ßlyJÑÌSporkHack, copyright 2007 Derek S. Ray; a variant of NetHack 3.4.3,  copyright 1985-2003 by Stichting Mathematisch Centrum and M. Stephenson.  See license for details. ßlyJnWShall I pick a character's race, role, gender and alignment for you? [ynq] âlyJóÝyâlyJë µ----+--|.....||..$d@||.....||.....||.....||.....|-------âlyJQq PBoldB the Aspirant St:18 Dx:14 Co:14 In:8 Wi:15 Ch:10 Chaotic S:0 Dungeons of Doom:1 $:0 HP:13(13) Pw:7(7) AC:7  Xp:1/0 T:1 It is written in the Book of Mars:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Mars seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Aspirant, have been heralded from birth as the instrument of Mars. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Mars!--More--ålyJ9òI----+--|.....||..$d@||.....||.....||.....||.....|ålyJÏdålyJ7±THello BoldB, welcome to SporkHack! You are a chaotic elven Priestess.élyJýX13(13) Pw:7(7) AC:7 Xp:1/0 T:1élyJËý… Armor b - a +0 robe (being worn) c - a blessed +0 small shield (being worn)(end) ïlyJ<á„13(13) Pw:7(7) AC:7 Xp:1/0 T:1ðlyJx\ R13(13) Pw:7(7) AC:7 Xp:1/0 T:1ðlyJÿ\ … Armor b - a +0 robe (being worn) c - a blessed +0 small shield (being worn)(end) ñlyJJ „13(13) Pw:7(7) AC:7 Xp:1/0 T:1òlyJ±B×13(13) Pw:7(7) AC:7 Xp:1/0 T:1 Armor b - a +0 robe (being worn) c - a blessed +0 small shield (being worn)(end) ólyJB‘„13(13) Pw:7(7) AC:7 Xp:1/0 T:1ôlyJÚô×13(13) Pw:7(7) AC:7 Xp:1/0 T:1 Armor b - a +0 robe (being worn) c - a blessed +0 small shield (being worn)(end) ôlyJÈl „13(13) Pw:7(7) AC:7 Xp:1/0 T:1úlyJ„N-What do you want to wield? [- a or ?*] ýlyJ´ È13(13) Pw:7(7) AC:7 Xp:1/0 T:1You are already wielding that!13(13) Pw:7(7) AC:7 Xp:1/0 T:1ÿlyJ^,Ü Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of NetHack. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - List of extended commands. i - The NetHack license. (end) myJÍ¥ ’+----+--|.....||..$d@| Welcome to NetHack! ( description of version 3.4 )  NetHack is a Dungeons and Dragons like game where you (the adventurer) descend into the depths of the dungeon in search of the Amulet of Yendor, reputed to be hidden somewhere below the twentieth level. You begin your adventure with a pet that can help you in many ways, and can be trained to do all sorts of things. On the way you will find useful (or useless) items, quite possibly with magic properties, and assorted monsters. You can attack a monster by trying to move onto the space a monster is on (but often it is much wiser to leave it alone).  Unlike most adventure games, which give you a verbal description of your location, NetHack gives you a visual image of the dungeon level you are on. NetHack uses the following symbols:  - and | The walls of a room, possibly also open doors or a grave.  . The floor of a room or a doorway.  # A corridor, or iron bars, or a tree, or possibly a kitchen  sink (if your dungeon has sinks), or a drawbridge.  > Stairs down: a way to the next level.  < Stairs up: a way to the previous level.  @ You (usually), or another human. --More--myJ©ìà ) A weapon of some sort.  [ A suit or piece of armor.  % Something edible (not necessarily healthy).  / A wand.  = A ring.  ? A scroll.  ! A potion.  ( Some other useful object (pick-axe, key, lamp...)  $ A pile of gold.  * A gem or rock (possibly valuable, possibly worthless).  + A closed door, or a spellbook containing a spell  you can learn.  ^ A trap (once you detect it).  " An amulet, or a spider web.  0 An iron ball.  _ An altar, or an iron chain.  { A fountain.  } A pool of water or moat or a pool of lava.  \ An opulent throne.  ` A boulder or statue.  A to Z, a to z, and several others: Monsters.  I Invisible or unseen monster's last known location  You can find out what a symbol represents by typing --More--myJHQë '/' and following the directions to move the cursor  to the symbol in question. For instance, a 'd' may  turn out to be a dog. y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects  F: fight even if you don't sense a monster  If the number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities. Commands:  NetHack knows the following commands: --More--(myJ¸=- ? Help menu.  / Tell what a symbol represents. You may choose to specify  a location or give a symbol argument.  & Tell what a command does.  < Go up a staircase (if you are standing on it).  > Go down a staircase (if you are standing on it).  . Rest, do nothing for one turn.  _ Travel via a shortest-path algorithm to a point on the map  a Apply (use) a tool (pick-axe, key, lamp...)  A Remove all armor.  ^A Redo the previous command  c Close a door.  C Call (name) an individual monster.  d Drop something. d7a: drop seven items of object a.  D Drop multiple items. This command is implemented in two  different ways. One way is:  "D" displays a list of all of your items, from which you can  pick and choose what to drop. A "+" next to an item means  that it will be dropped, a "-" means that it will not be  dropped. Toggle an item to be selected/deselected by typing  the letter adjacent to its description. Select all items  with "+", deselect all items with "=". The moves  you from one page of the listing to the next.  The other way is: --More--)myJ­ñ "D" will ask the question "What kinds of things do you want  to drop? [!%= au]". You should type zero or more object  symbols possibly followed by 'a' and/or 'u'.  Da - drop all objects, without asking for confirmation.  Du - drop only unpaid objects (when in a shop).  D%u - drop only unpaid food.  ^D Kick (for doors, usually).  e Eat food.  E Engrave a message on the floor.  E- - write in the dust with your fingers.  f Fire ammunition from quiver.  F Followed by direction, fight a monster (even if you don't  sense it).  i Display your inventory.  I Display selected parts of your inventory, as in  I* - list all gems in inventory.  Iu - list all unpaid items.  Ix - list all used up items that are on your shopping bill.  I$ - count your money.  o Open a door.  O Review current options and possibly change them.  A menu displaying the option settings will be displayed  and most can be changed by simply selecting their entry.  Options are usually set before the game with a NETHACKOPTIONS --More--)myJô § environment variable, or via a config file (defaults.nh,  NetHack Defaults, nethack.cnf, .nethackrc, etc.), not with  the 'O' command.  p Pay your shopping bill.  P Put on an accessory (ring, amulet, etc).  ^P Repeat last message (subsequent ^P's repeat earlier messages).  The behavior can be varied via the msg_window option.  q Drink (quaff) something (potion, water, etc).  Q Select ammunition for quiver.  r Read a scroll or spellbook.  R Remove an accessory (ring, amulet, etc).  ^R Redraw the screen.  s Search for secret doors and traps around you.  S Save the game.  t Throw an object or shoot a projectile.  T Take off armor.  ^T Teleport, if you are able.  v Displays the version number.  V Display a longer identification of the version, including the  history of the game.  w Wield weapon. w- means wield nothing, use bare hands.  W Wear armor.  x Swap wielded and secondary weapons.  X Switch the game to explore (discovery) mode. --More--*myJJÞÛ ^X Show your attributes.  z Zap a wand.  Z Cast a spell.  ^Z Suspend the game.  : Look at what is here.  ; Look at what is somewhere else.  , Pick up some things.  @ Toggle the pickup option.  ^ Ask for the type of a trap you found earlier.  ) Tell what weapon you are wielding.  [ Tell what armor you are wearing.  = Tell what rings you are wearing.  " Tell what amulet you are wearing.  ( Tell what tools you are using.  * Tell what equipment you are using; combines the preceding five.  $ Count your gold pieces.  + List the spells you know; also rearrange them if desired.  \ Show what types of objects have been discovered.  ! Escape to a shell, if supported in your version and OS.  # Introduces one of the "extended" commands. To get a list of  the commands you can use with "#" type "#?". The extended  commands you can use depends upon what options the game was  compiled with, along with your class and what type of monster  you most closely resemble at a given moment. If your keyboard --More--*myJ7ÒZ has a meta key (which, when pressed in combination with another  key, modifies it by setting the 'meta' (8th, or 'high') bit),  these extended commands can be invoked by meta-ing the first  letter of the command. An alt key may have a similar effect.  If the "number_pad" option is on, some additional letter commands  are available:  h displays the help menu, like '?'  j Jump to another location.  k Kick (for doors, usually).  l Loot a box on the floor.  n followed by number of times to repeat the next command  N Name an object or type of object.  u Untrap a trapped object or door.  You can put a number before a command to repeat it that many times,  as in "40." or "20s.". If you have the number_pad option set, you  must type 'n' to prefix the count, as in "n40." or "n20s".  Some information is displayed on the bottom line or perhaps in a  box, depending on the platform you are using. You see your  attributes, your alignment, what dungeon level you are on, how many --More--+myJK| ‹ hit points you have now (and will have when fully recovered), what  your armor class is (the lower the better), your experience level,  and the state of your stomach. Optionally, you may or may not see  other information such as spell points, how much gold you have, etc.  Have Fun, and Happy Hacking!--More--,myJÁ lBoldB the Aspirant St:18 Dx:14 Co:14 In:8 Wi:15 Ch:10 Chaotic S:0 Dungeons of Doom:1 $:0 HP:13(13) Pw:7(7) AC:7  Xp:1/0 T:1----+--|.....||..$d@||.....||.....||.....||.....|-------1myJ°mCount: 822myJ¾Ö Ý13(13) Pw:7(7) AC:7 Xp:1/0 T:1 Armor b - a +0 robe (being worn) c - a blessed +0 small shield (being worn)(end) 4myJs½ „13(13) Pw:7(7) AC:7 Xp:1/0 T:16myJ/› ×13(13) Pw:7(7) AC:7 Xp:1/0 T:1 Armor b - a +0 robe (being worn) c - a blessed +0 small shield (being worn)(end) 6myJÒ 13(13) Pw:7(7) AC:7 Xp:1/0 T:1 Armor b - a +0 robe (being worn) c - a blessed +0 small shield (being worn)(end) 7myJ‡u „13(13) Pw:7(7) AC:7 Xp:1/0 T:18myJ{¿×13(13) Pw:7(7) AC:7 Xp:1/0 T:1 Armor b - a +0 robe (being worn) c - a blessed +0 small shield (being worn)(end) 9myJØ„13(13) Pw:7(7) AC:7 Xp:1/0 T:19myJø/×13(13) Pw:7(7) AC:7 Xp:1/0 T:1 Armor b - a +0 robe (being worn) c - a blessed +0 small shield (being worn)(end) :myJB¸ „13(13) Pw:7(7) AC:7 Xp:1/0 T:1;myJr×13(13) Pw:7(7) AC:7 Xp:1/0 T:1 Armor b - a +0 robe (being worn) c - a blessed +0 small shield (being worn)(end) ;myJvl„13(13) Pw:7(7) AC:7 Xp:1/0 T:1=myJt-What do you want to wield? [- a or ?*] >myJ.Ÿ kNever mind.13(13) Pw:7(7) AC:7 Xp:1/0 T:1@myJö÷x13(13) Pw:7(7) AC:7 Xp:1/0 T:2@<BmyJYÉ s13(13) Pw:7(7) AC:7 Xp:1/0 T:3@d.GmyJÇ# HmyJP(offerImyJ£i p JmyJ³ÛtJmyJliJmyJ4conKmyJsKmyJ¦mˆoptions: unknown extended command.13(13) Pw:7(7) AC:7 Xp:1/0 T:3MmyJy¹7 Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [false]  b - autopickup [false]  c - autoquiver [true]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - lit_corridor [false]  q - lootabc [false]  r - menucolors [true]  s - statuscolors [true] (1 of 4)OmyJ¨Ï ñBoldB the Aspirant St:18 Dx:14 Co:14 In:8 Wi:15 Ch:10 Chaotic S:0 Dungeons of Doom:1 $:0 HP:13(13) Pw:7(7) AC:7  Xp:1/0 T:3----+--|..@d.||..$.<||.....||.....||.....||.....|------- Armor b - a +0 robe (being worn) c - a blessed +0 small shield (being worn)(end) PmyJ2$ 13(13) Pw:7(7) AC:7 Xp:1/0 T:3 Armor b - a +0 robe (being worn) c - a blessed +0 small shield (being worn)(end) QmyJB„13(13) Pw:7(7) AC:7 Xp:1/0 T:3RmyJ²' 1 Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [false]  b - autopickup [false]  c - autoquiver [true]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - lit_corridor [false]  q - lootabc [false]  r - menucolors [true]  s - statuscolors [true] (1 of 4)ZmyJfA9 a - null [true]  b - perm_invent [false]  c - prayconfirm [true]  d - pushweapon [false]  e - rest_on_space [false]  f - safe_pet [true]  g - show_dgn_name [true]  h - showexp [true]  i - showrace [false]  j - showscore [true]  k - silent [true]  l - sortpack [true]  m - sound [true]  n - sparkle [true]  o - standout [false]  p - time [true]  q - timed_delay [true]  r - tombstone [true]  s - travel [true]  t - use_inverse [false]  u - verbose [true]   Compounds (selecting will prompt for new value):  name [BoldB] (2 of 4)bmyJ‡+hmyJÏjß role [Priest]  race [elf]  gender [female]  align [chaotic]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dumpfile [dumps/%n.lastlog]  horsename [(none)]  msghistory [20]  pettype [random]  windowtype [tty]  a - boulder [0]  b - disclose [+i +a +v +g +c]  c - fruit [unspeakably generic fruit]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [0=off]  h - packorder [$")[%?+!=/(*`0_]  i - pickup_burden [stressed]  j - pickup_types [all]  k - runmode [run]  l - scores [10 top/2 around/own] (3 of 4)rmyJÚ‰+tmyJ©Ô“ a - sortloot [none]  b - suppress_alert [0.3.0]  c - autopickup exceptions (0 currently set) (4 of 4)vmyJï½™ Select number_pad mode:  a - 0 (off) b - 1 (on) c - 2 (on, DOS compatible)(end) zmyJw ±+BoldB the Aspirant St:18 Dx:14 Co:14 In:8 Wi:15 Ch:10 Chaotic S:0 Dungeons of Doom:1 $:0 HP:13(13) Pw:7(7) AC:7  Xp:1/0 T:3----+--|..@d.||..$.<||.....||.....||.....||.....|-------}myJ6®·.@You see here 34 gold pieces.13(13) Pw:7(7) AC:7 Xp:1/0 T:4..d~myJ6ˆ¬You displaced your little dog.13(13) Pw:7(7) AC:7 Xp:1/0 T:5$d@myJ/˜13(13) Pw:7(7) AC:7 Xp:1/0 T:6@...dmyJ; ¯@.You see here 34 gold pieces.13(13) Pw:7(7) AC:7 Xp:1/0 T:7d.myJ£ôü34 3413(13) Pw:7(7) AC:7 Xp:1/0 T:7$ - 34 gold pieces.13(13) Pw:7(7) AC:7 Xp:1/0 T:8d..ƒmyJÚM †Autopickup: ON, for all objects.13(13) Pw:7(7) AC:7 Xp:1/0 T:8‡myJž6 Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [false]  b - autopickup [true]  c - autoquiver [true]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - lit_corridor [false]  q - lootabc [false]  r - menucolors [true]  s - statuscolors [true] (1 of 4)ŠmyJ³ãòBoldB the Aspirant St:18 Dx:14 Co:14 In:8 Wi:15 Ch:10 Chaotic S:34 Dungeons of Doom:1 $:34 HP:13(13) Pw:7(7) AC:7  Xp:1/0 T:8----+--|.....||..@.<||...d.||.....||.....||.....|------- Armor b - a +0 robe (being worn) c - a blessed +0 small shield (being worn)(end) ‹myJÍ<„13(13) Pw:7(7) AC:7 Xp:1/0 T:8myJÙ… 0 Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [false]  b - autopickup [true]  c - autoquiver [true]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - lit_corridor [false]  q - lootabc [false]  r - menucolors [true]  s - statuscolors [true] (1 of 4)‘myJ¾9+•myJÂ8 a - null [true]  b - perm_invent [false]  c - prayconfirm [true]  d - pushweapon [false]  e - rest_on_space [true]  f - safe_pet [true]  g - show_dgn_name [true]  h - showexp [true]  i - showrace [false]  j - showscore [true]  k - silent [true]  l - sortpack [true]  m - sound [true]  n - sparkle [true]  o - standout [false]  p - time [true]  q - timed_delay [true]  r - tombstone [true]  s - travel [true]  t - use_inverse [false]  u - verbose [true]   Compounds (selecting will prompt for new value):  name [BoldB] (2 of 4)ŸmyJ*¢Þ role [Priest]  race [elf]  gender [female]  align [chaotic]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dumpfile [dumps/%n.lastlog]  horsename [(none)]  msghistory [20]  pettype [random]  windowtype [tty]  a - boulder [0]  b - disclose [+i +a +v +g +c]  c - fruit [unspeakably generic fruit]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [1=on]  h - packorder [$")[%?+!=/(*`0_]  i - pickup_burden [stressed]  j - pickup_types [all]  k - runmode [run]  l - scores [10 top/2 around/own] (3 of 4)­myJ’ä“ a - sortloot [none]  b - suppress_alert [0.3.0]  c - autopickup exceptions (0 currently set) (4 of 4)¯myJçµmBoldB the Aspirant St:18 Dx:14 Co:14 In:8 Wi:15 Ch:10 Chaotic S:34 Dungeons of Doom:1 $:34 HP:13(13) Pw:7(7) AC:7  Xp:1/0 T:8----+--|.....||..@.<||...d.||.....||.....||.....|-------³myJóˆ13(13) Pw:7(7) AC:7 Xp:1/0 T:9@d.´myJp›lThat door is closed.13(13) Pw:7(7) AC:7 Xp:1/0 T:9µmyJ5!zThat door is closed.13(13) Pw:7(7) AC:7 Xp:1/0 T:9¶myJÙjzThat door is closed.13(13) Pw:7(7) AC:7 Xp:1/0 T:9¶myJ¾czThat door is closed.13(13) Pw:7(7) AC:7 Xp:1/0 T:9¶myJ;[zThat door is closed.13(13) Pw:7(7) AC:7 Xp:1/0 T:9¶myJhT 'In what direction? ·myJV‹The door resists!13(13) Pw:7(7) AC:7 Xp:1/0 T:10..d·myJ„‘ 'In what direction? ¸myJN•The door resists!13(13) Pw:7(7) AC:7 Xp:1/0 T:11<d¸myJ1û 'In what direction? ¸myJ > ¦The door opens.13(13) Pw:7(7) AC:7 Xp:1/0 T:12|d..¹myJŽ“'In what direction? ¹myJÕ{This door is already open.13(13) Pw:7(7) AC:7 Xp:1/0 T:12¹myJëÊ ¥13(13) Pw:7(7) AC:7 Xp:1/0 T:13##@.d.ºmyJ¾!›13(13) Pw:7(7) AC:7 Xp:1/0 T:14#@d..ºmyJdÚ ž13(13) Pw:7(7) AC:7 Xp:1/0 T:15##@d|»myJ<ƒ13(13) Pw:7(7) AC:7 Xp:1/0 T:16#@d##»myJv’R13(13) Pw:7(7) AC:7 Xp:1/0 T:16¼myJî­l13(13) Pw:7(7) AC:7 Xp:1/0 T:17#@d#¼myJÚÕ¹13(13) Pw:7(7) AC:7 Xp:1/0 T:18--|....|..{..#@#d¼myJ Ÿ13(13) Pw:7(7) AC:7 Xp:1/0 T:19----........@#d#½myJÁ[ Ã13(13) Pw:7(7) AC:7 Xp:1/0 T:20-----....|...........-@-d##¾myJí^p|..|.@....|--d------#¾myJ”_z13(13) Pw:7(7) AC:7 Xp:1/0 T:21You hear the splashing of a naiad.¾myJ—ç™13(13) Pw:7(7) AC:7 Xp:1/0 T:22@d{.ÀmyJµÆy13(13) Pw:7(7) AC:7 Xp:1/0 T:23d.@ÁmyJíÊ yThere is nothing here to pick up.13(13) Pw:7(7) AC:7 Xp:1/0 T:23ÂmyJô­ ˜13(13) Pw:7(7) AC:7 Xp:1/0 T:24d..{@ÄmyJ¾… „13(13) Pw:7(7) AC:7 Xp:1/0 T:25.d@.ÆmyJYoYou can't go down here.13(13) Pw:7(7) AC:7 Xp:1/0 T:25ÇmyJAÝ13(13) Pw:7(7) AC:7 Xp:1/0 T:25 Armor b - a +0 robe (being worn) c - a blessed +0 small shield (being worn)(end) ÈmyJAÄ Ç-----------|.........|...d......|13(13) Pw:7(7) AC:7 Xp:1/0 T:25ÊmyJŒf—13(13) Pw:7(7) AC:7 Xp:1/0 T:26.@.{dËmyJ[“13(13) Pw:7(7) AC:7 Xp:1/0 T:27@.d.ËmyJ ( 13(13) Pw:7(7) AC:7 Xp:1/0 T:28d#@...ÌmyJØþ‰13(13) Pw:7(7) AC:7 Xp:1/0 T:29.#@.d#ÌmyJ®…13(13) Pw:7(7) AC:7 Xp:1/0 T:30@#d..ÍmyJªD…13(13) Pw:7(7) AC:7 Xp:1/0 T:31#.@###ÍmyJÇ …13(13) Pw:7(7) AC:7 Xp:1/0 T:32##@{#ÎmyJðß{13(13) Pw:7(7) AC:7 Xp:1/0 T:33##@##ÎmyJóÔ l13(13) Pw:7(7) AC:7 Xp:1/0 T:34##@ÐmyJD²1 Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [false]  b - autopickup [false]  c - autoquiver [true]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - lit_corridor [false]  q - lootabc [false]  r - menucolors [true]  s - statuscolors [true] (1 of 4)ÞmyJÑ +ámyJ‚ 8 a - null [true]  b - perm_invent [false]  c - prayconfirm [true]  d - pushweapon [false]  e - rest_on_space [true]  f - safe_pet [true]  g - show_dgn_name [true]  h - showexp [true]  i - showrace [false]  j - showscore [true]  k - silent [true]  l - sortpack [true]  m - sound [true]  n - sparkle [true]  o - standout [false]  p - time [true]  q - timed_delay [true]  r - tombstone [true]  s - travel [true]  t - use_inverse [false]  u - verbose [true]   Compounds (selecting will prompt for new value):  name [BoldB] (2 of 4)õmyJ³¯Þ role [Priest]  race [elf]  gender [female]  align [chaotic]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dumpfile [dumps/%n.lastlog]  horsename [(none)]  msghistory [20]  pettype [random]  windowtype [tty]  a - boulder [0]  b - disclose [+i +a +v +g +c]  c - fruit [unspeakably generic fruit]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [1=on]  h - packorder [$")[%?+!=/(*`0_]  i - pickup_burden [stressed]  j - pickup_types [all]  k - runmode [run]  l - scores [10 top/2 around/own] (3 of 4)nyJô ˜BoldB the Aspirant St:18 Dx:14 Co:14 In:8 Wi:15 Ch:10 Chaotic S:34 Dungeons of Doom:1 $:34 HP:13(13) Pw:7(7) AC:7  Xp:1/0 T:34-----------|.........|##..........|#|.........|#####..{.......|#---.-------#@#########----|--|.....||....<||.....||.....||.....||.....|------- Armor b - a +0 robe (being worn) c - a blessed +0 small shield (being worn)(end) nyJz A-----------|.........|##..........|13(13) Pw:7(7) AC:7 Xp:1/0 T:34 Armor b - a +0 robe (being worn) c - a blessed +0 small shield (being worn)(end) nyJ6È ¼-----------|.........|##..........|13(13) Pw:7(7) AC:7 Xp:1/0 T:34nyJ×i 1 Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [false]  b - autopickup [false]  c - autoquiver [true]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - lit_corridor [false]  q - lootabc [false]  r - menucolors [true]  s - statuscolors [true] (1 of 4)nyJÌ}8 a - null [true]  b - perm_invent [false]  c - prayconfirm [true]  d - pushweapon [false]  e - rest_on_space [true]  f - safe_pet [true]  g - show_dgn_name [true]  h - showexp [true]  i - showrace [false]  j - showscore [true]  k - silent [true]  l - sortpack [true]  m - sound [true]  n - sparkle [true]  o - standout [false]  p - time [true]  q - timed_delay [true]  r - tombstone [true]  s - travel [true]  t - use_inverse [false]  u - verbose [true]   Compounds (selecting will prompt for new value):  name [BoldB] (2 of 4)nyJ™5 BoldB the Aspirant St:18 Dx:14 Co:14 In:8 Wi:15 Ch:10 Chaotic S:34 Dungeons of Doom:1 $:34 HP:13(13) Pw:7(7) AC:7  Xp:1/0 T:34-----------|.........|##..........|#|.........|#####..{.......|#---.-------#@#########----|--|.....||....<||.....||.....||.....||.....|-------nyJ€µ 1 Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [false]  b - autopickup [false]  c - autoquiver [true]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - lit_corridor [false]  q - lootabc [false]  r - menucolors [true]  s - statuscolors [true] (1 of 4)nyJŸ 8 a - null [true]  b - perm_invent [false]  c - prayconfirm [true]  d - pushweapon [false]  e - rest_on_space [true]  f - safe_pet [true]  g - show_dgn_name [true]  h - showexp [true]  i - showrace [false]  j - showscore [true]  k - silent [true]  l - sortpack [true]  m - sound [true]  n - sparkle [true]  o - standout [false]  p - time [true]  q - timed_delay [true]  r - tombstone [true]  s - travel [true]  t - use_inverse [false]  u - verbose [true]   Compounds (selecting will prompt for new value):  name [BoldB] (2 of 4)nyJÒç Þ role [Priest]  race [elf]  gender [female]  align [chaotic]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dumpfile [dumps/%n.lastlog]  horsename [(none)]  msghistory [20]  pettype [random]  windowtype [tty]  a - boulder [0]  b - disclose [+i +a +v +g +c]  c - fruit [unspeakably generic fruit]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [1=on]  h - packorder [$")[%?+!=/(*`0_]  i - pickup_burden [stressed]  j - pickup_types [all]  k - runmode [run]  l - scores [10 top/2 around/own] (3 of 4)*nyJÝ~++nyJŸ  +0nyJ€– +6nyJCÜ“ a - sortloot [none]  b - suppress_alert [0.3.0]  c - autopickup exceptions (0 currently set) (4 of 4):nyJT› +;nyJ† Ü Select encumbrance level:  u - unencumbered b - burdened s - stressed n - strained t - overtaxed l - overloaded(end) KnyJJ• +-----------|.........|##..........|#|.........|#####..{.......|#---.-------#@####### Auto-Pickup what?  a - $ pile of coins b - " amulet c - ) weapon d - [ suit or piece of armor e - % piece of food f - ? scroll g - + spellbook h - ! potion i - = ring j - / wand k - ( useful item (pick-axe, key, lamp...) l - * gem or rock m - ` boulder or statue n - 0 iron ball o - _ iron chain(end) SnyJbì+TnyJÂP+\nyJ:´ +]nyJ{v+^nyJr +_nyJè+fnyJ ¡-----------|.........|##..........|#|.........|#####..{.......|#---.-------#@#########----|--|.....||....<||.....||.....||.....||.....|------- Select run/travel display mode:  t - teleport r - run w - walk c - crawl(end) lnyJ€aS-----------|.........|##..........|#|.........|#####..{.......|#---.------- Do what?  a - add new autopickup exception e - exit this menu(end) vnyJâ^œ+-----------|.........|##..........|#|.........|BoldB the Aspirant St:18 Dx:14 Co:14 In:8 Wi:15 Ch:10 Chaotic S:34 Dungeons of Doom:1 $:34 HP:13(13) Pw:7(7) AC:7  Xp:1/0 T:34-----------|.........|##..........|#|.........|#####..{.......|#---.-------#@#########----|--|.....||....<||.....||.....||.....||.....|-------xnyJqlh13(13) Pw:7(7) AC:7 Xp:1/0 T:35#@#xnyJÔ· h13(13) Pw:7(7) AC:7 Xp:1/0 T:36#@#ynyJRØh13(13) Pw:7(7) AC:7 Xp:1/0 T:37#@#ynyJ¾ q13(13) Pw:7(7) AC:7 Xp:1/0 T:38+@#znyJÂ>lThat door is closed.13(13) Pw:7(7) AC:7 Xp:1/0 T:38{nyJµ<&In what direction? {nyJ^ ¹The door opens.13(13) Pw:7(7) AC:7 Xp:1/0 T:39||.|......:.------|nyJG$¹13(13) Pw:7(7) AC:7 Xp:1/0 T:40----...[..:.|>@#-~nyJ‰²g13(13) Pw:7(7) AC:7 Xp:1/0 T:41dnyJLJ†13(13) Pw:7(7) AC:7 Xp:1/0 T:42:.d##€nyJ^13(13) Pw:7(7) AC:7 Xp:1/0 T:43--.||@-d#€nyJ2@.d#€nyJ@13(13) Pw:7(7) AC:7 Xp:1/0 T:43The newt bites!12(13) Pw:7(7) AC:7 Xp:1/0 T:43 12(13) Pw:7(7) AC:7 Xp:1/0 T:44d#€nyJªYou kill the newt!8 13(13) Pw:7(7) AC:7 Xp:1/1 T:45.d-‚nyJ:13(13) Pw:7(7) AC:7 Xp:1/1 T:46@.d.‚nyJ¨¢ ¬@.You see here a plate mail.13(13) Pw:7(7) AC:7 Xp:1/1 T:47d>ƒnyJÈÏ _ Coins $ - 34 gold pieces Weapons a - a blessed +1 mace (weapon in hand) Armor b - a +0 robe (being worn) c - a blessed +0 small shield (being worn) Comestibles e - 2 cloves of garlic f - a sprig of wolfsbane Spellbooks g - a spellbook of cure blindness h - a spellbook of stone to flesh Potions d - 4 potions of holy water Tools i - a tooled horn(end) ‰nyJ:©¼-----------|.........|------##..........||....|#|.........||.@..|#####..{.......||.d..|#---.-------...>.-###########------###----|--|.....||....<||.....||.....||.....||.....|-------13(13) Pw:7(7) AC:7 Xp:1/1 T:47ŠnyJ?†13(13) Pw:7(7) AC:7 Xp:1/1 T:48[d@.ŠnyJC Ž13(13) Pw:7(7) AC:7 Xp:1/1 T:49..d#@#‹nyJS,u13(13) Pw:7(7) AC:7 Xp:1/1 T:50..#@ŒnyJmÎ Ø13(13) Pw:7(7) AC:7 Xp:1/1 T:50 Armor b - a +0 robe (being worn) c - a blessed +0 small shield (being worn)(end) ŽnyJÓWÊ-----------|.........|------##..........|13(13) Pw:7(7) AC:7 Xp:1/1 T:50nyJ“ì„13(13) Pw:7(7) AC:7 Xp:1/1 T:51d#@##nyJbp13(13) Pw:7(7) AC:7 Xp:1/1 T:52.@#‘nyJB 13(13) Pw:7(7) AC:7 Xp:1/1 T:53[d#@##‘nyJe'13(13) Pw:7(7) AC:7 Xp:1/1 T:54.##@#’nyJÍy13(13) Pw:7(7) AC:7 Xp:1/1 T:55#@#’nyJr‘S13(13) Pw:7(7) AC:7 Xp:1/1 T:55“nyJ»8ƒ13(13) Pw:7(7) AC:7 Xp:1/1 T:56#@+#“nyJ}l m13(13) Pw:7(7) AC:7 Xp:1/1 T:57#@”nyJ¹ímThat door is closed.13(13) Pw:7(7) AC:7 Xp:1/1 T:57•nyJk'In what direction? •nyJ®rThe door resists!13(13) Pw:7(7) AC:7 Xp:1/1 T:58–nyJ1'In what direction? –nyJKFrThe door resists!13(13) Pw:7(7) AC:7 Xp:1/1 T:59–nyJw{That door is closed.13(13) Pw:7(7) AC:7 Xp:1/1 T:59—nyJbu'In what direction? —nyJ{J ’cmdassist: Invalid direction key! Valid direction keys (with number_pad on) are:  7 8 9  \ | /  4- . -6  / | \  1 2 3  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.)--More--˜nyJï3 Ç-----------|.........|------##..........||....|#|.........||.[..|#####..{.......||....|#---.-------#...>.-##############------#######----|--#|.....|#|....<|+@|.....||.....||.....||.....|-------BoldB the Aspirant St:18 Dx:14 Co:14 In:8 Wi:15 Ch:10 Chaotic S:38 Dungeons of Doom:1 $:34 HP:13(13) Pw:7(7) AC:7  Xp:1/1 T:59In what direction? šnyJ!_’cmdassist: Invalid direction key! Valid direction keys (with number_pad on) are:  7 8 9  \ | /  4- . -6  / | \  1 2 3  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.)--More--ŸnyJgÿÇ-----------|.........|------##..........||....|#|.........||.[..|#####..{.......||....|#---.-------#...>.-##############------#######----|--#|.....|#|....<|+@|.....||.....||.....||.....|-------BoldB the Aspirant St:18 Dx:14 Co:14 In:8 Wi:15 Ch:10 Chaotic S:38 Dungeons of Doom:1 $:34 HP:13(13) Pw:7(7) AC:7  Xp:1/1 T:59In what direction?  nyJ™ rThe door resists!13(13) Pw:7(7) AC:7 Xp:1/1 T:60¢nyJ²'In what direction? ¢nyJþIÓThe door opens.13(13) Pw:7(7) AC:7 Xp:1/1 T:61---|.......|......|......*---------£nyJ£­13(13) Pw:7(7) AC:7 Xp:1/1 T:62-.--..%.....|@#-¤nyJG&³.-.||@-You see here a red gem.13(13) Pw:7(7) AC:7 Xp:1/1 T:63¥nyJ4ùuj - a red gem.13(13) Pw:7(7) AC:7 Xp:1/1 T:64¥nyJep y13(13) Pw:7(7) AC:7 Xp:1/1 T:65@.¦nyJ÷p13(13) Pw:7(7) AC:7 Xp:1/1 T:66@.¦nyJ?š@.You see here a cram ration.13(13) Pw:7(7) AC:7 Xp:1/1 T:67§nyJ©•­k - a cram ration.13(13) Pw:7(7) AC:7 Xp:1/1 T:68You hear the splashing of a naiad.¨nyJé2 k13(13) Pw:7(7) AC:7 Xp:1/1 T:69.@©nyJ ‰w13(13) Pw:7(7) AC:7 Xp:1/1 T:70##@.©nyJfp13(13) Pw:7(7) AC:7 Xp:1/1 T:71@.©nyJ²6i13(13) Pw:7(7) AC:7 Xp:1/1 T:72#@#ªnyJVh13(13) Pw:7(7) AC:7 Xp:1/1 T:73@#«nyJ(Þ S13(13) Pw:7(7) AC:7 Xp:1/1 T:74¬nyJ¬¤S13(13) Pw:7(7) AC:7 Xp:1/1 T:75¬nyJÙ|S13(13) Pw:7(7) AC:7 Xp:1/1 T:76¬nyJg‘ T13(13) Pw:7(7) AC:7 Xp:1/1 T:77#­nyJÓêS13(13) Pw:7(7) AC:7 Xp:1/1 T:78­nyJêLi13(13) Pw:7(7) AC:7 Xp:1/1 T:79#@#­nyJ613(13) Pw:7(7) AC:7 Xp:1/1 T:80#@#d®nyJ~ }13(13) Pw:7(7) AC:7 Xp:1/1 T:81#@#-®nyJÂïi13(13) Pw:7(7) AC:7 Xp:1/1 T:82#@#¯nyJÅ,i13(13) Pw:7(7) AC:7 Xp:1/1 T:83#@#¯nyJ§ o13(13) Pw:7(7) AC:7 Xp:1/1 T:84#@##¯nyJ›&o13(13) Pw:7(7) AC:7 Xp:1/1 T:85#@##°nyJŠy13(13) Pw:7(7) AC:7 Xp:1/1 T:86#@#±nyJ‘}13(13) Pw:7(7) AC:7 Xp:1/1 T:87#@##±nyJ‰— }13(13) Pw:7(7) AC:7 Xp:1/1 T:88##@#²nyJzP”13(13) Pw:7(7) AC:7 Xp:1/1 T:89###@d##²nyJöi13(13) Pw:7(7) AC:7 Xp:1/1 T:90#@##d#²nyJy‡R13(13) Pw:7(7) AC:7 Xp:1/1 T:90³nyJƒH13(13) Pw:7(7) AC:7 Xp:1/1 T:91#@#d³nyJãf z13(13) Pw:7(7) AC:7 Xp:1/1 T:92@d##´nyJ¦éŽ13(13) Pw:7(7) AC:7 Xp:1/1 T:93+@##d´nyJ ÝR13(13) Pw:7(7) AC:7 Xp:1/1 T:93´nyJ¼T lThat door is closed.13(13) Pw:7(7) AC:7 Xp:1/1 T:93µnyJk›&In what direction? µnyJlá ”The door resists!13(13) Pw:7(7) AC:7 Xp:1/1 T:94#d#¶nyJJÛ&In what direction? ¶nyJA! The door opens.13(13) Pw:7(7) AC:7 Xp:1/1 T:95--------+.......|.........|..........-|.....F...d#|.......--------·nyJaÅ13(13) Pw:7(7) AC:7 Xp:1/1 T:96---....|@#d.|#...-+-¸nyJ©q2Specify unknown object by cursor? [ynq] (q) ¹nyJD? SyPlease move the cursor to an unknown object.--More--»nyJJ2((For instructions type a ?)¼nyJ— ½nyJ½½nyJw ½nyJæ¾nyJs±¾nyJöe ¿nyJql/F a fungus or mold (lichen)--More--ÀnyJô}!More info? [yn] (n) ÁnyJ0(nPick an object.ÂnyJt¤ dDone.13(13) Pw:7(7) AC:7 Xp:1/1 T:96ÃnyJôØ13(13) Pw:7(7) AC:7 Xp:1/1 T:97-|F@-#.d|-ÄnyJ¥G{13(13) Pw:7(7) AC:7 Xp:1/1 T:98@.##ÄnyJÄÀg13(13) Pw:7(7) AC:7 Xp:1/1 T:99@.ÄnyJ?? ¥You kill the lichen!54 13(13) Pw:7(7) AC:7 Xp:1/5 T:100%d#ÅnyJåÇ·@.You see here a lichen corpse.13(13) Pw:7(7) AC:7 Xp:1/5 T:101d-ÆnyJ«©™l - a lichen corpse.13(13) Pw:7(7) AC:7 Xp:1/5 T:102d..ÆnyJ¤ Œ13(13) Pw:7(7) AC:7 Xp:1/5 T:103d..@ÇnyJf0Œ13(13) Pw:7(7) AC:7 Xp:1/5 T:104..d.@ÇnyJL˜nThat door is closed.13(13) Pw:7(7) AC:7 Xp:1/5 T:104ÇnyJ!w |That door is closed.13(13) Pw:7(7) AC:7 Xp:1/5 T:104ÈnyJDh 'In what direction? ÈnyJm­—The door opens.13(13) Pw:7(7) AC:7 Xp:1/5 T:105.d|ÉnyJïH „13(13) Pw:7(7) AC:7 Xp:1/5 T:106.@##ÉnyJ”7ˆ13(13) Pw:7(7) AC:7 Xp:1/5 T:107-|@ÊnyJ Òj13(13) Pw:7(7) AC:7 Xp:1/5 T:108#@#ËnyJˆ13(13) Pw:7(7) AC:7 Xp:1/5 T:109d##@#ËnyJIw 13(13) Pw:7(7) AC:7 Xp:1/5 T:110##@#ÌnyJÆO13(13) Pw:7(7) AC:7 Xp:1/5 T:111#d@#ÌnyJ§ ƒ13(13) Pw:7(7) AC:7 Xp:1/5 T:112@#d#ÍnyJÉŸT13(13) Pw:7(7) AC:7 Xp:1/5 T:112ÍnyJ} –13(13) Pw:7(7) AC:7 Xp:1/5 T:113@##dÍnyJõà ‰13(13) Pw:7(7) AC:7 Xp:1/5 T:114@#d##ÎnyJ¹Ú‘13(13) Pw:7(7) AC:7 Xp:1/5 T:115@-d#ÎnyJby€13(13) Pw:7(7) AC:7 Xp:1/5 T:116@.d##ÎnyJ¤Ñ 13(13) Pw:7(7) AC:7 Xp:1/5 T:117@.d-ÎnyJ'¿ S13(13) Pw:7(7) AC:7 Xp:1/5 T:117ÏnyJ£ý‡13(13) Pw:7(7) AC:7 Xp:1/5 T:118@.d..ÏnyJ؇13(13) Pw:7(7) AC:7 Xp:1/5 T:119@..dÏnyJ¢r13(13) Pw:7(7) AC:7 Xp:1/5 T:120@d..ÏnyJ É 13(13) Pw:7(7) AC:7 Xp:1/5 T:121@..dÐnyJAA13(13) Pw:7(7) AC:7 Xp:1/5 T:122@...dÐnyJ¢t€13(13) Pw:7(7) AC:7 Xp:1/5 T:123@.d.ÐnyJœ¿ ˆ13(13) Pw:7(7) AC:7 Xp:1/5 T:124@.d..ÒnyJø†In what direction? ÒnyJFË¥The door opens.13(13) Pw:7(7) AC:7 Xp:1/5 T:125-d.ÓnyJ&p’13(13) Pw:7(7) AC:7 Xp:1/5 T:126##@.d..ÔnyJM\Œ13(13) Pw:7(7) AC:7 Xp:1/5 T:127#@-d.ÖnyJ+õ S13(13) Pw:7(7) AC:7 Xp:1/5 T:127×nyJz@ “13(13) Pw:7(7) AC:7 Xp:1/5 T:128##@#..dØnyJ%‚13(13) Pw:7(7) AC:7 Xp:1/5 T:129###@#.ÙnyJU »13(13) Pw:7(7) AC:7 Xp:1/5 T:130--------|........@#d d|..#|ÝnyJ¼ 2Specify unknown object by cursor? [ynq] (q) ÞnyJÇ SyPlease move the cursor to an unknown object.--More--ànyJ((For instructions type a ?)ànyJtê ányJ¿zânyJU ânyJÊF-ânyJ'\ ãnyJþªänyJ’øänyJôUd a dog or other canine (jackal) [seen: infravision]--More--çnyJdH!More info? [yn] (n) ênyJ[³'nPick an object.ìnyJ"v Þ13(13) Pw:7(7) AC:7 Xp:1/5 T:130 Armor b - a +0 robe (being worn) c - a blessed +0 small shield (being worn)(end) ínyJÌÖ ë-----------dd|.........|------##..........|13(13) Pw:7(7) AC:7 Xp:1/5 T:130ðnyJÊ2Specify unknown object by cursor? [ynq] (q) ñnyJKzSyPlease move the cursor to an unknown object.--More--ònyJÌ((For instructions type a ?)ònyJÓ ónyJ2ùaDone.13(13) Pw:7(7) AC:7 Xp:1/5 T:130ônyJ¸ƒ ?Specify unknown object by cursor? [ynq] (q) õnyJ>vSyPlease move the cursor to an unknown object.--More--önyJÄ((For instructions type a ?)÷nyJ}uP@ a human or elf (elven priestess called BoldB)--More--ùnyJCÍ!More info? [yn] (n) ûnyJבty [...] For the two priests were talking exactly like priests, piously, with learning and leisure, about the most aerial enigmas of theology. The little Essex priest spoke the more simply, with his round face turned to the strengthening stars; the other talked with his head bowed, as if he were not even worthy to look at them. But no more innocently clerical conversation could have been heard in any white Italian cloister or black Spanish cathedral. The first he heard was the tail of one of Father Brown's sentences, which ended: "... what they really meant in the Middle Ages by the heavens being incorruptible." The taller priest nodded his bowed head and said: "Ah, yes, these modern infidels appeal to their reason; but who can look at those millions of worlds and not feel that there may well be wonderful universes above us where reason is utterly unreasonable?" [ The Innocence of Father Brown, by G.K. Chesterton ]--More--ünyJEfÙ-----------.##@#dd|.........|#------##..........|###------------|....|#|.........|#-..........||.[..|#####..{.......||..........||....|#---.-------|..........-####...>.-###########|..........|#################------#|..........|####----.--.-###---------|--##|.......|###----|--######........|#|.....||.......|#|....<||.......-#|.....|---------|.....||.....|Pick an object.ýnyJÎa ýnyJkþnyJµ°þnyJ‰EþnyJêþnyJ+A þnyJyÁ þnyJÝrÿnyJ`áÿnyJû¯ÿnyJnÿnyJê ÿnyJ6 oyJj¤oyJª¼oyJò¶oyJ9% oyJ€ oyJ)ÅoyJÀOoyJN»oyJ«ö oyJrUd a dog or other canine (jackal) [seen: infravision]--More--oyJý!More info? [yn] (n) oyJg  'nPick an object.oyJvoyJ¯  oyJ¢ oyJb€n a ghost or a dark part of a room or air (dark part of a room)--More-- oyJ¾÷ Pick an object. oyJ½weDone.13(13) Pw:7(7) AC:7 Xp:1/5 T:130 oyJo›“13(13) Pw:7(7) AC:7 Xp:1/5 T:131#@#d  d oyJ¬ÙŽ13(13) Pw:7(7) AC:7 Xp:1/5 T:132#@#d  d oyJPv13(13) Pw:7(7) AC:7 Xp:1/5 T:133#@#d d 13(13) Pw:7(7) AC:7 Xp:1/5 T:134#@#d d  oyJ™ª13(13) Pw:7(7) AC:7 Xp:1/5 T:135#@#d d 13(13) Pw:7(7) AC:7 Xp:1/5 T:136#@#d d 13(13) Pw:7(7) AC:7 Xp:1/5 T:137#@#d d oyJ‘œŽ13(13) Pw:7(7) AC:7 Xp:1/5 T:138#@#d d oyJ-¸13(13) Pw:7(7) AC:7 Xp:1/5 T:139#@#d d oyJtE‡13(13) Pw:7(7) AC:7 Xp:1/5 T:140#@#d d oyJWÌ w13(13) Pw:7(7) AC:7 Xp:1/5 T:141d d oyJ<6You miss the jackal.d 13(13) Pw:7(7) AC:7 Xp:1/5 T:141The jackal bites!11(13) Pw:7(7) AC:7 Xp:1/5 T:141 11(13) Pw:7(7) AC:7 Xp:1/5 T:142oyJm“§You kill the jackal!8 11(13) Pw:7(7) AC:7 Xp:1/6 T:143%d oyJIº «#@#You see here a jackal corpse.11(13) Pw:7(7) AC:7 Xp:1/6 T:144d oyJõkk11(13) Pw:7(7) AC:7 Xp:1/6 T:145d oyJWfz11(13) Pw:7(7) AC:7 Xp:1/6 T:146dd oyJô²}11(13) Pw:7(7) AC:7 Xp:1/6 T:147#dd oyJÀ‹óYou miss the jackal.11(13) Pw:7(7) AC:7 Xp:1/6 T:147The jackal misses.11(13) Pw:7(7) AC:7 Xp:1/6 T:148##doyJƒ«You kill the jackal!62 11(13) Pw:7(7) AC:7 Xp:1/7 T:149#d%oyJ; ¹%@#You see here a jackal corpse.12(13) Pw:7(7) AC:7 Xp:1/7 T:150##doyJ­7Ž12(13) Pw:7(7) AC:7 Xp:1/7 T:151#d%@#oyJVŸ ‚12(13) Pw:7(7) AC:7 Xp:1/7 T:152##d#@#oyJŒ12(13) Pw:7(7) AC:7 Xp:1/7 T:153#d#@#oyJ³}12(13) Pw:7(7) AC:7 Xp:1/7 T:154#d@#oyJq" h12(13) Pw:7(7) AC:7 Xp:1/7 T:155@#oyJp€e12(13) Pw:7(7) AC:7 Xp:1/7 T:156#@oyJ³ÿe12(13) Pw:7(7) AC:7 Xp:1/7 T:157#@oyJz i12(13) Pw:7(7) AC:7 Xp:1/7 T:158#@#oyJç.Š12(13) Pw:7(7) AC:7 Xp:1/7 T:159%d#@#oyJŒ0i12(13) Pw:7(7) AC:7 Xp:1/7 T:160#@#oyJ‡qi12(13) Pw:7(7) AC:7 Xp:1/7 T:161#@#oyJ³i12(13) Pw:7(7) AC:7 Xp:1/7 T:162#@#oyJ B i12(13) Pw:7(7) AC:7 Xp:1/7 T:163#@#oyJŒ#ˆ12(13) Pw:7(7) AC:7 Xp:1/7 T:164%d#@#oyJt13(13) Pw:7(7) AC:7 Xp:1/7 T:165#d#@#oyJ\€13(13) Pw:7(7) AC:7 Xp:1/7 T:166##d#@#oyJŰ 13(13) Pw:7(7) AC:7 Xp:1/7 T:167#d#@#oyJFÑ €13(13) Pw:7(7) AC:7 Xp:1/7 T:168##d#@#oyJHý13(13) Pw:7(7) AC:7 Xp:1/7 T:169#d#@#oyJq.€13(13) Pw:7(7) AC:7 Xp:1/7 T:170##d#@#oyJ ¦13(13) Pw:7(7) AC:7 Xp:1/7 T:171#d#@#oyJ.å ‚13(13) Pw:7(7) AC:7 Xp:1/7 T:172##d#@#oyJl13(13) Pw:7(7) AC:7 Xp:1/7 T:173#d#@#oyJý13(13) Pw:7(7) AC:7 Xp:1/7 T:174##d#@#oyJz~13(13) Pw:7(7) AC:7 Xp:1/7 T:175#d#@#oyJÀÛ |13(13) Pw:7(7) AC:7 Xp:1/7 T:176##d#@#oyJ“ {13(13) Pw:7(7) AC:7 Xp:1/7 T:177#d#@#oyJ £y13(13) Pw:7(7) AC:7 Xp:1/7 T:178##d#@#oyJÌæx13(13) Pw:7(7) AC:7 Xp:1/7 T:179#d#@#oyJ‚k13(13) Pw:7(7) AC:7 Xp:1/7 T:180##d@#oyJúÿ u13(13) Pw:7(7) AC:7 Xp:1/7 T:181#d@##oyJ ~13(13) Pw:7(7) AC:7 Xp:1/7 T:182##@d oyJƒ™S13(13) Pw:7(7) AC:7 Xp:1/7 T:182 oyJùN °You displaced your little dog.13(13) Pw:7(7) AC:7 Xp:1/7 T:183d#@#!oyJrÄ—13(13) Pw:7(7) AC:7 Xp:1/7 T:184#d#@##!oyJ”½ …13(13) Pw:7(7) AC:7 Xp:1/7 T:185##@F"oyJÞã You kill the lichen!78 13(13) Pw:7(7) AC:7 Xp:1/11 T:186#d#"oyJ=x13(13) Pw:7(7) AC:7 Xp:1/11 T:187#d@#$oyJE›”You displaced your little dog.13(13) Pw:7(7) AC:7 Xp:1/11 T:188@d#$oyJ£è Š13(13) Pw:7(7) AC:7 Xp:1/11 T:189@d#%oyJ ÄT13(13) Pw:7(7) AC:7 Xp:1/11 T:189%oyJöYT13(13) Pw:7(7) AC:7 Xp:1/11 T:189&oyJ¤13(13) Pw:7(7) AC:7 Xp:1/11 T:195@#13(13) Pw:7(7) AC:7 Xp:1/11 T:196@#13(13) Pw:7(7) AC:7 Xp:1/11 T:197@#13(13) Pw:7(7) AC:7 Xp:1/11 T:198@#(oyJ²SÓ13(13) Pw:7(7) AC:7 Xp:1/11 T:199@#@#13(13) Pw:7(7) AC:7 Xp:1/11 T:200You hear someone counting money.13(13) Pw:7(7) AC:7 Xp:1/11 T:201@#13(13) Pw:7(7) AC:7 Xp:1/11 T:202@#(oyJÛ› ¤13(13) Pw:7(7) AC:7 Xp:1/11 T:203@#13(13) Pw:7(7) AC:7 Xp:1/11 T:204@#13(13) Pw:7(7) AC:7 Xp:1/11 T:205@#13(13) Pw:7(7) AC:7 Xp:1/11 T:206@#(oyJ{á ¤13(13) Pw:7(7) AC:7 Xp:1/11 T:207@#13(13) Pw:7(7) AC:7 Xp:1/11 T:208@#13(13) Pw:7(7) AC:7 Xp:1/11 T:209@#13(13) Pw:7(7) AC:7 Xp:1/11 T:210@#(oyJz&¤13(13) Pw:7(7) AC:7 Xp:1/11 T:211@#13(13) Pw:7(7) AC:7 Xp:1/11 T:212@#13(13) Pw:7(7) AC:7 Xp:1/11 T:213@#13(13) Pw:7(7) AC:7 Xp:1/11 T:214@#)oyJ+13(13) Pw:7(7) AC:7 Xp:1/11 T:215@#13(13) Pw:7(7) AC:7 Xp:1/11 T:216@#13(13) Pw:7(7) AC:7 Xp:1/11 T:217@#13(13) Pw:7(7) AC:7 Xp:1/11 T:218#@#13(13) Pw:7(7) AC:7 Xp:1/11 T:219#@#)oyJÐqÑ13(13) Pw:7(7) AC:7 Xp:1/11 T:220@#13(13) Pw:7(7) AC:7 Xp:1/11 T:221@#13(13) Pw:7(7) AC:7 Xp:1/11 T:222@#d13(13) Pw:7(7) AC:7 Xp:1/11 T:223@#d#)oyJVºÅ13(13) Pw:7(7) AC:7 Xp:1/11 T:224@###d13(13) Pw:7(7) AC:7 Xp:1/11 T:225@##13(13) Pw:7(7) AC:7 Xp:1/11 T:226@#13(13) Pw:7(7) AC:7 Xp:1/11 T:227@#)oyJˆÿ¤13(13) Pw:7(7) AC:7 Xp:1/11 T:228@#13(13) Pw:7(7) AC:7 Xp:1/11 T:229@#13(13) Pw:7(7) AC:7 Xp:1/11 T:230@#13(13) Pw:7(7) AC:7 Xp:1/11 T:231@#)oyJZG ‡13(13) Pw:7(7) AC:7 Xp:1/11 T:232@#d#.*oyJµ13(13) Pw:7(7) AC:7 Xp:1/11 T:233#@#d#.#*oyJ;a—13(13) Pw:7(7) AC:7 Xp:1/11 T:234#@##d..|+oyJ,¡13(13) Pw:7(7) AC:7 Xp:1/11 T:235@##d......--+oyJS ¹13(13) Pw:7(7) AC:7 Xp:1/11 T:236-@##d.|....)...----,oyJÞͤ13(13) Pw:7(7) AC:7 Xp:1/11 T:237.#@-.|--,oyJ[þ m13(13) Pw:7(7) AC:7 Xp:1/11 T:238.@-oyJ98f13(13) Pw:7(7) AC:7 Xp:1/11 T:239.@-oyJoè j13(13) Pw:7(7) AC:7 Xp:1/11 T:240.@#-oyJþI s13(13) Pw:7(7) AC:7 Xp:1/11 T:241-@#.oyJõ>i13(13) Pw:7(7) AC:7 Xp:1/11 T:242@#.oyJ£` r13(13) Pw:7(7) AC:7 Xp:1/11 T:243@-.oyJ,˜ ³13(13) Pw:7(7) AC:7 Xp:1/11 T:243 13(13) Pw:7(7) AC:7 Xp:1/11 T:244@./oyJ´§i13(13) Pw:7(7) AC:7 Xp:1/11 T:245@./oyJ Ú‰.@You see here 10 darts.13(13) Pw:7(7) AC:7 Xp:1/11 T:246/oyJà Z13(13) Pw:7(7) AC:7 Xp:1/11 T:2461oyJó„q13(13) Pw:7(7) AC:7 Xp:1/11 T:247@)1oyJw#‚.@You see here 10 darts.13(13) Pw:7(7) AC:7 Xp:1/11 T:2482oyJ´w13(13) Pw:7(7) AC:7 Xp:1/11 T:249@)2oyJi£ ‚.@You see here 10 darts.13(13) Pw:7(7) AC:7 Xp:1/11 T:2503oyJ1< tm - 10 darts.13(13) Pw:7(7) AC:7 Xp:1/11 T:2514oyJ-:What do you want to ready? [- m or ?*] 5oyJ bÇ13(13) Pw:7(7) AC:7 Xp:1/11 T:251m - 10 darts (in quiver).13(13) Pw:7(7) AC:7 Xp:1/11 T:2515oyJF n13(13) Pw:7(7) AC:7 Xp:1/11 T:252@.6oyJkay13(13) Pw:7(7) AC:7 Xp:1/11 T:253.@##6oyJL‡ y13(13) Pw:7(7) AC:7 Xp:1/11 T:254.@#7oyJÕ‚w13(13) Pw:7(7) AC:7 Xp:1/11 T:255#@#7oyJç³ T13(13) Pw:7(7) AC:7 Xp:1/11 T:2557oyJáx13(13) Pw:7(7) AC:7 Xp:1/11 T:256#@#8oyJÞéx13(13) Pw:7(7) AC:7 Xp:1/11 T:257#@#8oyJ|› x13(13) Pw:7(7) AC:7 Xp:1/11 T:258#@#8oyJ¼Ì x13(13) Pw:7(7) AC:7 Xp:1/11 T:259#@#9oyJLx13(13) Pw:7(7) AC:7 Xp:1/11 T:260#@#9oyJdx13(13) Pw:7(7) AC:7 Xp:1/11 T:261#@#9oyJì m13(13) Pw:7(7) AC:7 Xp:1/11 T:262#@9oyJNà T13(13) Pw:7(7) AC:7 Xp:1/11 T:262:oyJmÈT13(13) Pw:7(7) AC:7 Xp:1/11 T:262:oyJVT13(13) Pw:7(7) AC:7 Xp:1/11 T:263:oyJšó T13(13) Pw:7(7) AC:7 Xp:1/11 T:264;oyJŽ\T13(13) Pw:7(7) AC:7 Xp:1/11 T:265;oyJæ‡T13(13) Pw:7(7) AC:7 Xp:1/11 T:266;oyJÆ d13(13) Pw:7(7) AC:7 Xp:1/11 T:267+;oyJ¶Î T13(13) Pw:7(7) AC:7 Xp:1/11 T:268oyJóô In what direction? >oyJ+7 uThis door is locked.13(13) Pw:7(7) AC:7 Xp:1/11 T:271@oyJlÄv13(13) Pw:7(7) AC:7 Xp:1/11 T:272@#@oyJDgm13(13) Pw:7(7) AC:7 Xp:1/11 T:273#@AoyJÜ“ In what direction? BoyJ•´As you kick the door, it crashes open!13(13) Pw:7(7) AC:7 Xp:1/11 T:274...+.---CoyJîÛÅ13(13) Pw:7(7) AC:7 Xp:1/11 T:275#-@-.x..|.x...------DoyJ—ö!---.----|.@....x|-13(13) Pw:7(7) AC:7 Xp:1/11 T:275The grid bug misses.13(13) Pw:7(7) AC:7 Xp:1/11 T:276EoyJئ•13(13) Pw:7(7) AC:7 Xp:1/11 T:277@.x.xFoyJBŸYou kill the grid bug!82 13(13) Pw:7(7) AC:7 Xp:1/12 T:278x+GoyJïYou miss the grid bug.13(13) Pw:7(7) AC:7 Xp:1/12 T:278The grid bug misses.13(13) Pw:7(7) AC:7 Xp:1/12 T:279GoyJš!ôYou miss the grid bug.13(13) Pw:7(7) AC:7 Xp:1/12 T:279The grid bug just misses!13(13) Pw:7(7) AC:7 Xp:1/12 T:280JoyJz³ŽYou kill the grid bug!6 13(13) Pw:7(7) AC:7 Xp:1/13 T:281.KoyJØJs13(13) Pw:7(7) AC:7 Xp:1/13 T:282.@KoyJóª“.@You see here a velvet spellbook.13(13) Pw:7(7) AC:7 Xp:1/13 T:283LoyJ)ê “n - a velvet spellbook.13(13) Pw:7(7) AC:7 Xp:1/13 T:284dMoyJ¿ t13(13) Pw:7(7) AC:7 Xp:1/13 T:285#.@MoyJ7† h 13(13) Pw:7(7) AC:7 Xp:1/13 T:286.@NoyJ7¿p 13(13) Pw:7(7) AC:7 Xp:1/13 T:287@.NoyJÑ U13(13) Pw:7(7) AC:7 Xp:1/13 T:287NoyJäf g13(13) Pw:7(7) AC:7 Xp:1/13 T:288.@OoyJMÌk13(13) Pw:7(7) AC:7 Xp:1/13 T:289.@#OoyJOl13(13) Pw:7(7) AC:7 Xp:1/13 T:290dOoyJì) |13(13) Pw:7(7) AC:7 Xp:1/13 T:291.d.@PoyJ”U13(13) Pw:7(7) AC:7 Xp:1/13 T:291PoyJKm13(13) Pw:7(7) AC:7 Xp:1/13 T:292..d@#PoyJ£) ¢You displaced your little dog.13(13) Pw:7(7) AC:7 Xp:1/13 T:293@.dQoyJ 0{13(13) Pw:7(7) AC:7 Xp:1/13 T:294..#@dQoyJË ‡ 13(13) Pw:7(7) AC:7 Xp:1/13 T:295@d.RoyJL-What do you want to drop? [$a-n or ?*] RoyJh÷ Coins $ - 34 gold pieces Weapons a - a blessed +1 mace (weapon in hand) m - 10 darts (in quiver) Armor b - a +0 robe (being worn) c - a blessed +0 small shield (being worn) Comestibles e - 2 cloves of garlic f - a sprig of wolfsbane k - a cram ration l - a lichen corpse Spellbooks g - a spellbook of cure blindness h - a spellbook of stone to flesh n - a velvet spellbook Potions d - 4 potions of holy water Tools i - a tooled horn Gems j - a red gem(end) ]oyJoßû+-----------#########################|.........|------###..........||....|##|.........||.[..|#########..{.......||....|#---.-------##...>.-##########################------####----.--.-####|.......|###----|--##........|#|.....||.......|#|....<||.......-#|.....|---------|.....||.....||.....|------- BoldB the Aspirant St:18 Dx:14 Co:14 In:8 Wi:15 Ch:10 Chaotic S:86 Dungeons of Doom:1 $:34 HP:13(13) Pw:7(7) AC:7  Xp:1/13 T:29513(13) Pw:7(7) AC:7 Xp:1/13 T:295You drop a velvet spellbook.13(13) Pw:7(7) AC:7 Xp:1/13 T:296.d.^oyJ¾g|13(13) Pw:7(7) AC:7 Xp:1/13 T:297@d._oyJ¨êÚYou displaced your little dog.d@You see here a velvet spellbook.13(13) Pw:7(7) AC:7 Xp:1/13 T:298.d.aoyJ7ê›n - a velvet spellbook.13(13) Pw:7(7) AC:7 Xp:1/13 T:299d.boyJR‰ Drop what type of items?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Spellbooks g - Potions h - Tools i - Gems A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed(end) boyJÃ+ +doyJ0œ²-----------#############|.........|------###..........||....|##|.........||.[..|#########..{.......||....|#---.-------#...>.-##############------#-###|###----|--|#|.....||#|....<|-#|.....|-|.....| What would you like to drop?  Coins $ - 34 gold pieces(end) foyJ‡Ê+goyJ¹R-----------###########|.........|------###..........||....|##|.........|You drop 34 gold pieces.52 0 13(13) Pw:7(7) AC:7 Xp:1/13 T:300d.hoyJÜ„ :What do you want to read? [ghn or ?*] hoyJºf ¯ Spellbooks g - a spellbook of cure blindness h - a spellbook of stone to flesh n - a velvet spellbook(end) joyJ;W7+-----------################|.........|------###..........||....|##|.........|13(13) Pw:7(7) AC:7 Xp:1/13 T:300You begin to memorize the runes.13(13) Pw:7(7) AC:7 Xp:1/13 T:301 13(13) Pw:7(7) AC:7 Xp:1/13 T:302 13(13) Pw:7(7) AC:7 Xp:1/13 T:303 13(13) Pw:7(7) AC:7 Xp:1/13 T:304 13(13) Pw:7(7) AC:7 Xp:1/13 T:305 13(13) Pw:7(7) AC:7 Xp:1/13 T:306........d--More--joyJò ­You add the "restore ability" spell to your repertoire.13(13) Pw:7(7) AC:7 Xp:1/13 T:307.dkoyJL‚ 86 3413(13) Pw:7(7) AC:7 Xp:1/13 T:307$ - 34 gold pieces.13(13) Pw:7(7) AC:7 Xp:1/13 T:308.d.loyJšF ‚13(13) Pw:7(7) AC:7 Xp:1/13 T:309.@.dmoyJ| ; Choose which spell to cast   Name Level Category Fail a - cure blindness 2 healing 78% b - stone to flesh 3 healing 100% c - restore ability 2 healing 78%(end) noyJš-----------################################|.........|------###..........|-----|....|##|.........|....||.[..|#########..{.......|....||....|#---.-------13(13) Pw:7(7) AC:7 Xp:1/13 T:309ooyJ®Ëo13(13) Pw:7(7) AC:7 Xp:1/13 T:310.@d#ooyJW» ¤You displaced your little dog.13(13) Pw:7(7) AC:7 Xp:1/13 T:311.@dooyJ$Ê y13(13) Pw:7(7) AC:7 Xp:1/13 T:312.@.poyJž´U13(13) Pw:7(7) AC:7 Xp:1/13 T:312poyJ|× l13(13) Pw:7(7) AC:7 Xp:1/13 T:313dqoyJJæv13(13) Pw:7(7) AC:7 Xp:1/13 T:314.d.qoyJ-«x13(13) Pw:7(7) AC:7 Xp:1/13 T:315d.qoyJm‰ e13(13) Pw:7(7) AC:7 Xp:1/13 T:316..dqoyJ V13(13) Pw:7(7) AC:7 Xp:1/13 T:317.royJ•Šl13(13) Pw:7(7) AC:7 Xp:1/13 T:318droyJÅU13(13) Pw:7(7) AC:7 Xp:1/13 T:319royJ[ u13(13) Pw:7(7) AC:7 Xp:1/13 T:320d.soyJvz13(13) Pw:7(7) AC:7 Xp:1/13 T:321.d13(13) Pw:7(7) AC:7 Xp:1/13 T:322..d13(13) Pw:7(7) AC:7 Xp:1/13 T:323.13(13) Pw:7(7) AC:7 Xp:1/13 T:324soyJÌH‡13(13) Pw:7(7) AC:7 Xp:1/13 T:325d13(13) Pw:7(7) AC:7 Xp:1/13 T:326d..13(13) Pw:7(7) AC:7 Xp:1/13 T:327.13(13) Pw:7(7) AC:7 Xp:1/13 T:328dsoyJ/“13(13) Pw:7(7) AC:7 Xp:1/13 T:329d.13(13) Pw:7(7) AC:7 Xp:1/13 T:330.d13(13) Pw:7(7) AC:7 Xp:1/13 T:331.13(13) Pw:7(7) AC:7 Xp:1/13 T:332d.soyJÔ–13(13) Pw:7(7) AC:7 Xp:1/13 T:33313(13) Pw:7(7) AC:7 Xp:1/13 T:334.d13(13) Pw:7(7) AC:7 Xp:1/13 T:335d.13(13) Pw:7(7) AC:7 Xp:1/13 T:336..dsoyJ; Š13(13) Pw:7(7) AC:7 Xp:1/13 T:337d.13(13) Pw:7(7) AC:7 Xp:1/13 T:338..13(13) Pw:7(7) AC:7 Xp:1/13 T:339d13(13) Pw:7(7) AC:7 Xp:1/13 T:340soyJFb ü13(13) Pw:7(7) AC:7 Xp:1/13 T:34113(13) Pw:7(7) AC:7 Xp:1/13 T:34213(13) Pw:7(7) AC:7 Xp:1/13 T:343.d13(13) Pw:7(7) AC:7 Xp:1/13 T:344d..13(13) Pw:7(7) AC:7 Xp:1/13 T:345.dsoyJߨ ‡13(13) Pw:7(7) AC:7 Xp:1/13 T:346.13(13) Pw:7(7) AC:7 Xp:1/13 T:347d13(13) Pw:7(7) AC:7 Xp:1/13 T:348d..13(13) Pw:7(7) AC:7 Xp:1/13 T:349toyJ ¯º13(13) Pw:7(7) AC:7 Xp:1/13 T:350..d13(13) Pw:7(7) AC:7 Xp:1/13 T:35113(13) Pw:7(7) AC:7 Xp:1/13 T:352d..13(13) Pw:7(7) AC:7 Xp:1/13 T:353.dtoyJ"öz13(13) Pw:7(7) AC:7 Xp:1/13 T:354..13(13) Pw:7(7) AC:7 Xp:1/13 T:35513(13) Pw:7(7) AC:7 Xp:1/13 T:35613(13) Pw:7(7) AC:7 Xp:1/13 T:357dtoyJ+= 13(13) Pw:7(7) AC:7 Xp:1/13 T:358..d13(13) Pw:7(7) AC:7 Xp:1/13 T:359d.13(13) Pw:7(7) AC:7 Xp:1/13 T:360d.13(13) Pw:7(7) AC:7 Xp:1/13 T:361.d13(13) Pw:7(7) AC:7 Xp:1/13 T:362.toyJ …˜13(13) Pw:7(7) AC:7 Xp:1/13 T:36313(13) Pw:7(7) AC:7 Xp:1/13 T:364d.13(13) Pw:7(7) AC:7 Xp:1/13 T:36513(13) Pw:7(7) AC:7 Xp:1/13 T:366..dtoyJýË Ñ13(13) Pw:7(7) AC:7 Xp:1/13 T:367d.13(13) Pw:7(7) AC:7 Xp:1/13 T:368d..13(13) Pw:7(7) AC:7 Xp:1/13 T:369.d13(13) Pw:7(7) AC:7 Xp:1/13 T:370d..toyJs µ13(13) Pw:7(7) AC:7 Xp:1/13 T:371.13(13) Pw:7(7) AC:7 Xp:1/13 T:372.d13(13) Pw:7(7) AC:7 Xp:1/13 T:373.d13(13) Pw:7(7) AC:7 Xp:1/13 T:374.d.toyJþZ13(13) Pw:7(7) AC:7 Xp:1/13 T:375.13(13) Pw:7(7) AC:7 Xp:1/13 T:376.d13(13) Pw:7(7) AC:7 Xp:1/13 T:377d.uoyJ©b‚13(13) Pw:7(7) AC:7 Xp:1/13 T:378d.@#.uoyJ¦y13(13) Pw:7(7) AC:7 Xp:1/13 T:379d.@.uoyJè13(13) Pw:7(7) AC:7 Xp:1/13 T:380.@.d.voyJõE}13(13) Pw:7(7) AC:7 Xp:1/13 T:381@.d.voyJŸE ƒ13(13) Pw:7(7) AC:7 Xp:1/13 T:382d@...voyJ-¤ …13(13) Pw:7(7) AC:7 Xp:1/13 T:383@.d.woyJ÷Wx13(13) Pw:7(7) AC:7 Xp:1/13 T:384@..woyJmA‹13(13) Pw:7(7) AC:7 Xp:1/13 T:385@#dwoyJøïŽ13(13) Pw:7(7) AC:7 Xp:1/13 T:386@#d.woyJ9 y13(13) Pw:7(7) AC:7 Xp:1/13 T:387@#.woyJæê p13(13) Pw:7(7) AC:7 Xp:1/13 T:388@#xoyJ#8†13(13) Pw:7(7) AC:7 Xp:1/13 T:389@#dxoyJù–13(13) Pw:7(7) AC:7 Xp:1/13 T:390@#d#.xoyJЍŽ13(13) Pw:7(7) AC:7 Xp:1/13 T:391@#d#xoyJFÄ”13(13) Pw:7(7) AC:7 Xp:1/13 T:392@#d##yoyJ~‹13(13) Pw:7(7) AC:7 Xp:1/13 T:393@#d#yoyJ¢w v13(13) Pw:7(7) AC:7 Xp:1/13 T:394@.#yoyJ{Æ k13(13) Pw:7(7) AC:7 Xp:1/13 T:395@.zoyJ¸$13(13) Pw:7(7) AC:7 Xp:1/13 T:396@.d.zoyJÒ0ˆ13(13) Pw:7(7) AC:7 Xp:1/13 T:397.@d.zoyJâ ‡13(13) Pw:7(7) AC:7 Xp:1/13 T:398...@dzoyJ°13(13) Pw:7(7) AC:7 Xp:1/13 T:399.@.d{oyJxu13(13) Pw:7(7) AC:7 Xp:1/13 T:400.d@.{oyJ©¸T13(13) Pw:7(7) AC:7 Xp:1/13 T:400{oyJác T13(13) Pw:7(7) AC:7 Xp:1/13 T:400|oyJA'g13(13) Pw:7(7) AC:7 Xp:1/13 T:401.d@|oyJÀˆ13(13) Pw:7(7) AC:7 Xp:1/13 T:402@-#d|oyJE· ˆ13(13) Pw:7(7) AC:7 Xp:1/13 T:403@d#|oyJ;T13(13) Pw:7(7) AC:7 Xp:1/13 T:403}oyJ®T13(13) Pw:7(7) AC:7 Xp:1/13 T:403~oyJ[š|13(13) Pw:7(7) AC:7 Xp:1/13 T:404d#@#~oyJY`•13(13) Pw:7(7) AC:7 Xp:1/13 T:405#d#@F~oyJy' ƒ13(13) Pw:7(7) AC:7 Xp:1/13 T:406##d@~oyJ è “13(13) Pw:7(7) AC:7 Xp:1/13 T:407#d@.oyJA —13(13) Pw:7(7) AC:7 Xp:1/13 T:408#d#@F€oyJd¾ÆYou kill the lichen!102 13(13) Pw:7(7) AC:7 Xp:1/17 T:409#d%F€oyJaiZ13(13) Pw:7(7) AC:7 Xp:1/17 T:409oyJT13(13) Pw:7(7) AC:7 Xp:1/17 T:409oyJÑg13(13) Pw:7(7) AC:7 Xp:1/17 T:410#d@oyJÉ- ¯.@You see here a lichen corpse.13(13) Pw:7(7) AC:7 Xp:1/17 T:411-dƒoyJ­†1You kill the lichen!.18 15(15) Pw:27(27) AC:7 Xp:2/21 T:411Welcome to experience level 2.15(15) Pw:27(27) AC:7 Xp:2/21 T:412..d„oyJps•l - a lichen corpse.15(15) Pw:27(27) AC:7 Xp:2/21 T:413.d„oyJ¶3“15(15) Pw:27(27) AC:7 Xp:2/21 T:414.@..d…oyJzE; Choose which spell to cast   Name Level Category Fail a - cure blindness 2 healing 78% b - stone to flesh 3 healing 100% c - restore ability 2 healing 78%(end) †oyJ¨x ›-----------################################|.........|------###..........|-----|....|##|.........|....||.[..|#########..{.......|....||....|#---.-------15(15) Pw:27(27) AC:7 Xp:2/21 T:414‡oyJÔI15(15) Pw:27(27) AC:7 Xp:2/21 T:415.@.d‡oyJ«+ —15(15) Pw:27(27) AC:7 Xp:2/21 T:416.@..d‡oyJw@ 15(15) Pw:27(27) AC:7 Xp:2/21 T:417.@d.ˆoyJˆý15(15) Pw:27(27) AC:7 Xp:2/21 T:418.@..dˆoyJ 15(15) Pw:27(27) AC:7 Xp:2/21 T:419.@.dˆoyJïŽ15(15) Pw:27(27) AC:7 Xp:2/21 T:420.@d..‰oyJ„¼15(15) Pw:27(27) AC:7 Xp:2/21 T:421d.@.‰oyJHÕj15(15) Pw:27(27) AC:7 Xp:2/21 T:422..d@‰oyJ-i15(15) Pw:27(27) AC:7 Xp:2/21 T:423.d@‰oyJ 15(15) Pw:27(27) AC:7 Xp:2/21 T:424d-@‰oyJè8l15(15) Pw:27(27) AC:7 Xp:2/21 T:425.#@ŠoyJbßh15(15) Pw:27(27) AC:7 Xp:2/21 T:426#@ŠoyJÈ0p15(15) Pw:27(27) AC:7 Xp:2/21 T:427#@ŠoyJ”™ “15(15) Pw:27(27) AC:7 Xp:2/21 T:428d#@ZŠoyJؾ 15(15) Pw:27(27) AC:7 Xp:2/21 T:429.d#@‹oyJìŸ15(15) Pw:27(27) AC:7 Xp:2/21 T:430.-Z@#‹oyJ”ðj15(15) Pw:27(27) AC:7 Xp:2/21 T:431##@‹oyJ‚] Z@#15(15) Pw:27(27) AC:7 Xp:2/21 T:431The kobold zombie just misses!15(15) Pw:27(27) AC:7 Xp:2/21 T:432dŒoyJÆy¤You destroy the kobold zombie!22 15(15) Pw:27(27) AC:7 Xp:2/22 T:433#d#oyJHÞ q15(15) Pw:27(27) AC:7 Xp:2/22 T:434##d@oyJòàj15(15) Pw:27(27) AC:7 Xp:2/22 T:435#d@ŽoyJîÆw15(15) Pw:27(27) AC:7 Xp:2/22 T:436d#@ŽoyJ¦˜ u15(15) Pw:27(27) AC:7 Xp:2/22 T:437##@oyJþÃq15(15) Pw:27(27) AC:7 Xp:2/22 T:438.@oyJ'¤q15(15) Pw:27(27) AC:7 Xp:2/22 T:439.@oyJ$8 q15(15) Pw:27(27) AC:7 Xp:2/22 T:440.@oyJ>q15(15) Pw:27(27) AC:7 Xp:2/22 T:441.@oyJ8;i15(15) Pw:27(27) AC:7 Xp:2/22 T:442.@oyJ4›r15(15) Pw:27(27) AC:7 Xp:2/22 T:443-@oyJˆ t15(15) Pw:27(27) AC:7 Xp:2/22 T:444@#‘oyJMt15(15) Pw:27(27) AC:7 Xp:2/22 T:445@#‘oyJTt15(15) Pw:27(27) AC:7 Xp:2/22 T:446@#‘oyJ×eW15(15) Pw:27(27) AC:7 Xp:2/22 T:446‘oyJ_› W15(15) Pw:27(27) AC:7 Xp:2/22 T:446’oyJTÐW15(15) Pw:27(27) AC:7 Xp:2/22 T:446“oyJ8ƒW15(15) Pw:27(27) AC:7 Xp:2/22 T:446“oyJ6ÔN15(15) Pw:27(27) AC:7 Xp:2/22 T:447#@15(15) Pw:27(27) AC:7 Xp:2/22 T:448@#15(15) Pw:27(27) AC:7 Xp:2/22 T:449@#“oyJ0Ô i15(15) Pw:27(27) AC:7 Xp:2/22 T:450#@“oyJ;ù p15(15) Pw:27(27) AC:7 Xp:2/22 T:451@#”oyJ\+ h15(15) Pw:27(27) AC:7 Xp:2/22 T:452#@”oyJ÷Ÿ h15(15) Pw:27(27) AC:7 Xp:2/22 T:453.@•oyJF4h15(15) Pw:27(27) AC:7 Xp:2/22 T:454.@•oyJ÷±h15(15) Pw:27(27) AC:7 Xp:2/22 T:455.@–oyJª+What do you want to drink? [d or ?*] –oyJ*d - 4 potions of holy water.--More--—oyJ„q8What do you want to drink? [d or ?*] ˜oyJ‘énNever mind.15(15) Pw:27(27) AC:7 Xp:2/22 T:455˜oyJnx\15(15) Pw:27(27) AC:7 Xp:2/22 T:456™oyJ¢uV15(15) Pw:27(27) AC:7 Xp:2/22 T:457™oyJJ} m15(15) Pw:27(27) AC:7 Xp:2/22 T:458d™oyJ†k15(15) Pw:27(27) AC:7 Xp:2/22 T:459#dšoyJGf15(15) Pw:27(27) AC:7 Xp:2/22 T:460..dšoyJeÒ l15(15) Pw:27(27) AC:7 Xp:2/22 T:461d.›oyJѲã------|---|(..d@....|.....%..||........||.....:...----------BoldB the Aspirant St:18 Dx:14 Co:14 In:8 Wi:15 Ch:10 Chaotic S:172 Dungeons of Doom:2 $:34 HP:15(15) Pw:27(27) AC:7  Xp:2/22 T:461 15(15) Pw:27(27) AC:7 Xp:2/22 T:462.d.oyJ¿¯<@You see here a food ration.15(15) Pw:27(27) AC:7 Xp:2/22 T:463.džoyJ‘½ ·o - a food ration.15(15) Pw:27(27) AC:7 Xp:2/22 T:464.:..dŸoyJö8¾You miss the gecko.15(15) Pw:27(27) AC:7 Xp:2/22 T:464The little dog bites the gecko.--More--¡oyJ–’xThe gecko is killed!15(15) Pw:27(27) AC:7 Xp:2/22 T:465.¢oyJè® ›15(15) Pw:27(27) AC:7 Xp:2/22 T:466@.d..¢oyJºŠ‹15(15) Pw:27(27) AC:7 Xp:2/22 T:467@.d.£oyJÚ¹”15(15) Pw:27(27) AC:7 Xp:2/22 T:468@.d..£oyJ«Îƒ15(15) Pw:27(27) AC:7 Xp:2/22 T:469@.d.£oyJÓG¢@.You see here a whistle.15(15) Pw:27(27) AC:7 Xp:2/22 T:470d..¥oyJ37™p - a whistle.15(15) Pw:27(27) AC:7 Xp:2/22 T:471.d¦oyJ¯@What do you want to use or apply? [ip or ?*] ¦oyJè[ñ15(15) Pw:27(27) AC:7 Xp:2/22 T:471You produce a high whistling sound.15(15) Pw:27(27) AC:7 Xp:2/22 T:472d..§oyJáf# §oyJÿà name§oyJn¶ 8Name an individual object? [ynq] (q) ¨oyJAm<nWhat do you want to call? [b-dg-jnp or ?*] ¨oyJål15(15) Pw:27(27) AC:7 Xp:2/22 T:472Call a whistle: ©oyJ»®t©oyJ\ïin©oyJܬ\15(15) Pw:27(27) AC:7 Xp:2/22 T:472ªoyJòõp15(15) Pw:27(27) AC:7 Xp:2/22 T:473d@.ªoyJ§v15(15) Pw:27(27) AC:7 Xp:2/22 T:474..@dªoyJ­Ž‹15(15) Pw:27(27) AC:7 Xp:2/22 T:475.@.d«oyJïó15(15) Pw:27(27) AC:7 Xp:2/22 T:476d@..¬oyJ…i15(15) Pw:27(27) AC:7 Xp:2/22 T:477.d@­oyJ¨—15(15) Pw:27(27) AC:7 Xp:2/22 T:478#@<.d­oyJÎå¦15(15) Pw:27(27) AC:7 Xp:2/22 T:479#@|.d­oyJÖÑ ˆ15(15) Pw:27(27) AC:7 Xp:2/22 T:480#@#.®oyJØ=Ž15(15) Pw:27(27) AC:7 Xp:2/22 T:481..##@#®oyJ•Œ15(15) Pw:27(27) AC:7 Xp:2/22 T:482@#d®oyJl¼ ­15(15) Pw:27(27) AC:7 Xp:2/22 T:483--.......##@#.¯oyJ2j’15(15) Pw:27(27) AC:7 Xp:2/22 T:484-..##@#¯oyJY •15(15) Pw:27(27) AC:7 Xp:2/22 T:485---......@#°oyJ¢V15(15) Pw:27(27) AC:7 Xp:2/22 T:485°oyJrqæ15(15) Pw:27(27) AC:7 Xp:2/22 T:486------|..........|...|...-@-#d#°oyJä² Å15(15) Pw:27(27) AC:7 Xp:2/22 T:487|.|...|.....@.-------.--d#±oyJ ‰15(15) Pw:27(27) AC:7 Xp:2/22 T:488.@.d#²oyJ\o15(15) Pw:27(27) AC:7 Xp:2/22 T:489@.²oyJAš15(15) Pw:27(27) AC:7 Xp:2/22 T:490@.##d²oyJω Š15(15) Pw:27(27) AC:7 Xp:2/22 T:491@.d#²oyJ-Ú V15(15) Pw:27(27) AC:7 Xp:2/22 T:491³oyJ“l15(15) Pw:27(27) AC:7 Xp:2/22 T:492.@#³oyJáEv15(15) Pw:27(27) AC:7 Xp:2/22 T:493.@##³oyJ²2l15(15) Pw:27(27) AC:7 Xp:2/22 T:494#@#³oyJ l15(15) Pw:27(27) AC:7 Xp:2/22 T:495#@#³oyJ›l15(15) Pw:27(27) AC:7 Xp:2/22 T:496#@#´oyJ:‚l15(15) Pw:27(27) AC:7 Xp:2/22 T:497#@#´oyJVl15(15) Pw:27(27) AC:7 Xp:2/22 T:498#@#´oyJbŠ 15(15) Pw:27(27) AC:7 Xp:2/22 T:499d#@#´oyJ1ú ƒ15(15) Pw:27(27) AC:7 Xp:2/22 T:500.#d#@#µoyJž ±#d#@15(15) Pw:27(27) AC:7 Xp:2/22 T:501You hear the chime of a cash register.µoyJËi\15(15) Pw:27(27) AC:7 Xp:2/22 T:501µoyJ! V15(15) Pw:27(27) AC:7 Xp:2/22 T:501¶oyJ5Ho15(15) Pw:27(27) AC:7 Xp:2/22 T:502##d¶oyJ = k15(15) Pw:27(27) AC:7 Xp:2/22 T:503#d·oyJøŒf15(15) Pw:27(27) AC:7 Xp:2/22 T:504##d·oyJ¯fe15(15) Pw:27(27) AC:7 Xp:2/22 T:505d#·oyJðgh15(15) Pw:27(27) AC:7 Xp:2/22 T:506d#·oyJ2p h15(15) Pw:27(27) AC:7 Xp:2/22 T:507#d·oyJüVe15(15) Pw:27(27) AC:7 Xp:2/22 T:508d#¸oyJˆ/h15(15) Pw:27(27) AC:7 Xp:2/22 T:509d#¸oyJx V15(15) Pw:27(27) AC:7 Xp:2/22 T:510¸oyJTk15(15) Pw:27(27) AC:7 Xp:2/22 T:511d#¸oyJæU V15(15) Pw:27(27) AC:7 Xp:2/22 T:512¸oyJ1V15(15) Pw:27(27) AC:7 Xp:2/22 T:513¹oyJ%Zn15(15) Pw:27(27) AC:7 Xp:2/22 T:514d#¹oyJ$'V15(15) Pw:27(27) AC:7 Xp:2/22 T:515¹oyJ(Œl15(15) Pw:27(27) AC:7 Xp:2/22 T:516d#¹oyJƒ V15(15) Pw:27(27) AC:7 Xp:2/22 T:517¹oyJÜzV15(15) Pw:27(27) AC:7 Xp:2/22 T:518ºoyJ¨^V15(15) Pw:27(27) AC:7 Xp:2/22 T:519ºoyJ|...h.##dÚoyJQ?15(15) Pw:27(27) AC:7 Xp:2/22 T:630The hobbit hits!11(15) Pw:27(27) AC:7 Xp:2/22 T:630 11(15) Pw:27(27) AC:7 Xp:2/22 T:631d#dÚoyJq3Ž11(15) Pw:27(27) AC:7 Xp:2/22 T:632d.##dÛoyJµ*OYou miss the hobbit.11(15) Pw:27(27) AC:7 Xp:2/22 T:632The hobbit hits!8(15) Pw:27(27) AC:7 Xp:2/22 T:632 8(15) Pw:27(27) AC:7 Xp:2/22 T:633.#dÝoyJ ¬°You kill the hobbit!224 8(15) Pw:27(27) AC:7 Xp:2/35 T:634d%##ßoyJP{ÔYou displaced your little dog.8(15) Pw:27(27) AC:7 Xp:2/35 T:635.|d@...|#.....|àoyJ¯I -.|#@|.d......---- There is an open door here.  Things that are here: a hobbit corpse a sling--More--âoyJn~Ó8(15) Pw:27(27) AC:7 Xp:2/35 T:636##dd.äoyJ«ÅYou kill the coyote!.colyte 56 17(24) Pw:41(41) AC:7 Xp:3/43 T:636Welcome to experience level 3.17(24) Pw:41(41) AC:7 Xp:3/43 T:637çoyJª EThere is a hobbit corpse here; eat it? [ynq] (n) èoyJFá ±yThis hobbit corpse tastes terrible!17(24) Pw:41(41) AC:7 Xp:3/43 T:638 18(24) Pw:41(41) AC:7 Xp:3/43 T:639 18(24) Pw:41(41) AC:7 Xp:3/43 T:640 18(24) Pw:41(41) AC:7 Xp:3/43 T:641#####F--More--éoyJÞ3You stop eating the hobbit corpse.18(24) Pw:41(41) AC:7 Xp:3/43 T:642êoyJµm ]18(24) Pw:41(41) AC:7 Xp:3/43 T:643ëoyJ#çDThere is a partly eaten hobbit corpse here; eat it? [ynq] (n) ëoyJY¨ lyYou resume your meal.18(24) Pw:41(41) AC:7 Xp:3/43 T:644 18(24) Pw:41(41) AC:7 Xp:3/43 T:645 18(24) Pw:41(41) AC:7 Xp:3/43 T:646 18(24) Pw:41(41) AC:7 Xp:3/43 T:647 19(24) Pw:41(41) AC:7 Xp:3/43 T:648d###You finish eating the hobbit corpse.19(24) Pw:41(41) AC:7 Xp:3/43 T:649#dìoyJ’ Ã19(24) Pw:41(41) AC:7 Xp:3/43 T:650-|d)@#||.--íoyJF€19(24) Pw:41(41) AC:7 Xp:3/43 T:651#d.@íoyJ{ˆäYou kill the lichen!.72 19(24) Pw:41(41) AC:7 Xp:3/47 T:651The little dog picks up a sling.-d--More--îoyJÉšThe little dog drops a sling.19(24) Pw:41(41) AC:7 Xp:3/47 T:652)dïoyJJ§You displaced your little dog.19(24) Pw:41(41) AC:7 Xp:3/47 T:653@d.ïoyJQO ×@.You see here a sling.19(24) Pw:41(41) AC:7 Xp:3/47 T:654d..dïoyJ"¯Q@)19(24) Pw:41(41) AC:7 Xp:3/47 T:654The fox bites!16(24) Pw:41(41) AC:7 Xp:3/47 T:654 16(24) Pw:41(41) AC:7 Xp:3/47 T:655d.ñoyJ@Y´You kill the fox!88 16(24) Pw:41(41) AC:7 Xp:3/51 T:656%d..ñoyJ'ý Ä@-You see here a fox corpse.17(24) Pw:41(41) AC:7 Xp:3/51 T:657d)òoyJ_¬ BThere is a fox corpse here; eat it? [ynq] (n) òoyJó1‰yThis fox corpse tastes terrible!17(24) Pw:41(41) AC:7 Xp:3/51 T:658 17(24) Pw:41(41) AC:7 Xp:3/51 T:659 17(24) Pw:41(41) AC:7 Xp:3/51 T:660 17(24) Pw:41(41) AC:7 Xp:3/51 T:661 17(24) Pw:41(41) AC:7 Xp:3/51 T:662 17(24) Pw:41(41) AC:7 Xp:3/51 T:663-d...The little dog picks up a sling.d.--More--ôoyJÝ <The little dog drops a sling.17(24) Pw:41(41) AC:7 Xp:3/51 T:664)dYou finish eating the fox corpse.17(24) Pw:41(41) AC:7 Xp:3/51 T:665.dõoyJÙŽ ƒ18(24) Pw:41(41) AC:7 Xp:3/51 T:666#@.öoyJèUªWith great effort you move the boulder.18(24) Pw:41(41) AC:7 Xp:3/51 T:667#@0öoyJ— ƒ18(24) Pw:41(41) AC:7 Xp:3/51 T:668#@0÷oyJäF18(24) Pw:41(41) AC:7 Xp:3/51 T:669#@0#÷oyJ÷å †You try to move the boulder, but in vain.18(24) Pw:41(41) AC:7 Xp:3/51 T:669øoyJ—C{18(24) Pw:41(41) AC:7 Xp:3/51 T:670#@#øoyJ¢µ n 18(24) Pw:41(41) AC:7 Xp:3/51 T:671#@#øoyJ¢Ên 18(24) Pw:41(41) AC:7 Xp:3/51 T:672#@#ùoyJäqj 18(24) Pw:41(41) AC:7 Xp:3/51 T:673#@ùoyJv§X 18(24) Pw:41(41) AC:7 Xp:3/51 T:673ùoyJÆX 18(24) Pw:41(41) AC:7 Xp:3/51 T:673ùoyJ¿» X 18(24) Pw:41(41) AC:7 Xp:3/51 T:673ùoyJ¯±X 18(24) Pw:41(41) AC:7 Xp:3/51 T:673úoyJ_X 18(24) Pw:41(41) AC:7 Xp:3/51 T:673úoyJÓ@ X 18(24) Pw:41(41) AC:7 Xp:3/51 T:674úoyJ'h X 19(24) Pw:41(41) AC:7 Xp:3/51 T:675ûoyJs]X 19(24) Pw:41(41) AC:7 Xp:3/51 T:676ûoyJ®]X 19(24) Pw:41(41) AC:7 Xp:3/51 T:677ûoyJE?X 19(24) Pw:41(41) AC:7 Xp:3/51 T:678ûoyJä Ò 19(24) Pw:41(41) AC:7 Xp:3/51 T:678You hear some noises in the distance.19(24) Pw:41(41) AC:7 Xp:3/51 T:679ûoyJ®< ]19(24) Pw:41(41) AC:7 Xp:3/51 T:680ûoyJ²ëX 19(24) Pw:41(41) AC:7 Xp:3/51 T:681üoyJÄÏX 19(24) Pw:41(41) AC:7 Xp:3/51 T:682üoyJ²ãX 19(24) Pw:41(41) AC:7 Xp:3/51 T:683üoyJL$ X 20(24) Pw:41(41) AC:7 Xp:3/51 T:684üoyJZ9 X 20(24) Pw:41(41) AC:7 Xp:3/51 T:685ýoyJèl 20(24) Pw:41(41) AC:7 Xp:3/51 T:686dýoyJ ‚You hear some noises in the distance.20(24) Pw:41(41) AC:7 Xp:3/51 T:686þoyJ*o20(24) Pw:41(41) AC:7 Xp:3/51 T:687#dþoyJ‡¿ g 20(24) Pw:41(41) AC:7 Xp:3/51 T:688d#þoyJ5 | 20(24) Pw:41(41) AC:7 Xp:3/51 T:689d#@#ÿoyJ÷øn 20(24) Pw:41(41) AC:7 Xp:3/51 T:690#@#ÿoyJÅ X 20(24) Pw:41(41) AC:7 Xp:3/51 T:690ÿoyJ8¬ƒ 20(24) Pw:41(41) AC:7 Xp:3/51 T:691d@#pyJèr®You displaced your little dog.20(24) Pw:41(41) AC:7 Xp:3/51 T:692@dpyJƒþ‰21(24) Pw:41(41) AC:7 Xp:3/51 T:693@##pyJŒÿ t21(24) Pw:41(41) AC:7 Xp:3/51 T:694@#pyJ®û t21(24) Pw:41(41) AC:7 Xp:3/51 T:695@#pyJÀœt21(24) Pw:41(41) AC:7 Xp:3/51 T:696@#pyJ5{W21(24) Pw:41(41) AC:7 Xp:3/51 T:696pyJ‘D Ì#@bThere is an open door here.You see here a sling.21(24) Pw:41(41) AC:7 Xp:3/51 T:697pyJaà™21(24) Pw:41(41) AC:7 Xp:3/51 T:698)@b.pyJ¯z‡You kill the acid blob!324 21(24) Pw:41(41) AC:7 Xp:3/60 T:699.pyJϘw21(24) Pw:41(41) AC:7 Xp:3/60 T:700.@pyJ¾R‡21(24) Pw:41(41) AC:7 Xp:3/60 T:701d.@pyJ]Æ’22(24) Pw:41(41) AC:7 Xp:3/60 T:702#)d@.pyJt„ š22(24) Pw:41(41) AC:7 Xp:3/60 T:703.d#.@##pyJÊ22(24) Pw:41(41) AC:7 Xp:3/60 T:704.#.d.@pyJCŽW22(24) Pw:41(41) AC:7 Xp:3/60 T:704pyJ k Ž22(24) Pw:41(41) AC:7 Xp:3/60 T:705##@#.d#pyJ |s22(24) Pw:41(41) AC:7 Xp:3/60 T:706##d@pyJGe‹22(24) Pw:41(41) AC:7 Xp:3/60 T:707.d@#pyJnº {22(24) Pw:41(41) AC:7 Xp:3/60 T:708##d@pyJB( W22(24) Pw:41(41) AC:7 Xp:3/60 T:708 pyJ­9W22(24) Pw:41(41) AC:7 Xp:3/60 T:708 pyJáX22(24) Pw:41(41) AC:7 Xp:3/60 T:709. pyJ‡z h22(24) Pw:41(41) AC:7 Xp:3/60 T:710d pyJãd f23(24) Pw:41(41) AC:7 Xp:3/60 T:711.d pyJíÌ‚23(24) Pw:41(41) AC:7 Xp:3/60 T:712@d# pyJtŠ23(24) Pw:41(41) AC:7 Xp:3/60 T:713@d. pyJW23(24) Pw:41(41) AC:7 Xp:3/60 T:714@d## pyJTç23(24) Pw:41(41) AC:7 Xp:3/60 T:715##@d# pyJNè 23(24) Pw:41(41) AC:7 Xp:3/60 T:716@d## pyJfÉ W23(24) Pw:41(41) AC:7 Xp:3/60 T:716 pyJsv°You displaced your little dog.23(24) Pw:41(41) AC:7 Xp:3/60 T:717##@#d pyJ¢ Ÿ23(24) Pw:41(41) AC:7 Xp:3/60 T:718##@#d## pyJ¼)¦You stop. Your little dog is in the way!23(24) Pw:41(41) AC:7 Xp:3/60 T:719#dpyJ˜C–24(24) Pw:41(41) AC:7 Xp:3/60 T:720@d#pyJðÑW24(24) Pw:41(41) AC:7 Xp:3/60 T:720pyJÐ( †24(24) Pw:41(41) AC:7 Xp:3/60 T:721#d@###pyJER24(24) Pw:41(41) AC:7 Xp:3/60 T:722##@##d#pyJÙ¡You displaced your little dog.24(24) Pw:41(41) AC:7 Xp:3/60 T:723#@dpyJµ’24(24) Pw:41(41) AC:7 Xp:3/60 T:724d##@#pyJõµ ƒ24(24) Pw:41(41) AC:7 Xp:3/60 T:725d#@#pyJU‘24(24) Pw:41(41) AC:7 Xp:3/60 T:726@##dpyJ ì’24(24) Pw:41(41) AC:7 Xp:3/60 T:727#@####pyJ‚24(24) Pw:41(41) AC:7 Xp:3/60 T:728##@##pyJd£ x24(24) Pw:41(41) AC:7 Xp:3/60 T:729#@##pyJ'öª24(24) Pw:41(41) AC:7 Xp:3/60 T:730-..##@#dpyJþ\ “24(24) Pw:41(41) AC:7 Xp:3/60 T:731-#.@###pyJhëç24(24) Pw:41(41) AC:7 Xp:3/60 T:732--------@..$....|#........|......+....|...|pyJs‡ Ê24(24) Pw:41(41) AC:7 Xp:3/60 T:733-#@|.............F.......--.-----pyJhK°24(24) Pw:41(41) AC:7 Xp:3/60 T:734.@d||.|.|..---pyJꕊ24(24) Pw:41(41) AC:7 Xp:3/60 T:735d.@#pyJwe x24(24) Pw:41(41) AC:7 Xp:3/60 T:736#.d.@pyJZÛw24(24) Pw:41(41) AC:7 Xp:3/60 T:737.d.@pyJñ§.@You see here 55 gold pieces.24(24) Pw:41(41) AC:7 Xp:3/60 T:738.d.pyJ?k §24(24) Pw:41(41) AC:7 Xp:3/60 T:739$.@dpyJ&24(24) Pw:41(41) AC:7 Xp:3/60 T:740...@dpyJºs ‘24(24) Pw:41(41) AC:7 Xp:3/60 T:741@d..pyJõ½@.You see here 55 gold pieces.24(24) Pw:41(41) AC:7 Xp:3/60 T:742d..pyJ¡\24(24) Pw:41(41) AC:7 Xp:3/60 T:742pyJ»—õ79 8924(24) Pw:41(41) AC:7 Xp:3/60 T:742$ - 55 gold pieces.24(24) Pw:41(41) AC:7 Xp:3/60 T:743.dpyJöŒAutopickup: ON, for $"?!=/ objects.24(24) Pw:41(41) AC:7 Xp:3/60 T:743pyJµ H.@.d24(24) Pw:41(41) AC:7 Xp:3/60 T:743The little dog misses the yellow mold.The little dog staggers...24(24) Pw:41(41) AC:7 Xp:3/60 T:744pyJLv÷.@24(24) Pw:41(41) AC:7 Xp:3/60 T:744The little dog misses the yellow mold.24(24) Pw:41(41) AC:7 Xp:3/60 T:745pyJÄG·.@24(24) Pw:41(41) AC:7 Xp:3/60 T:745The little dog misses the yellow mold.--More--pyJÉ#‚The little dog misses the yellow mold.24(24) Pw:41(41) AC:7 Xp:3/60 T:746 pyJà §You kill the yellow mold!411 24(24) Pw:41(41) AC:7 Xp:3/68 T:747.d!pyJ `You displaced your little dog.d------@-.!!!!||You see here a yellow mold corpse.24(24) Pw:41(41) AC:7 Xp:3/68 T:748..d!pyJV¤†24(24) Pw:41(41) AC:7 Xp:3/68 T:749d@."pyJ3– úYou displaced your little dog.@dYou see here a yellow mold corpse.24(24) Pw:41(41) AC:7 Xp:3/68 T:750d..#pyJȃƒ24(24) Pw:41(41) AC:7 Xp:3/68 T:751.@d#pyJ Œ24(24) Pw:41(41) AC:7 Xp:3/68 T:752.d%.@#pyJ]‘24(24) Pw:41(41) AC:7 Xp:3/68 T:753d.#.@##$pyJsu24(24) Pw:41(41) AC:7 Xp:3/68 T:754..d@#$pyJ›Ê m24(24) Pw:41(41) AC:7 Xp:3/68 T:755.d@#%pyJ…jm24(24) Pw:41(41) AC:7 Xp:3/68 T:756##@#%pyJÚð l24(24) Pw:41(41) AC:7 Xp:3/68 T:757#@#&pyJ²S~24(24) Pw:41(41) AC:7 Xp:3/68 T:758#@#!&pyJó‚24(24) Pw:41(41) AC:7 Xp:3/68 T:759#@#!&pyJŒ š24(24) Pw:41(41) AC:7 Xp:3/68 T:760d##@#!'pyJ¿]»24(24) Pw:41(41) AC:7 Xp:3/68 T:761d##@h!!|---'pyJÑI -#@|..!!---"Hello, BoldB! Welcome to Gomel's liquor emporium!"24(24) Pw:41(41) AC:7 Xp:3/68 T:762d..)pyJ³- r24(24) Pw:41(41) AC:7 Xp:3/68 T:763d.*pyJR~4-@|-24(24) Pw:41(41) AC:7 Xp:3/68 T:763The little dog picks up a yellow mold corpse.24(24) Pw:41(41) AC:7 Xp:3/68 T:764.h!,pyJ±gyAutopickup: OFF.24(24) Pw:41(41) AC:7 Xp:3/68 T:764-pyJÞ´.@You see here a potion of holy water.24(24) Pw:41(41) AC:7 Xp:3/68 T:765d.pyJä„7.!@.pyJ›…–You see here a brilliant blue potion.24(24) Pw:41(41) AC:7 Xp:3/68 T:766h./pyJMD ¬!@You see here a pink potion.24(24) Pw:41(41) AC:7 Xp:3/68 T:7670pyJ÷ùv24(24) Pw:41(41) AC:7 Xp:3/68 T:768.h0pyJx± W24(24) Pw:41(41) AC:7 Xp:3/68 T:7691pyJüyñd@!You see here a brilliant blue potion.24(24) Pw:41(41) AC:7 Xp:3/68 T:770#dh.2pyJ‚ÏÀ@!You see here a pink potion.24(24) Pw:41(41) AC:7 Xp:3/68 T:771#d2pyJh  Œ24(24) Pw:41(41) AC:7 Xp:3/68 T:772#-dh3pyJ)k²@!You see here a cursed ruby potion.24(24) Pw:41(41) AC:7 Xp:3/68 T:773.d5pyJ~ ëYou stop. Your little dog is in the way!24(24) Pw:41(41) AC:7 Xp:3/68 T:774h!!!d7pyJ/²º@!You see here a potion of holy water.24(24) Pw:41(41) AC:7 Xp:3/68 T:774--More--8pyJ•Y£The little dog picks up a potion.24(24) Pw:41(41) AC:7 Xp:3/68 T:775d.:pyJo=.h!d24(24) Pw:41(41) AC:7 Xp:3/68 T:775The little dog drops a potion.24(24) Pw:41(41) AC:7 Xp:3/68 T:776d!;pyJë'z24(24) Pw:41(41) AC:7 Xp:3/68 T:777@!k24(24) Pw:41(41) AC:7 Xp:3/68 T:785@#CpyJÌ}24(24) Pw:41(41) AC:7 Xp:3/68 T:786@#!CpyJƒ¤ k24(24) Pw:41(41) AC:7 Xp:3/68 T:787@#CpyJ7™ h24(24) Pw:41(41) AC:7 Xp:3/68 T:788#@DpyJÐÄ24(24) Pw:41(41) AC:7 Xp:3/68 T:789#@!DpyJUÁ´24(24) Pw:41(41) AC:7 Xp:3/68 T:789 24(24) Pw:41(41) AC:7 Xp:3/68 T:790#@DpyJ~½ 24(24) Pw:41(41) AC:7 Xp:3/68 T:791#@dEpyJ²Û !24(24) Pw:41(41) AC:7 Xp:3/68 T:791d!The little dog picks up a potion of holy water.24(24) Pw:41(41) AC:7 Xp:3/68 T:792d.GpyJ©~24(24) Pw:41(41) AC:7 Xp:3/68 T:793@#d.GpyJ:[w24(24) Pw:41(41) AC:7 Xp:3/68 T:794@d#-HpyJÓ#o24(24) Pw:41(41) AC:7 Xp:3/68 T:795@d#IpyJmžYou displaced your little dog.24(24) Pw:41(41) AC:7 Xp:3/68 T:795d@--More--IpyJi_  The little dog drops a potion of holy water.24(24) Pw:41(41) AC:7 Xp:3/68 T:796d!KpyJ¢Ó±@#You see here a potion of holy water.24(24) Pw:41(41) AC:7 Xp:3/68 T:797d#MpyJãÞâd - a potion of holy water.24(24) Pw:41(41) AC:7 Xp:3/68 T:797 24(24) Pw:41(41) AC:7 Xp:3/68 T:798d#NpyJ9üs24(24) Pw:41(41) AC:7 Xp:3/68 T:799#d@#OpyJzýYou displaced your little dog.24(24) Pw:41(41) AC:7 Xp:3/68 T:799 24(24) Pw:41(41) AC:7 Xp:3/68 T:800%@#dPpyJMv á24(24) Pw:41(41) AC:7 Xp:3/68 T:800 Armor b - a +0 robe (being worn) c - a blessed +0 small shield (being worn)(end) QpyJòYÂ-----------#..........|###|.........|24(24) Pw:41(41) AC:7 Xp:3/68 T:800QpyJL}24(24) Pw:41(41) AC:7 Xp:3/68 T:801#@#dRpyJXqÈ24(24) Pw:41(41) AC:7 Xp:3/68 T:801 24(24) Pw:41(41) AC:7 Xp:3/68 T:802#@##dSpyJFÅ~24(24) Pw:41(41) AC:7 Xp:3/68 T:803#@#dSpyJëØ ´24(24) Pw:41(41) AC:7 Xp:3/68 T:803 24(24) Pw:41(41) AC:7 Xp:3/68 T:804#@TpyJy¥†24(24) Pw:41(41) AC:7 Xp:3/68 T:805#@-dUpyJÂA#@h!"Hello, BoldB! Welcome again to Gomel's liquor emporium!"24(24) Pw:41(41) AC:7 Xp:3/68 T:805 24(24) Pw:41(41) AC:7 Xp:3/68 T:806..d¾pyJ[ )Really save? [yn] (n) ¿pyJŠ. ySaving...¿pyJ—£ ¿pyJX¦  ¿pyJ Be seeing you...