~(Bd(0~(B@ FYou begin bashing monsters with your bare hands.You hit the fox. 10(10)  Pw:2(2) AC:10 Xp:1/0 T:18--More-- FsThe kitten picks up 17 gold pieces.(0~(BfThe fox bites! 7(10)  Pw:2(2) AC:10 Xp:1/0 T:18  7(10)  Pw:2(2) AC:10 Xp:1/0 T:19 Fl@(0~(B 7(10)  Pw:2(2) AC:10 Xp:1/0 T:19The kitten misses the fox.d{The kitten bites the fox.--More-- F# }The fox is killed! 7(10)  Pw:2(2) AC:10 Xp:1/0 T:20% FUM@(0~(B(0~(Bf 7(10)  Pw:2(2) AC:10 Xp:1/0 T:20The kitten eats a fox corpse. 7(10)  Pw:2(2) AC:10 Xp:1/0 T:21 F‹} 7(10)  Pw:2(2) AC:10 Xp:1/0 T:22@(0~(B Fj\  7(10)  Pw:2(2) AC:10 Xp:1/0 T:23(0~(B@ 7(10)  Pw:2(2) AC:10 Xp:1/0 T:24(0~(B@ Fw 7(10)  Pw:2(2) AC:10 Xp:1/0 T:25@(0~(B FJ  7(10)  Pw:2(2) AC:10 Xp:1/0 T:26(0~(B@f(0~(B F"You stop. Your kitten is in the way! 7(10)  Pw:2(2) AC:10 Xp:1/0 T:26--More-- F8The kitten drops 17 gold pieces. 7(10)  Pw:2(2) AC:10 Xp:1/0 T:27$f FW1(0~(B@You see here 17 gold pieces. 7(10)  Pw:2(2) AC:10 Xp:1/0 T:28(0~(B{f Fs; 7(10)  Pw:2(2) AC:10 Xp:1/0 T:29$@##(0~(B F@(0~(BfYou see here 17 gold pieces. 8(10)  Pw:2(2) AC:10 Xp:1/0 T:30f(0~(B(0~(B F` 8(10)  Pw:2(2) AC:10 Xp:1/0 T:31@f(0~(B! FrqAutopickup: ON, for all objects. 8(10)  Pw:2(2) AC:10 Xp:1/0 T:31" F\You stop. Your kitten is in the way! 8(10)  Pw:2(2) AC:10 Xp:1/0 T:32f$(0~(B" Ft (0~(B@17 17 8(10)  Pw:2(2) AC:10 Xp:1/0 T:32$ - 17 gold pieces. 8(10)  Pw:2(2) AC:10 Xp:1/0 T:33f(0~(B# Fҵ 8(10)  Pw:2(2) AC:10 Xp:1/0 T:34(0~(B(0~~(B@f$ F 8(10)  Pw:2(2) AC:10 Xp:1/0 T:35f(0~(B@{$ FxP 8(10)  Pw:2(2) AC:10 Xp:1/0 T:36(0~~(Bf@#% F. 8(10)  Pw:2(2) AC:10 Xp:1/0 T:37#f@#% Fg  8(10)  Pw:2(2) AC:10 Xp:1/0 T:38#f@#& F 8(10)  Pw:2(2) AC:10 Xp:1/0 T:39#f@#& F7E 8(10)  Pw:2(2) AC:10 Xp:1/0 T:40#f@#& F  8(10)  Pw:2(2) AC:10 Xp:1/0 T:41#f@#' F  8(10)  Pw:2(2) AC:10 Xp:1/0 T:42##@#' Fk 8(10)  Pw:2(2) AC:10 Xp:1/0 T:43#@#' Fp  8(10)  Pw:2(2) AC:10 Xp:1/0 T:44#@#( F_ 9(10)  Pw:2(2) AC:10 Xp:1/0 T:45#@##( Fs 9(10)  Pw:2(2) AC:10 Xp:1/0 T:46#@) F"m 9(10)  Pw:2(2) AC:10 Xp:1/0 T:47#@#) Fu 9(10)  Pw:2(2) AC:10 Xp:1/0 T:48#@##) F k 9(10)  Pw:2(2) AC:10 Xp:1/0 T:49@#* FK  9(10)  Pw:2(2) AC:10 Xp:1/0 T:49 9(10)  Pw:2(2) AC:10 Xp:1/0 T:50#@#* F  9(10)  Pw:2(2) AC:10 Xp:1/0 T:51#@#(0~~(B(0q(B, FV(0qqk(B#(0~(B$(0x(B@(0~(B%+(0qqj(B  9(10)  Pw:2(2) AC:10 Xp:1/0 T:51You hear a door open. 9(10)  Pw:2(2) AC:10 Xp:1/0 T:52 9(10)  Pw:2(2) AC:10 Xp:1/0 T:52  9(10)  Pw:2(2) AC:10 Xp:1/0 T:53(0q(B(0x~(B#@(0m(B- F  9(10)  Pw:2(2) AC:10 Xp:1/0 T:54(0l(B(0~(B@- F>r  9(10)  Pw:2(2) AC:10 Xp:1/0 T:55(0~(B@. F!(0~(B@p - a pancake. 9(10)  Pw:2(2) AC:10 Xp:1/0 T:56. FSThat door is closed. 9(10)  Pw:2(2) AC:10 Xp:1/0 T:56. F @(0~(B33 33 9(10)  Pw:2(2) AC:10 Xp:1/0 T:56$ - 16 gold pieces. 9(10)  Pw:2(2) AC:10 Xp:1/0 T:571 F  9(10)  Pw:2(2) AC:10 Xp:1/0 T:57 9(10)  Pw:2(2) AC:10 Xp:1/0 T:58@(0~(B2 Fa 9(10)  Pw:2(2) AC:10 Xp:1/0 T:58What do you want to drink? [k or ?*] 3 F tNever mind. 9(10)  Pw:2(2) AC:10 Xp:1/0 T:584 F PNote: Please use #quit if you wish to exit the game.--More--6 Fk5What do you want to ready? [- a or ?*] 6 F 9(10)  Pw:2(2) AC:10 Xp:1/0 T:58You don't have that object.--More--7 F ;What do you want to ready? [- a or ?*] 8 FtNever mind. 9(10)  Pw:2(2) AC:10 Xp:1/0 T:589 F{# : FSquit; Fa 9(10)  Pw:2(2) AC:10 Xp:1/0 T:58< Fh^[ 9(10)  Pw:2(2) AC:10 Xp:1/0 T:58< FReally save? [yn] (n) = FMMySaving... [?1049lBe seeing you...