~Iư[?1049h)0SporkHack, copyright 2007 Derek S. Ray; a variant of NetHack 3.4.3,  copyright 1985-2003 by Stichting Mathematisch Centrum and M. Stephenson.  See license for details. ~I ~I{ Restoring save file...~I--More--~I7 (0lqqqqqk(B(0lqqqk(B(0x(B$$$$$(0tqk(B(0lqqqqj~~~x(B(0x(B$$$($+(0~x(B(0x~~~~~~~~x(B(0lqu(B$!$[$(0tqu(B(0x~~~~~(B0(0~~x(B(0x~(B+$$$))+((0x(B(0lqvq~qqqqqwj(B(0x~x(B$)$$$(0tqu(B(0lj~(B0(0~~~(B0%0(0~x(B(0x~x(B$$$$$+(0~x(B(0x~(B%(0~~(B0(0~~~~~x(B(0x~x(B$$$$$(0tqj(B(0x~~~(B0(0~(B0(0~(B0(0~~x(B(0x~tqqqqqj(B(0lvqqqqqq~qqqvk(B(0x~x(B(0x~~~~~~~~(B0(0~~~x(B(0x~x(B(0x~(B0(0~~~~(B0(0~(B0(0~~~x(B(0x~x(B(0tqqqq~qqqqqqwj(B(0x~x(B(0x(B0(0~(B0(0~~~(B0(0~(B0(0~(B0(0x(B(0x~x(B(0x~~~~~~~~~~~x(B(0x~x(B(0mqqqqk~qqqqqvk(B(0x~mqqqqqqqqqqqqqqj~~~~~~~x(B(0x~(B^^^^^^^^0^^^^^^(0~(B@(0~~~~~(B>(0x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqj(BAstro the Embalmer St:15 Dx:13 Co:17 In:8 Wi:15 Ch:16 Neutral Sokoban:5 $:3636 HP:77(88) Pw:44(50) AC:-1 Xp:9/5114 T:16432SatiatedHello Astro, the gnomish Healer, welcome back to SporkHack!~I 77(88) Pw:44(50) AC:-1 Xp:9/5114 T:16433Satiated(0~(B'@(0~(B~I  What type of object do you want an inventory of?  a - Tools b - Comestibles c - Wands d - Scrolls e - Weapons f - Armor g - Rings h - Amulets i - Coins(end) ~I2+(0lqqqqqk(B(0lqqqkx(B$$$$$(0tqk(B(0lqqqqj~~~xx(B$$$($+(0~x(B(0x~~~~~~~~xu(B$!$[$(0tqu(B(0x~~~~~(B0(0~~x(B+$$$))+((0x(B(0lqvq~qqqqqwjx(B$)$$$(0tqu(B(0lj~(B0(0~~~(B0%0(0~xx(B$$$$$+(0~x(B(0x~(B%(0~~(B0(0~~~~~xx(B$$$$$(0tqj(B(0x~~~(B0(0~(B0(0~(B0(0~~xtqqqqqj(B(0lvqqqqqq~qqqvkx(B(0x~~~~~~~~(B0(0~~~xx(B(0x~(B0(0~~~~(B0(0~(B0(0~~~xx(B(0tqqqq~qqqqqqwj(B Weapons B - 5 uncursed daggers C - 3 orcish daggers K - 3 blessed daggers (wielded)(end) ~Ir (0lqqqkqqj~~~x~~~~~~x~~~(B0(0~~xqqqqqwj(B77(88) Pw:44(50) AC:-1 Xp:9/5114 T:16433Satiated~IXYou fill your quiver:B - 5 uncursed daggers (in quiver).--More--~I!In what direction? ~I})~I)(0~(B~I;(0~(BThe dagger hits the gold golem.77(88) Pw:44(50) AC:-1 Xp:9/5114 T:16433Satiated 77(88) Pw:44(50) AC:-1 Xp:9/5114 T:16434Satiated)'~I-'In what direction? ~I`{ 4You throw 2 daggers.)~IIGO(0~(BThe 1st dagger hits the gold golem.)~Io(0~(B--More--~IThe 2nd dagger hits the gold golem.77(88) Pw:44(50) AC:-1 Xp:9/5114 T:16434Satiated 77(88) Pw:45(50) AC:-1 Xp:9/5114 T:16435Satiated~I'In what direction? ~I^ )~I+ 8(0~(BThe dagger hits the gold golem.77(88) Pw:45(50) AC:-1 Xp:9/5114 T:16435Satiated 78(88) Pw:45(50) AC:-1 Xp:9/5114 T:16436Satiated)'~I(You hit the gold golem.78(88) Pw:45(50) AC:-1 Xp:9/5114 T:16436SatiatedThe gold golem hits!75(88) Pw:45(50) AC:-1 Xp:9/5114 T:16436SatiatedThe gold golem hits!70(88) Pw:45(50) AC:-1 Xp:9/5114 T:16436Satiated 70(88) Pw:45(50) AC:-1 Xp:9/5114 T:16437Satiated~I You hit the gold golem.70(88) Pw:45(50) AC:-1 Xp:9/5114 T:16437SatiatedThe gold golem misses.The gold golem hits!65(88) Pw:45(50) AC:-1 Xp:9/5114 T:16437Satiated 65(88) Pw:45(50) AC:-1 Xp:9/5114 T:16438Satiated~IYou hit the gold golem!65(88) Pw:45(50) AC:-1 Xp:9/5114 T:16438Satiated 65(88) Pw:45(50) AC:-1 Xp:9/5114 T:16439Satiated~I)(You hit the gold golem!65(88) Pw:45(50) AC:-1 Xp:9/5114 T:16439SatiatedThe gold golem hits!62(88) Pw:45(50) AC:-1 Xp:9/5114 T:16439SatiatedThe gold golem hits!59(88) Pw:45(50) AC:-1 Xp:9/5114 T:16439Satiated 60(88) Pw:45(50) AC:-1 Xp:9/5114 T:16440Satiated~IYou hit the gold golem.60(88) Pw:45(50) AC:-1 Xp:9/5114 T:16440SatiatedThe gold golem misses.The gold golem hits!56(88) Pw:45(50) AC:-1 Xp:9/5114 T:16440Satiated 56(88) Pw:45(50) AC:-1 Xp:9/5114 T:16441Satiated~I 8You hit the gold golem!56(88) Pw:45(50) AC:-1 Xp:9/5114 T:16441SatiatedThe gold golem hits!53(88) Pw:45(50) AC:-1 Xp:9/5114 T:16441SatiatedThe gold golem hits!49(88) Pw:45(50) AC:-1 Xp:9/5114 T:16441Satiated 49(88) Pw:45(50) AC:-1 Xp:9/5114 T:16442Satiated~IDP You destroy the gold golem!$Dresser 57(96) Pw:49(54) AC:-1 Xp:10/5187 T:16442SatiatedWelcome to experience level 10.57(96) Pw:49(54) AC:-1 Xp:10/5187 T:16442Satiated 58(96) Pw:49(54) AC:-1 Xp:10/5187 T:16443Satiated~Ia@(0~(B81158(96) Pw:49(54) AC:-1 Xp:10/5187 T:16443Satiated$ - 175 gold pieces.58(96) Pw:49(54) AC:-1 Xp:10/5187 T:16443Satiated 58(96) Pw:49(54) AC:-1 Xp:10/5187 T:16444Satiated~I There is nothing here to pick up.58(96) Pw:49(54) AC:-1 Xp:10/5187 T:16444Satiated~Id:@(0~(BYou see here 3 uncursed daggers.58(96) Pw:49(54) AC:-1 Xp:10/5187 T:16444Satiated 58(96) Pw:49(54) AC:-1 Xp:10/5187 T:16445Satiated~Is B - 3 uncursed daggers (in quiver).58(96) Pw:49(54) AC:-1 Xp:10/5187 T:16445Satiated 59(96) Pw:49(54) AC:-1 Xp:10/5187 T:16446Satiated~IL:@(0~(BYou see here an uncursed dagger.59(96) Pw:49(54) AC:-1 Xp:10/5187 T:16446Satiated 59(96) Pw:49(54) AC:-1 Xp:10/5187 T:16447Satiated~IB - an uncursed dagger (in quiver).59(96) Pw:49(54) AC:-1 Xp:10/5187 T:16447Satiated 59(96) Pw:49(54) AC:-1 Xp:10/5187 T:16448Satiated~I 59(96) Pw:49(54) AC:-1 Xp:10/5187 T:16448Satiated 60(96) Pw:49(54) AC:-1 Xp:10/5187 T:16449Satiated@(0~(B~I> 60(96) Pw:49(54) AC:-1 Xp:10/5187 T:16449Satiated 60(96) Pw:49(54) AC:-1 Xp:10/5187 T:16450Satiated@(0~(B~Is60(96) Pw:49(54) AC:-1 Xp:10/5187 T:16450Satiated 60(96) Pw:49(54) AC:-1 Xp:10/5187 T:16451Satiated@(0~(B~I 60(96) Pw:49(54) AC:-1 Xp:10/5187 T:16451Satiated 61(96) Pw:50(54) AC:-1 Xp:10/5187 T:16452Satiated@(0~(B~IT61(96) Pw:50(54) AC:-1 Xp:10/5187 T:16452Satiated 61(96) Pw:50(54) AC:-1 Xp:10/5187 T:16453Satiated(0~(B@~I *With great effort you move the boulder.61(96) Pw:50(54) AC:-1 Xp:10/5187 T:16453Satiated 61(96) Pw:50(54) AC:-1 Xp:10/5187 T:16454Satiated(0~(B@0I 61(96) Pw:50(54) AC:-1 Xp:10/5187 T:16454Satiated 62(96) Pw:50(54) AC:-1 Xp:10/5187 T:16455Satiated(0~(B@0I62(96) Pw:50(54) AC:-1 Xp:10/5187 T:16455Satiated 62(96) Pw:50(54) AC:-1 Xp:10/5187 T:16456Satiated(0~(B@0I62(96) Pw:50(54) AC:-1 Xp:10/5187 T:16456Satiated 62(96) Pw:50(54) AC:-1 Xp:10/5187 T:16457Satiated@(0~(BI\ 62(96) Pw:50(54) AC:-1 Xp:10/5187 T:16457Satiated 63(96) Pw:50(54) AC:-1 Xp:10/5187 T:16458Satiated(0~(B@0IC63(96) Pw:50(54) AC:-1 Xp:10/5187 T:16458Satiated 63(96) Pw:50(54) AC:-1 Xp:10/5187 T:16459Satiated(0~(B@0IC63(96) Pw:50(54) AC:-1 Xp:10/5187 T:16459Satiated 63(96) Pw:50(54) AC:-1 Xp:10/5187 T:16460Satiated(0~(B@0Iƒ 63(96) Pw:50(54) AC:-1 Xp:10/5187 T:16460Satiated 64(96) Pw:50(54) AC:-1 Xp:10/5187 T:16461Satiated(0~(B@Ir64(96) Pw:50(54) AC:-1 Xp:10/5187 T:16461Satiated 64(96) Pw:50(54) AC:-1 Xp:10/5187 T:16462Satiated(0~(B@0I 64(96) Pw:50(54) AC:-1 Xp:10/5187 T:16462Satiated 64(96) Pw:50(54) AC:-1 Xp:10/5187 T:16463Satiated@(0~(BI64(96) Pw:50(54) AC:-1 Xp:10/5187 T:16463Satiated 65(96) Pw:50(54) AC:-1 Xp:10/5187 T:16464Satiated(0~(B@0I65(96) Pw:50(54) AC:-1 Xp:10/5187 T:16464Satiated 65(96) Pw:50(54) AC:-1 Xp:10/5187 T:16465Satiated(0~(B@0IAE 65(96) Pw:50(54) AC:-1 Xp:10/5187 T:16465Satiated 65(96) Pw:50(54) AC:-1 Xp:10/5187 T:16466Satiated(0~(B@0I66(96) Pw:50(54) AC:-1 Xp:10/5187 T:16467Satiated(0~(B@It66(96) Pw:50(54) AC:-1 Xp:10/5187 T:16467Satiated 66(96) Pw:50(54) AC:-1 Xp:10/5187 T:16468Satiated0@(0~(BIJ The boulder falls into and plugs a hole in the floor!66(96) Pw:50(54) AC:-1 Xp:10/5187 T:16469Satiated(0~(B@(0~(BI 66(96) Pw:50(54) AC:-1 Xp:10/5187 T:16469Satiated 67(96) Pw:52(54) AC:-1 Xp:10/5187 T:16470Satiated@(0~(B I67(96) Pw:52(54) AC:-1 Xp:10/5187 T:16470Satiated 67(96) Pw:52(54) AC:-1 Xp:10/5187 T:16471Satiated@(0~(B I0B 67(96) Pw:52(54) AC:-1 Xp:10/5187 T:16471Satiated 67(96) Pw:52(54) AC:-1 Xp:10/5187 T:16472Satiated@(0~(B It67(96) Pw:52(54) AC:-1 Xp:10/5187 T:16472Satiated 68(96) Pw:52(54) AC:-1 Xp:10/5187 T:16473Satiated@(0~(B I_T 68(96) Pw:52(54) AC:-1 Xp:10/5187 T:16473Satiated 68(96) Pw:52(54) AC:-1 Xp:10/5187 T:16474Satiated@(0~(B I{68(96) Pw:52(54) AC:-1 Xp:10/5187 T:16474Satiated 68(96) Pw:52(54) AC:-1 Xp:10/5187 T:16475Satiated@(0~(B I,68(96) Pw:52(54) AC:-1 Xp:10/5187 T:16475Satiated 69(96) Pw:52(54) AC:-1 Xp:10/5187 T:16476Satiated@(0~(B IQ- 69(96) Pw:52(54) AC:-1 Xp:10/5187 T:16476Satiated 69(96) Pw:52(54) AC:-1 Xp:10/5187 T:16477Satiated(0~(B@ IA"With great effort you move the boulder.69(96) Pw:52(54) AC:-1 Xp:10/5187 T:16477Satiated 69(96) Pw:52(54) AC:-1 Xp:10/5187 T:16478Satiated0@(0~(B I X69(96) Pw:52(54) AC:-1 Xp:10/5187 T:16478Satiated 70(96) Pw:52(54) AC:-1 Xp:10/5187 T:16479Satiated@(0~(B I˕70(96) Pw:52(54) AC:-1 Xp:10/5187 T:16479Satiated 70(96) Pw:52(54) AC:-1 Xp:10/5187 T:16480Satiated(0~(B@I*D"With great effort you move the boulder.70(96) Pw:52(54) AC:-1 Xp:10/5187 T:16480Satiated 70(96) Pw:52(54) AC:-1 Xp:10/5187 T:16481Satiated0@(0~(BI8x 70(96) Pw:52(54) AC:-1 Xp:10/5187 T:16481Satiated 71(96) Pw:52(54) AC:-1 Xp:10/5187 T:16482Satiated@(0~(BI 71(96) Pw:52(54) AC:-1 Xp:10/5187 T:16482Satiated 71(96) Pw:52(54) AC:-1 Xp:10/5187 T:16483Satiated(0~(B@0I71(96) Pw:52(54) AC:-1 Xp:10/5187 T:16483Satiated 71(96) Pw:52(54) AC:-1 Xp:10/5187 T:16484Satiated(0~(B@0I 71(96) Pw:52(54) AC:-1 Xp:10/5187 T:16484Satiated 72(96) Pw:52(54) AC:-1 Xp:10/5187 T:16485Satiated(0~(B@0I072(96) Pw:52(54) AC:-1 Xp:10/5187 T:16485Satiated 72(96) Pw:52(54) AC:-1 Xp:10/5187 T:16486Satiated(0~(B@I` 72(96) Pw:52(54) AC:-1 Xp:10/5187 T:16486Satiated 72(96) Pw:52(54) AC:-1 Xp:10/5187 T:16487Satiated(0~(B@0I`72(96) Pw:52(54) AC:-1 Xp:10/5187 T:16487Satiated 73(96) Pw:53(54) AC:-1 Xp:10/5187 T:16488Satiated@(0~(BIvA73(96) Pw:53(54) AC:-1 Xp:10/5187 T:16488Satiated 73(96) Pw:53(54) AC:-1 Xp:10/5187 T:16489Satiated(0~(B@0I 7 73(96) Pw:53(54) AC:-1 Xp:10/5187 T:16489Satiated 73(96) Pw:53(54) AC:-1 Xp:10/5187 T:16490Satiated(0~(B@0I! 73(96) Pw:53(54) AC:-1 Xp:10/5187 T:16490Satiated 74(96) Pw:53(54) AC:-1 Xp:10/5187 T:16491Satiated(0~(B@0I+374(96) Pw:53(54) AC:-1 Xp:10/5187 T:16492Satiated(0~(B@I74(96) Pw:53(54) AC:-1 Xp:10/5187 T:16493Satiated0@(0~(BID 74(96) Pw:53(54) AC:-1 Xp:10/5187 T:16493Satiated 75(96) Pw:53(54) AC:-1 Xp:10/5187 T:16494Satiated0@(0~(BIy6The boulder falls into and plugs a hole in the floor!75(96) Pw:53(54) AC:-1 Xp:10/5187 T:16494Satiated 75(96) Pw:53(54) AC:-1 Xp:10/5187 T:16495Satiated(0~(B@(0~(BI,Z75(96) Pw:53(54) AC:-1 Xp:10/5187 T:16495Satiated 75(96) Pw:53(54) AC:-1 Xp:10/5187 T:16496Satiated(0~(B@Iq76(96) Pw:53(54) AC:-1 Xp:10/5187 T:16497Satiated@(0~(BI* 76(96) Pw:53(54) AC:-1 Xp:10/5187 T:16497Satiated 76(96) Pw:53(54) AC:-1 Xp:10/5187 T:16498Satiated@(0~(BI76(96) Pw:53(54) AC:-1 Xp:10/5187 T:16498Satiated 76(96) Pw:53(54) AC:-1 Xp:10/5187 T:16499Satiated@(0~(BIm76(96) Pw:53(54) AC:-1 Xp:10/5187 T:16499Satiated 77(96) Pw:53(54) AC:-1 Xp:10/5187 T:16500Satiated@(0~(BI77(96) Pw:53(54) AC:-1 Xp:10/5187 T:16500Satiated 77(96) Pw:53(54) AC:-1 Xp:10/5187 T:16501Satiated@(0~(BIKu77(96) Pw:53(54) AC:-1 Xp:10/5187 T:16501Satiated 77(96) Pw:53(54) AC:-1 Xp:10/5187 T:16502Satiated@(0~(BI~a 77(96) Pw:53(54) AC:-1 Xp:10/5187 T:16502Satiated 78(96) Pw:53(54) AC:-1 Xp:10/5187 T:16503Satiated@(0~(BIۊ78(96) Pw:53(54) AC:-1 Xp:10/5187 T:16503Satiated 78(96) Pw:53(54) AC:-1 Xp:10/5187 T:16504Satiated@(0~(BI78(96) Pw:53(54) AC:-1 Xp:10/5187 T:16504Satiated 78(96) Pw:53(54) AC:-1 Xp:10/5187 T:16505Satiated@(0~(BI{78(96) Pw:53(54) AC:-1 Xp:10/5187 T:16505Satiated 79(96) Pw:54(54) AC:-1 Xp:10/5187 T:16506Satiated@(0~(BI# 79(96) Pw:54(54) AC:-1 Xp:10/5187 T:16507Satiated(0~(B@I.!With great effort you move the boulder.79(96) Pw:54(54) AC:-1 Xp:10/5187 T:16507Satiated 79(96) Pw:54(54) AC:-1 Xp:10/5187 T:16508Satiated0@(0~(BIH 79(96) Pw:54(54) AC:-1 Xp:10/5187 T:16508Satiated 80(96) Pw:54(54) AC:-1 Xp:10/5187 T:16509Satiated@(0~(B"I_ 80(96) Pw:54(54) AC:-1 Xp:10/5187 T:16509Satiated 80(96) Pw:54(54) AC:-1 Xp:10/5187 T:16510Satiated(0~(B@0#I80(96) Pw:54(54) AC:-1 Xp:10/5187 T:16510Satiated 80(96) Pw:54(54) AC:-1 Xp:10/5187 T:16511Satiated(0~(B@0QIҀ80(96) Pw:54(54) AC:-1 Xp:10/5187 T:16511Satiated 81(96) Pw:54(54) AC:-1 Xp:10/5187 T:16512Satiated(0~(B@0QINd 81(96) Pw:54(54) AC:-1 Xp:10/5187 T:16512Satiated 81(96) Pw:54(54) AC:-1 Xp:10/5187 T:16513Satiated(0~(B@0TI}81(96) Pw:54(54) AC:-1 Xp:10/5187 T:16514Satiated(0~(B@0WI82(96) Pw:54(54) AC:-1 Xp:10/5187 T:16515Satiated(0~(B@[Ig What would you like to drop?   Tools  a - a pick-axe  c - an uncursed stethoscope  d - a unicorn horn  l - a lock pick  v - an uncursed towel  I - an uncursed magic whistle  Z - a blessed lamp called magic?  Comestibles  f - a tin of spinach  x - 2 lizard corpses  E - 3 food rations  O - 2 fortune cookies  Y - 4 uncursed apples  Wands  b - a spiked wand  k - an uncursed wand of striking  o - an uncursed wand of striking  r - a copper wand  t - a wand of create monster  u - a uranium wand (1 of 3)\IMr ++++++++++++++++++^I(0lqqqqqk(B(0lqqqk(B(0x(B$$$$$(0tqk(B(0lqqqqj~~~x(B(0x(B$$$($+(0~x(B(0x~~~~~~~~x(B(0lqu(B$!$[$(0tqu(B(0x~~~~~(B0(0~~x(B(0x~(B+$$$))+((0x(B(0lqvq~qqqqqwj(B(0x~x(B$)$$$(0tqu(B(0lj~(B0(0~~~(B0%0(0~x(B(0x~x(B$$$$$+(0~x(B(0x~(B%(0~~(B0(0~~~~~x(B(0x~x(B$$$$$(0tqj(B(0x~~~(B0(0~(B0(0~~~~x(B(0x~tqqqqqj(B(0lvqqqqqq~qqqvk(B(0x~x(B(0x~~~~~~~~~~(B0(0~x(B(0x~x(B(0x~~~~~~~(B00@(0~~x(B(0x~x(B(0tqqqq~qqqqqqwj(B(0x~x(B(0x(B0(0~(B0(0~~~(B0(0~(B0(0~(B0(0x(B(0x~x(B(0x~~~~~~~~~~~x(B(0x~x(B(0mqqqqk~qqqqqvk(B(0x~mqqqqqqqqqqqqqqj~~~~~~~x(B(0x~(B^^^^^^^^0^^^^(0~~~~~~~~~(B>(0x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqj(BAstro the Dresser St:15 Dx:13 Co:17 In:8 Wi:15 Ch:16 Neutral Sokoban:5 $:3811 HP:82(96) Pw:54(54) AC:-1 Xp:10/5187 T:16515SatiatedYou drop a pick-axe.You drop an uncursed stethoscope.--More--_I\You drop a unicorn horn.You drop a lock pick.--More--`I$mYou drop an uncursed towel.You drop an uncursed magic whistle.--More--`IֺoYou drop a blessed lamp called magic?.You drop a tin of spinach.--More--`I5HaYou drop 2 lizard corpses.You drop 3 food rations.--More--`IZeYou drop 2 fortune cookies.You drop 4 uncursed apples.--More--`I٬lYou drop a spiked wand.You drop an uncursed wand of striking.--More--`IlYou drop an uncursed wand of striking.You drop a copper wand.--More--`IiYou drop a wand of create monster.You drop a uranium wand.--More--`I#gYou drop a short wand.You drop a wand of create monster.--More--`I_iYou drop a wand of magic missile.You drop a wand of sleep.--More--`I~PBYou drop a wand called teleportation.--More--`IKYou drop 2 uncursed scrolls of gold detection.--More--`Iq?You drop 2 scrolls of blank paper.--More--`I@You drop a scroll of teleportation.--More--`I@You drop 2 scrolls of remove curse.--More--`IbDYou drop a scroll labeled HACKEM MUCHE.--More--`IAYou drop a scroll of gold detection.--More--`IM CYou drop a scroll labeled PRIRUTSENIE.--More--`I oYou drop a scroll labeled VELOX NEB.You drop 5 uncursed daggers.--More--`In dYou drop 3 orcish daggers.You drop 3 blessed daggers.--More--`I rYou drop an uncursed +1 pair of leather gloves.You drop a +2 apron.--More--`I@ FYou drop a very rusty +2 dark red shield.--More--`I) qYou cannot drop something you are wearing.You drop a twisted ring.--More--`I GYou cannot drop something you are wearing.--More--`IbJ lYou drop an uncursed ring of levitation.You drop a ruby ring.--More--`I [You drop an ivory ring.You drop a jade ring.--More--`IwnYou drop an uncursed oval amulet.You drop an amulet called ESP.--More--aIYou drop 3811 gold pieces.0 HP:82(96) Pw:54(54) AC:-1 Xp:10/5187 T:16516SatiatedaI7bUnknown command ' '.82(96) Pw:54(54) AC:-1 Xp:10/5187 T:16516SatiatedaInz82(96) Pw:54(54) AC:-1 Xp:10/5187 T:16516SatiatedaIyt82(96) Pw:54(54) AC:-1 Xp:10/5187 T:16516SatiatedaI4t82(96) Pw:54(54) AC:-1 Xp:10/5187 T:16516SatiatedaIxt82(96) Pw:54(54) AC:-1 Xp:10/5187 T:16516SatiatedaI;t82(96) Pw:54(54) AC:-1 Xp:10/5187 T:16516SatiatedaIt82(96) Pw:54(54) AC:-1 Xp:10/5187 T:16516SatiatedaI^t82(96) Pw:54(54) AC:-1 Xp:10/5187 T:16516SatiatedaIt82(96) Pw:54(54) AC:-1 Xp:10/5187 T:16516SatiatedaIt82(96) Pw:54(54) AC:-1 Xp:10/5187 T:16516SatiatedaI)t82(96) Pw:54(54) AC:-1 Xp:10/5187 T:16516SatiatedaIvt82(96) Pw:54(54) AC:-1 Xp:10/5187 T:16516SatiatedcIզ What do you want to take off?   Armor  A - a +1 pair of high boots (being worn)  G - a +0 elven cloak (being worn)  T - a +0 pair of riding gloves (being worn)  W - a +0 gnomish suit (being worn)  X - a +0 visored helmet (being worn)  Rings  h - an uncursed ring called poss edible tele ctrl (on left hand)  p - an uncursed ring called poss inedible tele ctrl (on right hand) (end) eI:+++++++fIˆ -gIAstro the Dresser St:15 Dx:13 Co:17 In:8 Wi:15 Ch:16 Neutral Sokoban:5 $:0 HP:82(96) Pw:54(54) AC:-1 Xp:10/5187 T:16516Satiated(0lqqqqqk(B(0lqqqk(B(0x(B$$$$$(0tqk(B(0lqqqqj~~~x(B(0x(B$$$($+(0~x(B(0x~~~~~~~~x(B(0lqu(B$!$[$(0tqu(B(0x~~~~~(B0(0~~x(B(0x~(B+$$$))+((0x(B(0lqvq~qqqqqwj(B(0x~x(B$)$$$(0tqu(B(0lj~(B0(0~~~(B0%0(0~x(B(0x~x(B$$$$$+(0~x(B(0x~(B%(0~~(B0(0~~~~~x(B(0x~x(B$$$$$(0tqj(B(0x~~~(B0(0~(B0(0~~~~x(B(0x~tqqqqqj(B(0lvqqqqqq~qqqvk(B(0x~x(B(0x~~~~~~~~~~(B0(0~x(B(0x~x(B(0x~~~~~~~(B00@(0~~x(B(0x~x(B(0tqqqq~qqqqqqwj(B(0x~x(B(0x(B0(0~(B0(0~~~(B0(0~(B0(0~(B0(0x(B(0x~x(B(0x~~~~~~~~~~~x(B(0x~x(B(0mqqqqk~qqqqqvk(B(0x~mqqqqqqqqqqqqqqj~~~~~~~x(B(0x~(B^^^^^^^^0^^^^(0~~~~~~~~~(B>(0x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqj(B82(96) Pw:54(54) AC:-1 Xp:10/5187 T:16516SatiatedYou were wearing a +0 pair of riding gloves.82(96) Pw:54(54) AC:0 Xp:10/5187 T:16517Satiated--More--hIYou were wearing an uncursed ring called poss edible tele ctrl.83(96) Pw:54(54) AC:0 Xp:10/5187 T:16518Satiated--More--hIk6You were wearing an uncursed ring called poss inedible tele ctrl.83(96) Pw:54(54) AC:0 Xp:10/5187 T:16519Satiated83(96) Pw:54(54) AC:0 Xp:10/5187 T:16519Satiated--More--hI' You were wearing a +0 visored helmet.83(96) Pw:54(54) AC:1 Xp:10/5187 T:16520Satiated--More--hIg You were wearing a +0 gnomish suit.84(96) Pw:54(54) AC:4 Xp:10/5187 T:16521Satiated 84(96) Pw:54(54) AC:4 Xp:10/5187 T:16522Satiated--More--hI] You were wearing a +1 pair of high boots.You finish disrobing.84(96) Pw:54(54) AC:7 Xp:10/5187 T:16523SatiatedhI#S Unknown command ' '.84(96) Pw:54(54) AC:7 Xp:10/5187 T:16523SatiatedhI z84(96) Pw:54(54) AC:7 Xp:10/5187 T:16523SatiatedhI~ t84(96) Pw:54(54) AC:7 Xp:10/5187 T:16523SatiatedhI t84(96) Pw:54(54) AC:7 Xp:10/5187 T:16523SatiatedhIf t84(96) Pw:54(54) AC:7 Xp:10/5187 T:16523SatiatedhI0 t84(96) Pw:54(54) AC:7 Xp:10/5187 T:16523SatiatedhII t84(96) Pw:54(54) AC:7 Xp:10/5187 T:16523SatiatedhIAPt84(96) Pw:54(54) AC:7 Xp:10/5187 T:16523SatiatedhIt84(96) Pw:54(54) AC:7 Xp:10/5187 T:16523SatiatediIVDt84(96) Pw:54(54) AC:7 Xp:10/5187 T:16523SatiatediIt84(96) Pw:54(54) AC:7 Xp:10/5187 T:16523SatiatediI9St84(96) Pw:54(54) AC:7 Xp:10/5187 T:16523SatiatediIt84(96) Pw:54(54) AC:7 Xp:10/5187 T:16523SatiatedjI What would you like to drop?  Armor A - a +1 pair of high boots G - a +0 elven cloak (being worn) T - a +0 pair of riding gloves W - a +0 gnomish suit X - a +0 visored helmet Rings h - an uncursed ring called poss edible tele ctrl p - an uncursed ring called poss inedible tele ctrl(end) kIf B+++++++mIw 1(0lqqqqqk(B(0lqqqk(B(0x(B$$$$$(0tqk(B(0lqqqqj~~~x(B(0x(B$$$($+(0~x(B(0x~~~~~~~~x(B(0lqu(B$!$[$(0tqu(B(0x~~~~~(B0(0~~x(B(0x~(B+$$$))+((0x(B(0lqvq~qqqqqwj(B(0x~x(B$)$$$(0tqu(B(0lj~(B0(0~~~(B0%0(0~x(B(0x~x(B$$$$$+(0~x(B(0x~(B%(0~~(B0(0~~~~~x(B(0x~x(B$$$$$(0tqj(B(0x~~~(B0(0~(B0(0~~~~x(B(0x~tqqqqqj(B(0lvqqqqqq~qqqvk(B(0x~x(B(0x~~~~~~~~~~(B0(0~x(B(0x~x(B(0x~~~~~~~(B00@(0~~x(B(0x~x(B(0tqqqq~qqqqqqwj(BYou drop a +1 pair of high boots.--More--nIGYou cannot drop something you are wearing.--More--oI+nYou drop a +0 pair of riding gloves.You drop a +0 gnomish suit.--More--oIf:You drop a +0 visored helmet.--More--oITYou drop an uncursed ring called poss edible tele ctrl.--More--oI You drop an uncursed ring called poss inedible tele ctrl.85(96) Pw:54(54) AC:7 Xp:10/5187 T:16524SatiatedoI Unknown command ' '.85(96) Pw:54(54) AC:7 Xp:10/5187 T:16524SatiatedoI z85(96) Pw:54(54) AC:7 Xp:10/5187 T:16524SatiatedoI8 t85(96) Pw:54(54) AC:7 Xp:10/5187 T:16524SatiatedoI t85(96) Pw:54(54) AC:7 Xp:10/5187 T:16524SatiatedoI t85(96) Pw:54(54) AC:7 Xp:10/5187 T:16524SatiatedoI t85(96) Pw:54(54) AC:7 Xp:10/5187 T:16524SatiatedoI@ t85(96) Pw:54(54) AC:7 Xp:10/5187 T:16524SatiatedoIt85(96) Pw:54(54) AC:7 Xp:10/5187 T:16524SatiatedoIѩt85(96) Pw:54(54) AC:7 Xp:10/5187 T:16524SatiatedpIu"t85(96) Pw:54(54) AC:7 Xp:10/5187 T:16524SatiatedpIt85(96) Pw:54(54) AC:7 Xp:10/5187 T:16524SatiatedpI:'t85(96) Pw:54(54) AC:7 Xp:10/5187 T:16524SatiatedpIAt85(96) Pw:54(54) AC:7 Xp:10/5187 T:16524SatiatedrI&You try to move the boulder, but in vain.85(96) Pw:54(54) AC:7 Xp:10/5187 T:16524SatiateduI3You were wearing a +0 elven cloak.85(96) Pw:54(54) AC:8 Xp:10/5187 T:16525SatiatedvI& 8What do you want to drop? [G or ?*] wI 85(96) Pw:54(54) AC:8 Xp:10/5187 T:16525SatiatedYou drop a +0 elven cloak.85(96) Pw:54(54) AC:8 Xp:10/5187 T:16526SatiatedxI:TYou try to move the boulder, but in vain.--More--xInHowever, you can squeeze yourself into a small opening.@[--More--yIYou see here a boulder.86(96) Pw:54(54) AC:8 Xp:10/5187 T:16527SatiatedzI *With great effort you move the boulder.86(96) Pw:54(54) AC:8 Xp:10/5187 T:16527Satiated 86(96) Pw:54(54) AC:8 Xp:10/5187 T:16528Satiated0@0{I86(96) Pw:54(54) AC:8 Xp:10/5187 T:16528Satiated 86(96) Pw:54(54) AC:8 Xp:10/5187 T:16529Satiated@(0~(B|I@ (0~(B@3811 HP:86(96) Pw:54(54) AC:8 Xp:10/5187 T:16529Satiated$ - 3811 gold pieces.L - an amulet called ESP.--More--~I"z - an uncursed oval amulet.U - a jade ring.M - an ivory ring.--More--~I˒D - a ruby ring.m - a twisted ring.V - a scroll labeled VELOX NEB.--More--~IoN - a scroll labeled PRIRUTSENIE.J - a scroll of gold detection.--More--~I8oH - a scroll labeled HACKEM MUCHE.F - 2 scrolls of remove curse.--More--~IX jq - a scroll of teleportation.n - 2 scrolls of blank paper.--More--~I Fe - 2 uncursed scrolls of gold detection.--More--~I cS - a wand called teleportation.R - a wand of sleep.--More--~I? hQ - a wand of magic missile.P - a wand of create monster.--More--~IT w - a short wand.u - a uranium wand.t - a wand of create monster.--More--~I' br - a copper wand.o - an uncursed wand of striking.--More--~I bk - an uncursed wand of striking.b - a spiked wand.--More--~I<^ cZ - a blessed lamp called magic?.d - a unicorn horn.--More--~I c - an uncursed stethoscope.There are many more objects here.87(96) Pw:54(54) AC:8 Xp:10/5187 T:16530Satiated~I~Unknown command ' '.87(96) Pw:54(54) AC:8 Xp:10/5187 T:16530Satiated~Idz87(96) Pw:54(54) AC:8 Xp:10/5187 T:16530SatiatedI;_t87(96) Pw:54(54) AC:8 Xp:10/5187 T:16530SatiatedIt87(96) Pw:54(54) AC:8 Xp:10/5187 T:16530SatiatedIKt87(96) Pw:54(54) AC:8 Xp:10/5187 T:16530SatiatedI t87(96) Pw:54(54) AC:8 Xp:10/5187 T:16530SatiatedI=t87(96) Pw:54(54) AC:8 Xp:10/5187 T:16530SatiatedI0t87(96) Pw:54(54) AC:8 Xp:10/5187 T:16530SatiatedIMt87(96) Pw:54(54) AC:8 Xp:10/5187 T:16530SatiatedISt87(96) Pw:54(54) AC:8 Xp:10/5187 T:16530SatiatedIt87(96) Pw:54(54) AC:8 Xp:10/5187 T:16530SatiatedIut87(96) Pw:54(54) AC:8 Xp:10/5187 T:16530SatiatedIt87(96) Pw:54(54) AC:8 Xp:10/5187 T:16530SatiatedI.t87(96) Pw:54(54) AC:8 Xp:10/5187 T:16530SatiatedI"F  Pick up what?   Tools  a - an uncursed magic whistle  b - an uncursed towel  c - a lock pick  d - a pick-axe  Comestibles  e - 4 uncursed apples  f - 2 fortune cookies  g - 3 food rations  h - 2 lizard corpses  i - a tin of spinach  Weapons  j - 3 blessed daggers  k - 3 orcish daggers  l - 5 uncursed daggers  Armor  m - a +0 elven cloak  n - a +0 visored helmet  o - a +0 gnomish suit  p - a +0 pair of riding gloves  q - a +1 pair of high boots (1 of 2)Io +I i  +IK i(0lqqqqqk(B(0lqqqk(B(0x(B$$$$$(0tqk(B(0lqqqqj~~~x(B(0x(B$$$($+(0~x(B(0x~~~~~~~~x(B(0lqu(B$!$[$(0tqu(B(0x~~~~~(B0(0~~x(B(0x~(B+$$$))+((0x(B(0lqvq~qqqqqwj(B(0x~x(B$)$$$(0tqu(B(0lj~(B0(0~~~(B0%0(0~x(B(0x~x(B$$$$$+(0~x(B(0x~(B%(0~~(B0(0~~~~~x(B(0x~x(B$$$$$(0tqj(B(0x~~~(B0(0~(B0(0~~~~x(B(0x~tqqqqqj(B(0lvqqqqqq~qqqvk(B(0x~x(B(0x~~~~~~~~~~(B0(0~x(B(0x~x(B(0x~~~~~~(B0(0~(B0@(0~~x(B(0x~x(B(0tqqqq~qqqqqqwj(B(0x~x(B(0x(B0(0~(B0(0~~~(B0(0~(B0(0~(B0(0x(B(0x~x(B(0x~~~~~~~~~~~x(B(0x~x(B(0mqqqqk~qqqqqvk(B(0x~mqqqqqqqqqqqqqqj~~~~~~~x(B(0x~(B^^^^^^^^0^^^^(0~~~~~~~~~(B>(0x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqj(BAstro the Dresser St:15 Dx:13 Co:17 In:8 Wi:15 Ch:16 Neutral Sokoban:5 $:3811 HP:87(96) Pw:54(54) AC:8  Xp:10/5187 T:16530SatiatedG - a +0 elven cloak.W - a +0 gnomish suit.87(96) Pw:54(54) AC:8 Xp:10/5187 T:16531SatiatedI?9What do you want to wear? [GW or ?*] I 87(96) Pw:54(54) AC:8 Xp:10/5187 T:16531SatiatedYou are now wearing a gnomish suit.87(96) Pw:54(54) AC:5 Xp:10/5187 T:16532SatiatedIB 8What do you want to wear? [G or ?*] Iv87(96) Pw:54(54) AC:5 Xp:10/5187 T:16532SatiatedYou are now wearing an elven cloak.88(96) Pw:54(54) AC:4 Xp:10/5187 T:16533SatiatedIb Pick up what?   Tools  a - an uncursed magic whistle  b - an uncursed towel  c - a lock pick  d - a pick-axe  Comestibles  e - 4 uncursed apples  f - 2 fortune cookies  g - 3 food rations  h - 2 lizard corpses  i - a tin of spinach  Weapons  j - 3 blessed daggers  k - 3 orcish daggers  l - 5 uncursed daggers  Armor  m - a +0 visored helmet  n - a +0 pair of riding gloves  o - a +1 pair of high boots  p - a very rusty +2 dark red shield  q - a +2 apron (1 of 2)I0+++++++++++++++++I) (0lqqqqqk(B(0lqqqk(B(0x(B$$$$$(0tqk(B(0lqqqqj~~~x(B(0x(B$$$($+(0~x(B(0x~~~~~~~~x(B(0lqu(B$!$[$(0tqu(B(0x~~~~~(B0(0~~x(B(0x~(B+$$$))+((0x(B(0lqvq~qqqqqwj(B(0x~x(B$)$$$(0tqu(B(0lj~(B0(0~~~(B0%0(0~x(B(0x~x(B$$$$$+(0~x(B(0x~(B%(0~~(B0(0~~~~~x(B(0x~x(B$$$$$(0tqj(B(0x~~~(B0(0~(B0(0~~~~x(B(0x~tqqqqqj(B(0lvqqqqqq~qqqvk(B(0x~x(B(0x~~~~~~~~~~(B0(0~x(B(0x~x(B(0x~~~~~~(B0(0~(B0@(0~~x(B(0x~x(B(0tqqqq~qqqqqqwj(B(0x~x(B(0x(B0(0~(B0(0~~~(B0(0~(B0(0~(B0(0x(B(0x~x(B(0x~~~~~~~~~~~x(B(0x~x(B(0mqqqqk~qqqqqvk(B(0x~mqqqqqqqqqqqqqqj~~~~~~~x(B(0x~(B^^^^^^^^0^^^^(0~~~~~~~~~(B>(0x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqj(BAstro the Dresser St:15 Dx:13 Co:17 In:8 Wi:15 Ch:16 Neutral Sokoban:5 $:3811 HP:88(96) Pw:54(54) AC:4  Xp:10/5187 T:16533SatiatedI - an uncursed magic whistle.v - an uncursed towel.--More--I!vl - a lock pick.a - a pick-axe.Y - 4 uncursed apples.--More--IO - 2 fortune cookies.E - 3 food rations.x - 2 lizard corpses.--More--f - a tin of spinach.K - 3 blessed daggers.C - 3 orcish daggers.--More--Ib^B - 5 uncursed daggers.X - a +0 visored helmet.--More--IjT - a +0 pair of riding gloves.A - a +1 pair of high boots.--More--I[by - a very rusty +2 dark red shield.i - a +2 apron.--More--I Gg - an uncursed +1 pair of leather gloves.--More--I-8Qp - an uncursed ring called poss inedible tele ctrl.--More--I'Oh - an uncursed ring called poss edible tele ctrl.--More--Ihc s - an uncursed ring of levitation.88(96) Pw:54(54) AC:4 Xp:10/5187 T:16534SatiatedI Unknown command ' '.88(96) Pw:54(54) AC:4 Xp:10/5187 T:16534SatiatedIΎ z88(96) Pw:54(54) AC:4 Xp:10/5187 T:16534SatiatedI% t88(96) Pw:54(54) AC:4 Xp:10/5187 T:16534SatiatedI t88(96) Pw:54(54) AC:4 Xp:10/5187 T:16534SatiatedI? t88(96) Pw:54(54) AC:4 Xp:10/5187 T:16534SatiatedI t88(96) Pw:54(54) AC:4 Xp:10/5187 T:16534SatiatedI b t88(96) Pw:54(54) AC:4 Xp:10/5187 T:16534SatiatedIe t88(96) Pw:54(54) AC:4 Xp:10/5187 T:16534SatiatedIt88(96) Pw:54(54) AC:4 Xp:10/5187 T:16534SatiatedI&t88(96) Pw:54(54) AC:4 Xp:10/5187 T:16534SatiatedIXwt88(96) Pw:54(54) AC:4 Xp:10/5187 T:16534SatiatedIt88(96) Pw:54(54) AC:4 Xp:10/5187 T:16534SatiatedIt88(96) Pw:54(54) AC:4 Xp:10/5187 T:16534SatiatedI&t88(96) Pw:54(54) AC:4 Xp:10/5187 T:16534SatiatedIt88(96) Pw:54(54) AC:4 Xp:10/5187 T:16534SatiatedI6T5What do you want to put on? [hmpsvzDLMU or ?*] I` 88(96) Pw:54(54) AC:4 Xp:10/5187 T:16534SatiatedThat is a silly thing to put on.88(96) Pw:54(54) AC:4 Xp:10/5187 T:16534SatiatedI!CWhat do you want to put on? [hmpsvzDLMU or ?*] Ih Tools v - an uncursed towel Rings h - an uncursed ring called poss edible tele ctrl m - a twisted ring p - an uncursed ring called poss inedible tele ctrl s - an uncursed ring of levitation D - a ruby ring M - an ivory ring U - a jade ring Amulets z - an uncursed oval amulet L - an amulet called ESP(end) IB&+(0lqqqqqk(B(0lqqqk(B(0x(B$$$$$(0tqk(B(0lqqqqj~~~x(B(0x(B$$$($+(0~x(B(0x~~~~~~~~x(B(0lqu(B$!$[$(0tqu(B(0x~~~~~(B0(0~~x(B(0x~(B+$$$))+((0x(B(0lqvq~qqqqqwj(B(0x~x(B$)$$$(0tqu(B(0lj~(B0(0~~~(B0%0(0~x(B(0x~x(B$$$$$+(0~x(B(0x~(B%(0~~(B0(0~~~~~x(B(0x~x(B$$$$$(0tqj(B(0x~~~(B0(0~(B0(0~~~~x(B(0x~tqqqqqj(B(0lvqqqqqq~qqqvk(B(0x~x(B(0x~~~~~~~~~~(B0(0~x(B(0x~x(B(0x~~~~~~(B0(0~(B0@(0~~x(B(0x~x(B(0tqqqq~qqqqqqwj(B(0x~x(B(0x(B0(0~(B0(0~~~(B0(0~(B0(0~(B0(0x(B(0x~x(B(0x~~~~~~~~~~~x(B88(96) Pw:54(54) AC:4 Xp:10/5187 T:16534SatiatedBlindYou are now wearing a towel around your head.You can't see any more.88(96) Pw:54(54) AC:4 Xp:10/5187 T:16535SatiatedBlindfeidiahaCN@pau@@ahfda:qmkqqp@mIw,89(96) Pw:54(54) AC:4 Xp:10/5187 T:16536SatiatedBlindI@89(96) Pw:54(54) AC:4 Xp:10/5187 T:16537SatiatedBlindI189(96) Pw:54(54) AC:4 Xp:10/5187 T:16537SatiatedBlind 89(96) Pw:54(54) AC:4 Xp:10/5187 T:16538SatiatedBlind@(0~(BI-89(96) Pw:54(54) AC:4 Xp:10/5187 T:16538SatiatedBlind 90(96) Pw:54(54) AC:4 Xp:10/5187 T:16539SatiatedBlind(0~(B@I hYou were wearing an uncursed towel.You can see again.90(96) Pw:54(54) AC:4 Xp:10/5187 T:16539Satiated 90(96) Pw:54(54) AC:4 Xp:10/5187 T:16540Satiated$$$$$$($!$[$$$))$)$$$$$$$$$$@0IRCWhat do you want to put on? [hmpsvzDLMU or ?*] I  Tools v - an uncursed towel Rings h - an uncursed ring called poss edible tele ctrl m - a twisted ring p - an uncursed ring called poss inedible tele ctrl s - an uncursed ring of levitation D - a ruby ring M - an ivory ring U - a jade ring Amulets z - an uncursed oval amulet L - an amulet called ESP(end) I. (0lqqqqqk(B(0lqqqk(B(0x(B$$$$$(0tqk(B(0lqqqqj~~~x(B(0x(B$$$($+(0~x(B(0x~~~~~~~~x(B(0lqu(B$!$[$(0tqu(B(0x~~~~~(B0(0~~x(B(0x~(B+$$$))+((0x(B(0lqvq~qqqqqwj(B(0x~x(B$)$$$(0tqu(B(0lj~(B0(0~~~(B0%0(0~x(B(0x~x(B$$$$$+(0~x(B(0x~(B%(0~~(B0(0~~~~~x(B(0x~x(B$$$$$(0tqj(B(0x~~~(B0(0~(B0(0~~~~x(B(0x~tqqqqqj(B(0lvqqqqqq~qqqvk(B(0x~x(B(0x~~~~~~~~~~(B0(0~x(B(0x~x(B(0x~~~~~~(B0@0(0~~~x(B(0x~x(B(0tqqqq~qqqqqqwj(B(0x~x(B(0x(B0(0~(B0(0~~~(B0(0~(B0(0~(B0(0x(B(0x~x(B(0x~~~~~~~~~~~x(BNever mind.90(96) Pw:54(54) AC:4 Xp:10/5187 T:16540SatiatedIM0With great effort you move the boulder.90(96) Pw:54(54) AC:4 Xp:10/5187 T:16540Satiated 90(96) Pw:54(54) AC:4 Xp:10/5187 T:16541Satiated0@(0~(BI90(96) Pw:54(54) AC:4 Xp:10/5187 T:16541Satiated 91(96) Pw:54(54) AC:4 Xp:10/5187 T:16542Satiated0@(0~(BI%91(96) Pw:54(54) AC:4 Xp:10/5187 T:16542Satiated 91(96) Pw:54(54) AC:4 Xp:10/5187 T:16543Satiated@(0~(BIj91(96) Pw:54(54) AC:4 Xp:10/5187 T:16543Satiated 91(96) Pw:54(54) AC:4 Xp:10/5187 T:16544Satiated(0~(B@0IM) 91(96) Pw:54(54) AC:4 Xp:10/5187 T:16544Satiated 92(96) Pw:54(54) AC:4 Xp:10/5187 T:16545Satiated(0~(B@0I692(96) Pw:54(54) AC:4 Xp:10/5187 T:16545Satiated 92(96) Pw:54(54) AC:4 Xp:10/5187 T:16546Satiated(0~(B@0I992(96) Pw:54(54) AC:4 Xp:10/5187 T:16546Satiated 92(96) Pw:54(54) AC:4 Xp:10/5187 T:16547Satiated(0~(B@Is92(96) Pw:54(54) AC:4 Xp:10/5187 T:16547Satiated 93(96) Pw:54(54) AC:4 Xp:10/5187 T:16548Satiated(0~(B@0Ii93(96) Pw:54(54) AC:4 Xp:10/5187 T:16548Satiated 93(96) Pw:54(54) AC:4 Xp:10/5187 T:16549Satiated@(0~(BI93(96) Pw:54(54) AC:4 Xp:10/5187 T:16549Satiated 93(96) Pw:54(54) AC:4 Xp:10/5187 T:16550Satiated(0~(B@0I93(96) Pw:54(54) AC:4 Xp:10/5187 T:16550Satiated 94(96) Pw:54(54) AC:4 Xp:10/5187 T:16551Satiated(0~(B@0I94(96) Pw:54(54) AC:4 Xp:10/5187 T:16551Satiated 94(96) Pw:54(54) AC:4 Xp:10/5187 T:16552Satiated(0~(B@0IV94(96) Pw:54(54) AC:4 Xp:10/5187 T:16553Satiated(0~(B@I4\ 94(96) Pw:54(54) AC:4 Xp:10/5187 T:16553Satiated 95(96) Pw:54(54) AC:4 Xp:10/5187 T:16554Satiated0@(0~(BI695(96) Pw:54(54) AC:4 Xp:10/5187 T:16554Satiated 95(96) Pw:54(54) AC:4 Xp:10/5187 T:16555Satiated0@(0~(BIJ95(96) Pw:54(54) AC:4 Xp:10/5187 T:16555Satiated 95(96) Pw:54(54) AC:4 Xp:10/5187 T:16556Satiated0@(0~(BI6The boulder falls into and plugs a hole in the floor!95(96) Pw:54(54) AC:4 Xp:10/5187 T:16556Satiated 96(96) Pw:54(54) AC:4 Xp:10/5187 T:16557Satiated(0~(B@(0~(BIq96(96) Pw:54(54) AC:4 Xp:10/5187 T:16557Satiated 96(96) Pw:54(54) AC:4 Xp:10/5187 T:16558Satiated(0~(B@I 96(96) Pw:54(54) AC:4 Xp:10/5187 T:16558Satiated 96(96) Pw:54(54) AC:4 Xp:10/5187 T:16559Satiated(0~(B@I 96(96) Pw:54(54) AC:4 Xp:10/5187 T:16559Satiated 96(96) Pw:54(54) AC:4 Xp:10/5187 T:16560Satiated@(0~(BI96(96) Pw:54(54) AC:4 Xp:10/5187 T:16560Satiated 96(96) Pw:54(54) AC:4 Xp:10/5187 T:16561Satiated@(0~(BI96(96) Pw:54(54) AC:4 Xp:10/5187 T:16561Satiated 96(96) Pw:54(54) AC:4 Xp:10/5187 T:16562Satiated@(0~(BI 96(96) Pw:54(54) AC:4 Xp:10/5187 T:16562Satiated 96(96) Pw:54(54) AC:4 Xp:10/5187 T:16563SatiatedF@(0~(BI?96(96) Pw:54(54) AC:4 Xp:10/5187 T:16563Satiated 96(96) Pw:54(54) AC:4 Xp:10/5187 T:16564Satiated@(0~(BI$ 96(96) Pw:54(54) AC:4 Xp:10/5187 T:16564Satiated 96(96) Pw:54(54) AC:4 Xp:10/5187 T:16565Satiated@(0~(BII96(96) Pw:54(54) AC:4 Xp:10/5187 T:16565Satiated 96(96) Pw:54(54) AC:4 Xp:10/5187 T:16566Satiated@(0~(BI9 XYou fill your quiver:B - 5 uncursed daggers (in quiver).--More--I1!In what direction? I 4You throw 2 daggers.)Ik(0~(B)IZK(0~(BThe 1st dagger hits the gray fungus.)I%(0~(B)I(0~(B--More--IL The 2nd dagger hits the gray fungus!96(96) Pw:54(54) AC:4 Xp:10/5187 T:16566Satiated 96(96) Pw:54(54) AC:4 Xp:10/5187 T:16567SatiatedI'In what direction? I= 4You throw 2 daggers.)I (0~(B)I) K(0~(BThe 1st dagger hits the gray fungus.)I (0~(B)IUf (0~(B--More--I;DThe 2nd dagger hits the gray fungus!You kill the gray fungus!96(96) Pw:54(54) AC:4 Xp:10/5228 T:16567Satiated 96(96) Pw:54(54) AC:4 Xp:10/5228 T:16568Satiated)Ia 96(96) Pw:54(54) AC:4 Xp:10/5228 T:16568Satiated 96(96) Pw:54(54) AC:4 Xp:10/5228 T:16569Satiated(0~(B@I96(96) Pw:54(54) AC:4 Xp:10/5228 T:16569Satiated 96(96) Pw:54(54) AC:4 Xp:10/5228 T:16570Satiated(0~(B@I](0~(B@You see here 4 uncursed daggers.96(96) Pw:54(54) AC:4 Xp:10/5228 T:16570Satiated 96(96) Pw:54(54) AC:4 Xp:10/5228 T:16571SatiatedI[|B - 4 uncursed daggers (in quiver).96(96) Pw:54(54) AC:4 Xp:10/5228 T:16571Satiated 96(96) Pw:54(54) AC:4 Xp:10/5228 T:16572SatiatedId CWhat do you want to put on? [hmpsvzDLMU or ?*] Iq )96(96) Pw:54(54) AC:4 Xp:10/5228 T:16572SatiatedBlindYou are now wearing a towel around your head.You can't see any more.96(96) Pw:54(54) AC:4 Xp:10/5228 T:16572SatiatedBlind 96(96) Pw:54(54) AC:4 Xp:10/5228 T:16573SatiatedBlindfeidiahaCN@pau@@ahfda:qmkqqp@mI=\ 96(96) Pw:54(54) AC:4 Xp:10/5228 T:16573SatiatedBlind 96(96) Pw:54(54) AC:4 Xp:10/5228 T:16574SatiatedBlindI>96(96) Pw:54(54) AC:4 Xp:10/5228 T:16574SatiatedBlind 96(96) Pw:54(54) AC:4 Xp:10/5228 T:16575SatiatedBlindIK96(96) Pw:54(54) AC:4 Xp:10/5228 T:16575SatiatedBlind 96(96) Pw:54(54) AC:4 Xp:10/5228 T:16576SatiatedBlindIvhYou were wearing an uncursed towel.You can see again.96(96) Pw:54(54) AC:4 Xp:10/5228 T:16576Satiated 96(96) Pw:54(54) AC:4 Xp:10/5228 T:16577Satiated$$$$$$($!$[$$$))$)$$$$$$$$$$@0I96(96) Pw:54(54) AC:4 Xp:10/5228 T:16577Satiated 96(96) Pw:54(54) AC:4 Xp:10/5228 T:16578Satiated(0~(B@I=96(96) Pw:54(54) AC:4 Xp:10/5228 T:16578Satiated 96(96) Pw:54(54) AC:4 Xp:10/5228 T:16579Satiated(0~(B@I>m 96(96) Pw:54(54) AC:4 Xp:10/5228 T:16579Satiated 96(96) Pw:54(54) AC:4 Xp:10/5228 T:16580Satiated(0~(B@IY 96(96) Pw:54(54) AC:4 Xp:10/5228 T:16581Satiated(0~(B@I With great effort you move the boulder.96(96) Pw:54(54) AC:4 Xp:10/5228 T:16582Satiated0@(0~(BI+96(96) Pw:54(54) AC:4 Xp:10/5228 T:16582Satiated 96(96) Pw:54(54) AC:4 Xp:10/5228 T:16583Satiated0@(0~(BI 96(96) Pw:54(54) AC:4 Xp:10/5228 T:16583Satiated 96(96) Pw:54(54) AC:4 Xp:10/5228 T:16584Satiated0@(0~(BI)96(96) Pw:54(54) AC:4 Xp:10/5228 T:16584Satiated 96(96) Pw:54(54) AC:4 Xp:10/5228 T:16585Satiated0@(0~(BIO 96(96) Pw:54(54) AC:4 Xp:10/5228 T:16585Satiated 96(96) Pw:54(54) AC:4 Xp:10/5228 T:16586Satiated@(0~(BI 96(96) Pw:54(54) AC:4 Xp:10/5228 T:16586Satiated 96(96) Pw:54(54) AC:4 Xp:10/5228 T:16587Satiated(0~(B@0I!96(96) Pw:54(54) AC:4 Xp:10/5228 T:16587Satiated 96(96) Pw:54(54) AC:4 Xp:10/5228 T:16588Satiated(0~(B@0I G96(96) Pw:54(54) AC:4 Xp:10/5228 T:16588Satiated(0~(B@096(96) Pw:54(54) AC:4 Xp:10/5228 T:16589SatiatedYou hear a sound reminiscent of a seal barking.IE96(96) Pw:54(54) AC:4 Xp:10/5228 T:16589Satiated 96(96) Pw:54(54) AC:4 Xp:10/5228 T:16590Satiated(0~(B@I=96(96) Pw:54(54) AC:4 Xp:10/5228 T:16590Satiated 96(96) Pw:54(54) AC:4 Xp:10/5228 T:16591Satiated(0~(B@0I/96(96) Pw:54(54) AC:4 Xp:10/5228 T:16591Satiated 96(96) Pw:54(54) AC:4 Xp:10/5228 T:16592Satiated@(0~(BI,r 96(96) Pw:54(54) AC:4 Xp:10/5228 T:16592Satiated 96(96) Pw:54(54) AC:4 Xp:10/5228 T:16593Satiated(0~(B@0I96(96) Pw:54(54) AC:4 Xp:10/5228 T:16593Satiated 96(96) Pw:54(54) AC:4 Xp:10/5228 T:16594Satiated(0~(B@0I 96(96) Pw:54(54) AC:4 Xp:10/5228 T:16594Satiated 96(96) Pw:54(54) AC:4 Xp:10/5228 T:16595Satiated(0~(B@0Io 96(96) Pw:54(54) AC:4 Xp:10/5228 T:16596Satiated(0~(B@I96(96) Pw:54(54) AC:4 Xp:10/5228 T:16597Satiated0@(0~(BIռ96(96) Pw:54(54) AC:4 Xp:10/5228 T:16597Satiated 96(96) Pw:54(54) AC:4 Xp:10/5228 T:16598Satiated0@(0~(BI696(96) Pw:54(54) AC:4 Xp:10/5228 T:16598Satiated 96(96) Pw:54(54) AC:4 Xp:10/5228 T:16599Satiated0@(0~(BI 96(96) Pw:54(54) AC:4 Xp:10/5228 T:16599Satiated 96(96) Pw:54(54) AC:4 Xp:10/5228 T:16600Satiated0@(0~(BI6The boulder falls into and plugs a hole in the floor!96(96) Pw:54(54) AC:4 Xp:10/5228 T:16600Satiated 96(96) Pw:54(54) AC:4 Xp:10/5228 T:16601Satiated(0~(B@(0~(BI( 96(96) Pw:54(54) AC:4 Xp:10/5228 T:16601Satiated 96(96) Pw:54(54) AC:4 Xp:10/5228 T:16602Satiated(0~(B@I+96(96) Pw:54(54) AC:4 Xp:10/5228 T:16602Satiated 96(96) Pw:54(54) AC:4 Xp:10/5228 T:16603Satiated(0~(B@I96(96) Pw:54(54) AC:4 Xp:10/5228 T:16603Satiated 96(96) Pw:54(54) AC:4 Xp:10/5228 T:16604Satiated(0~(B@IU96(96) Pw:54(54) AC:4 Xp:10/5228 T:16605Satiated@(0~(BI96(96) Pw:54(54) AC:4 Xp:10/5228 T:16605Satiated 96(96) Pw:54(54) AC:4 Xp:10/5228 T:16606Satiated@(0~(BI_96(96) Pw:54(54) AC:4 Xp:10/5228 T:16606Satiated 96(96) Pw:54(54) AC:4 Xp:10/5228 T:16607Satiated@(0~(BI96(96) Pw:54(54) AC:4 Xp:10/5228 T:16607Satiated 96(96) Pw:54(54) AC:4 Xp:10/5228 T:16608Satiated@(0~(BIb96(96) Pw:54(54) AC:4 Xp:10/5228 T:16608Satiated 96(96) Pw:54(54) AC:4 Xp:10/5228 T:16609Satiated@(0~(BIP96(96) Pw:54(54) AC:4 Xp:10/5228 T:16609Satiated 96(96) Pw:54(54) AC:4 Xp:10/5228 T:16610Satiated@(0~(BI2C 96(96) Pw:54(54) AC:4 Xp:10/5228 T:16610Satiated 96(96) Pw:54(54) AC:4 Xp:10/5228 T:16611Satiated@(0~(BIv96(96) Pw:54(54) AC:4 Xp:10/5228 T:16611Satiated 96(96) Pw:54(54) AC:4 Xp:10/5228 T:16612Satiated@(0~(BI6 96(96) Pw:54(54) AC:4 Xp:10/5228 T:16612Satiated 96(96) Pw:54(54) AC:4 Xp:10/5228 T:16613Satiated@(0~(BIy96(96) Pw:54(54) AC:4 Xp:10/5228 T:16613Satiated 96(96) Pw:54(54) AC:4 Xp:10/5228 T:16614Satiated@(0~(BI= @(0~(BYou see here a food ration.96(96) Pw:54(54) AC:4 Xp:10/5228 T:16614Satiated 96(96) Pw:54(54) AC:4 Xp:10/5228 T:16615SatiatedIxE - a food ration.96(96) Pw:54(54) AC:4 Xp:10/5228 T:16615Satiated 96(96) Pw:54(54) AC:4 Xp:10/5228 T:16616SatiatedIn 96(96) Pw:54(54) AC:4 Xp:10/5228 T:16616Satiated 96(96) Pw:54(54) AC:4 Xp:10/5228 T:16617Satiated(0~(B@I:96(96) Pw:54(54) AC:4 Xp:10/5228 T:16617Satiated 96(96) Pw:54(54) AC:4 Xp:10/5228 T:16618Satiated@(0~(BI-!With great effort you move the boulder.96(96) Pw:54(54) AC:4 Xp:10/5228 T:16618Satiated 96(96) Pw:54(54) AC:4 Xp:10/5228 T:16619Satiated0@(0~(BI96(96) Pw:54(54) AC:4 Xp:10/5228 T:16619Satiated 96(96) Pw:54(54) AC:4 Xp:10/5228 T:16620Satiated(0~(B@I' 96(96) Pw:54(54) AC:4 Xp:10/5228 T:16620Satiated 96(96) Pw:54(54) AC:4 Xp:10/5228 T:16621Satiated(0~(B@0I96(96) Pw:54(54) AC:4 Xp:10/5228 T:16621Satiated 96(96) Pw:54(54) AC:4 Xp:10/5228 T:16622Satiated@(0~(BI 96(96) Pw:54(54) AC:4 Xp:10/5228 T:16622Satiated 96(96) Pw:54(54) AC:4 Xp:10/5228 T:16623Satiated(0~(B@0I96(96) Pw:54(54) AC:4 Xp:10/5228 T:16623Satiated 96(96) Pw:54(54) AC:4 Xp:10/5228 T:16624Satiated(0~(B@0I< 96(96) Pw:54(54) AC:4 Xp:10/5228 T:16624Satiated 96(96) Pw:54(54) AC:4 Xp:10/5228 T:16625Satiated(0~(B@0I{96(96) Pw:54(54) AC:4 Xp:10/5228 T:16626Satiated(0~(B@Ij96(96) Pw:54(54) AC:4 Xp:10/5228 T:16626Satiated 96(96) Pw:54(54) AC:4 Xp:10/5228 T:16627Satiated0@(0~(BI 96(96) Pw:54(54) AC:4 Xp:10/5228 T:16627Satiated 96(96) Pw:54(54) AC:4 Xp:10/5228 T:16628Satiated0@(0~(BIlA96(96) Pw:54(54) AC:4 Xp:10/5228 T:16628Satiated 96(96) Pw:54(54) AC:4 Xp:10/5228 T:16629Satiated0@(0~(BIa96(96) Pw:54(54) AC:4 Xp:10/5228 T:16629Satiated 96(96) Pw:54(54) AC:4 Xp:10/5228 T:16630Satiated@(0~(BI 96(96) Pw:54(54) AC:4 Xp:10/5228 T:16630Satiated 96(96) Pw:54(54) AC:4 Xp:10/5228 T:16631Satiated(0~(B@0I96(96) Pw:54(54) AC:4 Xp:10/5228 T:16631Satiated 96(96) Pw:54(54) AC:4 Xp:10/5228 T:16632Satiated(0~(B@0I^96(96) Pw:54(54) AC:4 Xp:10/5228 T:16632Satiated 96(96) Pw:54(54) AC:4 Xp:10/5228 T:16633Satiated(0~(B@0I/ 96(96) Pw:54(54) AC:4 Xp:10/5228 T:16633Satiated 96(96) Pw:54(54) AC:4 Xp:10/5228 T:16634Satiated(0~(B@I996(96) Pw:54(54) AC:4 Xp:10/5228 T:16634Satiated 96(96) Pw:54(54) AC:4 Xp:10/5228 T:16635Satiated(0~(B@0I96(96) Pw:54(54) AC:4 Xp:10/5228 T:16635Satiated 96(96) Pw:54(54) AC:4 Xp:10/5228 T:16636Satiated@(0~(BI 96(96) Pw:54(54) AC:4 Xp:10/5228 T:16636Satiated 96(96) Pw:54(54) AC:4 Xp:10/5228 T:16637Satiated(0~(B@0I96(96) Pw:54(54) AC:4 Xp:10/5228 T:16637Satiated 96(96) Pw:54(54) AC:4 Xp:10/5228 T:16638Satiated(0~(B@0IoH96(96) Pw:54(54) AC:4 Xp:10/5228 T:16638Satiated 96(96) Pw:54(54) AC:4 Xp:10/5228 T:16639Satiated(0~(B@0I| 96(96) Pw:54(54) AC:4 Xp:10/5228 T:16640Satiated(0~(Ba(0~(B@ITP96(96) Pw:54(54) AC:4 Xp:10/5228 T:16641Satiated(0~(Ba0@(0~(BIJIn what direction? I )Imw )(0~(BIC I(0~(BThe dagger misses the giant ant.96(96) Pw:54(54) AC:4 Xp:10/5228 T:16641Satiated 96(96) Pw:54(54) AC:4 Xp:10/5228 T:16642Satiated)(0~(BaI'In what direction? I;9mYou throw 2 daggers.The 1st dagger hits the giant ant.--More--IThe 2nd dagger hits the giant ant.96(96) Pw:54(54) AC:4 Xp:10/5228 T:16642SatiatedThe giant ant bites!93(96) Pw:54(54) AC:4 Xp:10/5228 T:16642Satiated 93(96) Pw:54(54) AC:4 Xp:10/5228 T:16643SatiatedI" [You begin bashing monsters with your bare hands.--More--IZ You miss the giant ant.93(96) Pw:54(54) AC:4 Xp:10/5228 T:16643SatiatedThe giant ant bites!89(96) Pw:54(54) AC:4 Xp:10/5228 T:16643SatiatedThe giant ant misses.90(96) Pw:54(54) AC:4 Xp:10/5228 T:16644SatiatedI8?What do you want to wield? [- adBCK or ?*]  I,5 Tools a - a pick-axe d - a unicorn horn Weapons B - 2 uncursed daggers (in quiver) C - 3 orcish daggers K - 3 blessed daggers(end) I |+(0lqqqklqqqqj~~~xx~~~~~~~~xx~~~~~(B0(0~~xvq~qqqqqwj(B0(0~~~(B0(0~(B0(0~x~(B0(0~~~~~~x~(B0(0~~~~~~x(B90(96) Pw:54(54) AC:4 Xp:10/5228 T:16644SatiatedK - 3 blessed daggers (wielded).90(96) Pw:54(54) AC:4 Xp:10/5228 T:16644SatiatedThe giant ant misses.90(96) Pw:54(54) AC:4 Xp:10/5228 T:16645Satiated InYou kill the giant ant!90(96) Pw:54(54) AC:4 Xp:10/5259 T:16645Satiated 90(96) Pw:54(54) AC:4 Xp:10/5259 T:16646Satiated) I 2@(0~(BYou see here 2 uncursed daggers.90(96) Pw:54(54) AC:4 Xp:10/5259 T:16646Satiated 91(96) Pw:54(54) AC:4 Xp:10/5259 T:16647Satiated Ik B - 2 uncursed daggers (in quiver).91(96) Pw:54(54) AC:4 Xp:10/5259 T:16647Satiated 91(96) Pw:54(54) AC:4 Xp:10/5259 T:16648SatiatedIQ91(96) Pw:54(54) AC:4 Xp:10/5259 T:16648Satiated 91(96) Pw:54(54) AC:4 Xp:10/5259 T:16649Satiated@(0~(BI '@(0~(BYou see here an uncursed dagger.91(96) Pw:54(54) AC:4 Xp:10/5259 T:16649Satiated 92(96) Pw:54(54) AC:4 Xp:10/5259 T:16650SatiatedIB - an uncursed dagger (in quiver).92(96) Pw:54(54) AC:4 Xp:10/5259 T:16650Satiated 92(96) Pw:54(54) AC:4 Xp:10/5259 T:16651SatiatedI( 92(96) Pw:54(54) AC:4 Xp:10/5259 T:16651Satiated 92(96) Pw:54(54) AC:4 Xp:10/5259 T:16652Satiated(0~(B@I 93(96) Pw:54(54) AC:4 Xp:10/5259 T:16653Satiated(0~(B@I93(96) Pw:54(54) AC:4 Xp:10/5259 T:16653Satiated 93(96) Pw:54(54) AC:4 Xp:10/5259 T:16654Satiated(0~(B@I "With great effort you move the boulder.93(96) Pw:54(54) AC:4 Xp:10/5259 T:16654Satiated 93(96) Pw:54(54) AC:4 Xp:10/5259 T:16655Satiated0@(0~(BIX93(96) Pw:54(54) AC:4 Xp:10/5259 T:16655Satiated 94(96) Pw:54(54) AC:4 Xp:10/5259 T:16656Satiated0@(0~(BIv94(96) Pw:54(54) AC:4 Xp:10/5259 T:16656Satiated 94(96) Pw:54(54) AC:4 Xp:10/5259 T:16657Satiated0@(0~(BI 94(96) Pw:54(54) AC:4 Xp:10/5259 T:16657Satiated 94(96) Pw:54(54) AC:4 Xp:10/5259 T:16658Satiated0@(0~(BI$6The boulder falls into and plugs a hole in the floor!94(96) Pw:54(54) AC:4 Xp:10/5259 T:16658Satiated 95(96) Pw:54(54) AC:4 Xp:10/5259 T:16659Satiated(0~(B@(0~(BIJ95(96) Pw:54(54) AC:4 Xp:10/5259 T:16659Satiated 95(96) Pw:54(54) AC:4 Xp:10/5259 T:16660Satiated(0~(B@IH95(96) Pw:54(54) AC:4 Xp:10/5259 T:16660Satiated 95(96) Pw:54(54) AC:4 Xp:10/5259 T:16661Satiated(0~(B@IKX95(96) Pw:54(54) AC:4 Xp:10/5259 T:16661Satiated 96(96) Pw:54(54) AC:4 Xp:10/5259 T:16662Satiated(0~(B@IZ96(96) Pw:54(54) AC:4 Xp:10/5259 T:16662Satiated 96(96) Pw:54(54) AC:4 Xp:10/5259 T:16663Satiated(0~(B@IT\96(96) Pw:54(54) AC:4 Xp:10/5259 T:16663Satiated 96(96) Pw:54(54) AC:4 Xp:10/5259 T:16664Satiated@(0~(BI96(96) Pw:54(54) AC:4 Xp:10/5259 T:16664Satiated 96(96) Pw:54(54) AC:4 Xp:10/5259 T:16665Satiated@(0~(BI96(96) Pw:54(54) AC:4 Xp:10/5259 T:16665Satiated 96(96) Pw:54(54) AC:4 Xp:10/5259 T:16666Satiated@(0~(BI 96(96) Pw:54(54) AC:4 Xp:10/5259 T:16666Satiated 96(96) Pw:54(54) AC:4 Xp:10/5259 T:16667Satiated@(0~(BI6M96(96) Pw:54(54) AC:4 Xp:10/5259 T:16667Satiated 96(96) Pw:54(54) AC:4 Xp:10/5259 T:16668Satiated@(0~(BI96(96) Pw:54(54) AC:4 Xp:10/5259 T:16668Satiated 96(96) Pw:54(54) AC:4 Xp:10/5259 T:16669Satiated@(0~(BI"`96(96) Pw:54(54) AC:4 Xp:10/5259 T:16669Satiated 96(96) Pw:54(54) AC:4 Xp:10/5259 T:16670Satiated@(0~(BI96(96) Pw:54(54) AC:4 Xp:10/5259 T:16670Satiated 96(96) Pw:54(54) AC:4 Xp:10/5259 T:16671Satiated@(0~(BI*96(96) Pw:54(54) AC:4 Xp:10/5259 T:16671Satiated 96(96) Pw:54(54) AC:4 Xp:10/5259 T:16672Satiated@(0~(BI 96(96) Pw:54(54) AC:4 Xp:10/5259 T:16672Satiated 96(96) Pw:54(54) AC:4 Xp:10/5259 T:16673Satiated@(0~(BI!With great effort you move the boulder.96(96) Pw:54(54) AC:4 Xp:10/5259 T:16673Satiated 96(96) Pw:54(54) AC:4 Xp:10/5259 T:16674Satiated0@(0~(BI 96(96) Pw:54(54) AC:4 Xp:10/5259 T:16674Satiated 96(96) Pw:54(54) AC:4 Xp:10/5259 T:16675Satiated0@(0~(B IZ96(96) Pw:54(54) AC:4 Xp:10/5259 T:16675Satiated 96(96) Pw:54(54) AC:4 Xp:10/5259 T:16676Satiated(0~(B@&IO(96(96) Pw:54(54) AC:4 Xp:10/5259 T:16676Satiated 96(96) Pw:54(54) AC:4 Xp:10/5259 T:16677Satiated@(0~(B&I][With great effort you move the boulder.(0~(B@0--More--'IYou see here a fortune cookie.96(96) Pw:54(54) AC:4 Xp:10/5259 T:16677Satiated 96(96) Pw:54(54) AC:4 Xp:10/5259 T:16678Satiated(Ic9O - a fortune cookie.96(96) Pw:54(54) AC:4 Xp:10/5259 T:16678Satiated 96(96) Pw:54(54) AC:4 Xp:10/5259 T:16679Satiated(I 96(96) Pw:54(54) AC:4 Xp:10/5259 T:16679Satiated 96(96) Pw:54(54) AC:4 Xp:10/5259 T:16680Satiated(0~(B@0)II96(96) Pw:54(54) AC:4 Xp:10/5259 T:16680Satiated 96(96) Pw:54(54) AC:4 Xp:10/5259 T:16681Satiated(0~(B@0)Ix 96(96) Pw:54(54) AC:4 Xp:10/5259 T:16681Satiated 96(96) Pw:54(54) AC:4 Xp:10/5259 T:16682Satiated(0~(B@0)I>96(96) Pw:54(54) AC:4 Xp:10/5259 T:16682Satiated 96(96) Pw:54(54) AC:4 Xp:10/5259 T:16683Satiated@(0~(B*I96(96) Pw:54(54) AC:4 Xp:10/5259 T:16683Satiated 96(96) Pw:54(54) AC:4 Xp:10/5259 T:16684Satiated(0~(B@0*I 96(96) Pw:54(54) AC:4 Xp:10/5259 T:16684Satiated 96(96) Pw:54(54) AC:4 Xp:10/5259 T:16685Satiated(0~(B@+I.96(96) Pw:54(54) AC:4 Xp:10/5259 T:16685Satiated 96(96) Pw:54(54) AC:4 Xp:10/5259 T:16686Satiated(0~(B@0+I] 96(96) Pw:54(54) AC:4 Xp:10/5259 T:16686Satiated 96(96) Pw:54(54) AC:4 Xp:10/5259 T:16687Satiated@(0~(B,I96(96) Pw:54(54) AC:4 Xp:10/5259 T:16687Satiated 96(96) Pw:54(54) AC:4 Xp:10/5259 T:16688Satiated(0~(B@0,IKb96(96) Pw:54(54) AC:4 Xp:10/5259 T:16688Satiated 96(96) Pw:54(54) AC:4 Xp:10/5259 T:16689Satiated(0~(B@0,I, 96(96) Pw:54(54) AC:4 Xp:10/5259 T:16689Satiated 96(96) Pw:54(54) AC:4 Xp:10/5259 T:16690Satiated(0~(B@0-I96(96) Pw:54(54) AC:4 Xp:10/5259 T:16691Satiated(0~(B@-I/ 96(96) Pw:54(54) AC:4 Xp:10/5259 T:16691Satiated 96(96) Pw:54(54) AC:4 Xp:10/5259 T:16692Satiated0@(0~(B-I96(96) Pw:54(54) AC:4 Xp:10/5259 T:16692Satiated 96(96) Pw:54(54) AC:4 Xp:10/5259 T:16693Satiated0@(0~(B.I96(96) Pw:54(54) AC:4 Xp:10/5259 T:16693Satiated 96(96) Pw:54(54) AC:4 Xp:10/5259 T:16694Satiated0@(0~(B.I 96(96) Pw:54(54) AC:4 Xp:10/5259 T:16694Satiated 96(96) Pw:54(54) AC:4 Xp:10/5259 T:16695Satiated@(0~(B/I96(96) Pw:54(54) AC:4 Xp:10/5259 T:16695Satiated 96(96) Pw:54(54) AC:4 Xp:10/5259 T:16696Satiated(0~(B@0/I3 96(96) Pw:54(54) AC:4 Xp:10/5259 T:16696Satiated 96(96) Pw:54(54) AC:4 Xp:10/5259 T:16697Satiated(0~(B@0/Iq 96(96) Pw:54(54) AC:4 Xp:10/5259 T:16697Satiated 96(96) Pw:54(54) AC:4 Xp:10/5259 T:16698Satiated(0~(B@00I96(96) Pw:54(54) AC:4 Xp:10/5259 T:16698Satiated 96(96) Pw:54(54) AC:4 Xp:10/5259 T:16699Satiated(0~(B@0I< 96(96) Pw:54(54) AC:4 Xp:10/5259 T:16699Satiated 96(96) Pw:54(54) AC:4 Xp:10/5259 T:16700Satiated(0~(B@01IN96(96) Pw:54(54) AC:4 Xp:10/5259 T:16700Satiated 96(96) Pw:54(54) AC:4 Xp:10/5259 T:16701Satiated@(0~(B1I96(96) Pw:54(54) AC:4 Xp:10/5259 T:16701Satiated 96(96) Pw:54(54) AC:4 Xp:10/5259 T:16702Satiated(0~(B@01It 96(96) Pw:54(54) AC:4 Xp:10/5259 T:16702Satiated 96(96) Pw:54(54) AC:4 Xp:10/5259 T:16703Satiated(0~(B@02I%96(96) Pw:54(54) AC:4 Xp:10/5259 T:16703Satiated 96(96) Pw:54(54) AC:4 Xp:10/5259 T:16704Satiated(0~(B@02Ip 96(96) Pw:54(54) AC:4 Xp:10/5259 T:16705Satiated(0~(B@3I;(96(96) Pw:54(54) AC:4 Xp:10/5259 T:16705Satiated 96(96) Pw:54(54) AC:4 Xp:10/5259 T:16706Satiated0@(0~(B3I96(96) Pw:54(54) AC:4 Xp:10/5259 T:16706Satiated 96(96) Pw:54(54) AC:4 Xp:10/5259 T:16707Satiated0@(0~(B3I96(96) Pw:54(54) AC:4 Xp:10/5259 T:16707Satiated 96(96) Pw:54(54) AC:4 Xp:10/5259 T:16708Satiated0@(0~(B3I 96(96) Pw:54(54) AC:4 Xp:10/5259 T:16708Satiated 96(96) Pw:54(54) AC:4 Xp:10/5259 T:16709Satiated0@(0~(B4IQs96(96) Pw:54(54) AC:4 Xp:10/5259 T:16709Satiated 96(96) Pw:54(54) AC:4 Xp:10/5259 T:16710Satiated0@(0~(B4I96(96) Pw:54(54) AC:4 Xp:10/5259 T:16710Satiated 96(96) Pw:54(54) AC:4 Xp:10/5259 T:16711Satiated0@(0~(B4IH6The boulder falls into and plugs a hole in the floor!96(96) Pw:54(54) AC:4 Xp:10/5259 T:16711Satiated 96(96) Pw:54(54) AC:4 Xp:10/5259 T:16712Satiated(0~(B@(0~(B 63(96) Pw:41(54) AC:4 Xp:10/5372 T:16779Satiated 63(96) Pw:41(54) AC:4 Xp:10/5372 T:16780Satiated 63(96) Pw:41(54) AC:4 Xp:10/5372 T:16780Satiated 63(96) Pw:41(54) AC:4 Xp:10/5372 T:16781Satiated 63(96) Pw:41(54) AC:4 Xp:10/5372 T:16781Satiated 64(96) Pw:41(54) AC:4 Xp:10/5372 T:16782Satiated 64(96) Pw:41(54) AC:4 Xp:10/5372 T:16782Satiated 64(96) Pw:41(54) AC:4 Xp:10/5372 T:16783Satiated 64(96) Pw:41(54) AC:4 Xp:10/5372 T:16783Satiated 64(96) Pw:41(54) AC:4 Xp:10/5372 T:16784Satiated 64(96) Pw:41(54) AC:4 Xp:10/5372 T:16784Satiated 65(96) Pw:41(54) AC:4 Xp:10/5372 T:16785Satiated 65(96) Pw:41(54) AC:4 Xp:10/5372 T:16785Satiated 65(96) Pw:41(54) AC:4 Xp:10/5372 T:16786Satiated 65(96) Pw:41(54) AC:4 Xp:10/5372 T:16786Satiated 65(96) Pw:41(54) AC:4 Xp:10/5372 T:16787Satiated 65(96) Pw:41(54) AC:4 Xp:10/5372 T:16787Satiated 66(96) Pw:41(54) AC:4 Xp:10/5372 T:16788Satiated 66(96) Pw:41(54) AC:4 Xp:10/5372 T:16788Satiated 66(96) Pw:41(54) AC:4 Xp:10/5372 T:16789Satiated 66(96) Pw:41(54) AC:4 Xp:10/5372 T:16789Satiated 66(96) Pw:41(54) AC:4 Xp:10/5372 T:16790Satiated 66(96) Pw:41(54) AC:4 Xp:10/5372 T:16790Satiated 67(96) Pw:41(54) AC:4 Xp:10/5372 T:16791Satiated 67(96) Pw:41(54) AC:4 Xp:10/5372 T:16791Satiated 67(96) Pw:41(54) AC:4 Xp:10/5372 T:16792Satiated 67(96) Pw:41(54) AC:4 Xp:10/5372 T:16792Satiated 67(96) Pw:41(54) AC:4 Xp:10/5372 T:16793Satiated 67(96) Pw:41(54) AC:4 Xp:10/5372 T:16793Satiated 68(96) Pw:42(54) AC:4 Xp:10/5372 T:16794Satiated 68(96) Pw:42(54) AC:4 Xp:10/5372 T:16794Satiated 68(96) Pw:42(54) AC:4 Xp:10/5372 T:16795Satiated 68(96) Pw:42(54) AC:4 Xp:10/5372 T:16795Satiated 68(96) Pw:42(54) AC:4 Xp:10/5372 T:16796Satiated 68(96) Pw:42(54) AC:4 Xp:10/5372 T:16796Satiated 69(96) Pw:42(54) AC:4 Xp:10/5372 T:16797Satiated 69(96) Pw:42(54) AC:4 Xp:10/5372 T:16797Satiated 69(96) Pw:42(54) AC:4 Xp:10/5372 T:16798Satiated 69(96) Pw:42(54) AC:4 Xp:10/5372 T:16798wI?O[1mSatiated 69(96) Pw:42(54) AC:4 Xp:10/5372 T:16799Satiated 69(96) Pw:42(54) AC:4 Xp:10/5372 T:16799Satiated 70(96) Pw:42(54) AC:4 Xp:10/5372 T:16800SatiatedwI]C 70(96) Pw:42(54) AC:4 Xp:10/5372 T:16800Satiated 70(96) Pw:42(54) AC:4 Xp:10/5372 T:16801Satiated 70(96) Pw:42(54) AC:4 Xp:10/5372 T:16801Satiated 70(96) Pw:42(54) AC:4 Xp:10/5372 T:16802Satiated 70(96) Pw:42(54) AC:4 Xp:10/5372 T:16802Satiated 71(96) Pw:42(54) AC:4 Xp:10/5372 T:16803Satiated 71(96) Pw:42(54) AC:4 Xp:10/5372 T:16803Satiated 71(96) Pw:42(54) AC:4 Xp:10/5372 T:16804Satiated 71(96) Pw:42(54) AC:4 Xp:10/5372 T:16804Satiated 71(96) Pw:42(54) AC:4 Xp:10/5372 T:16805Satiated 71(96) Pw:42(54) AC:4 Xp:10/5372 T:16805Satiated 72(96) Pw:42(54) AC:4 Xp:10/5372 T:16806Satiated 72(96) Pw:42(54) AC:4 Xp:10/5372 T:16806Satiated 72(96) Pw:42(54) AC:4 Xp:10/5372 T:16807SatiatedwI(G] 72(96) Pw:42(54) AC:4 Xp:10/5372 T:16807Satiated 72(96) Pw:42(54) AC:4 Xp:10/5372 T:16808Satiated 72(96) Pw:42(54) AC:4 Xp:10/5372 T:16808Satiated 73(96) Pw:42(54) AC:4 Xp:10/5372 T:16809Satiated 73(96) Pw:42(54) AC:4 Xp:10/5372 T:16809Satiated 73(96) Pw:42(54) AC:4 Xp:10/5372 T:16810Satiated 73(96) Pw:42(54) AC:4 Xp:10/5372 T:16810Satiated 73(96) Pw:42(54) AC:4 Xp:10/5372 T:16811Satiated 73(96) Pw:42(54) AC:4 Xp:10/5372 T:16811Satiated 74(96) Pw:43(54) AC:4 Xp:10/5372 T:16812Satiated 74(96) Pw:43(54) AC:4 Xp:10/5372 T:16812Satiated 74(96) Pw:43(54) AC:4 Xp:10/5372 T:16813Satiated 74(96) Pw:43(54) AC:4 Xp:10/5372 T:16813SatiatedwIG74(96) Pw:43(54) AC:4 Xp:10/5372 T:16814SatiatedYou now prefer mimicking a gnome again.@xIƂ 74(96) Pw:43(54) AC:4 Xp:10/5372 T:16814Satiated 75(96) Pw:43(54) AC:4 Xp:10/5372 T:16815Satiated(0~(B@yI 75(96) Pw:43(54) AC:4 Xp:10/5372 T:16815Satiated 75(96) Pw:43(54) AC:4 Xp:10/5372 T:16816Satiated(0~(B@zI/Z 75(96) Pw:43(54) AC:4 Xp:10/5372 T:16817Satiated(0~(B@{Ij75(96) Pw:43(54) AC:4 Xp:10/5372 T:16817Satiated 76(96) Pw:43(54) AC:4 Xp:10/5372 T:16818Satiated@(0~(B|I576(96) Pw:43(54) AC:4 Xp:10/5372 T:16818Satiated 76(96) Pw:43(54) AC:4 Xp:10/5372 T:16819Satiated@(0~(B}I 76(96) Pw:43(54) AC:4 Xp:10/5372 T:16819Satiated 76(96) Pw:43(54) AC:4 Xp:10/5372 T:16820Satiated@(0~(B~Ie 76(96) Pw:43(54) AC:4 Xp:10/5372 T:16820Satiated 77(96) Pw:43(54) AC:4 Xp:10/5372 T:16821Satiated@(0~(B~I; 5'@(0~(B77(96) Pw:43(54) AC:4 Xp:10/5372 T:16821SatiatedThe gold golem hits!74(96) Pw:43(54) AC:4 Xp:10/5372 T:16821SatiatedThe gold golem hits!72(96) Pw:43(54) AC:4 Xp:10/5372 T:16821Satiated 72(96) Pw:43(54) AC:4 Xp:10/5372 T:16822SatiatedI4You hit the gold golem!72(96) Pw:43(54) AC:4 Xp:10/5372 T:16822SatiatedThe gold golem hits!67(96) Pw:43(54) AC:4 Xp:10/5372 T:16822SatiatedThe gold golem hits!63(96) Pw:43(54) AC:4 Xp:10/5372 T:16822Satiated 63(96) Pw:43(54) AC:4 Xp:10/5372 T:16823SatiatedI You hit the gold golem!63(96) Pw:43(54) AC:4 Xp:10/5372 T:16823Satiated 64(96) Pw:43(54) AC:4 Xp:10/5372 T:16824SatiatedI 8You hit the gold golem!64(96) Pw:43(54) AC:4 Xp:10/5372 T:16824SatiatedThe gold golem hits!58(96) Pw:43(54) AC:4 Xp:10/5372 T:16824SatiatedThe gold golem hits!54(96) Pw:43(54) AC:4 Xp:10/5372 T:16824Satiated 54(96) Pw:43(54) AC:4 Xp:10/5372 T:16825SatiatedI<You hit the gold golem.54(96) Pw:43(54) AC:4 Xp:10/5372 T:16825SatiatedThe gold golem hits!50(96) Pw:43(54) AC:4 Xp:10/5372 T:16825SatiatedThe gold golem hits!47(96) Pw:43(54) AC:4 Xp:10/5372 T:16825Satiated 47(96) Pw:43(54) AC:4 Xp:10/5372 T:16826SatiatedIu <You hit the gold golem!47(96) Pw:43(54) AC:4 Xp:10/5372 T:16826SatiatedThe gold golem hits!43(96) Pw:43(54) AC:4 Xp:10/5372 T:16826SatiatedThe gold golem hits!39(96) Pw:43(54) AC:4 Xp:10/5372 T:16826Satiated 40(96) Pw:43(54) AC:4 Xp:10/5372 T:16827SatiatedI You hit the gold golem.40(96) Pw:43(54) AC:4 Xp:10/5372 T:16827Satiated 40(96) Pw:43(54) AC:4 Xp:10/5372 T:16828SatiatedI Choose which spell to cast   Name Level Category Fail a - healing 1 healing 0% b - extra healing 3 healing 0% c - stone to flesh 3 healing 0% d - haste self 3 escape 94% e - wizard lock 2 matter 11% f - detect food 1 divination 0%(end) I +(0lqqqqqk(B(0lqqqk(B(0x(B$$$$$(0tqk(B(0lqqqqj~~~x(B(0x(B$$$($+(0~x(B(0x~~~~~~~~xqu(B$!$[$(0tqu(B(0x~~~~~(B0(0~~x~(B+$$$))+((0x(B(0lqvq~qqqqqwj~x(B$)$$$(0tqu(B(0lj~(B0(0~~~(B0(0~(B0(0~x~x(B$$$$$+(0~x(B(0x~~~~~~~~~~x~x(B$$$$$(0tqj(B(0x~~~(B0(0~~~~~~x~tqqqqqj(B(0lvqqqqqq~qqqvk~x(B(0x~~~~~~~~~~(B0(0~x(B40(96) Pw:28(54) AC:4 Xp:10/5372 T:16828SatiatedIn what direction? I'64(96) Pw:28(54) AC:4 Xp:10/5372 T:16828SatiatedYou feel much better.64(96) Pw:28(54) AC:4 Xp:10/5372 T:16828SatiatedThe gold golem hits!62(96) Pw:28(54) AC:4 Xp:10/5372 T:16828Satiated--More--IThe gold golem just misses!62(96) Pw:28(54) AC:4 Xp:10/5372 T:16829SatiatedI& LYou hit the gold golem!62(96) Pw:28(54) AC:4 Xp:10/5372 T:16829SatiatedThe gold golem hits!56(96) Pw:28(54) AC:4 Xp:10/5372 T:16829SatiatedThe gold golem hits!52(96) Pw:28(54) AC:4 Xp:10/5372 T:16829Satiated 53(96) Pw:29(54) AC:4 Xp:10/5372 T:16830SatiatedI52You destroy the gold golem!53(96) Pw:29(54) AC:4 Xp:10/5445 T:16830Satiated 53(96) Pw:29(54) AC:4 Xp:10/5445 T:16831Satiated$I @(0~(B9853(96) Pw:29(54) AC:4 Xp:10/5445 T:16831Satiated$ - 107 gold pieces.53(96) Pw:29(54) AC:4 Xp:10/5445 T:16831Satiated 53(96) Pw:29(54) AC:4 Xp:10/5445 T:16832SatiatedI53(96) Pw:29(54) AC:4 Xp:10/5445 T:16832Satiated 54(96) Pw:29(54) AC:4 Xp:10/5445 T:16833Satiated@(0~(BI, 54(96) Pw:29(54) AC:4 Xp:10/5445 T:16833Satiated 54(96) Pw:29(54) AC:4 Xp:10/5445 T:16834Satiated@(0~(BIh 54(96) Pw:29(54) AC:4 Xp:10/5445 T:16834Satiated 54(96) Pw:29(54) AC:4 Xp:10/5445 T:16835Satiated@(0~(BI 54(96) Pw:29(54) AC:4 Xp:10/5445 T:16835Satiated 55(96) Pw:29(54) AC:4 Xp:10/5445 T:16836Satiated@(0~(BIp55(96) Pw:29(54) AC:4 Xp:10/5445 T:16836Satiated 55(96) Pw:29(54) AC:4 Xp:10/5445 T:16837Satiated@(0~(BI7Z 55(96) Pw:29(54) AC:4 Xp:10/5445 T:16837Satiated 55(96) Pw:29(54) AC:4 Xp:10/5445 T:16838Satiated(0~(B@I1With great effort you move the boulder.55(96) Pw:29(54) AC:4 Xp:10/5445 T:16838Satiated 56(96) Pw:29(54) AC:4 Xp:10/5445 T:16839Satiated(0~(B@0I2 56(96) Pw:29(54) AC:4 Xp:10/5445 T:16839Satiated 56(96) Pw:29(54) AC:4 Xp:10/5445 T:16840Satiated(0~(B@0I56(96) Pw:29(54) AC:4 Xp:10/5445 T:16840Satiated 56(96) Pw:29(54) AC:4 Xp:10/5445 T:16841Satiated(0~(B@0I\ 56(96) Pw:29(54) AC:4 Xp:10/5445 T:16841Satiated 57(96) Pw:29(54) AC:4 Xp:10/5445 T:16842Satiated@(0~(BI57(96) Pw:29(54) AC:4 Xp:10/5445 T:16842Satiated 57(96) Pw:29(54) AC:4 Xp:10/5445 T:16843Satiated(0~(B@0I( 57(96) Pw:29(54) AC:4 Xp:10/5445 T:16843Satiated 57(96) Pw:29(54) AC:4 Xp:10/5445 T:16844Satiated(0~(B@0I57(96) Pw:29(54) AC:4 Xp:10/5445 T:16844Satiated 58(96) Pw:29(54) AC:4 Xp:10/5445 T:16845Satiated(0~(B@0I 58(96) Pw:29(54) AC:4 Xp:10/5445 T:16846Satiated(0~(B@I58(96) Pw:29(54) AC:4 Xp:10/5445 T:16846Satiated 58(96) Pw:29(54) AC:4 Xp:10/5445 T:16847Satiated0@(0~(BIP;58(96) Pw:29(54) AC:4 Xp:10/5445 T:16847Satiated 59(96) Pw:30(54) AC:4 Xp:10/5445 T:16848Satiated0@(0~(BI59(96) Pw:30(54) AC:4 Xp:10/5445 T:16848Satiated 59(96) Pw:30(54) AC:4 Xp:10/5445 T:16849Satiated0@(0~(BI=59(96) Pw:30(54) AC:4 Xp:10/5445 T:16849Satiated 59(96) Pw:30(54) AC:4 Xp:10/5445 T:16850Satiated@(0~(BI 59(96) Pw:30(54) AC:4 Xp:10/5445 T:16850Satiated 60(96) Pw:30(54) AC:4 Xp:10/5445 T:16851Satiated(0~(B@0I:!60(96) Pw:30(54) AC:4 Xp:10/5445 T:16851Satiated 60(96) Pw:30(54) AC:4 Xp:10/5445 T:16852Satiated(0~(B@0I60(96) Pw:30(54) AC:4 Xp:10/5445 T:16852Satiated 60(96) Pw:30(54) AC:4 Xp:10/5445 T:16853Satiated(0~(B@0IV 60(96) Pw:30(54) AC:4 Xp:10/5445 T:16853Satiated 61(96) Pw:30(54) AC:4 Xp:10/5445 T:16854Satiated(0~(B@I|61(96) Pw:30(54) AC:4 Xp:10/5445 T:16854Satiated 61(96) Pw:30(54) AC:4 Xp:10/5445 T:16855Satiated(0~(B@0I 61(96) Pw:30(54) AC:4 Xp:10/5445 T:16855Satiated 61(96) Pw:30(54) AC:4 Xp:10/5445 T:16856Satiated@(0~(BIV61(96) Pw:30(54) AC:4 Xp:10/5445 T:16856Satiated 62(96) Pw:30(54) AC:4 Xp:10/5445 T:16857Satiated(0~(B@0IO62(96) Pw:30(54) AC:4 Xp:10/5445 T:16857Satiated 62(96) Pw:30(54) AC:4 Xp:10/5445 T:16858Satiated(0~(B@0I62(96) Pw:30(54) AC:4 Xp:10/5445 T:16858Satiated 62(96) Pw:30(54) AC:4 Xp:10/5445 T:16859Satiated(0~(B@0Id 63(96) Pw:30(54) AC:4 Xp:10/5445 T:16860Satiated(0~(B@IE63(96) Pw:30(54) AC:4 Xp:10/5445 T:16861Satiated0@(0~(BI63(96) Pw:30(54) AC:4 Xp:10/5445 T:16861Satiated 63(96) Pw:30(54) AC:4 Xp:10/5445 T:16862Satiated0@(0~(BIv9 63(96) Pw:30(54) AC:4 Xp:10/5445 T:16862Satiated 64(96) Pw:30(54) AC:4 Xp:10/5445 T:16863Satiated0@(0~(BII64(96) Pw:30(54) AC:4 Xp:10/5445 T:16863Satiated 64(96) Pw:30(54) AC:4 Xp:10/5445 T:16864Satiated0@(0~(BI|+64(96) Pw:30(54) AC:4 Xp:10/5445 T:16864Satiated 64(96) Pw:30(54) AC:4 Xp:10/5445 T:16865Satiated0@(0~(BI64(96) Pw:30(54) AC:4 Xp:10/5445 T:16865Satiated 65(96) Pw:32(54) AC:4 Xp:10/5445 T:16866Satiated0@(0~(BI^ 65(96) Pw:32(54) AC:4 Xp:10/5445 T:16866Satiated 65(96) Pw:32(54) AC:4 Xp:10/5445 T:16867Satiated0@(0~(BIQ>The boulder falls into and plugs a hole in the floor!65(96) Pw:32(54) AC:4 Xp:10/5445 T:16867Satiated 65(96) Pw:32(54) AC:4 Xp:10/5445 T:16868Satiated(0~(B@(0~(BIG 65(96) Pw:32(54) AC:4 Xp:10/5445 T:16868Satiated 66(96) Pw:32(54) AC:4 Xp:10/5445 T:16869Satiated@(0~(BI M@(0~(BAir currents pull you down into a hole!--More--I.U(0lqqqqqqqqqk(B(0lqqk(B(0x~~~~~~~~~x(B(0lqqqqqqj(B>(0~mk(B(0x~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0x~~~~~~~~~x(B(0x~q~lqqqk~~x(B(0x~~~~(B<(0~~~~x(B(0x~~(B0(0x(B0(0~~x~~x(B(0x~~~~(Be(0~~~~x(B(0tq~~~~~~~~~x(B(0x~~~~~(B@(0~~~x(B(0x~~x~~~~~~~x(B(0x~~~~~~~~~x(B(0x~lj~~qqqq~x(B(0x~~~~~~~~~x(B(0lj~x~~~~~~~~x(B(0t(BY(0qqqqqqqqvqqj(B0(0~~~(B0(0q~lqq~x(B(0x~~~~~~~~~~~~~~~~q~~~x~~~x(B(0mqqqqqqqqqqqqqqk~~~~~~~~~x(B(0x~~x~~lqqqj(B(0mqqvqqj(BAstro the Dresser St:15 Dx:13 Co:17 In:8 Wi:15 Ch:16 Neutral Sokoban:7 $:3918 HP:66(96) Pw:32(54) AC:4  Xp:10/5445 T:16869Satiated 66(96) Pw:32(54) AC:4 Xp:10/5445 T:16870SatiatedY(0a(BI66(96) Pw:32(54) AC:4 Xp:10/5445 T:16871Satiated@(0~(BY(0~(BID 67(96) Pw:32(54) AC:4 Xp:10/5445 T:16872Satiated@(0~(BY(0~(BIs (0lqwqqqqk(B(0lqj~x~~~~x(B(0x~~(B0(0~~~~(B0(0tqwqqqqqqqk(B(0x~q~~~q~~x~x~~~~~~~x(B(0x(B[(0~~q(B0(0~(B0(0~~~x(B+(0~~~~~~x(B(0x~q~~(B0n(0x~~~x~~~~~~~x(B(0x~~~(B%(0q~mq~qu~~~(B<(0~~~x(B(0x~~~~~~~~~~x~~~~~~~x(B(0x~qq~~~x~~~x~~~~~~(B%(0x(B(0x~~~(B[(0q~tqqqu~~~~~~~x(B(0mqk~~~~mqqqvqqqqqqau(B(0x~~~(B@(0~~~~~~~~(B[(0~~~x(B(0mqqqqqqqqqqqqqqqqj(BAstro the Dresser St:15 Dx:13 Co:17 In:8 Wi:15 Ch:16 Neutral Sokoban:6 $:3918 HP:67(96) Pw:32(54) AC:4  Xp:10/5445 T:16872Satiated 67(96) Pw:32(54) AC:4 Xp:10/5445 T:16873Satiatedn(0~(BI 868(96) Pw:32(54) AC:4 Xp:10/5445 T:16875Satiated(0~(B>(0~~~~(B@'(0~~~(B68(96) Pw:32(54) AC:4 Xp:10/5445 T:16877SatiatedI~ 69(96) Pw:32(54) AC:4 Xp:10/5445 T:16878Satiated 69(96) Pw:32(54) AC:4 Xp:10/5445 T:16879Satiated(0~(B@'(0~(B[I You hit the paper golem.69(96) Pw:32(54) AC:4 Xp:10/5445 T:16879SatiatedThe paper golem hits!66(96) Pw:32(54) AC:4 Xp:10/5445 T:16879Satiated 66(96) Pw:32(54) AC:4 Xp:10/5445 T:16880SatiatedI{You hit the paper golem.66(96) Pw:32(54) AC:4 Xp:10/5445 T:16880SatiatedThe paper golem hits!65(96) Pw:32(54) AC:4 Xp:10/5445 T:16880Satiated 66(96) Pw:32(54) AC:4 Xp:10/5445 T:16881SatiatedIyYou hit the paper golem!The paper golem turns to flee!66(96) Pw:32(54) AC:4 Xp:10/5445 T:16881Satiated--More--IQ The paper golem hits!65(96) Pw:32(54) AC:4 Xp:10/5445 T:16881Satiated 65(96) Pw:32(54) AC:4 Xp:10/5445 T:16882SatiatedILYou hit the paper golem!65(96) Pw:32(54) AC:4 Xp:10/5445 T:16883Satiated(0~(B'I_66(96) Pw:33(54) AC:4 Xp:10/5445 T:16884Satiated(0~(B@(0~(B'I2{66(96) Pw:33(54) AC:4 Xp:10/5445 T:16885Satiated(0~(B@['Ir(0~(B@You see here a mummy wrapping.66(96) Pw:33(54) AC:4 Xp:10/5445 T:16886Satiated(0~(B'I67(96) Pw:33(54) AC:4 Xp:10/5445 T:16887Satiated[@(0~(B'II 67(96) Pw:33(54) AC:4 Xp:10/5445 T:16888Satiated'(0~(B@(0~(BI7You destroy the paper golem!67(96) Pw:33(54) AC:4 Xp:10/5486 T:16889Satiated(0~(B?Io68(96) Pw:33(54) AC:4 Xp:10/5486 T:16890Satiated(0~(Bfd(0~(B@Iy @(0~(Bn - 2 scrolls of blank paper.n - a scroll of blank paper.--More--IHj n - a scroll of blank paper.68(96) Pw:33(54) AC:4 Xp:10/5486 T:16891Satiated(0~(Bddf(0~(BIV68(96) Pw:33(54) AC:4 Xp:10/5486 T:16892Satiatedd(0~(Bf(0~(B(0~(Bd@(0a(BI 69(96) Pw:33(54) AC:4 Xp:10/5486 T:16893Satiated(0~(Bfd(0~(Bd@(0~~(BI69(96) Pw:33(54) AC:4 Xp:10/5486 T:16894Satiatedf(0~~(B@dd(0~(BI69(96) Pw:33(54) AC:4 Xp:10/5486 T:16895Satiatedfd<@(0~(B(0~~(B(0~(BdI 70(96) Pw:33(54) AC:4 Xp:10/5486 T:16896Satiatedd(0~~(B@fd(0~(B(0~(BƀIa(0lqqqqqk(B(0lqqqk(B(0x(B$$$$$(0tqk(B(0lqqqqj~~~x(B(0x(B$$$($+(0~x(B(0x~~~~~~~~x(B(0lqu(B$!$[$(0tqu(B(0x~~~~~(B0(0~~x(B(0x~(B+$$$))+((0x(B(0lqvq~qqqqqwj(B(0x~x(B$)$$$(0tqu(B(0lj~(B0(0~~~(B0(0~(B0(0~x(B(0x~x(B$$$$$+(0~x(B(0x~~~~~~~~~~x(B(0x~x(B$$$$$(0tqj(B(0x~~~~~~~~~~x(B(0x~tqqqqqj(B(0lvqqqqqq~qqqvk(B(0x~x(B(0x~~~~~~~~~~(B0(0~x(B(0x~x(B(0x~~~~~~~~~~~~x(B(0x~x(B(0tqqqq~qqqqqqwj(B(0x~x(B(0x(B0(0~(B0(0~~~(B0(0~(B0(0~(B0(0x(B(0x~x(B(0x~~~~~~~~~~~x(B(0x~x(B(0mqqqqk~qqqqqvk(B(0x~mqqqqqqqqqqqqqqj~~~~~~~x(B(0x~(B^^^^^^^^(0~~~~~~~~~~~~~(Bf@(0x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqj(BAstro the Dresser St:15 Dx:13 Co:17 In:8 Wi:15 Ch:16 Neutral Sokoban:5 $:3918 HP:70(96) Pw:33(54) AC:4  Xp:10/5486 T:16896Satiated 70(96) Pw:33(54) AC:4 Xp:10/5486 T:16897Satiatedf(0~~(BȀI(0lqwqqqqk(B(0lqj~x~~~~x(B(0x~~(B0(0~~~~(B0(0tqwqqqqqqqk(B(0x~q~~~q~~x~x~~~~~~~x(B(0x(B[(0~~q(B0(0~(B0(0~~~x(B+(0~~~(Bd(0~~x(B(0x~q~~(B0(0~x~~~x~~~~~~~x(B(0x~~~(B%(0q~mq~qu~~~(B@(0~~~x(B(0x~~~~~~~~~~x~~~~~(Bd(0~x(B(0x~qq~~~x~~~x~~~~~~~x(B(0x~~~(B[(0q~tqqqu~~~~~~~x(B(0mqk~~~~mqqqvqqqqqqau(B(0x~~~(B>(0~~~~~~~~(B[(0~~~x(B(0mqqqqqqqqqqqqqqqqj(BAstro the Dresser St:15 Dx:13 Co:17 In:8 Wi:15 Ch:16 Neutral Sokoban:6 $:3918 HP:70(96) Pw:33(54) AC:4  Xp:10/5486 T:16897Satiated 70(96) Pw:33(54) AC:4 Xp:10/5486 T:16898Satiatedd(0~(Bd(0~(BʀIr&(0lqqqqqk(B(0lqqqk(B(0x(B$$$$$(0tqk(B(0lqqqqj~~~x(B(0x(B$$$($+(0~x(B(0x~~~~~~~~x(B(0lqu(B$!$[$(0tqu(B(0x~~~~~(B0(0~~x(B(0x~(B+$$$))+((0x(B(0lqvq~qqqqqwj(B(0x~x(B$)$$$(0tqu(B(0lj~(B0(0~~~(B0(0~(B0(0~x(B(0x~x(B$$$$$+(0~x(B(0x~~~~~~~~~~x(B(0x~x(B$$$$$(0tqj(B(0x~~~~~~~~~~x(B(0x~tqqqqqj(B(0lvqqqqqq~qqqvk(B(0x~x(B(0x~~~~~~~~~~(B0(0~x(B(0x~x(B(0x~~~~~~~~~~~~x(B(0x~x(B(0tqqqq~qqqqqqwj(B(0x~x(B(0x(B0(0~(B0(0~~~(B0(0~(B0(0~(B0(0x(B(0x~x(B(0x~~~~~~~~~~~x(B(0x~x(B(0mqqqqk~qqqqqvk(B(0x~mqqqqqqqqqqqqqqj~~~~~~~x(B(0x~(B^^^^^^^^(0~~~~~~~~~~~(Bf(0~(Bd@(0x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqj(BAstro the Dresser St:15 Dx:13 Co:17 In:8 Wi:15 Ch:16 Neutral Sokoban:5 $:3918 HP:70(96) Pw:33(54) AC:4  Xp:10/5486 T:16898Satiated 71(96) Pw:33(54) AC:4 Xp:10/5486 T:16899Satiatedfd(0~(B(0~(B̀IDYou can't go up here.71(96) Pw:33(54) AC:4 Xp:10/5486 T:16899Satiated̀I(0lqwqqqqk(B(0lqj~x~~~~x(B(0x~~(B0(0~~~~(B0(0tqwqqqqqqqk(B(0x~q~~~q~~x~x~~~~~~~x(B(0x(B[(0~~q(B0(0~(B0(0~~~x(B+(0~~(Bd(0~~~x(B(0x~q~~(B0(0~x~~~x~~~~~~~x(B(0x~~~(B%(0q~mq~qu~~~(B@(0~~~x(B(0x~~~~~~~~~~x~~~~~~~x(B(0x~qq~~~x~~~x~~~~~~~x(B(0x~~~(B[(0q~tqqqu~~~~~~~x(B(0mqk~~~~mqqqvqqqqqqau(B(0x~~~(B>(0~~~~~~~~(B[(0~~~x(B(0mqqqqqqqqqqqqqqqqj(BAstro the Dresser St:15 Dx:13 Co:17 In:8 Wi:15 Ch:16 Neutral Sokoban:6 $:3918 HP:71(96) Pw:33(54) AC:4  Xp:10/5486 T:16899Satiated 71(96) Pw:33(54) AC:4 Xp:10/5486 T:16900Satiated(0~(Bd΀Im1(0lqqqqqk(B(0lqqqk(B(0x(B$$$$$(0tqk(B(0lqqqqj~~~x(B(0x(B$$$($+(0~x(B(0x~~~~~~~~x(B(0lqu(B$!$[$(0tqu(B(0x~~~~~(B0(0~~x(B(0x~(B+$$$))+((0x(B(0lqvq~qqqqqwj(B(0x~x(B$)$$$(0tqu(B(0lj~(B0(0~~~(B0(0~(B0(0~x(B(0x~x(B$$$$$+(0~x(B(0x~~~~~~~~~~x(B(0x~x(B$$$$$(0tqj(B(0x~~~~~~~~~~x(B(0x~tqqqqqj(B(0lvqqqqqq~qqqvk(B(0x~x(B(0x~~~~~~~~~~(B0(0~x(B(0x~x(B(0x~~~~~~~~~~~~x(B(0x~x(B(0tqqqq~qqqqqqwj(B(0x~x(B(0x(B0(0~(B0(0~~~(B0(0~(B0(0~(B0(0x(B(0x~x(B(0x~~~~~~~~~~~x(B(0x~x(B(0mqqqqk~qqqqqvk(B(0x~mqqqqqqqqqqqqqqj~~~(Bfdd(0~x(B(0x~(B^^^^^^^^(0~~~~~~~~~~~~~~(B@(0x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqj(BAstro the Dresser St:15 Dx:13 Co:17 In:8 Wi:15 Ch:16 Neutral Sokoban:5 $:3918 HP:71(96) Pw:33(54) AC:4  Xp:10/5486 T:16900Satiated 71(96) Pw:33(54) AC:4 Xp:10/5486 T:16901Satiated(0~(Bfd(0~(BdπI* You displaced Bandit.72(96) Pw:34(54) AC:4 Xp:10/5486 T:16902Satiatedfd@d(0~(B>рI You displaced Bandit.72(96) Pw:34(54) AC:4 Xp:10/5486 T:16903Satiated(0~~(B@(0~(BdfdҀIbP72(96) Pw:34(54) AC:4 Xp:10/5486 T:16904Satiated@(0~(Bd(0~(B(0~(Bfd>ҀI 73(96) Pw:34(54) AC:4 Xp:10/5486 T:16905Satiated@f(0~~(Bdd(0~(BӀI73(96) Pw:34(54) AC:4 Xp:10/5486 T:16906Satiated@(0~(Bdd(0~(BfԀI273(96) Pw:34(54) AC:4 Xp:10/5486 T:16906Satiated 73(96) Pw:34(54) AC:4 Xp:10/5486 T:16907Satiated@dd(0~(B(0~(B(0~(B܀I6D73(96) Pw:34(54) AC:4 Xp:10/5486 T:16907Satiated 74(96) Pw:34(54) AC:4 Xp:10/5486 T:16908Satiated@dd(0~(Bf܀I7?74(96) Pw:34(54) AC:4 Xp:10/5486 T:16908Satiated 74(96) Pw:34(54) AC:4 Xp:10/5486 T:16909Satiated@d(0~(Bd(0~(B(0~(B݀Iޤ]74(96) Pw:34(54) AC:4 Xp:10/5486 T:16909Satiated 74(96) Pw:34(54) AC:4 Xp:10/5486 T:16910Satiated@(0~(Bd(0~(Bd(0~(BfހI 774(96) Pw:34(54) AC:4 Xp:10/5486 T:16910Satiated 75(96) Pw:34(54) AC:4 Xp:10/5486 T:16911Satiated@(0~(B(0~(B(0~(B(0~(B߀Iݓ75(96) Pw:34(54) AC:4 Xp:10/5486 T:16911Satiated 75(96) Pw:34(54) AC:4 Xp:10/5486 T:16912Satiated@(0~(B߀IFE75(96) Pw:34(54) AC:4 Xp:10/5486 T:16912Satiated 75(96) Pw:34(54) AC:4 Xp:10/5486 T:16913Satiated@(0~(Bd(0~(Bf߀I?&75(96) Pw:34(54) AC:4 Xp:10/5486 T:16913Satiated 76(96) Pw:34(54) AC:4 Xp:10/5486 T:16914Satiated@(0~(B(0~(B(0~(BI76(96) Pw:34(54) AC:4 Xp:10/5486 T:16914Satiated 76(96) Pw:34(54) AC:4 Xp:10/5486 T:16915Satiated@(0~(BdI 776(96) Pw:34(54) AC:4 Xp:10/5486 T:16915Satiated 76(96) Pw:34(54) AC:4 Xp:10/5486 T:16916Satiated@(0~(BddမIuP@76(96) Pw:34(54) AC:4 Xp:10/5486 T:16916Satiated 77(96) Pw:34(54) AC:4 Xp:10/5486 T:16917Satiated@(0~(B(0~(BdfမI977(96) Pw:34(54) AC:4 Xp:10/5486 T:16917Satiated 77(96) Pw:34(54) AC:4 Xp:10/5486 T:16918Satiated@(0~(Bd(0~(B(0~(BမIX77(96) Pw:34(54) AC:4 Xp:10/5486 T:16918Satiated 77(96) Pw:34(54) AC:4 Xp:10/5486 T:16919Satiated(0~(B@(0~(B’I/77(96) Pw:34(54) AC:4 Xp:10/5486 T:16919Satiated 78(96) Pw:35(54) AC:4 Xp:10/5486 T:16920Satiated@d(0~(Bf’I{ 78(96) Pw:35(54) AC:4 Xp:10/5486 T:16921Satiatedd(0~(B@f(0~(B〙I78(96) Pw:35(54) AC:4 Xp:10/5486 T:16922Satiated(0~~(Bd(0~(B@候IqBWith great effort you move the boulder.78(96) Pw:35(54) AC:4 Xp:10/5486 T:16922Satiated 79(96) Pw:35(54) AC:4 Xp:10/5486 T:16923Satiatedf(0~(B0@d瀙I$79(96) Pw:35(54) AC:4 Xp:10/5486 T:16923Satiated 79(96) Pw:35(54) AC:4 Xp:10/5486 T:16924Satiated(0~(B0@(0~~(Bd耙IFYou hear a monster behind the boulder.I--More--這IPerhaps that's why you cannot move it.79(96) Pw:35(54) AC:4 Xp:10/5486 T:16924SatiatedꀙI 79(96) Pw:35(54) AC:4 Xp:10/5486 T:16924Satiated 79(96) Pw:35(54) AC:4 Xp:10/5486 T:16925Satiatedd(0~(B뀙I 79(96) Pw:35(54) AC:4 Xp:10/5486 T:16925Satiated 80(96) Pw:35(54) AC:4 Xp:10/5486 T:16926Satiatedd(0~(B(0~(B쀙IMnWith great effort you move the boulder.80(96) Pw:35(54) AC:4 Xp:10/5486 T:16926Satiatedd(0~(B0@(0~(BYou hear some noises.80(96) Pw:35(54) AC:4 Xp:10/5486 T:16927Satiated퀙I5Z(0~(B0@dMf80(96) Pw:35(54) AC:4 Xp:10/5486 T:16927SatiatedBillie bites the gnome mummy.80(96) Pw:35(54) AC:4 Xp:10/5486 T:16928SatiatedI2| .80(96) Pw:35(54) AC:4 Xp:10/5486 T:16928Satiated 81(96) Pw:35(54) AC:4 Xp:10/5486 T:16929Satiated@(0~~(Bd(0~~(BIN81(96) Pw:35(54) AC:4 Xp:10/5486 T:16929Satiated 81(96) Pw:35(54) AC:4 Xp:10/5486 T:16930Satiated(0~(BdM(0~(BIc You hit the gnome mummy!81(96) Pw:35(54) AC:4 Xp:10/5486 T:16930SatiatedThe gnome mummy hits!75(96) Pw:35(54) AC:4 Xp:10/5486 T:16930Satiated 75(96) Pw:35(54) AC:4 Xp:10/5486 T:16931Satiated(0~(BdIU =You destroy the gnome mummy!75(96) Pw:35(54) AC:4 Xp:10/5542 T:16931Satiated 76(96) Pw:35(54) AC:4 Xp:10/5542 T:16932Satiatedd[(0~(BIUSWith great effort you move the boulder.76(96) Pw:35(54) AC:4 Xp:10/5542 T:16932Satiated 76(96) Pw:35(54) AC:4 Xp:10/5542 T:16933Satiated(0~(B(0~(B@0I$L76(96) Pw:35(54) AC:4 Xp:10/5542 T:16933Satiated 76(96) Pw:35(54) AC:4 Xp:10/5542 T:16934Satiated(0~(B(0~(B(0~(B@(0~(B0fIW 176(96) Pw:35(54) AC:4 Xp:10/5542 T:16934Satiated 77(96) Pw:35(54) AC:4 Xp:10/5542 T:16935Satiated(0~(B@(0~(B0d(0~(BI`JYou hear a monster behind the boulder.I--More--Im^ Perhaps that's why you cannot move it.77(96) Pw:35(54) AC:4 Xp:10/5542 T:16935SatiatedI¸#77(96) Pw:35(54) AC:4 Xp:10/5542 T:16935Satiated 77(96) Pw:35(54) AC:4 Xp:10/5542 T:16936Satiatedd(0~(BfI8I77(96) Pw:35(54) AC:4 Xp:10/5542 T:16936Satiated 77(96) Pw:35(54) AC:4 Xp:10/5542 T:16937Satiatedd(0~(B(0~~(B@f0(0~(BIjM77(96) Pw:35(54) AC:4 Xp:10/5542 T:16937Satiated 78(96) Pw:36(54) AC:4 Xp:10/5542 T:16938Satiatedd(0~(B(0~(Bd(0~(B(0~(B@I 378(96) Pw:36(54) AC:4 Xp:10/5542 T:16938Satiated 78(96) Pw:36(54) AC:4 Xp:10/5542 T:16939Satiated(0~(Bd(0~(Bd(0~(B@0IP78(96) Pw:36(54) AC:4 Xp:10/5542 T:16939Satiated 78(96) Pw:36(54) AC:4 Xp:10/5542 T:16940Satiated(0~(Bd(0~(B@0I H78(96) Pw:36(54) AC:4 Xp:10/5542 T:16940Satiated 79(96) Pw:36(54) AC:4 Xp:10/5542 T:16941Satiated(0~~(Bd(0~(B@d(0~(BfI"E79(96) Pw:36(54) AC:4 Xp:10/5542 T:16941Satiated 79(96) Pw:36(54) AC:4 Xp:10/5542 T:16942Satiated(0~(Bd(0~(Bd(0~(B@f(0~(B0IE?79(96) Pw:36(54) AC:4 Xp:10/5542 T:16942Satiated 79(96) Pw:36(54) AC:4 Xp:10/5542 T:16943Satiated(0~(Bd(0~~(Bd(0~(B@0I' *79(96) Pw:36(54) AC:4 Xp:10/5542 T:16943Satiated 80(96) Pw:36(54) AC:4 Xp:10/5542 T:16944Satiated(0~(B(0~(Bd@0IU80(96) Pw:36(54) AC:4 Xp:10/5542 T:16945Satiated(0~(Bd(0~(Bd@IF 80(96) Pw:36(54) AC:4 Xp:10/5542 T:16945Satiated 80(96) Pw:36(54) AC:4 Xp:10/5542 T:16946Satiated(0~(B(0~(B0@d(0~(BIr+80(96) Pw:36(54) AC:4 Xp:10/5542 T:16946Satiated 81(96) Pw:36(54) AC:4 Xp:10/5542 T:16947Satiated(0~(B(0~(Bfd0@(0~~(BIs -81(96) Pw:36(54) AC:4 Xp:10/5542 T:16947Satiated 81(96) Pw:36(54) AC:4 Xp:10/5542 T:16948Satiated(0~~(B0@(0~(BfdI581(96) Pw:36(54) AC:4 Xp:10/5542 T:16948Satiated 81(96) Pw:36(54) AC:4 Xp:10/5542 T:16949Satiated@f(0~(B(0~(Bd(0~(BI;81(96) Pw:36(54) AC:4 Xp:10/5542 T:16949Satiated 82(96) Pw:36(54) AC:4 Xp:10/5542 T:16950Satiated(0~(B(0~(Bf@d(0~~(B0I.82(96) Pw:36(54) AC:4 Xp:10/5542 T:16950Satiated 82(96) Pw:36(54) AC:4 Xp:10/5542 T:16951Satiated(0~(B(0~(Bd(0~(B@0Ȉ82(96) Pw:36(54) AC:4 Xp:10/5542 T:16951Satiated 82(96) Pw:36(54) AC:4 Xp:10/5542 T:16952Satiated(0~(B(0~(B@0I^82(96) Pw:36(54) AC:4 Xp:10/5542 T:16952Satiated 83(96) Pw:36(54) AC:4 Xp:10/5542 T:16953Satiatedf(0~(B@IO(83(96) Pw:36(54) AC:4 Xp:10/5542 T:16953Satiated 83(96) Pw:36(54) AC:4 Xp:10/5542 T:16954Satiatedd(0~(Bf(0~(B@0In183(96) Pw:36(54) AC:4 Xp:10/5542 T:16954Satiated 83(96) Pw:36(54) AC:4 Xp:10/5542 T:16955Satiatedd(0~(B(0~(B(0~(Bf@(0~(BI<83(96) Pw:36(54) AC:4 Xp:10/5542 T:16955Satiated 84(96) Pw:37(54) AC:4 Xp:10/5542 T:16956Satiated(0~(Bdd(0~~(Bf@0I3Q84(96) Pw:37(54) AC:4 Xp:10/5542 T:16956Satiated 84(96) Pw:37(54) AC:4 Xp:10/5542 T:16957Satiated(0~(Bddf(0~~(B@0I 84(96) Pw:37(54) AC:4 Xp:10/5542 T:16958Satiated(0~(Bd(0~(B(0~(B(0~(B(0~(B@0I1`85(96) Pw:37(54) AC:4 Xp:10/5542 T:16959Satiatedf(0~(Bd(0~(B@I*?85(96) Pw:37(54) AC:4 Xp:10/5542 T:16959Satiated 85(96) Pw:37(54) AC:4 Xp:10/5542 T:16960Satiated(0~(Bf(0~(Bd0@(0~(B Is85(96) Pw:37(54) AC:4 Xp:10/5542 T:16960Satiated 85(96) Pw:37(54) AC:4 Xp:10/5542 T:16961Satiated(0~(B(0~(B0@(0~(B I 85(96) Pw:37(54) AC:4 Xp:10/5542 T:16961Satiated 86(96) Pw:37(54) AC:4 Xp:10/5542 T:16962Satiated0@(0~(B I<86(96) Pw:37(54) AC:4 Xp:10/5542 T:16962Satiated 86(96) Pw:37(54) AC:4 Xp:10/5542 T:16963Satiated0@(0~(Bf Ii 86(96) Pw:37(54) AC:4 Xp:10/5542 T:16963Satiated 86(96) Pw:37(54) AC:4 Xp:10/5542 T:16964Satiated0@(0~(Bf(0~(B I86(96) Pw:37(54) AC:4 Xp:10/5542 T:16964Satiated 87(96) Pw:37(54) AC:4 Xp:10/5542 T:16965Satiated0@(0~(Bf(0~(B I 87(96) Pw:37(54) AC:4 Xp:10/5542 T:16965Satiated 87(96) Pw:37(54) AC:4 Xp:10/5542 T:16966Satiated0@(0~(Bf(0~(B I)x87(96) Pw:37(54) AC:4 Xp:10/5542 T:16966Satiated 87(96) Pw:37(54) AC:4 Xp:10/5542 T:16967Satiated0@(0~(Bf(0~~(B I> The boulder falls into and plugs a hole in the floor!(0~(B@(0~(B87(96) Pw:37(54) AC:4 Xp:10/5542 T:16967Satiated--More--I^You hear some noises in the distance.88(96) Pw:37(54) AC:4 Xp:10/5542 T:16968Satiatedf(0~(BI=88(96) Pw:37(54) AC:4 Xp:10/5542 T:16968Satiated 88(96) Pw:37(54) AC:4 Xp:10/5542 T:16969Satiated(0~(B@f(0~(BI& 88(96) Pw:37(54) AC:4 Xp:10/5542 T:16969Satiated 88(96) Pw:37(54) AC:4 Xp:10/5542 T:16970Satiated(0~(B@(0~(BfIeS88(96) Pw:37(54) AC:4 Xp:10/5542 T:16970Satiated 89(96) Pw:37(54) AC:4 Xp:10/5542 T:16971Satiated(0~(B@f(0~(BIU 89(96) Pw:37(54) AC:4 Xp:10/5542 T:16971Satiated 89(96) Pw:37(54) AC:4 Xp:10/5542 T:16972Satiated(0~(BfI 89(96) Pw:37(54) AC:4 Xp:10/5542 T:16972Satiated 89(96) Pw:37(54) AC:4 Xp:10/5542 T:16973Satiated(0~(B@(0~(BfI ' `(0~(B@89(96) Pw:37(54) AC:4 Xp:10/5542 T:16973SatiatedYou hear some noises.(0~(BfYou hear some noises in the distance.90(96) Pw:38(54) AC:4 Xp:10/5542 T:16974SatiatedI3 ,90(96) Pw:38(54) AC:4 Xp:10/5542 T:16974Satiated 90(96) Pw:38(54) AC:4 Xp:10/5542 T:16975Satiatedd(0~(B@(0~~(BfI޻ 890(96) Pw:38(54) AC:4 Xp:10/5542 T:16975Satiated 90(96) Pw:38(54) AC:4 Xp:10/5542 T:16976Satiated(0~(Bdd(0~(B@(0~(BfI@90(96) Pw:38(54) AC:4 Xp:10/5542 T:16976Satiated 91(96) Pw:38(54) AC:4 Xp:10/5542 T:16977Satiateddfd(0~(B@(0~~(BI4You displaced Bandit.91(96) Pw:38(54) AC:4 Xp:10/5542 T:16978Satiated@df(0~~(BdI7 >91(96) Pw:38(54) AC:4 Xp:10/5542 T:16978Satiated 91(96) Pw:38(54) AC:4 Xp:10/5542 T:16979SatiatedZ@f(0~~(B(0~(BddIR You hit the orc zombie!91(96) Pw:38(54) AC:4 Xp:10/5542 T:16979SatiatedThe orc zombie hits!89(96) Pw:38(54) AC:4 Xp:10/5542 T:16979Satiated 90(96) Pw:38(54) AC:4 Xp:10/5542 T:16980Satiated(0~(Bd(0~~(BdIO-You destroy the orc zombie!90(96) Pw:38(54) AC:4 Xp:10/5570 T:16980Satiated 90(96) Pw:38(54) AC:4 Xp:10/5570 T:16981Satiated%(0~(BI@(0~(B(0~(B Things that are here: an orc corpse an orc corpse--More--I»90(96) Pw:38(54) AC:4 Xp:10/5570 T:16981Satiated 90(96) Pw:38(54) AC:4 Xp:10/5570 T:16982Satiated(0~(BI% 90(96) Pw:38(54) AC:4 Xp:10/5570 T:16982Satiated 91(96) Pw:38(54) AC:4 Xp:10/5570 T:16983Satiated@% IB`91(96) Pw:38(54) AC:4 Xp:10/5570 T:16983Satiated 91(96) Pw:38(54) AC:4 Xp:10/5570 T:16984Satiated@(0~(B Ib91(96) Pw:38(54) AC:4 Xp:10/5570 T:16984Satiated 91(96) Pw:38(54) AC:4 Xp:10/5570 T:16985Satiated@(0~(B!I91(96) Pw:38(54) AC:4 Xp:10/5570 T:16985Satiated 92(96) Pw:38(54) AC:4 Xp:10/5570 T:16986Satiated@(0~(B!I 92(96) Pw:38(54) AC:4 Xp:10/5570 T:16986Satiated 92(96) Pw:38(54) AC:4 Xp:10/5570 T:16987Satiated@(0~(B$I92(96) Pw:38(54) AC:4 Xp:10/5570 T:16987Satiated 92(96) Pw:38(54) AC:4 Xp:10/5570 T:16988Satiated@(0~(B$I 92(96) Pw:38(54) AC:4 Xp:10/5570 T:16988Satiated 93(96) Pw:38(54) AC:4 Xp:10/5570 T:16989Satiated@(0~(B%Io93(96) Pw:38(54) AC:4 Xp:10/5570 T:16989Satiated 93(96) Pw:38(54) AC:4 Xp:10/5570 T:16990Satiated@(0~(B(I$B!With great effort you move the boulder.93(96) Pw:38(54) AC:4 Xp:10/5570 T:16990Satiated 93(96) Pw:38(54) AC:4 Xp:10/5570 T:16991Satiated0@(0~(B)I93(96) Pw:38(54) AC:4 Xp:10/5570 T:16991Satiated 94(96) Pw:39(54) AC:4 Xp:10/5570 T:16992Satiated0@(0~(B*Iߐ94(96) Pw:39(54) AC:4 Xp:10/5570 T:16992Satiated 94(96) Pw:39(54) AC:4 Xp:10/5570 T:16993Satiated(0~(B@f*I A94(96) Pw:39(54) AC:4 Xp:10/5570 T:16993Satiated 94(96) Pw:39(54) AC:4 Xp:10/5570 T:16994Satiated0@(0~(Bf(0~(Bd+ImN94(96) Pw:39(54) AC:4 Xp:10/5570 T:16994Satiated 95(96) Pw:39(54) AC:4 Xp:10/5570 T:16995Satiated0@(0~(Bf(0~(B(0~(B(0~(Bd,I 995(96) Pw:39(54) AC:4 Xp:10/5570 T:16995Satiated 95(96) Pw:39(54) AC:4 Xp:10/5570 T:16996Satiated0@(0~(B(0~(Bf(0~(B-IH95(96) Pw:39(54) AC:4 Xp:10/5570 T:16996Satiated 95(96) Pw:39(54) AC:4 Xp:10/5570 T:16997Satiated@(0~(B(0~(B(0~(B-Il 95(96) Pw:39(54) AC:4 Xp:10/5570 T:16997Satiated 96(96) Pw:39(54) AC:4 Xp:10/5570 T:16998Satiated(0~(B@0f.I96(96) Pw:39(54) AC:4 Xp:10/5570 T:16998Satiated 96(96) Pw:39(54) AC:4 Xp:10/5570 T:16999Satiated(0~(B@0(0~(Bf.I0 !96(96) Pw:39(54) AC:4 Xp:10/5570 T:16999Satiated 96(96) Pw:39(54) AC:4 Xp:10/5570 T:17000Satiated(0~(B@0f(0~(B/I!96(96) Pw:39(54) AC:4 Xp:10/5570 T:17000Satiated 96(96) Pw:39(54) AC:4 Xp:10/5570 T:17001Satiated(0~(B@0f(0~(B/I 96(96) Pw:39(54) AC:4 Xp:10/5570 T:17001Satiated 96(96) Pw:39(54) AC:4 Xp:10/5570 T:17002Satiated(0~(B[f@0I{R96(96) Pw:39(54) AC:4 Xp:10/5570 T:17003Satiatedf@(0~(B(0~(B0I You displaced Billie.96(96) Pw:39(54) AC:4 Xp:10/5570 T:17004Satiated@(0~(B1I_WYou hear a monster behind the boulder.I--More--7I: Perhaps that's why you cannot move it.96(96) Pw:39(54) AC:4 Xp:10/5570 T:17004Satiated8I96(96) Pw:39(54) AC:4 Xp:10/5570 T:17005Satiatedfd9IpWith great effort you move the boulder.96(96) Pw:39(54) AC:4 Xp:10/5570 T:17006Satiated(0~(Bd@(0~(B0(0~(B:I2You stop. Billie is in the way!96(96) Pw:39(54) AC:4 Xp:10/5570 T:17007Satiated(0~(Bd(0~(Bf:I 96(96) Pw:39(54) AC:4 Xp:10/5570 T:17008Satiated(0~(Bd(0~(Bf@(0~(B;I-QWith great effort you move the boulder.96(96) Pw:39(54) AC:4 Xp:10/5570 T:17008Satiated 96(96) Pw:39(54) AC:4 Xp:10/5570 T:17009Satiatedf(0~(B(0~(B0@(0~(BIEWith great effort you move the boulder.96(96) Pw:41(54) AC:4 Xp:10/5570 T:17011Satiated 96(96) Pw:41(54) AC:4 Xp:10/5570 T:17012Satiated(0~(Bdf(0~(B0@(0~(B?I|gSYou hear a monster behind the boulder.I--More--?Iv Perhaps that's why you cannot move it.96(96) Pw:41(54) AC:4 Xp:10/5570 T:17012Satiated@Iڮ96(96) Pw:41(54) AC:4 Xp:10/5570 T:17012Satiated 96(96) Pw:41(54) AC:4 Xp:10/5570 T:17013Satiated(0~~(BfAI96(96) Pw:41(54) AC:4 Xp:10/5570 T:17013Satiated 96(96) Pw:41(54) AC:4 Xp:10/5570 T:17014Satiated(0~(BfBIZ^With great effort you move the boulder.96(96) Pw:41(54) AC:4 Xp:10/5570 T:17014Satiated 96(96) Pw:41(54) AC:4 Xp:10/5570 T:17015Satiatedddf0@(0~(B(0~~(BBI(96(96) Pw:41(54) AC:4 Xp:10/5570 T:17015Satiated 96(96) Pw:41(54) AC:4 Xp:10/5570 T:17016Satiatedf(0~~(B(0~(B0@dCI+ @96(96) Pw:41(54) AC:4 Xp:10/5570 T:17016Satiated 96(96) Pw:41(54) AC:4 Xp:10/5570 T:17017Satiated(0~(Bd@(0~(Bf(0~(Bd(0~(BDIIn;96(96) Pw:41(54) AC:4 Xp:10/5570 T:17017Satiated 96(96) Pw:41(54) AC:4 Xp:10/5570 T:17018Satiateddd(0~(B(0~(B@(0~(Bf0DI@96(96) Pw:41(54) AC:4 Xp:10/5570 T:17018Satiated 96(96) Pw:41(54) AC:4 Xp:10/5570 T:17019Satiated(0~~(B(0~(Bddf(0~(B@0EIwk396(96) Pw:41(54) AC:4 Xp:10/5570 T:17019Satiated 96(96) Pw:41(54) AC:4 Xp:10/5570 T:17020Satiateddd(0~~(B(0~(B(0~(B@0EI=96(96) Pw:41(54) AC:4 Xp:10/5570 T:17020Satiated 96(96) Pw:41(54) AC:4 Xp:10/5570 T:17021Satiated(0~~(Bdf(0~(B@0FID .96(96) Pw:41(54) AC:4 Xp:10/5570 T:17021Satiated 96(96) Pw:41(54) AC:4 Xp:10/5570 T:17022Satiated(0~(B(0~(Bvf(0~(B@FIT 96(96) Pw:41(54) AC:4 Xp:10/5570 T:17022Satiated 96(96) Pw:41(54) AC:4 Xp:10/5570 T:17023Satiated(0~(Bf(0~(B(0~(B@0HId(0~(Bv(0~(B@096(96) Pw:41(54) AC:4 Xp:10/5570 T:17023SatiatedBillie bites the fog cloud.The fog cloud misses Billie.96(96) Pw:41(54) AC:4 Xp:10/5570 T:17024SatiatedII9Y@(0~(B96(96) Pw:41(54) AC:4 Xp:10/5570 T:17024SatiatedBillie bites the fog cloud.The fog cloud misses Billie.96(96) Pw:41(54) AC:4 Xp:10/5570 T:17025SatiatedII{ od(0~(B@096(96) Pw:41(54) AC:4 Xp:10/5570 T:17025SatiatedBillie misses the fog cloud.96(96) Pw:41(54) AC:4 Xp:10/5570 T:17026Satiated(0~(BdJI6(0~(Bd(0~(B@096(96) Pw:41(54) AC:4 Xp:10/5570 T:17026SatiatedBillie misses the fog cloud.Billie misses the fog cloud.96(96) Pw:41(54) AC:4 Xp:10/5570 T:17027SatiatedJIsq t(0~(B(0~~(Bd(0~(B@096(96) Pw:41(54) AC:4 Xp:10/5570 T:17027SatiatedYou hear some noises in the distance.96(96) Pw:43(54) AC:4 Xp:10/5570 T:17028SatiatedKI8n96(96) Pw:43(54) AC:4 Xp:10/5570 T:17029Satiated(0~(B(0~(B@KIw 96(96) Pw:43(54) AC:4 Xp:10/5570 T:17029Satiated 96(96) Pw:43(54) AC:4 Xp:10/5570 T:17030Satiated(0~(Bd0@(0~(BLI@96(96) Pw:43(54) AC:4 Xp:10/5570 T:17030Satiated 96(96) Pw:43(54) AC:4 Xp:10/5570 T:17031Satiated(0~(Bdf0@(0~(BLIa96(96) Pw:43(54) AC:4 Xp:10/5570 T:17031Satiated 96(96) Pw:43(54) AC:4 Xp:10/5570 T:17032Satiated(0~~(B0@(0~(BdfLIO +96(96) Pw:43(54) AC:4 Xp:10/5570 T:17032Satiated 96(96) Pw:43(54) AC:4 Xp:10/5570 T:17033Satiated@d(0~(Bf(0~(BMI$496(96) Pw:43(54) AC:4 Xp:10/5570 T:17033Satiated 96(96) Pw:43(54) AC:4 Xp:10/5570 T:17034Satiatedd(0~(B@(0~(Bf(0~(B0MIS <96(96) Pw:43(54) AC:4 Xp:10/5570 T:17034Satiated 96(96) Pw:43(54) AC:4 Xp:10/5570 T:17035Satiated(0~(Bf(0~(Bd(0~(B@0NI396(96) Pw:43(54) AC:4 Xp:10/5570 T:17035Satiated 96(96) Pw:43(54) AC:4 Xp:10/5570 T:17036Satiated(0~(Bfd@0NIx 96(96) Pw:43(54) AC:4 Xp:10/5570 T:17036Satiated 96(96) Pw:43(54) AC:4 Xp:10/5570 T:17037Satiated(0~(Bf(0~(B@NI}(0~(B@0 Things that are here: an orc corpse an orc corpse--More--OI 996(96) Pw:43(54) AC:4 Xp:10/5570 T:17037Satiated 96(96) Pw:43(54) AC:4 Xp:10/5570 T:17038Satiated(0~(B(0~(BfPI/96(96) Pw:43(54) AC:4 Xp:10/5570 T:17038Satiated 96(96) Pw:43(54) AC:4 Xp:10/5570 T:17039Satiatedf(0~(B@%PIJn "96(96) Pw:43(54) AC:4 Xp:10/5570 T:17039Satiated 96(96) Pw:43(54) AC:4 Xp:10/5570 T:17040Satiated(0~(B(0~(Bf@0QIoZ696(96) Pw:43(54) AC:4 Xp:10/5570 T:17040Satiated 96(96) Pw:43(54) AC:4 Xp:10/5570 T:17041Satiated(0~(Bd(0~(B(0~(B@0QI96(96) Pw:43(54) AC:4 Xp:10/5570 T:17042Satiated(0~(Bd(0~(Bd(0~(B@0RIh96(96) Pw:43(54) AC:4 Xp:10/5570 T:17043Satiated(0~(Bd(0~(Bd(0~(B@RI! B96(96) Pw:43(54) AC:4 Xp:10/5570 T:17043Satiated 96(96) Pw:43(54) AC:4 Xp:10/5570 T:17044Satiated(0~(Bd%d0@(0~(BRI)96(96) Pw:43(54) AC:4 Xp:10/5570 T:17044Satiated 96(96) Pw:43(54) AC:4 Xp:10/5570 T:17045Satiated(0~(Bd(0~(B0@(0~(BSIÃ96(96) Pw:43(54) AC:4 Xp:10/5570 T:17045Satiated 96(96) Pw:45(54) AC:4 Xp:10/5570 T:17046Satiated(0~(B0@(0~(BSI96(96) Pw:45(54) AC:4 Xp:10/5570 T:17046Satiated 96(96) Pw:45(54) AC:4 Xp:10/5570 T:17047Satiated0@(0~(BSI 96(96) Pw:45(54) AC:4 Xp:10/5570 T:17047Satiated 96(96) Pw:45(54) AC:4 Xp:10/5570 T:17048Satiated0@(0~(BTIj96(96) Pw:45(54) AC:4 Xp:10/5570 T:17048Satiated 96(96) Pw:45(54) AC:4 Xp:10/5570 T:17049Satiated0@(0~(BTI96(96) Pw:45(54) AC:4 Xp:10/5570 T:17049Satiated 96(96) Pw:45(54) AC:4 Xp:10/5570 T:17050Satiated0@(0~(BTI" 96(96) Pw:45(54) AC:4 Xp:10/5570 T:17050Satiated 96(96) Pw:45(54) AC:4 Xp:10/5570 T:17051Satiated0@(0~(BfTIM 96(96) Pw:45(54) AC:4 Xp:10/5570 T:17051Satiated 96(96) Pw:45(54) AC:4 Xp:10/5570 T:17052Satiated0@(0~(Bf(0~(BUIAYThe boulder falls into and plugs a hole in the floor!96(96) Pw:45(54) AC:4 Xp:10/5570 T:17052Satiated 96(96) Pw:45(54) AC:4 Xp:10/5570 T:17053Satiated(0~(B@(0~(Bf(0~(BVI|96(96) Pw:45(54) AC:4 Xp:10/5570 T:17053Satiated 96(96) Pw:45(54) AC:4 Xp:10/5570 T:17054Satiated(0~(B@f(0~(BVI Z96(96) Pw:45(54) AC:4 Xp:10/5570 T:17054Satiated(0~(B@f(0~~(Bd96(96) Pw:45(54) AC:4 Xp:10/5570 T:17055SatiatedYou hear a sound reminiscent of a seal barking.VIE NYou displaced Billie.96(96) Pw:45(54) AC:4 Xp:10/5570 T:17055Satiated 96(96) Pw:45(54) AC:4 Xp:10/5570 T:17056Satiatedf(0~(B@(0~(BdWIH '96(96) Pw:45(54) AC:4 Xp:10/5570 T:17056Satiated 96(96) Pw:45(54) AC:4 Xp:10/5570 T:17057Satiatedf(0~(B(0~(B@(0~(BXI{96(96) Pw:45(54) AC:4 Xp:10/5570 T:17057Satiated 96(96) Pw:45(54) AC:4 Xp:10/5570 T:17058Satiated(0~(B@d(0~(BXI$ 96(96) Pw:45(54) AC:4 Xp:10/5570 T:17058Satiated 96(96) Pw:45(54) AC:4 Xp:10/5570 T:17059Satiated(0~(B@(0~(BdXI  96(96) Pw:45(54) AC:4 Xp:10/5570 T:17059Satiated 96(96) Pw:45(54) AC:4 Xp:10/5570 T:17060Satiated(0~(B@(0~(BdZIhB!96(96) Pw:45(54) AC:4 Xp:10/5570 T:17060Satiated 96(96) Pw:45(54) AC:4 Xp:10/5570 T:17061Satiated(0~(B(0~(Bd(0~(B@d[Ia96(96) Pw:45(54) AC:4 Xp:10/5570 T:17062Satiated@(0~(Bd(0~(B(0~~(Bd(0~(B[I=s 96(96) Pw:45(54) AC:4 Xp:10/5570 T:17063Satiated(0~(B@(0~(Bdd\I96(96) Pw:47(54) AC:4 Xp:10/5570 T:17064Satiated(0~(B@d(0~~(Bd]IJ96(96) Pw:47(54) AC:4 Xp:10/5570 T:17065Satiatedd(0~(B@(0~(Bd(0~(B(0~(B]I6 96(96) Pw:47(54) AC:4 Xp:10/5570 T:17066Satiated(0~~(B(0~(B(0~(B(0~(Bf@d^I96(96) Pw:47(54) AC:4 Xp:10/5570 T:17067Satiatedd(0~~(Bf(0~(B@>^IP 96(96) Pw:47(54) AC:4 Xp:10/5570 T:17068Satiatedd(0~(B(0~(Bf(0~(B@cICk(0lqwqqqqk(B(0lqj~x~~~~x(B(0x~~(B0(0~~~~(B0(0tqwqqqqqqqk(B(0x~q~~~q~~x~x~~~~~~~x(B(0x(B[(0~~q(B0(0~(B0(0~~~x(B+(0~~~~~~x(B(0x~q~~(B0(0~x~~~x~~~~~~~x(B(0x~~~(B%(0q~mq~qu~~(Bd@(0~~~x(B(0x~~~~~~~~~~x~~~~~~~x(B(0x~qq~~~x~~~x~~~~~~~x(B(0x~~~(B[(0q~tqqqu~~~~~~~x(B(0mqk~~~~mqqqvqqqqqqau(B(0x~~~(B>(0~~~~~~~~(B[(0~~~x(B(0mqqqqqqqqqqqqqqqqj(BAstro the Dresser St:15 Dx:13 Co:17 In:8 Wi:15 Ch:16 Neutral Sokoban:6 $:3918 HP:96(96) Pw:47(54) AC:4  Xp:10/5570 T:17068Satiated 96(96) Pw:47(54) AC:4 Xp:10/5570 T:17069Satiated(0~(Bd(0~(BeIf96(96) Pw:47(54) AC:4 Xp:10/5570 T:17070Satiated(0~(BdfIڪ(0lqqqqqk(B(0lqqqk(B(0x(B$$$$$(0tqk(B(0lqqqqj~~~x(B(0x(B$$$($+(0~x(B(0x~~~~~~~~x(B(0lqu(B$!$[$(0tqu(B(0x~~~~~~~~x(B(0x~(B+$$$))+((0x(B(0lqvq~qqqqqwj(B(0x~x(B$)$$$(0tqu(B(0lj~(B0(0~~~~~(B0(0~x(B(0x~x(B$$$$$+(0~x(B(0x~~~~~~~~~~x(B(0x~x(B$$$$$(0tqj(B(0x~~~~~~~~~~x(B(0x~tqqqqqj(B(0lvqqqqqq~qqqvk(B(0x~x(B(0x~~~~~~~~~~(B0(0~x(B(0x~x(B(0x~~~~~~~~~~~~x(B(0x~x(B(0tqqqq~qqqqqqwj(B(0x~x(B(0x(B0(0~(B0(0~~~(B0(0~(B0(0~(B0(0x(B(0x~x(B(0x~~~~(B%(0~~~~~~x(B(0x~x(B(0mqqqqk~qqqqqvk(B(0x~mqqqqqqqqqqqqqqj~~~~~~~x(B(0x~(B^^^^^^(0~~~~~~~~(Bf(0~~~~~~~(B@(0x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqj(BAstro the Dresser St:15 Dx:13 Co:17 In:8 Wi:15 Ch:16 Neutral Sokoban:5 $:3918 HP:96(96) Pw:47(54) AC:4  Xp:10/5570 T:17070Satiated 96(96) Pw:47(54) AC:4 Xp:10/5570 T:17071Satiated(0~(BfhI96(96) Pw:47(54) AC:4 Xp:10/5570 T:17072Satiated(0~(BfiIY96(96) Pw:47(54) AC:4 Xp:10/5570 T:17073Satiatedf(0~~(BiIa 96(96) Pw:47(54) AC:4 Xp:10/5570 T:17074Satiated(0~(BfjIr.96(96) Pw:47(54) AC:4 Xp:10/5570 T:17075Satiated(0~(BfjI-6 96(96) Pw:47(54) AC:4 Xp:10/5570 T:17076Satiatedf(0~(BkIs96(96) Pw:47(54) AC:4 Xp:10/5570 T:17077Satiated(0~~(BfkIq96(96) Pw:47(54) AC:4 Xp:10/5570 T:17078Satiated(0~(BflI96(96) Pw:47(54) AC:4 Xp:10/5570 T:17079Satiated(0~(BfmI (0lqwqqqqk(B(0lqj~x~~~~x(B(0x~~(B0(0~~~~(B0(0tqwqqqqqqqk(B(0x~q~~~q~~x~x~~~~~~~x(B(0x(B[(0~~q(B0(0~(B0(0~~~x(B+(0~~~~~~x(B(0x~q~~(B0(0~x~~~x~~~~~~~x(B(0x~~~(B%(0q~mq~qu~~~(B@f(0~~x(B(0x~~~~~~~~~~x~~~~~~~x(B(0x~qq~~~x~~~x~~~(Bd(0~~~x(B(0x~~~(B[(0q~tqqqu~~~~~~~x(B(0mqk~~~~mqqqvqqqqqqau(B(0x~~~(B>(0~~~~~~~~(B[(0~~~x(B(0mqqqqqqqqqqqqqqqqj(BAstro the Dresser St:15 Dx:13 Co:17 In:8 Wi:15 Ch:16 Neutral Sokoban:6 $:3918 HP:96(96) Pw:47(54) AC:4  Xp:10/5570 T:17079Satiated 96(96) Pw:47(54) AC:4 Xp:10/5570 T:17080Satiatedf(0~(B(0~(BdoI96(96) Pw:47(54) AC:4 Xp:10/5570 T:17081Satiatedf(0~(B(0~(Bd(0~(BpIVB (0lqqqqqk(B(0lqqqk(B(0x(B$$$$$(0tqk(B(0lqqqqj~~~x(B(0x(B$$$($+(0~x(B(0x~~~~~~~~x(B(0lqu(B$!$[$(0tqu(B(0x~~~~~~~~x(B(0x~(B+$$$))+((0x(B(0lqvq~qqqqqwj(B(0x~x(B$)$$$(0tqu(B(0lj~(B0(0~~~~~(B0(0~x(B(0x~x(B$$$$$+(0~x(B(0x~~~~~~~~~~x(B(0x~x(B$$$$$(0tqj(B(0x~~~~~~~~~~x(B(0x~tqqqqqj(B(0lvqqqqqq~qqqvk(B(0x~x(B(0x~~~~~~~~~~(B0(0~x(B(0x~x(B(0x~~~~~~~~~~~~x(B(0x~x(B(0tqqqq~qqqqqqwj(B(0x~x(B(0x(B0(0~(B0(0~~~(B0(0~(B0(0~(B0(0x(B(0x~x(B(0x~~~~(B%(0~~~~~~x(B(0x~x(B(0mqqqqk~qqqqqvk(B(0x~mqqqqqqqqqqqqqqj~~~~~~~x(B(0x~(B^^^^^^(0~~~~~~~~~~~~~~~~(B@(0x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqj(BAstro the Dresser St:15 Dx:13 Co:17 In:8 Wi:15 Ch:16 Neutral Sokoban:5 $:3918 HP:96(96) Pw:47(54) AC:4  Xp:10/5570 T:17081Satiated 96(96) Pw:49(54) AC:4 Xp:10/5570 T:17082SatiatedrI$ 96(96) Pw:49(54) AC:4 Xp:10/5570 T:17083Satiated@>sIi 96(96) Pw:49(54) AC:4 Xp:10/5570 T:17084Satiated@(0~(BsIF+96(96) Pw:49(54) AC:4 Xp:10/5570 T:17085Satiated@(0~(BsI"r 96(96) Pw:49(54) AC:4 Xp:10/5570 T:17086Satiated@(0~(BtI'96(96) Pw:49(54) AC:4 Xp:10/5570 T:17087Satiated(0~(B@(0~(BtI~$96(96) Pw:49(54) AC:4 Xp:10/5570 T:17087Satiated 96(96) Pw:49(54) AC:4 Xp:10/5570 T:17088Satiatedd(0~(B@(0~(BvI96(96) Pw:49(54) AC:4 Xp:10/5570 T:17089Satiated(0~(B(0~(B@vIz 96(96) Pw:49(54) AC:4 Xp:10/5570 T:17090Satiated(0~(B@wI<96(96) Pw:49(54) AC:4 Xp:10/5570 T:17091Satiated@(0~(BwI 96(96) Pw:49(54) AC:4 Xp:10/5570 T:17091Satiated 96(96) Pw:49(54) AC:4 Xp:10/5570 T:17092Satiated@(0~(BxI296(96) Pw:49(54) AC:4 Xp:10/5570 T:17093Satiatedd(0~(B@xIu 96(96) Pw:49(54) AC:4 Xp:10/5570 T:17094Satiated(0~(B(0~(B@xI.96(96) Pw:49(54) AC:4 Xp:10/5570 T:17095Satiated(0~(B@yI 96(96) Pw:49(54) AC:4 Xp:10/5570 T:17096Satiated@(0~(ByI't96(96) Pw:49(54) AC:4 Xp:10/5570 T:17096SatiatedyI 96(96) Pw:49(54) AC:4 Xp:10/5570 T:17097Satiatedd@(0~(BzI/You displaced Bandit.96(96) Pw:49(54) AC:4 Xp:10/5570 T:17097Satiated 96(96) Pw:49(54) AC:4 Xp:10/5570 T:17098Satiated@(0~(B(0~(B{I96(96) Pw:49(54) AC:4 Xp:10/5570 T:17099Satiated(0~(Bd@(0~(B{I 96(96) Pw:50(54) AC:4 Xp:10/5570 T:17100Satiated(0~~(Bd@|Il96(96) Pw:50(54) AC:4 Xp:10/5570 T:17101Satiated(0~(Bd@|Ix 96(96) Pw:50(54) AC:4 Xp:10/5570 T:17102Satiated(0~(Bd(0~~(B@}IU96(96) Pw:50(54) AC:4 Xp:10/5570 T:17103Satiated(0~(Bd(0~(B@}I896(96) Pw:50(54) AC:4 Xp:10/5570 T:17104Satiated(0~(Bd(0~(B@I96(96) Pw:50(54) AC:4 Xp:10/5570 T:17105Satiatedd(0~(BI96(96) Pw:50(54) AC:4 Xp:10/5570 T:17106Satiated(0~~(BdI(0lqwqqqqk(B(0lqj~x~~~~x(B(0x~~(B0(0~~~~(B0(0tqwqqqqqqqk(B(0x~q~~~q~~x~x~~~~~~~x(B(0x(B[(0~~q(B0(0~(B0(0~~~x(B+f(0~~~~~x(B(0x~q~~(B0(0~x~~~x~~~~~~~x(B(0x~~~(B%(0q~mq~qu~~~(B@(0~~~x(B(0x~~~~~~~~~~x~~~(Bd(0~~~x(B(0x~qq~~~x~~~x~~(Bd(0~~~~x(B(0x~~~(B[(0q~tqqqu~~~~~~~x(B(0mqk~~~~mqqqvqqqqqqau(B(0x~~~(B>(0~~~~~~~~(B[(0~~~x(B(0mqqqqqqqqqqqqqqqqj(BAstro the Dresser St:15 Dx:13 Co:17 In:8 Wi:15 Ch:16 Neutral Sokoban:6 $:3918 HP:96(96) Pw:50(54) AC:4  Xp:10/5570 T:17106Satiated 96(96) Pw:50(54) AC:4 Xp:10/5570 T:17107Satiated(0~(Bfdd(0~(B(0~(B(0~(BI96(96) Pw:50(54) AC:4 Xp:10/5570 T:17108Satiatedfdd(0~(B(0~(BI 96(96) Pw:50(54) AC:4 Xp:10/5570 T:17109Satiatedd(0~~~(BdfI96(96) Pw:50(54) AC:4 Xp:10/5570 T:17110Satiated(0~(Bdd(0~~(B(0~~(BfI\96(96) Pw:50(54) AC:4 Xp:10/5570 T:17111Satiateddd(0~(B(0~(B(0~(Bf(0~(BI(0lqqqqqk(B(0lqqqk(B(0x(B$$$$$(0tqk(B(0lqqqqj~~~x(B(0x(B$$$($+(0~x(B(0x~~~~~~~~x(B(0lqu(B$!$[$(0tqu(B(0x~~~~~~~~x(B(0x~(B+$$$))+((0x(B(0lqvq~qqqqqwj(B(0x~x(B$)$$$(0tqu(B(0lj~(B0(0~~~~~(B0(0~x(B(0x~x(B$$$$$+(0~x(B(0x~~~~~~~~~~x(B(0x~x(B$$$$$(0tqj(B(0x~~~~~~~~~~x(B(0x~tqqqqqj(B(0lvqqqqqq~qqqvk(B(0x~x(B(0x~~~~~~~~~~(B0(0~x(B(0x~x(B(0x~~~~~~~~~~~~x(B(0x~x(B(0tqqqq~qqqqqqwj(B(0x~x(B(0x(B0(0~(B0(0~~~(B0(0~(B0(0~(B0(0x(B(0x~x(B(0x~~~~(B%(0~~~~~~x(B(0x~x(B(0mqqqqk~qqqqqvk(B(0x~mqqqqqqqqqqqqqqj~~~~~~~x(B(0x~(B^^^^^^(0~~~~~~~~~~~~~~~~(B@(0x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqj(BAstro the Dresser St:15 Dx:13 Co:17 In:8 Wi:15 Ch:16 Neutral Sokoban:5 $:3918 HP:96(96) Pw:50(54) AC:4  Xp:10/5570 T:17111Satiated 96(96) Pw:50(54) AC:4 Xp:10/5570 T:17112SatiatedIP(96(96) Pw:50(54) AC:4 Xp:10/5570 T:17113Satiated@>I96(96) Pw:50(54) AC:4 Xp:10/5570 T:17114Satiated@(0~(BI8P 96(96) Pw:50(54) AC:4 Xp:10/5570 T:17115Satiated@(0~(BI՛ 96(96) Pw:50(54) AC:4 Xp:10/5570 T:17116Satiated@(0~(BIш96(96) Pw:50(54) AC:4 Xp:10/5570 T:17117Satiated@(0~(BI@96(96) Pw:50(54) AC:4 Xp:10/5570 T:17117Satiated 96(96) Pw:51(54) AC:4 Xp:10/5570 T:17118Satiated@(0~(BI}J @(0~(B Things that are here: an orc corpse an orc corpse--More--I$ 96(96) Pw:51(54) AC:4 Xp:10/5570 T:17118Satiated 96(96) Pw:51(54) AC:4 Xp:10/5570 T:17119SatiatedI;96(96) Pw:51(54) AC:4 Xp:10/5570 T:17119Satiated 96(96) Pw:51(54) AC:4 Xp:10/5570 T:17120Satiated@%IQ96(96) Pw:51(54) AC:4 Xp:10/5570 T:17120Satiated 96(96) Pw:51(54) AC:4 Xp:10/5570 T:17121Satiated@(0~(BIE 96(96) Pw:51(54) AC:4 Xp:10/5570 T:17121Satiated 96(96) Pw:51(54) AC:4 Xp:10/5570 T:17122Satiated@(0~(BI"With great effort you move the boulder.96(96) Pw:51(54) AC:4 Xp:10/5570 T:17122Satiated 96(96) Pw:51(54) AC:4 Xp:10/5570 T:17123Satiated(0~(B@0IQ96(96) Pw:51(54) AC:4 Xp:10/5570 T:17123Satiated 96(96) Pw:51(54) AC:4 Xp:10/5570 T:17124Satiated(0~(B@0Iw (0~(B@ Things that are here: an orc corpse an orc corpse--More--I; 96(96) Pw:51(54) AC:4 Xp:10/5570 T:17124Satiated 96(96) Pw:51(54) AC:4 Xp:10/5570 T:17125SatiatedI4 96(96) Pw:51(54) AC:4 Xp:10/5570 T:17125Satiated 96(96) Pw:51(54) AC:4 Xp:10/5570 T:17126Satiated0@%I96(96) Pw:51(54) AC:4 Xp:10/5570 T:17126Satiated 96(96) Pw:51(54) AC:4 Xp:10/5570 T:17127Satiated0@(0~(BIT96(96) Pw:51(54) AC:4 Xp:10/5570 T:17127Satiated 96(96) Pw:51(54) AC:4 Xp:10/5570 T:17128Satiated0@(0~(BI: 96(96) Pw:51(54) AC:4 Xp:10/5570 T:17128Satiated 96(96) Pw:51(54) AC:4 Xp:10/5570 T:17129Satiated@(0~(BI96(96) Pw:51(54) AC:4 Xp:10/5570 T:17129Satiated 96(96) Pw:51(54) AC:4 Xp:10/5570 T:17130Satiated(0~(B@0Il96(96) Pw:51(54) AC:4 Xp:10/5570 T:17130Satiated 96(96) Pw:51(54) AC:4 Xp:10/5570 T:17131Satiated(0~(B@0I 96(96) Pw:51(54) AC:4 Xp:10/5570 T:17131Satiated 96(96) Pw:51(54) AC:4 Xp:10/5570 T:17132Satiated(0~(B@0I96(96) Pw:51(54) AC:4 Xp:10/5570 T:17132Satiated 96(96) Pw:51(54) AC:4 Xp:10/5570 T:17133Satiated(0~(B@Im96(96) Pw:51(54) AC:4 Xp:10/5570 T:17133Satiated 96(96) Pw:51(54) AC:4 Xp:10/5570 T:17134Satiated0@(0~(BI~ 96(96) Pw:51(54) AC:4 Xp:10/5570 T:17134Satiated 96(96) Pw:51(54) AC:4 Xp:10/5570 T:17135Satiated0@(0~(BIR96(96) Pw:51(54) AC:4 Xp:10/5570 T:17135Satiated 96(96) Pw:53(54) AC:4 Xp:10/5570 T:17136Satiated0@(0~(BI 96(96) Pw:53(54) AC:4 Xp:10/5570 T:17136Satiated 96(96) Pw:53(54) AC:4 Xp:10/5570 T:17137Satiated@(0~(BI 96(96) Pw:53(54) AC:4 Xp:10/5570 T:17137Satiated 96(96) Pw:53(54) AC:4 Xp:10/5570 T:17138Satiated@(0~(BI#1With great effort you move the boulder.96(96) Pw:53(54) AC:4 Xp:10/5570 T:17138Satiated 96(96) Pw:53(54) AC:4 Xp:10/5570 T:17139Satiated(0~(B@0Ip] 96(96) Pw:53(54) AC:4 Xp:10/5570 T:17139Satiated 96(96) Pw:53(54) AC:4 Xp:10/5570 T:17140Satiated(0~(B@0I 96(96) Pw:53(54) AC:4 Xp:10/5570 T:17140Satiated 96(96) Pw:53(54) AC:4 Xp:10/5570 T:17141Satiated(0~(B@0I96(96) Pw:53(54) AC:4 Xp:10/5570 T:17141Satiated 96(96) Pw:53(54) AC:4 Xp:10/5570 T:17142Satiated(0~(B@0IՉ96(96) Pw:53(54) AC:4 Xp:10/5570 T:17143Satiated(0~(B@I%B 96(96) Pw:53(54) AC:4 Xp:10/5570 T:17143Satiated 96(96) Pw:53(54) AC:4 Xp:10/5570 T:17144Satiated0@(0~(BI96(96) Pw:53(54) AC:4 Xp:10/5570 T:17144Satiated 96(96) Pw:53(54) AC:4 Xp:10/5570 T:17145Satiated0@(0~(BII96(96) Pw:53(54) AC:4 Xp:10/5570 T:17145Satiated 96(96) Pw:53(54) AC:4 Xp:10/5570 T:17146Satiated0@(0~(BI396(96) Pw:53(54) AC:4 Xp:10/5570 T:17146Satiated 96(96) Pw:53(54) AC:4 Xp:10/5570 T:17147@(0~(BI 96(96) Pw:53(54) AC:4 Xp:10/5570 T:17147 96(96) Pw:53(54) AC:4 Xp:10/5570 T:17148(0~(B@0I96(96) Pw:53(54) AC:4 Xp:10/5570 T:17148 96(96) Pw:53(54) AC:4 Xp:10/5570 T:17149(0~(B@0I96(96) Pw:53(54) AC:4 Xp:10/5570 T:17149 96(96) Pw:53(54) AC:4 Xp:10/5570 T:17150(0~(B@0Iw 96(96) Pw:53(54) AC:4 Xp:10/5570 T:17150 96(96) Pw:53(54) AC:4 Xp:10/5570 T:17151(0~(B@I=c}(0~(B@0 Things that are here: an orc corpse an orc corpse--More--I 96(96) Pw:53(54) AC:4 Xp:10/5570 T:17151 96(96) Pw:53(54) AC:4 Xp:10/5570 T:17152I^96(96) Pw:53(54) AC:4 Xp:10/5570 T:17152 96(96) Pw:53(54) AC:4 Xp:10/5570 T:17153@%I& 96(96) Pw:53(54) AC:4 Xp:10/5570 T:17153 96(96) Pw:54(54) AC:4 Xp:10/5570 T:17154(0~(B@0I 96(96) Pw:54(54) AC:4 Xp:10/5570 T:17154 96(96) Pw:54(54) AC:4 Xp:10/5570 T:17155(0~(B@0I96(96) Pw:54(54) AC:4 Xp:10/5570 T:17155 96(96) Pw:54(54) AC:4 Xp:10/5570 T:17156(0~(B@0I}z96(96) Pw:54(54) AC:4 Xp:10/5570 T:17157(0~(B@Ie 96(96) Pw:54(54) AC:4 Xp:10/5570 T:17157 96(96) Pw:54(54) AC:4 Xp:10/5570 T:171580@(0~(BIPt96(96) Pw:54(54) AC:4 Xp:10/5570 T:171590@(0~(BI296(96) Pw:54(54) AC:4 Xp:10/5570 T:17159 96(96) Pw:54(54) AC:4 Xp:10/5570 T:171600@(0~(BIW96(96) Pw:54(54) AC:4 Xp:10/5570 T:17160 96(96) Pw:54(54) AC:4 Xp:10/5570 T:171610@(0~(BI96(96) Pw:54(54) AC:4 Xp:10/5570 T:17161 96(96) Pw:54(54) AC:4 Xp:10/5570 T:171620@(0~(BIє 96(96) Pw:54(54) AC:4 Xp:10/5570 T:17162 96(96) Pw:54(54) AC:4 Xp:10/5570 T:171630@(0~(BI: 96(96) Pw:54(54) AC:4 Xp:10/5570 T:17163 96(96) Pw:54(54) AC:4 Xp:10/5570 T:171640@(0~(BI96(96) Pw:54(54) AC:4 Xp:10/5570 T:17164 96(96) Pw:54(54) AC:4 Xp:10/5570 T:171650@(0~(BI 96(96) Pw:54(54) AC:4 Xp:10/5570 T:17165 96(96) Pw:54(54) AC:4 Xp:10/5570 T:171660@(0~(BI96(96) Pw:54(54) AC:4 Xp:10/5570 T:17166 96(96) Pw:54(54) AC:4 Xp:10/5570 T:171670@(0~(BIThe boulder falls into and plugs a hole in the floor!96(96) Pw:54(54) AC:4 Xp:10/5570 T:17167 96(96) Pw:54(54) AC:4 Xp:10/5570 T:17168(0~(B@(0~(BI96(96) Pw:54(54) AC:4 Xp:10/5570 T:17168 96(96) Pw:54(54) AC:4 Xp:10/5570 T:17169(0~(B@I?96(96) Pw:54(54) AC:4 Xp:10/5570 T:17169 96(96) Pw:54(54) AC:4 Xp:10/5570 T:17170(0~(B@Ij96(96) Pw:54(54) AC:4 Xp:10/5570 T:17170 96(96) Pw:54(54) AC:4 Xp:10/5570 T:17171(0~(B@I96(96) Pw:54(54) AC:4 Xp:10/5570 T:17171 96(96) Pw:54(54) AC:4 Xp:10/5570 T:17172(0~(B@Is 96(96) Pw:54(54) AC:4 Xp:10/5570 T:17172 96(96) Pw:54(54) AC:4 Xp:10/5570 T:17173(0~(B@IR 96(96) Pw:54(54) AC:4 Xp:10/5570 T:17173 96(96) Pw:54(54) AC:4 Xp:10/5570 T:17174(0~(B@ID96(96) Pw:54(54) AC:4 Xp:10/5570 T:17174 96(96) Pw:54(54) AC:4 Xp:10/5570 T:17175(0~(B@I96(96) Pw:54(54) AC:4 Xp:10/5570 T:17175 96(96) Pw:54(54) AC:4 Xp:10/5570 T:17176(0~(B@I96(96) Pw:54(54) AC:4 Xp:10/5570 T:17176 96(96) Pw:54(54) AC:4 Xp:10/5570 T:17177(0~(B@I>D 96(96) Pw:54(54) AC:4 Xp:10/5570 T:17177 96(96) Pw:54(54) AC:4 Xp:10/5570 T:17178@(0~(BIG96(96) Pw:54(54) AC:4 Xp:10/5570 T:17178 96(96) Pw:54(54) AC:4 Xp:10/5570 T:17179@(0~(BIL96(96) Pw:54(54) AC:4 Xp:10/5570 T:17179 96(96) Pw:54(54) AC:4 Xp:10/5570 T:17180@(0~(BIr 96(96) Pw:54(54) AC:4 Xp:10/5570 T:17180 96(96) Pw:54(54) AC:4 Xp:10/5570 T:17181@(0~(BIwf 96(96) Pw:54(54) AC:4 Xp:10/5570 T:17181 96(96) Pw:54(54) AC:4 Xp:10/5570 T:17182@(0~(BI96(96) Pw:54(54) AC:4 Xp:10/5570 T:17182 96(96) Pw:54(54) AC:4 Xp:10/5570 T:17183@(0~(BI 96(96) Pw:54(54) AC:4 Xp:10/5570 T:17183 96(96) Pw:54(54) AC:4 Xp:10/5570 T:17184(0~(B@I+96(96) Pw:54(54) AC:4 Xp:10/5570 T:17184 96(96) Pw:54(54) AC:4 Xp:10/5570 T:17185(0~(B@Ir96(96) Pw:54(54) AC:4 Xp:10/5570 T:17186(0~(B@Ir96(96) Pw:54(54) AC:4 Xp:10/5570 T:17187(0~(B@Iِ r96(96) Pw:54(54) AC:4 Xp:10/5570 T:17188(0~(B@I6|96(96) Pw:54(54) AC:4 Xp:10/5570 T:17189@(0~(BIWith great effort you move the boulder.96(96) Pw:54(54) AC:4 Xp:10/5570 T:171900@(0~(BI[ez96(96) Pw:54(54) AC:4 Xp:10/5570 T:171910@(0~(BI96(96) Pw:54(54) AC:4 Xp:10/5570 T:17191 96(96) Pw:54(54) AC:4 Xp:10/5570 T:171920@(0~(BI]$ 96(96) Pw:54(54) AC:4 Xp:10/5570 T:17192 96(96) Pw:54(54) AC:4 Xp:10/5570 T:17193(0~(B@I'96(96) Pw:54(54) AC:4 Xp:10/5570 T:17193 96(96) Pw:54(54) AC:4 Xp:10/5570 T:171940@(0~(BIXA96(96) Pw:54(54) AC:4 Xp:10/5570 T:17194 96(96) Pw:54(54) AC:4 Xp:10/5570 T:171950@(0~(BIY96(96) Pw:54(54) AC:4 Xp:10/5570 T:17195 96(96) Pw:54(54) AC:4 Xp:10/5570 T:171960@(0~(BI 96(96) Pw:54(54) AC:4 Xp:10/5570 T:17196 96(96) Pw:54(54) AC:4 Xp:10/5570 T:17197@(0~(BIT|96(96) Pw:54(54) AC:4 Xp:10/5570 T:17197 96(96) Pw:54(54) AC:4 Xp:10/5570 T:17198@(0~(BIWith great effort you move the boulder.96(96) Pw:54(54) AC:4 Xp:10/5570 T:17198 96(96) Pw:54(54) AC:4 Xp:10/5570 T:17199(0~(B@0I 96(96) Pw:54(54) AC:4 Xp:10/5570 T:17199 96(96) Pw:54(54) AC:4 Xp:10/5570 T:17200(0~(B@0I$ 96(96) Pw:54(54) AC:4 Xp:10/5570 T:17200 96(96) Pw:54(54) AC:4 Xp:10/5570 T:17201(0~(B@0I96(96) Pw:54(54) AC:4 Xp:10/5570 T:17201 96(96) Pw:54(54) AC:4 Xp:10/5570 T:17202(0~(B@0Iz96(96) Pw:54(54) AC:4 Xp:10/5570 T:17203(0~(B@I; 96(96) Pw:54(54) AC:4 Xp:10/5570 T:17203 96(96) Pw:54(54) AC:4 Xp:10/5570 T:172040@(0~(BIP 96(96) Pw:54(54) AC:4 Xp:10/5570 T:17204 96(96) Pw:54(54) AC:4 Xp:10/5570 T:172050@(0~(BI96(96) Pw:54(54) AC:4 Xp:10/5570 T:17205 96(96) Pw:54(54) AC:4 Xp:10/5570 T:172060@(0~(BI:96(96) Pw:54(54) AC:4 Xp:10/5570 T:17206 96(96) Pw:54(54) AC:4 Xp:10/5570 T:17207@(0~(BI)96(96) Pw:54(54) AC:4 Xp:10/5570 T:17207 96(96) Pw:54(54) AC:4 Xp:10/5570 T:17208(0~(B@0I"(96(96) Pw:54(54) AC:4 Xp:10/5570 T:17208 96(96) Pw:54(54) AC:4 Xp:10/5570 T:17209(0~(B@0I{96(96) Pw:54(54) AC:4 Xp:10/5570 T:17209 96(96) Pw:54(54) AC:4 Xp:10/5570 T:17210(0~(B@0Ik 96(96) Pw:54(54) AC:4 Xp:10/5570 T:17210 96(96) Pw:54(54) AC:4 Xp:10/5570 T:17211(0~(B@Ik}(0~(B@0 Things that are here: an orc corpse an orc corpse--More--I 96(96) Pw:54(54) AC:4 Xp:10/5570 T:17211 96(96) Pw:54(54) AC:4 Xp:10/5570 T:17212I96(96) Pw:54(54) AC:4 Xp:10/5570 T:17212 96(96) Pw:54(54) AC:4 Xp:10/5570 T:17213@%I 96(96) Pw:54(54) AC:4 Xp:10/5570 T:17213 96(96) Pw:54(54) AC:4 Xp:10/5570 T:17214(0~(B@0I1996(96) Pw:54(54) AC:4 Xp:10/5570 T:17214 96(96) Pw:54(54) AC:4 Xp:10/5570 T:17215(0~(B@0I\96(96) Pw:54(54) AC:4 Xp:10/5570 T:17215 96(96) Pw:54(54) AC:4 Xp:10/5570 T:17216(0~(B@0ITz96(96) Pw:54(54) AC:4 Xp:10/5570 T:17217(0~(B@I0 96(96) Pw:54(54) AC:4 Xp:10/5570 T:17217 96(96) Pw:54(54) AC:4 Xp:10/5570 T:172180@(0~(BIϓt96(96) Pw:54(54) AC:4 Xp:10/5570 T:172190@(0~(BI^96(96) Pw:54(54) AC:4 Xp:10/5570 T:17219 96(96) Pw:54(54) AC:4 Xp:10/5570 T:172200@(0~(BI`96(96) Pw:54(54) AC:4 Xp:10/5570 T:17220 96(96) Pw:54(54) AC:4 Xp:10/5570 T:172210@(0~(BI)96(96) Pw:54(54) AC:4 Xp:10/5570 T:17221 96(96) Pw:54(54) AC:4 Xp:10/5570 T:172220@(0~(BIb 96(96) Pw:54(54) AC:4 Xp:10/5570 T:17222 96(96) Pw:54(54) AC:4 Xp:10/5570 T:172230@(0~(BIN 96(96) Pw:54(54) AC:4 Xp:10/5570 T:17223 96(96) Pw:54(54) AC:4 Xp:10/5570 T:172240@(0~(BI<96(96) Pw:54(54) AC:4 Xp:10/5570 T:17224 96(96) Pw:54(54) AC:4 Xp:10/5570 T:172250@(0~(BIL96(96) Pw:54(54) AC:4 Xp:10/5570 T:17225 96(96) Pw:54(54) AC:4 Xp:10/5570 T:172260@(0~(BI*X96(96) Pw:54(54) AC:4 Xp:10/5570 T:17226 96(96) Pw:54(54) AC:4 Xp:10/5570 T:172270@(0~(BI-96(96) Pw:54(54) AC:4 Xp:10/5570 T:17227 96(96) Pw:54(54) AC:4 Xp:10/5570 T:172280@(0~(BIι The boulder falls into and plugs a hole in the floor!96(96) Pw:54(54) AC:4 Xp:10/5570 T:17228 96(96) Pw:54(54) AC:4 Xp:10/5570 T:17229(0~(B@(0~(BI96(96) Pw:54(54) AC:4 Xp:10/5570 T:17229 96(96) Pw:54(54) AC:4 Xp:10/5570 T:17230(0~(B@I@96(96) Pw:54(54) AC:4 Xp:10/5570 T:17230 96(96) Pw:54(54) AC:4 Xp:10/5570 T:17231(0~(B@IX96(96) Pw:54(54) AC:4 Xp:10/5570 T:17231 96(96) Pw:54(54) AC:4 Xp:10/5570 T:17232(0~(B@I} 96(96) Pw:54(54) AC:4 Xp:10/5570 T:17232 96(96) Pw:54(54) AC:4 Xp:10/5570 T:17233(0~(B@Im 96(96) Pw:54(54) AC:4 Xp:10/5570 T:17233 96(96) Pw:54(54) AC:4 Xp:10/5570 T:17234(0~(B@I8o96(96) Pw:54(54) AC:4 Xp:10/5570 T:17234 96(96) Pw:54(54) AC:4 Xp:10/5570 T:17235(0~(B@I96(96) Pw:54(54) AC:4 Xp:10/5570 T:17235 96(96) Pw:54(54) AC:4 Xp:10/5570 T:17236(0~(B@I|96(96) Pw:54(54) AC:4 Xp:10/5570 T:17236 96(96) Pw:54(54) AC:4 Xp:10/5570 T:17237(0~(B@I;96(96) Pw:54(54) AC:4 Xp:10/5570 T:17237 96(96) Pw:54(54) AC:4 Xp:10/5570 T:17238(0~(B@I r96(96) Pw:54(54) AC:4 Xp:10/5570 T:17239(0~(B@I:96(96) Pw:54(54) AC:4 Xp:10/5570 T:17239 96(96) Pw:54(54) AC:4 Xp:10/5570 T:17240F@(0~(BI 96(96) Pw:54(54) AC:4 Xp:10/5570 T:17240 96(96) Pw:54(54) AC:4 Xp:10/5570 T:17241@(0~(BI-96(96) Pw:54(54) AC:4 Xp:10/5570 T:17241 96(96) Pw:54(54) AC:4 Xp:10/5570 T:17242@(0~(BIܳ 96(96) Pw:54(54) AC:4 Xp:10/5570 T:17242 96(96) Pw:54(54) AC:4 Xp:10/5570 T:17243(0~(B@I96(96) Pw:54(54) AC:4 Xp:10/5570 T:17243 96(96) Pw:54(54) AC:4 Xp:10/5570 T:17244(0~(B@I6 96(96) Pw:54(54) AC:4 Xp:10/5570 T:17244 96(96) Pw:54(54) AC:4 Xp:10/5570 T:17245(0~(B@IXYou fill your quiver:B - 5 uncursed daggers (in quiver).--More--I!In what direction? It )I;)(0~(BI  )(0~(BI(0~(BThe dagger hits the gray fungus!96(96) Pw:54(54) AC:4 Xp:10/5570 T:17245 96(96) Pw:54(54) AC:4 Xp:10/5570 T:17246I% 'In what direction? Iq4You throw 2 daggers.)ID;)(0~(BIM )(0~(BIS(0~(BThe 1st dagger hits the gray fungus!)I|)(0~(BIg )(0~(BI*3"(0~(B--More--ITThe 2nd dagger hits the gray fungus!96(96) Pw:54(54) AC:4 Xp:10/5570 T:17247I; 'In what direction? I")I)(0~(BICz )(0~(BI:F(0~(BYou kill the gray fungus!96(96) Pw:54(54) AC:4 Xp:10/5611 T:17247 96(96) Pw:54(54) AC:4 Xp:10/5611 T:17248)II96(96) Pw:54(54) AC:4 Xp:10/5611 T:17248 96(96) Pw:54(54) AC:4 Xp:10/5611 T:17249@(0~(BI96(96) Pw:54(54) AC:4 Xp:10/5611 T:17249 96(96) Pw:54(54) AC:4 Xp:10/5611 T:17250@(0~(BI8 96(96) Pw:54(54) AC:4 Xp:10/5611 T:17250@(0~(B96(96) Pw:54(54) AC:4 Xp:10/5611 T:17251You hear a sound reminiscent of an elephant stepping on a peanut.I @(0~(B Things that are here: 4 uncursed daggers a gray fungus corpse--More--I~ 96(96) Pw:54(54) AC:4 Xp:10/5611 T:17251 96(96) Pw:54(54) AC:4 Xp:10/5611 T:17252IS Pick up what?  Comestibles a - a gray fungus corpse Weapons b - 4 uncursed daggers(end) IŶ+IZ.B - 4 uncursed daggers (in quiver).96(96) Pw:54(54) AC:4 Xp:10/5611 T:17252 96(96) Pw:54(54) AC:4 Xp:10/5611 T:17253IJ96(96) Pw:54(54) AC:4 Xp:10/5611 T:17253 96(96) Pw:54(54) AC:4 Xp:10/5611 T:17254%@I.|96(96) Pw:54(54) AC:4 Xp:10/5611 T:17255@(0~(BÁIWith great effort you move the boulder.96(96) Pw:54(54) AC:4 Xp:10/5611 T:17255 96(96) Pw:54(54) AC:4 Xp:10/5611 T:172560@(0~(B(0~(BƁI0@(0~(BYou see here a gray fungus corpse.96(96) Pw:54(54) AC:4 Xp:10/5611 T:17256 96(96) Pw:54(54) AC:4 Xp:10/5611 T:17257ǁI96(96) Pw:54(54) AC:4 Xp:10/5611 T:17257 96(96) Pw:54(54) AC:4 Xp:10/5611 T:17258%@ǁIV96(96) Pw:54(54) AC:4 Xp:10/5611 T:17258 96(96) Pw:54(54) AC:4 Xp:10/5611 T:172590@(0~(BǁI 96(96) Pw:54(54) AC:4 Xp:10/5611 T:17259 96(96) Pw:54(54) AC:4 Xp:10/5611 T:172600@(0~(BȁIٰ96(96) Pw:54(54) AC:4 Xp:10/5611 T:17260 96(96) Pw:54(54) AC:4 Xp:10/5611 T:172610@(0~(BȁI96(96) Pw:54(54) AC:4 Xp:10/5611 T:17261 96(96) Pw:54(54) AC:4 Xp:10/5611 T:17262@(0~(BȁI 96(96) Pw:54(54) AC:4 Xp:10/5611 T:17262 96(96) Pw:54(54) AC:4 Xp:10/5611 T:17263(0~(B@0ɁIX96(96) Pw:54(54) AC:4 Xp:10/5611 T:17263 96(96) Pw:54(54) AC:4 Xp:10/5611 T:17264(0~(B@0ɁIj 96(96) Pw:54(54) AC:4 Xp:10/5611 T:17264 96(96) Pw:54(54) AC:4 Xp:10/5611 T:17265(0~(B@0ɁI96(96) Pw:54(54) AC:4 Xp:10/5611 T:17265 96(96) Pw:54(54) AC:4 Xp:10/5611 T:17266(0~(B@ɁIH 96(96) Pw:54(54) AC:4 Xp:10/5611 T:17266 96(96) Pw:54(54) AC:4 Xp:10/5611 T:172670@(0~(BʁIrk96(96) Pw:54(54) AC:4 Xp:10/5611 T:17267 96(96) Pw:54(54) AC:4 Xp:10/5611 T:172680@(0~(BʁI96(96) Pw:54(54) AC:4 Xp:10/5611 T:17268 96(96) Pw:54(54) AC:4 Xp:10/5611 T:172690@(0~(BʁIg 96(96) Pw:54(54) AC:4 Xp:10/5611 T:17269 96(96) Pw:54(54) AC:4 Xp:10/5611 T:17270@(0~(BʁI 96(96) Pw:54(54) AC:4 Xp:10/5611 T:17270 96(96) Pw:54(54) AC:4 Xp:10/5611 T:17271@(0~(BˁI`With great effort you move the boulder.96(96) Pw:54(54) AC:4 Xp:10/5611 T:17271 96(96) Pw:54(54) AC:4 Xp:10/5611 T:17272(0~(B@0ˁIh96(96) Pw:54(54) AC:4 Xp:10/5611 T:17272 96(96) Pw:54(54) AC:4 Xp:10/5611 T:17273(0~(B@0ˁIu 96(96) Pw:54(54) AC:4 Xp:10/5611 T:17273 96(96) Pw:54(54) AC:4 Xp:10/5611 T:17274(0~(B@0́I*96(96) Pw:54(54) AC:4 Xp:10/5611 T:17274 96(96) Pw:54(54) AC:4 Xp:10/5611 T:17275(0~(B@0́Iz96(96) Pw:54(54) AC:4 Xp:10/5611 T:17276(0~(B@́IǦ 96(96) Pw:54(54) AC:4 Xp:10/5611 T:17276 96(96) Pw:54(54) AC:4 Xp:10/5611 T:172770@(0~(B́I 96(96) Pw:54(54) AC:4 Xp:10/5611 T:17277 96(96) Pw:54(54) AC:4 Xp:10/5611 T:172780@(0~(B́IS96(96) Pw:54(54) AC:4 Xp:10/5611 T:17278 96(96) Pw:54(54) AC:4 Xp:10/5611 T:172790@(0~(B́I96(96) Pw:54(54) AC:4 Xp:10/5611 T:17279 96(96) Pw:54(54) AC:4 Xp:10/5611 T:17280@(0~(B́I 96(96) Pw:54(54) AC:4 Xp:10/5611 T:17280 96(96) Pw:54(54) AC:4 Xp:10/5611 T:17281(0~(B@0́I 96(96) Pw:54(54) AC:4 Xp:10/5611 T:17281 96(96) Pw:54(54) AC:4 Xp:10/5611 T:17282(0~(B@0΁I[Y96(96) Pw:54(54) AC:4 Xp:10/5611 T:17282 96(96) Pw:54(54) AC:4 Xp:10/5611 T:17283(0~(B@0΁I[96(96) Pw:54(54) AC:4 Xp:10/5611 T:17283 96(96) Pw:54(54) AC:4 Xp:10/5611 T:17284(0~(B@΁I 96(96) Pw:54(54) AC:4 Xp:10/5611 T:17284 96(96) Pw:54(54) AC:4 Xp:10/5611 T:17285(0~(B@0ρIC@(0~(BYou see here a gray fungus corpse.96(96) Pw:54(54) AC:4 Xp:10/5611 T:17285 96(96) Pw:54(54) AC:4 Xp:10/5611 T:17286ρI96(96) Pw:54(54) AC:4 Xp:10/5611 T:17286 96(96) Pw:54(54) AC:4 Xp:10/5611 T:17287%@0ρIj 96(96) Pw:54(54) AC:4 Xp:10/5611 T:17287 96(96) Pw:54(54) AC:4 Xp:10/5611 T:17288(0~(B@0ЁIV96(96) Pw:54(54) AC:4 Xp:10/5611 T:17288 96(96) Pw:54(54) AC:4 Xp:10/5611 T:17289(0~(B@0ЁIFz96(96) Pw:54(54) AC:4 Xp:10/5611 T:17290(0~(B@сIit96(96) Pw:54(54) AC:4 Xp:10/5611 T:172910@(0~(BсIf 96(96) Pw:54(54) AC:4 Xp:10/5611 T:17291 96(96) Pw:54(54) AC:4 Xp:10/5611 T:172920@(0~(BсIxz96(96) Pw:54(54) AC:4 Xp:10/5611 T:17292 96(96) Pw:54(54) AC:4 Xp:10/5611 T:172930@(0~(BҁI96(96) Pw:54(54) AC:4 Xp:10/5611 T:17293 96(96) Pw:54(54) AC:4 Xp:10/5611 T:172940@(0~(BҁI@96(96) Pw:54(54) AC:4 Xp:10/5611 T:17294 96(96) Pw:54(54) AC:4 Xp:10/5611 T:172950@(0~(BҁI96(96) Pw:54(54) AC:4 Xp:10/5611 T:17295 96(96) Pw:54(54) AC:4 Xp:10/5611 T:172960@(0~(BҁI 96(96) Pw:54(54) AC:4 Xp:10/5611 T:17296 96(96) Pw:54(54) AC:4 Xp:10/5611 T:172970@(0~(BҁI 96(96) Pw:54(54) AC:4 Xp:10/5611 T:17297 96(96) Pw:54(54) AC:4 Xp:10/5611 T:172980@(0~(BҁIN:96(96) Pw:54(54) AC:4 Xp:10/5611 T:17298 96(96) Pw:54(54) AC:4 Xp:10/5611 T:172990@(0~(BӁI96(96) Pw:54(54) AC:4 Xp:10/5611 T:17299 96(96) Pw:54(54) AC:4 Xp:10/5611 T:173000@(0~(BӁI~96(96) Pw:54(54) AC:4 Xp:10/5611 T:17300 96(96) Pw:54(54) AC:4 Xp:10/5611 T:173010@(0~(BӁIo96(96) Pw:54(54) AC:4 Xp:10/5611 T:17301 96(96) Pw:54(54) AC:4 Xp:10/5611 T:173020@(0~(BӁI! The boulder falls into and plugs a hole in the floor!96(96) Pw:54(54) AC:4 Xp:10/5611 T:17302 96(96) Pw:54(54) AC:4 Xp:10/5611 T:17303(0~(B@(0~(BԁI|96(96) Pw:54(54) AC:4 Xp:10/5611 T:17303 96(96) Pw:54(54) AC:4 Xp:10/5611 T:17304(0~(B@ԁID96(96) Pw:54(54) AC:4 Xp:10/5611 T:17304 96(96) Pw:54(54) AC:4 Xp:10/5611 T:17305(0~(B@ԁI> 96(96) Pw:54(54) AC:4 Xp:10/5611 T:17305 96(96) Pw:54(54) AC:4 Xp:10/5611 T:17306(0~(B@ԁIw 96(96) Pw:54(54) AC:4 Xp:10/5611 T:17306 96(96) Pw:54(54) AC:4 Xp:10/5611 T:17307(0~(B@ՁI?96(96) Pw:54(54) AC:4 Xp:10/5611 T:17307 96(96) Pw:54(54) AC:4 Xp:10/5611 T:17308(0~(B@ՁI96(96) Pw:54(54) AC:4 Xp:10/5611 T:17308 96(96) Pw:54(54) AC:4 Xp:10/5611 T:17309(0~(B@ՁI!=96(96) Pw:54(54) AC:4 Xp:10/5611 T:17309 96(96) Pw:54(54) AC:4 Xp:10/5611 T:17310(0~(B@ՁI+96(96) Pw:54(54) AC:4 Xp:10/5611 T:17310 96(96) Pw:54(54) AC:4 Xp:10/5611 T:17311(0~(B@ՁI 96(96) Pw:54(54) AC:4 Xp:10/5611 T:17311 96(96) Pw:54(54) AC:4 Xp:10/5611 T:17312(0~(B@ՁI7 96(96) Pw:54(54) AC:4 Xp:10/5611 T:17312 96(96) Pw:54(54) AC:4 Xp:10/5611 T:17313(0~(B@ցI96(96) Pw:54(54) AC:4 Xp:10/5611 T:17313 96(96) Pw:54(54) AC:4 Xp:10/5611 T:17314(0~(B@ցI*|96(96) Pw:54(54) AC:4 Xp:10/5611 T:17315@(0~(BցIS 96(96) Pw:54(54) AC:4 Xp:10/5611 T:17315 96(96) Pw:54(54) AC:4 Xp:10/5611 T:17316@(0~(BׁI/96(96) Pw:54(54) AC:4 Xp:10/5611 T:17316 96(96) Pw:54(54) AC:4 Xp:10/5611 T:17317u@(0~(BفI 2Specify unknown object by cursor? [ynq] (q) ځIUyPlease move the cursor to an unknown object.--More--ځIU)(For instructions type a ?)ځIq ځI'ہI}ہIRu a unicorn or horse (pony) [seen: normal vision, infravision]--More--܁I˃"More info? [yn] (n) ܁Ine )nPick an object.݁IGoDone.96(96) Pw:54(54) AC:4 Xp:10/5611 T:17317ށI!r 'In what direction? ߁I4You throw 2 daggers.)߁IC%The 1st dagger hits the pony.)߁I%--More--I The 2nd dagger hits the pony.96(96) Pw:54(54) AC:4 Xp:10/5611 T:17317 96(96) Pw:54(54) AC:4 Xp:10/5611 T:17318)uすIAvK - 3 blessed daggers (wielded).96(96) Pw:54(54) AC:4 Xp:10/5611 T:17318恙IԨ'In what direction? 恙I hYou throw 2 daggers.The 1st dagger hits the pony!--More--灙IjThe 2nd dagger hits the pony.96(96) Pw:54(54) AC:4 Xp:10/5611 T:17318The pony kicks!91(96) Pw:54(54) AC:4 Xp:10/5611 T:17318The pony misses.92(96) Pw:54(54) AC:4 Xp:10/5611 T:17319聙I You kill the pony!92(96) Pw:54(54) AC:4 Xp:10/5655 T:17319 92(96) Pw:54(54) AC:4 Xp:10/5655 T:17320?遙I}@(0~(BYour knapsack cannot accommodate any more items.--More--ꁙI Things that are here: a scroll of identify 2 uncursed daggers a gray fungus corpse--More--끙Ip 92(96) Pw:54(54) AC:4 Xp:10/5655 T:17320 92(96) Pw:54(54) AC:4 Xp:10/5655 T:17321쁙Ii@?You see here 2 uncursed daggers.92(96) Pw:54(54) AC:4 Xp:10/5655 T:17321 93(96) Pw:54(54) AC:4 Xp:10/5655 T:17322큙IbB - 2 uncursed daggers (in quiver).93(96) Pw:54(54) AC:4 Xp:10/5655 T:17322 93(96) Pw:54(54) AC:4 Xp:10/5655 T:17323Ijy(0~(B@Your knapsack cannot accommodate any more items.--More--I  Things that are here: a scroll of identify 2 uncursed daggers a gray fungus corpse--More--IE 93(96) Pw:54(54) AC:4 Xp:10/5655 T:17323 93(96) Pw:54(54) AC:4 Xp:10/5655 T:17324I . Pick up what?  Comestibles a - a gray fungus corpse Scrolls b - a scroll of identify Weapons c - 2 uncursed daggers(end) I+I] CB - 2 uncursed daggers (in quiver).93(96) Pw:54(54) AC:4 Xp:10/5655 T:17324 94(96) Pw:54(54) AC:4 Xp:10/5655 T:17325I 94(96) Pw:54(54) AC:4 Xp:10/5655 T:17325 94(96) Pw:54(54) AC:4 Xp:10/5655 T:17326?@I9 Tools  a - a pick-axe  c - an uncursed stethoscope  d - a unicorn horn  l - a lock pick  v - an uncursed towel  I - an uncursed magic whistle  Z - a blessed lamp called magic?  Comestibles  f - a tin of spinach  x - 2 lizard corpses  E - 4 food rations  O - 3 fortune cookies  Y - 4 uncursed apples  Wands  b - a spiked wand  k - an uncursed wand of striking  o - an uncursed wand of striking  r - a copper wand  t - a wand of create monster  u - a uranium wand  w - a short wand  P - a wand of create monster (1 of 3)Ip Q - a wand of magic missile  R - a wand of sleep  S - a wand called teleportation  Scrolls  e - 2 uncursed scrolls of gold detection  n - 6 scrolls of blank paper  q - a scroll of teleportation  F - 2 scrolls of remove curse  H - a scroll labeled HACKEM MUCHE  J - a scroll of gold detection  N - a scroll labeled PRIRUTSENIE  V - a scroll labeled VELOX NEB  Weapons  B - 5 uncursed daggers (in quiver)  C - 3 orcish daggers  K - 3 blessed daggers (wielded)  Armor  g - an uncursed +1 pair of leather gloves  i - a +2 apron  y - a very rusty +2 dark red shield  A - a +1 pair of high boots  G - a +0 elven cloak (being worn)  T - a +0 pair of riding gloves (2 of 3)Iy>  W - a +0 gnomish suit (being worn)  X - a +0 visored helmet  Rings  h - an uncursed ring called poss edible tele ctrl  m - a twisted ring  p - an uncursed ring called poss inedible tele ctrl  s - an uncursed ring of levitation  D - a ruby ring  M - an ivory ring  U - a jade ring  Amulets  z - an uncursed oval amulet  L - an amulet called ESP  Coins  $ - 3918 gold pieces (3 of 3)ISUAstro the Dresser St:15 Dx:13 Co:17 In:8 Wi:15 Ch:16 Neutral Sokoban:5 $:3918 HP:94(96) Pw:54(54) AC:4  Xp:10/5655 T:17326(0lqqqqqk(B(0lqqqk(B(0x(B$$$$$(0tqk(B(0lqqqqj~~~x(B(0x(B$$$($+(0~x(B(0x~~~~~~~~x(B(0lqu(B$!$[$(0tqu(B(0x~~~~~~~~x(B(0x~(B+$$$))+((0x(B(0lqvq~qqqqqwj(B(0x~x(B$)$$$(0tqu(B(0lj~(B0(0~~~~~(B0(0~x(B(0x~x(B$$$$$+(0~x(B(0x~~~~~~~~~~x(B(0x~x(B$$$$$(0tqj(B(0x~~~~~~~~~~x(B(0x~tqqqqqj(B(0lvqqqqqq~qqqvk(B(0x~x(B(0x~~~~~~~~~~~~x(B(0x~x(B(0x~~~~~~~~~~~~x(B(0x~x(B(0tqqqq~qqqqqqwj(B(0x~x(B(0x(B0(0~~~~(B?(0~~(B0(0~(B0(0x(B(0x~x(B(0x~~~~~~(B@(0~~~~x(B(0x~x(B(0mqqqqk~qqqqqvk(B(0x~mqqqqqqqqqqqqqqj~~~~~~~x(B(0x~(B^^^(0~~~~~~~~~~~~~~~~~~~(B>(0x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqj(BIh 3What do you want to drop? [$a-ik-zA-Z or ?*] I094(96) Pw:54(54) AC:4 Xp:10/5655 T:17326You drop an uncursed stethoscope.94(96) Pw:54(54) AC:4 Xp:10/5655 T:17326 94(96) Pw:54(54) AC:4 Xp:10/5655 T:17327IM3@(c - a scroll of identify.You see here a gray fungus corpse.94(96) Pw:54(54) AC:4 Xp:10/5655 T:17327 95(96) Pw:54(54) AC:4 Xp:10/5655 T:17328IhYour knapsack cannot accommodate any more items.95(96) Pw:54(54) AC:4 Xp:10/5655 T:17328 95(96) Pw:54(54) AC:4 Xp:10/5655 T:17329Im@What do you want to read? [cenqFHJNV or ?*] I.M Scrolls c - a scroll of identify e - 2 uncursed scrolls of gold detection n - 6 scrolls of blank paper q - a scroll of teleportation F - 2 scrolls of remove curse H - a scroll labeled HACKEM MUCHE J - a scroll of gold detection N - a scroll labeled PRIRUTSENIE V - a scroll labeled VELOX NEB(end) I [+(0lqqqkk(B(0lqqqqj~~~xx(B(0x~~~~~~~~xu(B(0x~~~~~~~~xx(B(0lqvq~qqqqqwju(B(0lj~(B0(0~~~~~(B0(0~xx(B(0x~~~~~~~~~~xj(B(0x~~~~~~~~~~x(B(0lvqqqqqq~qqqvk(B(0x~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~x(B95(96) Pw:54(54) AC:4 Xp:10/5655 T:17329As you read the scroll, it disappears.This is an identify scroll.--More--ISg  What would you like to identify first?   Tools  a - a pick-axe  d - a unicorn horn  l - a lock pick  Z - a blessed lamp called magic?  Comestibles  f - a tin of spinach  x - 2 lizard corpses  E - 4 food rations  O - 3 fortune cookies  Wands  b - a spiked wand  k - an uncursed wand of striking  o - an uncursed wand of striking  r - a copper wand  t - a wand of create monster  u - a uranium wand  w - a short wand  P - a wand of create monster  Q - a wand of magic missile  R - a wand of sleep (1 of 3)IJ d S - a wand called teleportation  Scrolls  n - 6 scrolls of blank paper  q - a scroll of teleportation  F - 2 scrolls of remove curse  H - a scroll labeled HACKEM MUCHE  J - a scroll of gold detection  N - a scroll labeled PRIRUTSENIE  V - a scroll labeled VELOX NEB  Weapons  B - 5 uncursed daggers (in quiver)  C - 3 orcish daggers  K - 3 blessed daggers (wielded)  Armor  i - a +2 apron  y - a very rusty +2 dark red shield  A - a +1 pair of high boots  G - a +0 elven cloak (being worn)  T - a +0 pair of riding gloves  W - a +0 gnomish suit (being worn)  X - a +0 visored helmet  Rings  h - an uncursed ring called poss edible tele ctrl (2 of 3)I +I+I+ I- I' -!I_-'I%U ++Iq -,I m - a twisted ring  p - an uncursed ring called poss inedible tele ctrl  D - a ruby ring  M - an ivory ring  U - a jade ring  Amulets  z - an uncursed oval amulet  L - an amulet called ESP (3 of 3).I +2I+2Iy+2Im+4IoB  +5IcL,(0lqqqqqk(B(0lqqqk(B(0x(B$$$$$(0tqk(B(0lqqqqj~~~x(B(0x(B$$$($+(0~x(B(0x~~~~~~~~x(B(0lqu(B$!$[$(0tqu(B(0x~~~~~~~~x(B(0x~(B+$$$))+((0x(B(0lqvq~qqqqqwj(B(0x~x(B$)$$$(0tqu(B(0lj~(B0(0~~~~~(B0(0~x(B(0x~x(B$$$$$+(0~x(B(0x~~~~~~~~~~x(B(0x~x(B$$$$$(0tqj(B(0x~~~~~~~~~~x(B(0x~tqqqqqj(B(0lvqqqqqq~qqqvk(B(0x~x(B(0x~~~~~~~~~~~~x(B(0x~x(B(0x~~~~~~~~~~~~x(B(0x~x(B(0tqqqq~qqqqqqwj(B(0x~x(B(0x(B0(0~~~~(B@(0~~(B0(0~(B0(0x(B(0x~x(B(0x~~~~~~(B((0~~~~x(B(0x~x(B(0mqqqqk~qqqqqvk(B(0x~mqqqqqqqqqqqqqqj~~~~~~~x(B(0x~(B^^^(0~~~~~~~~~~~~~~~~~~~(B>(0x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqj(BAstro the Dresser St:15 Dx:13 Co:17 In:8 Wi:15 Ch:16 Neutral Sokoban:5 $:3918 HP:95(96) Pw:54(54) AC:4  Xp:10/5655 T:17329p - an uncursed ring of fire resistance.95(96) Pw:54(54) AC:4 Xp:10/5655 T:17329 95(96) Pw:54(54) AC:4 Xp:10/5655 T:173309I " What type of object do you want an inventory of?  a - Tools b - Comestibles c - Wands d - Scrolls e - Weapons f - Armor g - Rings h - Amulets i - Coins(end) 9I7 [+(0lqqqqqk(B(0lqqqkx(B$$$$$(0tqk(B(0lqqqqj~~~xx(B$$$($+(0~x(B(0x~~~~~~~~xu(B$!$[$(0tqu(B(0x~~~~~~~~x(B+$$$))+((0x(B(0lqvq~qqqqqwjx(B$)$$$(0tqu(B(0lj~(B0(0~~~~~(B0(0~xx(B$$$$$+(0~x(B(0x~~~~~~~~~~xx(B$$$$$(0tqj(B(0x~~~~~~~~~~xtqqqqqj(B(0lvqqqqqq~qqqvkx(B(0x~~~~~~~~~~~~xx(B(0x~~~~~~~~~~~~xx(B(0tqqqq~qqqqqqwj(B Rings h - an uncursed ring called poss edible tele ctrl m - a twisted ring p - an uncursed ring of fire resistance s - an uncursed ring of levitation D - a ruby ring M - an ivory ring U - a jade ring(end) ;I'(0lqqqqqk(B(0lqqqk(B(0x(B$$$$$(0tqk(B(0lqqqqj~~~x(B(0x(B$$$($+(0~x(B(0x~~~~~~~~xqu(B$!$[$(0tqu(B(0x~~~~~~~~x~(B+$$$))+((0x(B(0lqvq~qqqqqwj~x(B$)$$$(0tqu(B(0lj~(B0(0~~~~~(B0(0~x~x(B$$$$$+(0~x(B(0x~~~~~~~~~~x~x(B$$$$$(0tqj(B(0x~~~~~~~~~~x~tqqqqqj(B(0lvqqqqqq~qqqvk(B95(96) Pw:54(54) AC:4 Xp:10/5655 T:17330 qIAqI.qIqY an apelike creature (peaceful ape) [seen: normal vision, infravision] --More--rIt[ (0lqqqqqk(B(0lqqqk(BMore info? [yn] (n) rI# (nPick an object.sIoDone.96(96) Pw:54(54) AC:4 Xp:10/5702 T:17421sIo 96(96) Pw:54(54) AC:4 Xp:10/5702 T:17421 96(96) Pw:54(54) AC:4 Xp:10/5702 T:17422(0~(BY@(0~(BtI96(96) Pw:54(54) AC:4 Xp:10/5702 T:17423(0~(B@Y(0~(BtI, 96(96) Pw:54(54) AC:4 Xp:10/5702 T:17424@(0~(B(0~(BuI With great effort you move the boulder.0@(0~(BYou see here a tripe ration.96(96) Pw:54(54) AC:4 Xp:10/5702 T:17425vITYour knapsack cannot accommodate any more items.96(96) Pw:54(54) AC:4 Xp:10/5702 T:17426wI} 96(96) Pw:54(54) AC:4 Xp:10/5702 T:17426 96(96) Pw:54(54) AC:4 Xp:10/5702 T:174270@%xI96(96) Pw:54(54) AC:4 Xp:10/5702 T:17427 96(96) Pw:54(54) AC:4 Xp:10/5702 T:174280@(0~(BxIM 96(96) Pw:54(54) AC:4 Xp:10/5702 T:17428 96(96) Pw:54(54) AC:4 Xp:10/5702 T:17429Y0@(0~(BzI96(96) Pw:54(54) AC:4 Xp:10/5702 T:17429 96(96) Pw:54(54) AC:4 Xp:10/5702 T:17430(0~(B(0~(B@{I;96(96) Pw:54(54) AC:4 Xp:10/5702 T:17430 96(96) Pw:54(54) AC:4 Xp:10/5702 T:17431(0~(B@{I0 (0~(B@You see here a tripe ration.96(96) Pw:54(54) AC:4 Xp:10/5702 T:17432|I Tools  a - a pick-axe  c - an uncursed stethoscope  d - a unicorn horn  l - a lock pick  v - an uncursed towel  I - an uncursed magic whistle  Z - a blessed lamp called magic?  Comestibles  f - a tin of spinach  x - 2 lizard corpses  E - 4 food rations  O - 3 fortune cookies  Y - 4 uncursed apples  Wands  b - a spiked wand  k - an uncursed wand of striking  o - an uncursed wand of striking  r - a copper wand  t - a wand of create monster  u - a uranium wand  w - a short wand  P - a wand of create monster (1 of 3)I d Q - a wand of magic missile  R - a wand of sleep  S - a wand called teleportation  Scrolls  e - 2 uncursed scrolls of gold detection  n - 6 scrolls of blank paper  q - a scroll of teleportation  F - 2 scrolls of remove curse  H - a scroll labeled HACKEM MUCHE  J - a scroll of gold detection  N - a scroll labeled PRIRUTSENIE  V - a scroll labeled VELOX NEB  Weapons  B - 5 uncursed daggers  C - 3 orcish daggers  K - 3 blessed daggers (wielded)  Armor  g - an uncursed +1 pair of leather gloves  i - a +2 apron  y - a very rusty +2 dark red shield  A - a +1 pair of high boots  G - a +0 elven cloak (being worn)  T - a +0 pair of riding gloves (2 of 3)I W - a +0 gnomish suit (being worn)  X - a +0 visored helmet  Rings  h - an uncursed ring called poss edible tele ctrl  m - a twisted ring  p - an uncursed ring of fire resistance (on left hand)  s - an uncursed ring of levitation  D - a ruby ring  M - an ivory ring  U - a jade ring  Amulets  z - an uncursed oval amulet  L - an amulet called ESP  Coins  $ - 3918 gold pieces (3 of 3)IAAstro the Dresser St:15 Dx:13 Co:17 In:8 Wi:15 Ch:16 Neutral Sokoban:5 $:3918 HP:96(96) Pw:54(54) AC:4  Xp:10/5702 T:17432(0lqqqqqk(B(0lqqqk(B(0x(B$$$$$(0tqk(B(0lqqqqj~~~x(B(0x(B$$$($+(0~x(B(0x~~~~~~~~x(B(0lqu(B$!$[$(0tqu(B(0x~~~~~~~~x(B(0x~(B+$$$))+((0x(B(0lqvq~qqqqqwj(B(0x~x(B$)$$$(0tqu(B(0lj~(B0(0~(B0(0~~~(B@(0~x(B(0x~x(B$$$$$+(0~x(B(0x~~~~~~~~~~x(B(0x~x(B$$$$$(0tqj(B(0x~~~~~~~~~~x(B(0x~tqqqqqj(B(0lvqqqqqq~qqqvk(B(0x~x(B(0x~~~~~~~~~~~~x(B(0x~x(B(0x~~~~~~~~~~~~x(B(0x~x(B(0tqqqq~qqqqqqwj(B(0x~x(B(0x(B0(0~~~~(B%(0~~~~(B0(0x(B(0x~x(B(0x~~~~~~~~~~~x(B(0x~x(B(0mqqqqk~qqqqqvk(B(0x~mqqqqqqqqqqqqqqj~~~~~~~x(B(0x~(B^^(0~~~~~~~~~~~~~~~~~~~~(B>(0x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqj(BI>6There is a tripe ration here; eat it? [ynq] (n) I= 8nWhat do you want to eat? [fxEOY or ?*] Ii96(96) Pw:54(54) AC:4 Xp:10/5702 T:17432Using your 3 daggers you try to open the tin.96(96) Pw:54(54) AC:4 Xp:10/5702 T:17433 96(96) Pw:54(54) AC:4 Xp:10/5702 T:17434 96(96) Pw:54(54) AC:4 Xp:10/5702 T:17435--More--I2RYou succeed in opening the tin.It contains spinach.--More--I(Eat it? [yn] (n) I4yThis makes you feel like Popeye!96(96) Pw:54(54) AC:4 Xp:10/5702 T:17435Satiated 8 96(96) Pw:54(54) AC:4 Xp:10/5702 T:17436SatiatedIGf - a tripe ration.96(96) Pw:54(54) AC:4 Xp:10/5702 T:17437SatiatedI96(96) Pw:54(54) AC:4 Xp:10/5702 T:17437Satiated 96(96) Pw:54(54) AC:4 Xp:10/5702 T:17438Satiated(0~(B@I96(96) Pw:54(54) AC:4 Xp:10/5702 T:17438Satiated 96(96) Pw:54(54) AC:4 Xp:10/5702 T:17439SatiatedY@(0~(BI 96(96) Pw:54(54) AC:4 Xp:10/5702 T:17439Satiated 96(96) Pw:54(54) AC:4 Xp:10/5702 T:17440Satiated(0~(B@(0~(BI96(96) Pw:54(54) AC:4 Xp:10/5702 T:17440Satiated 96(96) Pw:54(54) AC:4 Xp:10/5702 T:17441Satiated@(0~(BI 1With great effort you move the boulder.96(96) Pw:54(54) AC:4 Xp:10/5702 T:17441Satiated 96(96) Pw:54(54) AC:4 Xp:10/5702 T:17442Satiated0@(0~(BI96(96) Pw:54(54) AC:4 Xp:10/5702 T:17442Satiated 96(96) Pw:54(54) AC:4 Xp:10/5702 T:17443SatiatedY0@(0~(BIPP96(96) Pw:54(54) AC:4 Xp:10/5702 T:17443Satiated 96(96) Pw:54(54) AC:4 Xp:10/5702 T:17444Satiated0(0~(B@[YIb 96(96) Pw:54(54) AC:4 Xp:10/5702 T:17444Satiated 96(96) Pw:54(54) AC:4 Xp:10/5702 T:17445Satiated@Y(0~(B(0~(BI96(96) Pw:54(54) AC:4 Xp:10/5702 T:17445Satiated 96(96) Pw:54(54) AC:4 Xp:10/5702 T:17446SatiatedY@0(0~(BI  96(96) Pw:54(54) AC:4 Xp:10/5702 T:17446Satiated 96(96) Pw:54(54) AC:4 Xp:10/5702 T:17447Satiated(0~~(B@0YI  96(96) Pw:54(54) AC:4 Xp:10/5702 T:17447Satiated 96(96) Pw:54(54) AC:4 Xp:10/5702 T:17448Satiated(0~(B@0(0~(BYI96(96) Pw:54(54) AC:4 Xp:10/5702 T:17448Satiated 96(96) Pw:54(54) AC:4 Xp:10/5702 T:17449Satiated(0~(B@0Y(0~(BI 96(96) Pw:54(54) AC:4 Xp:10/5702 T:17449Satiated 96(96) Pw:54(54) AC:4 Xp:10/5702 T:17450Satiated(0~(B(0~(B@I96(96) Pw:54(54) AC:4 Xp:10/5702 T:17451Satiated@(0~(BI396(96) Pw:54(54) AC:4 Xp:10/5702 T:17452Satiated@(0~(BI; With great effort you move the boulder.96(96) Pw:54(54) AC:4 Xp:10/5702 T:17453Satiated(0~(B@0I96(96) Pw:54(54) AC:4 Xp:10/5702 T:17454Satiated(0~(B@I96(96) Pw:54(54) AC:4 Xp:10/5702 T:17454Satiated 96(96) Pw:54(54) AC:4 Xp:10/5702 T:17455Satiated0@(0~(BI 0@(0~(BYou see here a mummy wrapping.96(96) Pw:54(54) AC:4 Xp:10/5702 T:17455Satiated 96(96) Pw:54(54) AC:4 Xp:10/5702 T:17456SatiatedI96(96) Pw:54(54) AC:4 Xp:10/5702 T:17456Satiated 96(96) Pw:54(54) AC:4 Xp:10/5702 T:17457Satiated0@[I96(96) Pw:54(54) AC:4 Xp:10/5702 T:17457Satiated 96(96) Pw:54(54) AC:4 Xp:10/5702 T:17458Satiated0@(0~(BY(0~(BI"T 96(96) Pw:54(54) AC:4 Xp:10/5702 T:17458Satiated 96(96) Pw:54(54) AC:4 Xp:10/5702 T:17459Satiated@(0~(B(0~(BI.96(96) Pw:54(54) AC:4 Xp:10/5702 T:17459Satiated 96(96) Pw:54(54) AC:4 Xp:10/5702 T:17460Satiated(0~(B@0I` $96(96) Pw:54(54) AC:4 Xp:10/5702 T:17460Satiated 96(96) Pw:54(54) AC:4 Xp:10/5702 T:17461Satiated(0~(B@0(0~(B(0~(BIu>96(96) Pw:54(54) AC:4 Xp:10/5702 T:17461Satiated 96(96) Pw:54(54) AC:4 Xp:10/5702 T:17462Satiated(0~(B@(0~(B0Y:I%96(96) Pw:54(54) AC:4 Xp:10/5702 T:17462Satiated 96(96) Pw:54(54) AC:4 Xp:10/5702 T:17463SatiatedY:(0~(B(0~(BIKJ-You kill the newt!96(96) Pw:54(54) AC:4 Xp:10/5703 T:17463Satiated 96(96) Pw:54(54) AC:4 Xp:10/5703 T:17464Satiated(0~(B%YI%@(0~(B@(0~(BYou see here a newt corpse.96(96) Pw:54(54) AC:4 Xp:10/5703 T:17464Satiated 96(96) Pw:54(54) AC:4 Xp:10/5703 T:17465SatiatedI BThere is a newt corpse here; eat it? [ynq] (n) IyThis newt corpse tastes terrible!96(96) Pw:54(54) AC:4 Xp:10/5703 T:17465Satiated 96(96) Pw:54(54) AC:4 Xp:10/5703 T:17466Satiated 96(96) Pw:54(54) AC:4 Xp:10/5703 T:17467Satiated 96(96) Pw:54(54) AC:4 Xp:10/5703 T:17468SatiatedYou finish eating the newt corpse.96(96) Pw:54(54) AC:4 Xp:10/5703 T:17469SatiatedI96(96) Pw:54(54) AC:4 Xp:10/5703 T:17469Satiated 96(96) Pw:54(54) AC:4 Xp:10/5703 T:17470Satiated@(0~(B(0~(BI( 96(96) Pw:54(54) AC:4 Xp:10/5703 T:17470Satiated 96(96) Pw:54(54) AC:4 Xp:10/5703 T:17471Satiated(0~(BY@I`CWith great effort you move the boulder.96(96) Pw:54(54) AC:4 Xp:10/5703 T:17471Satiated 96(96) Pw:54(54) AC:4 Xp:10/5703 T:17472Satiated(0~(B(0~(B@0YIg %96(96) Pw:54(54) AC:4 Xp:10/5703 T:17472Satiated 96(96) Pw:54(54) AC:4 Xp:10/5703 T:17473SatiatedY(0~(B@0(0~(BIq 96(96) Pw:54(54) AC:4 Xp:10/5703 T:17473Satiated 96(96) Pw:54(54) AC:4 Xp:10/5703 T:17474Satiated@(0~(B(0~(BI 96(96) Pw:54(54) AC:4 Xp:10/5703 T:17474Satiated 96(96) Pw:54(54) AC:4 Xp:10/5703 T:17475Satiated(0~(BY@0IC| 96(96) Pw:54(54) AC:4 Xp:10/5703 T:17475Satiated 96(96) Pw:54(54) AC:4 Xp:10/5703 T:17476Satiated(0~(B(0~(B@0I.96(96) Pw:54(54) AC:4 Xp:10/5703 T:17476Satiated 96(96) Pw:54(54) AC:4 Xp:10/5703 T:17477Satiated(0~(B@0IKZ96(96) Pw:54(54) AC:4 Xp:10/5703 T:17477Satiated 96(96) Pw:54(54) AC:4 Xp:10/5703 T:17478Satiated(0~(B@0IX 96(96) Pw:54(54) AC:4 Xp:10/5703 T:17479Satiated(0~(B@I*96(96) Pw:54(54) AC:4 Xp:10/5703 T:17479Satiated 96(96) Pw:54(54) AC:4 Xp:10/5703 T:17480Satiated0@(0~(BI96(96) Pw:54(54) AC:4 Xp:10/5703 T:17480Satiated 96(96) Pw:54(54) AC:4 Xp:10/5703 T:17481Satiated0@(0~(BI96(96) Pw:54(54) AC:4 Xp:10/5703 T:17481Satiated 96(96) Pw:54(54) AC:4 Xp:10/5703 T:17482Satiated0@(0~(BI 96(96) Pw:54(54) AC:4 Xp:10/5703 T:17482Satiated 96(96) Pw:54(54) AC:4 Xp:10/5703 T:17483Satiated@(0~(BIm96(96) Pw:54(54) AC:4 Xp:10/5703 T:17483Satiated 96(96) Pw:54(54) AC:4 Xp:10/5703 T:17484Satiated(0~(B@0I96(96) Pw:54(54) AC:4 Xp:10/5703 T:17484Satiated 96(96) Pw:54(54) AC:4 Xp:10/5703 T:17485Satiated(0~(B@0Ia 96(96) Pw:54(54) AC:4 Xp:10/5703 T:17485Satiated 96(96) Pw:54(54) AC:4 Xp:10/5703 T:17486Satiated(0~(B@0I96(96) Pw:54(54) AC:4 Xp:10/5703 T:17486Satiated 96(96) Pw:54(54) AC:4 Xp:10/5703 T:17487Satiated(0~(B@I$ 96(96) Pw:54(54) AC:4 Xp:10/5703 T:17487Satiated 96(96) Pw:54(54) AC:4 Xp:10/5703 T:17488Satiated(0~(B@0IЈ+@(0~(BYou see here a gray fungus corpse.96(96) Pw:54(54) AC:4 Xp:10/5703 T:17488Satiated 96(96) Pw:54(54) AC:4 Xp:10/5703 T:17489SatiatedI. 96(96) Pw:54(54) AC:4 Xp:10/5703 T:17489Satiated 96(96) Pw:54(54) AC:4 Xp:10/5703 T:17490Satiated%@0I96(96) Pw:54(54) AC:4 Xp:10/5703 T:17490Satiated 96(96) Pw:54(54) AC:4 Xp:10/5703 T:17491Satiated(0~(B@0I6P96(96) Pw:54(54) AC:4 Xp:10/5703 T:17491Satiated 96(96) Pw:54(54) AC:4 Xp:10/5703 T:17492Satiated(0~(B@0I 96(96) Pw:54(54) AC:4 Xp:10/5703 T:17492Satiated 96(96) Pw:54(54) AC:4 Xp:10/5703 T:17493Satiated(0~(B@I6G96(96) Pw:54(54) AC:4 Xp:10/5703 T:17493Satiated0@(0~(B96(96) Pw:54(54) AC:4 Xp:10/5703 T:17494SatiatedYou hear a sound reminiscent of an elephant stepping on a peanut.I96(96) Pw:54(54) AC:4 Xp:10/5703 T:17495Satiated0@(0~(BIfYou hear a sound reminiscent of an elephant stepping on a peanut.96(96) Pw:54(54) AC:4 Xp:10/5703 T:17495SatiatedI96(96) Pw:54(54) AC:4 Xp:10/5703 T:17495Satiated 96(96) Pw:54(54) AC:4 Xp:10/5703 T:17496Satiated0@(0~(BI 96(96) Pw:54(54) AC:4 Xp:10/5703 T:17496Satiated 96(96) Pw:54(54) AC:4 Xp:10/5703 T:17497Satiated0@(0~(BI\96(96) Pw:54(54) AC:4 Xp:10/5703 T:17497Satiated 96(96) Pw:54(54) AC:4 Xp:10/5703 T:17498Satiated0@(0~(BI96(96) Pw:54(54) AC:4 Xp:10/5703 T:17498Satiated 96(96) Pw:54(54) AC:4 Xp:10/5703 T:17499Satiated0@(0~(BI96(96) Pw:54(54) AC:4 Xp:10/5703 T:17499Satiated 96(96) Pw:54(54) AC:4 Xp:10/5703 T:17500Satiated0@(0~(BIV96(96) Pw:54(54) AC:4 Xp:10/5703 T:17500Satiated 96(96) Pw:54(54) AC:4 Xp:10/5703 T:17501Satiated0@(0~(BI 96(96) Pw:54(54) AC:4 Xp:10/5703 T:17501Satiated 96(96) Pw:54(54) AC:4 Xp:10/5703 T:17502Satiated0@(0~(BI) 96(96) Pw:54(54) AC:4 Xp:10/5703 T:17502Satiated 96(96) Pw:54(54) AC:4 Xp:10/5703 T:17503Satiated0@(0~(BI96(96) Pw:54(54) AC:4 Xp:10/5703 T:17503Satiated 96(96) Pw:54(54) AC:4 Xp:10/5703 T:17504Satiated0@(0~(BI96(96) Pw:54(54) AC:4 Xp:10/5703 T:17504Satiated 96(96) Pw:54(54) AC:4 Xp:10/5703 T:17505Satiated0@(0~(BI>96(96) Pw:54(54) AC:4 Xp:10/5703 T:17505Satiated 96(96) Pw:54(54) AC:4 Xp:10/5703 T:17506Satiated0@(0~(BoI,a96(96) Pw:54(54) AC:4 Xp:10/5703 T:17506Satiated 96(96) Pw:54(54) AC:4 Xp:10/5703 T:17507Satiated0@(0~(BI SThe boulder falls into and plugs a hole in the floor!96(96) Pw:54(54) AC:4 Xp:10/5703 T:17507Satiated 96(96) Pw:54(54) AC:4 Xp:10/5703 T:17508Satiated(0~(B@(0~(BooIv96(96) Pw:54(54) AC:4 Xp:10/5703 T:17508Satiated 96(96) Pw:54(54) AC:4 Xp:10/5703 T:17509Satiated(0~(B@oo(0~(BI(0~(B@o(0~(B96(96) Pw:54(54) AC:4 Xp:10/5703 T:17509SatiatedThe hill orc throws an orcish dagger!)I۬)(0~(BIhw)(0~(BItB)(0~(BI )(0~(BI)(0~(BI )(0~(BI*o --More--IDF FYou are almost hit by an orcish dagger.)(0~(BI` 96(96) Pw:54(54) AC:4 Xp:10/5703 T:17510Satiated@o(0~(BILC - an orcish dagger.96(96) Pw:54(54) AC:4 Xp:10/5703 T:17510Satiated 96(96) Pw:54(54) AC:4 Xp:10/5703 T:17511SatiatedIr fYou fill your quiver:B - 5 uncursed daggers (in quiver).--More--I% !In what direction? I)I(0~(B)I(0~(B)Iy(0~(B)IeD(0~(B)I(0~(B)I(0~(B)IF (0~(BThe dagger hits the hill orc!96(96) Pw:54(54) AC:4 Xp:10/5703 T:17511Satiatedoo(0~(BThe hill orc throws an orcish dagger!--More--IY>The orcish dagger misses the hill orc.)Ir+)oI)(0~(BI)(0~(BI)(0~(BIW )(0~(BI" )(0~(BIb --More--IԠFYou are almost hit by an orcish dagger.)(0~(BI296(96) Pw:54(54) AC:4 Xp:10/5703 T:17512Satiated@I'In what direction? I)Ik(0~(B)I(0~(B)I^(0~(B)I) (0~(B)I (0~(B)IL 1(0~(BThe dagger hits the hill orc.96(96) Pw:54(54) AC:4 Xp:10/5703 T:17512Satiated 96(96) Pw:54(54) AC:4 Xp:10/5703 T:17513Satiatedoo)I 'In what direction? IO- )I (0~(B)I (0~(B)I'(0~(B)I (0~(B)IS)(0~(BYou kill the hill orc!96(96) Pw:54(54) AC:4 Xp:10/5736 T:17513Satiated 96(96) Pw:54(54) AC:4 Xp:10/5736 T:17514Satiatedo)I.'In what direction? I_)I^Y (0~(B)I$ (0~(B)I (0~(B)I (0~(B)Iކ (0~(BThe dagger hits the hill orc.96(96) Pw:54(54) AC:4 Xp:10/5736 T:17514Satiated 96(96) Pw:54(54) AC:4 Xp:10/5736 T:17515SatiatedID 'In what direction? I )Ik(0~(B)IĦ(0~(B)Iq(0~(B)I<(0~(B)I] 0(0~(BThe dagger hits the hill orc!96(96) Pw:54(54) AC:4 Xp:10/5736 T:17515Satiated 96(96) Pw:54(54) AC:4 Xp:10/5736 T:17516Satiatedo)IJdYou fill your quiver:C - 4 orcish daggers (in quiver).--More--I-?!In what direction? I` ;You throw 2 orcish daggers.)I{ (0~(B)I (0~(B)I[(0~(B)I*'Y(0~(BThe 1st orcish dagger hits the hill orc!--More--IfYou kill the hill orc!)96(96) Pw:54(54) AC:4 Xp:10/5769 T:17516Satiated)IU(0~(B)I (0~(B)I+(0~(B)I5(0~(BI )I|M))I))I))Iۯ96(96) Pw:54(54) AC:4 Xp:10/5769 T:17516Satiated 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17517Satiated)IC - an orcish dagger (in quiver).96(96) Pw:54(54) AC:4 Xp:10/5769 T:17517Satiated 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17518SatiatedÂI|Z(0~~~~(B@96(96) Pw:54(54) AC:4 Xp:10/5769 T:17521SatiatedÂI(0~(B@3096(96) Pw:54(54) AC:4 Xp:10/5769 T:17522Satiated$ - 12 gold pieces.--More--ĂIL] Things that are here: an orcish dagger a hill orc corpse an orcish helm--More--ƂI!96(96) Pw:54(54) AC:4 Xp:10/5769 T:17522Satiated 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17523SatiatedƂI  Pick up what?  Comestibles a - a hill orc corpse Weapons b - an orcish dagger Armor c - an orcish helm(end) ǂI +ȂIqC - an orcish dagger (in quiver).96(96) Pw:54(54) AC:4 Xp:10/5769 T:17523Satiated 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17524SatiatedɂI-%@ Things that are here: 3 uncursed daggers a hill orc corpse a mummy wrapping--More--ʂI96(96) Pw:54(54) AC:4 Xp:10/5769 T:17524Satiated 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17525SatiatedʂI?  Pick up what?  Comestibles a - a hill orc corpse Weapons b - 3 uncursed daggers Armor c - a mummy wrapping(end) ̂IF+̂IS gB - 3 uncursed daggers.96(96) Pw:54(54) AC:4 Xp:10/5769 T:17525Satiated 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17526Satiated͂I .%@You see here an uncursed dagger.96(96) Pw:54(54) AC:4 Xp:10/5769 T:17526Satiated 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17527Satiated΂I%B - an uncursed dagger.96(96) Pw:54(54) AC:4 Xp:10/5769 T:17527Satiated 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17528Satiated΂IB '(0~(B@You see here an uncursed dagger.96(96) Pw:54(54) AC:4 Xp:10/5769 T:17528Satiated 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17529SatiatedςIB - an uncursed dagger.96(96) Pw:54(54) AC:4 Xp:10/5769 T:17529Satiated 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17530SatiatedςI %(0~(B@You see here an orcish dagger.96(96) Pw:54(54) AC:4 Xp:10/5769 T:17530Satiated 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17531SatiatedЂIaC - an orcish dagger (in quiver).96(96) Pw:54(54) AC:4 Xp:10/5769 T:17531Satiated 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17532SatiatedЂI 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17532Satiated 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17533Satiated(0~(B@тIK 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17533Satiated 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17534Satiated(0~(B@тI>s96(96) Pw:54(54) AC:4 Xp:10/5769 T:17535Satiated(0~(B@(0~(B҂Ip96(96) Pw:54(54) AC:4 Xp:10/5769 T:17535Satiated 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17536Satiated@(0~(B҂Ia 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17536Satiated 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17537Satiated@(0~(BӂI96(96) Pw:54(54) AC:4 Xp:10/5769 T:17537Satiated 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17538Satiated@(0~(BӂI'96(96) Pw:54(54) AC:4 Xp:10/5769 T:17538Satiated 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17539Satiated@(0~(BӂIp 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17539Satiated 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17540Satiated@(0~(BԂIo96(96) Pw:54(54) AC:4 Xp:10/5769 T:17540Satiated 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17541Satiated@(0~(BԂIb 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17541Satiated 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17542Satiated(0~(B@ԂIMu 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17542Satiated 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17543Satiated(0~(B@(0~(BՂI96(96) Pw:54(54) AC:4 Xp:10/5769 T:17543Satiated 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17544SatiatedY(0~(B@(0~(BւI4 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17544Satiated 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17545Satiated(0~(B@(0~(BׂI96(96) Pw:54(54) AC:4 Xp:10/5769 T:17545Satiated 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17546SatiatedY@(0~(BׂIb96(96) Pw:54(54) AC:4 Xp:10/5769 T:17546Satiated 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17547Satiated(0~(BY@(0~(B؂I)l96(96) Pw:54(54) AC:4 Xp:10/5769 T:17547Satiated 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17548Satiated@(0~~(BY؂I4 =With great effort you move the boulder.96(96) Pw:54(54) AC:4 Xp:10/5769 T:17548Satiated 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17549Satiated(0~(B@0(0~(BYقIg"96(96) Pw:54(54) AC:4 Xp:10/5769 T:17549Satiated 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17550Satiated(0~(B@0(0~(BYقI 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17550Satiated 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17551Satiated(0~(B@(0~(BYڂIW96(96) Pw:54(54) AC:4 Xp:10/5769 T:17551Satiated 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17552Satiated0@Y(0~(B(0~(BڂI96(96) Pw:54(54) AC:4 Xp:10/5769 T:17552Satiated 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17553Satiated0@Y(0~(BڂI "96(96) Pw:54(54) AC:4 Xp:10/5769 T:17553Satiated 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17554Satiated0@(0~(B(0~(B(0~(BۂI~96(96) Pw:54(54) AC:4 Xp:10/5769 T:17554Satiated 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17555Satiated@(0~(BYۂI96(96) Pw:54(54) AC:4 Xp:10/5769 T:17555Satiated 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17556Satiated(0~(B@0(0~(BYۂI96(96) Pw:54(54) AC:4 Xp:10/5769 T:17556Satiated 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17557Satiated(0~(B@0Y(0~(B܂IE96(96) Pw:54(54) AC:4 Xp:10/5769 T:17557Satiated 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17558Satiated(0~(B@0Y(0~(B܂I}96(96) Pw:54(54) AC:4 Xp:10/5769 T:17558Satiated 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17559Satiated(0~(B@0(0~(B݂Iy96(96) Pw:54(54) AC:4 Xp:10/5769 T:17559Satiated 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17560Satiated(0~(B@݂I96(96) Pw:54(54) AC:4 Xp:10/5769 T:17561Satiated@(0~(B݂IE96(96) Pw:54(54) AC:4 Xp:10/5769 T:17562Satiated@(0~(B݂I*With great effort you move the boulder.96(96) Pw:54(54) AC:4 Xp:10/5769 T:17563Satiated(0~(B@0ނIW96(96) Pw:54(54) AC:4 Xp:10/5769 T:17564Satiated(0~(B@ނIc 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17564Satiated 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17565Satiated0@(0~(BނI 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17565Satiated 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17566Satiated0@(0~(B߂I496(96) Pw:54(54) AC:4 Xp:10/5769 T:17566Satiated 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17567Satiated0@(0~(B߂IV96(96) Pw:54(54) AC:4 Xp:10/5769 T:17567Satiated 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17568Satiated0@(0~(B߂I 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17568Satiated 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17569Satiated@(0~(BIpy96(96) Pw:54(54) AC:4 Xp:10/5769 T:17569Satiated 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17570Satiated(0~(B@0IB: 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17570Satiated 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17571Satiated(0~(B@0Y(0~(BI3 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17571Satiated 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17572Satiated(0~(B@(0~(BY0႙I696(96) Pw:54(54) AC:4 Xp:10/5769 T:17572Satiated 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17573Satiated(0~(B(0~(BY@0႙I 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17573Satiated 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17574Satiated(0~(B(0~(B@ₙIrd96(96) Pw:54(54) AC:4 Xp:10/5769 T:17574Satiated 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17575SatiatedY(0~(B(0~(B@0ₙIXJ96(96) Pw:54(54) AC:4 Xp:10/5769 T:17575Satiated 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17576Satiated(0~(BY(0~(B@0ₙI 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17576Satiated 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17577SatiatedY@(0~(B(0~(B゙I96(96) Pw:54(54) AC:4 Xp:10/5769 T:17577Satiated 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17578Satiated(0~(BY@0゙I_96(96) Pw:54(54) AC:4 Xp:10/5769 T:17578Satiated 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17579Satiated(0~(B(0~(BY@0゙I &96(96) Pw:54(54) AC:4 Xp:10/5769 T:17579Satiated 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17580SatiatedY(0~(B(0~(B@0䂙I96(96) Pw:54(54) AC:4 Xp:10/5769 T:17581SatiatedY(0~(B(0~(B@䂙I96(96) Pw:54(54) AC:4 Xp:10/5769 T:17581Satiated 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17582SatiatedY(0~(B0@(0~(B䂙ITa 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17582Satiated 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17583Satiated(0~(B0@(0~(B備IN496(96) Pw:54(54) AC:4 Xp:10/5769 T:17583Satiated 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17584Satiated0@(0~(B備I96(96) Pw:54(54) AC:4 Xp:10/5769 T:17584Satiated 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17585Satiated@(0~(B備IHY 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17585Satiated 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17586Satiated(0~(B@0悙Iq96(96) Pw:54(54) AC:4 Xp:10/5769 T:17586Satiated 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17587Satiated(0~(B@0悙IR96(96) Pw:54(54) AC:4 Xp:10/5769 T:17587Satiated 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17588Satiated(0~(B@0悙I< 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17588Satiated 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17589Satiated(0~(B@炙I896(96) Pw:54(54) AC:4 Xp:10/5769 T:17589Satiated 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17590Satiated(0~(B@0炙I96(96) Pw:54(54) AC:4 Xp:10/5769 T:17590Satiated 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17591Satiated@(0~(B炙It 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17591Satiated 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17592Satiated(0~(B@0肙I=96(96) Pw:54(54) AC:4 Xp:10/5769 T:17592Satiated 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17593Satiated(0~(B@0肙I96(96) Pw:54(54) AC:4 Xp:10/5769 T:17593Satiated 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17594Satiated(0~(B@0肙It 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17595Satiated(0~(B@肙I496(96) Pw:54(54) AC:4 Xp:10/5769 T:17595Satiated 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17596Satiated0@(0~(B邙I>196(96) Pw:54(54) AC:4 Xp:10/5769 T:17596Satiated 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17597Satiated0@(0~(B邙I496(96) Pw:54(54) AC:4 Xp:10/5769 T:17597Satiated 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17598Satiated0@(0~(B邙I~ 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17598Satiated 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17599Satiated0@(0~(BꂙIo96(96) Pw:54(54) AC:4 Xp:10/5769 T:17599Satiated 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17600Satiated0@(0~(BꂙIi96(96) Pw:54(54) AC:4 Xp:10/5769 T:17600Satiated 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17601Satiated0@(0~(BꂙI00@(0~(B Things that are here: a hill orc corpse a mummy wrapping--More--낙Il96(96) Pw:54(54) AC:4 Xp:10/5769 T:17601Satiated 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17602Satiated낙IH 0@% Things that are here: a hill orc corpse an orcish helm--More--삙IK 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17602Satiated 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17603Satiated킙I-&96(96) Pw:54(54) AC:4 Xp:10/5769 T:17603Satiated 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17604Satiated0@%킙I,96(96) Pw:54(54) AC:4 Xp:10/5769 T:17604Satiated 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17605Satiated0@(0~(B킙I( 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17605Satiated 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17606Satiated0@(0~(B킙It 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17606Satiated 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17607Satiated0@(0~(BI.96(96) Pw:54(54) AC:4 Xp:10/5769 T:17607Satiated 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17608Satiated0@(0~(BI$ 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17608Satiated 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17609Satiated0@(0~(BI96(96) Pw:54(54) AC:4 Xp:10/5769 T:17609Satiated 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17610Satiated0@(0~(BI} 6The boulder falls into and plugs a hole in the floor!96(96) Pw:54(54) AC:4 Xp:10/5769 T:17610Satiated 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17611Satiated(0~(B@(0~(BIA(0~~(B@96(96) Pw:54(54) AC:4 Xp:10/5769 T:17612SatiatedI (0~~~~~~(B@ Things that are here: a hill orc corpse an orcish helm--More--I96(96) Pw:54(54) AC:4 Xp:10/5769 T:17618Satiated 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17619SatiatedI_ %@ Things that are here: a hill orc corpse a mummy wrapping--More--IP696(96) Pw:54(54) AC:4 Xp:10/5769 T:17619Satiated 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17620SatiatedIC]%(0~~~~~~(B@96(96) Pw:54(54) AC:4 Xp:10/5769 T:17626SatiatedIo% 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17632Satiated(0~~~~~(B@Im(0lqwqqqqk(B(0lqj~x~~~~x(B(0x~~(B0(0~~~~(B0(0tqwqqqqqqqk(B(0x~q~~~q~~x~x(Bd(0~~~(Bd(0~~x(B(0x(B[(0~~q(B0(0~(B0(0~~~x(B+(0~~~~~~x(B(0x~q~~(B0(0~x~~~x~~~~~~~x(B(0x~~~(B%(0q~mq~qu(Bf(0~~(B@(0~~~x(B(0x~~~~~~~~~~x~~~~~~~x(B(0x~qq~~~x~~~x~~~~~~~x(B(0x~~~(B[(0q~tqqqu~~~~~~~x(B(0mqk~~~~mqqqvqqqqqqau(B(0x~~~(B>(0~~~~~~~~(B[(0~~~x(B(0mqqqqqqqqqqqqqqqqj(BAstro the Dresser St:18 Dx:13 Co:17 In:8 Wi:15 Ch:16 Neutral Sokoban:6 $:3930 HP:96(96) Pw:54(54) AC:4  Xp:10/5769 T:17632Satiated 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17633Satiated(0~(Bd(0~(Bdf(0~(BIU@What do you want to use or apply? [a-dklort-wIP-SZ or ?*] Im96(96) Pw:54(54) AC:4 Xp:10/5769 T:17633SatiatedYou produce a strange whistling sound.96(96) Pw:54(54) AC:4 Xp:10/5769 T:17634Satiated(0~(Bd(0~(B(0~(B(0~(Bf(0~(BdIj (0lqqqqqk(B(0lqqqk(B(0x(B$$$$$(0tqk(B(0lqqqqj~~~x(B(0x(B$$$($+(0~x(B(0x~~~~~~~~x(B(0lqu(B$!$[$(0tqu(B(0x~~~~~~~~x(B(0x~(B+$$$))+((0x(B(0lqvq~qqqqqwj(B(0x~x(B$)$$$(0tqu(B(0lj~~~~~~~~~x(B(0x~x(B$$$$$+(0~x(B(0x~~~~~~~~~~x(B(0x~x(B$$$$$(0tqj(B(0x~~~~~~~~~~x(B(0x~tqqqqqj(B(0lvqqqqqq~qqqvk(B(0x~x(B(0x~~~~~~~~~~~~x(B(0x~x(B(0x~~~~~~~~~~~~x(B(0x~x(B(0tqqqq~qqqqqqwj(B(0x~x(B(0x(B0(0~~~~~~~~~(B0(0x(B(0x~x(B(0x~~~~~~~~~~~x(B(0x~x(B(0mqqqqk~qqqqqvk(B(0x~mqqqqqqqqqqqqqqj~~~~~(Bd(0~x(B(0x~~~~~~~~~~(B%%(0~~~~~~~~~~(Bf@(0x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqj(BAstro the Dresser St:18 Dx:13 Co:17 In:8 Wi:15 Ch:16 Neutral Sokoban:5 $:3930 HP:96(96) Pw:54(54) AC:4  Xp:10/5769 T:17634Satiated 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17635Satiated(0~(BfdI t96(96) Pw:54(54) AC:4 Xp:10/5769 T:17636SatiatedI96(96) Pw:54(54) AC:4 Xp:10/5769 T:17637Satiated(0~(BdfIT96(96) Pw:54(54) AC:4 Xp:10/5769 T:17638Satiateddf(0~(BI You can't go up here.96(96) Pw:54(54) AC:4 Xp:10/5769 T:17638SatiatedI+ (0lqwqqqqk(B(0lqj~x~~~~x(B(0x~~(B0(0~~~~(B0(0tqwqqqqqqqk(B(0x~q~~~q~~x~x~~~~~~~x(B(0x(B[(0~~q(B0(0~(B0(0~~~x(B+d(0~~~~~x(B(0x~q~~(B0(0~x~~~x~~~~~~~x(B(0x~~~(B%(0q~mq~qu~~~(B@(0~~~x(B(0x~~~~~~~~~~x~~~~~~~x(B(0x~qq~~~x~~~x~~~~~~~x(B(0x~~~(B[(0q~tqqqu~~~~~~~x(B(0mqk~~~~mqqqvqqqqqqau(B(0x~~~(B>(0~~~~~~~~(B[(0~~~x(B(0mqqqqqqqqqqqqqqqqj(BAstro the Dresser St:18 Dx:13 Co:17 In:8 Wi:15 Ch:16 Neutral Sokoban:6 $:3930 HP:96(96) Pw:54(54) AC:4  Xp:10/5769 T:17638Satiated 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17639Satiatedd(0~(BI @What do you want to use or apply? [a-dklort-wIP-SZ or ?*] I@96(96) Pw:54(54) AC:4 Xp:10/5769 T:17639SatiatedYou produce a strange whistling sound.96(96) Pw:54(54) AC:4 Xp:10/5769 T:17640Satiated(0~(Bd(0~(BI( 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17641Satiated(0~(BdI|96(96) Pw:54(54) AC:4 Xp:10/5769 T:17642Satiatedd(0~(BI 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17643Satiated+dI96(96) Pw:54(54) AC:4 Xp:10/5769 T:17644Satiatedd(0~(BI 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17645Satiatedd(0~(BI@What do you want to use or apply? [a-dklort-wIP-SZ or ?*] I +96(96) Pw:54(54) AC:4 Xp:10/5769 T:17645SatiatedYou produce a strange whistling sound.96(96) Pw:54(54) AC:4 Xp:10/5769 T:17646Satiated+dI{J NWhat do you want to use or apply? [a-dklort-wIP-SZ or ?*] INever mind.96(96) Pw:54(54) AC:4 Xp:10/5769 T:17646SatiatedIB@Specify unknown object by cursor? [ynq] (q) I] UyPlease move the cursor to an unknown object.--More--I]6)(For instructions type a ?)III d a dog or other canine (peaceful large dog called Bandito) [seen: normal vision, infravision]--More--IJ 5 More info? [yn] (n) IKH)nPick an object.IOnz96(96) Pw:54(54) AC:4 Xp:10/5769 T:17646SatiatedI0X (0lqqqqqk(B(0lqqqk(B(0x(B$$$$$(0tqk(B(0lqqqqj~~~x(B(0x(B$$$($+(0~x(B(0x~~~~~~~~x(B(0lqu(B$!$[$(0tqu(B(0x~~~~~~~~x(B(0x~(B+$$$))+((0x(B(0lqvq~qqqqqwj(B(0x~x(B$)$$$(0tqu(B(0lj~~~~~~~~~x(B(0x~x(B$$$$$+(0~x(B(0x~~~~~~~~~~x(B(0x~x(B$$$$$(0tqj(B(0x~~~~~~~~~~x(B(0x~tqqqqqj(B(0lvqqqqqq~qqqvk(B(0x~x(B(0x~~~~~~~~~~~~x(B(0x~x(B(0x~~~~~~~~~~~~x(B(0x~x(B(0tqqqq~qqqqqqwj(B(0x~x(B(0x(B0(0~~~~~~~~~(B0(0x(B(0x~x(B(0x~~~~~~~~~~~x(B(0x~x(B(0mqqqqk~qqqqqvk(B(0x~mqqqqqqqqqqqqqqj~~~~(Bd(0~~x(B(0x~~~~~~~~~~(B%%(0~~~~~~~~~(Bf(0~(B@(0x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqj(BAstro the Dresser St:18 Dx:13 Co:17 In:8 Wi:15 Ch:16 Neutral Sokoban:5 $:3930 HP:96(96) Pw:54(54) AC:4  Xp:10/5769 T:17646Satiated 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17647Satiatedf(0~(Bd(0~(BI 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17648Satiated(0~(Bf(0~(B@dIm|96(96) Pw:54(54) AC:4 Xp:10/5769 T:17649Satiated(0~(B@dfI (0~(B(0~~(B@(0~(Bd(0~(Bf(0~~~(B>96(96) Pw:54(54) AC:4 Xp:10/5769 T:17654SatiatedI- (0~~(B@(0~(Bd(0~~~~~~(B Things that are here: a hill orc corpse a mummy wrapping--More-- I 896(96) Pw:54(54) AC:4 Xp:10/5769 T:17658Satiated 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17659Satiated(0~(Bdf I@% Things that are here: a hill orc corpse an orcish helm--More-- I "96(96) Pw:54(54) AC:4 Xp:10/5769 T:17659Satiated 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17660Satiatedf(0~(B Ix:96(96) Pw:54(54) AC:4 Xp:10/5769 T:17660Satiated 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17661Satiated@%(0~(Bdf(0~(B I&</96(96) Pw:54(54) AC:4 Xp:10/5769 T:17661Satiated 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17662Satiated@(0~(B(0~(Bdf(0~(B IP -96(96) Pw:54(54) AC:4 Xp:10/5769 T:17662Satiated 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17663Satiated@(0~(Bd(0~(Bf(0~~(B I,96(96) Pw:54(54) AC:4 Xp:10/5769 T:17663Satiated 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17664Satiated@(0~(Bd(0~(Bf(0~(B I%,96(96) Pw:54(54) AC:4 Xp:10/5769 T:17664Satiated 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17665Satiated@(0~(Bd(0~(Bf(0~(B I 396(96) Pw:54(54) AC:4 Xp:10/5769 T:17665Satiated 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17666Satiated@(0~(Bd%f(0~(B IA96(96) Pw:54(54) AC:4 Xp:10/5769 T:17666Satiated@(0~(Bd(0~(B%f(0~(BBillie picks up a hill orc corpse.96(96) Pw:54(54) AC:4 Xp:10/5769 T:17667Satiatedf[I* :96(96) Pw:54(54) AC:4 Xp:10/5769 T:17667Satiated 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17668Satiated@(0~(Bd(0~(Bf%I-96(96) Pw:54(54) AC:4 Xp:10/5769 T:17668Satiated 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17669Satiated@(0~(Bd(0~(Bf(0~(BI96(96) Pw:54(54) AC:4 Xp:10/5769 T:17669Satiated 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17670Satiated@(0~(B(0~(B(0~(BI`96(96) Pw:54(54) AC:4 Xp:10/5769 T:17670Satiated 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17671Satiated@(0~(BIe 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17671Satiated 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17672Satiated@(0~(BIr96(96) Pw:54(54) AC:4 Xp:10/5769 T:17672Satiated 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17673Satiated@(0~(BI΄96(96) Pw:54(54) AC:4 Xp:10/5769 T:17673Satiated 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17674Satiated@(0~(BdI- =96(96) Pw:54(54) AC:4 Xp:10/5769 T:17674Satiated 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17675Satiated@(0~(Bd(0~(BfIYL96(96) Pw:54(54) AC:4 Xp:10/5769 T:17675Satiated 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17676Satiated@(0~(Bd(0~(Bf(0~(BIL96(96) Pw:54(54) AC:4 Xp:10/5769 T:17676Satiated 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17677Satiated@(0~(Bd(0~(Bf(0~(BI3 J96(96) Pw:54(54) AC:4 Xp:10/5769 T:17677Satiated 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17678Satiated@(0~(Bd(0~(Bf(0~(BI7X96(96) Pw:54(54) AC:4 Xp:10/5769 T:17678Satiated 96(96) Pw:54(54) AC:4 Xp:10/5769 T:17679Satiated@(0~(Bd(0~(Bf(0~(B(0~(BI.What do you want to wear? [gyATX or ?*] IBD  Armor g - an uncursed +1 pair of leather gloves y - a very rusty +2 dark red shield A - a +1 pair of high boots T - a +0 pair of riding gloves X - a +0 visored helmet(end) I +(0lqqqkqk(B(0lqqqqj~~~x~x(B(0x~~~~~~~~xqu(B(0x~~~~~~~~x(B((0x(B(0lqvq~qqqqqwjqu(B(0lj~~~~~~~~~x~x(B(0x~~~~~~~~~~x(Bd(0~(B96(96) Pw:54(54) AC:4 Xp:10/5769 T:17679SatiatedBillie drops a hill orc corpse.96(96) Pw:54(54) AC:4 Xp:10/5769 T:17680SatiatedYou finish your dressing maneuver.96(96) Pw:54(54) AC:3 Xp:10/5769 T:17680SatiatedI |:What do you want to wear? [gyAT or ?*] IS  Armor g - an uncursed +1 pair of leather gloves y - a very rusty +2 dark red shield A - a +1 pair of high boots T - a +0 pair of riding gloves(end) I +(0lqqqkqk(B(0lqqqqj~~~x~x(B(0x~~~~~~~~xqu(B(0x~~~~~~~~x(B((0x(B(0lqvq~qqqqqwjqu(B(0lj~~~~~~~~~x(B96(96) Pw:54(54) AC:3 Xp:10/5769 T:17680Satiated 96(96) Pw:54(54) AC:0 Xp:10/5769 T:17681Satiated 96(96) Pw:54(54) AC:0 Xp:10/5769 T:17681Satiatedf(0~(B%96(96) Pw:54(54) AC:0 Xp:10/5769 T:17682SatiatedYou finish your dressing maneuver.IR9What do you want to wear? [gyT or ?*] I Armor g - an uncursed +1 pair of leather gloves y - a very rusty +2 dark red shield T - a +0 pair of riding gloves(end) %I+(0lqqqkqk(B(0lqqqqj~~~x~x(B(0x~~~~~~~~xqu(B(0x~~~~~~~~x(B((0x(B(0lqvq~qqqqqwj(B96(96) Pw:54(54) AC:0 Xp:10/5769 T:17682Satiated(0~(Bdf96(96) Pw:54(54) AC:0 Xp:10/5769 T:17683SatiatedYou finish your dressing maneuver.96(96) Pw:54(54) AC:-2 Xp:10/5769 T:17683Satiated&IB ,96(96) Pw:54(54) AC:-2 Xp:10/5769 T:17683Satiated 96(96) Pw:54(54) AC:-2 Xp:10/5769 T:17684Satiated@(0~(Bd(0~(B(I@What do you want to use or apply? [a-dklort-wIP-SZ or ?*] (Ibi 96(96) Pw:54(54) AC:-2 Xp:10/5769 T:17684SatiatedIn what direction? )Ifc!Unlock it? [yn] (n) *IIqy96(96) Pw:54(54) AC:-2 Xp:10/5769 T:17684Satiated 96(96) Pw:54(54) AC:-2 Xp:10/5769 T:17685Satiated 96(96) Pw:54(54) AC:-2 Xp:10/5769 T:17686Satiated 96(96) Pw:54(54) AC:-2 Xp:10/5769 T:17687Satiated(0~(B(0~(Bd(0~(BfYou succeed in picking the lock.96(96) Pw:54(54) AC:-2 Xp:10/5769 T:17688Satiated(0~(Bd%f+I" &In what direction? ,IThe door opens.96(96) Pw:54(54) AC:-2 Xp:10/5769 T:17688Satiated 96(96) Pw:54(54) AC:-2 Xp:10/5769 T:17689SatiatedevijiahFaCNaa(0~(Bd(0~(Bf4I?What do you want to zap? [bkortuwP-S or ?*] 5I Wands b - a spiked wand k - an uncursed wand of striking o - an uncursed wand of striking r - a copper wand t - a wand of create monster u - a uranium wand w - a short wand P - a wand of create monster Q - a wand of magic missile R - a wand of sleep S - a wand called teleportation(end) :I t+(0lqqqkqqqj~~~x~~~~~~~x~~~~~~~x~qqqqqwj~~~~~~x~~~~~~x~~~~~~xqq~qqqvk~~~~~~~x~~~~~~~xqqqqqqwj~~~~~(B0(0x(B96(96) Pw:54(54) AC:-2 Xp:10/5769 T:17689SatiatedNothing happens.96(96) Pw:54(54) AC:-2 Xp:10/5769 T:17689Satiated%d(0~(BfThe giant ant bites!95(96) Pw:54(54) AC:-2 Xp:10/5769 T:17689Satiated$aThe giant ant bites!94(96) Pw:54(54) AC:-2 Xp:10/5769 T:17689Satiated 94(96) Pw:54(54) AC:-2 Xp:10/5769 T:17690SatiatedyWhat do you want to name? [$a-ik-zA-Z or ?*] =I* 94(96) Pw:54(54) AC:-2 Xp:10/5769 T:17690SatiatedWhat do you want to name this wand of magic missile? >I3>I|m>I p?I ?I ?I ?I e?I{ m@Ip@It@I@y@I)j y94(96) Pw:54(54) AC:-2 Xp:10/5769 T:17690SatiatedBIo94(96) Pw:54(54) AC:-2 Xp:10/5769 T:17690Satiated 95(96) Pw:54(54) AC:-2 Xp:10/5769 T:17691Satiated$$$$$$$$$$a(0a(B$(0~(B@(0~(Bd(0~(BfGI|C95(96) Pw:54(54) AC:-2 Xp:10/5769 T:17691Satiated 95(96) Pw:54(54) AC:-2 Xp:10/5769 T:17692Satiated(0~(B(0~(Ba@(0~(BdKIKTYou kill the giant ant!95(96) Pw:54(54) AC:-2 Xp:10/5800 T:17692Satiated 95(96) Pw:54(54) AC:-2 Xp:10/5800 T:17693Satiated%d(0~(B(0~(BfMI ]95(96) Pw:54(54) AC:-2 Xp:10/5800 T:17693Satiated 96(96) Pw:54(54) AC:-2 Xp:10/5800 T:17694Satiatedaa(0~(B@d(0~(B(0~(BPI  What type of object do you want an inventory of?  a - Tools b - Comestibles c - Wands d - Scrolls e - Weapons f - Armor g - Rings h - Amulets i - Coins(end) QI+(0lqqqqqk(B(0lqqqkx(B$$$$$(0tqk(B(0lqqqqj~~~xx(B$$$$$+(0~x(B(0x~~~~~~~~xu(B$$$[$(0tqu(B(0x~~~~~~~~xa(B$$$))+((0x(B(0lqvq~qqqqqwjx(B$)$$$(0tqu(B(0lj~~~~~~~~~xx(B$$$$$+(0~x(B(0x~~~~~~~~~~xx(B$$$$$(0tqj(B(0x~~~~~~~~~~xtqqqqqj(B(0lvqqqqqq~qqqvkx(B(0x~~~~~~~~~~~~xx(B(0x~~~~~~~~~~~~xx(B(0tqqqq~qqqqqqwj(B Wands b - a spiked wand k - an uncursed wand of striking o - an uncursed wand of striking r - a copper wand t - a wand of create monster u - a uranium wand w - a short wand P - a wand of create monster Q - a wand of magic missile named empty R - a wand of sleep S - a wand called teleportation(end) RI=(0lqqqk(B(0lqqqqj~~~x(B(0x~~~~~~~~x(B(0x~~~~~~~~x(B(0lqvq~qqqqqwj(B(0lj~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0lvqqqqqq~qqqvk(B(0x~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~x(B(0tqqqq~qqqqqqwj(B(0x(B0(0~~~~~~~~~(B0(0x(B96(96) Pw:54(54) AC:-2 Xp:10/5800 T:17694SatiatedRI 2What do you want to zap? [bkortuwP-S or ?*] SI96(96) Pw:54(54) AC:-2 Xp:10/5800 T:17694SatiatedIn what direction? SI!s qThe wand misses the giant ant.The wand hits the giant ant!--More--UI tYou kill the giant ant!96(96) Pw:54(54) AC:-2 Xp:10/5831 T:17694Satiated 96(96) Pw:54(54) AC:-2 Xp:10/5831 T:17695Satiateda(0~(Bad(0~(Bf(0~(BVIj8 @What do you want to zap? [bkortuwP-S or ?*] WI 96(96) Pw:54(54) AC:-2 Xp:10/5831 T:17695SatiatedIn what direction? WI jThe wand misses the giant ant.The wand misses the giant ant.96(96) Pw:54(54) AC:-2 Xp:10/5831 T:17695Satiated(0~(Ba%ad(0~(Bf(0~(B--More--YIEMThe giant ant misses.96(96) Pw:54(54) AC:-2 Xp:10/5831 T:17696Satiated(0~(BaZI[^@What do you want to zap? [bkortuwP-S or ?*] [I96(96) Pw:54(54) AC:-2 Xp:10/5831 T:17696SatiatedIn what direction? [I The wand hits the giant ant!You kill the giant ant!%96(96) Pw:54(54) AC:-2 Xp:10/5862 T:17696Satiated--More--]IUtThe wand misses the giant ant.96(96) Pw:54(54) AC:-2 Xp:10/5862 T:17696Satiated 96(96) Pw:54(54) AC:-2 Xp:10/5862 T:17697Satiated%ad%f(0~(B^I* >You kill the giant ant!96(96) Pw:54(54) AC:-2 Xp:10/5893 T:17697Satiated 96(96) Pw:54(54) AC:-2 Xp:10/5893 T:17698Satiated%f(0~(B_I @(0~(BYou see here a giant ant corpse.96(96) Pw:54(54) AC:-2 Xp:10/5893 T:17698Satiated 96(96) Pw:54(54) AC:-2 Xp:10/5893 T:17699Satiatedd(0~(Bf(0~(B(0~(BaIH ,@%You see here a giant ant corpse.d(0~(B96(96) Pw:54(54) AC:-2 Xp:10/5893 T:17699SatiatedBandit eats a giant ant corpse.--More--bIj\ Billie picks up a hill orc corpse.96(96) Pw:54(54) AC:-2 Xp:10/5893 T:17700Satiatedf(0~(BcI 96(96) Pw:54(54) AC:-2 Xp:10/5893 T:17700Satiated 96(96) Pw:54(54) AC:-2 Xp:10/5893 T:17701SatiatedevijiahFCN@%f(0~(BeI l$$$$$$$$$$(0~(B@You see here a giant ant corpse.96(96) Pw:54(54) AC:-2 Xp:10/5893 T:17701Satiated 96(96) Pw:54(54) AC:-2 Xp:10/5893 T:17702SatiatedgIaGYour knapsack cannot accommodate any more items.96(96) Pw:54(54) AC:-2 Xp:10/5893 T:17702Satiated 96(96) Pw:54(54) AC:-2 Xp:10/5893 T:17703Satiatedf(0~(BhIo  Tools  a - a pick-axe  c - an uncursed stethoscope  d - a unicorn horn  l - a lock pick  v - an uncursed towel  I - an uncursed magic whistle  Z - a blessed lamp called magic?  Comestibles  f - a tripe ration  x - 2 lizard corpses  E - 4 food rations  O - 3 fortune cookies  Y - 4 uncursed apples  Wands  b - a spiked wand  k - an uncursed wand of striking  o - an uncursed wand of striking  r - a copper wand  t - a wand of create monster  u - a uranium wand  w - a short wand  P - a wand of create monster (1 of 3)jIC Q - a wand of magic missile named empty  R - a wand of sleep  S - a wand called teleportation  Scrolls  e - 2 uncursed scrolls of gold detection  n - 6 scrolls of blank paper  q - a scroll of teleportation  F - 2 scrolls of remove curse  H - a scroll labeled HACKEM MUCHE  J - a scroll of gold detection  N - a scroll labeled PRIRUTSENIE  V - a scroll labeled VELOX NEB  Weapons  B - 5 uncursed daggers  C - 5 orcish daggers (in quiver)  K - 3 blessed daggers (wielded)  Armor  g - an uncursed +1 pair of leather gloves (being worn)  i - a +2 apron  y - a very rusty +2 dark red shield  A - a +1 pair of high boots (being worn)  G - a +0 elven cloak (being worn)  T - a +0 pair of riding gloves (2 of 3)jIc' W - a +0 gnomish suit (being worn)  X - a +0 visored helmet (being worn)  Rings  h - an uncursed ring called poss edible tele ctrl  m - a twisted ring  p - an uncursed ring of fire resistance (on left hand)  s - an uncursed ring of levitation  D - a ruby ring  M - an ivory ring  U - a jade ring  Amulets  z - an uncursed oval amulet  L - an amulet called ESP  Coins  $ - 3930 gold pieces (3 of 3)jI HAstro the Dresser St:18 Dx:13 Co:17 In:8 Wi:15 Ch:16 Neutral Sokoban:5 $:3930 HP:96(96) Pw:54(54) AC:-2 Xp:10/5893 T:17703Satiated(0lqqqqqk(B(0lqqqk(B(0x(B$$$$$(0tqk(B(0lqqqqj~~~x(B(0x(B$$$$$+(0~x(B(0x~~~~~~~~x(B(0lqu(B$$$[$(0tqu(B(0x~~~~~~~~x(B(0x~a(B$$$))+((0x(B(0lqvq~qqqqqwj(B(0x~x(B$)$$$(0tqu(B(0lj~~~~~~~~~x(B(0x(B@(0x(B$$$$$+(0~x(B(0x~~~~~~~~~~x(B(0x(Bd(0x(B$$$$$(0tqj(B(0x~~~~~~~~~~x(B(0x(Bf(0tqqqqqj(B(0lvqqqqqq~qqqvk(B(0x~x(B(0x~~~~~~~~~~~~x(B(0x~x(B(0x~~~~~~~~~~~~x(B(0x~x(B(0tqqqq~qqqqqqwj(B(0x~x(B(0x(B0(0~~~~~~~~~(B0(0x(B(0x~x(B(0x~~~~~~~~~~~x(B(0x~x(B(0mqqqqk~qqqqqvk(B(0x~mqqqqqqqqqqqqqqj~~~~~~~x(B(0x~~~~~~~~~~(B%[(0~~~~~~~~~~~(B>(0x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqj(BkI3What do you want to drop? [$a-ik-zA-Z or ?*] kI@i96(96) Pw:54(54) AC:-2 Xp:10/5893 T:17703SatiatedYou drop a pick-axe.96(96) Pw:54(54) AC:-2 Xp:10/5893 T:17703Satiated 96(96) Pw:54(54) AC:-2 Xp:10/5893 T:17704SatiatedmImx Pick up what?  Tools a - a pick-axe Comestibles b - a giant ant corpse(end) nIK+nI/xj - a giant ant corpse.96(96) Pw:54(54) AC:-2 Xp:10/5893 T:17704Satiated 96(96) Pw:54(54) AC:-2 Xp:10/5893 T:17705Satiated(0~(BfoI;9You displaced Bandit.96(96) Pw:54(54) AC:-2 Xp:10/5893 T:17705Satiated 96(96) Pw:54(54) AC:-2 Xp:10/5893 T:17706Satiatedd(@pI:" What type of object do you want an inventory of?  a - Tools b - Comestibles c - Wands d - Scrolls e - Weapons f - Armor g - Rings h - Amulets i - Coins(end) qI+(0lqqqqqk(B(0lqqqkx(B$$$$$(0tqk(B(0lqqqqj~~~xx(B$$$$$+(0~x(B(0x~~~~~~~~xu(B$$$[$(0tqu(B(0x~~~~~~~~xa(B$$$))+((0x(B(0lqvq~qqqqqwjx(B$)$$$(0tqu(B(0lj~~~~~~~~~xx(B$$$$$+(0~x(B(0x~~~~~~~~~~xx(B$$$$$(0tqj(B(0x~~~~~~~~~~xtqqqqqj(B(0lvqqqqqq~qqqvkx(B(0x~~~~~~~~~~~~xx(B(0x~~~~~~~~~~~~xx(B(0tqqqq~qqqqqqwj(B Comestibles f - a tripe ration j - a giant ant corpse x - 2 lizard corpses E - 4 food rations O - 3 fortune cookies Y - 4 uncursed apples(end) rI96(96) Pw:54(54) AC:-2 Xp:10/5893 T:17706SatiatedrI .What do you want to throw? [$BCK or ?*] sI296(96) Pw:54(54) AC:-2 Xp:10/5893 T:17706SatiatedIn what direction? sI %sI M(0~(BThe corpse misses Billie.96(96) Pw:54(54) AC:-2 Xp:10/5893 T:17706Satiated(0~(B(0~(Bf%Billie drops a hill orc corpse.%f--More--uISZevijiahFCNd@(0~(B96(96) Pw:54(54) AC:-2 Xp:10/5893 T:17709SatiatedBandit bites the plains centaur.--More--xI ZThe plains centaur picks up some gold.C(0~(B--More--yI$ BThe plains centaur picks up some gold.--More--zIThe plains centaur wields a bow!96(96) Pw:54(54) AC:-2 Xp:10/5893 T:17710Satiated|I>wMWhat do you want to use or apply? [a-dklort-wIP-SZ or ?*] }IEwj96(96) Pw:54(54) AC:-2 Xp:10/5893 T:17710SatiatedYou produce a strange whistling sound.(0a(Bfd(0~(B96(96) Pw:54(54) AC:-2 Xp:10/5893 T:17710Satiated--More--~IVIThe plains centaur swings her bow at the imp.--More--~Iu The plains centaur misses the imp.The plains centaur hits the imp.(0~(Bd--More--Im<Billie bites the plains centaur.--More--I"IThe plains centaur swings her bow at the imp.--More--I6The plains centaur misses the imp.The plains centaur misses the imp.96(96) Pw:54(54) AC:-2 Xp:10/5893 T:17711SatiatedIL $$$$$$$$(0~(B$$(0~(B@96(96) Pw:54(54) AC:-2 Xp:10/5893 T:17711SatiatedYou hear some noises.96(96) Pw:54(54) AC:-2 Xp:10/5893 T:17712SatiatedIr MWhat do you want to use or apply? [a-dklort-wIP-SZ or ?*] I_96(96) Pw:54(54) AC:-2 Xp:10/5893 T:17712SatiatedYou produce a strange whistling sound.96(96) Pw:54(54) AC:-2 Xp:10/5893 T:17712Satiated 96(96) Pw:54(54) AC:-2 Xp:10/5893 T:17713Satiatedd(0~(B(0~(BfIevijCahFN(0~(Bdi@(0~(B96(96) Pw:54(54) AC:-2 Xp:10/5893 T:17713SatiatedBillie picks up a hill orc corpse.(0~(BC$--More--IMaThe plains centaur shoots an arrow!The arrow hits Bandit!)I?(0~(BdC--More--IThe plains centaur picks up some gold.96(96) Pw:54(54) AC:-2 Xp:10/5893 T:17714SatiatedIf $$$$$$$$)(0~(B(0~(B@96(96) Pw:54(54) AC:-2 Xp:10/5893 T:17714SatiatedBillie drops a hill orc corpse.96(96) Pw:54(54) AC:-2 Xp:10/5893 T:17715Satiated%fIԁ MWhat do you want to use or apply? [a-dklort-wIP-SZ or ?*] I96(96) Pw:54(54) AC:-2 Xp:10/5893 T:17715SatiatedYou produce a strange whistling sound.96(96) Pw:54(54) AC:-2 Xp:10/5893 T:17715Satiated 96(96) Pw:54(54) AC:-2 Xp:10/5893 T:17716Satiatedf(0~(Bd(0~(BI:MWhat do you want to use or apply? [a-dklort-wIP-SZ or ?*] I"96(96) Pw:54(54) AC:-2 Xp:10/5893 T:17716SatiatedYou produce a strange whistling sound.96(96) Pw:54(54) AC:-2 Xp:10/5893 T:17716Satiated 96(96) Pw:54(54) AC:-2 Xp:10/5893 T:17717Satiatedd(0~(BfIɹMWhat do you want to use or apply? [a-dklort-wIP-SZ or ?*] IFf 96(96) Pw:54(54) AC:-2 Xp:10/5893 T:17717SatiatedYou produce a strange whistling sound.96(96) Pw:54(54) AC:-2 Xp:10/5893 T:17717Satiated 96(96) Pw:54(54) AC:-2 Xp:10/5893 T:17718Satiatedd(0~(B(0~(BIF MWhat do you want to use or apply? [a-dklort-wIP-SZ or ?*] I96(96) Pw:54(54) AC:-2 Xp:10/5893 T:17718SatiatedYou produce a strange whistling sound.96(96) Pw:54(54) AC:-2 Xp:10/5893 T:17718Satiatedf(0~(BdBandit drops an arrow.96(96) Pw:54(54) AC:-2 Xp:10/5893 T:17719Satiated(0~(BIevijahFCNf@(0~(B96(96) Pw:54(54) AC:-2 Xp:10/5893 T:17719SatiatedBandit picks up an arrow.C(0~(B(0a(Bfd(0~(BThe plains centaur shoots an arrow!)I (0~(B)I<--More--IJMYou are almost hit by an arrow.(0a(B)I @)I&d(0~(BCThe plains centaur shoots an arrow!)IQ[--More--IMYou are almost hit by an arrow.(0a(B)IT@Is96(96) Pw:54(54) AC:-2 Xp:10/5893 T:17720SatiatedIYou stop. Bandit is in the way!96(96) Pw:54(54) AC:-2 Xp:10/5893 T:17720SatiatedBillie misses the plains centaur.--More--IaKHThe plains centaur swings her bow at Billie.--More--I> oThe plains centaur misses Billie.The plains centaur misses Billie.--More--I: HThe plains centaur swings her bow at Billie.--More--Io The plains centaur misses Billie.The plains centaur misses Billie.96(96) Pw:54(54) AC:-2 Xp:10/5893 T:17721SatiatedI 96(96) Pw:54(54) AC:-2 Xp:10/5893 T:17721Satiated$$$$$(0~(B@@ju@@dhefd(0~(BZ'The Woodland-elf shoots 2 runed arrows!--More--Iɕ >The 1st runed arrow hits the nightmare.)I\ !u--More--Ik@The 2nd runed arrow misses the nightmare.)I--More--IKThe 2nd runed arrow misses the blue jelly.)uI<--More--I CThe 2nd runed arrow misses Billie.)jI1)fIu--More--I-You are hit by the 2nd runed arrow.)(0a(B92(96) Pw:54(54) AC:-2 Xp:10/5893 T:17721SatiatedI 92(96) Pw:54(54) AC:-2 Xp:10/5893 T:17722SatiatedC@I޲92(96) Pw:54(54) AC:-2 Xp:10/5893 T:17722SatiatedBillie bites the plains centaur.The plains centaur is killed!u$@--More--IBThe Woodland-elf throws a runed spear!--More--Ir;The runed spear hits the blue jelly!)Ion@j$You hear some noises.--More--ITlThe nightmare misses Billie.The nightmare misses Billie.92(96) Pw:54(54) AC:-2 Xp:10/5893 T:17723SatiatedIa92(96) Pw:54(54) AC:-2 Xp:10/5893 T:17723SatiatedBandit drops an arrow.The nightmare misses Billie.--More--IThe nightmare misses Billie.$@@The Woodland-elf shoots 2 runed arrows!--More--I?The 1st runed arrow hits the blue jelly!)I!j--More--Ix iThe 2nd runed arrow hits the blue jelly!The blue jelly is killed!)IX!%--More--I The nightmare misses Billie.The nightmare misses Billie.93(96) Pw:54(54) AC:-2 Xp:10/5893 T:17724Satiated--More--IfG NYou hear a sound reminiscent of an elephant stepping on a peanut.̓I9MWhat do you want to use or apply? [a-dklort-wIP-SZ or ?*] ̓Ix93(96) Pw:54(54) AC:-2 Xp:10/5893 T:17724SatiatedIn what direction? ̓IOStatus of Bandit (neutral): Level 9 HP 64(72) AC 1, tame.93(96) Pw:54(54) AC:-2 Xp:10/5893 T:17724Satiated΃Itw Choose which spell to cast   Name Level Category Fail a - healing 1 healing 0% b - extra healing 3 healing 0% c - stone to flesh 3 healing 0% d - haste self 3 escape 94% e - wizard lock 2 matter 11% f - detect food 1 divination 0%(end) σIT +(0lqqqqqk(B(0lqqqk(B(0x(B$$$$$(0tqk(B(0lqqqqj~~~x(B(0x(B$(0~(B$hF+(0~x(B(0x~~~~~~~~xqu~(BuN$$(0tqu(B(0x~~~~~~~~x(B@(0a(Bf%@@@+((0x(B(0lqvq~qqqqqwj(Bd(0x(B$hefd(0tqu(B(0lj~~~~~~~~~x~x(B$$$Z'+(0~x(B(0x~~~~~~~~~~x~x(B$$$$$(0tqj(B(0x~~~~~~~~~~x(B%(0tqqqqqj(B(0lvqqqqqq~qqqvk~x(B(0x~~~~~~~~~~~~x(B93(96) Pw:49(54) AC:-2 Xp:10/5893 T:17724SatiatedIn what direction? ЃIBandit looks better.93(96) Pw:49(54) AC:-2 Xp:10/5893 T:17724SatiatedBillie bites the nightmare.--More--уIveThe nightmare misses Billie.The nightmare misses Billie.--More--ӃIFThe nightmare misses Billie.The nightmare bites Billie.@@$$--More--ԃI CThe Woodland-elf shoots 2 runed arrows!--More--ՃI^7The 1st runed arrow hits Billie!)ՃIOfThe 2nd runed arrow misses Billie.)ՃI”)fՃI` --More--׃IYou are hit by the 2nd runed arrow!)(0a(B86(96) Pw:49(54) AC:-2 Xp:10/5893 T:17724Satiated؃IiX 86(96) Pw:49(54) AC:-2 Xp:10/5893 T:17725Satiated@⃙I486(96) Pw:49(54) AC:-2 Xp:10/5893 T:17725SatiatedThe nightmare misses Billie.The nightmare misses Billie.$%@--More--ベI@The nightmare hits Billie.The nightmare misses Billie.86(96) Pw:49(54) AC:-2 Xp:10/5893 T:17726Satiated惙I70MWhat do you want to use or apply? [a-dklort-wIP-SZ or ?*] 惙Id86(96) Pw:49(54) AC:-2 Xp:10/5893 T:17726SatiatedIn what direction? 惙IYe Status of Bandit (neutral): Level 9 HP 72(72) AC 1, tame.86(96) Pw:49(54) AC:-2 Xp:10/5893 T:17726SatiatedI &In what direction? IYou see no door there.86(96) Pw:49(54) AC:-2 Xp:10/5893 T:17726SatiatedI &In what direction? IsTYou see no door there.86(96) Pw:49(54) AC:-2 Xp:10/5893 T:17726SatiatedI&In what direction? IĥThe door closes.86(96) Pw:49(54) AC:-2 Xp:10/5893 T:17726Satiated 87(96) Pw:49(54) AC:-2 Xp:10/5893 T:17727Satiated$$%$+)$$)$$$$d$$Ir E(0~(B@You see here an arrow.87(96) Pw:49(54) AC:-2 Xp:10/5893 T:17727Satiated 87(96) Pw:49(54) AC:-2 Xp:10/5893 T:17728Satiated(0~(BdI.MWhat do you want to use or apply? [a-dklort-wIP-SZ or ?*] I287(96) Pw:49(54) AC:-2 Xp:10/5893 T:17728SatiatedYou produce a strange whistling sound.87(96) Pw:49(54) AC:-2 Xp:10/5893 T:17729d(0~(BfI m"You displaced Bandit.87(96) Pw:49(54) AC:-2 Xp:10/5893 T:17729 88(96) Pw:51(54) AC:-2 Xp:10/5893 T:17730@d(0~(BfISlU88(96) Pw:51(54) AC:-2 Xp:10/5893 T:17730)df%Billie drops a runed arrow.88(96) Pw:51(54) AC:-2 Xp:10/5893 T:17731)fIm 88(96) Pw:51(54) AC:-2 Xp:10/5893 T:17731 88(96) Pw:51(54) AC:-2 Xp:10/5893 T:17732(0~(BdI< d)88(96) Pw:51(54) AC:-2 Xp:10/5893 T:17732You see a door open.hFiN@(0~(Bu$@@hefdZ'The Woodland-elf shoots a runed arrow!)I% --More--IHThe runed arrow hits the nightmare.)$I6v89(96) Pw:51(54) AC:-2 Xp:10/5893 T:17733u% IR&In what direction?  I[89(96) Pw:51(54) AC:-2 Xp:10/5893 T:17733Iϩ" What type of object do you want an inventory of?  a - Tools b - Comestibles c - Wands d - Scrolls e - Weapons f - Armor g - Rings h - Amulets i - Coins(end) I+ +(0lqqqqqk(B(0lqqqkx(B$$$$$(0tqk(B(0lqqqqj~~~xx(B$(0~(B$hF+(0~x(B(0x~~~~~~~~xu~(BiN$$(0tqu(B(0x~~~~~~~~x(B@u%$@@+((0x(B(0lqvq~qqqqqwjx(B$hefd(0tqu(B(0lj~~~~~~~~~xx(B$$$Z'+(0~x(B(0x~~~~~~~~~~xx(B$$$$$(0tqj(B(0x~~~~~~~~~~xtqqqqqj(B(0lvqqqqqq~qqqvkx(B(0x~~~~~~~~~~~~xx(B(0x~~~~~~~~~~~~xx(B(0tqqqq~qqqqqqwj(B Wands b - a spiked wand k - an uncursed wand of striking o - an uncursed wand of striking r - a copper wand t - a wand of create monster u - a uranium wand w - a short wand P - a wand of create monster Q - a wand of magic missile named empty R - a wand of sleep S - a wand called teleportation(end) #Im $(0lqqqk(B(0lqqqqj~~~x(B(0x~~~~~~~~x(B(0x~~~~~~~~x(B(0lqvq~qqqqqwj(B(0lj~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0lvqqqqqq~qqqvk(B(0x~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~x(B(0tqqqq~qqqqqqwj(B(0x(B0(0~~~~~~~~~(B0(0x(B89(96) Pw:51(54) AC:-2 Xp:10/5893 T:17733$IT2What do you want to zap? [bkortuwP-S or ?*] $Ig89(96) Pw:51(54) AC:-2 Xp:10/5893 T:17733Nothing happens.d(0~(B89(96) Pw:51(54) AC:-2 Xp:10/5893 T:17733Billie picks up a hill orc corpse.%(0~(Bf--More--%IYkYou hear some noises.The Woodland-elf thrusts his runed spear.--More--%IhThe Woodland-elf hits!77(96) Pw:51(54) AC:-2 Xp:10/5893 T:17733 77(96) Pw:51(54) AC:-2 Xp:10/5893 T:17734@$&I # 'Iname'I8Name an individual object? [ynq] (q) 'I >yWhat do you want to name? [$a-ik-zA-Z or ?*] )IQ77(96) Pw:51(54) AC:-2 Xp:10/5893 T:17734What do you want to name this wand of striking? *I"r e*Iǚ m+I`p+It+Iy+I a77(96) Pw:51(54) AC:-2 Xp:10/5893 T:17734,I  What type of object do you want an inventory of?  a - Tools b - Comestibles c - Wands d - Scrolls e - Weapons f - Armor g - Rings h - Amulets i - Coins(end) -Irg+(0lqqqqqk(B(0lqqqkx(B$$$$$(0tqk(B(0lqqqqj~~~xx(B$(0~(B$hF+(0~x(B(0x~~~~~~~~xu~(B%N@$(0tqu(B(0x~~~~~~~~x(B@u%$$@+((0x(B(0lqvq~qqqqqwjx(B$hefd(0tqu(B(0lj~~~~~~~~~xx(B$$$Z'+(0~x(B(0x~~~~~~~~~~xx(B$$$$$(0tqj(B(0x~~~~~~~~~~xtqqqqqj(B(0lvqqqqqq~qqqvkx(B(0x~~~~~~~~~~~~xx(B(0x~~~~~~~~~~~~xx(B(0tqqqq~qqqqqqwj(B Wands b - a spiked wand k - an uncursed wand of striking named empty o - an uncursed wand of striking r - a copper wand t - a wand of create monster u - a uranium wand w - a short wand P - a wand of create monster Q - a wand of magic missile named empty R - a wand of sleep S - a wand called teleportation(end) .I 6(0qqk(B(0lqqqk(B$$(0tqk(B(0lqqqqj~~~x(BhF+(0~x(B(0x~~~~~~~~x(B@$(0tqu(B(0x~~~~~~~~x(B$@+((0x(B(0lqvq~qqqqqwj(Bfd(0tqu(B(0lj~~~~~~~~~x(BZ'+(0~x(B(0x~~~~~~~~~~x(B$$(0tqj(B(0x~~~~~~~~~~xqqj(B(0lvqqqqqq~qqqvk(B(0x~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~x(B(0tqqqq~qqqqqqwj(B(0x(B0(0~~~~~~~~~(B0(0x(B77(96) Pw:51(54) AC:-2 Xp:10/5893 T:17734/Il2What do you want to zap? [bkortuwP-S or ?*] /I_ t77(96) Pw:51(54) AC:-2 Xp:10/5893 T:17734In what direction? 0I CThe wand hits the Woodland-elf!00Ie^ #0IH)@0I#1Iy}01IuH#1I*1I01I #1It@1IV@#1Ij 01I#1I*1Inm01I8 #1I @1IN #1I 01Id #1I/ *1I H@The Woodland-elf resists!--More--2I The wand misses the nightmare.77(96) Pw:51(54) AC:-2 Xp:10/5893 T:17734Bandit picks up an arrow.(0~(B(0~(Bdf(0~(B--More--3I@The Woodland-elf thrusts his runed spear.The Woodland-elf hits!66(96) Pw:51(54) AC:-2 Xp:10/5893 T:17734$@--More--5I~>The Woodland-elf shoots 2 runed arrows!)5I9)%5I--More--6IHThe 1st runed arrow hits the Woodland-elf!)(0~(B6I@)6I)%6Il--More--6IJThe 2nd runed arrow misses the Woodland-elf.)(0~(B7I0--More--7I KYou are almost hit by the 2nd runed arrow.)@7I! )@7I 66(96) Pw:51(54) AC:-2 Xp:10/5893 T:17735u(0~(Bf:I?What do you want to zap? [bkortuwP-S or ?*] :IŲ  Wands b - a spiked wand k - an uncursed wand of striking named empty o - an uncursed wand of striking r - a copper wand t - a wand of create monster u - a uranium wand w - a short wand P - a wand of create monster Q - a wand of magic missile named empty R - a wand of sleep S - a wand called teleportation(end) I0>I>#>IlU*>In 0>I#>I@>Iс#>IM0>I#>I;*>I0>Iy #>ID @>I #>I 0>I #>I8q *>I<H@The Woodland-elf resists!--More--@IThe wand hits the Woodland-elf!66(96) Pw:51(54) AC:-2 Xp:10/5893 T:17735%(0~(Bdf(0~(B--More--AIhThe Woodland-elf thrusts his runed spear.The Woodland-elf hits!55(96) Pw:51(54) AC:-2 Xp:10/5893 T:17735@$--More--BI) =The Woodland-elf shoots a runed arrow!)BI --More--CI8O pThe runed arrow hits the Woodland-elf!The Woodland-elf is killed!)(0~(BCIu%56(96) Pw:51(54) AC:-2 Xp:10/5893 T:17736--More--FIB NYou hear a sound reminiscent of an elephant stepping on a peanut.II &In what direction? MI)MIs%)MI((0~(BYou kill the Woodland-elf!56(96) Pw:51(54) AC:-2 Xp:10/5954 T:17737%i)f$df(0~(BSI?What do you want to zap? [bkortuwP-S or ?*] UI͌R56(96) Pw:51(54) AC:-2 Xp:10/5954 T:17737Nothing happens.i(0~(Bhd$f)56(96) Pw:51(54) AC:-2 Xp:10/5954 T:17737The hobbit picks up an orcish dagger.56(96) Pw:51(54) AC:-2 Xp:10/5954 T:17738$a$$fZ$YI# YI;nameYI48Name an individual object? [ynq] (q) YIJ >yWhat do you want to name? [$a-ik-zA-Z or ?*] ZIk 56(96) Pw:51(54) AC:-2 Xp:10/5954 T:17738What do you want to name this wand of striking? ZIe[I֫m[Ip[It[I y[I+ e56(96) Pw:51(54) AC:-2 Xp:10/5954 T:17738`I You hit the imp!56(96) Pw:51(54) AC:-2 Xp:10/5954 T:17738Bandit drops an arrow.d(0~(BfThe imp hits!55(96) Pw:51(54) AC:-2 Xp:10/5954 T:17738N[q--More--aI{The dog bites the imp.56(96) Pw:51(54) AC:-2 Xp:10/5954 T:17739dIrEUYou kill the imp!%56(96) Pw:51(54) AC:-2 Xp:10/6000 T:17739Bandit picks up an arrow.N$hd:ae(0~(B$d--More--eIThe dwarf picks up some gold.56(96) Pw:51(54) AC:-2 Xp:10/6000 T:17740qZ$hIM?Specify unknown object by cursor? [ynq] (q) hI= SyPlease move the cursor to an unknown object.--More--iI((For instructions type a ?)iI& jIHad a dog or other canine (dog) [seen: normal vision, infravision]--More--jI !More info? [yn] (n) kIt'nPick an object.kI$ kDone.56(96) Pw:51(54) AC:-2 Xp:10/6000 T:17740nIϰ" What type of object do you want an inventory of?  a - Tools b - Comestibles c - Wands d - Scrolls e - Weapons f - Armor g - Rings h - Amulets i - Coins(end) nI +(0lqqqqqk(B(0lqqqkx(B$$$$$(0tqk(B(0lqqqqj~~~xx(B$(0~(B$$F+(0~x(B(0x~~~~~~~~xu~(BN$h$(0tqu(B(0x~~~~~~~~x(Bd:ae$@+((0x(B(0lqvq~qqqqqwjx(B$qZ$d(0tqu(B(0lj~~~~~~~~~xx(B$$$$'+(0~x(B(0x~~~~~~~~~~xx(B$$$$$(0tqj(B(0x~~~~~~~~~~xtqqqqqj(B(0lvqqqqqq~qqqvkx(B(0x~~~~~~~~~~~~xx(B(0x~~~~~~~~~~~~xx(B(0tqqqq~qqqqqqwj(B Comestibles f - a tripe ration x - 2 lizard corpses E - 4 food rations O - 3 fortune cookies Y - 4 uncursed apples(end) wI:56(96) Pw:51(54) AC:-2 Xp:10/6000 T:17740wI" .What do you want to throw? [$BCK or ?*] xI0[x56(96) Pw:51(54) AC:-2 Xp:10/6000 T:17740In what direction? xI \The dog devours a lizard corpse.d56(96) Pw:51(54) AC:-2 Xp:10/6000 T:17740Bandit drops an arrow.56(96) Pw:51(54) AC:-2 Xp:10/6000 T:17741%ud)}I h56(96) Pw:51(54) AC:-2 Xp:10/6000 T:17741The dog eats an imp corpse.57(96) Pw:51(54) AC:-2 Xp:10/6000 T:17742hh(0~(Ba[u$)fISl%h57(96) Pw:51(54) AC:-2 Xp:10/6000 T:17742The hobbit picks up a leather hat.The hobbit puts on a leather hat.57(96) Pw:51(54) AC:-2 Xp:10/6000 T:17743qufIe57(96) Pw:51(54) AC:-2 Xp:10/6000 T:17743 57(96) Pw:51(54) AC:-2 Xp:10/6000 T:17744h$hqf$eq$$f(0~(BI3<57(96) Pw:51(54) AC:-2 Xp:10/6000 T:17744The dog eats a Woodland-elf corpse.58(96) Pw:51(54) AC:-2 Xp:10/6000 T:17745N)uf)IR Choose which spell to cast   Name Level Category Fail a - healing 1 healing 0% b - extra healing 3 healing 0% c - stone to flesh 3 healing 0% d - haste self 3 escape 94% e - wizard lock 2 matter 11% f - detect food 1 divination 0%(end) I+(0lqqqqqk(B(0lqqqk(B(0x(B$$$$$(0tqk(B(0lqqqqj~~~x(B(0x(B$(0~(B$$F+(0~x(B(0x~~~~~~~~xqu~(BhNh$(0tqu(B(0x~~~~~~~~x(B@dq)$e@+((0x(B(0lqvq~qqqqqwj(Bd(0x(B$qu$d(0tqu(B(0lj~~~~~~~~~x(Bf(0x(B$$$$'+(0~x(B(0x~~~~~~~~~~x(B)(0x(B$$$$$(0tqj(B(0x~~~~~~~~~~x~tqqqqqj(B(0lvqqqqqq~qqqvk~x(B(0x~~~~~~~~~~~~x(B58(96) Pw:46(54) AC:-2 Xp:10/6000 T:17745In what direction? I2 M72(96) Pw:46(54) AC:-2 Xp:10/6000 T:17745You feel better.%h)f72(96) Pw:46(54) AC:-2 Xp:10/6000 T:17745The hobbit throws a dagger!)Is --More--I;The dagger hits the rothe.))I972(96) Pw:46(54) AC:-2 Xp:10/6000 T:17746h:$(0~(BqN$$Imy Choose which spell to cast   Name Level Category Fail a - healing 1 healing 0% b - extra healing 3 healing 0% c - stone to flesh 3 healing 0% d - haste self 3 escape 94% e - wizard lock 2 matter 11% f - detect food 1 divination 0%(end) I +(0lqqqqqk(B(0lqqqk(B(0x(B$$$$$(0tqk(B(0lqqqqj~~~x(B(0x(B$(0~(B$hF+(0~x(B(0x~~~~~~~~xqu~(B:$(0~(B$(0tqu(B(0x~~~~~~~~x(B@dqNhe@+((0x(B(0lqvq~qqqqqwj(Bd(0x(B$$$$d(0tqu(B(0lj~~~~~~~~~x(B)(0x(B$$$$'+(0~x(B(0x~~~~~~~~~~x(Bf(0x(B$$$$$(0tqj(B(0x~~~~~~~~~~x~tqqqqqj(B(0lvqqqqqq~qqqvk~x(B(0x~~~~~~~~~~~~x(B72(96) Pw:41(54) AC:-2 Xp:10/6000 T:17746In what direction? I[u88(96) Pw:41(54) AC:-2 Xp:10/6000 T:17746You feel better.88(96) Pw:41(54) AC:-2 Xp:10/6000 T:17746 88(96) Pw:41(54) AC:-2 Xp:10/6000 T:17747)qN(0~(BhdI MWhat do you want to use or apply? [a-dklort-wIP-SZ or ?*] IJt88(96) Pw:41(54) AC:-2 Xp:10/6000 T:17747In what direction? I1`Status of the dog (neutral): Level 5 HP 32(32) AC 5, tame, eating.88(96) Pw:41(54) AC:-2 Xp:10/6000 T:17747IT'You displaced your dog.evijaqd@Zfu)0kqWelcome to David's treasure zoo!--More--INThere is an open door here.There are several objects here.df88(96) Pw:41(54) AC:-2 Xp:10/6000 T:17747--More--I The hobbit wields an orcish dagger!$:h$ae$$N$fuThe gnome zombie misses.q)--More--I<The rothe hits!87(96) Pw:41(54) AC:-2 Xp:10/6000 T:17747The rothe misses.The rothe bites!86(96) Pw:41(54) AC:-2 Xp:10/6000 T:17747 87(96) Pw:43(54) AC:-2 Xp:10/6000 T:17748u$fI ?What do you want to zap? [bkortuwP-S or ?*] IpB Wands b - a spiked wand k - an uncursed wand of striking named empty o - an uncursed wand of striking named empty r - a copper wand t - a wand of create monster u - a uranium wand w - a short wand P - a wand of create monster Q - a wand of magic missile named empty R - a wand of sleep S - a wand called teleportation(end) Ife+(0qqk(B(0lqqqk(Bij(0tqk(B(0lqqqqj~~~x(B$F+(0~x(B(0x~~~~~~~~x~(B$(0tqu(B(0x~~~~~~~~x(B$@+((0x(B(0lqvq~qqqqqwj(Bud(0tqu(B(0lj~~~~~~~~~x(B$'+(0~x(B(0x~~~~~~~~~~x(Bq$(0tqj(B(0x~~~~~~~~~~xqqj(B(0lvqqqqqq~qqqvk(B(0x~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~x(B(0tqqqq~qqqqqqwj(B(0x(B0(0~~~~~~~~~(B0(0x(B87(96) Pw:43(54) AC:-2 Xp:10/6000 T:17748In what direction? I /I ?The sleep ray hits the rothe./Izr LThe sleep ray hits the baby crocodile./I;> 0I'#Ik'@I\'#I''0I'#IT'*I'0IQT'#IR'@Is'#Iõ'0I'#IK'*I  '0I '#I '@IHy '#ID '0I '#I '*IM)v--More--IAEThe sleep ray hits the fog cloud.87(96) Pw:43(54) AC:-2 Xp:10/6000 T:17749:qu$f$I7?What do you want to zap? [bkortuwP-S or ?*] Iw  Wands b - a spiked wand k - an uncursed wand of striking named empty o - an uncursed wand of striking named empty r - a copper wand t - a wand of create monster u - a uranium wand w - a short wand P - a wand of create monster Q - a wand of magic missile named empty R - a wand of sleep S - a wand called teleportation(end) Ii+(0qqk(B(0lqqqk(Bij(0tqk(B(0lqqqqj~~~x(B$F+(0~x(B(0x~~~~~~~~x~(B$(0tqu(B(0x~~~~~~~~x(B$@+((0x(B(0lqvq~qqqqqwj(B$d(0tqu(B(0lj~~~~~~~~~x(B$'+(0~x(B(0x~~~~~~~~~~x(Bq$(0tqj(B(0x~~~~~~~~~~xqqj(B(0lvqqqqqq~qqqvk(B(0x~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~x(B(0tqqqq~qqqqqqwj(B(0x(B0(0~~~~~~~~~(B0(0x(B87(96) Pw:43(54) AC:-2 Xp:10/6000 T:17749In what direction? I (0q(BIS @The sleep ray hits the rothe.(0q(BIy(0q(BIMThe sleep ray hits the nightmare.(0q(BIo(0q(BI0Ib#I.@I#I0I[#IZ*Ih%0I#I@I #I*R 0IR #I] *I 0I> #IJ@I#I۝0Ih#I4*I&'@--More--I EThe sleep ray hits the Woodland-elf.(0q(BId The door absorbs your bolt!qhu$+$)87(96) Pw:43(54) AC:-2 Xp:10/6000 T:17749--More--I The hobbit picks up a runed dagger.a$hN$f$The gnome zombie misses.@$--More--I_ CThe Woodland-elf throws a runed dagger!--More--IKb ;The runed dagger hits the nightmare.)I1 l87(96) Pw:43(54) AC:-2 Xp:10/6000 T:17750uÄIYou destroy the gnome zombie!(0~(B$d87(96) Pw:43(54) AC:-2 Xp:10/6008 T:17750The hobbit wields a runed dagger!88(96) Pw:43(54) AC:-2 Xp:10/6008 T:17751$dNf@)$ƄIMWhat do you want to use or apply? [a-dklort-wIP-SZ or ?*] ƄI2Pt88(96) Pw:43(54) AC:-2 Xp:10/6008 T:17751In what direction? ƄIԴ Status of the guardian naga hatchling (neutral): Level 4 HP 20(20) AC 6.88(96) Pw:43(54) AC:-2 Xp:10/6008 T:17751̄IwYou hit the guardian naga hatchling!88(96) Pw:43(54) AC:-2 Xp:10/6008 T:17751--More--̈́I(iThe hobbit throws a runed dagger!The runed dagger hits the rothe.)̈́I Lqk$--More--΄IO)The guardian naga hatchling bites!87(96) Pw:43(54) AC:-2 Xp:10/6008 T:17751 87(96) Pw:43(54) AC:-2 Xp:10/6008 T:17752e%h@f$ЄIYou hit the guardian naga hatchling!87(96) Pw:43(54) AC:-2 Xp:10/6008 T:17752--More--фIwThe guardian naga hatchling bites!86(96) Pw:43(54) AC:-2 Xp:10/6008 T:17752$f--More--фIC The Woodland-elf wields a runed broadsword!86(96) Pw:43(54) AC:-2 Xp:10/6008 T:17753ԄIi? You hit the guardian naga hatchling!(0~(Bd86(96) Pw:43(54) AC:-2 Xp:10/6008 T:17753--More--քI[The hobbit wields an orcish dagger!$a$k--More--ׄIHThe guardian naga hatchling misses.87(96) Pw:43(54) AC:-2 Xp:10/6008 T:17754$h$@$fلI?TOYou kill the guardian naga hatchling!87(96) Pw:43(54) AC:-2 Xp:10/6049 T:17754 87(96) Pw:43(54) AC:-2 Xp:10/6049 T:17755)hd$f@ۄIYaYou kill the hobbit!87(96) Pw:43(54) AC:-2 Xp:10/6062 T:17755 87(96) Pw:43(54) AC:-2 Xp:10/6062 T:17756$ea$dk$h)f@$$܄IECYou kill the kobold!87(96) Pw:43(54) AC:-2 Xp:10/6068 T:17756 88(96) Pw:43(54) AC:-2 Xp:10/6068 T:17757f$$@焙I&MWhat do you want to use or apply? [a-dklort-wIP-SZ or ?*] 焙I'T t88(96) Pw:43(54) AC:-2 Xp:10/6068 T:17757In what direction? 焙IDHStatus of the lynx (neutral): Level 6 HP 21(21) AC 5.88(96) Pw:43(54) AC:-2 Xp:10/6068 T:17757IB  Currently known spells   Name Level Category Fail a - healing 1 healing 0% b - extra healing 3 healing 0% c - stone to flesh 3 healing 0% d - haste self 3 escape 94% e - wizard lock 2 matter 11% f - detect food 1 divination 0%(end) I<(0lqqqqqk(B(0lqqqk(B(0x(B$evij(0tqk(B(0lqqqqj~~~x(B(0x(B$:$$F+(0~x(B(0x~~~~~~~~xqu(Bqe$(0~(B$(0tqu(B(0x~~~~~~~~x(Bd@qau$$+((0x(B(0lqvq~qqqqqwj(Bd(0x(Bf$$hd(0tqu(B(0lj~~~~~~~~~x(B)(0x(B$$@$'+(0~x(B(0x~~~~~~~~~~x(B)(0x(B0$$q$(0tqj(B(0x~~~~~~~~~~x~tqqqqqj(B(0lvqqqqqq~qqqvk~x(B(0x~~~~~~~~~~~~x(B88(96) Pw:43(54) AC:-2 Xp:10/6068 T:17757IF / Pick up what?  Weapons a - 2 runed arrows b - a runed spear c - a bow d - 17 arrows Armor e - an elven cloak f - a leather hat g - a blue and green shield(end) EI(0qqk~~x~~x~~xqwj~x~x~xqvk~~x~~xqwj(B88(96) Pw:43(54) AC:-2 Xp:10/6068 T:17757LIFRYou hit the lynx!)ha$88(96) Pw:43(54) AC:-2 Xp:10/6068 T:17757The lynx hits!87(96) Pw:43(54) AC:-2 Xp:10/6068 T:17757The lynx hits!84(96) Pw:43(54) AC:-2 Xp:10/6068 T:17757The lynx bites!77(96) Pw:43(54) AC:-2 Xp:10/6068 T:17757 77(96) Pw:43(54) AC:-2 Xp:10/6068 T:17758@$NI You hit the lynx!77(96) Pw:43(54) AC:-2 Xp:10/6068 T:17758The lynx misses.The lynx hits!74(96) Pw:43(54) AC:-2 Xp:10/6068 T:17758The lynx bites!65(96) Pw:43(54) AC:-2 Xp:10/6068 T:17758@$--More--PILThe Woodland-elf picks up a runed short sword.65(96) Pw:43(54) AC:-2 Xp:10/6068 T:17759(0~(BdUIuYou kill the lynx!65(96) Pw:43(54) AC:-2 Xp:10/6144 T:17759 66(96) Pw:43(54) AC:-2 Xp:10/6144 T:17760$ev@h)$da$)WIYou hit the giant beetle!66(96) Pw:43(54) AC:-2 Xp:10/6144 T:17760 66(96) Pw:43(54) AC:-2 Xp:10/6144 T:17761%@(0~(BdYI@ You hit the giant beetle!df66(96) Pw:43(54) AC:-2 Xp:10/6144 T:17761The giant beetle bites!54(96) Pw:43(54) AC:-2 Xp:10/6144 T:17761 54(96) Pw:43(54) AC:-2 Xp:10/6144 T:17762$@h\I3 >You hit the giant beetle!54(96) Pw:43(54) AC:-2 Xp:10/6144 T:17762Bandit drops a runed arrow.55(96) Pw:43(54) AC:-2 Xp:10/6144 T:17763(0~(B@)cIYou hit the giant beetle!55(96) Pw:43(54) AC:-2 Xp:10/6144 T:17763The giant beetle bites!49(96) Pw:43(54) AC:-2 Xp:10/6144 T:17763 49(96) Pw:43(54) AC:-2 Xp:10/6144 T:17764$e@$hdI[ You hit the giant beetle!49(96) Pw:43(54) AC:-2 Xp:10/6144 T:17764 49(96) Pw:43(54) AC:-2 Xp:10/6144 T:17765$@qIxwYou hit the giant beetle!)d49(96) Pw:43(54) AC:-2 Xp:10/6144 T:17765The giant beetle bites!39(96) Pw:43(54) AC:-2 Xp:10/6144 T:17765@$$h--More--sIGThe Woodland-elf picks up a runed bow.40(96) Pw:45(54) AC:-2 Xp:10/6144 T:17766(0~(Bd|I40(96) Pw:45(54) AC:-2 Xp:10/6144 T:17766 40(96) Pw:45(54) AC:-2 Xp:10/6144 T:17767$$$(0~(B$(0~(B@[))@(0~(B$f~I Choose which spell to cast   Name Level Category Fail a - healing 1 healing 0% b - extra healing 3 healing 0% c - stone to flesh 3 healing 0% d - haste self 3 escape 94% e - wizard lock 2 matter 11% f - detect food 1 divination 0%(end) IL+(0lqqqqqk(B(0lqqqk(B(0x(B$$$$$(0tqk(B(0lqqqqj~~~x(B(0x(B$(0~(B$$F+(0~x(B(0x~~~~~~~~xqu~(Be$(0~(B$(0tqu(B(0x~~~~~~~~x(B@[q)u$$+((0x(B(0lqvq~qqqqqwj(Bd(0x(B)@$$d(0tqu(B(0lj~~~~~~~~~x(Bd(0x(B$$$h'+(0~x(B(0x~~~~~~~~~~x~x(B0$$$$(0tqj(B(0x~~~~~~~~~~x~tqqqqqj(B(0lvqqqqqq~qqqvk(Bf(0x(B(0x~~~~~~~~~~~~x(B40(96) Pw:30(54) AC:-2 Xp:10/6144 T:17767In what direction? I66(96) Pw:30(54) AC:-2 Xp:10/6144 T:17767You feel much better.66(96) Pw:30(54) AC:-2 Xp:10/6144 T:17767The dog picks up a runed arrow.66(96) Pw:30(54) AC:-2 Xp:10/6144 T:17768%e$$(0~(BfIE?What do you want to zap? [bkortuwP-S or ?*] Ip  Wands b - a spiked wand k - an uncursed wand of striking named empty o - an uncursed wand of striking named empty r - a copper wand t - a wand of create monster u - a uranium wand w - a short wand P - a wand of create monster Q - a wand of magic missile named empty R - a wand of sleep S - a wand called teleportation(end) I& +(0qqk(B(0lqqqk(B$$(0tqk(B(0lqqqqj~~~x(B$F+(0~x(B(0x~~~~~~~~x~(B$(0tqu(B(0x~~~~~~~~x(B$$+((0x(B(0lqvq~qqqqqwj(B$d(0tqu(B(0lj~~~~~~~~~x(B$'+(0~x(B(0x~~~~~~~~~~x(B$$(0tqj(B(0x~~~~~~~~~~xqqj(B(0lvqqqqqq~qqqvk(B(0x~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~x(B(0tqqqq~qqqqqqwj(B(0x(B0(0~~~~~~~~~(B0(0x(B66(96) Pw:30(54) AC:-2 Xp:10/6144 T:17768A lit field surrounds you!The gas spore is blinded by the flash!F@qeudd)'d(0~(Bf66(96) Pw:30(54) AC:-2 Xp:10/6144 T:17768--More--IMpThe dog drops a runed arrow.67(96) Pw:30(54) AC:-2 Xp:10/6144 T:17769)dI ?What do you want to zap? [bkortuwP-S or ?*] I  Wands b - a wand of light k - an uncursed wand of striking named empty o - an uncursed wand of striking named empty r - a copper wand t - a wand of create monster u - a uranium wand w - a short wand P - a wand of create monster Q - a wand of magic missile named empty R - a wand of sleep S - a wand called teleportation(end) IU+(0qqk(B(0lqqqk(B$$(0tqk(B(0lqqqqj~~~x(B$F+(0~x(B(0x~~~~~~~~x~(B$(0tqu(B(0x~~~~~~~~x(B$$+((0x(B(0lqvq~qqqqqwj(B$d(0tqu(B(0lj~~~~~~~~~x(B$'+(0~x(B(0x~~~~~~~~~~x(B$$(0tqj(B(0x~~~~~~~~~~xqqj(B(0lvqqqqqq~qqqvk(B(0x~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~x(B(0tqqqq~qqqqqqwj(B(0x(B0(0~~~~~~~~~(B0(0x(B67(96) Pw:30(54) AC:-2 Xp:10/6144 T:17769In what direction? I (0q(BIb(0q(BI.IThe bolt of lightning hits the rothe!(0q(BIYou kill the gas spore!)(0x(B(0o(B (0s(B\(0x(B/I l%$q)u$$--More--I The rothe is caught in the gas spore's explosion!You kill the rothe!%67(96) Pw:30(54) AC:-2 Xp:10/6172 T:17769--More--I The nightmare is caught in the gas spore's explosion!(0q(B67(96) Pw:30(54) AC:-2 Xp:10/6184 T:17769It --More--I You kill the nightmare![@%d)f(0~(B67(96) Pw:30(54) AC:-2 Xp:10/6268 T:17769The Woodland-elf picks up a runed dagger.67(96) Pw:30(54) AC:-2 Xp:10/6268 T:17770d$'$ߐIj &In what direction? ᐙI )ᐙI t[The orcish dagger hits the Woodland-elf!67(96) Pw:30(54) AC:-2 Xp:10/6268 T:17771if@)'$d$d(0~(Bf(0~(B(0~(BI@;You kill the Woodland-elf!68(96) Pw:30(54) AC:-2 Xp:10/6329 T:17772$$viFf)'$)$$dI`You hit the lynx!)d68(96) Pw:30(54) AC:-2 Xp:10/6329 T:17772The lynx hits!67(96) Pw:30(54) AC:-2 Xp:10/6329 T:17772The lynx hits!65(96) Pw:30(54) AC:-2 Xp:10/6329 T:17772The lynx bites!60(96) Pw:30(54) AC:-2 Xp:10/6329 T:17772 60(96) Pw:30(54) AC:-2 Xp:10/6329 T:17773$')idIrm&You hit the lynx!ddf(0~(B60(96) Pw:30(54) AC:-2 Xp:10/6329 T:17773The lynx misses.The lynx misses.--More--I2The lynx misses.i%qd$The paper golem misses the imp.60(96) Pw:30(54) AC:-2 Xp:10/6329 T:17774IYou kill the lynx!61(96) Pw:30(54) AC:-2 Xp:10/6405 T:17775')q$i$I%You hit the paper golem!61(96) Pw:30(54) AC:-2 Xp:10/6405 T:17775Bandit picks up an arrow.h)i$(0~(Bf--More--I\ The paper golem hits!60(96) Pw:30(54) AC:-2 Xp:10/6405 T:17775 60(96) Pw:30(54) AC:-2 Xp:10/6405 T:17776ImYou hit the paper golem!60(96) Pw:30(54) AC:-2 Xp:10/6405 T:17776The dog picks up a runed arrow.$d--More--IThe paper golem hits!58(96) Pw:30(54) AC:-2 Xp:10/6405 T:17776 58(96) Pw:30(54) AC:-2 Xp:10/6405 T:17777IXBjYou destroy the paper golem!?qha$58(96) Pw:30(54) AC:-2 Xp:10/6446 T:17777The dog drops a runed arrow.59(96) Pw:30(54) AC:-2 Xp:10/6446 T:17778 I&In what direction? Im@9You throw 2 orcish daggers.)IQ?The 1st orcish dagger hits the rothe.)I ?--More--I2The 2nd orcish dagger hits the rothe!59(96) Pw:30(54) AC:-2 Xp:10/6446 T:17779q)df(0~(BI2 You kill the rothe!59(96) Pw:30(54) AC:-2 Xp:10/6474 T:17780%a)hiI &In what direction? I )I %You kill the giant beetle!60(96) Pw:30(54) AC:-2 Xp:10/6547 T:17781i$(0~(BfIS dYou fill your quiver:B - 5 uncursed daggers (in quiver).--More--Iu In what direction? Iu )I %The dagger hits the imp!60(96) Pw:30(54) AC:-2 Xp:10/6547 T:17782i)%h(0~(BfI\You kill the imp!60(96) Pw:30(54) AC:-2 Xp:10/6593 T:17783%(0~(Bf#I9 Choose which spell to cast   Name Level Category Fail a - healing 1 healing 0% b - extra healing 3 healing 0% c - stone to flesh 3 healing 0% d - haste self 3 escape 94% e - wizard lock 2 matter 11% f - detect food 1 divination 0%(end) 'I+(0lqqqqqk(B(0lqqqk(B(0x(B$$$$$(0tqk(B(0lqqqqj~~~x(B(0x(B$(0~(B$$$+(0~x(B(0x~~~~~~~~xqu~(Bv$F$(0tqu(B(0x~~~~~~~~x(B@%))%$$+((0x(B(0lqvq~qqqqqwj(Bd(0x(B)$h$$(0tqu(B(0lj~~~~~~~~~x(Bd(0x(B$$$$$+(0~x(B(0x~~~~~~~~~~x~x(B0$$$$(0tqj(B(0x~~~~~~~~~~x~tqqqqqj(B(0lvqqqqqq~qqqvk~x(B(0x~~~~~~~~~~~~x(B60(96) Pw:25(54) AC:-2 Xp:10/6593 T:17783In what direction? (I^{72(96) Pw:25(54) AC:-2 Xp:10/6593 T:17783You feel better.73(96) Pw:26(54) AC:-2 Xp:10/6593 T:17784%(0~(BvF)$dd(0~(Bf+I &In what direction? ,Ixt ),I9B%The dagger hits the fog cloud.73(96) Pw:26(54) AC:-2 Xp:10/6593 T:17785ddd(0~(B.I &In what direction? /I)/Ie-%The dagger hits the fog cloud!73(96) Pw:26(54) AC:-2 Xp:10/6593 T:17785The dog picks up a runed arrow.73(96) Pw:26(54) AC:-2 Xp:10/6593 T:17786$0IO &In what direction? 1I^H )1I ^%The dagger hits the fog cloud.73(96) Pw:26(54) AC:-2 Xp:10/6593 T:17786The dog drops a runed arrow.74(96) Pw:26(54) AC:-2 Xp:10/6593 T:17787(0~(B$dd2I&In what direction? 3I-)3I h%The dagger hits the fog cloud!74(96) Pw:26(54) AC:-2 Xp:10/6593 T:17788$(0~(Bf4IHYou have nothing appropriate for your quiver!--More--5Io 3What do you want to throw? [$K or ?*] 6IXwNever mind.74(96) Pw:26(54) AC:-2 Xp:10/6593 T:17788=I1j:q(0~(B@%h(0~(B(0~(Bd(0~(BB - 2 scrolls of blank paper.B - a scroll of blank paper.--More--?IqdB - a scroll of blank paper.There is an open door here.--More--@IThere are many more objects here.74(96) Pw:26(54) AC:-2 Xp:10/6593 T:17789d)d$DIТ?Specify unknown object by cursor? [ynq] (q) DI_SyPlease move the cursor to an unknown object.--More--DI ((For instructions type a ?)DIoEIWYq a quadruped (rothe) [seen: normal vision, infravision]--More--FI;!More info? [yn] (n) FI 'nPick an object.GIVkqDone.74(96) Pw:26(54) AC:-2 Xp:10/6593 T:17789HIAYou kill the rothe!75(96) Pw:26(54) AC:-2 Xp:10/6621 T:17790%(0~(B)d$$hdII You hit the fog cloud!75(96) Pw:26(54) AC:-2 Xp:10/6621 T:17791d(0~(Bd$JI( You destroy the fog cloud!)75(96) Pw:26(54) AC:-2 Xp:10/6672 T:17791The dog picks up a runed arrow.75(96) Pw:26(54) AC:-2 Xp:10/6672 T:17792d(0~(B$$dhLIo Pick up what?  Comestibles a - a rothe corpse b - a lynx corpse Weapons c - a runed broadsword d - a runed short sword e - a runed bow f - an orcish dagger g - a runed dagger h - 2 runed arrows i - a runed spear j - a bow k - 17 arrows Armor l - a pair of elven boots m - a leather hat n - an elven cloak o - a leather hat p - a blue and green shield(end) TIs +UIK+aI,(0qqk~~x~~x~~xqwj~x~x~xqvk~~x~~xqwj(B0(0x~xqvk~~x~(B>(0xqqj(B Astro the Dresser St:18 Dx:13 Co:17 In:8 Wi:15 Ch:16 Neutral Sokoban:5 $:3930 HP:75(96) Pw:26(54) AC:-2 Xp:10/6672 T:17792C - an orcish dagger.--More--bIYour knapsack cannot accommodate any more items.75(96) Pw:26(54) AC:-2 Xp:10/6672 T:17792--More--bI*The dog drops a runed arrow.76(96) Pw:26(54) AC:-2 Xp:10/6672 T:17793d$d(0~(BfIbYou fill your quiver:C - an orcish dagger (in quiver).--More--fIA In what direction? gI)hIQ))hIp)The orcish dagger hits the shrieker!)d76(96) Pw:26(54) AC:-2 Xp:10/6672 T:17793Bandit drops an arrow.76(96) Pw:26(54) AC:-2 Xp:10/6672 T:17794d$h$|II?Specify unknown object by cursor? [ynq] (q) |I SyPlease move the cursor to an unknown object.--More--|Iq ((For instructions type a ?)}Ip}IMrd a dog or other canine (peaceful dog) [seen: normal vision, infravision] --More--~IZ (0lqqqqqk(B(0lqqqk(BMore info? [yn] (n) ~I!H 'nPick an object.Iw nDone.76(96) Pw:26(54) AC:-2 Xp:10/6672 T:17794INre%@(0~(B)There are several objects here.76(96) Pw:26(54) AC:-2 Xp:10/6672 T:17794 76(96) Pw:26(54) AC:-2 Xp:10/6672 T:17795d%dIp Pick up what?  Comestibles a - a giant beetle corpse b - a rothe corpse Weapons c - 5 uncursed daggers d - 4 orcish daggers e - a dagger(end) IV +I: +IH(0kxxxjkx(BC - 5 uncursed daggers.--More--Iڑ Your knapsack cannot accommodate any more items.76(96) Pw:26(54) AC:-2 Xp:10/6672 T:17795--More--I,aThe dog picks up a runed arrow.(0~(BdThe dog eats a rothe corpse.77(96) Pw:26(54) AC:-2 Xp:10/6672 T:17796$edF)$$$dhI#dYou fill your quiver:C - 5 uncursed daggers (in quiver).--More--IM In what direction? Is The dagger hits the shrieker!77(96) Pw:26(54) AC:-2 Xp:10/6672 T:17796 77(96) Pw:26(54) AC:-2 Xp:10/6672 T:17797d$IG &In what direction? Ix.5The dagger hits the shrieker.77(96) Pw:26(54) AC:-2 Xp:10/6672 T:17797 77(96) Pw:26(54) AC:-2 Xp:10/6672 T:17798(0~(Bd$h$I &In what direction? I%iYou throw 2 daggers.The 1st dagger hits the shrieker.--More--I9The 2nd dagger hits the shrieker!You kill the shrieker!77(96) Pw:26(54) AC:-2 Xp:10/6713 T:17798 78(96) Pw:26(54) AC:-2 Xp:10/6713 T:17799)d$$I01 &In what direction? Ig)I~ %)I'K m$mThe dagger hits the giant mimic!78(96) Pw:26(54) AC:-2 Xp:10/6713 T:17799 78(96) Pw:26(54) AC:-2 Xp:10/6713 T:17800d$m)h$I! " What type of object do you want an inventory of?  a - Tools b - Comestibles c - Wands d - Scrolls e - Weapons f - Armor g - Rings h - Amulets i - Coins(end) I(+(0lqqqqqk(B(0lqqqkx(B$$$$j(0tqk(B(0lqqqqj~~~xx(Be:$$$+(0~x(B(0x~~~~~~~~xu(B%%d(0~(B$(0tqu(B(0x~~~~~~~~x(Bd@))$$+((0x(B(0lqvq~qqqqqwjx(B%$$$$(0tqu(B(0lj~~~~~~~~~xx(Bm$$$$+(0~x(B(0x~~~~~~~~~~xx(B)h$$$(0tqj(B(0x~~~~~~~~~~xtqqqqqj(B(0lvqqqqqq~qqqvkx(B(0x~~~~~~~~~~~~xx(B(0x~~~~~~~~~~~~xx(B(0tqqqq~qqqqqqwj(B Weapons K - 3 blessed daggers (wielded)(end) I (0lqqqkqqj~~~x~~~~~~x(B78(96) Pw:26(54) AC:-2 Xp:10/6713 T:17800IX= 2What do you want to zap? [bkortuwP-S or ?*] I  Wands b - a wand of light k - an uncursed wand of striking named empty o - an uncursed wand of striking named empty r - a wand of lightning t - a wand of create monster u - a uranium wand w - a short wand P - a wand of create monster Q - a wand of magic missile named empty R - a wand of sleep S - a wand called teleportation(end) I ;+(0qqk(B(0lqqqk(B$j(0tqk(B(0lqqqqj~~~x(B$$+(0~x(B(0x~~~~~~~~x~(B$(0tqu(B(0x~~~~~~~~x(B$$+((0x(B(0lqvq~qqqqqwj(B$$(0tqu(B(0lj~~~~~~~~~x(B$$+(0~x(B(0x~~~~~~~~~~x(B$$(0tqj(B(0x~~~~~~~~~~xqqj(B(0lvqqqqqq~qqqvk(B(0x~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~x(B(0tqqqq~qqqqqqwj(B(0x(B0(0~~~~~~~~~(B0(0x(B78(96) Pw:26(54) AC:-2 Xp:10/6713 T:17800In what direction? Idy (0x(BI-= (0x(BIn SThe bolt of lightning hits the giant mimic!(0x(BI (0x(BI֞ --More--I&E$The bolt of lightning bounces!IJYou kill the giant mimic!78(96) Pw:26(54) AC:-2 Xp:10/6826 T:17800 78(96) Pw:26(54) AC:-2 Xp:10/6826 T:17801d$%%)(0q(BŒIy JThere is a giant beetle corpse here; eat it? [ynq] (n) ͒IݯLyEcch - that must have been poisonous!--More--ΒIy >You seem unaffected by the poison.--More--ϒIWbThis giant beetle corpse tastes terrible!78(96) Pw:26(54) AC:-2 Xp:10/6826 T:17801 79(96) Pw:28(54) AC:-2 Xp:10/6826 T:17802$$ddh(0~(B--More--ВICThe dog drops a runed arrow.79(96) Pw:28(54) AC:-2 Xp:10/6826 T:17803 79(96) Pw:28(54) AC:-2 Xp:10/6826 T:17804$dd)%h--More--ђI [You finish eating the giant beetle corpse.(0~(Bd--More--ҒIcThe dog eats a lynx corpse.80(96) Pw:28(54) AC:-2 Xp:10/6826 T:17805$dܒI  Pick up what?  Comestibles a - a rothe corpse Weapons b - 4 orcish daggers c - a dagger(end) ᒙIV 80(96) Pw:28(54) AC:-2 Xp:10/6826 T:17805⒙I¥ Pick up what?  Comestibles a - a rothe corpse Weapons b - 4 orcish daggers c - a dagger(end) ⒙I-+㒙IC - 4 orcish daggers.80(96) Pw:28(54) AC:-2 Xp:10/6826 T:17805 80(96) Pw:28(54) AC:-2 Xp:10/6826 T:17806d$$h撙IACThere is a rothe corpse here; eat it? [ynq] (n) 璙IT yBlecch! Rotten food!The world spins and goes dark.80(96) Pw:28(54) AC:-2 Xp:10/6826 T:17806 80(96) Pw:28(54) AC:-2 Xp:10/6826 T:17807 80(96) Pw:28(54) AC:-2 Xp:10/6826 T:17807$$de(0~(Bh$--More--钙InTThe dwarf picks up some gold.81(96) Pw:28(54) AC:-2 Xp:10/6826 T:17808 81(96) Pw:28(54) AC:-2 Xp:10/6826 T:17808 81(96) Pw:28(54) AC:-2 Xp:10/6826 T:17809 81(96) Pw:28(54) AC:-2 Xp:10/6826 T:17809 81(96) Pw:28(54) AC:-2 Xp:10/6826 T:17810 81(96) Pw:28(54) AC:-2 Xp:10/6826 T:17810$d$$$d(0~(BhBandit drops an arrow.82(96) Pw:28(54) AC:-2 Xp:10/6826 T:17811 82(96) Pw:28(54) AC:-2 Xp:10/6826 T:17811$$d)h$82(96) Pw:28(54) AC:-2 Xp:10/6826 T:17812--More--뒙I0%You are conscious again.쒙IPThere is a partly eaten rothe corpse here; eat it? [ynq] (n) 쒙I&yYou resume your meal.82(96) Pw:28(54) AC:-2 Xp:10/6826 T:17812 82(96) Pw:28(54) AC:-2 Xp:10/6826 T:17813 83(96) Pw:28(54) AC:-2 Xp:10/6826 T:17814 83(96) Pw:28(54) AC:-2 Xp:10/6826 T:17815 83(96) Pw:28(54) AC:-2 Xp:10/6826 T:17816$$d$%d)%(0~(BhThe dog moves only reluctantly.84(96) Pw:28(54) AC:-2 Xp:10/6826 T:17817 84(96) Pw:28(54) AC:-2 Xp:10/6826 T:17818 84(96) Pw:28(54) AC:-2 Xp:10/6826 T:17819$%d)d(0~(Bh--More--풙Ig6The dog picks up an arrow.The dog moves only reluctantly.85(96) Pw:30(54) AC:-2 Xp:10/6826 T:17820 85(96) Pw:30(54) AC:-2 Xp:10/6826 T:17821dd)$dh$--More--IwYou finish eating the rothe corpse.85(96) Pw:30(54) AC:-2 Xp:10/6826 T:17822$hd$I1 You see here a dagger.85(96) Pw:30(54) AC:-2 Xp:10/6826 T:17822I  Choose which spell to cast   Name Level Category Fail a - healing 1 healing 0% b - extra healing 3 healing 0% c - stone to flesh 3 healing 0% d - haste self 3 escape 94% e - wizard lock 2 matter 11% f - detect food 1 divination 0%(end) I1+(0lqqqqqk(B(0lqqqk(B(0x(B$$$$j(0tqk(B(0lqqqqj~~~x(B(0x(B$:$$$+(0~x(B(0x~~~~~~~~xqu(Be%$(0~(B$(0tqu(B(0x~~~~~~~~x(Bdd@))$$+((0x(B(0lqvq~qqqqqwj~x(B%$$h$(0tqu(B(0lj~~~~~~~~~x(B)(0x(B%d$$$+(0~x(B(0x~~~~~~~~~~x~x(B)(0~(B$$$(0tqj(B(0x~~~~~~~~~~x~tqqqqqj(B(0lvqqqqqq~qqqvk~x(B(0x~~~~~~~~~~~~x(B85(96) Pw:25(54) AC:-2 Xp:10/6826 T:17822In what direction? I{4I45P96(96) Pw:25(54) AC:-2 Xp:10/6826 T:17822You feel better.96(96) Pw:25(54) AC:-2 Xp:10/6826 T:17822 96(96) Pw:25(54) AC:-2 Xp:10/6826 T:17823d%(0~(B I^V#  I! enhance I}  Pick a skill to advance:   (Skill flagged by "#" cannot be enhanced any further.)   Fighting Skills  bare handed combat [Unskilled]  Weapon Skills  # dagger [Skilled]  a - knife [Basic]  short sword [Unskilled]  scimitar [Unskilled]  saber [Unskilled]  club [Unskilled]  mace [Unskilled]  quarterstaff [Unskilled]  polearms [Unskilled]  spear [Unskilled]  javelin [Unskilled]  trident [Unskilled]  sling [Unskilled]  dart [Basic]  shuriken [Unskilled]   unicorn horn [Unskilled] (1 of 2) I c Spellcasting Skills  healing spells [Basic] (2 of 2)Io) |Astro the Dresser St:18 Dx:13 Co:17 In:8 Wi:15 Ch:16 Neutral Sokoban:5 $:3930 HP:96(96) Pw:25(54) AC:-2 Xp:10/6826 T:17823(0lqqqqqk(B(0lqqqk(B(0x(B$$$$j(0tqk(B(0lqqqqj~~~x(B(0x(B$:$$$+(0~x(B(0x~~~~~~~~x(B(0lqu(Be%$(0~(B$(0tqu(B(0x~~~~~~~~x(B)dd@))$$+((0x(B(0lqvq~qqqqqwj(B(0x~x(B%d$h$(0tqu(B(0lj~~~~~~~~~x(B))(0x(B%(0~(B$$$+(0~x(B(0x~~~~~~~~~~x(B(0x~x(B)(0~(B$$$(0tqj(B(0x~~~~~~~~~~x(B(0x~tqqqqqj(B(0lvqqqqqq~qqqvk(B(0x~x(B(0x~~~~~~~~~~~~x(B(0x~x(B(0x~~~~~~~~~~~~x(B(0x~x(B(0tqqqq~qqqqqqwj(B(0x~x(B(0x(B0(0~~~~~~~~~(B0(0x(B(0x~x(B(0x~~~~~~~~~~~x(B(0x~x(B(0mqqqqk~qqqqqvk(B(0x~mqqqqqqqqqqqqqqj~~~~~~~x(B(0x~~~~~~~~~~(B%[(0~~~~~~~~~~~(B>(0x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqj(BIf 96(96) Pw:25(54) AC:-2 Xp:10/6826 T:17823 96(96) Pw:25(54) AC:-2 Xp:10/6826 T:17824h$$dIj 96(96) Pw:25(54) AC:-2 Xp:10/6826 T:17824The dog drops an arrow.96(96) Pw:25(54) AC:-2 Xp:10/6826 T:17825(0~(Bd(0~(BI 96(96) Pw:25(54) AC:-2 Xp:10/6826 T:17825 96(96) Pw:25(54) AC:-2 Xp:10/6826 T:17826$$h$dI96(96) Pw:25(54) AC:-2 Xp:10/6826 T:17826 96(96) Pw:25(54) AC:-2 Xp:10/6826 T:17827d)d$I @)(0~(BThere is an open door here.There are many objects here.96(96) Pw:25(54) AC:-2 Xp:10/6826 T:17827 96(96) Pw:25(54) AC:-2 Xp:10/6826 T:17828(0~(Bd$$hdIT Pick up what?  Weapons a - 18 arrows b - 3 runed arrows c - a runed broadsword d - a runed short sword e - a runed bow f - a runed dagger g - a runed spear h - a bow Armor i - a pair of elven boots j - a leather hat k - an elven cloak l - a leather hat m - a blue and green shield(end) &I+'Iz L(0qqk~~x~~x~~xqwj~x~x~xqvk~~x~~xqwj(B0(0x~xqvk~~x~(B>(0xqqj(BYour knapsack cannot accommodate any more items.96(96) Pw:25(54) AC:-2 Xp:10/6826 T:17828 96(96) Pw:25(54) AC:-2 Xp:10/6826 T:17829(0~(Bdd$$(I  Tools  a - a pick-axe  c - an uncursed stethoscope  d - a unicorn horn  l - a lock pick  v - an uncursed towel  I - an uncursed magic whistle  Z - a blessed lamp called magic?  Comestibles  f - a tripe ration  x - a lizard corpse  E - 4 food rations  O - 3 fortune cookies  Y - 4 uncursed apples  Wands  b - a wand of light  k - an uncursed wand of striking named empty  o - an uncursed wand of striking named empty  r - a wand of lightning  t - a wand of create monster  u - a uranium wand  w - a short wand  P - a wand of create monster (1 of 3)3I Q - a wand of magic missile named empty  R - a wand of sleep  S - a wand called teleportation  Scrolls  e - 2 uncursed scrolls of gold detection  n - 6 scrolls of blank paper  q - a scroll of teleportation  B - 4 scrolls of blank paper  F - 2 scrolls of remove curse  H - a scroll labeled HACKEM MUCHE  J - a scroll of gold detection  N - a scroll labeled PRIRUTSENIE  V - a scroll labeled VELOX NEB  Weapons  C - 4 orcish daggers  K - 3 blessed daggers (wielded)  Armor  g - an uncursed +1 pair of leather gloves (being worn)  i - a +2 apron  y - a very rusty +2 dark red shield  A - a +1 pair of high boots (being worn)  G - a +0 elven cloak (being worn)  T - a +0 pair of riding gloves (2 of 3)3Ie' W - a +0 gnomish suit (being worn)  X - a +0 visored helmet (being worn)  Rings  h - an uncursed ring called poss edible tele ctrl  m - a twisted ring  p - an uncursed ring of fire resistance (on left hand)  s - an uncursed ring of levitation  D - a ruby ring  M - an ivory ring  U - a jade ring  Amulets  z - an uncursed oval amulet  L - an amulet called ESP  Coins  $ - 3930 gold pieces (3 of 3)3IG'Astro the Dresser St:18 Dx:13 Co:17 In:8 Wi:15 Ch:16 Neutral Sokoban:5 $:3930 HP:96(96) Pw:25(54) AC:-2 Xp:10/6826 T:17829(0lqqqqqk(B(0lqqqk(B(0x(B$$$$j(0tqk(B(0lqqqqj~~~x(B(0x(B$:$$$+(0~x(B(0x~~~~~~~~x(B(0lqu(Be%$(0~(B$(0tqu(B(0x~~~~~~~~x(B)(0~(B@)))$$+((0x(B(0lqvq~qqqqqwj(B(0x~x(B%$$$$(0tqu(B(0lj~~~~~~~~~x(B)d(0x(B%(0~(Bd$h+(0~x(B(0x~~~~~~~~~~x(B(0x~x(B)(0~(B$$$(0tqj(B(0x~~~~~~~~~~x(B(0x~tqqqqqj(B(0lvqqqqqq~qqqvk(B(0x~x(B(0x~~~~~~~~~~~~x(B(0x~x(B(0x~~~~~~~~~~~~x(B(0x~x(B(0tqqqq~qqqqqqwj(B(0x~x(B(0x(B0(0~~~~~~~~~(B0(0x(B(0x~x(B(0x~~~~~~~~~~~x(B(0x~x(B(0mqqqqk~qqqqqvk(B(0x~mqqqqqqqqqqqqqqj~~~~~~~x(B(0x~~~~~~~~~~(B%[(0~~~~~~~~~~~(B>(0x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqj(B4I  What would you like to drop?   Tools  a - a pick-axe  c - an uncursed stethoscope  d - a unicorn horn  l - a lock pick  v - an uncursed towel  I - an uncursed magic whistle  Z - a blessed lamp called magic?  Comestibles  f - a tripe ration  x - a lizard corpse  E - 4 food rations  O - 3 fortune cookies  Y - 4 uncursed apples  Wands  b - a wand of light  k - an uncursed wand of striking named empty  o - an uncursed wand of striking named empty  r - a wand of lightning  t - a wand of create monster  u - a uranium wand (1 of 3)5I$'+IIV: +NIg (0lqqqqqk(B(0lqqqk(B(0x(B$$$$j(0tqk(B(0lqqqqj~~~x(B(0x(B$:$$$+(0~x(B(0x~~~~~~~~x(B(0lqu(Be%$(0~(B$(0tqu(B(0x~~~~~~~~x(B)(0~(B@)))$$+((0x(B(0lqvq~qqqqqwj(B(0x~x(B%$$$$(0tqu(B(0lj~~~~~~~~~x(B)d(0x(B%(0~(Bd$h+(0~x(B(0x~~~~~~~~~~x(B(0x~x(B)(0~(B$$$(0tqj(B(0x~~~~~~~~~~x(B(0x~tqqqqqj(B(0lvqqqqqq~qqqvk(B(0x~x(B(0x~~~~~~~~~~~~x(B(0x~x(B(0x~~~~~~~~~~~~x(B(0x~x(B(0tqqqq~qqqqqqwj(B(0x~x(B(0x(B0(0~~~~~~~~~(B0(0x(B(0x~x(B(0x~~~~~~~~~~~x(B(0x~x(B(0mqqqqk~qqqqqvk(B(0x~mqqqqqqqqqqqqqqj~~~~~~~x(B(0x~~~~~~~~~~(B%[(0~~~~~~~~~~~(B>(0x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqj(BNIki .Astro the Dresser St:18 Dx:13 Co:17 In:8 Wi:15 Ch:16 Neutral Sokoban:5 $:3930 HP:96(96) Pw:25(54) AC:-2 Xp:10/6826 T:17829You drop a pick-axe.You drop 4 uncursed apples.96(96) Pw:25(54) AC:-2 Xp:10/6826 T:17829 96(96) Pw:25(54) AC:-2 Xp:10/6826 T:17830dd$$dhOIIMWhat do you want to use or apply? [b-dklort-wIP-SZ or ?*] PIA Tools c - an uncursed stethoscope d - a unicorn horn l - a lock pick v - an uncursed towel I - an uncursed magic whistle Z - a blessed lamp called magic? Wands b - a wand of light k - an uncursed wand of striking named empty o - an uncursed wand of striking named empty r - a wand of lightning t - a wand of create monster u - a uranium wand w - a short wand P - a wand of create monster Q - a wand of magic missile named empty R - a wand of sleep S - a wand called teleportation(end) QI| d+(0qqk(B(0lqqqk(B$j(0tqk(B(0lqqqqj~~~x(B$$+(0~x(B(0x~~~~~~~~x~(B$(0tqu(B(0x~~~~~~~~x(B$$+((0x(B(0lqvq~qqqqqwj(B$$(0tqu(B(0lj~~~~~~~~~x(B$$+(0~x(B(0x~~~~~~~~~~x(Bh$(0tqj(B(0x~~~~~~~~~~xqqj(B(0lvqqqqqq~qqqvk(B(0x~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~x(B(0tqqqq~qqqqqqwj(B(0x(B0(0~~~~~~~~~(B0(0x(B(0x~~~~~~~~~~~x(B(0mqqqqk~qqqqqvkqqqqqqqqqqqj~~~~~~~x~~~~~(B%[(0~~~~~~~~~~~(B>(0xqqqqqqqqqqqqqqqqqqqj(B96(96) Pw:25(54) AC:-2 Xp:10/6826 T:17830Are you really sure you want to break your wand of striking named empty? [yn] (n) RI< y(0lqqqqqk(B(0lqqqk(BRaising your wand of striking named empty high above your head, you break it in two!--More--SIiy (0lqqqqqk(B(0lqqqk(BBut nothing else happens...96(96) Pw:25(54) AC:-2 Xp:10/6826 T:17830 96(96) Pw:25(54) AC:-2 Xp:10/6826 T:17831d(0~(Bdd$TI+ " What type of object do you want an inventory of?  a - Tools b - Comestibles c - Wands d - Scrolls e - Weapons f - Armor g - Rings h - Amulets i - Coins(end) TIh +(0lqqqqqk(B(0lqqqkx(B$$$$j(0tqk(B(0lqqqqj~~~xx(B$:$$$+(0~x(B(0x~~~~~~~~xu(Be%$(0~(B$(0tqu(B(0x~~~~~~~~x(B@)))$$+((0x(B(0lqvq~qqqqqwjx(B%$$$$(0tqu(B(0lj~~~~~~~~~xx(B%(0~(Bd$$+(0~x(B(0x~~~~~~~~~~xx(B)(0~(B$h$(0tqj(B(0x~~~~~~~~~~xtqqqqqj(B(0lvqqqqqq~qqqvkx(B(0x~~~~~~~~~~~~xx(B(0x~~~~~~~~~~~~xx(B(0tqqqq~qqqqqqwj(B Scrolls e - 2 uncursed scrolls of gold detection n - 6 scrolls of blank paper q - a scroll of teleportation B - 4 scrolls of blank paper F - 2 scrolls of remove curse H - a scroll labeled HACKEM MUCHE J - a scroll of gold detection N - a scroll labeled PRIRUTSENIE V - a scroll labeled VELOX NEB(end) VIN(0lqqqkk(B(0lqqqqj~~~xx(B(0x~~~~~~~~xu(B(0x~~~~~~~~xx(B(0lqvq~qqqqqwju(B(0lj~~~~~~~~~xx(B(0x~~~~~~~~~~xj(B(0x~~~~~~~~~~x(B(0lvqqqqqq~qqqvk(B(0x~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~x(B96(96) Pw:25(54) AC:-2 Xp:10/6826 T:17831VI8n  What type of object do you want an inventory of?  a - Tools b - Comestibles c - Wands d - Scrolls e - Weapons f - Armor g - Rings h - Amulets i - Coins(end) WI+(0lqqqqqk(B(0lqqqkx(B$$$$j(0tqk(B(0lqqqqj~~~xx(B$:$$$+(0~x(B(0x~~~~~~~~xu(Be%$(0~(B$(0tqu(B(0x~~~~~~~~x(B@)))$$+((0x(B(0lqvq~qqqqqwjx(B%$$$$(0tqu(B(0lj~~~~~~~~~xx(B%(0~(Bd$$+(0~x(B(0x~~~~~~~~~~xx(B)(0~(B$h$(0tqj(B(0x~~~~~~~~~~xtqqqqqj(B(0lvqqqqqq~qqqvkx(B(0x~~~~~~~~~~~~xx(B(0x~~~~~~~~~~~~xx(B(0tqqqq~qqqqqqwj(B Wands b - a wand of light o - an uncursed wand of striking named empty r - a wand of lightning t - a wand of create monster u - a uranium wand w - a short wand P - a wand of create monster Q - a wand of magic missile named empty R - a wand of sleep S - a wand called teleportation(end) XI(0qqk(B(0lqqqk(B$j(0tqk(B(0lqqqqj~~~x(B$$+(0~x(B(0x~~~~~~~~x~(B$(0tqu(B(0x~~~~~~~~x(B$$+((0x(B(0lqvq~qqqqqwj(B$$(0tqu(B(0lj~~~~~~~~~x(B$$+(0~x(B(0x~~~~~~~~~~x(Bh$(0tqj(B(0x~~~~~~~~~~xqqj(B(0lvqqqqqq~qqqvk(B(0x~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~x(B(0tqqqq~qqqqqqwj(B96(96) Pw:25(54) AC:-2 Xp:10/6826 T:17831XII ?What do you want to use or apply? [b-dlort-wIP-SZ or ?*] YI96(96) Pw:25(54) AC:-2 Xp:10/6826 T:17831Are you really sure you want to break your wand of striking named empty? [yn] (n) ZI(=y(0lqqqqqk(B(0lqqqk(BRaising your wand of striking named empty high above your head, you break it in two!--More--[I (0lqqqqqk(B(0lqqqk(BBut nothing else happens...96(96) Pw:25(54) AC:-2 Xp:10/6826 T:17831 96(96) Pw:25(54) AC:-2 Xp:10/6826 T:17832dd(0~(B$$h$\Iо" What type of object do you want an inventory of?  a - Tools b - Comestibles c - Wands d - Scrolls e - Weapons f - Armor g - Rings h - Amulets i - Coins(end) \IS+(0lqqqqqk(B(0lqqqkx(B$$$$j(0tqk(B(0lqqqqj~~~xx(B$:$$$+(0~x(B(0x~~~~~~~~xu(Be%$(0~(B$(0tqu(B(0x~~~~~~~~x(B@)d)$$+((0x(B(0lqvq~qqqqqwjx(B%$$$$(0tqu(B(0lj~~~~~~~~~xx(B%(0~(B$$$+(0~x(B(0x~~~~~~~~~~xx(B)(0~(Bh$$(0tqj(B(0x~~~~~~~~~~xtqqqqqj(B(0lvqqqqqq~qqqvkx(B(0x~~~~~~~~~~~~xx(B(0x~~~~~~~~~~~~xx(B(0tqqqq~qqqqqqwj(B Wands b - a wand of light r - a wand of lightning t - a wand of create monster u - a uranium wand w - a short wand P - a wand of create monster Q - a wand of magic missile named empty R - a wand of sleep S - a wand called teleportation(end) ^I(0lqqqk(B(0lqqqqj~~~x(B(0x~~~~~~~~x(B(0x~~~~~~~~x(B(0lqvq~qqqqqwj(B(0lj~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0lvqqqqqq~qqqvk(B(0x~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~x(B96(96) Pw:25(54) AC:-2 Xp:10/6826 T:17832^I% >What do you want to use or apply? [b-dlrt-wIP-SZ or ?*] _IDD96(96) Pw:25(54) AC:-2 Xp:10/6826 T:17832Are you really sure you want to break your wand of magic missile named empty? [yn] (n) `Iy(0lqqqqqk(B(0lqqqk(BRaising your wand of magic missile named empty high above your head, you break it in two!--More--`I! 9 (0lqqqqqk(B(0lqqqk(BBut nothing else happens...96(96) Pw:25(54) AC:-2 Xp:10/6826 T:17832 96(96) Pw:25(54) AC:-2 Xp:10/6826 T:17833)dcINl Pick up what?  Tools a - a pick-axe Comestibles b - 4 uncursed apples Weapons c - 18 arrows d - 3 runed arrows e - a runed broadsword f - a runed short sword g - a runed bow h - a runed dagger i - a runed spear j - a bow Armor k - a pair of elven boots l - a leather hat m - an elven cloak n - a leather hat o - a blue and green shield(end) eI޹+eI> +gI <(0qqk~~x~~x~~xqwj~x~x~xqvk~~x~~xqwj(B0(0x~xqvk~~x~(B>(0xqqj(B Astro the Dresser St:18 Dx:13 Co:17 In:8 Wi:15 Ch:16 Neutral Sokoban:5 $:3930 HP:96(96) Pw:25(54) AC:-2 Xp:10/6826 T:17833Q - 18 arrows.Y - 3 runed arrows.96(96) Pw:25(54) AC:-2 Xp:10/6826 T:17833 96(96) Pw:25(54) AC:-2 Xp:10/6826 T:17834%(0~(Bdh$lI71 96(96) Pw:25(54) AC:-2 Xp:10/6826 T:17834 96(96) Pw:25(54) AC:-2 Xp:10/6826 T:17835(0~(Bd(0~(B$dmI l96(96) Pw:25(54) AC:-2 Xp:10/6826 T:17835 96(96) Pw:25(54) AC:-2 Xp:10/6826 T:17836$(0~(B%@%d$(0~(BdfoI} What type of object do you want an inventory of?  a - Tools b - Comestibles c - Wands d - Scrolls e - Weapons f - Armor g - Rings h - Amulets i - Coins(end) pIW+(0lqqqqqk(B(0lqqqkx(B$$$$$(0tqk(B(0lqqqqj~~~xx(B$(0~(B$$$+(0~x(B(0x~~~~~~~~xu(B%%$(0~(B$(0tqu(B(0x~~~~~~~~x(B%)))$$+((0x(B(0lqvq~qqqqqwjx(B%$$$$(0tqu(B(0lj~~~~~~~~~xx(B%(0~(B$d$+(0~x(B(0x~~~~~~~~~~xx(B)(0~(B$$$(0tqj(B(0x~~~~~~~~~~xtqqqqqj(B(0lvqqqqqq~qqqvkx(B(0x~~~~~~~~~~~~xx(B(0x~~~~~~~~~~~~xx(B(0tqqqq~qqqqqqwj(B Weapons C - 4 orcish daggers K - 3 blessed daggers (wielded) Q - 18 arrows Y - 3 runed arrows(end) rI(0lqqqkqqj~~~x~~~~~~x~~~~~~xqqqqqwj~~~~~x(B96(96) Pw:25(54) AC:-2 Xp:10/6826 T:17836rI  What would you like to drop?   Tools  c - an uncursed stethoscope  d - a unicorn horn  l - a lock pick  v - an uncursed towel  I - an uncursed magic whistle  Z - a blessed lamp called magic?  Comestibles  f - a tripe ration  x - a lizard corpse  E - 4 food rations  O - 3 fortune cookies  Wands  b - a wand of light  r - a wand of lightning  t - a wand of create monster  u - a uranium wand  w - a short wand  P - a wand of create monster  R - a wand of sleep  S - a wand called teleportation (1 of 3)tISt Scrolls  e - 2 uncursed scrolls of gold detection  n - 6 scrolls of blank paper  q - a scroll of teleportation  B - 4 scrolls of blank paper  F - 2 scrolls of remove curse  H - a scroll labeled HACKEM MUCHE  J - a scroll of gold detection  N - a scroll labeled PRIRUTSENIE  V - a scroll labeled VELOX NEB  Weapons  C - 4 orcish daggers  K - 3 blessed daggers (wielded)  Q - 18 arrows  Y - 3 runed arrows  Armor  g - an uncursed +1 pair of leather gloves (being worn)  i - a +2 apron  y - a very rusty +2 dark red shield  A - a +1 pair of high boots (being worn)  G - a +0 elven cloak (being worn)  T - a +0 pair of riding gloves  W - a +0 gnomish suit (being worn) (2 of 3)uIN +wI@+wI* (0lqqqqqk(B(0lqqqk(B(0x(B$$$$$(0tqk(B(0lqqqqj~~~x(B(0x(B$(0~(B$$$+(0~x(B(0x~~~~~~~~x(B(0lqu(B%%$(0~(B$(0tqu(B(0x~~~~~~~~x(B)@%)))$$+((0x(B(0lqvq~qqqqqwj(B(0x(Bd(0x(B%$$$$(0tqu(B(0lj~~~~~~~~~x(B)(0~x(B%(0~(B$d$+(0~x(B(0x~~~~~~~~~~x(B(0x~x(B)(0~(B$$$(0tqj(B(0x~~~~~~~~~~x(B(0x~tqqqqqj(B(0lvqqqqqq~qqqvk(B(0x~x(B(0x~~~~~~~~~~~~x(B(0x(Bd(0x(B(0x~~~~~~~~~~~~x(B(0x~x(B(0tqqqq~qqqqqqwj(B(0x~x(B(0x(B0(0~~~~~~~~~(B0(0x(B(0x(Bf(0x(B(0x~~~~~~~~~~~x(B(0x~x(B(0mqqqqk~qqqqqvk(B(0x~mqqqqqqqqqqqqqqj~~~~~~~x(B(0x~~~~~~~~~~(B%[(0~~~~~~~~~~~(B>(0x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqj(BAstro the Dresser St:18 Dx:13 Co:17 In:8 Wi:15 Ch:16 Neutral Sokoban:5 $:3930 HP:96(96) Pw:25(54) AC:-2 Xp:10/6826 T:17836You drop 18 arrows.You drop 3 runed arrows.96(96) Pw:25(54) AC:-2 Xp:10/6826 T:17836 96(96) Pw:25(54) AC:-2 Xp:10/6826 T:17837$dd(0~(ByI%ej:e)@h(0~(B(0~(BThere is an open door here.There are many objects here.96(96) Pw:25(54) AC:-2 Xp:10/6826 T:17837(0~(Bd(0~(Bd$$h--More--zIEThe dog picks up 3 runed arrows.96(96) Pw:27(54) AC:-2 Xp:10/6826 T:17838$dI,AWhat do you want to put on? [hmsvzDLMU or ?*] I7f Tools v - an uncursed towel Rings h - an uncursed ring called poss edible tele ctrl m - a twisted ring s - an uncursed ring of levitation D - a ruby ring M - an ivory ring U - a jade ring Amulets z - an uncursed oval amulet L - an amulet called ESP(end) IyS+(0lqqqqqk(B(0lqqqk(B(0x(B$$$$j(0tqk(B(0lqqqqj~~~x(B(0x(B$(0~(B$$$+(0~x(B(0x~~~~~~~~xqu(Be%$(0~(B$(0tqu(B(0x~~~~~~~~x(Bd@)))$$+((0x(B(0lqvq~qqqqqwj~x(B%$$$$(0tqu(B(0lj~~~~~~~~~x~x(B%(0~(B$$d+(0~x(B(0x~~~~~~~~~~x~x(B)(0~(B$h$(0tqj(B(0x~~~~~~~~~~x~tqqqqqj(B(0lvqqqqqq~qqqvk~x(B(0x~~~~~~~~~~~~x~x(B(0x~~~~~~~~~~~~x~x(B(0tqqqq~qqqqqqwj~x(B(0x(B0(0~~~~~~~~~(B0(0x(B96(96) Pw:27(54) AC:-2 Xp:10/6826 T:17838BlindYou are now wearing a towel around your head.You can't see any more.96(96) Pw:27(54) AC:-2 Xp:10/6826 T:17838Blind 96(96) Pw:27(54) AC:-2 Xp:10/6826 T:17839Blind:$p)@ddd$(0~(Bp(0~(Bf(0~(B(0~(B@(0~(B@@(0~(BY(0~(BI :What do you want to remove? [pv or ?*] IM o96(96) Pw:27(54) AC:-2 Xp:10/6826 T:17839You were wearing an uncursed towel.You can see again.96(96) Pw:27(54) AC:-2 Xp:10/6826 T:17839 96(96) Pw:27(54) AC:-2 Xp:10/6826 T:17840$j:$d@dd(0~(Bh$$$(0~(B(0~(B(0~~(B(0~(BI-l96(96) Pw:27(54) AC:-2 Xp:10/6826 T:17840The dog drops 3 runed arrows.$dThe dog picks up 3 runed arrows.96(96) Pw:27(54) AC:-2 Xp:10/6826 T:17841d$I96(96) Pw:27(54) AC:-2 Xp:10/6826 T:17841The dog drops 3 runed arrows.96(96) Pw:27(54) AC:-2 Xp:10/6826 T:17842:$d(0~(B$d$hIW 96(96) Pw:27(54) AC:-2 Xp:10/6826 T:17842 96(96) Pw:27(54) AC:-2 Xp:10/6826 T:17843$ddfIFvX96(96) Pw:27(54) AC:-2 Xp:10/6826 T:17843The dog picks up 3 runed arrows.96(96) Pw:27(54) AC:-2 Xp:10/6826 T:17844$:$d$(0~(BI/96(96) Pw:27(54) AC:-2 Xp:10/6826 T:17845d$(0~(BID 96(96) Pw:27(54) AC:-2 Xp:10/6826 T:17845 96(96) Pw:27(54) AC:-2 Xp:10/6826 T:17846$:$dhI+;96(96) Pw:27(54) AC:-2 Xp:10/6826 T:17846 96(96) Pw:27(54) AC:-2 Xp:10/6826 T:17847$$dI H96(96) Pw:27(54) AC:-2 Xp:10/6826 T:17847 96(96) Pw:27(54) AC:-2 Xp:10/6826 T:17848%:d(0~(B$d(0~(BhIU You hit the baby crocodile!96(96) Pw:27(54) AC:-2 Xp:10/6826 T:17848 96(96) Pw:27(54) AC:-2 Xp:10/6826 T:17849$d(0~(BI9=K - 3 blessed daggers (wielded).96(96) Pw:27(54) AC:-2 Xp:10/6826 T:17849I;You hit the baby crocodile!96(96) Pw:27(54) AC:-2 Xp:10/6826 T:17849The baby crocodile misses.96(96) Pw:27(54) AC:-2 Xp:10/6826 T:17850))dd$h(0~(BI"`?You kill the baby crocodile!96(96) Pw:27(54) AC:-2 Xp:10/6867 T:17850 96(96) Pw:27(54) AC:-2 Xp:10/6867 T:17851d%$(0~(Bd0I There is an open door here.  Things that are here: 4 uncursed apples a pick-axe a pair of elven boots a runed broadsword a runed short sword a runed bow a leather hat a runed dagger an elven cloak a leather hat a blue and green shield a runed spear a bow--More--9I 2(0qk~x~x~xwjxxxvk~x~xwjxxvk~x(B96(96) Pw:27(54) AC:-2 Xp:10/6867 T:17851(0x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqj(BAstro the Dresser St:18 Dx:13 Co:17 In:8 Wi:15 Ch:16 Neutral Sokoban:5 $:3930 HP:96(96) Pw:27(54) AC:-2 Xp:10/6867 T:17851You drop a wand of light.You drop a wand of lightning.--More--OI0 gYou drop a wand of create monster.You drop a uranium wand.--More--PI eYou drop a short wand.You drop a wand of create monster.--More--PIkYou drop a wand of sleep.You drop a wand called teleportation.--More--PI&JYou drop 2 uncursed scrolls of gold detection.--More--PI>You drop 6 scrolls of blank paper.--More--PIZ?You drop a scroll of teleportation.--More--PIe>You drop 4 scrolls of blank paper.--More--PIZu?You drop 2 scrolls of remove curse.--More--PI: CYou drop a scroll labeled HACKEM MUCHE.--More--PI @You drop a scroll of gold detection.--More--PI- BYou drop a scroll labeled PRIRUTSENIE.--More--PI @You drop a scroll labeled VELOX NEB.--More--PI5P SYou drop an uncursed ring called poss edible tele ctrl.--More--PI oYou drop a twisted ring.You cannot drop something you are wearing.--More--PIt| jYou drop an uncursed ring of levitation.You drop a ruby ring.--More--PI YYou drop an ivory ring.You drop a jade ring.--More--PI LYou drop an uncursed oval amulet.You drop an amulet called ESP.96(96) Pw:27(54) AC:-2 Xp:10/6867 T:17851 96(96) Pw:27(54) AC:-2 Xp:10/6867 T:17852(0~(Bdh$PI? Unknown command ' '.96(96) Pw:27(54) AC:-2 Xp:10/6867 T:17852PI e96(96) Pw:27(54) AC:-2 Xp:10/6867 T:17852PIW_96(96) Pw:27(54) AC:-2 Xp:10/6867 T:17852PIW_96(96) Pw:27(54) AC:-2 Xp:10/6867 T:17852QIl@_96(96) Pw:27(54) AC:-2 Xp:10/6867 T:17852QI _96(96) Pw:27(54) AC:-2 Xp:10/6867 T:17852QI4c_96(96) Pw:27(54) AC:-2 Xp:10/6867 T:17852QI_96(96) Pw:27(54) AC:-2 Xp:10/6867 T:17852QI_96(96) Pw:27(54) AC:-2 Xp:10/6867 T:17852QI_96(96) Pw:27(54) AC:-2 Xp:10/6867 T:17852QIѩ_96(96) Pw:27(54) AC:-2 Xp:10/6867 T:17852RI Pick up what?   Tools  a - a pick-axe  Comestibles  b - 4 uncursed apples  Wands  c - a wand called teleportation  d - a wand of sleep  e - a wand of create monster  f - a short wand  g - a uranium wand  h - a wand of create monster  i - a wand of lightning  j - a wand of light  Scrolls  k - a scroll labeled VELOX NEB  l - a scroll labeled PRIRUTSENIE  m - a scroll of gold detection  n - a scroll labeled HACKEM MUCHE  o - 2 scrolls of remove curse  p - 4 scrolls of blank paper  q - a scroll of teleportation (1 of 3)UI+  a - 6 scrolls of blank paper  b - 2 uncursed scrolls of gold detection  Weapons  c - a runed broadsword  d - a runed short sword  e - a runed bow  f - a runed dagger  g - a runed spear  h - a bow  Armor  i - a pair of elven boots  j - a leather hat  k - an elven cloak  l - a leather hat  m - a blue and green shield  Rings  n - a jade ring  o - an ivory ring  p - a ruby ring  q - an uncursed ring of levitation  r - a twisted ring  s - an uncursed ring called poss edible tele ctrl  Amulets (2 of 3)XI2++++++ZI 0+++++^I\_ a - an amulet called ESP  b - an uncursed oval amulet (3 of 3)_Irq(0lqqqqqk(B(0lqqqk(B(0x(B$$$$j(0tqk(B(0lqqqqj~~~x(B(0x(B$(0~(B$$$+(0~x(B(0x~~~~~~~~x(B(0lqu(Be%$(0~(B$(0tqu(B(0x~~~~~~~~x(B))@%)d$$+((0x(B(0lqvq~qqqqqwj(B(0x~x(B%$$$$(0tqu(B(0lj~~~~~~~~~x(B)d(0x(B%h$$$+(0~x(B(0x~~~~~~~~~~x(B(0x~x(B)(0~(B$$$(0tqj(B(0x~~~~~~~~~~x(B(0x~tqqqqqj(B(0lvqqqqqq~qqqvk(B(0x~x(B(0x~~~~~~~~~~~~x(B(0x~x(B(0x~~~~~~~~~~~~x(B(0x~x(B(0tqqqq~qqqqqqwj(B(0x~x(B(0x(B0(0~~~~~~~~~(B0(0x(B(0x~x(B(0x~~~~~~~~~~~x(B(0x~x(B(0mqqqqk~qqqqqvk(B(0x~mqqqqqqqqqqqqqqj~~~~~~~x(B(0x~~~~~~~~~~(B%[(0~~~~~~~~~~~(B>(0x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqj(BAstro the Dresser St:18 Dx:13 Co:17 In:8 Wi:15 Ch:16 Neutral Sokoban:5 $:3930 HP:96(96) Pw:27(54) AC:-2 Xp:10/6867 T:17852a - a runed broadsword.b - a runed short sword.e - a runed bow.--More--_IHmh - a runed dagger.j - a runed spear.k - a bow.--More--`Iy}m - a pair of elven boots.n - a leather hat.o - an elven cloak.--More--aIY0q - a leather hat.r - a blue and green shield.96(96) Pw:27(54) AC:-2 Xp:10/6867 T:17852 96(96) Pw:27(54) AC:-2 Xp:10/6867 T:17853d$(0~(BbI!Autopickup: OFF.96(96) Pw:27(54) AC:-2 Xp:10/6867 T:17853gI>$%@"(0~(BddfYou see here 18 arrows.96(96) Pw:27(54) AC:-2 Xp:10/6867 T:17853The dog drops 3 runed arrows.96(96) Pw:27(54) AC:-2 Xp:10/6867 T:17854)dd)f(0~(BhI&  What would you like to drop?   Tools  c - an uncursed stethoscope  d - a unicorn horn  l - a lock pick  v - an uncursed towel  I - an uncursed magic whistle  Z - a blessed lamp called magic?  Comestibles  f - a tripe ration  x - a lizard corpse  E - 4 food rations  O - 3 fortune cookies  Weapons  a - a runed broadsword  b - a runed short sword  e - a runed bow  h - a runed dagger  j - a runed spear  k - a bow  C - 4 orcish daggers  K - 3 blessed daggers (wielded) (1 of 2)kIl H++++++++sI -tI; -uI -uIZ  Armor  g - an uncursed +1 pair of leather gloves (being worn)  i - a +2 apron  m - a pair of elven boots  n - a leather hat  o - an elven cloak  q - a leather hat  r - a blue and green shield  y - a very rusty +2 dark red shield  A - a +1 pair of high boots (being worn)  G - a +0 elven cloak (being worn)  T - a +0 pair of riding gloves  W - a +0 gnomish suit (being worn)  X - a +0 visored helmet (being worn)  Rings  p - an uncursed ring of fire resistance (on left hand)  Coins  $ - 3930 gold pieces (2 of 2)xIh+++++++++++++zI-~I -I -IZ(0lqqqqqk(B(0lqqqk(B(0x(B$$$$$(0tqk(B(0lqqqqj~~~x(B(0x(B$(0~(B$$$+(0~x(B(0x~~~~~~~~x(B(0lqu(B%%$(0~(B$(0tqu(B(0x~~~~~~~~x(B)@"%))$$+((0x(B(0lqvq~qqqqqwj(B(0x~x(B%$$d$(0tqu(B(0lj~~~~~~~~~x(B)(0~x(B%(0~(B$$$+(0~x(B(0x~~~~~~~~~~x(B(0x(Bd(0x(B)(0~(B$$$(0tqj(B(0x~~~~~~~~~~x(B(0x(B)(0tqqqqqj(B(0lvqqqqqq~qqqvk(B(0x(Bd(0x(B(0x~~~~~~~~~~~~x(B(0x~x(B(0x~~~~~~~~~~~~x(B(0x(Bf(0x(B(0tqqqq~qqqqqqwj(B(0x~x(B(0x(B0(0~~~~~~~~~(B0(0x(B(0x~x(B(0x~~~~~~~~~~~x(B(0x~x(B(0mqqqqk~qqqqqvk(B(0x~mqqqqqqqqqqqqqqj~~~~~~~x(B(0x~~~~~~~~~~(B%[(0~~~~~~~~~~~(B>(0x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqj(BAstro the Dresser St:18 Dx:13 Co:17 In:8 Wi:15 Ch:16 Neutral Sokoban:5 $:3930 HP:96(96) Pw:27(54) AC:-2 Xp:10/6867 T:17854You drop a runed broadsword.You drop a runed short sword.--More--IzYou drop a runed bow.You drop a runed dagger.You drop a bow.--More--I FYou cannot drop something you are wearing.--More--IcYou drop a pair of elven boots.You drop a leather hat.--More--I1\You drop an elven cloak.You drop a leather hat.--More--I=You drop a blue and green shield.--More--Iɇ 5You cannot drop something you are wearing.96(96) Pw:27(54) AC:-2 Xp:10/6867 T:17854$dd(0~(Bd(0~(Bf(0~(B--More--Io Bandit picks up 3 runed arrows.96(96) Pw:27(54) AC:-2 Xp:10/6867 T:17855d(0~(Bf(0~(BI+?Unknown command ' '.96(96) Pw:27(54) AC:-2 Xp:10/6867 T:17855Ie96(96) Pw:27(54) AC:-2 Xp:10/6867 T:17855IW_96(96) Pw:27(54) AC:-2 Xp:10/6867 T:17855I( *What do you want to wear? [y or ?*] I2y - a very rusty +2 dark red shield.--More--IX Never mind.96(96) Pw:27(54) AC:-2 Xp:10/6867 T:17855IZe96(96) Pw:27(54) AC:-2 Xp:10/6867 T:17855I Autopickup: ON, for /!?="+$ objects, with some exceptions.96(96) Pw:27(54) AC:-2 Xp:10/6867 T:17855I je[@(0~(B(0~(BL - an amulet called ESP.z - an uncursed oval amulet.--More--IgpU - a jade ring.M - an ivory ring.D - a ruby ring.--More--I)_m - a twisted ring.V - a scroll labeled VELOX NEB.--More--I%mN - a scroll labeled PRIRUTSENIE.J - a scroll of gold detection.--More--I mH - a scroll labeled HACKEM MUCHE.F - 2 scrolls of remove curse.--More--IhB - 4 scrolls of blank paper.q - a scroll of teleportation.--More--Iy9n - 6 scrolls of blank paper.--More--I Ee - 2 uncursed scrolls of gold detection.--More--IP:aS - a wand called teleportation.R - a wand of sleep.--More--I` P - a wand of create monster.w - a short wand.u - a uranium wand.--More--I bt - a wand of create monster.r - a wand of lightning.--More--Io%0b - a wand of light.--More--I  There is an open door here.  Things that are here: an uncursed ring of levitation an uncursed ring called poss edible tele ctrl 4 uncursed apples a pick-axe--More--IXJ(0qqk(B(0lqqqk(B$j(0tqk(B(0lqqqqj~~~x(B$$+(0~x(B(0x~~~~~~~~x~(B$(0tqu(B(0x~~~~~~~~x(B$$+((0x(B(0lqvq~qqqqqwj(B$$(0tqu(B(0lj~~~~~~~~~x(B$d+(0~x(B(0x~~~~~~~~~~x(B96(96) Pw:27(54) AC:-2 Xp:10/6867 T:17855dddh$The dog moves only reluctantly.96(96) Pw:29(54) AC:-2 Xp:10/6867 T:17856d(0~(Bd$I9 Pick up what?  Tools a - a pick-axe Comestibles b - 4 uncursed apples Rings c - an uncursed ring of levitation d - an uncursed ring called poss edible tele ctrl(end) Im4(++++I (0lqqqqqk(B(0lqqqk(B(0x(B$$$$j(0tqk(B(0lqqqqj~~~x(B(0x(B$(0~(B$$$+(0~x(B(0x~~~~~~~~xqu(Be%$(0~(B$(0tqu(B(0x~~~~~~~~x(Bd@%))$$+((0x(B(0lqvq~qqqqqwj~x(B%$d$$(0tqu(B(0lj~~~~~~~~~x(Bd(0x(B%h$$$+(0~x(B(0x~~~~~~~~~~x~x(B)(0~(B$$$(0tqj(B(0x~~~~~~~~~~x~tqqqqqj(B(0lvqqqqqq~qqqvk~x(B(0x~~~~~~~~~~~~x(Ba - a pick-axe.Y - 4 uncursed apples.--More--Iu ?s - an uncursed ring of levitation.--More--I̕=h - an uncursed ring called poss edible tele ctrl.96(96) Pw:29(54) AC:-2 Xp:10/6867 T:17856 96(96) Pw:29(54) AC:-2 Xp:10/6867 T:17857d$(0~(BdIh Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [false]  a - autodig [false]  b - autopickup [true]  c - autoquiver [true]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [true]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - lit_corridor [false]  q - lootabc [false]  r - menucolors [true] (1 of 4)Iڶ  a - statuscolors [true]  b - null [true]  c - perm_invent [false]  d - prayconfirm [false]  e - pushweapon [false]  f - rest_on_space [false]  g - safe_pet [true]  h - show_dgn_name [true]  i - showexp [true]  j - showrace [false]  k - showscore [false]  l - silent [true]  m - sortpack [true]  n - sound [true]  o - sparkle [true]  p - standout [false]  q - time [true]  r - timed_delay [true]  s - tombstone [true]  t - travel [true]  u - use_inverse [false]  v - verbose [true]  (2 of 4)I Compounds (selecting will prompt for new value):  name [Astro]  role [Healer]  race [gnome]  gender [male]  align [neutral]  altkeyhandler [unknown]  catname [Billie]  dogname [Bandit]  dumpfile [dumps/%n.lastlog]  horsename [Boukephalos]  msghistory [20]  pettype [random]  windowtype [tty]  a - boulder [0]  b - disclose [+i +a +v +g +c]  c - fruit [lychee]  d - menustyle [partial]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [0=off]  h - packorder [0_`(%/!?)*[="+$]  i - pickup_burden [stressed] (3 of 4)I  a - pickup_types [/!?="+$]  b - runmode [run]  c - scores [10 top/2 around/own]  d - sortloot [none]  e - suppress_alert [0.3.0]  f - autopickup exceptions (12 currently set) (4 of 4)I+I-I9Astro the Dresser St:18 Dx:13 Co:17 In:8 Wi:15 Ch:16 Neutral Sokoban:5 $:3930 HP:96(96) Pw:29(54) AC:-2 Xp:10/6867 T:17857(0lqqqqqk(B(0lqqqk(B(0x(B$$$$j(0tqk(B(0lqqqqj~~~x(B(0x(B$(0~(B$$$+(0~x(B(0x~~~~~~~~x(B(0lqu(Be%$(0~(B$(0tqu(B(0x~~~~~~~~x(B)d@%))$$+((0x(B(0lqvq~qqqqqwj(B(0x(Bd(0x(B%$$$$(0tqu(B(0lj~~~~~~~~~x(B)(0~x(B%hd$$+(0~x(B(0x~~~~~~~~~~x(B(0x~x(B)(0~(B$$$(0tqj(B(0x~~~~~~~~~~x(B(0x~tqqqqqj(B(0lvqqqqqq~qqqvk(B(0x~x(B(0x~~~~~~~~~~~~x(B(0x~x(B(0x~~~~~~~~~~~~x(B(0x~x(B(0tqqqq~qqqqqqwj(B(0x~x(B(0x(B0(0~~~~~~~~~(B0(0x(B(0x~x(B(0x~~~~~~~~~~~x(B(0x~x(B(0mqqqqk~qqqqqvk(B(0x~mqqqqqqqqqqqqqqj~~~~~~~x(B(0x~~~~~~~~~~(B%[(0~~~~~~~~~~~(B>(0x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqj(BI (0a(B@(0~(B Things that are here: a baby crocodile corpse a dagger--More--Ir" t96(96) Pw:29(54) AC:-2 Xp:10/6867 T:17857[dBandit moves only reluctantly.96(96) Pw:29(54) AC:-2 Xp:10/6867 T:17858ddh(0~(B$ILThere is a baby crocodile corpse here; eat it? [ynq] (n) IyThis baby crocodile corpse tastes terrible!96(96) Pw:29(54) AC:-2 Xp:10/6867 T:17858[$d--More--IThe dog moves only reluctantly.96(96) Pw:29(54) AC:-2 Xp:10/6867 T:17859d(0a(Bd%--More--IThe dog picks up a blue and green shield.96(96) Pw:29(54) AC:-2 Xp:10/6867 T:17860[dd$$h--More--IThe dog moves only reluctantly.96(96) Pw:29(54) AC:-2 Xp:10/6867 T:17861d(0a(B)d--More--I` WThe dog drops a blue and green shield.96(96) Pw:29(54) AC:-2 Xp:10/6867 T:17862 96(96) Pw:29(54) AC:-2 Xp:10/6867 T:17863Satiated 96(96) Pw:29(54) AC:-2 Xp:10/6867 T:17864Satiated 96(96) Pw:29(54) AC:-2 Xp:10/6867 T:17864Satiated[)$h$d$$$--More--IvYou finish eating the baby crocodile corpse.96(96) Pw:29(54) AC:-2 Xp:10/6867 T:17865Satiated$$dIɆ&In what direction? I8W [The door closes.96(96) Pw:29(54) AC:-2 Xp:10/6867 T:17865Satiated 96(96) Pw:29(54) AC:-2 Xp:10/6867 T:17866Satiated+$dh$ITYou see here a dagger.96(96) Pw:29(54) AC:-2 Xp:10/6867 T:17866SatiatedI0Q - a dagger.96(96) Pw:29(54) AC:-2 Xp:10/6867 T:17866Satiated 96(96) Pw:29(54) AC:-2 Xp:10/6867 T:17867Satiatedd$I (0~(B@k - a scroll of remove curse.4896(96) Pw:29(54) AC:-2 Xp:10/6867 T:17867Satiated$ - 18 gold pieces.--More--I)|You see here a guardian naga hatchling corpse.96(96) Pw:29(54) AC:-2 Xp:10/6867 T:17867Satiated 96(96) Pw:29(54) AC:-2 Xp:10/6867 T:17868Satiated%e$hd$I,UThere is a guardian naga hatchling corpse here; eat it? [ynq] (n) òI'3{q96(96) Pw:29(54) AC:-2 Xp:10/6867 T:17868SatiatedIJI%@7496(96) Pw:29(54) AC:-2 Xp:10/6867 T:17868Satiated$ - 26 gold pieces.You see here a giant mimic corpse.96(96) Pw:29(54) AC:-2 Xp:10/6867 T:17868Satiated 96(96) Pw:29(54) AC:-2 Xp:10/6867 T:17869Satiatedd$ƲI%@8596(96) Pw:29(54) AC:-2 Xp:10/6867 T:17869Satiated$ - 11 gold pieces.You see here an uncursed dagger.96(96) Pw:29(54) AC:-2 Xp:10/6867 T:17869Satiated 96(96) Pw:29(54) AC:-2 Xp:10/6867 T:17870Satiated$(0~(BdhȲIMYour knapsack cannot accommodate any more items.96(96) Pw:29(54) AC:-2 Xp:10/6867 T:17870Satiated 96(96) Pw:29(54) AC:-2 Xp:10/6867 T:17871Satiatedd$ɲI" What type of object do you want an inventory of?  a - Tools b - Comestibles c - Wands d - Scrolls e - Weapons f - Armor g - Rings h - Amulets i - Coins(end) ɲIS +(0lqqqqqk(B(0lqqqkx(B$$$$j(0tqk(B(0lqqqqj~~~xx(B$(0~(B$$$+(0~x(B(0x~~~~~~~~xu(B%%$(0~(B$(0tqu(B(0x~~~~~~~~x(B+e))$$+((0x(B(0lqvq~qqqqqwjx(B%$$$$(0tqu(B(0lj~~~~~~~~~xx(B%(0~(Bdh$+(0~x(B(0x~~~~~~~~~~xx(B@(0~(B$$$(0tqj(B(0x~~~~~~~~~~xtqqqqqj(B(0lvqqqqqq~qqqvkx(B(0x~~~~~~~~~~~~xx(B(0x~~~~~~~~~~~~xx(B(0tqqqq~qqqqqqwj(B Weapons j - a runed spear C - 4 orcish daggers K - 3 blessed daggers (wielded) Q - a dagger(end) ͲI&(0lqqqkqqj~~~x~~~~~~x~~~~~~xqqqqqwj~~~~~x(B96(96) Pw:29(54) AC:-2 Xp:10/6867 T:17871SatiatedвI`x3What do you want to drop? [$a-np-zA-Z or ?*] вI96(96) Pw:29(54) AC:-2 Xp:10/6867 T:17871SatiatedYou drop a runed spear.96(96) Pw:29(54) AC:-2 Xp:10/6867 T:17871Satiated 96(96) Pw:29(54) AC:-2 Xp:10/6867 T:17872Satiatedh$dҲI` Pick up what?  Weapons a - a runed spear b - an uncursed dagger(end) ӲIzq +ӲI qo - an uncursed dagger.96(96) Pw:29(54) AC:-2 Xp:10/6867 T:17872Satiated 96(96) Pw:29(54) AC:-2 Xp:10/6867 T:17873Satiatedd$ղI0e96(96) Pw:29(54) AC:-2 Xp:10/6867 T:17873Satiated 96(96) Pw:31(54) AC:-2 Xp:10/6867 T:17874Satiatedh$@$d)$ղIY @(0~(B401896(96) Pw:31(54) AC:-2 Xp:10/6867 T:17874Satiated$ - 33 gold pieces.96(96) Pw:31(54) AC:-2 Xp:10/6867 T:17874Satiated 96(96) Pw:31(54) AC:-2 Xp:10/6867 T:17875Satiatedd$ֲI`7 @(0~(B3996(96) Pw:31(54) AC:-2 Xp:10/6867 T:17875Satiated$ - 21 gold pieces.--More--ײI Things that are here: 4 uncursed daggers a runed arrow a blue jelly corpse--More--زI,Gg96(96) Pw:31(54) AC:-2 Xp:10/6867 T:17875Satiated 96(96) Pw:31(54) AC:-2 Xp:10/6867 T:17876Satiatedh$$dزIv  Pick up what?  Comestibles a - a blue jelly corpse Weapons b - 4 uncursed daggers c - a runed arrow(end) ڲIHl+ڲI֠ o - 4 uncursed daggers.96(96) Pw:31(54) AC:-2 Xp:10/6867 T:17876Satiated 96(96) Pw:31(54) AC:-2 Xp:10/6867 T:17877Satiatedd$$۲I<HThere is a blue jelly corpse here; eat it? [ynq] (n) ۲I_YyYou feel sick.95(96) Pw:31(54) AC:-2 Xp:10/6867 T:17877SatiatedThis blue jelly corpse tastes terrible!95(96) Pw:31(54) AC:-2 Xp:10/6867 T:17877Satiated 95(96) Pw:31(54) AC:-2 Xp:10/6867 T:17878Satiated 95(96) Pw:31(54) AC:-2 Xp:10/6867 T:17879Satiated 96(96) Pw:31(54) AC:-2 Xp:10/6867 T:17880Satiated$h)$$$d--More--ܲI You finish eating the blue jelly corpse.You feel full of hot air.96(96) Pw:31(54) AC:-2 Xp:10/6867 T:17881Satiated$d޲IZ)@5496(96) Pw:31(54) AC:-2 Xp:10/6867 T:17881Satiated$ - 15 gold pieces.--More--޲I  Things that are here: an orcish dagger a nightmare corpse a runed dagger--More--ಙIǠ[96(96) Pw:31(54) AC:-2 Xp:10/6867 T:17881Satiated 96(96) Pw:31(54) AC:-2 Xp:10/6867 T:17882Satiatedh(0~(Bd$ಙIY  Pick up what?  Comestibles a - a nightmare corpse Weapons b - an orcish dagger c - a runed dagger(end) ⲙI+ⲙIJh +㲙I]C - an orcish dagger.--More--㲙I @Your knapsack cannot accommodate any more items.96(96) Pw:31(54) AC:-2 Xp:10/6867 T:17882Satiated 96(96) Pw:31(54) AC:-2 Xp:10/6867 T:17883Satiatedd$岙I6x" What type of object do you want an inventory of?  a - Tools b - Comestibles c - Wands d - Scrolls e - Weapons f - Armor g - Rings h - Amulets i - Coins(end) 岙I+(0lqqqqqk(B(0lqqqkx(B$$$$j(0tqk(B(0lqqqqj~~~xx(B$(0~(Bh$$+(0~x(B(0x~~~~~~~~xu(B%%$(0~(B$(0tqu(B(0x~~~~~~~~x(B+e)@$$+((0x(B(0lqvq~qqqqqwjx(B%(0~(B$$$(0tqu(B(0lj~~~~~~~~~xx(B%(0~(B$$$+(0~x(B(0x~~~~~~~~~~xx(B)d$$$(0tqj(B(0x~~~~~~~~~~xtqqqqqj(B(0lvqqqqqq~qqqvkx(B(0x~~~~~~~~~~~~xx(B(0x~~~~~~~~~~~~xx(B(0tqqqq~qqqqqqwj(B Weapons o - 5 uncursed daggers C - 5 orcish daggers K - 3 blessed daggers (wielded) Q - a dagger(end) 沙IE{ (0lqqqkqqj~~~x~~~~~~x~~~~~~xqqqqqwj~~~~~x(B96(96) Pw:31(54) AC:-2 Xp:10/6867 T:17883SatiatedI%@7896(96) Pw:31(54) AC:-2 Xp:10/6867 T:17883Satiated$ - 24 gold pieces.96(96) Pw:31(54) AC:-2 Xp:10/6867 T:17883Satiated 96(96) Pw:31(54) AC:-2 Xp:10/6867 T:17884Satiatedh$d(0~(BI8(0~(B@8996(96) Pw:31(54) AC:-2 Xp:10/6867 T:17884Satiated$ - 11 gold pieces.96(96) Pw:31(54) AC:-2 Xp:10/6867 T:17884Satiated 96(96) Pw:31(54) AC:-2 Xp:10/6867 T:17885Satiatedd)IBc dYou fill your quiver:o - 5 uncursed daggers (in quiver).--More--I& In what direction? I \IThe dagger hits it!96(96) Pw:31(54) AC:-2 Xp:10/6867 T:17885Satiated 96(96) Pw:31(54) AC:-2 Xp:10/6867 T:17886Satiatedh(0~(Bd)I$ &In what direction? Im+The dagger misses.96(96) Pw:31(54) AC:-2 Xp:10/6867 T:17886Satiated 96(96) Pw:31(54) AC:-2 Xp:10/6867 T:17887Satiatedd(0~(BI$&In what direction? I You throw 2 daggers.The 1st dagger hits it!The 2nd dagger hits it.96(96) Pw:31(54) AC:-2 Xp:10/6867 T:17887Satiated 96(96) Pw:31(54) AC:-2 Xp:10/6867 T:17888Satiated$h(0~(BdIt&In what direction? I>The dagger hits it!96(96) Pw:31(54) AC:-2 Xp:10/6867 T:17888Satiated 96(96) Pw:31(54) AC:-2 Xp:10/6867 T:17889Satiatedd$$I$ bYou fill your quiver:C - 5 orcish daggers (in quiver).--More--Iy^ In what direction? IOThe orcish dagger hits it!96(96) Pw:31(54) AC:-2 Xp:10/6867 T:17889Satiated 96(96) Pw:31(54) AC:-2 Xp:10/6867 T:17890Satiatedh$d(0~(BID` &In what direction? Ih,The orcish dagger hits it!96(96) Pw:31(54) AC:-2 Xp:10/6867 T:17890Satiated 96(96) Pw:31(54) AC:-2 Xp:10/6867 T:17891Satiated%dI2&In what direction? I mYou throw 2 orcish daggers.The 1st orcish dagger hits it!--More--I You kill it!)96(96) Pw:31(54) AC:-2 Xp:10/6956 T:17891SatiatedI)Ia $The 2nd orcish dagger hits the blue jelly!96(96) Pw:31(54) AC:-2 Xp:10/6956 T:17891Satiated$h(0~(Be--More--IThe dwarf picks up some gold.96(96) Pw:32(54) AC:-2 Xp:10/6956 T:17892Satiated%(0~(BdI@(0~(B10396(96) Pw:32(54) AC:-2 Xp:10/6956 T:17892Satiated$ - 14 gold pieces.--More--I Things that are here: 3 orcish daggers an apron 5 uncursed daggers--More--I&896(96) Pw:32(54) AC:-2 Xp:10/6956 T:17892Satiated 96(96) Pw:32(54) AC:-2 Xp:10/6956 T:17893Satiatedd$I= Pick up what?  Weapons a - 3 orcish daggers b - 5 uncursed daggers Armor c - an apron(end) I+IV+I C - 3 orcish daggers (in quiver).o - 5 uncursed daggers.96(96) Pw:32(54) AC:-2 Xp:10/6956 T:17893Satiated 96(96) Pw:32(54) AC:-2 Xp:10/6956 T:17894Satiatedh(0~(Bd$I &In what direction? IhX)I#R(0~(BThe orcish dagger hits the blue jelly.96(96) Pw:32(54) AC:-2 Xp:10/6956 T:17894Satiated 96(96) Pw:32(54) AC:-2 Xp:10/6956 T:17895Satiatedd(0~(B$If&In what direction? I)Iz(0~(BThe orcish dagger hits the blue jelly!96(96) Pw:32(54) AC:-2 Xp:10/6956 T:17895Satiated$hThe dwarf picks up some gold.96(96) Pw:32(54) AC:-2 Xp:10/6956 T:17896Satiatedd% Ia&In what direction?  IM 9You throw 2 orcish daggers.) I (0~(B--More-- I The 1st orcish dagger hits the blue jelly!You kill the blue jelly!)96(96) Pw:32(54) AC:-2 Xp:10/7017 T:17896Satiated) I (0~(B Ic 96(96) Pw:32(54) AC:-2 Xp:10/7017 T:17896Satiated 96(96) Pw:32(54) AC:-2 Xp:10/7017 T:17897Satiatedd$IJ^96(96) Pw:32(54) AC:-2 Xp:10/7017 T:17897Satiated 96(96) Pw:32(54) AC:-2 Xp:10/7017 T:17898Satiatedh(0~(B(0~(B@$[dI? (Really attack the dwarf? [yn] (n) IyM {n96(96) Pw:32(54) AC:-2 Xp:10/7017 T:17898SatiatedI96(96) Pw:32(54) AC:-2 Xp:10/7017 T:17898Satiated 96(96) Pw:32(54) AC:-2 Xp:10/7017 T:17899Satiated%dI 296(96) Pw:32(54) AC:-2 Xp:10/7017 T:17899Satiated 96(96) Pw:32(54) AC:-2 Xp:10/7017 T:17900Satiated)hd$I_@(0~(B2696(96) Pw:32(54) AC:-2 Xp:10/7017 T:17900Satiated$ - 23 gold pieces.--More--Ig Things that are here: 5 orcish daggers 2 tins--More--I696(96) Pw:32(54) AC:-2 Xp:10/7017 T:17900Satiated 96(96) Pw:32(54) AC:-2 Xp:10/7017 T:17901Satiatedd$I  Pick up what?  Comestibles a - 2 tins Weapons b - 5 orcish daggers(end) I+I C - 5 orcish daggers.96(96) Pw:32(54) AC:-2 Xp:10/7017 T:17901Satiated 96(96) Pw:32(54) AC:-2 Xp:10/7017 T:17902Satiated(0~(Bh(0~(BdI @%396(96) Pw:32(54) AC:-2 Xp:10/7017 T:17902Satiated$ - 10 gold pieces.96(96) Pw:32(54) AC:-2 Xp:10/7017 T:17902Satiated 96(96) Pw:32(54) AC:-2 Xp:10/7017 T:17903Satiatedd$IC@(0~(B5196(96) Pw:32(54) AC:-2 Xp:10/7017 T:17903Satiated$ - 15 gold pieces.96(96) Pw:32(54) AC:-2 Xp:10/7017 T:17903Satiated 96(96) Pw:32(54) AC:-2 Xp:10/7017 T:17904Satiatede[)h(0~(BdI (0~(B@6796(96) Pw:32(54) AC:-2 Xp:10/7017 T:17904Satiated$ - 16 gold pieces.96(96) Pw:32(54) AC:-2 Xp:10/7017 T:17904Satiated 96(96) Pw:32(54) AC:-2 Xp:10/7017 T:17905Satiated$dIY{ @(0~(B8896(96) Pw:32(54) AC:-2 Xp:10/7017 T:17905Satiated$ - 21 gold pieces.96(96) Pw:32(54) AC:-2 Xp:10/7017 T:17905Satiated 96(96) Pw:32(54) AC:-2 Xp:10/7017 T:17906Satiated(0~(Bh(0~(BdI#@(0~(B20696(96) Pw:32(54) AC:-2 Xp:10/7017 T:17906Satiated$ - 18 gold pieces.You see here a tripe ration.96(96) Pw:32(54) AC:-2 Xp:10/7017 T:17906Satiated 96(96) Pw:32(54) AC:-2 Xp:10/7017 T:17907Satiatedd$$I9 >f - a tripe ration.96(96) Pw:32(54) AC:-2 Xp:10/7017 T:17907Satiated 96(96) Pw:32(54) AC:-2 Xp:10/7017 T:17908Satiated(0~(B(0~(BdhI{(0~(B@3196(96) Pw:32(54) AC:-2 Xp:10/7017 T:17908Satiated$ - 25 gold pieces.96(96) Pw:32(54) AC:-2 Xp:10/7017 T:17908Satiated 96(96) Pw:32(54) AC:-2 Xp:10/7017 T:17909Satiatedd$Iv x(0~(B@You see here a rothe corpse.96(96) Pw:32(54) AC:-2 Xp:10/7017 T:17909Satiated 96(96) Pw:34(54) AC:-2 Xp:10/7017 T:17910Satiated%dh$Ij&%@Il396(96) Pw:34(54) AC:-2 Xp:10/7017 T:17910Satiated$ - 100 gold pieces.You see here a plains centaur corpse.96(96) Pw:34(54) AC:-2 Xp:10/7017 T:17910Satiated 96(96) Pw:34(54) AC:-2 Xp:10/7017 T:17911Satiated)d Iʱ %@ Things that are here: a nightmare corpse a runed dagger--More--!IWT96(96) Pw:34(54) AC:-2 Xp:10/7017 T:17911Satiated 96(96) Pw:34(54) AC:-2 Xp:10/7017 T:17912Satiatedh(0~(B$d"I  Pick up what?  Comestibles a - a nightmare corpse Weapons b - a runed dagger(end) $I+$I' Your knapsack cannot accommodate any more items.96(96) Pw:34(54) AC:-2 Xp:10/7017 T:17912Satiated 96(96) Pw:34(54) AC:-2 Xp:10/7017 T:17913Satiated(0~(Bd(0~(B%IL%@4396(96) Pw:34(54) AC:-2 Xp:10/7017 T:17913Satiated$ - 12 gold pieces.96(96) Pw:34(54) AC:-2 Xp:10/7017 T:17913Satiated 96(96) Pw:34(54) AC:-2 Xp:10/7017 T:17914Satiatedh(0~(B$d&I=u(0~(B@7796(96) Pw:34(54) AC:-2 Xp:10/7017 T:17914Satiated$ - 34 gold pieces.96(96) Pw:34(54) AC:-2 Xp:10/7017 T:17914Satiated 96(96) Pw:34(54) AC:-2 Xp:10/7017 T:17915Satiatedd$'I(0~(B@896(96) Pw:34(54) AC:-2 Xp:10/7017 T:17915Satiated$ - 10 gold pieces.96(96) Pw:34(54) AC:-2 Xp:10/7017 T:17915Satiated 96(96) Pw:34(54) AC:-2 Xp:10/7017 T:17916Satiatedh(0~(B$ed(0~(B$'IZ; (0~(B@41696(96) Pw:34(54) AC:-2 Xp:10/7017 T:17916Satiated$ - 29 gold pieces.96(96) Pw:34(54) AC:-2 Xp:10/7017 T:17916Satiated 96(96) Pw:34(54) AC:-2 Xp:10/7017 T:17917Satiated(0~(Bd)Iy: @(0~(B3596(96) Pw:34(54) AC:-2 Xp:10/7017 T:17917Satiated$ - 19 gold pieces.96(96) Pw:34(54) AC:-2 Xp:10/7017 T:17917Satiated 96(96) Pw:34(54) AC:-2 Xp:10/7017 T:17918Satiated(0~(Bdh(0~(B*Id@(0~(B5996(96) Pw:34(54) AC:-2 Xp:10/7017 T:17918Satiated$ - 24 gold pieces.96(96) Pw:34(54) AC:-2 Xp:10/7017 T:17918Satiated 96(96) Pw:34(54) AC:-2 Xp:10/7017 T:17919Satiated(0~(B(0~(Bd*Ig(0~(B@8896(96) Pw:34(54) AC:-2 Xp:10/7017 T:17919Satiated$ - 29 gold pieces.96(96) Pw:34(54) AC:-2 Xp:10/7017 T:17919Satiated 96(96) Pw:34(54) AC:-2 Xp:10/7017 T:17920Satiated[hd$+I@(0~(B51296(96) Pw:34(54) AC:-2 Xp:10/7017 T:17920Satiated$ - 24 gold pieces.96(96) Pw:34(54) AC:-2 Xp:10/7017 T:17920Satiated 96(96) Pw:34(54) AC:-2 Xp:10/7017 T:17921Satiated(0~(Bd-I3dYou fill your quiver:o - 5 uncursed daggers (in quiver).--More--.I In what direction? 0Iͩ2You throw 2 daggers.)0IxI(0~(BIThe 1st dagger hits it!)0IDF(0~(BThe 2nd dagger hits it!96(96) Pw:34(54) AC:-2 Xp:10/7017 T:17921Satiated 96(96) Pw:34(54) AC:-2 Xp:10/7017 T:17922Satiatedd(0~~(Bh(0~(B1Ix&In what direction? 1I 2You throw 2 daggers.)1I (0~(BThe 1st dagger hits it!You kill it!)96(96) Pw:34(54) AC:-2 Xp:10/7058 T:17922Satiated)1Ic~(0~(B2Ic 96(96) Pw:34(54) AC:-2 Xp:10/7058 T:17922Satiated 96(96) Pw:34(54) AC:-2 Xp:10/7058 T:17923Satiated(0~(Bd3IE96(96) Pw:34(54) AC:-2 Xp:10/7058 T:17923Satiated 96(96) Pw:34(54) AC:-2 Xp:10/7058 T:17924Satiatedd[h(0~(B(0~(B@3IaF (0~(B@3496(96) Pw:34(54) AC:-2 Xp:10/7058 T:17924Satiated$ - 22 gold pieces.--More--4IZx Things that are here: 4 uncursed daggers a rock piercer corpse--More--5I 996(96) Pw:34(54) AC:-2 Xp:10/7058 T:17924Satiated 96(96) Pw:34(54) AC:-2 Xp:10/7058 T:17925Satiated%d(0~(B5I_1  Pick up what?  Comestibles a - a rock piercer corpse Weapons b - 4 uncursed daggers(end) 6I +7IZ(0kxxxj(Bo - 4 uncursed daggers (in quiver).96(96) Pw:34(54) AC:-2 Xp:10/7058 T:17925Satiated 96(96) Pw:34(54) AC:-2 Xp:10/7058 T:17926Satiatedd(0~(B(0~(Bh:I[='96(96) Pw:34(54) AC:-2 Xp:10/7058 T:17926Satiated 96(96) Pw:34(54) AC:-2 Xp:10/7058 T:17927Satiated(0~(Bd@%:Ib Y96(96) Pw:34(54) AC:-2 Xp:10/7058 T:17927Satiated 96(96) Pw:36(54) AC:-2 Xp:10/7058 T:17928Satiated(0~(B%d%h(0~(Be@(0~(B;I!96(96) Pw:36(54) AC:-2 Xp:10/7058 T:17928Satiated 96(96) Pw:36(54) AC:-2 Xp:10/7058 T:17929Satiatedd)@(0~(BWhat do you want to use or apply? [a-dlrt-wIPRSZ or ?*] I&In what direction? >Id@The door opens.96(96) Pw:36(54) AC:-2 Xp:10/7058 T:17930Satiated 96(96) Pw:36(54) AC:-2 Xp:10/7058 T:17931Satiatedd)(0a(B(0~(B?Il+96(96) Pw:36(54) AC:-2 Xp:10/7058 T:17931Satiated 96(96) Pw:36(54) AC:-2 Xp:10/7058 T:17932Satiatedh(0~(Bd%(0~(B@BI(0a(B@Some text has been burned into the floor here.You read: "Elbereth".--More--CIYou see here a bag.96(96) Pw:36(54) AC:-2 Xp:10/7058 T:17932Satiated 96(96) Pw:36(54) AC:-2 Xp:10/7058 T:17933Satiated)dDI/# DI¹ lootEI;There is a bag here, loot it? [ynq] (q) EIT6yYou carefully open the bag...--More--EI EDo you want to take something out of the bag? [ynq] (n) FI7ty Take out what?  Rings a - a topaz ring(end) GIam +HIQYour knapsack cannot accommodate any more items.--More--HI 8Do you wish to put something in? [ynq] (n) JI0y Put in what?   Tools  a - a pick-axe  c - an uncursed stethoscope  d - a unicorn horn  l - a lock pick  v - an uncursed towel  I - an uncursed magic whistle  Z - a blessed lamp called magic?  Comestibles  f - 2 tripe rations  x - a lizard corpse  E - 4 food rations  O - 3 fortune cookies  Y - 4 uncursed apples  Wands  b - a wand of light  r - a wand of lightning  t - a wand of create monster  u - a uranium wand  w - a short wand  P - a wand of create monster (1 of 3)MIR$ t R - a wand of sleep  S - a wand called teleportation  Scrolls  e - 2 uncursed scrolls of gold detection  k - a scroll of remove curse  n - 6 scrolls of blank paper  q - a scroll of teleportation  B - 4 scrolls of blank paper  F - 2 scrolls of remove curse  H - a scroll labeled HACKEM MUCHE  J - a scroll of gold detection  N - a scroll labeled PRIRUTSENIE  V - a scroll labeled VELOX NEB  Weapons  o - 5 uncursed daggers (in quiver)  C - 5 orcish daggers  K - 3 blessed daggers (wielded)  Q - a dagger  Armor  g - an uncursed +1 pair of leather gloves (being worn)  i - a +2 apron  y - a very rusty +2 dark red shield  A - a +1 pair of high boots (being worn) (2 of 3)OIR++++++++++PIFa x G - a +0 elven cloak (being worn)  T - a +0 pair of riding gloves  W - a +0 gnomish suit (being worn)  X - a +0 visored helmet (being worn)  Rings  h - an uncursed ring called poss edible tele ctrl  m - a twisted ring  p - an uncursed ring of fire resistance (on left hand)  s - an uncursed ring of levitation  D - a ruby ring  M - an ivory ring  U - a jade ring  Amulets  z - an uncursed oval amulet  L - an amulet called ESP  Coins  $ - 4534 gold pieces (3 of 3)RI <+++++++WI -YI+[I++]IP --_I +dI<+fI(0lqqqqqk(B(0lqqqk(B(0x~~~~(B%(0tqk(B(0lqqqqj~~~x(B(0x~~~~~(B+(0~x(B(0x~~~~~~~~x(B(0lqu(B%%$h[(0tqu(B(0x~~~~~~~~x(B)[+(0~(B)d(0~~a(B@(0x(B(0lqvq~qqqqqwj(B(0x~x(B%(0~~(Be(0~tqu(B(0lj~~~~~~~~~x(B)(0~x(B%(0~~~~(B+(0~x(B(0x~~~~~~~~~~x(B(0x~x(B)(0~~~(B%(0tqj(B(0x~~~~~~~~~~x(B(0x~tqqqqqj(B(0lvqqqqqq~qqqvk(B(0x~x(B(0x~~~~~~~~~~~~x(B(0x~x(B(0x~~~~~~~~~~~~x(B(0x~x(B(0tqqqq~qqqqqqwj(B(0x~x(B(0x(B0(0~~~~~~~~~(B0(0x(B(0x~x(B(0x~~~~~~~~~~~x(B(0x~x(B(0mqqqqk~qqqqqvk(B(0x~mqqqqqqqqqqqqqqj~~~~~~~x(B(0x~~~~~~~~~~(B%[(0~~~~~~~~~~~(B>(0x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqj(BAstro the Dresser St:18 Dx:13 Co:17 In:8 Wi:15 Ch:16 Neutral Sokoban:5 $:4534 HP:96(96) Pw:36(54) AC:-2 Xp:10/7058 T:17933SatiatedYou put 2 uncursed scrolls of gold detection into the bag.96(96) Pw:36(54) AC:-2 Xp:10/7058 T:17933Satiated--More--gI7You put a scroll of remove curse into the bag.96(96) Pw:36(54) AC:-2 Xp:10/7058 T:17933Satiated--More--hI You put 6 scrolls of blank paper into the bag.96(96) Pw:36(54) AC:-2 Xp:10/7058 T:17933Satiated--More--hI You put a scroll of teleportation into the bag.96(96) Pw:36(54) AC:-2 Xp:10/7058 T:17933Satiated--More--hIC You put 4 scrolls of blank paper into the bag.96(96) Pw:36(54) AC:-2 Xp:10/7058 T:17933Satiated--More--hI+ You put 2 scrolls of remove curse into the bag.96(96) Pw:36(54) AC:-2 Xp:10/7058 T:17933Satiated--More--hI|4 You put a scroll labeled HACKEM MUCHE into the bag.96(96) Pw:36(54) AC:-2 Xp:10/7058 T:17933Satiated--More--hI You put a scroll of gold detection into the bag.96(96) Pw:36(54) AC:-2 Xp:10/7058 T:17933Satiated--More--hIVYou put a scroll labeled PRIRUTSENIE into the bag.96(96) Pw:36(54) AC:-2 Xp:10/7058 T:17933Satiated--More--hIiYou put a scroll labeled VELOX NEB into the bag.96(96) Pw:36(54) AC:-2 Xp:10/7058 T:17933Satiated--More--iIJYou put a +0 pair of riding gloves into the bag.96(96) Pw:36(54) AC:-2 Xp:10/7058 T:17933Satiated--More--iIIYou put an uncursed ring called poss edible tele ctrl into the bag.96(96) Pw:36(54) AC:-2 Xp:10/7058 T:17933Satiated--More--iIbYou put a twisted ring into the bag.96(96) Pw:36(54) AC:-2 Xp:10/7058 T:17933Satiated--More--iI=GYou cannot stash something you are wearing.--More--iIYou put an uncursed ring of levitation into the bag.96(96) Pw:36(54) AC:-2 Xp:10/7058 T:17933Satiated--More--iIl&IYou put a ruby ring into the bag.96(96) Pw:36(54) AC:-2 Xp:10/7058 T:17933SatiatedYou put an ivory ring into the bag.96(96) Pw:36(54) AC:-2 Xp:10/7058 T:17933Satiated--More--iIYou put a jade ring into the bag.96(96) Pw:36(54) AC:-2 Xp:10/7058 T:17933Satiated--More--iI@You put an amulet called ESP into the bag.96(96) Pw:36(54) AC:-2 Xp:10/7058 T:17933Satiated 96(96) Pw:36(54) AC:-2 Xp:10/7058 T:17933Satiated 96(96) Pw:36(54) AC:-2 Xp:10/7058 T:17934Satiatedd%(0~(B%iIoUnknown command ' '.96(96) Pw:36(54) AC:-2 Xp:10/7058 T:17934SatiatediIjy96(96) Pw:36(54) AC:-2 Xp:10/7058 T:17934SatiatediI_s96(96) Pw:36(54) AC:-2 Xp:10/7058 T:17934SatiatediIs96(96) Pw:36(54) AC:-2 Xp:10/7058 T:17934SatiatediIj#s96(96) Pw:36(54) AC:-2 Xp:10/7058 T:17934SatiatediIs96(96) Pw:36(54) AC:-2 Xp:10/7058 T:17934SatiatediIFs96(96) Pw:36(54) AC:-2 Xp:10/7058 T:17934SatiatediIs96(96) Pw:36(54) AC:-2 Xp:10/7058 T:17934SatiatediIq s96(96) Pw:36(54) AC:-2 Xp:10/7058 T:17934SatiatediI] s96(96) Pw:36(54) AC:-2 Xp:10/7058 T:17934SatiatediI s96(96) Pw:36(54) AC:-2 Xp:10/7058 T:17934SatiatediI_" s96(96) Pw:36(54) AC:-2 Xp:10/7058 T:17934SatiatediI( s96(96) Pw:36(54) AC:-2 Xp:10/7058 T:17934SatiatediIL s96(96) Pw:36(54) AC:-2 Xp:10/7058 T:17934SatiatediIs s96(96) Pw:36(54) AC:-2 Xp:10/7058 T:17934SatiatedjI#q - a bag.96(96) Pw:36(54) AC:-2 Xp:10/7058 T:17934Satiated 96(96) Pw:36(54) AC:-2 Xp:10/7058 T:17935Satiated(0~(BkIO+ # lI  adjustlIaRWhat do you want to adjust? [$a-dfgilo-rt-zACEGIKO-SW-Z or ?*] lI&96(96) Pw:36(54) AC:-2 Xp:10/7058 T:17935SatiatedAdjust letter to what [ehjkmnqsBDFHJL-NT-V]? mIMSwapping: d - a bag.96(96) Pw:36(54) AC:-2 Xp:10/7058 T:17935SatiatednI PWhat do you want to drop? [$a-dfgilo-rt-zACEGIKO-SW-Z or ?*] nI) j96(96) Pw:36(54) AC:-2 Xp:10/7058 T:17935SatiatedYou drop a unicorn horn.96(96) Pw:36(54) AC:-2 Xp:10/7058 T:17935Satiated 96(96) Pw:36(54) AC:-2 Xp:10/7058 T:17936doIXq - a unicorn horn.96(96) Pw:36(54) AC:-2 Xp:10/7058 T:17936 96(96) Pw:36(54) AC:-2 Xp:10/7058 T:17937(0~(B%duILWhat do you want to use or apply? [a-dlqrt-wIPRSZ or ?*] uIy 96(96) Pw:36(54) AC:-2 Xp:10/7058 T:17937Do you want to take something out of your bag? [ynq] (n) vI;<nDo you wish to put something in? [ynq] (n) vI] y Put in what?   Tools  a - a pick-axe  c - an uncursed stethoscope  d - a bag  l - a lock pick  q - a unicorn horn  v - an uncursed towel  I - an uncursed magic whistle  Z - a blessed lamp called magic?  Comestibles  f - 2 tripe rations  x - a lizard corpse  E - 4 food rations  O - 3 fortune cookies  Y - 4 uncursed apples  Wands  b - a wand of light  r - a wand of lightning  t - a wand of create monster  u - a uranium wand  w - a short wand (1 of 2)~Ib +I0+++++I}U-I > P - a wand of create monster  R - a wand of sleep  S - a wand called teleportation  Weapons  o - 5 uncursed daggers (in quiver)  C - 5 orcish daggers  K - 3 blessed daggers (wielded)  Q - a dagger  Armor  g - an uncursed +1 pair of leather gloves (being worn)  i - a +2 apron  y - a very rusty +2 dark red shield  A - a +1 pair of high boots (being worn)  G - a +0 elven cloak (being worn)  W - a +0 gnomish suit (being worn)  X - a +0 visored helmet (being worn)  Rings  p - an uncursed ring of fire resistance (on left hand)  Amulets  z - an uncursed oval amulet  Coins  $ - 4534 gold pieces (2 of 2)I+I-I0 +I (0lqqqqqk(B(0lqqqk(B(0x~~~~(B%(0tqk(B(0lqqqqj~~~x(B(0x~~~~~(B+(0~x(B(0x~~~~~~~~x(B(0lqu(B%%$(0~(B[(0tqu(B(0x~~~~~~~~x(B)[+(0~(Bd%(0~~a(B@(0x(B(0lqvq~qqqqqwj(B(0x~x(B%(0~~(Be(0~tqu(B(0lj~~~~~~~~~x(B)(0~x(B%(0~~~~(B+(0~x(B(0x~~~~~~~~~~x(B(0x~x(B)(0~~~(B%(0tqj(B(0x~~~~~~~~~~x(B(0x~tqqqqqj(B(0lvqqqqqq~qqqvk(B(0x~x(B(0x~~~~~~~~~~~~x(B(0x~x(B(0x~~~~~~~~~~~~x(B(0x~x(B(0tqqqq~qqqqqqwj(B(0x~x(B(0x(B0(0~~~~~~~~~(B0(0x(B(0x~x(B(0x~~~~~~~~~~~x(B(0x~x(B(0mqqqqk~qqqqqvk(B(0x~mqqqqqqqqqqqqqqj~~~~~~~x(B(0x~~~~~~~~~~(B%[(0~~~~~~~~~~~(B>(0x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqj(BAstro the Dresser St:18 Dx:13 Co:17 In:8 Wi:15 Ch:16 Neutral Sokoban:5 $:4534 HP:96(96) Pw:36(54) AC:-2 Xp:10/7058 T:17937You put a pick-axe into the bag.96(96) Pw:36(54) AC:-2 Xp:10/7058 T:17937--More--IYou put 2 tripe rations into the bag.96(96) Pw:36(54) AC:-2 Xp:10/7058 T:17937--More--IYou put 4 food rations into the bag.96(96) Pw:36(54) AC:-2 Xp:10/7058 T:17937--More--I% You put 3 fortune cookies into the bag.96(96) Pw:36(54) AC:-2 Xp:10/7058 T:17937--More--Iy You put 4 uncursed apples into the bag.96(96) Pw:36(54) AC:-2 Xp:10/7058 T:179370 HP:96(96) Pw:36(54) AC:-2 Xp:10/7058 T:17937--More--I\You put 4534 gold pieces into the bag.96(96) Pw:36(54) AC:-2 Xp:10/7058 T:17937 96(96) Pw:36(54) AC:-2 Xp:10/7058 T:17937 96(96) Pw:36(54) AC:-2 Xp:10/7058 T:17938)hdIUnknown command ' '.96(96) Pw:36(54) AC:-2 Xp:10/7058 T:17938Ina96(96) Pw:36(54) AC:-2 Xp:10/7058 T:17938IiI[96(96) Pw:36(54) AC:-2 Xp:10/7058 T:17938IS 1What do you want to take off? [gAGX or ?*] I6-R96(96) Pw:36(54) AC:-2 Xp:10/7058 T:17938You were wearing a +0 elven cloak.96(96) Pw:36(54) AC:-2 Xp:10/7058 T:17938 96(96) Pw:36(54) AC:-1 Xp:10/7058 T:17939d(0~(BIɫ9What do you want to wear? [iyG or ?*] I Armor i - a +2 apron y - a very rusty +2 dark red shield G - a +0 elven cloak(end) I+(0lqqqk(B(0lqqqqj~~~x(B(0x~~~~~~~~x(B(0x~~~~~~~~xqvq~qqqqqwj(B96(96) Pw:36(54) AC:-1 Xp:10/7058 T:17939You are now wearing an apron.96(96) Pw:36(54) AC:-1 Xp:10/7058 T:17939 96(96) Pw:36(54) AC:-4 Xp:10/7058 T:17940d%(0~(B(0~(Be(0~(BI<LWhat do you want to use or apply? [b-dlqrt-wIPRSZ or ?*] Ic96(96) Pw:36(54) AC:-4 Xp:10/7058 T:17940Do you want to take something out of your bag? [ynq] (n) I<nDo you wish to put something in? [ynq] (n) I:U y Put in what?   Tools  c - an uncursed stethoscope  d - a bag  l - a lock pick  q - a unicorn horn  v - an uncursed towel  I - an uncursed magic whistle  Z - a blessed lamp called magic?  Comestibles  x - a lizard corpse  Wands  b - a wand of light  r - a wand of lightning  t - a wand of create monster  u - a uranium wand  w - a short wand  P - a wand of create monster  R - a wand of sleep  S - a wand called teleportation  Weapons  o - 5 uncursed daggers (in quiver) (1 of 2)Ix [ C - 5 orcish daggers  K - 3 blessed daggers (wielded)  Q - a dagger  Armor  g - an uncursed +1 pair of leather gloves (being worn)  i - a +2 apron (being worn)  y - a very rusty +2 dark red shield  A - a +1 pair of high boots (being worn)  G - a +0 elven cloak  W - a +0 gnomish suit (being worn)  X - a +0 visored helmet (being worn)  Rings  p - an uncursed ring of fire resistance (on left hand)  Amulets  z - an uncursed oval amulet (2 of 2)I+Ilo(0lqqqqqk(B(0lqqqk(B(0x~~~~(B%(0tqk(B(0lqqqqj~~~x(B(0x~~~~~(B+(0~x(B(0x~~~~~~~~x(B(0lqu(Bd%$(0~(B[(0tqu(B(0x~~~~~~~~x(B)[+(0~(B)%(0~(Be(0a(B@(0x(B(0lqvq~qqqqqwj(B(0x~x(B%(0~~~~tqu(B(0lj~~~~~~~~~x(B)(0~x(B%(0~~~~(B+(0~x(B(0x~~~~~~~~~~x(B(0x~x(B)(0~~~(B%(0tqj(B(0x~~~~~~~~~~x(B(0x~tqqqqqj(B(0lvqqqqqq~qqqvk(B(0x~x(B(0x~~~~~~~~~~~~x(B(0x~x(B(0x~~~~~~~~~~~~x(B(0x~x(B(0tqqqq~qqqqqqwj(B(0x~x(B(0x(B0(0~~~~~~~~~(B0(0x(B(0x~x(B(0x~~~~~~~~~~~x(B(0x~x(B(0mqqqqk~qqqqqvk(B(0x~mqqqqqqqqqqqqqqj~~~~~~~x(B(0x~~~~~~~~~~(B%[(0~~~~~~~~~~~(B>(0x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqj(BAstro the Dresser St:18 Dx:13 Co:17 In:8 Wi:15 Ch:16 Neutral Sokoban:5 $:0 HP:96(96) Pw:36(54) AC:-4 Xp:10/7058 T:17940You put a +0 elven cloak into the bag.96(96) Pw:36(54) AC:-4 Xp:10/7058 T:17940 96(96) Pw:36(54) AC:-4 Xp:10/7058 T:17940 96(96) Pw:36(54) AC:-4 Xp:10/7058 T:17941%dI 96(96) Pw:36(54) AC:-4 Xp:10/7058 T:17941 96(96) Pw:36(54) AC:-4 Xp:10/7058 T:17942(0~(Bh@(0~(Bd(0~(BI 96(96) Pw:36(54) AC:-4 Xp:10/7058 T:17942 96(96) Pw:36(54) AC:-4 Xp:10/7058 T:17943(0~(B%dIC96(96) Pw:36(54) AC:-4 Xp:10/7058 T:17943 96(96) Pw:36(54) AC:-4 Xp:10/7058 T:17944(0~(B(0~(BhdI 96(96) Pw:36(54) AC:-4 Xp:10/7058 T:17944 96(96) Pw:36(54) AC:-4 Xp:10/7058 T:17945d(0~(BIo96(96) Pw:36(54) AC:-4 Xp:10/7058 T:17945 96(96) Pw:38(54) AC:-4 Xp:10/7058 T:17946d%(0~(Bh(0~(BI 96(96) Pw:38(54) AC:-4 Xp:10/7058 T:17946 96(96) Pw:38(54) AC:-4 Xp:10/7058 T:17947)dI?What do you want to use or apply? [b-dlqrt-wIPRSZ or ?*] I!,96(96) Pw:38(54) AC:-4 Xp:10/7058 T:17947You produce a strange whistling sound.96(96) Pw:38(54) AC:-4 Xp:10/7058 T:17947dfd--More--IJ;The dog bites the floating eye.--More--IThe dog is frozen by the floating eye's gaze!96(96) Pw:38(54) AC:-4 Xp:10/7058 T:17948d%d(0~(B(0~(BhI' 96(96) Pw:38(54) AC:-4 Xp:10/7058 T:17948 96(96) Pw:38(54) AC:-4 Xp:10/7058 T:17949d)(0~(B(0~(BdI2396(96) Pw:38(54) AC:-4 Xp:10/7058 T:17949Bandit bites the dwarf.The dwarf wields a pick-axe!96(96) Pw:38(54) AC:-4 Xp:10/7058 T:17950d(0~(B(0~(BIL&In what direction? IhmYou throw 2 daggers.The 1st dagger hits the floating eye!--More--I YThe 2nd dagger hits the floating eye.You kill the floating eye!96(96) Pw:38(54) AC:-4 Xp:10/7086 T:17950 96(96) Pw:38(54) AC:-4 Xp:10/7086 T:17951%dd)(0~(BIpR @(0a(BhYou see here 2 uncursed daggers.96(96) Pw:38(54) AC:-4 Xp:10/7086 T:17951 96(96) Pw:38(54) AC:-4 Xp:10/7086 T:17952d%d(0~(B)f(0~(Bh%IXPo - 2 uncursed daggers (in quiver).96(96) Pw:38(54) AC:-4 Xp:10/7086 T:17952Bandit misses the dog.96(96) Pw:38(54) AC:-4 Xp:10/7086 T:17953d(0~(B(0a(BfI(A96(96) Pw:38(54) AC:-4 Xp:10/7086 T:17953 96(96) Pw:38(54) AC:-4 Xp:10/7086 T:17954d(0~(Bd$@(0~(Bf(0~(B(0~(BhI96(96) Pw:38(54) AC:-4 Xp:10/7086 T:17954@(0~(B(0a(BBandit misses the dog.(0~(BdfBandit bites the dog.The dog bites Bandit.96(96) Pw:38(54) AC:-4 Xp:10/7086 T:17955(0~(Bdf(0~(BI}@(0~(BYou see here 2 tins.96(96) Pw:38(54) AC:-4 Xp:10/7086 T:17955Bandit bites the dog.The dog misses Bandit.96(96) Pw:38(54) AC:-4 Xp:10/7086 T:17956d(0~(Bf(0~(Bh%³I &s - 2 tins.96(96) Pw:38(54) AC:-4 Xp:10/7086 T:17956 96(96) Pw:38(54) AC:-4 Xp:10/7086 T:17957d(0~(B(0~(Bf(0~(BdóI hYou displaced Billie.96(96) Pw:38(54) AC:-4 Xp:10/7086 T:17957 96(96) Pw:38(54) AC:-4 Xp:10/7086 T:17958df(0~(B(0~(B@%dh(0~(BijI (0~(B@3096(96) Pw:38(54) AC:-4 Xp:10/7086 T:17958$ - 30 gold pieces.96(96) Pw:38(54) AC:-4 Xp:10/7086 T:17958Bandit bites the dwarf.The dwarf is killed!96(96) Pw:38(54) AC:-4 Xp:10/7086 T:17959(0~(B(0~~(Bdf)d(ƳIkYV@(0~(BYou see here a plains centaur corpse.96(96) Pw:38(54) AC:-4 Xp:10/7086 T:17959 96(96) Pw:38(54) AC:-4 Xp:10/7086 T:17960(0~(Bf(0~(Bdd%dzI96(96) Pw:38(54) AC:-4 Xp:10/7086 T:17960 96(96) Pw:38(54) AC:-4 Xp:10/7086 T:17961(0~(Bd%f@)ddzIS 96(96) Pw:38(54) AC:-4 Xp:10/7086 T:17961 96(96) Pw:38(54) AC:-4 Xp:10/7086 T:17962%f(0~(B(0~(Bd%@dȳI)&Really attack the dog? [yn] (n) ɳIK_n96(96) Pw:38(54) AC:-4 Xp:10/7086 T:17962ɳIV (0~(B@132 HP:96(96) Pw:38(54) AC:-4 Xp:10/7086 T:17962$ - 102 gold pieces.You see here a pick-axe.96(96) Pw:38(54) AC:-4 Xp:10/7086 T:17962(0~(BdBillie misses the dog.96(96) Pw:38(54) AC:-4 Xp:10/7086 T:17963f(0~(B)dd(0~(BͳIaLWhat do you want to use or apply? [b-dlqrt-wIPRSZ or ?*] ͳI 96(96) Pw:38(54) AC:-4 Xp:10/7086 T:17963Do you want to take something out of your bag? [ynq] (n) ͳI <nDo you wish to put something in? [ynq] (n) ͳIpy Put in what?   Tools  c - an uncursed stethoscope  d - a bag  l - a lock pick  q - a unicorn horn  v - an uncursed towel  I - an uncursed magic whistle  Z - a blessed lamp called magic?  Comestibles  s - 2 tins  x - a lizard corpse  Wands  b - a wand of light  r - a wand of lightning  t - a wand of create monster  u - a uranium wand  w - a short wand  P - a wand of create monster  R - a wand of sleep  S - a wand called teleportation  Weapons (1 of 2)γIEm (0lqqqqqk(B(0lqqqk(B(0x~~~~~tqk(B(0lqqqqj~~~x(B(0x~~~~~(B+(0~x(B(0x~~~~~~~~x(B(0lqu(B%f(0~~(Bd(0tqu(B(0x~~~~~~~~x(B)[+(0~(B)%(0~~a~x(B(0lqvq~qqqqqwj(B(0x~x(Bdd@(0~~tqu(B(0lj~~~~~~~~~x(B)(0~x(B%(0~~~~(B+(0~x(B(0x~~~~~~~~~~x(B(0x~x(B)(0~~~(B%(0tqj(B(0x~~~~~~~~~~x(B(0x~tqqqqqj(B(0lvqqqqqq~qqqvk(B(0x~x(B(0x~~~~~~~~~~~~x(B(0x~x(B(0x~~~~~~~~~~~~x(B(0x~x(B(0tqqqq~qqqqqqwj(B(0x~x(B(0x(B0(0~~~~~~~~~(B0(0x(B(0x~x(B(0x~~~~~~~~~~~x(B(0x~x(B(0mqqqqk~qqqqqvk(B(0x~mqqqqqqqqqqqqqqj~~~~~~~x(B(0x~~~~~~~~~~(B%[(0~~~~~~~~~~~(B>(0x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqj(BAstro the Dresser St:18 Dx:13 Co:17 In:8 Wi:15 Ch:16 Neutral Sokoban:5 $:0 HP:96(96) Pw:38(54) AC:-4 Xp:10/7086 T:17963You put 132 gold pieces into the bag.96(96) Pw:38(54) AC:-4 Xp:10/7086 T:17963 96(96) Pw:38(54) AC:-4 Xp:10/7086 T:17963Bandit misses the dog.96(96) Pw:40(54) AC:-4 Xp:10/7086 T:17964%f%(0~(BdгIwo@(You see here a runed arrow.96(96) Pw:40(54) AC:-4 Xp:10/7086 T:17964Bandit misses the dog.96(96) Pw:40(54) AC:-4 Xp:10/7086 T:17965%f(0~(BdѳIZb )@ Things that are here: a nightmare corpse a runed dagger--More--ҳI 96(96) Pw:40(54) AC:-4 Xp:10/7086 T:17965 96(96) Pw:40(54) AC:-4 Xp:10/7086 T:17966(0~(B(0~(Bdfd(0~(BӳIy Pick up what?  Comestibles a - a nightmare corpse Weapons b - a runed dagger(end) ԳI|-+ԳIB - a runed dagger.96(96) Pw:40(54) AC:-4 Xp:10/7086 T:17966 96(96) Pw:40(54) AC:-4 Xp:10/7086 T:17967d(0~(Bf((0~~(B(0~(Bd(0~(BճI+96(96) Pw:40(54) AC:-4 Xp:10/7086 T:17967 96(96) Pw:40(54) AC:-4 Xp:10/7086 T:17968d(0~(B%(0~(B@f(0~(BdֳI96(96) Pw:40(54) AC:-4 Xp:10/7086 T:17968 96(96) Pw:40(54) AC:-4 Xp:10/7086 T:17969(0~(Bd(0~~(Bdf@(0~(BֳIۣn(0~(B@You see here a rock piercer corpse.96(96) Pw:40(54) AC:-4 Xp:10/7086 T:17969(0~(BdBillie bites the dog.96(96) Pw:40(54) AC:-4 Xp:10/7086 T:17970(0~(Bd(0~(BسI* %You displaced Billie.96(96) Pw:40(54) AC:-4 Xp:10/7086 T:17970d(0~(B@fBillie eats a rock piercer corpse.d(0~(B--More--ٳI0D Bandit bites the dog.The dog misses Bandit.96(96) Pw:40(54) AC:-4 Xp:10/7086 T:17971ڳIo M@(0~(BYou see here a pick-axe.96(96) Pw:40(54) AC:-4 Xp:10/7086 T:17971Bandit bites the dog.The dog is killed!96(96) Pw:40(54) AC:-4 Xp:10/7086 T:17972(0~(B᳙IP96(96) Pw:40(54) AC:-4 Xp:10/7086 T:17972 96(96) Pw:40(54) AC:-4 Xp:10/7086 T:17973(0~(B@d᳙I @(0~(BYou see here a guardian naga hatchling corpse.96(96) Pw:40(54) AC:-4 Xp:10/7086 T:17973 96(96) Pw:40(54) AC:-4 Xp:10/7086 T:17974(dⳙI1%@You see here a giant mimic corpse.96(96) Pw:40(54) AC:-4 Xp:10/7086 T:17974 96(96) Pw:40(54) AC:-4 Xp:10/7086 T:17975(0~(B(0~(Bd㳙I(%@You see here a runed spear.96(96) Pw:40(54) AC:-4 Xp:10/7086 T:17975 96(96) Pw:40(54) AC:-4 Xp:10/7086 T:17976df(0~(B(0~(B峙I 5@)You see here a giant mimic corpse.96(96) Pw:40(54) AC:-4 Xp:10/7086 T:17976 96(96) Pw:40(54) AC:-4 Xp:10/7086 T:17977f(0~(Bd泙I3@%You see here a guardian naga hatchling corpse.96(96) Pw:40(54) AC:-4 Xp:10/7086 T:17977 96(96) Pw:40(54) AC:-4 Xp:10/7086 T:17978f(0~(B泙I< P@%You see here a runed arrow.96(96) Pw:40(54) AC:-4 Xp:10/7086 T:17978 96(96) Pw:40(54) AC:-4 Xp:10/7086 T:17979%f(d(0~~(B糙I 96(96) Pw:40(54) AC:-4 Xp:10/7086 T:17979 96(96) Pw:40(54) AC:-4 Xp:10/7086 T:17980f@)(0~(Bd(0~(B糙I^J In what direction? 糙I% "The door opens.96(96) Pw:40(54) AC:-4 Xp:10/7086 T:17980 96(96) Pw:40(54) AC:-4 Xp:10/7086 T:17981(0~(B[(0a(Bf(0~(Bd賙IM 96(96) Pw:40(54) AC:-4 Xp:10/7086 T:17981 96(96) Pw:41(54) AC:-4 Xp:10/7086 T:17982@(0~(B))fd(0~(B鳙IO@(0a(B%There are several objects here.96(96) Pw:41(54) AC:-4 Xp:10/7086 T:17982 96(96) Pw:41(54) AC:-4 Xp:10/7086 T:17983(0~(Bd(0~(Bf(0~(B鳙I`  Pick up what?  Weapons a - a bow b - a runed dagger c - a runed bow d - a runed short sword e - a runed broadsword f - 18 arrows Armor g - a leather hat h - an elven cloak i - a leather hat j - a pair of elven boots(end) 볙I// +IC (0kxxxjkxxjk(BB - a runed dagger.96(96) Pw:41(54) AC:-4 Xp:10/7086 T:17983 96(96) Pw:41(54) AC:-4 Xp:10/7086 T:17984d%(0~(BI+ What type of object do you want an inventory of?  a - Tools b - Comestibles c - Wands d - Weapons e - Armor f - Rings g - Amulets(end) I:q J+(0lqqqqqk(B(0lqqqkx~~~~~tqk(B(0lqqqqj~~~xx~~~~~(B+(0~x(B(0x~~~~~~~~xu(B%(0~~(Bdd(0tqu(B(0x~~~~~~~~xa~(B)%(0~~a~x(B(0lqvq~qqqqqwjx(B%(0~(B((0~~tqu(B(0lj~~~~~~~~~xx(B%(0~~~~(B+(0~x(B(0x~~~~~~~~~~xx(B)(0~~~~tqj(B(0x~~~~~~~~~~xtqqqqqj(B(0lvqqqqqq~qqqvkx(B(0x~~~~~~~~~~~~x(B Weapons o - 5 uncursed daggers (in quiver) B - 2 runed daggers C - 5 orcish daggers K - 3 blessed daggers (wielded) Q - a dagger(end) Iw(0lqqqklqqqqj~~~xx~~~~~~~~xx~~~~~~~~xvq~qqqqqwj~~~~~~~~x~~~~~~~~x(B96(96) Pw:41(54) AC:-4 Xp:10/7086 T:17984I(0~(B[[@You see here 3 runed arrows.96(96) Pw:41(54) AC:-4 Xp:10/7086 T:17984 96(96) Pw:41(54) AC:-4 Xp:10/7086 T:17985IZ- 96(96) Pw:41(54) AC:-4 Xp:10/7086 T:17985 96(96) Pw:41(54) AC:-4 Xp:10/7086 T:17986)@Ix (0~(B(0~(B(0~(B(0~(B(0~(B@96(96) Pw:41(54) AC:-4 Xp:10/7086 T:17990Itl 96(96) Pw:41(54) AC:-4 Xp:10/7086 T:17996(0~(B(0~(B(0~(B(0~(B(0~(B@[Ik(0~~(B@96(96) Pw:41(54) AC:-4 Xp:10/7086 T:17997I! 96(96) Pw:42(54) AC:-4 Xp:10/7086 T:18000(0~~~~~~~(B@96(96) Pw:42(54) AC:-4 Xp:10/7086 T:18004Ip(0~(B@You see here an orcish helm.96(96) Pw:42(54) AC:-4 Xp:10/7086 T:18005 96(96) Pw:42(54) AC:-4 Xp:10/7086 T:18006I ?[@You see here a mummy wrapping.96(96) Pw:42(54) AC:-4 Xp:10/7086 T:18006 96(96) Pw:42(54) AC:-4 Xp:10/7086 T:18007ID[(0~(B@You hear a nearby zap.(0~~~(B@96(96) Pw:42(54) AC:-4 Xp:10/7086 T:18011IIT 96(96) Pw:44(54) AC:-4 Xp:10/7086 T:18018 96(96) Pw:44(54) AC:-4 Xp:10/7086 T:18018 96(96) Pw:44(54) AC:-4 Xp:10/7086 T:18019(0~(Bd(0~~~~(Bf(0~~~~~~~(B@ICMWhat do you want to use or apply? [b-dlqrt-wIPRSZ or ?*] I96(96) Pw:44(54) AC:-4 Xp:10/7086 T:18019You produce a strange whistling sound.96(96) Pw:44(54) AC:-4 Xp:10/7086 T:18019dd(0~(B(0~(BfIIt hits!88(96) Pw:44(54) AC:-4 Xp:10/7086 T:18019The dog bites it.--More--Iw5Bandit bites it.It misses Bandit.Billie bites it.88(96) Pw:44(54) AC:-4 Xp:10/7086 T:18020IW @You kill it!88(96) Pw:44(54) AC:-4 Xp:10/7164 T:18020(0~(BdThe dog eats a Green-elf corpse.89(96) Pw:44(54) AC:-4 Xp:10/7164 T:18021fd(0~(BI@vYou displaced your dog.@dD - a brass wand.--More--I  Things that are here: an elven cloak a leather hat a runed broadsword--More-- I* 89(96) Pw:44(54) AC:-4 Xp:10/7164 T:18021 89(96) Pw:44(54) AC:-4 Xp:10/7164 T:18022Zf(0~(B If What type of object do you want an inventory of?  a - Tools b - Comestibles c - Wands d - Weapons e - Armor f - Rings g - Amulets(end) IU +(0lqqqqqk(B(0lqqqkx~~~~~tqk(B(0lqqqqj~~~xx~~~~~(B+(0~x(B(0x~~~~~~~~xu(B%(0~~~(B[(0tqu(B(0x~~~~~~~~xa~(B)%(0~~a~x(B(0lqvq~qqqqqwjx(B%(0~(B((0~~tqu(B(0lj~~~~~~~~~xx(B%(0~~~~(B+(0~x(B(0x~~~~~~~~~~xx(B)(0~~~~tqj(B(0x~~~~~~~~~~xtqqqqqj(B(0lvqqqqqq~qqqvkx(B(0x~~~~~~~~~~~~x(B Wands b - a wand of light r - a wand of lightning t - a wand of create monster u - a uranium wand w - a short wand D - a brass wand P - a wand of create monster R - a wand of sleep S - a wand called teleportation(end) Is+(0lqqqkqqj~~~x~~~~~~x~~~~~~xqqqqqwj~~~~~x~~~~~x~~~~~xq~qqqvk~~~~~~x~~~~~~x(B89(96) Pw:44(54) AC:-4 Xp:10/7164 T:18022 I #  I\kname Ie9Name an individual object? [ynq] (q)  I LnWhat do you want to call? [b-dgilp-rt-wyzADIPRSWXZ or ?*]  Iu89(96) Pw:44(54) AC:-4 Xp:10/7164 T:18022Call a brass wand: ImI5T aI~kI>eIw  IY iI˼nIlpvIb iIsI+b89(96) Pw:44(54) AC:-4 Xp:10/7164 T:18022I89(96) Pw:44(54) AC:-4 Xp:10/7164 T:18022 89(96) Pw:44(54) AC:-4 Xp:10/7164 T:18023d(0~(Bf@[Io89(96) Pw:44(54) AC:-4 Xp:10/7164 T:18023(0~(BZ@(0~(Bd(0~(BBillie bites the ghoul.The ghoul misses Billie.--More--IѥzThe ghoul misses Billie.90(96) Pw:44(54) AC:-4 Xp:10/7164 T:18024I You destroy the ghoul!90(96) Pw:44(54) AC:-4 Xp:10/7205 T:18024 90(96) Pw:44(54) AC:-4 Xp:10/7205 T:18025(0~(B(0~(Bf(0~(Bd%IF90(96) Pw:44(54) AC:-4 Xp:10/7205 T:18025 90(96) Pw:44(54) AC:-4 Xp:10/7205 T:18026f@(0~(Bd(0~(B%Idp (0~(B@ Things that are here: an elven cloak a leather hat a runed broadsword--More--)I90(96) Pw:44(54) AC:-4 Xp:10/7205 T:18026@(0~(Bd(0~(BfBandit bites the Green-elf.The Green-elf wields a runed dagger!91(96) Pw:44(54) AC:-4 Xp:10/7205 T:18027f(0~(B,I91(96) Pw:44(54) AC:-4 Xp:10/7205 T:18027(0~(B@@[Bandit bites the Green-elf.--More---INThe Green-elf thrusts her runed dagger at Bandit.--More---I The Green-elf hits Bandit.91(96) Pw:44(54) AC:-4 Xp:10/7205 T:18028(0~(Bf2Iy NWhat do you want to use or apply? [b-dlqrt-wDIPRSZ or ?*] 2Iwu91(96) Pw:44(54) AC:-4 Xp:10/7205 T:18028In what direction? 3IfStatus of Billie (neutral): Level 9 HP 61(72) AC 1, tame.91(96) Pw:44(54) AC:-4 Xp:10/7205 T:180285I  Choose which spell to cast   Name Level Category Fail a - healing 1 healing 0% b - extra healing 3 healing 0% c - stone to flesh 3 healing 0% d - haste self 3 escape 94% e - wizard lock 2 matter 11% f - detect food 1 divination 0%(end) 6Iq +(0lqqqqqk(B(0lqqqk(B(0x~~~~~tqk(B(0lqqqqj~~~x(B(0x~~~~~(B+(0~x(B(0x~~~~~~~~xqu(B%(0~~~(B[(0tqu(B(0x~~~~~~~~x(B[(0a~(B)%(0~~a~x(B(0lqvq~qqqqqwj(B)(0x(B%(0~(B((0~~tqu(B(0lj~~~~~~~~~x~x(B%(0~~~~(B+(0~x(B(0x~~~~~~~~~~x~x(B)(0~~~~tqj(B(0x~~~~~~~~~~x~tqqqqqj(B(0lvqqqqqq~qqqvk~x(B(0x~~~~~~~~~~~~x(B91(96) Pw:39(54) AC:-4 Xp:10/7205 T:18028In what direction? 7I!Billie looks better.The dog looks better.91(96) Pw:39(54) AC:-4 Xp:10/7205 T:18028(0~(B@--More--8IBandit bites the Green-elf.91(96) Pw:39(54) AC:-4 Xp:10/7205 T:18029f[LI,82(96) Pw:34(54) AC:-4 Xp:10/7205 T:18033 82(96) Pw:34(54) AC:-4 Xp:10/7205 T:18034(0~(By@(0~(B(0~(Bd(0~(BfLIT82(96) Pw:34(54) AC:-4 Xp:10/7205 T:18034 82(96) Pw:34(54) AC:-4 Xp:10/7205 T:18035(0~(B(0~(B(0~(By@(0~(B(0~(Bd[[NI2 -What do you want to put on? [vz or ?*] NI8 Tools v - an uncursed towel Amulets z - an uncursed oval amulet(end) OI K+(0qqk~~x~~x~~xqwj(B82(96) Pw:34(54) AC:-4 Xp:10/7205 T:18035BlindYou are now wearing a towel around your head.You can't see any more.(0~(BfY(0~(B@@df82(96) Pw:34(54) AC:-4 Xp:10/7205 T:18035Blind--More--PIcSIt explodes!You seem unaffected by it.83(96) Pw:35(54) AC:-4 Xp:10/7205 T:18036Blind(0~(BY@(0~(B@d(0~(Bf[RI ;What do you want to remove? [pv or ?*] SI83(96) Pw:35(54) AC:-4 Xp:10/7205 T:18036You were wearing an uncursed towel.You can see again.83(96) Pw:35(54) AC:-4 Xp:10/7205 T:18036 83(96) Pw:35(54) AC:-4 Xp:10/7205 T:18037(0~(B(0~(B@(0~(B@(0~~(Bdf(0~(BVI83(96) Pw:35(54) AC:-4 Xp:10/7205 T:18037 83(96) Pw:35(54) AC:-4 Xp:10/7205 T:18038(0~(B@d(0~(Bf[WI83(96) Pw:35(54) AC:-4 Xp:10/7205 T:18038 84(96) Pw:35(54) AC:-4 Xp:10/7205 T:18039e(0~(B(0~(Bf(0~(Bd(0~(BYIxIn what direction? ZI )ZI?(0~(BYou kill the gas spore!(0~(B/(0x(B\(0o(B (0s(B\(0x(BZI_r d(0qqq(B(0~(B@(0~(B(0~~(B84(96) Pw:35(54) AC:-4 Xp:10/7217 T:18039The Green-elf picks up an uncursed dagger.84(96) Pw:35(54) AC:-4 Xp:10/7217 T:18040(0~(Bfd]I;'In what direction? ^I 4You throw 2 daggers.)^I N(0~(BThe 1st dagger hits the Green-elf.)^Iк (0~(B--More--`I-The 2nd dagger hits the Green-elf!84(96) Pw:35(54) AC:-4 Xp:10/7217 T:18041)@f(0~~(BdfIYou hit the Green-elf!84(96) Pw:35(54) AC:-4 Xp:10/7217 T:18041The Green-elf thrusts his runed spear.--More--gI?The Green-elf hits!79(96) Pw:35(54) AC:-4 Xp:10/7217 T:18041The dog picks up an elven cloak.80(96) Pw:35(54) AC:-4 Xp:10/7217 T:18042(0~(Bf)(0~(BhIUYou kill the Green-elf!80(96) Pw:35(54) AC:-4 Xp:10/7295 T:18043[(0~(B(0~(BfiI@(0~(B(0~(BThere are several objects here.80(96) Pw:35(54) AC:-4 Xp:10/7295 T:18044jIc - Pick up what?  Weapons a - a runed dagger b - a runed spear c - an uncursed dagger Armor d - an elven cloak e - a leather hat f - a blue and green shield(end) lIX+nIr; +rI_U(0qqk~~x~~x~~xqwj~x~x~xqvk~~x~~x(BE - a runed dagger.o - an uncursed dagger (in quiver).81(96) Pw:35(54) AC:-4 Xp:10/7295 T:18045tI@[You see here 2 uncursed daggers.81(96) Pw:35(54) AC:-4 Xp:10/7295 T:18046dtI[o - 2 uncursed daggers (in quiver).81(96) Pw:35(54) AC:-4 Xp:10/7295 T:18047d[fuI (0~(B@ Things that are here: an elven cloak a leather hat a runed spear a blue and green shield--More--wI82(96) Pw:35(54) AC:-4 Xp:10/7295 T:18048d(0~(BfdxI1 Pick up what?  Weapons a - a runed spear Armor b - an elven cloak c - a leather hat d - a blue and green shield(end) yI8+yI B(0qqk~~x~~x~~xqwj~x~x~xqvk(BF - an elven cloak.82(96) Pw:35(54) AC:-4 Xp:10/7295 T:18049fdd(0~(B(0~(BzIw82(96) Pw:35(54) AC:-4 Xp:10/7295 T:18050d(0~(Bf(0~(Bd[@|I83(96) Pw:35(54) AC:-4 Xp:10/7295 T:18051(0~~~(B(0~(Bd(0~(B@d[}IV83(96) Pw:35(54) AC:-4 Xp:10/7295 T:18052(0~(Bd(0~~(Bd@}I83(96) Pw:35(54) AC:-4 Xp:10/7295 T:18053[(0~(B@(0~(Bd}I7 p@(0~(B83(96) Pw:35(54) AC:-4 Xp:10/7295 T:18053}I u 84(96) Pw:36(54) AC:-4 Xp:10/7295 T:18054[(0~(B@(0~~~(Bd(0~~~~(B)You see here a mummy wrapping.85(96) Pw:36(54) AC:-4 Xp:10/7295 T:18057d(0~~(Bfd~IE@[You see here an orcish helm.85(96) Pw:36(54) AC:-4 Xp:10/7295 T:18058d(0~(Bf(0~(B(0~(BdIz@[d(0~(BBandit picks up an elven cloak.@(0~(Bd[f(0~~~(B[The dog picks up an orcish helm.86(96) Pw:36(54) AC:-4 Xp:10/7295 T:18060@(0~(B(0~(Bd86(96) Pw:36(54) AC:-4 Xp:10/7295 T:18060I]J--More--I>The dog drops an orcish helm.87(96) Pw:36(54) AC:-4 Xp:10/7295 T:18063 88(96) Pw:36(54) AC:-4 Xp:10/7295 T:18066@(0~~~~~~~(Bd(0~~(B[(0~~(Bf(0~(B)[>88(96) Pw:36(54) AC:-4 Xp:10/7295 T:18067I v 88(96) Pw:36(54) AC:-4 Xp:10/7295 T:18068(0~(BfI89(96) Pw:36(54) AC:-4 Xp:10/7295 T:18069(0~~~~(B@(0~~~(Bdf(0~~~(B)dThe dog picks up an orcish helm.90(96) Pw:38(54) AC:-4 Xp:10/7295 T:18072(0~~(B@d(0~(Bf[(0~(B(0~(BdThe dog drops an orcish helm.90(96) Pw:38(54) AC:-4 Xp:10/7295 T:18074d[f(0~(B[IKWhat do you want to drop? [b-dgilo-zA-FIKP-SWXZ or ?*] I/ !90(96) Pw:38(54) AC:-4 Xp:10/7295 T:18074You drop an elven cloak.91(96) Pw:38(54) AC:-4 Xp:10/7295 T:18075d[f(0~(BdI91(96) Pw:38(54) AC:-4 Xp:10/7295 T:18076@d(0~(Bf(0~(BIE= You displaced your dog.d@You see here an elven cloak.d(0~(B91(96) Pw:38(54) AC:-4 Xp:10/7295 T:18076--More--IKk Billie picks up an orcish helm.91(96) Pw:38(54) AC:-4 Xp:10/7295 T:18077f(0~(BIF - an elven cloak.92(96) Pw:38(54) AC:-4 Xp:10/7295 T:18078d(0~(B(0~(Bf>I\ ?What do you want to take off? [giAX or ?*] ILv Armor g - an uncursed +1 pair of leather gloves (being worn) i - a +2 apron (being worn) A - a +1 pair of high boots (being worn) X - a +0 visored helmet (being worn)(end) I +(0lqqqqqk(B(0lqqqk(B(0x~~~~~tqk(B(0lqqqqj~~~x(B(0x~~~~~(B+(0~x(B(0x~~~~~~~~x(B(0lqu(B%(0~~~(B[(0tqu(B(0x~~~~~~~~x(B)[(0a~(B)%(0~~a~x(B(0lqvq~qqqqqwj(B(0x(B)(0x(B%(0~(B((0~~tqu(B(0lj~~~~~~~~~x(B92(96) Pw:38(54) AC:-4 Xp:10/7295 T:18078You were wearing a +2 apron.92(96) Pw:38(54) AC:-1 Xp:10/7295 T:18079(0~(Bfd[I:What do you want to wear? [iyF or ?*] I Armor i - a +2 apron y - a very rusty +2 dark red shield F - an elven cloak(end) I+(0lqqqk(B(0lqqqqj~~~x(B(0x~~~~~~~~x(B(0x~~~~~~~~xqvq~qqqqqwj(B92(96) Pw:38(54) AC:-1 Xp:10/7295 T:18079You are now wearing an elven cloak.92(96) Pw:38(54) AC:-2 Xp:10/7295 T:18080d(0~(B(0~(BfI?What do you want to take off? [gAFX or ?*] I& 792(96) Pw:38(54) AC:-2 Xp:10/7295 T:18080You were wearing a +0 elven cloak.93(96) Pw:38(54) AC:-1 Xp:10/7295 T:18081d(0~(B(0~(Bfd(0~(BIzKWhat do you want to drop? [b-dgilo-zA-FIKP-SWXZ or ?*] Iu93(96) Pw:38(54) AC:-1 Xp:10/7295 T:18081You drop a +0 elven cloak.93(96) Pw:38(54) AC:-1 Xp:10/7295 T:18082d(0~(B)IB(0~(B[@Billie drops an orcish helm.94(96) Pw:38(54) AC:-1 Xp:10/7295 T:18084[(0~~~~(B@(0~(Bfd--More--ISo Things that are here: an orcish helm a mummy wrapping--More--I(q95(96) Pw:38(54) AC:-1 Xp:10/7295 T:18087df(0~(Bd(0~~(BI,:EYou displaced Billie.(0~(Bdf@d(0~(B95(96) Pw:38(54) AC:-1 Xp:10/7295 T:18087Billie picks up an orcish helm.95(96) Pw:38(54) AC:-1 Xp:10/7295 T:18088f[I- You displaced Bandit.95(96) Pw:38(54) AC:-1 Xp:10/7295 T:18089(0~(B(0~(Bdd(0~(B@I4 (0~(Bd[d(0~(B@Billie drops an orcish helm.96(96) Pw:40(54) AC:-1 Xp:10/7295 T:18090)(0~~(B[d(0~~~(Bd@Billie picks up an orcish helm.(0~(B[Zd(0~~~(Bd[f(0~~~(B@--More--IBillie drops an orcish helm.(0~(Bd[f(0~(B@Bandit bites the gnome zombie.--More--I4PUThe gnome zombie is destroyed!(0~(B(0~(B(0~~(Bfd(0~(B@You see here a runed dagger.96(96) Pw:40(54) AC:-1 Xp:10/7295 T:18096[[d(0~(Bf(0~(BdI B - a runed dagger.96(96) Pw:40(54) AC:-1 Xp:10/7295 T:18097fd(0~(Bd(0~(B(0~(BI96(96) Pw:40(54) AC:-1 Xp:10/7295 T:18098(0~(B(0~(Bd@(0~(Bdf(0~(BI_(0~(B@You see here an elven cloak.df(0~(B(0~~(B(0~(Bd96(96) Pw:40(54) AC:-1 Xp:10/7295 T:18098Bandit drops an elven cloak.96(96) Pw:40(54) AC:-1 Xp:10/7295 T:18099(0~(Bf[dIa G - an elven cloak.96(96) Pw:40(54) AC:-1 Xp:10/7295 T:18100(0~(Bd(0~(Bd(0~(BfIL9:What do you want to wear? [iyG or ?*] IjQ 96(96) Pw:40(54) AC:-1 Xp:10/7295 T:18100You are now wearing an elven cloak.96(96) Pw:40(54) AC:-2 Xp:10/7295 T:18101(0~(Bddf(0~(BIZ ?What do you want to take off? [gAGX or ?*] I96(96) Pw:40(54) AC:-2 Xp:10/7295 T:18101You were wearing a +0 elven cloak.96(96) Pw:40(54) AC:-1 Xp:10/7295 T:18102d(0~~(B(0~(BdfILWhat do you want to drop? [b-dgilo-zA-EGIKP-SWXZ or ?*] I?@ 96(96) Pw:40(54) AC:-1 Xp:10/7295 T:18102You drop a +0 elven cloak.(0~(Bdd(0~(B96(96) Pw:40(54) AC:-1 Xp:10/7295 T:18102Billie picks up a leather hat.96(96) Pw:40(54) AC:-1 Xp:10/7295 T:18103f(0~(Bd)>Iz(0~(B[@d96(96) Pw:40(54) AC:-1 Xp:10/7295 T:18103Bandit picks up an elven cloak.d(0~(BBillie drops a leather hat.96(96) Pw:40(54) AC:-1 Xp:10/7295 T:18104f[ITG96(96) Pw:42(54) AC:-1 Xp:10/7295 T:18108(0~~(B(0~(Bd[[d(0~(B@(0~~~~(Bf(0~(B)>96(96) Pw:42(54) AC:-1 Xp:10/7295 T:18109IbH(0~(Bd(0~(B[@(0~~~(Bf(0~~(Bd(0~~(BYou see here an orcish helm.96(96) Pw:42(54) AC:-1 Xp:10/7295 T:18113d(0~(Bf(0~(Bd(0~(BI @[You see here a mummy wrapping.96(96) Pw:42(54) AC:-1 Xp:10/7295 T:18114d(0~(Bf(0~(Bd(0~~(BI* /d[(0~(B@(0~(B[f(0~(Bd(0~~(BBillie picks up an orcish helm.@(0~(Bf(0~(B96(96) Pw:42(54) AC:-1 Xp:10/7295 T:18116I d(0~(BBillie drops an orcish helm.d(0~(B@(0~(B(0~(Bd--More--Iw!-Billie picks up an orcish helm.@(0~(Bf[You see here a +0 elven cloak.d(0~(Bf(0~(B96(96) Pw:42(54) AC:-1 Xp:10/7295 T:18118--More--IBillie drops an orcish helm.96(96) Pw:42(54) AC:-1 Xp:10/7295 T:18119f[I 96(96) Pw:42(54) AC:-1 Xp:10/7295 T:18123(0~(Bd@(0~(Bf(0~(B[(0~~(Bd(0~~(BI\96(96) Pw:42(54) AC:-1 Xp:10/7295 T:18123I You displaced Bandit.96(96) Pw:42(54) AC:-1 Xp:10/7295 T:18124@(0~(Bd(0~(Bfd(0~(BIv%96(96) Pw:42(54) AC:-1 Xp:10/7295 T:18125@(0~(B(0~(B(0~(B[I '96(96) Pw:44(54) AC:-1 Xp:10/7295 T:18126@(0~(B(0~(B(0~(B(0~(B(0~(Bd96(96) Pw:44(54) AC:-1 Xp:10/7295 T:18130I d(0~(B@(0~(B(0~(B(0~(B(0~(Bd(0~(Bf(0~(Bd(0~(B(0~(BYou see here 3 runed arrows.96(96) Pw:44(54) AC:-1 Xp:10/7295 T:18134The dog drops a +0 elven cloak.96(96) Pw:44(54) AC:-1 Xp:10/7295 T:18135d(0~(Bf(0~(Bd(0~(B[I8@(0~(B[)There are several objects here.96(96) Pw:44(54) AC:-1 Xp:10/7295 T:18136d(0~(Bf(0~(Bd(0~(BIu Pick up what?  Weapons a - a bow b - a runed bow c - a runed short sword d - a runed broadsword e - 18 arrows Armor f - a leather hat g - an elven cloak h - a leather hat i - a pair of elven boots(end) Iͤ+IA (0kxxxjkxxj(BH - an elven cloak.96(96) Pw:44(54) AC:-1 Xp:10/7295 T:18137d(0~(Bf(0~(Bd(0~(BIb[@You see here 3 runed arrows.96(96) Pw:44(54) AC:-1 Xp:10/7295 T:18138(0~(Bdd(0~(BI 96(96) Pw:44(54) AC:-1 Xp:10/7295 T:18139(0~(B)@(0~(BfdInl What type of object do you want an inventory of?  a - Tools b - Comestibles c - Wands d - Weapons e - Armor f - Rings g - Amulets(end) I+(0lqqqqqk(B(0lqqqkx~~~~~tqk(B(0lqqqqj~~~xx~~~~~(B+(0~x(B(0x~~~~~~~~xu~~~~(B[(0tqu(B(0x~~~~~~~~xa~(B)(0~(B[(0~a~x(B(0lqvq~qqqqqwjx(B%(0~(B((0~~tqu(B(0lj~~~~~~~~~xx(B%(0~~~~(B+(0~x(B(0x~~~~~~~~~~xx(B)(0~~~~tqj(B(0x~~~~~~~~~~xtqqqqqj(B(0lvqqqqqq~qqqvkx(B(0x~~~~~~~~~~~~x(B Armor g - an uncursed +1 pair of leather gloves (being worn) i - a +2 apron y - a very rusty +2 dark red shield A - a +1 pair of high boots (being worn) H - an elven cloak W - a +0 gnomish suit (being worn) X - a +0 visored helmet (being worn)(end) Iȟ ;(0lqqqqqk(B(0lqqqk(B(0x~~~~~tqk(B(0lqqqqj~~~x(B(0x~~~~~(B+(0~x(B(0x~~~~~~~~x(B(0lqu~~~~(B[(0tqu(B(0x~~~~~~~~x(B)[(0a~(B)(0~(B[(0~a~x(B(0lqvq~qqqqqwj(B(0x(B)(0x(B%(0~(B((0~~tqu(B(0lj~~~~~~~~~x(B)@(0x(B%(0~~~~(B+(0~x(B(0x~~~~~~~~~~x(B(0x(Bd(0x(B)(0~~~~tqj(B(0x~~~~~~~~~~x(B(0x~tqqqqqj(B(0lvqqqqqq~qqqvk(B96(96) Pw:44(54) AC:-1 Xp:10/7295 T:18139Ig>What do you want to drop? [b-dgilo-zA-EHIKP-SWXZ or ?*] I 96(96) Pw:44(54) AC:-1 Xp:10/7295 T:18139You drop an elven cloak.96(96) Pw:44(54) AC:-1 Xp:10/7295 T:18140(0~(BdI ,b@[You see here 3 runed arrows.96(96) Pw:44(54) AC:-1 Xp:10/7295 T:18141(0~(Bd(0~(Bf(0~(BdI@)There are several objects here.96(96) Pw:44(54) AC:-1 Xp:10/7295 T:18142(0~(Bf(0~(BdIp 96(96) Pw:44(54) AC:-1 Xp:10/7295 T:18143[@(0~(B(0~(B(0~(B(0~(B(0~(BI96(96) Pw:45(54) AC:-1 Xp:10/7295 T:18144(0~(B(0a(B@bI ,Really attack the acid blob? [yn] (n) I+M _n96(96) Pw:45(54) AC:-1 Xp:10/7295 T:18144IYtx96(96) Pw:45(54) AC:-1 Xp:10/7295 T:18145@(0~(BIH@(0a(BdfdThere are several objects here.96(96) Pw:45(54) AC:-1 Xp:10/7295 T:18146df(0~(Bd(0~(BI% [)@You see here 3 runed arrows.df(0~(Bd(0~(B(0~(B96(96) Pw:45(54) AC:-1 Xp:10/7295 T:18146Bandit moves only reluctantly.96(96) Pw:45(54) AC:-1 Xp:10/7295 T:18147df(0~(BI|96(96) Pw:45(54) AC:-1 Xp:10/7295 T:18148b(0~(Bfd(0~(BII696(96) Pw:45(54) AC:-1 Xp:10/7295 T:18149f(0~(BI 96(96) Pw:45(54) AC:-1 Xp:10/7295 T:18150d(0~(BI} 96(96) Pw:45(54) AC:-1 Xp:10/7295 T:18151f(0~(BdI96(96) Pw:45(54) AC:-1 Xp:10/7295 T:18152(0~(B(0~(Bf(0~(BdIV 96(96) Pw:45(54) AC:-1 Xp:10/7295 T:18153[dd(0~(BIWo)@You see here an elven cloak.96(96) Pw:45(54) AC:-1 Xp:10/7295 T:18154(0~(BdôIYou displaced Bandit.96(96) Pw:45(54) AC:-1 Xp:10/7295 T:18155d)[@(0~(B(0~(BfdĴI% 96(96) Pw:45(54) AC:-1 Xp:10/7295 T:18156[(0~(B@(0~(B(0~(BdƴI-B |96(96) Pw:45(54) AC:-1 Xp:10/7295 T:18157@(0~(BǴI @What do you want to use or apply? [b-dlqrt-wDIPRSZ or ?*] ȴI^O96(96) Pw:45(54) AC:-1 Xp:10/7295 T:18157You produce a strange whistling sound.96(96) Pw:45(54) AC:-1 Xp:10/7295 T:18158fd(0~(Bd(0~(B(0~(BɴI 96(96) Pw:45(54) AC:-1 Xp:10/7295 T:18159[d[(0~(B@(0~(B(0~(BdʴIUh!(0~(B@(0~(Bd96(96) Pw:45(54) AC:-1 Xp:10/7295 T:18159Bandit picks up 3 runed arrows.96(96) Pw:45(54) AC:-1 Xp:10/7295 T:18160̴I-96(96) Pw:45(54) AC:-1 Xp:10/7295 T:18161(0~(B@(0~(BdʹIK96(96) Pw:46(54) AC:-1 Xp:10/7295 T:18162d(0~(B(0~(B@(0~(BdδI96(96) Pw:46(54) AC:-1 Xp:10/7295 T:18163[(0~(B@[dϴI96(96) Pw:46(54) AC:-1 Xp:10/7295 T:18164(0~(B@d(0~(BдI!96(96) Pw:46(54) AC:-1 Xp:10/7295 T:18164The dog picks up a +0 elven cloak.96(96) Pw:46(54) AC:-1 Xp:10/7295 T:18165(0~(B(0~(BдIp 96(96) Pw:46(54) AC:-1 Xp:10/7295 T:18166@(0~(BdѴI5(@(0~(Bd(0~(B96(96) Pw:46(54) AC:-1 Xp:10/7295 T:18166You hear some noises in the distance.96(96) Pw:46(54) AC:-1 Xp:10/7295 T:18167ѴI 96(96) Pw:46(54) AC:-1 Xp:10/7295 T:18168@(0~(Bd(0~(B(0~(BӴIYou hear some noises in the distance.96(96) Pw:46(54) AC:-1 Xp:10/7295 T:18168ԴIq96(96) Pw:46(54) AC:-1 Xp:10/7295 T:18169@(0~(Bd(0~(BմIʬ 96(96) Pw:46(54) AC:-1 Xp:10/7295 T:18170@(0~(Bd(0~(BִI @What do you want to use or apply? [b-dlqrt-wDIPRSZ or ?*] ״ImE96(96) Pw:46(54) AC:-1 Xp:10/7295 T:18170You produce a strange whistling sound.ddf(0~(B96(96) Pw:46(54) AC:-1 Xp:10/7295 T:18170--More--شI#The dog moves only reluctantly.96(96) Pw:46(54) AC:-1 Xp:10/7295 T:18171d[(0~(B(0~(BdfٴI 96(96) Pw:46(54) AC:-1 Xp:10/7295 T:18172(0~(B@ڴI} 96(96) Pw:46(54) AC:-1 Xp:10/7295 T:18173d(0~(B@d(0~(B۴I96(96) Pw:46(54) AC:-1 Xp:10/7295 T:18174@(0~(B(0~(Bd۴IS@(0~(BYou see here an elven cloak.96(96) Pw:46(54) AC:-1 Xp:10/7295 T:18175[d(0~(B(0~(BܴIYH - an elven cloak.96(96) Pw:46(54) AC:-1 Xp:10/7295 T:18176d(0~(BݴI=What do you want to throw? [oBCEKQ or ?*] ݴI/ t96(96) Pw:46(54) AC:-1 Xp:10/7295 T:18176In what direction? ޴Iy[޴IK[(0~(B޴I96(96) Pw:46(54) AC:-1 Xp:10/7295 T:18177[(0~(BdߴI(0~(B(0~(B(0~(B@(0~(Bd(0~(Bf96(96) Pw:46(54) AC:-1 Xp:10/7295 T:18179ߴI 96(96) Pw:48(54) AC:-1 Xp:10/7295 T:18180 96(96) Pw:48(54) AC:-1 Xp:10/7295 T:18181(0~(B@d(0~(B(0~(BfങIYou displaced Bandit.96(96) Pw:48(54) AC:-1 Xp:10/7295 T:18182d(0~(B@(0~(BfങI_ 96(96) Pw:48(54) AC:-1 Xp:10/7295 T:18183(0~(B@(0~(B(0~(BᴙI|96(96) Pw:48(54) AC:-1 Xp:10/7295 T:18184d(0~(B(0~(B@fᴙI ]96(96) Pw:48(54) AC:-1 Xp:10/7295 T:18185(0~(B@(0~(BfᴙINV 96(96) Pw:48(54) AC:-1 Xp:10/7295 T:18186(0~(B@(0~(BfᴙIYou displaced Billie.96(96) Pw:48(54) AC:-1 Xp:10/7295 T:18187(0~(B(0~(B(0~(B@[(0~(BⴙI (0~~~(B@You see here an elven cloak.96(96) Pw:48(54) AC:-1 Xp:10/7295 T:18190㴙Ij[(0~~~(B@96(96) Pw:48(54) AC:-1 Xp:10/7295 T:18193㴙Iz3(0~(B@You see here an orcish helm.96(96) Pw:48(54) AC:-1 Xp:10/7295 T:18195䴙I[(0~(B@You see here a mummy wrapping.96(96) Pw:48(54) AC:-1 Xp:10/7295 T:18197䴙Iq F96(96) Pw:49(54) AC:-1 Xp:10/7295 T:18198@(0~(B[iYou see here an orcish helm.96(96) Pw:49(54) AC:-1 Xp:10/7295 T:18199(0~(Bfi(0~(B崙Id(0~(Bf@(0~(B[i(0~(B96(96) Pw:49(54) AC:-1 Xp:10/7295 T:18200崙I&Z 96(96) Pw:49(54) AC:-1 Xp:10/7295 T:18202(0~~(Bd[f@(0~(Bi(0~~(B洙I!You displaced Billie.96(96) Pw:49(54) AC:-1 Xp:10/7295 T:18203d[@(0~~(Bfi(0~(B洙I~ @(0~(BYou see here an elven cloak.96(96) Pw:49(54) AC:-1 Xp:10/7295 T:18204d(0~(Bf(0~(Bi[紙IJ - an elven cloak.96(96) Pw:49(54) AC:-1 Xp:10/7295 T:18205(0~(Bdf(0~(Bi(0~(B贙I':What do you want to wear? [iyJ or ?*] 괙I^%96(96) Pw:49(54) AC:-1 Xp:10/7295 T:18205You are now wearing an elven cloak.i[96(96) Pw:49(54) AC:-1 Xp:10/7295 T:18205Bandit drops 3 runed arrows.96(96) Pw:49(54) AC:-2 Xp:10/7295 T:18206d)f(0~(B봙IX?What do you want to take off? [gAJX or ?*] 봙I5f96(96) Pw:49(54) AC:-2 Xp:10/7295 T:18206You were wearing a +0 elven cloak.(0~(Bd(0~(Bfi(0~(B96(96) Pw:49(54) AC:-2 Xp:10/7295 T:18206Billie bites the homunculus.--More--촙I_*The homunculus bites Billie.촙Iߊ--More--IBillie is put to sleep by the homunculus.96(96) Pw:49(54) AC:-1 Xp:10/7295 T:18207ILWhat do you want to drop? [b-dgilo-zA-EI-KP-SWXZ or ?*] I 96(96) Pw:49(54) AC:-1 Xp:10/7295 T:18207You drop a +0 elven cloak.96(96) Pw:49(54) AC:-1 Xp:10/7295 T:18208(0~(Bd(0~(BiﴙI;9What do you want to wear? [iy or ?*] ﴙIL= x Armor i - a +2 apron y - a very rusty +2 dark red shield(end) IӋ+(0lqqqk(B(0lqqqqj~~~x(B(0x~~~~~~~~x(B(0x~~~~~~~~x(B96(96) Pw:49(54) AC:-1 Xp:10/7295 T:18208You are now wearing an apron.96(96) Pw:49(54) AC:-4 Xp:10/7295 T:18209d)(0~(BiIz96(96) Pw:49(54) AC:-4 Xp:10/7295 T:18210d(0~(B[@[iIUBillie doesn't seem to move!96(96) Pw:49(54) AC:-4 Xp:10/7295 T:18211(0~(BiI Billie doesn't seem to move!96(96) Pw:49(54) AC:-4 Xp:10/7295 T:18212d(0~(B[iIYou stop. Billie is in the way!96(96) Pw:49(54) AC:-4 Xp:10/7295 T:18213(0~(BiI  Billie doesn't seem to move!96(96) Pw:49(54) AC:-4 Xp:10/7295 T:18214(0~(B(0~(BiIaBillie doesn't seem to move!96(96) Pw:49(54) AC:-4 Xp:10/7295 T:18214I< You stop. Billie is in the way!96(96) Pw:49(54) AC:-4 Xp:10/7295 T:18214IYou displaced Billie.96(96) Pw:49(54) AC:-4 Xp:10/7295 T:18215df[(0~(B@(0~(BiIE 96(96) Pw:50(54) AC:-4 Xp:10/7295 T:18216(0~(Bd)f(0~(B@(0~(BiI"1(0~(Bd[f(0~~(B@(0~(BiYou see here an orcish helm.96(96) Pw:50(54) AC:-4 Xp:10/7295 T:18218)d(0~(Bf(0~(BI[(0~(Bd(0~(Bf[(0~(B@You see here a mummy wrapping.96(96) Pw:50(54) AC:-4 Xp:10/7295 T:18220(0~(BfI+ (0~(Bd[(0~(B@96(96) Pw:50(54) AC:-4 Xp:10/7295 T:18221I Y(0~~(B[df(0~~(B@Billie picks up a mummy wrapping.(0~(B(0~(B(0~(B(0~(Bi(0~~~~~(Bd(0~(Bf(0~~(B@96(96) Pw:50(54) AC:-4 Xp:10/7295 T:18228Id(0~(B(0~~~(Bf(0~(Bi@Billie drops a mummy wrapping.[f(0~(B@--More--I-You see here a runed broadsword.(0~(B[dfi96(96) Pw:50(54) AC:-4 Xp:10/7295 T:18230Billie bites the homunculus.--More--IàThe homunculus is killed!96(96) Pw:50(54) AC:-4 Xp:10/7295 T:18231(0~(BI3^96(96) Pw:50(54) AC:-4 Xp:10/7295 T:18232df(0~~(B@)I (0~(B@You see here a runed broadsword.96(96) Pw:50(54) AC:-4 Xp:10/7295 T:18233d(0~~(BfI'X96(96) Pw:51(54) AC:-4 Xp:10/7295 T:18234(0~(B[fd)@IL4d(0~(B96(96) Pw:51(54) AC:-4 Xp:10/7295 T:18234Billie picks up a leather hat.96(96) Pw:51(54) AC:-4 Xp:10/7295 T:18235f(0~(Bd)I 96(96) Pw:51(54) AC:-4 Xp:10/7295 T:18236d(0~(B(0~(BfIo* t96(96) Pw:51(54) AC:-4 Xp:10/7295 T:18237f)IY96(96) Pw:51(54) AC:-4 Xp:10/7295 T:18238(0~(Bfd(0~(BI 9d(0~(B96(96) Pw:51(54) AC:-4 Xp:10/7295 T:18238Billie drops a leather hat.96(96) Pw:51(54) AC:-4 Xp:10/7295 T:18239(0~(Bd[(0~(BfI 96(96) Pw:51(54) AC:-4 Xp:10/7295 T:18240(0~(Bdf)I.96(96) Pw:51(54) AC:-4 Xp:10/7295 T:18241f[d(0~(BIX96(96) Pw:51(54) AC:-4 Xp:10/7295 T:18242(0~(Bf(0~(BdI_(0lqwqqqqk(B(0lqj~x~~~~x(B(0x~~(B0(0~~~~(B0(0tqwqqqqqqqk(B(0x~q~~~q~~x~x~~~~~~~x(B(0x(B[(0~~q(B0(0~(B0(0~~~x(B+d(0~~~~~x(B(0x~q~~(B0(0~x~~~x~~~~~~~x(B(0x~~~(B%(0q~mq~qu~~~(B@(0~~~x(B(0x~~~~~~~~~~x~~(Bfd(0~~~x(B(0x~qq~~~x~~~x~~~~~~~x(B(0x~~~(B[(0q~tqqqu~~~~~~~x(B(0mqk~~~~mqqqvqqqqqqau(B(0x~~~(B>(0~~~~~~~~(B[(0~~~x(B(0mqqqqqqqqqqqqqqqqj(BAstro the Dresser St:18 Dx:13 Co:17 In:8 Wi:15 Ch:16 Neutral Sokoban:6 $:0 HP:96(96) Pw:51(54) AC:-4 Xp:10/7295 T:18242 96(96) Pw:51(54) AC:-4 Xp:10/7295 T:18243(0~(Bdd(0~~~(BfId(0~(B(0~(Bd(0~(Bf(0~(B2 96(96) Pw:51(54) AC:-4 Xp:10/7295 T:18244You feel clumsy!96(96) Pw:51(54) AC:-4 Xp:10/7295 T:18244You haven't been working on reflexes lately. I&NWhat do you want to use or apply? [b-dlqrt-wDIPRSZ or ?*]  I Tools c - an uncursed stethoscope d - a bag l - a lock pick q - a unicorn horn v - an uncursed towel I - an uncursed magic whistle Z - a blessed lamp called magic? Wands b - a wand of light r - a wand of lightning t - a wand of create monster u - a uranium wand w - a short wand D - a wand called make invis P - a wand of create monster R - a wand of sleep S - a wand called teleportation(end) Ih +(0qqqqqk(Bd(0~~~~x~~~~~x~(Bd(0~~~x~(B@(0~~~x~~~~~x(Bf(0~~~~x~~~~~xqqqqau~(B[(0~~~xqqqqqj(B96(96) Pw:51(54) AC:-4 Xp:10/7295 T:18244Nothing happens.96(96) Pw:51(54) AC:-4 Xp:10/7295 T:18245d(0~(B(0~(Bdf(0~(BIW NWhat do you want to use or apply? [b-dlqrt-wDIPRSZ or ?*] I696(96) Pw:51(54) AC:-4 Xp:10/7295 T:18245Nothing happens.96(96) Pw:51(54) AC:-4 Xp:10/7295 T:18246(0~(Bdd(0~(Bf(0~(BI;NWhat do you want to use or apply? [b-dlqrt-wDIPRSZ or ?*] I- 96(96) Pw:51(54) AC:-4 Xp:10/7295 T:18246Nothing happens.96(96) Pw:51(54) AC:-4 Xp:10/7295 T:18246Bandit misses Bandito.96(96) Pw:51(54) AC:-4 Xp:10/7295 T:18247d(0~(B(0~(B(0~(BfI"NWhat do you want to use or apply? [b-dlqrt-wDIPRSZ or ?*] I J96(96) Pw:51(54) AC:-4 Xp:10/7295 T:18247Nothing happens.96(96) Pw:51(54) AC:-4 Xp:10/7295 T:18248(0~(Bd+d(0~(Bf(0~(BI@Specify unknown object by cursor? [ynq] (q) IB UyPlease move the cursor to an unknown object.--More--IU] )(For instructions type a ?)IdAI˄Ifd a dog or other canine (tame large dog called Bandit) [seen: normal vision, infravision]--More--I#5 More info? [yn] (n) If )nPick an object.IQIf IKZd a dog or other canine (peaceful large dog called Bandito) [seen: normal vision, infravision]--More--I 5 More info? [yn] (n) I- )nPick an object.I oDone.96(96) Pw:51(54) AC:-4 Xp:10/7295 T:18248I& 96(96) Pw:51(54) AC:-4 Xp:10/7295 T:18249(0~(Bdd(0~(B@<(0~(Bf"Iң What type of object do you want an inventory of?  a - Tools b - Comestibles c - Wands d - Weapons e - Armor f - Rings g - Amulets(end) "I+(0lqwqqqqk(B(0lqj~x~~~~x(B(0x~~(B0(0~~~~(B0(0tqwqqqqqqqk(B(0x~q~~~q~~x~x~~~(Bd(0~~~x(B(0x(B[(0~~q(B0(0~(B0(0~~~x(Bd(0~~~~~~x(B Comestibles s - 2 tins x - a lizard corpse(end) #Iv 96(96) Pw:51(54) AC:-4 Xp:10/7295 T:18249&IT@@What do you want to use or apply? [b-dlqrt-wDIPRSZ or ?*] &I*u96(96) Pw:51(54) AC:-4 Xp:10/7295 T:18249In what direction? 'IX \96(96) Pw:51(54) AC:-4 Xp:10/7295 T:18249'I?] NWhat do you want to use or apply? [b-dlqrt-wDIPRSZ or ?*] (I?96(96) Pw:51(54) AC:-4 Xp:10/7295 T:18249Do you want to take something out of your bag? [ynq] (n) (Iy Take out what?   Tools  a - a pick-axe  Comestibles  b - 4 uncursed apples  c - 3 fortune cookies  d - 4 food rations  e - 2 tripe rations  Scrolls  f - a scroll labeled VELOX NEB  g - a scroll labeled PRIRUTSENIE  h - a scroll of gold detection  i - a scroll labeled HACKEM MUCHE  j - 2 scrolls of remove curse  k - 4 scrolls of blank paper  l - a scroll of teleportation  m - 6 scrolls of blank paper  n - a scroll of remove curse  o - 2 uncursed scrolls of gold detection  Armor  p - a +0 elven cloak  q - a +0 pair of riding gloves (1 of 2)/I- #0I6(0lqwqqqqk(B(0lqj~x~~~~x(B(0x~~(B0(0~~~~(B0(0tqwqqqqqqqk(B(0x~q~~~q~~x~x~~~(Bd(0~~~x(B(0x(B[(0~~q(B0(0~(B0(0~~~x(Bd(0~~~~~~x(B(0x~q~~(B0(0~x~~~x~~~(B@(0~~~x(B(0x~~~(B%(0q~mq~qu~~~(B<(0~~~x(B(0x~~~~~~~~~~x~~~~~~~x(B(0x~qq~~~x~~~x~~~~~~~x(B(0x~~~(B[(0q~tqqqu~~~~(Bf(0~~x(B(0mqk~~~~mqqqvqqqqqqau(B(0x~~~(B>(0~~~~~~~~(B[(0~~~x(B(0mqqqqqqqqqqqqqqqqj(BAstro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Sokoban:6 $:0 HP:96(96) Pw:51(54) AC:-4 Xp:10/7295 T:18249f - a tripe ration.--More--0I9Do you wish to put something in? [ynq] (n) 1IYyq96(96) Pw:51(54) AC:-4 Xp:10/7295 T:18250(0~(B+ddf(0~(B4I?@Specify unknown object by cursor? [ynq] (q) 4IUyPlease move the cursor to an unknown object.--More--4I5)(For instructions type a ?)4I 5Id a dog or other canine (tame large dog called Bandit) [seen: normal vision, infravision]--More--7I5 More info? [yn] (n) 7IDP )nPick an object.8IK b96(96) Pw:51(54) AC:-4 Xp:10/7295 T:182509I You displaced Bandit.96(96) Pw:51(54) AC:-4 Xp:10/7295 T:18251(0~(B@d(0~(Bd(0~(Bf(0~(B:ITL 96(96) Pw:52(54) AC:-4 Xp:10/7295 T:18252d(0~~(B(0~(B@(0~(Bd(0~(BfId a dog or other canine (peaceful large dog called Bandito) [seen: normal vision, infravision]--More-->I 5 More info? [yn] (n) ?IF7)nPick an object.@I?ooDone.96(96) Pw:52(54) AC:-4 Xp:10/7295 T:18252AI< What type of object do you want an inventory of?  a - Tools b - Comestibles c - Wands d - Weapons e - Armor f - Rings g - Amulets(end) AIK +(0lqwqqqqk(B(0lqj~x~~~~x(B(0x~~(B0(0~~~~(B0(0tqwqqqqqqqk(B(0x~q~~~q~~x~x(Bd(0~~~~~~x(B(0x(B[(0~~q(B0(0~(B0(0~~~x(B+(0~~~~~~x(B Comestibles f - a tripe ration s - 2 tins x - a lizard corpse(end) CI096(96) Pw:52(54) AC:-4 Xp:10/7295 T:18252CI 0What do you want to throw? [oBCEKQ or ?*] CI,b u96(96) Pw:52(54) AC:-4 Xp:10/7295 T:18252In what direction? DI`%DI,3(0~(BBandito devours a tripe ration.96(96) Pw:52(54) AC:-4 Xp:10/7295 T:18253d<df(0~(B:EI<96(96) Pw:52(54) AC:-4 Xp:10/7295 T:18254(0~(Bd(0~(B@f(0~~(BdFI96(96) Pw:52(54) AC:-4 Xp:10/7295 T:18255f(0~(B(0~(Bd(0~(B(0~(B:(0a(BGI\(0lqqqqqk(B(0lqqqk(B(0x~~~~~tqk(B(0lqqqqj~~~x(B(0x~~~~~(B+(0~x(B(0x~~~~~~~~x(B(0lqu~~~~(B[(0tqu(B(0x~~~~~~~~x(B)[(0a~(B)(0~(B[(0~a~x(B(0lqvq~qqqqqwj(B(0x~x~~(B((0~~tqu(B(0lj~~~~~~~~~x(B)(0~x~~~~~(B+(0~x(B(0x~~~~~~~~~~x(B(0x~x(B)(0~~~~tqj(B(0x~~~~~~~~~~x(B(0x~tqqqqqj(B(0lvqqqqqq~qqqvk(B(0x~x(B(0x~~~~~~~~~~~~x(B(0x~x(B(0x~~~~~~~~~~~~x(B(0x~x(B(0tqqqq~qqqqqqwj(B(0x~x(B(0x(B0(0~~~~~~~~~(B0(0x(B(0x~x(B(0x~~~~~(B[)(0~~~~x(B(0x~x(B(0mqqqqk~qqqqqvk(B(0x~mqqqqqqqqqqqqqqj~~~~~(B[(0~x(B(0x~~~(B)[(0~~~~(B[(0~~~~~~~~(B[(0~~~(B)@(0x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqj(BAstro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Sokoban:5 $:0 HP:96(96) Pw:52(54) AC:-4 Xp:10/7295 T:18255 96(96) Pw:52(54) AC:-4 Xp:10/7295 T:18256HIU@What do you want to use or apply? [b-dlqrt-wDIPRSZ or ?*] HI7 96(96) Pw:52(54) AC:-4 Xp:10/7295 T:18256You produce a strange whistling sound.d96(96) Pw:52(54) AC:-4 Xp:10/7295 T:18256--More--IIThe dog picks up a runed broadsword.96(96) Pw:52(54) AC:-4 Xp:10/7295 T:18257d(0~(BKI'96(96) Pw:52(54) AC:-4 Xp:10/7295 T:18258d(0~(BKIv 96(96) Pw:52(54) AC:-4 Xp:10/7295 T:18259(0~~(BdLI_uw96(96) Pw:52(54) AC:-4 Xp:10/7295 T:18260d(0~(BLID 96(96) Pw:52(54) AC:-4 Xp:10/7295 T:18261d(0~(BMI096(96) Pw:52(54) AC:-4 Xp:10/7295 T:18262d(0~(B[MI96(96) Pw:52(54) AC:-4 Xp:10/7295 T:18263(0~(BdNI*w96(96) Pw:52(54) AC:-4 Xp:10/7295 T:18264(0~(BdNI-d}96(96) Pw:52(54) AC:-4 Xp:10/7295 T:18265d(0~~(BNI y96(96) Pw:52(54) AC:-4 Xp:10/7295 T:18266(0~(BdOIy96(96) Pw:52(54) AC:-4 Xp:10/7295 T:18267(0~(BdPIk(0lqwqqqqk(B(0lqj~x~~~~x(B(0x~~(B0(0~~~~(B0(0tqwqqqqqqqk(B(0x~q~~~q~~x~x~~~~~~~x(B(0x(B[(0~~q(B0(0~(B0(0~~~x(Bd(0~(Bf(0~~~~x(B(0x~q~~(B0(0~x~~~x~~~~~~~x(B(0x~~~(B%(0q~mq~qu~~(Bd@(0~~~x(B(0x~~~~~~~~~~x~~~~~~~x(B(0x~qq~~~x~~~x~~(Bd(0~~~~x(B(0x~~~(B[(0q~tqqqu~~~~~~(B:(0x(B(0mqk~~~~mqqqvqqqqqqau(B(0x~~~(B>(0~~~~~~~~(B[(0~~~x(B(0mqqqqqqqqqqqqqqqqj(BAstro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Sokoban:6 $:0 HP:96(96) Pw:52(54) AC:-4 Xp:10/7295 T:18267d(0~(B96(96) Pw:52(54) AC:-4 Xp:10/7295 T:18267Bandito picks up a mottled spellbook named ID first also.96(96) Pw:52(54) AC:-4 Xp:10/7295 T:18268+(0~(B(0~(Bf(0~(Bddd(0~(BTI96(96) Pw:52(54) AC:-4 Xp:10/7295 T:18269(0~(B(0~(Bfd(0~(Bd@d:(0~(BTI\ You hit the lizard!96(96) Pw:54(54) AC:-4 Xp:10/7295 T:18270d<(0~(Bdf(0~(BdUIߏuYou hit the lizard!d(0~(Bf(0~(Bdd96(96) Pw:54(54) AC:-4 Xp:10/7295 T:18270The lizard bites!95(96) Pw:54(54) AC:-4 Xp:10/7295 T:18270--More--VIl$The dog drops a runed broadsword.95(96) Pw:54(54) AC:-4 Xp:10/7295 T:18271(0~(Bd(0~(Bfd)ZI (0~(B@95(96) Pw:54(54) AC:-4 Xp:10/7295 T:18271The dog misses the lizard.--More--[IsBandito drops a mottled spellbook named ID first also.95(96) Pw:54(54) AC:-4 Xp:10/7295 T:18272(0~(Bd(0~(Bf+d]Iy (0~(B@95(96) Pw:54(54) AC:-4 Xp:10/7295 T:18272The dog misses the lizard.(0~(Bd(0~(BfThe lizard bites!94(96) Pw:54(54) AC:-4 Xp:10/7295 T:18272 95(96) Pw:54(54) AC:-4 Xp:10/7295 T:18273bI7(0~(B@95(96) Pw:54(54) AC:-4 Xp:10/7295 T:18273The dog bites the lizard.The lizard is killed!(0~(Bd+(0~(Bdfd--More--cImqThe dog eats a lizard corpse.95(96) Pw:54(54) AC:-4 Xp:10/7295 T:18274cI95(96) Pw:54(54) AC:-4 Xp:10/7295 T:18275(0~~(Bdd)(0~(Bf(0~(B@dIt96(96) Pw:54(54) AC:-4 Xp:10/7295 T:18276(0~(B(0~(B(0~(B(0~(Bd(0a(B@eI#(0~(B(0~(B(0a(B@(0~~(B96(96) Pw:54(54) AC:-4 Xp:10/7295 T:18277eI@(0~(BYou see here a mummy wrapping.96(96) Pw:54(54) AC:-4 Xp:10/7295 T:18279dfIr@(0~~(Bdf(0~(B[(0~~~(B96(96) Pw:54(54) AC:-4 Xp:10/7295 T:18284fI 96(96) Pw:54(54) AC:-4 Xp:10/7295 T:18288(0~(Bn@(0~(Bd(0~~(Bf(0~~(Bd[(0~~~(BiIIn what direction? jIpoYou throw 2 daggers.The 1st dagger hits the water nymph!--More--kI\The 2nd dagger hits the water nymph.d(0~(Bd(0~(B96(96) Pw:54(54) AC:-4 Xp:10/7295 T:18288--More--lIEThe water nymph pretends to be friendly.--More--lINQ LThe water nymph stole a wand of create monster.--More--mI.' A mysterious force prevents the water nymph from teleporting!96(96) Pw:54(54) AC:-4 Xp:10/7295 T:18289d(0~(BoI 'In what direction? pIX The dagger hits the water nymph.(0~(Bd96(96) Pw:54(54) AC:-4 Xp:10/7295 T:18289Bandit bites the water nymph.--More--rICOThe water nymph pretends to be friendly to Bandit.--More--rIAfThe water nymph smiles at Bandit engagingly.f(0~(B--More--sI The water nymph zaps a wand of create monster!96(96) Pw:54(54) AC:-4 Xp:10/7295 T:18290'tI|'In what direction? uI FYou kill the water nymph!d(0~(B96(96) Pw:54(54) AC:-4 Xp:10/7336 T:18290Bandit eats a water nymph corpse.96(96) Pw:54(54) AC:-4 Xp:10/7336 T:18291f(0~(BI 96(96) Pw:54(54) AC:-4 Xp:10/7336 T:18292(0~(B'f(0~(Bd(0~~(Bd(0~(BInIn what direction? IUThe dagger hits the gold golem.96(96) Pw:54(54) AC:-4 Xp:10/7336 T:18292The gold golem hits!95(96) Pw:54(54) AC:-4 Xp:10/7336 T:18292--More--I4 The gold golem hits!93(96) Pw:54(54) AC:-4 Xp:10/7336 T:18292 93(96) Pw:54(54) AC:-4 Xp:10/7336 T:18293(0~(Bfd(0~(Bd(0~(BIE cYou fill your quiver:B - 3 runed daggers (in quiver).--More--I6!In what direction? IThe runed dagger hits the gold golem!93(96) Pw:54(54) AC:-4 Xp:10/7336 T:18293The gold golem misses.--More--IB The gold golem misses.94(96) Pw:54(54) AC:-4 Xp:10/7336 T:18294(0~(Bdd(0~(BI 'In what direction? IPThe runed dagger hits the gold golem!94(96) Pw:54(54) AC:-4 Xp:10/7336 T:18294--More--I Bandito picks up a mummy wrapping.94(96) Pw:54(54) AC:-4 Xp:10/7336 T:18295f(0~~(Bd(0~(BIt 'In what direction? I%The runed dagger hits the gold golem.94(96) Pw:54(54) AC:-4 Xp:10/7336 T:18295The gold golem hits!93(96) Pw:54(54) AC:-4 Xp:10/7336 T:18295--More--I"The gold golem hits!92(96) Pw:54(54) AC:-4 Xp:10/7336 T:18295 92(96) Pw:54(54) AC:-4 Xp:10/7336 T:18296(0~(Bfd(0~~(BI dYou fill your quiver:C - 5 orcish daggers (in quiver).--More--I !In what direction? IT0 @You throw 2 orcish daggers.--More--IPH GThe 1st orcish dagger hits the gold golem.--More--I9The 2nd orcish dagger hits the gold golem!92(96) Pw:54(54) AC:-4 Xp:10/7336 T:18296The gold golem hits!91(96) Pw:54(54) AC:-4 Xp:10/7336 T:18296--More--IGThe gold golem hits!90(96) Pw:54(54) AC:-4 Xp:10/7336 T:18296d(0~(BBandito drops a mummy wrapping.91(96) Pw:54(54) AC:-4 Xp:10/7336 T:18297(0~(Bfd[I 'In what direction? IZThe orcish dagger hits the gold golem!91(96) Pw:54(54) AC:-4 Xp:10/7336 T:18297The gold golem misses.--More--IRThe gold golem hits!89(96) Pw:54(54) AC:-4 Xp:10/7336 T:18297 89(96) Pw:54(54) AC:-4 Xp:10/7336 T:18298fd(0~~(BdID'In what direction? I @You throw 2 orcish daggers.--More--ILGThe 1st orcish dagger hits the gold golem.--More--IV The 2nd orcish dagger hits the gold golem.89(96) Pw:54(54) AC:-4 Xp:10/7336 T:18299f(0~(B[dIgYou destroy the gold golem!90(96) Pw:54(54) AC:-4 Xp:10/7409 T:18300$d(0~(B(0~(BdI@>(0~(B127 HP:90(96) Pw:54(54) AC:-4 Xp:10/7409 T:18300$ - 127 gold pieces.--More--I 4 Things that are here: 5 orcish daggers 3 runed daggers an uncursed dagger--More--I90(96) Pw:54(54) AC:-4 Xp:10/7409 T:18301)dfd(0~(BI  Pick up what?  Weapons a - 5 orcish daggers b - 3 runed daggers c - an uncursed dagger(end) I8+++I ]C - 5 orcish daggers.B - 3 runed daggers.o - an uncursed dagger.90(96) Pw:54(54) AC:-4 Xp:10/7409 T:18302bdf>(0~(BdIp(0~(B(0~(B@L - a potion of object detection.t - a wand of create monster.--More--ID  Things that are here: 4 uncursed daggers a looking glass a leather armor a leather armor--More--I-191(96) Pw:54(54) AC:-4 Xp:10/7409 T:18303d(0~~(Bf(0~(B(0~(BI Pick up what?  Tools a - a looking glass Weapons b - 4 uncursed daggers Armor c - a leather armor d - a leather armor(end) Ip +I9o - 4 uncursed daggers.91(96) Pw:54(54) AC:-4 Xp:10/7409 T:18304d(0~(Bf(0~(BID91(96) Pw:54(54) AC:-4 Xp:10/7409 T:18305(0~(Bf(0~(B(@(0~(Bd(0~(BdI#M@>(0~(B(0~(B Things that are here: a looking glass a leather armor a leather armor--More--In*91(96) Pw:54(54) AC:-4 Xp:10/7409 T:18305You hear some noises.92(96) Pw:54(54) AC:-4 Xp:10/7409 T:18306f(0~(BI  Pick up what?  Tools a - a looking glass Armor b - a leather armor c - a leather armor(end) I +II M - a looking glass.92(96) Pw:54(54) AC:-4 Xp:10/7409 T:18307(0~(BdIOWhat do you want to use or apply? [b-dlqrt-wDIMPRSZ or ?*] Iny92(96) Pw:54(54) AC:-4 Xp:10/7409 T:18307Do you want to take something out of your bag? [ynq] (n) I/=nDo you wish to put something in? [ynq] (n) I4 y Put in what?   Tools  c - an uncursed stethoscope  d - a bag  l - a lock pick  q - a unicorn horn  v - an uncursed towel  I - an uncursed magic whistle  M - a looking glass  Z - a blessed lamp called magic?  Comestibles  s - 2 tins  x - a lizard corpse  Wands  b - a wand of light  r - a wand of lightning  t - a wand of create monster  u - a uranium wand  w - a short wand  D - a wand called make invis  P - a wand of create monster  R - a wand of sleep (1 of 2)I+IXD (0lqwqqqqk(B(0lqj~x~~~~x(B(0x~~(B0(0~~~~(B0(0tqwqqqqqqqk(B(0x~q~~~q~~x~x~~~~~~~x(B(0x(B[(0~~q(B0(0~(B0(0~~~x(B+(0~~~~~~x(B(0x~q~~(B0(0~x~~~x~~~~~~~x(B(0x~~~(B%(0q~mq~qu~~~(B<(0~~~x(B(0x~~~~~~~~~~x~~~~~~~x(B(0x~qq~~~x~~~x~~~(B+(0~~~x(B(0x~~~(B[(0q~tqqqu~~~(B)(0~~~x(B(0mqk~(Bd(0~(B@(0mqqqvqqqqqqau(B(0x~~~(B>(0~~~~~(B[(0~~~~~~x(B(0mqqqqqqqqqqqqqqqqj(BAstro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Sokoban:6 $:127 HP:92(96) Pw:54(54) AC:-4 Xp:10/7409 T:18307You put a looking glass into the bag.92(96) Pw:54(54) AC:-4 Xp:10/7409 T:18307 92(96) Pw:54(54) AC:-4 Xp:10/7409 T:18308f(0~(BdI93(96) Pw:54(54) AC:-4 Xp:10/7409 T:18309(0~(Bf[@d(0~(BõImV(0lqqqqqqqqqk(B(0lqqk(B(0x~~~~~~~~~x(B(0lqqqqqqj(B>(0~mk(B(0x~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0x~~~(Bd(0~~~~~x(B(0x~q~lqqqk~~x(B(0x~~~~(B@(0~~~~x(B(0x~~(B0(0x(B0(0~~x~~x(B(0x~~~~(Be(0~~~~x(B(0tq~~~~~~~~~x(B(0x~~(BY(0~~~~~~x(B(0x~~x~~~~~~~x(B(0x~~~~~~~~~x(B(0x~lj~~qqqq~x(B(0x~~~~~~~~~x(B(0lj~x~~~~~~~~x(B(0taqqqqqqqqvqqj(B0(0~~~(B0(0q~lqq~x(B(0x~~~~~~~~~~~~~~~~q~~~x~~~x(B(0mqqqqqqqqqqqqqqk~~~~~~~~~x(B(0x~~x~~lqqqj(B(0mqqvqqj(BõIWAstro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Sokoban:7 $:127 HP:93(96) Pw:54(54) AC:-4 Xp:10/7409 T:18309õIY 93(96) Pw:54(54) AC:-4 Xp:10/7409 T:18310d(0~(BY(0~(BƵI 2Specify unknown object by cursor? [ynq] (q) ǵIaFUyPlease move the cursor to an unknown object.--More--ǵIJ)(For instructions type a ?)ǵIoǵIS sY an apelike creature (carnivorous ape) [seen: normal vision, infravision]--More--ȵI'5 More info? [yn] (n) ȵIQ )nPick an object.ɵI< mDone.93(96) Pw:54(54) AC:-4 Xp:10/7409 T:18310ɵI fYou fill your quiver:o - 5 uncursed daggers (in quiver).--More--ʵI6 !In what direction? ̵I sYou throw 2 daggers.The 1st dagger hits the carnivorous ape!--More--͵I The 2nd dagger hits the carnivorous ape!(0~(Bd93(96) Pw:54(54) AC:-4 Xp:10/7409 T:18310The carnivorous ape misses.--More--εINxThe carnivorous ape hits!92(96) Pw:54(54) AC:-4 Xp:10/7409 T:18310 92(96) Pw:54(54) AC:-4 Xp:10/7409 T:18311d(0~(BϵIn'In what direction? еI3PsYou throw 2 daggers.The 1st dagger hits the carnivorous ape.--More--ѵIվ <The 2nd dagger hits the carnivorous ape.(0~(Bd92(96) Pw:54(54) AC:-4 Xp:10/7409 T:18311The carnivorous ape hits!91(96) Pw:54(54) AC:-4 Xp:10/7409 T:18311--More--ҵI}The carnivorous ape misses.92(96) Pw:54(54) AC:-4 Xp:10/7409 T:18312ӵI9 'In what direction? ԵIThe dagger hits the carnivorous ape.(0~(Bd92(96) Pw:54(54) AC:-4 Xp:10/7409 T:18312The carnivorous ape misses.--More--յI}The carnivorous ape misses.92(96) Pw:54(54) AC:-4 Xp:10/7409 T:18313յIa^ cYou fill your quiver:B - 3 runed daggers (in quiver).--More--ֵI' !In what direction? ׵I The runed dagger hits the carnivorous ape.92(96) Pw:54(54) AC:-4 Xp:10/7409 T:18313--More--صIrBandit bites the carnivorous ape.The carnivorous ape misses Bandit.--More--صIqThe carnivorous ape misses Bandit.The carnivorous ape just misses!--More--ٵI{ }The carnivorous ape misses.92(96) Pw:54(54) AC:-4 Xp:10/7409 T:18314ڵI'In what direction? ڵI@ The runed dagger hits the carnivorous ape.92(96) Pw:54(54) AC:-4 Xp:10/7409 T:18314--More--۵I]Bandit bites the carnivorous ape.The carnivorous ape hits!91(96) Pw:54(54) AC:-4 Xp:10/7409 T:18314--More--ܵI~The carnivorous ape hits!90(96) Pw:54(54) AC:-4 Xp:10/7409 T:18314The carnivorous ape grabs you!88(96) Pw:54(54) AC:-4 Xp:10/7409 T:18314--More--ݵIBandit misses the carnivorous ape.89(96) Pw:54(54) AC:-4 Xp:10/7409 T:18315޵I 'In what direction? ߵIFThe runed dagger hits the carnivorous ape!89(96) Pw:54(54) AC:-4 Xp:10/7409 T:18315--More--ߵIBandit bites the carnivorous ape.The carnivorous ape is killed!89(96) Pw:54(54) AC:-4 Xp:10/7409 T:18316%ᵙI<@ Things that are here: a carnivorous ape corpse 3 runed daggers 5 uncursed daggers--More--ⵙI89(96) Pw:54(54) AC:-4 Xp:10/7409 T:18317(0~(Bd㵙I\@There is a carnivorous ape corpse here; eat it? [ynq] (n) 㵙IoyThis carnivorous ape corpse tastes terrible!90(96) Pw:54(54) AC:-4 Xp:10/7409 T:18318 90(96) Pw:54(54) AC:-4 Xp:10/7409 T:18319 90(96) Pw:54(54) AC:-4 Xp:10/7409 T:18320 91(96) Pw:54(54) AC:-4 Xp:10/7409 T:18321 91(96) Pw:54(54) AC:-4 Xp:10/7409 T:18322 91(96) Pw:54(54) AC:-4 Xp:10/7409 T:18323 92(96) Pw:54(54) AC:-4 Xp:10/7409 T:18324 92(96) Pw:54(54) AC:-4 Xp:10/7409 T:18325 92(96) Pw:54(54) AC:-4 Xp:10/7409 T:18326 93(96) Pw:54(54) AC:-4 Xp:10/7409 T:18327 93(96) Pw:54(54) AC:-4 Xp:10/7409 T:18328 93(96) Pw:54(54) AC:-4 Xp:10/7409 T:18329 94(96) Pw:54(54) AC:-4 Xp:10/7409 T:18330 94(96) Pw:54(54) AC:-4 Xp:10/7409 T:18331 94(96) Pw:54(54) AC:-4 Xp:10/7409 T:18332 95(96) Pw:54(54) AC:-4 Xp:10/7409 T:18333 95(96) Pw:54(54) AC:-4 Xp:10/7409 T:18334 95(96) Pw:54(54) AC:-4 Xp:10/7409 T:18335 96(96) Pw:54(54) AC:-4 Xp:10/7409 T:18336Satiated(0~~(B(0~(B(0~~~~~~(B(0~~~(B<(0~(B(0~~~(Bd(0~(B(0~~(B--More--䵙IpBandit bites the floating eye.96(96) Pw:54(54) AC:-4 Xp:10/7409 T:18337Satiated 96(96) Pw:54(54) AC:-4 Xp:10/7409 T:18338Satiated 96(96) Pw:54(54) AC:-4 Xp:10/7409 T:18339Satiated 96(96) Pw:54(54) AC:-4 Xp:10/7409 T:18339Satiated(0~(B(0~(Bd(0~(B--More--䵙I~ You finish eating the carnivorous ape corpse.96(96) Pw:54(54) AC:-4 Xp:10/7409 T:18340Satiatedd(0~(B嵙Ig Pick up what?  Weapons a - 3 runed daggers b - 5 uncursed daggers(end) 浙IA++浙IP "B - 3 runed daggers.o - 5 uncursed daggers.96(96) Pw:54(54) AC:-4 Xp:10/7409 T:18341Satiatedd(0~(B絙I}G96(96) Pw:54(54) AC:-4 Xp:10/7409 T:18342Satiated@d(0~(B(0~(B赙I(0lqwqqqqk(B(0lqj~x~~~~x(B(0x~~(B0(0~~~~(B0(0tqwqqqqqqqk(B(0x~q~~~q~~x~x~~~~~~~x(B(0x(B[(0~~q(B0(0~(B0(0~~~x(B+(0~~~~~~x(B(0x~q~~(B0(0~x~~~x~~~~~~~x(B(0x~~~(B%(0q~mq~qu~~~(B<(0~~~x(B(0x~~~~~~~~~~x~~~~~~~x(B(0x~qq~~~x~~~x~~~(B+(0~~~x(B(0x~~~(B[(0q~tqqqu~~~(B)(0~~~x(B(0mqk~(Bf(0~(B[(0mqqqvqqqqqqau(B(0x~~~(B@(0~~~~~(B[d(0~~~~~x(B(0mqqqqqqqqqqqqqqqqj(BAstro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Sokoban:6 $:127 HP:96(96) Pw:54(54) AC:-4 Xp:10/7409 T:18342Satiated(0~(Bfd(0~(B96(96) Pw:54(54) AC:-4 Xp:10/7409 T:18342SatiatedThe dog picks up a mummy wrapping.96(96) Pw:54(54) AC:-4 Xp:10/7409 T:18343Satiatedd(0~(B鵙Ila (0lqqqqqqqqqk(B(0lqqk(B(0x~~~~~~~~~x(B(0lqqqqqqj(B>(0~mk(B(0x~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0x~~~~(Bf(0~~~~x(B(0x~q~lqqqk~~x(B(0x~~~~(B@(0~~(Bd(0~x(B(0x~~(B0(0x(B0(0~~x~~x(B(0x~~~~(Be(0~~~~x(B(0tq~~~~~~~~~x(B(0x~~~~~~~~~x(B(0x~~x~~~~~~~x(B(0x~~~~~~~~~x(B(0x~lj~~qqqq~x(B(0x~~~~~~~~~x(B(0lj~x~~~~~~~~x(B(0taqqqqqqqqvqqj(B0(0~~~(B0(0q~lqq~x(B(0x~~~~~~~~~~~~~~~~q~~~x~~~x(B(0mqqqqqqqqqqqqqqk~~~~~~~~~x(B(0x~~x~~lqqqj(B(0mqqvqqj(BAstro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Sokoban:7 $:127 HP:96(96) Pw:54(54) AC:-4 Xp:10/7409 T:18343Satiated 96(96) Pw:54(54) AC:-4 Xp:10/7409 T:18344Satiatedf(0~~(Bd(0~~(B굙I (0lqwqqqqk(B(0lqj~x~~~~x(B(0x~~(B0(0~~~~(B0(0tqwqqqqqqqk(B(0x~q~~~q~~x~x~~~~~~~x(B(0x(B[(0~~q(B0(0~(B0(0~~~x(B+(0~~~~~~x(B(0x~q~~(B0(0~x~~~x~~~~~~~x(B(0x~~~(B%(0q~mq~qu~~~(B<(0~~~x(B(0x~~~~~~~~~~x~~~~~~~x(B(0x~qq~~~x~~~x~~~(B+(0~~~x(B(0x~~~(B[(0q~tqqqu~~~(B)(0~~~x(B(0mqk~~~(B[(0mqqqvqqqqqqau(B(0x~~~(B@(0~~~~(Bd(0~~~~~~~x(B(0mqqqqqqqqqqqqqqqqj(BAstro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Sokoban:6 $:127 HP:96(96) Pw:54(54) AC:-4 Xp:10/7409 T:18344Satiated 96(96) Pw:54(54) AC:-4 Xp:10/7409 T:18345Satiatedd(0~(B뵙Id @What do you want to use or apply? [b-dlqrt-wDIPRSZ or ?*] 쵙I5I96(96) Pw:54(54) AC:-4 Xp:10/7409 T:18345SatiatedYou produce a strange whistling sound.dd(0~(B96(96) Pw:54(54) AC:-4 Xp:10/7409 T:18345Satiated--More--I`The dog drops a mummy wrapping.(0~(BddBandito picks up a mummy wrapping.96(96) Pw:54(54) AC:-4 Xp:10/7409 T:18346Satiated[dﵙI(0lqqqqqqqqqk(B(0lqqk(B(0x~~~~~~~~~x(B(0lqqqqqqj(B>(0~mk(B(0x~~~~(Bf(0~~~~x(B(0x~~~~~~~~~~x(B(0x~~~~~(Bd(0~(Bd(0~x(B(0x~q~lqqqk~~x(B(0x~~~(Bd@(0~~~~x(B(0x~~(B0(0x(B0(0~~x~~x(B(0x~~~~(Be(0~~~~x(B(0tq~~~~~~~~~x(B(0x~~~~~~~~~x(B(0x~~x~~~~~~~x(B(0x~~~~~~~~~x(B(0x~lj~~qqqq~x(B(0x~~~~~~~~~x(B(0lj~x~~~~~~~~x(B(0taqqqqqqqqvqqj(B0(0~~~(B0(0q~lqq~x(B(0x~~~~~~~~~~~~~~~~q~~~x~~~x(B(0mqqqqqqqqqqqqqqk~~~~~~~~~x(B(0x~~x~~lqqqj(B(0mqqvqqj(BAstro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Sokoban:7 $:127 HP:96(96) Pw:54(54) AC:-4 Xp:10/7409 T:18346Satiated 96(96) Pw:54(54) AC:-4 Xp:10/7409 T:18347Satiatedf(0~(B(0~(Bd(0~(B(0~~(BddI;96(96) Pw:54(54) AC:-4 Xp:10/7409 T:18348Satiatedf(0~(B(0~(B@ddd(0~(BIYou stop. Your dog is in the way!96(96) Pw:54(54) AC:-4 Xp:10/7409 T:18349Satiated(0~(Bfd(0~(B(0~(BddI (0~(B@(0~(Bd96(96) Pw:54(54) AC:-4 Xp:10/7409 T:18349SatiatedBandito drops a mummy wrapping.96(96) Pw:54(54) AC:-4 Xp:10/7409 T:18350Satiated(0~(B(0~(Bf<[d(0~(Bd(0~(BdI996(96) Pw:54(54) AC:-4 Xp:10/7409 T:18351Satiated(0~(B(0~(Bf(0~(Bd@(0~(Be(0~(B(0~(BddIt [d(0~(B(0~(Bf@d(0~(B96(96) Pw:54(54) AC:-4 Xp:10/7409 T:18351SatiatedBandit bites the floating eye.96(96) Pw:54(54) AC:-4 Xp:10/7409 T:18352SatiatedIE(0~(B(0~(B@d96(96) Pw:54(54) AC:-4 Xp:10/7409 T:18352SatiatedBandito misses the floating eye.--More--I' Bandito is frozen by the floating eye's gaze!96(96) Pw:54(54) AC:-4 Xp:10/7409 T:18353Satiated(0~(Bd(0~(Bf(0~(BdI96(96) Pw:54(54) AC:-4 Xp:10/7409 T:18354Satiated(0~(Bd(0~(Bd(0~(Bf@I96(96) Pw:54(54) AC:-4 Xp:10/7409 T:18355Satiated(0~(Bd(0~(B(0~(B(0~(B(0~(Bd@c(0~(BIl1XYou fill your quiver:o - 5 uncursed daggers (in quiver).--More--I !In what direction? I.)I(0~(B)I&(0~(BThe dagger hits the chickatrice!96(96) Pw:54(54) AC:-4 Xp:10/7409 T:18356Satiated(0~(Bd(0~(B(0a(BIBj'In what direction? IE 4You throw 2 daggers.)Ia(0~(B)I-K(0~(BThe 1st dagger hits the chickatrice!)I(0~(B)Ij(0~(B--More--IoThe 2nd dagger hits the chickatrice!96(96) Pw:54(54) AC:-4 Xp:10/7409 T:18357Satiatedfd(0~(BdI'In what direction? I4)IU(0~(B)I](0~(BYou kill the chickatrice!96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18358Satiated(0~(B(0~(Bdfd)I(0~(B(0~(B(0a(B(0~(Bd(0~(B@ Things that are here: 4 uncursed daggers a chickatrice corpse--More--IY96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18361Satiated(0~(BdI  Pick up what?  Comestibles a - a chickatrice corpse Weapons b - 4 uncursed daggers(end) I+I o - 4 uncursed daggers (in quiver).96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18362Satiatedd(0~~(BķIT(0~(Bf(0~(Bd(0~~~(Bd(0~~(B@96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18368SatiatedķIӛ 96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18374Satiated(0~(Bd(0~~(B%(0~~~~~(Bf(0~(Bd(0~~~(B@ȷIi0 d(0~(B(0~(Bf(0~(Bd@(0~~(B96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18375SatiatedȷI 96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18377Satiated(0~(B(0~(Bf(0~(Bd@(0~(BdɷIYou displaced your dog.96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18378Satiated@(0~(Bd(0~~(BɷI 96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18379Satiatedf(0~(B@(0~(BʷIY96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18380Satiatedf(0~(B@(0~(B(0~(BdʷI96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18381Satiatedf(0~(B@(0~(B(0~(BʷI ' 96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18382Satiatedf(0~~(B@(0~(BdʷIj 96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18383Satiated@(0~(B(0~(B˷I96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18384Satiatedf(0~(B@(0~(B˷I}:96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18385Satiatedf%@(0~(B˷I| @(0~(BYou see here a chickatrice corpse.96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18386Satiatedf(0~~(BdͷIo%(0~~~(B@d(0~~(Bd96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18389SatiatedͷI 96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18392Satiated(0~~~(B%f(0~~(B@d(0~(Bd(0~~(BηIiYou displaced Bandit.96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18393Satiated(0~(Bfd(0~(B@(0~(BdϷId(0~~~~(Bf(0~~(Bd(0~(B@(0~(B96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18396SatiatedϷI 96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18398Satiated(0~(Bd(0~(B(0~~~(Bfd(0~(B@ϷI 96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18399Satiated(0~(Bd@(0~(Bfd(0~(BзI|96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18400Satiated@f(0~~(B(0~~(BdзI^t 96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18401Satiated@(0~(B(0~(Bfdd(0~(BзI 96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18402Satiated@f(0~(B(0~~(Bd(0~~(B(0~(BѷI96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18403Satiated@f(0~(B(0~(Bd(0~(B(0~(BdѷI8 96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18404Satiatedf(0~(B@(0~(Bdd(0~(B(0~(B(0~(BѷI 96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18405Satiated@(0~(Bf(0~(B(0~(Bd(0~(BҷI96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18406Satiated@(0~(B(0~(Bf(0~~(BҷIw96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18407Satiated@(0~(Bf(0~(BӷI<96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18408Satiated@(0~(B(0~(BfԷID@What do you want to use or apply? [b-dlqrt-wDIPRSZ or ?*] ԷIk( 96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18408SatiatedYou produce a strange whistling sound.96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18409Satiateddd(0~(Bd(0~(Bf(0~(BַI[ ַI (0lqqk(B(0lqqqqqqqqj~~x(B(0x~~~~~~~~~~~x(B(0x~~~~~lqqqk~x(B(0x~~~~~x(B(0x~mk(B(0x~~~~~tqqqj~~x(B(0x~~~~~x(B@d(0~~~~x(B(0mwq~lqnqwqwqqu(B(0x~~mqj(B>(0mqj~~x(B(0x~~~~~~~~~(B[(0~x(B(0x~~~lqqk~~(B0(0~x(B(0x~~~x(B(0x~~~~x(B(0mqqqj(B(0mqqqqj(BַI> Astro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Sokoban:8 $:127 HP:96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18409SatiatedַI w 96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18410(0~~(BdطIfF(0lqqqqqqqqqk(B(0lqqk(B(0x~~~~~~~~~x(B(0lqqqqqqj(B@d(0mk(B(0x~~~~~~~~~x(B(0x~~~~~(Bd(0~~~~x(B(0x~~~~~~~~~x(B(0x~q~lqqqk(Bf(0~x(B(0x~~~~(B<(0~~~~x(B(0x~~(B0(0x(B0(0~~x~~x(B(0x~~~(B[(0~~~~~x(B(0tq~~~~~~~~~x(B(0x~~~~~~~~~x(B(0x~~x~~~~~~~x(B(0x~~~~~~~~~x(B(0x~lj~~qqqq~x(B(0x~~~~~~~~~x(B(0lj~x~~~~~~~~x(B(0taqqqqqqqqvqqj(B0(0~~~(B0(0q~lqq~x(B(0x~~~(B%(0~~~~~~~~~~~~q~~~x~~~x(B(0mqqqqqqqqqqqqqqk~~~~~~~~~x(B(0x~~x~~lqqqj(B(0mqqvqqj(BAstro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Sokoban:7 $:127 HP:96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18410 96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18411(0~(B(0~(Bf(0~(BڷI9 (0lqqk(B(0lqqqqqqqqj~~x(B(0x~~~~~~~~~~~x(B(0x~~~~~lqqqk~x(B(0x~~~~~x(B(0x~mk(B(0x~~~~~tqqqj~~x(B(0x~~~~~x(B@(0~~(Bd(0~~x(B(0mwq~lqnqwqwqqu(B(0x~~mqj(B>(0mqj~~x(B(0x~~~~~~~~~(B[(0~x(B(0x~~~lqqk~~(B0(0~x(B(0x~~~x(B(0x~~~~x(B(0mqqqj(B(0mqqqqj(BAstro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Sokoban:8 $:127 HP:96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18411 96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18412۷I (0lqqqqqqqqqk(B(0lqqk(B(0x~~~~~~~~~x(B(0lqqqqqqj(B@d(0mk(B(0x~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0x~~~~~~~~~x(B(0x~q~lqqqk~(Bf(0x(B(0x~~~~(B<(0~~~~x(B(0x~~(B0(0x(B0(0~~x~~x(B(0x~~~(B[(0~~~~~x(B(0tq~~~~~~~~~x(B(0x~~~~~~~~~x(B(0x~~x~~~~~~~x(B(0x~~~~~~~~~x(B(0x~lj~~qqqq~x(B(0x~~~~~~~~~x(B(0lj~x~~~~~~~~x(B(0taqqqqqqqqvqqj(B0(0~~~(B0(0q~lqq~x(B(0x~~~(B%(0~~~~~~~~~~~~q~~~x~~~x(B(0mqqqqqqqqqqqqqqk~~~~~~~~~x(B(0x~~x~~lqqqj(B(0mqqvqqj(BAstro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Sokoban:7 $:127 HP:96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18412 96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18413f(0~(BݷI\(0lqqk(B(0lqqqqqqqqj~~x(B(0x~~~~~~~~~~~x(B(0x~~~~~lqqqk~x(B(0x~~~~~x(B(0x~mk(B(0x~~~~~tqqqj~~x(B(0x~~~~~x(B@f(0~(Bd(0~~x(B(0mwq~lqnqwqwqqu(B(0x~~mqj(B>(0mqj~~x(B(0x~~~~~~~~~(B[(0~x(B(0x~~~lqqk~~(B0(0~x(B(0x~~~x(B(0x~~~~x(B(0mqqqj(B(0mqqqqj(BAstro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Sokoban:8 $:127 HP:96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18413 96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18414(0~(Bf(0~(Bd޷I96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18415<@(0~(Bf(0~(Bd߷Iu96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18416(0~(B(0~(B@(0~~~(B߷I 96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18417(0~(B(0~(B(0~(B@fෙI96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18418d(0~(B@f(0~(B(0~(BෙI96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18419d(0~(B@(0~~(BfෙI 96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18420(0~~(Bd@(0~(BᷙII96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18421d(0~(B@(0~(B(0~(BᷙIU96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18422d(0~(B@(0~(BᷙI 96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18423d(0~(B@(0~(BⷙI.96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18424d(0~~(B@(0~(BfⷙIR96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18425(0~(B@(0~(Bf(0~(BdⷙI You displaced Bandit.96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18426d(0~(B(0~(B@㷙IEj96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18427(0~(Bd@㷙I' 96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18428(0~(Bf(0~(B@d䷙I96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18429(0~(Bf(0~(Bd(0~(B@䷙I#U96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18430(0~(B(0~(Bf(0~(Bd@䷙Iׅ96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18431(0~(B(0~(B(0~(B@䷙I 96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18432(0~(B(0~(Bf@巙I96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18433(0~(Bf@巙Iw\96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18433巙IH 96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18434f(0~(B@(0~(B淙Iƅ96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18435(0~(Bf(0~(B@淙I2/96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18436@(0~(B(0~(B緙I@What do you want to use or apply? [b-dlqrt-wDIPRSZ or ?*] 緙I, 96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18436You produce a strange whistling sound.96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18437f(0~~(Bd鷙IhYou displaced Billie.96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18438>@fd(0~(B귙I96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18439@(0~(B(0~(Bd(0~(B귙I96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18440@(0~(Bd(0~(Bf(0~(B귙I\ 96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18441@(0~(B(0~(B(0~(B뷙I}96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18442@(0~(B뷙Il}96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18443@(0~(B뷙I96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18444@(0~(Bd(0~(B뷙I+ 96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18445@(0~(Bd(0~(B뷙I. 96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18446@(0~(Bd(0~(B췙Ic 96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18447@(0~(Bd(0~(B췙Ie96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18448(0~(B@(0~(B췙I q96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18449(0~(B@췙I q96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18450(0~(B@I96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18451d(0~(B@I96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18452(0~(B(0~(B@IǞ x96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18453(0~(B@Iy96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18454(0~(B@I@Az96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18455(0~(B@Is96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18456@(0~(BIo 96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18457@(0~(Bd﷙I96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18458@(0~(Bd(0~(B﷙I}(0lqqqqqqqqqk(B(0lqqk(B(0x~~~~~~~~~x(B(0lqqqqqqj(B@d(0mk(B(0x~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0x~~~~~~~~~x(B(0x~q~lqqqk~~x(B(0x~~~~(B<(0~~~~x(B(0x~~(B0(0x(B0(0~~x~~x(B(0x~~~(B[(0~~~~~x(B(0tq~~~~~~~~~x(B(0x~~~~~~~~~x(B(0x~~x~~~~~~~x(B(0x~~~~~~~~~x(B(0x~lj~~qqqq~x(B(0x~~~~~~~~~x(B(0lj~x~~~~~~~~x(B(0taqqqqqqqqvqqj(B0(0~~~(B0(0q~lqq~x(B(0x~~~(B%(0~~~~~~~~~~~~q~~~x~~~x(B(0mqqqqqqqqqqqqqqk~~~~~~~~~x(B(0x~~x~~lqqqj(B(0mqqvqqj(BAstro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Sokoban:7 $:127 HP:96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18458 96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18459I9G@What do you want to use or apply? [b-dlqrt-wDIPRSZ or ?*] Ii 96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18459You produce a strange whistling sound.96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18460d(0~~~(BdIF96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18461(0~(Bdd(0~(BI(0lqqk(B(0lqqqqqqqqj~~x(B(0x~~~~~~~~~~~x(B(0x~~~~~lqqqk~x(B(0x~~~~~x(B(0x~mk(B(0x~~~~~tqqqj~~x(B(0x~~~~~x(B@d(0~~(Bd(0~x(B(0mwq~lqnqwqwqqu(B(0x~~mqj(B>(0mqj~~x(B(0x~~~~~~~~~(B[(0~x(B(0x~~~lqqk~~(B0(0~x(B(0x~~~x(B(0x~~~~x(B(0mqqqj(B(0mqqqqj(BAstro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Sokoban:8 $:127 HP:96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18461 96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18462(0~(Bd(0~(BIΡ 96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18463<@(0~(BdIjtv96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18464(0~(B@ddI96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18465(0~(B(0~(BddIA96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18466d(0~(B@(0~(BdI| You displaced Bandito.96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18467d@(0~(B(0~(Bd(0~(BI'JYou displaced Bandit.96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18468@(0~(Bd(0~(BIR 96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18469@d(0~~(BdI96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18470@d(0~(B(0~(BdIga 96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18471@(0~(Bd(0~(B(0~(BI^ 96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18472(0~(Bd@(0~(Bd(0~(BIYou displaced your dog.96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18473@(0~(BdddIb 96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18474@(0~(Bd(0~(BIt96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18475(0~(Bd(0~(B(0~(B@I96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18476d(0~(B(0~(B@I|96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18477(0~(Bd(0~(B@I?96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18478(0~(Bd(0~(B@II 96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18479(0~(B(0~(Bd@fIYou displaced Billie.96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18480(0~(B(0~(B@I96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18481(0~(Bd(0~(B@IA 96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18482(0~(B(0~(B@I7r96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18483(0~(B@I |96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18484@(0~(BI_ @What do you want to use or apply? [b-dlqrt-wDIPRSZ or ?*] I"96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18484You produce a strange whistling sound.96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18485ddf(0~(BIYou can't go up here.96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18485I#fI;##[(0lqqqqqk(B##**#####*(0lqqqqq~~~~~~~~(B*(0x(Bf(0~~~~x(B###0#*#(0~~~~~~qqqqqk(B(0x~~~(B>(0~~~~~~~~~(B##(0~~(B@d(0~~x(B(0lqqqqqqqqqqqqk(B###*#0#*(0~(B0(0~~~~~~~~x(B#(0a~~~~~~~~(B((0~~~~(B#(0x~~~~~~(B(0x~~~~~~~~~~~~x(B##*#0####(0~(B*0[(0~~~~~~~x(B#(0x~~~~(B{(0~~~~~~~x(B#*##(0~~~~~~~(B(0x~~~~~~~~~~~~x(B#*##*#**[**(0~~~~~~x(B#(0mqq~qqqq~~~~~j(B*###(0~q~~~~~(B(0x~~~~~~~~~~~~~(B########(0m(B0(0q(B*(0qqqqq~qj(B#####*#[**###########(0x~~~~~~~~~~~(B)(0x(B#*#*####0*0#*#*#*#*(0x~~~~~~(B)(0~~~~~x(B##*#######*#####(0mqqqaqqqqqqqqj(B**######%##########)#############################%######(0lq~qaqqqqqq~~~qk(B#(0lqqqqqqqqq~qk(B#(0x~~~~~(B)(0~~~~~~~~x(B#(0x~~~~~~~~~~~x(B#(0x~~~~~~(B<(0~~~~~~~a(B#(0x~~~~~~~~~~~x(B#(0x~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~(B+#(0x~~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqj(B(0mqqqqqqqqqqqqqqj(BIAstro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Dungeons of Doom:9 $:127 HP:96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18485I 96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18486+f(0~(BdIl(0lqqk(B(0lqqqqqqqqj~~x(B(0x~~~~~~~~~~~x(B(0x~~~~~lqqqk~x(B(0x~~~~~x(B(0x~mk(B(0x~~~~~tqqqj~~x(B(0x~~~~~x(B<(0~~~~~x(B(0mwq~lqnqwqwqqu(B(0x~~mqj(B@(0mqj~~x(B(0x~~~(Bd(0~~~~~(B[(0~x(B(0x~~~lqqk~~(B0(0~x(B(0x~~~x(B(0x~~~~x(B(0mqqqj(B(0mqqqqj(BAstro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Sokoban:8 $:127 HP:96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18486 96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18487(0~(BI@What do you want to use or apply? [b-dlqrt-wDIPRSZ or ?*] IC96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18487You produce a strange whistling sound.96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18488dd(0~(BII'##[(0lqqqqqk(B##**#####*(0lqqqqq~~~~~~~~(B*(0x(B+d(0~~~x(B###0#*#(0~~~~~~qqqqqk(B(0x~~~(B>(0~~~~~~~~~(B##fd@(0~~~x(B(0lqqqqqqqqqqqqk(B###*#0#*(0~(B0(0~~~~~~~~x(B#(0a~~~~~~~~(B((0~~~~(B#(0x~~~(Bd(0~~(B(0x~~~~~~~~~~~~x(B##*#0####(0~(B*0[(0~~~~~~~x(B#(0x~~~~(B{(0~~~~~~~x(B#*##(0~~~~~~~(B(0x~~~~~~~~~~~~x(B#*##*#**[**(0~~~~~~x(B#(0mqq~qqqq~~~~~j(B*###(0~q~~~~~(B(0x~~~~~~~~~~~~~(B########(0m(B0(0q(B*(0qqqqq~qj(B#####*#[**###########(0x~~~~~~~~~~~(B)(0x(B#*#*####0*0#*#*#*#*(0x~~~~~~(B)(0~~~~~x(B##*#######*#####(0mqqqaqqqqqqqqj(B**######%##########)#############################%######(0lq~qaqqqqqq~~~qk(B#(0lqqqqqqqqq~qk(B#(0x~~~~~(B)(0~~~~~~~~x(B#(0x~~~~~~~~~~~x(B#(0x~~~~~~(B<(0~~~~~~~a(B#(0x~~~~~~~~~~~x(B#(0x~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~(B+#(0x~~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqj(B(0mqqqqqqqqqqqqqqj(BAstro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Dungeons of Doom:9 $:127 HP:96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18488 96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18489d(0~(B(0~(Bf(0~(Bd(0~(BdI| You displaced your dog.@dV - a spellbook of haste self.--More-- IHO - a spellbook of detect food.You see here a yellowish brown gem.96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18490d(0~(B<dfd(0~(B IXN - a yellowish brown gem.96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18491d(0~(Bf(0~(Bd(0~(Bd(0~(B I9MWhat do you want to use or apply? [b-dlqrt-wDIPRSZ or ?*]  I 96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18491Do you want to take something out of your bag? [ynq] (n)  IBg<nDo you wish to put something in? [ynq] (n)  Iy Put in what?   Tools  c - an uncursed stethoscope  d - a bag  l - a lock pick  q - a unicorn horn  v - an uncursed towel  I - an uncursed magic whistle  Z - a blessed lamp called magic?  Comestibles  s - 2 tins  x - a lizard corpse  Wands  b - a wand of light  r - a wand of lightning  t - a wand of create monster  u - a uranium wand  w - a short wand  D - a wand called make invis  P - a wand of create monster  R - a wand of sleep  S - a wand called teleportation (1 of 3) I##[(0lqqqqqk(B##**#####*(0lqqqqq~~~~~~~~(B*(0x(B@d(0~~~x(B###0#*#(0~~~~~~qqqqqk(B(0x~~~(B>(0~~~~~~~~~(B##(0~~(B<f(0~~x(B(0lqqqqqqqqqqqqk(B###*#0#*(0~(B0(0~~~~~~~~x(B#(0a~~~~~~~~(B((0~~~~(B#(0x~(Bd(0~(Bd(0~~(B(0x~~~~~~~~~~~~x(B##*#0####(0~(B*0[(0~~~~~~~x(B#(0x~~~~(B{(0~~~~~~~x(B#*##(0~~~~~~~(B(0x~~~~~~~~~~~~x(B#*##*#**[**(0~~~~~~x(B#(0mqq~qqqq~~~~~j(B*###(0~q~~~~~(B(0x~~~~~~~~~~~~~(B########(0m(B0(0q(B*(0qqqqq~qj(B#####*#[**###########(0x~~~~~~~~~~~(B)(0x(B#*#*####0*0#*#*#*#*(0x~~~~~~(B)(0~~~~~x(B##*#######*#####(0mqqqaqqqqqqqqj(B**######%##########)#############################%######(0lq~qaqqqqqq~~~qk(B#(0lqqqqqqqqq~qk(B#(0x~~~~~(B)(0~~~~~~~~x(B#(0x~~~~~~~~~~~x(B#(0x~~~~~~(B<(0~~~~~~~a(B#(0x~~~~~~~~~~~x(B#(0x~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~(B+#(0x~~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqj(B(0mqqqqqqqqqqqqqqj(BAstro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Dungeons of Doom:9 $:127 HP:96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18491You put a spellbook of detect food into the bag.96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18491--More--I|cWYou put a spellbook of haste self into the bag.96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18491 96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18492(0~~(Bd(0~(Bf(0~(Bd(0~(BdI'96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18493(0~(B(0~(Bd@(0~~(B(0~(Bfd(0~(BdI~(0lqqk(B(0lqqqqqqqqj~~x(B(0x~~~~~~~~~~~x(B(0x~~~~~lqqqk~x(B(0x~~~~~x(B(0x~mk(B(0x~~~~~tqqqj~~x(B(0x~~~~~x(B<(0~~~~~x(B(0mwq~lqnqwqwqqu(B(0x~~mqj(B@(0mqj~~x(B(0x~~~~~~~~~(B[(0~x(B(0x~~~lqqk~~(B0(0~x(B(0x~~~x(B(0x~~~~x(B(0mqqqj(B(0mqqqqj(BAstro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Sokoban:8 $:127 HP:96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18493 96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18494IC(t96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18495>@Io s96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18496@(0~(BIos96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18497@(0~(BI~96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18498@(0~(BI'96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18499w@(0~(BI }96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18500@(0~(BI_|96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18501@(0~(BIC{96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18502@(0~(BI96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18503@(0~(Bw(0~(BIG z96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18504@(0~(BI96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18505(0~(B@(0~(BIq96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18506(0~(B@I@yq96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18507(0~(B@Iq96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18508(0~(B@Iux96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18509(0~(B@I x96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18510(0~(B@I(0~(B@b96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18510The gelatinous cube misses.96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18511I6You hit the gelatinous cube!96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18512Iq 96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18513@b(0~(BIBIn what direction?  I b[96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18513 I[ 6 What type of object do you want an inventory of?  a - Tools b - Comestibles c - Wands d - Potions e - Weapons f - Gems g - Armor h - Rings i - Amulets j - Coins(end) !IF+(0lqqk(B(0lqqqqqqqqj~~x(B(0x~~~~~~~~~~~x(B(0x~~~~~lqqqk~x(B(0x~~~~~x(B(0x(B@(0mk(B(0x~~~~~tqqqj(Bb(0~x(B(0x~~~~~x(B<(0~~~~~x(B(0mwq~lqnqwqwqqu(B(0x~~mqj(B>(0mqj~~x(B(0x~~~~~~~~~(B[(0~x(B Weapons o - 5 uncursed daggers (in quiver) B - 3 runed daggers C - 5 orcish daggers E - a runed dagger K - 3 blessed daggers (wielded) Q - a dagger(end) #If(0qqk~~x~~xk~xx(B@(0mk(B96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18513#I,In what direction? #I( pYou throw 2 daggers.The 1st dagger hits the gelatinous cube!--More--$Im The 2nd dagger hits the gelatinous cube!96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18514%II &In what direction? %I)PbThe dagger hits the gelatinous cube!96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18514The gelatinous cube touches you!94(96) Pw:54(54) AC:-4 Xp:10/7558 T:18514 94(96) Pw:54(54) AC:-4 Xp:10/7558 T:18515&ICs &In what direction? &I$ pYou throw 2 daggers.The 1st dagger hits the gelatinous cube.--More--'Iy The 2nd dagger hits the gelatinous cube!95(96) Pw:54(54) AC:-4 Xp:10/7558 T:18516(In 95(96) Pw:54(54) AC:-4 Xp:10/7558 T:18517@b))Iz{95(96) Pw:54(54) AC:-4 Xp:10/7558 T:18518@(0~(B*I<TYou fill your quiver:B - 3 runed daggers (in quiver).--More--+Ib In what direction? +IM[95(96) Pw:54(54) AC:-4 Xp:10/7558 T:18518,I& 6 What type of object do you want an inventory of?  a - Tools b - Comestibles c - Wands d - Potions e - Weapons f - Gems g - Armor h - Rings i - Amulets j - Coins(end) ,I+(0lqqk(B(0lqqqqqqqqj~~x(B(0x~~~~~~~~~~(B@(0x(B(0x~~~~~lqqqk~x(B(0x~~~~~x(B(0x(Bb(0mk(B(0x~~~~~tqqqj(B)(0~x(B(0x~~~~~x(B<(0~~~~~x(B(0mwq~lqnqwqwqqu(B(0x~~mqj(B>(0mqj~~x(B(0x~~~~~~~~~(B[(0~x(B Weapons B - 3 runed daggers (in quiver) C - 5 orcish daggers E - a runed dagger K - 3 blessed daggers (wielded) Q - a dagger(end) .I-X95(96) Pw:54(54) AC:-4 Xp:10/7558 T:18518.IH0 0What do you want to ready? [- BCEQ or ?*] /I95(96) Pw:54(54) AC:-4 Xp:10/7558 T:18518C - 5 orcish daggers (in quiver).95(96) Pw:54(54) AC:-4 Xp:10/7558 T:185180I&In what direction? 1ID&)1I(0~(BThe orcish dagger hits the gelatinous cube!96(96) Pw:54(54) AC:-4 Xp:10/7558 T:18519b)2Iv &In what direction? 3IrYou kill the gelatinous cube!96(96) Pw:54(54) AC:-4 Xp:10/7653 T:18520)4I1(0~(B@ Things that are here: an orcish dagger a gelatinous cube corpse--More--5Io96(96) Pw:54(54) AC:-4 Xp:10/7653 T:185216I @There is a gelatinous cube corpse here; eat it? [ynq] (n) 7IyThis gelatinous cube corpse tastes terrible!96(96) Pw:54(54) AC:-4 Xp:10/7653 T:18522 96(96) Pw:54(54) AC:-4 Xp:10/7653 T:18523 96(96) Pw:54(54) AC:-4 Xp:10/7653 T:18524 96(96) Pw:54(54) AC:-4 Xp:10/7653 T:18525 96(96) Pw:54(54) AC:-4 Xp:10/7653 T:18526 96(96) Pw:54(54) AC:-4 Xp:10/7653 T:18527 96(96) Pw:54(54) AC:-4 Xp:10/7653 T:18528 96(96) Pw:54(54) AC:-4 Xp:10/7653 T:18529 96(96) Pw:54(54) AC:-4 Xp:10/7653 T:18530 96(96) Pw:54(54) AC:-4 Xp:10/7653 T:18531 96(96) Pw:54(54) AC:-4 Xp:10/7653 T:18532 96(96) Pw:54(54) AC:-4 Xp:10/7653 T:18533Satiated 96(96) Pw:54(54) AC:-4 Xp:10/7653 T:18533Satiated--More--7Id IYou finish eating the gelatinous cube corpse.--More--8IfaYou feel a momentary chill.You feel full of hot air.--More--9Io=You feel wide awake.Your health currently feels amplified!96(96) Pw:54(54) AC:-4 Xp:10/7653 T:18534Satiated:I5!C - an orcish dagger (in quiver).96(96) Pw:54(54) AC:-4 Xp:10/7653 T:18534Satiated 96(96) Pw:54(54) AC:-4 Xp:10/7653 T:18535Satiatedw:II(0~(B(0~(B@You see here an orcish dagger.96(96) Pw:54(54) AC:-4 Xp:10/7653 T:18536Satiated;IofC - an orcish dagger (in quiver).96(96) Pw:54(54) AC:-4 Xp:10/7653 T:18536Satiated 96(96) Pw:54(54) AC:-4 Xp:10/7653 T:18537Satiated;IE(0~(B@You see here 5 uncursed daggers.96(96) Pw:54(54) AC:-4 Xp:10/7653 T:18538Satiated;Io - 5 uncursed daggers.96(96) Pw:54(54) AC:-4 Xp:10/7653 T:18538Satiated 96(96) Pw:54(54) AC:-4 Xp:10/7653 T:18539Satiated=I696(96) Pw:54(54) AC:-4 Xp:10/7653 T:18540(0~(B@>I~96(96) Pw:54(54) AC:-4 Xp:10/7653 T:18540 96(96) Pw:54(54) AC:-4 Xp:10/7653 T:18541>Io \96(96) Pw:54(54) AC:-4 Xp:10/7653 T:18542?I,96(96) Pw:54(54) AC:-4 Xp:10/7653 T:18542 96(96) Pw:54(54) AC:-4 Xp:10/7653 T:18543w?Iq In what direction? @I`;You throw 2 orcish daggers.)@IM\)(0~(B@I'"(0~(B--More--AI?HThe 1st orcish dagger hits the baby purple worm!)AI)(0~(BAIv"(0~(B--More--AI2_ The 2nd orcish dagger misses the baby purple worm.96(96) Pw:54(54) AC:-4 Xp:10/7653 T:18544BIeT'In what direction? BI& )BI_ )(0~(BBI , (0~(BThe orcish dagger hits the baby purple worm.96(96) Pw:54(54) AC:-4 Xp:10/7653 T:18544 96(96) Pw:54(54) AC:-4 Xp:10/7653 T:18545CI ='In what direction? DI;You throw 2 orcish daggers.)DI)(0~(BDI"(0~(B--More--EIefHThe 1st orcish dagger hits the baby purple worm!)EI8)(0~(BEI"(0~(B--More--EI=+ The 2nd orcish dagger hits the baby purple worm.96(96) Pw:54(54) AC:-4 Xp:10/7653 T:18546FIC fYou fill your quiver:o - 5 uncursed daggers (in quiver).--More--GIɵ!In what direction? GI 4You throw 2 daggers.)GI )(0~(BGIX(0~(BThe 1st dagger hits the baby purple worm.)HI )(0~(BHI"(0~(B--More--HIJ The 2nd dagger hits the baby purple worm.96(96) Pw:54(54) AC:-4 Xp:10/7653 T:18546 96(96) Pw:54(54) AC:-4 Xp:10/7653 T:18547)wIIe_ 'In what direction? IIF 4You throw 2 daggers.)II$ U(0~(BThe 1st dagger hits the baby purple worm!)II (0~(B--More--JIԁThe 2nd dagger hits the baby purple worm!96(96) Pw:54(54) AC:-4 Xp:10/7653 T:18548KIeK'In what direction? KIV)KIB& (0~(BThe dagger hits the baby purple worm!96(96) Pw:54(54) AC:-4 Xp:10/7653 T:18548 96(96) Pw:54(54) AC:-4 Xp:10/7653 T:18549LIcYou fill your quiver:B - 3 runed daggers (in quiver).--More--MId!In what direction? MI< )MI (0~(BThe runed dagger hits the baby purple worm.96(96) Pw:54(54) AC:-4 Xp:10/7653 T:18550NI  Tools  c - an uncursed stethoscope  d - a bag  l - a lock pick  q - a unicorn horn  v - an uncursed towel  I - an uncursed magic whistle  Z - a blessed lamp called magic?  Comestibles  s - 2 tins  x - a lizard corpse  Wands  b - a wand of light  r - a wand of lightning  t - a wand of create monster  u - a uranium wand  w - a short wand  D - a wand called make invis  P - a wand of create monster  R - a wand of sleep  S - a wand called teleportation  Potions  L - a potion of object detection (1 of 2)\IH+ Weapons  E - a runed dagger  K - 3 blessed daggers (wielded)  Q - a dagger  Gems  N - a yellowish brown gem  Armor  g - an uncursed +1 pair of leather gloves (being worn)  i - a +2 apron (being worn)  y - a very rusty +2 dark red shield  A - a +1 pair of high boots (being worn)  W - a +0 gnomish suit (being worn)  X - a +0 visored helmet (being worn)  Rings  p - an uncursed ring of fire resistance (on left hand)  Amulets  z - an uncursed oval amulet  Coins  $ - 127 gold pieces (2 of 2)_I&Astro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Sokoban:8 $:127 HP:96(96) Pw:54(54) AC:-4 Xp:10/7771 T:18557Satiated(0lqqk(B(0lqqqqqqqqj~~x(B(0x~~~~~~~~~~~x(B(0x~~~~~lqqqk(Bc(0x(B(0x~~~~~x(B(0x(B)(0mk(B(0x~~~~~tqqqj(B@(0~x(B(0x~~~~~x(B<(0~~~~~x(B(0mwq~lqnqwqwqqu(B(0x~~mqj(B>(0mqj~~x(B(0x~~~~~~~~~(B[(0~x(B(0x~~~lqqk~~(B0(0~x(B(0x~~~x(B(0x~~~~x(B(0mqqqj(B(0mqqqqj(B_I4 @What do you want to use or apply? [b-dlqrt-wDIPRSZ or ?*] `I296(96) Pw:54(54) AC:-4 Xp:10/7771 T:18557SatiatedDo you want to take something out of your bag? [ynq] (n) `I=nDo you wish to put something in? [ynq] (n) `Iyy Put in what?   Tools  c - an uncursed stethoscope  d - a bag  l - a lock pick  q - a unicorn horn  v - an uncursed towel  I - an uncursed magic whistle  Z - a blessed lamp called magic?  Comestibles  s - 2 tins  x - a lizard corpse  Wands  b - a wand of light  r - a wand of lightning  t - a wand of create monster  u - a uranium wand  w - a short wand  D - a wand called make invis  P - a wand of create monster  R - a wand of sleep  S - a wand called teleportation (1 of 2)bI(0lqqk(B(0lqqqqqqqqj~~x(B(0x~~~~~~~~~~~x(B(0x~~~~~lqqqk(Bc(0x(B(0x~~~~~x(B(0x(B)(0mk(B(0x~~~~~tqqqj(B@(0~x(B(0x~~~~~x(B<(0~~~~~x(B(0mwq~lqnqwqwqqu(B(0x~~mqj(B>(0mqj~~x(B(0x~~~~~~~~~(B[(0~x(B(0x~~~lqqk~~(B0(0~x(B(0x~~~x(B(0x~~~~x(B(0mqqqj(B(0mqqqqj(BAstro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Sokoban:8 $:127 HP:96(96) Pw:54(54) AC:-4 Xp:10/7771 T:18557SatiatedYou put a potion of object detection into the bag.96(96) Pw:54(54) AC:-4 Xp:10/7771 T:18557Satiated 96(96) Pw:54(54) AC:-4 Xp:10/7771 T:18558SatiatedcIbYou fill your quiver:E - a runed dagger (in quiver).--More--dI!In what direction? dI The runed dagger hits the pyrolisk!96(96) Pw:54(54) AC:-4 Xp:10/7771 T:18559Satiated)ceI"You hit the pyrolisk!96(96) Pw:54(54) AC:-4 Xp:10/7771 T:18560SatiatedfIWFYou hit the pyrolisk!96(96) Pw:54(54) AC:-4 Xp:10/7771 T:18560SatiatedThe pyrolisk attacks you with a fiery gaze!96(96) Pw:54(54) AC:-4 Xp:10/7771 T:18561SatiatedgI)You hit the pyrolisk!96(96) Pw:54(54) AC:-4 Xp:10/7771 T:18562SatiatedhIFYou hit the pyrolisk!96(96) Pw:54(54) AC:-4 Xp:10/7771 T:18562SatiatedThe pyrolisk attacks you with a fiery gaze!96(96) Pw:54(54) AC:-4 Xp:10/7771 T:18563SatiatedhI@You kill the pyrolisk!96(96) Pw:54(54) AC:-4 Xp:10/7873 T:18564Satiated%kI\There is a partly eaten baby purple worm corpse here; eat it? [ynq] (n) kIG &yYou resume your meal.96(96) Pw:54(54) AC:-4 Xp:10/7873 T:18565Satiated 96(96) Pw:54(54) AC:-4 Xp:10/7873 T:18566Satiated 96(96) Pw:54(54) AC:-4 Xp:10/7873 T:18567Satiated 96(96) Pw:54(54) AC:-4 Xp:10/7873 T:18568Satiated 96(96) Pw:54(54) AC:-4 Xp:10/7873 T:18569Satiated 96(96) Pw:54(54) AC:-4 Xp:10/7873 T:18570Satiated 96(96) Pw:54(54) AC:-4 Xp:10/7873 T:18571Satiated 96(96) Pw:54(54) AC:-4 Xp:10/7873 T:18572SatiatedYou finish eating the baby purple worm corpse.96(96) Pw:54(54) AC:-4 Xp:10/7873 T:18573SatiatedmIgThere is nothing here to pick up.96(96) Pw:54(54) AC:-4 Xp:10/7873 T:18573SatiatedmID @(0~(B Things that are here: a pyrolisk corpse 3 runed daggers 3 uncursed daggers--More--nIh96(96) Pw:54(54) AC:-4 Xp:10/7873 T:18574SatiatedqI1You were wearing an uncursed ring of fire resistance (on left hand).96(96) Pw:54(54) AC:-4 Xp:10/7873 T:18575SatiatedqIj FThere is a pyrolisk corpse here; eat it? [ynq] (n) rIhyThis pyrolisk corpse tastes terrible!96(96) Pw:54(54) AC:-4 Xp:10/7873 T:18576Satiated 96(96) Pw:54(54) AC:-4 Xp:10/7873 T:18577Satiated 96(96) Pw:54(54) AC:-4 Xp:10/7873 T:18578Satiated--More--sIatYou finish eating the pyrolisk corpse.You feel a momentary chill.96(96) Pw:54(54) AC:-4 Xp:10/7873 T:18579SatiatedtIK Pick up what?  Weapons a - 3 runed daggers b - 3 uncursed daggers(end) uI++uIB - 3 runed daggers.o - 3 uncursed daggers.96(96) Pw:54(54) AC:-4 Xp:10/7873 T:18580SatiatedvI\@(0~(B Things that are here: a runed dagger 2 uncursed daggers 5 orcish daggers--More--wI*96(96) Pw:54(54) AC:-4 Xp:10/7873 T:18581SatiatedwI Pick up what?  Weapons a - a runed dagger b - 2 uncursed daggers c - 5 orcish daggers(end) wI> +++xI,1E - a runed dagger.o - 2 uncursed daggers.C - 5 orcish daggers.96(96) Pw:54(54) AC:-4 Xp:10/7873 T:18582SatiatedxI96(96) Pw:54(54) AC:-4 Xp:10/7873 T:18583Satiated(0~(B@yI96(96) Pw:54(54) AC:-4 Xp:10/7873 T:18584Satiated(0~(B@yI96(96) Pw:54(54) AC:-4 Xp:10/7873 T:18585Satiated(0~(B@yIlS 96(96) Pw:54(54) AC:-4 Xp:10/7873 T:18586Satiated@(0~(ByIT96(96) Pw:54(54) AC:-4 Xp:10/7873 T:18587Satiated@(0~(BzI96(96) Pw:54(54) AC:-4 Xp:10/7873 T:18588Satiated@(0~(BzI(0lqqqqqqqqqk(B(0lqqk(B(0x~~~~~~~~~x(B(0lqqqqqqj(B@(0~mk(B(0x~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0x~~~~~~~~~x(B(0x~q~lqqqk~~x(B(0x~~~~(B<(0~~~~x(B(0x~~(B0(0x(B0(0~~x~~x(B(0x~~~(B[(0~~~~~x(B(0tq~~~~~~~~~x(B(0x~~~~~~~~~x(B(0x~~x~~~~~~~x(B(0x~~~~~~~~~x(B(0x~lj~~qqqq~x(B(0x~~~~~~~~~x(B(0lj~x~~~~~~~~x(B(0taqqqqqqqqvqqj(B0(0~~~(B0(0q~lqq~x(B(0x~~~(B%(0~~~~~~~~~~~~q~~~x~~~x(B(0mqqqqqqqqqqqqqqk~~~~~~~~~x(B(0x~~x~~lqqqj(B(0mqqvqqj(BAstro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Sokoban:7 $:127 HP:96(96) Pw:54(54) AC:-4 Xp:10/7873 T:18588Satiated 96(96) Pw:54(54) AC:-4 Xp:10/7873 T:18589Satiated|I 96(96) Pw:54(54) AC:-4 Xp:10/7873 T:18590Satiated>@}It96(96) Pw:54(54) AC:-4 Xp:10/7873 T:18591Satiated(0~(B@}I96(96) Pw:54(54) AC:-4 Xp:10/7873 T:18592Satiated(0~(B@}IN 96(96) Pw:54(54) AC:-4 Xp:10/7873 T:18593Satiated(0~(B@~I,96(96) Pw:54(54) AC:-4 Xp:10/7873 T:18594Satiated(0~(B@~IP96(96) Pw:54(54) AC:-4 Xp:10/7873 T:18595Satiated@(0~(B~IR96(96) Pw:54(54) AC:-4 Xp:10/7873 T:18596Satiated@(0~(B~I 96(96) Pw:54(54) AC:-4 Xp:10/7873 T:18597Satiated(0~(B@~I96(96) Pw:54(54) AC:-4 Xp:10/7873 T:18598Satiated(0~(B@I&96(96) Pw:54(54) AC:-4 Xp:10/7873 T:18599Satiated(0~(B@I 96(96) Pw:54(54) AC:-4 Xp:10/7873 T:18600Satiated(0~(B@IF@(0~~~~~~~(B96(96) Pw:54(54) AC:-4 Xp:10/7873 T:18606SatiatedI @(0~~~~~(BYou see here a chickatrice corpse.96(96) Pw:54(54) AC:-4 Xp:10/7873 T:18612SatiatedI496(96) Pw:54(54) AC:-4 Xp:10/7873 T:18613Satiated@(0~(BI4 96(96) Pw:54(54) AC:-4 Xp:10/7873 T:18614Satiated@(0~(BI696(96) Pw:54(54) AC:-4 Xp:10/7873 T:18615Satiatedf@(0~(BI 2Specify unknown object by cursor? [ynq] (q) IoUyPlease move the cursor to an unknown object.--More--I6)(For instructions type a ?)I[I[ I`mf a cat or other feline (kitten) [seen: normal vision, infravision] --More--I 5 More info? [yn] (n) I)nPick an object.ITDone.96(96) Pw:54(54) AC:-4 Xp:10/7873 T:18615SatiatedIF fYou fill your quiver:o - 5 uncursed daggers (in quiver).--More--I!In what direction? I.4You throw 2 daggers.)IT(0a(BThe 1st dagger hits the kitten!)I V((0a(B--More--I5The 2nd dagger hits the kitten!You kill the kitten!96(96) Pw:54(54) AC:-4 Xp:10/7904 T:18616Satiated)I 96(96) Pw:54(54) AC:-4 Xp:10/7904 T:18617Satiatedh@(0~(BIKp@e(0a(BYou see here 2 uncursed daggers.96(96) Pw:54(54) AC:-4 Xp:10/7904 T:18618SatiatedIXo - 2 uncursed daggers (in quiver).96(96) Pw:54(54) AC:-4 Xp:10/7904 T:18619Satiated(0~(BhIؗ96(96) Pw:54(54) AC:-4 Xp:10/7904 T:18620Satiated@(0~(BI96(96) Pw:54(54) AC:-4 Xp:10/7904 T:18621Satiated@(0~(Be(0~(Bh(0~(BI% @(0~(BYou see here a mummy wrapping.96(96) Pw:54(54) AC:-4 Xp:10/7904 T:18622SatiatedIj96(96) Pw:54(54) AC:-4 Xp:10/7904 T:18623Satiated@[(0~(BhI(0lqwqqqqk(B(0lqj~x~~~~x(B(0x~~(B0(0~~~~(B0(0tqwqqqqqqqk(B(0x~q~~~q~~x~x~~~~~~~x(B(0x(B[(0~~q(B0(0~(B0(0~~~x(B+(0~~~~~~x(B(0x~q~~(B0(0~x~~~x~~~~~~~x(B(0x~~~(B%(0q~mq~qu~~~(B<(0~~~x(B(0x~~~~~~~~~~x~~~~~~~x(B(0x~qq~~~x~~~x~~~(B+(0~~~x(B(0x~~~(B[(0q~tqqqu~~~(B)(0~~~x(B(0mqk~~~(B[(0mqqqvqqqqqqau(B(0x~~~(B@(0~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqqqqj(BAstro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Sokoban:6 $:127 HP:96(96) Pw:54(54) AC:-4 Xp:10/7904 T:18623Satiated 96(96) Pw:54(54) AC:-4 Xp:10/7904 T:18624SatiatedI>(0~~~(B@96(96) Pw:54(54) AC:-4 Xp:10/7904 T:18627SatiatedI(0~~~~~~~(B@96(96) Pw:54(54) AC:-4 Xp:10/7904 T:18634SatiatedI 96(96) Pw:54(54) AC:-4 Xp:10/7904 T:18636Satiated(0~(B@IG96(96) Pw:54(54) AC:-4 Xp:10/7904 T:18637Satiated@(0~(BIO:96(96) Pw:54(54) AC:-4 Xp:10/7904 T:18638Satiated@(0a(BI 96(96) Pw:54(54) AC:-4 Xp:10/7904 T:18639Satiated@(0~(BI!96(96) Pw:54(54) AC:-4 Xp:10/7904 T:18640Satiated@(0~(BIЦ@(0~(BU - a mottled spellbook named ID first also.96(96) Pw:54(54) AC:-4 Xp:10/7904 T:18641SatiatedI)96(96) Pw:54(54) AC:-4 Xp:10/7904 T:18642Satiated@(0~(BI96(96) Pw:54(54) AC:-4 Xp:10/7904 T:18643Satiated@(0~(BIX 96(96) Pw:54(54) AC:-4 Xp:10/7904 T:18644Satiated@(0~(BIC< @(0~(BYou have a little trouble lifting O - a thin spellbook named ID first.96(96) Pw:54(54) AC:-4 Xp:10/7904 T:18644SatiatedBurdened--More--I"Your movements are slowed slightly because of your load.96(96) Pw:54(54) AC:-4 Xp:10/7904 T:18646SatiatedBurdenedINWhat do you want to use or apply? [b-dlqrt-wDIPRSZ or ?*] IQ96(96) Pw:54(54) AC:-4 Xp:10/7904 T:18646SatiatedBurdenedDo you want to take something out of your bag? [ynq] (n) I =nDo you wish to put something in? [ynq] (n) I# y Put in what?   Tools  c - an uncursed stethoscope  d - a bag  l - a lock pick  q - a unicorn horn  v - an uncursed towel  I - an uncursed magic whistle  Z - a blessed lamp called magic?  Comestibles  s - 2 tins  x - a lizard corpse  Wands  b - a wand of light  r - a wand of lightning  t - a wand of create monster  u - a uranium wand  w - a short wand  D - a wand called make invis  P - a wand of create monster  R - a wand of sleep  S - a wand called teleportation (1 of 3)Ix(0lqwqqqqk(B(0lqj~x~~~~x(B(0x~~(B0(0~~~~(B0(0tqwqqqqqqqk(B(0x~q~~~q~~x~x~~~~~~~x(B(0x(B[(0~~q(B0(0~(B0(0~~~x(B@(0~~~~~~x(B(0x~q~~(B0(0~x~~~x~~~~~~~x(B(0x~~~(B%(0q~mq~qu~~~(B<(0~~~x(B(0x~~~~~~~~~~x~~~~~~~x(B(0x~qq~~~x~~~x~~~~~~~x(B(0x~~~(B[(0q~tqqqu~~~(B)(0~~~x(B(0mqk~~~(B[(0mqqqvqqqqqqau(B(0x~~~(B>(0~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqqqqj(BAstro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Sokoban:6 $:127 HP:96(96) Pw:54(54) AC:-4 Xp:10/7904 T:18646SatiatedYou put a thin spellbook named ID first into the bag.96(96) Pw:54(54) AC:-4 Xp:10/7904 T:18646Satiated--More--I2You put a mottled spellbook named ID first also into the bag.96(96) Pw:54(54) AC:-4 Xp:10/7904 T:18646Satiated96(96) Pw:54(54) AC:-4 Xp:10/7904 T:18646Satiated--More--Ix Your movements are now unencumbered.96(96) Pw:54(54) AC:-4 Xp:10/7904 T:18647SatiatedIi (0~(B(0~(B@96(96) Pw:54(54) AC:-4 Xp:10/7904 T:18648SatiatedI[3 96(96) Pw:54(54) AC:-4 Xp:10/7904 T:18652Satiated(0~(B(0~(B(0~(B@I96(96) Pw:54(54) AC:-4 Xp:10/7904 T:18653Satiated(0~(B@I5 96(96) Pw:54(54) AC:-4 Xp:10/7904 T:18654Satiated(0~(B@IO96(96) Pw:54(54) AC:-4 Xp:10/7904 T:18655Satiated(0a(B@Iy# I? nameI\9Name an individual object? [ynq] (q) IMnWhat do you want to call? [b-dgilp-rt-wyzADINPRSWXZ or ?*] I 96(96) Pw:54(54) AC:-4 Xp:10/7904 T:18655SatiatedCall a bag: IXhIr-oI$S lIiIb I&- dI iI$4 nI%gIjz96(96) Pw:54(54) AC:-4 Xp:10/7904 T:18655SatiatedI@(0~(B96(96) Pw:54(54) AC:-4 Xp:10/7904 T:18655SatiatedI @(0~~~~~~~(B96(96) Pw:54(54) AC:-4 Xp:10/7904 T:18662SatiatedIT 96(96) Pw:54(54) AC:-4 Xp:10/7904 T:18667Satiated(0~(B@(0~~~~(BIRt%(0lqqqqqqqqqk(B(0lqqk(B(0x~~~~~~~~~x(B(0lqqqqqqj(B>(0~mk(B(0x~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0x~~~~~~~~~x(B(0x~q~lqqqk~~x(B(0x~~~~(B@(0~~~~x(B(0x~~(B0(0x(B0(0~~x~~x(B(0x~~~(B[(0~~~~~x(B(0tq~~~~~~~~~x(B(0x~~~~~~~~~x(B(0x~~x~~~~~~~x(B(0x~~~(Be(0~~~~~x(B(0x~lj~~qqqq~x(B(0x~~~~~~~~(Bh(0x(B(0lj~x~~~~~~~~x(B(0taqqqqqqqqvqqj(B0(0~~~(B0(0q~lqq~x(B(0x~~~~~~~~~~~~~~~~q~~~x~~~x(B(0mqqqqqqqqqqqqqqk~~~~~~~~~x(B(0x~~x~~lqqqj(B(0mqqvqqj(BAstro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Sokoban:7 $:127 HP:96(96) Pw:54(54) AC:-4 Xp:10/7904 T:18667Satiated 96(96) Pw:54(54) AC:-4 Xp:10/7904 T:18668SatiatedIr<@You see here a mummy wrapping.96(96) Pw:54(54) AC:-4 Xp:10/7904 T:18669Satiatedh(0~(BI8~ 96(96) Pw:54(54) AC:-4 Xp:10/7904 T:18670Satiated[@I96(96) Pw:54(54) AC:-4 Xp:10/7904 T:18671Satiated(0~(B@h(0~(BI96(96) Pw:54(54) AC:-4 Xp:10/7904 T:18672Satiated(0~(B@IG 96(96) Pw:54(54) AC:-4 Xp:10/7904 T:18673Satiated(0~(B(0~(B@I 96(96) Pw:54(54) AC:-4 Xp:10/7904 T:18674Satiated(0~(B(0a(B@n(0~(BI& 96(96) Pw:54(54) AC:-4 Xp:10/7904 T:18675Satiated(0~(B@n(0~(BI In what direction? I)Is(0~(B)I(0~(B)IW(0~(B)I"(0~(B)IN(0~(B)I (0~(B)I (0~(B)IO (0~(B)II 96(96) Pw:54(54) AC:-4 Xp:10/7904 T:18676Satiatedn(0~(BI 'In what direction? Il)I:(0~(B)Il(0~(B)I~8(0~(B)I(0~(B)I(0~(B)I>(0~(B)I\(0~(B)I(0~(BThe dagger hits the water nymph!96(96) Pw:54(54) AC:-4 Xp:10/7904 T:18677Satiatedn)I/'In what direction? Ic4You throw 2 daggers.)I(0~(B)I(0~(B)Ir(0~(B)I>(0~(B)I' (0~(B)Id (0~(B)I P(0~(BThe 1st dagger hits the water nymph!)I^j (0~(B)I5 (0~(B)I (0~(B)I (0~(B)I(0~(B)I(0~(B)I(0~(B--More--I> The 2nd dagger hits the water nymph.96(96) Pw:54(54) AC:-4 Xp:10/7904 T:18678Satiatedn)I@'In what direction? I))I|(0~(B)IH (0~(B)I (0~(B)Im (0~(B)Il (0~(B)Idu (0~(BThe dagger hits the water nymph!96(96) Pw:54(54) AC:-4 Xp:10/7904 T:18679Satiatedn)I# cYou fill your quiver:B - 3 runed daggers (in quiver).--More--I!In what direction? I-S :You throw 2 runed daggers.)Il (0~(B)Ii (0~(B)I (0~(B)Ix(0~(B)I[(0~(BThe 1st runed dagger hits the water nymph!--More--IG You kill the water nymph!)96(96) Pw:54(54) AC:-4 Xp:10/7945 T:18679Satiated)IZ(0~(B)I$(0~(B)I(0~(B)Ix(0~(B)IE(0~(BIK )Ib))I))Ip96(96) Pw:54(54) AC:-4 Xp:10/7945 T:18680Satiated)Ih (0~~~~(B@96(96) Pw:54(54) AC:-4 Xp:10/7945 T:18683SatiatedId (0~~(B@T - a potion of object detection.U - a crystal wand.--More--In Things that are here: a runed dagger a looking glass--More--I}96(96) Pw:54(54) AC:-4 Xp:10/7945 T:18686SatiatedIFAWhat do you want to use or apply? [b-dlqrt-wDIPRSUZ or ?*] I% 96(96) Pw:54(54) AC:-4 Xp:10/7945 T:18686SatiatedDo you want to take something out of your bag called holding? [ynq] (n) I=nDo you wish to put something in? [ynq] (n) Iy Put in what?   Tools  c - an uncursed stethoscope  d - a bag called holding  l - a lock pick  q - a unicorn horn  v - an uncursed towel  I - an uncursed magic whistle  Z - a blessed lamp called magic?  Comestibles  s - 2 tins  x - a lizard corpse  Wands  b - a wand of light  r - a wand of lightning  t - a wand of create monster  u - a uranium wand  w - a short wand  D - a wand called make invis  P - a wand of create monster  R - a wand of sleep  S - a wand called teleportation (1 of 3)IH(0lqqqqqqqqqk(B(0lqqk(B(0x~~~~~~~~~x(B(0lqqqqqqj(B>(0~mk(B(0x~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0x~~~~~~~~~x(B(0x~q~lqqqk~~x(B(0x~~~~(B<(0~~~~x(B(0x~~(B0(0x(B0(0~~x~~x(B(0x~~~(B[(0~~~~~x(B(0tq~~~~~~~~~x(B(0x~~~~~~~~~x(B(0x~~x~~~~~~~x(B(0x~~~~~~~~~x(B(0x~lj~~qqqq~x(B(0x~~~~~~~~~x(B(0lj~x~~~~~~~~x(B(0taqqqqqqqqvqqj(B0(0~~~(B0(0q~lqq~x(B(0x~~~~~~~(B@)))(0~~~~~q~~~x~~~x(B(0mqqqqqqqqqqqqqqk~~~~~~~~~x(B(0x~~x~~lqqqj(B(0mqqvqqj(BAstro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Sokoban:7 $:127 HP:96(96) Pw:54(54) AC:-4 Xp:10/7945 T:18686SatiatedYou put a potion of object detection into the bag called holding.96(96) Pw:54(54) AC:-4 Xp:10/7945 T:18686Satiated 96(96) Pw:54(54) AC:-4 Xp:10/7945 T:18687SatiatedII Pick up what?  Tools a - a looking glass Weapons b - a runed dagger(end) Im+IWB - a runed dagger (in quiver).96(96) Pw:54(54) AC:-4 Xp:10/7945 T:18688SatiatedI>(@You see here an uncursed dagger.96(96) Pw:54(54) AC:-4 Xp:10/7945 T:18689SatiatedIo - an uncursed dagger.96(96) Pw:54(54) AC:-4 Xp:10/7945 T:18690SatiatedI-(0~(B@You see here 2 uncursed daggers.96(96) Pw:54(54) AC:-4 Xp:10/7945 T:18691SatiatedI o - 2 uncursed daggers.96(96) Pw:54(54) AC:-4 Xp:10/7945 T:18692SatiatedIl(0~(B@ Things that are here: a runed dagger 2 uncursed daggers--More--It96(96) Pw:54(54) AC:-4 Xp:10/7945 T:18693SatiatedI  Pick up what?  Weapons a - a runed dagger b - 2 uncursed daggers(end) I++IB - a runed dagger (in quiver).o - 2 uncursed daggers.96(96) Pw:54(54) AC:-4 Xp:10/7945 T:18694Satiated¸ID 96(96) Pw:54(54) AC:-4 Xp:10/7945 T:18695Satiated(0~(B@øI-96(96) Pw:54(54) AC:-4 Xp:10/7945 T:18696Satiated(0~(B@øI96(96) Pw:54(54) AC:-4 Xp:10/7945 T:18697Satiated(0~(B@øI? 96(96) Pw:54(54) AC:-4 Xp:10/7945 T:18698Satiated(0~(B(0~(B@øIxV96(96) Pw:54(54) AC:-4 Xp:10/7945 T:18699Satiated@(0~(BĸI;96(96) Pw:54(54) AC:-4 Xp:10/7945 T:18700Satiatedf(0~(B@(0~(BĸIa96(96) Pw:54(54) AC:-4 Xp:10/7945 T:18701Satiatedf(0~(B@(0~(BĸIw96(96) Pw:54(54) AC:-4 Xp:10/7945 T:18702Satiated(0~(Bf@(0~(BŸI 96(96) Pw:54(54) AC:-4 Xp:10/7945 T:18703Satiated@(0~(B(0~(BfŸIKK96(96) Pw:54(54) AC:-4 Xp:10/7945 T:18704Satiatedf(0~(B@(0~(B(0~(BŸI)"96(96) Pw:54(54) AC:-4 Xp:10/7945 T:18705Satiated(0~(Bf(0~(B@ƸI:96(96) Pw:54(54) AC:-4 Xp:10/7945 T:18706Satiated@(0~(B(0~(BfƸI 96(96) Pw:54(54) AC:-4 Xp:10/7945 T:18707Satiated@(0~(B(0~(BƸI 96(96) Pw:54(54) AC:-4 Xp:10/7945 T:18708Satiated@(0~(BǸII|96(96) Pw:54(54) AC:-4 Xp:10/7945 T:18709Satiated@(0~(BǸIic (0lqqk(B(0lqqqqqqqqj~~x(B(0x~~~~~~~~~~~x(B(0x~~~~~lqqqk~x(B(0x~~~~~x(B(0x~mk(B(0x~~~~~tqqqj~~x(B(0x~~~~~x(B@(0~~~~~x(B(0mwq~lqnqwqwqqu(B(0x~~mqj(B>(0mqj~~x(B(0x~~~~~~~~~(B[(0~x(B(0x~~~lqqk~~(B0(0~x(B(0x~~~x(B(0x~~~~x(B(0mqqqj(B(0mqqqqj(BAstro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Sokoban:8 $:127 HP:96(96) Pw:54(54) AC:-4 Xp:10/7945 T:18709Satiated 96(96) Pw:54(54) AC:-4 Xp:10/7945 T:18710SatiatedȸI|96(96) Pw:54(54) AC:-4 Xp:10/7945 T:18711Satiated<@ȸI96(96) Pw:54(54) AC:-4 Xp:10/7945 T:18712Satiated(0~(B@ȸI 96(96) Pw:54(54) AC:-4 Xp:10/7945 T:18713Satiated(0~(B@ɸI2D96(96) Pw:54(54) AC:-4 Xp:10/7945 T:18714Satiated@(0~(BɸI i96(96) Pw:54(54) AC:-4 Xp:10/7945 T:18718Satiated@(0~(B(0~(B(0~(B(0~(B(0~(BʸIA 96(96) Pw:54(54) AC:-4 Xp:10/7945 T:18719Satiated(0~(BF@ʸI8 96(96) Pw:54(54) AC:-4 Xp:10/7945 T:18720Satiated(0~(B(0~(B@˸IY96(96) Pw:54(54) AC:-4 Xp:10/7945 T:18721SatiatedF@(0~(BθI ~cmdassist: Invalid direction key! Valid direction keys are:  y k u  \ | /  h- . -l  / | \  b j n  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.)--More--ϸI Astro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Sokoban:8 $:127 HP:96(96) Pw:54(54) AC:-4 Xp:10/7945 T:18721Satiated(0lqqk(B(0lqqqqqqqqj~~x(B(0x~~(BF(0~~~~~~(B@(0~x(B(0x~~~~~lqqqk~x(B(0x~~~~~x(B(0x~mk(B(0x~~~~~tqqqj~~x(B(0x~~~~~x(B<(0~~~~~x(B(0mwq~lqnqwqwqqu(B(0x~~mqj(B>(0mqj~~x(B(0x~~~~~~~~~(B[(0~x(B(0x~~~lqqk~~(B0(0~x(B(0x~~~x(B(0x~~~~x(B(0mqqqj(B(0mqqqqj(BиI|.s96(96) Pw:54(54) AC:-4 Xp:10/7945 T:18721SatiatedиId 96(96) Pw:54(54) AC:-4 Xp:10/7945 T:18722Satiated@(0~(BѸI)In what direction? ѸI6 )ѸIm )(0~(BѸIs )(0~(BѸI)(0~(BҸI')(0~(BҸI(0~(BYou kill the red mold!96(96) Pw:54(54) AC:-4 Xp:10/7954 T:18723Satiated)ӸI@(0~~~(B96(96) Pw:54(54) AC:-4 Xp:10/7954 T:18725SatiatedӸI@(0~~~(BYou see here a runed dagger.96(96) Pw:54(54) AC:-4 Xp:10/7954 T:18729SatiatedԸIB - a runed dagger (in quiver).96(96) Pw:54(54) AC:-4 Xp:10/7954 T:18730SatiatedԸI(0~(B(0~(B(0~(B@96(96) Pw:54(54) AC:-4 Xp:10/7954 T:18732SatiatedոI 96(96) Pw:54(54) AC:-4 Xp:10/7954 T:18739Satiated(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@ոI{ 96(96) Pw:54(54) AC:-4 Xp:10/7954 T:18740Satiated@(0~(BոI"96(96) Pw:54(54) AC:-4 Xp:10/7954 T:18741Satiated@(0~(BָIKt96(96) Pw:54(54) AC:-4 Xp:10/7954 T:18741SatiatedָI 96(96) Pw:54(54) AC:-4 Xp:10/7954 T:18742Satiated(0~(B@ָI96(96) Pw:54(54) AC:-4 Xp:10/7954 T:18743Satiated@(0~(B׸I4##[(0lqqqqqk(B##**#####*(0lqqqqq~~~~~~~~(B*(0x~~~~(Bd(0x(B###0#*#(0~~~~~~qqqqqk(B(0x~~~(B>(0~~~~~~~~~(B##(0~~(B@(0~~~x(B(0lqqqqqqqqqqqqk(B###*#0#*(0~(B0(0~~~~~~~~x(B#(0a~~~~~~~~(B((0~~~~(B#(0x~~~(Bf(0~~(B(0x~~~~~~~~~~~~x(B##*#0####(0~(B*0[(0~~~~~~~x(B#(0x~~~~(B{(0~~~~~~~x(B#*##(0~~(Bd(0~~~~(B(0x~~~~~~~~~~~~x(B#*##*#**[**(0~~~~~~x(B#(0mqq~qqqq~~~~~j(B*###(0~q(Bd(0~~~~(B(0x~~~~~~~~~~~~~(B########(0m(B0(0q(B*(0qqqqq~qj(B#####*#[**###########(0x~~~~~~~~~~~(B)(0x(B#*#*####0*0#*#*#*#*(0x~~~~~~(B)(0~~~~~x(B##*#######*#####(0mqqqaqqqqqqqqj(B**######%##########)#############################%######(0lq~qaqqqqqq~~~qk(B#(0lqqqqqqqqq~qk(B#(0x~~~~~(B)(0~~~~~~~~x(B#(0x~~~~~~~~~~~x(B#(0x~~~~~~(B<(0~~~~~~~a(B#(0x~~~~~~~~~~~x(B#(0x~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~(B+#(0x~~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqj(B(0mqqqqqqqqqqqqqqj(BAstro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Dungeons of Doom:9 $:127 HP:96(96) Pw:54(54) AC:-4 Xp:10/7954 T:18743Satiated 96(96) Pw:54(54) AC:-4 Xp:10/7954 T:18744Satiated(0~(Bd(0~(B(0~(Bf(0~~(BdظIx96(96) Pw:54(54) AC:-4 Xp:10/7954 T:18745Satiated<(0~(B@d(0~(B(0~(Bfd#dٸIN96(96) Pw:54(54) AC:-4 Xp:10/7954 T:18746Satiated(0~(B(0~(B@d(0~(B(0~(B##dٸI996(96) Pw:54(54) AC:-4 Xp:10/7954 T:18747Satiated(0~(Bd(0~(B@f#d #d#ڸIY96(96) Pw:54(54) AC:-4 Xp:10/7954 T:18748Satiatedd(0~(B#@d## f۸I!96(96) Pw:54(54) AC:-4 Xp:10/7954 T:18749Satiatedd(0~(B@###df*d۸I96(96) Pw:54(54) AC:-4 Xp:10/7954 T:18750Satiated(0~(B(0~(B@#ddf # d۸I2 @#You see here 8 rocks.96(96) Pw:54(54) AC:-4 Xp:10/7954 T:18751Satiatedd###fdd ۸I=@*## You see here 6 rocks.96(96) Pw:54(54) AC:-4 Xp:10/7954 T:18752Satiated dܸIO#*@dfd Things that are here: a dwarvish cloak a pair of iron shoes a pick-axe--More--߸I5(0lqqqqqk~~~~(B*(0x~~~~~x~~~~(B##(0~~(B<(0~~~x(B96(96) Pw:54(54) AC:-4 Xp:10/7954 T:18753Satiatedd#f#d# นIP96(96) Pw:54(54) AC:-4 Xp:10/7954 T:18754Satiated@[d*f#d# นID 96(96) Pw:54(54) AC:-4 Xp:10/7954 T:18755Satiated@#d*##ḙIw96(96) Pw:54(54) AC:-4 Xp:10/7954 T:18756Satiated@(0~(B#[dḙIL96(96) Pw:54(54) AC:-4 Xp:10/7954 T:18757Satiated@(0~(Bdf*ḙI @(0~(BYou see here a towel.96(96) Pw:54(54) AC:-4 Xp:10/7954 T:18758Satiateddf*#⸙I 96(96) Pw:54(54) AC:-4 Xp:10/7954 T:18759Satiated(@df(0~(B(0~~(B[㸙I @(0~(Bd(0~~(Bfd96(96) Pw:54(54) AC:-4 Xp:10/7954 T:18760Satiated㸙Ia 96(96) Pw:54(54) AC:-4 Xp:10/7954 T:18762Satiatedd(0~(B@(0~~~(Bd(0~(B(0~(B(0~(B#I 96(96) Pw:54(54) AC:-4 Xp:10/7954 T:18763Satiatedd(0~(B@{f(0~(Bd(0~(B︙I696(96) Pw:54(54) AC:-4 Xp:10/7954 T:18764Satiated(0~(Bd(0~(Bf(0~(B(0~(B@︙Ic 96(96) Pw:54(54) AC:-4 Xp:10/7954 T:18765Satiated(0~(B{(0~(B@Ipa96(96) Pw:54(54) AC:-4 Xp:10/7954 T:18766Satiated#@I96(96) Pw:54(54) AC:-4 Xp:10/7954 T:18767Satiated#f@I 96(96) Pw:54(54) AC:-4 Xp:10/7954 T:18768Satiated#f@#I896(96) Pw:54(54) AC:-4 Xp:10/7954 T:18769Satiatedd#f@#I96(96) Pw:54(54) AC:-4 Xp:10/7954 T:18770Satiated##f#Y@I2Specify unknown object by cursor? [ynq] (q) I_UyPlease move the cursor to an unknown object.--More--I4 )(For instructions type a ?)I IeI I>II#I UY an apelike creature (owlbear) [seen: infravision]--More--I"More info? [yn] (n) I0 )nPick an object.IgF Done.96(96) Pw:54(54) AC:-4 Xp:10/7954 T:18770SatiatedIt96(96) Pw:54(54) AC:-4 Xp:10/7954 T:18771Satiatedd#Yf#@#I96(96) Pw:54(54) AC:-4 Xp:10/7954 T:18772Satiated##Yf#@dIR96(96) Pw:54(54) AC:-4 Xp:10/7954 T:18773Satiated#Yf#@d#Im96(96) Pw:54(54) AC:-4 Xp:10/7954 T:18774Satiated#Yf#@#dI٣-#Y#d96(96) Pw:54(54) AC:-4 Xp:10/7954 T:18774SatiatedYou hear some noises.96(96) Pw:54(54) AC:-4 Xp:10/7954 T:18775SatiatedI96(96) Pw:54(54) AC:-4 Xp:10/7954 T:18776Satiated#I896(96) Pw:54(54) AC:-4 Xp:10/7954 T:18777Satiatedd#I6#@dd96(96) Pw:54(54) AC:-4 Xp:10/7954 T:18777SatiatedYou hear some noises in the distance.96(96) Pw:54(54) AC:-4 Xp:10/7954 T:18778Satiated#dIdd#96(96) Pw:54(54) AC:-4 Xp:10/7954 T:18778SatiatedYou hear some noises.You hear some noises in the distance.--More--ImYou hear some noises.96(96) Pw:54(54) AC:-4 Xp:10/7954 T:18779SatiatedIW#dd96(96) Pw:54(54) AC:-4 Xp:10/7954 T:18779SatiatedYou hear some noises in the distance.96(96) Pw:54(54) AC:-4 Xp:10/7954 T:18780SatiateddI6s?@##d96(96) Pw:54(54) AC:-4 Xp:10/7954 T:18780SatiatedYou hear some noises.96(96) Pw:54(54) AC:-4 Xp:10/7954 T:18781Satiated#IOf#@#d###96(96) Pw:54(54) AC:-4 Xp:10/7954 T:18781SatiatedBillie eats an owlbear corpse.96(96) Pw:54(54) AC:-4 Xp:10/7954 T:18782SatiatedI+?96(96) Pw:54(54) AC:-4 Xp:10/7954 T:18783Satiated@#dd#I You displaced Billie.96(96) Pw:54(54) AC:-4 Xp:10/7954 T:18784Satiated@fd## IOWhat do you want to use or apply? [b-dlqrt-wDIPRSUZ or ?*]  I 96(96) Pw:54(54) AC:-4 Xp:10/7954 T:18784SatiatedIn what direction?  I'Status of Billie (neutral): Level 9 HP 51(72) AC 1, tame, eating.96(96) Pw:54(54) AC:-4 Xp:10/7954 T:18784Satiated Id Choose which spell to cast   Name Level Category Fail a - healing 1 healing 0% b - extra healing 3 healing 0% c - stone to flesh 3 healing 0% d - haste self 3 escape 94% e - wizard lock 2 matter 11% f - detect food 1 divination 0%(end) I +#[(0lqqqqqk(B#**#####*(0lqqqqq~~~~~~~~(B*(0x~~~~~x(B*#(0~~~~~~qqqqqk(B(0x~~~(B>(0~~~~~~~~~(B##(0~~(B<(0~~~x(B#*(0~(B0(0~~~~~~~~x(B#(0a~~~~~~~~(B((0~~~~(B#(0x~~~~~~(B###(0~(B*0[(0~~~~~~~x(B#(0x~~~~(B{(0~~~~~~~x(B#*##(0~~~~~~~(B#**[**(0~~~~~~x(B#(0mqq~qqqq~~~~~j(B*###(0~q~~~~~(B#(0m(B0(0q(B*(0qqqqq~qj(B#####*#[**############*#*####0*0#*#*##*#*##*#######*#####96(96) Pw:49(54) AC:-4 Xp:10/7954 T:18784SatiatedIn what direction?  IT Billie looks better.Bandito looks better.96(96) Pw:49(54) AC:-4 Xp:10/7954 T:18785Satiatedd#IW OWhat do you want to use or apply? [b-dlqrt-wDIPRSUZ or ?*] IR96(96) Pw:49(54) AC:-4 Xp:10/7954 T:18785SatiatedIn what direction? I)JStatus of Billie (neutral): Level 9 HP 68(72) AC 1, tame, eating.96(96) Pw:49(54) AC:-4 Xp:10/7954 T:18785SatiatedI0 You displaced Billie.96(96) Pw:49(54) AC:-4 Xp:10/7954 T:18786Satiatedf@#dd#I~96(96) Pw:49(54) AC:-4 Xp:10/7954 T:18787Satiated#@#dd#I} 96(96) Pw:49(54) AC:-4 Xp:10/7954 T:18788Satiated#@#dIX~96(96) Pw:49(54) AC:-4 Xp:10/7954 T:18789Satiated#@#dI w96(96) Pw:49(54) AC:-4 Xp:10/7954 T:18790##@#IS#@d96(96) Pw:49(54) AC:-4 Xp:10/7954 T:18790You hear a door open.96(96) Pw:49(54) AC:-4 Xp:10/7954 T:18791d(0~(BIf96(96) Pw:51(54) AC:-4 Xp:10/7954 T:18792dd###@IF96(96) Pw:51(54) AC:-4 Xp:10/7954 T:18793dd##(0~(B(0~(B@(I5 96(96) Pw:51(54) AC:-4 Xp:10/7954 T:18794##d(0~~(B(0~(B@I{96(96) Pw:51(54) AC:-4 Xp:10/7954 T:18795#@(0~(BIG (0~(B@You see here a large box.96(96) Pw:51(54) AC:-4 Xp:10/7954 T:18796dI # IblootI1BThere is a large box here, loot it? [ynq] (q) IfyYou carefully open the large box...The large box is empty.--More--I9Do you wish to put something in? [ynq] (n) Ig;`q96(96) Pw:51(54) AC:-4 Xp:10/7954 T:18796I(96(96) Pw:51(54) AC:-4 Xp:10/7954 T:18797(0~(B(d@If AWhat do you want to use or apply? [b-dlqrt-wDIPRSUZ or ?*] IBICX96(96) Pw:51(54) AC:-4 Xp:10/7954 T:18797You produce a strange whistling sound.96(96) Pw:51(54) AC:-4 Xp:10/7954 T:18798d(0~(Bf(0~(Bd(0~(B(0~~~(BdI '((0~(BIW %Billie is still eating.--More-- I n#(0lqqqqqk(B#(0x(B([(0~~(B%(0x(B (0lqqqqqqqqqqqqqqk(B#############*#########%######(0x(B<(0~~~~~(B#######^ (0x~~~~(B)(0~~(B)(0~~~~~~x(B#(0lqqqqqqqqq~qk(B##(0m~qqqqj(B#^ (0x~~(B^(0~~~~~~(B^(0~~~~x(B###(0x~~(B)(0~~~~~~~~x(B#####[##^ (0x~~~(B[(0~~~(B)(0~(B[(0~(B[(0~~(B+#(0x~~~~~(B[(0~~~~~x(B##[ (0x~~~~~~~~~~~~~~x(B(0x~~~lqqqk~~~x(B##### (0mqqqqqqqqqq~qqqj(B(0x~~~x~(B{(0~x~~~x(B##(0lqqq~qqk(B#(0x~~(B*(0~(B{(0~(B{(0x~~~x(B###(0a~~~(B[G(0~x(B^##(0x~~~x~(B{(0~x~~~x(B)(0x~~~(B@)(0~x(B(0x~~~mqqqj~~~x(B############(0~~~(Bd(0~(Bd^(0x(B(0x~~~~~(B*(0~~~~~x(B#(0lqqq~k(B###(0mqqqqq~j(B#(0~(B*(0~~~~~~~~~(B*(0x(B#####(0a~~~~a(B############(0mqqqqqqq~qqqj(B(0x~~~~x(B####(0x~~~(B((0x(B###( $#*(0x~~~~x(B######(0mqqqqj(B##Astro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Dungeons of Doom:8 $:127 HP:96(96) Pw:51(54) AC:-4 Xp:10/7954 T:18798d(0~(B96(96) Pw:51(54) AC:-4 Xp:10/7954 T:18798Bandito picks up a leather armor.d(0~(BThe gnome king swings his aklys.--More--#II.The gnome king hits!89(96) Pw:51(54) AC:-4 Xp:10/7954 T:18798 89(96) Pw:51(54) AC:-4 Xp:10/7954 T:18799&It@d>(0~(B89(96) Pw:51(54) AC:-4 Xp:10/7954 T:18799Bandito bites the gnome king.--More--'I# HThe gnome king swings his aklys at Bandito.--More--(IThe gnome king misses Bandito.89(96) Pw:51(54) AC:-4 Xp:10/7954 T:18800G(0~(B*IOb(0~(B@89(96) Pw:51(54) AC:-4 Xp:10/7954 T:18800Bandit misses the gnome king.Bandito misses the gnome king.--More--+I EThe gnome king picks up a leather armor.--More--,I:Bandito bites the gnome king.--More--,I`HThe gnome king swings his aklys at Bandito.--More--.Ia The gnome king misses Bandito.90(96) Pw:51(54) AC:-4 Xp:10/7954 T:18801.I 90(96) Pw:51(54) AC:-4 Xp:10/7954 T:18801Bandit bites the gnome king.--More--.I\GThe gnome king swings his aklys at Bandit.--More--.I\ iThe gnome king misses Bandit.Bandito bites the gnome king.--More--.I The gnome king is killed![(0~(Bd90(96) Pw:51(54) AC:-4 Xp:10/7954 T:18802You hear bubbling water..I;90(96) Pw:51(54) AC:-4 Xp:10/7954 T:18803(0~(B@d)d(0~(B.I@ @(0~(B Things that are here: a gnomish helm an aklys a leather armor a leather armor--More--.I/#(0qk(B%(0x(B91(96) Pw:51(54) AC:-4 Xp:10/7954 T:18804dd>(0~(B.I\@ 91(96) Pw:51(54) AC:-4 Xp:10/7954 T:18805d(0~(B(0~(Bd(0~(B@.Iȯ>>@91(96) Pw:51(54) AC:-4 Xp:10/7954 T:18805Bandit picks up a gnomish helm.91(96) Pw:51(54) AC:-4 Xp:10/7954 T:18806#dd)(0~(B.IR% 92(96) Pw:51(54) AC:-4 Xp:10/7954 T:18807(0~(B(0~(Bdd(0~(B@/I92(96) Pw:51(54) AC:-4 Xp:10/7954 T:18808)(0~(B(0~(B@(/I]#@#You see here a leash.92(96) Pw:51(54) AC:-4 Xp:10/7954 T:18809d/Ih93(96) Pw:53(54) AC:-4 Xp:10/7954 T:18810d@d(/I^94(96) Pw:53(54) AC:-4 Xp:10/7954 T:18813 94(96) Pw:53(54) AC:-4 Xp:10/7954 T:18815(0~(B@##d###/Io95(96) Pw:53(54) AC:-4 Xp:10/7954 T:18816@##/Iv95(96) Pw:53(54) AC:-4 Xp:10/7954 T:18817@#/I |95(96) Pw:53(54) AC:-4 Xp:10/7954 T:18818@(0~(B/I}96(96) Pw:53(54) AC:-4 Xp:10/7954 T:18819@(0~(B/I}s96(96) Pw:53(54) AC:-4 Xp:10/7954 T:18820@(0~(B/I |96(96) Pw:53(54) AC:-4 Xp:10/7954 T:18821@(0a(B /ISx96(96) Pw:53(54) AC:-4 Xp:10/7954 T:18822@# /IFx96(96) Pw:53(54) AC:-4 Xp:10/7954 T:18823@# /I~vx96(96) Pw:53(54) AC:-4 Xp:10/7954 T:18824@# /I @# Things that are here: a gnomish helm a cursed aklys--More-- /I96(96) Pw:53(54) AC:-4 Xp:10/7954 T:18825 /I' 96(96) Pw:53(54) AC:-4 Xp:10/7954 T:18826@[ /I%v96(96) Pw:53(54) AC:-4 Xp:10/7954 T:18827@# /I96(96) Pw:54(54) AC:-4 Xp:10/7954 T:18828 96(96) Pw:54(54) AC:-4 Xp:10/7954 T:18830[@### /I* @(0~(BYou see here a mummy wrapping.96(96) Pw:54(54) AC:-4 Xp:10/7954 T:18831 /Il @(0~~(B[You see here an orcish helm.96(96) Pw:54(54) AC:-4 Xp:10/7954 T:18834/Ir@[You see here 3 blessed candles.96(96) Pw:54(54) AC:-4 Xp:10/7954 T:18835/IV - 3 blessed candles.96(96) Pw:54(54) AC:-4 Xp:10/7954 T:18836/I~OWhat do you want to use or apply? [b-dlqrt-wDIPRSUVZ or ?*] /I) 96(96) Pw:54(54) AC:-4 Xp:10/7954 T:18836Do you want to take something out of your bag called holding? [ynq] (n) /I <nDo you wish to put something in? [ynq] (n) /I՗y Put in what?   Tools  c - an uncursed stethoscope  d - a bag called holding  l - a lock pick  q - a unicorn horn  v - an uncursed towel  I - an uncursed magic whistle  V - 3 blessed candles  Z - a blessed lamp called magic?  Comestibles  s - 2 tins  x - a lizard corpse  Wands  b - a wand of light  r - a wand of lightning  t - a wand of create monster  u - a uranium wand  w - a short wand  D - a wand called make invis  P - a wand of create monster  R - a wand of sleep (1 of 3)/IBw +/IP #(0lqqqqqk(B#(0x(B@[(0~~(B[(0x(B (0lqqqqqqqqqqqqqqk(B#############*#########%######(0x(B<(0~~~~~(B#######^ (0x~~~~(B)(0~~(B)(0~~~~~~x(B#(0lqqqqqqqqq~qk(B##(0m~qqqqj(B#^ (0x~~(B^(0~~~~~~(B^(0~~~~x(B###(0x~~(B)(0~~~~~~~~x(B#####[##^ (0x~~~(B[(0~~~(B)(0~(B[(0~(B[(0~~(B+#(0x~~~~~(B[(0~~~~~x(B##[ (0x~~~~~~~~~~~~~~x(B(0x~~~lqqqk~~~x(B##### (0mqqqqqqqqqq~qqqj(B(0x~~~x~(B{(0~x~~~x(B##(0lqqq~qqk(B#(0x~~(B*(0~(B{(0~(B{(0x~~~x(B###(0a~~~(B)(0~~x(B^##(0x~~~x~(B{(0~x~~~x(B)(0x~~~(B>)(0~x(B(0x~~~mqqqj~~~x(B############(0~~~~~~(B^(0x(B(0x~~~~~(B*(0~~~~~x(B#(0lqqq~k(B###(0mqqqqq~j(B#(0~(B*(0~~~~~~~~~(B*(0x(B#####(0a~~~~a(B############(0mqqqqqqq~qqqj(B(0x~~~~x(B#(##(0x~~~(B((0x(B#### $#*(0x~~~~x(B######(0mqqqqj(B##Astro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Dungeons of Doom:8 $:127 HP:96(96) Pw:54(54) AC:-4 Xp:10/7954 T:18836You put 3 blessed candles into the bag called holding.96(96) Pw:54(54) AC:-4 Xp:10/7954 T:18836 96(96) Pw:54(54) AC:-4 Xp:10/7954 T:18837/I~96(96) Pw:54(54) AC:-4 Xp:10/7954 T:18838(0~(B@/I/r96(96) Pw:54(54) AC:-4 Xp:10/7954 T:18839<@/Ix96(96) Pw:54(54) AC:-4 Xp:10/7954 T:18840(0~(B@/I4|v96(96) Pw:54(54) AC:-4 Xp:10/7954 T:18841@#/Is96(96) Pw:54(54) AC:-4 Xp:10/7954 T:18842d@#/Iݠ #dd@###96(96) Pw:54(54) AC:-4 Xp:10/7954 T:18844/I1u #######dd@#######96(96) Pw:54(54) AC:-4 Xp:10/7954 T:18851/I?  96(96) Pw:54(54) AC:-4 Xp:10/7954 T:18855####dd@###/I You kill the coyote!96(96) Pw:54(54) AC:-4 Xp:10/7962 T:18856*d/IX You kill the coyote!96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18857%/I@#You see here a coyote corpse.96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18858/IJ)DThere is a coyote corpse here; eat it? [ynq] (n) /I\NyThis coyote corpse tastes terrible!96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18859 96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18860 96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18861Satiated 96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18862Satiated 96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18863Satiated 96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18864Satiated 96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18865Satiated 96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18865Satiatedd######--More--/IYou finish eating the coyote corpse.96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18866Satiatedd##/I; @#You see here 11 rocks.96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18867Satiatedd#/I296(96) Pw:54(54) AC:-4 Xp:10/7970 T:18868Satiated@*d#/I+ 96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18869Satiated@#d#/I96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18870Satiated@#d##/Ij@###d##d#96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18872Satiated/I7 96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18879Satiated@##d########*#d####### /Ig96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18880Satiated###@ /I96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18881Satiated#@ /I 96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18882Satiated#d#@!/IH)In what direction? !/IThe door resists!96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18883Satiated#d!/I That door is closed.96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18883Satiated"/I 3'In what direction? "/IIThe door opens.96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18884Satiatedd#(0a(B(0~~(B#/IY96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18885Satiated#@du(0~~(B$/I<96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18886Satiated@(0a(Bd(0~~(Bu$/I?96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18887Satiated@(0~(B#(0~(Bu(0~(B&/Iva96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18888Satiatedu(0~~(B&/If@(0~(B Things that are here: an orcish helm a pair of iron shoes a mummy wrapping--More--(/I(0qk(B96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18889Satiated(0~(Bu(/IY 96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18890Satiated#[@(0~~(Bu)/I)96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18891Satiated#(0~(B@du(0~(B)/I In what direction? )/I The door resists!96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18892Satiated#u(0~(B(0~(B*/I%'In what direction? */I\- The door closes.96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18893Satiated+u(0~~(B+/IT96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18894Satiated@(0~(Bu(0~~(B+/IY @(0~(B Things that are here: an orcish helm a pair of iron shoes a mummy wrapping--More---/I(0qk(B96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18895Satiatedu(0~~(B-/I.96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18896Satiated@[u(0~~(B./Io@(0~(BYou see here a +0 gnomish suit.96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18897Satiated(0~(Bu./I 96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18898Satiated@[(0~~(Bu//IT@(0~(BYou see here a bow.96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18899Satiated(0~~(Bu//I 96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18900Satiated@(0~(B)(0~(Bu0/I%8@(0~(BYou see here 2 corroded orcish daggers.96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18901Satiatedu(0~(B(0~(BA/I 96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18902Satiated(0~~(BuB/I8~96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18903Satiated@)(0~~(BuB/I96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18904Satiated@(0~(Bu(0~(B(0~(BB/In @(0~(BYou see here 10 arrows.96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18905Satiated(0~~(BuD/I+ 96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18906Satiated)@u(0~(BE/I'(0~(B@You see here a gnomish helm.96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18907Satiatedu(0~(B(0~(BF/I96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18908Satiated)(0~(Bu[@F/I 96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18909Satiatedu(0~(B[(0~(B@G/I 96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18910Satiated(0~(Bu(0~(B(0~(B@G/I~ @(0~(BYou see here a bow.96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18911Satiated(0~(BuH/I,96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18912Satiated(0~(Bu(0~(B)@H/I_Q96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18913Satiated(0~(Bu)(0~(B@I/I,96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18914Satiated(0~(B[u(0~(B@M/IH96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18915Satiatedu(0~(B(0~(B@(0~(BM/Iտ 96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18916Satiated(0~(Bu)@(0~(BO/Ivs2Specify unknown object by cursor? [ynq] (q) O/IuoUyPlease move the cursor to an unknown object.--More--O/I,7)(For instructions type a ?)O/Ik P/ItP/IjOP/IgP/I P/I~x bu a unicorn or horse (gray unicorn) [seen: normal vision, infravision] --More--R/I5 More info? [yn] (n) R/IH(nPick an object.S/I@Done.96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18916Satiated[/I{. 96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18917Satiated(0~(Bu[(0~(B@\/I96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18918Satiated(0~~(Bu@(0~(B\/I#96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18919Satiatedu[(0~(B@(0~(B]/I96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18920Satiated(0~(B(0~(Bu@(0~(B]/I\ 96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18921Satiatedu(0~(B[@(0~(B^/I96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18922Satiated(0~(Bu[@(0~(B^/Ign96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18923Satiatedu)(0~(B@(0~(B^/I 96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18924Satiated(0~~(Bu@(0~(B_/Iˌ96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18925Satiatedu(0~~(B@(0~(B_/I 96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18926Satiated(0~~(Bu@(0~(B`/I96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18927Satiatedu[(0~(B@(0~(B`/I 96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18928Satiated)u(0~(B@(0~(Bb/IQAWhat do you want to use or apply? [b-dlqrt-wDIPRSUZ or ?*] c/I 96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18928SatiatedDo you want to take something out of your bag called holding? [ynq] (n) c/ICy Take out what?   Tools  a - 3 blessed candles  b - a looking glass  c - a pick-axe  Comestibles  d - 4 uncursed apples  e - 3 fortune cookies  f - 4 food rations  g - a tripe ration  Potions  h - a potion of object detection  i - a potion of object detection  Scrolls  j - a scroll labeled VELOX NEB  k - a scroll labeled PRIRUTSENIE  l - a scroll of gold detection  m - a scroll labeled HACKEM MUCHE  n - 2 scrolls of remove curse  o - 4 scrolls of blank paper  p - a scroll of teleportation  q - 6 scrolls of blank paper (1 of 2)e/I+e/Iiw#(0lqqqqqk(B#(0x~(B[(0~~(B[(0x(B (0lqqqqqqqqqqqqqqk(B#############*################(0x(B<(0~~~~~(B#######^ (0x~~~~(B)(0~~(B)(0~~~~~~x(B#(0lqqqqqqqqq~qk(B##(0m~qqqqj(B#^ (0x~~(B^u(0~~~~~(B^(0~~~~x(B###(0x~~(B)(0~~~~~~~~x(B#####[##^ (0x~~~(B[(0~~~(B)(0~(B[(0~(B[(0~~(B+#(0x~~~~~(B[(0~~~~~x(B##[ (0x(B@(0~~~~~~~~~~~~~x(B(0x~~~lqqqk~~~x(B##### (0mqqqqqqqqqq~qqqj(B(0x~~~x~(B{(0~x~~~x(B##(0lqqq~qqk(B#(0x~~(B*(0~(B{(0~(B{(0x~~~x(B###(0a~~~(B)(0~~x(B^##(0x~~~x~(B{(0~x~~~x(B)(0x~~~(B>)(0~x(B(0x~~~mqqqj~~~x(B############(0~~~~~~(B^(0x(B(0x~~~~~(B*(0~~~~~x(B#(0lqqq~k(B###(0mqqqqq~j(B#(0~(B*(0~~~~~~~~~(B*(0x(B#####(0a~~~~a(B############(0mqqqqqqq~qqqj(B(0x~~~~x(B#(##(0x~~~(B((0x(B#### $#*(0x~~~~x(B######(0mqqqqj(B##Astro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Dungeons of Doom:8 $:127 HP:96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18928SatiatedYou have a little trouble removing a - a pick-axe.--More--f/I`8Do you wish to put something in? [ynq] (n) f/I Gq96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18928SatiatedYour movements are slowed slightly because of your load.96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18929Satiatedu(0~(B(0~(Bg/INWhat do you want to use or apply? [a-dlqrt-wDIPRSUZ or ?*] g/I96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18929SatiatedYou now wield a pick-axe.--More--h/I<In what direction do you want to dig? [hynjb>] h/I You start digging.(0~(Bu(0~(B96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18930SatiatedYou hear convulsive ravings.--More--i/IhbYou hit the rock with all your might.96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18932Satiated 96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18933Satiated 96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18934Satiated 96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18936Satiated 96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18937Satiated 96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18938Satiated 96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18940Satiated(0~~(B(0~(B(0~(B(0~(Bu(0~(B--More--j/IYou make an opening in the wall.96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18941Satiatedu(0~(B[j/IxNWhat do you want to use or apply? [a-dlqrt-wDIPRSUZ or ?*] k/I+96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18941SatiatedDo you want to take something out of your bag called holding? [ynq] (n) k/I} <nDo you wish to put something in? [ynq] (n) l/I[y Put in what?   Tools  a - a pick-axe (weapon in hand)  c - an uncursed stethoscope  d - a bag called holding  l - a lock pick  q - a unicorn horn  v - an uncursed towel  I - an uncursed magic whistle  Z - a blessed lamp called magic?  Comestibles  s - 2 tins  x - a lizard corpse  Wands  b - a wand of light  r - a wand of lightning  t - a wand of create monster  u - a uranium wand  w - a short wand  D - a wand called make invis  P - a wand of create monster  R - a wand of sleep (1 of 3)u/I6\+x/Im +z/Im3 S - a wand called teleportation  U - a crystal wand  Weapons  o - 5 uncursed daggers  B - 3 runed daggers (in quiver)  C - 5 orcish daggers  E - a runed dagger  K - 3 blessed daggers  Q - a dagger  Gems  N - a yellowish brown gem  Armor  g - an uncursed +1 pair of leather gloves (being worn)  i - a +2 apron (being worn)  y - a very rusty +2 dark red shield  A - a +1 pair of high boots (being worn)  W - a +0 gnomish suit (being worn)  X - a +0 visored helmet (being worn)  Rings  p - an uncursed ring of fire resistance  Amulets  z - an uncursed oval amulet  Coins (2 of 3)/In +/I+/Ic3 $ - 127 gold pieces (3 of 3)/I)#(0lqqqqqk(B#(0x~(B[(0~~(B[(0x(B (0lqqqqqqqqqqqqqqk(B#############*################(0x(B<(0~~~~~(B#######^ (0x~~~~(B)(0~~(B)(0~~~~~~x(B#(0lqqqqqqqqq~qk(B##(0m~qqqqj(B#^ (0x~(Bu^(0~~~~~~(B^(0~~~~x(B###(0x~~(B)(0~~~~~~~~x(B#####[##^ (0x~~~(B[(0~~~(B)(0~(B[(0~(B[(0~~(B+#(0x~~~~~(B[(0~~~~~x(B##[ (0x(B@(0~~~~~~~~~~~~~x(B(0x~~~lqqqk~~~x(B##### (0m~qqqqqqqqq~qqqj(B(0x~~~x~(B{(0~x~~~x(B##(0lqqq~qqk(B#(0x~~(B*(0~(B{(0~(B{(0x~~~x(B###(0a~~~(B)(0~~x(B^##(0x~~~x~(B{(0~x~~~x(B)(0x~~~(B>)(0~x(B(0x~~~mqqqj~~~x(B############(0~~~~~~(B^(0x(B(0x~~~~~(B*(0~~~~~x(B#(0lqqq~k(B###(0mqqqqq~j(B#(0~(B*(0~~~~~~~~~(B*(0x(B#####(0a~~~~a(B############(0mqqqqqqq~qqqj(B(0x~~~~x(B#(##(0x~~~(B((0x(B#### $#*(0x~~~~x(B######(0mqqqqj(B##Astro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Dungeons of Doom:8 $:127 HP:96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18941SatiatedYou put a wand of create monster into the bag called holding.96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18941Satiated--More--/I You put a wand of create monster into the bag called holding.96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18941Satiated--More--/IC7You put a yellowish brown gem into the bag called holding.96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18941Satiated--More--/I8You put a very rusty +2 dark red shield into the bag called holding.96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18941Satiated96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18941Satiated--More--/I Your movements are now unencumbered.96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18942Satiated(0~(Bu(0~(B/IUnknown command ' '.96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18942Satiated/I@ 96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18943Satiatedu(0~(B(0~(B@/I @What do you want to use or apply? [a-dlqru-wDIRSUZ or ?*] /Io 96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18943SatiatedIn what direction do you want to dig? [hylnjb>] /I You start digging.96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18944Satiated(0~(B(0~(BuYou hit the rock with all your might.96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18945Satiated(0~(Bu(0~(B--More--/IYou stop digging.96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18946Satiated[/I6MWhat do you want to use or apply? [a-dlqru-wDIRSUZ or ?*] /I96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18946SatiatedIn what direction do you want to dig? [hylnjb>] /Il@You continue digging.u96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18946SatiatedYou stop digging.96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18947Satiatedu(0~(B/IX MWhat do you want to use or apply? [a-dlqru-wDIRSUZ or ?*] /I 96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18947SatiatedIn what direction do you want to dig? [hylnjb>] /I3#You continue digging.96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18948Satiatedu(0~(B(0~(BYou hit the rock with all your might.96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18949Satiated 96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18950Satiated(0~(B(0~(B(0~(Bu(0~(B--More--/I>You stop digging.96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18951Satiated[/I MWhat do you want to use or apply? [a-dlqru-wDIRSUZ or ?*] /I96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18951SatiatedIn what direction do you want to dig? [hylnjb>] /I :You continue digging.u96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18951SatiatedYou stop digging.96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18952Satiatedu(0~(B/IMWhat do you want to use or apply? [a-dlqru-wDIRSUZ or ?*] /I96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18952SatiatedIn what direction do you want to dig? [hylnjb>] /I@ You continue digging.96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18953Satiatedu[(0~(BYou hit the rock with all your might.96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18954Satiated 96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18955Satiated(0~~(Bu(0~(B(0~(B#--More--/I+You succeed in cutting away some rock.96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18956Satiated(0~(B(0~(Bu/It'96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18957Satiated[(0~(B@/I@What do you want to use or apply? [a-dlqru-wDIRSUZ or ?*] /Iw 96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18957SatiatedIn what direction do you want to dig? [hyulnjb>] /I=You start digging.u96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18957SatiatedYou stop digging.96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18958Satiatedu(0~(B/IMMWhat do you want to use or apply? [a-dlqru-wDIRSUZ or ?*] /Ip96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18958SatiatedIn what direction do you want to dig? [hyulnjb>] /IvYou continue digging.96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18959Satiated(0~(Bu(0~(BYou hit the rock with all your might.96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18960Satiated(0~(Bu--More--/IwYou stop digging.96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18961Satiated/I MWhat do you want to use or apply? [a-dlqru-wDIRSUZ or ?*] /I96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18961SatiatedIn what direction do you want to dig? [hyulnjb>] /INYou continue digging.96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18962Satiatedu(0~(B(0~(BYou hit the rock with all your might.96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18963Satiated 96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18964Satiated(0~~(Bu--More--/IYou stop digging.96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18965Satiatedu(0~(B/I MWhat do you want to use or apply? [a-dlqru-wDIRSUZ or ?*] /IeV96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18965SatiatedIn what direction do you want to dig? [hyulnjb>] /IvYou continue digging.96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18966Satiated(0~(Bu(0~(BYou hit the rock with all your might.96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18967Satiated(0~(Bu--More--/IYou stop digging.96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18968Satiated/I$`MWhat do you want to use or apply? [a-dlqru-wDIRSUZ or ?*] /I7O96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18968SatiatedYou produce a strange whistling sound.d(0~(B96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18968SatiatedYou hear some noises.96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18969Satiatedu(0~(B(0~(Bd/IMWhat do you want to use or apply? [a-dlqru-wDIRSUZ or ?*] /I`96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18969SatiatedIn what direction do you want to dig? [hyulnjb>] /IYou continue digging.96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18970Satiated(0~~(Bdd(0~(B#You succeed in cutting away some rock.96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18971Satiated(0~(Bd(0~(Bd/Inb(0~(B#@96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18971SatiatedYou hear some noises in the distance.You hear some noises.96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18972Satiated/I=96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18973Satiated(0~(B(0~(B@#/IKtudd@#96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18973SatiatedBandit bites the gray unicorn.The gray unicorn misses Bandit.--More--/I zThe gray unicorn misses Bandit.Bandito bites the gray unicorn.u(0~(B--More--/I| Bandit misses the gray unicorn.96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18974Satiatedu(0~(B/ISMWhat do you want to use or apply? [a-dlqru-wDIRSUZ or ?*] /Id96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18974SatiatedIn what direction? /I Status of Bandito (neutral): Level 9 HP 72(72) AC 1, tame.96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18974Satiated/I/ 96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18975Satiated(0~(Bu(0~(Bdd@(0~~(B(0~(B/I~Wy@(0~(B96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18975SatiatedBandit picks up a gnomish helm.96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18976Satiated(0~(Bu(0~(B(0~(Bd(0~(Bd/I<(0~(Bu(0~(B@(0~(Bd(0~(Bd96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18976SatiatedBandito misses the gray unicorn.96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18977Satiatedu(0~(B/I.)du(0~(B@(0~(Bd(0~(B96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18977SatiatedBandit misses the gray unicorn.96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18978Satiatedu(0~(B/IѹMWhat do you want to use or apply? [a-dlqru-wDIRSUZ or ?*] /I*96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18978SatiatedIn what direction? /I Status of Bandito (neutral): Level 9 HP 72(72) AC 1, tame.96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18978Satiated/I0(0~(B@96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18978SatiatedBandit misses the gray unicorn.Bandito bites the gray unicorn.--More--/ISThe gray unicorn butts Bandito.The gray unicorn hits Bandito.96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18979Satiated(0~(B(0~(Bu/I^MWhat do you want to use or apply? [a-dlqru-wDIRSUZ or ?*] /IXv 96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18979SatiatedIn what direction? /ImStatus of Bandit (neutral): Level 9 HP 72(72) AC 1, tame.96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18979Satiated/I96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18980Satiated(0~(B@dd(0~(B(0~(Bu(0~(B/I @(0~(B96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18980SatiatedBandit misses the gray unicorn.Bandito bites the gray unicorn.--More--/I kThe gray unicorn misses Bandito.The gray unicorn misses Bandito.--More--/IBandito misses the gray unicorn.96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18981Satiated(0~(B/I|LWhat do you want to use or apply? [a-dlqru-wDIRSUZ or ?*] /IY]96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18981SatiatedIn what direction? /I Status of Bandito (neutral): Level 9 HP 56(72) AC 1, tame.96(96) Pw:54(54) AC:-4 Xp:10/7970 T:18981Satiated/Ib  Choose which spell to cast   Name Level Category Fail a - healing 1 healing 0% b - extra healing 3 healing 0% c - stone to flesh 3 healing 0% d - haste self 3 escape 94% e - wizard lock 2 matter 11% f - detect food 1 divination 0%(end) /I&+#(0lqqqqqk(B#(0x~(B[(0~~(B[(0x(B#######*################(0x(B<(0~~~~~(B#######^(0lqqqqqqqqq~qk(B##(0m~qqqqj(B#^(0x~~(B)(0~~~~~~~~x(B#####[##^(0x~~~~~(B[(0~~~~~x(B##[(0x~~~lqqqk~~~x(B#####96(96) Pw:49(54) AC:-4 Xp:10/7970 T:18981SatiatedIn what direction? /I Bandito looks better.96(96) Pw:49(54) AC:-4 Xp:10/7970 T:18982Satiatedd(0~(B(0~(Bd/I? 96(96) Pw:49(54) AC:-4 Xp:10/7970 T:18983Satiated)(0~(Bd@(0~(Bd/I96(96) Pw:49(54) AC:-4 Xp:10/7970 T:18984Satiated(0~(Bd(0~(B(0~(Bd@/Ic96(96) Pw:49(54) AC:-4 Xp:10/7970 T:18985Satiated(0~(B)(0~(B@/Ig 96(96) Pw:49(54) AC:-4 Xp:10/7970 T:18986Satiated(0~(B@/I96(96) Pw:49(54) AC:-4 Xp:10/7970 T:18987Satiated#@/I@What do you want to use or apply? [a-dlqru-wDIRSUZ or ?*] /Iփ 96(96) Pw:49(54) AC:-4 Xp:10/7970 T:18987SatiatedIn what direction do you want to dig? [hyulnjb>] /IuYou start digging.96(96) Pw:49(54) AC:-4 Xp:10/7970 T:18988SatiatedYou hit the rock with all your might.96(96) Pw:49(54) AC:-4 Xp:10/7970 T:18989Satiated 96(96) Pw:51(54) AC:-4 Xp:10/7970 T:18990Satiated 96(96) Pw:51(54) AC:-4 Xp:10/7970 T:18991Satiated 96(96) Pw:51(54) AC:-4 Xp:10/7970 T:18992Satiated 96(96) Pw:51(54) AC:-4 Xp:10/7970 T:18993Satiated 96(96) Pw:51(54) AC:-4 Xp:10/7970 T:18994Satiated 96(96) Pw:51(54) AC:-4 Xp:10/7970 T:18995Satiated(0~(B(0~(B##--More--/I You succeed in cutting away some rock.96(96) Pw:51(54) AC:-4 Xp:10/7970 T:18996Satiatedd/I* 96(96) Pw:51(54) AC:-4 Xp:10/7970 T:18997Satiated(0~(B#d@/Ib@What do you want to use or apply? [a-dlqru-wDIRSUZ or ?*] /I" 96(96) Pw:51(54) AC:-4 Xp:10/7970 T:18997SatiatedIn what direction do you want to dig? [hyulnjb>] /I~You start digging.96(96) Pw:51(54) AC:-4 Xp:10/7970 T:18998Satiatedd#You hit the rock with all your might.96(96) Pw:51(54) AC:-4 Xp:10/7970 T:18999Satiated 96(96) Pw:51(54) AC:-4 Xp:10/7970 T:19000Satiated 96(96) Pw:51(54) AC:-4 Xp:10/7970 T:19001Satiated 96(96) Pw:51(54) AC:-4 Xp:10/7970 T:19002Satiated 96(96) Pw:51(54) AC:-4 Xp:10/7970 T:19003Satiated 96(96) Pw:51(54) AC:-4 Xp:10/7970 T:19004Satiated 96(96) Pw:51(54) AC:-4 Xp:10/7970 T:19005Satiated 96(96) Pw:51(54) AC:-4 Xp:10/7970 T:19006Satiated(0~(B(0~(B(0~(B###--More--/IYou succeed in cutting away some rock.96(96) Pw:51(54) AC:-4 Xp:10/7970 T:19007Satiatedd/Id96(96) Pw:53(54) AC:-4 Xp:10/7970 T:19008Satiated(0~(B#@/I @What do you want to use or apply? [a-dlqru-wDIRSUZ or ?*] /I 96(96) Pw:53(54) AC:-4 Xp:10/7970 T:19008SatiatedIn what direction do you want to dig? [hyulnjb>] /IwhYou start digging.96(96) Pw:53(54) AC:-4 Xp:10/7970 T:19009SatiatedYou hit the rock with all your might.96(96) Pw:53(54) AC:-4 Xp:10/7970 T:19010Satiated 96(96) Pw:53(54) AC:-4 Xp:10/7970 T:19011Satiated 96(96) Pw:53(54) AC:-4 Xp:10/7970 T:19012Satiated 96(96) Pw:53(54) AC:-4 Xp:10/7970 T:19013Satiated 96(96) Pw:53(54) AC:-4 Xp:10/7970 T:19014Satiated 96(96) Pw:53(54) AC:-4 Xp:10/7970 T:19015Satiated 96(96) Pw:53(54) AC:-4 Xp:10/7970 T:19016Satiated 96(96) Pw:53(54) AC:-4 Xp:10/7970 T:19017Satiated(0~(B(0~(B#d##--More--/IiYou succeed in cutting away some rock.96(96) Pw:53(54) AC:-4 Xp:10/7970 T:19018Satiated#d/I96(96) Pw:53(54) AC:-4 Xp:10/7970 T:19019Satiated#d@/IɌ@What do you want to use or apply? [a-dlqru-wDIRSUZ or ?*] /I 96(96) Pw:53(54) AC:-4 Xp:10/7970 T:19019SatiatedIn what direction do you want to dig? [hyulnjb>] /I You start digging.96(96) Pw:53(54) AC:-4 Xp:10/7970 T:19020Satiatedd#You hit the rock with all your might.96(96) Pw:53(54) AC:-4 Xp:10/7970 T:19021Satiated 96(96) Pw:53(54) AC:-4 Xp:10/7970 T:19022Satiated 96(96) Pw:53(54) AC:-4 Xp:10/7970 T:19023 96(96) Pw:53(54) AC:-4 Xp:10/7970 T:19024 96(96) Pw:53(54) AC:-4 Xp:10/7970 T:19025 96(96) Pw:54(54) AC:-4 Xp:10/7970 T:19026 96(96) Pw:54(54) AC:-4 Xp:10/7970 T:19027##d##--More--/I;You succeed in cutting away some rock.96(96) Pw:54(54) AC:-4 Xp:10/7970 T:19028#d/I 96(96) Pw:54(54) AC:-4 Xp:10/7970 T:19029#d@/I@What do you want to use or apply? [a-dlqru-wDIRSUZ or ?*] /IJ96(96) Pw:54(54) AC:-4 Xp:10/7970 T:19029In what direction do you want to dig? [hyulnjb>] /IYou start digging.96(96) Pw:54(54) AC:-4 Xp:10/7970 T:19030dd##You hit the rock with all your might.96(96) Pw:54(54) AC:-4 Xp:10/7970 T:19031 96(96) Pw:54(54) AC:-4 Xp:10/7970 T:19032 96(96) Pw:54(54) AC:-4 Xp:10/7970 T:19033 96(96) Pw:54(54) AC:-4 Xp:10/7970 T:19034 96(96) Pw:54(54) AC:-4 Xp:10/7970 T:19035 96(96) Pw:54(54) AC:-4 Xp:10/7970 T:19036 96(96) Pw:54(54) AC:-4 Xp:10/7970 T:19037(0~(B##d#d#--More--/IrYou succeed in cutting away some rock.96(96) Pw:54(54) AC:-4 Xp:10/7970 T:19038d#d#/I0<96(96) Pw:54(54) AC:-4 Xp:10/7970 T:19039#@ /I/ @What do you want to use or apply? [a-dlqru-wDIRSUZ or ?*] /I݅96(96) Pw:54(54) AC:-4 Xp:10/7970 T:19039In what direction do you want to dig? [hyulnjb>] /IsYou start digging.96(96) Pw:54(54) AC:-4 Xp:10/7970 T:19040d#You hit the rock with all your might.96(96) Pw:54(54) AC:-4 Xp:10/7970 T:19041 96(96) Pw:54(54) AC:-4 Xp:10/7970 T:19042 96(96) Pw:54(54) AC:-4 Xp:10/7970 T:19043 96(96) Pw:54(54) AC:-4 Xp:10/7970 T:19044 96(96) Pw:54(54) AC:-4 Xp:10/7970 T:19045 96(96) Pw:54(54) AC:-4 Xp:10/7970 T:19046 96(96) Pw:54(54) AC:-4 Xp:10/7970 T:19047(0~(B####dd#--More--/IdA You succeed in cutting away some rock.96(96) Pw:54(54) AC:-4 Xp:10/7970 T:19048d#/IzMWhat do you want to use or apply? [a-dlqru-wDIRSUZ or ?*] /Is 96(96) Pw:54(54) AC:-4 Xp:10/7970 T:19048In what direction do you want to dig? [hyulnb>] /I0yYou start digging.96(96) Pw:54(54) AC:-4 Xp:10/7970 T:19049d#d#You hit the rock with all your might.96(96) Pw:54(54) AC:-4 Xp:10/7970 T:19050 96(96) Pw:54(54) AC:-4 Xp:10/7970 T:19051 96(96) Pw:54(54) AC:-4 Xp:10/7970 T:19052 96(96) Pw:54(54) AC:-4 Xp:10/7970 T:19053 96(96) Pw:54(54) AC:-4 Xp:10/7970 T:19054 96(96) Pw:54(54) AC:-4 Xp:10/7970 T:19055 96(96) Pw:54(54) AC:-4 Xp:10/7970 T:19056#dd###--More--/IoYou succeed in cutting away some rock.96(96) Pw:54(54) AC:-4 Xp:10/7970 T:19057#dd/I\96(96) Pw:54(54) AC:-4 Xp:10/7970 T:19058###d@/Ik@What do you want to use or apply? [a-dlqru-wDIRSUZ or ?*] /Im 96(96) Pw:54(54) AC:-4 Xp:10/7970 T:19058In what direction do you want to dig? [hyknjb>] /IEYou start digging downward.96(96) Pw:54(54) AC:-4 Xp:10/7970 T:19059 96(96) Pw:54(54) AC:-4 Xp:10/7970 T:19060 96(96) Pw:54(54) AC:-4 Xp:10/7970 T:19061 96(96) Pw:54(54) AC:-4 Xp:10/7970 T:19062dd#You dig a pit in the ground.#5096(96) Pw:54(54) AC:-4 Xp:10/7970 T:19062--More--/I; $ - 23 gold pieces.96(96) Pw:54(54) AC:-4 Xp:10/7970 T:19063#d/IMWhat do you want to use or apply? [a-dlqru-wDIRSUZ or ?*] /I`6t96(96) Pw:54(54) AC:-4 Xp:10/7970 T:19063In what direction? /I [96(96) Pw:54(54) AC:-4 Xp:10/7970 T:19063/I MWhat do you want to use or apply? [a-dlqru-wDIRSUZ or ?*] /I$96(96) Pw:54(54) AC:-4 Xp:10/7970 T:19063Do you want to take something out of your bag called holding? [ynq] (n) /IHS<nDo you wish to put something in? [ynq] (n) /Iy Put in what?   Tools  a - a pick-axe (weapon in hand)  c - an uncursed stethoscope  d - a bag called holding  l - a lock pick  q - a unicorn horn  v - an uncursed towel  I - an uncursed magic whistle  Z - a blessed lamp called magic?  Comestibles  s - 2 tins  x - a lizard corpse  Wands  b - a wand of light  r - a wand of lightning  u - a uranium wand  w - a short wand  D - a wand called make invis  R - a wand of sleep  S - a wand called teleportation  U - a crystal wand (1 of 2)/Ih&9#(0lqqqqqk(B#(0x~(B[(0~~(B[(0x(B (0lqqqqqqqqqqqqqqk(B#############*################(0x(B<(0~~~~~(B#######^ (0x~~~~(B)(0~~(B)(0~~~~~~x(B#(0lqqqqqqqqq~qk(B##(0m~qqqqj(B#^ (0x~~(B^(0~~~~~~(B^(0~~~~x(B###(0x~~(B)(0~~~~~~~~x(B#####[##^ (0x~~~~~~~(B)(0~(B[(0~(B[(0~~(B+#(0x~~~~~(B[(0~~~~~x(B##[ (0x~~~~~~~~~~~~~~x(B(0x~~~lqqqk~~~x(B##### (0m~qqqqqqqqq~qqqj(B(0x~~~x~(B{(0~x~~~x(B##(0lqqq~qqk(B##(0x~~(B*(0~(B{(0~(B{(0x~~~x(B###(0a~~~(B)(0~~x(B#^##(0x~~~x~(B{(0~x~~~x(B)(0x~~~(B>)(0~x(B#(0x~~~mqqqj~~~x(B############(0~~~~~~(B^(0x(B#(0x~~~~~(B*(0~~~~~x(B#(0lqqq~k(B###(0mqqqqq~j(B##(0~(B*(0~~~~~~~~~(B*(0x(B#####(0a~~~~a(B#############(0mqqqqqqq~qqqj(B(0x~~~~x(B#(###(0x~~~(B((0x(B#### @d#*(0x~~~~x(B######(0mqqqqj(B## Astro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Dungeons of Doom:8 $:0 HP:96(96) Pw:54(54) AC:-4 Xp:10/7970 T:19063You put 150 gold pieces into the bag called holding.96(96) Pw:54(54) AC:-4 Xp:10/7970 T:19063 96(96) Pw:54(54) AC:-4 Xp:10/7970 T:19064d#/IYou are still in a pit.96(96) Pw:54(54) AC:-4 Xp:10/7970 T:19065/Iv96(96) Pw:54(54) AC:-4 Xp:10/7970 T:19066d/IYou crawl to the edge of the pit.96(96) Pw:54(54) AC:-4 Xp:10/7970 T:19067d#d/I96(96) Pw:54(54) AC:-4 Xp:10/7970 T:19068d#@^/I` 96(96) Pw:54(54) AC:-4 Xp:10/7970 T:19069d#@d#/I796(96) Pw:54(54) AC:-4 Xp:10/7970 T:19070d#@#d/Id 96(96) Pw:54(54) AC:-4 Xp:10/7970 T:19071d#@#/I96(96) Pw:54(54) AC:-4 Xp:10/7970 T:19072d#@#d#/I96(96) Pw:54(54) AC:-4 Xp:10/7970 T:19073(0~(B#@#d#/I7w 96(96) Pw:54(54) AC:-4 Xp:10/7970 T:19074@#d##/In96(96) Pw:54(54) AC:-4 Xp:10/7970 T:19075[(0~(B@#d#/I 96(96) Pw:54(54) AC:-4 Xp:10/7970 T:19076d@(0~(B(0~(Bd#/I (0~~(B(0~~(Bd(0~~~(B)(0~(Bd(0~~~~~~~~(B@#96(96) Pw:54(54) AC:-4 Xp:10/7970 T:19082/I [dBandito picks up a +0 gnomish suit.(0~(Bd(0~(B(0~~(B(0~~(B@(0~(BdBandito drops a +0 gnomish suit.96(96) Pw:54(54) AC:-4 Xp:10/7970 T:19088(0~(B(0~(B(0~(B)dd(0~~~~(B@[/I0f 96(96) Pw:54(54) AC:-4 Xp:10/7970 T:19089(0~~(B@(0~(Bdd(0~(B/I8CIn what direction? /IKkThe door opens.96(96) Pw:54(54) AC:-4 Xp:10/7970 T:19090(0~(B(0a(B(0~(Bdd/I~ 96(96) Pw:54(54) AC:-4 Xp:10/7970 T:19091(0~(B@dd(0~(B[/I96(96) Pw:54(54) AC:-4 Xp:10/7970 T:19091 96(96) Pw:54(54) AC:-4 Xp:10/7970 T:19092(0a(B@/I96(96) Pw:54(54) AC:-4 Xp:10/7970 T:19092 96(96) Pw:54(54) AC:-4 Xp:10/7970 T:19093@#(0~~(B/IU 96(96) Pw:54(54) AC:-4 Xp:10/7970 T:19093 96(96) Pw:54(54) AC:-4 Xp:10/7970 T:19094@#(0~(B/I t96(96) Pw:54(54) AC:-4 Xp:10/7970 T:19095@#/II> e##@96(96) Pw:54(54) AC:-4 Xp:10/7970 T:19096/I###d#####@96(96) Pw:54(54) AC:-4 Xp:10/7970 T:19103/I####d###@You see here 11 rocks.96(96) Pw:54(54) AC:-4 Xp:10/7970 T:19107#d/I 96(96) Pw:54(54) AC:-4 Xp:10/7970 T:19107 96(96) Pw:54(54) AC:-4 Xp:10/7970 T:19108#d*@/I96(96) Pw:54(54) AC:-4 Xp:10/7970 T:19108 96(96) Pw:54(54) AC:-4 Xp:10/7970 T:19109##d#@/I96(96) Pw:54(54) AC:-4 Xp:10/7970 T:19109 96(96) Pw:54(54) AC:-4 Xp:10/7970 T:19110#d#@/I¼}96(96) Pw:54(54) AC:-4 Xp:10/7970 T:19111*d#@/Ix96(96) Pw:54(54) AC:-4 Xp:10/7970 T:19111 96(96) Pw:54(54) AC:-4 Xp:10/7970 T:19112#d#@/I 96(96) Pw:54(54) AC:-4 Xp:10/7970 T:19112 96(96) Pw:54(54) AC:-4 Xp:10/7970 T:19113##d#@/I\ 96(96) Pw:54(54) AC:-4 Xp:10/7970 T:19113 96(96) Pw:54(54) AC:-4 Xp:10/7970 T:19114#d#@/Ir 96(96) Pw:54(54) AC:-4 Xp:10/7970 T:19115#d#@u*(0~~(B/I96(96) Pw:54(54) AC:-4 Xp:10/7970 T:19115 96(96) Pw:54(54) AC:-4 Xp:10/7970 T:19116#d(0~(B(0~(B(0~(Bo(0~(B@(0~(Bu/I&In what direction? /I1 )/I )(0~(B/I$] )(0~(B/I)* (0~(BYou kill the goblin shaman!96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19117##d)(0~(B(0~(Bu/IA96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19118(0~(B@du(0~(B(0~(B/I6(96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19119(0~(B(0~(Bd(0~(Bu/Iu96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19120@(0~(B(0~(Bd(0~~(Bu/I@ N@(0~(B96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19120Bandito misses the gray unicorn.u(0~(BBandito misses the gray unicorn.96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19121u(0~(B0I 9@(0~(BThere are several objects here.96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19121Bandito misses the gray unicorn.96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19122(0~(Bu0I " Pick up what?  Comestibles a - a goblin shaman corpse Weapons b - a runed dagger c - 2 daggers Armor d - an orcish helm e - a gnomish helm(end) 0IA+0I +0I9(0lqqqqqk(B(0x~(B[(0~~(B[(0x(B#(0x(B<(0~~~~~(B#######^#(0m~qqqqj(B#^####[##^#[#####(0lqqq~qqk(BB - a runed dagger (in quiver).--More--0IrYou have a little trouble lifting Q - 2 daggers.96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19122Burdened--More--0IYour movements are slowed slightly because of your load.96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19122Burdened--More--0I5Bandito bites the gray unicorn.96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19123Burdened(0~(Bu 0I7#MWhat do you want to use or apply? [a-dlqru-wDIRSUZ or ?*]  0I 96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19123BurdenedDo you want to take something out of your bag called holding? [ynq] (n)  0I8!<nDo you wish to put something in? [ynq] (n)  0I[@y Put in what?   Tools  a - a pick-axe (weapon in hand)  c - an uncursed stethoscope  d - a bag called holding  l - a lock pick  q - a unicorn horn  v - an uncursed towel  I - an uncursed magic whistle  Z - a blessed lamp called magic?  Comestibles  s - 2 tins  x - a lizard corpse  Wands  b - a wand of light  r - a wand of lightning  u - a uranium wand  w - a short wand  D - a wand called make invis  R - a wand of sleep  S - a wand called teleportation  U - a crystal wand (1 of 2) 0I + 0I,G#(0lqqqqqk(B#(0x~(B[(0~~(B[(0x(B (0lqqqqqqqqqqqqqqk(B#############*################(0x(B<(0~~~~~(B#######^ (0x~~~~(B)(0~~(B)(0~~~~~~x(B#(0lqqqqqqqqq~qk(B##(0m~qqqqj(B#^ (0x~~(B^(0~~~~~~(B^(0~~~~x(B###(0x~~~~~~(B@(0~~~~x(B#####[##^ (0x~~~(B[(0~~~(B)(0~~~(B[(0~~a(B#(0x~~~~~(B*(0~~~(Bu(0~x(B##[ (0x~~~~~~~~~~~~~~x(B(0x~~~lqqqk~(Bd(0~x(B##### (0m~qqqqqqqqq(B[(0qqqj(B(0x~~~x~(B{(0~x~~~x(B##(0lqqq~qqk(B##(0x~~(B*(0~(B{(0~(B{(0x~~~x(B###(0a~~~(B)(0~~x(B#^##(0x~~~x~(B{(0~x~~~x(B)(0x~~~(B>)(0~x(B#(0x~~~mqqqj~~~x(B############(0~~~~~~(B^(0x(B#(0x~~~~~(B*(0~~~~~x(B#(0lqqq~k(B###(0mqqqqq~j(B##(0~(B*(0~~~~~~~~~(B*(0x(B#####(0a~~~~a(B#############(0mqqqqqqq~qqqj(B(0x~~~~x(B#(###(0x~~~(B((0x(B#### ^##*(0x~~~~x(B######(0mqqqqj(B##Astro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Dungeons of Doom:8 $:0 HP:96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19123You put a pick-axe into the bag called holding.96(96) Pw:54(54) AC:-4 Xp:10/8008 T:1912396(96) Pw:54(54) AC:-4 Xp:10/8008 T:19123--More-- 0IU Your movements are now unencumbered.96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19123Bandito misses the gray unicorn.96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19124u(0~(B0I@What do you want to wield? [- oqBCEKQ or ?*] 0I ,96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19124K - 3 blessed daggers (wielded).96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19124Bandito misses the gray unicorn.u(0~(B--More--0I3Bandito misses the gray unicorn.96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19125(0~(Bu0IKThere is a goblin shaman corpse here; eat it? [ynq] (n) 0I>yThis goblin shaman corpse tastes terrible!96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19125--More--0INBandito misses the gray unicorn.96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19126(0~~(BuBandito bites the gray unicorn.--More--0I The gray unicorn misses Bandito.The gray unicorn misses Bandito.96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19127u(0~(Bd(0~(B--More--0In You stop eating the goblin shaman corpse.96(96) Pw:54(54) AC:-4 Xp:10/8008 T:191280IXThere is a partly eaten goblin shaman corpse here; eat it? [ynq] (n) 0I"yYou resume your meal.96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19128Bandito bites the gray unicorn.--More--0IMyThe gray unicorn is killed!d(0~(BBandito eats a gray unicorn corpse.96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19129 96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19130 96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19131 96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19132 96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19133 96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19134--More--0IFYou finish eating the goblin shaman corpse.96(96) Pw:54(54) AC:-4 Xp:10/8008 T:191350Iy 96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19136[@0I`pz96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19137(0~(B@0I You displaced Bandito.d@Y - a unicorn horn.96(96) Pw:54(54) AC:-4 Xp:10/8008 T:191380I$\There is nothing here to pick up.96(96) Pw:54(54) AC:-4 Xp:10/8008 T:191380IOWhat do you want to use or apply? [b-dlqru-wDIRSUYZ or ?*] 0Ib96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19138Do you want to take something out of your bag called holding? [ynq] (n) 0IC=nDo you wish to put something in? [ynq] (n) 0I&?y Put in what?   Tools  c - an uncursed stethoscope  d - a bag called holding  l - a lock pick  q - a unicorn horn  v - an uncursed towel  I - an uncursed magic whistle  Y - a unicorn horn  Z - a blessed lamp called magic?  Comestibles  s - 2 tins  x - a lizard corpse  Wands  b - a wand of light  r - a wand of lightning  u - a uranium wand  w - a short wand  D - a wand called make invis  R - a wand of sleep  S - a wand called teleportation  U - a crystal wand (1 of 2)0I+0IJ 1#(0lqqqqqk(B#(0x~(B[(0~~(B[(0x(B (0lqqqqqqqqqqqqqqk(B#############*################(0x(B<(0~~~~~(B#######^ (0x~~~~(B)(0~~(B)(0~~~~~~x(B#(0lqqqqqqqqq~qk(B##(0m~qqqqj(B#^ (0x~~(B^(0~~~~~~(B^(0~~~~x(B###(0x~~~~~~(B[(0~~~~x(B#####[##^ (0x~~~(B[(0~~~(B)(0~~~(B[(0~~a(B#(0x~~~~~(B*(0~~~~~x(B##[ (0x~~~~~~~~~~~~~~x(B(0x~~~lqqqk(Bd@(0~x(B##### (0m~qqqqqqqqq(B[(0qqqj(B(0x~~~x~(B{(0~x~~~x(B##(0lqqq~qqk(B##(0x~~(B*(0~(B{(0~(B{(0x~~~x(B###(0a~~~(B)(0~~x(B#^##(0x~~~x~(B{(0~x~~~x(B)(0x~~~(B>)(0~x(B#(0x~~~mqqqj~~~x(B############(0~~~~~~(B^(0x(B#(0x~~~~~(B*(0~~~~~x(B#(0lqqq~k(B###(0mqqqqq~j(B##(0~(B*(0~~~~~~~~~(B*(0x(B#####(0a~~~~a(B#############(0mqqqqqqq~qqqj(B(0x~~~~x(B#(###(0x~~~(B((0x(B#### ^##*(0x~~~~x(B######(0mqqqqj(B##Astro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Dungeons of Doom:8 $:0 HP:96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19138You put a unicorn horn into the bag called holding.96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19138 96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19139 0I;96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19140@(0~(B 0I |96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19141@(0~(B!0I{96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19142##d@(0~(B!0I96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19143#@d#0I]v #d#@(0~(B(0~(B96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19145#0II 96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19150######@#d$0I You displaced Bandit.96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19151d#@%0I396(96) Pw:54(54) AC:-4 Xp:10/8008 T:19152#d@%0I96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19153#@d&0IU96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19154@(0~(Bd'0Ib096(96) Pw:54(54) AC:-4 Xp:10/8008 T:19158(0~~~(Bd@#'0I(r96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19159(0~(Bd@'0I4J 96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19160d(0~(Bd@'0IA96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19161(0~~(Bd#d@(0IE96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19162(0~(B##d@(0IԴ~#@ Things that are here: a gnomish helm a cursed aklys--More--)0I96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19163#d)0I 96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19164#d[@)0I |96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19165##@*0It96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19166#@*0I3t96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19167#@*0Im\96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19167*0INX l96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19168#@*0IL{96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19169(0a(B@+0Iz96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19170(0~(B@+0ISr96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19171(0~(B@+0I` r96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19172(0~(B@,0Im3##[(0lqqqqqk(B##**#####*(0lqqqqq~~~~~~~~(B*(0x~~~~~x(B###0#*#(0~~~~~~qqqqqk(B(0x~~~(B>(0~~~~~~~~~(B##(0~~(B<(0~~~x(B(0lqqqqqqqqqqqqk(B###*#0#*(0~(B0(0~~~~~~~~x(B#(0a~~~~~~~~(B((0~~~~(B#(0x~~~~~~(B(0x~~~~~~~~~~~~x(B##*#0####(0~(B*0[(0~~~~~~~x(B#(0x~~~~(B{(0~~~~~~~x(B#*##(0~~~~~~~(B(0x~~~~~~~~~~~~x(B#*##*#**[**(0~~~~~~x(B#(0mqq~qqqq~~~~~j(B*###(0~q~~~~~(B(0x~~~~~~~~~~~~~(B########(0m(B0(0q(B*(0qqqqq~qj(B#####*#[**###########(0x~~~~~~~~~~~(B)(0x(B#*#*####0*0#*#*##*#*(0x~~~~~~(B)(0~~~~~x(B##*#######*#####(0mqqqaqqqqqqqqj(B**#################)####################################(0lq~qaq~~~qq~~~qk(B#(0lqqqqqqqqq~qk(B#(0x~~~~~(B((0~(Bf(0~~~~~~x(B#(0x~~~~~~~~~~~x(B#(0x~~~~~~(B@(0~~~~~~~a(B#(0x~~~~~~~~~~~x(B#(0x~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~(B+#(0x~~~~~~~(Bd(0~~~~~~x(B(0mqqqqqqqqqqqj(B(0mqqqqqqqqqqqqqqj(B,0IlnAstro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Dungeons of Doom:9 $:0 HP:96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19172,0IrRf(0~(B(0~(B(0~(Bd,0Ir96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19173You hear the splashing of a naiad./0I}]#(0lqqqqqk(B#(0x~(B[(0~~(B[(0x(B (0lqqqqqqqqqqqqqqk(B#############*################(0x(B<(0~~~~~(B#######^ (0x~~~~(B)(0~~(B)(0~~~~~~x(B#(0lqqqqqqqqq~qk(B##(0m~qqqqj(B#^ (0x~~(B^(0~~~~~~(B^(0~~~~x(B###(0x~~~~~~(B[(0~~~~x(B#####[##^ (0x~~~(B[(0~~~(B)(0~~~(B[(0~~a(B#(0x~~~~~(B*(0~~~~~x(B##[ (0x~~~~~~~~~~~~~~x(B(0x~~~lqqqk~~~x(B##### (0m~qqqqqqqqq(B[(0qqqj(B(0x~~~x~(B{(0~x~~~x(B##(0lqqq~qqk(B##(0x~~(B*(0~(B{(0~(B{(0x~~~x(B###(0a~~~(B)(0~~x(B#^##(0x~~~x~(B{(0~x~~~x(B)(0x~~~(B@)(0~x(B#(0x~~~mqqqj~~~x(B############(0~~~~~(Bf^(0x(B#(0x~~~~~(B*(0~~~~~x(B#(0lqqq~k(B###(0mqqqqq~j(B##(0~(B*(0~~~~~~~~~(B*(0x(B#####(0a~~~~a(B#############(0mqqqqqqq~qqqj(B(0x~~~~x(B#(###(0x~~~(B((0x(B#### ^##*(0x~~~~x(B######(0mqqqqj(B##Astro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Dungeons of Doom:8 $:0 HP:96(96) Pw:54(54) AC:-4 Xp:10/8008 T:1917396(96) Pw:54(54) AC:-4 Xp:10/8008 T:19173Billie drops a pair of iron shoes.96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19174f[00Ik##[(0lqqqqqk(B##**#####*(0lqqqqq~~~~~~~~(B*(0x~~~~~x(B###0#*#(0~~~~~~qqqqqk(B(0x~~~(B>(0~~~~~~~~~(B##(0~~(B<(0~~~x(B(0lqqqqqqqqqqqqk(B###*#0#*(0~(B0(0~~~~~~~~x(B#(0a~~~~~~~~(B((0~~~~(B#(0x~~~~~~(B(0x~~~~~~~~~~~~x(B##*#0####(0~(B*0[(0~~~~~~~x(B#(0x~~~~(B{(0~~~~~~~x(B#*##(0~~~~~~~(B(0x~~~~~~~~~~~~x(B#*##*#**[**(0~~~~~~x(B#(0mqq~qqqq~~~~~j(B*###(0~q~~~~~(B(0x~~~~~~~~~~~~~(B########(0m(B0(0q(B*(0qqqqq~qj(B#####*#[**###########(0x~~~~~~~~~~~(B)(0x(B#*#*####0*0#*#*##*#*(0x~~~~~~(B)(0~~~~~x(B##*#######*#####(0mqqqaqqqqqqqqj(B**#################)####################################(0lq~qaq~~~qq~~~qk(B#(0lqqqqqqqqq~qk(B#(0x~~~~~(B((0~~~~~~~~x(B#(0x~~~~~~~~~~~x(B#(0x~~~~~~(B@(0~~~~~~~a(B#(0x~~~~~~~~~~~x(B#(0x~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~(B+#(0x~~~~~~~~(Bd(0~~~~~x(B(0mqqqqqqqqqqqj(B(0mqqqqqqqqqqqqqqj(BAstro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Dungeons of Doom:9 $:0 HP:96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19174 96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19175d(0~(B20I7 2Specify unknown object by cursor? [ynq] (q) 20IUyPlease move the cursor to an unknown object.--More--30I_)(For instructions type a ?)30I30Il 30I od a dog or other canine (tame dog) [seen: normal vision, infravision] --More--40I 5 More info? [yn] (n) 50I )nPick an object.50I' lDone.96(96) Pw:54(54) AC:-4 Xp:10/8008 T:1917570I5b7(For instructions type a ?)70I 80I1F80I6What do you want to call the dog? 90IR90I a90I- g:0I>s:0Ib96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19175;0Ie96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19176d(0~(B(0~(B<0I@|96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19177d(0~(B<0It 96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19178d(0~(B=0IJF96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19179(0~(Bd(0~(B=0I1 #(0lqqqqqk(B#(0x~(B[(0~~(B[(0x(B (0lqqqqqqqqqqqqqqk(B#############*################(0x(B<(0~~~~~(B#######^ (0x~~~~(B)(0~~(B)(0~~~~~~x(B#(0lqqqqqqqqq~qk(B##(0m~qqqqj(B#^ (0x~~(B^(0~~~~~~(B^(0~~~~x(B###(0x~~~~~~(B[(0~~~~x(B#####[##^ (0x~~~(B[(0~~~(B)(0~~~(B[(0~~a(B#(0x~~~~~(B*(0~~~~~x(B##[ (0x~~~~~~~~~~~~~~x(B(0x~~~lqqqk~~~x(B##### (0m~qqqqqqqqq(B[(0qqqj(B(0x~~~x~(B{(0~x~~~x(B##(0lqqq~qqk(B##(0x~~(B*(0~(B{(0~(B{(0x~~~x(B###(0a~~~(B)(0~~x(B#^##(0x~~~x~(B{(0~x~~~x(B)(0x~~~(B@df(0x(B#(0x~~~mqqqj~~~x(B############(0~~~~~(B[^(0x(B#(0x~~~~~(B*(0~~~~~x(B#(0lqqq~k(B###(0mqqqqq~j(B##(0~(B*(0~~~~~~~~~(B*(0x(B#####(0a~~~~a(B#############(0mqqqqqqq~qqqj(B(0x~~~~x(B#(###(0x~~~(B((0x(B#### ^##*(0x~~~~x(B######(0mqqqqj(B##Astro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Dungeons of Doom:8 $:0 HP:96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19179 96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19180ddf(0~(B>0I Ed(0~(B@>96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19180Billie picks up 2 uncursed daggers.96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19181#df(0~(BB0I@96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19182(0a(Bd@f)(0~(B(0~(B(0~(BdC0IYou displaced Bandito.96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19183d@(0~~(Bf(0~(Bdd[C0I 96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19184##@fdd>(0~(BD0Il96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19185d@fd(0~~(B(0~(BD0I$You displaced Bandit.96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19186@df(0a~(BE0Iq96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19187@f#E0I]96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19188@##dE0IE"@### Things that are here: a gnomish helm a cursed aklys--More--F0IC96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19189F0I%96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19190@[f#F0I 96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19191@##G0Idas96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19194@###G0I2)l@(0~(B96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19194G0Iw 96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19199@(0~~~~(BH0I.$ @What do you want to use or apply? [b-dlqru-wDIRSUZ or ?*] I0I/]?96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19199You produce a strange whistling sound.d[dfd(0~(B96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19199--More--J0IBandito drops a pair of iron shoes.96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19200[dd(0~(BdK0Id K0I6 (0lqqqqqqqqqqqqk(B(0lqqqqqqqqqk(B(0lqqqk(B(0x~~~~~~~~~(B**(0~x(B(0x~~~~~~(B[(0~~a(B######(0~~~~x(B##(0~~~~~~~~~~~~~x(B(0x~~~~~~~~~x(B(0x~~~x(B#(0x~~~~~~~~(Bf(0~~~x(B(0lqqqk(B (0lqqqqqqqk(B#+(0~~~~~~~~~~(B######(0x~~~a(B#####(0~~~~~~~~~(Bd@(0~~x(B0########(0~~~~x(B (0x~~~~~~~a(B#####(0m~qqqq~qqqj(B)(0x~~~x(B#(0mqqqqqqaqqqqqj(B#(0x(B%(0~~x(B (0x~~~~~~~x(B############(0~~~~x(B#############(0~~~~x(B (0x~~~~~~~~(B#######(0mqqqj(B##0##(0x~~~x(B (0x~~~~~~~x(B##)##[########0###[[#(0~~~(B)(0x(B (0mqqqqqqqj(B#######(0mqqqj(B##########################)###################(0l~qak(B#(0l~q(B+(0k(B#[#(0x~~~~(B#(0x(B(0x(B#(0x~~~x(B(0x(B(0x(B###(0x~~~x(B(0x(B<(0x(B#(0x~~~x(B(0x(B(0~(B#(0mqqqj(B(0mqqqj(BK0I Astro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Dungeons of Doom:7 $:0 HP:96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19200K0I 96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19201fd(0~(B(0~(BL0I #(0lqqqqqk(B#(0x(B[[d(0~(B[(0x(B (0lqqqqqqqqqqqqqqk(B#############*################(0x(B@(0~~(Bd(0~~(B#######^ (0x~~~~(B)(0~~(B)(0~~~~~~x(B#(0lqqqqqqqqq~qk(B##(0m~qqqqj(B#^ (0x~~(B^(0~~~~~~(B^(0~~~~x(B###(0x~~~~~~(B[(0~~~~x(B#####[##^ (0x~~~(B[(0~~~(B)(0~~~(B[(0~~a(B#(0x~~~~~(B*(0~~~~~x(B##[ (0x~~~~~~~~~~~~~~x(B(0x~~~lqqqk~~~x(B##### (0m~qqqqqqqqq(B[(0qqqj(B(0x~~~x~(B{(0~x~~~x(B##(0lqqq~qqk(B##(0x~~(B*(0~(B{(0~(B{(0x~~~x(B###(0a~~~(B)(0~~x(B#^##(0x~~~x~(B{(0~x~~~x(B)(0x~~~(B>(0~~x(B#(0x~~~mqqqj~~~x(B############(0~~~~~(B[^(0x(B#(0x~~~~~(B*(0~~~~~x(B#(0lqqq~k(B###(0mqqqqq~j(B##(0~(B*(0~~~~~~~~~(B*(0x(B#####(0a~~~~a(B#############(0mqqqqqqq~qqqj(B(0x~~~~x(B#(###(0x~~~(B((0x(B#### ^##*(0x~~~~x(B######(0mqqqqj(B##Astro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Dungeons of Doom:8 $:0 HP:96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19201 96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19202(0~(Bdd(0~(BM0I\ @What do you want to use or apply? [b-dlqru-wDIRSUZ or ?*] N0I96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19202You produce a strange whistling sound.96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19203(0~(Bdd(0~(BQ0I;ij(0lqqqqqqqqqqqqk(B(0lqqqqqqqqqk(B(0lqqqk(B(0x~~~~~~~~~(B**(0~x(B(0x~~~~~~(B[(0~~a(B######(0~~~~x(B##(0~~~~~~~~~~(Bf(0~~x(B(0x~~~~~~~~~x(B(0x~~~x(B#(0x~~~~~~~(Bd(0~~~~x(B(0lqqqk(B (0lqqqqqqqk(B#+(0~~~~~~~~~~(B######(0x~~~a(B#####(0~~~~~~~~~~(B@d(0~x(B0########(0~~~~x(B (0x~~~~~~~a(B#####(0m~qqqq~qqqj(B)(0x~~~x(B#(0mqqqqqqaqqqqqj(B#(0x(B%(0~~x(B (0x~~~~~~~x(B############(0~~~~x(B#############(0~~~~x(B (0x~~~~~~~~(B#######(0mqqqj(B##0##(0x~~~x(B (0x~~~~~~~x(B##)##[########0###[[#(0~~~(B)(0x(B (0mqqqqqqqj(B#######(0mqqqj(B##########################)###################(0l~qak(B#(0l~q(B+(0k(B#[#(0x~~~~(B#(0x(B(0x(B#(0x~~~x(B(0x(B(0x(B###(0x~~~x(B(0x(B<(0x(B#(0x~~~x(B(0x(B(0~(B#(0mqqqj(B(0mqqqj(BAstro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Dungeons of Doom:7 $:0 HP:96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19203 96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19204d(0~(Bf(0~(Bd(0~(B(0~(BR0IXC96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19205(0~(Bdf(0~(B(0~(Bd(0~(B(0~(BS0I‹#(0lqqqqqk(B#(0x(B[[(0~~(B[(0x(B (0lqqqqqqqqqqqqqqk(B#############*################(0x(B@(0~(Bd(0~~~(B#######^ (0x~~~~(B)(0~~(B)(0~~~~~~x(B#(0lqqqqqqqqq~qk(B##(0m~qqqqj(B#^ (0x~~(B^(0~~~~~~(B^(0~~~~x(B###(0x~~~~~~(B[(0~~~~x(B#####[##^ (0x~~~(B[(0~~~(B)(0~~~(B[(0~~a(B#(0x~~~~~(B*(0~~~~~x(B##[ (0x~~~~~~~~~~~~~~x(B(0x~~~lqqqk~~~x(B##### (0m~qqqqqqqqq(B[(0qqqj(B(0x~~~x~(B{(0~x~~~x(B##(0lqqq~qqk(B##(0x~~(B*(0~(B{(0~(B{(0x~~~x(B###(0a~~~(B)(0~~x(B#^##(0x~~~x~(B{(0~x~~~x(B)(0x~~~(B>(0~~x(B#(0x~~~mqqqj~~~x(B############(0~~~~~(B[^(0x(B#(0x~~~~~(B*(0~~~~~x(B#(0lqqq~k(B###(0mqqqqq~j(B##(0~(B*(0~~~~~~~~~(B*(0x(B#####(0a~~~~a(B#############(0mqqqqqqq~qqqj(B(0x~~~~x(B#(###(0x~~~(B((0x(B#### ^##*(0x~~~~x(B######(0mqqqqj(B##Astro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Dungeons of Doom:8 $:0 HP:96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19205 96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19206d(0~(BS0IPY @What do you want to use or apply? [b-dlqru-wDIRSUZ or ?*] T0I496(96) Pw:54(54) AC:-4 Xp:10/8008 T:19206You produce a strange whistling sound.96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19207(0~(B(0~(BdU0IQi96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19208#U0Iw@What do you want to use or apply? [b-dlqru-wDIRSUZ or ?*] V0IR@96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19208You produce a strange whistling sound.96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19209[dW0Iq(0lqqqqqqqqqqqqk(B(0lqqqqqqqqqk(B(0lqqqk(B(0x~~~~~~~(Bd(0~(B*f(0~x(B(0x~~~~~~(B[(0~~a(B######(0~~~~x(B##(0~~~~~~~~~~~(Bd(0~x(B(0x~~~~~~~~~x(B(0x~~~x(B#(0x~~~~~~~~(B@(0~~~x(B(0lqqqk(B (0lqqqqqqqk(B#+(0~~~~~~~~~~(B######(0x~~~a(B#####(0~~~~~~~~~~(Bd(0~~x(B0########(0~~~~x(B (0x~~~~~~~a(B#####(0m~qqqq~qqqj(B)(0x~~~x(B#(0mqqqqqqaqqqqqj(B#(0x(B%(0~~x(B (0x~~~~~~~x(B############(0~~~~x(B#############(0~~~~x(B (0x~~~~~~~~(B#######(0mqqqj(B##0##(0x~~~x(B (0x~~~~~~~x(B##)##[########0###[[#(0~~~(B)(0x(B (0mqqqqqqqj(B#######(0mqqqj(B##########################)###################(0l~qak(B#(0l~q(B+(0k(B#[#(0x~~~~(B#(0x(B(0x(B#(0x~~~x(B(0x(B(0x(B###(0x~~~x(B(0x(B<(0x(B#(0x~~~x(B(0x(B(0~(B#(0mqqqj(B(0mqqqj(BAstro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Dungeons of Doom:7 $:0 HP:96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19209 96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19210(0~(B*ddfd>Z0I](0~(B@96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19210Rags drops 2 uncursed daggers.96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19211d(0~(B(0~~(Bdfd[0I 96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19212(0~(Bdd(0~(Bdf)@(0~~(B\0Is96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19213(0~~~(Bd(0~(Bdfd@\0I 96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19214(0~(B(0~(Bd(0~(Bf@]0I(0~(Bdf#@96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19215]0IN(0~(Bdd#f##@[Rags drops 2 uncursed daggers.96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19220)d#d##f@^0IX ###@You see here an orcish helm.96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19221d#f_0I96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19222d#d#f@(0~~(B_0IM96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19223#d#d[f(0a(B@(0~(B(0~~~(B`0I6396(96) Pw:54(54) AC:-4 Xp:10/8008 T:19224##dd(0~(B(0~(Bf@(0~(B(0~(B`0I? 96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19225#[d (0~(Bf@(0~~~(Bc0I @What do you want to use or apply? [b-dlqru-wDIRSUZ or ?*] d0I*f96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19225You produce a strange whistling sound.96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19226(0~(Bdf(0~(Bd(0~(B(0~(B(0~(Bde0I e0I *(0lqqqqk(B##(0~~~~~x(B (0lqqqqqqqk(B(0lqqqqqqqqqqqqk(B#(0x~~~(B{(0x(B (0x~~~~~~~x(B(0~~~~~~~~~~~~~x(B)###(0~~~~~x(B (0x~~~~~~(B<(0x(B(0x~~~~~~~~~~~~x(B##(0mq~qqj(B (0x~~~~~~~a(B#(0x~~(Bdd(0~~~~~~(B{(0~x(B######## (0mqqqqqqqj(B##(0a~(B[@(0~~~~~~~~~x(B###(0l~q~qk(B####(0mqqq~qqqqqqqqj(B#######(0x~~~~~(B########(0x~~~~x(B################(0a~~~~x(B############(0mqqqqj(B############(0lqqqqqq~k(B######(0l~qqqqaqqqk(B#(0x~~~~~~~~(B####(0lqqqqk(B#(0x~~~~~~~~~x(B#(0x~~~~~~~x(B#########(0x~~~~x(B#(0x~~~~~~~~~~(B#(0x~~~~~~~x(B#(0lqqak(B#(0x~~~~x(B#(0x~~~~~~~~~x(B(0x~~~~~~~x(B##(0~~(B^(0~x(B##(0a~~~~a(B#(0x~~~~~~~~~a(B#####0(0x~~~~~~~x(B(0x~~~x(B(0mqqqqj(B(0mqqqqqqqqqj(B(0mqqqqqqqj(B(0x~~~x(B(0mqqqj(Be0I Astro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Dungeons of Doom:6 $:0 HP:96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19226e0I 96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19227(0~(B(0~~(Bddg0Iȿ@>You see here a blue and green shield.96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19228dd(0~(Bh0Iͅ96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19229(0~(Bd(0~~(B[@di0Ir96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19230d(0~(B(0~(B(0~(Bdj0Iq((0lqqqqqqqqqqqqk(B(0lqqqqqqqqqk(B(0lqqqk(B(0x~~~~~~~~~(B**(0~x(B(0x~~~~~~(B[(0~~a(B######(0~~~~x(B##(0~~~~~~~~~~~~~x(B(0x~~~~~~~~~x(B(0x~~~x(B#(0x~~~~~~~~~(B)(0~~x(B(0lqqqk(B (0lqqqqqqqk(B#+(0~~~~~~~~~~(B######(0x~~~a(B#####(0~~~~~~~~~~(B>(0~~x(B0########(0~~~~x(B (0x~~~~~~~a(B#####(0m~qqqq~qqqj(B)(0x~~~x(B#(0mqqqqqq(B)(0qqqqqj(B#(0x(B%(0~~x(B (0x~~~~~~~x(B############(0~~~~x(B#############(0~~~~x(B (0x~~~~~~~~(B#######(0mqqqj(B##0##(0x~~~x(B (0x~~~~~~~x(B##)##[########0###[[#(0~~~(B)(0x(B (0mqqqqqqqj(B#######(0mqqqj(B##########################)###############[###(0l~qak(B#(0l~qak(B#[#(0x~~~~(B#(0x(Bdf(0x(B#(0x~~~x(B(0x~~~x(B###(0x~~~x(B(0x~(B@(0~x(B#(0x~~~x(B(0x~~~~(B#(0mqqqj(B(0mqqqj(BAstro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Dungeons of Doom:7 $:0 HP:96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19230 96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19231df  k0I'@What do you want to use or apply? [b-dlqru-wDIRSUZ or ?*] k0Ig U96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19231You produce a strange whistling sound.96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19232(0~(B(0a(Bd(0~(B(0~~(Bffr0I f(0~(B96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19232Billie misses the tiger.Bandito misses the tiger.--More--s0II{Bandito misses the tiger.96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19233s0I)You hit the tiger!96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19233The tiger misses.The tiger hits!93(96) Pw:54(54) AC:-4 Xp:10/8008 T:19233--More--t0IY& The tiger bites!91(96) Pw:54(54) AC:-4 Xp:10/8008 T:19233Billie bites the tiger.The tiger hits Billie.--More--u0I]The tiger hits Billie.The tiger misses Billie.--More--v0I8CzBandito bites the tiger.91(96) Pw:54(54) AC:-4 Xp:10/8008 T:19234w0I .You hit the tiger!91(96) Pw:54(54) AC:-4 Xp:10/8008 T:19234The tiger just misses!The tiger hits!90(96) Pw:54(54) AC:-4 Xp:10/8008 T:19234--More--x0IThe tiger bites!86(96) Pw:54(54) AC:-4 Xp:10/8008 T:19234Billie bites the tiger.The tiger misses Billie.--More--y0IL_The tiger misses Billie.The tiger misses Billie.--More--y0IH zBandito bites the tiger.86(96) Pw:54(54) AC:-4 Xp:10/8008 T:19235{0I% You hit the tiger!86(96) Pw:54(54) AC:-4 Xp:10/8008 T:19235The tiger misses.The tiger misses.--More--|0I]The tiger just misses!Billie misses the tiger.--More--}0IZE}Bandito bites the tiger.The tiger is killed!f(0~(B--More--}0IvT}Billie eats a tiger corpse.87(96) Pw:54(54) AC:-4 Xp:10/8008 T:192360I 3Billie is still eating.--More--0IS5(0lqqqqk(B##(0~~~~~x(B (0lqqqqqqqk(B(0lqqqqqqqqqqqqk(B#(0x~~~(B{(0x(B (0x~~~~~~~x(B(0~~~~~~~~~~~~~x(B)###(0~~~~~x(B (0x~~~~~~(B<(0x(B(0x~~(Bd(0~~~~~~~~~x(B##(0mq~qqj(B (0x~~~~~~~a(B#(0x~~~~~~~~~~(B{(0~x(B######## (0mqqqqqqqj(B##(0a~(Bd@(0~~~~~~~~~x(B###(0l~q~qk(B####(0mqqq~qqqqqqqqj(B#######(0x~~~~~(B###d####(0x~~~~x(B################(0a~~~~x(B############(0mqqqqj(B############(0lqqqqqq~k(B######(0l~qqqqaqqqk(B#(0x~~~~~~~~(B####(0lqqqqk(B#(0x~~~~~~~~~x(B#(0x~~~~~~~x(B#########(0x~~~~x(B#(0x~~~~~~~~~~(B#(0x~~~~~~~x(B#(0lqqak(B#(0x~~~~x(B#(0x~~~~~~~~~x(B(0x~~~~~~~x(B##(0~~(B^(0~x(B##(0a~~~~a(B#(0x~~~~~~~~~a(B#####0(0x~~~~~~~x(B(0x~~~x(B(0mqqqqj(B(0mqqqqqqqqqj(B(0mqqqqqqqj(B(0x~~~x(B(0mqqqj(BAstro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Dungeons of Doom:6 $:0 HP:87(96) Pw:54(54) AC:-4 Xp:10/8008 T:19236 87(96) Pw:54(54) AC:-4 Xp:10/8008 T:19237dd(0~(B(0~(B[#d0Ii @>#You see here a blue and green shield.87(96) Pw:54(54) AC:-4 Xp:10/8008 T:19238d(0~(B(0~(Bd0I)You have a little trouble lifting a - a blue and green shield.87(96) Pw:54(54) AC:-4 Xp:10/8008 T:19238Burdened--More--0I Your movements are slowed slightly because of your load.88(96) Pw:54(54) AC:-4 Xp:10/8008 T:19240Burdened(0~(B(0~(B(0~(Bd(0~(Bd(0~(B0I{ MWhat do you want to use or apply? [b-dlqru-wDIRSUZ or ?*] 0I88(96) Pw:54(54) AC:-4 Xp:10/8008 T:19240BurdenedDo you want to take something out of your bag called holding? [ynq] (n) 0I <nDo you wish to put something in? [ynq] (n) 0Idy Put in what?   Tools  c - an uncursed stethoscope  d - a bag called holding  l - a lock pick  q - a unicorn horn  v - an uncursed towel  I - an uncursed magic whistle  Z - a blessed lamp called magic?  Comestibles  s - 2 tins  x - a lizard corpse  Wands  b - a wand of light  r - a wand of lightning  u - a uranium wand  w - a short wand  D - a wand called make invis  R - a wand of sleep  S - a wand called teleportation  U - a crystal wand  Weapons (1 of 2)0I8Astro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Dungeons of Doom:6 $:0 HP:88(96) Pw:54(54) AC:-4 Xp:10/8008 T:19240Burdened(0lqqqqk(B##(0~~~~~x(B (0lqqqqqqqk(B(0lqqqqqqqqqqqqk(B#(0x~~~(B{(0x(B (0x~~~~~~~x(B(0~~~~~~~~~~~~~x(B)###(0~~~~~x(B (0x~~~~~~(B<(0x(B(0x~~~~(Bd(0~~~~~~~x(B##(0mq~qqj(B (0x~~~~~~~a(B#(0x~~(Bd(0~~~~~~~(B{(0~x(B######## (0mqqqqqqqj(B##(0a~(B@>(0~~~~~~~~~x(B###(0l~q~qk(B####(0mqqq~qqqqqqqqj(B#######(0x~~~~~(B########(0x~~~~x(B################(0a~~~~x(B############(0mqqqqj(B############(0lqqqqqq~k(B######(0l~qqqqaqqqk(B#(0x~~~~~~~~(B####(0lqqqqk(B#(0x~~~~~~~~~x(B#(0x~~~~~~~x(B#########(0x~~~~x(B#(0x~~~~~~~~~~(B#(0x~~~~~~~x(B#(0lqqak(B#(0x~~~~x(B#(0x~~~~~~~~~x(B(0x~~~~~~~x(B##(0~~(B^(0~x(B##(0a~~~~a(B#(0x~~~~~~~~~a(B#####0(0x~~~~~~~x(B(0x~~~x(B(0mqqqqj(B(0mqqqqqqqqqj(B(0mqqqqqqqj(B(0x~~~x(B(0mqqqj(B0Ia@What do you want to use or apply? [b-dlqru-wDIRSUZ or ?*] 0IȆ88(96) Pw:54(54) AC:-4 Xp:10/8008 T:19240BurdenedDo you want to take something out of your bag called holding? [ynq] (n) 0I1<nDo you wish to put something in? [ynq] (n) 0I y Put in what?   Tools  c - an uncursed stethoscope  d - a bag called holding  l - a lock pick  q - a unicorn horn  v - an uncursed towel  I - an uncursed magic whistle  Z - a blessed lamp called magic?  Comestibles  s - 2 tins  x - a lizard corpse  Wands  b - a wand of light  r - a wand of lightning  u - a uranium wand  w - a short wand  D - a wand called make invis  R - a wand of sleep  S - a wand called teleportation  U - a crystal wand  Weapons (1 of 2)0Io  o - 5 uncursed daggers  B - 3 runed daggers (in quiver)  C - 5 orcish daggers  E - a runed dagger  K - 3 blessed daggers (wielded)  Q - 3 daggers  Armor  a - a blue and green shield  g - an uncursed +1 pair of leather gloves (being worn)  i - a +2 apron (being worn)  A - a +1 pair of high boots (being worn)  W - a +0 gnomish suit (being worn)  X - a +0 visored helmet (being worn)  Rings  p - an uncursed ring of fire resistance  Amulets  z - an uncursed oval amulet (2 of 2)0IX+0I(0lqqqqk(B##(0~~~~~x(B (0lqqqqqqqk(B(0lqqqqqqqqqqqqk(B#(0x~~~(B{(0x(B (0x~~~~~~~x(B(0~~~~~~~~~~~~~x(B)###(0~~~~~x(B (0x~~~~~~(B<(0x(B(0x~~~~(Bd(0~~~~~~~x(B##(0mq~qqj(B (0x~~~~~~~a(B#(0x~~(Bd(0~~~~~~~(B{(0~x(B######## (0mqqqqqqqj(B##(0a~(B@>(0~~~~~~~~~x(B###(0l~q~qk(B####(0mqqq~qqqqqqqqj(B#######(0x~~~~~(B########(0x~~~~x(B################(0a~~~~x(B############(0mqqqqj(B############(0lqqqqqq~k(B######(0l~qqqqaqqqk(B#(0x~~~~~~~~(B####(0lqqqqk(B#(0x~~~~~~~~~x(B#(0x~~~~~~~x(B#########(0x~~~~x(B#(0x~~~~~~~~~~(B#(0x~~~~~~~x(B#(0lqqak(B#(0x~~~~x(B#(0x~~~~~~~~~x(B(0x~~~~~~~x(B##(0~~(B^(0~x(B##(0a~~~~a(B#(0x~~~~~~~~~a(B#####0(0x~~~~~~~x(B(0x~~~x(B(0mqqqqj(B(0mqqqqqqqqqj(B(0mqqqqqqqj(B(0x~~~x(B(0mqqqj(BAstro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Dungeons of Doom:6 $:0 HP:88(96) Pw:54(54) AC:-4 Xp:10/8008 T:19240You put a blue and green shield into the bag called holding.88(96) Pw:54(54) AC:-4 Xp:10/8008 T:1924088(96) Pw:54(54) AC:-4 Xp:10/8008 T:19240--More--0IYour movements are now unencumbered.88(96) Pw:54(54) AC:-4 Xp:10/8008 T:19241(0~(B(0~(Bd>0I 89(96) Pw:54(54) AC:-4 Xp:10/8008 T:19242d(0~(B(0~(B@d(0~(B0I89(96) Pw:54(54) AC:-4 Xp:10/8008 T:19243(0~(Bd(0~(B(0~(Bd0I+ 89(96) Pw:54(54) AC:-4 Xp:10/8008 T:19244(0~(Bd(0~(Bd0I=0(0lqqqqqqqqqqqqk(B(0lqqqqqqqqqk(B(0lqqqk(B(0x~~~~~~~~~(B**(0~x(B(0x~~~~~~(B[(0~~a(B######(0~~~~x(B##(0~~~~~~~~~~~~~x(B(0x~~~~~~~~~x(B(0x~~~x(B#(0x~~~~~~~~~(B)(0~~x(B(0lqqqk(B (0lqqqqqqqk(B#+(0~~~~~~~~~~(B######(0x~~~a(B#####(0~~~~~~~~~~(B>(0~~x(B0########(0~~~~x(B (0x~~~~~~~a(B#####(0m~qqqq~qqqj(B)(0x~~~x(B#(0mqqqqqq(B)(0qqqqqj(B#(0x(B%(0~~x(B (0x~~~~~~~x(B############(0~~~~x(B#############(0~~~~x(B (0x~~~~~~~~(B#######(0mqqqj(B##0##(0x~~~x(B (0x~~~~~~~x(B##)##[########0###[[#(0~~~(B)(0x(B (0mqqqqqqqj(B#######(0mqqqj(B##########################)###############[###(0l~qak(B#(0l~qak(B#[#(0x~~~~(B#(0x(B(0x(B#(0x~~~x(B(0x~~~x(B###(0x~~~x(B(0x~(B@f(0x(B#(0x~~~x(B(0x~~~~(B#(0mqqqj(B(0mqqqj(BAstro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Dungeons of Doom:7 $:0 HP:89(96) Pw:54(54) AC:-4 Xp:10/8008 T:19244 90(96) Pw:54(54) AC:-4 Xp:10/8008 T:192450I\90(96) Pw:54(54) AC:-4 Xp:10/8008 T:192460I;\90(96) Pw:54(54) AC:-4 Xp:10/8008 T:192470I}91(96) Pw:54(54) AC:-4 Xp:10/8008 T:19248(0~(Bf0I(0lqqqqk(B##(0~~~~~x(B (0lqqqqqqqk(B(0lqqqqqqqqqqqqk(B#(0x~~~(B{(0x(B (0x~~~~~~~x(B(0~~~~~~~~~~~~~x(B)###(0~~~~~x(B (0x~~~~~~(B<(0x(B(0x~~~~~~~~~~~~x(B##(0mq~qqj(B (0x~~~~~~~a(B#(0x~~~~(Bd(0~~~~~(B{(0~x(B######## (0mqqqqqqqj(B##(0a~(Bf@(0~~(Bd(0~~~~~~x(B###(0l~q~qk(B####(0mqqq~qqqqqqqqj(B#######(0x~~~~~(B########(0x~~~~x(B################(0a~~~~x(B############(0mqqqqj(B############(0lqqqqqq~k(B######(0l~qqqqaqqqk(B#(0x~~~~~~~~(B####(0lqqqqk(B#(0x~~~~~~~~~x(B#(0x~~~~~~~x(B#########(0x~~~~x(B#(0x~~~~~~~~~~(B#(0x~~~~~~~x(B#(0lqqak(B#(0x~~~~x(B#(0x~~~~~~~~~x(B(0x~~~~~~~x(B##(0~~(B^(0~x(B##(0a~~~~a(B#(0x~~~~~~~~~a(B#####0(0x~~~~~~~x(B(0x~~~x(B(0mqqqqj(B(0mqqqqqqqqqj(B(0mqqqqqqqj(B(0x~~~x(B(0mqqqj(BAstro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Dungeons of Doom:6 $:0 HP:91(96) Pw:54(54) AC:-4 Xp:10/8008 T:19248 91(96) Pw:54(54) AC:-4 Xp:10/8008 T:19249(0~(Bf(0~(Bd(0~(Bd0Iff(0~(Bdd(0~(B@(0~(B>(0~(B#91(96) Pw:54(54) AC:-4 Xp:10/8008 T:192500I2  92(96) Pw:54(54) AC:-4 Xp:10/8008 T:19251 92(96) Pw:54(54) AC:-4 Xp:10/8008 T:19251(0~(Bf(0~~(Bd(0~(Bd0IV92(96) Pw:54(54) AC:-4 Xp:10/8008 T:19252d(0~(B@(0~(Bfdd(0~(B0I 92(96) Pw:54(54) AC:-4 Xp:10/8008 T:19253dd@(0a(Bd>(0~~(B0I93(96) Pw:54(54) AC:-4 Xp:10/8008 T:19254dd(0~(B(0~(B#fd@0I\*93(96) Pw:54(54) AC:-4 Xp:10/8008 T:19255dd(0~(B(0~(Bf(0~~(B#@0I{ 93(96) Pw:54(54) AC:-4 Xp:10/8008 T:19256(0~(B(0~(B(0a(Bf#@0IQ)#f#@94(96) Pw:54(54) AC:-4 Xp:10/8008 T:19257You hear bubbling water.0IN##@94(96) Pw:54(54) AC:-4 Xp:10/8008 T:192570I 95(96) Pw:54(54) AC:-4 Xp:10/8008 T:19260 95(96) Pw:54(54) AC:-4 Xp:10/8008 T:19262####f@0I 96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19263#f@0ILT 96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19264f@#0I96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19265#@(0a(B0Is96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19266@(0~(B0Im s96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19267@(0~(B0IV96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19268@(0~(Bf0I96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19269@(0~(Bf#0IV" 96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19270@(0a(Bfd#0I,96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19271@#(0~a(B0Iu) r@#96(96) Pw:54(54) AC:-4 Xp:10/8008 T:192710I| @####fd###96(96) Pw:54(54) AC:-4 Xp:10/8008 T:192780I 96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19280@#f#d##0Il96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19281@#f#d#d0I~ 96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19282@#f###0I96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19283@(0a(B#0IT 96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19284@(0~(Bf#d0I@What do you want to use or apply? [b-dlqru-wDIRSUZ or ?*] 0I޿ R96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19284You produce a strange whistling sound.96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19285d(0~~(Bdfd(0~~a(B#0Ij96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19286d(0~(Bfdd(0~(B(0~(B0I In what direction? 0IThe door closes.96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19287(0~~(Bdf(0~(Bdd+0I0I;#(0lqqqqqk(B(0l~qqk(B(0x~~~~~x(B(0lqqqqqqqk(B(0x~~~x(B(0x~~~~~x(B(0lqqqk(B#(0~~~~~~~~x(B#(0x~~~~(B#####(0lqqqqqqqqqqk(B(0x~~~~~x(B(0x~~~x(B###(0x~~~~~~~x(B#(0x~~~x(B#(0x~~~~~~~~~~x(B(0x~~~~(B{(0x(B(0x~~~a(B##(0x~~~~~~~x(B##*+(0~~~x(B##(0a~~~(B<(0~~~~~~x(B(0x~~~~~~(B#######(0a~~~x(B##(0x~~~~~~~x(B#0(0x~~(B*(0x(B(0~(B*(0~~~~~~~~~x(B(0m~qqqqj(B(0mqqqj(B#(0a~~~~~~~~(B#(0maqqj(B#(0x~~~~~~~~~~x(B#######(0mqqqqqq~j(B##(0mqqqqqqqq~qj(B#####*#*###############################(0l~qqqqk(B0##*(0lqaqk(B (0lqqq~qqqqqqqk(B#(0~~~~~~~(B######(0x~~~x(B (0x~(Bd(0~~~~~~~~~x(B(0x~~~~~x(B#(0lqqq~qqqqqqqaqk(B(0x(B*^(0~x(B (0x(B@(0~~~~~~~~~~x(B########(0~~~~~~x(B###(0x~~~~~~~~~~~~~x(B(0x~~~x(B (0x(Bfd(0~~~~~~~~~~(B#(0mqqqqqj(B#(0a~~~~~~~~~~~~~x(B(0mqqqj(B (0mqqqqqqqqqqqj(B(0x~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqj(B 0I<Astro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Dungeons of Doom:5 $:0 HP:96(96) Pw:54(54) AC:-4 Xp:10/8008 T:192870I? 96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19288d(0~(B(0~(Bd(0~(Bf0Ir96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19289(0~(Bd(0~(Bf(0~(Bd0Ir96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19290(0~(Bddf(0~(B0I 96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19291(0~(Bfd(0~(B(0~(Bd 0IA96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19292(0~(Bf(0~~(Bdd(0~(B 0I7_ 96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19293(0~(Bfdd(0~~(B(0~(B0I96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19294d(0~(B(0~(Bfd0I;~ 96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19295d d(0~(B(0~~(B(0~(Bf0Ie96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19296(0~(B (0~(Bddf(0~~(B0IO)96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19297(0~(B(0~(B(0~(Bd(0~(B fd0I96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19298dd(0~(B(0~(Bf(0~(B0I/S96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19299(0~(Bd(0~(Bf0I$](0lqqqqk(B##(0~~~~~x(B (0lqqqqqqqk(B(0lqqqqqqqqqqqqk(B#(0x~~~(B{(0x(B (0x~~~~~~~x(B(0~~~~~~~~~~~~~x(B)###(0~~~~~x(B (0x~~~~(Bd(0~(B@(0x(B(0x~~~~~~~~~~~~x(B##(0mq~qqj(B (0x~~~~~~~(B+#(0x~~~~~~~~~~(B{(0~x(B######## (0mqqqqqqqj(B##(0a~~(B>(0~~~~~~~~~x(B###(0l~q~qk(B####(0mqqq~qqqqqqqqj(B#######(0x~~~~~(B########(0x~~~~x(B################(0a~~~~x(B############(0mqqqqj(B############(0lqqqqqq~k(B######(0l~qqqqaqqqk(B#(0x~~~~~~~~(B####(0lqqqqk(B#(0x~~~~~~~~~x(B#(0x~~~~~~~x(B#########(0x~~~~x(B#(0x~~~~~~~~~~(B#(0x~~~~~~~x(B#(0lqqak(B#(0x~~~~x(B#(0x~~~~~~~~~x(B(0x~~~~~~~x(B##(0~~(B^(0~x(B##(0a~~~~a(B#(0x~~~~~~~~~a(B#####0(0x~~~~~~~x(B(0x~~~x(B(0mqqqqj(B(0mqqqqqqqqqj(B(0mqqqqqqqj(B(0x~~~x(B(0mqqqj(BAstro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Dungeons of Doom:6 $:0 HP:96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19299 96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19300(0~~(Bd0IRR#(0lqqqqqk(B(0l~qqk(B(0x~~~~~x(B(0lqqqqqqqk(B(0x~~~x(B(0x~~~~~x(B(0lqqqk(B#(0~~~~~~~~x(B#(0x~~~~(B#####(0lqqqqqqqqqqk(B(0x~~~~~x(B(0x~~~x(B###(0x~~~~~~~x(B#(0x~~~x(B#(0x~~~~~~~~~~x(B(0x~~~~(B{(0x(B(0x~~~a(B##(0x~~~~~~~x(B##*+(0~~~x(B##(0a~~~(B<(0~~~~~~x(B(0x~~~~~~(B#######(0a~~~x(B##(0x~~~~~~~x(B#0(0x~~(B*(0x(B(0~(B*(0~~~~~~~~~x(B(0m~qqqqj(B(0mqqqj(B#(0a~~~~~~~~(B#(0maqqj(B#(0x~~~~~~~~~~x(B#######(0mqqqqqq~j(B##(0mqqqqqqqq~qj(B#####*#*###############################(0l~qqqqk(B0##*(0lqaqk(B (0lqqq~qqqqqqqk(B#(0~~~~~~~(B######(0x~~~x(B (0x~~(Bd(0~~~~~~~~x(B(0x~~~~~x(B#(0lqqq~qqqqqqqaqk(B(0x(B*^(0~x(B (0x(B@(0~(Bd(0~~~~~~~~x(B########(0~~~~~~x(B###(0x~~~~~~~~~~~~~x(B(0x~~~x(B (0x(Bd(0~(Bf(0~~~~~~~~~(B#(0mqqqqqj(B#(0a~~~~~~~~~~~~~x(B(0mqqqj(B (0mqqqqqqqqqqqj(B(0x~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqj(B Astro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Dungeons of Doom:5 $:0 HP:96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19300 96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19301d(0~(Bd(0~~(B (0~(Bd(0~(Bf 0I" You stop. Bandit is in the way!96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19302(0~~(B(0~(Bfddd(0~(B 0Ie96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19303@fd >d(0~(B(0~(Bd(0~(B0IyYou displaced Billie.96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19304f(0~(B@(0~(B(0~(Bdd(0~~(Bd0I96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19305@ (0~(Bfd(0~(Bd(0~(Bd(0~(B0IY96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19306@d(0~(Bf(0~(Bd(0~(B0IQ%96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19307@d(0~(B(0~(B(0~(B0I96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19308@d#fd0IWN96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19309@df(0~(B(0~(B0I196(96) Pw:54(54) AC:-4 Xp:10/8008 T:19310@d###f0I[96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19311@#d#fd(0~(Bd0It$ 96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19312@d##fd#d(0~(B(0~(B0Is796(96) Pw:54(54) AC:-4 Xp:10/8008 T:19313@d####0I=k96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19314(0~(B@(0~(B0I Z96(96) Pw:54(54) AC:-4 Xp:10/8008 T:193150Ih96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19316f0I_[96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19317(0~(Bf(0~(B+0I' In what direction? 0I The door opens.96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19318f(0~(Bd(0a(Bd0I (0~(B@dThere's some graffiti on the floor here.--More--0IYou read: "A wand ?an e or?ize a pas? cxplcrer's ghcst.".96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19319(0~(Bf(0~(Bddd##0IB96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19320(0~(Bf(0~(Bd(0~(B@##0I96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19321(0~(Bfd(0~~(Bd@0II 96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19322{(0~~(Bdfd@0I0 (0~~~~~(Bd#dfd#@96(96) Pw:54(54) AC:-4 Xp:10/8008 T:193270Ik 96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19328##ddfd0Iʁo96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19329#ddfd@0Ik o96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19330#ddfd@0Ip96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19331@#ddfd0I 96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19332(0~(B@#ddfd0Iv96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19333(0~(Bf@#dd(0~(Bd0I96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19334df@(0a(Bd(0~~(B0I 96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19335d(0~(Bdf@(0~(B0IT96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19336@(0~(Bddd#(0~(Bf0I96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19337@f(0~(B###0I\L 96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19338f@d(0a(Bd#0I96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19339df@#d#0Is96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19340#d(0~(B#f@0I 96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19341d(0~(Bf(0~(Bd(0~(B@0I(96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19342#(0~~(Bdfd(0~~(B@0I96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19343(0~~(B(0~(Bdfd(0~(B@0IU| 96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19344(0~~(B(0~(Bdfd(0~(B@0I96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19345(0~(Bdd(0~~~(Bf@0Ia96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19346(0~~(Bd(0~(Bdf@0IP96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19347(0~(B@(0~(Bdf0Iq 96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19348@f(0~(Bd0I#@#(0~(BYou see here 6 rocks.96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19349f#0I796(96) Pw:54(54) AC:-4 Xp:10/8008 T:19350f#@*d0I^;You displaced Bandito.96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19351d@0I96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19352(0~(B#(0~(B(0~(B#dd@0I96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19353f#(0~(B(0~(Bd#@0I,96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19354#f(0~(Bd#@0I#fd#d##@96(96) Pw:54(54) AC:-4 Xp:10/8008 T:193550I 96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19357##d#d#d@0I 96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19358###d@0I~96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19359#d@0I4C96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19360d#d@0I 96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19361#d#d@0I96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19362#dd@0Iv96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19363#dd@0IL 96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19364@d(0a(Bd0IVl96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19365d@fd(0~(B0I{[96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19366@(0~~(B#(0a(Bd(0~(Bd0IR 96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19367@(0~(B(0~(Bd(0~(B0I96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19368#@#dd(0~(B0I96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19369y@#d(0~(B(0~(B0I 96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19370#y@#dd0I8x.What do you want to put on? [pvz or ?*] 0IM 96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19370You don't have that object.--More--0IP 6What do you want to put on? [pvz or ?*] 0I96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19370BlindYou are now wearing a towel around your head.You can't see any more.lr#@dd(0~(Bd(0~(Bf96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19370Blind--More--0I8It explodes!You seem unaffected by it.96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19371Blindr @0I >You were wearing an uncursed towel.You can see again.96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19372# @#dd(0~(Bfd0I`/ 96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19373@d#(0~(Bd(0~(B0IV96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19374@d#(0~(B0I%96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19375@##0In 96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19376@#d0I96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19377@##0IA?96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19378@(0a(Bd0I%96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19379@(0~(Bd#0I96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19380@(0~(Bd(0a(B0Iyk 96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19381@d(0~(B(0~(B0If~96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19382d@(0~(B0I[Or96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19383(0~(Bd@0IQ y96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19384d#@0IF 96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19385#@l0I+y96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19386##@0IX96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19387(0~(Bd#@#0IU In what direction? 0IH8You throw 2 runed daggers.)0I K#The 1st runed dagger hits the leprechaun!)0I #--More--0IThe 2nd runed dagger hits the leprechaun!96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19388(0~(B#0I"k96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19389#@)(0~(Bl0IK! #@You see here 2 runed daggers.96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19390(0~(Bl0IZMB - 2 runed daggers (in quiver).96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19391l(0~(B0I 96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19392#@(0~~(Bl0Io96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19393(0a(B@(0~(Bl0I96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19394(0~(B@(0~(Bl0I 96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19395(0~(B@(0~(Bl0I96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19396d(0~(B@l(0~~(B0Iz96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19397#d(0~(Bl0It96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19398d(0a~(Bdl(0~(B0I5 In what direction? 0Ie )0I8 (0~(B)0I (0~(BThe runed dagger hits the leprechaun.96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19399lf(0a(Bd(0~(B)d0I X96(96) Pw:54(54) AC:-4 Xp:10/8008 T:19400(0~~(Bdf(0~(Bdl(0~(Bd0Is In what direction? 0I)0Ist(0~(B)0I? (0~(B0I You kill the leprechaun!96(96) Pw:54(54) AC:-4 Xp:10/8084 T:19401#d(0~~(Bd)f(0~(Bd0I 96(96) Pw:54(54) AC:-4 Xp:10/8084 T:19402d(0a(Bdf<@d(0~(B(0~(B(0~(B0IfYou stop. Bandito is in the way!96(96) Pw:54(54) AC:-4 Xp:10/8084 T:19403d(0~(B(0~(Bf(0~(B(0~(Bdd0I(0~(B(0~(Bd(0~(B@df(0~(B96(96) Pw:54(54) AC:-4 Xp:10/8084 T:19403Bandito eats a leprechaun corpse.96(96) Pw:54(54) AC:-4 Xp:10/8084 T:19404(0~(B(0~(Bd0Ib (0~(B@You see here a runed dagger.96(96) Pw:54(54) AC:-4 Xp:10/8084 T:19405<fd(0~~(Bd0I{o B - a runed dagger (in quiver).96(96) Pw:54(54) AC:-4 Xp:10/8084 T:19406d(0~(Bf(0~(Bd0I|You stop. Bandito is in the way!(0~(Bdf(0~(B96(96) Pw:54(54) AC:-4 Xp:10/8084 T:19406Bandito picks up a runed dagger.96(96) Pw:54(54) AC:-4 Xp:10/8084 T:19407d$(0~(Bd0I L(0~(B@7396(96) Pw:54(54) AC:-4 Xp:10/8084 T:19407$ - 73 gold pieces.96(96) Pw:54(54) AC:-4 Xp:10/8084 T:19408(0~(Bfdd(0~~(Bd(0~(B0I There is nothing here to pick up.96(96) Pw:54(54) AC:-4 Xp:10/8084 T:194081I You displaced Bandito.96(96) Pw:54(54) AC:-4 Xp:10/8084 T:19409d(0~(B(0~(Bd(0~~(B@fd1IUOMWhat do you want to use or apply? [b-dlqru-wDIRSUZ or ?*] 1I֏ 96(96) Pw:54(54) AC:-4 Xp:10/8084 T:19409Do you want to take something out of your bag called holding? [ynq] (n) 1IK<nDo you wish to put something in? [ynq] (n) 1Iy Put in what?   Tools  c - an uncursed stethoscope  d - a bag called holding  l - a lock pick  q - a unicorn horn  v - an uncursed towel  I - an uncursed magic whistle  Z - a blessed lamp called magic?  Comestibles  s - 2 tins  x - a lizard corpse  Wands  b - a wand of light  r - a wand of lightning  u - a uranium wand  w - a short wand  D - a wand called make invis  R - a wand of sleep  S - a wand called teleportation  U - a crystal wand  Weapons (1 of 2)1I+#(0lqqqqqk(B(0l~qqk(B(0x~~~~~x(B(0lqqqqqqqk(B(0x~~~x(B(0x~~~~~x(B(0lqqqk(B#(0~~~~~~~~x(B#(0x~~~~(B#####(0lqqqqqqqqqqk(B(0x~~~~~x(B(0x~~~x(B###(0x~~~~~~~x(B#(0x~~~x(B#(0x~~~~~(Bd(0~~~~x(B(0x~~~~(B{(0x(B(0x~~~a(B##(0x~~~~~~~x(B##*+(0~~~x(B##(0a~~~(B<(0~(Bd(0~~(B@(0~x(B(0x~~~~~~(B#######(0a~~~x(B##(0x~~~~~~~x(B#0(0x~~(B*(0x(B(0~(B*(0~~~~(Bf(0~(Bd(0~~x(B(0m~qaqqj(B(0mqqqj(B#(0a~~~~~~~~(B#(0maqqj(B#(0x~~~~~~~~~~x(B#######(0mqqqqqq~j(B##(0mqqqqqqqq~qj(B#####*#*###############################(0l~qqqqk(B0##*(0lqaqk(B (0lqqq~qqqqqqqk(B#(0~~~~~~~(B######(0x~~~x(B (0x~~~~~~~~~~~x(B(0x~~~~~x(B#(0lqqq~qqqqqqqaqk(B(0x(B*^(0~x(B (0x(B>(0~~~~~~~~~~x(B########(0~~~~~~x(B###(0x~~~~~~~~~~~~~x(B(0x~~~x(B (0x~~~~~~~~~~~~(B#(0mqqqqqj(B#(0a~~~~~~~~~~~~~x(B(0mqqqj(B (0mqqqqqqqqqqqj(B(0x~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqj(BAstro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Dungeons of Doom:5 $:0 HP:96(96) Pw:54(54) AC:-4 Xp:10/8084 T:19409You put 73 gold pieces into the bag called holding.96(96) Pw:54(54) AC:-4 Xp:10/8084 T:19409 96(96) Pw:54(54) AC:-4 Xp:10/8084 T:19410(0~(B(0~(Bd(0~(Bd(0~(Bf(0~(Bd1Iܠ96(96) Pw:54(54) AC:-4 Xp:10/8084 T:19411dd(0~(B@(0~(B(0~~(Bf(0~(B(0~(Bd1Ivn96(96) Pw:54(54) AC:-4 Xp:10/8084 T:19412d(0~~(B(0~(Bd(0~(B@f(0~(Bd(0~(B1I 96(96) Pw:54(54) AC:-4 Xp:10/8084 T:19413(0~(Bdd(0~(B(0~(B@df(0~(B(0~(B1I696(96) Pw:54(54) AC:-4 Xp:10/8084 T:19414d(0~(Bd(0~(B(0~(Bf@(0~~~(B(0~(Bd1I 96(96) Pw:54(54) AC:-4 Xp:10/8084 T:19415(0~(Bd(0~(Bd@f(0~~(Bd(0~(B1I(0lqqqqqqqqqqk(B*#(0x~~~~~~~~~~~(B#(0lqqqqqqqq~~~(B# (0lqqqqqk(B(0x~~(B{(0~~~~~~~x(B#(0x~~~~~~~~~~~(B# (0x(B))))(0~(B+#(0x~~~~~~~~~~x(B###+(0~~~~(Bd(0~~~~~~(B# (0x~~~(B[(0~x(B#(0m(B+(0qqqaqqq~qj(B##(0x~~~~(B@(0~~~~~~(B###### (0x~~~(B/(0~x(B###########(0~~~~(Bf(0~~~~~~~(B#(0l~qqk(B (0x(B*(0~(B*))(0x(B###########(0mqq~~~(B((0~qq~~(B#(0x~~~x(B (0x~~~~~x(B########0################0##########################(0~~~~x(B (0mqqqqqj(B###(0l~qqqqqqk(B#####################*#(0x~~~x(B#(0x~~~~~~~x(B#(0lqqq~k(B##########(0x~~~x(B##(0~~~~~~~~x(B###(0x~~~(B0(0x(B####*#(0x~~~x(B(0x~~~~~~~x(B#(0a~~~~x(B########(0x~~~x(B(0x~~~~~~~x(B(0x~~~~x(B#######)(0m~qqj(B (0lqqk(B(0mqqqqqqqj(B(0x~~~~x(B##0###########[### (0x~~x(B#(0~~~~~~(B##(0lqqqq~k(B# (0x~~~(B#(0m(B+(0qqqj(B(0x~~~~~x(B# (0mqq~(B###############################^(0~~~(B<(0~~~(B#(0x~~~~~x(B(0mqqqqqj(B1IAstro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Dungeons of Doom:4 $:0 HP:96(96) Pw:54(54) AC:-4 Xp:10/8084 T:194151I 96(96) Pw:54(54) AC:-4 Xp:10/8084 T:19416(0~(B(0~(Bf(0~(Bd 1IU You stop. Bandit is in the way!96(96) Pw:54(54) AC:-4 Xp:10/8084 T:19417f(0~(B(0~(B(0~(Bd 1IV#(0lqqqqqk(B(0l~qqk(B(0x~~~~~x(B(0lqqqqqqqk(B(0x~~~x(B(0x~~~~~x(B(0lqqqk(B#(0~~~~~~~~x(B#(0x~~~~(B#####(0lqqqqqqqqqqk(B(0x~~~~~x(B(0x~~~x(B###(0x~~~~~~~x(B#(0x~~~x(B#(0x~~~~~~~~~~x(B(0x~~~~(B{(0x(B(0x~~~a(B##(0x~~~~~~~x(B##*+(0~~~x(B##(0a(Bd(0~~(B@(0~~~~~~x(B(0x~~~~~~(B#######(0a~~~x(B##(0x~~~~~~~x(B#0(0x~~(B*(0x(B(0~(B*(0~~~~~~~(Bd(0~x(B(0m~qaqqj(B(0mqqqj(B#(0a~~~~~~~~(B#(0maqqj(B#(0x~~~~~~~~~~x(B#######(0mqqqqqq~j(B##(0mqqqqqqqq~qj(B#####*#*###############################(0l~qqqqk(B0##*(0lqaqk(B (0lqqq~qqqqqqqk(B#(0~~~~~~~(B######(0x~~~x(B (0x~~~~~~~~~~~x(B(0x~~~~~x(B#(0lqqq~qqqqqqqaqk(B(0x(B*^(0~x(B (0x(B>(0~~~~~~~~~~x(B########(0~~~~~~x(B###(0x~~~~~~~~~~~~~x(B(0x~~~x(B (0x~~~~~~~~~~~~(B#(0mqqqqqj(B#(0a~~~~~~~~~~~~~x(B(0mqqqj(B (0mqqqqqqqqqqqj(B(0x~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqj(BAstro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Dungeons of Doom:5 $:0 HP:96(96) Pw:54(54) AC:-4 Xp:10/8084 T:19417 96(96) Pw:54(54) AC:-4 Xp:10/8084 T:19418(0~(Bdd(0~(B 1I(96(96) Pw:54(54) AC:-4 Xp:10/8084 T:19419(0~(Bd(0~(B*d 1I7 96(96) Pw:54(54) AC:-4 Xp:10/8084 T:19420(0~(Bd(0~(Bd(0~(B1Ik96(96) Pw:54(54) AC:-4 Xp:10/8084 T:19421d(0~(B(0~(Bd1Is5V(0lqqqqqqqqqqk(B*#(0x~~~~~~~~~~~(B#(0lqqqqqqqq~~~(B# (0lqqqqqk(B(0x~~(B{(0~~~~~~~x(B#(0x~~~~~~~~~~~(B# (0x(B))))(0~(B+#(0x~~~~~~~~~~x(B###+(0~~(Bfd(0~~~~~~~(B# (0x~~~(B[(0~x(B#(0m(B+(0qqqaqqq~qj(B##(0x~~~~(B@(0~~~~~~(B###### (0x~~~(B/(0~x(B###########(0~~~~~~~~~~~~(B#(0l~qqk(B (0x(B*(0~(B*))(0x(B###########(0mqq~~~(B(d(0qq~~(B#(0x~~~x(B (0x~~~~~x(B########0################0##########################(0~~~~x(B (0mqqqqqj(B###(0l~qqqqqqk(B#####################*#(0x~~~x(B#(0x~~~~~~~x(B#(0lqqq~k(B##########(0x~~~x(B##(0~~~~~~~~x(B###(0x~~~(B0(0x(B####*#(0x~~~x(B(0x~~~~~~~x(B#(0a~~~~x(B########(0x~~~x(B(0x~~~~~~~x(B(0x~~~~x(B#######)(0m~qqj(B (0lqqk(B(0mqqqqqqqj(B(0x~~~~x(B##0###########[### (0x~~x(B#(0~~~~~~(B##(0lqqqq~k(B# (0x~~~(B#(0m(B+(0qqqj(B(0x~~~~~x(B# (0mqq~(B###############################^(0~~~(B<(0~~~(B#(0x~~~~~x(B(0mqqqqqj(BAstro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Dungeons of Doom:4 $:0 HP:96(96) Pw:54(54) AC:-4 Xp:10/8084 T:19421 96(96) Pw:54(54) AC:-4 Xp:10/8084 T:19422(0~(Bf(0~(Bdd(0~(B1IhA96(96) Pw:54(54) AC:-4 Xp:10/8084 T:19423f(0~(B(0~(Bd(0~(Bd1I 96(96) Pw:54(54) AC:-4 Xp:10/8084 T:19424f(0~(B(0~(Bd(0~(B(d1I96(96) Pw:54(54) AC:-4 Xp:10/8084 T:19425(0~(B(0~(Bdf(0~(B(0~(Bd#1I#(0lqqqqqk(B(0l~qqk(B(0x~~~~~x(B(0lqqqqqqqk(B(0x~~~x(B(0x~~~~~x(B(0lqqqk(B#(0~~~~~~~~x(B#(0x~~~~(B#####(0lqqqqqqqqqqk(B(0x~~~~~x(B(0x~~~x(B###(0x~~~~~~~x(B#(0x~~~x(B#(0x~~~~~~~~~~x(B(0x~~~~(B{(0x(B(0x~~~a(B##(0x~~~~~~~x(B##*+(0~~~x(B##(0a~~~(B@(0~~~~~~x(B(0x~~~~~~(B#######(0a~~~x(B##(0x~~~~~~~x(B#0(0x~~(B*(0x(B(0~(B*(0~~~~~~(Bd(0~~x(B(0m~qaqqj(B(0mqqqj(B#(0a~~~~~~~~(B#(0maqqj(B#(0x~~~~~~~~~~x(B#######(0mqqqqqq~j(B##(0mqqqqqqqq~qj(B#####*#*###############################(0l~qqqqk(B0##*(0lqaqk(B (0lqqq~qqqqqqqk(B#(0~~~~~~~(B######(0x~~~x(B (0x~~~~~~~~~~~x(B(0x~~~~~x(B#(0lqqq~qqqqqqqaqk(B(0x(B*^(0~x(B (0x(B>(0~~~~~~~~~~x(B########(0~~~~~~x(B###(0x~~~~~~~~~~~~~x(B(0x~~~x(B (0x~~~~~~~~~~~~(B#(0mqqqqqj(B#(0a~~~~~~~~~~~~~x(B(0mqqqj(B (0mqqqqqqqqqqqj(B(0x~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqj(BAstro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Dungeons of Doom:5 $:0 HP:96(96) Pw:54(54) AC:-4 Xp:10/8084 T:19425 96(96) Pw:54(54) AC:-4 Xp:10/8084 T:19426d(0~(B1I96(96) Pw:54(54) AC:-4 Xp:10/8084 T:19426Bandito drops a runed dagger.96(96) Pw:54(54) AC:-4 Xp:10/8084 T:19427)d1IA 96(96) Pw:54(54) AC:-4 Xp:10/8084 T:19428<@d(0~~(B1Iif96(96) Pw:54(54) AC:-4 Xp:10/8084 T:19429d(0~(B@(0~(B1Ik(0~(B@You see here a runed dagger.96(96) Pw:54(54) AC:-4 Xp:10/8084 T:19430(0~(Bd1I B - a runed dagger (in quiver).96(96) Pw:54(54) AC:-4 Xp:10/8084 T:19431d(0~(B1I96(96) Pw:54(54) AC:-4 Xp:10/8084 T:19432(0~(B@d(0~(B(0~(B1IkW 96(96) Pw:54(54) AC:-4 Xp:10/8084 T:19433@(0~(B(0~(Bd1I p96(96) Pw:54(54) AC:-4 Xp:10/8084 T:19434@(0~(B(0~(Bd1I x96(96) Pw:54(54) AC:-4 Xp:10/8084 T:19435(0~(Bd1IY96(96) Pw:54(54) AC:-4 Xp:10/8084 T:19436d(0~(B(0~(B1I4A~96(96) Pw:54(54) AC:-4 Xp:10/8084 T:19437d(0~(B1If |96(96) Pw:54(54) AC:-4 Xp:10/8084 T:19438(0~(Bd1IJ (0lqqqqqqqqqqk(B*#(0x~~~~~~~~~~~(B#(0lqqqqqqqq~~~(B# (0lqqqqqk(B(0x~~(B{(0~~~~~~~x(B#(0x~~~~~~~~~~~(B# (0x(B))))(0~(B+#(0x~~~~~~~~~~x(B###+(0~~~~~~(Bd(0~~~~(B# (0x~~~(B[(0~x(B#(0m(B+(0qqqaqqq~qj(B##(0x~~(Bf(0~(B@(0~~~~~~(B###### (0x~~~(B/(0~x(B###########(0~~~~~(Bd(0~~~~~~(B#(0l~qqk(B (0x(B*(0~(B*))(0x(B###########(0mqq~~~(B((0~qq~~(B#(0x~~~x(B (0x~~~~~x(B########0################0################d#########(0~~~~x(B (0mqqqqqj(B###(0l~qqqqqqk(B#####################*#(0x~~~x(B#(0x~~~~~~~x(B#(0lqqq~k(B##########(0x~~~x(B##(0~~~~~~~~x(B###(0x~~~(B0(0x(B####*#(0x~~~x(B(0x~~~~~~~x(B#(0a~~~~x(B########(0x~~~x(B(0x~~~~~~~x(B(0x~~~~x(B#######)(0m~qqj(B (0lqqk(B(0mqqqqqqqj(B(0x~~~~x(B##0###########[### (0x~~x(B#(0~~~~~~(B##(0lqqqq~k(B# (0x~~~(B#(0m(B+(0qqqj(B(0x~~~~~x(B# (0mqq~(B###############################^(0~~~(B<(0~~~(B#(0x~~~~~x(B(0mqqqqqj(BAstro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Dungeons of Doom:4 $:0 HP:96(96) Pw:54(54) AC:-4 Xp:10/8084 T:19438 96(96) Pw:54(54) AC:-4 Xp:10/8084 T:19439d(0~(B(0~(Bf(0~(Bdd#1I96(96) Pw:54(54) AC:-4 Xp:10/8084 T:19440(0~(Bd>(0~(B@df#d1IS 2(0~(B@There is a doorway here.You see here a large box.96(96) Pw:54(54) AC:-4 Xp:10/8084 T:19441(0~(B(0~(Bdd(0~~(Bd#f1I# 1IQ loot1I>AThere is a large box here, loot it? [ynq] (q) 1I dyYou carefully open the large box...The large box is empty.--More--1I 8Do you wish to put something in? [ynq] (n) 1I_q96(96) Pw:54(54) AC:-4 Xp:10/8084 T:194411IAYou displaced Billie.96(96) Pw:54(54) AC:-4 Xp:10/8084 T:19442f(0~(B(0~(Bdd@d1Is96(96) Pw:54(54) AC:-4 Xp:10/8084 T:19443f(0~(Bd((0~(B@dd!1IL>(0~~~(B(0~~~(B(@#df####96(96) Pw:54(54) AC:-4 Xp:10/8084 T:19446!1I((0~(B@f####d########[You hear someone cursing shoplifters.@#96(96) Pw:54(54) AC:-4 Xp:10/8084 T:19453!1Iywv@####d########f[--More--"1I[2With great effort you move the boulder.96(96) Pw:54(54) AC:-4 Xp:10/8084 T:194590@fd##d#"1I 96(96) Pw:54(54) AC:-4 Xp:10/8084 T:19460####@fd#1I196(96) Pw:54(54) AC:-4 Xp:10/8084 T:19461@f##$1I> 96(96) Pw:54(54) AC:-4 Xp:10/8084 T:19462@##f%1I9a96(96) Pw:54(54) AC:-4 Xp:10/8084 T:19463@#f#%1IQ96(96) Pw:54(54) AC:-4 Xp:10/8084 T:19464@#f#d%1Ia; 96(96) Pw:54(54) AC:-4 Xp:10/8084 T:19465@#f#d##&1I96(96) Pw:54(54) AC:-4 Xp:10/8084 T:19466@f##d#&1I96(96) Pw:54(54) AC:-4 Xp:10/8084 T:19467@f#d#'1I 96(96) Pw:54(54) AC:-4 Xp:10/8084 T:19468@f#d##(1I96(96) Pw:54(54) AC:-4 Xp:10/8084 T:19469@##d#f(1IY96(96) Pw:54(54) AC:-4 Xp:10/8084 T:19470@f#d##(1I8 96(96) Pw:54(54) AC:-4 Xp:10/8084 T:19471@f#d##)1I96(96) Pw:54(54) AC:-4 Xp:10/8084 T:19472@f#d#d*1I-@#fd####96(96) Pw:54(54) AC:-4 Xp:10/8084 T:19474*1Ik 96(96) Pw:54(54) AC:-4 Xp:10/8084 T:19475f#*1Ie;96(96) Pw:54(54) AC:-4 Xp:10/8084 T:19476@f##+1IJ996(96) Pw:54(54) AC:-4 Xp:10/8084 T:19477fF@#,1IJIn what direction? -1I:You throw 2 runed daggers.)-1IJ#The 1st runed dagger hits the red mold!--More--.1IiYou kill the red mold!#96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19477).1I<4z96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19478f##.1I {96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19479#@#/1I#y96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19480)@d#/1I@#You see here a runed dagger.96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19481d#01IPB - a runed dagger (in quiver).96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19482#f01I` 96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19483@#f#11I^G96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19484)@#f#11IzUq@# Things that are here: a runed dagger a dart--More--21I*#(0qqq~~~(B#96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19485f#21I _ Pick up what?  Weapons a - a runed dagger b - a dart(end) 31IC +31Iʼ1*#(0q~~~(B#(0~~~~(B#(0~~~~(B#(0~~~~(B######B - a runed dagger (in quiver).96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19486f##d31I 96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19487f##@41I96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19488)f@41Iu 96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19489d(0~(Bf@41IL96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19490#(0~(B@(0~(B(0~(Bf51Ic!96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19491@#(0~(B51IȠ96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19492@#d91IC96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19493@#d#91I& 96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19494@##:1I*`96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19495@#d:1IK96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19496@#d#:1I96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19497@#d#f:1IJ< In what direction? ;1IU|This door is locked.96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19497;1I^V MWhat do you want to use or apply? [b-dlqru-wDIRSUZ or ?*] ;1Iut96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19497In what direction? <1I3!Unlock it? [yn] (n) <1Iey96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19497 96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19498#df#You succeed in picking the lock.96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19499d[1mf#<1IL &In what direction? <1Id yThe door resists!96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19500=1I MWhat do you want to use or apply? [b-dlqru-wDIRSUZ or ?*] >1I9>96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19500Do you want to take something out of your bag called holding? [ynq] (n) >1Iǻy Take out what?   Tools  a - a unicorn horn  b - a pick-axe  c - 3 blessed candles  d - a looking glass  Comestibles  e - 4 uncursed apples  f - 3 fortune cookies  g - 4 food rations  h - a tripe ration  Wands  i - a wand of create monster  j - a wand of create monster  Potions  k - a potion of object detection  l - a potion of object detection  Scrolls  m - a scroll labeled VELOX NEB  n - a scroll labeled PRIRUTSENIE  o - a scroll of gold detection  p - a scroll labeled HACKEM MUCHE (1 of 3)A1I a - 2 scrolls of remove curse  b - 4 scrolls of blank paper  c - a scroll of teleportation  d - 6 scrolls of blank paper  e - a scroll of remove curse  f - 2 uncursed scrolls of gold detection  Gems  g - a yellowish brown gem  Armor  h - a blue and green shield  i - a very rusty +2 dark red shield  j - a +0 elven cloak  k - a +0 pair of riding gloves  Rings  l - a jade ring  m - an ivory ring  n - a ruby ring  o - an uncursed ring of levitation  p - a twisted ring  q - an uncursed ring called poss edible tele ctrl  r - a topaz ring  Amulets  s - an amulet called ESP (2 of 3)D1I+D1I (0lqqqqqqqqqqk(B*#(0x~~~~~~~~~~~(B#(0lqqqqqqqq~~~(B# (0lqqqqqk(B(0x~~(B{(0~~~~~~~x(B#(0x~~~~~~~~~~~(B# (0x(B))))(0~(B+@(0x~~~~~~~~~~x(B###+(0~~~~~~~~~~~(B# (0x~~~(B[(0~x(Bd(0m(B+(0qqqaqqq~qj(B##(0x~~~~(B>(0~~~~~~(B###### (0x~~~(B/(0~x(Bf##########(0~~~~~~~~~~~~(B#(0l~qqk(B (0x(B*(0~(B*))(0x(B###########(0mqq~~~(B((0~qq~~(B#(0x~~~x(B (0x~~~~~x(B#)######0###############0###########################(0~~~~x(B (0mqqqqqj(B###(0l~qqqqqqk(B###############[#####*#(0x~~~x(B#(0x~~~~~~~x(B#(0lqqq~k(B##########(0x~~~x(B##(0~~~~~~~~x(B###(0x~~~(B0(0x(B####*#(0x~~~x(B(0x~~~~~~~x(B#(0a~~~~x(B########(0x~~~x(B(0x~~~~~~~x(B(0x~~~~x(B#######)(0m~qqj(B (0lqqk(B(0mqqqqqqqj(B(0x~~~~x(B##0###########[### (0x~~x(B#(0~~~~~~(B##(0lqqqq~k(B# (0x~~~(B#(0m(B+(0qqqj(B(0x~~~~~x(B# (0mqq~(B###############################^(0~~~(B<(0~~~(B#(0x~~~~~x(B(0mqqqqqj(BAstro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Dungeons of Doom:4 $:0 HP:96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19500BurdenedYou have a little trouble removing a - a blue and green shield.--More--E1Ihl8Do you wish to put something in? [ynq] (n) E1I (n96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19500BurdenedYour movements are slowed slightly because of your load.96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19501BurdenedF1I &In what direction? F1ITThe door resists!96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19502Burdened#fG1I &In what direction? G1IThe door resists!96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19504Burdened#dG1IS &In what direction? G1IKThe door resists!96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19505Burdenedd##fH1I&In what direction? H1IBThe door opens.96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19506Burdenedd(0a(Bo#d#fI1I@##"Hello, Astro! Welcome again to Tuktoyaktuk's general store!"96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19508Burdened))(0~(Bd#J1IA96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19509Burdened@(0a(Bd/K1Iu In what direction? K1IQThe door resists!96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19510Burdenedod[(0~~(BdL1II%In what direction? L1I The door closes.96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19512Burdened+# (0~(Bd(0~(BM1I9 (0~(B@There are many objects here.96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19513Burdened(0~(B*dN1I  Pick up what?   Weapons  a - a crossbow  b - an orcish short sword  c - 29 poisoned orcish arrows  d - 3 poisoned orcish arrows  e - an orcish bow  f - an orcish short sword  g - an orcish bow  h - an orcish bow  i - an orcish bow  j - an orcish bow  k - an orcish short sword  Armor  l - an orcish helm  m - a pair of iron shoes  n - an Uruk-hai shield  o - a pair of iron shoes  p - an orcish helm  q - a pair of iron shoes  r - an orcish helm  s - a pair of iron shoes (1 of 2)R1Ib a - an orcish cloak  b - an orcish cloak  c - an orcish cloak  d - an Uruk-hai shield  e - a pair of iron shoes  f - an orcish cloak  g - an orcish helm  h - an orcish cloak  i - a dwarvish cloak (2 of 2)S1ILAstro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Dungeons of Doom:4 $:0 HP:96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19513Burdened(0lqqqqqqqqqqk(B*#(0x~~~~~~~~~~~(B#(0lqqqqqqqq~~~(B# (0lqqqqqk(B(0x~~(B{(0~~~~~~~x(B#(0x~~~~~~~~~~~(B# (0x(B)))o(0~(B+#(0x~~~~~~~~~~x(B###+(0~~~~~~~~~~~(B# (0x~~~(B@(0~x(B#(0m(B+(0qqqaqqq~qj(B##(0x~~~~(B>(0~~~~~~(B###### (0x~~~(B/(0~x(B###########(0~~~~~~~~~~~~(B#(0l~qqk(B (0x(B*d*))(0x(B###########(0mqq~~~(B((0~qq~~(B#(0x~~~x(B (0x~~~~~x(B#)######0###############0###########################(0~~~~x(B (0mqqqqqj(B###(0l~qqqqqqk(B###############[#####*#(0x~~~x(B#(0x~~~~~~~x(B#(0lqqq~k(B##########(0x~~~x(B##(0~~~~~~~~x(B###(0x~~~(B0(0x(B####*#(0x~~~x(B(0x~~~~~~~x(B#(0a~~~~x(B########(0x~~~x(B(0x~~~~~~~x(B(0x~~~~x(B#######)(0m~qqj(B (0lqqk(B(0mqqqqqqqj(B(0x~~~~x(B##0###########[### (0x~~x(B#(0~~~~~~(B##(0lqqqq~k(B# (0x~~~(B#(0m(B+(0qqqj(B(0x~~~~~x(B# (0mqq~(B###############################^(0~~~(B<(0~~~(B#(0x~~~~~x(B(0mqqqqqj(BT1Iɲ What type of object do you want an inventory of?  a - Tools b - Comestibles c - Wands d - Weapons e - Armor f - Rings g - Amulets(end) T1I]+ x+(0k(B*#(0~(B#(0lqqqqqqqq~~~(B#(0x(B#(0x~~~~~~~~~~~(B#(0x(B###+(0~~~~~~~~~~~(B#(0j(B##(0x~~~~(B>(0~~~~~~(B###########(0~~~~~~~~~~~~(B#(0l~qqk(B######(0mqq~~~(B((0~qq~~(B#(0x~~~x(B#########0###########################(0~~~~x(B###############[#####*#(0x~~~x(B Armor a - a blue and green shield g - an uncursed +1 pair of leather gloves (being worn) i - a +2 apron (being worn) A - a +1 pair of high boots (being worn) W - a +0 gnomish suit (being worn) X - a +0 visored helmet (being worn)(end) U1Iװ>(0qqqqqqk(B*#(0~~~~~~~(B#(0lqqqqqqqq~~~(B#(0~~~~~~x(B#(0x~~~~~~~~~~~(B#(0~~~~~~x(B###+(0~~~~~~~~~~~(B#(0aqqq~qj(B##(0x~~~~(B>(0~~~~~~(B#############(0~~~~~~~~~~~~(B#(0l~qqk(B########(0mqq~~~(B((0~qq~~(B#(0x~~~x(B96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19513BurdenedU1I BWhat do you want to drop? [a-dgilo-su-xzA-EIKQ-SUWXZ or ?*] V1I96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19513BurdenedYou drop a blue and green shield.--More--V1IUqTuktoyaktuk the orc offers 3 gold pieces for your blue and green shield. Sell it? [ynaq] (y) V1Iu y396(96) Pw:54(54) AC:-4 Xp:10/8093 T:19513An elven shield; you sold it for 3 gold pieces.96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19513--More--W1IYour movements are now unencumbered.96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19514)o d(0~(BX1I[@"For you, most gracious sir; only 132 for this wand of sleep."--More--Y1ILe - a wand of sleep (0:0) (unpaid, 132 zorkmids).--More--Z1I]8 ]"For you, most gracious sir; only 75 for this potion of sleeping."--More--[1I Tt - an uncursed potion of sleeping (unpaid, 75 zorkmids).--More--\1I `"For you, most gracious sir; only 150 for this potion of levitation."--More--]1IhiYou have a little trouble lifting f - a potion of levitation (unpaid, 150 zorkmids).--More--]1IY There are several more objects here.96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19514Burdened--More--^1I(0~~~~~~(B###### (0x~~~(B@(0~x(B###########(0~~~~~~~~~~~~(B#(0l~qqk(B (0x(B*(0~(B*))(0x(B###########(0mqq~~~(B((0~qq~~(B#(0x~~~x(B (0x~~~~~x(B#)######0###############0###########################(0~~~~x(B (0mqqqqqj(B###(0l~qqqqqqk(B###############[#####*#(0x~~~x(B#(0x~~~~~~~x(B#(0lqqq~k(B##########(0x~~~x(B##(0~~~~~~~~x(B###(0x~~~(B0(0x(B####*#(0x~~~x(B(0x~~~~~~~x(B#(0a~~~~x(B########(0x~~~x(B(0x~~~~~~~x(B(0x~~~~x(B#######)(0m~qqj(B (0lqqk(B(0mqqqqqqqj(B(0x~~~~x(B##0###########[### (0x~~x(B#(0~~~~~~(B##(0lqqqq~k(B# (0x~~~(B#(0m(B+(0qqqj(B(0x~~~~~x(B# (0mqq~(B###############################^(0~~~(B<(0~~~(B#(0x~~~~~x(B(0mqqqqqj(BAstro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Dungeons of Doom:4 $:4892 HP:96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19517BurdeneYou have a little trouble removing $ - 4889 gold pieces.96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19517Burdene--More--e1IQV7Do you wish to put something in? [ynq] (n) e1Iѿ n96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19518Burdened(0~(Bg1II Things that are here: a wand of sleep (0:0) a pair of walking shoes a studded leather armor a whistle called tin a bronze plate mail a splint mail--More--m1I57*#(0qqqqq~~~(B#(0~~~~~~~~(B#(0~~~~~~~~(B#(0~(B>(0~~~~~~(B######(0~~~~~~~~(B#(0l~qqk(B96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19518Burdenen1I#8 What type of object do you want an inventory of?  a - Tools b - Comestibles c - Wands d - Potions e - Weapons f - Armor g - Rings h - Amulets i - Coins u - Unpaid items(end) n1I c+(0k(B*#(0~(B#(0lqqqqqqqq~~~(B#(0x(B#(0x~~~~~~~~~~~(B#(0x(B###+(0~~~~~~~~~~~(B#(0j(B##(0x~~~~(B>(0~~~~~~(B###########(0~~~~~~~~~~~~(B#(0l~qqk(B######(0mqq~~~(B((0~qq~~(B#(0x~~~x(B#########0###########################(0~~~~x(B###############[#####*#(0x~~~x(B#(0lqqq~k(B##########(0x~~~x(B###(0x~~~(B0(0x(B####*#(0x~~~x(B#(0a~~~~x(B########(0x~~~x(B Armor g - an uncursed +1 pair of leather gloves (being worn) i - a +2 apron (being worn) A - a +1 pair of high boots (being worn) W - a +0 gnomish suit (being worn) X - a +0 visored helmet (being worn)(end) p1I(0qqqqqqk(B*#(0~~~~~~~(B#(0lqqqqqqqq~~~(B#(0~~~~~~x(B#(0x~~~~~~~~~~~(B#(0~~~~~~x(B###+(0~~~~~~~~~~~(B#(0aqqq~qj(B##(0x~~~~(B>(0~~~~~~(B#############(0~~~~~~~~~~~~(B#(0l~qqk(B96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19518Burdeneq1IF8 What type of object do you want an inventory of?  a - Tools b - Comestibles c - Wands d - Potions e - Weapons f - Armor g - Rings h - Amulets i - Coins u - Unpaid items(end) q1IW \+(0k(B*#(0~(B#(0lqqqqqqqq~~~(B#(0x(B#(0x~~~~~~~~~~~(B#(0x(B###+(0~~~~~~~~~~~(B#(0j(B##(0x~~~~(B>(0~~~~~~(B###########(0~~~~~~~~~~~~(B#(0l~qqk(B######(0mqq~~~(B((0~qq~~(B#(0x~~~x(B#########0###########################(0~~~~x(B###############[#####*#(0x~~~x(B#(0lqqq~k(B##########(0x~~~x(B###(0x~~~(B0(0x(B####*#(0x~~~x(B#(0a~~~~x(B########(0x~~~x(B Unpaid Potions f - a potion of levitation 150 zorkmids t - an uncursed potion of sleeping 75 zorkmids  * - Total: 225 zorkmids--More--r1I8 (0lqqqqqqqqqqk(B*#(0x~~~~~~~~~~~(B#(0lqqqqqqqq~~~(B#(0x~~(B{(0~~~~~~~x(B#(0x~~~~~~~~~~~(B#(0x~~~~~~~~~~x(B###+(0~~~~~~~~~~~(B#96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19518Burdenes1I!Itemized billing? [yn] (n) t1IQFn7496(96) Pw:54(54) AC:-4 Xp:10/8093 T:19518BurdeneYou bought a potion of levitation for 150 gold pieces.66796(96) Pw:54(54) AC:-4 Xp:10/8093 T:19518Burdene--More--t1I7p XYou bought an uncursed potion of sleeping for 75 gold pieces.--More--u1I)"Thank you for shopping in Tuktoyaktuk's general store!"96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19519Burdene))du1ILWhat do you want to use or apply? [b-dlqru-wDIRSUZ or ?*] v1I|96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19519BurdeneDo you want to take something out of your bag called holding? [ynq] (n) v1I;nDo you wish to put something in? [ynq] (n) v1Iy Put in what?   Tools  c - an uncursed stethoscope  d - a bag called holding  l - a lock pick  q - a unicorn horn  v - an uncursed towel  I - an uncursed magic whistle  Z - a blessed lamp called magic?  Comestibles  s - 2 tins  x - a lizard corpse  Wands  b - a wand of light  r - a wand of lightning  u - a uranium wand  w - a short wand  D - a wand called make invis  R - a wand of sleep  S - a wand called teleportation  U - a crystal wand  Potions (1 of 2)w1Ic(0lqqqqqqqqqqk(B*#(0x~~~~~~~~~~~(B#(0lqqqqqqqq~~~(B# (0lqqqqqk(B(0x~~(B{(0~~~~~~~x(B#(0x~~~~~~~~~~~(B# (0x(B))))o+#(0x~~~~~~~~~~x(B###+(0~~~~~~~~~~~(B# (0x(Bd(0~~(B[(0~x(B#(0m(B+(0qqqaqqq~qj(B##(0x~~~~(B>(0~~~~~~(B###### (0x~~~(B@(0~x(B###########(0~~~~~~~~~~~~(B#(0l~qqk(B (0x(B*(0~(B*))(0x(B###########(0mqq~~~(B((0~qq~~(B#(0x~~~x(B (0x~~~~~x(B#)######0###############0###########################(0~~~~x(B (0mqqqqqj(B###(0l~qqqqqqk(B###############[#####*#(0x~~~x(B#(0x~~~~~~~x(B#(0lqqq~k(B##########(0x~~~x(B##(0~~~~~~~~x(B###(0x~~~(B0(0x(B####*#(0x~~~x(B(0x~~~~~~~x(B#(0a~~~~x(B########(0x~~~x(B(0x~~~~~~~x(B(0x~~~~x(B#######)(0m~qqj(B (0lqqk(B(0mqqqqqqqj(B(0x~~~~x(B##0###########[### (0x~~x(B#(0~~~~~~(B##(0lqqqq~k(B# (0x~~~(B#(0m(B+(0qqqj(B(0x~~~~~x(B# (0mqq~(B###############################^(0~~~(B<(0~~~(B#(0x~~~~~x(B(0mqqqqqj(BAstro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Dungeons of Doom:4 $:0 HP:96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19519You put 4667 gold pieces into the bag called holding.96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19519Burdened 96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19521Burdened(0~(B(0~(Bd{1I LWhat do you want to use or apply? [b-dlqru-wDIRSUZ or ?*] {1I 96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19521BurdenedDo you want to take something out of your bag called holding? [ynq] (n) |1I;nDo you wish to put something in? [ynq] (n) |1IDy Put in what?   Tools  c - an uncursed stethoscope  d - a bag called holding  l - a lock pick  q - a unicorn horn  v - an uncursed towel  I - an uncursed magic whistle  Z - a blessed lamp called magic?  Comestibles  s - 2 tins  x - a lizard corpse  Wands  b - a wand of light  r - a wand of lightning  u - a uranium wand  w - a short wand  D - a wand called make invis  R - a wand of sleep  S - a wand called teleportation  U - a crystal wand  Potions (1 of 2)~1I-6(0lqqqqqqqqqqk(B*#(0x~~~~~~~~~~~(B#(0lqqqqqqqq~~~(B# (0lqqqqqk(B(0x~~(B{(0~~~~~~~x(B#(0x~~~~~~~~~~~(B# (0x(B))))o+#(0x~~~~~~~~~~x(B###+(0~~~~~~~~~~~(B# (0x~~~(B[(0~x(B#(0m(B+(0qqqaqqq~qj(B##(0x~~~~(B>(0~~~~~~(B###### (0x~~~(B@(0~x(B###########(0~~~~~~~~~~~~(B#(0l~qqk(B (0x(Bd(0~(B*))(0x(B###########(0mqq~~~(B((0~qq~~(B#(0x~~~x(B (0x~~~~~x(B#)######0###############0###########################(0~~~~x(B (0mqqqqqj(B###(0l~qqqqqqk(B###############[#####*#(0x~~~x(B#(0x~~~~~~~x(B#(0lqqq~k(B##########(0x~~~x(B##(0~~~~~~~~x(B###(0x~~~(B0(0x(B####*#(0x~~~x(B(0x~~~~~~~x(B#(0a~~~~x(B########(0x~~~x(B(0x~~~~~~~x(B(0x~~~~x(B#######)(0m~qqj(B (0lqqk(B(0mqqqqqqqj(B(0x~~~~x(B##0###########[### (0x~~x(B#(0~~~~~~(B##(0lqqqq~k(B# (0x~~~(B#(0m(B+(0qqqj(B(0x~~~~~x(B# (0mqq~(B###############################^(0~~~(B<(0~~~(B#(0x~~~~~x(B(0mqqqqqj(BAstro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Dungeons of Doom:4 $:0 HP:96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19521You put a potion of levitation into the bag called holding.96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19521--More--~1I You put an uncursed potion of sleeping into the bag called holding.96(96) Pw:54(54) AC:-4 Xp:10/8093 T:1952196(96) Pw:54(54) AC:-4 Xp:10/8093 T:19521--More--1IYour movements are now unencumbered.96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19522d(0~(B*1I96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19523do(0~(B (0~(B@/1I 96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19524)@ d(0~(B1IIn what direction? 1IThe door opens.96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19525(0a(B (0~(B(0~(Bd1I 96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19526(0~(B@d#(0~(Bd1IF96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19527)o(0a(B@#d*f#1I$= In what direction? 1IoeThe door closes.(0~(B+d##96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19527"Guaranteed safety or double your money back!"96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19528#d1IZMWhat do you want to use or apply? [b-dlqru-wDIRSUZ or ?*] 1I(t96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19528In what direction? 1ILock it? [yn] (n) 1I y96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19528You succeed in locking the door.96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19529#d1Ix96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19530#@1IV96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19531#@##f1I 96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19532#@f#1IYou stop. Billie is in the way!96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19533#1Iz 96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19534#@#f#d1I aYou displaced Billie.96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19535f@#d1I>96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19536##@#d1I-E You displaced Rags.96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19537d#@1I0{96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19538##@1Ir96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19539(0~(B@1Iq96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19540@#d(0~(B1I\96(96) Pw:54(54) AC:-4 Xp:10/8093 T:195401I 96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19541@(0~(B(0~(Bd1If96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19542@(0~(Bf(0~~(B1I%+96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19543d@(0~(B1I m96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19544#d@1IJ {96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19545f#d@1I96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19546d##f#@1Iv96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19547##fd@1I:P 96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19548@#fd1Iqx96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19549###@1Izf@You hear the splashing of a naiad.#f#@96(96) Pw:54(54) AC:-4 Xp:10/8093 T:195511II ############d#@#f96(96) Pw:54(54) AC:-4 Xp:10/8093 T:195581I L#####d@######f--More--1IWith great effort you move the boulder.96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19564##@0d#f1IyYou displaced Billie.96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19565f#d@1Ij 96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19566#f#d#@1I96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19567#f##d@d1I\96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19568#f#d@1IC 96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19569d#df(0~(B@1I!96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19570##d##f@1I96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19571d#d##@1I 96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19572##d#@[1I#f#@You see here a pair of iron shoes.96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19573#f1IY 96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19574d#[#@f1I You displaced Billie.96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19575#df#@1I #[#d#d##@96(96) Pw:54(54) AC:-4 Xp:10/8093 T:195791I& 96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19582#d###d##@1I^396(96) Pw:54(54) AC:-4 Xp:10/8093 T:19583@###1I8B96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19584#@#dd1I5 96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19585d##@(0~(Bd1ID96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19586##@(0~(B1I>96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19587d(0~(B@d(0~(B1IuD 96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19588#(0~(B(0~(Bd@d(0~(B(0~(B1I%@What do you want to use or apply? [b-dlqru-wDIRSUZ or ?*] 1I*@96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19588You produce a strange whistling sound.96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19589(0~~(B(0~~(Bddf(0~(Bd1I41I(0lqqqqqk(B(0lqqqqqqqqk(B(0x~~~~~~(B########(0lqqqqk(B(0x~~~~~~~~x(B#(0~~~~~~x(B#(0x~~~~~(B#(0x~~~~~~~~x(B(0lqqqqqqqqqqqqk(B(0lqqqk(B#(0x~~~~~~(B########(0x~~~~x(B#(0x~~~~~~~~x(B(0x~~~~~~~~~~~~x(B(0x~~~x(B#(0x~~~~~x(B##(0x~~~~x(B#(0x~~~~~(B{(0~~x(B####(0~~~~~~~(B>(0~~~~~x(B#@dd^(0x(B#(0x~~~~~x(B##(0a(B<(0~~~x(B#(0mqq~qqqqaj(B#(0x~~~~~~~~~~~~x(B###(0x(Bf(0~~x(B#(0x~~~~~x(B#(0mqqqqj(B#########(0~~~~~~~~~~~~~x(B#(0mqqqj(B#(0mqqqqqj(B#########################(0mqqqqqqqqqaqqj(B####################################### (0lqqqqqqk(B#####(0lqqq~qk(B#(0lq~qk(B### (0x~~~~~~a(B###(0x~~(B{(0~~~(B###(0~(B^(0~(B#(0lqqqqqqqqqqq~qk(B# (0x~~~~~~x(B##(0~~~~~~x(B#(0x(B(0x(B0###(0~~~~~~~~~~~~~~x(B# (0x~~~~~~~(B########################(0x~~~~~~(B##(0x(B(0~(B#(0x~~~~~~~~~~~~~a(B# (0mqqqqqqj(B(0x~~~~~x(B(0x(B(0x(B(0x~~~~~~~~~~~~~x(B(0x~~~~~x(B(0mqqqj(B(0x~~~~~~~~~~~~~x(B(0mqqqqqj(B(0mqqqqqqqqqqqqqj(B1IpAstro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Dungeons of Doom:3 $:0 HP:96(96) Pw:54(54) AC:-4 Xp:10/8093 T:195891IY 96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19589 96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19590df(0~(B>d1I96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19591d(0~(Bf(0~(B@(0~(Bd1Ia 96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19591 96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19592(0~(B(0~(Bfd1I 96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19592 96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19593d(0~~(Bf@1I&In what direction? 1I |That is a trap door.96(96) Pw:54(54) AC:-4 Xp:10/8093 T:195931I /You displaced Billie.96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19593 96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19594dd(0~(Bf@(0~~(B1IY96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19595(0~(Bf#d(0~(B1I96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19595 96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19596f(0~(Bd(0~(B1I96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19596 96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19597(0~(Bd(0~(Bf1I 96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19597 96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19598f#(0~~(B1I| vYou can't go up here.96(96) Pw:54(54) AC:-4 Xp:10/8093 T:195981Ic$(0lqqqqqqqqqqk(B*#(0x~~~~~~~~~~~(B#(0lqqqqqqqq~~~(B# (0lqqqqqk(B(0x~~(B{(0~~~~~~~x(B#(0x~~~~~~~~~~~(B# (0x(B))))(0~(B+#(0x~~~~~~~~~~x(B###+(0~~~~~~~~~~~(B# (0x~~~(B[(0~x(B#(0m(B+(0qqqaqqq~qj(B##(0x~~~~(B>(0~~~~~~(B###### (0x~~~(B/(0~x(B###########(0~~~~~~~~~~~~(B#(0l~qqk(B (0x(B*(0~(B*))(0x(B###########(0mqq~~~(B((0~qq~~(B#(0x~~~x(B (0x~~~~~x(B#)######0################0##########################(0~~~~x(B (0mqqqqqj(B###(0l~qqqqqqk(B###############[#####*#(0x~~~x(B#(0x~~~~~~~x(B#(0lqqq~k(B##########(0x~~~x(B##(0~~~~~~~~x(B###(0x~~~(B0(0x(B####*#(0x~~~x(B(0x~~~~~~~x(B#(0a~~~~x(B########(0x~~~x(B(0x~~~~~~~x(B(0x~~~~x(B##[####)(0m~qqj(B (0lqqk(B(0mqqqqqqqj(B(0x~~~~x(B##0###########[### (0x~~x(B#(0~~~~~~(B##(0lqqqq~k(B# (0x~~~(B#(0m(B+(0qqqj(B(0x~~~~~x(B# (0mqq~(B###############################^(0~(Bd(0~(B@(0~~~(B#(0x~~~~~x(B(0mqqqqqj(BAstro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Dungeons of Doom:4 $:0 HP:96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19598 96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19599(0~(Bd1Iq (0lqqqqqk(B(0lqqqqqqqqk(B(0x~~~~~~(B########(0lqqqqk(B(0x~~~~~~~~x(B#(0~~~~~~x(B#(0x~~~~~(B#(0x~~~~~~~~x(B(0lqqqqqqqqqqqqk(B(0lqqqk(B#(0x~~~~~~(B########(0x~~~~x(B#(0x~~~~~~~~x(B(0x~~~~~~~~~~~~x(B(0x(Bf(0~~x(B#(0x~~~~~x(B##(0x~~~~x(B#(0x~~~~~(B{(0~~x(B####(0~~~~~~~(B>(0~~~~~x(B#(0~~(Bd^(0x(B#(0x~~~~~x(B##(0a(B<(0~~~x(B#(0mqq~qqqqaj(B#(0x~~~~~~~~~~~~x(B###(0x(B@(0~~x(B#(0x~~~~~x(B#(0mqqqqj(B#########(0~~~~~~~~~~~~~x(B#(0mqqqj(B#(0mqqqqqj(B#########################(0mqqqqqqqqqaqqj(B####################################### (0lqqqqqqk(B#####(0lqqq~qk(B#(0lq~qk(B### (0x~~~~~~a(B###(0x~~(B{(0~~~(B###(0~(B^(0~(B#(0lqqqqqqqqqqq~qk(B# (0x~~~~~~x(B##(0~~~~~~x(B#(0x(B(0x(B0###(0~~~~~~~~~~~~~~x(B# (0x~~~~~~~(B########################(0x~~~~~~(B##(0x(B(0~(B#(0x~~~~~~~~~~~~~a(B# (0mqqqqqqj(B(0x~~~~~x(B(0x(B(0x(B(0x~~~~~~~~~~~~~x(B(0x~~~~~x(B(0mqqqj(B(0x~~~~~~~~~~~~~x(B(0mqqqqqj(B(0mqqqqqqqqqqqqqj(BAstro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Dungeons of Doom:3 $:0 HP:96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19599 96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19600(0~(Bdfd1I{&You displaced Bandit.96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19600 96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19601d@(0~~(Bddf1I 96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19601 96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19602(0~(B@dfd#d>(0~(B1IL%96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19602 96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19603ddd(0~(B@#1IG96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19604d#f(0~(Bdd@1I 96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19604 96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19605(0~(B(0~(Bd##@d1I96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19605 96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19606fdd#@1I9 @What do you want to use or apply? [b-dlqru-wDIRSUZ or ?*] 1Ie=1In>96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19606You produce a strange whistling sound.96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19606 96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19607#fdd##d1I96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19607 96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19608#d#d@#d1I: 96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19608 96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19609#dd@#d1I,96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19609 96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19610f#dd@d#1I·You displaced Rags.96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19610 96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19611##d@1I 96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19611 96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19612d##d@1I,96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19612 96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19613d###do#d@1ITQ 96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19613 96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19614###@d1I>96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19614 96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19615o#@d#1I96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19616d@(0~a(B1I! 96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19616 96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19617#(0~(B@dd1I)296(96) Pw:54(54) AC:-4 Xp:10/8093 T:19617 96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19618@(0~~(Bd#d1I-96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19618 96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19619h@(0~(Bd(0a(B(0~(Bd(0~(B1I8X96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19619 96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19620(0~(B@(0~(Bdd(0~(Bd(0~(B1I @What do you want to use or apply? [b-dlqru-wDIRSUZ or ?*] 1I96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19620You produce a strange whistling sound.96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19620 96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19621(0~(Bdh(0~(B(0~~(B#(0~(Bf(0~(Bdd(0~(B1Ii `(0~(Bd@(0~(B96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19621Rags bites the hobbit.The hobbit is killed!(0~(Bd(0~(B(0~(Bdf--More--1I{+ Rags eats a hobbit corpse.96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19622(0~(Bd1I$96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19623d(0~(Bf(0~(B@(0~~(Bd(0~(B1I96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19624d(0~(Bf@(0~(B(0~(Bd(0~(B1I}96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19625(0~(B(0~~(Bdd@f(0~(B1I2 96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19626(0~(Bdf(0~~(B@(0~(Bd1IIn what direction? 1IZThe door resists!96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19627d(0~(B(0~(Bd(0~(Bf1I5'In what direction? 1I֫The door closes.96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19628(0~(Bdd(0~(B+f(0~(B1I"You displaced Bandito.o@(0~(Bfdd(0~(B96(96) Pw:54(54) AC:-4 Xp:10/8093 T:196281I3!1ILW(0~(B!1IB$(0~(B!1If(0~(B!1IѸ(0~(B!1Iσ(0~(B!1I7O(0~(B!1I(0~(B!1I?(0~(B!1I| (0~(B!1I{ (0~(B!1IG --More--1I} RThe jar crashes on Rags' head and breaks into shards.--More--1I@The potion of paralysis evaporates.--More--1IyR ESomething seems to be holding you.(0~(B!1I Z96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19629 96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19630 96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19631 96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19632#d(0~(B#(0~(Bdd(0~(B(0~(Bf(0~~(B(0~~(B96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19633You can move again.1ISYou displaced Billie.96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19634#d(0~(B)(0~(B(0~(Bd@fd1Ip @(0~(BYou see here a dagger.96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19635(0~(Bd(0~~~(B(0~(Bddf1Ih - a dagger.96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19636(0~(Bd(0~(Bdf(0~(Bd1I:m@(0~(Bdf(0~~~~(B(0~(Bd(0~~~~~(B(0~~(Bd(0~(B(0~~~(B96(96) Pw:54(54) AC:-4 Xp:10/8093 T:196421IY4 96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19647##o@(0~(Bd(0~(Bd(0~(Bd(0~(B(0~(Bf(0~~~~~~~~(B(0~(B(0~(B(0~~(B1ILYou hit the Uruk-hai!df(0~(Bd(0~(B(0~(Bd96(96) Pw:54(54) AC:-4 Xp:10/8093 T:19647The Uruk-hai just misses!96(96) Pw:54(54) AC:-4 Xp:10/8093 T:196481IJYou kill the Uruk-hai!96(96) Pw:54(54) AC:-4 Xp:10/8139 T:19649[f(0~(Bd(0~(Bd(0~~(Bd1Iϙ@(0~(B(0~(B(0~(B Things that are here: an orcish helm an orcish cloak--More--1I96(96) Pw:54(54) AC:-4 Xp:10/8139 T:19650d(0~(Bd(0~~(Bf1I 96(96) Pw:54(54) AC:-4 Xp:10/8139 T:19651@[d(0~(B(0~(B1It@#96(96) Pw:54(54) AC:-4 Xp:10/8139 T:19651Rags moves only reluctantly.96(96) Pw:54(54) AC:-4 Xp:10/8139 T:19652d[d(0~(B1I96(96) Pw:54(54) AC:-4 Xp:10/8139 T:19653@d#(0~(B1I:!~Rags moves only reluctantly.96(96) Pw:54(54) AC:-4 Xp:10/8139 T:196531IU96(96) Pw:54(54) AC:-4 Xp:10/8139 T:19654@d#1ID96(96) Pw:54(54) AC:-4 Xp:10/8139 T:19655@##1I @#96(96) Pw:54(54) AC:-4 Xp:10/8139 T:19655You hear some noises.96(96) Pw:54(54) AC:-4 Xp:10/8139 T:196561I }96(96) Pw:54(54) AC:-4 Xp:10/8139 T:19657@#1I wYou hear some noises.96(96) Pw:54(54) AC:-4 Xp:10/8139 T:196571I@#96(96) Pw:54(54) AC:-4 Xp:10/8139 T:19657You hear some noises in the distance.96(96) Pw:54(54) AC:-4 Xp:10/8139 T:196581IW{96(96) Pw:54(54) AC:-4 Xp:10/8139 T:19659@#1Ik96(96) Pw:54(54) AC:-4 Xp:10/8139 T:19660#@1I{z96(96) Pw:54(54) AC:-4 Xp:10/8139 T:19661@(0~(B1ITr z96(96) Pw:54(54) AC:-4 Xp:10/8139 T:19662@(0~(B1I(0~~(B@f##96(96) Pw:54(54) AC:-4 Xp:10/8139 T:196631I 96(96) Pw:54(54) AC:-4 Xp:10/8139 T:19667(0~(Bf(0~~(B@(0~~(B#(0~(B1I:@What do you want to use or apply? [b-dlqru-wDIRSUZ or ?*] 1IF196(96) Pw:54(54) AC:-4 Xp:10/8139 T:19667You produce a strange whistling sound.96(96) Pw:54(54) AC:-4 Xp:10/8139 T:19668df(0~(B(0~(B(0~(Bdd(0~(B1I1I(0lqk(B#(0qk(B(0lqk(B (0lj(B(0mqqk(B##(0mqqk(B(0lj(B(0mqk(B (0lj(B(0mqk(B#(0mk(B(0lj(B(0xlqqqk(B (0x(B(0x(B(0mk(B(0x(B(0lqqwqkx(B(0xx(B(0mk(B (0x(B*(0x(B(0l(B#>(0x(B(0x(B(0x(B(0mj(B(0x(B(0ljx(B(0mk(B(0lqqqqqqk(B (0mk(B(0lqj(B(0x(B(0lj(B(0x(B(0tqqj(B(0mk(B(0x(B(0x(B(0x(B (0mk(B#(0x(B(0lqj(B(0lqkmk(B(0lj(B(0x(B(0x(B(0x(B(0mqk(B (0mk(B(0m(B####(0qu(B(0lqqk(B(0lj(B(0mkx(B(0lnqk(B(0x(B(0lj(B(0mqk(B(0x(B #(0x(B#(0x(B(0lj(B(0mqqqqj(B(0xtq(B(0mj(B(0mk(B(0lqj(B(0lqj(B(0x(B(0x(B(0x(B #*#^(0mk(B(0x(B(0mj(B(0mkx(B(0x(B(0lj(B(0tqj(B^(0l(B #####(0mqvq(B[(0mj(B(0qqvk(B(0x(B(0x(B(0x(B ##**#(0mqqk(B(0mk(B(0lu(B)(0x(B##(0lqqqwqwk(B[0[(0x(B(0lj(B(0xtq(B(0lj(B*#[(0mk(B(0lj(B(0mj(B[(0mqj(B)(0qvj(B(0mk(B####(0qk(B(0x(B(0x(B(0lk(B(0x(Bf(0~~x(B(0mk(B(0x(B(0mqqk(B(0lqjmqqk(B(0x(B(0x(B(0lqqk(Bd@(0~x(B(0x(B(0lqqj(B(0mqj(B(0mk(B(0lqvqvk(B1IVy(0lk(B(0lqj(B(0x(B(0lqqj(B(0mk(B(0lqj(B(0mqk(B(0lqj(B(0x(B(0ljx(B(0x(B(0mqj(B(0mqj(B(0mqj(B(0x(B(0lj(B(0mqk(B(0x(B(0mqqj(B(0mqqj(BAstro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Gnomish Mines:4 $:0 HP:96(96) Pw:54(54) AC:-4 Xp:10/8139 T:19668 96(96) Pw:54(54) AC:-4 Xp:10/8139 T:19669(0~(Bf(0~(B1I~I96(96) Pw:54(54) AC:-4 Xp:10/8139 T:19670(0~(B df1I<96(96) Pw:54(54) AC:-4 Xp:10/8139 T:19671d(0~(B(0~(Bf1I96(96) Pw:54(54) AC:-4 Xp:10/8139 T:19672d(0~(Bf(0~(B1If{@What do you want to use or apply? [b-dlqru-wDIRSUZ or ?*] 1I̍t Tools c - an uncursed stethoscope d - a bag called holding l - a lock pick q - a unicorn horn v - an uncursed towel I - an uncursed magic whistle Z - a blessed lamp called magic? Wands b - a wand of light r - a wand of lightning u - a uranium wand w - a short wand D - a wand called make invis R - a wand of sleep S - a wand called teleportation U - a crystal wand(end) 1IA +(0lqqqkx(B(0mkx(B(0mk(B(0lqqqqqqkmk(B(0x(B(0x(B(0x(B(0x(B(0x(B(0x(B(0mqk(B(0x(B(0lj(B(0mqk(B(0xqj(B(0lqj(B(0x(B(0x(B(0x(B(0x(B(0lj(B(0tqj(B^(0l(B(0qqvk(B(0x(B(0x(B(0x(B(0mqqk(B(0mk(B(0lu(B)(0x(B(0x(B(0lj(B(0xtq(B(0lj(B(0mqj(B)(0qvj(Bd(0mk(B(0~(Bf(0~x(B(0lqqk(B(0~(B@(0~xk(B(0lk(B(0lqj(B(0x(B(0lqqjx(B(0ljx(B(0x(B(0mqj(B96(96) Pw:54(54) AC:-4 Xp:10/8139 T:19672Your lamp is now on.96(96) Pw:54(54) AC:-4 Xp:10/8139 T:19673d(0~(Bf(0~~(B(0~(B(0~(B1I_,6(0lqqqqqk(B(0lqqqqqqqqk(B(0x~~~~~~(B########(0lqqqqk(B(0x~~~~~~~~x(B#(0~~~~~~x(B#(0x~~~~~(B#(0x~~~~~~~~x(B(0lqqqqqqqqqqqqk(B(0lqqqk(B#(0x~~~~~~(B########(0x~~~~x(B#(0x~~~~~~~~x(B(0x~~~~(Bd(0~~~~~~~x(B(0x~~~x(B#(0x~~~~~x(B##(0x~~~~x(B#(0x~~~~~(B{(0~~x(B####(0~~~~~~~(B@(0~~~~~x(B#(0~~~(B^(0x(B#(0x~~~~~x(B##(0a(B<(0~~~x(B#(0mqq~qqqqaj(B#(0x~~~~(Bd(0~~~~~~~x(B###(0x(B>(0~~x(B#(0x~~~~~x(B#(0mqqqqj(B#########(0~~~~~~~~~~~~~x(B#(0mqqqj(B#(0mqqqqqj(B#########################(0mqqqqqqqqqaqqj(B####################################### (0lqqqqqqk(B#####(0lqqq~qk(B#(0lq~qk(B### (0x~~~~~~a(B###(0x~~(B{(0~~~(B###(0~(B^(0~(B#(0lqqqqqqqqqqq~qk(B# (0x~~~~~~x(B##(0~~~~~~x(B#(0x(B(0x(B0##[(0~~~~~~~~~~~~~~x(B# (0x~~~~~~~(B########################(0x~~~~~~(B##(0x(B(0~(B#(0x~~~~~~~~~~~~~(B+# (0mqqqqqqj(B(0x~~~~~x(B(0x(B(0x(B(0x~~~~~~~~~~~~~x(B(0x~~~~~x(B(0mqqqj(B(0x~~~~~~~~~~~~~x(B(0mqqqqqj(B(0mqqqqqqqqqqqqqj(BAstro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Dungeons of Doom:3 $:0 HP:96(96) Pw:54(54) AC:-4 Xp:10/8139 T:19673 96(96) Pw:54(54) AC:-4 Xp:10/8139 T:19674(0~(Bd(0~(B(0~(Bd1I + (0lqk(B#(0qk(B(0lqk(B (0lj(B(0mqqk(B##(0mqqk(B(0lj(B(0mqk(B (0lj(B(0mqk(B#(0mk(B(0lj(B(0xlqqqk(B (0x(B(0x(B(0mk(B(0x(B(0lqqwqkx(B(0xx(B(0mk(B (0x(B*(0x(B(0l(B#>(0x(B(0x(B(0x(B(0mj(B(0x(B(0ljx(B(0mk(B(0lqqqqqqk(B (0mk(B(0lqj(B(0x(B(0lj(B(0x(B(0tqqj(B(0mk(B(0x(B(0x(B(0x(B (0mk(B#(0x(B(0lqj(B(0lqkmk(B(0lj(B(0x(B(0x(B(0x(B(0mqk(B (0mk(B(0m(B####(0qu(B(0lqqk(B(0lj(B(0mkx(B(0lnqk(B(0x(B(0lj(B(0mqk(B(0x(B #(0x(B#(0x(B(0lj(B(0mqqqqj(B(0xtq(B(0mj(B(0mk(B(0lqj(B(0lqj(B(0x(B(0x(B(0x(B #*#^(0mk(B(0x(B(0mj(B(0mkx(B(0x(B(0lj(B(0tqj(B^(0l(B #####(0mqvq(B[(0mj(B(0qqvk(B(0x(B(0x(B(0x(B ##**#(0mqqk(B(0mk(B(0lu(B)(0x(B##(0lqqqwqwk(B[0[(0x(B(0lj(B(0xtq(Bd(0lj(B*#[(0mk(B(0lj(B(0mj(B[(0mqj(B)(0qvj~(Bf(0mk(B####(0qk(B(0x(B(0x(B(0lk(B(0x(B(0~~~~(Bd(0x(B(0mk(B(0x(B(0mqqk(B(0lqjmqqk(B(0x(B(0x(B(0lqqk~(Bd@(0~x(B(0x(B(0lqqj(B(0mqj(B(0mk(B(0lqvqvk(B(0lk(B(0lqj(B(0x(B(0lqqj(B(0mk(B(0lqj(B(0mqk(B(0lqj(B(0x(B(0ljx(B(0x(B(0mqj(B(0mqj(B(0mqj(B(0x(B(0lj(B(0mqk(B(0x(B(0mqqj(B(0mqqj(BAstro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Gnomish Mines:4 $:0 HP:96(96) Pw:54(54) AC:-4 Xp:10/8139 T:19674 96(96) Pw:54(54) AC:-4 Xp:10/8139 T:19675(0~(B(0~(Bfddd(0~(B1IcYou displaced Bandito.96(96) Pw:54(54) AC:-4 Xp:10/8139 T:19676(0~(Bd(0~(B@(0~(B(0~(Bfdd(0~(B1I 96(96) Pw:54(54) AC:-4 Xp:10/8139 T:19677(0~~~(Bd@fdd(0~(B<(0~(B 1I\96(96) Pw:54(54) AC:-4 Xp:10/8139 T:19678(0~(B@(0~~(B (0~(Bd(0~(B  dd1I@(0~(B   <  Things that are here: a bow 9 arrows--More--1I096(96) Pw:54(54) AC:-4 Xp:10/8139 T:19679dd1I 96(96) Pw:54(54) AC:-4 Xp:10/8139 T:19680(0~~(B@)ddf  1IIn what direction? 1Ih That is a sleeping gas trap.96(96) Pw:54(54) AC:-4 Xp:10/8139 T:196801Ih;(0lqj~(B(0~(B@(0~(BA cloud of gas puts you to sleep!96(96) Pw:54(54) AC:-4 Xp:10/8139 T:19681 96(96) Pw:54(54) AC:-4 Xp:10/8139 T:19682 96(96) Pw:54(54) AC:-4 Xp:10/8139 T:19683(0~~(Bddd(0~(B  96(96) Pw:54(54) AC:-4 Xp:10/8139 T:19684You wake up.1Iy96(96) Pw:54(54) AC:-4 Xp:10/8139 T:19685(0~~(B(0l(B@(0x(B^(0qj(B d(0~(B   1I$96(96) Pw:54(54) AC:-4 Xp:10/8139 T:19686(0x~~(B(0x~~~(B(0x(B(0~(B@(0~(Bd d1In* 96(96) Pw:54(54) AC:-4 Xp:10/8139 T:19687(0qqj(B(0~~(B(0~~(B@(0~~(B(0~(B(0k(B(0~(B   1I\}96(96) Pw:54(54) AC:-4 Xp:10/8139 T:19688(0l(B(0~(B(0~(B@(0~(B(0~(B  1I1 96(96) Pw:54(54) AC:-4 Xp:10/8139 T:19689(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B (0~(B1IҾ96(96) Pw:54(54) AC:-4 Xp:10/8139 T:19690(0lj~(B(0x(B(0~~(B(0~~(B@(0~(B(0~(B(0~(B   1Io 96(96) Pw:54(54) AC:-4 Xp:10/8139 T:19691(0lqq(B(0~m(B(0~m(B@(0~(B (0~(B(0~(B   1IК96(96) Pw:54(54) AC:-4 Xp:10/8139 T:19692(0k(B(0k(B(0k(B(0~(B@(0x(B (0x(B (0l(B (0~(B1Ij 96(96) Pw:54(54) AC:-4 Xp:10/8139 T:19693  (0~(B @(0j(B(0x(B(0lqj(B1I96(96) Pw:54(54) AC:-4 Xp:10/8139 T:19694 (0~(B(0~(B(0~(B@(0~~(B(0~~(B(0~(B1Iw96(96) Pw:54(54) AC:-4 Xp:10/8139 T:19695   (0~(B(0~(B(0~(B@(0x~(B(0x(B(0qqj(B1Iz\96(96) Pw:54(54) AC:-4 Xp:10/8139 T:19696    (0~(B@(0m(B1I; E(0~~(B(0~~(B(0~~(B(0~(B@(0~(BA cloud of gas puts you to sleep!96(96) Pw:54(54) AC:-4 Xp:10/8139 T:19697 96(96) Pw:54(54) AC:-4 Xp:10/8139 T:19698 96(96) Pw:54(54) AC:-4 Xp:10/8139 T:19699 96(96) Pw:54(54) AC:-4 Xp:10/8139 T:19700 96(96) Pw:54(54) AC:-4 Xp:10/8139 T:19701 96(96) Pw:54(54) AC:-4 Xp:10/8139 T:19702 96(96) Pw:54(54) AC:-4 Xp:10/8139 T:19703 96(96) Pw:54(54) AC:-4 Xp:10/8139 T:19704 96(96) Pw:54(54) AC:-4 Xp:10/8139 T:19705 96(96) Pw:54(54) AC:-4 Xp:10/8139 T:19706 96(96) Pw:54(54) AC:-4 Xp:10/8139 T:19707 96(96) Pw:54(54) AC:-4 Xp:10/8139 T:19708 96(96) Pw:54(54) AC:-4 Xp:10/8139 T:19709 96(96) Pw:54(54) AC:-4 Xp:10/8139 T:19710 96(96) Pw:54(54) AC:-4 Xp:10/8139 T:19711 96(96) Pw:54(54) AC:-4 Xp:10/8139 T:19712 96(96) Pw:54(54) AC:-4 Xp:10/8139 T:19713 96(96) Pw:54(54) AC:-4 Xp:10/8139 T:19714 96(96) Pw:54(54) AC:-4 Xp:10/8139 T:19715f (0~~(B(0~~~(B(0~~~(B96(96) Pw:54(54) AC:-4 Xp:10/8139 T:19716You wake up.1I~96(96) Pw:54(54) AC:-4 Xp:10/8139 T:19717(0~(B )f  @^ 1I796(96) Pw:54(54) AC:-4 Xp:10/8139 T:19718 (0~(B f @(0~(B (0~(B (0~~(B 1IL96(96) Pw:54(54) AC:-4 Xp:10/8139 T:19719(0~(B(0~(B@f(0~(B(0~(B(0~(B  1Is @ (0~(B    There is a dart trap here.You see here a dart.--More--1IsA little dart shoots out at you!You are almost hit by a little dart.96(96) Pw:54(54) AC:-4 Xp:10/8139 T:19720(0~(B f1I# 1I= untrap1Ix &In what direction? 1I]Whoops...A little dart shoots out at you!--More--1IǝYou are almost hit by a little dart.96(96) Pw:54(54) AC:-4 Xp:10/8139 T:19721 f1IH# 1Ij untrap1I~ &In what direction? 1IͽYou disarm the trap.96(96) Pw:54(54) AC:-4 Xp:10/8139 T:19722f 1I Pick up what?  Weapons a - 19 darts b - 3 darts(end) 1I++1IMU(0lqqk(B(0lj(B(0mk(B(0x(B(0mk(B(0lqqj(B(0x(B(0x(B@(0~~~(B(0x(B(0x~~~~(B(0lj(BYou have a little trouble lifting j - 19 darts.--More--2I You have a little trouble lifting k - 3 darts.96(96) Pw:54(54) AC:-4 Xp:10/8139 T:19722Burdened--More--2I;Your movements are slowed slightly because of your load.96(96) Pw:54(54) AC:-4 Xp:10/8139 T:19723Burdened 2I 96(96) Pw:54(54) AC:-4 Xp:10/8139 T:19724Burdened(0~(B@f (0~(B2I96(96) Pw:54(54) AC:-4 Xp:10/8139 T:19726Burdened (0~(B@(0~~(Bfd2I s96(96) Pw:54(54) AC:-4 Xp:10/8139 T:19726Burdened2IaYou stop. Billie is in the way!96(96) Pw:54(54) AC:-4 Xp:10/8139 T:19727Burdened(0~(Bf2Iůy96(96) Pw:54(54) AC:-4 Xp:10/8139 T:19727Burdened2I" 96(96) Pw:54(54) AC:-4 Xp:10/8139 T:19728Burdened  (0~(B@df(0~(Bd2IYou displaced Billie.96(96) Pw:54(54) AC:-4 Xp:10/8139 T:19730Burdened  (0~(B (0~(B@(0~~(B 2I" (0~(B@d)(0~(Bd(0~(BYou escape a sleeping gas trap.96(96) Pw:54(54) AC:-4 Xp:10/8139 T:19731Burdenedf(0~(Bd(0~~(Bdd2I96(96) Pw:54(54) AC:-4 Xp:10/8139 T:19732Burdened  (0~(B ^@d(0~(B(0~(B(0~(B2I 9 (0~(B@You see here 9 arrows.96(96) Pw:54(54) AC:-4 Xp:10/8139 T:19734Burdenedf(0~(B(0~(Bd(0~(B d2If8 BYou displaced Bandit.96(96) Pw:54(54) AC:-4 Xp:10/8139 T:19735Burdenedd (0~(Bd)@(0~(B(0~~(Bd(0~(B(0~(B2I 96(96) Pw:54(54) AC:-4 Xp:10/8139 T:19736Burdened f (0~(B@(0~(Bd(0~(B)(0~(B(0~(B 2IK 96(96) Pw:54(54) AC:-4 Xp:10/8139 T:19738Burdened  d(0~(B(0~~(B@(0~(B(0~(Bd(0~(B 2Ir 96(96) Pw:54(54) AC:-4 Xp:10/8139 T:19739Burdened (0~(B (0~(B@d(0~(Bd  2Iz96(96) Pw:54(54) AC:-4 Xp:10/8139 T:19740Burdened(0~~(B(0~(B (0~(B@d(0~(Bd <  2I (0~~~(B(0~(BZ(0~(BZ(0~(B@d(0~(B (0~(B 96(96) Pw:54(54) AC:-4 Xp:10/8139 T:19741BurdenedBandit bites the elf zombie.The elf zombie misses Bandit.96(96) Pw:54(54) AC:-4 Xp:10/8139 T:19742Burdened2I: 'In what direction? 2IWzYou throw 2 runed daggers.The 1st runed dagger hits the elf zombie.--More--2IɆThe 2nd runed dagger hits the elf zombie.d96(96) Pw:54(54) AC:-4 Xp:10/8139 T:19742Burdened--More--2Ih)hBandit bites the elf zombie.The elf zombie misses Bandit.--More--2IThe elf zombie hits!95(96) Pw:54(54) AC:-4 Xp:10/8139 T:19742Burdened(0~(BZBandit bites the elf zombie.--More--2IRThe elf zombie is destroyed!96(96) Pw:54(54) AC:-4 Xp:10/8139 T:19743Burdened)2IO'In what direction? 2I3BThe runed dagger hits the elf zombie!96(96) Pw:54(54) AC:-4 Xp:10/8139 T:19743--More--2IYour movements are now unencumbered.96(96) Pw:54(54) AC:-4 Xp:10/8139 T:19744d(0~(Bd(0~(B2IPSYou displaced Bandit.(0~~~(B(0~(B(0~(B(0~(B@d  (0~(BYou see here 2 runed daggers.(0~(B96(96) Pw:54(54) AC:-4 Xp:10/8139 T:19744--More--!2IQ Bandit bites the elf zombie.The elf zombie hits!95(96) Pw:54(54) AC:-4 Xp:10/8139 T:19744 95(96) Pw:54(54) AC:-4 Xp:10/8139 T:19745#2IYou have a little trouble lifting B - 2 runed daggers.95(96) Pw:54(54) AC:-4 Xp:10/8139 T:19745Burdened--More--$2I=Your movements are slowed slightly because of your load.95(96) Pw:54(54) AC:-4 Xp:10/8139 T:19745Burdened--More--$2I>Bandit misses the elf zombie.96(96) Pw:54(54) AC:-4 Xp:10/8139 T:19746Burdened&2I[You fill your quiver:k - 3 darts (in quiver).--More--&2I)!In what direction? '2I t96(96) Pw:54(54) AC:-4 Xp:10/8139 T:19746Burdened(2I!EBWhat do you want to ready? [- hjkoBCEQ or ?*] (2I-  Weapons h - a dagger j - 19 darts k - 3 darts (in quiver) o - 5 uncursed daggers B - 2 runed daggers C - 5 orcish daggers E - a runed dagger Q - 3 daggers(end) -2It ++(0lqqk(B(0lj(B(0mk(B(0x(B(0mk(B(0lqqj(B(0xqqqqqqk(B(0x(B(0x(B(0x(B(0x(B(0lj(B(0mqk(B(0x(B^(0xqk(B(0x(B(0lqj(B(0lk(B(0lqj(B(0x(B(0x(B(0x(B(0xx(B(0xlj(B(0tqj(B^(0lqjmqqj(B96(96) Pw:54(54) AC:-4 Xp:10/8139 T:19746BurdenedC - 5 orcish daggers (in quiver).96(96) Pw:54(54) AC:-4 Xp:10/8139 T:19746Burdened.2Igq'In what direction? .2I The orcish dagger hits the elf zombie!96(96) Pw:54(54) AC:-4 Xp:10/8139 T:19746BurdenedBandit misses the elf zombie.--More--/2Ip8The elf zombie hits!94(96) Pw:54(54) AC:-4 Xp:10/8139 T:19746BurdenedBandit misses the elf zombie.94(96) Pw:54(54) AC:-4 Xp:10/8139 T:19747Burdened--More--02I^Bandit bites the elf zombie.The elf zombie misses Bandit.94(96) Pw:54(54) AC:-4 Xp:10/8139 T:19748Burdened12I'In what direction? 22I@You throw 2 orcish daggers.--More--32IJmGThe 1st orcish dagger hits the elf zombie!--More--32I You destroy the elf zombie!)94(96) Pw:54(54) AC:-4 Xp:10/8180 T:1974832I )32I\j ))32I~ !(0~(B94(96) Pw:54(54) AC:-4 Xp:10/8180 T:19748Your movements are now unencumbered.95(96) Pw:54(54) AC:-4 Xp:10/8180 T:19749d(0~(Bd52IWYou displaced Bandit.(0~(B (0~(B)@d(0~(B(0~(B--More--62I5o Things that are here: 2 orcish daggers a runed dagger--More--72IA(0lqqk(B(0lj(B(0mk(B(0x(B(0mk(B95(96) Pw:54(54) AC:-4 Xp:10/8180 T:19750(0~(Bdd(0~~(B<72I@  Pick up what?  Weapons a - 2 orcish daggers b - a runed dagger(end) 82I+82I%+82I e(0lqqk(B(0lj(B(0mk(B(0x(B(0mk(B(0lqqj(B(0xqqqk(B(0x(B(0x(B(0x(B(0x(B(0lj(BYou have a little trouble lifting C - 2 orcish daggers (in quiver).--More--92I You have a little trouble lifting B - a runed dagger.95(96) Pw:54(54) AC:-4 Xp:10/8180 T:19750Burdened--More--:2I[ Your movements are slowed slightly because of your load.95(96) Pw:54(54) AC:-4 Xp:10/8180 T:19751Burdened)dd(0~~(Bd;2I a(0~(B  @(0~(B(0~(B (0~(BYou see here an aklys.96(96) Pw:54(54) AC:-4 Xp:10/8180 T:19752Burdeneddd(0~(B(0~(Bd <2I<You displaced Bandit.96(96) Pw:54(54) AC:-4 Xp:10/8180 T:19754Burdened  dd(0~~(B @)d(0~(B(0~(B (0~(B(0~(B<2IR   @(0~(B  (0~(B(0~(BYou see here an orcish dagger.96(96) Pw:54(54) AC:-4 Xp:10/8180 T:19755Burdenedd(0~~(Bdd(0~(B=2I! (You have a little trouble lifting C - an orcish dagger (in quiver).96(96) Pw:54(54) AC:-4 Xp:10/8180 T:19756Burdened(0~(Bd(0~(B(0~(BddB2I=-  (0~(B) (0~~(B@(0~(Bd(0~~(Bd(0~~(B(0~~~(B96(96) Pw:54(54) AC:-4 Xp:10/8180 T:19756BurdenedYou hear some noises in the distance.96(96) Pw:54(54) AC:-4 Xp:10/8180 T:19758Burdened d(0~(Bd d(0~(BC2I- l(0~~~(B (0~~~~~(B   (0~~~~~~~(B   (0~~(B@(0~~(Bd d (0~~~~(B d (0~~(B  (0~(B  96(96) Pw:54(54) AC:-4 Xp:10/8180 T:19768BurdenedC2I S 96(96) Pw:54(54) AC:-4 Xp:10/8180 T:19772Burdened(0~~(B (0~~(B(0~(B (0~(Bd(0~(B @(0~~(B d (0~(B   d  E2Iq You stop. Bandito is in the way!96(96) Pw:54(54) AC:-4 Xp:10/8180 T:19774Burdenedd (0~~(B  dd E2I C96(96) Pw:54(54) AC:-4 Xp:10/8180 T:19775Burdened (0~(B d(0~(B(0~(B(0~(B@(0~(Bd d(0~(B(0~(B (0~(BG2Ir_F96(96) Pw:54(54) AC:-4 Xp:10/8180 T:19776Burdenedd(0~(B (0~(B(0~(B (0~(B(0~(B@d(0~(B  (0~(B(0~(B(0~(BL2I[In what direction? L2I8 ;You throw 2 orcish daggers.)L2I )(0~(BL2I )(0~(BM2I&"(0~(B--More--M2IM BThe 1st orcish dagger hits the leprechaun!)M2I )(0~(BM2I )(0~(BN2I6"(0~(B--More--N2I GThe 2nd orcish dagger hits the leprechaun!You kill the leprechaun!96(96) Pw:54(54) AC:-4 Xp:10/8239 T:19778Burdened  (0~(B(0~(Bd(0~~(B(0~(BdP2I{(0~(B)(0~~(B@ (0~(B(0~(B(0~(B  d(0~(B  (0~~(Bd     d   96(96) Pw:54(54) AC:-4 Xp:10/8239 T:19782BurdenedP2I`O @(0~(B (0~(B  (0~(Bdd    3796(96) Pw:54(54) AC:-4 Xp:10/8239 T:19783BurdenedYou have a little trouble lifting $ - 37 gold pieces.--More--Q2I?You see here 2 orcish daggers.96(96) Pw:54(54) AC:-4 Xp:10/8239 T:19784Burdened(0~~(BR2IYou have a little trouble lifting C - 2 orcish daggers (in quiver).96(96) Pw:54(54) AC:-4 Xp:10/8239 T:19786Burdened(0~(B(0~(B(0~(Bd(0~(BS2ID[*96(96) Pw:54(54) AC:-4 Xp:10/8239 T:19787Burdened(0~(B(0~(B@(0~(Bd(0~~(B(0~~(B(0~(B(0~~~(Bd  T2I+"FYou displaced Bandito.96(96) Pw:54(54) AC:-4 Xp:10/8239 T:19788Burdened d (0~(B(0~(B(0~~(B@(0~~(B(0~~(B (0~~~(BdT2I(G96(96) Pw:54(54) AC:-4 Xp:10/8239 T:19790Burdened (0~(B(0~(B(0~(Bd (0~(B@d (0~~(B (0~(B (0~(BU2IM(0~~~(B (0~~~~~(B  (0~~~~~~(Bd (0~~(B@(0~~~(B (0~~~~~~(B (0~~~~~(B  (0~~~(B  96(96) Pw:54(54) AC:-4 Xp:10/8239 T:19796BurdenedU2I: (0~(B (0~(B (0~(B (0~(B@(0~(Bd(0~(B d(0~(B  (0~(B (0~(B There are several objects here.96(96) Pw:54(54) AC:-4 Xp:10/8239 T:19799Burdened(0~(Bd d(0~(BV2I  Pick up what?  Weapons a - a bow b - 12 arrows Armor c - a gnomish helm d - a pair of gnomish boots e - a gnomish suit(end) [2I&(0lqqk(B(0lj(B(0mk(B(0x(B(0mkk(B(0lqqj(B(0xmk(B(0lqqqqqqk(B(0x(B(0x(B(0x(B(0x(B(0x(B(0x(B(0lj(B(0x(B(0x(B(0mqk(B(0x(B^(0xlj(B(0mqk(B(0x(B(0lqj(B(0lk(B(0lqjj(B(0x(B(0x(B(0x(B(0xx(B(0x(B(0lj(B(0tqj(B^(0lqjmqqj(B96(96) Pw:54(54) AC:-4 Xp:10/8239 T:19799Burdened\2IL@What do you want to use or apply? [b-dlqru-wDIRSUZ or ?*] \2IB96(96) Pw:54(54) AC:-4 Xp:10/8239 T:19799BurdenedDo you want to take something out of your bag called holding? [ynq] (n) \2Ig =nDo you wish to put something in? [ynq] (n) \2I9y Put in what?   Tools  c - an uncursed stethoscope  d - a bag called holding  l - a lock pick  q - a unicorn horn  v - an uncursed towel  I - an uncursed magic whistle  Z - a blessed lamp called magic? (lit)  Comestibles  s - 2 tins  x - a lizard corpse  Wands  b - a wand of light  r - a wand of lightning  u - a uranium wand  w - a short wand  D - a wand called make invis  R - a wand of sleep  S - a wand called teleportation  U - a crystal wand  Weapons (1 of 2)_2I D+`2ID # (0lqk(B#(0qk(B(0lqk(B(0lqqk(B (0lj(B(0mqqk(B##(0mqqk(B(0lj(B(0mqk(B(0lj(B(0mk(B (0lj(B(0mqk(B#(0mk(B(0lj(B(0xlqqqk(B(0x(B(0mk(B (0x(B(0x(B(0mk(B(0x(B(0lqqwqkx(B(0xx(B(0mk(B(0lqqj(B(0x(B (0x(B*(0x(B(0l(B#>(0x(B(0x(B(0x(B(0mj(B(0x(B(0ljx(B(0mk(B(0lqqqqqqk(B(0x(B(0x(B (0mk(B(0lqj(B(0x(B(0lj(B(0x(B(0tqqj(B(0mk(B(0x(B(0x(B(0x(B(0x(B(0lj(B (0mk(B#(0x(B(0lqj(B(0lqkmk(B(0lj(B(0x(B(0x(B(0x(B(0mqk(B(0x(B^(0x(B (0mk(B(0m(B####(0qu(B(0lqqk(B(0lj(B(0mkx(B(0lnqk(B(0x(B(0lj(B(0mqk(B(0x(B(0lqj(B(0lk(B(0lqj(B #(0x(B#(0x(B(0lj(B(0mqqqqj(B(0xtq(B(0mj(B(0mk(B(0lqj(B(0lqj(B(0x(B(0x(B(0x(B(0xx(B(0x(B #*#^(0mk(B(0x(B(0mj(B(0~~~(B(0mkx(B(0x(B(0lj(B(0tqj(B^(0lqjmqqj(B #####(0mqvq(B[(0~~~~~(B(0mj(B(0qqvk(B(0x(B(0x(B(0x(B ##**#(0~~~~~~~(B(0mqqk(B(0mk(B(0lu(B)(0x(B##(0lqqqwqwk(B[0(0~~~(B@(0~~~(Bd(0x(B(0lj(B(0xtq(B(0lj(B*#[(0mk(B(0lj(B(0mj(B[(0~~~~~(Bd(0~(B(0mqj(B)(0qvj(B(0mk(B####(0qk(B(0x(B(0x(B(0lk(B(0~~~~~(B(0x(B)(0x(B(0mk(B(0x(B(0mqqk(B(0lqjmqqk(B(0~~~(B(0x(B(0x(B(0lqqk(B<(0x(B(0x(B(0lqqj(B(0mqj(B(0mk(B(0lqvqvk(B(0lk(B(0lqj(B(0x(B(0lqqj(B(0mk(B(0lqj(B(0mqk(B(0lqj(B(0x(B(0ljx(B(0x(B(0mqj(B(0mqj(B(0mqj(B(0x(B(0lj(B(0mqk(B(0x(B(0mqqj(B(0mqqj(BAstro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Gnomish Mines:4 $:37 HP:96(96) Pw:54(54) AC:-4 Xp:10/8239 T:19799BurdenedYou put 2 tins into the bag called holding.96(96) Pw:54(54) AC:-4 Xp:10/8239 T:19799Burdened 96(96) Pw:54(54) AC:-4 Xp:10/8239 T:19800Burdened (0~(Bdda2I NWhat do you want to use or apply? [b-dlqru-wDIRSUZ or ?*] a2IA96(96) Pw:54(54) AC:-4 Xp:10/8239 T:19800BurdenedDo you want to take something out of your bag called holding? [ynq] (n) b2I;=nDo you wish to put something in? [ynq] (n) b2Icy Put in what?   Tools  c - an uncursed stethoscope  d - a bag called holding  l - a lock pick  q - a unicorn horn  v - an uncursed towel  I - an uncursed magic whistle  Z - a blessed lamp called magic? (lit)  Comestibles  x - a lizard corpse  Wands  b - a wand of light  r - a wand of lightning  u - a uranium wand  w - a short wand  D - a wand called make invis  R - a wand of sleep  S - a wand called teleportation  U - a crystal wand  Weapons  h - a dagger (1 of 2)f2I4  j - 19 darts  k - 3 darts  o - 5 uncursed daggers  B - 3 runed daggers  C - 5 orcish daggers (in quiver)  E - a runed dagger  K - 3 blessed daggers (wielded)  Q - 3 daggers  Armor  g - an uncursed +1 pair of leather gloves (being worn)  i - a +2 apron (being worn)  A - a +1 pair of high boots (being worn)  W - a +0 gnomish suit (being worn)  X - a +0 visored helmet (being worn)  Rings  p - an uncursed ring of fire resistance  Amulets  z - an uncursed oval amulet  Coins  $ - 37 gold pieces (2 of 2)l2I8 +l2I19 (0lqk(B#(0qk(B(0lqk(B(0lqqk(B (0lj(B(0mqqk(B##(0mqqk(B(0lj(B(0mqk(B(0lj(B(0mk(B (0lj(B(0mqk(B#(0mk(B(0lj(B(0xlqqqk(B(0x(B(0mk(B (0x(B(0x(B(0mk(B(0x(B(0lqqwqkx(B(0xx(B(0mk(B(0lqqj(B(0x(B (0x(B*(0x(B(0l(B#>(0x(B(0x(B(0x(B(0mj(B(0x(B(0ljx(B(0mk(B(0lqqqqqqk(B(0x(B(0x(B (0mk(B(0lqj(B(0x(B(0lj(B(0x(B(0tqqj(B(0mk(B(0x(B(0x(B(0x(B(0x(B(0lj(B (0mk(B#(0x(B(0lqj(B(0lqkmk(B(0lj(B(0x(B(0x(B(0x(B(0mqk(B(0x(B^(0x(B (0mk(B(0m(B####(0qu(B(0lqqk(B(0lj(B(0mkx(B(0lnqk(B(0x(B(0lj(B(0mqk(B(0x(B(0lqj(B(0lk(B(0lqj(B #(0x(B#(0x(B(0lj(B(0mqqqqj(B(0xtq(B(0mj(B(0mk(B(0lqj(B(0lqj(B(0x(B(0x(B(0x(B(0xx(B(0x(B #*#^(0mk(B(0x(B(0mj(B(0~~~(B(0mkx(B(0x(B(0lj(B(0tqj(B^(0lqjmqqj(B #####(0mqvq(B[(0~~~~~(B(0mj(B(0qqvk(B(0x(B(0x(B(0x(B ##**#(0~~~~~~~(B(0mqqk(B(0mk(B(0lu(B)(0x(B##(0lqqqwqwk(B[0(0~~~(B@(0~~~(B(0x(B(0lj(B(0xtq(B(0lj(B*#[(0mk(B(0lj(B(0mj(B[(0~~~~~~~(Bd(0mqj(B)(0qvj(B(0mk(B####(0qk(B(0x(B(0x(B(0lk(B(0~~~(Bd(0~(B(0x(B)(0x(B(0mk(B(0x(B(0mqqk(B(0lqjmqqk(B(0~~~(B(0x(B(0x(B(0lqqk(B<(0x(B(0x(B(0lqqj(B(0mqj(B(0mk(B(0lqvqvk(B(0lk(B(0lqj(B(0x(B(0lqqj(B(0mk(B(0lqj(B(0mqk(B(0lqj(B(0x(B(0ljx(B(0x(B(0mqj(B(0mqj(B(0mqj(B(0x(B(0lj(B(0mqk(B(0x(B(0mqqj(B(0mqqj(BAstro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Gnomish Mines:4 $:0 HP:96(96) Pw:54(54) AC:-4 Xp:10/8239 T:19800BurdenedYou put 37 gold pieces into the bag called holding.96(96) Pw:54(54) AC:-4 Xp:10/8239 T:19800Burdened 96(96) Pw:54(54) AC:-4 Xp:10/8239 T:19802Burdened d d(0~(B(0~(Bn2I  Things that are here: a gnomish helm a pair of gnomish boots a gnomish suit a bow 12 arrows--More--p2I;! q(0lqqk(B(0lj(B(0mk(B(0x(B(0mk(B(0lqqj(B(0xqqqqqk(B(0x(B(0x(B(0x(B(0x(B(0lj(B96(96) Pw:54(54) AC:-4 Xp:10/8239 T:19802Burdenedp2IV Pick up what?  Weapons a - a bow b - 12 arrows Armor c - a gnomish helm d - a pair of gnomish boots e - a gnomish suit(end) q2I>+r2Id(0lqqk(B(0lj(B(0mk(B(0x(B(0mkk(B(0lqqj(B(0xmk(B(0lqqqqqqk(B(0x(B(0x(B(0x(B(0x(B(0x(B(0x(B(0lj(B(0x(B(0x(B(0mqk(B(0x(B^(0xlj(B(0mqk(B(0x(B(0lqj(B(0lk(B(0lqjj(B(0x(B(0x(B(0x(B(0xx(B(0x(B(0lj(B(0tqj(B^(0lqjmqqj(BYou have a little trouble lifting m - a bow.96(96) Pw:54(54) AC:-4 Xp:10/8239 T:19803Burdened d(0~(Bd(0~(Br2Iט NWhat do you want to use or apply? [b-dlqru-wDIRSUZ or ?*] s2I$96(96) Pw:54(54) AC:-4 Xp:10/8239 T:19803BurdenedDo you want to take something out of your bag called holding? [ynq] (n) s2I =nDo you wish to put something in? [ynq] (n) s2Iy Put in what?   Tools  c - an uncursed stethoscope  d - a bag called holding  l - a lock pick  q - a unicorn horn  v - an uncursed towel  I - an uncursed magic whistle  Z - a blessed lamp called magic? (lit)  Comestibles  x - a lizard corpse  Wands  b - a wand of light  r - a wand of lightning  u - a uranium wand  w - a short wand  D - a wand called make invis  R - a wand of sleep  S - a wand called teleportation  U - a crystal wand  Weapons  h - a dagger (1 of 2)t2I j - 19 darts  k - 3 darts  m - a bow  o - 5 uncursed daggers  B - 3 runed daggers  C - 5 orcish daggers (in quiver)  E - a runed dagger  K - 3 blessed daggers (wielded)  Q - 3 daggers  Armor  g - an uncursed +1 pair of leather gloves (being worn)  i - a +2 apron (being worn)  A - a +1 pair of high boots (being worn)  W - a +0 gnomish suit (being worn)  X - a +0 visored helmet (being worn)  Rings  p - an uncursed ring of fire resistance  Amulets  z - an uncursed oval amulet (2 of 2)u2I+v2I:/ (0lqk(B#(0qk(B(0lqk(B(0lqqk(B (0lj(B(0mqqk(B##(0mqqk(B(0lj(B(0mqk(B(0lj(B(0mk(B (0lj(B(0mqk(B#(0mk(B(0lj(B(0xlqqqk(B(0x(B(0mk(B (0x(B(0x(B(0mk(B(0x(B(0lqqwqkx(B(0xx(B(0mk(B(0lqqj(B(0x(B (0x(B*(0x(B(0l(B#>(0x(B(0x(B(0x(B(0mj(B(0x(B(0ljx(B(0mk(B(0lqqqqqqk(B(0x(B(0x(B (0mk(B(0lqj(B(0x(B(0lj(B(0x(B(0tqqj(B(0mk(B(0x(B(0x(B(0x(B(0x(B(0lj(B (0mk(B#(0x(B(0lqj(B(0lqkmk(B(0lj(B(0x(B(0x(B(0x(B(0mqk(B(0x(B^(0x(B (0mk(B(0m(B####(0qu(B(0lqqk(B(0lj(B(0mkx(B(0lnqk(B(0x(B(0lj(B(0mqk(B(0x(B(0lqj(B(0lk(B(0lqj(B #(0x(B#(0x(B(0lj(B(0mqqqqj(B(0xtq(B(0mj(B(0mk(B(0lqj(B(0lqj(B(0x(B(0x(B(0x(B(0xx(B(0x(B #*#^(0mk(B(0x(B(0mj(B(0~~~(B(0mkx(B(0x(B(0lj(B(0tqj(B^(0lqjmqqj(B #####(0mqvq(B[(0~~~~~(B(0mj(B(0qqvk(B(0x(B(0x(B(0x(B ##**#(0~~~~~~~(B(0mqqk(B(0mk(B(0lu(B)(0x(B##(0lqqqwqwk(B[0(0~~~(B@(0~~~(B(0x(B(0lj(B(0xtq(B(0lj(B*#[(0mk(B(0lj(B(0mj(B[(0~~~~~~~(B(0mqj(B)(0qvj(B(0mk(B####(0qk(B(0x(B(0x(B(0lk(B(0~(Bd(0~~~(Bd(0x(B)(0x(B(0mk(B(0x(B(0mqqk(B(0lqjmqqk(B(0~~~(B(0x(B(0x(B(0lqqk(B<(0x(B(0x(B(0lqqj(B(0mqj(B(0mk(B(0lqvqvk(B(0lk(B(0lqj(B(0x(B(0lqqj(B(0mk(B(0lqj(B(0mqk(B(0lqj(B(0x(B(0ljx(B(0x(B(0mqj(B(0mqj(B(0mqj(B(0x(B(0lj(B(0mqk(B(0x(B(0mqqj(B(0mqqj(BAstro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Gnomish Mines:4 $:0 HP:96(96) Pw:54(54) AC:-4 Xp:10/8239 T:19803BurdenedYou put a bow into the bag called holding.96(96) Pw:54(54) AC:-4 Xp:10/8239 T:19803Burdened 96(96) Pw:54(54) AC:-4 Xp:10/8239 T:19804Burdenedd(0~(Bd  fx2I  Things that are here: a gnomish helm a pair of gnomish boots a gnomish suit 12 arrows--More--z2I <(0lqqk(B(0lj(B(0mk(B(0x(B(0mk(B(0lqqj(B(0xqqqqqk(B(0x(B(0x(B96(96) Pw:54(54) AC:-4 Xp:10/8239 T:19804Burdenedz2I; Pick up what?  Weapons a - 12 arrows Armor b - a gnomish helm c - a pair of gnomish boots d - a gnomish suit(end) }2I1S+2Ii0+2I\+2IC|(0lqqk(B(0lj(B(0mk(B(0x(B(0mkk(B(0lqqj(B(0xmk(B(0lqqqqqqk(B(0x(B(0x(B(0x(B(0x(B(0x(B(0x(B(0lj(B(0x(B(0x(B(0mqk(B(0x(B^(0xlj(B(0mqk(B(0x(B(0lqj(B(0lk(B(0lqjj(B(0x(B(0x(B(0x(B(0xx(B(0x(BYou have a little trouble lifting n - a gnomish helm.--More--2I[You have a little trouble lifting s - a pair of gnomish boots.--More--2I@ You have a little trouble lifting t - a gnomish suit.96(96) Pw:54(54) AC:-4 Xp:10/8239 T:19806Burdened(0~~(B(0~(Bdd(0~(B   2IV96(96) Pw:54(54) AC:-4 Xp:10/8239 T:19807Burdened(0~~(B(0~(B(0~~(B(0~(B@ d (0~(B)d(0~(Bd   2Is What would you like to drop?   Tools  c - an uncursed stethoscope  d - a bag called holding  l - a lock pick  q - a unicorn horn  v - an uncursed towel  I - an uncursed magic whistle  Z - a blessed lamp called magic? (lit)  Comestibles  x - a lizard corpse  Wands  b - a wand of light  r - a wand of lightning  u - a uranium wand  w - a short wand  D - a wand called make invis  R - a wand of sleep  S - a wand called teleportation  U - a crystal wand  Weapons  h - a dagger (1 of 2)2I/e Astro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Gnomish Mines:4 $:0 HP:96(96) Pw:54(54) AC:-4 Xp:10/8239 T:19807Burdened(0lqk(B#(0qk(B(0lqk(B(0lqqk(B (0lj(B(0mqqk(B##(0mqqk(B(0lj(B(0mqk(B(0lj(B(0mk(B (0lj(B(0mqk(B#(0mk(B(0lj(B(0xlqqqk(B(0x(B(0mk(B (0x(B(0x(B(0mk(B(0x(B(0lqqwqkx(B(0xx(B(0mk(B(0lqqj(B(0x(B (0x(B*(0x(B(0l(B#>(0x(B(0x(B(0x(B(0mj(B(0x(B(0ljx(B(0mk(B(0lqqqqqqk(B(0x(B(0x(B (0mk(B(0lqj(B(0x(B(0lj(B(0x(B(0tqqj(B(0mk(B(0x(B(0x(B(0x(B(0x(B(0lj(B (0mk(B#(0x(B(0lqj(B(0lqkmk(B(0lj(B(0x(B(0x(B(0x(B(0mqk(B(0x(B^(0x(B (0mk(B(0m(B####(0qu(B(0lqqk(B(0lj(B(0mkx(B(0lnqk(B(0x(B(0lj(B(0mqk(B(0x(B(0lqj(B(0lk(B(0lqj(B #(0x(B#(0x(B(0lj(B(0mqqqqj(B(0xtq~~(B(0mj(B(0mk(B(0lqj(B(0lqj(B(0x(B(0x(B(0x(B(0xx(B(0x(B #*#^(0mk(B(0x(B(0mj~~~~(B(0mkx(B(0x(B(0lj(B(0tqj(B^(0lqjmqqj(B #####(0mqvq(B[(0~~~~~~~(B(0mj(B(0qqvk(B(0x(B(0x(B(0x(B ##**#(0~~~(B@(0~~~(Bd(0mqqk(B(0mk(B(0lu(B)(0x(B##(0lqqqwqwk(B[0(0~~~~(B)(0~~(Bd(0x(B(0lj(B(0xtq(B(0lj(B*#[(0mk(B(0lj(B(0mj(B[(0~~~~~(Bd(0mqj(B)(0qvj(B(0mk(B####(0qk(B(0x(B(0x(B(0lk(B(0~~~(B(0x(B)(0x(B(0mk(B(0x(B(0mqqk(B(0lqjmqqk(B(0x(B(0x(B(0lqqk(B<(0x(B(0x(B(0lqqj(B(0mqj(B(0mk(B(0lqvqvk(B(0lk(B(0lqj(B(0x(B(0lqqj(B(0mk(B(0lqj(B(0mqk(B(0lqj(B(0x(B(0ljx(B(0x(B(0mqj(B(0mqj(B(0mqj(B(0x(B(0lj(B(0mqk(B(0x(B(0mqqj(B(0mqqj(B2I What would you like to drop?   Tools  c - an uncursed stethoscope  d - a bag called holding  l - a lock pick  q - a unicorn horn  v - an uncursed towel  I - an uncursed magic whistle  Z - a blessed lamp called magic? (lit)  Comestibles  x - a lizard corpse  Wands  b - a wand of light  r - a wand of lightning  u - a uranium wand  w - a short wand  D - a wand called make invis  R - a wand of sleep  S - a wand called teleportation  U - a crystal wand  Weapons  h - a dagger (1 of 2)2IT  j - 19 darts  k - 3 darts  o - 5 uncursed daggers  B - 3 runed daggers  C - 5 orcish daggers (in quiver)  E - a runed dagger  K - 3 blessed daggers (wielded)  Q - 3 daggers  Armor  g - an uncursed +1 pair of leather gloves (being worn)  i - a +2 apron (being worn)  n - a gnomish helm  s - a pair of gnomish boots  t - a gnomish suit  A - a +1 pair of high boots (being worn)  W - a +0 gnomish suit (being worn)  X - a +0 visored helmet (being worn)  Rings  p - an uncursed ring of fire resistance  Amulets  z - an uncursed oval amulet (2 of 2)2I+2Ix (0lqk(B#(0qk(B(0lqk(B(0lqqk(B (0lj(B(0mqqk(B##(0mqqk(B(0lj(B(0mqk(B(0lj(B(0mk(B (0lj(B(0mqk(B#(0mk(B(0lj(B(0xlqqqk(B(0x(B(0mk(B (0x(B(0x(B(0mk(B(0x(B(0lqqwqkx(B(0xx(B(0mk(B(0lqqj(B(0x(B (0x(B*(0x(B(0l(B#>(0x(B(0x(B(0x(B(0mj(B(0x(B(0ljx(B(0mk(B(0lqqqqqqk(B(0x(B(0x(B (0mk(B(0lqj(B(0x(B(0lj(B(0x(B(0tqqj(B(0mk(B(0x(B(0x(B(0x(B(0x(B(0lj(B (0mk(B#(0x(B(0lqj(B(0lqkmk(B(0lj(B(0x(B(0x(B(0x(B(0mqk(B(0x(B^(0x(B (0mk(B(0m(B####(0qu(B(0lqqk(B(0lj(B(0mkx(B(0lnqk(B(0x(B(0lj(B(0mqk(B(0x(B(0lqj(B(0lk(B(0lqj(B #(0x(B#(0x(B(0lj(B(0mqqqqj(B(0xtq~~(B(0mj(B(0mk(B(0lqj(B(0lqj(B(0x(B(0x(B(0x(B(0xx(B(0x(B #*#^(0mk(B(0x(B(0mj~~~~(B(0mkx(B(0x(B(0lj(B(0tqj(B^(0lqjmqqj(B #####(0mqvq(B[(0~~~~~~~(B(0mj(B(0qqvk(B(0x(B(0x(B(0x(B ##**#(0~~~(B@(0~~~(Bd(0mqqk(B(0mk(B(0lu(B)(0x(B##(0lqqqwqwk(B[0(0~~~~(B)(0~~(Bd(0x(B(0lj(B(0xtq(B(0lj(B*#[(0mk(B(0lj(B(0mj(B[(0~~~~~(Bd(0mqj(B)(0qvj(B(0mk(B####(0qk(B(0x(B(0x(B(0lk(B(0~~~(B(0x(B)(0x(B(0mk(B(0x(B(0mqqk(B(0lqjmqqk(B(0x(B(0x(B(0lqqk(B<(0x(B(0x(B(0lqqj(B(0mqj(B(0mk(B(0lqvqvk(B(0lk(B(0lqj(B(0x(B(0lqqj(B(0mk(B(0lqj(B(0mqk(B(0lqj(B(0x(B(0ljx(B(0x(B(0mqj(B(0mqj(B(0mqj(B(0x(B(0lj(B(0mqk(B(0x(B(0mqqj(B(0mqqj(BAstro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Gnomish Mines:4 $:0 HP:96(96) Pw:54(54) AC:-4 Xp:10/8239 T:19807BurdenedYou drop a gnomish helm.96(96) Pw:54(54) AC:-4 Xp:10/8239 T:19808Burdeneddd d  f 2Ir96(96) Pw:54(54) AC:-4 Xp:10/8239 T:19810Burdened  (0~(Bd (0~(B@[(0~(Bd d (0~(B (0~(B (0~(B  f 2Iu?What do you want to drop? [b-dg-lo-xzA-EIKQ-SUWXZ or ?*] 2I )96(96) Pw:54(54) AC:-4 Xp:10/8239 T:19810BurdenedYou drop a pair of gnomish boots.96(96) Pw:54(54) AC:-4 Xp:10/8239 T:19810BurdenedBandito moves only reluctantly.96(96) Pw:54(54) AC:-4 Xp:10/8239 T:19811Burdened(0~(Bd(0~~(B ddf 2I P96(96) Pw:54(54) AC:-4 Xp:10/8239 T:19812Burdened(0~(B(0~(B(0~(B@d[d d      f2IBWhat do you want to drop? [b-dg-lo-rt-xzA-EIKQ-SUWXZ or ?*] 2I96(96) Pw:54(54) AC:-4 Xp:10/8239 T:19812BurdenedYou drop a gnomish suit.96(96) Pw:54(54) AC:-4 Xp:10/8239 T:19814Burdened(0~(Bd(0~(Bd[ d(0~(B)  f2II   [@(0~(B(0~(B(0~(B(0~(B(0~~~(BYou see here a pair of gnomish boots.96(96) Pw:54(54) AC:-4 Xp:10/8239 T:19815Burdeneddd(0~(B(0~(Bd(0~(Bf 2I*1You have a little trouble lifting s - a pair of gnomish boots.96(96) Pw:54(54) AC:-4 Xp:10/8239 T:19816Burdenedd(0~(Bd(0~~(Bd  2Iڡ2What do you want to wear? [*] 2I\Never mind.96(96) Pw:54(54) AC:-4 Xp:10/8239 T:19816Burdened2Ia ?What do you want to take off? [giAX or ?*] 2I+ Armor g - an uncursed +1 pair of leather gloves (being worn) i - a +2 apron (being worn) A - a +1 pair of high boots (being worn) X - a +0 visored helmet (being worn)(end) 2I >+(0lqk(B(0lqqk(B(0lj(B(0mqk(B(0lj(B(0mk(B(0lj(B(0xlqqqk(B(0x(B(0mk(B(0lqqwqkx(B(0xx(B(0mk(B(0lqqj(B(0x(B(0x(B(0x(B(0mj(B(0x(B(0ljx(B(0mk(B(0lqqqqqqk(B(0x(B(0x(B(0x(B(0tqqj(B(0mk(B(0x(B(0x(B(0x(B(0x(B(0lj(B(0~(Bdd)f96(96) Pw:54(54) AC:-4 Xp:10/8239 T:19816BurdenedBandit picks up a gnomish suit.Bandit moves only reluctantly.(0~(Bd(0~(Bdd(0~(Bf 96(96) Pw:54(54) AC:-4 Xp:10/8239 T:19817Burdened--More--2I wBandit drops a gnomish suit.(0~(B[dd96(96) Pw:54(54) AC:-4 Xp:10/8239 T:19818BurdenedYou finish taking off your boots.96(96) Pw:54(54) AC:-1 Xp:10/8239 T:19818Burdened2Ia9What do you want to wear? [sA or ?*] 2Ig9 96(96) Pw:54(54) AC:-3 Xp:10/8239 T:19819Burdenedd(0~(B(0~(B(0~(B(0~~~(B(0~(Bfdd   96(96) Pw:54(54) AC:-3 Xp:10/8239 T:19820BurdenedYou finish your dressing maneuver.2I ?What do you want to take off? [gisX or ?*] 2I& (0~(Bd(0~(Bf) d(0~(B(0~(B (0~(Bd96(96) Pw:54(54) AC:-3 Xp:10/8239 T:19822BurdenedYou finish taking off your boots.96(96) Pw:54(54) AC:-1 Xp:10/8239 T:19822Burdened2IPWhat do you want to drop? [b-dg-lo-su-xzA-EIKQ-SUWXZ or ?*] 2I 96(96) Pw:54(54) AC:-1 Xp:10/8239 T:19822BurdenedYou drop a +0 pair of gnomish boots.96(96) Pw:54(54) AC:-1 Xp:10/8239 T:19823Burdened(0~(Bddf (0~(B(0~(Bd 2I8What do you want to wear? [A or ?*] 2It& *A - a +1 pair of high boots.--More--2I߈ 96(96) Pw:54(54) AC:-4 Xp:10/8239 T:19824Burdened(0~(Bd(0~(B(0~(Bd d(0~(Bf 2I x96(96) Pw:54(54) AC:-4 Xp:10/8239 T:19825BurdenedYou finish your dressing maneuver.96(96) Pw:54(54) AC:-4 Xp:10/8239 T:19826Burdenedd(0~(B(0~(Bf(0~(Bd 2I((0~(B(0~(B (0~(B [@(0~(B (0~(B (0~(B (0~(B Things that are here: a gnomish suit a gnomish helm--More--2I] K(0lqqk(B(0lj(B(0mk(B(0x(B(0mk(B96(96) Pw:54(54) AC:-4 Xp:10/8239 T:19827Burdened(0~(Bdd(0~(Bdf (0~(B2I 96(96) Pw:54(54) AC:-4 Xp:10/8239 T:19828Burdened(0~(Bd(0~(Bd(0~(Bd(0~(B [[@(0~(B  (0~(Bf (0~(B (0~(B2I Tools  c - an uncursed stethoscope  d - a bag called holding  l - a lock pick  q - a unicorn horn  v - an uncursed towel  I - an uncursed magic whistle  Z - a blessed lamp called magic? (lit)  Comestibles  x - a lizard corpse  Wands  b - a wand of light  r - a wand of lightning  u - a uranium wand  w - a short wand  D - a wand called make invis  R - a wand of sleep  S - a wand called teleportation  U - a crystal wand  Weapons  h - a dagger  j - 19 darts  k - 3 darts (1 of 2)2Ij o - 5 uncursed daggers  B - 3 runed daggers  C - 5 orcish daggers (in quiver)  E - a runed dagger  K - 3 blessed daggers (wielded)  Q - 3 daggers  Armor  g - an uncursed +1 pair of leather gloves (being worn)  i - a +2 apron (being worn)  A - a +1 pair of high boots (being worn)  W - a +0 gnomish suit (being worn)  X - a +0 visored helmet (being worn)  Rings  p - an uncursed ring of fire resistance  Amulets  z - an uncursed oval amulet (2 of 2)2IJ Astro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Gnomish Mines:4 $:0 HP:96(96) Pw:54(54) AC:-4 Xp:10/8239 T:19828Burdened(0lqk(B#(0qk(B(0lqk(B(0lqqk(B (0lj(B(0mqqk(B##(0mqqk(B(0lj(B(0mqk(B(0lj(B(0mk(B (0lj(B(0mqk(B#(0mk(B(0lj(B(0xlqqqk(B(0x(B(0mk(B (0x(B(0x(B(0mk(B(0x(B(0lqqwqkx(B(0xx(B(0mk(B(0lqqj(B(0x(B (0x(B*(0x(B(0l(B#>(0x(B(0x(B(0x(B(0mj(B(0x(B(0ljx(B(0mk(B(0lqqqqqqk(B(0x(B(0x(B (0mk(B(0lqj(B(0x(B(0lj(B(0x(B(0tqqj(B(0mk(B(0x(B(0x(B(0x(B(0x(B(0lj(B (0mk(B#(0x(B(0lqj(B(0lqkmk(B(0lj(B(0x(B(0x(B(0x(B(0mqk(B(0x(B^(0x(B (0mk(B(0m(B####(0qu(B(0lqqk(B(0lj(B(0mkx(B(0lnqk(B(0x(B(0lj(B(0mqk(B(0x(B(0lqj(B(0lk(B(0lqj(B #(0x(B#(0x(B(0lj(B(0mqqqqj(B(0xtq~~~mj(B(0mk(B(0lqj(B(0lqj(B(0x(B(0x(B(0x(B(0xx(B(0x(B #*#^(0mk(B(0x(B(0mj~(Bd(0~~~(B(0mkx(B(0x(B(0lj(B(0tqj(B^(0lqjmqqj(B #####(0mqvq(B[d(0~(Bd(0~~~~~(B(0mj(B(0qqvk(B(0x(B(0x(B(0x(B ##**#(0~(B[[@(0~~~(B(0mqqk(B(0mk(B(0lu(B)(0x(B##(0lqqqwqwk(B[0(0~~~(B)(0~~~(Bf(0x(B(0lj(B(0xtq(B(0lj(B*#[(0mk(B(0lj(B(0mj(B[(0~~~~~(B(0mqj(B)(0qvj(B(0mk(B####(0qk(B(0x(B(0x(B(0lk(B(0~~~(B(0x(B)(0x(B(0mk(B(0x(B(0mqqk(B(0lqjmqqk(B(0x(B(0x(B(0lqqk(B<(0x(B(0x(B(0lqqj(B(0mqj(B(0mk(B(0lqvqvk(B(0lk(B(0lqj(B(0x(B(0lqqj(B(0mk(B(0lqj(B(0mqk(B(0lqj(B(0x(B(0ljx(B(0x(B(0mqj(B(0mqj(B(0mqj(B(0x(B(0lj(B(0mqk(B(0x(B(0mqqj(B(0mqqj(B2I g What type of object do you want an inventory of?  a - Tools b - Comestibles c - Wands d - Weapons e - Armor f - Rings g - Amulets(end) 2I {+(0lqk(B(0lqqk(B(0lj(B(0mqk(B(0lj(B(0mk(B(0lj(B(0xlqqqk(B(0x(B(0mk(B(0lqqwqkx(B(0xx(B(0mk(B(0lqqj(B(0x(B(0x(B(0x(B(0mj(B(0x(B(0ljx(B(0mk(B(0lqqqqqqk(B(0x(B(0x(B(0x(B(0tqqj(B(0mk(B(0x(B(0x(B(0x(B(0x(B(0ljlqkmk(B(0lj(B(0x(B(0x(B(0x(B(0mqk(B(0x(B^(0xj(B(0mkx(B(0lnqk(B(0x(B(0lj(B(0mqk(B(0x(B(0lqj(B(0lk(B(0lqj(B(0xtq~~~mj(B(0mk(B(0lqj(B(0lqj(B(0x(B(0x(B(0x(B(0xx(B(0x(B(0mj~(Bd(0~~~(B(0mkx(B(0x(B(0lj(B(0tqj(B^(0lqjmqqj(B Armor g - an uncursed +1 pair of leather gloves (being worn) i - a +2 apron (being worn) A - a +1 pair of high boots (being worn) W - a +0 gnomish suit (being worn) X - a +0 visored helmet (being worn)(end) 2IȨ %(0lqk(B(0lqqk(B(0lj(B(0mqk(B(0lj(B(0mk(B(0lj(B(0xlqqqk(B(0x(B(0mk(B(0lqqwqkx(B(0xx(B(0mk(B(0lqqj(B(0x(B(0x(B(0x(B(0mj(B(0x(B(0ljx(B(0mk(B(0lqqqqqqk(B(0x(B(0x(B(0x(B(0tqqj(B(0mk(B(0x(B(0x(B(0x(B(0x(B(0lj(B(0lqkmk(B(0lj(B(0x(B(0x(B(0x(B(0mqk(B(0x(B^(0x(B96(96) Pw:54(54) AC:-4 Xp:10/8239 T:19828Burdened2Iv 96(96) Pw:54(54) AC:-4 Xp:10/8239 T:19830Burdened(0~(Bd(0~(Bd (0~~(B(0~(Bd f 2I96(96) Pw:54(54) AC:-4 Xp:10/8239 T:19831Burdenedd(0~~(B(0~(B(0~(B[dfd 2Iժ96(96) Pw:54(54) AC:-4 Xp:10/8239 T:19832Burdened(0~(Bdd(0~(Bf (0~(Bd2I 96(96) Pw:54(54) AC:-4 Xp:10/8239 T:19834Burdenedd(0~~(Bd(0~~(Bd (0~~(B(0~~(Bf(0~(B2IJ96(96) Pw:54(54) AC:-4 Xp:10/8239 T:19835Burdened(0~(Bd (0~(Bd(0~(Bd(0~(Bf2I 96(96) Pw:54(54) AC:-4 Xp:10/8239 T:19836Burdened (0~(Bdd(0~(Bdf(0~(B 2IN96(96) Pw:54(54) AC:-4 Xp:10/8239 T:19838Burdened[ d(0~(B)(0~(Bdf(0~(B2I? 96(96) Pw:54(54) AC:-4 Xp:10/8239 T:19839Burdenedd[(0~(Bddf(0~(B2ID96(96) Pw:54(54) AC:-4 Xp:10/8239 T:19840Burdened(0~~(B d(0~(B@ (0~(Bdd (0~~(B (0~~(B  f 2IY In what direction? 2I&w$[[2IB(0~(B[2Io 96(96) Pw:54(54) AC:-4 Xp:10/8239 T:19842Burdened (0~~(B(0~(B d(0~(Bd(0~(Bd(0~(B f2I$\d96(96) Pw:54(54) AC:-4 Xp:10/8239 T:19843Burdened  (0~(B(0~(B [@(0~(B(0~(Bd(0~(Bd(0~~~(Bd(0~~(Bf(0~~~(B 2I<-96(96) Pw:54(54) AC:-4 Xp:10/8239 T:19844Burdened   (0~(B(0~(B (0~~(Bd@) (0~~(Bfdd(0~~(B(0~~~(B2Ig 96(96) Pw:54(54) AC:-4 Xp:10/8239 T:19846Burdeneddd(0~~(Bf(0~~~~(Bd2I9l96(96) Pw:54(54) AC:-4 Xp:10/8239 T:19847Burdened d d(0~(B[ (0~(Bf@(0~(B(0~(Bd(0~(B(0~(B(0~(B[(0~(B2I 96(96) Pw:54(54) AC:-4 Xp:10/8239 T:19848Burdened fd[d(0~(B(0~(Bd2IO96(96) Pw:54(54) AC:-4 Xp:10/8239 T:19850Burdened (0~(Bd (0~(B(0~(Bd(0~~(Bf(0~(Bd(0~(B2I& 96(96) Pw:54(54) AC:-4 Xp:10/8239 T:19851Burdenedd (0~(B(0~(Bdfd(0~(B(0~(B2I}s 96(96) Pw:54(54) AC:-4 Xp:10/8239 T:19852Burdened[ df)dd(0~(B(0~(B2I9496(96) Pw:54(54) AC:-4 Xp:10/8239 T:19854Burdenedf d[(0~(Bd(0~~(B(0~(Bd(0~(B2I   d (0~(B@(0~(B(0~(B96(96) Pw:54(54) AC:-4 Xp:10/8239 T:19854BurdenedRags drops an axe.96(96) Pw:54(54) AC:-4 Xp:10/8239 T:19855Burdened f[(0~(Bd)(0~(BdA3I '96(96) Pw:54(54) AC:-4 Xp:10/8239 T:19856Burdened  f(0~~(Bdddoo(0~(BoooooooooC3I; What type of object do you want an inventory of?  a - Tools b - Comestibles c - Wands d - Weapons e - Armor f - Rings g - Amulets(end) D3Ioy+(0lqk(B(0lqqk(B(0lj(B(0mqk(B(0lj(B(0mk(B(0lj(B(0xlqqqk(B(0x(B(0mk(B(0lqqwqkx(B(0xx(B(0mk(B(0lqqj(B(0x(B(0x(B(0x(B(0mj(B(0x(B(0ljx(B(0mk(B(0lqqqqqqk(B(0x(B(0x(B(0x(B(0tqqj(B(0mk(B(0x(B(0x(B(0x(B(0x(B(0ljlqkmk(B(0lj(B(0x(B(0x(B(0x(B(0mqk(B(0x(B^(0xj(B(0mkx(B(0lnqk(B(0x(B(0lj(B(0mqk(B(0x(B(0lqj(B(0lk(B(0lqj(B(0xtq(B(0mj(B(0mk(B(0lqj(B(0lqj(B(0x(B(0x(B(0x(B(0xx(B(0x(B(0mj(B(0mkx(B(0x(B(0lj(B(0tqj(B^(0lqjmqqj(B Wands b - a wand of light r - a wand of lightning u - a uranium wand w - a short wand D - a wand called make invis R - a wand of sleep S - a wand called teleportation U - a crystal wand(end) H3I 1(0lqqk(B(0lj(B(0mkqqqk(B(0x(B(0mk(B(0mk(B(0lqqj(B(0x(B(0mk(B(0lqqqqqqk(B(0x(B(0xk(B(0x(B(0x(B(0x(B(0x(B(0ljx(B(0x(B(0x(B(0mqk(B(0x(B^(0xx(B(0lj(B(0mqk(B(0x(B(0lqj(B(0lk(B(0lqjj(B(0lqj(B(0x(B(0x(B(0x(B(0xx(B(0x(B(0x(B(0lj(B(0tqj(B^(0lqjmqqj(B96(96) Pw:54(54) AC:-4 Xp:10/8239 T:19856BurdenedI3I%0What do you want to zap? [bruwDRSU or ?*] I3I 96(96) Pw:54(54) AC:-4 Xp:10/8239 T:19856BurdenedIn what direction? J3Ih (0q(BJ3I1 (0q(BJ3I MThe bolt of lightning hits the Uruk-hai!(0q(BJ3IW You kill the Uruk-hai![96(96) Pw:54(54) AC:-4 Xp:10/8285 T:19856Burdened--More--L3IP bThe bolt of lightning misses the Uruk-hai.96(96) Pw:54(54) AC:-4 Xp:10/8285 T:19858Burdenedd(0~(B f(0~(B)d(0~(B)(0~(B(0~(B(0~(Bod(0~(BN3I% >What do you want to zap? [bruwDRSU or ?*] P3IS6 Wands b - a wand of light r - a wand of lightning u - a uranium wand w - a short wand D - a wand called make invis R - a wand of sleep S - a wand called teleportation U - a crystal wand(end) Q3IR+(0lqqk(B(0lj(B(0mkqqqk(B(0x(B(0mk(B(0mk(B(0lqqj(B(0x(B(0mk(B(0lqqqqqqk(B(0x(B(0xk(B(0x(B(0x(B(0x(B(0x(B(0ljx(B(0x(B(0x(B(0mqk(B(0x(B^(0xx(B(0lj(B(0mqk(B(0x(B(0lqj(B(0lk(B(0lqjj(B(0lqj(B(0x(B(0x(B(0x(B(0xx(B(0x(B(0x(B(0lj(B(0tqj(B^(0lqjmqqj(B96(96) Pw:54(54) AC:-4 Xp:10/8285 T:19858BurdenedIn what direction? R3I(0q(BR3I (0q(BR3I You kill the Uruk-hai!(0~q(B96(96) Pw:54(54) AC:-4 Xp:10/8331 T:19858BurdenedR3Ic You kill the Uruk-hai!(0~(B(0~(Bo 96(96) Pw:54(54) AC:-4 Xp:10/8377 T:19858Burdened--More--T3IҺ ]The Uruk-hai picks up an orcish helm.o --More--V3I ]The Uruk-hai puts on an orcish helm.oo --More--W3ICThe Uruk-hai drinks a potion of speed!--More--X3I|The Uruk-hai is suddenly moving faster. oo(0~~(Bo--More--Y3I The Uruk-hai wields an orcish bow!96(96) Pw:54(54) AC:-4 Xp:10/8377 T:19859Burdenedd d  (0~(Bfd(0~(BZ3IfP>What do you want to zap? [bruwDRSU or ?*] [3I 6 Wands b - a wand of light r - a wand of lightning u - a uranium wand w - a short wand D - a wand called make invis R - a wand of sleep S - a wand called teleportation U - a crystal wand(end) \3ISR+(0lqqk(B(0lj(B(0mkqqqk(B(0x(B(0mk(B(0mk(B(0lqqj(B(0x(B(0mk(B(0lqqqqqqk(B(0x(B(0xk(B(0x(B(0x(B(0x(B(0x(B(0ljx(B(0x(B(0x(B(0mqk(B(0x(B^(0xx(B(0lj(B(0mqk(B(0x(B(0lqj(B(0lk(B(0lqjj(B(0lqj(B(0x(B(0x(B(0x(B(0xx(B(0x(B(0x(B(0lj(B(0tqj(B^(0lqjmqqj(B96(96) Pw:54(54) AC:-4 Xp:10/8377 T:19859BurdenedIn what direction? ]3I;(0q(B]3I(0q(B]3IYou kill the Uruk-hai![(0q(B96(96) Pw:54(54) AC:-4 Xp:10/8423 T:19859Burdened]3IZYou kill the Uruk-hai!%96(96) Pw:54(54) AC:-4 Xp:10/8469 T:19859BurdenedYou kill the Uruk-hai! 96(96) Pw:54(54) AC:-4 Xp:10/8515 T:19859Burdened--More--_3I|The bolt of lightning hits the Uruk-hai!96(96) Pw:54(54) AC:-4 Xp:10/8515 T:19859Burdened 96(96) Pw:54(54) AC:-4 Xp:10/8515 T:19860Burdened d d(0~(B)df(0~(Bo d3Iʮ 'In what direction? e3I? )e3IU(0~(B)e3I  [)f3I u%The orcish dagger hits the Uruk-hai!96(96) Pw:54(54) AC:-4 Xp:10/8515 T:19860Burdenedoo o(0~(B--More--g3I BThe Uruk-hai picks up a gnomish suit.--More--h3IRThe Uruk-hai puts on a gnomish suit. dd )df(0~(Bo(0~(B96(96) Pw:54(54) AC:-4 Xp:10/8515 T:19861Burdened--More--i3I0The Uruk-hai picks up an orcish helm.  ddBandit bites the Uruk-hai.--More--k3I~The Uruk-hai misses Bandit.96(96) Pw:54(54) AC:-4 Xp:10/8515 T:19862Burdened(0~(Bdp3I>What do you want to zap? [bruwDRSU or ?*] p3IC 6 Wands b - a wand of light r - a wand of lightning u - a uranium wand w - a short wand D - a wand called make invis R - a wand of sleep S - a wand called teleportation U - a crystal wand(end) r3IR+(0lqqk(B(0lj(B(0mkqqqk(B(0x(B(0mk(B(0mk(B(0lqqj(B(0x(B(0mk(B(0lqqqqqqk(B(0x(B(0xk(B(0x(B(0x(B(0x(B(0x(B(0ljx(B(0x(B(0x(B(0mqk(B(0x(B^(0xx(B(0lj(B(0mqk(B(0x(B(0lqj(B(0lk(B(0lqjj(B(0lqj(B(0x(B(0x(B(0x(B(0xx(B(0x(B(0x(B(0lj(B(0tqj(B^(0lqjmqqj(B96(96) Pw:54(54) AC:-4 Xp:10/8515 T:19862BurdenedIn what direction? t3I(0q(Bt3Ix(0q(Bt3IC(0q(Bt3IBYou kill the Uruk-hai![96(96) Pw:54(54) AC:-4 Xp:10/8561 T:19862BurdenedYou kill the Uruk-hai! 96(96) Pw:54(54) AC:-4 Xp:10/8607 T:19862BurdenedYou kill the Uruk-hai!(0~(B[o  96(96) Pw:54(54) AC:-4 Xp:10/8653 T:19862Burdened--More--v3Ig7gThe Uruk-hai puts on an orcish cloak.(0~(Bdd(0~(B(0~(Bf(0~(Bdo(0~(BBandit eats an Uruk-hai corpse.96(96) Pw:54(54) AC:-4 Xp:10/8653 T:19863Burdenedy3Iu oYou kill the Uruk-hai!96(96) Pw:54(54) AC:-4 Xp:10/8699 T:19863Burdened 96(96) Pw:54(54) AC:-4 Xp:10/8699 T:19864Burdenedd(0~(B(0~~(Bod [~3I   (0~(B@(0~(B(0~(B Things that are here: an orcish helm a pair of iron shoes an Uruk-hai shield a gnomish suit--More--3I(0lqqk(B(0lj(B(0mk(B(0x(B(0mk(B(0lqqj(B(0xqqqk(B(0x(B(0x(B96(96) Pw:54(54) AC:-4 Xp:10/8699 T:19865Burdened[ df o (0~(BdRags picks up an orcish helm.96(96) Pw:54(54) AC:-4 Xp:10/8699 T:19866Burdenedf(0~(Bd d[3IWE96(96) Pw:54(54) AC:-4 Xp:10/8699 T:19867Burdened(0~(Bd )(0~~(Bfd(0~(B(0~(B @[[(0~(B3Ix(0~(B (0~(B(0~(B (0~(B@[(0~(B(0~(BYou see here an orcish cloak.(0~(Bo96(96) Pw:54(54) AC:-4 Xp:10/8699 T:19867BurdenedThe Uruk-hai picks up an orcish cloak.(0~(Bd--More--3I}Rags drops an orcish helm.96(96) Pw:54(54) AC:-4 Xp:10/8699 T:19868Burdened[d) f3IAQ_You displaced Bandit. (0~(B (0~(B (0~(Bd@(0~(B (0~(B There are several objects here.96(96) Pw:54(54) AC:-4 Xp:10/8699 T:19868Burdened(0~(Bdo (0~(B[f(0~(Bd96(96) Pw:54(54) AC:-4 Xp:10/8699 T:19869Burdened--More--3I Rags misses the Uruk-hai.fd[(0~(BBandito eats an Uruk-hai corpse.--More--3IRags bites the Uruk-hai.The Uruk-hai misses Rags.96(96) Pw:54(54) AC:-4 Xp:10/8699 T:19870Burdened3I / Pick up what?  Weapons a - an orcish short sword Armor b - an orcish helm c - an orcish helm d - a pair of iron shoes e - an Uruk-hai shield f - an orcish helm(end) 3I{(0lqqk(B(0lj(B(0mk(B(0x(B(0mk(B(0lqqj(B(0x(B(0lqqqqqqk(B(0x(B(0x(B(0x(B(0x(B(0x(B(0lj(B(0x(B(0mqk(B(0x(B^(0x(B(0mqk(B(0x(B(0lqj(B(0lk(B(0lqj(B(0x(B(0x(B(0x(B(0xx(B(0x(B(0lj(B(0tqj(B^(0lqjmqqj(B(0x(B(0x(B(0x(B96(96) Pw:54(54) AC:-4 Xp:10/8699 T:19870BurdenedZIqj Things that are here: an orcish helm an orcish helm an orcish short sword a pair of iron shoes an Uruk-hai shield an orcish helm--More--ZIB(0lqqk(B(0lj(B(0mk(B(0x(B(0mk(B(0lqqj(B(0xqqqk(B(0x(B(0x(B(0x(B(0x(B(0lj(B(0mqk(B(0x(B^(0x(B96(96) Pw:54(54) AC:-4 Xp:10/8699 T:19870BurdenedZIK =You displaced Bandito.(0~(B(0~(B (0~(B d@  There are several objects here.96(96) Pw:54(54) AC:-4 Xp:10/8699 T:19870Burdened--More--ZIрThe Uruk-hai hits!95(96) Pw:54(54) AC:-4 Xp:10/8699 T:19870BurdenedRags bites the Uruk-hai.--More--ZIThe Uruk-hai misses Rags.95(96) Pw:54(54) AC:-4 Xp:10/8699 T:19871Burdened(0~(BfZIB$ Things that are here: a pair of iron shoes an Uruk-hai shield an orcish bow 14 poisoned orcish arrows an Uruk-hai shield an orcish helm an orcish cloak an orcish short sword--More--ZI V(0lqqk(B(0lj(B(0mk(B(0x(B(0mk(B(0lqqj(B(0xlqqqqqqk(B(0x(B(0xx(B(0x(B(0x(B(0ljx(B(0mqk(B(0x(B^(0xmqk(B(0x(B(0lqj(B(0lk(B(0lqj(B(0x(B(0x(B(0x(B(0xx(B(0x(B95(96) Pw:54(54) AC:-4 Xp:10/8699 T:19871BurdenedZIz  Tools  c - an uncursed stethoscope  d - a bag called holding  l - a lock pick  q - a unicorn horn  v - an uncursed towel  I - an uncursed magic whistle  Z - a blessed lamp called magic? (lit)  Comestibles  x - a lizard corpse  Wands  b - a wand of light  r - a wand of lightning  u - a uranium wand  w - a short wand  D - a wand called make invis  R - a wand of sleep  S - a wand called teleportation  U - a crystal wand  Weapons  h - a dagger  j - 19 darts  k - 3 darts (1 of 2)ZIj o - 5 uncursed daggers  B - 3 runed daggers  C - 4 orcish daggers (in quiver)  E - a runed dagger  K - 3 blessed daggers (wielded)  Q - 3 daggers  Armor  g - an uncursed +1 pair of leather gloves (being worn)  i - a +2 apron (being worn)  A - a +1 pair of high boots (being worn)  W - a +0 gnomish suit (being worn)  X - a +0 visored helmet (being worn)  Rings  p - an uncursed ring of fire resistance  Amulets  z - an uncursed oval amulet (2 of 2)ZI: Astro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Gnomish Mines:4 $:0 HP:95(96) Pw:54(54) AC:-4 Xp:10/8699 T:19871Burdened(0lqk(B#(0qk(B(0lqk(B(0lqqk(B (0lj(B(0mqqk(B##(0mqqk(B(0lj(B(0mqk(B(0lj(B(0mk(B (0lj(B(0mqk(B#(0mk(B(0lj(B(0xlqqqk(B(0x(B(0mk(B (0x(B(0x(B(0mk(B(0x(B(0lqqwqkx(B(0xx(B(0mk(B(0lqqj(B(0x(B (0x(B*(0x(B(0l(B#>(0x(B(0x(B(0x(B(0mj(B(0x(B(0ljx(B(0mk(B(0lqqqqqqk(B(0x(B(0x(B (0mk(B(0lqj(B(0x(B(0lj(B(0x(B(0tqqj(B(0mk(B(0x(B(0x(B(0x(B(0x(B(0lj(B (0mk(B#(0x(B(0lqj(B(0lqkmk(B(0lj(B(0x(B(0x(B(0x(B(0mqk(B(0x(B^(0x(B (0mk(B(0m(B####(0qu(B(0lqqk(B(0lj(B(0mkx(B(0lnqk(B(0x(B(0lj(B(0mqk(B(0x(B(0lqj(B(0lk(B(0lqj(B #(0x(B#(0x(B(0lj(B(0mqqqqj(B(0xtq(B(0mj(B(0mk(B(0lqj(B(0lqj(B(0x(B(0x(B(0x(B(0xx(B(0x(B #*#^(0mk(B(0x(B(0mj(B(0mkx(B(0x(B(0lj(B(0tqj(B^(0lqjmqqj(B #####(0mqvq(B[(0mj(B(0qqvk(B(0x(B(0x(B(0x(B ##**#[[[(0~~~(B(0mqqk(B(0mk(B(0lu(B)(0x(B##(0lqqqwqwk(B[0)(0~~(Bd(0~~(B(0x(B(0lj(B(0xtq(B(0lj(B*#[(0mk(B(0lj(B(0mj(B[)(0~~~~(Bo(0~~(B(0mqj(B)(0qvj(B(0mk(B####(0qk(B(0x(B(0x(B(0lk(B(0~(Bdd@[(0~x(B)(0x(B(0mk(B(0x(B(0mqqk(B(0lqjmqqk(B[(0~(Bf(0~~~~x(B(0x(B(0lqqk(B<(0x(B(0x(B(0lqqj(B(0mqj(B(0mk(B(0~~~lqvqvk(B(0lk(B(0lqj(B(0x(B(0lqqj(B(0mk(B(0lqj(B(0mqk(B(0lqj(B(0x(B(0ljx(B(0x(B(0mqj(B(0mqj(B(0mqj(B(0x(B(0lj(B(0mqk(B(0x(B(0mqqj(B(0mqqj(B[I What type of object do you want an inventory of?  a - Tools b - Comestibles c - Wands d - Weapons e - Armor f - Rings g - Amulets(end) [Iy +(0lqk(B(0lqqk(B(0lj(B(0mqk(B(0lj(B(0mk(B(0lj(B(0xlqqqk(B(0x(B(0mk(B(0lqqwqkx(B(0xx(B(0mk(B(0lqqj(B(0x(B(0x(B(0x(B(0mj(B(0x(B(0ljx(B(0mk(B(0lqqqqqqk(B(0x(B(0x(B(0x(B(0tqqj(B(0mk(B(0x(B(0x(B(0x(B(0x(B(0ljlqkmk(B(0lj(B(0x(B(0x(B(0x(B(0mqk(B(0x(B^(0xj(B(0mkx(B(0lnqk(B(0x(B(0lj(B(0mqk(B(0x(B(0lqj(B(0lk(B(0lqj(B(0xtq(B(0mj(B(0mk(B(0lqj(B(0lqj(B(0x(B(0x(B(0x(B(0xx(B(0x(B(0mj(B(0mkx(B(0x(B(0lj(B(0tqj(B^(0lqjmqqj(B Weapons h - a dagger j - 19 darts k - 3 darts o - 5 uncursed daggers B - 3 runed daggers C - 4 orcish daggers (in quiver) E - a runed dagger K - 3 blessed daggers (wielded) Q - 3 daggers(end) [Ic (0lqqk(B(0lj(B(0mklqqqk(B(0x(B(0mkx(B(0mk(B(0lqqj(B(0xx(B(0mk(B(0lqqqqqqk(B(0x(B(0xmk(B(0x(B(0x(B(0x(B(0x(B(0lj(B(0x(B(0x(B(0x(B(0mqk(B(0x(B^(0x(B(0x(B(0lj(B(0mqk(B(0x(B(0lqj(B(0lk(B(0lqjqj(B(0lqj(B(0x(B(0x(B(0x(B(0xx(B(0x(B(0x(B(0lj(B(0tqj(B^(0lqjmqqj(B(0qqvk(B(0x(B(0x(B(0x(B95(96) Pw:54(54) AC:-4 Xp:10/8699 T:19871Burdened[IUBWhat do you want to drop? [b-dg-lo-ru-xzA-EIKQ-SUWXZ or ?*] [IZ 95(96) Pw:54(54) AC:-4 Xp:10/8699 T:19871BurdenedYou drop 3 darts.95(96) Pw:54(54) AC:-4 Xp:10/8699 T:19871BurdenedRags bites the Uruk-hai.The Uruk-hai misses Rags.96(96) Pw:54(54) AC:-4 Xp:10/8699 T:19872Burdened(0~~(Bf [IXa'In what direction?  [IDEThe orcish dagger hits the Uruk-hai.96(96) Pw:54(54) AC:-4 Xp:10/8699 T:19872BurdenedThe Uruk-hai hits!95(96) Pw:54(54) AC:-4 Xp:10/8699 T:19872Burdened--More-- [I~Rags bites the Uruk-hai.f(0~(BRags misses the Uruk-hai.95(96) Pw:54(54) AC:-4 Xp:10/8699 T:19873Burdened--More-- [IjRags bites the Uruk-hai.95(96) Pw:54(54) AC:-4 Xp:10/8699 T:19874Burdened f[I'In what direction? [I0 The orcish dagger hits the Uruk-hai.95(96) Pw:54(54) AC:-4 Xp:10/8699 T:19874--More--[I Your movements are now unencumbered.95(96) Pw:54(54) AC:-4 Xp:10/8699 T:19874The Uruk-hai hits!94(96) Pw:54(54) AC:-4 Xp:10/8699 T:19874--More--[IRags bites the Uruk-hai.The Uruk-hai hits Rags.95(96) Pw:54(54) AC:-4 Xp:10/8699 T:19875f [Il 'In what direction? [I>1RYou kill the Uruk-hai!(0~(Bd95(96) Pw:54(54) AC:-4 Xp:10/8745 T:19875Rags eats an Uruk-hai corpse.95(96) Pw:54(54) AC:-4 Xp:10/8745 T:19876(0~(Bf(0~(B[IFTYou displaced Rags.(0~~~(B(0~~(B(0~~(B @(0~(B d  1195(96) Pw:54(54) AC:-4 Xp:10/8745 T:19876$ - 11 gold pieces.--More--[IJThere are several more objects here.95(96) Pw:54(54) AC:-4 Xp:10/8745 T:19877(0~(Bf[Iy  Pick up what?  Weapons a - 3 orcish daggers Armor b - an orcish helm c - a pair of iron shoes d - an orcish cloak e - an orcish cloak(end) J8+%[I (0lqqk(B(0lj(B(0mk(B(0x(B(0mk(B(0lqqj(B(0xlqqqqqqk(B(0x(B(0xx(B(0x(B(0x(B(0ljx(B(0mqk(B(0x(B^(0xmqk(B(0x(B(0lqj(B(0lk(B(0lqj(B(0x(B(0x(B(0x(B(0xx(B(0x(B(0lj(B(0tqj(B^(0lqjmqqj(BYou have a little trouble lifting C - 3 orcish daggers (in quiver).95(96) Pw:54(54) AC:-4 Xp:10/8745 T:19877Burdened--More--&[I% Your movements are slowed slightly because of your load.96(96) Pw:54(54) AC:-4 Xp:10/8745 T:19878Burdened(0~(Bf'[I6RWhat do you want to drop? [$b-dg-jlo-ru-xzA-EIKQ-SUWXZ or ?*] '[I 96(96) Pw:54(54) AC:-4 Xp:10/8745 T:19878BurdenedYou drop 19 darts.96(96) Pw:54(54) AC:-4 Xp:10/8745 T:19878Your movements are now unencumbered.96(96) Pw:54(54) AC:-4 Xp:10/8745 T:19879f(0~(B)[I|96(96) Pw:54(54) AC:-4 Xp:10/8745 T:19880(0~(B   (0~(B@) f(0~(B(0~(B*[I+96(96) Pw:54(54) AC:-4 Xp:10/8745 T:19881(0~(B (0~(B (0~(B (0~(B@(0~(B (0~~(Bf(0~(B (0~(B*[I 096(96) Pw:54(54) AC:-4 Xp:10/8745 T:19882(0~~~(B(0~~(B(0~(B@ (0~(B(0~(B f[ [d  +[I Y(0~(B (0~(B (0~(B (0~(B@(0~(B (0~(B[You see here 12 arrows.96(96) Pw:54(54) AC:-4 Xp:10/8745 T:19883f(0~(B d+[Ih(0~~(B(0~(B(0~~(B(0~(B@ (0~(B)   You see here a gnomish helm.96(96) Pw:54(54) AC:-4 Xp:10/8745 T:19884(0~~(Bfd ,[ID  (0~(B (0~(B@[ (0~(B (0~(B (0~(B You see here a +0 pair of gnomish boots.96(96) Pw:54(54) AC:-4 Xp:10/8745 T:19885df[[-[Il/96(96) Pw:54(54) AC:-4 Xp:10/8745 T:19886   [[@ d(0~~(Bf (0~~(B (0~(B.[IE:    (0~(B@(0~(BYou see here an axe.96(96) Pw:54(54) AC:-4 Xp:10/8745 T:19887 f(0~(Bd /[IY[[(0~(B(0~(B@(0~(B)  96(96) Pw:54(54) AC:-4 Xp:10/8745 T:19887Billie drops an orcish helm.96(96) Pw:54(54) AC:-4 Xp:10/8745 T:19888(0~(B[fd1[I96(96) Pw:54(54) AC:-4 Xp:10/8745 T:19889(0~~(B(0~(B)(0~~(B(0~(B@(0~(B(0~(B    fd[1[I- (0~(B(0~(B(0~(B (0~(B@(0~(B(0~(B(0~(B (0~~(B You see here a +0 gnomish helm.96(96) Pw:54(54) AC:-4 Xp:10/8745 T:19890f [d d2[I9 (0~(B(0~(B@[     Things that are here: a large round shield a hard hat--More--5[Ic,(0lqqk(B(0lj(B(0mk(B(0x(B(0mk(B96(96) Pw:54(54) AC:-4 Xp:10/8745 T:19891f d[ d 8[I'L @ [    You see here a pair of iron shoes.96(96) Pw:54(54) AC:-4 Xp:10/8745 T:19892f)[d d 8[I? M(0~(B@[(0~(B(0~(B (0~(B You see here a broad short sword.96(96) Pw:54(54) AC:-4 Xp:10/8745 T:19893d  f[d9[IYou have a little trouble lifting y - a broad short sword.96(96) Pw:54(54) AC:-4 Xp:10/8745 T:19893Burdened--More--:[I} ,Your movements are slowed slightly because of your load.96(96) Pw:54(54) AC:-4 Xp:10/8745 T:19894Burdenedd  f)[ d d;[IY(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B Things that are here: a large round shield a hard hat--More--;[I k(0lqqk(B(0lj(B(0mk(B(0x(B(0mk(B96(96) Pw:54(54) AC:-4 Xp:10/8745 T:19896Burdened(0~~(Bd(0~(Bd[[[ fd <[I Pick up what?  Armor a - a large round shield b - a hard hat(end) <[I+=[I(0lqqk(B(0lj(B(0mk(B(0x(B(0mk(B(0lqqj(B(0xlqqqqqqk(B(0x(B(0xx(B(0x(B(0x(B(0lj(BYou have a little trouble lifting F - a large round shield.96(96) Pw:54(54) AC:-4 Xp:10/8745 T:19897Burdenedd(0~(B dd f=[I NWhat do you want to use or apply? [b-dlqru-wDIRSUZ or ?*] >[I96(96) Pw:54(54) AC:-4 Xp:10/8745 T:19897BurdenedDo you want to take something out of your bag called holding? [ynq] (n) >[I\=nDo you wish to put something in? [ynq] (n) >[I@y Put in what?   Tools  c - an uncursed stethoscope  d - a bag called holding  l - a lock pick  q - a unicorn horn  v - an uncursed towel  I - an uncursed magic whistle  Z - a blessed lamp called magic? (lit)  Comestibles  x - a lizard corpse  Wands  b - a wand of light  r - a wand of lightning  u - a uranium wand  w - a short wand  D - a wand called make invis  R - a wand of sleep  S - a wand called teleportation  U - a crystal wand  Weapons  h - a dagger (1 of 2)?[IC  o - 5 uncursed daggers  y - a broad short sword  B - 3 runed daggers  C - 4 orcish daggers (in quiver)  E - a runed dagger  K - 3 blessed daggers (wielded)  Q - 3 daggers  Armor  g - an uncursed +1 pair of leather gloves (being worn)  i - a +2 apron (being worn)  A - a +1 pair of high boots (being worn)  F - a large round shield  W - a +0 gnomish suit (being worn)  X - a +0 visored helmet (being worn)  Rings  p - an uncursed ring of fire resistance  Amulets  z - an uncursed oval amulet  Coins  $ - 11 gold pieces (2 of 2)@[If>+C[I+C[I (0lqk(B#(0qk(B(0lqk(B(0lqqk(B (0lj(B(0mqqk(B##(0mqqk(B(0lj(B(0mqk(B(0lj(B(0mk(B (0lj(B(0mqk(B#(0mk(B(0lj(B(0xlqqqk(B(0x(B(0mk(B (0x(B(0x(B(0mk(B(0x(B(0lqqwqkx(B(0xx(B(0mk(B(0lqqj(B(0x(B (0x(B*(0x(B(0l(B#>(0x(B(0x(B(0x(B(0mj(B(0x(B(0ljx(B(0mk(B(0lqqqqqqk(B(0x(B(0x(B (0mk(B(0lqj(B(0x(B(0lj(B(0x(B(0tqqj(B(0mk(B(0x(B(0x(B(0x(B(0x(B(0lj(B (0mk(B#(0x(B(0lqj(B(0lqkmk(B(0lj(B(0x(B(0x(B(0x(B(0mqk(B(0x(B^(0x(B (0mk(B(0m(B####(0qu(B(0lqqk(B(0lj~mkx(B(0lnqk(B(0x(B(0lj(B(0mqk(B(0x(B(0lqj(B(0lk(B(0lqj(B #(0x(B#(0x(B(0lj(B(0mqqqqj~~~xtq(B(0mj(B(0mk(B(0lqj(B(0lqj(B(0x(B(0x(B(0x(B(0xx(B(0x(B #*#^(0mk(B(0x(B(0~~~~(B[(0mj(B(0mkx(B(0x(B(0lj(B(0tqj(B^(0lqjmqqj(B #####(0mqvq(B(0~~~(B@(0~~~(B(0mj(B(0qqvk(B(0x(B(0x(B(0x(B ##**#(0~~~(B[d(0~~(B[[[(0mqqk(B(0mk(B(0lu(B)(0x(B##(0lqqqwqwk(B(0~~(B0(0~~(B)(0x(B(0lj(B(0xtq(B(0lj(B*#[(0mk(B(0lj(B(0mj(B(0~(B(0~(B)[)(0mqj(B)(0qvj(B(0mk(B####(0qk(B(0x(B(0x(B(0lk(Bdd)[(0x(B)(0x(B(0mk(B(0x(B(0mqqk(B(0lqjmqqk(B[f(0x(B(0x(B(0lqqk(B<(0x(B(0x(B(0lqqj(B(0mqj(B(0mk(B(0lqvqvk(B(0lk(B(0lqj(B(0x(B(0lqqj(B(0mk(B(0lqj(B(0mqk(B(0lqj(B(0x(B(0ljx(B(0x(B(0mqj(B(0mqj(B(0mqj(B(0x(B(0lj(B(0mqk(B(0x(B(0mqqj(B(0mqqj(BAstro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Gnomish Mines:4 $:11 HP:96(96) Pw:54(54) AC:-4 Xp:10/8745 T:19897BurdenedYou put a broad short sword into the bag called holding.96(96) Pw:54(54) AC:-4 Xp:10/8745 T:19897Burdened--More--C[I,SYou put a large round shield into the bag called holding.96(96) Pw:54(54) AC:-4 Xp:10/8745 T:19897Burdened 96(96) Pw:54(54) AC:-4 Xp:10/8745 T:19898Burdened(0~(Bdd d[[f F[IN   (0~~~(B(0~~~(B@(0~~(B[ (0~~~(Bd (0~(B(0~(B d (0~~(B      [[f[96(96) Pw:54(54) AC:-4 Xp:10/8745 T:19901BurdenedF[I  (0~(B (0~(B@(0~(B(0~(B[ d   )    You are beginning to feel hungry.96(96) Pw:54(54) AC:-4 Xp:10/8745 T:19903Hungry Bur(0~~(B(0~~~(B (0~(B@(0~~~(B (0~~~~(B  [d  d   [[96(96) Pw:54(54) AC:-4 Xp:10/8745 T:19908Hungry BurF[I 96(96) Pw:54(54) AC:-4 Xp:10/8745 T:19910Hungry Bur @(0~(B d  f ) G[I #96(96) Pw:54(54) AC:-4 Xp:10/8745 T:19912Hungry Bur   (0~(B d (0~~(B@ [(0~(BH[I96(96) Pw:54(54) AC:-4 Xp:10/8745 T:19913Hungry Bur    (0~(B@(0~(B d(0~(B(0~(B(0~~(BH[I96(96) Pw:54(54) AC:-4 Xp:10/8745 T:19914Hungry Bur(0~(B (0~(B@(0~(B [(0~(B(0~(B(0~~(BH[Iy% .96(96) Pw:54(54) AC:-4 Xp:10/8745 T:19916Hungry Bur(0~(B(0~(B(0~(B(0~(B@(0~(B d[(0~(B(0~(B(0~(BI[Ip 96(96) Pw:54(54) AC:-4 Xp:10/8745 T:19917Hungry Bur(0~~(B(0~~(B(0~(B@(0~(B(0~(B    I[I96(96) Pw:54(54) AC:-4 Xp:10/8745 T:19918Hungry Bur(0~(B(0~~(B(0~~(B(0~(B@(0~(B(0~(B   I[I96(96) Pw:54(54) AC:-4 Xp:10/8745 T:19920Hungry Bur(0~~~(B(0~(B(0~(B@(0~(B  J[I96(96) Pw:54(54) AC:-4 Xp:10/8745 T:19921Hungry Bur(0~~(B(0~(B(0~(B@(0~(B   J[IS 96(96) Pw:54(54) AC:-4 Xp:10/8745 T:19922Hungry Bur(0~~(B(0~(B(0~(B@(0~(B    K[Iu96(96) Pw:54(54) AC:-4 Xp:10/8745 T:19924Hungry Bur(0~~~(B(0~~(B(0~(B@(0~(B  K[IR996(96) Pw:54(54) AC:-4 Xp:10/8745 T:19925Hungry Bur(0~(B(0~(B@(0~(B   K[I.! 96(96) Pw:54(54) AC:-4 Xp:10/8745 T:19926Hungry Bur (0~(B@  L[IW96(96) Pw:54(54) AC:-4 Xp:10/8745 T:19928Hungry Bur   (0~(B@  L[IOt@What do you want to use or apply? [b-dlqru-wDIRSUZ or ?*] L[I 96(96) Pw:54(54) AC:-4 Xp:10/8745 T:19928Hungry BurYou produce a strange whistling sound.96(96) Pw:54(54) AC:-4 Xp:10/8745 T:19929Hungry Burd(0~(Bd(0~(BdfN[IӝN[I'You fall down the stairs.--More--O[I(0lqk(B(0qqqqqj~m(B(0~~~~~~~~(B(0k~~~~~~~(B(0x~~~~~~~l(B(0lqqk(B(0x~~~~(B(0~~x(B(0lj~~xlj~~(B(0k~x(B(0x~~~mj~~l(B(0x~mk(B(0x(B(0x~~~~~~~xlqwj~~mk(B(0x~(B(0k~~~~~mj(B)(0x~~~~mqk(B(0x~(B(0lqj~~~~~~~~(B>(0~~~~~~mqk(B(0x~mj~~~~~~~~~~lk~~~~~~~mk(B(0lj~~~~~~~~~~~~~mu~~~x~~~~mk(B(0x~~~~~~(B^(0~~~~~~~~x~lqnq~~~~x(B(0x~~~~~~~~~~~~~~(B#(0u~xlj~~(Bfd(0lj(B(0mqk~~~lk~x~~~(B####(0~xx(B)(0~~~(B@(0x(B(0mk~~xmqvk~~~(B#(0~~~tj~~lqqj(B(0x~~x(B(0x~~l(B#%(0~lu~~lj(B(0mqqj(B(0mqq(B##(0~~xx~~x(B##(0qjmqqj(BAstro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Gnomish Mines:5 $:11 HP:95(96) Pw:54(54) AC:-4 Xp:10/8745 T:19929Hungry BurO[I 95(96) Pw:54(54) AC:-4 Xp:10/8745 T:19930Hungry Burfd(0~(BQ[Im()What do you want to eat? [x or ?*] Q[I: "x - a lizard corpse.--More--R[I7What do you want to eat? [x or ?*] R[I Never mind.95(96) Pw:54(54) AC:-4 Xp:10/8745 T:19930Hungry BurS[IvNWhat do you want to use or apply? [b-dlqru-wDIRSUZ or ?*] S[I{ 95(96) Pw:54(54) AC:-4 Xp:10/8745 T:19930Hungry BurDo you want to take something out of your bag called holding? [ynq] (n) T[Iy Take out what?   Tools  a - a unicorn horn  b - a pick-axe  c - 3 blessed candles  d - a looking glass  Comestibles  e - 2 tins  f - 4 uncursed apples  g - 3 fortune cookies  h - 4 food rations  i - a tripe ration  Wands  j - a wand of create monster  k - a wand of create monster  Potions  l - an uncursed potion of sleeping  m - a potion of levitation  n - a potion of object detection  o - a potion of object detection  Scrolls  p - a scroll labeled VELOX NEB (1 of 3)V[ILh+W[I>(0lqk(B(0qqqqqj~m(B(0~~~~~~~~(B(0k~~~~~~~(B(0x~~~~~~~l(B(0lqqk(B(0x~~~~(B(0~~x(B(0lj~~xlj~~(B(0k~x(B(0x~~~mj~~l(B(0x~mk(B(0x(B(0x~~~~~~~xlqwj~~mk(B(0x~(B(0k~~~~~mj(B)(0x~~~~mqk(B(0x~(B(0lqj~~~~~~~~(B>(0~~~~~~mqk(B(0x~mj~~~~~~~~~~lk~~~~~~~mk(B(0lj~~~~~~~~~~~~~mu~~~x~~~~mk(B(0x~~~~~~(B^(0~~~~~~~~x~lqnq~~(Bf(0~x(B(0x~~~~~~~~~~~~~~(B#(0u~xlj~~(Bd(0~lj(B(0mqk~~~lk~x~~~(B####(0~xx(B)(0~~~(B@(0x(B(0mk~~xmqvk~~~(B#(0~~~tj~~lqqj(B(0x~~x(B(0x~~l(B#%(0~lu~~lj(B(0mqqj(B(0mqq(B##(0~~xx~~x(B##(0qjmqqj(BAstro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Gnomish Mines:5 $:11 HP:95(96) Pw:54(54) AC:-4 Xp:10/8745 T:19930Hungry BurYou have a little trouble removing s - 2 tins.--More--W[I 9Do you wish to put something in? [ynq] (n) X[I*q96(96) Pw:54(54) AC:-4 Xp:10/8745 T:19932Hungry Bur(0~(Bf(0~(Bd(0~~(BY[I@ 8What do you want to eat? [sx or ?*] [[IKNever mind.96(96) Pw:54(54) AC:-4 Xp:10/8745 T:19932Hungry Bur\[I (0lqk(B#(0qk(B(0lqk(B(0lqqk(B (0lj(B(0mqqk(B##(0mqqk(B(0lj(B(0mqk(B(0lj(B(0mk(B (0lj(B(0mqk(B#(0~~mk(B(0lj(B(0xlqqqk(B(0x(B(0mk(B (0x(B(0x(B(0mk(B(0~~~~x(B(0lqqwqkx(B(0xx(B(0mk(B(0lqqj(B(0x(B (0x(B*(0x(B(0l(B#(0~(Bd(0~(B@(0x(B(0x(B(0x(B(0mj(B(0x(B(0ljx(B(0mk(B(0lqqqqqqk(B(0x(B(0x(B (0mk(B(0lqj(B(0x(B(0~(Bd(0~lj(B(0x(B(0tqqj(B(0mk(B(0x(B(0x(B(0x(B(0x(B(0lj(B (0mk(B#(0x(B(0lqj(B(0lqkmk(B(0lj(B(0x(B(0x(B(0x(B(0mqk(B(0x(B^(0x(B (0mk(B(0m(B####(0qu(B(0lqqk(B(0lj(B(0mkx(B(0lnqk(B(0x(B(0lj(B(0mqk(B(0x(B(0lqj(B(0lk(B(0lqj(B #(0x(B#(0x(B(0lj(B(0mqqqqj(B(0xtq(B(0mj(B(0mk(B(0lqj(B(0lqj(B(0x(B(0x(B(0x(B(0xx(B(0x(B #*#^(0mk(B(0x(B[(0mj(B(0mkx(B(0x(B(0lj(B(0tqj(B^(0lqjmqqj(B #####(0mqvq(B[(0mj(B(0qqvk(B(0x(B(0x(B(0x(B ##**#[[[[(0mqqk(B(0mk(B(0lu(B)(0x(B##(0lqqqwqwk(B0)(0x(B(0lj(B(0xtq(B(0lj(B*#[(0mk(B(0lj(B(0mj(B)[)(0mqj(B)(0qvj(B(0mk(B####(0qk(B(0x(B(0x(B(0lk(B[[)[(0x(B)(0x(B(0mk(B(0x(B(0mqqk(B(0lqjmqqk(B[(0x(B(0x(B(0lqqk(B<(0x(B(0x(B(0lqqj(B(0mqj(B(0mk(B(0lqvqvk(B(0lk(B(0lqj(B(0x(B(0lqqj(B(0mk(B(0lqj(B(0mqk(B(0lqj(B(0x(B(0ljx(B(0x(B(0mqj(B(0mqj(B(0mqj(B(0x(B(0lj(B(0mqk(B(0x(B(0mqqj(B(0mqqj(BAstro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Gnomish Mines:4 $:11 HP:96(96) Pw:54(54) AC:-4 Xp:10/8745 T:19932Hungry Bur 96(96) Pw:54(54) AC:-4 Xp:10/8745 T:19933Hungry Bur(0~(Bd(0~(Bd][IO*What do you want to eat? [sx or ?*] ][I|j Comestibles s - 2 tins x - a lizard corpse(end) _[I?+(0lqqk(B(0lj(B(0mk(B(0x(B(0mk(B(0lqqj(B(0x(B96(96) Pw:54(54) AC:-4 Xp:10/8745 T:19933Hungry BurUsing your 3 daggers you try to open the tin.96(96) Pw:54(54) AC:-4 Xp:10/8745 T:19934Hungry Bur 96(96) Pw:54(54) AC:-4 Xp:10/8745 T:19936Hungry Bur 96(96) Pw:54(54) AC:-4 Xp:10/8745 T:19937Hungry Burd(0~(B(0~~~(B(0~~(Bd(0~~~(B--More--_[I* UYou succeed in opening the tin.It smells like lizards.--More--`[Ix Eat it? [yn] (n) a[Iі @yYou consume candied lizard.96(96) Pw:54(54) AC:-4 Xp:10/8745 T:19937Burdened 96(96) Pw:54(54) AC:-4 Xp:10/8745 T:19938Burdenedd(0~(Bd(0~(Bc[Ių -You fall down the stairs.--More--d[IM(0lqk(B(0qqqqqj~m(B(0~~~~~~~~(B(0k~~~~~~~(B(0x~~~~~~~l(B(0lqqk(B(0x~~~~(B(0~~x(B(0lj~~xlj~~(B(0k~x(B(0x~~~mj~~l(B(0x~mk(B(0x(B(0x~~~~~~~xlqwj~~mk(B(0x~(B(0k~~~~~mj(B)(0x~~~~mqk(B(0x~(B(0lqj~~~~~~~~(B>(0~~~~~~mqk(B(0x~mj~~~~~~~~~~lk~~~~~~~mk(B(0lj~~~~~~~~~~~~~mu~~~x~~~~mk(B(0x~~~~~~(B^(0~~~~~~~~x~lqnq~(Bf(0~~x(B(0x~~~~~~~~~~~~~~(B#(0u~xlj(Bd(0~~~lj(B(0mqk~~~lk~x~~~(B####(0~xx(B)(0~~(Bd@(0x(B(0mk~~xmqvk~~~(B#(0~~~tj~~lqqj(B(0x~~x(B(0x~~l(B#%(0~lu~~lj(B(0mqqj(B(0mqq(B##(0~~xx~~x(B##(0qjmqqj(BAstro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Gnomish Mines:5 $:11 HP:95(96) Pw:54(54) AC:-4 Xp:10/8745 T:19938Burdened(0~(B(0~(Bfd(0~(Bd(0~(B95(96) Pw:54(54) AC:-4 Xp:10/8745 T:19939BurdenedBillie drops an axe.95(96) Pw:54(54) AC:-4 Xp:10/8745 T:19940Burdenedf)(0~(Bdf[I96(96) Pw:54(54) AC:-4 Xp:10/8745 T:19941Burdeneddd(0~(B(0~(B(0~~(Bf(0~(Bg[Ie (0lqk(B#(0qk(B(0lqk(B(0lqqk(B (0lj(B(0mqqk(B##(0mqqk(B(0lj(B(0mqk(B(0lj(B(0mk(B (0lj(B(0mqk(B#d(0~~mk(B(0lj(B(0xlqqqk(B(0x(B(0mk(B (0x(B(0x(B(0mk(B(0~~~~x(B(0lqqwqkx(B(0xx(B(0mk(B(0lqqj(B(0x(B (0x(B*(0x(B(0l(B#(0~~~(B@(0x(B(0x(B(0x(B(0mj(B(0x(B(0ljx(B(0mk(B(0lqqqqqqk(B(0x(B(0x(B (0mk(B(0lqj(B(0x(B(0~~~lj(B(0x(B(0tqqj(B(0mk(B(0x(B(0x(B(0x(B(0x(B(0lj(B (0mk(B#(0x(B(0lqj(B(0lqkmk(B(0lj(B(0x(B(0x(B(0x(B(0mqk(B(0x(B^(0x(B (0mk(B(0m(B####(0qu(B(0lqqk(B(0lj(B(0mkx(B(0lnqk(B(0x(B(0lj(B(0mqk(B(0x(B(0lqj(B(0lk(B(0lqj(B #(0x(B#(0x(B(0lj(B(0mqqqqj(B(0xtq(B(0mj(B(0mk(B(0lqj(B(0lqj(B(0x(B(0x(B(0x(B(0xx(B(0x(B #*#^(0mk(B(0x(B[(0mj(B(0mkx(B(0x(B(0lj(B(0tqj(B^(0lqjmqqj(B #####(0mqvq(B[(0mj(B(0qqvk(B(0x(B(0x(B(0x(B ##**#[[[[(0mqqk(B(0mk(B(0lu(B)(0x(B##(0lqqqwqwk(B0)(0x(B(0lj(B(0xtq(B(0lj(B*#[(0mk(B(0lj(B(0mj(B)[)(0mqj(B)(0qvj(B(0mk(B####(0qk(B(0x(B(0x(B(0lk(B[[)[(0x(B)(0x(B(0mk(B(0x(B(0mqqk(B(0lqjmqqk(B[(0x(B(0x(B(0lqqk(B<(0x(B(0x(B(0lqqj(B(0mqj(B(0mk(B(0lqvqvk(B(0lk(B(0lqj(B(0x(B(0lqqj(B(0mk(B(0lqj(B(0mqk(B(0lqj(B(0x(B(0ljx(B(0x(B(0mqj(B(0mqj(B(0mqj(B(0x(B(0lj(B(0mqk(B(0x(B(0mqqj(B(0mqqj(BAstro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Gnomish Mines:4 $:11 HP:96(96) Pw:54(54) AC:-4 Xp:10/8745 T:19941Burdened 96(96) Pw:54(54) AC:-4 Xp:10/8745 T:19942Burdened (0~(Bdi[I9*What do you want to eat? [sx or ?*] j[Ix Comestibles s - a tin of lizard meat x - a lizard corpse(end) k[IU +(0lqqk(B(0lj(B(0mk(B(0x(B(0mk(B(0lqqj(B(0x(B96(96) Pw:54(54) AC:-4 Xp:10/8745 T:19942BurdenedUsing your 3 daggers you try to open the tin.96(96) Pw:54(54) AC:-4 Xp:10/8745 T:19944Burdened 96(96) Pw:54(54) AC:-4 Xp:10/8745 T:19945Burdened 96(96) Pw:54(54) AC:-4 Xp:10/8745 T:19946Burdened(0~(B(0~~(Bd --More--l[I6UYou succeed in opening the tin.It smells like lizards.--More--m[ITEat it? [yn] (n) m[I+ yYou consume candied lizard.96(96) Pw:54(54) AC:-4 Xp:10/8745 T:19948Burdened(0~(Bd  s[I96(96) Pw:54(54) AC:-4 Xp:10/8745 T:19949Burdenedd(0~(Bs[I 96(96) Pw:54(54) AC:-4 Xp:10/8745 T:19950Burdened(0~(Bdt[I'You fall down the stairs.--More--u[IX(0lqk(B(0qqqqqj~m(B(0~~~~~~~~(B(0k~~~~~~~(B(0x~~~~~~~l(B(0lqqk(B(0x~~~~(B(0~~x(B(0lj~~xlj~~(B(0k~x(B(0x~~~mj~~l(B(0x~mk(B(0x(B(0x~~~~~~~xlqwj~~mk(B(0x~(B(0k~~~~~mj(B)(0x~~~~mqk(B(0x~(B(0lqj~~~~~~~~(B>(0~~~~~~mqk(B(0x~mj~~~~~~~~~~lk~~~~~~~mk(B(0lj~~~~~~~~~~~~~mu~~~x~~~(Bd(0mk(B(0x~~~~~~(B^(0~~~~~~~~x~lqnq~(Bd(0~~x(B(0x~~~~~~~~~~~~~~(B#(0u~xlj~(B)(0~~lj(B(0mqk~~~lk~x~~~(B####(0~xx(B)(0~(Bf@d(0x(B(0mk~~xmqvk~~~(B#(0~~~tj~~lqqj(B(0x~~x(B(0x~~l(B#%(0~lu~~lj(B(0mqqj(B(0mqq(B##(0~~xx~~x(B##(0qjmqqj(BAstro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Gnomish Mines:5 $:11 HP:93(96) Pw:54(54) AC:-4 Xp:10/8745 T:19950Burdened 93(96) Pw:54(54) AC:-4 Xp:10/8745 T:19952Burdened(0~(B(0~(Bd(0~(B)fdd<w[IVl@(0~(BYou see here an axe.94(96) Pw:54(54) AC:-4 Xp:10/8745 T:19953Burdenedd(0~(Bd(0~(Bd(0~(Bfx[Id(0~(B@(0~(B(0~(B)dfd(0~(B94(96) Pw:54(54) AC:-4 Xp:10/8745 T:19953BurdenedBandito drops an orcish helm.94(96) Pw:54(54) AC:-4 Xp:10/8745 T:19954Burdenedx[IF 95(96) Pw:54(54) AC:-4 Xp:10/8745 T:19956Burdened(0~(B@(0~~(Bd(0~(Bf[(0~(B(0~(Bd<y[Irv Bandito drops an orcish helm.95(96) Pw:54(54) AC:-4 Xp:10/8745 T:19956Burdenedz[IA95(96) Pw:54(54) AC:-4 Xp:10/8745 T:19957Burdened@d(0~(Bf(0~(B(0~(B(0~(Bz[I$ 95(96) Pw:54(54) AC:-4 Xp:10/8745 T:19958Burdened@(0~~(Bdfd(0~(B(0~(B){[I$96(96) Pw:54(54) AC:-4 Xp:10/8745 T:19960Burdened@(0~(Bdf(0~(B(0~~(B(0~(B(0~(B(0~~~(Bhhd{[IU 96(96) Pw:54(54) AC:-4 Xp:10/8745 T:19961Burdened@(0~(Bd(0~~(Bfd(0~(B(0~(B(0~(B|[IZ96(96) Pw:54(54) AC:-4 Xp:10/8745 T:19962Burdened@(0~(B(0~(Bdfd(0~(B(0~(B(0~(Bd|[IaI 96(96) Pw:54(54) AC:-4 Xp:10/8745 T:19964Burdened(0mq(B(0~(B:(0~(B@(0~(Bf(0~(B(0~~~(B)}[I#96(96) Pw:54(54) AC:-4 Xp:10/8745 T:19965Burdened(0~(B:@(0l(B(0~(Bf(0~(Bd}[Io A96(96) Pw:54(54) AC:-4 Xp:10/8745 T:19966Burdened(0lj(B(0j~~(B(0qqq(B(0~(B(0~~~(B(0~~(B@(0~(B(0~~(Bf(0qq(B(0~(B(0~(B~[I]96(96) Pw:54(54) AC:-4 Xp:10/8745 T:19968Burdened(0qq(B(0qqk(B(0~~~~~(B(0~~(B(0~~mk(BB:@(0~~~~~x(Bf(0~(B(0qk(B(0lj(B(0~(B(0~(B[Ic2Specify unknown object by cursor? [ynq] (q) [I>#SyPlease move the cursor to an unknown object.--More--[I ((For instructions type a ?)[I [I [I.s [IY[I0 [I9K%: a lizard (newt)--More--[I"7!More info? [yn] (n) [Im'nPick an object.[I![Done.96(96) Pw:54(54) AC:-4 Xp:10/8745 T:19968Burdened[I2mQWhat do you want to drop? [$b-dg-ilo-ru-xzA-EIKQ-SUWXZ or ?*] [IH 96(96) Pw:54(54) AC:-4 Xp:10/8745 T:19968BurdenedYou drop a bag called holding.96(96) Pw:54(54) AC:-4 Xp:10/8745 T:19968Your movements are now unencumbered.(0~(BB:(0~(Bf(0~(Bd96(96) Pw:54(54) AC:-4 Xp:10/8745 T:19968--More--[I`The giant bat misses the newt.96(96) Pw:54(54) AC:-4 Xp:10/8745 T:19969[IB @f(0~(B(0~(B96(96) Pw:54(54) AC:-4 Xp:10/8745 T:19969The giant bat misses the newt.dThe giant bat bites the newt.--More--[I ;The newt is killed!96(96) Pw:54(54) AC:-4 Xp:10/8745 T:19970(0~(B[II I@(0~(B(0~(B96(96) Pw:54(54) AC:-4 Xp:10/8745 T:19970Billie picks up a bag called holding.(0~(BBf(0~(Bdd(0~(Bh--More--[IpJ Billie drops a bag called holding.96(96) Pw:54(54) AC:-4 Xp:10/8745 T:19971(0~(BB(f[IYou kill the giant bat!96(96) Pw:54(54) AC:-4 Xp:10/8767 T:19972(0~(Bd(0~(B(0~(Bfd(0~(Bd[I (0~(B@(0~(BYou see here a bag called holding.96(96) Pw:54(54) AC:-4 Xp:10/8767 T:19973d(0~(Bd(0~~(Bf(0~(B[IhYou have a little trouble lifting d - a bag called holding.96(96) Pw:54(54) AC:-4 Xp:10/8767 T:19973Burdened--More--[I -Your movements are slowed slightly because of your load.dd(0~(B(0~(Bf(0~(Bd96(96) Pw:54(54) AC:-4 Xp:10/8767 T:19973Burdened--More--[I z Bandit bites the wolf.The wolf misses Bandit.96(96) Pw:54(54) AC:-4 Xp:10/8767 T:19974Burdened[I4 (0~(B@f(0~(Bd(0~(B96(96) Pw:54(54) AC:-4 Xp:10/8767 T:19974BurdenedBandit misses the wolf.96(96) Pw:54(54) AC:-4 Xp:10/8767 T:19975Burdeneddf(0~(Bd(0~(B[I(0~(B(0~(Bd(0~(B@96(96) Pw:54(54) AC:-4 Xp:10/8767 T:19975BurdenedYou hear some noises.Bandit misses the wolf.(0~(Bd96(96) Pw:54(54) AC:-4 Xp:10/8767 T:19976BurdenedRags misses the wolf.f--More--[IpBandit bites the wolf.The wolf misses Bandit.96(96) Pw:54(54) AC:-4 Xp:10/8767 T:19977Burdened(0~(Bd[IYou kill the wolf!96(96) Pw:54(54) AC:-4 Xp:10/8823 T:19978Burdened(0~(Bdf(0~(B(0~~(B[I. 96(96) Pw:54(54) AC:-4 Xp:10/8823 T:19979Burdenedd(0~(Bf(0~(B(0~(Bd@(0~(B[I+96(96) Pw:54(54) AC:-4 Xp:10/8823 T:19981Burdened(0q(Bd(0~(B(0~~(B(0~(B(0~~(B@(0~(Bd(0~(B(0~(Bf[I@96(96) Pw:54(54) AC:-4 Xp:10/8823 T:19982Burdened(0q(B(0~(B(0~(B(0~(Bd@(0~(B(0~(B(0~(B(0x(B[I96(96) Pw:54(54) AC:-4 Xp:10/8823 T:19983Burdened(0q(B(0~(Bdfd@(0~(B(0~~~(B(0~lj(B(0~x(B(0qj(B[I`96(96) Pw:54(54) AC:-4 Xp:10/8823 T:19985Burdened(0~~(Bd(0~~(Bf(0~(Bd@(0j(B(0~(B(0k~(B(0nq(B[Igt(0~(B(0~(B@(0x~(B(0n(BA little dart shoots out at you!You are almost hit by a little dart.96(96) Pw:54(54) AC:-4 Xp:10/8823 T:19986Burdenedfd(0~(Bd(0~(B[I96(96) Pw:54(54) AC:-4 Xp:10/8823 T:19987Burdened(0~(B(0~~(Bfd(0l(Bd)@[Ie# [I' untrap[I_ &In what direction? [IYou disarm the trap.96(96) Pw:54(54) AC:-4 Xp:10/8823 T:19989Burdenedd(0~~~(B(0~(Bf(0~(Bd[Ii@(0~(B Things that are here: 4 darts a dart--More--[I S(0lqk(B(0mqqqqqqj~mqqqqqk(B96(96) Pw:54(54) AC:-4 Xp:10/8823 T:19990Burdeneddd(0~(B(0~~(B(0~(B(0~(Bfd(0~(B[I` What type of object do you want an inventory of?  a - Tools b - Comestibles c - Wands d - Weapons e - Armor f - Rings g - Amulets h - Coins(end) [IJ+(0lj(B(0lqk(B(0qqqqqj~~(B(0mqqqqqqj~mqqqqqk(B(0~~~~~~~~~~~~~~~~~~~(Bd(0~~~(Bd(0mk(B(0k~~~~~~~~~~~~~~x(B(0x~~~~~~~lqk~~~lj(B(0lqqk(B(0x~~~~~~~xlj~(B@(0~x(B(0lj~~xlj~~~~lk~xx~~(Bf(0lj(B(0x~~~mj~~lqq(B(0x~mnk(Bd(0~x(B(0x(B(0x~~~~~~~xlqwj~~mnqqj(B(0x~(B(0k~~~~~mj(B)(0x~~~~mqk(B Weapons h - a dagger o - 5 uncursed daggers B - 3 runed daggers C - 4 orcish daggers (in quiver) E - a runed dagger K - 3 blessed daggers (wielded) Q - 3 daggers(end) [IpZ(0lj(B(0lqk(B(0qqqqqj~~(B(0mqqqqqqj~mqqqqqk(B(0~~~~~~~~~~~~~~~~~~~(Bd(0~~~(Bd(0mk(B(0k~~~~~~~~~~~~~~x(B(0x~~~~~~~lqk~~~lj(B(0lqqk(B(0x~~~~~~~xlj~(B@(0~x(B(0lj~~xlj~~~~lk~xx~~(Bf(0lj(B(0x~~~mj~~lqq(B(0x~mnk(Bd(0~x(B96(96) Pw:54(54) AC:-4 Xp:10/8823 T:19990Burdened[IV 96(96) Pw:54(54) AC:-4 Xp:10/8823 T:19991Burdened(0~(Bd(0~(Bd@(0~(B)(0~(B(0~(Bd[IS @(0~(Bd96(96) Pw:54(54) AC:-4 Xp:10/8823 T:19991BurdenedBandito drops an axe.96(96) Pw:54(54) AC:-4 Xp:10/8823 T:19993Burdenedd(0~(B(0~(Bd(0~(Bf(0~(B(0~(B[Idk _96(96) Pw:54(54) AC:-4 Xp:10/8823 T:19994Burdened(0lj(B(0mqqqqqqq(B(0x~~~~~~~~~~(B@)d(0x(B(0lqqqqqqqqqk(B(0lqq(Bd(0~~~(Bfd(0~(B[I>96(96) Pw:54(54) AC:-4 Xp:10/8823 T:19995Burdened@(0~(Bdf(0~(Bd(0~(Bd(0~~(B[I @(0~(B(0~(BBandito picks up an axe.@(0~(Bd(0~~(Bf(0~(Bd(0~(B(0~~(Bd(0~~~~(BYou hear crashing rock.@(0~(Bf(0~(B(0~(Bd(0j(B#96(96) Pw:54(54) AC:-4 Xp:10/8823 T:19999Burdened[I{(0lq(B(0~m(B(0~(B@(0~(Bfd(0~~~~(Bd(0~~~(B(0~~(B(0~(B(0~(Bd(0~(B(0~~~(B(0~~(B(0j(B(0~~(B(0~~(B##96(96) Pw:54(54) AC:-4 Xp:10/8823 T:20006Burdened[I(0k(B(0k(Bd@(0~~(Bd(0~(Bf(0~(B(0~~~(B(0~~(B(0~(Bd(0~~(B(0~lq(B--More--[IOn&Bandito drops an axe.(0~(Bd@(0~(Bd(0~~~(Bd(0~~(B(0~(B(0j(B(0~~(B(0lw(BBandit picks up an axe.d(0~(Bd(0~(Bd(0~(BBandit drops an axe.)@(0~(Bd(0t(B96(96) Pw:54(54) AC:-4 Xp:10/8823 T:20013Burdened[I7@(0~(Bdd(0~~(Bf(0~(Bd(0~~~~~(B(0~~(B--More--[IBillie drops an axe.@(0~(Bd(0~~(Bdf(0~~~~(B)d(0~~~(B(0~~~(B(0j~~~(B(0~~~(B(0x~~~~(B(0j~x~(B(0~(B(0x~(B(0l(B(0~(B(0~(B96(96) Pw:54(54) AC:-4 Xp:10/8823 T:20027Burdened[Ig 96(96) Pw:54(54) AC:-4 Xp:10/8823 T:20033Burdened(0lqk(B(0~(B@(0~(Bd(0~(Bdf(0~~~~(B)d(0~~(B(0x(B(0~m(B(0~~(B(0~~~x(B(0~~lj(B(0~~~x(B(0~~~x(B(0~~lqj(B(0qqj(B[IM* 96(96) Pw:54(54) AC:-4 Xp:10/8823 T:20034Burdened(0~(Bd(0~(Bdf(0~(B(0~(B@(0~(B[IG 96(96) Pw:54(54) AC:-4 Xp:10/8823 T:20035Burdened(0~(Bd(0~~(Bdf@(0j(B[Io96(96) Pw:54(54) AC:-4 Xp:10/8823 T:20037Burdenedd(0~~(Bd(0~~(B(0l(Bf(0~(B@(0x(B[I96(96) Pw:54(54) AC:-4 Xp:10/8823 T:20038Burdened(0~(B(0~(Bd(0~(B(0l(Bfd(0k(B@(0~(B(0q(B[I 96(96) Pw:54(54) AC:-4 Xp:10/8823 T:20039Burdened(0~(Bd(0~~(Bf(0~(Bd@(0~(B(0x~(B(0x(B[I?9d(0k(B(0x(B(0~(Bd(0~(B(0x~~(B(0mqj~(B(0m(B(0~(B(0x~~~~~~(B@f(0mk~(BGr(0j(B(0~(B(0x(B96(96) Pw:54(54) AC:-4 Xp:10/8823 T:20040BurdenedThe sewer rat misses.96(96) Pw:54(54) AC:-4 Xp:10/8823 T:20041Burdened(0~(Bd[I$You kill the sewer rat!96(96) Pw:54(54) AC:-4 Xp:10/8824 T:20042Burdenedd(0~~(Bd(0~(B(0~(B[Ia 96(96) Pw:54(54) AC:-4 Xp:10/8824 T:20043Burdened(0lq(B(0x~m(B(0x~~(B(0~(B(0~~(B(0~(B(0~(Bd(0~(B@(0x(B(0~x(B(0x~x(B(0x~x(B(0~x(B(0q~(B(0~(B(0k~(B(0mk(B[IP6 96(96) Pw:54(54) AC:-4 Xp:10/8824 T:20045Burdenedd(0~(B(0~(B@[I j96(96) Pw:54(54) AC:-4 Xp:10/8824 T:20046Burdened(0~(B(0~(B@[I M(0~(B@(0~(B(0~(B(0q(B96(96) Pw:54(54) AC:-4 Xp:10/8824 T:20046BurdenedYou hear some noises.96(96) Pw:54(54) AC:-4 Xp:10/8824 T:20047Burdened[I (0~(B@(0~~(B(0x~(B(0x(B(0~(B(0l(B(0j(B96(96) Pw:54(54) AC:-4 Xp:10/8824 T:20047BurdenedYou hear some noises in the distance.96(96) Pw:54(54) AC:-4 Xp:10/8824 T:20049Burdened[I9 y96(96) Pw:54(54) AC:-4 Xp:10/8824 T:20050Burdened(0lq(B(0x~(B(0~~(B(0~~~(B(0~~~m(B(0~~(B(0k~(B(0~(B(0x(B@(0~~~(B(0~(B(0~~x(B(0mq(B(0~~x(B(0qj(B[Iٱ96(96) Pw:54(54) AC:-4 Xp:10/8824 T:20051Burdened(0~(B(0mk(B@(0x(B(0~(B[IJ 96(96) Pw:54(54) AC:-4 Xp:10/8824 T:20053Burdened(0qk(B(0~(B(0~(B@(0m(B[I- 96(96) Pw:54(54) AC:-4 Xp:10/8824 T:20054Burdened(0t(B(0~(B@[I 96(96) Pw:54(54) AC:-4 Xp:10/8824 T:20055Burdened@(0~(B[Il 96(96) Pw:54(54) AC:-4 Xp:10/8824 T:20057Burdened(0~(Bd(0~(B@(0~(B[Iv96(96) Pw:54(54) AC:-4 Xp:10/8824 T:20058Burdenedd(0~(B@(0~(B[IY You displaced Rags.96(96) Pw:54(54) AC:-4 Xp:10/8824 T:20059Burdened[(0~(B(0u(B(0~(B@(0~(B(0~(Bd[Io!96(96) Pw:54(54) AC:-4 Xp:10/8824 T:20061Burdened(0q(B(0~(B(0l(B(0l(B(0lqqqj(B(0j~~~~~~(B@(0lqq(B(0l(B(0~(B(0~(B[IA,96(96) Pw:54(54) AC:-4 Xp:10/8824 T:20062Burdened(0k(B(0x(B(0x(B(0~(B@(0~(B(0x~~(B(0~(B(0j(B(0l(B(0~~(B(0lq(B[I 96(96) Pw:54(54) AC:-4 Xp:10/8824 T:20063Burdened@(0~(B(0x(B(0j(B[I5A96(96) Pw:54(54) AC:-4 Xp:10/8824 T:20065Burdened@(0~(B(0u(B[I3/96(96) Pw:54(54) AC:-4 Xp:10/8824 T:20066Burdened(0k(B(0x(B(0~(B@f(0~(B[I '96(96) Pw:54(54) AC:-4 Xp:10/8824 T:20067Burdened(0x(B(0~~~(B@(0mk(B(0lk~(B(0~(B(0~(B(0mq(B[I96(96) Pw:54(54) AC:-4 Xp:10/8824 T:20069Burdened(0lq(B(0~(B(0~(B@(0~(B(0v(B[I596(96) Pw:54(54) AC:-4 Xp:10/8824 T:20070Burdened(0k~(B(0w(B(0~(B@(0~(B(0~(B(0mq(B[I|c*96(96) Pw:54(54) AC:-4 Xp:10/8824 T:20071Burdened(0lq(B(0j~(B(0~~~(B(0k~~~(B(0x(B*(0~~(B(0~~m(B(0~(B@(0~(B(0~(B(0q(B[I 96(96) Pw:54(54) AC:-4 Xp:10/8824 T:20073Burdened(0lq(B(0j~(B(0~~(B(0~(B(0~(B(0~(B(0w(B@(0~(B(0j(B[I96(96) Pw:54(54) AC:-4 Xp:10/8824 T:20074Burdened(0m(B(0~(B(0~(B(0l(B(0x(B@(0~(B[I96(96) Pw:54(54) AC:-4 Xp:10/8824 T:20075Burdened(0k(B(0q(B(0~(B(0~(B@(0m(B(0~(B[I ^(0k(B(0x(B(0x(B@(0m(B(0~(B96(96) Pw:54(54) AC:-4 Xp:10/8824 T:20075BurdenedYou hear a distant squeak.96(96) Pw:54(54) AC:-4 Xp:10/8824 T:20077Burdened[I"&@(0~(BYou see here 2 violet gems.96(96) Pw:54(54) AC:-4 Xp:10/8824 T:20078Burdened[IYou have a little trouble lifting G - 2 violet gems.96(96) Pw:54(54) AC:-4 Xp:10/8824 T:20079Burdened[I MWhat do you want to use or apply? [b-dlqru-wDIRSUZ or ?*] [I96(96) Pw:54(54) AC:-4 Xp:10/8824 T:20079BurdenedDo you want to take something out of your bag called holding? [ynq] (n) [Is <nDo you wish to put something in? [ynq] (n) [Iy Put in what?   Tools  c - an uncursed stethoscope  d - a bag called holding  l - a lock pick  q - a unicorn horn  v - an uncursed towel  I - an uncursed magic whistle  Z - a blessed lamp called magic? (lit)  Comestibles  x - a lizard corpse  Wands  b - a wand of light  r - a wand of lightning  u - a uranium wand  w - a short wand  D - a wand called make invis  R - a wand of sleep  S - a wand called teleportation  U - a crystal wand  Weapons  h - a dagger (1 of 2)[IS o - 5 uncursed daggers  B - 3 runed daggers  C - 4 orcish daggers (in quiver)  E - a runed dagger  K - 3 blessed daggers (wielded)  Q - 3 daggers  Gems  G - 2 violet gems  Armor  g - an uncursed +1 pair of leather gloves (being worn)  i - a +2 apron (being worn)  A - a +1 pair of high boots (being worn)  W - a +0 gnomish suit (being worn)  X - a +0 visored helmet (being worn)  Rings  p - an uncursed ring of fire resistance  Amulets  z - an uncursed oval amulet  Coins  $ - 11 gold pieces (2 of 2)[Ia+[Ih  +[I0h (0lqk(B(0lqk(B(0lqj~mqk(B(0lqk(B(0lj~mk(B(0lqk(B(0j~~~~~x(B(0lj~mqqqqqqqqqqqqj~(B)(0~mqqqqqqj~mqqqqqk(B(0~~~~~~x(B(0x~~~~~~~~~~~~~~(B)(0~~~~~~~~~~~~~~~~~~~mk(B(0k~~~~l(B(0lq(B(0x~~~lqqqqqqqqqk~~~lqqk~~~~~~~~~~~~~~x(B(0x(B@(0~~~x(B(0x~mk(B(0lj~~~x(B(0j~lqj(B(0x~~~~~~~lqk~~~lj(B(0mk~~~mwqwqqk(B(0x~~xlj~~~~mk(B(0~~tqqk(B(0x~~~~~~~xlj~(B)(0~x(B(0mk~~~x~x~~x(B(0x~~xx~~~~~~x(B(0lwj~~xlj~~~~lk~xx~~~lj(B(0x~~~~~~~~mqj~~mj~x~~~~x(B(0x~~~mj~~lqqjx~mnk~~x(B(0mk~~lk~x~~~~~~~~~x~~~lj(B(0x(B(0x~~~~~~~xlqwj~~mnqqj(B(0mqqjmqvk~~(B[(0~x~lq~~~~x(B(0x~(B(0k~~~~~mj(B)(0x~~~~mqk(B(0lj~~~lu~x(B(0~~~~x(B(0x~(B(0lqj~~~~~~~~(B>(0~~~~~~mqk(B(0lqqqj~~~~mu~x(B(0~~lqj(B(0x~mj~~~~~~~~~~lk~~~~~~~mk(B(0j~~~~~~~~~x~x(B(0qqj(B(0lj~~~~~~~~~~~~~mu~~~x~~~~mk(B(0x~~(B(0lqq~lk~x~tqk(B(0x~~~~~~(B^(0~~~~~~~~x~lqnq~~~~x(B(0j(B(0l(B(0~~xx~~~x~mk(B(0x~~~~~~~~~~~~~~(B#(0u~xlj~(B)[(0~lj(B(0lqjx~q~~~~x(B(0mqk~~~(B#(0k~x~~~(B####(0~xx(B)(0~~~(B<(0x(B(0x~~~~~~x(B(0mk~~(B#(0mqvk~~~(B#(0~~~tj~~lqqj(B(0mqk~~~~x(B(0x~~x(B(0x~~l(B#%(0~lu~~lj(B(0mk~lqj(B(0mq(B#(0j(B(0mqq(B##(0~~xx~~x(B(0mqj(B##(0qjmqqj(BAstro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Gnomish Mines:5 $:11 HP:96(96) Pw:54(54) AC:-4 Xp:10/8824 T:20079BurdenedYou put 2 violet gems into the bag called holding.96(96) Pw:54(54) AC:-4 Xp:10/8824 T:20079Burdened0 96(96) Pw:54(54) AC:-4 Xp:10/8824 T:20079Burdened--More--[I You put 11 gold pieces into the bag called holding.96(96) Pw:54(54) AC:-4 Xp:10/8824 T:20079Burdened 96(96) Pw:54(54) AC:-4 Xp:10/8824 T:20081Burdened[I| 96(96) Pw:54(54) AC:-4 Xp:10/8824 T:20082Burdened(0l(B(0x(B@(0~(Bd[I{96(96) Pw:54(54) AC:-4 Xp:10/8824 T:20083Burdened@(0m(B(0~(B(0j(Bd(0~~(B[I (0lqk(B(0lqk(B(0lqj~mqk(B(0lqk(B(0lj~mk(B(0lqk(B(0lj~~~~~x(B(0lj~mqqqqqqqqqqqqj~(B)(0~mqqqqqqj~mqqqqqk(B(0x~~~~~~x(B(0x~~~~~~~~~~~~~~(B)(0~~~~~~~~~~~~~~~~~~~mk(B(0mk~~~~lj(B(0lq(B(0x~~~lqqqqqqqqqk~~~lqqk~~~~~~~~~~~~~~x(B(0x~~~~x(B(0x~mk(B(0lj~~~x(B(0j~lqj(B(0x~~~~~~~lqk~~~lj(B(0mk~~~mwqwqqk(B(0x~~xlj~~~~mk(B(0~~tqqk(B(0x~~~~~~~xlj~(B)(0~x(B(0mk~~~x~x~~x(B(0x~~xx~~~~~~x(B(0lwj~~xlj~~~~lk~xx~~~lj(B(0x~~~~~~~~mqj~~mj~x~~~~x(B(0x~~~mj~~lqqjx~mnk~~x(B(0mk~~lk~x~~~~~~~~~x~~~lj(B(0x(B(0x~~~~~~~xlqwj~~mnqqj(B(0mqqjmqvk~~(B[(0~x~lq~~~~x(B(0x~(B(0k~~~~~mj(B)(0x~~~~mqk(B(0lj~~~lu~x(B(0~~~~x(B(0x~(B(0lqj~~~~~~~~(B>(0~~~~~~mqk(B(0lqqqj~(B^(0~~mu~x(B(0~~lqj(B(0x~mj~~~~~~~~~~lk~~~~~~~mk(B(0lj~~~~~~~~~x~x(B(0qqj(B(0lj~~~~~~~~~~~~~mu~~~x~~~~mk(B(0lqk(B(0x~~~lqq~lk~x~tqk(B(0x~~~~~~(B^(0~~~~~~~~x~lqnq~~~~x(B(0lqj~mqklqj~lqj(B(0~~xx~~~x~mk(B(0x~~~~~~~~~~~~~~(B#(0u~xlj~(B)[(0~lj(B(0mj~~~~~xx~~~x(B(0lqjx~q~~~~x(B(0mqk~~~(B#(0k~x~~~(B####(0~xx(B)(0~~~(B<(0x(B(0~~(B(0~~~~~~~mj~lqj(B(0x~~~~~~x(B(0mk~~(B#(0mqvk~~~(B#(0~~~tj~~lqqj(B(0k~~(B(0qqq~~q~~~~~mqj(B(0l(B(0mqk~~~~x(B(0x~~x(B(0x~~l(B#%(0~lu~~lj(B(0k~~~(B@d(0~~~~~~~~~~~~x(B(0mk~lqj(B(0mq(B#(0j(B(0mqq(B##(0~~xx~~x(B(0mqqqqqqqqqqqqqqqqqj(B(0mqj(B##(0qjmqqj(B Astro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Gnomish Mines:5 $:0 HP:96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20123Hungry BurYou put a green gem into the bag called holding.96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20123Hungry Bur 96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20125Hungry Bur(0~(B(0~(Bf(0~(B[INWhat do you want to use or apply? [b-dlqru-wDIRSUZ or ?*] [IO  96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20125Hungry BurDo you want to take something out of your bag called holding? [ynq] (n) [I y Take out what?   Tools  a - a unicorn horn  b - a pick-axe  c - 3 blessed candles  d - a looking glass  Comestibles  e - 4 uncursed apples  f - 3 fortune cookies  g - 4 food rations  h - a tripe ration  Wands  i - a wand of create monster  j - a wand of create monster  Potions  k - an uncursed potion of sleeping  l - a potion of levitation  m - a potion of object detection  n - a potion of object detection  Scrolls  o - a scroll labeled VELOX NEB  p - a scroll labeled PRIRUTSENIE (1 of 3)[I_l #[Ih?(0lqk(B(0lqk(B(0lqj~mqk(B(0lqk(B(0lj~mk(B(0lqk(B(0lj~~~~~x(B(0lj~mqqqqqqqqqqqqj~(B)(0~mqqqqqqj~mqqqqqk(B(0x~~~~~~x(B(0x~~~~~~~~~~~~~~(B)(0~~~~~~~~~~~~~~~~~~~mk(B(0mk~~~~lj(B(0lq(B(0x~~~lqqqqqqqqqk~~~lqqk~~~~~~~~~~~~~~x(B(0x~~~~x(B(0x~mk(B(0lj~~~x(B(0j~lqj(B(0x~~~~~~~lqk~~~lj(B(0mk~~~mwqwqqk(B(0x~~xlj~~~~mk(B(0~~tqqk(B(0x~~~~~~~xlj~(B)(0~x(B(0mk~~~x~x~~x(B(0x~~xx~~~~~~x(B(0lwj~~xlj~~~~lk~xx~~~lj(B(0x~~~~~~~~mqj~~mj~x~~~~x(B(0x~~~mj~~lqqjx~mnk~~x(B(0mk~~lk~x~~~~~~~~~x~~~lj(B(0x(B(0x~~~~~~~xlqwj~~mnqqj(B(0mqqjmqvk~~(B[(0~x~lq~~~~x(B(0x~(B(0k~~~~~mj(B)(0x~~~~mqk(B(0lj~~~lu~x(B(0~~~~x(B(0x~(B(0lqj~~~~~~~~(B>(0~~~~~~mqk(B(0lqqqj~(B^(0~~mu~x(B(0~~lqj(B(0x~mj~~~~~~~~~~lk~~~~~~~mk(B(0lj~~~~~~~~~x~x(B(0qqj(B(0lj~~~~~~~~~~~~~mu~~~x~~~~mk(B(0lqk(B(0x~~~lqq~lk~x~tqk(B(0x~~~~~~(B^(0~~~~~~~~x~lqnq~~~~x(B(0lqj~mqklqj~lqj(B(0~~xx~~~x~mk(B(0x~~~~~~~~~~~~~~(B#(0u~xlj~(B)[(0~lj(B(0mj~~~~~xx~~~x(B(0lqjx~q~~~~x(B(0mqk~~~(B#(0k~x~~~(B####(0~xx(B)(0~~~(B<(0x(B(0~~(B(0~~~~~~~mj~lqj(B(0x~~~~~~x(B(0mk~~(B#(0mqvk~~~(B#(0~~~tj~~lqqj(B(0k~~(B(0qqq~~q~~~~~mqj(B(0l(B(0mqk~~~~x(B(0x~~x(B(0x~~l(B#%(0~lu~~lj(B(0k~~~(B@(0~(Bf(0~~~~~~~~~~~x(B(0mk~lqj(B(0mq(B#(0j(B(0mqq(B##(0~~xx~~x(B(0mqqqqqqqqqqqqqqqqqj(B(0mqj(B##(0qjmqqj(B[IQ5 Astro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Gnomish Mines:5 $:0 HP:96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20125Hungry BurYou have a little trouble removing J - a food ration.--More--[I9Do you wish to put something in? [ynq] (n) [Iq96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20126Hungry Burf(0~(B[I8What do you want to eat? [xJ or ?*] [I  96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20126Hungry BurThat food really hit the spot!96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20127Burdened 96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20129Burdened 96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20130Burdened 96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20131Burdened 96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20133Burdened 96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20133Burdenedd(0~~(B(0~(BYou finish eating the food ration.96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20134Burdened(0~(B[I30O96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20135Burdened(0m(B(0~(B(0k~x(B(0lj~~~(B (0lj~~~~(B (0x~~~~~~(B(0q~~~~(Bd(0~~~(Bfd@(0~(B[IBe You stop. Billie is in the way!96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20137Burdenedfd(0~~(B(0~(Bd(0~~(B[IAYou displaced Bandit.96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20138Burdened(0qk(B(0~x(B(0~x(B(0x~x(B(0x~x(B(0lj~x(B(0j(Bh(0~m(B(0~~(B(0lq~~(B((0~~(B(0~~l(B(0~~mk(B(0~~x(Bd(0~~~(B(0~~(B(0~(Bf(0~(B@(0m(B(0~~(B[Ip f96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20139Burdened(0~(B(0q(B(0~(B(0~(B(0~(Bd (0l(B(0~(B(0~(B (0x(B@(0~(Bf (0mk(B(0l(B(0~(B[IL96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20141Burdened(0k(Bh(0m(B(0~(B(0~(B(0~(B(0~(B@f(0~(B(0~(B(0~~(Bd(0mq(B[I" 96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20142Burdened(0k(B(0x(B@f (0t(B(0~(B(0~(Bd(0~(B[IK 96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20143Burdenedh(0k(B(0~(B(0t(B(0l(Bd@(0~(Bf(0~~(B(0~(B(0~(B(0~(B[ID(96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20145Burdenedh(0~(B(0~(B(0~~(Bd(0~(B@f(0~(B(0~(Bd(0j(B[IA 96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20146Burdened(0~(Bd(0~(B@(0~(B(0~(B(0~(Bf(0~(B[IڡYou displaced Rags.96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20147Burdened(0~(Bh@f(0~(B(0~(Bd(0~(B[I}! 96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20149Burdenedh(0~(Bf@(0~~(B(0~(Bd(0~(B(0~(B(0~(B[I(0~(B@(0~(B(0j(BYou see here a key.96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20150Burdened(0~(Bf(0~(Bd[I* What type of object do you want an inventory of?  a - Tools b - Comestibles c - Wands d - Weapons e - Armor f - Rings g - Amulets(end) [I[ +(0lqk(B(0lqk(B(0lj~mk(B(0lqk(B(0lj~mqqqqqqqqqqqqj~(B)(0~mqqqqqqj~mqqqqqk(B(0x~~~~~~~~~~~~~~(B)(0~~~~~~~~~~~~~~~~~~~mk(B(0lq(B(0x~~~lqqqqqqqqqk~~~lqqk~~~~~~~~~~~~~~x(B(0x~mk(B(0lj~~~x(B(0j~lqj(B(0x~~~~~~~lqk~~~ljqk(B(0x~~xlj~~~~mk(B(0~~tqqk(B(0x~~~~~~~xlj~(B)(0~x~x(B(0x~~xx~~~~~~x(B(0lwj~~xlj~~~~lk~xx~~~lj~mqj~~mj~x~~~~x(B(0x~~~mj~~lqqjx~mnk~~x~~~~~~~~~x~~~lj(B(0x(B(0x~~~~~~~xlqwj~~mnqqj(B Weapons h - a dagger o - 5 uncursed daggers B - 3 runed daggers C - 4 orcish daggers (in quiver) E - a runed dagger K - 3 blessed daggers (wielded) Q - 3 daggers(end) [I1.(0lqk(B(0lj~mk(B(0lqkqqqqqqqqqj~(B)(0~mqqqqqqj~mqqqqqk~~~~~~~~(B)(0~~~~~~~~~~~~~~~~~~~mkqqqqqqqk~~~lqqk~~~~~~~~~~~~~~x(B(0j~lqj(B(0x~~~~~~~lqk~~~lj(B(0~~tqqk(B(0x~~~~~~~xlj~(B)(0~x(B(0lwj~~xlj~~~~lk~xx~~~lj(B(0x~~~mj~~lqqjx~mnk~~x(B96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20150Burdened[IG  What type of object do you want an inventory of?  a - Tools b - Comestibles c - Wands d - Weapons e - Armor f - Rings g - Amulets(end) [I&$+(0lqk(B(0lqk(B(0lj~mk(B(0lqk(B(0lj~mqqqqqqqqqqqqj~(B)(0~mqqqqqqj~mqqqqqk(B(0x~~~~~~~~~~~~~~(B)(0~~~~~~~~~~~~~~~~~~~mk(B(0lq(B(0x~~~lqqqqqqqqqk~~~lqqk~~~~~~~~~~~~~~x(B(0x~mk(B(0lj~~~x(B(0j~lqj(B(0x~~~~~~~lqk~~~ljqk(B(0x~~xlj~~~~mk(B(0~~tqqk(B(0x~~~~~~~xlj~(B)(0~x~x(B(0x~~xx~~~~~~x(B(0lwj~~xlj~~~~lk~xx~~~lj~mqj~~mj~x~~~~x(B(0x~~~mj~~lqqjx~mnk~~x~~~~~~~~~x~~~lj(B(0x(B(0x~~~~~~~xlqwj~~mnqqj(B Tools c - an uncursed stethoscope d - a bag called holding l - a lock pick q - a unicorn horn v - an uncursed towel I - an uncursed magic whistle Z - a blessed lamp called magic? (lit)(end) [IaV(0lqklqk(B(0lj~mk(B(0lqkj~mqqqqqqqqqqqqj~(B)(0~mqqqqqqj~mqqqqqk~~~~~~~~~~~~~~(B)(0~~~~~~~~~~~~~~~~~~~mk~~~lqqqqqqqqqk~~~lqqk~~~~~~~~~~~~~~x~~~x(B(0j~lqj(B(0x~~~~~~~lqk~~~lj~~~mk(B(0~~tqqk(B(0x~~~~~~~xlj~(B)(0~x~~~~x(B(0lwj~~xlj~~~~lk~xx~~~lj~~~~x(B(0x~~~mj~~lqqjx~mnk~~x(B96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20150Burdened[I8 You have a little trouble lifting L - a key.96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20151Burdenedh(0~(Bfd(0~(B(0~(Bd[IȗNWhat do you want to use or apply? [b-dlqru-wDILRSUZ or ?*] [I^ 96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20151BurdenedDo you want to take something out of your bag called holding? [ynq] (n) [I <nDo you wish to put something in? [ynq] (n) \I< y Put in what?   Tools  c - an uncursed stethoscope  d - a bag called holding  l - a lock pick  q - a unicorn horn  v - an uncursed towel  I - an uncursed magic whistle  L - a key  Z - a blessed lamp called magic? (lit)  Comestibles  x - a lizard corpse  Wands  b - a wand of light  r - a wand of lightning  u - a uranium wand  w - a short wand  D - a wand called make invis  R - a wand of sleep  S - a wand called teleportation  U - a crystal wand  Weapons (1 of 2)\I< +\Is (0lqk(B(0lqk(B(0lqj~mqk(B(0lqk(B(0lj~mk(B(0lqk(B(0lj~~~~~x(B(0lj~mqqqqqqqqqqqqj~(B)(0~mqqqqqqj~mqqqqqk(B(0qk(B(0x~~~~~~x(B(0x~~~~~~~~~~~~~~(B)(0~~~~~~~~~~~~~~~~~~~mk(B(0~x(B(0mk~~~~lj(B(0lq(B(0x~~~lqqqqqqqqqk~~~lqqk~~~~~~~~~~~~~~x(B(0~x(B(0x~~~~x(B(0x~mk(B(0lj~~~x(B(0j~lqj(B(0x~~~~~~~lqk~~~lj(B(0x~x(B(0mk~~~mwqwqqk(B(0x~~xlj~~~~mk(B(0~~tqqk(B(0x~~~~~~~xlj~(B)(0~x(B(0x~x(B(0mk~~~x~x~~x(B(0x~~xx~~~~~~x(B(0lwj~~xlj~~~~lk~xx~~~lj(B(0lj~x(B(0x~~~~~~~~mqj~~mj~x~~~~x(B(0x~~~mj~~lqqjx~mnk~~x(B(0j~~mk(B(0mk~~lk~x~~~~~~~~~x~~~lj(B(0x(B(0x~~~~~~~xlqwj~~mnqqj(B(0mqk(Bh(0~~mk(B(0mqqjmqvk~~(B[(0~x~lq~~~~x(B(0x~(B(0k~~~~~mj(B)(0x~~~~mqk(B(0~~tq~~~~x(B(0lj~~~lu~x(B(0~~~~x(B(0x~(B(0lqj~~~~~~~~(B>(0~~~~~~mqk(B(0k~x(B@(0~~~l(B(0lqqqj~(B^(0~~mu~x(B(0~~lqj(B(0x~mj~~~~~~~~~~lk~~~~~~~mk(B(0lj~~~~~lj(B(0lj~~~~~~~~~x~x(B(0qqj(B(0lj~~~~~~~~~~~~~mu~~~x~~~~mk(B (0lj~~~(Bfd(0~mk(B(0lqk(B(0x~~~lqq~lk~x~tqk(B(0x~~~~~~(B^(0~~~~~~~~x~lqnq~~~~x(B (0x~~~~~~~~xlqj~mqklqj~lqj(B(0~~xx~~~x~mk(B(0x~~~~~~~~~~~~~~(B#(0u~xlj~(B)[(0~lj(B (0tq~~~~~~~mj~~~~~xx~~~x(B(0lqjx~q~~~~x(B(0mqk~~~(B#(0k~x~~~(B####(0~xx(B)(0~~~(B<(0x(B (0x~~~~~~~~~~~~~~~mj~lqj(B(0x~~~~~~x(B(0mk~~(B#(0mqvk~~~(B#(0~~~tj~~lqqj(B (0mk~lk~~(Bd(0qqq~~q~~~~~mqj(B(0l(B(0mqk~~~~x(B(0x~~x(B(0x~~l(B#%(0~lu~~lj(B(0mqjmk~~~~~~~~~~~~~~~~~x(B(0mk~lqj(B(0mq(B#(0j(B(0mqq(B##(0~~xx~~x(B(0mqqqqqqqqqqqqqqqqqj(B(0mqj(B##(0qjmqqj(BAstro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Gnomish Mines:5 $:0 HP:96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20151BurdenedYou put a key into the bag called holding.96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20151Burdened 96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20153Burdened(0~(Bd(0~(Bf(0~(B(0~~(Bd(0~(B(0~(B\Iv*96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20154Burdened(0l(Bh(0u~(B@d(0~(B(0j(B(0~(Bdf(0~(B(0~(B\I196(96) Pw:54(54) AC:-4 Xp:10/8833 T:20155Burdened(0~(Bh@(0~(B(0~(Bf(0~(Bdd(0~(B(0~~(B\IU @(0~(Bfd(0~~(Bd(0~(B96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20156BurdenedBillie bites the dwarf.The dwarf is killed!96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20157Burdened[d(0~(B\I(0~(B@ Things that are here: a pair of iron shoes a dagger--More--\I'(0kmk(B(0lqk~mqqqqqqj~mqqqqqk(B96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20158Burdeneddfd(0~~(B(0~(B(0~(B\I Pick up what?  Weapons a - a dagger Armor b - a pair of iron shoes(end) \IUv +\I:(0lqk(B(0lj~mk(B(0lqkqj~(B)(0~mqqqqqqj~mqqqqqk(B)(0~~~~~~~~~~~~~~~~~~~mk~~~lqqk~~~~~~~~~~~~~~x~lqj(B(0x~~~~~~~lqk~~~lj~tqqk(B(0x~~~~~~~xlj~(B)(0~x(BYou have a little trouble lifting Q - a dagger.96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20159Burdenedd(0~(B(0~~(Bdf\I,You displaced Bandit.96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20161Burdened@[(0~(Bd(0~(Bd(0~(Bf(0~(B(0~(B\I] 96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20162Burdened@d(0~(B(0~(B(0~(Bf(0~(B(0~(B \Ii96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20163Burdened(0lq(B(0j~(B(0~~(B(0~(B(0~(B@d(0~(Bd(0~(B(0~(B \I$96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20165Burdened(0qqq(B(0~~~(B(0k~~~(B(0~~~(B(0~~(B@(0~(B(0~(Bf(0~(B(0~(B \It 96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20166Burdened(0l(B(0x(B(0x(B(0j~~(B@(0x~~~(B(0~(B(0mqqq(B(0~(B \I96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20167Burdened(0k(B(0m(B@(0~(B(0~(B(0q(B \IT96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20169Burdened(0k(B(0~x(B@(0~(B(0u(B \I 96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20170Burdened@(0m(B(0~(B(0u(B \I96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20171Burdened(0~(B@d \I/ 96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20173Burdened(0~(B@d(0~(B(0~(B(0~(B \IO[96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20174Burdenedd(0~(B(0~(B@ \Im 96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20175Burdened(0~(Bd(0l(B(0~(B@ \I96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20177Burdened(0~(Bd(0~~(B@(0~(Bd[\IQYou displaced Bandit.96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20178Burdened(0~(Bd(0~~(B@f\IRl (0~(B@(0~(BYou see here a pair of iron shoes.96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20179Burdened(0~(B(0~(B(0~(B\I96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20181Burdenedd(0~(B[@f\Ig 96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20182Burdened(0~(Bd(0~(B@(0~(Bf\I 96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20183Burdened[d(0~(B@(0~(B(0~(Bf\I96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20185Burdened(0~(B(0~(Bd@f(0~(B(0~(B\IG 96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20186Burdenedd(0~~(B(0~(B@(0~(Bf\I96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20187Burdened(0~(Bd(0~(B@(0~(Bf(0~(B\I96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20189Burdened(0m(B(0~(B(0k~(B(0~(B(0~(B@(0~~(B(0~(B\I 96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20190Burdened(0q(B(0~(B(0x(B@(0mq(B(0~(Bd\I96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20191Burdened(0x(B(0x~(B(0k(B (0~(B(0x(B@(0~(Bd(0~(B\I96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20193Burdened(0x(B(0~(B(0x(B@(0mq(Bd(0~(B(0~(B \Ik 96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20194Burdened(0qk(B(0~x(B(0~x(B(0k~x(B(0x~x(B(0~x(B(0x(B@(0~(Bd(0~(B\Iў96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20195Burdened@(0~(B(0~(B\IJ/ 96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20197Burdened@(0~(Bd\I496(96) Pw:54(54) AC:-4 Xp:10/8833 T:20198Burdened(0q(B(0~(B@(0~(B(0~(B(0~(B\I96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20199Burdened(0l(B(0x(B(0x~(B@(0~(B\I 96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20201Burdened@(0m(B(0~(Bd(0~(B\I96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20202Burdened(0~(B@dd(0~(B\I 96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20203Burdened(0~(B@(0~(Bddf\I d96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20205Burdened(0~(B@(0~(Bd\IYou displaced Rags.96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20206Burdenedd(0~(B(0~(B@(0~(B\I 96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20207Burdenedd(0~(B(0~(B@(0~(Bd(0~(B\I{96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20209Burdened(0~(B(0~(B@(0~(B(0~(Bd(0~(B\Il96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20210Burdened(0~(B@d(0~(B(0~(B\I^ 96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20211Burdenedd(0~(B@(0~(Bf(0~(B\IA96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20213Burdenedd(0~(B(0~(B@(0~(B\It96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20214Burdened(0~(B(0~(B@(0~(Bf\IA 96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20215Burdenedd(0~(B@(0~~(Bf\I;You displaced Billie.96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20217Burdenedd(0~(Bd(0~~(Bf@\I# 96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20218Burdened(0~(B(0~(Bd(0~(Bdf(0~~(B@\IT96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20219Burdened(0~(Bd(0~(B(0~(Bd(0~(B(0~(Bf@\I(0~(B(0~(B(0~~~(B(0~~~(B(0~~~(Bf(0~~(B@96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20223Burdened\Id 96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20229Burdened(0~(B(0~(B(0~~~~~(Bd(0~(Bd@f\I9 96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20230Burdened(0~~~~(Bd(0~(B@fd\I@ 96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20231Burdened(0~(Bd(0~(B@(0~(Bfd\Icq 96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20233Burdened@(0~~(Bdfd(0~~(B\IC&96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20234Burdened@d(0~~(B\I 96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20235Burdened@d(0~(Bd(0~(B\I96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20237Burdened@dd(0~(B(0~(B\Ih96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20238Burdened@dd(0~(B(0~(B\I 96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20239Burdenedd(0~(B@(0~~(Bd\Ie96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20241Burdened(0~~(Bd@f(0~(B\IV96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20242Burdeneddd(0~~(B@(0~(B[\I} 96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20243Burdenedd(0~(B(0~(Bf(0~(B@(0~(B(0j~(B(0~(B \I2(0~(B(0~(B(0u(B@ Things that are here: a gnomish helm an aklys--More-- \Io(0kmk(B(0lqk~mqqqqqqj~mqqqqqk(B96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20245Burdened(0~(B(0~(B!\I96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20246Burdened(0~(B(0~(B@[(0~(B(0q(B!\I 96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20247Burdened(0~(B@(0~(B(0x(B(0~(B(0j(B"\I P96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20249Burdenedd(0tq(B(0~(B(0u(B@#\I96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20250Burdenedd(0~(B@(0~(B#\IP96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20251Burdenedd@(0~(B#\I׹ 96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20253Burdenedf(0~(Bd@(0~~(Bd$\I96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20254Burdened(0~(Bd(0~(Bf(0~(B@(0~(B(0~(B%\I~You displaced Bandit.96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20255Burdened(0k(B@(0~~(Bfd&\I496(96) Pw:54(54) AC:-4 Xp:10/8833 T:20257Burdened@df(0~(B(0~(B(0~(B(0~(B&\IA 96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20258Burdenedd@(0~(B(0~(B(0~(B(0~(B'\IQ96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20259Burdened@(0~(B(0~(Bd)\I?96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20261Burdenedd(0~(B@(0~(B*\I596(96) Pw:54(54) AC:-4 Xp:10/8833 T:20262Burdened(0~~(Bd(0~(B@+\I96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20263Burdened@(0~(Bd(0~(B,\I96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20265Burdened@d(0~~(B,\I_96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20266Burdenedd(0~(B(0~(B@,\IH 96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20267Burdened(0~(Bfd(0~(B@(0~(B(0tk(B(0m(B-\Il 96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20269Burdenedd(0~(B(0~(B(0~(Bf@.\I 96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20270Burdened(0~(Bd(0~(Bdf(0~(B(0~(B@(0~(B.\I& You displaced Billie.96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20271Burdeneddd(0~(B(0~(B@f(0~(B(0~(B/\Iy 96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20273Burdenedd(0~(B(0~~(B(0~(B@d(0~(Bf(0~(B0\IY96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20274Burdened(0~(B(0~(B@d(0~~(B(0~(Bdf0\I96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20275Burdened@d(0~(Bf(0~(B(0~(Bd(0~(B(0~(B0\IS 96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20277Burdened@df(0~(B(0~~(B(0~(B(0~(Bd(0~(B(0~(B1\I96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20278Burdened@hd(0~(Bf(0~~(B(0~(B(0~(B2\ILd(0~(Bf(0~(B@(0~(B(0~(B(0~(B96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20279Burdened2\IZ(0~~~~~(Bd(0~(Bf(0~(B@h(0~(B96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20286Burdened2\Int(0~(Bdd(0~~~~(Bf(0~~(B@h(0~(BYou see here an axe.96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20293Burdened(0~~(Bd(0~~(Bd(0~(Bf(0~(Bh3\IW 96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20294Burdened(0~(B(0~(B(0~(Bf)(0~(B@4\I1Q96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20295Burdened(0~(Bf(0~(B@(0~(B(0x~(B(0x(B4\I7% )(0lq(B(0~(B(0x(B@(0~(BA bear trap closes on your foot!96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20297Burdened(0~(Bf5\IyhYou are caught in a bear trap.96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20298Burdenedd(0~(Bfd(0~(B6\I?96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20299Burdened(0~(Bfd(0~(Bd(0~(B(0~(B6\I6n 96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20301Burdened(0~(B(0~~(Bd(0~(Bd7\INg 96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20302Burdeneddfd(0~(B(0~(B(0~(B8\IC*96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20303Burdenedd(0~(Bdfd8\IT 96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20305Burdened(0~(Bd(0~(Bdd(0~(B(0~(B9\I96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20306Burdened(0~(Bf(0~(B(0~(Bd(0~(Bd9\Iz 396(96) Pw:54(54) AC:-4 Xp:10/8833 T:20307Burdenedf(0~(B^@(0~x(Bd(0x(B(0x(B(0x(B##<\I# <\I( untrap=\I3u&In what direction? =\I KWhoops...@(0~(B(0~(BA bear trap closes on your foot!96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20309Burdenedd(0~(Bf(0~(Bd(0~(B(0~(B?\I0lYou are caught in a bear trap.96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20310Burdenedf(0~(B(0~(B(0~(B(0~(Bd?\I"h(0~(Bd(0~(B(0~~~(Bd@(0~~~(BdfBandito bites the dwarf.The dwarf wields a dagger!(0~~(Bfd--More--Q\I)Rags drops an axe.)dBandito bites the dwarf.The dwarf is killed!%(0~(B(0~(B@(0~(Bdd(0~(B--More--R\IjBandito eats a dwarf corpse.96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20339Burdenedfd(0~(B(0~~(BS\IoR 96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20341Burdenedd@d(0~~(B(0~(Bd(0~(Bf(0~(BT\I96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20342Burdened@d(0~(B(0~(B(0~(B(0~(BdT\I+ ^You displaced Bandito.@d--More--U\IqL Things that are here: a dwarvish cloak a pair of iron shoes a dagger--More--V\IAa+(0kmk(B(0lqk~mqqqqqqj~mqqqqqk~~~~~~~~~~~~~~~~mk(B96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20343Burdened(0~(Bfd(0~(B(0~(BV\I  Pick up what?  Weapons a - a dagger Armor b - a dwarvish cloak c - a pair of iron shoes(end) W\I +W\IZZ 0(0lqk(B(0lj~mk(B(0lqkqj~~~mqqqqqqj~mqqqqqk(B)(0~~~~~~~~~~~~~~~~~~~mk~~~lqqk~~~~~~~~~~~~~~x~lqj(B(0x~~~~~~~lqk~~~lj~tqqk(B(0x~~~~~~~xlj~(B)(0~xwj~~xlj~~~~lk~xx~~~lj(BYou have a little trouble lifting Q - a dagger.96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20345Burdeneddf(0~~(B)X\IMYou displaced Bandito.96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20346Burdenedd(0~~(B@d(0~(BdfX\I.You displaced Rags.96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20347Burdened(0~(B(0~(Bd(0~(B@(0~~(BfdY\I#O96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20349Burdened[d(0~(Bf)(0~(B@dY\I 96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20350Burdened(0~(B(0~~(Bf@(0~~(BdZ\I96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20351Burdened(0~~(B@fdZ\I96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20353Burdenedfd(0~(B@(0~~(B(0~(Bd[\I% @What do you want to use or apply? [b-dlqru-wDIRSUZ or ?*] \\I(>y96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20353BurdenedYou produce a strange whistling sound.)(0~(Bf(0~(Bdd(0~(Bd(0~(B(0~(B96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20353BurdenedBandit drops a beartrap.96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20354Burdened(0~(B(d(0~(Bd]\I*96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20355Burdenedf(0~(B(0~(Bd(0~(B(0~(Bd(0~(B^\I$96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20357Burdened(0~(B(0~(Bf(0~(B(0~(Bd(0~(Bd_\I1@What do you want to use or apply? [b-dlqru-wDIRSUZ or ?*] _\I 96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20357BurdenedYou produce a strange whistling sound.96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20358Burdened)d((0~(B(0~(Bdd(0~(B(0~(Ba\Ik b\Ir^'You fall down the stairs.--More--b\IX G (0lqqwqk(B(0lqk(B(0lqwqk(B(0lqqqqqqk(B(0lqk(B(0lqqj~~x~mqj~mk(B(0lj~x~mk(B(0x~~~~~~tqqqk(B(0lqk(B (0lqqk(B(0lj~mklj~~~~x~~~~~~~mqk(B(0x(B))(0~~~x(B(0lqj~~~~x~x~~~mk(B(0x~mk(B (0x~~mkx~~~mj~~~qqvq~~~~~(B[(0~~mqqqqqj~(B[(0~x~x(B(0x~~~x~~x~~~~~~x(B(0lqq(B#(0x(Bd(0~x(B (0lj~~~xx~~~~~~~~~~~~~~(B((0~~~~~~~~~~~~(B[(0lqvqnqj~lqu~lvqk~~~lj(B(0x~~(B##(0k(B(0lqj~(B@(0x(B (0x~~~qvj~lqqqqqqqk~~~~~(B[(0lqwqwqqqqk~lj(B(0x~~~x(B(0x~x(B(0lj~(B)(0~x(B(0lj~~~~(B##(0qwj~~~lj(B (0x~~~~~~~x(B(0x~~~~~~mqj~mk(B(0x~x(B(0lqj~lqj(B(0x~x(B(0x~~(B)(0~mqqwqqk(B(0x~~~~~(B##(0~x~(B^(0qqu(B (0x~~qq~lqj(B(0mk~~~~~~~~~~tqqkx~x(B(0x~(B%(0~x(B(0x~mktq~~~~~~x~~xlj~~~~~~~~~(B)(0~~~x(B (0x~x~~~x(B(0lqqkx~~~~~~~~~~x~~xx~xlqj~lqj(B(0lj~~mj~~~~~~~~~~xx~~~~~~~~(B*(0~~~~~x(B (0x~x~lqj(B(0x~~mnq~~~lqqk~~~~~xx~xx~~~x(B(0x~~~~~x~~~x~~~~~xmk~~~~~~~~~x~lqj(B (0x~~~x(B(0lqj~~~x~~x~x(B(0mk~x~ljx~xx~~lj(B(0x~~~~~tk~lvk~~~qu(B(0mk~~~~~~lqvqj(B (0x~lqj(B(0x~~~~~~~~x~mwqkmqvqj(B(0x~xx~~x(B(0mk~x~~mnqj(B(0x~~~~x(B(0mk~~~~~mqqqqk(B (0x~mqk(B(0x~~~~~~~~x~~x~mk(B(0x~xx~lj(B(0x~x~~~x(B(0mk~~~mqqqj~~~~~~~~~~x(B (0x~~~x(B(0x~~~~~x~~~~~~~~x(B(0x~xx~x(B(0x~x~~lj(B(0mqk~(B*(0~~~(B*(0~(B)(0~~~~~~~~m(B (0x~q~mqk(B(0x~~~lqvk~~~lk~~x(B(0x~mu~x(B(0x~~~~x(B(0x(B)(0~~lqq~lk~~~~~~~~m(B (0x~~~~~x(B(0mk~~xlqj~~~xmqqj(B(0x~~x~mk(B(0x~~~~x(B(0mk~(B+(0x~~~xmqqk~~~~~~x(B (0x~(B>(0~~lj(B(0mqqnj~~~lqj(B(0x~~~~~x(B(0x~~~~mk(B(0x~~~~~lj(B(0qk~~~lj(B (0x~~lqj(B(0x~~lqj(B(0mqk~~~x(B(0x~~~~~mqk(B(0x~~~~~mk(B(0~~x(B (0mqqj(B(0x~~x(B(0x~~~x(B(0x~~~(B0(0~~~x(B(0mk~~~~~x(B(0~lj(B(0mqqj(B(0mk~lj(B(0mqk~lqk~x(B(0x~~x~~x(B(0qj(B(0mqj(B(0mqj(B(0mqj(B(0mqqvqqj(BAstro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Gnomish Mines:6 $:0 HP:95(96) Pw:54(54) AC:-4 Xp:10/8833 T:20358Burdened 95(96) Pw:54(54) AC:-4 Xp:10/8833 T:20359Burdenedd(0~(Bd\I (0lqk(B(0lqk(B(0lqk(B (0lqqklqqqj~mk(B(0lqj~mqk(B(0lqk(B(0lj~mk(B(0lqk(B (0x~~xx~~~~~~x(B(0lj~~~~~x(B(0lj~mqqqqqqqqqqqqj~~~mqqqqqqj~mqqqqqk(B (0x~~xmk~~~~qu(B(0x~~~~~~x(B(0x~~~~~~~~~~~~~~(B)(0~~~~~~~~~~~~~~~~~~~mk(B (0mk~x(B(0x~~~~~x(B(0mk~~~~lj(B(0lqk(B(0x~~~lqqqqqqqqqk~~~lqqk~~~~~~~~~~~~~~x(B (0x~xlj~~~~~x(B(0x~~~~x(B(0x~mk(B(0lj~~~x(B(0lqj~lqj(B(0x~~~~~~~lqk~~~lj(B (0x~xx~~~~x~x(B(0mk~~~mwqwqqk(B(0x~~xlj~~~~mk(B(0x~(B((0~tqqk(B(0x~~~~~~~xlj~(B)(0~x(B (0x~xmqqqqu(B[(0x(B(0mk~~~x~x~~x(B(0x~~xx~~~~~~x(B(0x~lwj~~xlj~~~~lk~xx~~~lj(B (0x~mqk(B(0lj~x(B(0x~~~~~~~~mqj~~mj~x~~~~x(B(0x(B)(0xx~~~mj~(B[(0lqqjx~mnk~~x(B (0x~~~x(B(0lj~~mk(B(0mk~~lk~x~~~~~~~~~x~~~lj(B(0x~xx~~~~~~~xlqwj~~mnqqj(B (0mqk~mqu~~~~mk(B(0mqqjmqvk~~(B[(0~x~lq~~~~x(B(0x~xmqk~~~~~mj(B)(0x~~~~mqk(B (0x~~~tq~~~~x(B(0lj~~~lu~x~~~~~x(B(0x~xlqj~~~(B)(0~~(Bd(@(0~~~~~~mqk(B (0mqk~x~~~~lj(B(0lqqqj~(B^(0~~mu~tk~~lqj(B(0x~mj~~~~~~~~(Bd(0~lk~~~~~~~mk(B(0lj~~~~~lj(B(0lj~~~~~~~~~x~xmqqj(B(0lj~~~~~~~~~~~~~mu~~~x~~~~mk(B (0lj~~~~~~mk(B(0lqk(B(0x~~~lqq~lk~x~tqk(B#(0~~~~~~(B^(0~~~~~~~~x~lqnq~~~~x(B (0x~~~~~~~~xlqj~mqklqj~lqu~~(B[(0xx~~~x~mk(B(0x~~~~~~~~~~~~~~(B#(0u~xlj~(B)[(0~lj(B (0tq~~~~~~~mj~~~~~xx~~~tqj~lqjx~q~~~~x(B###(0~~~(B#(0k~x~~~(B####(0~xx(B)(0~~~(B<(0x(B (0x~~~~~~~~~~~~~~~mj~lqu~~~x(B(0x~~~~~~x(B##(0~~(B##(0qvk~~~(B#(0~~~tj~~lqqj(B (0mk~lk~~~qqq~~q~~~~~mqj~lqj(B(0mqk~~~~x(B#(0~~(B#(0x~~l(B#%(0~lu~~lj(B(0mqjmk~~~~~~~~~~~~~~~~~x(B(0mk~lqj(B(0m(B###(0mqq(B##(0~~xx~~x(B(0mqqqqqqqqqqqqqqqqqj(B(0mqj(B##(0qjmqqj(BAstro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Gnomish Mines:5 $:0 HP:95(96) Pw:54(54) AC:-4 Xp:10/8833 T:20359Burdened 96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20361Burdened(0~(Bdd(0~~(Be\IJ- @What do you want to use or apply? [b-dlqru-wDIRSUZ or ?*] f\I`u96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20361BurdenedYou produce a strange whistling sound.96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20362Burdened)(0~(Bd(0~(Bf(0~(B(0~(Bh\I-You fall down the stairs.--More--i\IM r (0lqqwqk(B(0lqk(B(0lqwqk(B(0lqqqqqqk(B(0lqk(B(0lqqj~~x~mqj~mk(B(0lj~x~mk(B(0x~~~~~~tqqqk(B(0lqk(B (0lqqk(B(0lj~mklj~~~~x~~~~~~~mqk(B(0x(B))(0~~~x(B(0lqj~~~~x~x~~~mk(B(0x(Bd(0mk(B (0x~~mkx~~~mj~~~qqvq~~~~~(B[(0~~mqqqqqj~(B[(0~x~x(B(0x~~~x~~x~~~~~~x(B(0lqq(B#(0x~~x(B (0lj~~~xx~~~~~~~~~~~~~~(B((0~~~~~~~~~~~~(B[(0lqvqnqj~lqu~lvqk~~~lj(B(0x~~(B##(0k(B(0lqj~(B@(0x(B (0x~~~qvj~lqqqqqqqk~~~~~(B[(0lqwqwqqqqk~lj(B(0x~~~x(B(0x~x(B(0lj~(B)(0~x(B(0lj~~~~(B##(0qwj~~(Bf(0lj(B (0x~~~~~~~x(B(0x~~~~~~mqj~mk(B(0x~x(B(0lqj~lqj(B(0x~x(B(0x~~(B)(0~mqqwqqk(B(0x~~~~~(B##(0~x~(B^(0qqu(B (0x~~qq~lqj(B(0mk~~~~~~~~~~tqqkx~x(B(0x~(B%(0~x(B(0x~mktq~~~~~~x~~xlj~~~~~~~~~(B)(0~~~x(B (0x~x~~~x(B(0lqqkx~~~~~~~~~~x~~xx~xlqj~lqj(B(0lj~~mj~~~~~~~~~~xx~~~~~~~~(B*(0~~~~~x(B (0x~x~lqj(B(0x~~mnq~~~lqqk~~~~~xx~xx~~~x(B(0x~~~~~x~~~x~~~~~xmk~~~~~~~~~x~lqj(B (0x~~~x(B(0lqj~~~x~~x~x(B(0mk~x~ljx~xx~~lj(B(0x~~~~~tk~lvk~~~qu(B(0mk~~~~~~lqvqj(B (0x~lqj(B(0x~~~~~~~~x~mwqkmqvqj(B(0x~xx~~x(B(0mk~x~~mnqj(B(0x~~~~x(B(0mk~~~~~mqqqqk(B (0x~mqk(B(0x~~~~~~~~x~~x~mk(B(0x~xx~lj(B(0x~x~~~x(B(0mk~~~mqqqj~~~~~~~~~~x(B (0x~~~x(B(0x~~~~~x~~~~~~~~x(B(0x~xx~x(B(0x~x~~lj(B(0mqk~(B*(0~~~(B*(0~(B)(0~~~~~~~~m(B (0x~q~mqk(B(0x~~~lqvk~~~lk~~x(B(0x~mu~x(B(0x~~~~x(B(0x(B)(0~~lqq~lk~~~~~~~~m(B (0x~~~~~x(B(0mk~~xlqj~~~xmqqj(B(0x~~x~mk(B(0x~~~~x(B(0mk~(B+(0x~~~xmqqk~~~~~~x(B (0x~(B>(0~~lj(B(0mqqnj~~~lqj(B(0x~~~~~x(B(0x~~~~mk(B(0x~~~~~lj(B(0qk~~~lj(B (0x~~lqj(B(0x~~lqj(B(0mqk~~~x(B(0x~~~~~mqk(B(0x~~~~~mk(B(0~~x(B (0mqqj(B(0x~~x(B(0x~~~x(B(0x~~~(B0(0~~~x(B(0mk~~~~~x(B(0~lj(B(0mqqj(B(0mk~lj(B(0mqk~lqk~x(B(0x~~x~~x(B(0qj(B(0mqj(B(0mqj(B(0mqj(B(0mqqvqqj(BAstro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Gnomish Mines:6 $:0 HP:94(96) Pw:54(54) AC:-4 Xp:10/8833 T:20362Burdened 94(96) Pw:54(54) AC:-4 Xp:10/8833 T:20363Burdened(0~(Bdf(0~(Bj\IbN95(96) Pw:54(54) AC:-4 Xp:10/8833 T:20365Burdenedf(0~~(Bd<(0~(B@j\Is95(96) Pw:54(54) AC:-4 Xp:10/8833 T:20366Burdened(0~(Bf(0~(B@d*l\I In what direction? m\IThat is a falling rock trap.95(96) Pw:54(54) AC:-4 Xp:10/8833 T:20366Burdenedn\Ia(0~(B@A trap door in the ceiling opens and a rock falls on your head!--More--n\I Fortunately, you are wearing a hard helmet.94(96) Pw:54(54) AC:-4 Xp:10/8833 T:20367Burdened(0~(Bfd(0~(Br\I:94(96) Pw:54(54) AC:-4 Xp:10/8833 T:20369Burdened<(0~~(B(0~(B*d@t\I f@(0~(BThere is a falling rock trap here.You see here a rock.--More--u\Iz [A trap door in the ceiling opens and a rock falls on your head!--More--v\IFortunately, you are wearing a hard helmet.93(96) Pw:54(54) AC:-4 Xp:10/8833 T:20370Burdened(0~(Bf*dx\Ip93(96) Pw:54(54) AC:-4 Xp:10/8833 T:20371Burdened@f(0~(B*d(0~(By\Il(0~(B@There is a falling rock trap here.You see here 2 rocks.--More--z\IqYou escape a falling rock trap.94(96) Pw:54(54) AC:-4 Xp:10/8833 T:20373Burdened(0~~(B(0~(Bf(0~(Bd{\I 0 94(96) Pw:54(54) AC:-4 Xp:10/8833 T:20374Burdened@*(0~(Bfd(0~(B|\Iz(0~(B@There is a falling rock trap here.You see here 2 rocks.--More--}\I[A trap door in the ceiling opens and a rock falls on your head!--More--}\IT/Fortunately, you are wearing a hard helmet.92(96) Pw:54(54) AC:-4 Xp:10/8833 T:20375Burdenedd(0~(Bf\I 93(96) Pw:54(54) AC:-4 Xp:10/8833 T:20377Burdened@*df(0~~(B(0~~~~(B\I,z(0~(B@There is a falling rock trap here.You see here 3 rocks.--More--\I[A trap door in the ceiling opens and a rock falls on your head!--More--\I89Fortunately, you are wearing a hard helmet.91(96) Pw:54(54) AC:-4 Xp:10/8833 T:20378Burdened(0~(Bdf\I 92(96) Pw:54(54) AC:-4 Xp:10/8833 T:20379Burdened@f**(0~(Bd\I # \I untrap\Iy&In what direction? \Io!You cannot disable that trap.92(96) Pw:54(54) AC:-4 Xp:10/8833 T:20379Burdened\IT(0~(B@There is a falling rock trap here.You see here 4 rocks.--More--\IS[A trap door in the ceiling opens and a rock falls on your head!--More--\IyFortunately, you are wearing a hard helmet.90(96) Pw:54(54) AC:-4 Xp:10/8833 T:20381Burdened(0~(B(0~(B(0~~(Bdf\I/91(96) Pw:54(54) AC:-4 Xp:10/8833 T:20382Burdened@*d(0~~(B\IT (0~(B@fThere is a falling rock trap here.You see here 5 rocks.--More--\I=&[A trap door in the ceiling opens and a rock falls on your head!--More--\IFortunately, you are wearing a hard helmet.89(96) Pw:54(54) AC:-4 Xp:10/8833 T:20383Burdeneddf(0~(B(0~(B\IH 90(96) Pw:54(54) AC:-4 Xp:10/8833 T:20385Burdened@*(0~(B*(0~(Bf(0~~(Bd\I9z(0~(B@There is a falling rock trap here.You see here 6 rocks.--More--\IX,[A trap door in the ceiling opens and a rock falls on your head!--More--\I{ Fortunately, you are wearing a hard helmet.88(96) Pw:54(54) AC:-4 Xp:10/8833 T:20386Burdened(0~(Bfd(0~(B\Imu Choose which spell to cast   Name Level Category Fail a - healing 1* healing 0% b - extra healing 3* healing 0% c - stone to flesh 3* healing 0% d - haste self 3 escape 94% e - wizard lock 2 matter 11% f - detect food 1 divination 0%(end) \I8d+(0lqwqk(B(0lqqqqqqk(B(0lj~x~mk(B(0x~~~~~~tqqqk(B(0lqkqk(B(0x(B))(0~~~x(B(0lqj~~~~x~x~~~mk(B(0x~mk~mqqqqqj~(B[(0~x~x(B(0x~~~x~~x~~~~~~x(B(0lqq(B#(0x~~x~~~~~~~~(B[(0lqvqnqj~lqu~lvqk~~~lj(B(0x~~(B##(0k(B(0lqj~(B<(0xqwqqqqk~lj(B(0x~~~x(B(0x~x(B(0lj~(B)(0~x(B(0lj~~~~(B##(0qwj~~~lj~mk(B(0x~x(B(0lqj~lqj(B(0x~x(B(0x~~(B)(0~mqqwqqk(B(0x~~~~~(B##(0~x~(B@(0qqu~~tqqkx~x(B(0x~(B%(0~x(B(0x~mktq~~~~~~x~~xlj~~~~~~~~~(B*(0~~(Bf(0x~~x~~xx~xlqj~lqj(B(0lj~~mj~~~~~~~~~~xx~~~~~~~~(B*(0~~~(Bd(0~x~~~~~xx~xx~~~x(B(0x~~~~~x~~~x~~~~~xmk~~~~~~~~~x~lqj(BYour knowledge of this spell is twisted.--More--\IIt invokes nightmarish images in your mind...88(96) Pw:54(54) AC:-4 Xp:10/8833 T:20386ConfBurdene\Io1MWhat do you want to use or apply? [b-dlqru-wDIRSUZ or ?*] \I)z Tools c - an uncursed stethoscope d - a bag called holding l - a lock pick q - a unicorn horn v - an uncursed towel I - an uncursed magic whistle Z - a blessed lamp called magic? (lit) Wands b - a wand of light r - a wand of lightning u - a uranium wand w - a short wand D - a wand called make invis R - a wand of sleep S - a wand called teleportation U - a crystal wand(end) \I;b +(0qk(B(0lqqqqqqk~mk(B(0x~~~~~~tqqqk(B(0lqk~~x(B(0lqj~~~~x~x~~~mk(B(0x~mkx~x(B(0x~~~x~~x~~~~~~x(B(0lqq(B#(0x~~xvqnqj~lqu~lvqk~~~lj(B(0x~~(B##(0k(B(0lqj~(B<(0x(B(0x~~~x(B(0x~x(B(0lj~(B)(0~x(B(0lj~~~~(B##(0qwj~~~ljlqj~lqj(B(0x~x(B(0x~~(B)(0~mqqwqqk(B(0x~~~~~(B##(0~x~(B@(0qqux~(B%(0~x(B(0x~mktq~~~~~~x~~xlj~~~~~~~~~(B*(0~~(Bf(0xj~lqj(B(0lj~~mj~~~~~~~~~~xx~~~~~~~~(B*(0~~~(Bd(0~x~~x(B(0x~~~~~x~~~x~~~~~xmk~~~~~~~~~x~lqj~lj(B(0x~~~~~tk~lvk~~~qu(B(0mk~~~~~~lqvqj~x(B(0mk~x~~mnqj(B(0x~~~~x(B(0mk~~~~~mqqqqklj(B(0x~x~~~x(B(0mk~~~mqqqj~~~~~~~~~~xx(B(0x~x~~lj(B(0mqk~(B*(0~~~(B*(0~(B)(0~~~~~~~~mx(B(0x~~~~x(B(0x(B)(0~~lqq~lk~~~~~~~~mmk(B(0x~~~~x(B(0mk~(B+(0x~~~xmqqk~~~~~~x~x(B(0x~~~~mk(B(0x~~~~~lj(B(0qk~~~lj~x(B(0x~~~~~mqk(B(0x~~~~~mk(B(0~~x(B88(96) Pw:54(54) AC:-4 Xp:10/8833 T:20386ConfBurdeneYou feel less confused now.88(96) Pw:54(54) AC:-4 Xp:10/8833 T:20387Burdenedd(0~(B(0~(Bf\I089(96) Pw:54(54) AC:-4 Xp:10/8833 T:20389Burdened@**(0~~(Bfd(0~~(B\I z(0~(B@There is a falling rock trap here.You see here 7 rocks.--More--\I[A trap door in the ceiling opens and a rock falls on your head!--More--\IFortunately, you are wearing a hard helmet.87(96) Pw:54(54) AC:-4 Xp:10/8833 T:20390Burdenedd(0~(Bf\I[88(96) Pw:54(54) AC:-4 Xp:10/8833 T:20391Burdened@*(0~(Bfd\IV @What do you want to use or apply? [b-dlqru-wDIRSUZ or ?*] \I)Never mind.88(96) Pw:54(54) AC:-4 Xp:10/8833 T:20391Burdened\I8 (0~(B@There is a falling rock trap here.You see here 8 rocks.--More--\Iz [A trap door in the ceiling opens and a rock falls on your head!--More--\IjFortunately, you are wearing a hard helmet.86(96) Pw:54(54) AC:-4 Xp:10/8833 T:20393Burdened(0~(Bf(0~~(B(0~~(Bd(0~(B\Ipg MWhat do you want to use or apply? [b-dlqru-wDIRSUZ or ?*] \IA86(96) Pw:54(54) AC:-4 Xp:10/8833 T:20393BurdenedDo you want to take something out of your bag called holding? [ynq] (n) \Iry Take out what?   Tools  a - a key  b - a unicorn horn  c - a pick-axe  d - 3 blessed candles  e - a looking glass  Comestibles  f - 4 uncursed apples  g - 3 fortune cookies  h - 3 food rations  i - a tripe ration  Wands  j - a wand of create monster  k - a wand of create monster  Potions  l - an uncursed potion of sleeping  m - a potion of levitation  n - a potion of object detection  o - a potion of object detection  Scrolls  p - a scroll labeled VELOX NEB (1 of 3)\I( (0lqqwqk(B(0lqk(B(0lqwqk(B(0lqqqqqqk(B(0lqk(B(0lqqj~~x~mqj~mk(B(0lj~x~mk(B(0x~~~~~~tqqqk(B(0lqk(B (0lqqk(B(0lj~mklj~~~~x~~~~~~~mqk(B(0x(B))(0~~~x(B(0lqj~~~~x~x~~~mk(B(0x~mk(B (0x~~mkx~~~mj~~~qqvq~~~~~(B[(0~~mqqqqqj~(B[(0~x~x(B(0x~~~x~~x~~~~~~x(B(0lqq(B#(0x~~x(B (0lj~~~xx~~~~~~~~~~~~~~(B((0~~~~~~~~~~~~(B[(0lqvqnqj~lqu~lvqk~~~lj(B(0x~~(B##(0k(B(0lqj~(B<(0x(B (0x~~~qvj~lqqqqqqqk~~~~~(B[(0lqwqwqqqqk~lj(B(0x~~~x(B(0x~x(B(0lj~(B)(0~x(B(0lj~~~~(B##(0qwj~~~lj(B (0x~~~~~~~x(B(0x~~~~~~mqj~mk(B(0x~x(B(0lqj~lqj(B(0x~x(B(0x~~(B)(0~mqqwqqk(B(0x~~~~~(B##(0~x~(B@(0qqu(B (0x~~qq~lqj(B(0mk~~~~~~~~~~tqqkx~x(B(0x~(B%(0~x(B(0x~mktq~~~~~~x~~xlj~~~~~~~~(Bf*(0~~~x(B (0x~x~~~x(B(0lqqkx~~~~~~~~~~x~~xx~xlqj~lqj(B(0lj~~mj~~~~~~~~~~xx~~~~~~~~(B*(0~~~~(Bd(0x(B (0x~x~lqj(B(0x~~mnq~~~lqqk~~~~~xx~xx~~~x(B(0x~~~~~x~~~x~~~~~xmk~~~~~~~~~x~lqj(B (0x~~~x(B(0lqj~~~x~~x~x(B(0mk~x~ljx~xx~~lj(B(0x~~~~~tk~lvk~~~qu(B(0mk~~~~~~lqvqj(B (0x~lqj(B(0x~~~~~~~~x~mwqkmqvqj(B(0x~xx~~x(B(0mk~x~~mnqj(B(0x~~~~x(B(0mk~~~~~mqqqqk(B (0x~mqk(B(0x~~~~~~~~x~~x~mk(B(0x~xx~lj(B(0x~x~~~x(B(0mk~~~mqqqj~~~~~~~~~~x(B (0x~~~x(B(0x~~~~~x~~~~~~~~x(B(0x~xx~x(B(0x~x~~lj(B(0mqk~(B*(0~~~(B*(0~(B)(0~~~~~~~~m(B (0x~q~mqk(B(0x~~~lqvk~~~lk~~x(B(0x~mu~x(B(0x~~~~x(B(0x(B)(0~~lqq~lk~~~~~~~~m(B (0x~~~~~x(B(0mk~~xlqj~~~xmqqj(B(0x~~x~mk(B(0x~~~~x(B(0mk~(B+(0x~~~xmqqk~~~~~~x(B (0x~(B>(0~~lj(B(0mqqnj~~~lqj(B(0x~~~~~x(B(0x~~~~mk(B(0x~~~~~lj(B(0qk~~~lj(B (0x~~lqj(B(0x~~lqj(B(0mqk~~~x(B(0x~~~~~mqk(B(0x~~~~~mk(B(0~~x(B (0mqqj(B(0x~~x(B(0x~~~x(B(0x~~~(B0(0~~~x(B(0mk~~~~~x(B(0~lj(B(0mqqj(B(0mk~lj(B(0mqk~lqk~x(B(0x~~x~~x(B(0qj(B(0mqj(B(0mqj(B(0mqj(B(0mqqvqqj(BAstro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Gnomish Mines:6 $:0 HP:86(96) Pw:54(54) AC:-4 Xp:10/8833 T:20393BurdenedDo you wish to put something in? [ynq] (n) \Iwq86(96) Pw:54(54) AC:-4 Xp:10/8833 T:20393Burdened\I/r87(96) Pw:54(54) AC:-4 Xp:10/8833 T:20394Burdened@*(0~(Bd(0~(B\IAz(0~(B@There is a falling rock trap here.You see here 9 rocks.--More--\Io[A trap door in the ceiling opens and a rock falls on your head!--More--\I Fortunately, you are wearing a hard helmet.85(96) Pw:54(54) AC:-4 Xp:10/8833 T:20395Burdenedf(0~(Bd\I%MWhat do you want to use or apply? [b-dlqru-wDIRSUZ or ?*] \I 85(96) Pw:54(54) AC:-4 Xp:10/8833 T:20395BurdenedDo you want to take something out of your bag called holding? [ynq] (n) \I+y Take out what?   Tools  a - a key  b - a unicorn horn  c - a pick-axe  d - 3 blessed candles  e - a looking glass  Comestibles  f - 4 uncursed apples  g - 3 fortune cookies  h - 3 food rations  i - a tripe ration  Wands  j - a wand of create monster  k - a wand of create monster  Potions  l - an uncursed potion of sleeping  m - a potion of levitation  n - a potion of object detection  o - a potion of object detection  Scrolls  p - a scroll labeled VELOX NEB (1 of 3)\IFy  a - a scroll labeled PRIRUTSENIE  b - a scroll of gold detection  c - a scroll labeled HACKEM MUCHE  d - 2 scrolls of remove curse  e - 4 scrolls of blank paper  f - a scroll of teleportation  g - 6 scrolls of blank paper  h - a scroll of remove curse  i - 2 uncursed scrolls of gold detection  Weapons  j - a broad short sword  k - a bow  Gems  l - a green gem  m - 2 violet gems  n - a yellowish brown gem  Armor  o - a large round shield  p - a very rusty +2 dark red shield  q - a +0 elven cloak  r - a +0 pair of riding gloves  Rings  s - a jade ring (2 of 3)\IF a - an ivory ring  b - a ruby ring  c - an uncursed ring of levitation  d - a twisted ring  e - an uncursed ring called poss edible tele ctrl  f - a topaz ring  Amulets  g - an amulet called ESP  Spellbooks  h - a mottled spellbook named ID first also  i - a thin spellbook named ID first  j - a spellbook of haste self  k - a spellbook of detect food  Coins  l - 4715 gold pieces (3 of 3)\IDž (0lqqwqk(B(0lqk(B(0lqwqk(B(0lqqqqqqk(B(0lqk(B(0lqqj~~x~mqj~mk(B(0lj~x~mk(B(0x~~~~~~tqqqk(B(0lqk(B (0lqqk(B(0lj~mklj~~~~x~~~~~~~mqk(B(0x(B))(0~~~x(B(0lqj~~~~x~x~~~mk(B(0x~mk(B (0x~~mkx~~~mj~~~qqvq~~~~~(B[(0~~mqqqqqj~(B[(0~x~x(B(0x~~~x~~x~~~~~~x(B(0lqq(B#(0x~~x(B (0lj~~~xx~~~~~~~~~~~~~~(B((0~~~~~~~~~~~~(B[(0lqvqnqj~lqu~lvqk~~~lj(B(0x~~(B##(0k(B(0lqj~(B<(0x(B (0x~~~qvj~lqqqqqqqk~~~~~(B[(0lqwqwqqqqk~lj(B(0x~~~x(B(0x~x(B(0lj~(B)(0~x(B(0lj~~~~(B##(0qwj~~~lj(B (0x~~~~~~~x(B(0x~~~~~~mqj~mk(B(0x~x(B(0lqj~lqj(B(0x~x(B(0x~~(B)(0~mqqwqqk(B(0x~~~~~(B##(0~x~(B@(0qqu(B (0x~~qq~lqj(B(0mk~~~~~~~~~~tqqkx~x(B(0x~(B%(0~x(B(0x~mktq~~~~~~x~~xlj~~~~~~~(Bf(0~(B*(0~~~x(B (0x~x~~~x(B(0lqqkx~~~~~~~~~~x~~xx~xlqj~lqj(B(0lj~~mj~~~~~~~~~~xx~~~~~~~~(B*(0~~~(Bd(0~x(B (0x~x~lqj(B(0x~~mnq~~~lqqk~~~~~xx~xx~~~x(B(0x~~~~~x~~~x~~~~~xmk~~~~~~~~~x~lqj(B (0x~~~x(B(0lqj~~~x~~x~x(B(0mk~x~ljx~xx~~lj(B(0x~~~~~tk~lvk~~~qu(B(0mk~~~~~~lqvqj(B (0x~lqj(B(0x~~~~~~~~x~mwqkmqvqj(B(0x~xx~~x(B(0mk~x~~mnqj(B(0x~~~~x(B(0mk~~~~~mqqqqk(B (0x~mqk(B(0x~~~~~~~~x~~x~mk(B(0x~xx~lj(B(0x~x~~~x(B(0mk~~~mqqqj~~~~~~~~~~x(B (0x~~~x(B(0x~~~~~x~~~~~~~~x(B(0x~xx~x(B(0x~x~~lj(B(0mqk~(B*(0~~~(B*(0~(B)(0~~~~~~~~m(B (0x~q~mqk(B(0x~~~lqvk~~~lk~~x(B(0x~mu~x(B(0x~~~~x(B(0x(B)(0~~lqq~lk~~~~~~~~m(B (0x~~~~~x(B(0mk~~xlqj~~~xmqqj(B(0x~~x~mk(B(0x~~~~x(B(0mk~(B+(0x~~~xmqqk~~~~~~x(B (0x~(B>(0~~lj(B(0mqqnj~~~lqj(B(0x~~~~~x(B(0x~~~~mk(B(0x~~~~~lj(B(0qk~~~lj(B (0x~~lqj(B(0x~~lqj(B(0mqk~~~x(B(0x~~~~~mqk(B(0x~~~~~mk(B(0~~x(B (0mqqj(B(0x~~x(B(0x~~~x(B(0x~~~(B0(0~~~x(B(0mk~~~~~x(B(0~lj(B(0mqqj(B(0mk~lj(B(0mqk~lqk~x(B(0x~~x~~x(B(0qj(B(0mqj(B(0mqj(B(0mqj(B(0mqqvqqj(BAstro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Gnomish Mines:6 $:0 HP:85(96) Pw:54(54) AC:-4 Xp:10/8833 T:20395BurdenedDo you wish to put something in? [ynq] (n) \I| wq85(96) Pw:54(54) AC:-4 Xp:10/8833 T:20395Burdened\I*86(96) Pw:54(54) AC:-4 Xp:10/8833 T:20397Burdened@*(0~(Bfd(0~(B(0~(B(0~(B\Ib{(0~(B@There is a falling rock trap here.You see here 10 rocks.--More--\IW9[A trap door in the ceiling opens and a rock falls on your head!--More--\IEFortunately, you are wearing a hard helmet.84(96) Pw:54(54) AC:-4 Xp:10/8833 T:20398Burdened(0~(B(0~(Bfd\I84(96) Pw:54(54) AC:-4 Xp:10/8833 T:20399Burdened@*d(0~(Bf(0~(B\Is~ {(0~(B@There is a falling rock trap here.You see here 11 rocks.--More--\I1[A trap door in the ceiling opens and a rock falls on your head!--More--\IFortunately, you are wearing a hard helmet.83(96) Pw:54(54) AC:-4 Xp:10/8833 T:20401Burdenedd(0~(B*f(0~(B(0~(B(0~(B\I83(96) Pw:54(54) AC:-4 Xp:10/8833 T:20402Burdened@*(0~(Bf(0~(B\IL (0~(B@dThere is a falling rock trap here.You see here 12 rocks.--More--\IuYou escape a falling rock trap.84(96) Pw:54(54) AC:-4 Xp:10/8833 T:20403Burdenedf(0~(B*d\IF  Currently known spells   Name Level Category Fail a - healing 1* healing 0% b - extra healing 3* healing 0% c - stone to flesh 3* healing 0% d - haste self 3 escape 94% e - wizard lock 2 matter 11% f - detect food 1 divination 0%(end) \Ik(0lqwqk(B(0lqqqqqqk(B(0lj~x~mk(B(0x~~~~~~tqqqk(B(0lqkqk(B(0x(B))(0~~~x(B(0lqj~~~~x~x~~~mk(B(0x~mk~mqqqqqj~(B[(0~x~x(B(0x~~~x~~x~~~~~~x(B(0lqq(B#(0x~~x~~~~~~~~(B[(0lqvqnqj~lqu~lvqk~~~lj(B(0x~~(B##(0k(B(0lqj~(B<(0xqwqqqqk~lj(B(0x~~~x(B(0x~x(B(0lj~(B)(0~x(B(0lj~~~~(B##(0qwj~~~lj~mk(B(0x~x(B(0lqj~lqj(B(0x~x(B(0x~~(B)(0~mqqwqqk(B(0x~~~~~(B##(0~x(Bf@(0qqu~~tqqkx~x(B(0x~(B%(0~x(B(0x~mktq~~~~~~x~~xlj~~~~~~~~~(B*(0~~~x~~x~~xx~xlqj~lqj(B(0lj~~mj~~~~~~~~~~xx~~~~~~~(Bd*(0~~~~~x~~~~~xx~xx~~~x(B(0x~~~~~x~~~x~~~~~xmk~~~~~~~~~x~lqj(B84(96) Pw:54(54) AC:-4 Xp:10/8833 T:20403Burdened\I You stop. Billie is in the way!84(96) Pw:54(54) AC:-4 Xp:10/8833 T:20405Burdenedd(0~~(B(0~(B*\I 85(96) Pw:54(54) AC:-4 Xp:10/8833 T:20406Burdenedd@(0~(B*\I (0~(B@fThere is a falling rock trap here.You see here 12 rocks.--More--\I[A trap door in the ceiling opens and a rock falls on your head!--More--\IzV Fortunately, you are wearing a hard helmet.83(96) Pw:54(54) AC:-4 Xp:10/8833 T:20407Burdened(0~(Bd(0~(Bf\I84(96) Pw:54(54) AC:-4 Xp:10/8833 T:20409Burdened@(0~~(B**f*(0~(B\I(0~(B@There is a falling rock trap here.You see here 13 rocks.--More--\IA trap door in the ceiling opens, but nothing falls out!84(96) Pw:54(54) AC:-4 Xp:10/8833 T:20410Burdenedd(0~(Bf\I,84(96) Pw:54(54) AC:-4 Xp:10/8833 T:20411Burdened@*(0~(B\I85(96) Pw:54(54) AC:-4 Xp:10/8833 T:20413Burdened@<(0~~(Bd\I 85(96) Pw:54(54) AC:-4 Xp:10/8833 T:20414Burdened(0~(B@d*\Il (0lqk(B(0lqk(B(0lqk(B (0lqqklqqqj~mk(B(0lqj~mqk(B(0lqk(B(0lj~mk(B(0lqk(B (0x~~xx~~~~~~x(B(0lj~~~~~x(B(0lj~mqqqqqqqqqqqqj~~~mqqqqqqj~mqqqqqk(B (0x~~xmk~~~~qu(B(0x~~~~~~x(B(0x~~~~~~~~~~~~~~(B)(0~~~~~~~~~~~~~~~~~~~mk(B (0mk~x(B(0x~~~~~x(B(0mk~~~~lj(B(0lqk(B(0x~~~lqqqqqqqqqk~~~lqqk~~~~~~~~~~~~~~x(B (0x~xlj~~~~~x(B(0x~~~~x(B(0x~mk(B(0lj~~~x(B(0lqj~lqj(B(0x~~~~~~~lqk~~~lj(B (0x~xx~~~~x~x(B(0mk~~~mwqwqqk(B(0x~~xlj~~~~mk(B(0x~(B((0~tqqk(B(0x~~~~~~~xlj~(B)(0~x(B (0x~xmqqqqu(B[(0x(B(0mk~~~x~x~~x(B(0x~~xx~~~~~~x(B(0x~lwj~~xlj~~~~lk~xx~~~lj(B (0x~mqk(B(0lj~x(B(0x~~~~~~~~mqj~~mj~x~~~~x(B(0x(B)(0xx~~~mj~(B[(0lqqjx~mnk~~x(B (0x~~~x(B(0lj~~mk(B(0mk~~lk~x~~~~~~~~~x~~~lj(B(0x~xx~~~~~~~xlqwj~~mnqqj(B (0mqk~mqu~~~~mk(B(0mqqjmqvk~~(B[(0~x~lq~~~~x(B(0x~xmqk~~~~~mj(B)(0x~(Bd(0~~mqk(B (0x~~~tq~~~~x(B(0lj~~~lu~x~~~~~x(B(0x~xlqj~~~(B)(0~~~(B(@(0~~~~~~mqk(B (0mqk~x~~~~lj(B(0lqqqj~(B^(0~~mu~tk~~lqj(B(0x~mj~~~~~~~~~~lk~~~~~~~mk(B(0lj~~~~~lj(B(0lj~~~~~~~~~x~xmqqj(B(0lj~~~~~~~~~~~~~mu~~~x~~~~mk(B (0lj~~~~~~mk(B(0lqk(B(0x~~~lqq~lk~x~tqk(B#(0~~~~~~(B^(0~~~~~~~~x~lqnq~~~~x(B (0x~~~~~~~~xlqj~mqklqj~lqu~~(B[(0xx~~~x~mk(B(0x~~~~~~~~~~~~~~(B#(0u~xlj~(B)[(0~lj(B (0tq~~~~~~~mj~~~~~xx~~~tqj~lqjx~q~~~~x(B###(0~~~(B#(0k~x~~~(B####(0~xx(B)(0~~~(B<(0x(B (0x~~~~~~~~~~~~~~~mj~lqu~~~x(B(0x~~~~~~x(B##(0~~(B##(0qvk~~~(B#(0~~~tj~~lqqj(B (0mk~lk~~~qqq~~q~~~~~mqj~lqj(B(0mqk~~~~x(B#(0~~(B#(0x~~l(B#%(0~lu~~lj(B(0mqjmk~~~~~~~~~~~~~~~~~x(B(0mk~lqj(B(0m(B###(0mqq(B##(0~~xx~~x(B(0mqqqqqqqqqqqqqqqqqj(B(0mqj(B##(0qjmqqj(BAstro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Gnomish Mines:5 $:0 HP:85(96) Pw:54(54) AC:-4 Xp:10/8833 T:20414Burdened 86(96) Pw:54(54) AC:-4 Xp:10/8833 T:20415Burdened(0~(B(0~(Bd\Ix@What do you want to use or apply? [b-dlqru-wDIRSUZ or ?*] \I?!<86(96) Pw:54(54) AC:-4 Xp:10/8833 T:20415BurdenedYou produce a strange whistling sound.86(96) Pw:54(54) AC:-4 Xp:10/8833 T:20417Burdenedd(0~(B(0~~(B\I-You fall down the stairs.--More--\IՂF (0lqqwqk(B(0lqk(B(0lqwqk(B(0lqqqqqqk(B(0lqk(B(0lqqj~~x~mqj~mk(B(0lj~x~mk(B(0x~~~~~~tqqqk(B(0lqk(B (0lqqk(B(0lj~mklj~~~~x~~~~~~~mqk(B(0x(B))(0~~~x(B(0lqj~~~~x~x~~~mk(B(0x~mk(B (0x~~mkx~~~mj~~~qqvq~~~~~(B[(0~~mqqqqqj~(B[(0~x~x(B(0x~~~x~~x~~~~~~x(B(0lqq(B#(0x~~x(B (0lj~~~xx~~~~~~~~~~~~~~(B((0~~~~~~~~~~~~(B[(0lqvqnqj~lqu~lvqk~~~lj(B(0x~~(B##(0k(B(0lqj~(B@(0x(B (0x~~~qvj~lqqqqqqqk~~~~~(B[(0lqwqwqqqqk~lj(B(0x~~~x(B(0x~x(B(0lj~(B)(0~x(B(0lj~~~~(B##(0qwj(Bd(0~(Bd(0lj(B (0x~~~~~~~x(B(0x~~~~~~mqj~mk(B(0x~x(B(0lqj~lqj(B(0x~x(B(0x~~(B)(0~mqqwqqk(B(0x~~~~~(B##(0~x~(B*(0qqu(B (0x~~qq~lqj(B(0mk~~~~~~~~~~tqqkx~x(B(0x~(B%(0~x(B(0x~mktq~~~~~~x~~xlj~~~~~~~~~(B*(0~~~x(B (0x~x~~~x(B(0lqqkx~~~~~~~~~~x~~xx~xlqj~lqj(B(0lj~~mj~~~~~~~~~~xx~~~~~~~~(B*(0~~~~~x(B (0x~x~lqj(B(0x~~mnq~~~lqqk~~~~~xx~xx~~~x(B(0x~~~~~x~~~x~~~~~xmk~~~~~~~~~x~lqj(B (0x~~~x(B(0lqj~~~x~~x~x(B(0mk~x~ljx~xx~~lj(B(0x~~~~~tk~lvk~~~qu(B(0mk~~~~~~lqvqj(B (0x~lqj(B(0x~~~~~~~~x~mwqkmqvqj(B(0x~xx~~x(B(0mk~x~~mnqj(B(0x~~~~x(B(0mk~~~~~mqqqqk(B (0x~mqk(B(0x~~~~~~~~x~~x~mk(B(0x~xx~lj(B(0x~x~~~x(B(0mk~~~mqqqj~~~~~~~~~~x(B (0x~~~x(B(0x~~~~~x~~~~~~~~x(B(0x~xx~x(B(0x~x~~lj(B(0mqk~(B*(0~~~(B*(0~(B)(0~~~~~~~~m(B (0x~q~mqk(B(0x~~~lqvk~~~lk~~x(B(0x~mu~x(B(0x~~~~x(B(0x(B)(0~~lqq~lk~~~~~~~~m(B (0x~~~~~x(B(0mk~~xlqj~~~xmqqj(B(0x~~x~mk(B(0x~~~~x(B(0mk~(B+(0x~~~xmqqk~~~~~~x(B (0x~(B>(0~~lj(B(0mqqnj~~~lqj(B(0x~~~~~x(B(0x~~~~mk(B(0x~~~~~lj(B(0qk~~~lj(B (0x~~lqj(B(0x~~lqj(B(0mqk~~~x(B(0x~~~~~mqk(B(0x~~~~~mk(B(0~~x(B (0mqqj(B(0x~~x(B(0x~~~x(B(0x~~~(B0(0~~~x(B(0mk~~~~~x(B(0~lj(B(0mqqj(B(0mk~lj(B(0mqk~lqk~x(B(0x~~x~~x(B(0qj(B(0mqj(B(0mqj(B(0mqj(B(0mqqvqqj(BAstro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Gnomish Mines:6 $:0 HP:83(96) Pw:54(54) AC:-4 Xp:10/8833 T:20417Burdened 84(96) Pw:54(54) AC:-4 Xp:10/8833 T:20418Burdenedd(0~(B\I^ (0lqk(B(0lqk(B(0lqk(B (0lqqklqqqj~mk(B(0lqj~mqk(B(0lqk(B(0lj~mk(B(0lqk(B (0x~~xx~~~~~~x(B(0lj~~~~~x(B(0lj~mqqqqqqqqqqqqj~~~mqqqqqqj~mqqqqqk(B (0x~~xmk~~~~qu(B(0x~~~~~~x(B(0x~~~~~~~~~~~~~~(B)(0~~~~~~~~~~~~~~~~~~~mk(B (0mk~x(B(0x~~~~~x(B(0mk~~~~lj(B(0lqk(B(0x~~~lqqqqqqqqqk~~~lqqk~~~~~~~~~~~~~~x(B (0x~xlj~~~~~x(B(0x~~~~x(B(0x~mk(B(0lj~~~x(B(0lqj~lqj(B(0x~~~~~~~lqk~~~lj(B (0x~xx~~~~x~x(B(0mk~~~mwqwqqk(B(0x~~xlj~~~~mk(B(0x~(B((0~tqqk(B(0x~~~~~~~xlj~(B)(0~x(B (0x~xmqqqqu(B[(0x(B(0mk~~~x~x~~x(B(0x~~xx~~~~~~x(B(0x~lwj~~xlj~~~~lk~xx~~~lj(B (0x~mqk(B(0lj~x(B(0x~~~~~~~~mqj~~mj~x~~~~x(B(0x(B)(0xx~~~mj~(B[(0lqqjx~mnk~~x(B (0x~~~x(B(0lj~~mk(B(0mk~~lk~x~~~~~~~~~x~~~lj(B(0x~xx~~~~~~~xlqwj~~mnqqj(B (0mqk~mqu~~~~mk(B(0mqqjmqvk~~(B[(0~x~lq~~~~x(B(0x~xmqk~~~~~mj(B)(0x~~~~mqk(B (0x~~~tq~~~~x(B(0lj~~~lu~x~~~~~x(B(0x~xlqj~~~(B)(0~~~(B(@(0~~~~~~mqk(B (0mqk~x~~~~lj(B(0lqqqj~(B^(0~~mu~tk~~lqj(B(0x~mj~~~~~~~~~~lk~~~~~~~mk(B(0lj~~~~~lj(B(0lj~~~~~~~~~x~xmqqj(B(0lj~~~~~~~~~~~~~mu~~~x~~~~mk(B (0lj~~~~~~mk(B(0lqk(B(0x~~~lqq~lk~x~tqk(B#(0~~~~~~(B^(0~~~~~~~~x~lqnq~~~~x(B (0x~~~~~~~~xlqj~mqklqj~lqu~~(B[(0xx~~~x~mk(B(0x~~~~~~~~~~~~~~(B#(0u~xlj~(B)[(0~lj(B (0tq~~~~~~~mj~~~~~xx~~~tqj~lqjx~q~~~~x(B###(0~~~(B#(0k~x~~~(B####(0~xx(B)(0~~~(B<(0x(B (0x~~~~~~~~~~~~~~~mj~lqu~~~x(B(0x~~~~~~x(B##(0~~(B##(0qvk~~~(B#(0~~~tj~~lqqj(B (0mk~lk~~~qqq~~q~~~~~mqj~lqj(B(0mqk~~~~x(B#(0~~(B#(0x~~l(B#%(0~lu~~lj(B(0mqjmk~~~~~~~~~~~~~~~~~x(B(0mk~lqj(B(0m(B###(0mqq(B##(0~~xx~~x(B(0mqqqqqqqqqqqqqqqqqj(B(0mqj(B##(0qjmqqj(BAstro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Gnomish Mines:5 $:0 HP:84(96) Pw:54(54) AC:-4 Xp:10/8833 T:20418Burdened 84(96) Pw:54(54) AC:-4 Xp:10/8833 T:20419Burdened(0~(B\I@What do you want to use or apply? [b-dlqru-wDIRSUZ or ?*] \I> A84(96) Pw:54(54) AC:-4 Xp:10/8833 T:20419BurdenedYou produce a strange whistling sound.85(96) Pw:54(54) AC:-4 Xp:10/8833 T:20421Burdened(0~(B(d\Ic 85(96) Pw:54(54) AC:-4 Xp:10/8833 T:20422Burdened(0~(Bd(0~(B\IB You can't go up here.85(96) Pw:54(54) AC:-4 Xp:10/8833 T:20422Burdened\I-You fall down the stairs.--More--\IZt (0lqqwqk(B(0lqk(B(0lqwqk(B(0lqqqqqqk(B(0lqk(B(0lqqj~~x~mqj~mk(B(0lj~x~mk(B(0x~~~~~~tqqqk(B(0lqk(B (0lqqk(B(0lj~mklj~~~~x~~~~~~~mqk(B(0x(B))(0~~~x(B(0lqj~~~~x~x~~~mk(B(0x~mk(B (0x~~mkx~~~mj~~~qqvq~~~~~(B[(0~~mqqqqqj~(B[(0~x~x(B(0x~~~x~~x~~~~~~x(B(0lqq(B#(0x(Bd(0~x(B (0lj~~~xx~~~~~~~~~~~~~~(B((0~~~~~~~~~~~~(B[(0lqvqnqj~lqu~lvqk~~~lj(B(0x~~(B##(0k(B(0lqj~(B@(0x(B (0x~~~qvj~lqqqqqqqk~~~~~(B[(0lqwqwqqqqk~lj(B(0x~~~x(B(0x~x(B(0lj~(B)(0~x(B(0lj~~~~(B##(0qwj(Bdd(0~lj(B (0x~~~~~~~x(B(0x~~~~~~mqj~mk(B(0x~x(B(0lqj~lqj(B(0x~x(B(0x~~(B)(0~mqqwqqk(B(0x~~~~~(B##(0~x~(B*(0qqu(B (0x~~qq~lqj(B(0mk~~~~~~~~~~tqqkx~x(B(0x~(B%(0~x(B(0x~mktq~~~~~~x~~xlj~~~~~~~~~(B*(0~~~x(B (0x~x~~~x(B(0lqqkx~~~~~~~~~~x~~xx~xlqj~lqj(B(0lj~~mj~~~~~~~~~~xx~~~~~~~~(B*(0~~~~~x(B (0x~x~lqj(B(0x~~mnq~~~lqqk~~~~~xx~xx~~~x(B(0x~~~~~x~~~x~~~~~xmk~~~~~~~~~x~lqj(B (0x~~~x(B(0lqj~~~x~~x~x(B(0mk~x~ljx~xx~~lj(B(0x~~~~~tk~lvk~~~qu(B(0mk~~~~~~lqvqj(B (0x~lqj(B(0x~~~~~~~~x~mwqkmqvqj(B(0x~xx~~x(B(0mk~x~~mnqj(B(0x~~~~x(B(0mk~~~~~mqqqqk(B (0x~mqk(B(0x~~~~~~~~x~~x~mk(B(0x~xx~lj(B(0x~x~~~x(B(0mk~~~mqqqj~~~~~~~~~~x(B (0x~~~x(B(0x~~~~~x~~~~~~~~x(B(0x~xx~x(B(0x~x~~lj(B(0mqk~(B*(0~~~(B*(0~(B)(0~~~~~~~~m(B (0x~q~mqk(B(0x~~~lqvk~~~lk~~x(B(0x~mu~x(B(0x~~~~x(B(0x(B)(0~~lqq~lk~~~~~~~~m(B (0x~~~~~x(B(0mk~~xlqj~~~xmqqj(B(0x~~x~mk(B(0x~~~~x(B(0mk~(B+(0x~~~xmqqk~~~~~~x(B (0x~(B>(0~~lj(B(0mqqnj~~~lqj(B(0x~~~~~x(B(0x~~~~mk(B(0x~~~~~lj(B(0qk~~~lj(B (0x~~lqj(B(0x~~lqj(B(0mqk~~~x(B(0x~~~~~mqk(B(0x~~~~~mk(B(0~~x(B (0mqqj(B(0x~~x(B(0x~~~x(B(0x~~~(B0(0~~~x(B(0mk~~~~~x(B(0~lj(B(0mqqj(B(0mk~lj(B(0mqk~lqk~x(B(0x~~x~~x(B(0qj(B(0mqj(B(0mqj(B(0mqj(B(0mqqvqqj(BAstro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Gnomish Mines:6 $:0 HP:83(96) Pw:54(54) AC:-4 Xp:10/8833 T:20422Burdened 83(96) Pw:54(54) AC:-4 Xp:10/8833 T:20423Burdened(0~(Bddd*\IdA84(96) Pw:54(54) AC:-4 Xp:10/8833 T:20425Burdenedd(0~(Bd(0~~(B@(0~(B\In 84(96) Pw:54(54) AC:-4 Xp:10/8833 T:20426Burdenedd(0~(B<@dd(0~(B\ID'K(0~(B(0~(B@fYou see here 13 rocks.85(96) Pw:54(54) AC:-4 Xp:10/8833 T:20427Burdeneddd(0~(B*df(0~~(B\I3<*@ Things that are here: a rock an orcish helm--More--\I.(0lqkk(B(0x~mk(B85(96) Pw:54(54) AC:-4 Xp:10/8833 T:20429Burdeneddd(0~(B*d(0~~(Bf(0~(B\I 86(96) Pw:54(54) AC:-4 Xp:10/8833 T:20430Burdenedd(0~(Bdd(0~(Bf@(0~(B\Iro@(0~(B Things that are here: a rock a rock--More--\I ?(0lqkk(B(0x~mk(B86(96) Pw:54(54) AC:-4 Xp:10/8833 T:20431Burdened(0~(Bd(0~(B(0~(Bd*(0~(B(0~(Bdf\I87(96) Pw:54(54) AC:-4 Xp:10/8833 T:20433Burdened(0~(Bd(0~(Bd*(0~(B*df@(0~(B\I 87(96) Pw:54(54) AC:-4 Xp:10/8833 T:20434Burdened(0~(Bfd*(0~~(B(0~(Bdd@\Iv 87(96) Pw:54(54) AC:-4 Xp:10/8833 T:20435Burdenedf(0~~(B(0~(Bdd(0~~(B(0~~(B@d\I~88(96) Pw:54(54) AC:-4 Xp:10/8833 T:20437Burdened(0~(B(0~(Bf(0~~(B(0~~(Bd(0~~(B@d(0~(Bd\If !(0~(B@You see here a bow.88(96) Pw:54(54) AC:-4 Xp:10/8833 T:20438Burdened*f(0~(Bd(0~(Bdd(0~(B\IV 89(96) Pw:54(54) AC:-4 Xp:10/8833 T:20439Burdened(0~(B(0~(Bf(0~(Bd(0~~(B)@dd\I*89(96) Pw:54(54) AC:-4 Xp:10/8833 T:20441Burdened(0~(B(0~~(Bd(0~(B)(0~(Bdf(0~(B(0k(B@d(0~(B\IA You displaced Bandito.90(96) Pw:54(54) AC:-4 Xp:10/8833 T:20442Burdeneddfd(0~~(Bd(0~(B@\If90(96) Pw:54(54) AC:-4 Xp:10/8833 T:20443Burdened(0~~(Bd(0~(Bf(0~~(Bdd(0~(B@(0~(B\Ie $91(96) Pw:54(54) AC:-4 Xp:10/8833 T:20445Burdened(0~(B(0~(Bd)(0~~(Bd(0~(Bf(0~~(B@d(0m(B\I)91(96) Pw:54(54) AC:-4 Xp:10/8833 T:20446Burdened(0~~(Bdd(0~(Bfd(0k(B(0~(B@(0~(B\I91(96) Pw:54(54) AC:-4 Xp:10/8833 T:20447Burdened(0~~(B(0~~(Bdddf(0~(B@(0x(B(0x~(B(0mq(B\I92(96) Pw:54(54) AC:-4 Xp:10/8833 T:20449Burdened(0~(Bd(0~~(Bd(0~(B(0~~~(Bfd@(0~(B\I*92(96) Pw:54(54) AC:-4 Xp:10/8833 T:20450Burdenedd(0~(Bdf@(0~(B(0~(Bd\I/ 93(96) Pw:54(54) AC:-4 Xp:10/8833 T:20451Burdened(0~(Bd(0~(B@df(0~(B(0~(Bd(0~(B\I)93(96) Pw:54(54) AC:-4 Xp:10/8833 T:20453Burdenedd(0~~(B@fd(0~(Bd(0~~(B\Il94(96) Pw:54(54) AC:-4 Xp:10/8833 T:20454Burdened(0~(B@(0~(Bd(0~(Bd(0~(Bdf\I 94(96) Pw:54(54) AC:-4 Xp:10/8833 T:20455Burdenedd@(0~~~(B(0~~(Bd(0~(Bd(0~(B\I 8@(0~(BfYou see here a bow.95(96) Pw:54(54) AC:-4 Xp:10/8833 T:20457Burdenedd(0~~(B(0~~(Bf(0~~(B(0~(Bd\I:`(You have a little trouble lifting M - a bow.95(96) Pw:54(54) AC:-4 Xp:10/8833 T:20458Burdened(0~(Bdfdd(0~~(B(0~(B\I^NWhat do you want to use or apply? [b-dlqru-wDIRSUZ or ?*] \I95(96) Pw:54(54) AC:-4 Xp:10/8833 T:20458BurdenedDo you want to take something out of your bag called holding? [ynq] (n) \I=nDo you wish to put something in? [ynq] (n) \I y Put in what?   Tools  c - an uncursed stethoscope  d - a bag called holding  l - a lock pick  q - a unicorn horn  v - an uncursed towel  I - an uncursed magic whistle  Z - a blessed lamp called magic? (lit)  Comestibles  x - a lizard corpse  Wands  b - a wand of light  r - a wand of lightning  u - a uranium wand  w - a short wand  D - a wand called make invis  R - a wand of sleep  S - a wand called teleportation  U - a crystal wand  Weapons  h - a dagger (1 of 2)\IS| o - 5 uncursed daggers  B - 3 runed daggers  C - 4 orcish daggers (in quiver)  E - a runed dagger  K - 3 blessed daggers (wielded)  M - a bow  Q - 5 daggers  Armor  g - an uncursed +1 pair of leather gloves (being worn)  i - a +2 apron (being worn)  A - a +1 pair of high boots (being worn)  W - a +0 gnomish suit (being worn)  X - a +0 visored helmet (being worn)  Rings  p - an uncursed ring of fire resistance  Amulets  z - an uncursed oval amulet (2 of 2)\I +\Ik  Put in what?   Tools  c - an uncursed stethoscope  d - a bag called holding  l - a lock pick  q - a unicorn horn  v - an uncursed towel  I - an uncursed magic whistle  Z - a blessed lamp called magic? (lit)  Comestibles  x - a lizard corpse  Wands  b - a wand of light  r - a wand of lightning  u - a uranium wand  w - a short wand  D - a wand called make invis  R - a wand of sleep  S - a wand called teleportation  U - a crystal wand  Weapons  h - a dagger (1 of 2)\Ir (0lqqwqk(B(0lqk(B(0lqwqk(B(0lqqqqqqk(B(0lqk(B(0lqqj~~x~mqj~mk(B(0lj~x~mk(B(0x~~~~~~tqqqk(B(0lqk(B (0lqqk(B(0lj~mklj~~~~x~~~~~~~mqk(B(0x(B))(0~~~x(B(0lqj~~~~x~x~~~mk(B(0x~mk(B (0x~~mkx~~~mj~~~qqvq~~~~~(B[(0~~mqqqqqj~(B[(0~x~x(B(0x~~~x~~x~~~~~~x(B(0lqq(B#(0x~~x(B (0lj~~~xx~~~~~~~~~~~~~~(B((0~~~~~~~~~~~~(B[(0lqvqnqj~lqu~lvqk~~~lj(B(0x~~(B##(0k(B(0lqj~(B<(0x(B (0x~~~qvj~lqqqqqqqk~~~~~(B[(0lqwqwqqqqk~lj(B(0x~~~x(B(0x~x(B(0lj~(B)(0~x(B(0lj~~~~(B##(0qwj~~~lj(B (0x~~~~~~~x(B(0x~~~~~~mqj~mk(B(0x~x(B(0lqj~lqj(B(0x~x(B(0x~~(B)(0~mqqwqqk(B(0x~~~~~(B##(0~x~(B*(0qqu(B (0x~~qq~lqj(B(0mk~~~~~~~~~~tqqkx~x(B(0x~(B%(0~x(B(0x~mktq~~~~~~x~~xlj~~~~~~~~~(B*(0~~~x(B (0x~x~~~x(B(0lqqkx~~~~~~~~~~x~~xx~xlqj~lqj(B(0lj~~mj~~~~~~~~~~xx~~~~~~~~(B*(0~~~~~x(B (0x~x~lqj(B(0x~~mnq~~~lqqk~~~~~xx~xx~~~x(B(0x~~~~~x~~~x~~~~~xmk~~~~~~~~~x~lqj(B (0x~~~x(B(0lqj~~~x~~x~x(B(0mk~x~ljx~xx~~lj(B(0x~~~~~tk~lvk~~~qu(B(0mk~~~~~~lqvqj(B (0x~lqj(B(0x~~~~~~~~x~mwqkmqvqj(B(0x~xx~~x(B(0mk~x~~mnqj(B(0x~~~~x(B(0mk~~~~(Bd(0mqqqqk(B (0x~mqk(B(0x~~~~~~~~x~~x~mk(B(0x~xx~lj(B(0x~x~~~x(B(0mk~~~mqqqj~~~~~~~~~~x(B (0x~~~x(B(0x~~~~~x~~~~~~~~x(B(0x~xx~x(B(0x~x~~lj(B(0mqk~(B*(0~~~(B*(0~(B@(0~~(Bf(0~~(Bd(0~~mk(B (0x~q~mqk(B(0x~~~lqvk~~~lk~~x(B(0x~mu~x(B(0x~~~~x(B(0x(B)(0~~lqq~lk~(Bd(0~~~~~~mk(B (0x~~~~~x(B(0mk~~xlqj~~~xmqqj(B(0x~~x~mk(B(0x~~~~x(B(0mk~(B+(0x~~~xmqqk~~~~~~x(B (0x~(B>(0~~lj(B(0mqqnj~~~lqj(B(0x~~~~~x(B(0x~~~~mk(B(0x~~~~~lj(B(0mqk~~~lj(B (0x~~lqj(B(0x~~lqj(B(0mqk~~~x(B(0x~~~~~mqk(B(0x~~~~~mk(B(0x~~~x(B (0mqqj(B(0x~~x(B(0x~~~x(B(0x~~~(B0(0~~~x(B(0mk~~~~~x(B(0x~~lj(B(0mqqj(B(0mk~lj(B(0mqk~lqk~x(B(0x~~x~~x(B(0mqqj(B(0mqj(B(0mqj(B(0mqj(B(0mqqvqqj(BAstro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Gnomish Mines:6 $:0 HP:95(96) Pw:54(54) AC:-4 Xp:10/8833 T:20458BurdenedYou put a bow into the bag called holding.95(96) Pw:54(54) AC:-4 Xp:10/8833 T:20458Burdened 95(96) Pw:54(54) AC:-4 Xp:10/8833 T:20459Burdened(0~(Bd(0~(Bf(0~~(B(0~(Bd(0~(Bd\IHv96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20461Burdenedf(0~(B(0~~(Bd(0~(B@d(0~(Bd(0~(B(0~~(B(0~~(B\I T@(0~(BThere are several objects here.--More--\I]\A trap door in the ceiling opens and a rock falls on your head!--More--\IkfFortunately, you are wearing a hard helmet.94(96) Pw:54(54) AC:-4 Xp:10/8833 T:20462Burdenedf(0~(Bd(0~(Bd(0~(Bd(0~(B\I(.>There is a falling rock trap here.--More--\I&i Things that are here: 3 rocks an orcish helm a scimitar a dwarvish cloak a pair of iron shoes a broad short sword a dwarvish mattock a hard hat--More--\I (0lqkk(B(0x~mkx(B(0lqq(B#(0x~~xj(B(0x~~(B##(0k(B(0lqj~(B<(0x(B(0lj~~~~(B##(0qwj~~~ljqqwqqk(B(0x~~~~~(B##(0~x~(B*(0qqu~~x~~xlj~~~~~~~~~(B*(0~~~x~~~~~xx~~~~~~~~(B*(0~~~~~x(B94(96) Pw:54(54) AC:-4 Xp:10/8833 T:20462Burdened\I2 n Pick up what?  Weapons a - a scimitar b - a broad short sword c - a dwarvish mattock Gems d - 3 rocks Armor e - an orcish helm f - a dwarvish cloak g - a pair of iron shoes h - a hard hat(end) \IJ+\Ic +\Io o(0qqqk(B(0lqk~~~mk(B(0x~mk~~~~x(B(0lqq(B#(0x~~x~~~lj(B(0x~~(B##(0k(B(0lqj~(B<(0x~(B)(0~x(B(0lj~~~~(B##(0qwj~~~lj~(B)(0~mqqwqqk(B(0x~~~~~(B##(0~x~(B*(0qqu~~~~~~x~~xlj~~~~~~~~~(B*(0~~~x~~~~~~~~~xx~~~~~~~~(B*(0~~~~~x~~~x~~~~~xmk~~~~~~~~~x~lqjk~lvk~~~qu(B(0mk~~~(Bf(0~~lqvqjnqj(B(0x~~~~x(B(0mk~~~~~mqqqqkx(B(0mk~~~mqqqj~~~~~~~(Bd(0~~xj(B(0mqk~(B*(0~~~(B@d(0~~(Bd(0~~~~~~mk(BYou have a little trouble lifting N - a dwarvish cloak.--More--\I>You have a little trouble lifting O - a hard hat.95(96) Pw:54(54) AC:-4 Xp:10/8833 T:20463Burdened(0~(Bfd(0~(B(0~(B(0~(B(0~(Bd(0~(Bd\I*sNWhat do you want to use or apply? [b-dlqru-wDIRSUZ or ?*] \I"l95(96) Pw:54(54) AC:-4 Xp:10/8833 T:20463BurdenedDo you want to take something out of your bag called holding? [ynq] (n) \I( =nDo you wish to put something in? [ynq] (n) \I y Put in what?   Tools  c - an uncursed stethoscope  d - a bag called holding  l - a lock pick  q - a unicorn horn  v - an uncursed towel  I - an uncursed magic whistle  Z - a blessed lamp called magic? (lit)  Comestibles  x - a lizard corpse  Wands  b - a wand of light  r - a wand of lightning  u - a uranium wand  w - a short wand  D - a wand called make invis  R - a wand of sleep  S - a wand called teleportation  U - a crystal wand  Weapons  h - a dagger (1 of 2)\I o - 5 uncursed daggers  B - 3 runed daggers  C - 4 orcish daggers (in quiver)  E - a runed dagger  K - 3 blessed daggers (wielded)  Q - 5 daggers  Armor  g - an uncursed +1 pair of leather gloves (being worn)  i - a +2 apron (being worn)  A - a +1 pair of high boots (being worn)  N - a dwarvish cloak  O - a hard hat  W - a +0 gnomish suit (being worn)  X - a +0 visored helmet (being worn)  Rings  p - an uncursed ring of fire resistance  Amulets  z - an uncursed oval amulet (2 of 2)\Io+]I Put in what?   Tools  c - an uncursed stethoscope  d - a bag called holding  l - a lock pick  q - a unicorn horn  v - an uncursed towel  I - an uncursed magic whistle  Z - a blessed lamp called magic? (lit)  Comestibles  x - a lizard corpse  Wands  b - a wand of light  r - a wand of lightning  u - a uranium wand  w - a short wand  D - a wand called make invis  R - a wand of sleep  S - a wand called teleportation  U - a crystal wand  Weapons  h - a dagger (1 of 2)]I  o - 5 uncursed daggers  B - 3 runed daggers  C - 4 orcish daggers (in quiver)  E - a runed dagger  K - 3 blessed daggers (wielded)  Q - 5 daggers  Armor  g - an uncursed +1 pair of leather gloves (being worn)  i - a +2 apron (being worn)  A - a +1 pair of high boots (being worn)  N - a dwarvish cloak  O + a hard hat  W - a +0 gnomish suit (being worn)  X - a +0 visored helmet (being worn)  Rings  p - an uncursed ring of fire resistance  Amulets  z - an uncursed oval amulet (2 of 2) ]I5+ ]I (0lqqwqk(B(0lqk(B(0lqwqk(B(0lqqqqqqk(B(0lqk(B(0lqqj~~x~mqj~mk(B(0lj~x~mk(B(0x~~~~~~tqqqk(B(0lqk(B (0lqqk(B(0lj~mklj~~~~x~~~~~~~mqk(B(0x(B))(0~~~x(B(0lqj~~~~x~x~~~mk(B(0x~mk(B (0x~~mkx~~~mj~~~qqvq~~~~~(B[(0~~mqqqqqj~(B[(0~x~x(B(0x~~~x~~x~~~~~~x(B(0lqq(B#(0x~~x(B (0lj~~~xx~~~~~~~~~~~~~~(B((0~~~~~~~~~~~~(B[(0lqvqnqj~lqu~lvqk~~~lj(B(0x~~(B##(0k(B(0lqj~(B<(0x(B (0x~~~qvj~lqqqqqqqk~~~~~(B[(0lqwqwqqqqk~lj(B(0x~~~x(B(0x~x(B(0lj~(B)(0~x(B(0lj~~~~(B##(0qwj~~~lj(B (0x~~~~~~~x(B(0x~~~~~~mqj~mk(B(0x~x(B(0lqj~lqj(B(0x~x(B(0x~~(B)(0~mqqwqqk(B(0x~~~~~(B##(0~x~(B*(0qqu(B (0x~~qq~lqj(B(0mk~~~~~~~~~~tqqkx~x(B(0x~(B%(0~x(B(0x~mktq~~~~~~x~~xlj~~~~~~~~~(B*(0~~~x(B (0x~x~~~x(B(0lqqkx~~~~~~~~~~x~~xx~xlqj~lqj(B(0lj~~mj~~~~~~~~~~xx~~~~~~~~(B*(0~~~~~x(B (0x~x~lqj(B(0x~~mnq~~~lqqk~~~~~xx~xx~~~x(B(0x~~~~~x~~~x~~~~~xmk~~~~~~~~~x~lqj(B (0x~~~x(B(0lqj~~~x~~x~x(B(0mk~x~ljx~xx~~lj(B(0x~~~~~tk~lvk~~~qu(B(0mk~~~~(Bf(0~lqvqj(B (0x~lqj(B(0x~~~~~~~~x~mwqkmqvqj(B(0x~xx~~x(B(0mk~x~~mnqj(B(0x~~~~x(B(0mk~(Bd(0~~~mqqqqk(B (0x~mqk(B(0x~~~~~~~~x~~x~mk(B(0x~xx~lj(B(0x~x~~~x(B(0mk~~~mqqqj~~~~~~~~~~x(B (0x~~~x(B(0x~~~~~x~~~~~~~~x(B(0x~xx~x(B(0x~x~~lj(B(0mqk~(B*(0~~~(B@(0~~(Bd(0~~~(Bd(0~~~mk(B (0x~q~mqk(B(0x~~~lqvk~~~lk~~x(B(0x~mu~x(B(0x~~~~x(B(0x(B)(0~~lqq~lk~~~~~~~~mk(B (0x~~~~~x(B(0mk~~xlqj~~~xmqqj(B(0x~~x~mk(B(0x~~~~x(B(0mk~(B+(0x~~~xmqqk~~~~~~x(B (0x~(B>(0~~lj(B(0mqqnj~~~lqj(B(0x~~~~~x(B(0x~~~~mk(B(0x~~~~~lj(B(0mqk~~~lj(B (0x~~lqj(B(0x~~lqj(B(0mqk~~~x(B(0x~~~~~mqk(B(0x~~~~~mk(B(0x~~~x(B (0mqqj(B(0x~~x(B(0x~~~x(B(0x~~~(B0(0~~~x(B(0mk~~~~~x(B(0x~~lj(B(0mqqj(B(0mk~lj(B(0mqk~lqk~x(B(0x~~x~~x(B(0mqqj(B(0mqj(B(0mqj(B(0mqj(B(0mqqvqqj(BAstro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Gnomish Mines:6 $:0 HP:95(96) Pw:54(54) AC:-4 Xp:10/8833 T:20463BurdenedYou put a dwarvish cloak into the bag called holding.95(96) Pw:54(54) AC:-4 Xp:10/8833 T:20463Burdened--More-- ]I You put a hard hat into the bag called holding.95(96) Pw:54(54) AC:-4 Xp:10/8833 T:20463Burdened 95(96) Pw:54(54) AC:-4 Xp:10/8833 T:20465Burdened(0~(B(0~(B(0~(B(0~(Bfd(0~(Bdd(0~(B(0~(B ]If|96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20466Burdened(0~(B@*d(0~(Bf ]I96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20467Burdened@(0~(B(0~(Bd(0~~(B ]I{P 96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20469Burdened(0~(B(0~(B(0~(B@]I(0~(B@dYou have a little trouble lifting j - a blessed spellbook of stone to flesh. --More--]IX (0lqqwqk(B(0lqk(B(0lqwqk(B(0lqqqqqqk(BYou have a little trouble lifting P - a blessed spellbook of extra healing. --More--]I73 (0lqqwqk(B(0lqk(B(0lqwqk(B(0lqqqqqqk(BYou have a little trouble lifting T - a blessed spellbook of healing.96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20470Burdenedd(0~(B]I` NWhat do you want to use or apply? [b-dlqru-wDIRSUZ or ?*] ]I96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20470BurdenedDo you want to take something out of your bag called holding? [ynq] (n) ]I=nDo you wish to put something in? [ynq] (n) ]IUy Put in what?   Tools  c - an uncursed stethoscope  d - a bag called holding  l - a lock pick  q - a unicorn horn  v - an uncursed towel  I - an uncursed magic whistle  Z - a blessed lamp called magic? (lit)  Comestibles  x - a lizard corpse  Wands  b - a wand of light  r - a wand of lightning  u - a uranium wand  w - a short wand  D - a wand called make invis  R - a wand of sleep  S - a wand called teleportation  U - a crystal wand  Weapons  h - a dagger (1 of 2)]I o (0lqqwqk(B(0lqk(B(0lqwqk(B(0lqqqqqqk(B(0lqk(B(0lqqj~~x~mqj~mk(B(0lj~x~mk(B(0x~~~~~~tqqqk(B(0lqk(B (0lqqk(B(0lj~mklj~~~~x~~~~~~~mqk(B(0x(B))(0~~~x(B(0lqj~~~~x~x~~~mk(B(0x~mk(B (0x~~mkx~~~mj~~~qqvq~~~~~(B[(0~~mqqqqqj~(B[(0~x~x(B(0x~~~x~~x~~~~~~x(B(0lqq(B#(0x~~x(B (0lj~~~xx~~~~~~~~~~~~~~(B((0~~~~~~~~~~~~(B[(0lqvqnqj~lqu~lvqk~~~lj(B(0x~~(B##(0k(B(0lqj~(B<(0x(B (0x~~~qvj~lqqqqqqqk~~~~~(B[(0lqwqwqqqqk~lj(B(0x~~~x(B(0x~x(B(0lj~(B)(0~x(B(0lj~~~~(B##(0qwj~~~lj(B (0x~~~~~~~x(B(0x~~~~~~mqj~mk(B(0x~x(B(0lqj~lqj(B(0x~x(B(0x~~(B)(0~mqqwqqk(B(0x~~~~~(B##(0~x~(B*(0qqu(B (0x~~qq~lqj(B(0mk~~~~~~~~~~tqqkx~x(B(0x~(B%(0~x(B(0x~mktq~~~~~~x~~xlj~~~~~~~~~(B*(0~~~x(B (0x~x~~~x(B(0lqqkx~~~~~~~~~~x~~xx~xlqj~lqj(B(0lj~~mj~~~~~~~~~~xx~~~~~~~~(B*(0~~~~~x(B (0x~x~lqj(B(0x~~mnq~~~lqqk~~~~~xx~xx~~~x(B(0x~~~~~x~~~x~~~~~xmk~~~~~~~~~x~lqj(B (0x~~~x(B(0lqj~~~x~~x~x(B(0mk~x~ljx~xx~~lj(B(0x~~~~~tk~lvk~~~qu(B(0mk~~~~~~lqvqj(B (0x~lqj(B(0x~~~~~~~~x~mwqkmqvqj(B(0x~xx~~x(B(0mk~x~~mnqj(B(0x~~~~x(B(0mk~~~~~mqqqqk(B (0x~mqk(B(0x~~~~~~~~x~~x~mk(B(0x~xx~lj(B(0x~x~~~x(B(0mk~~~mqqqj~~~~~~~~~~x(B (0x~~~x(B(0x~~~~~x~~~~~~~~x(B(0x~xx~x(B(0x~x~~lj(B(0mqk~(B*(0~~~(B*(0~~~~~~~~~~mk(B (0x~q~mqk(B(0x~~~lqvk~~~lk~~x(B(0x~mu~x(B(0x~~~~x(B(0x(B)(0~~lqq~lk~~~~~~~~mk(B (0x~~~~~x(B(0mk~~xlqj~~~xmqqj(B(0x~~x~mk(B(0x~~~~x(B(0mk~(B@(0x~~~xmqqk~~~~~~x(B (0x~(B>(0~~lj(B(0mqqnj~~~lqj(B(0x~~~~~x(B(0x~~~~mk(B(0x~~(Bd(0~~lj(B(0mqk~~~lj(B (0x~~lqj(B(0x~~lqj(B(0mqk~~~x(B(0x~~~~~mqk(B(0x~~~~~mk(B(0x~~~x(B (0mqqj(B(0x~~x(B(0x~~~x(B(0x~~~(B0(0~~~x(B(0mk~~~~~x(B(0x~~lj(B(0mqqj(B(0mk~lj(B(0mqk~lqk~x(B(0x~~x~~x(B(0mqqj(B(0mqj(B(0mqj(B(0mqj(B(0mqqvqqj(BAstro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Gnomish Mines:6 $:0 HP:96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20470BurdenedYou put a blessed spellbook of stone to flesh into the bag called holding.96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20470Burdened --More--]I=3 (0lqqwqk(B(0lqk(B(0lqwqk(B(0lqqqqqqk(BYou put a blessed spellbook of extra healing into the bag called holding.96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20470Burdened --More--]I  (0lqqwqk(B(0lqk(B(0lqwqk(B(0lqqqqqqk(BYou put a blessed spellbook of healing into the bag called holding.96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20470Burdened 96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20471Burdeneddd(0~(B]I~ 96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20473Burdened@(0~~(B(0~(Bd(0~(Bd]IA@(0~(BfYou see here 5 arrows.96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20474Burdenedd(0~(B(0~(B(0~(Bdf]I E@)d(0~(BYou see here a rock.96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20475Burdened(0~(Bdd(0~(B(0~(B(0~(B]I96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20477Burdened@*(0~(B(0~(B(0~(B(0~(Bfd(0~(B]I>96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20478Burdened@(0~(Bf(0~~(B]I96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20479Burdened@(0~(Bf(0~(B(0~(B]I 96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20481Burdened@(0~(B(0~(Bf(0~(Bd(0~(B]It 96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20482Burdened@(0~(Bf*d(0~(B]I96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20483Burdened@(0~(Bf(0~(B(0~(Bd(0~(B]I96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20485Burdened@(0~(B(0~(B(0~(Bd(0~(B*]Ixm @(0~(BfYou see here an aklys.96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20486Burdenedf(0~(Bd(0~(B]I@)(0~(B Things that are here: a bow 6 arrows--More--]IL(0lqkk(B(0x~mk(B96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20487Burdenedf(0~(Bd(0~(B(0~(B]I { Pick up what?  Weapons a - a bow b - 6 arrows(end) ]I+ ]I| (0lqk(B(0x~mk(B(0lqq(B#(0x~~x(B(0x~~(B##(0k(B(0lqj~(B<(0xlj~~~~(B##(0qwj~~~lj(BYou have a little trouble lifting V - a bow.96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20489Burdenedfd(0~(B(0~~(B!]IMWhat do you want to use or apply? [b-dlqru-wDIRSUZ or ?*] !]I*-96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20489BurdenedDo you want to take something out of your bag called holding? [ynq] (n) !]IW8 <nDo you wish to put something in? [ynq] (n) !]Ib}y Put in what?   Tools  c - an uncursed stethoscope  d - a bag called holding  l - a lock pick  q - a unicorn horn  v - an uncursed towel  I - an uncursed magic whistle  Z - a blessed lamp called magic? (lit)  Comestibles  x - a lizard corpse  Wands  b - a wand of light  r - a wand of lightning  u - a uranium wand  w - a short wand  D - a wand called make invis  R - a wand of sleep  S - a wand called teleportation  U - a crystal wand  Weapons  h - a dagger (1 of 2)"]I Astro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Gnomish Mines:6 $:0 HP:96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20489Burdened(0lqqwqk(B(0lqk(B(0lqwqk(B(0lqqqqqqk(B(0lqk(B(0lqqj~~x~mqj~mk(B(0lj~x~mk(B(0x~~~~~~tqqqk(B(0lqk(B (0lqqk(B(0lj~mklj~~~~x~~~~~~~mqk(B(0x(B))(0~~~x(B(0lqj~~~~x~x~~~mk(B(0x~mk(B (0x~~mkx~~~mj~~~qqvq~~~~~(B[(0~~mqqqqqj~(B[(0~x~x(B(0x~~~x~~x~~~~~~x(B(0lqq(B#(0x~~x(B (0lj~~~xx~~~~~~~~~~~~~~(B((0~~~~~~~~~~~~(B[(0lqvqnqj~lqu~lvqk~~~lj(B(0x~~(B##(0k(B(0lqj~(B<(0x(B (0x~~~qvj~lqqqqqqqk~~~~~(B[(0lqwqwqqqqk~lj(B(0x~~~x(B(0x~x(B(0lj~(B@(0~x(B(0lj~~~~(B##(0qwj~~~lj(B (0x~~~~~~~x(B(0x~~~~~~mqj~mk(B(0x~x(B(0lqj~lqj(B(0x~x(B(0x~~(B)(0~mqqwqqk(B(0x~~~~~(B##(0~x~(B*(0qqu(B (0x~~qq~lqj(B(0mk~~~~~~~~~~tqqkx~x(B(0x~(B%(0~x(B(0x~mktq~~~(Bf(0~~x~~xlj~~~~~~~~~(B*(0~~~x(B (0x~x~~~x(B(0lqqkx~~~~~~~~~~x~~xx~xlqj~lqj(B(0lj~~mj~~~~~(Bd(0~~~~xx~~~~~~~~(B*(0~~~~~x(B (0x~x~lqj(B(0x~~mnq~~~lqqk~~~~~xx~xx~~~x(B(0x~~~~~x~~~x~~~~~xmk~~~~~~~~~x~lqj(B (0x~~~x(B(0lqj~~~x~~x~x(B(0mk~x~ljx~xx~~lj(B(0x~~~~~tk~lvk~~~qu(B(0mk~~~~~~lqvqj(B (0x~lqj(B(0x~~~~~~~~x~mwqkmqvqj(B(0x~xx~~x(B(0mk~x~~mnqj(B(0x~~~~x(B(0mk~~~~~mqqqqk(B (0x~mqk(B(0x~~~~~~~~x~~x~mk(B(0x~xx~lj(B(0x~x~~~x(B(0mk~~~mqqqj~~~~~~~~~~x(B (0x~~~x(B(0x~~~~~x~~~~~~~~x(B(0x~xx~x(B(0x~x~~lj(B(0mqk~(B*(0~~~(B*(0~~~~~~~~~~mk(B (0x~q~mqk(B(0x~~~lqvk~~~lk~~x(B(0x~mu~x(B(0x~~~~x(B(0x(B)(0~~lqq~lk~~~~~~~~mk(B (0x~~~~~x(B(0mk~~xlqj~~~xmqqj(B(0x~~x~mk(B(0x~~~~x(B(0mk~~x~~~xmqqk~~~~~~x(B (0x~(B>(0~~lj(B(0mqqnj~~~lqj(B(0x~~~~~x(B(0x~~~~mk(B(0x~~~~~lj(B(0mqk~~~lj(B (0x~~lqj(B(0x~~lqj(B(0mqk~~~x(B(0x~~~~~mqk(B(0x~~~~~mk(B(0x~~~x(B (0mqqj(B(0x~~x(B(0x~~~x(B(0x~~~(B0(0~~~x(B(0mk~~~~~x(B(0x~~lj(B(0mqqj(B(0mk~lj(B(0mqk~lqk~x(B(0x~~x~~x(B(0mqqj(B(0mqj(B(0mqj(B(0mqj(B(0mqqvqqj(B$]IZ @What do you want to use or apply? [b-dlqru-wDIRSUZ or ?*] $]I 96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20489BurdenedDo you want to take something out of your bag called holding? [ynq] (n) %]I<nDo you wish to put something in? [ynq] (n) %]ITy Put in what?   Tools  c - an uncursed stethoscope  d - a bag called holding  l - a lock pick  q - a unicorn horn  v - an uncursed towel  I - an uncursed magic whistle  Z - a blessed lamp called magic? (lit)  Comestibles  x - a lizard corpse  Wands  b - a wand of light  r - a wand of lightning  u - a uranium wand  w - a short wand  D - a wand called make invis  R - a wand of sleep  S - a wand called teleportation  U - a crystal wand  Weapons  h - a dagger (1 of 2)%]I | o - 5 uncursed daggers  B - 3 runed daggers  C - 4 orcish daggers (in quiver)  E - a runed dagger  K - 3 blessed daggers (wielded)  Q - 5 daggers  V - a bow  Armor  g - an uncursed +1 pair of leather gloves (being worn)  i - a +2 apron (being worn)  A - a +1 pair of high boots (being worn)  W - a +0 gnomish suit (being worn)  X - a +0 visored helmet (being worn)  Rings  p - an uncursed ring of fire resistance  Amulets  z - an uncursed oval amulet (2 of 2)&]IE*+&]IM (0lqqwqk(B(0lqk(B(0lqwqk(B(0lqqqqqqk(B(0lqk(B(0lqqj~~x~mqj~mk(B(0lj~x~mk(B(0x~~~~~~tqqqk(B(0lqk(B (0lqqk(B(0lj~mklj~~~~x~~~~~~~mqk(B(0x(B))(0~~~x(B(0lqj~~~~x~x~~~mk(B(0x~mk(B (0x~~mkx~~~mj~~~qqvq~~~~~(B[(0~~mqqqqqj~(B[(0~x~x(B(0x~~~x~~x~~~~~~x(B(0lqq(B#(0x~~x(B (0lj~~~xx~~~~~~~~~~~~~~(B((0~~~~~~~~~~~~(B[(0lqvqnqj~lqu~lvqk~~~lj(B(0x~~(B##(0k(B(0lqj~(B<(0x(B (0x~~~qvj~lqqqqqqqk~~~~~(B[(0lqwqwqqqqk~lj(B(0x~~~x(B(0x~x(B(0lj~(B@(0~x(B(0lj~~~~(B##(0qwj~~~lj(B (0x~~~~~~~x(B(0x~~~~~~mqj~mk(B(0x~x(B(0lqj~lqj(B(0x~x(B(0x~~(B)(0~mqqwqqk(B(0x~~~~~(B##(0~x~(B*(0qqu(B (0x~~qq~lqj(B(0mk~~~~~~~~~~tqqkx~x(B(0x~(B%(0~x(B(0x~mktq~~~(Bf(0~~x~~xlj~~~~~~~~~(B*(0~~~x(B (0x~x~~~x(B(0lqqkx~~~~~~~~~~x~~xx~xlqj~lqj(B(0lj~~mj~~~~~(Bd(0~~~~xx~~~~~~~~(B*(0~~~~~x(B (0x~x~lqj(B(0x~~mnq~~~lqqk~~~~~xx~xx~~~x(B(0x~~~~~x~~~x~~~~~xmk~~~~~~~~~x~lqj(B (0x~~~x(B(0lqj~~~x~~x~x(B(0mk~x~ljx~xx~~lj(B(0x~~~~~tk~lvk~~~qu(B(0mk~~~~~~lqvqj(B (0x~lqj(B(0x~~~~~~~~x~mwqkmqvqj(B(0x~xx~~x(B(0mk~x~~mnqj(B(0x~~~~x(B(0mk~~~~~mqqqqk(B (0x~mqk(B(0x~~~~~~~~x~~x~mk(B(0x~xx~lj(B(0x~x~~~x(B(0mk~~~mqqqj~~~~~~~~~~x(B (0x~~~x(B(0x~~~~~x~~~~~~~~x(B(0x~xx~x(B(0x~x~~lj(B(0mqk~(B*(0~~~(B*(0~~~~~~~~~~mk(B (0x~q~mqk(B(0x~~~lqvk~~~lk~~x(B(0x~mu~x(B(0x~~~~x(B(0x(B)(0~~lqq~lk~~~~~~~~mk(B (0x~~~~~x(B(0mk~~xlqj~~~xmqqj(B(0x~~x~mk(B(0x~~~~x(B(0mk~~x~~~xmqqk~~~~~~x(B (0x~(B>(0~~lj(B(0mqqnj~~~lqj(B(0x~~~~~x(B(0x~~~~mk(B(0x~~~~~lj(B(0mqk~~~lj(B (0x~~lqj(B(0x~~lqj(B(0mqk~~~x(B(0x~~~~~mqk(B(0x~~~~~mk(B(0x~~~x(B (0mqqj(B(0x~~x(B(0x~~~x(B(0x~~~(B0(0~~~x(B(0mk~~~~~x(B(0x~~lj(B(0mqqj(B(0mk~lj(B(0mqk~lqk~x(B(0x~~x~~x(B(0mqqj(B(0mqj(B(0mqj(B(0mqj(B(0mqqvqqj(BAstro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Gnomish Mines:6 $:0 HP:96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20489BurdenedYou put a bow into the bag called holding.96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20489Burdened 96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20490Burdenedf(0~(Bd(0~(B']I96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20491Burdened@f)d(0~(B(0~(B(0~(B']IK 96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20493Burdenedf@(0~(B(0~(Bd(0~(B))]I,96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20494Burdened@(0~(B(0~(B(0~(B)]IB96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20495Burdened@(0~(Bf*]I96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20497Burdened@f(0~(B*]I96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20498Burdened@f(0~(B*]I 96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20499Burdenedfd(0~(B@(0~(B+]IAX96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20501Burdened(0~~~(B(0~(Bf@+]I 96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20502Burdenedf(0~~(B@(0~(B,]I?(96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20503Burdenedfd(0~~(B@(0~(B,]IC96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20505Burdened(0~~(B(0~(B(0~(B@,]Ix96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20506Burdenedd(0~(B@,]Iݛ 96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20507Burdened(0~(Bd(0~(B@-]I96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20509Burdened(0~(B(0~(B(0~(B@-]IU96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20510Burdened(0~(B@-]IR 96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20511Burdened(0~(B@.]I>96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20513Burdened(0~(Bd(0~(B@.]I96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20514Burdened(0~(Bd(0~(B@.]I 96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20515Burdened(0~(B(0~(Bd(0~(B@.]IK 96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20517Burdened(0~(B(0~(Bd@/]IM96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20518Burdened(0~(Bd@/]I T96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20519Burdened(0~(B(0~(B@d/]I 96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20521Burdened@(0~~(B/]I~ 96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20522Burdened@(0~(Bd0]Ir"96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20523Burdened@(0~(Bd(0~(B0]IА96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20525Burdened@(0~(Bd(0~(B(0~(B0]I 96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20526Burdened@(0~(Bd(0~(B1]IP.96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20527Burdened@d(0~(B(0~(B1]IK96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20529Burdened@(0~(Bd1]I96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20530Burdened@(0~(Bd(0~(B1]I] 96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20531Burdened@d(0~(B(0~(B1]Iy96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20533Burdened@(0~(Bd2]IA96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20534Burdened@(0~(B2]I h@(0~(B(0~(B Things that are here: a pair of gnomish boots a gnomish suit--More--3]I(0qk(B(0lqk~mk(B(0x~mk(B96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20535Burdened3]I@(0~(B[You see here a gnomish helm.96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20537Burdened4]IX @[ Things that are here: a bow 12 arrows--More--5]I4(0lqkk(B(0x~mk(B96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20538Burdened6]I | Pick up what?  Weapons a - a bow b - 12 arrows(end) 7]IK+7]Iw(0lqk(B(0x~mk(B(0lqq(B#(0x~~x(B(0x~~(B##(0k(B(0lqj~(B<(0xlj~~~~(B##(0qwj~~~lj(BYou have a little trouble lifting Y - a bow.96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20539Burdened8]IʃQ@)There is an arrow trap here.--More--9]I*Tt Things that are here: an arrow an arrow 2 arrows--More--9]IO(0lqkk(B(0x~mkx(B(0lqq(B#(0x~~x(BAn arrow shoots out at you!You are almost hit by an arrow.96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20541Burdened:]I MWhat do you want to use or apply? [b-dlqru-wDIRSUZ or ?*] :]Ig96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20541BurdenedDo you want to take something out of your bag called holding? [ynq] (n) ;]IM<nDo you wish to put something in? [ynq] (n) ;]IJy Put in what?   Tools  c - an uncursed stethoscope  d - a bag called holding  l - a lock pick  q - a unicorn horn  v - an uncursed towel  I - an uncursed magic whistle  Z - a blessed lamp called magic? (lit)  Comestibles  x - a lizard corpse  Wands  b - a wand of light  r - a wand of lightning  u - a uranium wand  w - a short wand  D - a wand called make invis  R - a wand of sleep  S - a wand called teleportation  U - a crystal wand  Weapons  h - a dagger (1 of 2)<]I"~ | o - 5 uncursed daggers  B - 3 runed daggers  C - 4 orcish daggers (in quiver)  E - a runed dagger  K - 3 blessed daggers (wielded)  Q - 5 daggers  Y - a bow  Armor  g - an uncursed +1 pair of leather gloves (being worn)  i - a +2 apron (being worn)  A - a +1 pair of high boots (being worn)  W - a +0 gnomish suit (being worn)  X - a +0 visored helmet (being worn)  Rings  p - an uncursed ring of fire resistance  Amulets  z - an uncursed oval amulet (2 of 2)>]I+>]I M n (0lqqwqk(B(0lqk(B(0lqwqk(B(0lqqqqqqk(B(0lqk(B(0lqqj~~x~mqj~mk(B(0lj~x~mk(B(0x~~~~~~tqqqk(B(0lqk(B (0lqqk(B(0lj~mklj~~~~x~~~~~~~mqk(B(0x(B@)(0~~~x(B(0lqj~~~~x~x~~~mk(B(0x~mk(B (0x~~mkx~~~mj~~~qqvq~~~~~(B[(0~~mqqqqqj~(B[(0~x~x(B(0x~~~x~~x~~~~~~x(B(0lqq(B#(0x~~x(B (0lj~~~xx~~~~~~~~~~~~~~(B((0~~~~~~~~~~~~(B[(0lqvqnqj~lqu~lvqk~~~lj(B(0x~~(B##(0k(B(0lqj~(B<(0x(B (0x~~~qvj~lqqqqqqqk~~~~~(B[(0lqwqwqqqqk~lj(B(0x~~~x(B(0x~x(B(0lj~(B)(0~x(B(0lj~~~~(B##(0qwj~~~lj(B (0x~~~~~~~x(B(0x~~~~~~mqj~mk(B(0x~x(B(0lqj~lqj(B(0x~x(B(0x~~(B)(0~mqqwqqk(B(0x~~~~~(B##(0~x~(B*(0qqu(B (0x~~qq~lqj(B(0mk~~~~~~~~~~tqqkx~x(B(0x~~~x(B(0x~mktq~~~~~~x~~xlj~~~~~~~~~(B*(0~~~x(B (0x~x~~~x(B(0lqqkx~~~~~~~~~~x~~xx~xlqj~lqj(B(0lj~~mj~~~~~~~~~~xx~~~~~~~~(B*(0~~~~~x(B (0x~x~lqj(B(0x~~mnq~~~lqqk~~~~~xx~xx~~~x(B(0x~~~~~x~~~x~~~~~xmk~~~~~~~~~x~lqj(B (0x~~~x(B(0lqj~~~x~~x~x(B(0mk~x~ljx~xx~~lj(B(0x~~~~~tk~lvk~~~qu(B(0mk~~~~~~lqvqj(B (0x~lqj(B(0x~~~~~~~~x~mwqkmqvqj(B(0x~xx~~x(B(0mk~x~~mnqj(B(0x~~~~x(B(0mk~~~~~mqqqqk(B (0x~mqk(B(0x~~~~~~~~x~~x~mk(B(0x~xx~lj(B(0x~x~~~x(B(0mk~~~mqqqj~~~~~~~~~~x(B (0x~~~x(B(0x~~~~~x~~~~~~~~x(B(0x~xx~x(B(0x~x~~lj(B(0mqk~(B*(0~~~(B*(0~~~~~~~~~~mk(B (0x~q~mqk(B(0x~~~lqvk~~~lk~~x(B(0x~mu~x(B(0x~~~~x(B(0x(B)(0~~lqq~lk~~~~~~~~mk(B (0x~~~~~x(B(0mk~~xlqj~~~xmqqj(B(0x~~x~mk(B(0x~~~~x(B(0mk~~x~~~xmqqk~~~~~~x(B (0x~(B>(0~~lj(B(0mqqnj~~~lqj(B(0x~~~~~x(B(0x~~~~mk(B(0x~~~~~lj(B(0mqk~~~lj(B (0x~~lqj(B(0x~~lqj(B(0mqk~~~x(B(0x~~~~~mqk(B(0x~~~~~mk(B(0x~~~x(B (0mqqj(B(0x~~x(B(0x~~~x(B(0x~~~(B0(0~~~x(B(0mk~~~~~x(B(0x~~lj(B(0mqqj(B(0mk~lj(B(0mqk~lqk~x(B(0x~~x~~x(B(0mqqj(B(0mqj(B(0mqj(B(0mqj(B(0mqqvqqj(BAstro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Gnomish Mines:6 $:0 HP:96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20541BurdenedYou put a bow into the bag called holding.96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20541Burdened 96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20542Burdened?]IVAutopickup: OFF.96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20542Burdened@]IH96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20543Burdened@)A]Ib Autopickup: ON, for /!?="+$ objects, with some exceptions.96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20543BurdenedB]I-# C]I< untrapC]I(&In what direction? C]Ih Whoops...(0~(B@An arrow shoots out at you!You are hit by an arrow!91(96) Pw:54(54) AC:-4 Xp:10/8833 T:20545BurdenedD]IH` # E]I untrapE]I6&In what direction? E]IhYou disarm the trap.91(96) Pw:54(54) AC:-4 Xp:10/8833 T:20546BurdenedG]Iz92(96) Pw:54(54) AC:-4 Xp:10/8833 T:20547Burdened)@G]IE92(96) Pw:54(54) AC:-4 Xp:10/8833 T:20549BurdenedG(0~(B(0~(B@H]I 93(96) Pw:54(54) AC:-4 Xp:10/8833 T:20550Burdened 94(96) Pw:54(54) AC:-4 Xp:10/8833 T:20553Burdened 95(96) Pw:54(54) AC:-4 Xp:10/8833 T:20557Burdened 96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20559Burdened(0~(B(0~(BG(0~(B(0~(B(0~(B@(0~~~~~~~~~(B96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20559BurdenedH]I(0~(B(0~(B@(0~~~(Bf(0~(BGrrrYou see here a large box.96(96) Pw:54(54) AC:-4 Xp:10/8833 T:20565Burdenedf(0~~(B(0~(BGrrr(0~(B(0~(BJ]IlYou kill the giant rat!96(96) Pw:54(54) AC:-4 Xp:10/8841 T:20566Burdenedf(0~(B(0~~(BrGr(0~(B(0~(BrJ]I]You kill the giant rat!96(96) Pw:54(54) AC:-4 Xp:10/8849 T:20567Burdenedf(0~~(Br[(0~(B(0~(BrG(0~(BK]I73You kill the giant rat!fh(0~~(Br(0~(B(0~(BG96(96) Pw:54(54) AC:-4 Xp:10/8857 T:20568BurdenedThe giant rat bites!95(96) Pw:54(54) AC:-4 Xp:10/8857 T:20568Burdened 95(96) Pw:54(54) AC:-4 Xp:10/8857 T:20569BurdenedG(0~(BL]I% You kill the giant rat!95(96) Pw:54(54) AC:-4 Xp:10/8865 T:20570Burdened(0~(Bh(0~(Bf(0~(BG(0~(BN]IE # N]I_ untrapO]I&In what direction? O]I5FThere is a large box here. Check it for traps? [ynq] (q) O]IQ yYou find no traps on the large box.96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20571Burdenedf(0~~(BG(0~(BP]IE# P]I  untrapP]I &In what direction? Q]INFThere is a large box here. Check it for traps? [ynq] (q) Q]IQyYou find no traps on the large box.96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20573Burdened(0~(Bf(0~(Bh(0~(B(0~(BG(0~(BQ]I# R]I8/lootR]IFiAThere is a large box here, loot it? [ynq] (q) R]I|J dyYou carefully open the large box...The large box is empty.--More--S]I8Do you wish to put something in? [ynq] (n) S]I: wq96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20573BurdenedT]I :(0~(B(@You see here an orcish helm.96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20574Burdenedf(0~(BG(0~(BV]I" 96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20575Burdened(0~~(BfG(0~(B@[W]I|96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20577BurdenedG(0~(B(0~(B@f(0~(B(0~(B(0~(BW]ImA(0~(B(0~(B(0~(Bh@(0~~~~~~~~~(B(f(0~(B(0~~(B(0~(B[(0~~(B(0~~~(B(0~(B(0~(B96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20587BurdenedX]I^h(0~(B@(0~~(B(0~~(BG(0~(BYou hear some noises in the distance.(0~(BGThe gnomish wizard is killed!96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20594Burdened@h(0~(Bf(0~~~(B(0~(BZ]I]O96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20595Burdened(0~(B(0~(B@Z]I/ 96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20597Burdenedh(0~(B(0~(B@[]IW96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20598Burdened(0~(Bh(0~(B@[]I[96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20599Burdened(0~(B(0~(B@[]I 96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20601Burdened(0~(B@h\]I96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20602Burdened(0~(B(0~(B@h]]I^s96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20603Burdened]]I 96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20605Burdenedh(0~(B^]I96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20606Burdened(0~(Bh@^]I[]96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20607Burdened(0~(B(0~(B@^]Iu 96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20609Burdened(0~(B@_]Isu96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20610Burdened(0~(B@_]I96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20611Burdened(0~(B@_]I'96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20613Burdened(0~(B@_]Ia@What do you want to use or apply? [b-dlqru-wDIRSUZ or ?*] `]IH96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20613BurdenedYou produce a strange whistling sound.96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20614Burdened(0~(Bfd(0~(B(0~(Bc]I/MWhat do you want to use or apply? [b-dlqru-wDIRSUZ or ?*] c]I-s Z96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20614BurdenedYou produce a strange whistling sound.96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20615Burdened(0~~(B d(0~(Bf(0~(Bf]If]I8'You fall down the stairs.--More--h]I% (0lqqqk(B (0x(B@f(0~mq(B(0lqqqqqk(B###(0~~~qq~~~~~~~~~k(B (0x(Bd(0~~~(B(0mqqu(B(0x~~(B)(0~~~(B(0q(B(0q(B##(0~~~~~~~~~~~~~~~(B (0mk~~x(B(0x(B(0l(B(0x~~(B_(0~~x(B#>*0(0~~~~~a~~~~~~~~~(B# (0mk(B(0tq(B(0mqqk(B(0x~~~~~~(B(0lqk(B(0q(B(0~~x~~~tj~~~~~~~(B#(0mqu(B(0tqqk(B(0lqqqk(B(0m~~a~qj(B+(0x(B*#*(0k(B(0~~tq~~j~~~~~~~~(B#(0mqqk(B(0x(B(0x(B(0mqwj(B(0mk(B(0x(B(0x(B(0x(B##(0lvq~~~(B(0~~j~~~~~~~~~~(B+(0~(B#(0mqk(B(0x(B(0x(B(0mq(B(0k(B(0x(B(0x(B(0x(B(0qqklj~~~~~~(B(0~~~~~~~~~~~~~~~(B(0lqqqqk(B(0x(B(0x(B)(0k(B(0x(B(0a(B(0xx~~~~~~~(B(0lqqqqqqqaqk~~~~(B#(0x~(B%(0~(B%(0x(B(0mk(B(0qqk(B(0mqqqk(B#(0xx~~~(B{(0~~~(B(0x~~~~~(B!(0~~~x~~~~(B#(0x~~~~x(B(0x(B(0x(B(0x(B(0m(B(0m~~(B%(0~~~~(B#(0x~(B[[(0~~~(B*[)(0x~~~~(B#(0mqwawjlqvqwk(B(0lqqwqvk(B(0qwq(B(0qv(B(0v~~~~~~(B#(0mqqqqwqqqqvq~~j(B# (0lqqklj(B(0mqj~~(B(0mu(B(0x(B(0x(B(0tk(B(0x(B(0lwq~~~~(B(0x(B(0~~~~~(B(0lqqqqk(B(0x(B# (0x(B(0tj(B[(0~~~~~~~(B(0mqqqqu(B(0x(B(0xmk(B(0xj~~~~~~(B(0qv(B(0u~~(B(((0x(B(0x(B(0lqqqwq(B## (0x(B(0a(B(0~~~~~~~(B(0m~qvq~vqvqq(B(0lu~~~~~~~(B(0qk(B(0a~(B((((0x(B(0x(B(0x(B(0x(B*# (0lvqqj(B(0~~~(B{(0~~~(B(0lqqk(B(0lvj~~~(B`(0~~~(B(0tq(B(0u~(B((((0x(B#(0x(B*** (0x(B(0~~~~~~~(B(0mk(B(0mq(B+(0qk(B(0lqqqqwqqu(B(0~~~~~~~lk(B(0x(B(0mqqqqj(B#(0~~~qaq~(B(0k(B (0m(B+(0qqqqk~~~~~~~(B(0x(B(0x(B(0x~(B((((0x(B(0mk(B(0~~~~~~l(B(0mqqu(B(0qqq(B(0~~~~~~~(B(0x(B(0mk~~lqqqqqj(B(0x(B(0a~(B((((0x(B(0mqk~~~lqj(B(0mk(B(0x(B(0qj(B(0~~~(B{(0~~(B++(0u(B(0mqqj(B(0mqu~(B(((0~x(B(0mqqqj(B(0mqqvk(B(0lqqk(B(0~~~~~~x(B((0x(B(0mqqqqj(B(0mqqqqqj(B(0mqqqqqqqqvqqvqj(BAstro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Gnomish Mines:7 $:0 HP:94(96) Pw:54(54) AC:-4 Xp:10/8865 T:20615Burdened 95(96) Pw:54(54) AC:-4 Xp:10/8865 T:20617Burdened(0~(Bd(0~~~(B(0~(Bfj]Is (0lqqwqk(B(0lqk(B(0lqwqk(B(0lqqqqqqk(B(0lqk(B(0lqqj~~x~mqj~mk(B(0lj~x~mk(B(0x~~~~~~tqqqk(B(0lqk(B (0lqqk(B(0lj~mklj~~~~x~~~~~~~mqk(B(0x(B))(0~~~x(B(0lqj~~~~x~x~~~mk(B(0x~mk(B (0x~~mkx~~~mj~~~qqvq~~~~~(B[(0~~mqqqqqj~(B[(0~x~x(B(0x~~~x~~x~~~~~~x(B(0lqq(B#(0x~~x(B (0lj~~~xx~~~~~~~~~~~~~~(B((0~~~~~~~~~~~~(B[(0lqvqnqj~lqu~lvqk~~~lj(B(0x~~(B##(0k(B(0lqj~(B<(0x(B (0x~~~qvj~lqqqqqqqk~~~~~(B[(0lqwqwqqqqk~lj(B(0x~~~x(B(0x~x(B(0lj~(B)(0~x(B(0lj~~~~(B##(0qwj~~~lj(B (0x~~~~~~~x(B(0x~~~~~~mqj~mk(B(0x~x(B(0lqj~lqj(B(0x~x(B(0x~~(B)(0~mqqwqqk(B(0x~~~~~(B##(0~x~(B*(0qqu(B (0x~~qq~lqj(B(0mk~~~~~~~~~~tqqkx~x(B(0x~~~x(B(0x~mktq~~~~~~x~~xlj~~~~~~~~~(B*(0~~~x(B (0x~x~~~x(B(0lqqkx~~~~~~~~~~x~~xx~xlqj~lqj(B(0lj~~mj~~~~~~~~~~xx~~~~~~~~(B*(0~~~~~x(B (0x~x~lqj(B(0x~~mnq~~~lqqk~~~~~xx~xx~~~x(B(0x~~~~~x~~~x~~~~~xmk~~~~~~~~~x~lqj(B (0x~~~x(B(0lqj~~~x~~x~x(B(0mk~x~ljx~xx~~lj(B(0x~~~~~tk~lvk~~~qu(B(0mk~~~~~~lqvqj(B (0x~lqj(B(0x~~~~~~~~x~mwqkmqvqj(B(0x~xx~~x(B(0mk~x~~mnqj(B(0x~~~~x(B(0mk~~~~~mqqqqk(B (0x~mqk(B(0x~~~~~~~~x~~x~mk(B(0x~xx~lj(B(0x~x~~~x(B(0mk~~~mqqqj~~~~~~~~~~x(B (0x~~~x(B(0x~~~~~x~~~~~~~~x(B(0x~xx~x(B(0x~x~~lj(B(0mqk~(B*(0~~~(B*(0~~~~~~~~~~mk(B (0x~q~mqk(B(0x~~~lqvk~~~lk~~x(B(0x~mu~x(B(0x~~~~x(B(0x(B)(0~~lqq~lk~~~~~~~~mk(B (0x~~~~~x(B(0mk~~xlqj~~~xmqqj(B(0x~~x~mk(B(0x~~~~x(B(0mk~~x~~~xmqqk~~~~~~x(B (0x~(B@(0~~lj(B(0mqqnj~~~lqj(B(0x~~~~~x(B(0x~~~~mk(B(0x~~~~~lj(B(0mqk~~~lj(B (0x~~lqj(B(0x~~lqj(B(0mqk~~~x(B(0x~~~~~mqk(B(0x~~~~~mk(B(0x~~~x(B (0mqqj(B(0x~~x(B(0x~~~x(B(0x~~~(B0(0~~~x(B(0mk~~~~~x(B(0x~~lj(B(0mqqj(B(0mk~lj(B(0mqk~lqk~x(B(0x~~x~~x(B(0mqqj(B(0mqj(B(0mqj(B(0mqj(B(0mqqvqqj(BAstro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Gnomish Mines:6 $:0 HP:95(96) Pw:54(54) AC:-4 Xp:10/8865 T:20617Burdened 95(96) Pw:54(54) AC:-4 Xp:10/8865 T:20618Burdenedk]Ig@What do you want to use or apply? [b-dlqru-wDIRSUZ or ?*] k]I 95(96) Pw:54(54) AC:-4 Xp:10/8865 T:20618BurdenedYou produce a strange whistling sound.96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20619Burdenedl]I[96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20621Burdened@>m]I 96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20622Burdenedh@(0~(Bm]I1 96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20623Burdened(0~(B(0~(B@n]IN96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20625Burdened(0~(B@p]I{@What do you want to use or apply? [b-dlqru-wDIRSUZ or ?*] p]I 96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20625BurdenedYou produce a strange whistling sound.96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20626Burdenedq]I-You fall down the stairs.--More--q]I. (0lqqqk(B (0x(B@(0~(Bd(0mq(B(0lqqqqqk(B###(0~~~qq~~~~~~~~~k(B (0x~~~~(B(0mqqu(B(0x~~(B)(0~~~(B(0q(B(0q(B##(0~~~~~~~~~~~~~~~(B (0mk~(Bf(0x(B(0x(B(0l(B(0x~~(B_(0~~x(B#>*0(0~~~~~a~~~~~~~~~(B# (0mk(B(0tq(B(0mqqk(B(0x~~~~~~(B(0lqk(B(0q(B(0~~x~~~tj~~~~~~~(B#(0mqu(B(0tqqk(B(0lqqqk(B(0m~~a~qj(B+(0x(B*#*(0k(B(0~~tq~~j~~~~~~~~(B#(0mqqk(B(0x(B(0x(B(0mqwj(B(0mk(B(0x(B(0x(B(0x(B##(0lvq~~~(B(0~~j~~~~~~~~~~(B+(0~(B#(0mqk(B(0x(B(0x(B(0mq(B(0k(B(0x(B(0x(B(0x(B(0qqklj~~~~~~(B(0~~~~~~~~~~~~~~~(B(0lqqqqk(B(0x(B(0x(B)(0k(B(0x(B(0a(B(0xx~~~~~~~(B(0lqqqqqqqaqk~~~~(B#(0x~(B%(0~(B%(0x(B(0mk(B(0qqk(B(0mqqqk(B#(0xx~~~(B{(0~~~(B(0x~~~~~(B!(0~~~x~~~~(B#(0x~~~~x(B(0x(B(0x(B(0x(B(0m(B(0m~~(B%(0~~~~(B#(0x~(B[[(0~~~(B*[)(0x~~~~(B#(0mqwawjlqvqwk(B(0lqqwqvk(B(0qwq(B(0qv(B(0v~~~~~~(B#(0mqqqqwqqqqvq~~j(B# (0lqqklj(B(0mqj~~(B(0mu(B(0x(B(0x(B(0tk(B(0x(B(0lwq~~~~(B(0x(B(0~~~~~(B(0lqqqqk(B(0x(B# (0x(B(0tj(B[(0~~~~~~~(B(0mqqqqu(B(0x(B(0xmk(B(0xj~~~~~~(B(0qv(B(0u~~(B(((0x(B(0x(B(0lqqqwq(B## (0x(B(0a(B(0~~~~~~~(B(0m~qvq~vqvqq(B(0lu~~~~~~~(B(0qk(B(0a~(B((((0x(B(0x(B(0x(B(0x(B*# (0lvqqj(B(0~~~(B{(0~~~(B(0lqqk(B(0lvj~~~(B`(0~~~(B(0tq(B(0u~(B((((0x(B#(0x(B*** (0x(B(0~~~~~~~(B(0mk(B(0mq(B+(0qk(B(0lqqqqwqqu(B(0~~~~~~~lk(B(0x(B(0mqqqqj(B#(0~~~qaq~(B(0k(B (0m(B+(0qqqqk~~~~~~~(B(0x(B(0x(B(0x~(B((((0x(B(0mk(B(0~~~~~~l(B(0mqqu(B(0qqq(B(0~~~~~~~(B(0x(B(0mk~~lqqqqqj(B(0x(B(0a~(B((((0x(B(0mqk~~~lqj(B(0mk(B(0x(B(0qj(B(0~~~(B{(0~~(B++(0u(B(0mqqj(B(0mqu~(B(((0~x(B(0mqqqj(B(0mqqvk(B(0lqqk(B(0~~~~~~x(B((0x(B(0mqqqqj(B(0mqqqqqj(B(0mqqqqqqqqvqqvqj(BAstro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Gnomish Mines:7 $:0 HP:95(96) Pw:54(54) AC:-4 Xp:10/8865 T:20626Burdened 95(96) Pw:54(54) AC:-4 Xp:10/8865 T:20627Burdened(0~(Bdf(0~(Br]Ir@What do you want to use or apply? [b-dlqru-wDIRSUZ or ?*] s]Ïm 95(96) Pw:54(54) AC:-4 Xp:10/8865 T:20627BurdenedYou produce a strange whistling sound.96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20629Burdened(0~(Bf(0~~(Bd(0~(B(0~(Bdt]IR96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20630Burdened<d(0~(B@fd(0~(B(0~(B(0~(Bu]I|96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20631Burdenedfd(0~~(Bd@u]Iq 96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20633Burdened<(0~(B(0k(B f(0~(Bd@(0~(B(0~~(Bd(0~~(B(0~(Bv]IM_96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20634Burdened  (0~(Bd@f (0~(Bd (0~(B(0~(Bv]I You displaced Rags.96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20635Burdened d d(0~(B @(0~(B(0~~(B(0~~(Bw]I 96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20637Burdened  (0~(B(0~(Bfd@(0~(B(0~(B(0~~(B(0~(B(0q(Bw]I= 96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20638Burdenedd  d(0~(B(0~(B(0~(Bf@(0~(B(0~(B(0m(B(0v(Bx]IT96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20639Burdened (0~~(Bd(0~(B(0~(B@ f(0~(B(0~(B(0~(Bx]Ib 96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20641Burdened(0lqqq(B(0~(B @ f d(0~(B  y]I/96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20642Burdened(0qj(B@(0~~(B(0~(B(0qqq(B (0~(Bf d  y]I̍96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20643Burdened(0~(B@(0~(B (0q(B  y]I. 96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20645Burdened(0~(Bdd@(0~(B(0q(Bz]I`96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20646Burdened(0qq(B(0~(B(0~(B (0~(Bdd@(0~(B(0q(Bz]IT96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20647Burdened(0l(B(0qq(B@(0~(B (0~(Bd(0~(Bz]I! 96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20649Burdened(0q(B(0~(B@(0~(B (0~(B(0~(Bd(0l(B(0q(Bz]IO%You displaced Bandito.96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20650Burdened(0~(B(0~(Bf d d@(0j(B{]I{ 96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20651Burdened(0qq(B@(0~(B f dd(0~(B(0~(B(0k(B|]I:J96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20651Burdened 96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20653Burdened(0k(B dd(0~(B@(0m(B f (0~(B|]I96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20654Burdenedf dd(0~(B@   (0~(B(0x(B(0~~(B|]IJ96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20654Burdened  d(0~(B(0k(B @(0x(B(0x(B(0mqqj(BYou hear crashing rock.96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20655Burdened}]I[96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20657Burdened df(0~(B@d(0~(B}]IB 96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20658Burdenedd(0~~(B@(0~(Bdf(0~(B  ~]I96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20659Burdened(0~~~(Bd(0~(B df(0~(B@ ~]I96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20659Burdened 96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20660Burdened 96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20661Burdenedf(0~(B(0~(Bd(0~~(Bd@(0~(B]I ]I#You displaced Bandito.96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20662Burdened(0~(Bd(0~(B (0~(Bf@(0~(B]I/96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20663Burdened(0~(B d(0~(Bf(0~(B@(0~(Bd]I) 96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20665Burdened  f(0~~~(B@(0~(Bd ]Ia96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20666Burdened  d@(0~(Bd ]I596(96) Pw:54(54) AC:-4 Xp:10/8865 T:20667Burdened  d(0~(B@(0~(B ]Ip @(0~(Bd (0~(B(0~~(Bf96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20668BurdenedYou hear crashing rock.96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20669Burdened]IQ 96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20670Burdened(0~(B @(0~(B(0~~~(Bf(0~(B]I96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20670Burdened 96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20671Burdened (0~(B(0~(B(0~(B@(0~(Bf(0~~(B(0~(B(0~(Bf(0~(B  ]I O   (0~(B @(0~(B (0~(B(0~~(B(0~(B96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20671BurdenedThe kitten misses.Billie bites the kitten.--More--]IsThe kitten misses Billie.dBillie bites the kitten.--More--]IjThe kitten is killed!(0~(Bd(0~(Bf96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20672BurdenedBillie eats a kitten corpse.96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20673Burdened]IIo96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20674Burdened   d(0~(B@(0~(B(0~(B]Is296(96) Pw:54(54) AC:-4 Xp:10/8865 T:20674Burdened 96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20675Burdened  d(0~(B@(0~~(B]I796(96) Pw:54(54) AC:-4 Xp:10/8865 T:20675Burdened 96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20676Burdened 96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20677Burdened (0~(B (0~(Bd(0~(B@(0~~(B(0~(B]I5 96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20678Burdenedd  fd(0~~(B(0~(B(0~~~(B@(0~~(B(0~~(B(0~(B]I b}96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20678Burdened 96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20679Burdened d  d(0~(B(0~(B@(0~(B(0~~(B(0~~(B]I< 96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20679Burdened 96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20680Burdened 96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20681Burdened (0~~(B(0~~(B (0~(B(0~(Bd@(0~(Bf(0~(B]I@ 96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20682Burdened d(0~(B d(0~~(B@ f(0~(B(0~(B(0~(B(0~(B]Ig96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20682Burdened 96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20683Burdened   (0~(B  fdd (0~(B@(0lu(B(0v(B]I96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20683Burdened 96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20684Burdened 96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20685Burdened   (0~(Bd (0~(B(0~(B(0~(B@f]IB 96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20686Burdened   d(0~(B@ f(0~(B(0~(B (0~~(B@ ]I 96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20686Burdened 96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20687Burdened(0~~(B(0~(B(0~(B(0~(Bf@(0~(B(0~(Bd(0~(B (0~(B (0q(B]Ik96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20687Burdened 96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20688Burdened(0~~~(B(0~(B (0~~(Bf(0~(B(0~(Bd(0~(B@(0~~~~~(B(0~(BYou hear crashing rock.96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20689Burdened(0~(Bd]I(0~(B(0~~(B @(0~(Bd (0~(B  @  You see here a dart.96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20690Burdenedf(0~(Bd(0~(Bd(0~(B @]Ie 96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20690Burdened 96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20691Burdened(0~(B f (0~(B (0~(B)@(0~(B  (0~(B@  @]IS~96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20691Burdened(0~(B (0~(B fd(0~(B@d (0~~~(B (0~~(B@ @hRags picks up a dart.96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20692Burdened 96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20693Burdened(0~~(Bf(0~(Bd@ (0~(B@ h]Ip96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20694Burdened (0~(Bf@(0~(Bd(0~(B(0~(B(0~(B(0~(B@]IV 96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20694Burdened 96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20695Burdenedf (0~~(B@(0~(B(0~(B(0~(B d@(0~(B@  ]IMB96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20695Burdened 96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20696Burdened 96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20697Burdened  (0~(B (0~(B(0~~(B(0~(Bf@d(0~(B (0~~~(B@ (0m(B(0~~(B(0~~~(B(0v(B h@]Ir   (0~(B(0~(B@M(0~(B(0~~(B(0~~(B(0~~~(B96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20697BurdenedBandito bites the human mummy.The human mummy misses Bandito.--More--]IGThe human mummy misses Bandito.96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20698Burdeneddf(0~(B@ S@ ]Im g(0~(B  @(0~(BM(0~(B  (0~(B (0~(B 96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20698BurdenedBandito bites the human mummy.The human mummy misses Bandito.--More--]Il The human mummy hits Bandito.96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20699Burdenedf d(0~(B @@ h ]IY'In what direction? ]IS ;You throw 2 orcish daggers.)]I (0~(B--More--]I1CThe 1st orcish dagger hits the human mummy!)]I(0~(B--More--]I*The 2nd orcish dagger hits the human mummy.M)96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20699Burdened--More--]I(E>Bandito misses the human mummy.(0~(B fdBandito bites the human mummy.(0~(Bf96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20700Burdened--More--]Ir1The human mummy hits!95(96) Pw:54(54) AC:-4 Xp:10/8865 T:20700BurdenedThe human mummy hits!93(96) Pw:54(54) AC:-4 Xp:10/8865 T:20700Burdened--More--]IY Bandito misses the human mummy.(0~(BdBillie bites the human mummy.--More--]I The human mummy is destroyed!93(96) Pw:54(54) AC:-4 Xp:10/8865 T:20701Burdenedd(0q(B(0~(B%@ @  h]I(  (0~(B(0~(B(0~(B@(0~(BS (0~(B (0~(B Things that are here: a human corpse a mummy wrapping--More--]I (0~~~qq~~~~~~~~~k(B(0~~~~~~~~~~~~~~~(B(0~(Bd93(96) Pw:54(54) AC:-4 Xp:10/8865 T:20701BurdenedRags drops a dart.93(96) Pw:54(54) AC:-4 Xp:10/8865 T:20702Burdened)(0~(Bfd@  @]IţYou stop. Bandito is in the way!93(96) Pw:54(54) AC:-4 Xp:10/8865 T:20702Burdened 94(96) Pw:54(54) AC:-4 Xp:10/8865 T:20703Burdenedfd(0~(B@(0~(B) hd(0~(B@ h(0~(B]I 94(96) Pw:54(54) AC:-4 Xp:10/8865 T:20703Burdened 94(96) Pw:54(54) AC:-4 Xp:10/8865 T:20704Burdened(0~(B (0~(B(0~(B (0~~(Bf @@%d (0m(Bh(0~~(B (0~~(B d(0~(B@ (0q(B You hear crashing rock.94(96) Pw:54(54) AC:-4 Xp:10/8865 T:20705Burdened @(0~(B@h]IP (0~~(B(0~~(B(0~~(B@ (0~(B(0~(B    You see here a dart.d94(96) Pw:54(54) AC:-4 Xp:10/8865 T:20705BurdenedYou hear some noises in the distance.f(0~(B(0q(B--More--]I9Suddenly, a section of wall closes up!95(96) Pw:54(54) AC:-4 Xp:10/8865 T:20706Burdened]I95(96) Pw:54(54) AC:-4 Xp:10/8865 T:20706Burdened 95(96) Pw:54(54) AC:-4 Xp:10/8865 T:20707Burdened  f (0~(B(0~(B)@(0~(B@(0~(Bd h  (0~(B(0~(B(0q(B@(0~(Bh]IB  (0~(B (0~(B(0~(B@(0~(B d(0~(B (0q(B95(96) Pw:54(54) AC:-4 Xp:10/8865 T:20707BurdenedYou hear some noises.95(96) Pw:54(54) AC:-4 Xp:10/8865 T:20708Burdened 96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20709Burdened(0~~(Bf(0~(Bd(0~(B@(0~(B (0m(Bh(0~(Bd @ h]I+    (0~(B(0~(B @(0~(B(0~~(B (0~~(B(0~~~(BYou see here 2 orcish daggers.96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20710Burdened @f(0~(Bd (0~(Bd@(0q(B]IJ AYou have a little trouble lifting C - 2 orcish daggers (in quiver).96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20710Burdenedd(0~(Bf(0~(Bd(0~(B--More--]I'You hear crashing rock.96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20711Burdened(0~(B d@@(0k(B(0~(Bh]I  fd (0~~(B(0~(B@(0~(B(0~(B(0~(Bd(0~~(B(0w(B(0~(B96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20711BurdenedSuddenly, a section of wall closes up!Bandito bites the watchman.--More--]I9The watchman wields a knife!--More--]Iw The knife welds itself to the watchman's hand! f96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20712Burdened--More--]IBandito misses the watchman.96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20713Burdened(0~(B@)d f(0~(B@h]Is     (0~(B @(0~(B(0~(B(0~(B(0~~~(B96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20713BurdenedBandito bites the watchman.96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20714Burdened @  df@(0~(B]I. NWhat do you want to use or apply? [b-dlqru-wDIRSUZ or ?*] ]I996(96) Pw:54(54) AC:-4 Xp:10/8865 T:20714BurdenedIn what direction? ]IF=Status of Bandito (neutral): Level 9 HP 69(72) AC 1, tame.96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20714Burdened]I* Choose which spell to cast   Name Level Category Fail a - healing 1* healing 0% b - extra healing 3* healing 0% c - stone to flesh 3* healing 0% d - haste self 3 escape 94% e - wizard lock 2 matter 11% f - detect food 1 divination 0%(end) ]I1+(0lqqqqqk(B###(0~~~qq~~~~~~~~~k(B(0x~~(B)(0~~~(B(0q(B(0q(B##(0~~~~~~~~~~~~~~~(B(0x~~(B_(0~~x(B#>*0(0~~~~~a~~~~~~~~~(B#(0x~~~~~~(B(0lqk(B(0q(B(0~~x~~~tj~~~~~~~(B#(0m~~a~qj(B+(0x(B*#*(0k(B(0~~tq~~j~~~~~~~~(B#(0k(B(0x(B(0x(B(0x(B##(0lvq~~~(B(0~~j~~~~~~~~~~(B+(0~(B#(0mq(B(0k(B(0x(B(0x(B(0x(B(0qqklj~~~~~~(B(0~~~~~~~~~~~~~~~(B@(0k(B(0x(B(0a(B(0xx~~~~~~~(B(0lqqqqqqqaqk~~~~(B#(0~~~(B(0mqqqk(B#(0xx~~~(B{(0~~~(B(0x~~~~~(B!(0~~~x~~~~(B#Your knowledge of this spell is twisted.--More--]Id It invokes nightmarish images in your mind...96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20714ConfStunBu]IkNWhat do you want to use or apply? [b-dlqru-wDIRSUZ or ?*] ]It96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20714ConfStunBuDo you want to take something out of your bag called holding? [ynq] (n) ]I~y Take out what?   Tools  a - a key  b - a unicorn horn  c - a pick-axe  d - 3 blessed candles  e - a looking glass  Comestibles  f - 4 uncursed apples  g - 3 fortune cookies  h - 3 food rations  i - a tripe ration  Wands  j - a wand of create monster  k - a wand of create monster  Potions  l - an uncursed potion of sleeping  m - a potion of levitation  n - a potion of object detection  o - a potion of object detection  Scrolls  p - a scroll labeled VELOX NEB (1 of 3)]I a - a scroll labeled PRIRUTSENIE  b - a scroll of gold detection  c - a scroll labeled HACKEM MUCHE  d - 2 scrolls of remove curse  e - 4 scrolls of blank paper  f - a scroll of teleportation  g - 6 scrolls of blank paper  h - a scroll of remove curse  i - 2 uncursed scrolls of gold detection  Weapons  j - a bow  k - a bow  l - a bow  m - a broad short sword  n - a bow  Gems  o - a green gem  p - 2 violet gems  q - a yellowish brown gem  Armor  r - a hard hat  s - a dwarvish cloak  t - a large round shield (2 of 3)]I ^ a - a very rusty +2 dark red shield  b - a +0 elven cloak  c - a +0 pair of riding gloves  Rings  d - a jade ring  e - an ivory ring  f - a ruby ring  g - an uncursed ring of levitation  h - a twisted ring  i - an uncursed ring called poss edible tele ctrl  j - a topaz ring  Amulets  k - an amulet called ESP  Spellbooks  l - a blessed spellbook of healing  m - a blessed spellbook of extra healing  n - a blessed spellbook of stone to flesh  o - a mottled spellbook named ID first also  p - a thin spellbook named ID first  q - a spellbook of haste self  r - a spellbook of detect food  Coins  s - 4715 gold pieces (3 of 3)]Ik +]I+]I+(0lqqqk(B(0lqqqqqqqk(B (0x(B<(0mqk(B(0lqqqqj(B(0mk(B(0lqqqqqk(B###(0~~~qq~~~~~~~~~k(B (0x(B(0mqqu(B(0lk(B(0x(B(0x~~(B)(0~~~(B(0q(B(0q(B##(0~~~~~~~~~~~~~~~(B (0mk(B(0x(B(0x(B(0lqqqqqqqjx(B(0x(B(0x~~(B_(0~~x(B#>*0(0~~~~~a~~~~~~~~~(B# (0mk(B(0tq(B(0mqqk(B(0mqqj(B(0x~~~~~~(B(0lqk(B(0q(B(0~~x~~~tj~~~~~~~(B#(0mqu(B(0tqqk(B(0lqqqk(B(0m~~a~qj(B+(0x(B*#*(0k(B(0~~tq~~j~~~~~~~~(B#(0mqqk(B(0x(B(0x(B(0mqwj(B(0mk(B(0x(B(0x(B(0x(B##(0lvq~~~(B(0~~j~~~~~~~~~~(B+(0~(B#(0mqvqk(B(0x(B(0x(B(0mq(B(0k(B(0x(B(0x(B(0x(B(0qqklj~~~~~~(B(0~~~~~~~~~~~~~~~(B(0lqqqqk(B(0x(B(0x(B@(0k(B(0x(B(0a(B(0xx~~~~~~~(B(0lqqqqqqqaqk~~~~(B#(0x~(B%(0~(B%(0x(B(0mk(B(0qqk(B)(0~~~(B(0mqqqk(B#(0xx~~~(B{(0~~~(B(0x~~~~~(B!(0~~~x~~~~(B#(0x~~~~x(B(0x(B(0x(B%d(0~~~(B(0m(B(0m~~(B%(0~~~~(B#(0x~(B[[(0~~~(B*[)(0x~~~~(B#(0mqwawjlqvqwk(B(0l(B(0q(Bf(0~~~~~qwq(B(0qv(B(0v~~~~~~(B#(0mqqqqwqqqqvq~~j(B# (0lqqklj(B(0mqj~~(B(0mu(B(0lu(B(0~~~(B@@(0~~x(B(0lwq~~~~(B(0x(B(0~~~~~(B(0lqqqqk(B(0x(B# (0x(B(0tj(B[(0~~~~~~~(B(0mqqqvu(B(0~~~~(Bd(0~~(B(0xj~~~~~~(B(0qv(B(0u~~(B(((0x(B(0x(B(0lqqqwq(B## (0x(B(0a(B(0~~~~~~~(B(0m~qvq~~~~qq(B(0lu~~~~~~~(B(0qk(B(0a~(B((((0x(B(0x(B(0x(B(0x(B*# (0lvqqj(B(0~~~(B{(0~~~(B(0lqqk(B(0~~~(B(0lvj~~~(B`(0~~~(B(0tq(B(0u~(B((((0x(B#(0x(B*** (0x(B(0~~~~~~~(B(0mk(B(0mq(B+(0qk(B(0lqqq(Bh(0wqqu(B(0~~~~~~~lk(B(0x(B(0mqqqqj(B#(0~~~qaq~(B(0k(B (0m(B+(0qqqqk~~~~~~~(B(0x(B(0x(B(0x~(B((((0~(B(0mk(B(0~~~~~~l(B(0mqqu(B(0qqq(B(0~~~~~~~(B(0x(B(0mk~~lqqqqqj(B(0x(B(0a~(B((((0x(B(0mqk~~~lqj(B(0mk(B(0x(B(0qj(B(0~~~(B{(0~~(B++(0u(B(0mqqj(B(0mqu~(B(((0~x(B(0mqqqj(B(0mqqvk(B(0lqqk(B(0~~~~~~x(B((0x(B(0mqqqqj(B(0mqqqqqj(B(0mqqqqqqqqvqqvqj(BAstro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Gnomish Mines:7 $:0 HP:96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20714ConfStunBuYou have a little trouble removing T - a blessed spellbook of healing.--More--]IdbYou have a little trouble removing P - a blessed spellbook of extra healing. --More--]I s (0lqqqk(B(0lqqqqqqqk(BDo you wish to put something in? [ynq] (n) ]I"q96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20714ConfStunBuBandito misses the watchman.(0~(B(0~(BdfYou hear crashing rock.96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20715ConfStunBu@ (0~(Bd@h(0~(B]Ii NWhat do you want to use or apply? [b-dlqru-wDIRSUZ or ?*] ]I96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20715ConfStunBuYou don't have that object.--More--]IjHWhat do you want to use or apply? [b-dlqru-wDIRSUZ or ?*] ]ILN96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20715ConfStunBuYou don't have that object.--More--]I HWhat do you want to use or apply? [b-dlqru-wDIRSUZ or ?*] ]I z Tools c - an uncursed stethoscope d - a bag called holding l - a lock pick q - a unicorn horn v - an uncursed towel I - an uncursed magic whistle Z - a blessed lamp called magic? (lit) Wands b - a wand of light r - a wand of lightning u - a uranium wand w - a short wand D - a wand called make invis R - a wand of sleep S - a wand called teleportation U - a crystal wand(end) ]I++###(0~~~qq~~~~~~~~~k(B(0q(B(0q(B##(0~~~~~~~~~~~~~~~(B#>*0(0~~~~~a~~~~~~~~~(B#(0lqk(B(0q(B(0~~x~~~tj~~~~~~~(B#+(0x(B*#*(0k(B(0~~tq~~j~~~~~~~~(B#(0x(B##(0lvq~~~(B(0~~j~~~~~~~~~~(B+(0~(B#(0x(B(0qqklj~~~~~~(B(0~~~~~~~~~~~~~~~(B(0x(B(0a(B(0xx~~~~~~~(B(0lqqqqqqqaqk~~~~(B#(0qk(B#(0xx~~~(B{(0~~~(B(0x~~~~~(B!(0~~~x~~~~(B#(0m(B(0m~~(B%(0~~~~(B#(0x~(B[[(0~~~(B*[)(0x~~~~(B#(0qv(B(0v~~~~~~(B#(0mqqqqwqqqqvq~~j(B#(0q~~~~(B(0x(B(0~~~~~(B(0lqqqqk(B(0x(B#(0~~~~~~(B(0qv(B(0u~~(B(((0x(B(0x(B(0lqqqwq(B##(0~~~~~~(B(0qk(B(0a~(B((((0x(B(0x(B(0x(B(0x(B*#(0~~(B`(0~~~(B(0tq(B(0u~(B((((0x(B#(0x(B***(0~~~~~~lk(B(0x(B(0mqqqqj(B#(0~~~qaq~(B(0k~~~~~l(B(0mqqu(B(0qqq(B(0~~~~~~~(B(0x(B96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20715ConfStunBuNothing seems to happen.96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20715ConfStunBuBandito misses the watchman.f(0~(B(0~(Bd--More--]It The dungeon acoustics noticeably change. @f(0~(Bd@(0~~(B(0x(BYou feel less confused now.96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20716StunBurdene 96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20717StunBurdene@f (0~(Bd(0~(B(0~(B(0~(B@hd(0~(B]Im9What do you want to read? [PT or ?*] ]I Spellbooks P - a blessed spellbook of extra healing T - a blessed spellbook of healing(end) ]I "(0k(B###(0~~~qq~~~~~~~~~k~(B(0q(B(0q(B##(0~~~~~~~~~~~~~~~x(B#>*0(0~~~~~a~~~~~~~~~(B#What do you want to read? [PT or ?*] ]I96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20717StunBurdeneYou begin to memorize the runes.d(0~(B96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20717StunBurdeneRags bites the dwarf.--More--]I0mThe dwarf swings his pick-axe at Rags.The dwarf misses Rags. f(0q(B--More--]ICSuddenly, a section of wall closes up!You feel a bit steadier now.96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20718Burdened--More--]ITYou stop studying.96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20718Burdened]Ihk9What do you want to read? [PT or ?*] ]IT&J96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20718BurdenedYou continue your efforts to memorize the spell.d(0~(B96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20718Burdened--More--]I? uRags bites the dwarf.The dwarf is killed! (0~(B@f(0~(Bd(0~(B@Rags eats a dwarf corpse.96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20719Burdened(0~(Bd--More--]Iw Billie misses the watchman.96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20720Burdened 96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20721Burdened 96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20722Burdened @(0~(B (0~(B(0~~~(Bf(0~(Bd@ (0~(BYour knowledge of "healing" is keener.96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20723Burdened @'(0~(Bd(0~(Bf(0~(B@]IC NWhat do you want to use or apply? [b-dlqru-wDIRSUZ or ?*] ]I 96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20723BurdenedDo you want to take something out of your bag called holding? [ynq] (n) ]I|=nDo you wish to put something in? [ynq] (n) ]I*y Put in what?   Tools  c - an uncursed stethoscope  d - a bag called holding  l - a lock pick  q - a unicorn horn  v - an uncursed towel  I - an uncursed magic whistle  Z - a blessed lamp called magic? (lit)  Comestibles  x - a lizard corpse  Wands  b - a wand of light  r - a wand of lightning  u - a uranium wand  w - a short wand  D - a wand called make invis  R - a wand of sleep  S - a wand called teleportation  U - a crystal wand  Weapons  h - a dagger (1 of 2)]I/ o - 5 uncursed daggers  B - 3 runed daggers  C - 4 orcish daggers (in quiver)  E - a runed dagger  K - 3 blessed daggers (wielded)  Q - 5 daggers  Armor  g - an uncursed +1 pair of leather gloves (being worn)  i - a +2 apron (being worn)  A - a +1 pair of high boots (being worn)  W - a +0 gnomish suit (being worn)  X - a +0 visored helmet (being worn)  Rings  p - an uncursed ring of fire resistance  Amulets  z - an uncursed oval amulet  Spellbooks  P - a blessed spellbook of extra healing  T - a blessed spellbook of healing (2 of 2)]I +]I{(0lqqqk(B(0lqqqqqqqk(B (0x(B<(0mqk(B(0lqqqqj(B(0mk(B(0lqqqqqk(B###(0~~~qq~~~~~~~~~k(B (0x(B(0mqqu(B(0lk(B(0x(B(0x~~(B)(0~~~(B(0q(B(0q(B##(0~~~~~~~~~~~~~~~(B (0mk(B(0x(B(0x(B(0lqqqqqqqjx(B(0x(B(0x~~(B_(0~~x(B#>*0(0~~~~~a~~~~~~~~~(B# (0mk(B(0tq(B(0mqqk(B(0mqqj(B(0x~~~~~~(B(0lqk(B(0q(B(0~~x~~~tj~~~~~~~(B#(0mqu(B(0tqqk(B(0lqqqk(B(0m~~a~qj(B+(0x(B*#*(0k(B(0~~tq~~j~~~~~~~~(B#(0mqqk(B(0x(B(0x(B(0mqwj(B(0mk(B(0x(B(0x(B(0x(B##(0lvq~~~(B(0~~j~~~~~~~~~~(B+(0~(B#(0mqvqk(B(0x(B(0x(B(0mq(B(0k(B(0x(B(0x(B(0x(B(0qqklj~~~~~~(B(0~~~~~~~~~~~~~~~(B(0lqqqqk(B(0x(B(0x(B(0k(B(0x(B(0a(B(0xx~~~~~~~(B(0lqqqqqqqaqk~~~~(B#(0x~(B%(0~(B%(0x(B(0mk(B(0qqk(B)(0~~~(B@(0mqqqk(B#(0xx~~~(B{(0~~~(B(0x~~~~~(B!(0~~~x~~~~(B#(0x~~~~x(B(0x(B(0x(B%(0~~(B'(0~(B(0m(B(0m~~(B%(0~~~~(B#(0x~(B[[(0~~~(B*[)(0x~~~~(B#(0mqwawjlqvqwk(B(0l(B(0q(B(0~~~~~~qwq(B(0qv(B(0v~~~~~~(B#(0mqqqqwqqqqvq~~j(B# (0lqqklj(B(0mqj~~(B(0mu(B(0lu(B(0~~~(B@(0~~~x(B(0lwq~~~~(B(0x(B(0~~~~~(B(0lqqqqk(B(0x(B# (0x(B(0tj(B[(0~~~~~~~(B(0mqqqvu(B(0~~~(Bd(0~(Bf(0~(B(0xj~~~~~~(B(0qv(B(0u~~(B(((0x(B(0x(B(0lqqqwq(B## (0x(B(0a(B(0~~~~~~~(B(0m~qvq~~(Bd(0~qq(B(0lu~~~~~~~(B(0qk(B(0a~(B((((0x(B(0x(B(0x(B(0x(B*# (0lvqqj(B(0~~~(B{(0~~~(B(0lqqk(B@(0~~~(B(0lvj~~~(B`(0~~~(B(0tq(B(0u~(B((((0x(B#(0x(B*** (0x(B(0~~~~~~~(B(0mk(B(0mq(B+(0qk(B(0lqqqqwqqu(B(0~~~~~~~lk(B(0x(B(0mqqqqj(B#(0~~~qaq~(B(0k(B (0m(B+(0qqqqk~~~~~~~(B(0x(B(0x(B(0x~(B((((0x(B(0mk(B(0~~~~~~l(B(0mqqu(B(0qqq(B(0~~~~~~~(B(0x(B(0mk~~lqqqqqj(B(0x(B(0a~(B((((0x(B(0mqk~~~lqj(B(0mk(B(0x(B(0qj(B(0~~~(B{(0~~(B++(0u(B(0mqqj(B(0mqu~(B(((0~x(B(0mqqqj(B(0mqqvk(B(0lqqk(B(0~~~~~~x(B((0x(B(0mqqqqj(B(0mqqqqqj(B(0mqqqqqqqqvqqvqj(BAstro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Gnomish Mines:7 $:0 HP:96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20723BurdenedYou put a blessed spellbook of healing into the bag called holding.96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20723Burdened [24;26]IH96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20723Burdened(0~(B'(0~~(B(0~(Bd(0~(Bf]I{96(96) Pw:54(54) AC:-4 Xp:10/8865 T:20724Burdened--More--]I\The straw golem hits!95(96) Pw:54(54) AC:-4 Xp:10/8865 T:20724BurdenedThe straw golem hits!94(96) Pw:54(54) AC:-4 Xp:10/8865 T:20724BurdenedYou hear some noises.94(96) Pw:54(54) AC:-4 Xp:10/8865 T:20725Burdened@ @  ]IYou hit the straw golem!94(96) Pw:54(54) AC:-4 Xp:10/8865 T:20725BurdenedThe straw golem misses.--More--]I DThe straw golem hits!93(96) Pw:54(54) AC:-4 Xp:10/8865 T:20725Burdened 93(96) Pw:54(54) AC:-4 Xp:10/8865 T:20726Burdened @@(0q(B(0~(Bd]IBYou hit the straw golem!93(96) Pw:54(54) AC:-4 Xp:10/8865 T:20726BurdenedThe straw golem hits!92(96) Pw:54(54) AC:-4 Xp:10/8865 T:20726Burdened--More--]I3 The straw golem misses.93(96) Pw:54(54) AC:-4 Xp:10/8865 T:20727Burdened(0~(B@@(0~(Bdf(0~(B]IW* You destroy the straw golem!93(96) Pw:54(54) AC:-4 Xp:10/8906 T:20727Burdened 93(96) Pw:54(54) AC:-4 Xp:10/8906 T:20728Burdened 93(96) Pw:54(54) AC:-4 Xp:10/8906 T:20729Burdened(0~~(B@@ (0~(B(0~(B(0~(Bf(0~(Bd(0~(B ]IgNWhat do you want to use or apply? [b-dlqru-wDIRSUZ or ?*] ]IJ 93(96) Pw:54(54) AC:-4 Xp:10/8906 T:20729BurdenedIn what direction? ]IStatus of the watchman (chaotic): Level 9 HP 37(37) AC 0, peaceful.93(96) Pw:54(54) AC:-4 Xp:10/8906 T:20729Burdened]I 8What do you want to read? [P or ?*] ]I 93(96) Pw:54(54) AC:-4 Xp:10/8906 T:20729BurdenedYou begin to memorize the runes.94(96) Pw:54(54) AC:-4 Xp:10/8906 T:20730Burdened 94(96) Pw:54(54) AC:-4 Xp:10/8906 T:20731Burdened@f(0~(B(0~(B(0~(B(0~(B @(0~~~(Bd(0~~~(B(0q(B94(96) Pw:54(54) AC:-4 Xp:10/8906 T:20732BurdenedBillie misses the watchman.95(96) Pw:54(54) AC:-4 Xp:10/8906 T:20733Burdened(0~(B@(0~(B@(0~(B[dd--More--]IBillie misses the watchman.95(96) Pw:54(54) AC:-4 Xp:10/8906 T:20734Burdened 95(96) Pw:54(54) AC:-4 Xp:10/8906 T:20735Burdened@f(0~(B(0~(B d@ (0~(Bd(0~(B[(0~(B(0~~(BYou hear some noises.96(96) Pw:54(54) AC:-4 Xp:10/8906 T:20736Burdened 96(96) Pw:54(54) AC:-4 Xp:10/8906 T:20737Burdened@  (0~(Bf(0~~(B @(0~(Bdd(0q(B(0~(B96(96) Pw:54(54) AC:-4 Xp:10/8906 T:20738Burdened--More--]IJYou hear the chime of a cash register.96(96) Pw:54(54) AC:-4 Xp:10/8906 T:20739Burdened 96(96) Pw:54(54) AC:-4 Xp:10/8906 T:20740Burdened 96(96) Pw:54(54) AC:-4 Xp:10/8906 T:20741Burdened 96(96) Pw:54(54) AC:-4 Xp:10/8906 T:20742Burdened 96(96) Pw:54(54) AC:-4 Xp:10/8906 T:20743Burdened  @  (0~(B@(0~~(B (0~(B(0~(B(0~(B (0~(Bd(0~~(Bd[f(0q(B--More--]IZ[Your knowledge of "extra healing" is keener.:--More--]IBandito misses the lizard.)@(0~(B@d(0~(Bf(0~(BBandito bites the lizard.--More--]IAThe lizard misses Bandito.[f96(96) Pw:54(54) AC:-4 Xp:10/8906 T:20744BurdenedBandito bites the lizard.96(96) Pw:54(54) AC:-4 Xp:10/8906 T:20745Burdened@ (0~(B@d(0~(Bf(0~(B]IhNWhat do you want to use or apply? [b-dlqru-wDIRSUZ or ?*] ]I$ 96(96) Pw:54(54) AC:-4 Xp:10/8906 T:20745BurdenedDo you want to take something out of your bag called holding? [ynq] (n) ]I =nDo you wish to put something in? [ynq] (n) ]Ipy Put in what?   Tools  c - an uncursed stethoscope  d - a bag called holding  l - a lock pick  q - a unicorn horn  v - an uncursed towel  I - an uncursed magic whistle  Z - a blessed lamp called magic? (lit)  Comestibles  x - a lizard corpse  Wands  b - a wand of light  r - a wand of lightning  u - a uranium wand  w - a short wand  D - a wand called make invis  R - a wand of sleep  S - a wand called teleportation  U - a crystal wand  Weapons  h - a dagger (1 of 2)]I] o - 5 uncursed daggers  B - 3 runed daggers  C - 4 orcish daggers (in quiver)  E - a runed dagger  K - 3 blessed daggers (wielded)  Q - 5 daggers  Armor  g - an uncursed +1 pair of leather gloves (being worn)  i - a +2 apron (being worn)  A - a +1 pair of high boots (being worn)  W - a +0 gnomish suit (being worn)  X - a +0 visored helmet (being worn)  Rings  p - an uncursed ring of fire resistance  Amulets  z - an uncursed oval amulet  Spellbooks  P - a blessed spellbook of extra healing (2 of 2)]Ik +]I (0lqqqk(B(0lqqqqqqqk(B (0x(B<(0mqk(B(0lqqqqj(B(0mk(B(0lqqqqqk(B###(0~~~qq~~~~~~~~~k(B (0x(B(0mqqu(B(0lk(B(0x(B(0x~~(B)(0~~~(B(0q(B(0q(B##(0~~~~~~~~~~~~~~~(B (0mk(B(0x(B(0x(B(0lqqqqqqqjx(B(0x(B(0x~~(B_(0~~x(B#>*0(0~~~~~a~~~~~~~~~(B# (0mk(B(0tq(B(0mqqk(B(0mqqj(B(0x~~~~~~(B(0lqk(B(0q(B(0~~x~~~tj~~~~~~~(B#(0mqu(B(0tqqk(B(0lqqqk(B(0m~~a~qj(B+(0x(B*#*(0k(B(0~~tq~~j~~~~~~~~(B#(0mqqk(B(0x(B(0x(B(0mqwj(B(0mk(B(0x(B(0x(B(0x(B##(0lvq~~~(B(0~~j~~~~~~~~~~(B+(0~(B#(0mqvqk(B(0x(B(0x(B(0mq(B(0k(B(0x(B(0x(B(0x(B(0qqklj~~~~~~(B(0~~~~~~~~~~~~~~~(B(0lqqqqk(B(0x(B(0x(B(0k(B(0x(B(0a(B(0xx~~~~~~~(B(0lqqqqqqqaqk~~~~(B#(0x~(B%(0~(B%(0x(B(0mk(B(0qqk(B@(0~~~(B(0mqqqk(B#(0xx~~~(B{(0~~~(B(0x~~~~~(B!(0~~~x~~~~(B#(0x~~~~x(B(0x(B(0x(B%(0~~~~(B(0m(B(0m~~(B%(0~~~~(B#(0x~(B[[(0~~~(B*[)(0x~~~~(B#(0mqwawjlqvqwk(B(0l(B(0q(B(0~~~(B@(0~~qwq(B(0qv(B(0v~~~~~~(B#(0mqqqqwqqqqvq~~j(B# (0lqqklj(B(0mqj~~(B(0mu(B(0lu(B(0~~(Bd@(0~~(B:(0x(B(0lwq~~~~(B(0x(B(0~~~~~(B(0lqqqqk(B(0x(B# (0x(B(0tj(B[(0~~~~~~~(B(0mqqqvu(B(0~~~~~~(Bd(0xj~~~~~~(B(0qv(B(0u~~(B(((0x(B(0x(B(0lqqqwq(B## (0x(B(0a(B(0~~~~~~~(B(0m~qvq~~(Bf(0~qq(B(0lu~~~~~~~(B(0qk(B(0a~(B((((0x(B(0x(B(0x(B(0x(B*# (0lvqqj(B(0~~~(B{(0~~~(B(0lqqk(B(0~~~(B(0lvj~~~(B`(0~~~(B(0tq(B(0u~(B((((0x(B#(0x(B*** (0x(B(0~~~~~~~(B(0mk(B(0mq(B+(0qk(B(0lqqqqwqqu(B(0~~~~~~~lk(B(0x(B(0mqqqqj(B#(0~~~qaq~(B(0k(B (0m(B+(0qqqqk~~~~~~~(B(0x(B(0x(B(0x~(B((((0x(B(0mk(B(0~~~~~~l(B(0mqqu(B(0qqq(B(0~~~~~~~(B(0x(B(0mk~~lqqqqqj(B(0x(B(0a~(B((((0x(B(0mqk~~~lqj(B(0mk(B(0x(B(0qj(B(0~~~(B{(0~~(B++(0u(B(0mqqj(B(0mqu~(B(((0~x(B(0mqqqj(B(0mqqvk(B(0lqqk(B(0~~~~~~x(B((0x(B(0mqqqqj(B(0mqqqqqj(B(0mqqqqqqqqvqqvqj(BAstro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Gnomish Mines:7 $:0 HP:96(96) Pw:54(54) AC:-4 Xp:10/8906 T:20745BurdenedYou put a blessed spellbook of extra healing into the bag called holding.96(96) Pw:54(54) AC:-4 Xp:10/8906 T:20745Burdened:(0~(B]I u96(96) Pw:54(54) AC:-4 Xp:10/8906 T:20745Burdened --More--]IHa (0lqqqk(B(0lqqqqqqqk(BBandito bites the lizard.]IwIThe lizard is killed!96(96) Pw:54(54) AC:-4 Xp:10/8906 T:20746Burdened)@@(0~(B(0~(B%d[f^I/wNWhat do you want to use or apply? [b-dlqru-wDIRSUZ or ?*] ^IA 96(96) Pw:54(54) AC:-4 Xp:10/8906 T:20746BurdenedYou produce a strange whistling sound.fd(0~(Bd(0~(B(0~(B96(96) Pw:54(54) AC:-4 Xp:10/8906 T:20746BurdenedBandito bites the watchman.--More--^I_GThe watchman thrusts her knife at Bandito.--More--^IO9The watchman misses Bandito.--More--^IyRGThe watchman thrusts her knife at Bandito.--More--^IJ The watchman misses Bandito.d(0~(BRags eats a lizard corpse.--More--^Ib? Billie misses the watchman.96(96) Pw:54(54) AC:-4 Xp:10/8906 T:20747Burdened@ (0~(B@ ^I #   (0~(B@(0~(B(0~(B(0~(B96(96) Pw:54(54) AC:-4 Xp:10/8906 T:20747BurdenedBandito bites the watchman.--More-- ^I]sThe watchman thrusts her knife at Bandito.The watchman hits Bandito.--More--^I&-The watchman thrusts her knife at Bandito.The watchman hits Bandito.(0~(Bf--More--^I.Bandito bites the watchman.f(0~(B96(96) Pw:54(54) AC:-4 Xp:10/8906 T:20748BurdenedBandito misses the watchman.96(96) Pw:54(54) AC:-4 Xp:10/8906 T:20749Burdened@ (0~(Bf(0~(B@^IbNWhat do you want to use or apply? [b-dlqru-wDIRSUZ or ?*] ^I 96(96) Pw:54(54) AC:-4 Xp:10/8906 T:20749BurdenedIn what direction? ^IStatus of Bandito (neutral): Level 9 HP 55(72) AC 1, tame.96(96) Pw:54(54) AC:-4 Xp:10/8906 T:20749Burdened^IS{ Choose which spell to cast   Name Level Category Fail a - healing 1 healing 0% b - extra healing 3 healing 0% c - stone to flesh 3* healing 0% d - haste self 3 escape 94% e - wizard lock 2 matter 11% f - detect food 1 divination 0%(end) ^I'+(0lqqqqqk(B###(0~~~qq~~~~~~~~~k(B(0x~~(B)(0~~~(B(0q(B(0q(B##(0~~~~~~~~~~~~~~~(B(0x~~(B_(0~~x(B#>*0(0~~~~~a~~~~~~~~~(B#(0x~~~~~~(B(0lqk(B(0q(B(0~~x~~~tj~~~~~~~(B#(0m~~a~qj(B+(0x(B*#*(0k(B(0~~tq~~j~~~~~~~~(B#(0k(B(0x(B(0x(B(0x(B##(0lvq~~~(B(0~~j~~~~~~~~~~(B+(0~(B#(0mq(B(0k(B(0x(B(0x(B(0x(B(0qqklj~~~~~~(B(0~~~~~~~~~~~~~~~(B(0k(B(0x(B(0a(B(0xx~~~~~~~(B(0lqqqqqqqaqk~~~~(B#(0mqqqk(B#(0xx~~~(B{(0~~~(B(0x~~~~~(B!(0~~~x~~~~(B#96(96) Pw:49(54) AC:-4 Xp:10/8906 T:20749BurdenedIn what direction? ^IBandito looks better.96(96) Pw:49(54) AC:-4 Xp:10/8906 T:20749BurdenedBandito misses the watchman.96(96) Pw:49(54) AC:-4 Xp:10/8906 T:20750Burdened@ (0~(Bfd(0~(B(0~(B@^IqNWhat do you want to use or apply? [b-dlqru-wDIRSUZ or ?*] ^I 96(96) Pw:49(54) AC:-4 Xp:10/8906 T:20750BurdenedIn what direction? ^IpStatus of Billie (neutral): Level 9 HP 72(72) AC 1, tame.96(96) Pw:49(54) AC:-4 Xp:10/8906 T:20750Burdened^I     (0~(B@(0~(B(0~(B Things that are here: a dwarvish cloak a pair of iron shoes a pick-axe--More--^I2(0~~~qq~~~~~~~~~k(B(0~~~~~~~~~~~~~~~(B(0~~~~~a~~~~~~~~~(B#96(96) Pw:49(54) AC:-4 Xp:10/8906 T:20750Burdened 96(96) Pw:49(54) AC:-4 Xp:10/8906 T:20751Burdened @(0~~~(Bdf(0~(B(0~(Bd@"^Ib@What do you want to use or apply? [b-dlqru-wDIRSUZ or ?*] "^I'96(96) Pw:49(54) AC:-4 Xp:10/8906 T:20751BurdenedIn what direction? "^I~Status of the watchman (chaotic): Level 9 HP 22(45) AC 0, peaceful.96(96) Pw:49(54) AC:-4 Xp:10/8906 T:20751Burdened$^Ix 96(96) Pw:49(54) AC:-4 Xp:10/8906 T:20751Burdened@   (0~~(B (0~(B@df(0~(B@(0~(Bd Bandito bites the watchman.(0~(Bf96(96) Pw:49(54) AC:-4 Xp:10/8906 T:20752BurdenedBandito misses the watchman.96(96) Pw:49(54) AC:-4 Xp:10/8906 T:20753Burdened @@(0~(Bf(0~~(B&^I@ (0~~~(B(0~~(B(0~~(B(0~(B@(0~(B(0~(B (0~(B96(96) Pw:49(54) AC:-4 Xp:10/8906 T:20753BurdenedBandito picks up a dwarvish cloak.96(96) Pw:50(54) AC:-4 Xp:10/8906 T:20754Burdenedfd(0~(Bd(^Iw96(96) Pw:50(54) AC:-4 Xp:10/8906 T:20754Burdened 96(96) Pw:50(54) AC:-4 Xp:10/8906 T:20755Burdened (0~~(B(0~(B(0~~(B(0~(B@(0~(Bf dd@(0~(B[   )^IYk$96(96) Pw:50(54) AC:-4 Xp:10/8906 T:20755Burdened   d@ d@(0~(Bf(0~(B(0~~(B(0~(B96(96) Pw:50(54) AC:-4 Xp:10/8906 T:20756BurdenedBillie bites the watchman.96(96) Pw:50(54) AC:-4 Xp:10/8906 T:20757Burdened(0~(B@+^Id8@(0~~(B(0~~(B(0~~(B @dd (0~(B  96(96) Pw:50(54) AC:-4 Xp:10/8906 T:20757BurdenedBillie misses the watchman.96(96) Pw:50(54) AC:-4 Xp:10/8906 T:20758Burdened @@(0~(B-^I(0~~~(B(0~~(B(0~~(B @(0~(B (0~(B(0~(B   96(96) Pw:50(54) AC:-4 Xp:10/8906 T:20758BurdenedBandito misses the watchman.96(96) Pw:50(54) AC:-4 Xp:10/8906 T:20759Burdened@ (0~(B@d  f(0~(B/^IfG(0~~~(B(0~~(B(0~~(B@(0~(B (0~(B(0~(B   96(96) Pw:50(54) AC:-4 Xp:10/8906 T:20759BurdenedBandito bites the watchman.d(0~(Bf Bandito bites the watchman.(0~(Bf96(96) Pw:50(54) AC:-4 Xp:10/8906 T:20760Burdened--More--0^IQ Bandito misses the watchman.d(0~(BBillie bites the watchman.--More--2^I'rThe watchman is killed!96(96) Pw:50(54) AC:-4 Xp:10/8906 T:20761Burdened@ %3^I      (0~(B @(0~(B(0~~(B(0~(B(0~~~(BThere are several objects here.96(96) Pw:50(54) AC:-4 Xp:10/8906 T:20762Burdened@(0~(Bdd(0~(Bf4^I_ Pick up what?  Comestibles a - a watchman corpse Weapons b - a beaked polearm c - a cursed knife Armor d - a studded leather armor e - a helmet f - a small shield g - a pair of walking shoes h - a pair of leather gloves(end) 7^I}+:^I'+?^IS##(0~~~qq~~~~~~~~~k(B(0q(B(0q(B##(0~~~~~~~~~~~~~~~(B>*0(0~~~~~a~~~~~~~~~(B#(0q(B(0~~x~~~tj~~~~~~~(B#(0k(B(0~~tq~~j~~~~~~~~(B#(0lvq~~~(B(0~~j~~~~~~~~~~(B+(0~(B#(0lj~~~~~~(B(0~~~~~~~~~~~~~~~x~~~~~~~(B(0lqqqqqqqaqk~~~~(B#(0x~~~(B{(0~~~(B(0x~~~~~(B!(0~~~x~~~~(B#(0m~~(B%(0~~~~(B#(0x~(B[[(0~~~(B*[)(0x~~~~(B#(0v~~~~~~(B#(0mqqqqwqqqqvq~~j(B#(0x(B(0~~~~~(B(0lqqqqk(B(0x(B#(0qv(B(0u~~(B(((0x(B(0x(B(0lqqqwq(B##You have a little trouble lifting a - a beaked polearm.--More--?^I You have a little trouble lifting e - a pair of walking shoes.96(96) Pw:50(54) AC:-4 Xp:10/8906 T:20762Burdened 96(96) Pw:50(54) AC:-4 Xp:10/8906 T:20763Burdened@ d(0~(B(0~(Bd(0~(BfA^I (0~~~(B(0~~(B(0~~(B (0~(Bd@ d (0~(B 96(96) Pw:50(54) AC:-4 Xp:10/8906 T:20763BurdenedRags eats a watchman corpse.96(96) Pw:50(54) AC:-4 Xp:10/8906 T:20764Burdened 96(96) Pw:50(54) AC:-4 Xp:10/8906 T:20765Burdened@ d(0~~(Bf(0~(B [B^I196(96) Pw:50(54) AC:-4 Xp:10/8906 T:20766Burdened(0~~(B(0~~(Bh(0~(Bd@(0~(BG f (0~(B   C^I96(96) Pw:50(54) AC:-4 Xp:10/8906 T:20766Burdened 96(96) Pw:50(54) AC:-4 Xp:10/8906 T:20767Burdened (0~(B@(0~(B(0~(B @  (0~~(B(0~(B  (0~(Bd(0~(BG f D^I1 d96(96) Pw:50(54) AC:-4 Xp:10/8906 T:20767Burdened 96(96) Pw:50(54) AC:-4 Xp:10/8906 T:20768Burdened 96(96) Pw:50(54) AC:-4 Xp:10/8906 T:20769Burdened  @  d(0~(B  (0~~(B@(0~(BG(0~(B f(0~(B ) (0~(B(0~(B h E^IT496(96) Pw:50(54) AC:-4 Xp:10/8906 T:20770Burdened@   d (0~(B@(0~(B (0~(B(0~(B(0~(B(0~(B(0~(B@(0~(BE^I 96(96) Pw:50(54) AC:-4 Xp:10/8906 T:20770Burdened 96(96) Pw:50(54) AC:-4 Xp:10/8906 T:20771Burdened  (0~(B (0x(B hG (0~(B(0~(B  @(0~(B (0~(Bf(0~~~(B(0~(B(0~(B@ hF^I*696(96) Pw:50(54) AC:-4 Xp:10/8906 T:20771Burdened 96(96) Pw:52(54) AC:-4 Xp:10/8906 T:20772Burdened 96(96) Pw:52(54) AC:-4 Xp:10/8906 T:20773Burdened@  (0~(B  (0~~(Bf(0~(BhGd@(0~(B(0~(B(0~(B  @(0~(B  hF^I? 96(96) Pw:52(54) AC:-4 Xp:10/8906 T:20774Burdened @ (0~(B (0~(Bf(0~(Bd@(0~(B  @(0~(BG^I (0~(B(0~(B@(0~(B 96(96) Pw:52(54) AC:-4 Xp:10/8906 T:20774BurdenedBandito drops a dwarvish cloak.96(96) Pw:52(54) AC:-4 Xp:10/8906 T:20775Burdened@ (0~(B(0~(B fdhG(0~(B@h I^IYou displaced Bandito.96(96) Pw:52(54) AC:-4 Xp:10/8906 T:20777Burdened@ (0~(B(0~(Bd(0~(B f[@(0~(B (0~(BhG(0~(B@(0~~(B(0q(BhJ^Iןd(0~(B (0~(B @(0~(B (0~(B(0~~(BYou see here a dwarvish cloak.96(96) Pw:52(54) AC:-4 Xp:10/8906 T:20778Burdenedf(0~(B(0~(Bd(0~(B@J^IF sYou have a little trouble lifting f - a dwarvish cloak.96(96) Pw:52(54) AC:-4 Xp:10/8906 T:20779Burdened@ f(0~(B(0~(Bhd(0~(B G@(0~(Bh K^Iic @ (0~(B (0~(Bf(0~(B(0~(B@(0~~(B (0~(Bd (0~(B@96(96) Pw:52(54) AC:-4 Xp:10/8906 T:20780BurdenedYou hear some noises.The dwarf wields a dagger!96(96) Pw:52(54) AC:-4 Xp:10/8906 T:20781Burdened @f(0~(Bh G h@ (0~(BL^I !96(96) Pw:52(54) AC:-4 Xp:10/8906 T:20782Burdened @ f (0~(B@(0~(B (0~(Bd@(0~(BM^I1R96(96) Pw:52(54) AC:-4 Xp:10/8906 T:20783Burdened @#h f (0~~(B (0~(B@(0~(B(0~(B G@(0~(B dhM^IM(0~(B (0~~(B(0~(B @(0~(B (0~(B(0~(B 96(96) Pw:52(54) AC:-4 Xp:10/8906 T:20783BurdenedBandito bites the watchman.The watchman wields a short sword!96(96) Pw:52(54) AC:-4 Xp:10/8906 T:20785Burdened@(0~(B  fh  (0~(B@Gh(0~(Bd (0~(BP^I C96(96) Pw:52(54) AC:-4 Xp:10/8906 T:20786Burdened(0~~(B(0~(B(0~(B f@(0~(B (0~(B(0~(B (0~(B@d(0~(BR^I@@What do you want to use or apply? [a-dlqru-wDIRSUZ or ?*] S^I}96(96) Pw:52(54) AC:-4 Xp:10/8906 T:20786BurdenedYou produce a strange whistling sound.(0~(Bf(0~(Bdd(0~(B96(96) Pw:52(54) AC:-4 Xp:10/8906 T:20786BurdenedRags bites the dwarf.--More--T^IjThe dwarf thrusts his dagger at Rags.The dwarf misses Rags.--More--T^Im &Billie bites the dwarf.The dwarf is killed!96(96) Pw:52(54) AC:-4 Xp:10/8906 T:20787Burdenedd(0~(B[@Gh(0~(B V^IN   f(0~~(Bd(0~(B (0~(B@(0~(B@d(0~~(B(0~(B96(96) Pw:52(54) AC:-4 Xp:10/8906 T:20787BurdenedBandito bites the gnome.The gnome misses Bandito.#f96(96) Pw:52(54) AC:-4 Xp:10/8906 T:20788Burdened--More--W^I;Bandito misses the gnome.96(96) Pw:52(54) AC:-4 Xp:10/8906 T:20789Burdenedd@f(0~(B(0~(B@ Gh (0~~(BGY^I' (0~(B(0~(B (0~(B (0~(B@(0~(B (0~(B(0~(B Things that are here: a dwarvish cloak a pair of iron shoes a dagger--More--Z^I˄ (0~~~qq~~~~~~~~~k(B(0~~~~~~~~~~~~~~~(B(0~~~~~a~~~~~~~~~(B#96(96) Pw:52(54) AC:-4 Xp:10/8906 T:20789BurdenedBandito bites the gnome.The gnome is killed!96(96) Pw:53(54) AC:-4 Xp:10/8906 T:20790Burdenedf(0~(Bd#@ %\^Ij Pick up what?  Weapons a - a dagger Armor b - a dwarvish cloak c - a pair of iron shoes(end) ^^I +_^Ib##(0~~~qq~~~~~~~~~kq(B##(0~~~~~~~~~~~~~~~(B*0(0~~~~~a~~~~~~~~~(B#(0q(B(0~~x~~~tj~~~~~~~(B#(0~~tq~~j~~~~~~~~(B#(0~~~(B(0~~j~~~~~~~~~~(B+(0~(B#(0~~~~(B(0~~~~~~~~~~~~~~~(BYou have a little trouble lifting j - a dwarvish cloak.(0~(Bd96(96) Pw:53(54) AC:-4 Xp:10/8906 T:20790Burdened--More--_^IS Bandito eats a gnome corpse.96(96) Pw:53(54) AC:-4 Xp:10/8906 T:20791Burdened(0a~(B d@@ (0~(BhG c^IV6(0~(Bd(0~(B(0~(B [@(0~(B (0~(B(0~(B c^I|96(96) Pw:53(54) AC:-4 Xp:10/8906 T:20791BurdenedYou hear some noises.c^I}KBillie is suddenly very cold! @ @c^I~--More--e^IBillie is suddenly very cold!96(96) Pw:53(54) AC:-4 Xp:10/8906 T:20793Burdenedd(0~(B%@ h(0~(Bf^I You displaced Rags.(0~~(B(0~(B@ (0~(B(0~(Bd   96(96) Pw:53(54) AC:-4 Xp:10/8906 T:20793BurdenedBillie is suddenly very cold!96(96) Pw:53(54) AC:-4 Xp:10/8906 T:20794Burdened Gg^I5 Z96(96) Pw:53(54) AC:-4 Xp:10/8906 T:20795Burdened(0~~(B(0x(Bjf(0q~(B@ (0~(B(0~(B @ (0~(Bd  h h^I h^I jYou displaced Billie.96(96) Pw:53(54) AC:-4 Xp:10/8906 T:20797Burdened(0qqw(B(0x~~(B(0~(B(0x(Bf(0~(B @ (0m(B(0~(B       d j^I&In what direction? j^I*>You throw 2 orcish daggers.--More--k^I FThe 1st orcish dagger hits the blue jelly!--More--l^I;The 2nd orcish dagger hits the blue jelly!96(96) Pw:53(54) AC:-4 Xp:10/8906 T:20798Burdenedf(0~(Bd m^I&In what direction? m^ItO >You throw 2 orcish daggers.--More--n^IFThe 1st orcish dagger hits the blue jelly.--More--o^I[The 2nd orcish dagger hits the blue jelly!96(96) Pw:53(54) AC:-4 Xp:10/8906 T:20799Burdenedf(0~(Bd  p^IW2ZYou fill your quiver:h - a dagger (in quiver).--More--p^I  In what direction? q^I< The dagger hits the blue jelly.96(96) Pw:53(54) AC:-4 Xp:10/8906 T:20801Burdened(0~~(B(0~(Bf hr^I dYou fill your quiver:o - 5 uncursed daggers (in quiver).--More--s^I In what direction? t^I"kYou throw 2 daggers.The 1st dagger hits the blue jelly!--More--t^I You kill the blue jelly!)96(96) Pw:53(54) AC:-4 Xp:10/8951 T:20801Burdenedt^Ixa 96(96) Pw:53(54) AC:-4 Xp:10/8951 T:20802Burdened[du^Iv (0l(B @(0~(Bd   Things that are here: 2 uncursed daggers a red gem a dagger 4 orcish daggers--More--w^Ip* (0~~~qq~~~~~~~~~k(B(0~~~~~~~~~~~~~~~(B(0~~~~~a~~~~~~~~~(B#(0~~x~~~tj~~~~~~~(B#96(96) Pw:53(54) AC:-4 Xp:10/8951 T:20803Burdened(0~(Bf(0~a(Bdd h(0v(Bx^Ip Pick up what?  Weapons a - 2 uncursed daggers b - a dagger c - 4 orcish daggers Gems d - a red gem(end) y^IX '++++z^I!5#(0~~~qq~~~~~~~~~k(B##(0~~~~~~~~~~~~~~~(B*0(0~~~~~a~~~~~~~~~(B#(0q(B(0~~x~~~tj~~~~~~~(B#(0~~tq~~j~~~~~~~~(B#(0~(B(0~~j~~~~~~~~~~(B+(0~(B#(0~~(B(0~~~~~~~~~~~~~~~~~(B(0lqqqqqqqaqk~~~~(B#You have a little trouble lifting o - 2 uncursed daggers (in quiver).--More--{^IKYou have a little trouble lifting h - a dagger.--More--{^IaL SYou have a little trouble lifting C - 4 orcish daggers.--More--|^IYou have a little trouble lifting k - a red gem.(0~(B(0~(Bdf   d96(96) Pw:53(54) AC:-4 Xp:10/8951 T:20804Burdened--More--|^Ig You hear some noises in the distance.96(96) Pw:53(54) AC:-4 Xp:10/8951 T:20805Burdeneddf(0~(Bh ^I,BYou displaced Rags.96(96) Pw:53(54) AC:-4 Xp:10/8951 T:20806Burdened (0~(Bd(0~(B@(0~(B(0~(Bfd@(0~~~(B  (0~~~(B^I696(96) Pw:53(54) AC:-4 Xp:10/8951 T:20807Burdened   (0~(B (0~(B(0~(B@d(0~(B (0~~~(B@fd (0~~(Bh ^I   #@(0~(Bd(0~(B@(0~(Bf (0~~(B[ (0~(Bd96(96) Pw:54(54) AC:-4 Xp:10/8951 T:20808BurdenedBillie misses the watchman.96(96) Pw:54(54) AC:-4 Xp:10/8951 T:20809Burdened@#@h G^Ih96(96) Pw:54(54) AC:-4 Xp:10/8951 T:20810Burdenedd @ (0~(Bf(0~(Bd G ^I) d(0~~(B@(0~(B (0~(Bd [ 96(96) Pw:54(54) AC:-4 Xp:10/8951 T:20810BurdenedBillie bites the watchman.96(96) Pw:54(54) AC:-4 Xp:10/8951 T:20811Burdened(0~(Bd#h@  ^I NWhat do you want to use or apply? [a-dlqru-wDIRSUZ or ?*] ^Iv96(96) Pw:54(54) AC:-4 Xp:10/8951 T:20811BurdenedIn what direction? ^I-Status of Billie (neutral): Level 9 HP 23(72) AC 1, tame.96(96) Pw:54(54) AC:-4 Xp:10/8951 T:20811Burdened^I)@  Choose which spell to cast   Name Level Category Fail a - healing 1 healing 0% b - extra healing 3 healing 0% c - stone to flesh 3* healing 0% d - haste self 3 escape 94% e - wizard lock 2 matter 11% f - detect food 1 divination 0%(end) ^I+(0lqqqqqk(B###(0~~~qq~~~~~~~~~k(B(0x~~(B)(0~~~(B(0q(B(0q(B##(0~~~~~~~~~~~~~~~(B(0x~~(B_(0~~x(B#>*0(0~~~~~a~~~~~~~~~(B#(0x~~~~~~(B(0lqqwqk(B(0q(B(0~~x~~~tj~~~~~~~(B#(0m~~a~qj(B(0x(B+(0x(B*#*(0k(B(0~~tq~~j~~~~~~~~(B#(0k(B(0x(B(0x(B(0x(B##(0lvq~~~(B(0~~j~~~~~~~~~~(B+(0~(B#(0mq(B(0k(B(0x(B(0x(B(0x(B(0~x(B(0qqkl~~~~~~~(B(0~~~~~~~~~~~~~~~(B(0k(B(0mq(Bd(0~~a(B(0xx~~~~~~~(B(0lqqqqqqqaqk~~~~(B#(0mqq~~(B@#(0~~(Bh(0x~~~(B{(0~~~(B(0x~~~~~(B!(0~~~x~~~~(B#96(96) Pw:39(54) AC:-4 Xp:10/8951 T:20811BurdenedIn what direction? ^IZ Billie looks much better.(0~(Bdd 96(96) Pw:39(54) AC:-4 Xp:10/8951 T:20811BurdenedBillie bites the watchman.--More--^I8LThe watchman thrusts his short sword at Billie.--More--^I6The watchman hits Billie.--More--^I%LThe watchman thrusts his short sword at Billie.--More--^Ipl The watchman misses Billie.(0~(B(0~(Bd@GBillie misses the watchman.96(96) Pw:39(54) AC:-4 Xp:10/8951 T:20812Burdened--More--^IE] Bandito misses the watchman.#dBillie bites the watchman.--More--^I LThe watchman thrusts his short sword at Billie.--More--^I j6The watchman hits Billie.--More--^Ia LThe watchman thrusts his short sword at Billie.--More--^IThe watchman hits Billie.96(96) Pw:39(54) AC:-4 Xp:10/8951 T:20813Burdened h@(0~~(B ^I NWhat do you want to use or apply? [a-dlqru-wDIRSUZ or ?*] ^I96(96) Pw:39(54) AC:-4 Xp:10/8951 T:20813BurdenedIn what direction? ^I|Status of Billie (neutral): Level 9 HP 16(72) AC 1, tame.96(96) Pw:39(54) AC:-4 Xp:10/8951 T:20813Burdened^I  Choose which spell to cast   Name Level Category Fail a - healing 1 healing 0% b - extra healing 3 healing 0% c - stone to flesh 3* healing 0% d - haste self 3 escape 94% e - wizard lock 2 matter 11% f - detect food 1 divination 0%(end) ^I +(0lqqqqqk(B###(0~~~qq~~~~~~~~~k(B(0x~~(B)(0~~~(B(0q(B(0q(B##(0~~~~~~~~~~~~~~~(B(0x~~(B_(0~~x(B#>*0(0~~~~~a~~~~~~~~~(B#(0x~~~~~~(B(0lqqwqk(B(0q(B(0~~x~~~tj~~~~~~~(B#(0m~~a~qj(B(0x(B+(0x(B*#*(0k(B(0~~tq~~j~~~~~~~~(B#(0k(B(0x(B(0x(B(0x(B##(0lvq~~~(B(0~~j~~~~~~~~~~(B+(0~(B#(0mq(B(0k(B(0x(B(0x(B(0x(B(0~x(B(0qqkl~~~~~~~(B(0~~~~~~~~~~~~~~~(B(0k(B(0mq~~~a(B(0xx~~~~~~~(B(0lqqqqqqqaqk~~~~(B#(0mqq~~(B@#(0~~(B(0x~~~(B{(0~~~(B(0x~~~~~(B!(0~~~x~~~~(B#You are beginning to feel hungry.96(96) Pw:39(54) AC:-4 Xp:10/8951 T:20813Hungry Bur--More--^I96(96) Pw:24(54) AC:-4 Xp:10/8951 T:20813Hungry BurIn what direction? ^I% Billie looks much better.96(96) Pw:24(54) AC:-4 Xp:10/8951 T:20814Hungry Burd@df(0~~(B(0~(B^IR NWhat do you want to use or apply? [a-dlqru-wDIRSUZ or ?*] ^I 96(96) Pw:24(54) AC:-4 Xp:10/8951 T:20814Hungry BurIn what direction? ^I%Status of Rags (neutral): Level 6 HP 42(42) AC 3, tame.96(96) Pw:24(54) AC:-4 Xp:10/8951 T:20814Hungry Bur^I"; NWhat do you want to use or apply? [a-dlqru-wDIRSUZ or ?*] ^IOx96(96) Pw:24(54) AC:-4 Xp:10/8951 T:20814Hungry BurIn what direction? ^IXStatus of Billie (neutral): Level 9 HP 42(72) AC 1, tame.96(96) Pw:24(54) AC:-4 Xp:10/8951 T:20815Hungry Burd#(0~~~(B @(0~(Bfhd^IEv96(96) Pw:24(54) AC:-4 Xp:10/8951 T:20817Hungry Bur(0~~(B#d(0~(B(0~(B @@(0~(B(0~~~~(Bd(0~(B (0~~~(Bh(0~(Bf  G^IJ> ]   (0~(B(0~(B @(0~(B(0~~(B(0~(B96(96) Pw:24(54) AC:-4 Xp:10/8951 T:20817Hungry BurBandito misses the watchman.Rags picks up a gnomish helm.96(96) Pw:24(54) AC:-4 Xp:10/8951 T:20818Hungry Bur@(0~(B@)fd(0~(BG ^I Choose which spell to cast   Name Level Category Fail a - healing 1 healing 0% b - extra healing 3 healing 0% c - stone to flesh 3* healing 0% d - haste self 3 escape 94% e - wizard lock 2 matter 11% f - detect food 1 divination 0%(end) ^I4 +(0lqqqqqk(B###(0~~~qq~~~~~~~~~k(B(0x~~(B)(0~~~(B(0q(B(0q(B##(0~~~~~~~~~~~~~~~(B(0x~~(B_(0~~x(B#>*0(0~~~~~a~~~~~~~~~(B#(0x~~~~~~(B(0lqqwqk(B(0q(B(0~~x~~~tj~~~~~~~(B#(0m~~a~qj(B(0x(B+(0x(B*#*(0k(B(0~~tq~~j~~~~~~~~(B#(0k(B(0x(B(0x(B(0x(B##(0lvq~~~(B(0~~j~~~~~~~~~~(B+(0~(B#(0mq(B(0k(B(0x(B(0x(B(0x(B(0x(B(0qqkl~~~~~~~(B(0~~~~~~~~~~~~~~~(B(0k(B(0mq~~~a(B(0xx~~~~~~~(B(0lqqqqqqqaqk~~~~(B#@(0mqq(B#d(0~~~(B(0x~~~(B{(0~~~(B(0x~~~~~(B!(0~~~x~~~~(B#96(96) Pw:19(54) AC:-4 Xp:10/8951 T:20818Hungry BurIn what direction? ^I?l[Billie looks better.96(96) Pw:19(54) AC:-4 Xp:10/8951 T:20819Hungry Bur @@(0~(Bd(0~(Bfh(0~~(B  d G^INWhat do you want to use or apply? [a-dlqru-wDIRSUZ or ?*] ^I"96(96) Pw:19(54) AC:-4 Xp:10/8951 T:20819Hungry BurDo you want to take something out of your bag called holding? [ynq] (n) ^I y Take out what?   Tools  a - a key  b - a unicorn horn  c - a pick-axe  d - 3 blessed candles  e - a looking glass  Comestibles  f - 4 uncursed apples  g - 3 fortune cookies  h - 3 food rations  i - a tripe ration  Wands  j - a wand of create monster  k - a wand of create monster  Potions  l - an uncursed potion of sleeping  m - a potion of levitation  n - a potion of object detection  o - a potion of object detection  Scrolls  p - a scroll labeled VELOX NEB (1 of 3)^IN #^I#(0lqqqk(B(0lqqqqqqqk(B (0x(B<(0mqk(B(0lqqqqj(B(0mk(B(0lqqqqqk(B###(0~~~qq~~~~~~~~~k(B (0x(B(0mqqu(B(0lk(B(0x(B(0x~~(B)(0~~~(B(0q(B(0q(B##(0~~~~~~~~~~~~~~~(B (0mk(B(0x(B(0x(B(0lqqqqqqqjx(B(0x(B(0x~~(B_(0~~x(B#>*0(0~~~~~a~~~~~~~~~(B# (0mk(B(0tq(B(0mqqk(B(0mqqj(B(0x~~~~~~(B(0lqqwqk(B(0q(B(0~~x~~~tj~~~~~~~(B#(0mqu(B(0tqqk(B(0lqqqk(B(0m~~a~qj(B(0x(B+(0x(B*#*(0k(B(0~~tq~~j~~~~~~~~(B#(0mqqk(B(0x(B(0x(B(0mqwj(B(0mk(B(0x(B(0x(B(0x(B##(0lvq~~~(B(0~~j~~~~~~~~~~(B+(0~(B#(0mqvqk(B(0x(B(0x(B(0mq(B(0k(B(0x(B(0x(B(0x(B(0x(B(0qqkl~~~~~~~(B(0~~~~~~~~~~~~~~~(B(0lqqqqk(B(0x(B(0x(B(0k(B(0mq~~~a(B(0xx~~~~~~~(B(0lqqqqqqqaqk~~~~(B#(0x~(B%(0~(B%(0x(B(0mk(B(0qqk(B)(0mqq(B#@(0~~~(B(0x~~~(B{(0~~~(B(0x~~~~~(B!(0~~~x~~~~(B#(0x~~~~x(B(0x(B(0x(B%@(0~~~(Bd[(0~~(B(0m~~~~~~~(B#(0x~(B[[(0~~~(B*[)(0x~~~~(B#(0mqwawjlqvqwk(B(0l(B(0q(B(0q(B(0q(B(0~~~(B@)f(0~(Bh(0v(B(0v~~~~~~(B#(0mqqqqwqqqqvq~~j(B# (0lqqklj(B(0mqj~~(B(0mu(B(0lu(B)(0x(B(0l(B(0~~~~~~~~(B(0x(B(0~~~~~(B(0lqqqqk(B(0x(B# (0x(B(0tj(B[(0~~~~~~~(B(0mqqqvu(B(0xj~~~~~~~(Bd(0qv(B(0u~~(B(((0x(B(0x(B(0lqqqwq(B## (0x(B(0a(B(0~~~~~~~(B(0m~(B(0~(B[(0qq(B(0lu~~~~~~~(B(0qk(B(0a~(B((((0x(B(0x(B(0x(B(0x(B*# (0lvqqj(B(0~~~(B{(0~~~(B(0lqqk(B(0lvj~~~(B`(0~~~(B(0tq(B(0u~(B((((0x(B#(0x(B*** (0x(B(0~~~~~~~(B(0mk(B(0mq(B+(0qk(B(0lqqqqwqqu(B(0~~~~~~~lk(B(0x(B(0mqqqqj(B#(0~~~qaq~(B(0k(B (0m(B+(0qqqqk~~~~~~~(B(0x(B(0x(B(0x~(B((((0x(B(0mk(B(0~~~~~~l(B(0mqqu(B(0qqq(B(0~~~~~~~(B(0x(B(0mk~~lqqqqqj(B(0x(B(0a~(B((((0x(B(0mqk~~~lqj(B(0mk(B(0x(B(0qj(BG(0~~~(B{(0~~(B++(0u(B(0mqqj(B(0mqu~(B(((0~x(B(0mqqqj(B(0mqqvk(B(0lqqk(B(0~~~~~~x(B((0x(B(0mqqqqj(B(0mqqqqqj(B(0mqqqqqqqqvqqvqj(BAstro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Gnomish Mines:7 $:0 HP:96(96) Pw:19(54) AC:-4 Xp:10/8951 T:20819Hungry BurYou have a little trouble removing m - a food ration.--More--^I^ 9Do you wish to put something in? [ynq] (n) ^Itq96(96) Pw:19(54) AC:-4 Xp:10/8951 T:20819Hungry BurBandito misses the watchman.96(96) Pw:19(54) AC:-4 Xp:10/8951 T:20821Hungry Bur# @@(0~(B(0~(Bh)(0~(B d(0~(Bdf  ^I|C8What do you want to eat? [mx or ?*] ^IU 96(96) Pw:19(54) AC:-4 Xp:10/8951 T:20821Hungry BurThat food really hit the spot!96(96) Pw:19(54) AC:-4 Xp:10/8951 T:20822Burdened (0~(B@d(0~(Bf (0~(Bd(0~(BGYou hear some noises.--More--^I &You hear some noises in the distance.96(96) Pw:19(54) AC:-4 Xp:10/8951 T:20823Burdened 96(96) Pw:19(54) AC:-4 Xp:10/8951 T:20825Burdened 96(96) Pw:21(54) AC:-4 Xp:10/8951 T:20826Burdened 96(96) Pw:21(54) AC:-4 Xp:10/8951 T:20827Burdened 96(96) Pw:21(54) AC:-4 Xp:10/8951 T:20827Burdened @  (0~(B(0~~(Bf(0~~(B(0~~(B (0~(B(0~~(Bd(0~~(Bd(0~~(B  --More--^I1:You finish eating the food ration.96(96) Pw:21(54) AC:-4 Xp:10/8951 T:20829Burdened@ (0~(B(0~(B@)d(0~(B(0~(B d G^ITNWhat do you want to use or apply? [a-dlqru-wDIRSUZ or ?*] ^I96(96) Pw:21(54) AC:-4 Xp:10/8951 T:20829BurdenedIn what direction? ^I Status of the watchman (chaotic): Level 9 HP 15(33) AC 2, peaceful, fast.96(96) Pw:21(54) AC:-4 Xp:10/8951 T:20829Burdened^I" H96(96) Pw:21(54) AC:-4 Xp:10/8951 T:20830Burdened(0~(B (0~~(B(0~(B@@ (0~(B(0~~(B(0~(Bd d  G ^IO@What do you want to use or apply? [a-dlqru-wDIRSUZ or ?*] ^IR i96(96) Pw:21(54) AC:-4 Xp:10/8951 T:20830BurdenedYou produce a strange whistling sound.dfd (0v(B 96(96) Pw:21(54) AC:-4 Xp:10/8951 T:20830BurdenedBandito bites the watchman.96(96) Pw:21(54) AC:-4 Xp:10/8951 T:20831Burdened##@d(0~(B(0~(B@G ^I.W96(96) Pw:21(54) AC:-4 Xp:10/8951 T:20833Burdened  (0~(B  (0~~(Bd(0~(B (0~(B(0~(B@@(0~(Bd(0~~~(B(0~(B G^I  (0~(B (0~(B (0~(B@(0~(B(0~(B(0~(B(0~(B Things that are here: a bow 4 arrows--More--^I8 ](0~~~qq~~~~~~~~~k(B(0~~~~~~~~~~~~~~~(B96(96) Pw:21(54) AC:-4 Xp:10/8951 T:20834Burdenedd@(0~(Bd(0~(B(0~(B@ G^I[ { Pick up what?  Weapons a - a bow b - 4 arrows(end) ^I +^IN(0qq~~~~~~~~~k~~~~~~~~~~~~~~a~~~~~~~~~(B#(0~~~tj~~~~~~~(B#(0q~~j~~~~~~~~(B#You have a little trouble lifting n - a bow.96(96) Pw:21(54) AC:-4 Xp:10/8951 T:20835Burdened@# d(0~(B(0~(Bd(0~(B@G ^I96(96) Pw:21(54) AC:-4 Xp:10/8951 T:20837Burdened @   (0~(Bd)d[(0~(B@(0~(B(0~(B[(0~(B(0~(B(0~~(B(0~(B(0~~(B@G^It)96(96) Pw:21(54) AC:-4 Xp:10/8951 T:20838Burdened  (0~(Bd(0~(Bd (0~(B @ o(0~(B@ ^I{ #96(96) Pw:21(54) AC:-4 Xp:10/8951 T:20839Burdened@   )dd(0~(B (0~(B@ (0~(B@(0~(B^I(i(96(96) Pw:21(54) AC:-4 Xp:10/8951 T:20841Burdened   (0~(B d(0~(Bfd @(0~(B (0~(B@ (0~(B^IW96(96) Pw:21(54) AC:-4 Xp:10/8951 T:20842Burdened(0~~~(Bf @(0~~(Bd(0~(B@d (0~(B ^I \96(96) Pw:21(54) AC:-4 Xp:10/8951 T:20843Burdened@(0~~~(B(0~~(Bf(0~(B(0~(B@(0~(Bd(0~(B@d (0~(B(0~(Bo(^I1(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B96(96) Pw:21(54) AC:-4 Xp:10/8951 T:20843BurdenedBandito bites the watchman.--More--^I MThe watchman thrusts his short sword at Bandito.--More--^I 9The watchman misses Bandito.--More--^IP MThe watchman thrusts his short sword at Bandito.--More--^IOThe watchman hits Bandito.d Billie bites the watchman.f(0~(B(0~(B@(0~(Bd96(96) Pw:22(54) AC:-4 Xp:10/8951 T:20844Burdened--More--^I]= Bandito bites the watchman.The watchman is killed!96(96) Pw:22(54) AC:-4 Xp:10/8951 T:20845Burdened @(0~(Bf d%^I\     (0~(B@oThere are several objects here.96(96) Pw:22(54) AC:-4 Xp:10/8951 T:20846Burdened @f(0~(B dd(0~(B@^I4 U Pick up what?  Tools a - a whistle called tin Comestibles b - a watchman corpse Weapons c - a short sword Armor d - a ring mail e - a helmet f - a small shield(end) ^I!##(0~~~qq~~~~~~~~~kq(B##(0~~~~~~~~~~~~~~~(B*0(0~~~~~a~~~~~~~~~(B#(0q(B(0~~x~~~tj~~~~~~~(B#(0~~tq~~j~~~~~~~~(B#(0~~~(B(0~~j~~~~~~~~~~(B+(0~(B#(0~~~~(B(0~~~~~~~~~~~~~~~~~~~(B(0lqqqqqqqaqk~~~~(B#{(0~~~(B(0x~~~~~(B!(0~~~x~~~~(B#(0~~~~(B#(0x~(B[[(0~~~(B*[)(0x~~~~(B#(0~~~~(B#(0mqqqqwqqqqvq~~j(B#(0~~~(B(0lqqqqk(B(0x(B#96(96) Pw:22(54) AC:-4 Xp:10/8951 T:20846Burdened^IM (0~(B(0~~(B(0~(B@(0~(Bd(0~(B(0~(B(96(96) Pw:22(54) AC:-4 Xp:10/8951 T:20846BurdenedBandito eats a watchman corpse.96(96) Pw:22(54) AC:-4 Xp:10/8951 T:20847Burdened (0~(Bf  d^I}n G96(96) Pw:22(54) AC:-4 Xp:10/8951 T:20849Burdened @ (0~(B  (0~(B(0~(Bd (0~~(B@(0~(B(0~(B(0~(B f^I )96(96) Pw:22(54) AC:-4 Xp:10/8951 T:20850Burdened(0~~~(B(0~~(B(0~~(B @(0~(Bd(0~(B(0~(Bf(0~(B^I(0~~(B(0~(B (0~~(B @(0~(B (0~(B Things that are here: a pair of iron shoes a dagger--More--^I/b .(0~~~qq~~~~~~~~~k(B(0~~~~~~~~~~~~~~~(B96(96) Pw:22(54) AC:-4 Xp:10/8951 T:20851Burdened@(0~(B[df(0~(B^ILC96(96) Pw:22(54) AC:-4 Xp:10/8951 T:20853Burdened (0~(B(0~(B  [@d(0~(B f) (0~~(B(0~(B(0~(B^I=@96(96) Pw:22(54) AC:-4 Xp:10/8951 T:20854Burdened (0~(B (0~(B(0~(B (0~(B@(0~(B(0~(B (0~(Bd(0~(Bf(0~(B^I' L96(96) Pw:22(54) AC:-4 Xp:10/8951 T:20855Burdened (0~(B (0~(B @ (0~(B@ (0~(Bd(0~(B (0~(Bf (0~(B^I_&96(96) Pw:22(54) AC:-4 Xp:10/8951 T:20857Burdened(0~(B  (0~(B@f[(0~(B(0~(B d(0~(B ^I>96(96) Pw:22(54) AC:-4 Xp:10/8951 T:20858Burdened# @@ (0~(Bf) dG    o^I496(96) Pw:22(54) AC:-4 Xp:10/8951 T:20859Burdened   (0~(B@  G  (0~~(B f d^IeK96(96) Pw:22(54) AC:-4 Xp:10/8951 T:20861Burdened @ (0~(B(0~(B (0~(BG (0~(B(0~(Bd(0~~(Bf (0~(B^Ii96(96) Pw:24(54) AC:-4 Xp:10/8951 T:20862Burdened(0~~(B @ (0~(B  df(0~(B(0~(B^IÉ_96(96) Pw:24(54) AC:-4 Xp:10/8951 T:20863Burdened(0~~~(B(0~~~~~(B(0~(B(0~~(B@(0~(B (0~(B d(0~(B (0~(BG f^I^=\96(96) Pw:24(54) AC:-4 Xp:10/8951 T:20865Burdened(0~(B@(0~(B(0~(B(0~(Bd(0~(B(0~(B(0~(B f G) [^I96(96) Pw:24(54) AC:-4 Xp:10/8951 T:20866Burdened @(0~(Bd(0~(Bf G ^Id96(96) Pw:24(54) AC:-4 Xp:10/8951 T:20867Burdened  *# (0~(B(0~(B0 d@(0~~(B(0~~(B(0~~(B(0~~(B(0~(B[fG d^I 96(96) Pw:24(54) AC:-4 Xp:10/8951 T:20869Burdened  # (0~~(B(0~(B(0~(B@(0~(Bd(0~~(Bf(0~~(B(0~(B(0~~(B(0~(BG   (0~(Bd)^I_p96(96) Pw:24(54) AC:-4 Xp:10/8951 T:20870Burdened# (0~(B (0~(B@f(0~(B(0~(Bd(0~(B(0~(B(0u(B(0~(BdG(0~(B^I/96(96) Pw:24(54) AC:-4 Xp:10/8951 T:20871Burdened(0~(B fd@(0~(B(0~(B(0~(B (0~(B G d^IIge96(96) Pw:24(54) AC:-4 Xp:10/8951 T:20873Burdened   d(0~(B (0~~(B(0~(Bf@(0~(B #)d(0~(BG(0~(B ^Ib96(96) Pw:24(54) AC:-4 Xp:10/8951 T:20874Burdened (0~(B d f(0~(B@  d ^I96(96) Pw:24(54) AC:-4 Xp:10/8951 T:20875Burdened   (0~(B f(0~~(B@ d   d ^I]m96(96) Pw:24(54) AC:-4 Xp:10/8951 T:20877Burdened  d(0~~(Bf@  d[^I96(96) Pw:24(54) AC:-4 Xp:10/8951 T:20878Burdenedd (0~(Bf@d ^It 96(96) Pw:24(54) AC:-4 Xp:10/8951 T:20879Burdened (0~(Bd(0~(Bf@(0~(B^I7y 96(96) Pw:25(54) AC:-4 Xp:10/8951 T:20881Burdened(0~(Bf(0~(Bd(0~~(Bd(0~(B@(0~(BG^Ie96(96) Pw:25(54) AC:-4 Xp:10/8951 T:20882Burdened(0~(Bf(0~(Bd(0~(Bd(0~(B@(0~(B^I 96(96) Pw:25(54) AC:-4 Xp:10/8951 T:20883Burdened(0~(Bd(0~(B(0~~(Bf@o^IKfd(0~(Bd(0~~(B@(0~(B96(96) Pw:25(54) AC:-4 Xp:10/8951 T:20884BurdenedYou hear some noises in the distance.96(96) Pw:25(54) AC:-4 Xp:10/8951 T:20885Burdenedd(0~~(BGf^Ib  What type of object do you want an inventory of?  a - Tools b - Comestibles c - Wands d - Weapons e - Gems f - Armor g - Rings h - Amulets(end) ^Iwv+(0lqqqqqk(B###(0~~~qq~~~~~~~~~k(B(0x~~(B)(0~~~(B(0q(B(0q(B##(0~~~~~~~~~~~~~~~(B(0x~~(B_(0~~x(B#>*0*##(0~~~~~a~~~~~~~~~(B#(0x~~~~~~(B(0lqqwqk(B(0q(B0#(0~~x~~~tj~~~~~~~(B#(0m~~a~qj(B(0x(B+(0x(B*#*(0k(B(0~~tq~~j~(Bd(0~~~~~~(B#(0x(B(0x(B(0x(B###(0lvq~~~(B(0~~j~~~~~~~~~~(B+(0~(B#(0q(B(0k(B(0x(B(0x(B(0x(B(0x(B(0q(B(0~~~~~~(BdG(0~~~~~(Bf(0~~(B@(0~~~~~~(B(0k(B(0mq(B(0a(B(0~~~~~~~(B(0lqqqqqqqaqk~~~~(B#(0mqq(B##(0~~~(B{(0~~~(B(0u~~~~~(B!(0~~~x~~~~(B#[(0~~~~~~~(B##(0x~(B[[(0~~~(B*[)(0x~~~~(B# Tools c - an uncursed stethoscope d - a bag called holding l - a lock pick q - a unicorn horn v - an uncursed towel I - an uncursed magic whistle Z - a blessed lamp called magic? (lit)(end) ^I]###(0~~~qq~~~~~~~~~k(B(0q(B(0q(B##(0~~~~~~~~~~~~~~~(B#>*0*##(0~~~~~a~~~~~~~~~(B#(0lqqwqk(B(0q(B0#(0~~x~~~tj~~~~~~~(B#(0x(B+(0x(B*#*(0k(B(0~~tq~~j~(Bd(0~~~~~~(B#(0x(B###(0lvq~~~(B(0~~j~~~~~~~~~~(B+(0~(B#(0x(B(0x(B(0q(B(0~~~~~~(BdG(0~~~~~(Bf(0~~(B@(0~~~~~~(B(0mq(B(0a(B(0~~~~~~~(B(0lqqqqqqqaqk~~~~(B#96(96) Pw:25(54) AC:-4 Xp:10/8951 T:20885Burdened^I 4(0~(B (0~(B(0~(B@o"Hello, Astro! Welcome again to Adjama's general store!"96(96) Pw:25(54) AC:-4 Xp:10/8951 T:20886Burdened(0~(Bd^I 96(96) Pw:25(54) AC:-4 Xp:10/8951 T:20887Burdened(0~(B(0~(Bd@^I8 (0~(B@You see here a red gem.96(96) Pw:25(54) AC:-4 Xp:10/8951 T:20889Burdenedf(0a(B(0~(Bd^IB(NWhat do you want to use or apply? [a-dlqru-wDIRSUZ or ?*] ^I 96(96) Pw:25(54) AC:-4 Xp:10/8951 T:20889BurdenedDo you want to take something out of your bag called holding? [ynq] (n) ^Ify Take out what?   Tools  a - a key  b - a unicorn horn  c - a pick-axe  d - 3 blessed candles  e - a looking glass  Comestibles  f - 4 uncursed apples  g - 3 fortune cookies  h - 2 food rations  i - a tripe ration  Wands  j - a wand of create monster  k - a wand of create monster  Potions  l - an uncursed potion of sleeping  m - a potion of levitation  n - a potion of object detection  o - a potion of object detection  Scrolls  p - a scroll labeled VELOX NEB (1 of 3)_I˾ a - a scroll labeled PRIRUTSENIE  b - a scroll of gold detection  c - a scroll labeled HACKEM MUCHE  d - 2 scrolls of remove curse  e - 4 scrolls of blank paper  f - a scroll of teleportation  g - 6 scrolls of blank paper  h - a scroll of remove curse  i - 2 uncursed scrolls of gold detection  Weapons  j - a bow  k - a bow  l - a bow  m - a broad short sword  n - a bow  Gems  o - a green gem  p - 2 violet gems  q - a yellowish brown gem  Armor  r - a hard hat  s - a dwarvish cloak  t - a large round shield (2 of 3)_I0+++++_I +_I3  +_I +_I ^ a - a very rusty +2 dark red shield  b - a +0 elven cloak  c - a +0 pair of riding gloves  Rings  d - a jade ring  e - an ivory ring  f - a ruby ring  g - an uncursed ring of levitation  h - a twisted ring  i - an uncursed ring called poss edible tele ctrl  j - a topaz ring  Amulets  k - an amulet called ESP  Spellbooks  l - a blessed spellbook of extra healing  m - a blessed spellbook of healing  n - a blessed spellbook of stone to flesh  o - a mottled spellbook named ID first also  p - a thin spellbook named ID first  q - a spellbook of haste self  r - a spellbook of detect food  Coins  s - 4715 gold pieces (3 of 3) _Iڰ(0lqqqk(B(0lqqqqqqqk(B (0x(B<(0mqk(B(0lqqqqj(B(0mk(B(0lqqqqqk(B###(0~~~qq~~~~~~~~~k(B (0x(B(0mqqu(B(0lk(B(0x(B(0x~~(B)(0~~~(B(0q(B(0q(B##(0~~~~~~~~~~~~~~~(B (0mk(B(0x(B(0x(B(0lqqqqqqqjx(B(0x(B(0x~~(B_(0~~x(B#>*0*##(0~~~~~a~~~~~~~~~(B# (0mk(B(0tq(B(0mqqk(B(0mqqj(B(0x~~~~~~(B(0lqqwqk(B(0q(B0#(0~~x~~~tj~~~~~~~(B#(0mqu(B(0tqqk(B(0lqqqk(B(0m~~a~qj(B(0x(B+(0x(B*#*(0k(B(0~~tq~~j~~~~~~~~(B#(0mqqk(B(0x(B(0x(B(0mqwj(B(0mk(B(0x(B(0x(B(0x(B###(0lvq~~~(B(0~~j~~~~~~~~~~(B+(0~(B#(0mqvqk(B(0x(B(0x(B(0mq(B(0k(B(0x(B(0x(B(0x(B(0x(B(0q(B(0~~~~~~~(B(0~~~~~~~~(Bf(0~~~~~~(B(0lqqqqk(B(0x(B(0x(B(0k(B(0mq(B(0a(B(0~~~~~~~(B(0lqqqqqqqaqk~~~~(B#(0x~(B%(0~(B%(0x(B(0mk(B(0qqk(B)(0mqq(B##(0~~~(B{(0~~~(B(0u~~~~~(B!(0~~(Bo(0x~~~~(B#(0x~~~~x(B(0x(B(0x(B%[(0~~~~~~~(B##(0x~(B[[(0~~~(B@d)(0x~~~~(B#(0mqwawjlqvqwk(B(0l(B(0q(B(0q(B(0q(B)[(0v~~~~~~(B#(0mqqqqwqqqqvq~~j(B# (0lqqklj(B(0mqj~~(B(0mu(B(0lu(B)(0x(B(0l(B(0~~~~~(B(0x(B(0~~~~~(B(0lqqqqk(B(0x(B# (0x(B(0tj(B[(0~~~~~~~(B(0mqqqvu(B(0xj~(B)(0~~~~(B[(0qv(B(0u~~(B(((0x(B(0x(B(0lqqqwq(B## (0x(B(0a(B(0~~~~~~~(B(0m~(B(0~(B[(0qq(B(0lu~~~~~~~(B(0qk(B(0a~(B((((0x(B(0x(B(0x(B(0x(B*# (0lvqqj(B(0~~~(B{(0~~~(B(0lqqk(B(0lvj~~~(B`(0~~~(B(0tq(B(0u~(B((((0x(B#(0x(B*** (0x(B(0~~~~~~~(B(0mk(B(0mq(B+(0qk(B(0lqqqqwqqu(B(0~~~~~~~lk(B(0x(B(0mqqqqj(B#(0~~~qaq~(B(0k(B (0m(B+(0qqqqk~~~~~~~(B(0x(B(0x(B(0x~(B((((0x(B(0mk(B(0~~~~~~l(B(0mqqu(B(0qqq(B(0~~~~~~~(B(0x(B(0mk~~lqqqqqj(B(0x(B(0a~(B((((0x(B(0mqk~~~lqj(B(0mk(B(0x(B(0qj(B(0~~~(B{(0~~(B++(0u(B(0mqqj(B(0mqu~(B(((0~x(B(0mqqqj(B(0mqqvk(B(0lqqk(B(0~~~~~~x(B((0x(B(0mqqqqj(B(0mqqqqqj(B(0mqqqqqqqqvqqvqj(BAstro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Gnomish Mines:7 $:0 HP:96(96) Pw:25(54) AC:-4 Xp:10/8951 T:20889BurdenedYou have a little trouble removing Y - a bow.--More-- _I8JYou have a little trouble removing V - a bow.--More--_IJYou have a little trouble removing M - a bow.--More--_I\ XYou have a little trouble removing y - a broad short sword.--More--_I~_JYou have a little trouble removing m - a bow.--More--_I2tOYou have a little trouble removing O - a hard hat.--More--_I0 UYou have a little trouble removing N - a dwarvish cloak.--More--_IFYou have much trouble removing F - a large round shield.--More--_I 9Do you wish to put something in? [ynq] (n) _IB 9n96(96) Pw:25(54) AC:-4 Xp:10/8951 T:20889StressedYou rebalance your load. Movement is difficult.96(96) Pw:25(54) AC:-4 Xp:10/8951 T:20889Stressed--More--_I8PRags picks up a scale mail.96(96) Pw:25(54) AC:-4 Xp:10/8951 T:20890Stressed(0~(Bfd(0~(B_I  What would you like to drop?   Tools  c - an uncursed stethoscope  d - a bag called holding  l - a lock pick  q - a unicorn horn  v - an uncursed towel  I - an uncursed magic whistle  Z - a blessed lamp called magic? (lit)  Comestibles  x - a lizard corpse  Wands  b - a wand of light  r - a wand of lightning  u - a uranium wand  w - a short wand  D - a wand called make invis  R - a wand of sleep  S - a wand called teleportation  U - a crystal wand  Weapons  a - a beaked polearm (1 of 3)_I +_I   h - a dagger  m - a bow  n - a bow  o - 5 uncursed daggers (in quiver)  y - a broad short sword  B - 3 runed daggers  C - 4 orcish daggers  E - a runed dagger  K - 3 blessed daggers (wielded)  M - a bow  Q - 5 daggers  V - a bow  Y - a bow  Gems  k - a red gem  Armor  e - a pair of walking shoes  f - a dwarvish cloak  g - an uncursed +1 pair of leather gloves (being worn)  i - a +2 apron (being worn)  j - a dwarvish cloak  A - a +1 pair of high boots (being worn)  F - a large round shield (2 of 3)_I9 +_I +_IZ+_Iq +_IS + _I[n+!_IK +"_I} +#_Im +%_I~ +%_I+@& N - a dwarvish cloak  O - a hard hat  W - a +0 gnomish suit (being worn)  X - a +0 visored helmet (being worn)  Rings  p - an uncursed ring of fire resistance  Amulets  z - an uncursed oval amulet (3 of 3)(_Id+(_I$ +*_I(0lqqqk(B(0lqqqqqqqk(B (0x(B<(0mqk(B(0lqqqqj(B(0mk(B(0lqqqqqk(B###(0~~~qq~~~~~~~~~k(B (0x(B(0mqqu(B(0lk(B(0x(B(0x~~(B)(0~~~(B(0q(B(0q(B##(0~~~~~~~~~~~~~~~(B (0mk(B(0x(B(0x(B(0lqqqqqqqjx(B(0x(B(0x~~(B_(0~~x(B#>*0*##(0~~~~~a~~~~~~~~~(B# (0mk(B(0tq(B(0mqqk(B(0mqqj(B(0x~~~~~~(B(0lqqwqk(B(0q(B0#(0~~x~~~tj~~~~~~~(B#(0mqu(B(0tqqk(B(0lqqqk(B(0m~~a~qj(B(0x(B+(0x(B*#*(0k(B(0~~tq~~j~~~~~~~~(B#(0mqqk(B(0x(B(0x(B(0mqwj(B(0mk(B(0x(B(0x(B(0x(B###(0lvq~~~(B(0~~j~~~~~~~~~~(B+(0~(B#(0mqvqk(B(0x(B(0x(B(0mq(B(0k(B(0x(B(0x(B(0x(B(0x(B(0q(B(0~~~~~~~(B(0~~~~~~~~~(Bf(0~~~~~(B(0lqqqqk(B(0x(B(0x(B(0k(B(0mq(B(0a(B(0~~~~~~~(B(0lqqqqqqqaqk~~~~(B#(0x~(B%(0~(B%(0x(B(0mk(B(0qqk(B)(0mqq(B##(0~~~(B{(0~~~(B(0u~~~~~(B!d(0~(Bo(0x~~~~(B#(0x~~~~x(B(0x(B(0x(B%[(0~~~~~~~(B##(0x~(B[[(0~~~(B@(0~(B)(0x~~~~(B#(0mqwawjlqvqwk(B(0l(B(0q(B(0q(B(0q(B)[(0v~~~~~~(B#(0mqqqqwqqqqvq~~j(B# (0lqqklj(B(0mqj~~(B(0mu(B(0lu(B)(0x(B(0l(B(0~~~~~(B(0x(B(0~~~~~(B(0lqqqqk(B(0x(B# (0x(B(0tj(B[(0~~~~~~~(B(0mqqqvu(B(0xj~(B)(0~~~~(B[(0qv(B(0u~~(B(((0x(B(0x(B(0lqqqwq(B## (0x(B(0a(B(0~~~~~~~(B(0m~(B(0~(B[(0qq(B(0lu~~~~~~~(B(0qk(B(0a~(B((((0x(B(0x(B(0x(B(0x(B*# (0lvqqj(B(0~~~(B{(0~~~(B(0lqqk(B(0lvj~~~(B`(0~~~(B(0tq(B(0u~(B((((0x(B#(0x(B*** (0x(B(0~~~~~~~(B(0mk(B(0mq(B+(0qk(B(0lqqqqwqqu(B(0~~~~~~~lk(B(0x(B(0mqqqqj(B#(0~~~qaq~(B(0k(B (0m(B+(0qqqqk~~~~~~~(B(0x(B(0x(B(0x~(B((((0x(B(0mk(B(0~~~~~~l(B(0mqqu(B(0qqq(B(0~~~~~~~(B(0x(B(0mk~~lqqqqqj(B(0x(B(0a~(B((((0x(B(0mqk~~~lqj(B(0mk(B(0x(B(0qj(B(0~~~(B{(0~~(B++(0u(B(0mqqj(B(0mqu~(B(((0~x(B(0mqqqj(B(0mqqvk(B(0lqqk(B(0~~~~~~x(B((0x(B(0mqqqqj(B(0mqqqqqj(B(0mqqqqqqqqvqqvqj(BAstro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Gnomish Mines:7 $:0 HP:96(96) Pw:25(54) AC:-4 Xp:10/8951 T:20890StressedYou drop a beaked polearm.--More--+_IgAdjama the orc offers 4 gold pieces for your beaked polearm. Sell it? [ynaq] (y) ,_Ia(0lqqqk(B(0lqqqqqqqk(B496(96) Pw:25(54) AC:-4 Xp:10/8951 T:20890BurdenedA bec de corbin; you sold it for 4 gold pieces.You drop a bow.3496(96) Pw:25(54) AC:-4 Xp:10/8951 T:20890Burdened--More---_IG You sold a bow for 30 gold pieces.You drop a bow.696(96) Pw:25(54) AC:-4 Xp:10/8951 T:20890Burdened--More--._I You sold a bow for 30 gold pieces.You drop a broad short sword.996(96) Pw:25(54) AC:-4 Xp:10/8951 T:20890Burdened--More--/_ISA dwarvish short sword; you sold it for 5 gold pieces.--More--0_I% qYou drop a bow.996(96) Pw:25(54) AC:-4 Xp:10/8951 T:20890BurdenedYou sold a bow for 30 gold pieces.You drop a bow.129 HP:96(96) Pw:25(54) AC:-4 Xp:10/8951 T:20890Burdened--More--1_I< You sold a bow for 30 gold pieces.You drop a bow.596(96) Pw:25(54) AC:-4 Xp:10/8951 T:20890Burdened--More--2_I You sold a bow for 30 gold pieces.You drop a pair of walking shoes.6396(96) Pw:25(54) AC:-4 Xp:10/8951 T:20890Burdened--More--3_I0IPA pair of low boots; you sold it for 4 gold pieces.--More--4_INYou drop a dwarvish cloak.8896(96) Pw:25(54) AC:-4 Xp:10/8951 T:20890Burdened--More--5_IZJYou sold a dwarvish cloak for 25 gold pieces.--More--5_I You drop a dwarvish cloak.21396(96) Pw:25(54) AC:-4 Xp:10/8951 T:20890Burdened--More--6_IRbJYou sold a dwarvish cloak for 25 gold pieces.--More--7_IQYou drop a large round shield.796(96) Pw:25(54) AC:-4 Xp:10/8951 T:20890Burdened--More--7_I% SA dwarvish roundshield; you sold it for 4 gold pieces.--More--8_I#You drop a dwarvish cloak.4296(96) Pw:25(54) AC:-4 Xp:10/8951 T:20890Burdened--More--8_IsYou sold a dwarvish cloak for 25 gold pieces.You drop a hard hat.5096(96) Pw:25(54) AC:-4 Xp:10/8951 T:20890Burdened--More--9_Im A dwarvish iron helm; you sold it for 8 gold pieces.96(96) Pw:25(54) AC:-4 Xp:10/8951 T:20890Burdened--More--:_IYour movements are only slowed slightly by your load.96(96) Pw:25(54) AC:-4 Xp:10/8951 T:20892Burdened(0~(B(0~(B!(0~(Bd(0~(B>_I 96(96) Pw:25(54) AC:-4 Xp:10/8951 T:20893Burdened(0~(Bfd@(0~(B[?_IZ96(96) Pw:25(54) AC:-4 Xp:10/8951 T:20894Burdened(0~(Bf@(0~(B(0~(Bd@_I,96(96) Pw:25(54) AC:-4 Xp:10/8951 T:20896Burdened(0~~~(B(0~~(B(0~(Bd@_I/]d@f(0a(B(0~(B96(96) Pw:25(54) AC:-4 Xp:10/8951 T:20896Burdened"Hey, gnome, I've got something here that'll fit you perfectly!"96(96) Pw:25(54) AC:-4 Xp:10/8951 T:20897BurdenedC_I96(96) Pw:27(54) AC:-4 Xp:10/8951 T:20898Burdened@(0~(B(0~(BfoD_I@(0~~~~(Bf (0~(B(0~~(B(0~(B(0~(B96(96) Pw:27(54) AC:-4 Xp:10/8951 T:20902BurdenedD_I~ 96(96) Pw:27(54) AC:-4 Xp:10/8951 T:20904Burdeneddf(0~~~(B(0~(BE_IQ96(96) Pw:27(54) AC:-4 Xp:10/8951 T:20905Burdened(0~(Bd(0~(B(0~~(B(0~~(B@dfF_I?H(0~~(B(0~~~~~~(B(0~~~~(B(0~~(B(0~~(B(0~(B[@(0~~(Bdd(0~~~~~~~(B(0~~~~(B(0~~~~(B(0~(B96(96) Pw:27(54) AC:-4 Xp:10/8951 T:20909BurdenedF_I(0~(B (0~(Bd@(0~(Bd(0~(B(0~(BThere are several objects here.96(96) Pw:27(54) AC:-4 Xp:10/8951 T:20912Burdenedd(0~~(B(0~~~(Bf(0~(BdH_I Pick up what?  Weapons a - a bow b - 4 arrows Armor c - a gnomish helm d - a pair of gnomish boots e - a gnomish suit(end) I_Il ##(0~~~qq~~~~~~~~~kq(B(0q(B##(0~~~~~~~~~~~~~~~(B*0*##(0~~~~~a~~~~~~~~~(B#(0q~(B0#(0~~x~~~tj~~~~~~~(B#(0k(B(0~~~~~~~tq~~j~~~~~~~~(B#(0lvq~~~~~~(Bd(0~~~j~~~~~~~~~~(B+(0~(B#(0~~~~~~~~(B@(0~~~~(Bf(0~~~~~~~~~~~~~~~~~~~~~~~lqqqqqqqaqk~~~~(B#(0~~~(B{(0~~~~~~(Bd(0u~~~~~(B!(0~~~x~~~~(B#96(96) Pw:27(54) AC:-4 Xp:10/8951 T:20912BurdenedK_IB(0~~(B (0~~~(B d (0~(B@(0~~(Bd f(0~~(B   Rags picks up a gnomish helm.96(96) Pw:29(54) AC:-4 Xp:10/8951 T:20916Burdened(0~(B(0~(B  @(0~(B[ (0~(Bdfd 96(96) Pw:29(54) AC:-4 Xp:10/8951 T:20916BurdenedK_IX (0~(B  # (0~~~(B@(0~~~(Bf(0~~(Bd[ (0~~~(Bd(0~~(B (0~~(B(0~(BBillie drops a pair of gnomish boots.96(96) Pw:29(54) AC:-4 Xp:10/8951 T:20926Burdened##(0~(B (0~(B (0~(B@(0~~(Bf(0~~~(B[(0~(B (0~(Bd(0~~~(Bd (0~~~(B{ (0~~~(B L_I. 96(96) Pw:29(54) AC:-4 Xp:10/8951 T:20928Burdened   (0~(B(0~~(B(0~(B(0~(B(0~~(B@d(0~~~(B(0~~(B(0~~(B(0~(Bd(0~(B(0~(Bf(0~~~(B@oM_I=Q96(96) Pw:29(54) AC:-4 Xp:10/8951 T:20929Burdened (0~(B(0~(B @fd d(0~(B(0~~(B(0~(B(0~(B(0~~~(B(0~(B(N_IQ196(96) Pw:29(54) AC:-4 Xp:10/8951 T:20930Burdened(0~(B  @(0~(Bf(0~(B d(0~(B(0~(Bd(0~(B  N_I_ f96(96) Pw:29(54) AC:-4 Xp:10/8951 T:20932Burdened(0~(B (0~(B (0~(B@(0~(B(0~(B d{(0~(B(0~(B (0~~(B(0~(Bdf[ N_Ix96(96) Pw:29(54) AC:-4 Xp:10/8951 T:20933Burdened     (0~(B(0~(B (0~(B(0~(B@ dd(0~~(B fiiiO_I|*96(96) Pw:31(54) AC:-4 Xp:10/8951 T:20934Burdened  (0~(B@(0~(B d d(0~(B(0~(B f  P_I96(96) Pw:31(54) AC:-4 Xp:10/8951 T:20935Burdened 96(96) Pw:31(54) AC:-4 Xp:10/8951 T:20936Burdened   d  (0~(B(0~(B f (0~~(B @(0~(B[ (0~~(Bdiii P_IS     d (0~(B(0~(B@(0~(B(0~~(B(0~(B96(96) Pw:31(54) AC:-4 Xp:10/8951 T:20936BurdenedYou hear some noises in the distance.96(96) Pw:31(54) AC:-4 Xp:10/8951 T:20937Burdened fQ_I< !96(96) Pw:31(54) AC:-4 Xp:10/8951 T:20938Burdened  (0~(B d (0~(Bf@(0~~(B(0~~(BU_IIn what direction? V_I5)V_I~(0~(B)V_IJ(0~(B)V_I[The dagger hits the manes!d(0~(B(0~(B(0~(B dfi 96(96) Pw:31(54) AC:-4 Xp:10/8951 T:20939BurdenedRags picks up a gnomish helm.96(96) Pw:31(54) AC:-4 Xp:10/8951 T:20940Burdened(0~(Bddf X_I696(96) Pw:31(54) AC:-4 Xp:10/8951 T:20941Burdened (0~(B )(0~(Bdf(0~(B@(0~~~(Bd(0~(B(0~(BY_I696(96) Pw:31(54) AC:-4 Xp:10/8951 T:20942Burdened(0~(B [(0~(B(0~(Bd(0~(B@f(0~(Bd(0~(BY_IjV (0~(B(0~(B(0~(Bd(0~(B@(0~(Bd(0~(B(0~(B96(96) Pw:31(54) AC:-4 Xp:10/8951 T:20942BurdenedYou hear some noises.(0~(Bdiid(0~(B96(96) Pw:31(54) AC:-4 Xp:10/8951 T:20943BurdenedRags drops a gnomish helm.d[--More--Z_I Billie bites the manes.The manes is destroyed!96(96) Pw:31(54) AC:-4 Xp:10/8951 T:20944Burdened(0~(Bd(0~(B[_I]K (0~(B   (0~(B@(0~(B You see here a gnomish helm.96(96) Pw:31(54) AC:-4 Xp:10/8951 T:20945Burdened(0~(B(0~(Bd]_I8You displaced Billie.   (0~(B f@ (0~(B(0~(B i You see here an uncursed dagger.96(96) Pw:31(54) AC:-4 Xp:10/8951 T:20946Burdenedf[d __I 'In what direction? __I.4You throw 2 daggers.)__II(0~(BThe 1st dagger hits the manes!--More--`_IeYou destroy the manes!)96(96) Pw:31(54) AC:-4 Xp:10/8959 T:20946Burdened)`_Ij(0~(B`_I[96(96) Pw:31(54) AC:-4 Xp:10/8959 T:20948Burdenedf(0~(B[(0~(B(0~(B[(0~(Bdiia_IM'In what direction? b_I"oiYou throw 2 daggers.The 1st dagger hits the manes!--More--c_IYou destroy the manes!)96(96) Pw:31(54) AC:-4 Xp:10/8967 T:20948Burdenedc_I2GThe 2nd dagger hits the manes!--More--d_IYou destroy the manes!96(96) Pw:31(54) AC:-4 Xp:10/8975 T:20949Burdened d(0~(Bd)e_IYou have a little trouble lifting o - an uncursed dagger.96(96) Pw:31(54) AC:-4 Xp:10/8975 T:20950Burdened(0~(Bdf_I,_   (0~(B @(0~(B (0~~(B(0~~(BYou see here an uncursed dagger.96(96) Pw:33(54) AC:-4 Xp:10/8975 T:20952Burdened(0~(B(0~(B(0~(Bd(0~(B[fd(iif_I You have a little trouble lifting o - an uncursed dagger.96(96) Pw:33(54) AC:-4 Xp:10/8975 T:20953Burdenedf(0~(B(0~(Bd)dg_I"You destroy the manes!96(96) Pw:33(54) AC:-4 Xp:10/8983 T:20954Burdened(0~(Bdf(0~(B@di_I.V(0~(B @(0~(B(You see here 2 uncursed daggers.d(0~(B96(96) Pw:33(54) AC:-4 Xp:10/8983 T:20954BurdenedRags bites the manes.--More--j_I 3+The manes is destroyed!96(96) Pw:33(54) AC:-4 Xp:10/8983 T:20956Burdenedf(0~~(B(0~~(Bd(0~(B(0~(B)d(0~(Bj_I You have a little trouble lifting o - 2 uncursed daggers.96(96) Pw:33(54) AC:-4 Xp:10/8983 T:20957Burdened(0~(Bf(0~(Bd(0~(Bk_Ia` 96(96) Pw:33(54) AC:-4 Xp:10/8983 T:20958Burdened (0~(B(0~(B@(0~(Bd@(0~(B(0~(B(0~~~(Bl_IJ(0~(B@(0~(B(0~(B(0~(B(0~~(BYou see here an uncursed dagger.96(96) Pw:33(54) AC:-4 Xp:10/8983 T:20960Burdenedf(0~(B(0~(B o@(0~(B(0~(B(0~(Bd(0~(Bdl_INj 8You have a little trouble lifting o - an uncursed dagger.96(96) Pw:33(54) AC:-4 Xp:10/8983 T:20961Burdenedf(0~(B(d(0~(B(0~(Bdo_Iȧ96(96) Pw:33(54) AC:-4 Xp:10/8983 T:20962Burdened(0~(Bf(0~(B@ @(0~~(B  d   o_IK96(96) Pw:33(54) AC:-4 Xp:10/8983 T:20964Burdened(0~(B(0~~~(B(0~(Bf[@(0~~~(B(0~(B (0~(B((0~~(Bd d p_I(0~~~(B(0~(B(0~(B (0~(B@(0~(B(0~(B  (0~(B (0~~(BYou see here a gnomish helm.96(96) Pw:33(54) AC:-4 Xp:10/8983 T:20965Burdenedf(0~(Bd q_IG%96(96) Pw:33(54) AC:-4 Xp:10/8983 T:20966Burdened(0~(B (0~(Bf(0~(B(0~(B(0~(B@[d (0~(Bq_I96(96) Pw:34(54) AC:-4 Xp:10/8983 T:20970Burdened(0~~~(B (0~~~~(B [  @(0~~~(B [ f d o(  96(96) Pw:34(54) AC:-4 Xp:10/8983 T:20972Burdenedq_I)(0~~(B (0~~(B (0~(B f@(0~~(B(0~(B  (dThere are several objects here.96(96) Pw:34(54) AC:-4 Xp:10/8983 T:20976Burdenedf  d[ ( r_Iu  Pick up what?  Tools a - a whistle called tin Weapons b - a short sword Armor c - a ring mail d - a helmet e - a small shield(end) u_I=C##(0~~~qq~~~~~~~~~kq(B##(0~~~~~~~~~~~~~~~(B*0*##(0~~~~~a~~~~~~~~~(B#(0q(B0#(0~~x~~~tj~~~~~~~(B#(0~~tq~~j~~~~~~~~(B#(0~~~(B(0~~j~~~~~~~~~~(B+(0~(B#(0~(B[(0~~(B[(0~~~~~~~~~~~~~~~~~~~(B(0lqqqqqqqaqk~~~~(B#{(0~~~(B(0u~~~~~(B!(0~~~x~~~~(B#(0~~~~(B##(0x~(B[[(0~~~(B[(0~(B)(0x~~~~(B#96(96) Pw:34(54) AC:-4 Xp:10/8983 T:20976Burdenedu_I| 96(96) Pw:34(54) AC:-4 Xp:10/8983 T:20976Burdened 96(96) Pw:34(54) AC:-4 Xp:10/8983 T:20977Burdened(0~~(B(0~~(B(0~~(B)d@f )(0~(Bv_Ie96(96) Pw:34(54) AC:-4 Xp:10/8983 T:20978Burdened(0~~(B@fd (0~(B(0~(B(0~(Bv_I.96(96) Pw:34(54) AC:-4 Xp:10/8983 T:20978Burdened 96(96) Pw:34(54) AC:-4 Xp:10/8983 T:20979Burdened 96(96) Pw:34(54) AC:-4 Xp:10/8983 T:20980Burdened(0~(B (0~(B@ (0~(B(0~(B  (0~(Bf(0~(B (0~(B ddv_Iy x96(96) Pw:34(54) AC:-4 Xp:10/8983 T:20980Burdenedw_Il96(96) Pw:34(54) AC:-4 Xp:10/8983 T:20981Burdened(0~(B(0~~(B(0~(B(0~(B (0~(B@(0~(B f  (0~(Bd(0~(B[d w_I896(96) Pw:34(54) AC:-4 Xp:10/8983 T:20982Burdened(0~(B(0~(B(0~~(B(0~(B@(0~(B(0~(B (0~(B  f   w_IE 96(96) Pw:34(54) AC:-4 Xp:10/8983 T:20982Burdened 96(96) Pw:34(54) AC:-4 Xp:10/8983 T:20983Burdened 96(96) Pw:34(54) AC:-4 Xp:10/8983 T:20984Burdened@(0~(B(0~(B@(0~(B(0~(B   f(0~(B @ x_IO96(96) Pw:34(54) AC:-4 Xp:10/8983 T:20984Burdened 96(96) Pw:34(54) AC:-4 Xp:10/8983 T:20985Burdened@ (0~(B     @ x_I 96(96) Pw:34(54) AC:-4 Xp:10/8983 T:20986Burdened(0~(B@@(0~(B     y_I7Po@(0~(B The priestess of Poseidon intones:--More--y_I @"Pilgrim, you enter a sacred place!"--More--z_I2You have a strange forbidding feeling...96(96) Pw:34(54) AC:-4 Xp:10/8983 T:20986Burdened 96(96) Pw:36(54) AC:-4 Xp:10/8983 T:20988Burdenedz_I3. 96(96) Pw:36(54) AC:-4 Xp:10/8983 T:20989Burdened@(0a(B {_I96(96) Pw:36(54) AC:-4 Xp:10/8983 T:20990Burdened@(0~(B@(0~(B ~_I @What do you want to use or apply? [b-dlqru-wDIRSUZ or ?*] ~_I 96(96) Pw:36(54) AC:-4 Xp:10/8983 T:20990BurdenedDo you want to take something out of your bag called holding? [ynq] (n) _Iy Take out what?   Tools  a - a key  b - a unicorn horn  c - a pick-axe  d - 3 blessed candles  e - a looking glass  Comestibles  f - 4 uncursed apples  g - 3 fortune cookies  h - 2 food rations  i - a tripe ration  Wands  j - a wand of create monster  k - a wand of create monster  Potions  l - an uncursed potion of sleeping  m - a potion of levitation  n - a potion of object detection  o - a potion of object detection  Scrolls  p - a scroll labeled VELOX NEB (1 of 3)_Ib +_I(++++_I]-_I  a + a scroll labeled PRIRUTSENIE  b + a scroll of gold detection  c + a scroll labeled HACKEM MUCHE  d + 2 scrolls of remove curse  e + 4 scrolls of blank paper  f + a scroll of teleportation  g + 6 scrolls of blank paper  h + a scroll of remove curse  i + 2 uncursed scrolls of gold detection  Gems  j - a green gem  k - 2 violet gems  l - a yellowish brown gem  Armor  m - a very rusty +2 dark red shield  n - a +0 elven cloak  o - a +0 pair of riding gloves  Rings  p - a jade ring  q - an ivory ring  r - a ruby ring  s - an uncursed ring of levitation  t - a twisted ring (2 of 3)_I-_I=+_I +_I[ +_I*' +_Ix D a - an uncursed ring called poss edible tele ctrl  b - a topaz ring  Amulets  c - an amulet called ESP  Spellbooks  d - a blessed spellbook of extra healing  e - a blessed spellbook of healing  f - a blessed spellbook of stone to flesh  g - a mottled spellbook named ID first also  h - a thin spellbook named ID first  i - a spellbook of haste self  j - a spellbook of detect food  Coins  k - 4715 gold pieces (3 of 3)_I|+_I;'+_I*-_I{(0lqqqk(B(0lqqqqqqqk(B (0x(B<(0mqk(B(0lqqqqj(B(0mk(B(0lqqqqqk(B###(0~~~qq~~~~~~~~~k(B (0x(B(0mqqu(B(0lk(B(0x(B(0x~~(B@(0~~~(B(0q(B(0q(B##(0~~~~~~~~~~~~~~~(B (0mk(B(0x(B(0x(B(0lqqqqqqqjx(B(0x(B(0x~~(B@(0~~x(B#>*0*##(0~~~~~a~~~~~~~~~(B# (0mk(B(0tq(B(0mqqk(B(0mqqj(B(0x~~~~~~(B(0lqqwqk(B##(0q(B0#(0~~x~~~tj~~~~~~~(B#(0mqu(B(0tqqk(B(0lqqqk(B(0m~~a~qj(B(0x(B+*#*(0k(B(0~~tq~~j~~~~~~~~(B#(0mqqk(B(0x(B(0x(B(0mqwj(B(0mk(B(0x~x(B(0x(B####(0lvq~~~(B(0~~j~~~~~~~~~~(B+(0~(B#(0mqvqk(B(0x(B(0x(B(0mq(B(0k(B(0x(B(0x(B(0x(B(0x(B(0q(B(0~~~~(B[(0~~(B[(0~~~~~~~~~~~~~~~(B(0lqqqqk(B(0x(B(0x(B(0k(B(0mq(B(0a(B(0~~~~~~~(B(0lqqqqqqqaqk~~~~(B#(0x~(B%(0~(B%(0x(B(0mk(B(0qqk(B)(0mqq(B##(0~~~(B{(0~~~(B(0u~~~~~(B!(0~~~x~~~~(B#(0x~~~~x(B(0x(B(0x(B%[(0~~~~~~~(B##(0x~(B[[(0~~~(B[(0~(B)(0x~~~~(B#(0mqwawjlqvqwk(B(0l(B(0q(B(0q(B(0q(B)[(0v~~~~~~(B#(0mqqqqwqqqqvq~~j(B# (0lqqklj(B(0mqj~~(B(0mu(B(0lu(B)(0x(B(0l(B(0~~~~~(B(0x(B(0~~~~~(B(0lqqqqk(B(0x(B# (0x(B(0tj(B[(0~~~~~~~(B(0mqqqvu(B(0xj~(B)(0~~~~(B[(0qv(B(0u~~(B(((0x(B(0x(B(0lqqqwq(B## (0x(B(0a(B(0~~~~~~~(B(0m~(B(0~(B[(0qq(B(0lu~~~~~~~(B(0k(B(0a~(B((((0x(B(0x(B(0x(B(0x(B*# (0lvqqj(B(0~~~(B{(0~~~(B(0lqqk(B(0lvj~~~(B`(0~~~(B(0tq(B(0u~(B((((0x(B#(0x(B*** (0x(B(0~~~~~~~(B(0mk(B(0mq(B+(0qk(B(0lqqqqwqqu(B(0~~~~~~~lk(B(0x(B(0mqqqqj(B#(0~~~qaq~(B(0k(B (0m(B+(0qqqqk~~~~~~~(B(0x(B(0x(B(0x~(B((((0x(B(0mk(B(0~~~~~~l(B(0mqqu(B(0qqq(B(0~~~~~~~(B(0x(B(0mk~~lqqqqqj(B(0x(B(0a~(B((((0x(B(0mqk~~~lqj(B(0mk(B(0x(B(0qj(B(0~~~(B{(0~~(B++(0u(B(0mqqj(B(0mqu~(B(((0~x(B(0mqqqj(B(0mqqvk(B(0lqqk(B(0~~~~~~x(B((0x(B(0mqqqqj(B(0mqqqqqj(B(0mqqqqqqqqvqqvqj(BAstro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Gnomish Mines:7 $:250 HP:96(96) Pw:36(54) AC:-4 Xp:10/8983 T:20990BurdenedYou have a little trouble removing f - a potion of levitation.--More--_I-`You have a little trouble removing T - a potion of object detection.--More--_Ig `You have a little trouble removing L - a potion of object detection.--More--_I^You have a little trouble removing V - a scroll labeled VELOX NEB.--More--_Il`You have a little trouble removing N - a scroll labeled PRIRUTSENIE.--More--_I2^You have a little trouble removing J - a scroll of gold detection.--More--_IVaYou have a little trouble removing H - a scroll labeled HACKEM MUCHE.--More--_I]You have a little trouble removing F - 2 scrolls of remove curse.--More--_Iy\You have a little trouble removing s - 4 scrolls of blank paper.--More--_I]You have a little trouble removing t - a scroll of teleportation.--More--_I/\You have a little trouble removing n - 6 scrolls of blank paper.--More--_IW1\You have a little trouble removing y - a scroll of remove curse.--More--_IuOYou have a little trouble removing G - a jade ring.--More--_IpT QYou have a little trouble removing M - an ivory ring.--More--_I] OYou have a little trouble removing O - a ruby ring.--More--_I RYou have a little trouble removing m - a twisted ring.--More--_I# BYou have a little trouble removing P - a topaz ring.--More--_IB 8Do you wish to put something in? [ynq] (n) _Iq4 n96(96) Pw:36(54) AC:-4 Xp:10/8983 T:20992Burdened@(0~(B_I: Unknown command ' '.96(96) Pw:36(54) AC:-4 Xp:10/8983 T:20992Burdened_IlS y96(96) Pw:36(54) AC:-4 Xp:10/8983 T:20992Burdened_I8 s96(96) Pw:36(54) AC:-4 Xp:10/8983 T:20992Burdened_I5s96(96) Pw:36(54) AC:-4 Xp:10/8983 T:20992Burdened_Iss96(96) Pw:36(54) AC:-4 Xp:10/8983 T:20992Burdened_I_s96(96) Pw:36(54) AC:-4 Xp:10/8983 T:20992Burdened_Is96(96) Pw:36(54) AC:-4 Xp:10/8983 T:20992Burdened_Is96(96) Pw:36(54) AC:-4 Xp:10/8983 T:20992Burdened_Iu!s96(96) Pw:36(54) AC:-4 Xp:10/8983 T:20992Burdened_I6s96(96) Pw:36(54) AC:-4 Xp:10/8983 T:20992Burdened_I:s96(96) Pw:36(54) AC:-4 Xp:10/8983 T:20992Burdened_I=Z  What would you like to drop?   Tools  c - an uncursed stethoscope  d - a bag called holding  l - a lock pick  q - a unicorn horn  v - an uncursed towel  I - an uncursed magic whistle  Z - a blessed lamp called magic? (lit)  Comestibles  x - a lizard corpse  Wands  b - a wand of light  r - a wand of lightning  u - a uranium wand  w - a short wand  D - a wand called make invis  R - a wand of sleep  S - a wand called teleportation  U - a crystal wand  Potions  f - a potion of levitation (1 of 3)_If +_IqhH++++++++_IH+_I +_IC+_IX?  L + a potion of object detection  T + a potion of object detection  Scrolls  n + 6 scrolls of blank paper  s + 4 scrolls of blank paper  t + a scroll of teleportation  y + a scroll of remove curse  F + 2 scrolls of remove curse  H + a scroll labeled HACKEM MUCHE  J + a scroll of gold detection  N + a scroll labeled PRIRUTSENIE  V + a scroll labeled VELOX NEB  Weapons  h - a dagger  o - 5 uncursed daggers  B - 3 runed daggers  C - 4 orcish daggers  E - a runed dagger  K - 3 blessed daggers (wielded)  Q - 5 daggers  Gems  k - a red gem  Armor (2 of 3)_I#j+_IH+_I-_I[+_IS +_I: g - an uncursed +1 pair of leather gloves (being worn)  i - a +2 apron (being worn)  A - a +1 pair of high boots (being worn)  W - a +0 gnomish suit (being worn)  X - a +0 visored helmet (being worn)  Rings  m - a twisted ring  p - an uncursed ring of fire resistance  G - a jade ring  M - an ivory ring  O - a ruby ring  P - a topaz ring  Amulets  z - an uncursed oval amulet  Coins  $ - 250 gold pieces (3 of 3)_I 5++++++_Ik(0lqqqk(B(0lqqqqqqqk(B (0x(B<(0mqk(B(0lqqqqj(B(0mk(B(0lqqqqqk(B###(0~~~qq~~~~~~~~~k(B (0x(B(0mqqu(B(0lk(B(0x(B(0x~~(B@(0~~~(B(0q(B(0q(B##(0~~~~~~~~~~~~~~~(B (0mk(B(0x(B(0x(B(0lqqqqqqqjx(B(0x(B(0x~~(B@(0~~x(B#>*0*##(0~~~~~a~~~~~~~~~(B# (0mk(B(0tq(B(0mqqk(B(0mqqj(B(0x~~~~~~(B(0lqqwqk(B##(0q(B0#(0~~x~~~tj~~~~~~~(B#(0mqu(B(0tqqk(B(0lqqqk(B(0m~~a~qj(B(0x(B+*#*(0k(B(0~~tq~~j~~~~~~~~(B#(0mqqk(B(0x(B(0x(B(0mqwj(B(0mk(B(0x~x(B(0x(B####(0lvq~~~(B(0~~j~~~~~~~~~~(B+(0~(B#(0mqvqk(B(0x(B(0x(B(0mq(B(0k(B(0x(B(0x(B(0x(B(0x(B(0q(B(0~~~~(B[(0~~(B[(0~~~~~~~~~~~~~~~(B(0lqqqqk(B(0x(B(0x(B(0k(B(0mq(B(0a(B(0~~~~~~~(B(0lqqqqqqqaqk~~~~(B#(0x~(B%(0~(B%(0x(B(0mk(B(0qqk(B)(0mqq(B##(0~~~(B{(0~~~(B(0u~~~~~(B!(0~~~x~~~~(B#(0x~~~~x(B(0x(B(0x(B%[(0~~~~~~~(B##(0x~(B[[(0~~~(B[(0~(B)(0x~~~~(B#(0mqwawjlqvqwk(B(0l(B(0q(B(0q(B(0q(B)[(0v~~~~~~(B#(0mqqqqwqqqqvq~~j(B# (0lqqklj(B(0mqj~~(B(0mu(B(0lu(B)(0x(B(0l(B(0~~~~~(B(0x(B(0~~~~~(B(0lqqqqk(B(0x(B# (0x(B(0tj(B[(0~~~~~~~(B(0mqqqvu(B(0xj~(B)(0~~~~(B[(0qv(B(0u~~(B(((0x(B(0x(B(0lqqqwq(B## (0x(B(0a(B(0~~~~~~~(B(0m~(B(0~(B[(0qq(B(0lu~~~~~~~(B(0k(B(0a~(B((((0x(B(0x(B(0x(B(0x(B*# (0lvqqj(B(0~~~(B{(0~~~(B(0lqqk(B(0lvj~~~(B`(0~~~(B(0tq(B(0u~(B((((0x(B#(0x(B*** (0x(B(0~~~~~~~(B(0mk(B(0mq(B+(0qk(B(0lqqqqwqqu(B(0~~~~~~~lk(B(0x(B(0mqqqqj(B#(0~~~qaq~(B(0k(B (0m(B+(0qqqqk~~~~~~~(B(0x(B(0x(B(0x~(B((((0x(B(0mk(B(0~~~~~~l(B(0mqqu(B(0qqq(B(0~~~~~~~(B(0x(B(0mk~~lqqqqqj(B(0x(B(0a~(B((((0x(B(0mqk~~~lqj(B(0mk(B(0x(B(0qj(B(0~~~(B{(0~~(B++(0u(B(0mqqj(B(0mqu~(B(((0~x(B(0mqqqj(B(0mqqvk(B(0lqqk(B(0~~~~~~x(B((0x(B(0mqqqqj(B(0mqqqqqj(B(0mqqqqqqqqvqqvqj(BAstro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Gnomish Mines:7 $:250 HP:96(96) Pw:36(54) AC:-4 Xp:10/8983 T:20992A bag called holding lands on the altar.--More--_I nA lock pick lands on the altar.A unicorn horn lands on the altar.--More--_I?A wand of light lands on the altar.--More--_IwCA wand of lightning lands on the altar.--More--_I oA uranium wand lands on the altar.A short wand lands on the altar.--More--_I(HA wand called make invis lands on the altar.--More--_ID?A wand of sleep lands on the altar.--More--_IKA wand called teleportation lands on the altar.--More--_I{T >A crystal wand lands on the altar.--More--_IV FA potion of levitation lands on the altar.--More--_Ia bThere is a black flash as a potion of object detection hits the altar.--More--_I LA potion of object detection lands on the altar.--More--_I G6 scrolls of blank paper land on the altar.--More--_I : ]There is a black flash as 4 scrolls of blank paper hit the altar.--More--_It IA scroll of teleportation lands on the altar.--More--_I[ _There is an amber flash as a scroll of remove curse hits the altar.--More--_I H2 scrolls of remove curse land on the altar.--More--_I{}MA scroll labeled HACKEM MUCHE lands on the altar.--More--_IJA scroll of gold detection lands on the altar.--More--_IbgLA scroll labeled PRIRUTSENIE lands on the altar.--More--_IJA scroll labeled VELOX NEB lands on the altar.--More--_IROThere is an amber flash as a dagger hits the altar.--More--_I>UThere is an amber flash as a runed dagger hits the altar.--More--_I485 daggers land on the altar.--More--_ICTThere is a black flash as a twisted ring hits the altar.--More--_ISAn uncursed ring of fire resistance lands on the altar.--More--_I}o;A jade ring lands on the altar.--More--_I=SThere is a black flash as an ivory ring hits the altar.--More--_IA ruby ring lands on the altar.A topaz ring lands on the altar.96(96) Pw:36(54) AC:-4 Xp:10/8983 T:20992--More--_IUYour movements are now unencumbered.96(96) Pw:36(54) AC:-4 Xp:10/8983 T:20993_IUnknown command ' '.96(96) Pw:36(54) AC:-4 Xp:10/8983 T:20993_IJa96(96) Pw:36(54) AC:-4 Xp:10/8983 T:20993_I[96(96) Pw:36(54) AC:-4 Xp:10/8983 T:20993_Il[96(96) Pw:36(54) AC:-4 Xp:10/8983 T:20993_I [96(96) Pw:36(54) AC:-4 Xp:10/8983 T:20993_I5 [96(96) Pw:36(54) AC:-4 Xp:10/8983 T:20993_I<% [96(96) Pw:36(54) AC:-4 Xp:10/8983 T:20993_Im [96(96) Pw:36(54) AC:-4 Xp:10/8983 T:20993_I!Q [96(96) Pw:36(54) AC:-4 Xp:10/8983 T:20993_I, [96(96) Pw:36(54) AC:-4 Xp:10/8983 T:20993_IPj [96(96) Pw:36(54) AC:-4 Xp:10/8983 T:20993_Id [96(96) Pw:36(54) AC:-4 Xp:10/8983 T:20993_I [96(96) Pw:36(54) AC:-4 Xp:10/8983 T:20993_I]9 5What do you want to use or apply? [cvIZ or ?*] _I#96(96) Pw:36(54) AC:-4 Xp:10/8983 T:20993You don't have that object.--More--_I <What do you want to use or apply? [cvIZ or ?*] _I<sNever mind.96(96) Pw:36(54) AC:-4 Xp:10/8983 T:20993_IP Pick up what?   Tools  a - an uncursed unicorn horn  b - an uncursed lock pick  c - an uncursed bag called holding  Wands  d - an uncursed crystal wand  e - an uncursed wand called teleportation  f - an uncursed wand of sleep  g - an uncursed wand called make invis  h - an uncursed short wand  i - an uncursed uranium wand  j - an uncursed wand of lightning  k - an uncursed wand of light  Potions  l - an uncursed potion of object detection  m - a cursed potion of object detection  n - an uncursed potion of levitation  Scrolls  o - an uncursed scroll labeled VELOX NEB  p - an uncursed scroll labeled PRIRUTSENIE  q - an uncursed scroll of gold detection (1 of 2)_Iz+++++++++++++++++_I(0lqqqk(B(0lqqqqqqqk(B (0x(B<(0mqk(B(0lqqqqj(B(0mk(B(0lqqqqqk(B###(0~~~qq~~~~~~~~~k(B (0x(B(0mqqu(B(0lk(B(0x(B(0x~~(B@(0~~~(B(0q(B(0q(B##(0~~~~~~~~~~~~~~~(B (0mk(B(0x(B(0x(B(0lqqqqqqqjx(B(0x(B(0x~~(B@(0~~x(B#>*0*##(0~~~~~a~~~~~~~~~(B# (0mk(B(0tq(B(0mqqk(B(0mqqj(B(0x~~~~~~(B(0lqqwqk(B##(0q(B0#(0~~x~~~tj~~~~~~~(B#(0mqu(B(0tqqk(B(0lqqqk(B(0m~~a~qj(B(0x(B+*#*(0k(B(0~~tq~~j~~~~~~~~(B#(0mqqk(B(0x(B(0x(B(0mqwj(B(0mk(B(0x~x(B(0x(B####(0lvq~~~(B(0~~j~~~~~~~~~~(B+(0~(B#(0mqvqk(B(0x(B(0x(B(0mq(B(0k(B(0x(B(0x(B(0x(B(0x(B(0q(B(0~~~~(B[(0~~(B[(0~~~~~~~~~~~~~~~(B(0lqqqqk(B(0x(B(0x(B(0k(B(0mq(B(0a(B(0~~~~~~~(B(0lqqqqqqqaqk~~~~(B#(0x~(B%(0~(B%(0x(B(0mk(B(0qqk(B)(0mqq(B##(0~~~(B{(0~~~(B(0u~~~~~(B!(0~~~x~~~~(B#(0x~~~~x(B(0x(B(0x(B%[(0~~~~~~~(B##(0x~(B[[(0~~~(B[(0~(B)(0x~~~~(B#(0mqwawjlqvqwk(B(0l(B(0q(B(0q(B(0q(B)[(0v~~~~~~(B#(0mqqqqwqqqqvq~~j(B# (0lqqklj(B(0mqj~~(B(0mu(B(0lu(B)(0x(B(0l(B(0~~~~~(B(0x(B(0~~~~~(B(0lqqqqk(B(0x(B# (0x(B(0tj(B[(0~~~~~~~(B(0mqqqvu(B(0xj~(B)(0~~~~(B[(0qv(B(0u~~(B(((0x(B(0x(B(0lqqqwq(B## (0x(B(0a(B(0~~~~~~~(B(0m~(B(0~(B[(0qq(B(0lu~~~~~~~(B(0k(B(0a~(B((((0x(B(0x(B(0x(B(0x(B*# (0lvqqj(B(0~~~(B{(0~~~(B(0lqqk(B(0lvj~~~(B`(0~~~(B(0tq(B(0u~(B((((0x(B#(0x(B*** (0x(B(0~~~~~~~(B(0mk(B(0mq(B+(0qk(B(0lqqqqwqqu(B(0~~~~~~~lk(B(0x(B(0mqqqqj(B#(0~~~qaq~(B(0k(B (0m(B+(0qqqqk~~~~~~~(B(0x(B(0x(B(0x~(B((((0x(B(0mk(B(0~~~~~~l(B(0mqqu(B(0qqq(B(0~~~~~~~(B(0x(B(0mk~~lqqqqqj(B(0x(B(0a~(B((((0x(B(0mqk~~~lqj(B(0mk(B(0x(B(0qj(B(0~~~(B{(0~~(B++(0u(B(0mqqj(B(0mqu~(B(((0~x(B(0mqqqj(B(0mqqvk(B(0lqqk(B(0~~~~~~x(B((0x(B(0mqqqqj(B(0mqqqqqj(B(0mqqqqqqqqvqqvqj(BAstro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Gnomish Mines:7 $:250 HP:96(96) Pw:36(54) AC:-4 Xp:10/8983 T:20993q - an uncursed unicorn horn.l - an uncursed lock pick.--More--_IVmd - an uncursed bag called holding.U - an uncursed crystal wand.--More--_IFS - an uncursed wand called teleportation.--More--_I^R:R - an uncursed wand of sleep.--More--_IoD - an uncursed wand called make invis.w - an uncursed short wand.--More--_I~ lu - an uncursed uranium wand.r - an uncursed wand of lightning.--More--_I :b - an uncursed wand of light.--More--_I GT - an uncursed potion of object detection.--More--_I6 DL - a cursed potion of object detection.--More--_I Af - an uncursed potion of levitation.--More--_Ib EV - an uncursed scroll labeled VELOX NEB.--More--_I~ GN - an uncursed scroll labeled PRIRUTSENIE.--More--_I{ EJ - an uncursed scroll of gold detection.--More--_IHH - an uncursed scroll labeled HACKEM MUCHE.--More--_ICF - 2 uncursed scrolls of remove curse.--More--_I,4Ay - a blessed scroll of remove curse.--More--_IDt - an uncursed scroll of teleportation.--More--_IbYou have a little trouble lifting s - 4 cursed scrolls of blank paper.--More--_I#lYou have a little trouble lifting n - 6 uncursed scrolls of blank paper. --More--_IK@ (0lqqqk(B(0lqqqqqqqk(BYou have a little trouble lifting o - 5 uncursed daggers.--More--_IYYou have a little trouble lifting E - a blessed runed dagger.--More--_IbSYou have a little trouble lifting h - a blessed dagger.--More--_ItYYou have a little trouble lifting P - an uncursed topaz ring.--More--_IXYou have a little trouble lifting O - an uncursed ruby ring.--More--_IVYou have a little trouble lifting M - a cursed ivory ring.--More--_IXYou have a little trouble lifting G - an uncursed jade ring.--More--_IHnYou have a little trouble lifting p - an uncursed ring of fire resistance. --More--_I (0lqqqk(B(0lqqqqqqqk(BYou have a little trouble lifting m - a cursed twisted ring.96(96) Pw:36(54) AC:-4 Xp:10/8983 T:20993Burdened--More--_ImlYour movements are slowed slightly because of your load.96(96) Pw:36(54) AC:-4 Xp:10/8983 T:20994Burdened)@_IUnknown command ' '.96(96) Pw:36(54) AC:-4 Xp:10/8983 T:20994Burdened_Iby96(96) Pw:36(54) AC:-4 Xp:10/8983 T:20994Burdened_I s96(96) Pw:36(54) AC:-4 Xp:10/8983 T:20994Burdened_I s96(96) Pw:36(54) AC:-4 Xp:10/8983 T:20994Burdened_IE s96(96) Pw:36(54) AC:-4 Xp:10/8983 T:20994Burdened_I s96(96) Pw:36(54) AC:-4 Xp:10/8983 T:20994Burdened_Ii s96(96) Pw:36(54) AC:-4 Xp:10/8983 T:20994Burdened_I s96(96) Pw:36(54) AC:-4 Xp:10/8983 T:20994Burdened_Ih s96(96) Pw:36(54) AC:-4 Xp:10/8983 T:20994Burdened_I* s96(96) Pw:36(54) AC:-4 Xp:10/8983 T:20994Burdened_If s96(96) Pw:36(54) AC:-4 Xp:10/8983 T:20994Burdened_I0Es96(96) Pw:36(54) AC:-4 Xp:10/8983 T:20994Burdened_Is96(96) Pw:36(54) AC:-4 Xp:10/8983 T:20994Burdened_I.s96(96) Pw:36(54) AC:-4 Xp:10/8983 T:20994Burdened_Ih @What do you want to use or apply? [b-dlqru-wDIRSUZ or ?*] _I`D96(96) Pw:36(54) AC:-4 Xp:10/8983 T:20994BurdenedDo you want to take something out of your bag called holding? [ynq] (n) _Iy Take out what?   Tools  a - a key  b - a unicorn horn  c - a pick-axe  d - 3 blessed candles  e - a looking glass  Comestibles  f - 4 uncursed apples  g - 3 fortune cookies  h - 2 food rations  i - a tripe ration  Wands  j - a wand of create monster  k - a wand of create monster  Potions  l - an uncursed potion of sleeping  Scrolls  m - 2 uncursed scrolls of gold detection  Gems  n - a green gem  o - 2 violet gems (1 of 2)_I2(0lqqqk(B(0lqqqqqqqk(B (0x(B<(0mqk(B(0lqqqqj(B(0mk(B(0lqqqqqk(B###(0~~~qq~~~~~~~~~k(B (0x(B(0mqqu(B(0lk(B(0x(B(0x~~(B)(0~~~(B(0q(B(0q(B##(0~~~~~~~~~~~~~~~(B (0mk(B(0x(B(0x(B(0lqqqqqqqjx(B(0x(B(0x~~(B@@(0~x(B#>*0*##(0~~~~~a~~~~~~~~~(B# (0mk(B(0tq(B(0mqqk(B(0mqqj(B(0x~~~~~~(B(0lqqwqk(B##(0q(B0#(0~~x~~~tj~~~~~~~(B#(0mqu(B(0tqqk(B(0lqqqk(B(0m~~a~qj(B(0x(B+*#*(0k(B(0~~tq~~j~~~~~~~~(B#(0mqqk(B(0x(B(0x(B(0mqwj(B(0mk(B(0x~x(B(0x(B####(0lvq~~~(B(0~~j~~~~~~~~~~(B+(0~(B#(0mqvqk(B(0x(B(0x(B(0mq(B(0k(B(0x(B(0x(B(0x(B(0x(B(0q(B(0~~~~(B[(0~~(B[(0~~~~~~~~~~~~~~~(B(0lqqqqk(B(0x(B(0x(B(0k(B(0mq(B(0a(B(0~~~~~~~(B(0lqqqqqqqaqk~~~~(B#(0x~(B%(0~(B%(0x(B(0mk(B(0qqk(B)(0mqq(B##(0~~~(B{(0~~~(B(0u~~~~~(B!(0~~~x~~~~(B#(0x~~~~x(B(0x(B(0x(B%[(0~~~~~~~(B##(0x~(B[[(0~~~(B[(0~(B)(0x~~~~(B#(0mqwawjlqvqwk(B(0l(B(0q(B(0q(B(0q(B)[(0v~~~~~~(B#(0mqqqqwqqqqvq~~j(B# (0lqqklj(B(0mqj~~(B(0mu(B(0lu(B)(0x(B(0l(B(0~~~~~(B(0x(B(0~~~~~(B(0lqqqqk(B(0x(B# (0x(B(0tj(B[(0~~~~~~~(B(0mqqqvu(B(0xj~(B)(0~~~~(B[(0qv(B(0u~~(B(((0x(B(0x(B(0lqqqwq(B## (0x(B(0a(B(0~~~~~~~(B(0m~(B(0~(B[(0qq(B(0lu~~~~~~~(B(0k(B(0a~(B((((0x(B(0x(B(0x(B(0x(B*# (0lvqqj(B(0~~~(B{(0~~~(B(0lqqk(B(0lvj~~~(B`(0~~~(B(0tq(B(0u~(B((((0x(B#(0x(B*** (0x(B(0~~~~~~~(B(0mk(B(0mq(B+(0qk(B(0lqqqqwqqu(B(0~~~~~~~lk(B(0x(B(0mqqqqj(B#(0~~~qaq~(B(0k(B (0m(B+(0qqqqk~~~~~~~(B(0x(B(0x(B(0x~(B((((0x(B(0mk(B(0~~~~~~l(B(0mqqu(B(0qqq(B(0~~~~~~~(B(0x(B(0mk~~lqqqqqj(B(0x(B(0a~(B((((0x(B(0mqk~~~lqj(B(0mk(B(0x(B(0qj(B(0~~~(B{(0~~(B++(0u(B(0mqqj(B(0mqu~(B(((0~x(B(0mqqqj(B(0mqqvk(B(0lqqk(B(0~~~~~~x(B((0x(B(0mqqqqj(B(0mqqqqqj(B(0mqqqqqqqqvqqvqj(BAstro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Gnomish Mines:7 $:4965 HP:96(96) Pw:36(54) AC:-4 Xp:10/8983 T:20994BurdenedYou have a little trouble removing $ - 4715 gold pieces.96(96) Pw:36(54) AC:-4 Xp:10/8983 T:20994Burdened--More--_I 8Do you wish to put something in? [ynq] (n) _Iq96(96) Pw:36(54) AC:-4 Xp:10/8983 T:20995Burdened@(0~(Bd _I # _IMPc_I?hat_I(; 5Talk to whom? (in what direction) _I'ZThe priestess of Poseidon asks you for a contribution for the temple.--More--_I ( &How much will you offer? _IS\ 4_I0_I)0_Iz0_I You give the priestess of Poseidon 4000 zorkmids.965 HP:96(96) Pw:36(54) AC:-4 Xp:10/8983 T:20995Burdened--More--_I`"Thy devotion has been rewarded."96(96) Pw:36(54) AC:-5 Xp:10/8983 T:20997Burdened@(0~(Bd(0~(B _I+VMWhat do you want to use or apply? [b-dlqru-wDIRSUZ or ?*] _I96(96) Pw:36(54) AC:-5 Xp:10/8983 T:20997BurdenedDo you want to take something out of your bag called holding? [ynq] (n) _I9g y Take out what?   Tools  a - a key  b - a unicorn horn  c - a pick-axe  d - 3 blessed candles  e - a looking glass  Comestibles  f - 4 uncursed apples  g - 3 fortune cookies  h - 2 food rations  i - a tripe ration  Wands  j - a wand of create monster  k - a wand of create monster  Potions  l - an uncursed potion of sleeping  Scrolls  m - 2 uncursed scrolls of gold detection  Gems  n - a green gem  o - 2 violet gems (1 of 2)_I a - a yellowish brown gem  Armor  b - a very rusty +2 dark red shield  c - a +0 elven cloak  d - a +0 pair of riding gloves  Rings  e - an uncursed ring of levitation  f - an uncursed ring called poss edible tele ctrl  Amulets  g - an amulet called ESP  Spellbooks  h - a blessed spellbook of extra healing  i - a blessed spellbook of healing  j - a blessed spellbook of stone to flesh  k - a mottled spellbook named ID first also  l - a thin spellbook named ID first  m - a spellbook of haste self  n - a spellbook of detect food (2 of 2)_I}(0lqqqk(B(0lqqqqqqqk(B (0x(B<(0mqk(B(0lqqqqj(B(0mk(B(0lqqqqqk(B###(0~~~qq~~~~~~~~~k(B (0x(B(0mqqu(B(0lk(B(0x(B(0x~~(B@(0~~~(B(0q(B(0q(B##(0~~~~~~~~~~~~~~~(B (0mk(B(0x(B(0x(B(0lqqqqqqqjx(B(0x(B(0x~~(B@(0~~x(B#>*0*##(0~~~~~a~~~~~~~~~(B# (0mk(B(0tq(B(0mqqk(B(0mqqj(B(0x~~~~~~(B(0lqqwqk(B##(0q(B0#(0~~x~~~tj~~~~~~~(B#(0mqu(B(0tqqk(B(0lqqqk(B(0m~~(Bd(0~qj(B(0x(B+*#*(0k(B(0~~tq~~j~~~~~~~~(B#(0mqqk(B(0x(B(0x(B(0mqwj(B(0mk(B(0x~x(B(0x(B####(0lvq~~~(B(0~~j~~~~~~~~~~(B+(0~(B#(0mqvqk(B(0x(B(0x(B(0mq(B(0k(B(0x(B(0x(B(0x(B(0x(B(0q(B(0~~~~(B[(0~~(B[(0~~~~~~~~~~~~~~~(B(0lqqqqk(B(0x(B(0x(B(0k(B(0mq(B(0a(B(0~~~~~~~(B(0lqqqqqqqaqk~~~~(B#(0x~(B%(0~(B%(0x(B(0mk(B(0qqk(B)(0mqq(B##(0~~~(B{(0~~~(B(0u~~~~~(B!(0~~~x~~~~(B#(0x~~~~x(B(0x(B(0x(B%[(0~~~~~~~(B##(0x~(B[[(0~~~(B[(0~(B)(0x~~~~(B#(0mqwawjlqvqwk(B(0l(B(0q(B(0q(B(0q(B)[(0v~~~~~~(B#(0mqqqqwqqqqvq~~j(B# (0lqqklj(B(0mqj~~(B(0mu(B(0lu(B)(0x(B(0l(B(0~~~~~(B(0x(B(0~~~~~(B(0lqqqqk(B(0x(B# (0x(B(0tj(B[(0~~~~~~~(B(0mqqqvu(B(0xj~(B)(0~~~~(B[(0qv(B(0u~~(B(((0x(B(0x(B(0lqqqwq(B## (0x(B(0a(B(0~~~~~~~(B(0m~(B(0~(B[(0qq(B(0lu~~~~~~~(B(0k(B(0a~(B((((0x(B(0x(B(0x(B(0x(B*# (0lvqqj(B(0~~~(B{(0~~~(B(0lqqk(B(0lvj~~~(B`(0~~~(B(0tq(B(0u~(B((((0x(B#(0x(B*** (0x(B(0~~~~~~~(B(0mk(B(0mq(B+(0qk(B(0lqqqqwqqu(B(0~~~~~~~lk(B(0x(B(0mqqqqj(B#(0~~~qaq~(B(0k(B (0m(B+(0qqqqk~~~~~~~(B(0x(B(0x(B(0x~(B((((0x(B(0mk(B(0~~~~~~l(B(0mqqu(B(0qqq(B(0~~~~~~~(B(0x(B(0mk~~lqqqqqj(B(0x(B(0a~(B((((0x(B(0mqk~~~lqj(B(0mk(B(0x(B(0qj(B(0~~~(B{(0~~(B++(0u(B(0mqqj(B(0mqu~(B(((0~x(B(0mqqqj(B(0mqqvk(B(0lqqk(B(0~~~~~~x(B((0x(B(0mqqqqj(B(0mqqqqqj(B(0mqqqqqqqqvqqvqj(BAstro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Gnomish Mines:7 $:965 HP:96(96) Pw:36(54) AC:-5 Xp:10/8983 T:20997BurdenedDo you wish to put something in? [ynq] (n) _I y Put in what?   Tools  c - an uncursed stethoscope  d - an uncursed bag called holding  l - an uncursed lock pick  q - an uncursed unicorn horn  v - an uncursed towel  I - an uncursed magic whistle  Z - a blessed lamp called magic? (lit)  Comestibles  x - a lizard corpse  Wands  b - an uncursed wand of light  r - an uncursed wand of lightning  u - an uncursed uranium wand  w - an uncursed short wand  D - an uncursed wand called make invis  R - an uncursed wand of sleep  S - an uncursed wand called teleportation  U - an uncursed crystal wand  Potions  f - an uncursed potion of levitation (1 of 3)`I +`Ix L + a cursed potion of object detection  T + an uncursed potion of object detection  Scrolls  n - 6 uncursed scrolls of blank paper  s - 4 cursed scrolls of blank paper  t - an uncursed scroll of teleportation  y - a blessed scroll of remove curse  F - 2 uncursed scrolls of remove curse  H - an uncursed scroll labeled HACKEM MUCHE  J - an uncursed scroll of gold detection  N - an uncursed scroll labeled PRIRUTSENIE  V - an uncursed scroll labeled VELOX NEB  Weapons  h - a blessed dagger  o - 10 uncursed daggers  B - 3 runed daggers  C - 4 orcish daggers  E - a blessed runed dagger  K - 3 blessed daggers (wielded)  Gems  k - a red gem  Armor  g - an uncursed +1 pair of leather gloves (being worn) (2 of 3)`Ih0J+++++++++(`Ią  +)`I4I@ i - a +2 apron (being worn)  A - a +1 pair of high boots (being worn)  W - a +0 gnomish suit (being worn)  X - a +0 visored helmet (being worn)  Rings  m - a cursed twisted ring  p - an uncursed ring of fire resistance  G - an uncursed jade ring  M - a cursed ivory ring  O - an uncursed ruby ring  P - an uncursed topaz ring  Amulets  z - an uncursed oval amulet  Coins  $ - 965 gold pieces (3 of 3).`I+.`IH] +2`I}<  +4`I8(0lqqqk(B(0lqqqqqqqk(B (0x(B<(0mqk(B(0lqqqqj(B(0mk(B(0lqqqqqk(B###(0~~~qq~~~~~~~~~k(B (0x(B(0mqqu(B(0lk(B(0x(B(0x~~(B@(0~~~(B(0q(B(0q(B##(0~~~~~~~~~~~~~~~(B (0mk(B(0x(B(0x(B(0lqqqqqqqjx(B(0x(B(0x~~(B@(0~~x(B#>*0*##(0~~~~~a~~~~~~~~~(B# (0mk(B(0tq(B(0mqqk(B(0mqqj(B(0x~~~~~~(B(0lqqwqk(B##(0q(B0#(0~~x~~~tj~~~~~~~(B#(0mqu(B(0tqqk(B(0lqqqk(B(0m~~(Bd(0~qj(B(0x(B+*#*(0k(B(0~~tq~~j~~~~~~~~(B#(0mqqk(B(0x(B(0x(B(0mqwj(B(0mk(B(0x~x(B(0x(B####(0lvq~~~(B(0~~j~~~~~~~~~~(B+(0~(B#(0mqvqk(B(0x(B(0x(B(0mq(B(0k(B(0x(B(0x(B(0x(B(0x(B(0q(B(0~~~~(B[(0~~(B[(0~~~~~~~~~~~~~~~(B(0lqqqqk(B(0x(B(0x(B(0k(B(0mq(B(0a(B(0~~~~~~~(B(0lqqqqqqqaqk~~~~(B#(0x~(B%(0~(B%(0x(B(0mk(B(0qqk(B)(0mqq(B##(0~~~(B{(0~~~(B(0u~~~~~(B!(0~~~x~~~~(B#(0x~~~~x(B(0x(B(0x(B%[(0~~~~~~~(B##(0x~(B[[(0~~~(B[(0~(B)(0x~~~~(B#(0mqwawjlqvqwk(B(0l(B(0q(B(0q(B(0q(B)[(0v~~~~~~(B#(0mqqqqwqqqqvq~~j(B# (0lqqklj(B(0mqj~~(B(0mu(B(0lu(B)(0x(B(0l(B(0~~~~~(B(0x(B(0~~~~~(B(0lqqqqk(B(0x(B# (0x(B(0tj(B[(0~~~~~~~(B(0mqqqvu(B(0xj~(B)(0~~~~(B[(0qv(B(0u~~(B(((0x(B(0x(B(0lqqqwq(B## (0x(B(0a(B(0~~~~~~~(B(0m~(B(0~(B[(0qq(B(0lu~~~~~~~(B(0k(B(0a~(B((((0x(B(0x(B(0x(B(0x(B*# (0lvqqj(B(0~~~(B{(0~~~(B(0lqqk(B(0lvj~~~(B`(0~~~(B(0tq(B(0u~(B((((0x(B#(0x(B*** (0x(B(0~~~~~~~(B(0mk(B(0mq(B+(0qk(B(0lqqqqwqqu(B(0~~~~~~~lk(B(0x(B(0mqqqqj(B#(0~~~qaq~(B(0k(B (0m(B+(0qqqqk~~~~~~~(B(0x(B(0x(B(0x~(B((((0x(B(0mk(B(0~~~~~~l(B(0mqqu(B(0qqq(B(0~~~~~~~(B(0x(B(0mk~~lqqqqqj(B(0x(B(0a~(B((((0x(B(0mqk~~~lqj(B(0mk(B(0x(B(0qj(B(0~~~(B{(0~~(B++(0u(B(0mqqj(B(0mqu~(B(((0~x(B(0mqqqj(B(0mqqvk(B(0lqqk(B(0~~~~~~x(B((0x(B(0mqqqqj(B(0mqqqqqj(B(0mqqqqqqqqvqqvqj(BAstro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Gnomish Mines:7 $:965 HP:96(96) Pw:36(54) AC:-5 Xp:10/8983 T:20997BurdenedYou put an uncursed potion of levitation into the bag called holding.96(96) Pw:36(54) AC:-5 Xp:10/8983 T:20997Burdened4`I9--More--4`I?p You put a cursed potion of object detection into the bag called holding.96(96) Pw:36(54) AC:-5 Xp:10/8983 T:20997Burdened --More--5`Iq (0lqqqk(B(0lqqqqqqqk(BYou put an uncursed potion of object detection into the bag called holding.96(96) Pw:36(54) AC:-5 Xp:10/8983 T:20997Burdened --More--5`I  (0lqqqk(B(0lqqqqqqqk(BYou put 6 uncursed scrolls of blank paper into the bag called holding.96(96) Pw:36(54) AC:-5 Xp:10/8983 T:20997Burdened--More--5`I8You put 4 cursed scrolls of blank paper into the bag called holding.96(96) Pw:36(54) AC:-5 Xp:10/8983 T:20997Burdened--More--6`I)oYou put an uncursed scroll of teleportation into the bag called holding.96(96) Pw:36(54) AC:-5 Xp:10/8983 T:20997Burdened --More--6`I. (0lqqqk(B(0lqqqqqqqk(BYou put a blessed scroll of remove curse into the bag called holding.96(96) Pw:36(54) AC:-5 Xp:10/8983 T:20997Burdened--More--6`I= You put 2 uncursed scrolls of remove curse into the bag called holding.96(96) Pw:36(54) AC:-5 Xp:10/8983 T:20997Burdened--More--6`IYou put an uncursed scroll labeled HACKEM MUCHE into the bag called holding.96(96) Pw:36(54) AC:-5 Xp:10/8983 T:20997Burdened --More--7`I  (0lqqqk(B(0lqqqqqqqk(BYou put an uncursed scroll of gold detection into the bag called holding.96(96) Pw:36(54) AC:-5 Xp:10/8983 T:20997Burdened --More--7`I (0lqqqk(B(0lqqqqqqqk(BYou put an uncursed scroll labeled PRIRUTSENIE into the bag called holding.96(96) Pw:36(54) AC:-5 Xp:10/8983 T:20997Burdened --More--7`I{ (0lqqqk(B(0lqqqqqqqk(BYou put an uncursed scroll labeled VELOX NEB into the bag called holding.96(96) Pw:36(54) AC:-5 Xp:10/8983 T:20997Burdened --More--7`I/ (0lqqqk(B(0lqqqqqqqk(BYou put a red gem into the bag called holding.96(96) Pw:36(54) AC:-5 Xp:10/8983 T:20997Burdened--More--7`IYou put a cursed twisted ring into the bag called holding.96(96) Pw:36(54) AC:-5 Xp:10/8983 T:20997Burdened--More--8`IS2You put a cursed ivory ring into the bag called holding.96(96) Pw:36(54) AC:-5 Xp:10/8983 T:20997Burdened0 HP:96(96) Pw:36(54) AC:-5 Xp:10/8983 T:20997Burdened--More--8`IBbYou put 965 gold pieces into the bag called holding.96(96) Pw:36(54) AC:-5 Xp:10/8983 T:20997Burdened 96(96) Pw:36(54) AC:-5 Xp:10/8983 T:20998Burdened)@(0a(Bd8`IcUnknown command ' '.96(96) Pw:36(54) AC:-5 Xp:10/8983 T:20998Burdened:`I(>What do you want to put on? [pvzGOP or ?*] :`ISa Tools v - an uncursed towel Rings p - an uncursed ring of fire resistance G - an uncursed jade ring O - an uncursed ruby ring P - an uncursed topaz ring Amulets z - an uncursed oval amulet(end) >`I +###(0~~~qq~~~~~~~~~k(B(0q(B(0q(B##(0~~~~~~~~~~~~~~~(B#>*0*##(0~~~~~a~~~~~~~~~(B#(0lqqwqk(B##(0q(B0#(0~~x~~~tj~~~~~~~(B#(0x(B+*#*(0k(B(0~~tq~~j~~~~~~~~(B#(0x(B####(0lvq~~~(B(0~~j~~~~~~~~~~(B+(0~(B#(0x(B(0x(B(0q(B(0~~~~(B[(0~~(B[(0~~~~~~~~~~~~~~~(B(0mq(B(0a(B(0~~~~~~~(B(0lqqqqqqqaqk~~~~(B#(0q(B##(0~~~(B{(0~~~(B(0u~~~~~(B!(0~~~x~~~~(B#96(96) Pw:36(54) AC:-5 Xp:10/8983 T:20998BurdenedWhich ring-finger, Right or Left? [rl] A`I!lG - an uncursed jade ring (on left hand).96(96) Pw:36(54) AC:-5 Xp:10/8983 T:20999Burdened@(0~(Bd(0~(B(0~(BF`IoxYou were wearing an uncursed jade ring (on left hand).96(96) Pw:36(54) AC:-5 Xp:10/8983 T:21001Burdened(0~(B)d(0~(B@(0~(BF`I>What do you want to put on? [pvzGOP or ?*] J`I 96(96) Pw:36(54) AC:-5 Xp:10/8983 T:21001BurdenedWhich ring-finger, Right or Left? [rl] K`Ies lO - an uncursed ruby ring (on left hand).96(96) Pw:36(54) AC:-5 Xp:10/8983 T:21002Burdened(0~(BdL`I You were wearing an uncursed ruby ring (on left hand).96(96) Pw:36(54) AC:-5 Xp:10/8983 T:21003Burdened(0~(B(0~(B@d(0~(BN`IA>What do you want to put on? [pvzGOP or ?*] O`I96(96) Pw:36(54) AC:-5 Xp:10/8983 T:21003BurdenedWhich ring-finger, Right or Left? [rl] Q`IKWl_Gee! All of a sudden, you can't see yourself.--More--R`ImFP - an uncursed ring of invisibility (on left hand).96(96) Pw:36(54) AC:-5 Xp:10/8983 T:21005Burdened@(0~~~(Bd(0~(BS`IyYou were wearing an uncursed ring of invisibility (on left hand).@--More--T`I Your body seems to unfade...96(96) Pw:37(54) AC:-5 Xp:10/8983 T:21006Burdened@(0~(Bd(0a(BfY`I;RDiscoveries Tools  magic whistle (whistle)  lamp called magic?  lamp called oil  whistle called tin  bag called holding Wands  wand of sleep (glass)  wand of striking called striking (zinc)  wand of magic missile (silver)  wand called teleportation (iron)  wand of create monster (steel)  wand of light (spiked)  wand of lightning (copper)  wand called make invis (brass) Potions  potion of healing (chartreuse)  potion of extra healing (dark green) * potion of full healing (milky)  potion of levitation (puce)  potion of sleeping (swirly) --More--[`IX potion of object detection called object detection (bubbly)  potion of paralysis (yellow)  potion of speed (sky blue)  potion called cleared by horn (brilliant blue) Scrolls  scroll of blank paper (unlabeled)  scroll of identify called identify (KIRJE)  scroll of gold detection (XIXAXA XOXAXA XUXAXA)  scroll of remove curse (ELAM EBOW)  scroll of teleportation (THARR)  scroll of create monster (NR 9)  scroll of earth called earth (LEP GEX VEN ZEA) Weapons * aklys (thonged club)  dwarvish mattock (broad pick)  scimitar (curved sword)  orcish dagger (crude dagger)  orcish short sword (crude short sword)  orcish bow (crude bow)  orcish arrow (crude arrow)  bec de corbin (beaked polearm)  dwarvish short sword (broad short sword) Armor --More--\`IT leather gloves (old gloves) * gnomish helm (little red hat) * gnomish boots (little black boots) * gnomish suit (little blue vest)  iron shoes (hard shoes)  high boots (jackboots)  helmet (tinfoil hat)  elven boots (mud boots)  dwarvish cloak (hooded cloak)  orcish cloak (coarse mantelet)  orcish helm (iron skull cap)  Uruk-hai shield (white-handed shield)  elven cloak (faded pall)  elven shield (blue and green shield)  low boots (walking shoes)  dwarvish roundshield (large round shield)  dwarvish iron helm (hard hat) Rings  ring of levitation (silver)  ring called poss edible tele ctrl (wooden)  ring of fire resistance called poss inedible tele ctrl (moonstone)  ring of invisibility (topaz) Amulets --More--^`IV amulet called ESP (triangular) Spellbooks  spellbook of healing (tan)  spellbook of extra healing (cloth)  spellbook of stone to flesh (light blue)  spellbook of haste self (magenta)  spellbook of wizard lock (red)  spellbook of detect food (dark green) --More--^`I eAstro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Gnomish Mines:7 $:0 HP:96(96) Pw:37(54) AC:-5 Xp:10/8983 T:21006Burdened(0lqqqk(B(0lqqqqqqqk(B (0x(B<(0mqk(B(0lqqqqj(B(0mk(B(0lqqqqqk(B###(0~~~qq~~~~~~~~~k(B (0x(B(0mqqu(B(0lk(B(0x(B(0x~~(B@(0~~~(B(0q(B(0q(B##(0~~~~~~~~~~~~~~~(B (0mk(B(0x(B(0x(B(0lqqqqqqqjx(B(0x(B(0x~~(B@(0~~x(B#>*0*##(0~~~~~a~~~~~~~~~(B# (0mk(B(0tq(B(0mqqk(B(0mqqj(B(0x~~(Bd(0~~~(B(0lqqwqk(B##(0q(B0#(0~~x~~~tj~~~~~~~(B#(0mqu(B(0tqqk(B(0lqqqk(B(0m~~a~qj(B(0x(B+*#*(0k(B(0~~tq~~j~~~~~~~~(B#(0mqqk(B(0x(B(0x(B(0mqwj(B(0mk(B(0x~x(B(0x(B####(0lvq~~~(B(0~~j~~~~~~~~~~(B+(0~(B#(0mqvqk(B(0x(B(0x(B(0mq(B(0k(B(0x(B(0x(B(0x(B(0x(B(0q(B(0~~~~(B[(0~~(B[(0~~~~~~~~~~~~~~~(B(0lqqqqk(B(0x(B(0x(Bf(0k(B(0mq(B(0a(B(0~~~~~~~(B(0lqqqqqqqaqk~~~~(B#(0x~(B%(0~(B%(0x(B(0mk(B(0qqk(B)(0mqq(B##(0~~~(B{(0~~~(B(0u~~~~~(B!(0~~~x~~~~(B#(0x~~~~x(B(0x(B(0x(B%[(0~~~~~~~(B##(0x~(B[[(0~~~(B[(0~(B)(0x~~~~(B#(0mqwawjlqvqwk(B(0l(B(0q(B(0q(B(0q(B)[(0v~~~~~~(B#(0mqqqqwqqqqvq~~j(B# (0lqqklj(B(0mqj~~(B(0mu(B(0lu(B)(0x(B(0l(B(0~~~~~(B(0x(B(0~~~~~(B(0lqqqqk(B(0x(B# (0x(B(0tj(B[(0~~~~~~~(B(0mqqqvu(B(0xj~(B)(0~~~~(B[(0qv(B(0u~~(B(((0x(B(0x(B(0lqqqwq(B## (0x(B(0a(B(0~~~~~~~(B(0m~(B(0~(B[(0qq(B(0lu~~~~~~~(B(0k(B(0a~(B((((0x(B(0x(B(0x(B(0x(B*# (0lvqqj(B(0~~~(B{(0~~~(B(0lqqk(B(0lvj~~~(B`(0~~~(B(0tq(B(0u~(B((((0x(B#(0x(B*** (0x(B(0~~~~~~~(B(0mk(B(0mq(B+(0qk(B(0lqqqqwqqu(B(0~~~~~~~lk(B(0x(B(0mqqqqj(B#(0~~~qaq~(B(0k(B (0m(B+(0qqqqk~~~~~~~(B(0x(B(0x(B(0x~(B((((0x(B(0mk(B(0~~~~~~l(B(0mqqu(B(0qqq(B(0~~~~~~~(B(0x(B(0mk~~lqqqqqj(B(0x(B(0a~(B((((0x(B(0mqk~~~lqj(B(0mk(B(0x(B(0qj(B(0~~~(B{(0~~(B++(0u(B(0mqqj(B(0mqu~(B(((0~x(B(0mqqqj(B(0mqqvk(B(0lqqk(B(0~~~~~~x(B((0x(B(0mqqqqj(B(0mqqqqqj(B(0mqqqqqqqqvqqvqj(B_`I@What do you want to use or apply? [b-dlqru-wDIRSUZ or ?*] _`I|U96(96) Pw:37(54) AC:-5 Xp:10/8983 T:21006BurdenedDo you want to take something out of your bag called holding? [ynq] (n) _`I6 <nDo you wish to put something in? [ynq] (n) ``Iyy Put in what?   Tools  c - an uncursed stethoscope  d - an uncursed bag called holding  l - an uncursed lock pick  q - an uncursed unicorn horn  v - an uncursed towel  I - an uncursed magic whistle  Z - a blessed lamp called magic? (lit)  Comestibles  x - a lizard corpse  Wands  b - an uncursed wand of light  r - an uncursed wand of lightning  u - an uncursed uranium wand  w - an uncursed short wand  D - an uncursed wand called make invis  R - an uncursed wand of sleep  S - an uncursed wand called teleportation  U - an uncursed crystal wand  Weapons  h - a blessed dagger (1 of 2)b`I~  o - 10 uncursed daggers  B - 3 runed daggers  C - 4 orcish daggers  E - a blessed runed dagger  K - 3 blessed daggers (wielded)  Armor  g - an uncursed +1 pair of leather gloves (being worn)  i - a +2 apron (being worn)  A - a +1 pair of high boots (being worn)  W - a +0 gnomish suit (being worn)  X - a +0 visored helmet (being worn)  Rings  p - an uncursed ring of fire resistance  G - an uncursed jade ring  O - an uncursed ruby ring  P - an uncursed ring of invisibility  Amulets  z - an uncursed oval amulet (2 of 2)h`IT +h`I +i`IaQ(0lqqqk(B(0lqqqqqqqk(B (0x(B<(0mqk(B(0lqqqqj(B(0mk(B(0lqqqqqk(B###(0~~~qq~~~~~~~~~k(B (0x(B(0mqqu(B(0lk(B(0x(B(0x~~(B@(0~~~(B(0q(B(0q(B##(0~~~~~~~~~~~~~~~(B (0mk(B(0x(B(0x(B(0lqqqqqqqjx(B(0x(B(0x~~(B@(0~~x(B#>*0*##(0~~~~~a~~~~~~~~~(B# (0mk(B(0tq(B(0mqqk(B(0mqqj(B(0x~~(Bd(0~~~(B(0lqqwqk(B##(0q(B0#(0~~x~~~tj~~~~~~~(B#(0mqu(B(0tqqk(B(0lqqqk(B(0m~~a~qj(B(0x(B+*#*(0k(B(0~~tq~~j~~~~~~~~(B#(0mqqk(B(0x(B(0x(B(0mqwj(B(0mk(B(0x~x(B(0x(B####(0lvq~~~(B(0~~j~~~~~~~~~~(B+(0~(B#(0mqvqk(B(0x(B(0x(B(0mq(B(0k(B(0x(B(0x(B(0x(B(0x(B(0q(B(0~~~~(B[(0~~(B[(0~~~~~~~~~~~~~~~(B(0lqqqqk(B(0x(B(0x(Bf(0k(B(0mq(B(0a(B(0~~~~~~~(B(0lqqqqqqqaqk~~~~(B#(0x~(B%(0~(B%(0x(B(0mk(B(0qqk(B)(0mqq(B##(0~~~(B{(0~~~(B(0u~~~~~(B!(0~~~x~~~~(B#(0x~~~~x(B(0x(B(0x(B%[(0~~~~~~~(B##(0x~(B[[(0~~~(B[(0~(B)(0x~~~~(B#(0mqwawjlqvqwk(B(0l(B(0q(B(0q(B(0q(B)[(0v~~~~~~(B#(0mqqqqwqqqqvq~~j(B# (0lqqklj(B(0mqj~~(B(0mu(B(0lu(B)(0x(B(0l(B(0~~~~~(B(0x(B(0~~~~~(B(0lqqqqk(B(0x(B# (0x(B(0tj(B[(0~~~~~~~(B(0mqqqvu(B(0xj~(B)(0~~~~(B[(0qv(B(0u~~(B(((0x(B(0x(B(0lqqqwq(B## (0x(B(0a(B(0~~~~~~~(B(0m~(B(0~(B[(0qq(B(0lu~~~~~~~(B(0k(B(0a~(B((((0x(B(0x(B(0x(B(0x(B*# (0lvqqj(B(0~~~(B{(0~~~(B(0lqqk(B(0lvj~~~(B`(0~~~(B(0tq(B(0u~(B((((0x(B#(0x(B*** (0x(B(0~~~~~~~(B(0mk(B(0mq(B+(0qk(B(0lqqqqwqqu(B(0~~~~~~~lk(B(0x(B(0mqqqqj(B#(0~~~qaq~(B(0k(B (0m(B+(0qqqqk~~~~~~~(B(0x(B(0x(B(0x~(B((((0x(B(0mk(B(0~~~~~~l(B(0mqqu(B(0qqq(B(0~~~~~~~(B(0x(B(0mk~~lqqqqqj(B(0x(B(0a~(B((((0x(B(0mqk~~~lqj(B(0mk(B(0x(B(0qj(B(0~~~(B{(0~~(B++(0u(B(0mqqj(B(0mqu~(B(((0~x(B(0mqqqj(B(0mqqvk(B(0lqqk(B(0~~~~~~x(B((0x(B(0mqqqqj(B(0mqqqqqj(B(0mqqqqqqqqvqqvqj(BAstro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Gnomish Mines:7 $:0 HP:96(96) Pw:37(54) AC:-5 Xp:10/8983 T:21006BurdenedYou put an uncursed jade ring into the bag called holding.96(96) Pw:37(54) AC:-5 Xp:10/8983 T:21006`IR(mBurdened--More--j`IA5You put an uncursed ruby ring into the bag called holding.96(96) Pw:37(54) AC:-5 Xp:10/8983 T:21006Burdened 96(96) Pw:37(54) AC:-5 Xp:10/8983 T:21007Burdened)@d(0~(B(0~(Bf v`I 96(96) Pw:37(54) AC:-5 Xp:10/8983 T:21009Burdenedd_(0~(B(0~(B@@f(0~(B(0~(B(0~(Bv`I 96(96) Pw:37(54) AC:-5 Xp:10/8983 T:21010Burdened@d(0~(Bf(0~(B@(0~(Bv`I8196(96) Pw:37(54) AC:-5 Xp:10/8983 T:21011Burdened@(0~(B_(0~~(Bfd@(0~~~(Bw`I>96(96) Pw:37(54) AC:-5 Xp:10/8983 T:21011Burdened 96(96) Pw:37(54) AC:-5 Xp:10/8983 T:21012Burdened 96(96) Pw:37(54) AC:-5 Xp:10/8983 T:21013Burdened(0~(B@(0~(B(0a~(B(0~(B@(0~~(B(0~(B(0~(B(0~~~(B@ w`Ir 596(96) Pw:37(54) AC:-5 Xp:10/8983 T:21014Burdened(0~(B(0~(Bf(0~(B(0~~(B@(0~~(B(0~~(B(0~(B(0~(B@d x`I%96(96) Pw:37(54) AC:-5 Xp:10/8983 T:21014Burdened 96(96) Pw:37(54) AC:-5 Xp:10/8983 T:21015Burdened (0~(Bf(0~(B(0~(B(0~(B@(0~~(B(0~~(Bd (0~~(B(0~(B@x`IZ,96(96) Pw:37(54) AC:-5 Xp:10/8983 T:21015Burdened 96(96) Pw:37(54) AC:-5 Xp:10/8983 T:21016Burdened 96(96) Pw:37(54) AC:-5 Xp:10/8983 T:21017Burdened (0~~(B (0~(Bf(0~(B [@ d(0~~(B  (0~(B(0~(B (0~~~(B@x`I 196(96) Pw:37(54) AC:-5 Xp:10/8983 T:21018Burdened  (0~(B (0~(B(0~(Bf  (0~(B@(0~~(B(0~~(B(0~(B(0~(By`IF96(96) Pw:37(54) AC:-5 Xp:10/8983 T:21018Burdened 96(96) Pw:37(54) AC:-5 Xp:10/8983 T:21019Burdened   (0~(B(0~(Bf(0~(B@ (0~~(B(0~~(B(0~(B@(0~(By`I 96(96) Pw:37(54) AC:-5 Xp:10/8983 T:21019Burdened 96(96) Pw:37(54) AC:-5 Xp:10/8983 T:21020Burdened 96(96) Pw:37(54) AC:-5 Xp:10/8983 T:21021Burdened    (0~(B(0~(B(0~(B (0~(B@(0~(B (0~~(B(0~(Bf(0~~(B@(0~(Bz`I'?96(96) Pw:37(54) AC:-5 Xp:10/8983 T:21022Burdenedd    (0~(B(0~(B @f[ (0~~(B(0~(B@(0~(B(0~(B{`I? d   (0~(B(0~(B @(0~(B  96(96) Pw:37(54) AC:-5 Xp:10/8983 T:21022BurdenedBillie misses the watchman.96(96) Pw:37(54) AC:-5 Xp:10/8983 T:21023Burdened@(0~(B}`INWhat do you want to use or apply? [b-dlqru-wDIRSUZ or ?*] }`I 96(96) Pw:37(54) AC:-5 Xp:10/8983 T:21023BurdenedYou produce a strange whistling sound. f(0~(Bdd96(96) Pw:37(54) AC:-5 Xp:10/8983 T:21023BurdenedBandito misses the watchman.(0~(B--More--`IfBillie misses the watchman.Bandito misses the watchman.--More--`I -Billie misses the watchman.96(96) Pw:38(54) AC:-5 Xp:10/8983 T:21024BurdenedBandito misses the watchman.d--More--`I Billie bites the watchman."Let us be the light in your darkness!"96(96) Pw:38(54) AC:-5 Xp:10/8983 T:21025Burdened@(0~(B`I96(96) Pw:38(54) AC:-5 Xp:10/8983 T:21026Burdened(0~~~(B@(0~(B(0~(B(0~~(B d(0~(Bf@ (0~(B(0~~(Bd(0~(B`IO96(96) Pw:38(54) AC:-5 Xp:10/8983 T:21026Burdened 96(96) Pw:38(54) AC:-5 Xp:10/8983 T:21027Burdened(0~~~(B@(0~~(B)(0~~(B (0~(Bf@(0~(B d(0~(Bd (0~(B`Ij$96(96) Pw:38(54) AC:-5 Xp:10/8983 T:21027Burdened 96(96) Pw:38(54) AC:-5 Xp:10/8983 T:21028Burdened 96(96) Pw:38(54) AC:-5 Xp:10/8983 T:21029Burdened(0~~~(B(0~(B(0~~~(B@(0~(B@ (0~(Bd(0~~(Bd f(0~(B[(0~(B(0~(B `Iq@What do you want to use or apply? [b-dlqru-wDIRSUZ or ?*] `I 96(96) Pw:38(54) AC:-5 Xp:10/8983 T:21029BurdenedIn what direction? `I(Status of the watchman (chaotic): Level 9 HP 32(37) AC 0, peaceful.96(96) Pw:38(54) AC:-5 Xp:10/8983 T:21029Burdened`I G96(96) Pw:38(54) AC:-5 Xp:10/8983 T:21030Burdened(0~~~(B(0~(B(0~~(B@ (0~(B(0~(B f d(0~(Bd  `I2 96(96) Pw:38(54) AC:-5 Xp:10/8983 T:21030Burdened 96(96) Pw:38(54) AC:-5 Xp:10/8983 T:21031Burdened(0~(B(0~~(B(0~~(B @(0~(B@(0~(B(0~(B fd (0~(B(0~(B   d`Iq(0~(B (0~(B (0~(B (0~(B@(0~(B  (0~(B(0~(B You see here a mummy wrapping.d d(0q(B96(96) Pw:38(54) AC:-5 Xp:10/8983 T:21031BurdenedBillie misses the watchman.(0~(B@d --More--`I pBillie misses the watchman.(0~(Bdd 96(96) Pw:38(54) AC:-5 Xp:10/8983 T:21032BurdenedBillie misses the watchman.96(96) Pw:38(54) AC:-5 Xp:10/8983 T:21033Burdened(0~(B@`I~     [(0~(B@(0~(B(0~(B(0~~(B(0~(B96(96) Pw:38(54) AC:-5 Xp:10/8983 T:21033BurdenedBandito bites the watchman.The watchman wields a spear!d(0~(B--More--`IDBillie bites the watchman.96(96) Pw:38(54) AC:-5 Xp:10/8983 T:21034Burdened@(0~(B`IkT NWhat do you want to use or apply? [b-dlqru-wDIRSUZ or ?*] `Iq96(96) Pw:38(54) AC:-5 Xp:10/8983 T:21034BurdenedIn what direction? `IStatus of the watchman (chaotic): Level 9 HP 22(37) AC 0, peaceful.96(96) Pw:38(54) AC:-5 Xp:10/8983 T:21034Burdened`INWhat do you want to use or apply? [b-dlqru-wDIRSUZ or ?*] `I 96(96) Pw:38(54) AC:-5 Xp:10/8983 T:21034BurdenedIn what direction? `IStatus of Billie (neutral): Level 9 HP 69(72) AC 1, tame.96(96) Pw:38(54) AC:-5 Xp:10/8983 T:21034Burdened 96(96) Pw:38(54) AC:-5 Xp:10/8983 T:21035Burdened@(0~(Bd(0~~(Bd(0~(B(0~(Bf`I;96(96) Pw:38(54) AC:-5 Xp:10/8983 T:21035Burdened(0~(B(0~(B(0~(B(0~(B@(0~(Bdd(0~(B f  (0~(B  Bandito bites the watchman.f(0~(B96(96) Pw:38(54) AC:-5 Xp:10/8983 T:21036BurdenedBandito bites the watchman.--More--`I &sThe watchman thrusts her spear at Bandito.The watchman hits Bandito.--More--`I The watchman thrusts her spear at Bandito.The watchman hits Bandito.96(96) Pw:38(54) AC:-5 Xp:10/8983 T:21037Burdened(0~(B@(0~(Bdf(0~(B`InNWhat do you want to use or apply? [b-dlqru-wDIRSUZ or ?*] `I+ 96(96) Pw:38(54) AC:-5 Xp:10/8983 T:21037BurdenedIn what direction? `ILStatus of Rags (neutral): Level 6 HP 46(46) AC 3, tame.96(96) Pw:38(54) AC:-5 Xp:10/8983 T:21037Burdened`INWhat do you want to use or apply? [b-dlqru-wDIRSUZ or ?*] `I996(96) Pw:38(54) AC:-5 Xp:10/8983 T:21037BurdenedIn what direction? `I+ Status of the watchman (chaotic): Level 9 HP 11(37) AC 0, peaceful.96(96) Pw:38(54) AC:-5 Xp:10/8983 T:21037Burdened--More--`IG Bandito misses the watchman.(0~(BdBillie misses the watchman.96(96) Pw:38(54) AC:-5 Xp:10/8983 T:21038Burdened@(0~(B`I96(96) Pw:38(54) AC:-5 Xp:10/8983 T:21038Burdened 96(96) Pw:38(54) AC:-5 Xp:10/8983 T:21039Burdened(0~~(B(0~~(B@(0~(B@(0~(Bd(0~(B(0~(Bf(0~(B    d`I-a96(96) Pw:38(54) AC:-5 Xp:10/8983 T:21039Burdened  @(0~(Bd(0~(B (0~(B@(0~(B (0~(B f d[Bandito misses the watchman.f(0~(B96(96) Pw:38(54) AC:-5 Xp:10/8983 T:21040BurdenedBandito misses the watchman.d --More--`IBillie bites the watchman.96(96) Pw:38(54) AC:-5 Xp:10/8983 T:21041Burdened(0~(B@`Ih 5  (0~(B(0~(B@(0~(B(0~~(B(0~~(B(0~(B96(96) Pw:38(54) AC:-5 Xp:10/8983 T:21041BurdenedBandito bites the watchman.--More--`IGThe watchman thrusts her spear at Bandito.--More--`I$ 9The watchman misses Bandito.--More--`I(GThe watchman thrusts her spear at Bandito.--More--`I?The watchman misses Bandito.96(96) Pw:39(54) AC:-5 Xp:10/8983 T:21042Burdenedf(0~(Bd(0~(B`I NWhat do you want to use or apply? [b-dlqru-wDIRSUZ or ?*] `IL96(96) Pw:39(54) AC:-5 Xp:10/8983 T:21042BurdenedIn what direction? `IStatus of Bandito (neutral): Level 9 HP 44(72) AC 1, tame.96(96) Pw:39(54) AC:-5 Xp:10/8983 T:21042Burdened`I Choose which spell to cast   Name Level Category Fail a - healing 1 healing 0% b - extra healing 3 healing 0% c - stone to flesh 3* healing 0% d - haste self 3 escape 94% e - wizard lock 2 matter 11% f - detect food 1 divination 0%(end) `I&+(0lqqqqqk(B###(0~~~qq~~~~~~~~~k(B(0x~~(B)(0~~~(B(0q(B(0q(B##(0~~~~~~~~~~~~~~~(B(0x~~(B_(0~~x(B#>*0*##(0~~~~~a~~~~~~~~~(B#(0x~~~~~~(B(0lqqwqk(B##(0q(B0#(0~~x~~~tj~~~~~~~(B#(0m~~a~qj(B(0x(B+*#*(0k(B(0~~tq~~j~~~~~~~~(B#(0k(B(0x(B(0x(B(0x(B####(0lvq~~~(B(0~~j~~~~~~~~~~(B+(0~(B#(0mq~k(B(0x(B(0x(B(0x(B(0x(B(0q(B(0~~~~(B[(0~~(B[(0~~~~~~~~~~~~~~~~~~(Bd(0~~(B(0k(B(0mq(B(0a(B(0~~~~~~~(B(0lqqqqqqqaqk~~~~(B#(0~(Bf@@(0~~(B(0mqq(B##(0~~~(B{(0~~~(B(0u~~~~~(B!(0~~~x~~~~(B#96(96) Pw:34(54) AC:-5 Xp:10/8983 T:21042BurdenedIn what direction? `IrBandito looks better.96(96) Pw:34(54) AC:-5 Xp:10/8983 T:21042BurdenedBandito bites the watchman.--More--`I'B The watchman is killed!96(96) Pw:34(54) AC:-5 Xp:10/8983 T:21043Burdenedf(0~(B)(0~~(Bd`Ib s (0~(B (0~(B@(0~(B (0~(B  (0~(BThere are several objects here.96(96) Pw:34(54) AC:-5 Xp:10/8983 T:21043Burdened 96(96) Pw:34(54) AC:-5 Xp:10/8983 T:21044Burdened 96(96) Pw:34(54) AC:-5 Xp:10/8983 T:21045Burdenedf(0~(Bd(0~(B (0~~~(Bd `I Z Pick up what?  Tools a - a whistle called tin Weapons b - a spear Armor c - a ring mail d - a helmet e - a large shield f - a pair of low boots g - a pair of leather gloves(end) `I^+`IH##(0~~~qq~~~~~~~~~k(B(0q(B(0q(B##(0~~~~~~~~~~~~~~~(B>*0*##(0~~~~~a~~~~~~~~~(B#(0q(B0#(0~~x~~~tj~~~~~~~(B#(0k(B(0~~tq~~j~~~~~~~~(B##(0lvq~~~(B(0~~j~~~~~~~~~~(B+(0~(B#(0~~~~(B[(0~~(B[(0~~~~~~~~~~~~~~~(B(0~~~~~~~(B(0lqqqqqqqaqk~~~~(B#(0~~~(B{(0~~~(B(0u~~~~~(B!(0~~~x~~~~(B#(0~~~~~~~(B##(0x~(B[[(0~~~(B[(0~(B)(0x~~~~(B#(0v~~~~~~(B#(0mqqqqwqqqqvq~~j(B#(0x(B(0~~~~~(B(0lqqqqk(B(0x(B#You have a little trouble lifting Q - a pair of leather gloves.96(96) Pw:34(54) AC:-5 Xp:10/8983 T:21046Burdened (0~(Bdd `I96(96) Pw:34(54) AC:-5 Xp:10/8983 T:21046Burdened 96(96) Pw:34(54) AC:-5 Xp:10/8983 T:21047Burdened fd (0~~(B(0~(B) (0~(B(0~(B@d (0~~(B(0~~(B(0~~~(B`I7#96(96) Pw:34(54) AC:-5 Xp:10/8983 T:21047Burdened 96(96) Pw:34(54) AC:-5 Xp:10/8983 T:21048Burdened 96(96) Pw:34(54) AC:-5 Xp:10/8983 T:21049Burdened (0~~(Bd )f(0~(B d(0~(B@(0~~(B (0~(B(0~(B (0~(B `IX(0~(B (0~(B(0~(B (0~(B@(0~(B  (0~(B (0~(B You see here a mummy wrapping.96(96) Pw:34(54) AC:-5 Xp:10/8983 T:21050Burdened d(0~(Bfd(0~(B`I    )d(0~(B d[(0~(B@(0~(B(0~~(B(0~~(B(0~(B96(96) Pw:34(54) AC:-5 Xp:10/8983 T:21050BurdenedBillie moves only reluctantly.96(96) Pw:34(54) AC:-5 Xp:10/8983 T:21051Burdenedd(0~(Bf`I     (0~(B @(0~(B(0~~(B(0~(B(0~~~(BThere are several objects here.96(96) Pw:34(54) AC:-5 Xp:10/8983 T:21051Burdened 96(96) Pw:34(54) AC:-5 Xp:10/8983 T:21052Burdened 96(96) Pw:34(54) AC:-5 Xp:10/8983 T:21053Burdened  [(0~(B(0~(Bd(0~(Bd(0~(Bf`I Pick up what?  Weapons a - a cursed knife Armor b - a studded leather armor c - a helmet d - a small shield e - a pair of leather gloves(end) `I+`IJ+`I##(0~~~qq~~~~~~~~~k(B(0q(B(0q(B##(0~~~~~~~~~~~~~~~(B>*0*##(0~~~~~a~~~~~~~~~(B#(0q(B0#(0~~x~~~tj~~~~~~~(B#(0k(B(0~~tq~~j~~~~~~~~(B##(0lvq~~~(B(0~~j~~~~~~~~~~(B+(0~(B#(0~~~~(B[(0~~(B[(0~~~~~~~~~~~~~~~(B(0~~~~~~~(B(0lqqqqqqqaqk~~~~(B#(0~~~(B{(0~~~(B(0u~~~~~(B!(0~~~x~~~~(B#You have a little trouble lifting T - a studded leather armor.--More--`IYou have a little trouble lifting V - a pair of leather gloves.96(96) Pw:34(54) AC:-5 Xp:10/8983 T:21054Burdened(0~(Bd(0~(Bd(0~(Bf`I{ 96(96) Pw:34(54) AC:-5 Xp:10/8983 T:21054Burdened 96(96) Pw:34(54) AC:-5 Xp:10/8983 T:21055Burdened   (0~(B(0~(B)d(0~(B@(0~(B(0~(Bd(0~(Bf(0~(B`IYou displaced Rags.     d@(0~(B(0~(B--More--`IDo Things that are here: a pair of iron shoes a pick-axe--More--`I% (0~~~qq~~~~~~~~~k(B(0~~~~~~~~~~~~~~~(B96(96) Pw:34(54) AC:-5 Xp:10/8983 T:21055Burdened 96(96) Pw:34(54) AC:-5 Xp:10/8983 T:21056Burdened 96(96) Pw:34(54) AC:-5 Xp:10/8983 T:21057Burdened(0~~(Bf(0~(Bd(0~(Bd(0~(B(0~~(B`Iz A96(96) Pw:34(54) AC:-5 Xp:10/8983 T:21058Burdened(0~~~(B(0~(Bd(0~(B (0~(B@(0~(B(0~(B f[(0~(B d `IS 96(96) Pw:34(54) AC:-5 Xp:10/8983 T:21058Burdened 96(96) Pw:34(54) AC:-5 Xp:10/8983 T:21059Burdened  d(0~(B (0~~(Bf(0~(B@(0~(B(0~(B(0~(B(0~(B d(0~~(B`I$96(96) Pw:34(54) AC:-5 Xp:10/8983 T:21059Burdened 96(96) Pw:36(54) AC:-5 Xp:10/8983 T:21060Burdened 96(96) Pw:36(54) AC:-5 Xp:10/8983 T:21061Burdened  (0~(B d(0~(B (0~(Bd(0~(B@(0~(B [  (0~(B`I?*96(96) Pw:36(54) AC:-5 Xp:10/8983 T:21062Burdened  (0~(B (0~(Bdfd(0~(B@(0~(B`ImK h96(96) Pw:36(54) AC:-5 Xp:10/8983 T:21062Burdened 96(96) Pw:36(54) AC:-5 Xp:10/8983 T:21063Burdened(0~~(B(0~~(B (0~(B(0~~(B @ d(0~(B  `Ie 96(96) Pw:36(54) AC:-5 Xp:10/8983 T:21063Burdened 96(96) Pw:36(54) AC:-5 Xp:10/8983 T:21064Burdened 96(96) Pw:36(54) AC:-5 Xp:10/8983 T:21065Burdened(0~(B(0~~(B (0~(B(0~~(B @(0~(Bf (0~(Bd (0~(B `Ic96(96) Pw:36(54) AC:-5 Xp:10/8983 T:21066Burdened  (0~(B(0~(Bf@(0~(B(0~(B(0~(B dd(0~(B `IE A96(96) Pw:36(54) AC:-5 Xp:10/8983 T:21066Burdened 96(96) Pw:36(54) AC:-5 Xp:10/8983 T:21067Burdened  f(0~~(B(0~(B @ `Isu96(96) Pw:36(54) AC:-5 Xp:10/8983 T:21067Burdened  d fd(0~(B@(96(96) Pw:36(54) AC:-5 Xp:10/8983 T:21069BurdenedYou hear water falling on coins.`IM " (0~(B(0~(B(0~(B@There are several objects here.96(96) Pw:36(54) AC:-5 Xp:10/8983 T:21070Burdened  dfd@`I  Pick up what?  Tools a - a whistle called tin Weapons b - a short sword Armor c - a ring mail d - a helmet e - a small shield(end) `Ii ?##(0~~~qq~~~~~~~~~kq(B##(0~~~~~~~~~~~~~~~(B*0*##(0~~~~~a~~~~~~~~~(B#(0q(B0#(0~~x~~~tj~~~~~~~(B#(0~~tq~~j~~~~~~~~(B#(0~~~(B(0~~j~~~~~~~~~~(B+(0~(B#(0~(B[(0~~(B[(0~~~~~~~~~~~~~~~~~~~(B(0lqqqqqqqaqk~~~~(B#{(0~~~(B(0u~~~~~(B!(0~~~x~~~~(B#(0~~~~(B##(0x~(B[[(0~~~(B[(0~(B)(0x~~~~(B#96(96) Pw:36(54) AC:-5 Xp:10/8983 T:21070Burdened`I96(96) Pw:36(54) AC:-5 Xp:10/8983 T:21071Burdened(0~(B(0~~(B(0~(Bd(0~(B(0~~(B@(0~(Bfd(`I (0~~(B(0~~(B(0~(B d(0~(B@(0~(B (0~(B(0~(B96(96) Pw:36(54) AC:-5 Xp:10/8983 T:21071BurdenedRags picks up a short sword.96(96) Pw:36(54) AC:-5 Xp:10/8983 T:21073Burdened(0~(Bf (0~(Bd[d(0~(B`I ]96(96) Pw:36(54) AC:-5 Xp:10/8983 T:21074Burdened(0~(B [ (0~(B (0~(Bf(0~(B@(0~(Bdd(0~(B(0~(B(0~(B(0~(B`Ih (0~(B (0~(B (0~(B@(0~(B(0~(B(0~(B(0~(BYou see here 4 arrows.96(96) Pw:36(54) AC:-5 Xp:10/8983 T:21075Burdenedd(0~(B(0~(Bdf(0~(B`Ij (0~~(B(0~(B(0~(B(0~(B@)    Things that are here: a pair of iron shoes a dagger--More--`IB E(0~~~qq~~~~~~~~~k(B(0~~~~~~~~~~~~~~~(B96(96) Pw:36(54) AC:-5 Xp:10/8983 T:21077Burdeneddd(0~~(B(0~~(B)f(0~~~(B`I%(0~~(B(0~(B(0~~(B@(0~(B [(0~(B  You see here a dwarvish cloak.96(96) Pw:36(54) AC:-5 Xp:10/8983 T:21077BurdenedBandito moves only reluctantly.96(96) Pw:38(54) AC:-5 Xp:10/8983 T:21078Burdened#(0~(Bddf(0~(BaIk96(96) Pw:38(54) AC:-5 Xp:10/8983 T:21079Burdened   f[(0~(B (0~(B[(0~(B@(0~(Bd)(0~(Bd(0~~(B(0~~~(BaI 96(96) Pw:38(54) AC:-5 Xp:10/8983 T:21081Burdened    [ (0~(B )df@(0~~~(Bd(0~(B(0~~~(BaIM (0~(B(0~(B@     Things that are here: a pair of iron shoes a pick-axe--More--aI} (0~~~qq~~~~~~~~~k(B(0~~~~~~~~~~~~~~~(B96(96) Pw:38(54) AC:-5 Xp:10/8983 T:21082Burdened(0~~(Bdf(0~(BdaI\996(96) Pw:38(54) AC:-5 Xp:10/8983 T:21083Burdened   [f(0~(B@(0~(Bd(0~(Bd(0~~(B(0~(B(0~(B(0~~(BaI You displaced Rags.    d@(0~(B(0~(B (0~(B(0~(B(0~~(BYou see here a gnomish helm.96(96) Pw:38(54) AC:-5 Xp:10/8983 T:21085Burdened(0~(B(0~(Bd(0~(B(0~~~(Bf(0~(BdaI -96(96) Pw:38(54) AC:-5 Xp:10/8983 T:21086Burdened   (0~(B(0~(Bf d@ (0~(B(0~(B d(0~(B aIw] 96(96) Pw:38(54) AC:-5 Xp:10/8983 T:21087Burdened(0~~(B (0~(B @(0~(B [(0~(Bd d aI (0~(B  @(0~(B   o96(96) Pw:38(54) AC:-5 Xp:10/8983 T:21087BurdenedRags drops a short sword.96(96) Pw:38(54) AC:-5 Xp:10/8983 T:21089Burdened(0~(B)(0~(BaI896(96) Pw:38(54) AC:-5 Xp:10/8983 T:21090Burdened f@(0~(B d @(0~(BaI96(96) Pw:38(54) AC:-5 Xp:10/8983 T:21091Burdenedf @  (0~(Bdd  (0~(B(aI _96(96) Pw:38(54) AC:-5 Xp:10/8983 T:21093Burdened(0~~~(B(0~(Bf[(0~(B@(0~(B {(0~(Bd (0~(B )daI `(0~~~(B(0~(B(0~(B(0~(B@(0~(B You see here a pair of gnomish boots.96(96) Pw:38(54) AC:-5 Xp:10/8983 T:21094Burdened(0~(Bfd(0~(B  aIyN96(96) Pw:38(54) AC:-5 Xp:10/8983 T:21095Burdened  (0~(B(0~(B[@[(0~(Bd(0~(Bf{(0~(B(0~(B aI{96(96) Pw:39(54) AC:-5 Xp:10/8983 T:21097Burdened (0~(B (0~(B(0~(B(0~(B@(0~(B(0~(Bd(0~(B(0~(Bf(0~(B(0~~(B(0~(Bd(0~(B  aI#%   (0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(BYou see here a gnomish helm.96(96) Pw:39(54) AC:-5 Xp:10/8983 T:21098Burdeneddf(0~(B(0~(Bd(0~(B aI (0~(B[@(0~(B Things that are here: a gnomish suit a bow 4 arrows--More-- aI(0~~~qq~~~~~~~~~k(B(0~~~~~~~~~~~~~~~(B*##(0~~~~~a~~~~~~~~~(B#96(96) Pw:39(54) AC:-5 Xp:10/8983 T:21099Burdeneddf(0~(B[(0~(Bd(0~(BaI.96(96) Pw:39(54) AC:-5 Xp:10/8983 T:21101Burdened  (0~~(B [d[d(0~~(B@(0~(Bf(0~~(B(0~~(BaId    (0~(B @ (0~~(B96(96) Pw:39(54) AC:-5 Xp:10/8983 T:21101BurdenedBandito picks up a gnomish helm.96(96) Pw:39(54) AC:-5 Xp:10/8983 T:21102Burdened(0~(B fdd(0~(BaIGY    (0~(B @(0~~~(B96(96) Pw:39(54) AC:-5 Xp:10/8983 T:21102BurdenedBandito drops a gnomish helm.96(96) Pw:39(54) AC:-5 Xp:10/8983 T:21103Burdenedd(0~(B[ f(0~(BdaI&96(96) Pw:39(54) AC:-5 Xp:10/8983 T:21105Burdened[(0~(Bf (0~~(B (0~(Bd#@d (0~~(BaI96(96) Pw:39(54) AC:-5 Xp:10/8983 T:21106Burdenedf[dd (0~(B (0~(B@ oaIp6 -96(96) Pw:39(54) AC:-5 Xp:10/8983 T:21107Burdened(0~(Bf (0~(B dd@(0~(B (0~(B(0~(B  (0~~(B aIZ296(96) Pw:39(54) AC:-5 Xp:10/8983 T:21109Burdened [ f d @(0~(B  d((0~~(BaISs896(96) Pw:39(54) AC:-5 Xp:10/8983 T:21110Burdened (0~~(Bf(0~(B(0~(B@(0~(Bdd (0~(B(0~(B aIMJ 196(96) Pw:39(54) AC:-5 Xp:10/8983 T:21111Burdenedf  (0~(B (0~~~(B(0~(Bd(0~(B(0~~(B@ (0~~(B(0~~(BaI(0~~~(B(0~(B(0~(B (0~(B@(0~(B(0~(B  d(0~(B (0~~(BYou see here a gnomish helm.96(96) Pw:39(54) AC:-5 Xp:10/8983 T:21113Burdened (0~(Bd(0~(Bd  aI <96(96) Pw:41(54) AC:-5 Xp:10/8983 T:21114Burdenedf(0~~~(B(0~~(B(0~(B(0~(B(0~(B@(0~(B[  d  aIX 96(96) Pw:41(54) AC:-5 Xp:10/8983 T:21115Burdened f(0~~(B(0~(B(0~(B(0~(B@(0~(Bd   aI2[96(96) Pw:41(54) AC:-5 Xp:10/8983 T:21117Burdened  f(0~~(B[(0~~(B(0~(B(0~(B@ (0~(B(0~(Bd   d  aI(0~(B  (0~(B@(0~(B (0~(B   Things that are here: a pair of iron shoes a dagger--More--aI/A(0~~~qq~~~~~~~~~k(B(0~~~~~~~~~~~~~~~(B96(96) Pw:41(54) AC:-5 Xp:10/8983 T:21118Burdened fd[d[aIG96(96) Pw:41(54) AC:-5 Xp:10/8983 T:21119Burdenedf(0~(B   (0~(B (0~(B@[d(0~(B (0~(B  d aIy K96(96) Pw:41(54) AC:-5 Xp:10/8983 T:21121Burdened    f(0~(B (0~(B@(0~(B(0~(B  (0~(B) d d aI96(96) Pw:41(54) AC:-5 Xp:10/8983 T:21122Burdened  f(0~(B@(0~(B d(0~(Bd[ aIÞ,96(96) Pw:41(54) AC:-5 Xp:10/8983 T:21123Burdened    f(0~(B@(0~(Bd (0~(B (0~(B daIj596(96) Pw:41(54) AC:-5 Xp:10/8983 T:21125Burdened f    (0~(B@(0~(B d #(0~(B d aI96(96) Pw:41(54) AC:-5 Xp:10/8983 T:21126Burdened[f(0~(B@(0~(B   d(0~(B daIݗ P96(96) Pw:41(54) AC:-5 Xp:10/8983 T:21127Burdened(0~(B (0~(B(0~(B@(0~(B f )(0~(Bd(0~(B[ daI`96(96) Pw:41(54) AC:-5 Xp:10/8983 T:21127Burdened 96(96) Pw:41(54) AC:-5 Xp:10/8983 T:21128Burdened 96(96) Pw:41(54) AC:-5 Xp:10/8983 T:21129Burdened(0~~(B(0~(B(0~(B (0~(B@(0~(B (0~~~(B   (0~(Bd d)aI{,96(96) Pw:41(54) AC:-5 Xp:10/8983 T:21130Burdened(0~(B(0~(B(0~~(B(0~(B@(0~(B(0~(B (0~(B   (0~(B aI@96(96) Pw:41(54) AC:-5 Xp:10/8983 T:21130Burdened 96(96) Pw:41(54) AC:-5 Xp:10/8983 T:21131Burdened@(0~(B@(0~(B   aI_t96(96) Pw:41(54) AC:-5 Xp:10/8983 T:21131BurdenedaI96(96) Pw:41(54) AC:-5 Xp:10/8983 T:21131Burdened 96(96) Pw:42(54) AC:-5 Xp:10/8983 T:21132Burdened 96(96) Pw:42(54) AC:-5 Xp:10/8983 T:21133Burdened@(0~(B@ (0~(B   aIr96(96) Pw:42(54) AC:-5 Xp:10/8983 T:21134Burdened@(0~(B@(0~(B    aI#o@(0~(B The priestess of Poseidon intones:--More--aI@"Pilgrim, you enter a sacred place!"--More--aI You have a strange forbidding feeling...96(96) Pw:42(54) AC:-5 Xp:10/8983 T:21135Burdened(0~(B@aI96(96) Pw:42(54) AC:-5 Xp:10/8983 T:21137Burdened(0~(B@@(0a(B aI 96(96) Pw:42(54) AC:-5 Xp:10/8983 T:21138Burdened@(0~(B aIz What would you like to drop?   Tools  c - an uncursed stethoscope  d - an uncursed bag called holding  l - an uncursed lock pick  q - an uncursed unicorn horn  v - an uncursed towel  I - an uncursed magic whistle  Z - a blessed lamp called magic? (lit)  Comestibles  x - a lizard corpse  Wands  b - an uncursed wand of light  r - an uncursed wand of lightning  u - an uncursed uranium wand  w - an uncursed short wand  D - an uncursed wand called make invis  R - an uncursed wand of sleep  S - an uncursed wand called teleportation  U - an uncursed crystal wand  Weapons  h - a blessed dagger (1 of 2)aIM(0lqqqk(B(0lqqqqqqqk(B (0x(B<(0mqk(B(0lqqqqj(B(0mk(B(0lqqqqqk(B###(0~~~qq~~~~~~~~~k(B (0x(B(0mqqu(B(0lk(B(0x(B(0x~~(B)(0~~~(B(0q(B(0q(B##(0~~~~~~~~~~~~~~~(B (0mk(B(0x(B(0x(B(0lqqqqqqqjx(B(0x(B(0x~~(B@(0~~x(B#>*0*##(0~~~~~a~~~~~~~~~(B# (0mk(B(0tq(B(0mqqk(B(0mqqj(B(0x~(B@(0~~~~(B(0lqqwqk(B##(0q(B0#(0~~x~~~tj~~~~~~~(B#(0mqu(B(0tqqk(B(0lqqqk(B(0m~~a~qj(B(0x(B+*#*(0k(B(0~~tq~~j~~~~~~~~(B#(0mqqk(B(0x(B(0x(B(0mqwj(B(0mk(B(0x~x(B(0x(B####(0lvq~~~(B(0~~j~~~~~~~~~~(B+(0~(B#(0mqvqk(B(0x(B(0x(B(0mq(B(0k(B(0x(B(0x(B(0x(B(0x(B(0q(B(0~~~~(B[(0~~(B[(0~~~~~~~~~~~~~~~(B(0lqqqqk(B(0x(B(0x(B(0k(B(0mq(B(0a(B(0~~~~~~~(B[(0lqqqqqqqaqk~~~~(B#(0x~(B%(0~(B%(0x(B(0mk(B(0qqk(B))(0mqq(B##[(0~~~(B{(0~~~(B(0u~~~~~(B!(0~~~x~~~~(B#(0x~~~~x(B(0x(B(0x(B[[(0~~~~~~~(B##(0x~(B[[(0~~~(B[(0~(B)(0x~~~~(B#(0mqwawjlqvqwk(B(0l(B(0q(B(0q(B(0q(B)[(0v~~~~~~(B#(0mqqqqwqqqqvq~~j(B# (0lqqklj(B(0mqj~~(B(0mu(B(0lu(B)(0x(B(0l(B(0~~~~~(B(0x(B(0~~~~~(B(0lqqqqk(B(0x(B# (0x(B(0tj(B[(0~~~~~~~(B(0mqqqvu(B(0xj~(B[(0~~~~(B[)(0qv(B(0u~~(B(((0x(B(0x(B(0lqqqwq(B## (0x(B(0a(B(0~~~~~~~(B(0m~(B(0~(B[(0q(B(0lu~~~~~~~(B(0k(B(0a~(B((((0x(B(0x(B(0x(B(0x(B*# (0lvqqj(B(0~~~(B{(0~~~(B(0lqqk(B(0lvj~~~(B`(0~~~(B(0tq(B(0u~(B((((0x(B#(0x(B*** (0x(B(0~~~~~~~(B(0mk(B(0mq(B+(0qk(B(0lqqqqw(B(0qu(B(0~~~~~~~lk(B(0x(B(0mqqqqj(B#(0~~~qaq~(B(0k(B (0m(B+(0qqqqk~~~~~~~(B(0x(B(0x(B(0x~(B((((0x(B(0mk(B(0~~~~~~l(B(0mqqu(B(0qqq(B(0~~~~~~~(B(0x(B(0mk~~lqqqqqj(B(0x(B(0a~(B((((0x(B(0mqk~~~lqj(B(0mk(B(0x(B(0qj(B(0~~~(B{(0~~(B++(0u(B(0mqqj(B(0mqu~(B(((0~x(B(0mqqqj(B(0mqqvk(B(0lqqk(B(0~~~~~~x(B((0x(B(0mqqqqj(B(0mqqqqqj(B(0mqqqqqqqqvqqvqj(BAstro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Gnomish Mines:7 $:0 HP:96(96) Pw:42(54) AC:-5 Xp:10/8983 T:21138BurdenedYou cannot drop something you are wearing.--More--aI] HA pair of leather gloves lands on the altar.--More--aI^There is an amber flash as a studded leather armor hits the altar.--More-- aIlFHA pair of leather gloves lands on the altar.--More--!aI3You cannot drop something you are wearing.96(96) Pw:42(54) AC:-5 Xp:10/8983 T:21139Burdened@(0~(B!aI  Pick up what?  Armor a - an uncursed pair of leather gloves b - a blessed studded leather armor c - an uncursed pair of leather gloves(end) "aIm/+++#aIVu###(0~~~qq~~~~~~~~~k(B(0q(B(0q(B##(0~~~~~~~~~~~~~~~(B#>*0*##(0~~~~~a~~~~~~~~~(B#(0lqqwqk(B##(0q(B0#(0~~x~~~tj~~~~~~~(B#(0x(B+*#*(0k(B(0~~tq~~j~~~~~~~~(B#(0x(B####(0lvq~~~(B(0~~j~~~~~~~~~~(B+(0~(B#You have a little trouble lifting V - an uncursed pair of leather gloves. --More--#aI (0lqqqk(B(0lqqqqqqqk(BYou have a little trouble lifting T - a blessed studded leather armor.--More--$aI:FYou have a little trouble lifting Q - an uncursed pair of leather gloves.96(96) Pw:42(54) AC:-5 Xp:10/8983 T:21141Burdened(0~(B(0~(B@d%aI>What do you want to take off? [giAX or ?*] %aI  Armor g - an uncursed +1 pair of leather gloves (being worn) i - a +2 apron (being worn) A - a +1 pair of high boots (being worn) X - a +0 visored helmet (being worn)(end) 'aI +(0qqk(B(0mk(B(0lqqqqqk(B###(0~~~qq~~~~~~~~~kk(B(0x(B(0x~~(B)(0~~~(B(0q(B(0q(B##(0~~~~~~~~~~~~~~~x(B(0x(B(0x~~(B@(0~~x(B#>*0*##(0~~~~~a~~~~~~~~~(B#(0mqqj(B(0x~~(B@(0~~~(B(0lqqwqk(B##(0q(B0#(0~~x~~~tj~~~~~~~(B#(0lqqqk(B(0m~~a~qj(B(0x(B+*#*(0k(B(0~~tq~~j~~~~~~~~(B#(0~(B@ 96(96) Pw:42(54) AC:-5 Xp:10/8983 T:21142BurdenedYou finish taking off your gloves.96(96) Pw:42(54) AC:-3 Xp:10/8983 T:21142Burdened(aIc9What do you want to wear? [gQV or ?*] (aIiy  Armor g - an uncursed +1 pair of leather gloves Q - an uncursed pair of leather gloves V - an uncursed pair of leather gloves(end) *aIE6 +(0qk(B###(0~~~qq~~~~~~~~~k~~(B(0q(B(0q(B##(0~~~~~~~~~~~~~~~~x(B#>*0*##(0~~~~~a~~~~~~~~~(B#(0~~(B(0lqqwqk(B##(0q(B0#(0~~x~~~tj~~~~~~~(B#@(0~(B96(96) Pw:42(54) AC:-3 Xp:10/8983 T:21143BurdenedYou finish your dressing maneuver.96(96) Pw:42(54) AC:-4 Xp:10/8983 T:21143Burdened,aI<>What do you want to take off? [iAQX or ?*] ,aI @(0~(Bd 96(96) Pw:42(54) AC:-4 Xp:10/8983 T:21144BurdenedYou finish taking off your gloves.96(96) Pw:42(54) AC:-3 Xp:10/8983 T:21145Burdened@)d -aIS9What do you want to wear? [gQV or ?*] .aIW(0~(B@d(0~(B96(96) Pw:42(54) AC:-3 Xp:10/8983 T:21146BurdenedYou finish your dressing maneuver.96(96) Pw:42(54) AC:-4 Xp:10/8983 T:21146Burdened/aI]>What do you want to take off? [iAVX or ?*] /aI W@(0~(B(0a(Bd96(96) Pw:42(54) AC:-4 Xp:10/8983 T:21147BurdenedYou finish taking off your gloves.96(96) Pw:42(54) AC:-3 Xp:10/8983 T:21147Burdened0aI9What do you want to wear? [gQV or ?*] 0aI9  Armor g - an uncursed +1 pair of leather gloves Q - an uncursed +0 pair of leather gloves V - an uncursed +0 pair of leather gloves(end) 1aIGq+(0qk(B###(0~~~qq~~~~~~~~~k~~(B(0q(B(0q(B##(0~~~~~~~~~~~~~~~~x(B#>*0*##(0~~~~~a~~~~~~~~~(B#(0~~(B(0lqqwqk(B##(0q(B0#(0~~x~~~tj~~~~~~~(B#(0~(B@d(0~(B(0~(B96(96) Pw:42(54) AC:-3 Xp:10/8983 T:21148BurdenedYou finish your dressing maneuver.96(96) Pw:42(54) AC:-5 Xp:10/8983 T:21149Burdened)d@(0~(B3aIP>What do you want to take off? [giAX or ?*] 3aIl  Armor g - an uncursed +1 pair of leather gloves (being worn) i - a +2 apron (being worn) A - a +1 pair of high boots (being worn) X - a +0 visored helmet (being worn)(end) 7aI +(0qqk(B(0mk(B(0lqqqqqk(B###(0~~~qq~~~~~~~~~kk(B(0x(B(0x~~(B)(0~~~(B(0q(B(0q(B##(0~~~~~~~~~~~~~~~x(B(0x(B(0x~(Bd@@(0~x(B#>*0*##(0~~~~~a~~~~~~~~~(B#(0mqqj(B(0x~~~~~~(B(0lqqwqk(B##(0q(B0#(0~~x~~~tj~~~~~~~(B#(0lqqqk(B(0m~~a~qj(B(0x(B+*#*(0k(B(0~~tq~~j~~~~~~~~(B#96(96) Pw:42(54) AC:-5 Xp:10/8983 T:21149BurdenedYou were wearing a +2 apron.96(96) Pw:44(54) AC:-2 Xp:10/8983 T:21150Burdened(0~(Bdf8aI>What do you want to take off? [gAWX or ?*] 8aI  Armor g - an uncursed +1 pair of leather gloves (being worn) A - a +1 pair of high boots (being worn) W - a +0 gnomish suit (being worn) X - a +0 visored helmet (being worn)(end) :aI +(0qqk(B(0mk(B(0lqqqqqk(B###(0~~~qq~~~~~~~~~kk(B(0x(B(0x~~(B)(0~~~(B(0q(B(0q(B##(0~~~~~~~~~~~~~~~x(B(0x(B(0x~~(B@@(0~x(B#>*0*##(0~~~~~a~~~~~~~~~(B#(0mqqj(B(0x~(Bd(0~~~~(B(0lqqwqk(B##(0q(B0#(0~~x~~~tj~~~~~~~(B#(0lqqqk(B(0m~~a~qj(B(0x(B+*#*(0k(B(0~~tq~~j~~~~~~~~(B#96(96) Pw:44(54) AC:-2 Xp:10/8983 T:21150BurdenedYou were wearing a +0 gnomish suit.96(96) Pw:44(54) AC:1 Xp:10/8983 T:21151Burdened(0~(Bd(0~(B@f ;aI9What do you want to wear? [iTW or ?*] ;aI Armor i - a +2 apron T - a blessed studded leather armor W - a +0 gnomish suit(end) =aIz+###(0~~~qq~~~~~~~~~k(B(0q(B(0q(B##(0~~~~~~~~~~~~~~~(B#>*0*##(0~~~~~a~~~~~~~~~(B#(0qwqk(B##(0q(B0#(0~~x~~~tj~~~~~~~(B#96(96) Pw:44(54) AC:-2 Xp:10/8983 T:21153Burdenedd(0~(B(0~(B@f(0~(B(0~a~(B(0~(B 96(96) Pw:44(54) AC:-2 Xp:10/8983 T:21154BurdenedYou finish your dressing maneuver.?aI>What do you want to take off? [gATX or ?*] AaI96(96) Pw:44(54) AC:-2 Xp:10/8983 T:21155Burdened(0~(B(0~~(B(0~~(B@(0~(Bfd96(96) Pw:44(54) AC:-2 Xp:10/8983 T:21157BurdenedYou finish taking off your suit.96(96) Pw:44(54) AC:1 Xp:10/8983 T:21157BurdenedAaI?o9What do you want to wear? [iTW or ?*] AaI  Armor i - a +2 apron T - a blessed +0 studded leather armor W - a +0 gnomish suit(end) FaI~+###(0~~~qq~~~~~~~~~k(B(0q(B(0q(B##(0~~~~~~~~~~~~~~~(B#>*0*##(0~~~~~a~~~~~~~~~(B#(0lqqwqk(B##(0q(B0#(0~~x~~~tj~~~~~~~(B#96(96) Pw:44(54) AC:1 Xp:10/8983 T:21157BurdenedYou are now wearing a gnomish suit.96(96) Pw:44(54) AC:-2 Xp:10/8983 T:21158Burdenedf(0~a(BdGaI7What do you want to wear? [i or ?*] HaI;f96(96) Pw:44(54) AC:-2 Xp:10/8983 T:21158BurdenedYou are now wearing an apron.96(96) Pw:44(54) AC:-5 Xp:10/8983 T:21159Burdened(0~~(B@fd(0~(B JaIb196(96) Pw:44(54) AC:-5 Xp:10/8983 T:21162Burdened(0~(B@(0~(Bd(0~(Bf(0~~(B(0~(B@d(0~(B(0~(B(0~(BLaIQ 96(96) Pw:45(54) AC:-5 Xp:10/8983 T:21168Burdened 96(96) Pw:45(54) AC:-5 Xp:10/8983 T:21170Burdened_(0~~(B(0~~~(B(0~a~(Bd  (0~~~(B(0~~(Bf(0~(B(0~(B (0~~(Bd(0~~(B (0~~(B @ (0~~(B(0~~(B(0~~(B(0~~(BMaI}96(96) Pw:45(54) AC:-5 Xp:10/8983 T:21170Burdened 96(96) Pw:45(54) AC:-5 Xp:10/8983 T:21171Burdened@ (0~(B(0~~(Bd(0~(Bd(0~(B(0~~(B@fY(0~~~(B(0~(B(0~(B    MaI96(96) Pw:45(54) AC:-5 Xp:10/8983 T:21171Burdened 96(96) Pw:45(54) AC:-5 Xp:10/8983 T:21172Burdened 96(96) Pw:45(54) AC:-5 Xp:10/8983 T:21173Burdened(0~(B(0~(B(0~~(B(0~(B(0~(B@(0~(B(0~(Bd(0~~(Bf(0~(B(0~(B @MaITS  (0~(B (0~(B@(0~(B  (0~(B dThere are several objects here.96(96) Pw:45(54) AC:-5 Xp:10/8983 T:21174Burdened(0~(B ddf  NaI2 Pick up what?  Tools a - a whistle called tin Weapons b - a spear Armor c - a ring mail d - a helmet e - a large shield f - a pair of low boots(end) YaIH *++++ZaI o##(0~~~qq~~~~~~~~~kq(B##(0~~~~~~~~~~~~~~~(B*0*##(0~~~~~a~~~~~~~~~(B#(0q(B0#(0~~x~~~tj~~~~~~~(B#(0~~tq~~j~~~~~~~~(B#(0~~~(B(0~~j~~~~~~~~~~(B+(0~(B#(0~(B[(0~~(B[(0~~~~~~~~~~~~~~~~~~~(B[(0lqqqqqqqaqk~~~~(B#{(0~~~(B(0u~~~~~(B!(0~~~x~~~~(B#(0~~~~(B##(0x~(B[[(0~~~(B[(0~(B)(0x~~~~(B#(0~~~~(B#(0mqqqqwqqqqvq~~j(B#You have a little trouble lifting Y - a ring mail.--More--[aIi LYou have a little trouble lifting a - a helmet.--More--[aI RYou have a little trouble lifting e - a large shield.--More--\aIZf - a pair of low boots.96(96) Pw:45(54) AC:-5 Xp:10/8983 T:21174Stressed--More--]aI You rebalance your load. Movement is difficult.96(96) Pw:45(54) AC:-5 Xp:10/8983 T:21174Stressed 96(96) Pw:45(54) AC:-5 Xp:10/8983 T:21175Stressed 96(96) Pw:45(54) AC:-5 Xp:10/8983 T:21176Stresseddf(0~~(B d @]aIO NWhat do you want to use or apply? [b-dlqru-wDIRSUZ or ?*] ^aI696(96) Pw:45(54) AC:-5 Xp:10/8983 T:21176StressedDo you want to take something out of your bag called holding? [ynq] (n) ^aI =nDo you wish to put something in? [ynq] (n) ^aIlyy Put in what?   Tools  c - an uncursed stethoscope  d - an uncursed bag called holding  l - an uncursed lock pick  q - an uncursed unicorn horn  v - an uncursed towel  I - an uncursed magic whistle  Z - a blessed lamp called magic? (lit)  Comestibles  x - a lizard corpse  Wands  b - an uncursed wand of light  r - an uncursed wand of lightning  u - an uncursed uranium wand  w - an uncursed short wand  D - an uncursed wand called make invis  R - an uncursed wand of sleep  S - an uncursed wand called teleportation  U - an uncursed crystal wand  Weapons  h - a blessed dagger (1 of 2)caIS (0lqqqk(B(0lqqqqqqqk(B (0x(B<(0mqk(B(0lqqqqj(B(0mk(B(0lqqqqqk(B###(0~~~qq~~~~~~~~~k(B (0x(B(0mqqu(B(0lk(B(0x(B(0x~~(B)(0~~~(B(0q(B(0q(B##(0~~~~~~~~~~~~~~~(B (0mk(B(0x(B(0x(B(0lqqqqqqqjx(B(0x(B(0x~~(B_(0~~x(B#>*0*##(0~~~~~a~~~~~~~~~(B# (0mk(B(0tq(B(0mqqk(B(0mqqj(B(0x~~~~~~(B(0lqqwqk(B##(0q(B0#(0~~x~~~tj~~~~~~~(B#(0mqu(B(0tqqk(B(0lqqqk(B(0m~~a~qj(B(0x(B+*#*(0k(B(0~~tq~~j~~~~~~~~(B#(0mqqk(B(0x(B(0x(B(0mqwj(B(0mk(B(0x(B(0x(B(0x(B####(0lvq~~~(B(0~~j~~~~~~~~~~(B+(0~(B#(0mqvqk(B(0x(B(0x(B(0mq~k(B(0x(B(0x(B(0x(B(0x(B(0q(B(0~~~~(B[(0~~(B[(0~~~~~~~~~~~~~~~(B(0lqqqqk(B(0x(B(0x(B(0~~~~~~~(B(0k(B(0mq(B(0a(B(0~~~~~~~(B[(0lqqqqqqqaqk~~~~(B#(0x~(B%(0~(B%(0x(B(0mk(B(0qqk(B)(0~~~(B@(0~~~(B(0mqq(B##[(0~~~(B{(0~~~(B(0u~~~~~(B!(0~~~x~~~~(B#(0x~~~~x(B(0x(B(0x(B[(0~~(Bd(0~~~(Bf[(0~~~~~~~(B##(0x~(B[[(0~~~(B[(0~(B)(0x~~~~(B#(0mqwawjlqvqwk(B(0l(B(0q(B(0~~~~q(B(0q(Bd)[(0v~~~~~~(B#(0mqqqqwqqqqvq~~j(B# (0lqqklj(B(0mqj~~(B(0mu(B(0lu(B)(0~~(B(0x(B(0l(B(0~~~~~(B(0x(B(0~~~~~(B(0lqqqqk(B(0x(B# (0x(B(0tj(B[(0~~~~~~~(B(0mqqqvu(B(0xj~(B[(0~~~~(B[)(0qv(B(0u~~(B(((0x(B(0x(B(0lqqqwq(B## (0x(B(0a(B(0~~~~~~~(B(0m~(B(0~(B[(0q(B(0lu~~~~~~~(B(0k(B@(0a~(B((((0x(B(0x(B(0x(B(0x(B*# (0lvqqj(B(0~~~(B{(0~~~(B(0lqqk(B(0lvj~~~(B`(0~~~(B(0tq(B(0u~(B((((0x(B#(0x(B*** (0x(B(0~~~~~~~(B(0mk(B(0mq(B+(0qk(B(0lqqqqw(B(0qu(B(0~~~~~~~lk(B(0x(B(0mqqqqj(B#(0~~~qaq~(B(0k(B (0m(B+(0qqqqk~~~~~~~(B(0x(B(0x(B(0x~(B((((0x(B(0mk(B(0~~~~~~l(B(0mqqu(B(0qqq(B(0~~~~~~~(B(0x(B(0mk~~lqqqqqj(B(0x(B(0a~(B((((0x(B(0mqk~~~lqj(B(0mk(B(0x(B(0qj(B(0~~~(B{(0~~(B++(0u(B(0mqqj(B(0mqu~(B(((0~x(B(0mqqqj(B(0mqqvk(B(0lqqk(B(0~~~~~~x(B((0x(B(0mqqqqj(B(0mqqqqqj(B(0mqqqqqqqqvqqvqj(BAstro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Gnomish Mines:7 $:0 HP:96(96) Pw:45(54) AC:-5 Xp:10/8983 T:21176BurdenedYou put a helmet into the bag called holdcaIr ing.96(96) Pw:45(54) AC:-5 Xp:10/8983 T:21176Burdened--More--daIYou put a large shield into the bag called holding.96(96) Pw:45(54) AC:-5 Xp:10/8983 T:21176Burdened--More--daIF You put a pair of low boots into the bag called holding.96(96) Pw:45(54) AC:-5 Xp:10/8983 T:21176Burdened--More--eaIHYou cannot stash something you are wearing.--More--eaI) You put an uncursed +0 pair of leather gloves into the bag called holding.96(96) Pw:45(54) AC:-5 Xp:10/8983 T:21176Burdened --More--faI(2  (0lqqqk(B(0lqqqqqqqk(BYou put a blessed +0 studded leather armor into the bag called holding.96(96) Pw:45(54) AC:-5 Xp:10/8983 T:21176Burdened--More--gaI You put an uncursed +0 pair of leather gloves into the bag called holding.96(96) Pw:45(54) AC:-5 Xp:10/8983 T:21176Burdened --More--haI, (0lqqqk(B(0lqqqqqqqk(BYou cannot stash something you are wearing.--More--iaI%You put a ring mail into the bag called holding.96(96) Pw:45(54) AC:-5 Xp:10/8983 T:21176Burdened96(96) Pw:45(54) AC:-5 Xp:10/8983 T:21176Burdened--More--iaIy) fYour movements are only slowed slightly by your load.96(96) Pw:45(54) AC:-5 Xp:10/8983 T:21176Burdened 96(96) Pw:45(54) AC:-5 Xp:10/8983 T:21177Burdened(0~(Bf d  oaIN96(96) Pw:45(54) AC:-5 Xp:10/8983 T:21178Burdened 96(96) Pw:45(54) AC:-5 Xp:10/8983 T:21179Burdened   )(0~(B[@f(0~(B Y[(0~(Bd(0~(B(0~~~(BqaI96(96) Pw:45(54) AC:-5 Xp:10/8983 T:21179Burdened 96(96) Pw:45(54) AC:-5 Xp:10/8983 T:21180Burdened@(0~(B f (0~(B (0~(B@(0~(B(0~(BdY  (0~(B(0~(B d(0~(B saIcS96(96) Pw:45(54) AC:-5 Xp:10/8983 T:21180Burdened 96(96) Pw:45(54) AC:-5 Xp:10/8983 T:21181Burdened(0~(B@f(0~(B Y d(0~(BuaI 2Specify unknown object by cursor? [ynq] (q) uaI~UyPlease move the cursor to an unknown object.--More--uaI )(For instructions type a ?)vaIvaI&vaI2 waI'waI waIq ]Y an apelike creature (carnivorous ape) [seen: infravision]--More--xaIO"More info? [yn] (n) xaI5 )nPick an object.yaIQ3Done.96(96) Pw:45(54) AC:-5 Xp:10/8983 T:21181BurdenedyaI! dYou fill your quiver:h - a blessed dagger (in quiver).--More--zaI !In what direction? {aI){aI(0~(B){aI (0~(B){aI (0~(BThe dagger hits the carnivorous ape.Y 96(96) Pw:45(54) AC:-5 Xp:10/8983 T:21181Burdened--More--|aIP kYou hear some noises in the distance.96(96) Pw:45(54) AC:-5 Xp:10/8983 T:21182Burdened 96(96) Pw:45(54) AC:-5 Xp:10/8983 T:21183Burdened(0~(B(0~(Bf(0~(BY d~aIgYou fill your quiver:o - 10 uncursed daggers (in quiver).--More--aI"P!In what direction? aIn4You throw 2 daggers.)aI5=(0~(B)aI[(0~(B)aIlT(0~(BThe 1st dagger hits the carnivorous ape!)aI4(0~(B)aI(0~(B)aIa(0~(B--More--aI[ZThe 2nd dagger hits the carnivorous ape!96(96) Pw:45(54) AC:-5 Xp:10/8983 T:21183Burdened 96(96) Pw:45(54) AC:-5 Xp:10/8983 T:21184Burdened(0~(B(0~(BfY (0~(BaI 'In what direction? aI)aIG (0~(B)aI_u (0~(B)aI= V(0~(BThe dagger hits the carnivorous ape!96(96) Pw:45(54) AC:-5 Xp:10/8983 T:21184Burdened 96(96) Pw:45(54) AC:-5 Xp:10/8983 T:21185Burdened(0~(BfY  aIr  (0~(B (0~(Bf(0~(B@(0~~(B (0~(B  (0~~~(B96(96) Pw:47(54) AC:-5 Xp:10/8983 T:21186BurdenedYou hear someone cursing shoplifters.96(96) Pw:47(54) AC:-5 Xp:10/8983 T:21187Burdened(0~(BfdaI\96(96) Pw:47(54) AC:-5 Xp:10/8983 T:21187Burdened 96(96) Pw:47(54) AC:-5 Xp:10/8983 T:21188Burdened(0~(B(0~(B (0~(B @(0~(Bf (0~(B(0~(B(0~(B(0~(B aIE96(96) Pw:47(54) AC:-5 Xp:10/8983 T:21188Burdened 96(96) Pw:47(54) AC:-5 Xp:10/8983 T:21189Burdened(0~(B (0~(B (0~(B@(0~(Bf(0~(B (0~(B(0~(B (0~(B aI96(96) Pw:47(54) AC:-5 Xp:10/8983 T:21190Burdened 96(96) Pw:47(54) AC:-5 Xp:10/8983 T:21191Burdened(0~(B  (0~(B@(0~(B(0~(B (0~(B(0~(B(0~(Bf (0~(B aI096(96) Pw:47(54) AC:-5 Xp:10/8983 T:21191Burdened 96(96) Pw:47(54) AC:-5 Xp:10/8983 T:21192Burdened (0~(B(0~(B (0~(B@(0~(B  (0~~(B (0~(BfaIH 96(96) Pw:47(54) AC:-5 Xp:10/8983 T:21192Burdened 96(96) Pw:47(54) AC:-5 Xp:10/8983 T:21193Burdened (0~(B (0~(B (0~(B@(0~(B  f (0~(B aIr96(96) Pw:47(54) AC:-5 Xp:10/8983 T:21194Burdened 96(96) Pw:47(54) AC:-5 Xp:10/8983 T:21195Burdened  (0~(B (0~(B(0~(B@f(0~(B    (0~(BaI You displaced Billie.96(96) Pw:47(54) AC:-5 Xp:10/8983 T:21195Burdened 96(96) Pw:47(54) AC:-5 Xp:10/8983 T:21196Burdened@(0~(B (0~(B f(0~(B (0~(B@ (0~(B(0~(B aIv96(96) Pw:47(54) AC:-5 Xp:10/8983 T:21196Burdened 96(96) Pw:47(54) AC:-5 Xp:10/8983 T:21197Burdened(0~(B  (0~(B f(0~(B@(0~(B  (0~(B  aI 96(96) Pw:47(54) AC:-5 Xp:10/8983 T:21198Burdened 96(96) Pw:47(54) AC:-5 Xp:10/8983 T:21199Burdened(0~(B  f (0~(B@d (0~~~(B(0~(B(0~(B @aIAsYou stop. Bandito is in the way!96(96) Pw:47(54) AC:-5 Xp:10/8983 T:21199Burdened 96(96) Pw:47(54) AC:-5 Xp:10/8983 T:21200Burdened@ f))d aI)96(96) Pw:47(54) AC:-5 Xp:10/8983 T:21200Burdened 96(96) Pw:47(54) AC:-5 Xp:10/8983 T:21201Burdened(0~(B  f  (0~(Bd @(0~(B (0~(B(0~~~(B(0~(BaI ` 096(96) Pw:47(54) AC:-5 Xp:10/8983 T:21203Burdened   (0~(B f@)(0~(B (0~(B(0~(Bd(0~(B  aI0 (0~(B (0~(B@(0~(B(0~(B  You see here an uncursed dagger.96(96) Pw:47(54) AC:-5 Xp:10/8983 T:21203Burdened 96(96) Pw:49(54) AC:-5 Xp:10/8983 T:21204Burdened d aI You have a little trouble lifting o - an uncursed dagger (in quiver).96(96) Pw:49(54) AC:-5 Xp:10/8983 T:21205Burdenedf(0~(Bdd(0~(BaIZ<(0~(B@(0~(B(0~(B You see here 2 uncursed daggers.96(96) Pw:49(54) AC:-5 Xp:10/8983 T:21207Burdened(0~~(Bd (0~~(B(0~(BdaIM ?You have a little trouble lifting o - 2 uncursed daggers (in quiver).96(96) Pw:49(54) AC:-5 Xp:10/8983 T:21208Burdenedd#(0~(Bf(0~(B(0~(BdaI What type of object do you want an inventory of?  a - Tools b - Comestibles c - Wands d - Weapons e - Armor f - Rings g - Amulets(end) aIf +(0lqqqqqk(B###(0~~~qq~~~~~~~~~k(B(0x~~(B)(0~~~(B(0q(B(0q(B##(0~~~~~~~~~~~~~~~(B(0x~~(B_(0~~x(B#>*0*##(0~~~~~a~~~~~~~~~(B#(0x~~~~~~(B(0lqqwqk(B##(0q(B0#(0~~x~~~tj~~~~~~~(B#(0m~~a~qj(B(0x(B+*#*(0k(B(0~~tq~~j~~~~~~~~(B#(0x(B(0x(B(0x(B####(0lvq~~~(B(0~~j~~~~~~~~~~(B+(0~(B#(0q(B(0k(B(0x(B(0x(B(0x(B(0x(B(0q(B(0~~~~(B[(0~~(B[(0~~~~~~~~~~~~~~~(B(0k(B(0mq(Bd(0a(B(0~~~~~~~(B[(0lqqqqqqqaqk~~~~(B#)(0mqq~~(B##[(0~~~(B{(0~~~(B(0u~~~~~(B!(0~~~x~~~~(B# Weapons o - 10 uncursed daggers (in quiver) B - 3 runed daggers C - 4 orcish daggers E - a blessed runed dagger K - 3 blessed daggers (wielded)(end) aI{Y###(0~~~qq~~~~~~~~~k(B(0q(B(0q(B##(0~~~~~~~~~~~~~~~(B#>*0*##(0~~~~~a~~~~~~~~~(B#(0qwqk(B##(0q(B0#(0~~x~~~tj~~~~~~~(B#+*#*(0k(B(0~~tq~~j~~~~~~~~(B#####(0lvq~~~(B(0~~j~~~~~~~~~~(B+(0~(B#96(96) Pw:49(54) AC:-5 Xp:10/8983 T:21208BurdenedaI 96(96) Pw:49(54) AC:-5 Xp:10/8983 T:21209Burdened(0~(B(0~(B f(0~(B@(0~(B (0~(B(0~(Bd(0~(BaI>96(96) Pw:49(54) AC:-5 Xp:10/8983 T:21211Burdened(0~(Bd(0~(B(0~(B (0~(B(0~(B@d (0~(B(0~(Bf(0~(BaI #You stop. Bandito is in the way!96(96) Pw:49(54) AC:-5 Xp:10/8983 T:21212Burdened vd(0~(B(0~(Bd f(0~(BaI[96(96) Pw:49(54) AC:-5 Xp:10/8983 T:21213Burdened v(0~(B  d (0~(B(0~(B(0~(B @d(0~(B(0~(B(0~~(BfaIqu96(96) Pw:49(54) AC:-5 Xp:10/8983 T:21215Burdened(0~~~(B(0~(B  [  (0~(Bd (0~(B@)(0~(B(0~(B(0~(B(0~(Bfd(0~(B(0~(BaI(0~~(B(0~(B)(0~(B @ (0~(B(0~(B Things that are here: a pair of iron shoes a dagger--More--aIp F(0~~~qq~~~~~~~~~k(B(0~~~~~~~~~~~~~~~(B96(96) Pw:49(54) AC:-5 Xp:10/8983 T:21216Burdened(0~(Bfd(0~~(B(0~(Bd(0~(BaI Pick up what?  Weapons a - a dagger Armor b - a pair of iron shoes(end) aI2 +aIs##(0~~~qq~~~~~~~~~kq(B##(0~~~~~~~~~~~~~~~(B*0*##(0~~~~~a~~~~~~~~~(B#(0q(B0#(0~~x~~~tj~~~~~~~(B#(0~~tq~~j~~~~~~~~(B#(0~~~(B(0~~j~~~~~~~~~~(B+(0~(B#You have a little trouble lifting h - a pair of iron shoes.96(96) Pw:49(54) AC:-5 Xp:10/8983 T:21217Burdenedv)d[fd(0~(BaIk(0~~(B(0~(B(0~~(B@(0~(B )(0~(B  You see here a dwarvish cloak.96(96) Pw:49(54) AC:-5 Xp:10/8983 T:21219Burdenedv(0~~(B(0~(Bd(0~(B(0~(B(0~(B(0~(Bf (0~(B aIS 'In what direction? aI"You throw 2 daggers.aI^)aILp(0~(B)aI (0~(B)aI_ (0~(B)aIK (0~(B)aIGh >(0~(BThe 1st dagger hits the dust vortex!aI2 )aI (0~(B)aIړ(0~(B)aI(0~(B)aI(0~(B)aI6(0~(B--More--aI.The 2nd dagger hits the dust vortex!96(96) Pw:49(54) AC:-5 Xp:10/8983 T:21220Burdenedv(0~(B)d(0~(B)(0~(Bf(0~(BdaI}'In what direction? aI+)aI(0~(B)aIG (0~(B)aIZ '(0~(BThe dagger hits the dust vortex!96(96) Pw:49(54) AC:-5 Xp:10/8983 T:21221Burdenedv)d(0~(Bfd(0~(B aI<'In what direction? aIY>)aIo (0~(B)aIW,(0~(BThe dagger hits the dust vortex!96(96) Pw:50(54) AC:-5 Xp:10/8983 T:21223Burdenedv(0~~(Bd(0~(B) df)[ aI{You hit the dust vortex!96(96) Pw:50(54) AC:-5 Xp:10/8983 T:21223BurdenedThe dust vortex engulfs you!--More--aI/(0o(B\(0x(B@(0x(B\(0s(B/Astro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Gnomish Mines:7 $:0 HP:96(96) Pw:50(54) AC:-5 Xp:10/8983 T:21223BurdenedYour lamp called magic? goes out!You can't see in here!96(96) Pw:50(54) AC:-5 Xp:10/8983 T:21223BlindBurden 96(96) Pw:50(54) AC:-5 Xp:10/8983 T:21224BlindBurdenaIf JYou hit the dust vortex.96(96) Pw:50(54) AC:-5 Xp:10/8983 T:21224BlindBurden 96(96) Pw:50(54) AC:-5 Xp:10/8983 T:21224BlindBurden96(96) Pw:50(54) AC:-5 Xp:10/8983 T:21224BlindBurden 96(96) Pw:50(54) AC:-5 Xp:10/8983 T:21225BlindBurdenaI 8You destroy the dust vortex!--More--aIi>(0lqqqk(B(0lqqqqqqqk(B (0x(B<(0mqk(B(0lqqqqj(B(0mk(B(0lqqqqqk(B###(0~~~qq~~~~~~~~~k(B (0x(B(0mqqu(B(0lk(B(0x(B(0x~~(B)(0~~~(B(0q(B(0q(B##(0~~~~~~~~~~~~~~~(B (0mk(B(0x(B(0x(B(0lqqqqqqqjx(B(0x(B(0x~~(B_(0~~x(B#>*0*##(0~~~~~a~~~~~~~~~(B# (0mk(B(0tq(B(0mqqk(B(0mqqj(B(0x~(B@(0~~~~(B(0lqqwqk(B##(0q(B0#(0~~x~~~tj~~~~~~~(B#(0mqu(B(0tqqk(B(0lqqqk(B(0m~~a~qj(B(0x(B+*#*(0k(B(0~~tq~~j~~~~~~~~(B#(0mqqk(B(0x(B(0x(B(0mqwj(B(0mk(B(0x(B(0x(B(0x(B####(0lvq~~~(B(0~~j~~~~~~~~~~(B+(0~(B#(0mqvqk(B(0x(B(0x(B(0mq(B(0k(B(0x(B(0x(B(0x(B(0x(B(0q(B(0~~~~(B[(0~~(B[(0~~~~~~~~~~~~~~~(B(0lqqqqk(B(0x(B(0x(B(0k(B(0mq(B(0a(B(0~~~~~~~(B[(0lqqqqqqqaqk~~~~(B#(0x~(B%(0~(B%(0x(B(0mk(B(0qqk(B))(0mqq(B##@)))(0~(B)(0~~~(B(0u~~~~~(B!(0~~~x~~~~(B#(0x~~(Bh(0~x(B(0x(B(0x(B[)d(0~~~~~~(B##(0x~(B[[(0~~~(B[(0~(Bo(0x~~~~(B#(0mqwawjlqvqwk(B(0l(B(0q(B(0q(B(0q(B)[(0v~~~~~~(B#(0mqqqqwqqqqvq~~j(B# (0lqqklj(B(0mqj~~(B(0mu(B(0lu(B)(0x(B(0l(B(0~~~~(Bfd(0x(B(0~~~~~(B(0lqqqqk(B(0x(B# (0x(B(0tj(B[(0~~~~~~~(B(0mqqqvu(B(0xj~(B[(0~~~~(B[)(0qv(B(0u~~(B(((0x(B(0x(B(0lqqqwq(B## (0x(B(0a(BG(0~~~~~~~(B(0m~(B(0~(B[(0q(B(0lu~~~~~~~(B(0k(B(0a~(Bo(((0x(B(0x(B(0x(B(0x(B*# (0lvqqj(B(0~~~(B{(0~~~(B(0lqqk(B(0lvj~~~(B`(0~~~(B(0tq(B(0u~(B((((0x(B#(0x(B*** (0x(B(0~~(B@(0~~~~(B(0mk(B(0mq(B+(0qk(B(0lqqqqw(B(0qu(B(0~~~~~~~lk(B(0x(B(0mqqqqj(B#(0~~~qaq~(B(0k(B (0m(B+(0qqqqk~~~~~~~(B(0x(Bh(0x(B(0x~(B((((0x(B(0mk(B(0~~~~~~l(B(0mqqu(B(0qqq(B(0~~~~~~~(B(0x(Bf(0mk~~lqqqqqj(B(0x(B(0a(Bh((((0x(B(0mqk~~~lqj(B(0mk(B@(0x(B(0qj(B(0~~~(B{(0~~(B++(0u(B(0mqqj(B(0mqu~(B(((0~x(B(0mqqqj(B(0mqqvk(B(0lqqk(B(0~~~~~~x(B((0x(B(0mqqqqj(B(0mqqqqqj(B(0mqqqqqqqqvqqvqj(BAstro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Gnomish Mines:7 $:0 HP:96(96) Pw:50(54) AC:-5 Xp:10/8983 T:21225I?31mBlindBurdenYou try to feel what is lying here on the floor.--More--aI_You feel here a dwarvish cloak.96(96) Pw:50(54) AC:-5 Xp:10/9052 T:21227BlindBurden_@(0~(B@d (0~(Bf (0~(B dG @(0~(B(0~(B   f h @ aI@You have a little trouble lifting j - a dwarvish cloak.96(96) Pw:50(54) AC:-5 Xp:10/9052 T:21228BlindBurden@(0~(B@d fd)   @ h  faI) NWhat do you want to use or apply? [b-dlqru-wDIRSUZ or ?*] aId96(96) Pw:50(54) AC:-5 Xp:10/9052 T:21228BlindBurdenDo you want to take something out of your bag called holding? [ynq] (n) aI=nDo you wish to put something in? [ynq] (n) aI7 |y Put in what?   Tools  c - an uncursed stethoscope  d - an uncursed bag called holding  l - an uncursed lock pick  q - an uncursed unicorn horn  v - an uncursed towel  I - an uncursed magic whistle  Z - a blessed lamp called magic?  Comestibles  x - a lizard corpse  Wands  b - an uncursed wand of light  r - an uncursed wand of lightning  u - an uncursed uranium wand  w - an uncursed short wand  D - an uncursed wand called make invis  R - an uncursed wand of sleep  S - an uncursed wand called teleportation  U - an uncursed crystal wand  Weapons  o - 6 uncursed daggers (in quiver) (1 of 2)aIz(0lqqqk(B(0lqqqqqqqk(B (0x(B<(0mqk(B(0lqqqqj(B(0mk(B(0lqqqqqk(B###(0~~~qq~~~~~~~~~k(B (0x(B(0mqqu(B(0lk(B(0x(B(0x~~(B@(0~~~(B(0q(B(0q(B##(0~~~~~~~~~~~~~~~(B (0mk(B(0x(B(0x(B(0lqqqqqqqjx(B(0x(B(0x~~(B_(0~~x(B#>*0*##(0~~~~~a~~~~~~~~~(B# (0mk(B(0tq(B(0mqqk(B(0mqqj(B(0x~~~~~~(B(0lqqwqk(B##(0q(B0#(0~~x~~~tj~~~~~~~(B#(0mqu(B(0tqqk(B(0lqqqk(B(0m~~a~qj(B(0x(B+*#*(0k(B(0~~tq~~j~~~~~~~~(B#(0mqqk(B(0x(B(0x(B(0mqwj(B(0mk(B(0x(B(0x(B(0x(B####(0lvq~~~(B(0~~j~~~~~~~~~~(B+(0~(B#(0mqvqk(B(0x(B(0x(B(0mq(B(0k(B(0x(B(0x(B(0x(B(0x(B(0q(B(0~~~~(B[(0~~(B[(0~~~~~~~~~~~~~~~(B(0lqqqqk(B(0x(B(0x(B(0k(B(0mq(B(0a(B(0~~~~~~~(B[(0lqqqqqqqaqk~~~~(B#(0x~(B%(0~(B%(0x(B(0mk(B(0qqk(B))(0mqq(B##@d))(0~(B)(0~~~(B(0u~~~~~(B!(0~~~x~~~~(B#(0x~~(Bh(0~x(B(0x(B(0x(B[fd(0~~~~~~~(B##(0x~(B[[(0~~~(B[(0~(Bo(0x~~~~(B#(0mqwawjlqvqwk(B(0l(B(0q(B(0q(B(0q(B)[(0v~~~~~~(B#(0mqqqqwqqqqvq~~j(B# (0lqqklj(B(0mqj~~(B(0mu(B(0lu(B)(0x(B(0l(B(0~~~~~(B(0x(B(0~~~~~(B(0lqqqqk(B(0x(B# (0x(B(0tj(B[(0~~~~~~~(B(0mqqqvu(B(0xj~(B[(0~~~~(B[)(0qv(B(0u~~(B(((0x(B(0x(B(0lqqqwq(B## (0x(B(0a(BG(0~~~~~~~(B(0m~(B(0~(B[(0q(B(0lu~~~~~~~(B(0k(B(0a~(Bo(((0x(B(0x(B(0x(B(0x(B*# (0lvqqj(B@(0~~(B{(0~~~(B(0lqqk(B(0lvj~~~(B`(0~~~(B(0tq(B(0u~(B((((0x(B#(0x(B*** (0x(B(0~~~~~~~(B(0mk(B(0mq(B+(0qk(B(0lqqqqw(B(0qu(B(0~~~~~~~lk(B(0x(B(0mqqqqj(B#(0~~~qaq~(B(0k(B (0m(B+(0qqqqk~~~~~~~(B(0x(B(0x(B(0x~(B((((0x(B(0mk(B(0~~~~~~l(B(0mqqu(B@(0qqq(B(0~~~~~~~(B(0x(B(0mk~~lqqqqqj(Bh(0x(B(0a(Bh((((0x(B(0mqk~~~lqj(B(0mk(B(0x(B(0qj(B(0~~~(B{(0~~(B++(0u(B f(0mqqj(B(0mqu~(B(((0~x(B(0mqqqj(B(0mqqvk(B(0lqqk(B(0~~~~~~x(B((0x(B(0mqqqqj(B(0mqqqqqj(B(0mqqqqqqqqvqqvqj(BAstro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Gnomish Mines:7 $:0 HP:96(96) Pw:50(54) AC:-5 Xp:10/9052 T:21228BlindBurdenYou cannaI=ot stash something you are wearing.--More--aI5You put a pair of iron shoes into the bag called holding.96(96) Pw:50(54) AC:-5 Xp:10/9052 T:21228BlindBurden--More--aI%HYou cannot stash something you are wearing.--More--aI| You put a dwarvish cloak into the bag called holding.96(96) Pw:50(54) AC:-5 Xp:10/9052 T:21228BlindBurden--More--aI5zYou cannot stash something you are wearing.96(96) Pw:50(54) AC:-5 Xp:10/9052 T:21229BlindBurden)d)fd  G(0~(B@h f @  aI NWhat do you want to use or apply? [b-dlqru-wDIRSUZ or ?*] aI-+96(96) Pw:50(54) AC:-5 Xp:10/9052 T:21229BlindBurdenYou can see again.96(96) Pw:50(54) AC:-5 Xp:10/9052 T:21231Burdened)(0~(B(0~(B(0~(B@ d(0~(Bf(0~~(Bd)) ( (0~(B  (0~(B aI8p^ (0~(B (0~(B@(0~(B(0~(BYou see here a blessed dagger.96(96) Pw:50(54) AC:-5 Xp:10/9052 T:21232Burdened d    dfaIn "You have a little trouble lifting h - a blessed dagger.96(96) Pw:50(54) AC:-5 Xp:10/9052 T:21233Burdenedd [d(0~(BfaI9   (0~(B d(0~(B@ (0~(B   f(0~(B dYou see here an uncursed dagger.96(96) Pw:50(54) AC:-5 Xp:10/9052 T:21239Burdened d f[aI You have a little trouble lifting o - an uncursed dagger (in quiver).96(96) Pw:51(54) AC:-5 Xp:10/9052 T:21240Burdened [dd [aI**  (0~(B@ @You see here an uncursed dagger.96(96) Pw:51(54) AC:-5 Xp:10/9052 T:21241Burdened (0~(Bdd@ aIXWYou have a little trouble lifting o - an uncursed dagger (in quiver).dd(0~(B (0~(B f 96(96) Pw:51(54) AC:-5 Xp:10/9052 T:21242Burdened--More--aI You hear some noises in the distance.96(96) Pw:51(54) AC:-5 Xp:10/9052 T:21243Burdenedd)aIJ96(96) Pw:51(54) AC:-5 Xp:10/9052 T:21244Burdenedd(0~(B d(0~(B@ f(0~(B aI >(0~(B@There is a fountain here.You see here 2 uncursed daggers.96(96) Pw:51(54) AC:-5 Xp:10/9052 T:21245Burdenedd(0~(B(0~(Bdf(0~(BaI+ HYou have a little trouble lifting o - 2 uncursed daggers (in quiver).96(96) Pw:51(54) AC:-5 Xp:10/9052 T:21247Burdened(0~(Bd[(0~(B(0~(Bf(0~(Bd(0~(BaI896(96) Pw:51(54) AC:-5 Xp:10/9052 T:21248Burdened(0~(Bdd{@(0~~~(BfaII96(96) Pw:51(54) AC:-5 Xp:10/9052 T:21249Burdened(0~(Bd@(0~(B(0~(Bfd(0~(B@ aI ; 96(96) Pw:51(54) AC:-5 Xp:10/9052 T:21251Burdened(0~(B(0~(B(0~(Bf@{(0~(Bd(0~(B(0~(B(0~(Bd  aIDŽX)(0~(B@(0~(B(0~(BYou see here a gnomish helm.96(96) Pw:51(54) AC:-5 Xp:10/9052 T:21252Burdenedf(0~(B(0~(Bd(0~(Bd(0~(BaI #You have a little trouble lifting k - a gnomish helm.96(96) Pw:51(54) AC:-5 Xp:10/9052 T:21253Burdenedf(0~(B(0~(Bd(0~(Bd@aIX[(0~~(B@(0~(B(0~(B(0~(B  Things that are here: a bow 4 arrows--More--aIT(0~~~qq~~~~~~~~~k(B(0~~~~~~~~~~~~~~~(B96(96) Pw:51(54) AC:-5 Xp:10/9052 T:21255Burdenedf dd(0~~(B(0~(B (0~(B  aIj { Pick up what?  Weapons a - a bow b - 4 arrows(end) aI* +aI(0qq~~~~~~~~~k~~~~~~~~~~~~~~a~~~~~~~~~(B#(0~~~tj~~~~~~~(B#(0q~~j~~~~~~~~(B#You have a little trouble lifting m - a bow.96(96) Pw:51(54) AC:-5 Xp:10/9052 T:21256Burdened f(0~~(Bdd@aI~96(96) Pw:52(54) AC:-5 Xp:10/9052 T:21259Burdened (0~(B[ d@(0~(B f (0~~~(B d    @96(96) Pw:52(54) AC:-5 Xp:10/9052 T:21259BurdenedaI2(0~(Bd @(0~(B )f(0~(Bd@)You see here a pair of gnomish boots.96(96) Pw:52(54) AC:-5 Xp:10/9052 T:21261Burdenedd(0~(Bf d(0~(B (0~(B@aI3QYou have a little trouble lifting n - a pair of gnomish boots.96(96) Pw:52(54) AC:-5 Xp:10/9052 T:21263Burdened f  d (0~(B(0~(B d )@aIs/96(96) Pw:52(54) AC:-5 Xp:10/9052 T:21264Burdened(0~~~(B @(0~(Bd (0~(B(0~(B fd(0~(B@ aIp  (0~(B(0~(B@(0~(B96(96) Pw:52(54) AC:-5 Xp:10/9052 T:21264BurdenedBandito picks up a gnomish suit.96(96) Pw:52(54) AC:-5 Xp:10/9052 T:21265Burdenedfd)d(0~(B@)aI\ JYou displaced Billie.96(96) Pw:52(54) AC:-5 Xp:10/9052 T:21267Burdenedf(0~(Bd(0~~(B@(0~(B (0~(Bd(0~(B (0~(B@(0~(B(0~(BaI5 W  (0~(B(0~(B@(0~(B(0~~~(BYou see here 4 arrows.96(96) Pw:52(54) AC:-5 Xp:10/9052 T:21268Burdenedf   dd(0~(B@(0~(BaI,You have a little trouble lifting s - 4 arrows.96(96) Pw:52(54) AC:-5 Xp:10/9052 T:21269Burdened d (0~(Bd@(0~(BaI}Df  d(0~~(B (0~(B@d (0~(B@(0~(BBandito drops a gnomish suit.f# (0~(B (0~(B@dd(0~(B@You see here a gnomish suit.96(96) Pw:52(54) AC:-5 Xp:10/9052 T:21272Burdened (0~(Bfdd (0~~(B(0~(B@aI>-You have a little trouble lifting t - a gnomish suit.96(96) Pw:52(54) AC:-5 Xp:10/9052 T:21273Burdenedf(0~(Bd(0~(B(0~(Bd{@aIg 96(96) Pw:52(54) AC:-5 Xp:10/9052 T:21275Burdened(0~(B(0~(B dfd (0~(B@(0~~(B @(0~(BaI96(96) Pw:54(54) AC:-5 Xp:10/9052 T:21276Burdenedd d(0~(Bf(0~(B@ @(0~(BaIx 96(96) Pw:54(54) AC:-5 Xp:10/9052 T:21277Burdened dd f(0~(B@@{aIy96(96) Pw:54(54) AC:-5 Xp:10/9052 T:21279Burdened(0~(B(0~(B(0~(B(0~(Bfd@@(0~~(BaI96(96) Pw:54(54) AC:-5 Xp:10/9052 T:21280Burdenedd(0~~~(B@ aI;_ 96(96) Pw:54(54) AC:-5 Xp:10/9052 T:21281Burdened(0~(Bd(0~(B@@aIV 96(96) Pw:54(54) AC:-5 Xp:10/9052 T:21283Burdened(0~~(Bd (0~(B(0~(B@(0~(B@aI  96(96) Pw:54(54) AC:-5 Xp:10/9052 T:21284Burdened(0~(B@(0~(Bf(0~(Bdd@ (0~(Byo[aI96(96) Pw:54(54) AC:-5 Xp:10/9052 T:21285Burdenedd@y(0~(Bf(0~(Bd(0~~(B@(0~~(B(0~(BaIy @What do you want to use or apply? [b-dlqru-wDIRSUZ or ?*] aIŸ96(96) Pw:54(54) AC:-5 Xp:10/9052 T:21285BurdenedDo you want to take something out of your bag called holding? [ynq] (n) aI<nDo you wish to put something in? [ynq] (n) aIy sy Put in what?   Tools  c - an uncursed stethoscope  d - an uncursed bag called holding  l - an uncursed lock pick  q - an uncursed unicorn horn  v - an uncursed towel  I - an uncursed magic whistle  Z - a blessed lamp called magic?  Comestibles  x - a lizard corpse  Wands  b - an uncursed wand of light  r - an uncursed wand of lightning  u - an uncursed uranium wand  w - an uncursed short wand  D - an uncursed wand called make invis  R - an uncursed wand of sleep  S - an uncursed wand called teleportation  U - an uncursed crystal wand  Weapons  h - a blessed dagger (1 of 2)aIAstro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Gnomish Mines:7 $:0 HP:96(96) Pw:54(54) AC:-5 Xp:10/9052 T:21285Burdened(0lqqqk(B(0lqqqqqqqk(B (0x(B<(0mqk(B(0lqqqqj(B(0mk(B(0lqqqqqk(B###(0~~~qq~~~~~~~~~k(B (0x(B(0mqqu(B(0lk(B(0x(B(0x~~(B)(0~~~(B(0q(B(0q(B##(0~~~~~~~~~~~~~~~(B (0mk(B(0x(B(0x(B(0lqqqqqqqjx(B(0x(B(0x~~(B_(0~~x(B#>*0*##(0~~~~~a~~~~~~~~~(B# (0mk(B(0tq(B(0mqqk(B(0mqqj(B(0x~~~~~~(B(0lqqwqk(B##(0q(B0#(0~~x~~~tj~~~~~~~(B#(0mqu(B(0tqqk(B(0lqqqk(B(0m~~a~qj(B(0x(B+*#*(0k(B(0~~tq~~j~~~~~~~~(B#(0mqqk(B(0x(B(0x(B(0mqwj(B(0mk(B(0x(B(0x(B(0x(B####(0lvq~~~(B(0~~j~~~~(Bd(0~~~~~(B+(0~(B#(0mqvqk(B(0x(B(0x(B(0mq(B(0k(B(0x(B(0x(B(0x(B(0x(B(0q(B(0~(B@y(0~~~~(B(0~~(Bf(0~(Bd(0~~~(B@(0~~~~~~(B(0lqqqqk(B(0x(B(0x(B(0k(B(0mq(B(0a(B(0~~~~~~~(B(0lqqqqqqqaqk~~~~(B#(0x~(B%(0~(B%(0x(B(0mk(B(0qqk(B))(0mqq(B##(0~~~(B{(0~~~(B(0u~~~~~(B!(0~~(B[(0x~~~~(B#(0x~~~~x(B(0x(B(0x(B[)(0~~~~~~~(B##(0x~(B[[(0~~~(B[(0~(B)(0x~~~~(B#(0mqwawjlqvqwk(B(0l(B(0q(B(0q(B(0q(B)[(0v~~~~~~(B#(0mqqqqwqqqqvq~~j(B# (0lqqklj(B(0mqj~~(B(0mu(B(0lu(B)(0x(B(0l(B(0~~~~~(B(0x(B(0~~~~~(B(0lqqqqk(B(0x(B# (0x(B(0tj(B[(0~~~~~~~(B(0mqqqvu(B(0xj~(B[(0~~~~(B[)(0qv(B(0u~~(B(((0x(B(0x(B(0lqqqwq(B## (0x(B(0a(B(0~~~~~~~(B(0m~(B(0~(B[(0q(B(0lu~~~~~~~(B(0k(B(0a~(B((((0x(B(0x(B(0x(B(0x(B*# (0lvqqj(B(0~~~(B{(0~~~(B(0lqqk(B(0lvj~~~(B`(0~~~(B(0tq(B(0u~(B((((0x(B#(0x(B*** (0x(B(0~~~~~~~(B(0mk(B(0mq(B+(0qk(B(0lqqqqw(B(0qu(B(0~~~~~~~lk(B(0x(B(0mqqqqj(B#(0~~~qaq~(B(0k(B (0m(B+(0qqqqk~~~~~~~(B(0x(B(0x(B(0x~(B((((0x(B(0mk(B(0~~~~~~l(B(0mqqu(B(0qqq(B(0~~~~~~~(B(0x(B(0mk~~lqqqqqj(B(0x(B(0a~(B((((0x(B(0mqk~~~lqj(B(0mk(B(0x(B(0qj(B(0~~~(B{(0~~(B++(0u(B(0mqqj(B(0mqu~(B(((0~x(B(0mqqqj(B(0mqqvk(B(0lqqk(B(0~~~~~~x(B((0x(B(0mqqqqj(B(0mqqqqqj(B(0mqqqqqqqqvqqvqj(BaI What type of object do you want an inventory of?  a - Tools b - Comestibles c - Wands d - Weapons e - Armor f - Rings g - Amulets(end) aI ;+(0lqqqqqk(B###(0~~~qq~~~~~~~~~k(B(0x~~(B)(0~~~(B(0q(B(0q(B##(0~~~~~~~~~~~~~~~(B(0x~~(B_(0~~x(B#>*0*##(0~~~~~a~~~~~~~~~(B#(0x~~~~~~(B(0lqqwqk(B##(0q(B0#(0~~x~~~tj~~~~~~~(B#(0m~~a~qj(B(0x(B+*#*(0k(B(0~~tq~~j~~~~~~~~(B#(0x(B(0x(B(0x(B####(0lvq~~~(B(0~~j~~~~(Bd(0~~~~~(B+(0~(B#(0q(B(0k(B(0x(B(0x(B(0x(B(0x(B(0q(B(0~(B@y(0~~~~(B(0~~(Bf(0~(Bd(0~~~(B@(0~~~~~~(B(0k(B(0mq(B(0a(B(0~~~~~~~(B(0lqqqqqqqaqk~~~~(B#)(0mqq(B##(0~~~(B{(0~~~(B(0u~~~~~(B!(0~~(B[(0x~~~~(B# Armor g - an uncursed +1 pair of leather gloves (being worn) i - a +2 apron (being worn) k - a gnomish helm n - a pair of gnomish boots t - a gnomish suit A - a +1 pair of high boots (being worn) W - a +0 gnomish suit (being worn) X - a +0 visored helmet (being worn)(end) aI(0qqk(B(0mk(B(0lqqqqqk(B###(0~~~qq~~~~~~~~~kk(B(0x(B(0x~~(B)(0~~~(B(0q(B(0q(B##(0~~~~~~~~~~~~~~~x(B(0x(B(0x~~(B_(0~~x(B#>*0*##(0~~~~~a~~~~~~~~~(B#(0mqqj(B(0x~~~~~~(B(0lqqwqk(B##(0q(B0#(0~~x~~~tj~~~~~~~(B#(0lqqqk(B(0m~~a~qj(B(0x(B+*#*(0k(B(0~~tq~~j~~~~~~~~(B#(0j(B(0mk(B(0x(B(0x(B(0x(B####(0lvq~~~(B(0~~j~~~~(Bd(0~~~~~(B+(0~(B#(0mq(B(0k(B(0x(B(0x(B(0x(B(0x(B(0q(B(0~(B@y(0~~~~(B(0~~(Bf(0~(Bd(0~~~(B@(0~~~~~~(B(0k(B(0mq(B(0a(B(0~~~~~~~(B(0lqqqqqqqaqk~~~~(B#(0qk(B))(0mqq(B##(0~~~(B{(0~~~(B(0u~~~~~(B!(0~~(B[(0x~~~~(B#96(96) Pw:54(54) AC:-5 Xp:10/9052 T:21285BurdenedaIwR What would you like to drop?   Tools  c - an uncursed stethoscope  d - an uncursed bag called holding  l - an uncursed lock pick  q - an uncursed unicorn horn  v - an uncursed towel  I - an uncursed magic whistle  Z - a blessed lamp called magic?  Comestibles  x - a lizard corpse  Wands  b - an uncursed wand of light  r - an uncursed wand of lightning  u - an uncursed uranium wand  w - an uncursed short wand  D - an uncursed wand called make invis  R - an uncursed wand of sleep  S - an uncursed wand called teleportation  U - an uncursed crystal wand  Weapons  h - a blessed dagger (1 of 2)aI<  m - a bow  o - 10 uncursed daggers (in quiver)  s - 4 arrows  B - 3 runed daggers  C - 4 orcish daggers  E - a blessed runed dagger  K - 3 blessed daggers (wielded)  Armor  g - an uncursed +1 pair of leather gloves (being worn)  i - a +2 apron (being worn)  k - a gnomish helm  n - a pair of gnomish boots  t - a gnomish suit  A - a +1 pair of high boots (being worn)  W - a +0 gnomish suit (being worn)  X - a +0 visored helmet (being worn)  Rings  p - an uncursed ring of fire resistance  P - an uncursed ring of invisibility  Amulets  z - an uncursed oval amulet (2 of 2)aI+aI +aIy+aI]|(0lqqqk(B(0lqqqqqqqk(B (0x(B<(0mqk(B(0lqqqqj(B(0mk(B(0lqqqqqk(B###(0~~~qq~~~~~~~~~k(B (0x(B(0mqqu(B(0lk(B(0x(B(0x~~(B)(0~~~(B(0q(B(0q(B##(0~~~~~~~~~~~~~~~(B (0mk(B(0x(B(0x(B(0lqqqqqqqjx(B(0x(B(0x~~(B_(0~~x(B#>*0*##(0~~~~~a~~~~~~~~~(B# (0mk(B(0tq(B(0mqqk(B(0mqqj(B(0x~~~~~~(B(0lqqwqk(B##(0q(B0#(0~~x~~~tj~~~~~~~(B#(0mqu(B(0tqqk(B(0lqqqk(B(0m~~a~qj(B(0x(B+*#*(0k(B(0~~tq~~j~~~~~~~~(B#(0mqqk(B(0x(B(0x(B(0mqwj(B(0mk(B(0x(B(0x(B(0x(B####(0lvq~~~(B(0~~j~~~~(Bd(0~~~~~(B+(0~(B#(0mqvqk(B(0x(B(0x(B(0mq(B(0k(B(0x(B(0x(B(0x(B(0x(B(0q(B(0~(B@y(0~~~~(B(0~~(Bf(0~(Bd(0~~~(B@(0~~~~~~(B(0lqqqqk(B(0x(B(0x(B(0k(B(0mq(B(0a(B(0~~~~~~~(B(0lqqqqqqqaqk~~~~(B#(0x~(B%(0~(B%(0x(B(0mk(B(0qqk(B))(0mqq(B##(0~~~(B{(0~~~(B(0u~~~~~(B!(0~~(B[(0x~~~~(B#(0x~~~~x(B(0x(B(0x(B[)(0~~~~~~~(B##(0x~(B[[(0~~~(B[(0~(B)(0x~~~~(B#(0mqwawjlqvqwk(B(0l(B(0q(B(0q(B(0q(B)[(0v~~~~~~(B#(0mqqqqwqqqqvq~~j(B# (0lqqklj(B(0mqj~~(B(0mu(B(0lu(B)(0x(B(0l(B(0~~~~~(B(0x(B(0~~~~~(B(0lqqqqk(B(0x(B# (0x(B(0tj(B[(0~~~~~~~(B(0mqqqvu(B(0xj~(B[(0~~~~(B[)(0qv(B(0u~~(B(((0x(B(0x(B(0lqqqwq(B## (0x(B(0a(B(0~~~~~~~(B(0m~(B(0~(B[(0q(B(0lu~~~~~~~(B(0k(B(0a~(B((((0x(B(0x(B(0x(B(0x(B*# (0lvqqj(B(0~~~(B{(0~~~(B(0lqqk(B(0lvj~~~(B`(0~~~(B(0tq(B(0u~(B((((0x(B#(0x(B*** (0x(B(0~~~~~~~(B(0mk(B(0mq(B+(0qk(B(0lqqqqw(B(0qu(B(0~~~~~~~lk(B(0x(B(0mqqqqj(B#(0~~~qaq~(B(0k(B (0m(B+(0qqqqk~~~~~~~(B(0x(B(0x(B(0x~(B((((0x(B(0mk(B(0~~~~~~l(B(0mqqu(B(0qqq(B(0~~~~~~~(B(0x(B(0mk~~lqqqqqj(B(0x(B(0a~(B((((0x(B(0mqk~~~lqj(B(0mk(B(0x(B(0qj(B(0~~~(B{(0~~(B++(0u(B(0mqqj(B(0mqu~(B(((0~x(B(0mqqqj(B(0mqqvk(B(0lqqk(B(0~~~~~~x(B((0x(B(0mqqqqj(B(0mqqqqqj(B(0mqqqqqqqqvqqvqj(BAstro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Gnomish Mines:7 $:0 HP:96(96) Pw:54(54) AC:-5 Xp:10/9052 T:21285BurdenedYou drop a gnomish helm.You drop a pair of gnomish boots.aIu}--More--aI4 You drop a gnomish suit.96(96) Pw:54(54) AC:-5 Xp:10/9052 T:21287Burdened(0~(Bd(0~~(B(0~~~(By(0~~(Bf(0~(Bd@(0~~(BaIqq(0~(B(0~(B[(0~(B@o"Hello, Astro! Welcome again to Adjama's general store!"96(96) Pw:54(54) AC:-5 Xp:10/9052 T:21288Burdened(0~(Bdf(0~(BdaIl(0~(B(0a(B@96(96) Pw:54(54) AC:-5 Xp:10/9052 T:21288BurdenedBandito picks up a gnomish suit.96(96) Pw:54(54) AC:-5 Xp:10/9052 T:21289Burdened(0~(BdaId(0~(B@There are many objects here.96(96) Pw:54(54) AC:-5 Xp:10/9052 T:21289BurdenedBandito drops a gnomish suit.--More--aIRags picks up a pair of gnomish boots.[d96(96) Pw:54(54) AC:-5 Xp:10/9052 T:21290Burdened--More--aI+Bandito picks up a gnomish suit.96(96) Pw:54(54) AC:-5 Xp:10/9052 T:21291Burdeneddf(0~(B(0a(B(0~(BdaI*96(96) Pw:54(54) AC:-5 Xp:10/9052 T:21292Burdened(0~~(Bf(0a(Bd@[(0~(BaI#In what direction? aIU The door closes.96(96) Pw:54(54) AC:-5 Xp:10/9052 T:21293Burdened[+d(0~(BaINWhat do you want to use or apply? [b-dlqru-wDIRSUZ or ?*] aI96(96) Pw:54(54) AC:-5 Xp:10/9052 T:21293BurdenedIn what direction? aIt Lock it? [yn] (n) aIVy96(96) Pw:54(54) AC:-5 Xp:10/9052 T:21293Burdened 96(96) Pw:54(54) AC:-5 Xp:10/9052 T:21295Burdened 96(96) Pw:54(54) AC:-5 Xp:10/9052 T:21296Burdened 96(96) Pw:54(54) AC:-5 Xp:10/9052 T:21297Burdened 96(96) Pw:54(54) AC:-5 Xp:10/9052 T:21299Burdened 96(96) Pw:54(54) AC:-5 Xp:10/9052 T:21300Burdened 96(96) Pw:54(54) AC:-5 Xp:10/9052 T:21301Burdened!(0~(B(0~~(BdRags drops a pair of gnomish boots.96(96) Pw:54(54) AC:-5 Xp:10/9052 T:21303BurdenedYou succeed in locking the door.96(96) Pw:54(54) AC:-5 Xp:10/9052 T:21304BurdenedaI(0~(B@There are many objects here.96(96) Pw:54(54) AC:-5 Xp:10/9052 T:21305Burdenedd[bINWhat do you want to use or apply? [b-dlqru-wDIRSUZ or ?*] bI796(96) Pw:54(54) AC:-5 Xp:10/9052 T:21305BurdenedDo you want to take something out of your bag called holding? [ynq] (n) bIS y Take out what?   Tools  a - a key  b - a unicorn horn  c - a pick-axe  d - 3 blessed candles  e - a looking glass  Comestibles  f - 4 uncursed apples  g - 3 fortune cookies  h - 2 food rations  i - a tripe ration  Wands  j - a wand of create monster  k - a wand of create monster  Potions  l - an uncursed potion of object detection  m - a cursed potion of object detection  n - an uncursed potion of levitation  o - an uncursed potion of sleeping  Scrolls  p - an uncursed scroll labeled VELOX NEB (1 of 3)bIa  a - an uncursed scroll labeled PRIRUTSENIE  b - an uncursed scroll labeled HACKEM MUCHE  c - 2 uncursed scrolls of remove curse  d - a blessed scroll of remove curse  e - an uncursed scroll of teleportation  f - 4 cursed scrolls of blank paper  g - 6 uncursed scrolls of blank paper  h - 3 uncursed scrolls of gold detection  Gems  i - a red gem  j - a green gem  k - 2 violet gems  l - a yellowish brown gem  Armor  m - a dwarvish cloak  n - a pair of iron shoes  o - a ring mail  p - an uncursed +0 pair of leather gloves  q - a blessed +0 studded leather armor  r - an uncursed +0 pair of leather gloves  s - a pair of low boots  t - a large shield  u - a helmet (2 of 3)bI P+++++++++bIX a + a very rusty +2 dark red shield  b + a +0 elven cloak  c + a +0 pair of riding gloves  Rings  d - an uncursed ruby ring  e - an uncursed jade ring  f - a cursed ivory ring  g - a cursed twisted ring  h - an uncursed ring of levitation  i - an uncursed ring called poss edible tele ctrl  Amulets  j - an amulet called ESP  Spellbooks  k - a blessed spellbook of extra healing  l - a blessed spellbook of healing  m - a blessed spellbook of stone to flesh  n - a mottled spellbook named ID first also  o - a thin spellbook named ID first  p - a spellbook of haste self  q - a spellbook of detect food  Coins  r - 965 gold pieces (3 of 3)bI"-bI-bI -"bIϢ (0lqqqk(B(0lqqqqqqqk(B (0x(B<(0mqk(B(0lqqqqj(B(0mk(B(0lqqqqqk(B###(0~~~qq~~~~~~~~~k(B (0x(B(0mqqu(B(0lk(B(0x(B(0x~~(B)(0~~~(B(0q(B(0q(B##(0~~~~~~~~~~~~~~~(B (0mk(B(0x(B(0x(B(0lqqqqqqqjx(B(0x(B(0x~~(B_(0~~x(B#>*0*##(0~~~~~a~~~~~~~~~(B# (0mk(B(0tq(B(0mqqk(B(0mqqj(B(0x~~~~~~(B(0lqqwqk(B##(0q(B0#(0~~x~~~tj~~~~~~~(B#(0mqu(B(0tqqk(B(0lqqqk(B(0m~~a~qj(B(0x(B+*#*(0k(B(0~~tq~~j~~~~~~~~(B#(0mqqk(B(0x(B(0x(B(0mqwj(B(0mk(B(0x(B(0x(B(0x(B####(0lvq~~~(B(0~~j~~~~~~~~~~(B+(0~(B#(0mqvqk(B(0x(B(0x(B(0mq(B(0k(B(0x(B(0x(B(0x(B(0x(B(0q(B(0~~~~~~~(B(0~~~~~~~~(B[(0~~~~~~(B(0lqqqqk(B(0x(B(0x(B(0k(B(0mq(B(0a(B(0~~~~~~~(B(0lqqqqqqq(B+(0qk~~~~(B#(0x~(B%(0~(B%(0x(B(0mk(B(0qqk(B))(0mqq(B##(0~~~(B{(0~~~(B(0u~~~~~(B!(0~(Bdo(0x~~~~(B#(0x~~~~x(B(0x(B(0x(B[)(0~~~~~~~(B##(0x~(B[[(0~~~(B@[)(0x~~~~(B#(0mqwawjlqvqwk(B(0l(B(0q(B(0q(B(0q(B)[(0v~~~~~~(B#(0mqqqqwqqqqvq~~j(B# (0lqqklj(B(0mqj~~(B(0mu(B(0lu(B)(0x(B(0l(B(0~~~~~(B(0x(B(0~~~~~(B(0lqqqqk(B(0x(B# (0x(B(0tj(B[(0~~~~~~~(B(0mqqqvu(B(0xj~(B[(0~~~~(B[)(0qv(B(0u~~(B(((0x(B(0x(B(0lqqqwq(B## (0x(B(0a(B(0~~~~~~~(B(0m~(B(0~(B[(0q(B(0lu~~~~~~~(B(0k(B(0a~(B((((0x(B(0x(B(0x(B(0x(B*# (0lvqqj(B(0~~~(B{(0~~~(B(0lqqk(B(0lvj~~~(B`(0~~~(B(0tq(B(0u~(B((((0x(B#(0x(B*** (0x(B(0~~~~~~~(B(0mk(B(0mq(B+(0qk(B(0lqqqqw(B(0qu(B(0~~~~~~~lk(B(0x(B(0mqqqqj(B#(0~~~qaq~(B(0k(B (0m(B+(0qqqqk~~~~~~~(B(0x(B(0x(B(0x~(B((((0x(B(0mk(B(0~~~~~~l(B(0mqqu(B(0qqq(B(0~~~~~~~(B(0x(B(0mk~~lqqqqqj(B(0x(B(0a~(B((((0x(B(0mqk~~~lqj(B(0mk(B(0x(B(0qj(B(0~~~(B{(0~~(B++(0u(B(0mqqj(B(0mqu~(B(((0~x(B(0mqqqj(B(0mqqvk(B(0lqqk(B(0~~~~~~x(B((0x(B(0mqqqqj(B(0mqqqqqj(B(0mqqqqqqqqvqqvqj(BAstro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Gnomish Mines:7 $:0 HP:96(96) Pw:54(54) AC:-5 Xp:10/9052 T:21305BurdenedYou have a little trouble removing j - a dwarvish cloak.--More--#bI EYYou have a little trouble removing y - a pair of iron shoes.--More--#bI PYou have a little trouble removing Y - a ring mail.--More--$bI=(rYou have a little trouble removing V - an uncursed +0 pair of leather gloves. --More--$bIm (0lqqqk(B(0lqqqqqqqk(BYou have much trouble removing T - a blessed +0 studded leather armor.--More--%bI nYou have much trouble removing Q - an uncursed +0 pair of leather gloves. --More--&bI (0lqqqk(B(0lqqqqqqqk(BYou have much trouble removing f - a pair of low boots.--More--&bIz OYou have much trouble removing e - a large shield.--More--'bI:You have much trouble removing a - a helmet.--More--'bIΰ 9Do you wish to put something in? [ynq] (n) (bIS@n96(96) Pw:54(54) AC:-5 Xp:10/9052 T:21305StressedYou rebalance your load. Movement is difficult.96(96) Pw:54(54) AC:-5 Xp:10/9052 T:21307Stressed(0~~(Bd)bI What would you like to drop?   Tools  c - an uncursed stethoscope  d - an uncursed bag called holding  l - an uncursed lock pick  q - an uncursed unicorn horn  v - an uncursed towel  I - an uncursed magic whistle  Z - a blessed lamp called magic?  Comestibles  x - a lizard corpse  Wands  b - an uncursed wand of light  r - an uncursed wand of lightning  u - an uncursed uranium wand  w - an uncursed short wand  D - an uncursed wand called make invis  R - an uncursed wand of sleep  S - an uncursed wand called teleportation  U - an uncursed crystal wand  Weapons  h - a blessed dagger (1 of 3)*bI> v(0lqqqk(B(0lqqqqqqqk(B (0x(B<(0mqk(B(0lqqqqj(B(0mk(B(0lqqqqqk(B###(0~~~qq~~~~~~~~~k(B (0x(B(0mqqu(B(0lk(B(0x(B(0x~~(B)(0~~~(B(0q(B(0q(B##(0~~~~~~~~~~~~~~~(B (0mk(B(0x(B(0x(B(0lqqqqqqqjx(B(0x(B(0x~~(B_(0~~x(B#>*0*##(0~~~~~a~~~~~~~~~(B# (0mk(B(0tq(B(0mqqk(B(0mqqj(B(0x~~~~~~(B(0lqqwqk(B##(0q(B0#(0~~x~~~tj~~~~~~~(B#(0mqu(B(0tqqk(B(0lqqqk(B(0m~~a~qj(B(0x(B+*#*(0k(B(0~~tq~~j~~~~~~~~(B#(0mqqk(B(0x(B(0x(B(0mqwj(B(0mk(B(0x(B(0x(B(0x(B####(0lvq~~~(B(0~~j~~~~~~~~~~(B+(0~(B#(0mqvqk(B(0x(B(0x(B(0mq(B(0k(B(0x(B(0x(B(0x(B(0x(B(0q(B(0~~~~~~~(B(0~~~~~~~~(B[(0~~~~~~(B(0lqqqqk(B(0x(B(0x(B(0k(B(0mq(B(0a(B(0~~~~~~~(B(0lqqqqqqq(B+(0qk~~~~(B#(0x~(B%(0~(B%(0x(B(0mk(B(0qqk(B))(0mqq(B##(0~~~(B{(0~~~(B(0u~~~~~(B!(0~~(Bo(0x~~~~(B#(0x~~~~x(B(0x(B(0x(B[)(0~~~~~~~(B##(0x~(B[[(0~~(Bd@[)(0x~~~~(B#(0mqwawjlqvqwk(B(0l(B(0q(B(0q(B(0q(B)[(0v~~~~~~(B#(0mqqqqwqqqqvq~~j(B# (0lqqklj(B(0mqj~~(B(0mu(B(0lu(B)(0x(B(0l(B(0~~~~~(B(0x(B(0~~~~~(B(0lqqqqk(B(0x(B# (0x(B(0tj(B[(0~~~~~~~(B(0mqqqvu(B(0xj~(B[(0~~~~(B[)(0qv(B(0u~~(B(((0x(B(0x(B(0lqqqwq(B## (0x(B(0a(B(0~~~~~~~(B(0m~(B(0~(B[(0q(B(0lu~~~~~~~(B(0k(B(0a~(B((((0x(B(0x(B(0x(B(0x(B*# (0lvqqj(B(0~~~(B{(0~~~(B(0lqqk(B(0lvj~~~(B`(0~~~(B(0tq(B(0u~(B((((0x(B#(0x(B*** (0x(B(0~~~~~~~(B(0mk(B(0mq(B+(0qk(B(0lqqqqw(B(0qu(B(0~~~~~~~lk(B(0x(B(0mqqqqj(B#(0~~~qaq~(B(0k(B (0m(B+(0qqqqk~~~~~~~(B(0x(B(0x(B(0x~(B((((0x(B(0mk(B(0~~~~~~l(B(0mqqu(B(0qqq(B(0~~~~~~~(B(0x(B(0mk~~lqqqqqj(B(0x(B(0a~(B((((0x(B(0mqk~~~lqj(B(0mk(B(0x(B(0qj(B(0~~~(B{(0~~(B++(0u(B(0mqqj(B(0mqu~(B(((0~x(B(0mqqqj(B(0mqqvk(B(0lqqk(B(0~~~~~~x(B((0x(B(0mqqqqj(B(0mqqqqqj(B(0mqqqqqqqqvqqvqj(BAstro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Gnomish Mines:7 $:0 HP:96(96) Pw:54(54) AC:-5 Xp:10/9052 T:21307StressedYou drop a helmet.--More--+bIXAdjama the orc offers 5 gold pieces for your helmet. Sell it? [ynaq] (y) ,bIba596(96) Pw:54(54) AC:-5 Xp:10/9052 T:21307StressedYou sold a helmet for 5 gold pieces.You drop a large shield.1096(96) Pw:54(54) AC:-5 Xp:10/9052 T:21307Burdened--More---bIGYou sold a large shield for 5 gold pieces.--More---bIiYou drop a pair of low boots.496(96) Pw:54(54) AC:-5 Xp:10/9052 T:21307Burdened--More--.bILYou sold a pair of low boots for 4 gold pieces.--More--/bI!You cannot drop something you are wearing.You drop a dwarvish cloak.3996(96) Pw:54(54) AC:-5 Xp:10/9052 T:21307Burdened--More--/bI JYou sold a dwarvish cloak for 25 gold pieces.--More--0bIsYou drop a pair of iron shoes.4796(96) Pw:54(54) AC:-5 Xp:10/9052 T:21307Burdened--More--1bIMYou sold a pair of iron shoes for 8 gold pieces.--More--1bIޙ GYou cannot drop something you are wearing.--More--2bIC^You drop an uncursed +0 pair of leather gloves.5196(96) Pw:54(54) AC:-5 Xp:10/9052 T:21307Burdened--More--3bI^You sold an uncursed +0 pair of leather gloves for 4 gold pieces.--More--3bIq You drop a blessed +0 studded leather armor.896(96) Pw:54(54) AC:-5 Xp:10/9052 T:21307Burdened--More--4bID/[You sold a blessed +0 studded leather armor for 7 gold pieces.--More--4bIeNYou drop an uncursed +0 pair of leather gloves.6296(96) Pw:54(54) AC:-5 Xp:10/9052 T:21307Burdened--More--5bI ^You sold an uncursed +0 pair of leather gloves for 4 gold pieces.--More--6bIYou cannot drop something you are wearing.You drop a ring mail.112 HP:96(96) Pw:54(54) AC:-5 Xp:10/9052 T:21307Burdened--More--7bIYou sold a ring mail for 50 gold pieces.96(96) Pw:54(54) AC:-5 Xp:10/9052 T:21307Burdened--More--7bI/ Your movements are only slowed slightly by your load.96(96) Pw:54(54) AC:-5 Xp:10/9052 T:21309Burdened!d(0~(B*0*##(0~~~~~a~~~~~~~~~(B# (0mk(B(0tq(B(0mqqk(B(0mqqj(B(0x~~~~~~(B(0lqqwqk(B##(0q(B0#(0~~x~~~tj~~~~~~~(B#(0mqu(B(0tqqk(B(0lqqqk(B(0m~~a~qj(B(0x(B+*#*(0k(B(0~~tq~~j~~~~~~~~(B#(0mqqk(B(0x(B(0x(B(0mqwj(B(0mk(B(0x(B(0x(B(0x(B####(0lvq~~~(B(0~~j~~~~~~~~~~(B+(0~(B#(0mqvqk(B(0x(B(0x(B(0mq(B(0k(B(0x(B(0x(B(0x(B(0x(B(0q(B(0~~~~~~~(B(0~~~~~~~~(B[(0~~~~~~(B(0lqqqqk(B(0x(B(0x(B(0k(B(0mq(B(0a(B(0~~~~~~~(B(0lqqqqqqq(B+(0qk~~~~(B#(0x~(B%(0~(B%(0x(B(0mk(B(0qqk(B))(0mqq(B##(0~~~(B{(0~~~(B(0u~~~~~(B@(0~~(Bo(0x~~~~(B#(0x~~~~x(B(0x(B(0x(B[)(0~~~~~~~(B##(0x~(B[[d(0~~(B[[)(0x~~~~(B#(0mqwawjlqvqwk(B(0l(B(0q(B(0q(B(0q(B)[(0v~~~~~~(B#(0mqqqqwqqqqvq~~j(B# (0lqqklj(B(0mqj~~(B(0mu(B(0lu(B)(0x(B(0l(B(0~~~~~(B(0x(B(0~~~~~(B(0lqqqqk(B(0x(B# (0x(B(0tj(B[(0~~~~~~~(B(0mqqqvu(B(0xj~(B[(0~~~~(B[)(0qv(B(0u~~(B(((0x(B(0x(B(0lqqqwq(B## (0x(B(0a(B(0~~~~~~~(B(0m~(B(0~(B[(0q(B(0lu~~~~~~~(B(0k(B(0a~(B((((0x(B(0x(B(0x(B(0x(B*# (0lvqqj(B(0~~~(B{(0~~~(B(0lqqk(B(0lvj~~~(B`(0~~~(B(0tq(B(0u~(B((((0x(B#(0x(B*** (0x(B(0~~~~~~~(B(0mk(B(0mq(B+(0qk(B(0lqqqqw(B(0qu(B(0~~~~~~~lk(B(0x(B(0mqqqqj(B#(0~~~qaq~(B(0k(B (0m(B+(0qqqqk~~~~~~~(B(0x(B(0x(B(0x~(B((((0x(B(0mk(B(0~~~~~~l(B(0mqqu(B(0qqq(B(0~~~~~~~(B(0x(B(0mk~~lqqqqqj(B(0x(B(0a~(B((((0x(B(0mqk~~~lqj(B(0mk(B(0x(B(0qj(B(0~~~(B{(0~~(B++(0u(B(0mqqj(B(0mqu~(B(((0~x(B(0mqqqj(B(0mqqvk(B(0lqqk(B(0~~~~~~x(B((0x(B(0mqqqqj(B(0mqqqqqj(B(0mqqqqqqqqvqqvqj(BAstro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Gnomish Mines:7 $:1077 HP:96(96) Pw:54(54) AC:-5 Xp:10/9052 T:21310BurdenedYou have a little trouble removing $ - 965 gold pieces.96(96) Pw:54(54) AC:-5 Xp:10/9052 T:21310BAbI+urdened--More--BbI)9Do you wish to put something in? [ynq] (n) BbIL rno[d(0~(B96(96) Pw:54(54) AC:-5 Xp:10/9052 T:21310BurdenedRags picks up a crystal plate mail.96(96) Pw:54(54) AC:-5 Xp:10/9052 T:21311Burdenedd(0~(BDbILAn effervescent potion for 113 zorkmids. Pay? [yn] (n) DbIC >y964 HP:96(96) Pw:54(54) AC:-5 Xp:10/9052 T:21311BurdenedYou bought an effervescent potion for 113 gold pieces.96(96) Pw:54(54) AC:-5 Xp:10/9052 T:21311Burdened--More--EbI"Thank you for shopping in Adjama's general store!"96(96) Pw:54(54) AC:-5 Xp:10/9052 T:21313Burdenedd(0~(Bo[FbIVNWhat do you want to use or apply? [b-dlqru-wDIRSUZ or ?*] FbI̡96(96) Pw:54(54) AC:-5 Xp:10/9052 T:21313BurdenedDo you want to take something out of your bag called holding? [ynq] (n) FbI =nDo you wish to put something in? [ynq] (n) FbI= py Put in what?   Tools  c - an uncursed stethoscope  d - an uncursed bag called holding  l - an uncursed lock pick  q - an uncursed unicorn horn  v - an uncursed towel  I - an uncursed magic whistle  Z - a blessed lamp called magic?  Comestibles  x - a lizard corpse  Wands  b - an uncursed wand of light  r - an uncursed wand of lightning  u - an uncursed uranium wand  w - an uncursed short wand  D - an uncursed wand called make invis  R - an uncursed wand of sleep  S - an uncursed wand called teleportation  U - an uncursed crystal wand  Potions  F - an effervescent potion (1 of 2)GbI8V +GbI6 (0lqqqk(B(0lqqqqqqqk(B (0x(B<(0mqk(B(0lqqqqj(B(0mk(B(0lqqqqqk(B###(0~~~qq~~~~~~~~~k(B (0x(B(0mqqu(B(0lk(B(0x(B(0x~~(B)(0~~~(B(0q(B(0q(B##(0~~~~~~~~~~~~~~~(B (0mk(B(0x(B(0x(B(0lqqqqqqqjx(B(0x(B(0x~~(B_(0~~x(B#>*0*##(0~~~~~a~~~~~~~~~(B# (0mk(B(0tq(B(0mqqk(B(0mqqj(B(0x~~~~~~(B(0lqqwqk(B##(0q(B0#(0~~x~~~tj~~~~~~~(B#(0mqu(B(0tqqk(B(0lqqqk(B(0m~~a~qj(B(0x(B+*#*(0k(B(0~~tq~~j~~~~~~~~(B#(0mqqk(B(0x(B(0x(B(0mqwj(B(0mk(B(0x(B(0x(B(0x(B####(0lvq~~~(B(0~~j~~~~~~~~~~(B+(0~(B#(0mqvqk(B(0x(B(0x(B(0mq(B(0k(B(0x(B(0x(B(0x(B(0x(B(0q(B(0~~~~~~~(B(0~~~~~~~~(B[(0~~~~~~(B(0lqqqqk(B(0x(B(0x(B(0k(B(0mq(B(0a(B(0~~~~~~~(B(0lqqqqqqq(B+(0qk~~~~(B#(0x~(B%(0~(B%(0x(B(0mk(B(0qqk(B))(0mqq(B##(0~~~(B{(0~~~(B(0u~~(Bd(0~~(B@(0~(Bo[(0x~~~~(B#(0x~~~~x(B(0x(B(0x(B[)(0~~~~~~~(B##(0x~(B[(0~~~~(B[[)(0x~~~~(B#(0mqwawjlqvqwk(B(0l(B(0q(B(0q(B(0q(B)[(0v~~~~~~(B#(0mqqqqwqqqqvq~~j(B# (0lqqklj(B(0mqj~~(B(0mu(B(0lu(B)(0x(B(0l(B(0~~~~~(B(0x(B(0~~~~~(B(0lqqqqk(B(0x(B# (0x(B(0tj(B[(0~~~~~~~(B(0mqqqvu(B(0xj~(B[(0~~~~(B[)(0qv(B(0u~~(B(((0x(B(0x(B(0lqqqwq(B## (0x(B(0a(B(0~~~~~~~(B(0m~(B(0~(B[(0q(B(0lu~~~~~~~(B(0k(B(0a~(B((((0x(B(0x(B(0x(B(0x(B*# (0lvqqj(B(0~~~(B{(0~~~(B(0lqqk(B(0lvj~~~(B`(0~~~(B(0tq(B(0u~(B((((0x(B#(0x(B*** (0x(B(0~~~~~~~(B(0mk(B(0mq(B+(0qk(B(0lqqqqw(B(0qu(B(0~~~~~~~lk(B(0x(B(0mqqqqj(B#(0~~~qaq~(B(0k(B (0m(B+(0qqqqk~~~~~~~(B(0x(B(0x(B(0x~(B((((0x(B(0mk(B(0~~~~~~l(B(0mqqu(B(0qqq(B(0~~~~~~~(B(0x(B(0mk~~lqqqqqj(B(0x(B(0a~(B((((0x(B(0mqk~~~lqj(B(0mk(B(0x(B(0qj(B(0~~~(B{(0~~(B++(0u(B(0mqqj(B(0mqu~(B(((0~x(B(0mqqqj(B(0mqqvk(B(0lqqk(B(0~~~~~~x(B((0x(B(0mqqqqj(B(0mqqqqqj(B(0mqqqqqqqqvqqvqj(BAstro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Gnomish Mines:7 $:964 HP:96(96) Pw:54(54) AC:-5 Xp:10/9052 T:21313BurdenedYou put an effervescent potion into the bag called holding.96(96) Pw:54(54) AC:-5 Xp:10/9052 T:GbI7 21313Burdened 96(96) Pw:54(54) AC:-5 Xp:10/9052 T:21314Burdened(0~(BdHbI96(96) Pw:54(54) AC:-5 Xp:10/9052 T:21315Burdenedd(0~(B@(0~(B(0~~(BoIbI 96(96) Pw:54(54) AC:-5 Xp:10/9052 T:21317Burdened(0~(Bd(0~(Bo(0~(B[JbI=m(0~(B@You see here a pair of gnomish boots.(0~(Bd96(96) Pw:54(54) AC:-5 Xp:10/9052 T:21317BurdenedYou hear some noises.96(96) Pw:54(54) AC:-5 Xp:10/9052 T:21318BurdenedKbIk"For you, esteemed sir; only 12 for this pair of gnomish boots."--More--LbIiYou have a little trouble lifting n - a pair of gnomish boots (unpaid, 12 zorkmids).--More--MbI (0lqqqk(B(0lqqqqqqqk(B96(96) Pw:54(54) AC:-5 Xp:10/9052 T:21318BurdenedYou hear some noises in the distance.--More--NbI{Rags drops a crystal plate mail.[dYou hear some noises.--More--NbIc You hear some noises in the distance.96(96) Pw:54(54) AC:-5 Xp:10/9052 T:21319BurdenedQbII' What type of object do you want an inventory of?  a - Tools b - Comestibles c - Wands d - Weapons e - Armor f - Rings g - Amulets h - Coins u - Unpaid items(end) RbI6+(0lqqqqqk(B###(0~~~qq~~~~~~~~~k(B(0x~~(B)(0~~~(B(0q(B(0q(B##(0~~~~~~~~~~~~~~~(B(0x~~(B_(0~~x(B#>*0*##(0~~~~~a~~~~~~~~~(B#(0x~~~~~~(B(0lqqwqk(B##(0q(B0#(0~~x~~~tj~~~~~~~(B#(0m~~a~qj(B(0x(B+*#*(0k(B(0~~tq~~j~~~~~~~~(B#(0x(B(0x(B(0x(B####(0lvq~~~(B(0~~j~~~~~~~~~~(B+(0~(B#(0q(B(0k(B(0x(B(0x(B(0x(B(0x(B(0q(B(0~~~~~~~(B(0~~~~~~~~(B[(0~~~~~~(B(0k(B(0mq(B(0a(B(0~~~~~~~(B(0lqqqqqqq(B+(0qk~~~~(B#)(0mqq(B##(0~~~(B{(0~~~(B(0u~~~~~~(B[do(0x~~~~(B#)(0~~~~~~~(B##(0x~(B[(0~~~~(B[@)(0x~~~~(B#(0q(B(0q(B)[(0v~~~~~~(B#(0mqqqqwqqqqvq~~j(B# Armor g - an uncursed +1 pair of leather gloves (being worn) i - a +2 apron (being worn) n - a pair of gnomish boots (unpaid, 12 zorkmids) A - a +1 pair of high boots (being worn) W - a +0 gnomish suit (being worn) X - a +0 visored helmet (being worn)(end) VbI%(0qqk(B(0mk(B(0lqqqqqk(B###(0~~~qq~~~~~~~~~kk(B(0x(B(0x~~(B)(0~~~(B(0q(B(0q(B##(0~~~~~~~~~~~~~~~x(B(0x(B(0x~~(B_(0~~x(B#>*0*##(0~~~~~a~~~~~~~~~(B#(0mqqj(B(0x~~~~~~(B(0lqqwqk(B##(0q(B0#(0~~x~~~tj~~~~~~~(B#(0lqqqk(B(0m~~a~qj(B(0x(B+*#*(0k(B(0~~tq~~j~~~~~~~~(B#(0j(B(0mk(B(0x(B(0x(B(0x(B####(0lvq~~~(B(0~~j~~~~~~~~~~(B+(0~(B#(0mq(B(0k(B(0x(B(0x(B(0x(B(0x(B(0q(B(0~~~~~~~(B(0~~~~~~~~(B[(0~~~~~~(B96(96) Pw:54(54) AC:-5 Xp:10/9052 T:21319BurdenedVbI>A pair of gnomish boots for 12 zorkmids. Pay? [yn] (n) WbIuAy5296(96) Pw:54(54) AC:-5 Xp:10/9052 T:21319BurdenedYou bought a pair of gnomish boots for 12 gold pieces.96(96) Pw:54(54) AC:-5 Xp:10/9052 T:21319Burdened--More--WbI36 "Thank you for shopping in Adjama's general store!"96(96) Pw:54(54) AC:-5 Xp:10/9052 T:21321BurdenedXbIU- You stop. Rags is in the way!96(96) Pw:54(54) AC:-5 Xp:10/9052 T:21322Burdenedd(0~(BYbI[@(0~(B96(96) Pw:54(54) AC:-5 Xp:10/9052 T:21322BurdenedYou hear some noises.96(96) Pw:54(54) AC:-5 Xp:10/9052 T:21323Burdened[d(0~(BYbI 'In what direction? ZbI\This door is locked.96(96) Pw:54(54) AC:-5 Xp:10/9052 T:21323BurdenedZbI'In what direction? [bINever mind.96(96) Pw:54(54) AC:-5 Xp:10/9052 T:21323Burdened[bIkNWhat do you want to use or apply? [b-dlqru-wDIRSUZ or ?*] \bI296(96) Pw:54(54) AC:-5 Xp:10/9052 T:21323BurdenedIn what direction? \bII"Unlock it? [yn] (n) \bIg y96(96) Pw:54(54) AC:-5 Xp:10/9052 T:21323Burdened 96(96) Pw:54(54) AC:-5 Xp:10/9052 T:21325Burdened 96(96) Pw:54(54) AC:-5 Xp:10/9052 T:21326Burdened 96(96) Pw:54(54) AC:-5 Xp:10/9052 T:21327Burdenedd(0~(B(0~~(BYou succeed in picking the lock.96(96) Pw:54(54) AC:-5 Xp:10/9052 T:21329Burdened(0~(Bd\bI 'In what direction? ]bI^ The door opens.96(96) Pw:54(54) AC:-5 Xp:10/9052 T:21330Burdened(0~(B(0~(Bu(0~(Bd(0~(B(0a(Bd(0~(B]bIW D96(96) Pw:54(54) AC:-5 Xp:10/9052 T:21331Burdenedu(0~(B(0~(Bf(0~(B(0~(Bf(0~(Bd[@(0~(Bd(0~(B(0~(B^bI|]E96(96) Pw:54(54) AC:-5 Xp:10/9052 T:21333Burdenedu(0~~(Bf(0~(B(0~(B(0~~(B(0~~(B(0~(BSS@(0~(Bfd(0a(B(0~(B[_bI In what direction? `bIThe door closes.96(96) Pw:54(54) AC:-5 Xp:10/9052 T:21334Burdenedu(0~(B(0~(Bfd(0~(BSS[(0~(B+cbI&In what direction? cbI#92You throw 2 daggers.)cbI7 )(0~(BcbIQ(0~(BThe 1st dagger hits the garter snake!--More--dbIYou kill the garter snake!)96(96) Pw:54(54) AC:-5 Xp:10/9060 T:21334Burdened)dbIj)(0~(BdbIpZ (0~(BdbI% HThe 2nd dagger hits the garter snake.--More--ebIYou kill the garter snake!96(96) Pw:54(54) AC:-5 Xp:10/9068 T:21335Burdened(0~(B(0~(Bfu(0~(Bd(0~(B)fgbI߮ MWhat do you want to use or apply? [b-dlqru-wDIRSUZ or ?*] hbIWM96(96) Pw:54(54) AC:-5 Xp:10/9068 T:21335BurdenedYou produce a strange whistling sound.96(96) Pw:54(54) AC:-5 Xp:10/9068 T:21337Burdened(0~~(B(0~(Bf(0~(Bu(0~(B(0~(Bd(0~(Bf(0~~~(B(0~(B(0~(B[djbIF696(96) Pw:54(54) AC:-5 Xp:10/9068 T:21338Burdenedf(0~(B(0~(B(0~(B(0~(Bud(0~(B(0~(BSf@(0~(B(0~(BdkbI^(You displaced Billie.96(96) Pw:54(54) AC:-5 Xp:10/9068 T:21339Burdened(0~(Bfu(0~(B(0~(B(0~(Bd@(0~(Bf(0~(BmbIt &In what direction? nbIt6)nbI)(0~(BnbI_)(0~(BnbI՚/(0~(BYou kill the garter snake!(0~~(Buf(0~~(Bf(0~~(B)(0~~(Bd96(96) Pw:54(54) AC:-5 Xp:10/9076 T:21340BurdenedBandito picks up a gnomish helm.96(96) Pw:54(54) AC:-5 Xp:10/9076 T:21341Burdened(0~(Bu(0~(Bf(0~(Bvf(0~(BdobI@(0~(BYou see here an uncursed dagger.96(96) Pw:54(54) AC:-5 Xp:10/9076 T:21342Burdened(0~~~(Bfu(0~~(Bv(0~(Bf(0~(BpbIFYou have a little trouble lifting o - an uncursed dagger (in quiver).96(96) Pw:54(54) AC:-5 Xp:10/9076 T:21343Burdened#u(0~(Bf(0~(Bf(0~(Bv(0~(BpbI$$ a@(0~(BYou see here an uncursed dagger.96(96) Pw:54(54) AC:-5 Xp:10/9076 T:21345Burdened(0~(Bu(0~~(B(0~(B#(0~~(B(0~(Bf(0~(B (0~~~~(BdqbI=You have a little trouble lifting o - an uncursed dagger (in quiver).96(96) Pw:54(54) AC:-5 Xp:10/9076 T:21346Burdened(0~(B(0~(Buf(0~(B@f(0~(BdrbI#(0~~(Bf(0~(B )v@(0~~(Bd(0~~(B @The dust vortex engulfs you!--More--sbI?/(0o(B\(0x(B@(0x(B\(0s(B/Astro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Gnomish Mines:7 $:952 HP:96(96) Pw:54(54) AC:-5 Xp:10/9076 T:21348BurdenedYou can't see in here!96(96) Pw:54(54) AC:-5 Xp:10/9076 T:21348BlindBurde 96(96) Pw:54(54) AC:-5 Xp:10/9076 T:21349BlindBurdesbI BYou hit the dust vortex.96(96) Pw:54(54) AC:-5 Xp:10/9076 T:21349BlindBurde 96(96) Pw:54(54) AC:-5 Xp:10/9076 T:21349BlindBurde96(96) Pw:54(54) AC:-5 Xp:10/9076 T:21349BlindBurde 96(96) Pw:54(54) AC:-5 Xp:10/9076 T:21350BlindBurdetbIsBYou hit the dust vortex.96(96) Pw:54(54) AC:-5 Xp:10/9076 T:21350BlindBurde 96(96) Pw:54(54) AC:-5 Xp:10/9076 T:21350BlindBurde96(96) Pw:54(54) AC:-5 Xp:10/9076 T:21350BlindBurde 96(96) Pw:54(54) AC:-5 Xp:10/9076 T:21351BlindBurdetbIYou hit the dust vortex.96(96) Pw:54(54) AC:-5 Xp:10/9076 T:21351BlindBurde 96(96) Pw:54(54) AC:-5 Xp:10/9076 T:21351BlindBurde96(96) Pw:54(54) AC:-5 Xp:10/9076 T:21352BlindBurde 96(96) Pw:54(54) AC:-5 Xp:10/9076 T:21352BlindBurdeYou hear some noises in the distance.96(96) Pw:54(54) AC:-5 Xp:10/9076 T:21352BlindBurde 96(96) Pw:54(54) AC:-5 Xp:10/9076 T:21353BlindBurdetbIH(BYou hit the dust vortex.96(96) Pw:54(54) AC:-5 Xp:10/9076 T:21353BlindBurde 96(96) Pw:54(54) AC:-5 Xp:10/9076 T:21353BlindBurde96(96) Pw:54(54) AC:-5 Xp:10/9076 T:21353BlindBurde 96(96) Pw:54(54) AC:-5 Xp:10/9076 T:21354BlindBurdeubI You hit the dust vortex.96(96) Pw:54(54) AC:-5 Xp:10/9076 T:21354BlindBurde 96(96) Pw:54(54) AC:-5 Xp:10/9076 T:21354BlindBurde 96(96) Pw:54(54) AC:-5 Xp:10/9076 T:21355BlindBurdeubI) 7You destroy the dust vortex!--More--vbInAstro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Gnomish Mines:7 $:952 HP:96(96) Pw:54(54) AC:-5 Xp:10/9145 T:21357BlindBurde(0lqqqk(B(0lqqqqqqqk(B (0x(B<(0mqk(B(0lqqqqj(B(0mk(B(0lqqqqqk(B###(0~~~qq~~~~~~~~~k(B (0x(B(0mqqu(B(0lk(B(0x(B(0x~~(B)(0~~~(B(0q(B(0q(B##(0~~~~~~~~~~~~~~~(B (0mk(B(0x(B(0x(B(0lqqqqqqqjx(B(0x(B(0x~~(B@(0~~x(B#>*0*##(0~~~~~a~~~~~~~~~(B# (0mk(B(0tq(B(0mqqk(B(0mqqj(B(0x~~~~~~(B(0lqqwqk(B##(0q(B0#(0~~x~~~tj~~~~~~(Buf(0mqu(B(0tqqk(B(0lqqqk(B(0m~~a~qj(B(0x(B+*#*(0k(B(0~~tq~~j~~~~~~~~(B#(0mqqk(B(0x(B(0x(B(0mqwj(B(0mk(B(0x(B(0x(B(0x(B####(0lvq~~~(B(0~~j(Bf(0~~~~~~~~~(B+(0~(B#(0mqvqk(B(0x(B(0x(B(0mq(B(0k(B(0x(B(0x(B(0x(B(0x(B(0q(B(0~~~~~~~(B)(0~(B@(0~(Bd(0~~~~~~~~~~(B(0lqqqqk(B(0x(B(0x(B(0k(B(0mq(B(0a(B(0~~~~~~~(B(0lqqqqqqq(B+(0qk(Bnd(0~~(B#(0x~(B%(0~(B%(0x(B(0mk(B(0qqk(B))(0mqq(B## (0~~~(B{(0~~~(B(0u~~~~~~(B[(0~(Bo(0x~~~~(B#(0x~~(Bh(0~x(B(0x(B(0x(B[)@ (0~~~~~~~(B##(0x~(B[(0~~~~(B[(0~(B)(0x~~~~(B#(0mqwawjlqvqwk(B(0l(B(0q(B(0q(B(0q(B)[(0v~~~~~~(B#(0mqqqqwqqqqvq~~j(B# (0lqqklj(B(0mqj~~(B(0mu(B(0lu(B)(0x(B(0l(B(0~~~~~(B(0x(B(0~~~~~(B(0lqqqqk(B(0x(B# (0x(B(0tj(B[(0~~~~~~~(B(0mqqqvu(B(0xj~(B[(0~~~~(B[)(0qv(B(0u~~(B(((0x(B(0x(B(0lqqqwq(B## (0x(B(0a(B (0~~~~~~~(B(0m~(B(0~(B[(0q(B(0lu~~~~~~~(B(0k(B(0a~(Bo(((0x(B(0x(B(0x(B(0x(B*# (0lvqqj(BG(0~~~(B{(0~~~(B(0lqqk(B(0lvj~~~(B`(0~~~(B(0tq(B(0u~(B((((0x(B#(0x(B*** (0x(B(0~~~~~~~(B(0mk(B(0mq(B+(0qk(B(0lqqqqw(B(0qu(B(0~~~~~~~lk(B(0x(B(0mqqqqj(B#(0~~~qaq~(B(0k(B (0m(B+(0qqqqk~~~~~~(B@(0x(B h(0x(B(0x~(B((((0x(B(0mk(B(0~~~~~~l(B(0mqqu(B(0qqq(B(0~~~~~~~(B(0x(B (0mk~~lqqqqqj(B (0x(B(0a(Bh((((0x(B(0mqk(BS(0~~lqj(B(0mk(B(0x(B(0qj(B(0~~~(B{(0~~(B++(0u(B  f(0mqqj(B(0mqu~(B(((0~x(B(0mqqqj(B(0mqqvk(B(0lqqk(B(0~~~~~~x(B((0x(B(0mvbIoqvbIHo>qqqj(B(0mqqqqqj(B(0mqqqqqqqqvqqvqj(BwbIZ@What do you want to use or apply? [b-dlqru-wDIRSUZ or ?*] wbI/ 96(96) Pw:54(54) AC:-5 Xp:10/9145 T:21357BlindBurdeYou can see again.96(96) Pw:54(54) AC:-5 Xp:10/9145 T:21358Burdened_(0~(B#(0~(Bf@d(0~(B(0~(B(0~~(B@[(0~(B ( (0~(B (0~(B(0~(B xbI0 96(96) Pw:54(54) AC:-5 Xp:10/9145 T:21359Burdened(0~(B#(0~(B@d(0~(Bdf@ ybI6 h(0~(B(0~(B@(0~(B(0~(BYou see here an uncursed dagger.96(96) Pw:54(54) AC:-5 Xp:10/9145 T:21361Burdened(0~(Bd(0~(B (0~~(Bf(0~(Bd(0~~(B(0~~(B zbIL(You have a little trouble lifting o - an uncursed dagger (in quiver).96(96) Pw:54(54) AC:-5 Xp:10/9145 T:21362Burdenedd(0~(Bf(0~(Bd(0~(B{bIN{96(96) Pw:54(54) AC:-5 Xp:10/9145 T:21363Burdened(0~(Bd(0~(B#d(0~(B (0~(B@(0~(B(0~(B {bI '96(96) Pw:54(54) AC:-5 Xp:10/9145 T:21365Burdened@ uf(0~(B# d(0~~(B(0~(B(0~~(B@(0~(Bd|bI 96(96) Pw:54(54) AC:-5 Xp:10/9145 T:21366Burdened #(0~(B(0~(B(0~(B@dd(0~(B}bI'96(96) Pw:54(54) AC:-5 Xp:10/9145 T:21367Burdenedfu(0~(Bd@(0~(B(0~(Bd(0~(B}bI#96(96) Pw:54(54) AC:-5 Xp:10/9145 T:21369Burdened(0~(B(0~(B#(0~(B(0~(Bu(0~~(Bfd(0~(B@d~bI96(96) Pw:54(54) AC:-5 Xp:10/9145 T:21370Burdened#fu(0~(B@(0~(Bd(0~~(Bd~bI 96(96) Pw:54(54) AC:-5 Xp:10/9145 T:21371Burdenedu#(0~(B#(0~(Bd(0~(B@d(0~(B(0~(BbIv96(96) Pw:54(54) AC:-5 Xp:10/9145 T:21373Burdened(0~(Bu#fdd@(0~~~~(B[bIqf 96(96) Pw:54(54) AC:-5 Xp:10/9145 T:21374Burdenedu(0~~(B(0~(B(0~(Bfdd@bIW"96(96) Pw:54(54) AC:-5 Xp:10/9145 T:21375Burdened(0~(B#du(0~(Bd(0~(B(0~~(Bf@[(0~(BfbIK (0~(B(0~(Bu(0~(B(0~(Bdd(0~~(Bf@f[96(96) Pw:54(54) AC:-5 Xp:10/9145 T:21375BurdenedBandito bites the gray unicorn.(0~(Buf(0~(Bf(0~(B96(96) Pw:54(54) AC:-5 Xp:10/9145 T:21376BurdenedBandito misses the gray unicorn.96(96) Pw:54(54) AC:-5 Xp:10/9145 T:21377Burdenedu(0~(B(0~(Bfd(0~(Bf(0~(BbIZ ?Specify unknown object by cursor? [ynq] (q) bI,SyPlease move the cursor to an unknown object.--More--bIh((For instructions type a ?)bI.WbIB bIvf a cat or other feline (peaceful housecat) [seen: normal vision, infravision]--More--bI [ (0lqqqk(B(0lqqqqqqqk(BMore info? [yn] (n) bIP(nPick an object.bIހDone.96(96) Pw:54(54) AC:-5 Xp:10/9145 T:21377BurdenedbIw.96(96) Pw:54(54) AC:-5 Xp:10/9145 T:21378Burdenedu(0~(B(0~(Bf(0~(B(0~~(Bdd(0~(B@(0~(BfbIc=(0~(B(0~(B(0~(B@You see here a crystal plate mail.96(96) Pw:54(54) AC:-5 Xp:10/9145 T:21379Burdened(0~~(Bf(0~(Bdf(0~(BbI796(96) Pw:54(54) AC:-5 Xp:10/9145 T:21381Burdened(0~(B(0~(B#(0~(Bdd(0~~~~(B(0~(B[@(0~~(BfbI5 #96(96) Pw:54(54) AC:-5 Xp:10/9145 T:21382Burdenedu(0~(Bf(0~(Bdd(0~(B@[fbI`m(0~(B@(0~(BYou see here a gnomish suit.96(96) Pw:54(54) AC:-5 Xp:10/9145 T:21383Burdened(0~(B#u(0~(Bf(0~(B(0~(B(0~(Bddf (0~(BbIfYou have a little trouble lifting t - a gnomish suit.96(96) Pw:54(54) AC:-5 Xp:10/9145 T:21385Burdened#(0~(Bu(0~(B(0~(B(0~(B(0~(Bfd(0~(Bd(0~(Bf bI96(96) Pw:54(54) AC:-5 Xp:10/9145 T:21386Burdenedu#(0~(B[(0~(B(0~(Bfd(0~(Bf @(0~(BbI 96(96) Pw:54(54) AC:-5 Xp:10/9145 T:21387Burdened(0~(Bu(0~~(Bfd# f(0~(Bd@(0~(BbIJ (0~(B@You see here 6 rocks.(0~(B96(96) Pw:54(54) AC:-5 Xp:10/9145 T:21387BurdenedYou hear some noises.96(96) Pw:54(54) AC:-5 Xp:10/9145 T:21389Burdened(0~(B(0~(B(0~(Bd#(0~(BbI %(0~(B *@(0~~~(BYou see here 10 rocks.96(96) Pw:54(54) AC:-5 Xp:10/9145 T:21390BurdenedfddbI. 96(96) Pw:54(54) AC:-5 Xp:10/9145 T:21391Burdened(0~(Bf # d(0~(B*@ (0~~(BbIW96(96) Pw:54(54) AC:-5 Xp:10/9145 T:21393Burdened # d * *f(0~(Bd@  (0~(BbI96(96) Pw:54(54) AC:-5 Xp:10/9145 T:21394Burdened#d* f(0~(Bd@ bI? 96(96) Pw:54(54) AC:-5 Xp:10/9145 T:21395Burdened*d (0~(B @(0~(BbIZ 96(96) Pw:54(54) AC:-5 Xp:10/9145 T:21397Burdened* (0~(B @(0~(BdbISxd@{(0~(BdYou hear someone cursing shoplifters.(0~(B d(0~(B@(0~~(Bd(0~(B(0~(B 96(96) Pw:54(54) AC:-5 Xp:10/9145 T:21399BurdenedbIu(0~(B(0~~~(Bd (0~(B@(0~(Bd{(0~(Bf(0~(B--More--bIM dYou hear some noises in the distance. (0~(B d(0~(B(0~(B (0~(B@(0~(B (0~~(B{d(0~(B f(0~~~(B 96(96) Pw:54(54) AC:-5 Xp:10/9145 T:21406BurdenedbI - 96(96) Pw:54(54) AC:-5 Xp:10/9145 T:21410Burdened (0q(B@(0~~(B(0~(B@(0~(B d d(0~(Bf{(0~(B(0~~(B(0~~~(BbIV96(96) Pw:54(54) AC:-5 Xp:10/9145 T:21411Burdened@*(0~~(B(0~(B@ (0~(B d (0~(B(0~(B  bI6 96(96) Pw:54(54) AC:-5 Xp:10/9145 T:21413Burdened(0k(B @ (0a(B(0~(Bn(0~(B(0~(B@(0~(B(0~(B d  bIx What type of object do you want an inventory of?  a - Tools b - Comestibles c - Wands d - Weapons e - Armor f - Rings g - Amulets h - Coins(end) bIf+(0lqqqqqk(B###(0~~~qq~~~~~~~~~k(B(0x~~(B)(0~~~(B(0q(B(0q(B##(0~~~~~~~~~~~~~~~(B(0x~~(B_(0~~x(B#>*0*##(0~~~~~a~~~~~~~~~(B#(0x~~~~~~(B(0lqqwqk(B##(0q(B0#(0~~x~~~tj~~~~~~~(B#(0m~~a~qj(B(0x(B+*#*(0k(B(0~~tq~~j~~~~~~~~(B#(0x(B(0x(B(0x(B@###(0lvq~~~(B(0~~j~~~~~~~~~~(B+(0~(B#(0q(B(0k(B(0x(B(0x(B(0x(B(0x(B(0q(B(0~~~~~~~(B(0~~~~~~~~~~~~~~~(B(0k(B(0mq(B(0a(B(0~~~~~~~(B(0lqqqqqqq(B+(0qk~~~~(B#)(0mqq(B##(0~~~(B{(0~~~(B(0u~~~~~~(B[(0~(B[(0x(B[(0~~~(B#)(0~~~~~~~(B##(0x~(B[(0~~~~(B[(0~(B)(0x~~~~(B# Wands b - an uncursed wand of light r - an uncursed wand of lightning u - an uncursed uranium wand w - an uncursed short wand D - an uncursed wand called make invis R - an uncursed wand of sleep S - an uncursed wand called teleportation U - an uncursed crystal wand(end) bI$(0qk(B###(0~~~qq~~~~~~~~~k~~(B(0q(B(0q(B##(0~~~~~~~~~~~~~~~~x(B#>*0*##(0~~~~~a~~~~~~~~~(B#(0~~(B(0lqqwqk(B##(0q(B0#(0~~x~~~tj~~~~~~~(B#(0qj(B(0x(B+*#*(0k(B(0~~tq~~j~~~~~~~~(B#(0x(B@###(0lvq~~~(B(0~~j~~~~~~~~~~(B+(0~(B#(0x(B(0x(B(0q(B(0~~~~~~~(B(0~~~~~~~~~~~~~~~k(B(0mq(B(0a(B(0~~~~~~~(B(0lqqqqqqq(B+(0qk~~~~(B#(0mqq(B##(0~~~(B{(0~~~(B(0u~~~~~~(B[(0~(B[(0x(B[(0~~~(B#96(96) Pw:54(54) AC:-5 Xp:10/9145 T:21413BurdenedbI=96(96) Pw:54(54) AC:-5 Xp:10/9145 T:21414Burdened@# n@d (0~(Bd fbIj0What do you want to zap? [bruwDRSU or ?*] bI Wands b - an uncursed wand of light r - an uncursed wand of lightning u - an uncursed uranium wand w - an uncursed short wand D - an uncursed wand called make invis R - an uncursed wand of sleep S - an uncursed wand called teleportation U - an uncursed crystal wand(end) bIE+(0qk(B###(0~~~qq~~~~~~~~~k~~(B(0q(B(0q(B##(0~~~~~~~~~~~~~~~~x(B#>*0*##(0~~~~~a~~~~~~~~~(B#(0~~(B(0lqqwqk(B##(0q(B0#(0~~x~~~tj~~~~~~~(B#(0qj(B(0x(B+*@*(0k(B(0~~tq~~j~~~~~~~~(B#(0x(B####(0lvq~~~(B(0~~j~~~~~~~~~~(B+(0~(B#(0x(B(0x(B(0q(B(0~~~~~~~(B(0~~~~~~~~~~~~~~~k(B(0mq(B(0a(B(0~~~~~~~(B(0lqqqqqqq(B+(0qk~~~~(B#(0mqq(B##(0~~~(B{(0~~~(B(0u~~~~~~(B[(0~(B[(0x(B[(0~~~(B#96(96) Pw:54(54) AC:-5 Xp:10/9145 T:21414BurdenedIn what direction? bI (0x(BbI_The sleep ray hits the mountain nymph.96(96) Pw:54(54) AC:-5 Xp:10/9145 T:21415Burdened@#nd d  bI#  (0~(B(0~(B (0~(B@(0~~~(B 96(96) Pw:54(54) AC:-5 Xp:10/9145 T:21415BurdenedYou hear some noises.96(96) Pw:54(54) AC:-5 Xp:10/9145 T:21417Burdenedd(0~(B bI396(96) Pw:54(54) AC:-5 Xp:10/9145 T:21418Burdenedd(0~~~(B (0~(B@ d(0~(B(0~(B bI 96(96) Pw:54(54) AC:-5 Xp:10/9145 T:21419Burdened(0~~~(B @dd (0~(B(0~(B f  bI_|You displaced Rags.@ (0~(B d@ (0~(B--More--bI[`You have a little trouble lifting G - a potion of object detection.--More--bIg; Things that are here: a looking glass a gnomish helm a horn--More--bI_(0~~~qq~~~~~~~~~k(B(0~~~~~~~~~~~~~~~(B*##(0~~~~~a~~~~~~~~~(B#96(96) Pw:54(54) AC:-5 Xp:10/9145 T:21421Burdened@ # (0~(Bdd(0~(B(0~(B(0~(Bf(0~(B bIL Pick up what?  Tools a - a looking glass b - a horn Armor c - a gnomish helm(end) bI +bIf -bI'+bIiL +bIѷ(0~~~qq~~~~~~~~~k(B(0~~~~~~~~~~~~~~~(B##(0~~~~~a~~~~~~~~~(B#0#(0~~x~~~tj~~~~~~~(B#(0~~tq~~j~~~~~~~~(B#(0~~j~~~~~~~~~~(B+(0~(B#(0~~~~~~~~~~~~~~~(BYou have a little trouble lifting H - a horn.--More--bIn@You have a little trouble lifting k - a gnomish helm.96(96) Pw:54(54) AC:-5 Xp:10/9145 T:21422Burdened @d(0~(B df(0~(BbI-OC  @(0~(B  (0a(Bo(( fd (0~(B (    96(96) Pw:54(54) AC:-5 Xp:10/9145 T:21427BurdenedbIL@(0~~(B   (0~(B (0~(B(0~(Bd(0~(B  (0~(B f(0~(B (0~(B96(96) Pw:54(54) AC:-5 Xp:10/9145 T:21434BurdenedbI&@(0~(B(0~(B@(0~(B# d(0~(B(0~(B fYou see here 9 rocks.96(96) Pw:54(54) AC:-5 Xp:10/9145 T:21437Burdened  @d(0~(B{Sf  (0a(BbIۦ96(96) Pw:54(54) AC:-5 Xp:10/9145 T:21438Burdened   * @(0~~(Bd(0~(Bf(0~(B bIR 96(96) Pw:54(54) AC:-5 Xp:10/9145 T:21439Burdened@#@ (0~(B(0~~~(Bdf#(0~(BSbIТ796(96) Pw:54(54) AC:-5 Xp:10/9145 T:21441Burdened (0~(B(0~(B (0~(B@d (0~(B(0~~~(Bf # (0~(BSobI6 )96(96) Pw:54(54) AC:-5 Xp:10/9145 T:21442Burdened  (0~(B(0~(B (0~(B@ df(0~~(B S(0~(B(0~(BbIJZ  (0~(B(0~(B (0~(B@ (0~(B(0~(BYou see here a dagger.96(96) Pw:54(54) AC:-5 Xp:10/9145 T:21443Burdened (0~(Bd fS(0~(BbI)You have a little trouble lifting J - a dagger.96(96) Pw:54(54) AC:-5 Xp:10/9145 T:21445BurdenedP f(0~~~(Bd(0~(BSbIR, (0~(B@(0~~(BYou see here 4 arrows.96(96) Pw:54(54) AC:-5 Xp:10/9145 T:21446Burdened(0~(Bd[S(0~(BbIu3 K - 3 blessed daggers (wielded).96(96) Pw:54(54) AC:-5 Xp:10/9145 T:21446BurdenedbI8 DWhat do you want to wield? [- hmoqsBCEJK or ?*] bIK1 Tools q - an uncursed unicorn horn Weapons h - a blessed dagger m - a bow o - 10 uncursed daggers (in quiver) s - 4 arrows B - 3 runed daggers C - 4 orcish daggers E - a blessed runed dagger J - a dagger K - 3 blessed daggers (wielded)(end) bI%+###(0~~~qq~~~~~~~~~k(B(0q(B(0q(B##(0~~~~~~~~~~~~~~~(B#>*0*##(0~~~~~a~~~~~~~~~(B#(0qwq(B##(0q(B0#(0~~x~~~tj~~~~~~~(B#+*#*(0k(B(0~~tq~~j~~~~~~~~(B#####(0lvq~~~(B(0~~j~~~~~~~~~~(B+(0~(B#(0x(B(0q(B(0~~~~~~~(B(0~~~~~~~~~~~~~~~(B(0a(B(0~~~~~~~(B(0lqqqqqqq(B+(0qk~~~~(B##(0~~~(B{(0~~~(B(0u~~~~~~(B[(0~(B[(0x(B[(0~~~(B#(0~~(BP(0~~~~~~~(B##(0x~(B[(0~~~~(B[(0~(B)(0x~~~~(B#(0~(B@(0~(Bd[(0v~~~~~~(B#(0mqqqqwqqqqvq~~j(B#(0~(BS(0~~(B(0x(B(0~~~~~(B(0lqqqqk(B(0x(B#96(96) Pw:54(54) AC:-5 Xp:10/9145 T:21446BurdenedE - a blessed runed dagger (weapon in hand).fd 96(96) Pw:54(54) AC:-5 Xp:10/9145 T:21446BurdenedYou hear some noises.96(96) Pw:54(54) AC:-5 Xp:10/9145 T:21447BurdenedbI: You hit the brown pudding!(0~~(Bf(0~(B96(96) Pw:54(54) AC:-5 Xp:10/9145 T:21448BurdenedThe brown pudding misses.96(96) Pw:54(54) AC:-5 Xp:10/9145 T:21449Burdenedf bIYou kill the brown pudding!96(96) Pw:54(54) AC:-5 Xp:10/9218 T:21450Burdenedd f[bIOdYou displaced Rags.(0~~~(B @(0~(B d(0~(B You see here a lock pick.96(96) Pw:54(54) AC:-5 Xp:10/9218 T:21451Burdenedf)d  bI E (0~(B( (0~(B@ (0~~(BYou see here 4 arrows.96(96) Pw:54(54) AC:-5 Xp:10/9218 T:21453Burdened d(0~(B (0~~(BfbIЁ96(96) Pw:54(54) AC:-5 Xp:10/9218 T:21454Burdened (0~(B) @ bId(0~(B(0~(B@(0~(B 96(96) Pw:54(54) AC:-5 Xp:10/9218 T:21454BurdenedRags eats a garter snake corpse.--More--bIBCYou hear some noises in the distance.96(96) Pw:54(54) AC:-5 Xp:10/9218 T:21455BurdenedbI @(0~(B @(0~(B96(96) Pw:54(54) AC:-5 Xp:10/9218 T:21455BurdenedBillie is splashed by its acid!96(96) Pw:54(54) AC:-5 Xp:10/9218 T:21457BurdenedbI]P(0~~~(B (0~(B@d (0~(B96(96) Pw:54(54) AC:-5 Xp:10/9218 T:21457BurdenedBillie is splashed by its acid!96(96) Pw:54(54) AC:-5 Xp:10/9218 T:21458BurdenedbI96(96) Pw:54(54) AC:-5 Xp:10/9218 T:21459Burdened(0~~(B(0~(B@d (0~(B(0~(B bI   (0~(B(0~(B @(0~(B96(96) Pw:54(54) AC:-5 Xp:10/9218 T:21459BurdenedRags drops a pair of iron shoes.d[Billie is splashed by its acid!96(96) Pw:54(54) AC:-5 Xp:10/9218 T:21461Burdened d f bI 96(96) Pw:54(54) AC:-5 Xp:10/9218 T:21462Burdened   d(0~(B@ fbIg96(96) Pw:54(54) AC:-5 Xp:10/9218 T:21463Burdened d(0~(B@fo( bI>96(96) Pw:54(54) AC:-5 Xp:10/9218 T:21465Burdened(0~(Bd(0~~(B(0~(B @f (0~(BbI AWhat do you want to use or apply? [b-dlqru-wDHIRSUZ or ?*] bIz96(96) Pw:54(54) AC:-5 Xp:10/9218 T:21465BurdenedYour lamp is now on.96(96) Pw:54(54) AC:-5 Xp:10/9218 T:21466Burdened(0~~(B(0~~(B[d(0~(B((0~~~(Bf(0~~(BbIY296(96) Pw:54(54) AC:-5 Xp:10/9218 T:21467Burdened (0~(B(0~(B(0~(Bd(0~(B(0~~(B@%(0~(Bf(0~(B(0j(BbI/ H96(96) Pw:54(54) AC:-5 Xp:10/9218 T:21469Burdened(0~(B(0~(B(0~~(Bd(0~~(B(0~~(B@(0~(B(0~(B(0~(B(0~(B(0~(Bf(0~(BbI^ (0~(B (0~(B(0~(B@(0~(B(0~(B(0~(BYou see here a pick-axe.96(96) Pw:54(54) AC:-5 Xp:10/9218 T:21470Burdened(0~(Bd(0~(BfbIh Z   (@(0~(BYou see here a spotted jelly corpse.96(96) Pw:54(54) AC:-5 Xp:10/9218 T:21471Burdened(0~(B(0~(Bfd(0~(BbI U(0~~(B(0~(B(0~(B@% You see here a pick-axe.96(96) Pw:54(54) AC:-5 Xp:10/9218 T:21473Burdenedf(0~(Bd(0~(B(0~~~(BbI96(96) Pw:54(54) AC:-5 Xp:10/9218 T:21474Burdened(0~~~(B(0~~(B(0~~(B(0~(B@fd( (0~(B   bIJ~ o(0~~(B(0~(B(0~~(B(0~(B@ (0~(B    You see here 4 arrows.96(96) Pw:54(54) AC:-5 Xp:10/9218 T:21475Burdenedd(0~~(B(fbIģ:96(96) Pw:54(54) AC:-5 Xp:10/9218 T:21477Burdened    )(0~(B@(0~(B(0~(Bf(0~~(B(0~~~(Bd(0~~(BbI f   (0~(B@(0~(B(0~(B(0~~(B(0~(BYou see here a pick-axe.96(96) Pw:54(54) AC:-5 Xp:10/9218 T:21478Burdenedf(0~(Bd%bIfB   (@(0~(BYou see here a spotted jelly corpse.96(96) Pw:54(54) AC:-5 Xp:10/9218 T:21479Burdened(0~(Bf(0~(Bd(0~(BbIٶLThere is a spotted jelly corpse here; eat it? [ynq] (n) bI1,yThis spotted jelly corpse tastes terrible!96(96) Pw:54(54) AC:-5 Xp:10/9218 T:21481Burdened 96(96) Pw:54(54) AC:-5 Xp:10/9218 T:21482Burdened(0~~(Bd(0~~~(B(0~(BfRags picks up a pick-axe.96(96) Pw:54(54) AC:-5 Xp:10/9218 T:21483Burdened(0~(Bd--More--bI You finish eating the spotted jelly corpse.96(96) Pw:54(54) AC:-5 Xp:10/9218 T:21485Burdeneddf(0~(B(0~~(B(0~(BbID96(96) Pw:54(54) AC:-5 Xp:10/9218 T:21486Burdened(0~(Bd (0~(B(0~(B(0~(Bf@(0~(BbIW96(96) Pw:54(54) AC:-5 Xp:10/9218 T:21487Burdened  (0~(Bd f@(0~(B bIaZ&You displaced Billie.96(96) Pw:54(54) AC:-5 Xp:10/9218 T:21489Burdened(0~(B  (0~(B d@d(0~(B f(0~~(B  bITv96(96) Pw:54(54) AC:-5 Xp:10/9218 T:21490Burdened(0~~~(B(0~~(B@d d (0~~(B (0~(B fbI**96(96) Pw:54(54) AC:-5 Xp:10/9218 T:21491Burdened(0~(B(0~(B(0~~(B@d (0~~(B d)  (0~(BfbIS(0~(B(0~~(B(0~~(B(0~(B@ (0~(B(0~(B   dbIT96(96) Pw:54(54) AC:-5 Xp:10/9218 T:21491BurdenedRags drops a pick-axe.96(96) Pw:54(54) AC:-5 Xp:10/9218 T:21493Burdenedd((0~(Bd f `(0~(B(0~(BbI E96(96) Pw:54(54) AC:-5 Xp:10/9218 T:21494Burdened(0~(B  (0~(B (0~(B@(0~(B(0~(Bdd  f(0~(BbI96(96) Pw:54(54) AC:-5 Xp:10/9218 T:21495Burdened(0~(B(0~(Bd (0~(B@(0~~(B d f(0~(BbI_*96(96) Pw:54(54) AC:-5 Xp:10/9218 T:21497Burdened(0~~(Bu(0~(B@(0~(B ( (0~~(B fd (0~(Bd(0~(B(bI* 496(96) Pw:54(54) AC:-5 Xp:10/9218 T:21498Burdened(0~(B(0~(B (0~(B@(0~(B d  f(0~(Bd(0~(B(0~(BbI? 96(96) Pw:54(54) AC:-5 Xp:10/9218 T:21498Burdened 96(96) Pw:54(54) AC:-5 Xp:10/9218 T:21499Burdened(0~~(B(0~(B(0~(B (0~(B@(0~(B f(0~(Bd d) (0~(B(0~(BbI#96(96) Pw:54(54) AC:-5 Xp:10/9218 T:21499Burdened 96(96) Pw:54(54) AC:-5 Xp:10/9218 T:21500Burdened 96(96) Pw:54(54) AC:-5 Xp:10/9218 T:21501Burdened(0~(B(0~(B(0~~(B(0~(B@(0~(B(0~(B ((0~(Bd    dbIYr96(96) Pw:54(54) AC:-5 Xp:10/9218 T:21502Burdened)_@(0~(B@(0~(Bd   (0~(BbI r96(96) Pw:54(54) AC:-5 Xp:10/9218 T:21502Burdened 96(96) Pw:54(54) AC:-5 Xp:10/9218 T:21503Burdened@@(0~(B(0~(B@ (0~(B(0~(B d  bI:96(96) Pw:54(54) AC:-5 Xp:10/9218 T:21503Burdened 96(96) Pw:54(54) AC:-5 Xp:10/9218 T:21505Burdened@(0~(B)@(0~(B    bI-o@(0~(B The priestess of Poseidon intones:--More--bI@"Pilgrim, you enter a sacred place!"--More--bIAW You have a strange forbidding feeling...96(96) Pw:54(54) AC:-5 Xp:10/9218 T:21506Burdened(0~(B@@bI@96(96) Pw:54(54) AC:-5 Xp:10/9218 T:21507Burdened(0~(B@@(0a(B bI 96(96) Pw:54(54) AC:-5 Xp:10/9218 T:21509Burdened(0~(B)@@(0~(B@ bI˖AWhat do you want to use or apply? [b-dlqru-wDHIRSUZ or ?*] bI k96(96) Pw:54(54) AC:-5 Xp:10/9218 T:21509BurdenedYou produce a strange whistling sound.96(96) Pw:54(54) AC:-5 Xp:10/9218 T:21510Burdened)(0~(Bdf(0~(Bd(0~(B@bI2 x What would you like to drop?   Tools  c - an uncursed stethoscope  d - an uncursed bag called holding  l - an uncursed lock pick  q - an uncursed unicorn horn  v - an uncursed towel  H - a horn  I - an uncursed magic whistle  Z - a blessed lamp called magic? (lit)  Comestibles  x - a lizard corpse  Wands  b - an uncursed wand of light  r - an uncursed wand of lightning  u - an uncursed uranium wand  w - an uncursed short wand  D - an uncursed wand called make invis  R - an uncursed wand of sleep  S - an uncursed wand called teleportation  U - an uncursed crystal wand  Potions (1 of 3)bI+bI [ G - a potion of object detection  Weapons  h - a blessed dagger  m - a bow  o - 10 uncursed daggers (in quiver)  s - 4 arrows  B - 3 runed daggers  C - 4 orcish daggers  E - a blessed runed dagger (weapon in hand)  J - a dagger  K - 3 blessed daggers  Armor  g - an uncursed +1 pair of leather gloves (being worn)  i - a +2 apron (being worn)  k - a gnomish helm  n - a pair of gnomish boots  t - a gnomish suit  A - a +1 pair of high boots (being worn)  W - a +0 gnomish suit (being worn)  X - a +0 visored helmet (being worn)  Rings  p - an uncursed ring of fire resistance  P - an uncursed ring of invisibility (2 of 3)bI+bI+bI +bI I +cI  Amulets  z - an uncursed oval amulet  Coins  $ - 952 gold pieces (3 of 3)cI԰ (0lqqqk(B(0lqqqqqqqk(B (0x(B<(0mqk(B(0lqqqqj(B(0mk(B(0lqqqqqk(B###(0~~~qq~~~~~~~~~k(B (0x(B(0mqqu(B(0lk(B(0x(B(0x~~(B)(0~~~(B(0q(B(0q(B##(0~~~~~~~~~~~~~~~(B (0mk(B(0x(B(0x(B(0lqqqqqqqjx(B(0x(B(0x~(B@@df(0x(B#>*0*##(0~~~~~a~~~~~~~~~(B# (0mk(B(0tq(B(0mqqk(B(0mqqj(B(0x~~(Bd(0~~~(B(0lqqwq(B##(0q(B0#(0~~x~~~tj~~~~~~~(B#(0mqu(B(0tqqk(B(0lqqqk(B(0m~~(B@(0~qj(B(0x(B+*#*(0k(B(0~~tq~~j~~~~~~~~(B#(0mqqk(B(0x(B(0x(B(0mqwj(B(0mk(B(0x~x(B(0x(B####(0lvq~~~(B(0~~j~~~~~~~~~~(B+(0~(B#(0mqvqk(B(0x(B(0x(B(0mq(B(0k(B(0x(B(0x(B(0x(B(0x(B(0q(B(0~~~~~~~(B(0~~~~~~~~~~~~~~~(B(0lqqqqk(B(0x(B(0x(B(0k(B(0mq(B(0a(B(0~~~~~~~(B(0lqqqqqqq(B+(0qk~~~~(B#(0x~(B%(0~(B%(0x(B(0mk(B(0qqk(B))(0mqq(B##(0~~~(B{(0~~~(B(0u~~~~~~(B[(0~(B[(0x(B[(0~~~(B#(0x~~~~x(B(0x(B(0x(B[[((0~~~~~~~(B##(0x~(B[(0~~~~(B[(0~(B)(0x~~~~(B#(0mqwawjlqvqwk(B(0l(B(0q(B(0q(B(0q(B)(0v~~~~~~(B#(0mqqqqwqqqqvq~~j(B# (0lqqklj(B(0mqj~~(B(0mu(B(0lu(B)(0x(B(0l(B(0~~~~(B((0x(B(0~~~~~(B(0lqqqqk(B(0x(B# (0x(B(0tj(B[(0~~~~~~~(B(0mqqqvu(B(0xj~(B[(0~~~~(B)(0qv(B(0u~~(B(((0x(B(0x(B(0lqqqwq(B## (0x(B(0a(B(0~~~~~~~(B(0m~(B(0~(B[(0q(B(0lu~~~~~~~(B(0k(B(0a~(B((((0x(B(0x(B(0x(B(0x(B*# (0lvqqj(B(0~~~(B{(0~~~(B(0lqqk(B(0lvj~~~(B`(0~~~(B(0tq(B(0u~~(B(((0x(B#(0x(B*** (0x(B(0~~~~~~~(B(0mk(B(0mq(B+(0qk(B(0lqqqqw(B(0qu(B(0~~~~~~~lk(B(0x(B((0mqqqqj(B#(0~~~qaq~(B(0k(B (0m(B+(0qqqqk~~~~~~~(B(0x(B(0x(B(0x~(B((((0x(B(0mk(B(0~~~~~~ljmqqu(B(0qqq(B(0~~~~~~~(B(0x(B(0mk~~lqqqqqj(B(0x(B(0a~(B((((0x(B(0mqk~~~lqj(B(0mk(B(0x(B(0qj(B(0~~~(B{(0~~(B++(0u(B(0mqqj(B(0mqu~(B(((0~x(B(0mqqqj(B(0mqqvk(B(0lqqk(B(0~~~~~~x(B((0x(B(0mqqqqj(B(0mqqqqqj(B(0mqqqqqqqqvqqvqj(BAstro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Gnomish Mines:7 $:952 HP:96(96) Pw:54(54) AC:-5 Xp:10/9218 T:21510BurdenedA horn lands on the altar.A dagger lands on the altar.--More--cI} >A gnomish helm lands on the altar.--More--cI[GA pair of gnomish boots lands on the altar.--More--cI< There is an amber flash as a gnomish suit hits the altar.96(96) Pw:54(54) AC:-5 Xp:10/9218 T:21511Burdenedd(0~(B(0~~(B@@fd(0a(BcI& ] Pick up what?  Tools a - an uncursed horn Weapons b - an uncursed dagger Armor c - a blessed gnomish suit d - an uncursed pair of gnomish boots e - an uncursed gnomish helm(end) cIĝ1+++++cI N###(0~~~qq~~~~~~~~~k(B(0q(B(0q(B##(0~~~~~~~~~~~~~~~(B#>*0*##(0~~~~~a~~~~~~~~~(B#(0lqqwq(B##(0q(B0#(0~~x~~~tj~~~~~~~(B#(0x(B+*#*(0k(B(0~~tq~~j~~~~~~~~(B#(0x(B####(0lvq~~~(B(0~~j~~~~~~~~~~(B+(0~(B#(0x(B(0x(B(0q(B(0~~~~~~~(B(0~~~~~~~~~~~~~~~mq(B(0a(B(0~~~~~~~(B(0lqqqqqqq(B+(0qk~~~~(B###(0~~~(B{(0~~~(B(0u~~~~~~(B[(0~(B[(0x(B[(0~~~(B#[((0~~~~~~~(B##(0x~(B[(0~~~~(B[(0~(B)(0x~~~~(B#You have a little trouble lifting H - an uncursed horn.--More--cIaYou have a little trouble lifting o - an uncursed dagger (in quiver).--More--cI9YYou have a little trouble lifting t - a blessed gnomish suit.--More--cIs lYou have a little trouble lifting n - an uncursed pair of gnomish boots. --More-- cIcW (0lqqqk(B(0lqqqqqqqk(BYou have a little trouble lifting k - an uncursed gnomish helm.(0~(Bd(0~(B@fd96(96) Pw:54(54) AC:-5 Xp:10/9218 T:21511Burdened--More-- cIL Bandito misses the watchman.(0~(Bf96(96) Pw:54(54) AC:-5 Xp:10/9218 T:21512BurdenedBandito misses the watchman.96(96) Pw:54(54) AC:-5 Xp:10/9218 T:21513Burdened@@f(0~~~(Bd(0~(BcI* What do you want to take off?  Weapons o - 11 uncursed daggers (in quiver) E - a blessed runed dagger (weapon in hand) Armor g - an uncursed +1 pair of leather gloves (being worn) i - a +2 apron (being worn) A - a +1 pair of high boots (being worn) W - a +0 gnomish suit (being worn) X - a +0 visored helmet (being worn)(end) cI:+cI;V+cI'+cI^ (0qqk(B(0mk(B(0lqqqqqk(B###(0~~~qq~~~~~~~~~kk(B(0x(B(0x~~(B)(0~~~(B(0q(B(0q(B##(0~~~~~~~~~~~~~~~x(B(0x(B(0x~(B@@@f(0x(B#>*0*##(0~~~~~a~~~~~~~~~(B#(0mqqj(B(0x~~~~(Bd(0~(B(0lqqwq(B##(0q(B0#(0~~x~~~tj~~~~~~~(B#(0lqqqk(B(0m~~a(Bd(0qj(B(0x(B+*#*(0k(B(0~~tq~~j~~~~~~~~(B#(0j(B(0mk(B(0x~x(B(0x(B####(0lvq~~~(B(0~~j~~~~~~~~~~(B+(0~(B#(0mq(B(0k(B(0x(B(0x(B(0x(B(0x(B(0q(B(0~~~~~~~(B(0~~~~~~~~~~~~~~~(B(0k(B(0mq(B(0a(B(0~~~~~~~(B(0lqqqqqqq(B+(0qk~~~~(B#(0qk(B))(0mqq(B##(0~~~(B{(0~~~(B(0u~~~~~~(B[(0~(B[(0x(B[(0~~~(B#(0x(B[[((0~~~~~~~(B##(0x~(B[(0~~~~(B[(0~(B)(0x~~~~(B#(0l(B(0q(B(0q(B(0q(B)(0v~~~~~~(B#(0mqqqqwqqqqvq~~j(B#96(96) Pw:54(54) AC:-5 Xp:10/9218 T:21513BurdenedYou were wearing a +2 apron.96(96) Pw:54(54) AC:-2 Xp:10/9218 T:21514Burdened@f(0~(B(0~~(Bdd@(0~(BYou were wearing a +0 gnomish suit.96(96) Pw:54(54) AC:1 Xp:10/9218 T:21515Burdened 96(96) Pw:54(54) AC:1 Xp:10/9218 T:21517Burdened)(0~(Bd(0~(B(0~(B@d(0~~(B@(0~(B(0~~(Bf--More--cI(8You were wearing a +1 pair of high boots.You finish disrobing.96(96) Pw:54(54) AC:4 Xp:10/9218 T:21518Burdened(0~(Bdd(0~(Bf(0~(B@(0~(BcI ;What do you want to wear? [intAW or ?*] cI Armor i - a +2 apron n - an uncursed pair of gnomish boots t - a blessed gnomish suit A - a +1 pair of high boots W - a +0 gnomish suit(end) cI*+###(0~~~qq~~~~~~~~~k(B(0q(B(0q(B##(0~~~~~~~~~~~~~~~(B#>*0*##(0~~~~~a~~~~~~~~~(B#(0lqqwq(B##(0q(B0#(0~~x~~~tj~~~~~~~(B#(0x(B+*#*(0k(B(0~~tq~~j~~~~~~~~(B#(0x(B####(0lvq~~~(B(0~~j~~~~~~~~~~(B+(0~(B#96(96) Pw:54(54) AC:4 Xp:10/9218 T:21518BurdenedYou are now wearing a gnomish suit.96(96) Pw:54(54) AC:1 Xp:10/9218 T:21519Burdenedd@(0~(Bd(0~(B(0~~(Bf(0~(B(0~(B(0~(B@!cI=What do you want to take off? [gtX or ?*] !cIf96(96) Pw:54(54) AC:1 Xp:10/9218 T:21519BurdenedYou were wearing a blessed +0 gnomish suit.96(96) Pw:54(54) AC:4 Xp:10/9218 T:21521Burdened(0~~(B) fd@(0~~(B(0a(B@"cIu;What do you want to wear? [intAW or ?*] "cI Armor i - a +2 apron n - an uncursed pair of gnomish boots t - a blessed +0 gnomish suit A - a +1 pair of high boots W - a +0 gnomish suit(end) )cIG+###(0~~~qq~~~~~~~~~k(B(0q(B(0q(B##(0~~~~~~~~~~~~~~~(B#>*0*##(0~~~~~a~~~~~~~~~(B#(0lqqwq(B##(0q(B0#(0~~x~~~tj~~~~~~~(B#(0x(B+*#*(0k(B(0~~tq~~j~~~~~~~~(B#(0x(B####(0lvq~~~(B(0~~j~~~~~~~~~~(B+(0~(B#96(96) Pw:54(54) AC:2 Xp:10/9218 T:21522Burdened(0~(Bf(0~(B(0~~(Bd(0~(B(0~(Bd@@(0~(B(0~(B96(96) Pw:54(54) AC:2 Xp:10/9218 T:21523BurdenedYou finish your dressing maneuver.)cIOWhat do you want to drop? [$b-dg-ik-xzA-EG-IKPRSUWXZ or ?*] *cI*lL96(96) Pw:54(54) AC:2 Xp:10/9218 T:21523BurdenedA +0 gnomish suit lands on the altar.96(96) Pw:54(54) AC:2 Xp:10/9218 T:21523BurdenedBandito bites the watchman.--More--+cI~KZThe watchman wields a spear!(0~(Bf@(0~(Bd@(0a(BBandito bites the watchman.(0~(Bf96(96) Pw:54(54) AC:2 Xp:10/9218 T:21524Burdened--More--,cIHBandito misses the watchman.96(96) Pw:54(54) AC:2 Xp:10/9218 T:21525Burdened@(0~(B(0~(Bf@(0~(B(0~(Bd1cI@8What do you want to wear? [it or ?*] 1cI#{ Armor i - a +2 apron t - a blessed +0 gnomish suit(end) 2cIE" K+###(0~~~qq~~~~~~~~~k(B(0q(B(0q(B##(0~~~~~~~~~~~~~~~(B>*0*##(0~~~~~a~~~~~~~~~(B#96(96) Pw:54(54) AC:2 Xp:10/9218 T:21525BurdenedYou are now wearing a gnomish suit.96(96) Pw:54(54) AC:-1 Xp:10/9218 T:21526Burdened(0~(Bd@(0~(Bdf(0~(B6cIu' Armor g - an uncursed +1 pair of leather gloves (being worn) n - an uncursed +0 pair of gnomish boots (being worn) t - a blessed +0 gnomish suit (being worn) X - a +0 visored helmet (being worn)(end) ;cIL(0qqk(B(0mk(B(0lqqqqqk(B###(0~~~qq~~~~~~~~~kk(B(0x(B(0x~~(B)(0~~~(B(0q(B(0q(B##(0~~~~~~~~~~~~~~~x(B(0x(B(0x~~(B@d(0~x(B#>*0*##(0~~~~~a~~~~~~~~~(B#(0mqqj(B(0x(B@(0~(Bd@(0~~(B(0lqqwq(B##(0q(B0#(0~~x~~~tj~~~~~~~(B#(0lqqqk(B(0m~(Bf(0a~qj(B(0x(B+*#*(0k(B(0~~tq~~j~~~~~~~~(B#96(96) Pw:54(54) AC:-1 Xp:10/9218 T:21526Burdened;cI You have a little trouble lifting W - an uncursed +0 gnomish suit.96(96) Pw:54(54) AC:-1 Xp:10/9218 T:21527Burdenedd(0~(B(0~(Bd(0~(B@f(0~(B>cIf>What do you want to take off? [gntX or ?*] ?cIN (0~(Bd@(0~(B(0~(B(0~(B(0~(B@(0~(Bdf(0~(B96(96) Pw:54(54) AC:-1 Xp:10/9218 T:21529BurdenedYou finish taking off your boots.96(96) Pw:54(54) AC:1 Xp:10/9218 T:21529Burdened@cIs9What do you want to wear? [inA or ?*] AcIŠ Armor i - a +2 apron n - an uncursed +0 pair of gnomish boots A - a +1 pair of high boots(end) IcI> +(0k(B###(0~~~qq~~~~~~~~~k~(B(0q(B(0q(B##(0~~~~~~~~~~~~~~~x(B#>*0*##(0~~~~~a~~~~~~~~~(B#(0~(B(0lqqwq(B##(0q(B0#(0~~x~~~tj~~~~~~~(B#96(96) Pw:54(54) AC:-2 Xp:10/9218 T:21530Burdened(0~~(B)@d(0~(B(0~(Bf@(0~(B(0~a~(Bd96(96) Pw:54(54) AC:-2 Xp:10/9218 T:21531BurdenedYou finish your dressing maneuver.KcIL7What do you want to wear? [i or ?*] LcIv 96(96) Pw:54(54) AC:-2 Xp:10/9218 T:21531BurdenedYou are now wearing an apron.96(96) Pw:54(54) AC:-5 Xp:10/9218 T:21533Burdened(0~(B@d@(0~(Bf(0~~~(Bd(0~a(B(0~(BNcI>NWhat do you want to use or apply? [b-dlqru-wDHIRSUZ or ?*] NcI! 96(96) Pw:54(54) AC:-5 Xp:10/9218 T:21533BurdenedIn what direction? OcIKStatus of the watchman (chaotic): Level 9 HP 17(33) AC 0, peaceful, fast.96(96) Pw:54(54) AC:-5 Xp:10/9218 T:21533BurdenedQcI796(96) Pw:54(54) AC:-5 Xp:10/9218 T:21534Burdenedd@(0~~(B_(0~(B@fd(0~(BRcI AWhat do you want to use or apply? [b-dlqru-wDHIRSUZ or ?*] ScIpD96(96) Pw:54(54) AC:-5 Xp:10/9218 T:21534BurdenedIn what direction? ScIStatus of Bandito (neutral): Level 9 HP 72(72) AC 1, tame.96(96) Pw:54(54) AC:-5 Xp:10/9218 T:21534BurdenedUcIFNWhat do you want to use or apply? [b-dlqru-wDHIRSUZ or ?*] UcI;96(96) Pw:54(54) AC:-5 Xp:10/9218 T:21534BurdenedIn what direction? UcI wStatus of Billie (neutral): Level 9 HP 17(72) AC 1, tame.96(96) Pw:54(54) AC:-5 Xp:10/9218 T:21534Burdened 96(96) Pw:54(54) AC:-5 Xp:10/9218 T:21535Burdened@d(0~(Bd(0~(BfXcIz Choose which spell to cast   Name Level Category Fail a - healing 1 healing 0% b - extra healing 3 healing 0% c - stone to flesh 3* healing 0% d - haste self 3 escape 94% e - wizard lock 2 matter 11% f - detect food 1 divination 0%(end) YcI >+(0lqqqqqk(B###(0~~~qq~~~~~~~~~k(B(0x(B@d@(0~~~(B(0q(B(0q(B##(0~~~~~~~~~~~~~~~(B(0x~~(B_(0~~x(B#>*0*##(0~~~~~a~~~~~~~~~(B#(0x(Bd@(0~~~~(B(0lqqwq(B##(0q(B0#(0~~x~~~tj~~~~~~~(B#(0m~(Bf(0a~qj(B(0x(B+*#*(0k(B(0~~tq~~j~~~~~~~~(B#(0k(B(0x~x(B(0x(B####(0lvq~~~(B(0~~j~~~~~~~~~~(B+(0~(B#(0mq(B(0k(B(0x~x(B(0x(B(0x(B(0q(B(0~~~~~~~(B(0~~~~~~~~~~~~~~~(B(0k(B(0mq(B(0a(B(0~~~~~~~(B(0lqqqqqqq(B+(0qk~~~~(B#)(0mqq(B##(0~~~(B{(0~~~(B(0u~~~~~~(B[(0~(B[(0x(B[(0~~~(B#96(96) Pw:49(54) AC:-5 Xp:10/9218 T:21535BurdenedIn what direction? ZcI>Billie looks better.(0~~(B@dd(0~(Bf(0~(B96(96) Pw:49(54) AC:-5 Xp:10/9218 T:21535BurdenedBandito bites the watchman.f(0~(B96(96) Pw:49(54) AC:-5 Xp:10/9218 T:21536Burdened--More--\cIBandito misses the watchman.96(96) Pw:49(54) AC:-5 Xp:10/9218 T:21537Burdened(0~(B)d(0~(B@@f^cI} Choose which spell to cast   Name Level Category Fail a - healing 1 healing 0% b - extra healing 3 healing 0% c - stone to flesh 3* healing 0% d - haste self 3 escape 94% e - wizard lock 2 matter 11% f - detect food 1 divination 0%(end) _cI a+(0lqqqqqk(B###(0~~~qq~~~~~~~~~k(B(0x~~(B)d(0~~(B(0q(B(0q(B##(0~~~~~~~~~~~~~~~(B(0x~(Bd@@(0~x(B#>*0*##(0~~~~~a~~~~~~~~~(B#(0x~(B@(0~(Bf(0~~(B(0lqqwq(B##(0q(B0#(0~~x~~~tj~~~~~~~(B#(0m~~a~qj(B(0x(B+*#*(0k(B(0~~tq~~j~~~~~~~~(B#(0k(B(0x~x(B(0x(B####(0lvq~~~(B(0~~j~~~~~~~~~~(B+(0~(B#(0mq(B(0k(B(0x~x(B(0x(B(0x(B(0q(B(0~~~~~~~(B(0~~~~~~~~~~~~~~~(B(0k(B(0mq(B(0a(B(0~~~~~~~(B(0lqqqqqqq(B+(0qk~~~~(B#)(0mqq(B##(0~~~(B{(0~~~(B(0u~~~~~~(B[(0~(B[(0x(B[(0~~~(B#96(96) Pw:44(54) AC:-5 Xp:10/9218 T:21537BurdenedIn what direction? `cI Billie looks better.96(96) Pw:44(54) AC:-5 Xp:10/9218 T:21537BurdenedBandito misses the watchman.(0~(Bd--More--ccI`Billie misses the watchman.96(96) Pw:44(54) AC:-5 Xp:10/9218 T:21538Burdened@_gcI!LNWhat do you want to use or apply? [b-dlqru-wDHIRSUZ or ?*] hcIٝ96(96) Pw:44(54) AC:-5 Xp:10/9218 T:21538BurdenedIn what direction? hcIStatus of Bandito (neutral): Level 9 HP 72(72) AC 1, tame.96(96) Pw:44(54) AC:-5 Xp:10/9218 T:21538BurdenedjcI@(0~(B 96(96) Pw:44(54) AC:-5 Xp:10/9218 T:21538BurdenedBandito misses the watchman.96(96) Pw:44(54) AC:-5 Xp:10/9218 T:21539Burdened@(0~(B@(0~(B(0~~(B(0~(BfdlcIA _@(0~(B96(96) Pw:44(54) AC:-5 Xp:10/9218 T:21539BurdenedBandito bites the watchman.--More--ncIqThe watchman thrusts her spear at Bandito.The watchman hits Bandito.--More--ocIThe watchman thrusts her spear at Bandito.The watchman hits Bandito.(0~(B@d(0~(Bf--More--ocI[p Bandito misses the watchman.f(0~(B96(96) Pw:44(54) AC:-5 Xp:10/9218 T:21540BurdenedBandito bites the watchman.--More--pcI The watchman is killed!96(96) Pw:44(54) AC:-5 Xp:10/9218 T:21541Burdenedd)f(0~(B(0~(BscIMNWhat do you want to use or apply? [b-dlqru-wDHIRSUZ or ?*] scI&96(96) Pw:44(54) AC:-5 Xp:10/9218 T:21541BurdenedIn what direction? scIŎStatus of Billie (neutral): Level 9 HP 47(72) AC 1, tame.96(96) Pw:44(54) AC:-5 Xp:10/9218 T:21541BurdeneducI  Choose which spell to cast   Name Level Category Fail a - healing 1 healing 0% b - extra healing 3 healing 0% c - stone to flesh 3* healing 0% d - haste self 3 escape 94% e - wizard lock 2 matter 11% f - detect food 1 divination 0%(end) vcIw+(0lqqqqqk(B###(0~~~qq~~~~~~~~~k(B(0x~~(B@(0~~(Bd(0q(B(0q(B##(0~~~~~~~~~~~~~~~(B(0x(B)d_f(0~x(B#>*0*##(0~~~~~a~~~~~~~~~(B#(0x~~~(B@(0~~(B(0lqqwq(B##(0q(B0#(0~~x~~~tj~~~~~~~(B#(0m~~a~qj(B(0x(B+*#*(0k(B(0~~tq~~j~~~~~~~~(B#(0k(B(0x~x(B(0x(B####(0lvq~~~(B(0~~j~~~~~~~~~~(B+(0~(B#(0mq(B(0k(B(0x~x(B(0x(B(0x(B(0q(B(0~~~~~~~(B(0~~~~~~~~~~~~~~~(B(0k(B(0mq(B(0a(B(0~~~~~~~(B(0lqqqqqqq(B+(0qk~~~~(B#)(0mqq(B##(0~~~(B{(0~~~(B(0u~~~~~~(B[(0~(B[(0x(B[(0~~~(B#You are beginning to feel hungry.96(96) Pw:44(54) AC:-5 Xp:10/9218 T:21541Hungry Bu--More--wcIp96(96) Pw:39(54) AC:-5 Xp:10/9218 T:21541Hungry BuIn what direction? wcIyBillie looks better.96(96) Pw:39(54) AC:-5 Xp:10/9218 T:21542Hungry Bu)(0~(Bd@(0~(BfycIt d@(0~(B96(96) Pw:39(54) AC:-5 Xp:10/9218 T:21542Hungry BuBandito picks up a spear.96(96) Pw:39(54) AC:-5 Xp:10/9218 T:21543Hungry Budd@f )(0~(B(0~(BycIs 96(96) Pw:39(54) AC:-5 Xp:10/9218 T:21545Hungry Bu(0~~(B(0~~~(B)df@(0~(BzcI @(0~(B  You have a little trouble lifting L - a scroll of teleportation.--More--{cIThere are several more objects here.96(96) Pw:41(54) AC:-5 Xp:10/9218 T:21546Hungry Budf_d|cI' Pick up what?  Weapons a - a knife Armor b - a ring mail c - a helmet d - a small shield e - a pair of low boots(end) cI#(0~~~qq~~~~~~~~~k(B##(0~~~~~~~~~~~~~~~(B*0*##(0~~~~~a~~~~~~~~~(B#(0q(B0#(0~~x~~~tj~~~~~~~(B#(0~~tq~~j~~~~~~~~(B#(0~~(B(0~~j~~~~~~~~~~(B+(0~(B#(0~~~(B(0~~~~~~~~~~~~~~~~~~(B(0lqqqqqqq(B+(0qk~~~~(B#(0~~~(B(0u~~~~~~(B[(0~(B[(0x(B[(0~~~(B#96(96) Pw:41(54) AC:-5 Xp:10/9218 T:21546Hungry BucI96(96) Pw:41(54) AC:-5 Xp:10/9218 T:21547Hungry Buf@) d)(0~(B@(0~(BdcIwI (0~(B@(0~(B96(96) Pw:41(54) AC:-5 Xp:10/9218 T:21547Hungry BuBandito drops a spear.96(96) Pw:41(54) AC:-5 Xp:10/9218 T:21549Hungry Bu(0~~(B )f)(0~(Bd(0~(BcI  What would you like to drop?   Tools  c - an uncursed stethoscope  d - an uncursed bag called holding  l - an uncursed lock pick  q - an uncursed unicorn horn  v - an uncursed towel  H - an uncursed horn  I - an uncursed magic whistle  Z - a blessed lamp called magic? (lit)  Comestibles  x - a lizard corpse  Wands  b - an uncursed wand of light  r - an uncursed wand of lightning  u - an uncursed uranium wand  w - an uncursed short wand  D - an uncursed wand called make invis  R - an uncursed wand of sleep  S - an uncursed wand called teleportation  U - an uncursed crystal wand  Potions (1 of 3)cIL (0lqqqk(B(0lqqqqqqqk(B (0x(B<(0mqk(B(0lqqqqj(B(0mk(B(0lqqqqqk(B###(0~~~qq~~~~~~~~~k(B (0x(B(0mqqu(B(0lk(B(0x(B(0x~~(B)(0~~~(B(0q(B(0q(B##(0~~~~~~~~~~~~~~~(B (0mk(B(0x(B(0x(B(0lqqqqqqqjx(B(0x(B(0x(B)(0~(B@@(0~x(B#>*0*##(0~~~~~a~~~~~~~~~(B# (0mk(B(0tq(B(0mqqk(B(0mqqj(B(0x~(Bf)(0~~~(B(0lqqwq(B##(0q(B0#(0~~x~~~tj~~~~~~~(B#(0mqu(B(0tqqk(B(0lqqqk(B(0m~~(Bd(0~qj(B(0x(B+*#*(0k(B(0~~tq~~j~~~~~~~~(B#(0mqqk(B(0x(B(0x(B(0mqwj(B(0mk(B(0x~x(B(0x(B####(0lvq~~~(B(0~~j~~~~~~~~~~(B+(0~(B#(0mqvqk(B(0x(B(0x(B(0mq(B(0k(B(0x(B(0x(B(0x(B(0x(B(0q(B(0~~~~~~~(B(0~~~~~~~~~~~~~~~(B(0lqqqqk(B(0x(B(0x(B(0k(B(0mq(B(0a(B(0~~~~~~~(B(0lqqqqqqq(B+(0qk~~~~(B#(0x~(B%(0~(B%(0x(B(0mk(B(0qqk(B))(0mqq(B##(0~~~(B{(0~~~(B(0u~~~~~~(B[(0~(B[(0x(B[(0~~~(B#(0x~~~~x(B(0x(B(0x(B[[((0~~~~~~~(B##(0x~(B[(0~~~~(B[(0~(B)(0x~~~~(B#(0mqwawjlqvqwk(B(0l(B(0q(B(0q(B(0q(B)(0v~~~~~~(B#(0mqqqqwqqqqvq~~j(B# (0lqqklj(B(0mqj~~(B(0mu(B(0lu(B)(0x(B(0l(B(0~~~~(B((0x(B(0~~~~~(B(0lqqqqk(B(0x(B# (0x(B(0tj(B[(0~~~~~~~(B(0mqqqvu(B(0xj~(B[(0~~~~(B)(0qv(B(0u~~(B(((0x(B(0x(B(0lqqqwq(B## (0x(B(0a(B(0~~~~~~~(B(0m~(B(0~(B[(0q(B(0lu~~~~~~~(B(0k(B(0a~(B((((0x(B(0x(B(0x(B(0x(B*# (0lvqqj(B(0~~~(B{(0~~~(B(0lqqk(B(0lvj~~~(B`(0~~~(B(0tq(B(0u~~(B(((0x(B#(0x(B*** (0x(B(0~~~~~~~(B(0mk(B(0mq(B+(0qk(B(0lqqqqw(B(0qu(B(0~~~~~~~lk(B(0x(B((0mqqqqj(B#(0~~~qaq~(B(0k(B (0m(B+(0qqqqk~~~~~~~(B(0x(B(0x(B(0x~(B((((0x(B(0mk(B(0~~~~~~ljmqqu(B(0qqq(B(0~~~~~~~(B(0x(B(0mk~~lqqqqqj(B(0x(B(0a~(B((((0x(B(0mqk~~~lqj(B(0mk(B(0x(B(0qj(B(0~~~(B{(0~~(B++(0u(B(0mqqj(B(0mqu~(B(((0~x(B(0mqqqj(B(0mqqvk(B(0lqqk(B(0~~~~~~x(B((0x(B(0mqqqqj(B(0mqqqqqj(B(0mqqqqqqqqvqqvqj(BAstro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Gnomish Mines:7 $:952 HP:96(96) Pw:41(54) AC:-5 Xp:10/9218 T:21549Hungry BuA scroll of teleportation lands on the altar.96(96) Pw:41(cIZ 54) AC:-5 Xp:10/9218 T:21550Hungry Bu(0~(B(0~(B@fcI6 RYou have a little trouble lifting L - an uncursed scroll of teleportation.96(96) Pw:41(54) AC:-5 Xp:10/9218 T:21551Hungry Bud @)(0~(BfdcI[ NWhat do you want to use or apply? [b-dlqru-wDHIRSUZ or ?*] cI 96(96) Pw:41(54) AC:-5 Xp:10/9218 T:21551Hungry BuDo you want to take something out of your bag called holding? [ynq] (n) cImJ<nDo you wish to put something in? [ynq] (n) cI}ty Put in what?   Tools  c - an uncursed stethoscope  d - an uncursed bag called holding  l - an uncursed lock pick  q - an uncursed unicorn horn  v - an uncursed towel  H - an uncursed horn  I - an uncursed magic whistle  Z - a blessed lamp called magic? (lit)  Comestibles  x - a lizard corpse  Wands  b - an uncursed wand of light  r - an uncursed wand of lightning  u - an uncursed uranium wand  w - an uncursed short wand  D - an uncursed wand called make invis  R - an uncursed wand of sleep  S - an uncursed wand called teleportation  U - an uncursed crystal wand  Potions (1 of 3)cIm G - a potion of object detection  Scrolls  L + an uncursed scroll of teleportation  Weapons  h - a blessed dagger  m - a bow  o - 11 uncursed daggers (in quiver)  s - 4 arrows  B - 3 runed daggers  C - 4 orcish daggers  E - a blessed runed dagger (weapon in hand)  K - 3 blessed daggers  Armor  g - an uncursed +1 pair of leather gloves (being worn)  i - a +2 apron (being worn)  k - an uncursed gnomish helm  n - an uncursed +0 pair of gnomish boots  t - a blessed +0 gnomish suit (being worn)  A - a +1 pair of high boots (being worn)  W - an uncursed +0 gnomish suit  X - a +0 visored helmet (being worn)  Rings  p - an uncursed ring of fire resistance (2 of 3)cI+?  P - an uncursed ring of invisibility  Amulets  z - an uncursed oval amulet  Coins  $ - 952 gold pieces (3 of 3)cI(0lqqqk(B(0lqqqqqqqk(B (0x(B<(0mqk(B(0lqqqqj(B(0mk(B(0lqqqqqk(B###(0~~~qq~~~~~~~~~k(B (0x(B(0mqqu(B(0lk(B(0x(B(0x~~(B)(0~~~(Bd(0q(B(0q(B##(0~~~~~~~~~~~~~~~(B (0mk(B(0x(B(0x(B(0lqqqqqqqjx(B(0x(B(0x(B)@@(0~~x(B#>*0*##(0~~~~~a~~~~~~~~~(B# (0mk(B(0tq(B(0mqqk(B(0mqqj(B(0x~~(B)(0~~~(B(0lqqwq(B##(0q(B0#(0~~x~~~tj~~~~~~~(B#(0mqu(B(0tqqk(B(0lqqqk(B(0m~~(Bf(0~qj(B(0x(B+*#*(0k(B(0~~tq~~j~~~~~~~~(B#(0mqqk(B(0x(B(0x(B(0mqwj(B(0mk(B(0x(Bd(0x(B(0x(B####(0lvq~~~(B(0~~j~~~~~~~~~~(B+(0~(B#(0mqvqk(B(0x(B(0x(B(0mq(B(0k(B(0x(B(0x(B(0x(B(0x(B(0q(B(0~~~~~~~(B(0~~~~~~~~~~~~~~~(B(0lqqqqk(B(0x(B(0x(B(0k(B(0mq(B(0a(B(0~~~~~~~(B(0lqqqqqqq(B+(0qk~~~~(B#(0x~(B%(0~(B%(0x(B(0mk(B(0qqk(B))(0mqq(B##(0~~~(B{(0~~~(B(0u~~~~~~(B[(0~(B[(0x(B[(0~~~(B#(0x~~~~x(B(0x(B(0x(B[[((0~~~~~~~(B##(0x~(B[(0~~~~(B[(0~(B)(0x~~~~(B#(0mqwawjlqvqwk(B(0l(B(0q(B(0q(B(0q(B)(0v~~~~~~(B#(0mqqqqwqqqqvq~~j(B# (0lqqklj(B(0mqj~~(B(0mu(B(0lu(B)(0x(B(0l(B(0~~~~(B((0x(B(0~~~~~(B(0lqqqqk(B(0x(B# (0x(B(0tj(B[(0~~~~~~~(B(0mqqqvu(B(0xj~(B[(0~~~~(B)(0qv(B(0u~~(B(((0x(B(0x(B(0lqqqwq(B## (0x(B(0a(B(0~~~~~~~(B(0m~(B(0~(B[(0q(B(0lu~~~~~~~(B(0k(B(0a~(B((((0x(B(0x(B(0x(B(0x(B*# (0lvqqj(B(0~~~(B{(0~~~(B(0lqqk(B(0lvj~~~(B`(0~~~(B(0tq(B(0u~~(B(((0x(B#(0x(B*** (0x(B(0~~~~~~~(B(0mk(B(0mq(B+(0qk(B(0lqqqqw(B(0qu(B(0~~~~~~~lk(B(0x(B((0mqqqqj(B#(0~~~qaq~(B(0k(B (0m(B+(0qqqqk~~~~~~~(B(0x(B(0x(B(0x~(B((((0x(B(0mk(B(0~~~~~~ljmqqu(B(0qqq(B(0~~~~~~~(B(0x(B(0mk~~lqqqqqj(B(0x(B(0a~(B((((0x(B(0mqk~~~lqj(B(0mk(B(0x(B(0qj(B(0~~~(B{(0~~(B++(0u(B(0mqqj(B(0mqu~(B(((0~x(B(0mqqqj(B(0mqqvk(B(0lqqk(B(0~~~~~~x(B((0x(B(0mqqqqj(B(0mqqqqqj(B(0mqqqqqqqqvqqvqj(BAstro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Gnomish Mines:7 $:952 HP:96(96) Pw:41(54) AC:-5 Xp:10/9218 T:21551Hungry BuYou put an uncursed scroll of teleportation into the bag called holding.cIj[24;1H96(96) Pw:41(54) AC:-5 Xp:10/9218 T:21551Hungry Bu 96(96) Pw:41(54) AC:-5 Xp:10/9218 T:21553Hungry Bud f(0~(B@d(0~a(B(0~(BcIp OWhat do you want to drop? [$b-dg-ik-xzA-EG-IKPRSUWXZ or ?*] cI96(96) Pw:41(54) AC:-5 Xp:10/9218 T:21553Hungry BuA potion of object detection lands on the altar.(0~(Bd)d96(96) Pw:41(54) AC:-5 Xp:10/9218 T:21553Hungry Bu--More--cIBillie picks up a knife.96(96) Pw:41(54) AC:-5 Xp:10/9218 T:21554Hungry Bu[f(0~(B@cI _You have a little trouble lifting G - an uncursed potion of object detection.96(96) Pw:41(54) AC:-5 Xp:10/9218 T:21555Hungry Bu(0~(B@d(0~(Bf)d(0~(BcIpNWhat do you want to use or apply? [b-dlqru-wDHIRSUZ or ?*] cID 96(96) Pw:41(54) AC:-5 Xp:10/9218 T:21555Hungry BuDo you want to take something out of your bag called holding? [ynq] (n) cI?<nDo you wish to put something in? [ynq] (n) cIty Put in what?   Tools  c - an uncursed stethoscope  d - an uncursed bag called holding  l - an uncursed lock pick  q - an uncursed unicorn horn  v - an uncursed towel  H - an uncursed horn  I - an uncursed magic whistle  Z - a blessed lamp called magic? (lit)  Comestibles  x - a lizard corpse  Wands  b - an uncursed wand of light  r - an uncursed wand of lightning  u - an uncursed uranium wand  w - an uncursed short wand  D - an uncursed wand called make invis  R - an uncursed wand of sleep  S - an uncursed wand called teleportation  U - an uncursed crystal wand  Potions (1 of 3)cI=(0lqqqk(B(0lqqqqqqqk(B (0x(B<(0mqk(B(0lqqqqj(B(0mk(B(0lqqqqqk(B###(0~~~qq~~~~~~~~~k(B (0x(B(0mqqu(B(0lk(B(0x(B(0x~~(B)(0~~~(B(0q(B(0q(B##(0~~~~~~~~~~~~~~~(B (0mk(B(0x(B(0x(B(0lqqqqqqqjx(B(0x(B(0x(B[@@d(0~x(B#>*0*##(0~~~~~a~~~~~~~~~(B# (0mk(B(0tq(B(0mqqk(B(0mqqj(B(0x(Bf(0~(B)d(0~~(B(0lqqwq(B##(0q(B0#(0~~x~~~tj~~~~~~~(B#(0mqu(B(0tqqk(B(0lqqqk(B(0m~~a~qj(B(0x(B+*#*(0k(B(0~~tq~~j~~~~~~~~(B#(0mqqk(B(0x(B(0x(B(0mqwj(B(0mk(B(0x~x(B(0x(B####(0lvq~~~(B(0~~j~~~~~~~~~~(B+(0~(B#(0mqvqk(B(0x(B(0x(B(0mq(B(0k(B(0x(B(0x(B(0x(B(0x(B(0q(B(0~~~~~~~(B(0~~~~~~~~~~~~~~~(B(0lqqqqk(B(0x(B(0x(B(0k(B(0mq(B(0a(B(0~~~~~~~(B(0lqqqqqqq(B+(0qk~~~~(B#(0x~(B%(0~(B%(0x(B(0mk(B(0qqk(B))(0mqq(B##(0~~~(B{(0~~~(B(0u~~~~~~(B[(0~(B[(0x(B[(0~~~(B#(0x~~~~x(B(0x(B(0x(B[[((0~~~~~~~(B##(0x~(B[(0~~~~(B[(0~(B)(0x~~~~(B#(0mqwawjlqvqwk(B(0l(B(0q(B(0q(B(0q(B)(0v~~~~~~(B#(0mqqqqwqqqqvq~~j(B# (0lqqklj(B(0mqj~~(B(0mu(B(0lu(B)(0x(B(0l(B(0~~~~(B((0x(B(0~~~~~(B(0lqqqqk(B(0x(B# (0x(B(0tj(B[(0~~~~~~~(B(0mqqqvu(B(0xj~(B[(0~~~~(B)(0qv(B(0u~~(B(((0x(B(0x(B(0lqqqwq(B## (0x(B(0a(B(0~~~~~~~(B(0m~(B(0~(B[(0q(B(0lu~~~~~~~(B(0k(B(0a~(B((((0x(B(0x(B(0x(B(0x(B*# (0lvqqj(B(0~~~(B{(0~~~(B(0lqqk(B(0lvj~~~(B`(0~~~(B(0tq(B(0u~~(B(((0x(B#(0x(B*** (0x(B(0~~~~~~~(B(0mk(B(0mq(B+(0qk(B(0lqqqqw(B(0qu(B(0~~~~~~~lk(B(0x(B((0mqqqqj(B#(0~~~qaq~(B(0k(B (0m(B+(0qqqqk~~~~~~~(B(0x(B(0x(B(0x~(B((((0x(B(0mk(B(0~~~~~~ljmqqu(B(0qqq(B(0~~~~~~~(B(0x(B(0mk~~lqqqqqj(B(0x(B(0a~(B((((0x(B(0mqk~~~lqj(B(0mk(B(0x(B(0qj(B(0~~~(B{(0~~(B++(0u(B(0mqqj(B(0mqu~(B(((0~x(B(0mqqqj(B(0mqqvk(B(0lqqk(B(0~~~~~~x(B((0x(B(0mqqqqj(B(0mqqqqqj(B(0mqqqqqqqqvqqvqj(BAstro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Gnomish Mines:7 $:952 HP:96(96) Pw:41(54) AC:-5 Xp:10/9218 T:21555Hungry BuYou put an uncursed potion of object detection into the bag called holding.I>X27H96(96) Pw:41(54) AC:-5 Xp:10/9218 T:21555Hungry Bu 96(96) Pw:41(54) AC:-5 Xp:10/9218 T:21557Hungry Bu(0~(B(0~(B(0~(B@f(0~(Bd(0~~(BdcI"You displaced Billie.f@(0~(BYou see here a spear.96(96) Pw:41(54) AC:-5 Xp:10/9218 T:21558Hungry Buf@_d(0~(Bd(0~(B(0~(BcI0 You have a little trouble lifting M - a spear.96(96) Pw:41(54) AC:-5 Xp:10/9218 T:21559Hungry Buf(0~(Bd_(0~(Bd(0~(BcIi_(0~(Bd(0~~(Bd@(0~(B96(96) Pw:41(54) AC:-5 Xp:10/9218 T:21559Hungry BuBillie drops a knife.96(96) Pw:41(54) AC:-5 Xp:10/9218 T:21561Hungry Bu)(0~(B[@_fd(0~(Bd(0~(BcI_>96(96) Pw:41(54) AC:-5 Xp:10/9218 T:21562Hungry Bu@(0~(B(0~(Bd(0~(Bf(0~(Bd(0a(B@(0~~~(BcI׾96(96) Pw:41(54) AC:-5 Xp:10/9218 T:21562Hungry Bu 96(96) Pw:41(54) AC:-5 Xp:10/9218 T:21563Hungry Bu(0~(B@(0~(Bf(0~(B(0~(Bd(0~(B@(0~~(B(0~(B(0~(B(0~~~(BcI) 96(96) Pw:41(54) AC:-5 Xp:10/9218 T:21563Hungry Bu 96(96) Pw:42(54) AC:-5 Xp:10/9218 T:21564Hungry Bu 96(96) Pw:42(54) AC:-5 Xp:10/9218 T:21565Hungry Bu(0~(B(0~(B(0a(B(0~(B(0~~(B@(0~(B(0~~(B(0~(B(0~(BcI%96(96) Pw:42(54) AC:-5 Xp:10/9218 T:21566Hungry Bu@_d(0a(B (0~(B @(0~~(B(0~(BcI\ 96(96) Pw:42(54) AC:-5 Xp:10/9218 T:21566Hungry Bu 96(96) Pw:42(54) AC:-5 Xp:10/9218 T:21567Hungry Bu(0~(B(0~(Bd (0~(B @(0~(B (0~~(B(0~(B(0~(BcIAW96(96) Pw:42(54) AC:-5 Xp:10/9218 T:21567Hungry Bu 96(96) Pw:42(54) AC:-5 Xp:10/9218 T:21568Hungry Bu 96(96) Pw:42(54) AC:-5 Xp:10/9218 T:21569Hungry Buf  (0~(B d# (0~(B(0~(Bq @(0~(B (0~(B(0~~~(B(0~(BcIs96(96) Pw:42(54) AC:-5 Xp:10/9218 T:21570Hungry Bu(0~(B@ f(0~~(B(0~~(B(0~(B(0~~(B@dq[(0~(B(0~(B (0~(B   cISN96(96) Pw:42(54) AC:-5 Xp:10/9218 T:21570Hungry Bu 96(96) Pw:42(54) AC:-5 Xp:10/9218 T:21571Hungry Bu(0~(B_(0~(Bd(0~(B(0~(Bf(0~(B@(0~~(B (0~(B    cI2In what direction? cI4You throw 2 daggers.)cI(0~(B)cI>(0~(B)cI:J(0~(BThe 1st dagger hits the rothe!)cI(0~(B)cI(0~(B)cIg(0~(B--More--cI &The 2nd dagger hits the rothe.96(96) Pw:42(54) AC:-5 Xp:10/9218 T:21571Hungry Bu 96(96) Pw:42(54) AC:-5 Xp:10/9218 T:21572Hungry Bu 96(96) Pw:42(54) AC:-5 Xp:10/9218 T:21573Hungry Bu(0a(B (0~~(Bf(0~(Bd(0~(Bq (0~(BcI1'In what direction? cII4You throw 2 daggers.)cI(0~(B)cI֛E(0~(BThe 1st dagger hits the rothe!)cIf(0~(B)cI1(0~(B--More--cIg'The 2nd dagger hits the rothe.You kill the rothe!96(96) Pw:42(54) AC:-5 Xp:10/9246 T:21574Hungry Bu(0~(Bdf(0~(B)cI896(96) Pw:42(54) AC:-5 Xp:10/9246 T:21574Hungry Bu 96(96) Pw:42(54) AC:-5 Xp:10/9246 T:21575Hungry Bu(0~(B(0~(B (0~(Bd(0~(B (0~(B@f(0~(B (0~(B(0~(B(0~(B(0~(BcI You displaced Billie.96(96) Pw:42(54) AC:-5 Xp:10/9246 T:21575Hungry Bu@  d (0~(B (0~(B@f) (0~(B(0~(B (0~(B(0~~(BBillie eats a rothe corpse.96(96) Pw:42(54) AC:-5 Xp:10/9246 T:21576Hungry Bu 96(96) Pw:42(54) AC:-5 Xp:10/9246 T:21577Hungry Bu(0~(B(0~(BdcIQ aYou displaced Billie.   (0~(B f@(0~(B(0~(B You see here 2 uncursed daggers.96(96) Pw:42(54) AC:-5 Xp:10/9246 T:21578Hungry BudcI?F rYou have a little trouble lifting o - 2 uncursed daggers (in quiver).96(96) Pw:42(54) AC:-5 Xp:10/9246 T:21578Hungry Bu 96(96) Pw:42(54) AC:-5 Xp:10/9246 T:21579Hungry Bud(0~(BcI96(96) Pw:42(54) AC:-5 Xp:10/9246 T:21581Hungry Buu (0~(B (0~(B@(0~(Bd(0~(B  cI/  (0~(B@(0~(B(0~(B You see here 2 uncursed daggers.96(96) Pw:44(54) AC:-5 Xp:10/9246 T:21582Hungry Bud(0~(BcI$You have a little trouble lifting o - 2 uncursed daggers (in quiver).96(96) Pw:44(54) AC:-5 Xp:10/9246 T:21583Hungry Bud(0~(BdcI(0~(B(0~(B(0~(B@(0~(B (0~(BYou see here a pair of iron shoes.(0~(Bdq f(0~~(Bd96(96) Pw:44(54) AC:-5 Xp:10/9246 T:21584Hungry BuBandito bites the rothe.--More--cIzaThe rothe misses Bandito.The rothe misses Bandito.--More--cIWThe rothe misses Bandito.96(96) Pw:44(54) AC:-5 Xp:10/9246 T:21585Hungry Bu(0~(Bf dcI }96(96) Pw:44(54) AC:-5 Xp:10/9246 T:21585Hungry BuThe rothe misses.The rothe misses.The rothe bites!93(96) Pw:44(54) AC:-5 Xp:10/9246 T:21585Hungry Bu--More--cI Bandito misses the rothe.93(96) Pw:44(54) AC:-5 Xp:10/9246 T:21586Hungry Buf(0~(B(0~(BdcI$ 93(96) Pw:44(54) AC:-5 Xp:10/9246 T:21586Hungry BuBandito bites the rothe.The rothe hits Bandito.--More--cIv The rothe misses Bandito.The rothe misses Bandito.93(96) Pw:44(54) AC:-5 Xp:10/9246 T:21587Hungry Bu(0~(B(0~(Bf(0~(BdcI}93(96) Pw:44(54) AC:-5 Xp:10/9246 T:21587Hungry BuThe rothe misses.The rothe misses.The rothe bites!92(96) Pw:44(54) AC:-5 Xp:10/9246 T:21587Hungry Bu--More--cIT ^Bandito bites the rothe.The rothe hits Bandito.--More--cIˌ zThe rothe misses Bandito.The rothe misses Bandito.(0~(Bd--More--cI:Bandito bites the rothe.The rothe is killed!(0~(Bd(0~(Bf93(96) Pw:44(54) AC:-5 Xp:10/9246 T:21588Hungry Bu--More--cI Bandito eats a rothe corpse.93(96) Pw:44(54) AC:-5 Xp:10/9246 T:21589Hungry Bud(0~(BfcIOWhat do you want to use or apply? [b-dlqru-wDHIRSUZ or ?*] cI\<93(96) Pw:44(54) AC:-5 Xp:10/9246 T:21589Hungry BuIn what direction? cI Status of Bandito (neutral): Level 9 HP 50(72) AC 1, tame, eating.93(96) Pw:44(54) AC:-5 Xp:10/9246 T:21589Hungry BucI$ Choose which spell to cast   Name Level Category Fail a - healing 1 healing 0% b - extra healing 3 healing 0% c - stone to flesh 3* healing 0% d - haste self 3 escape 94% e - wizard lock 2 matter 11% f - detect food 1 divination 0%(end) cIܘc+(0lqqqqqk(B###(0~~~qq~~~~~~~~~k(B(0x(B)(0~(B)(0~~~(B(0q(B(0q(B##(0~~~~~~~~~~~~~~~(B(0x(B[(0~(B_(0~~x(B#>*0*##(0~~~~~a~~~~~~~~~(B#(0x~~~~~~(B(0lqqwq(B##(0q(B0#(0~~x~~~tj~~~~~~~(B#(0m~~a~qj(B(0x(B+*#*(0k(B(0~~tq~~j~~~~~~~~(B#(0k(B(0x(B(0x(B(0x(B####(0lvq~~~(B(0~~j~~~~~~~~~~(B+(0~(B#(0mq(B(0k(B(0x(B(0x(B(0x(B(0x(B(0q(B(0~~~~~~~(B(0~~~~~~~~~~~~~~~(B(0k(B(0mq~(B(0a(B(0~~~~~~~(B(0lqqqqqqq(B+(0qk~~~~(B#)(0mqq~~(Bd#(0~(B(0~~~(B{(0~~~(B(0u~~~~~~(B[(0~(B[(0x(B[(0~~~(B#93(96) Pw:39(54) AC:-5 Xp:10/9246 T:21589Hungry BuIn what direction? cI :Bandito looks better.--More--cI You feel more confident in your spell casting skills.93(96) Pw:39(54) AC:-5 Xp:10/9246 T:21590Hungry Buu(0~(B(0~(BdfcI # cI3 enhancecI8  Pick a skill to advance:   (Skill flagged by "#" cannot be enhanced any further.)   Fighting Skills  bare handed combat [Unskilled]  Weapon Skills  # dagger [Skilled]  a - knife [Basic]  short sword [Unskilled]  scimitar [Unskilled]  saber [Unskilled]  club [Unskilled]  mace [Unskilled]  quarterstaff [Unskilled]  polearms [Unskilled]  spear [Unskilled]  javelin [Unskilled]  trident [Unskilled]  sling [Unskilled]  dart [Basic]  shuriken [Unskilled]   unicorn horn [Unskilled] (1 of 2)cIc Spellcasting Skills  a - healing spells [Basic] (2 of 2)cIv +(0lqqqk(B(0lqqqqqqqk(B (0x(B<(0mqk(B(0lqqqqj(B(0mk(B(0lqqqqqk(B###(0~~~qq~~~~~~~~~k(B (0x(B(0mqqu(B(0lk(B(0x(B(0x(B)(0~(B)(0~~~(B(0q(B(0q(B##(0~~~~~~~~~~~~~~~(B (0mk(B(0x(B(0x(B(0lqqqqqqqjx(B(0x(B(0x(B[(0~(B_(0~~x(B#>*0*##(0~~~~~a~~~~~~~~~(B# (0mk(B(0tq(B(0mqqk(B(0mqqj(B(0x~~~~~~(B(0lqqwq(B##(0q(B0#(0~~x~~~tj~~~~~~~(B#(0mqu(B(0tqqk(B(0lqqqk(B(0m~~a~qj(B(0x(B+*#*(0k(Bu(0~~tq~~j~~~~~~~~(B#(0mqqk(B(0x(B(0x(B(0mqwj(B(0mk(B(0x(B(0x(B(0x(B####(0lvq~~~(B(0~~j~~~~~~~~~~(B+(0~(B#(0mqvqk(B(0x(B(0x(B(0mq(B(0k(B(0x(B(0x(B(0x(B(0x(B(0q(B(0~~~~~~~(B(0~~~~~~~~~~~~~~~(B(0lqqqqk(B(0x(B(0x(B(0k(B(0mq~(B(0a(B(0~~~~~~~(B(0lqqqqqqq(B+(0qk~~~~(B#(0x~(B%(0~(B%(0x(B(0mk(B(0qqk(B))(0mqq~~(Bd#(0~(B(0~~~(B{(0~~~(B(0u~~~~~~(B[(0~(B[(0x(B[(0~~~(B#(0x~~~~x(B(0x(B(0x(B[(0~~~(B@(0~~~(B((0~~~~~~~(B##(0x~(B[(0~~~~(B[(0~(B)(0x~~~~(B#(0mqwawjlqvqwk(B(0l(B(0q(B(0q(B(0q(B(0~~~~~(Bd(0~(B)(0v~~~~~~(B#(0mqqqqwqqqqvq~~j(B# (0lqqklj(B(0mqj~~(B(0mu(B(0lu(B)(0x(B(0l~~(Bf(0~~(B((0x(B(0~~~~~(B(0lqqqqk(B(0x(B# (0x(B(0tj(B[(0~~~~~~~(B(0mqqqvu(B(0xj~(B[(0~~~~(B)(0qv(B(0u~~(B(((0x(B(0x(B(0lqqqwq(B## (0x(B(0a(B(0~~~~~~~(B(0m~(B(0~(B[(0q(B(0lu~~~~~~~(B(0k(B(0a~(B((((0x(B(0x(B(0x(B(0x(B*# (0lvqqj(B(0~~~(B{(0~~~(B(0lqqk(B(0lvj~~~(B`(0~~~(B(0tq(B(0u~~(B(((0x(B#(0x(B*** (0x(B(0~~~~~~~(B(0mk(B(0mq(B+(0qk(B(0lqqqqw(B(0qu(B(0~~~~~~~lk(B(0x(B((0mqqqqj(B#(0~~~qaq~(B(0k(B (0m(B+(0qqqqk~~~~~~~(B(0x(B(0x(B(0x~(B((((0x(B(0mk(B(0~~~~~~ljmqqu(B(0qqq(B(0~~~~~~~(B(0x(B(0mk~~lqqqqqj(B(0x(B(0a~(B((((0x(B(0mqk~~~lqj(B(0mk(B(0x(B(0qj(B(0~~~(B{(0~~(B++(0u(B(0mqqj(B(0mqu~(B(((0~x(B(0mqqqj(B(0mqqvk(B(0lqqk(B(0~~~~~~x(B((0x(B(0mqqqqj(B(0mqqqqqj(B(0mqqqqqqqqvqqvqj(BAstro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Gnomish Mines:7 $:952 HP:93(96) Pw:39(54) AC:-5 Xp:10/9246 T:21590Hungry BuYou are now more skilled in healing spelcIwls.--More--cIG You feel you could be more dangerous!93(96) Pw:39(54) AC:-5 Xp:10/9246 T:21590Hungry BucIo7& (0~(B(0~(B(0~(B [@(0~(B (0~(Bd (0~(BfRags drops a ring mail.94(96) Pw:39(54) AC:-5 Xp:10/9246 T:21591Hungry Bu 95(96) Pw:39(54) AC:-5 Xp:10/9246 T:21594Hungry Buu (0~(B (0~~(B  (0~(B(0~~(B (0~~~~(B  (0~~~(B@(0~~~(B f(0~(B[(0~~~~(B(0~~(Bd(0~~~(B(0~(B(0~(B(0~~(BYou see here a lock pick.96(96) Pw:39(54) AC:-5 Xp:10/9246 T:21597Hungry Buu   #fd d(0~(B(0~~(BcI+ 0You have a little trouble lifting N - a lock pick.96(96) Pw:39(54) AC:-5 Xp:10/9246 T:21598Hungry Buu  (0~(Bddf(0~(BcI   (0~(B(0~(B @ (0~(BYou see here 4 arrows.96(96) Pw:39(54) AC:-5 Xp:10/9246 T:21599Hungry Bu u (0~(B(0~(B(0~(Bd(0~(BdfcI`    (0~(B) @ You see here a pick-axe.96(96) Pw:41(54) AC:-5 Xp:10/9246 T:21601Hungry Bu  ud(0~(B(0~~(B (0~(Bf(0~(Bd (0~(BcI/096(96) Pw:41(54) AC:-5 Xp:10/9246 T:21602Hungry Buu   d  f (0~(B( @d cIzi 396(96) Pw:41(54) AC:-5 Xp:10/9246 T:21603Hungry Bu(0~(B(0~(B# d f(0~(B (0~(B @ dcI 2Specify unknown object by cursor? [ynq] (q) cI.UyPlease move the cursor to an unknown object.--More--cIh)(For instructions type a ?)cIu cIP` a boulder or statue (statue of a gnome king)--More--cI "More info? [yn] (n) cI%)nPick an object.cIr96(96) Pw:41(54) AC:-5 Xp:10/9246 T:21603Hungry BucIs)What do you want to eat? [x or ?*] cIL"x - a lizard corpse.--More--cINever mind.96(96) Pw:41(54) AC:-5 Xp:10/9246 T:21603Hungry BucIE 96(96) Pw:41(54) AC:-5 Xp:10/9246 T:21603Hungry BucI5BWhat do you want to use or apply? [b-dlqru-wDHINRSUZ or ?*] cIZ96(96) Pw:41(54) AC:-5 Xp:10/9246 T:21603Hungry BuDo you want to take something out of your bag called holding? [ynq] (n) cI) y Take out what?   Tools  a - a key  b - a unicorn horn  c - a pick-axe  d - 3 blessed candles  e - a looking glass  Comestibles  f - 4 uncursed apples  g - 3 fortune cookies  h - 2 food rations  i - a tripe ration  Wands  j - a wand of create monster  k - a wand of create monster  Potions  l - an effervescent potion  m - 2 uncursed potions of object detection  n - a cursed potion of object detection  o - an uncursed potion of levitation  p - an uncursed potion of sleeping  Scrolls (1 of 3)dI܂#dIp(0lqqqk(B(0lqqqqqqqk(B (0x(B<(0mqk(B(0lqqqqj(B(0mk(B(0lqqqqqk(B###(0~~~qq~~~~~~~~~k(B (0x(B(0mqqu(B(0lk(B(0x(B(0x(B)(0~(B)(0~~~(B(0q(B(0q(B##(0~~~~~~~~~~~~~~~(B (0mk(B(0x(B(0x(B(0lqqqqqqqjx(B(0x(B(0x(B[(0~(B_(0~~x(B#>*0*##(0~~~~~a~~~~~~~~~(B# (0mk(B(0tq(B(0mqqk(B(0mqqj(B(0x~~~~~~(B(0lqqwq(B##(0q(B0#(0~~x~~~tj~~~~~~~(B#(0mqu(B(0tqqk(B(0lqqqk(B(0m~~a~qj(B(0x(B+*#*(0k(B(0~~tq~~j~~~~~~~~(B#(0mqqk(B(0x(B(0x(B(0mqwj(B(0mk(B(0x(B(0x(B(0x(B####(0lvq~~~(B(0~~j~~~~~~~~~~(B+(0~(B#(0mqvqk(B(0x(B(0x(B(0mq(B(0k(B(0x(B(0x(B(0x(B(0x(B(0q(B(0~~~~~~~(B(0~~~~~~~~~~~~~~~(B(0lqqqqk(B(0x(B(0x(B(0k(B(0mq(B(0a(B(0~~~~~~~(B(0lqqqqqqq(B+(0qk~~~~(B#(0x~(B%(0~(B%(0x(B(0mk(B(0qqk(B))(0mqq(B##(0~~~(B{(0~~~(B(0u~~~~~~(B[(0~(B[(0x(B[(0~~~(B#(0x~~~~x(B(0x(B(0x(B[[d(0~~~~~~~(B##(0x~(B[(0~~~~(B[(0~(B)(0x~~~~(B#(0mqwawjlqvqwk(B(0l(B(0q(B(0q(B(0q(B(0~(Bf(0~(B[)(0v~~~~~~(B#(0mqqqqwqqqqvq~~j(B# (0lqqklj(B(0mqj~~(B(0mu(B(0lu(B)(0x(B(0l(B(0~~~~(B((0x(B(0~~~~~(B(0lqqqqk(B(0x(B# (0x(B(0tj(B[(0~~~~~~~(B(0mqqqvu(B(0xj~(B[(0~~~~(B)(0qv(B(0u~~(B(((0x(B(0x(B(0lqqqwq(B## (0x(B(0a(B(0~~~~~~~(B(0m~(B(0~(B[(0q(B(0lu~~~(B@(0~~~(Bd(0k(B(0a~(B((((0x(B(0x(B(0x(B(0x(B*# (0lvqqj(B(0~~~(B{(0~~~(B(0lqqk(B(0lvj~~~(B`(0~~~(B(0tq(B(0u~~(B(((0x(B#(0x(B*** (0x(B(0~~~~~~~(B(0mk(B(0mq(B+(0qk(B(0lqqqqw(B(0qu(B(0~~~~~~~lk(B(0x(B((0mqqqqj(B#(0~~~qaq~(B(0k(B (0m(B+(0qqqqk~~~~~~~(B(0x(B(0x(B(0x~(B((((0x(B(0mk(B(0~~~~~~ljmqqu(B(0qqq(B(0~~~~~~~(B(0x(B(0mk~~lqqqqqj(B(0x(B(0a~(B((((0x(B(0mqk~~~lqj(B(0mk(B(0x(B(0qj(B(0~~~(B{(0~~(B++(0u(B(0mqqj(B(0mqu~(B(((0~x(B(0mqqqj(B(0mqqvk(B(0lqqk(B(0~~~~~~x(B((0x(B(0mqqqqj(B(0mqqqqqj(B(0mqqqqqqqqvqqvqj(BAstro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Gnomish Mines:7 $:952 HP:96(96) Pw:41(54) AC:-5 Xp:10/9246 T:21603Hungry BuYou have a little trouble removing O - a food ration.--More--dI 7 9Do you wish to put something in? [ynq] (n) dI5q96(96) Pw:41(54) AC:-5 Xp:10/9246 T:21605Hungry Bu(0~(Bu (0~(Bf[(0~(Bd ddID8What do you want to eat? [xO or ?*] dIq Comestibles x - a lizard corpse O - a food ration(end) dIC +(0~~~qq~~~~~~~~~k(B(0~~~~~~~~~~~~~~~(B##(0~~~~~a~~~~~~~~~(B#96(96) Pw:41(54) AC:-5 Xp:10/9246 T:21605Hungry BuThat food really hit the spot!96(96) Pw:41(54) AC:-5 Xp:10/9246 T:21606Burdened 96(96) Pw:41(54) AC:-5 Xp:10/9246 T:21607Burdened 96(96) Pw:41(54) AC:-5 Xp:10/9246 T:21609Burdened 96(96) Pw:41(54) AC:-5 Xp:10/9246 T:21610Burdened 96(96) Pw:41(54) AC:-5 Xp:10/9246 T:21611Burdened 96(96) Pw:41(54) AC:-5 Xp:10/9246 T:21611Burdened (0~~(B(0~(B(0~(Bf(0~(B(0~~~(Bd(0~~(B d   You finish eating the food ration.96(96) Pw:41(54) AC:-5 Xp:10/9246 T:21613Burdened(0~~(B(0~~(B(fd(0~(Bd   dI:96(96) Pw:41(54) AC:-5 Xp:10/9246 T:21614Burdened(0~~~(Bd(0~~(B[f@d(0~(B(0~(B(0~~(B dI9Z(0~~(B(0~~(B(0~~(B@(0~(B(0~(B(0~(BYou see here a pick-axe.96(96) Pw:41(54) AC:-5 Xp:10/9246 T:21615Burdeneddf(0~(Bd(0~~~(B dI3 k(0~~(B(0~~(B(0~~(B @(0~(B((0~(BYou see here 4 arrows.f(0~(B(0~(B(0~(Bdd96(96) Pw:41(54) AC:-5 Xp:10/9246 T:21615BurdenedBandito picks up a pick-axe.96(96) Pw:41(54) AC:-5 Xp:10/9246 T:21617Burdened(0~(Bd(0~(Bfd(0~(B(0~(B dIYou have a little trouble lifting s - 4 arrows.96(96) Pw:43(54) AC:-5 Xp:10/9246 T:21618Burdeneddd(0~(B(0~~(BfdI)H 696(96) Pw:43(54) AC:-5 Xp:10/9246 T:21619Burdened(0~~(B(0~~(B(0~~(B dd@(0~(B (0~(B[(0~(B(0~(B(0~(Bf dI(0~(B(0~~(B(0~~(Bdd@(0~(B (0~~~(B(0~(B f (0~(B 96(96) Pw:43(54) AC:-5 Xp:10/9246 T:21620BurdenedBandito drops a pick-axe.96(96) Pw:43(54) AC:-5 Xp:10/9246 T:21621Burdened(0~(B(ddf(0~(BdI`a  (0~(B   (0~~~(B@ (0~(Bf[ d (0~(B(0~(B (0~(Bdo(0~(B96(96) Pw:43(54) AC:-5 Xp:10/9246 T:21623BurdeneddI.L 96(96) Pw:43(54) AC:-5 Xp:10/9246 T:21630Burdenedu#    (0~~(B f(0~~(B dd(0~(B@ (0~(B   (0~~(B (dI<996(96) Pw:43(54) AC:-5 Xp:10/9246 T:21631Burdened (0~(Bu(0~~~(B(0~(B(0~(B f(0~(Bd@(0~(B(0~~(Bd{(0~(BdIP j96(96) Pw:43(54) AC:-5 Xp:10/9246 T:21633Burdened # (0~~(B(0~(B(0~~(B(0~~(B(0~(Bf(0~(B@(0~(B(0~~~(Bd(0~(B(0~(B(0~(B(0~(BddI 96(96) Pw:45(54) AC:-5 Xp:10/9246 T:21637Burdenedu *  (0~(B (0~~~(B(0~(Bd(0~~(B(0~~(Bd(0~~~(B@(0~(B(0~~~(Bf(0~~(B{(0~~(B(0~~~(B(0~(B (0~(B96(96) Pw:45(54) AC:-5 Xp:10/9246 T:21637BurdeneddIW 96(96) Pw:45(54) AC:-5 Xp:10/9246 T:21639Burdened #u d (0~~(B(0~~~(Bf(0~(B@(0~~(Bd  dI96(96) Pw:45(54) AC:-5 Xp:10/9246 T:21641Burdened u# (0~(B#(0~(Bd (0~(B  (0~~(Bd@ (0~~~(B fdI; 96(96) Pw:45(54) AC:-5 Xp:10/9246 T:21642Burdened  u (0~(B d  (0~(Bd@   dIG96(96) Pw:45(54) AC:-5 Xp:10/9246 T:21651Burdened   (0~(B (0~~(B(0~~(Bd (0~(Bf(0~~~~~~(B@ dI-In what direction? dIIThe door opens.96(96) Pw:45(54) AC:-5 Xp:10/9246 T:21653Burdened(0~(B(0~(Bd(0~(Bd(0~(Bf(0a(BdI7(0~(B(0~(B(0~(B@o"Hello, Astro! Welcome again to Adjama's general store!"96(96) Pw:47(54) AC:-5 Xp:10/9246 T:21654Burdened (0~(BddI96(96) Pw:47(54) AC:-5 Xp:10/9246 T:21655Burdenedd(0~(B(0a(B@dIF- In what direction? dI The door closes.96(96) Pw:47(54) AC:-5 Xp:10/9246 T:21657Burdened(0~(B+dI=(0~(B@There are many objects here.96(96) Pw:47(54) AC:-5 Xp:10/9246 T:21658BurdeneddI=  What would you like to drop?   Tools  c - an uncursed stethoscope  d - an uncursed bag called holding  l - an uncursed lock pick  q - an uncursed unicorn horn  v - an uncursed towel  H - an uncursed horn  I - an uncursed magic whistle  N - a lock pick  Z - a blessed lamp called magic? (lit)  Comestibles  x - a lizard corpse  Wands  b - an uncursed wand of light  r - an uncursed wand of lightning  u - an uncursed uranium wand  w - an uncursed short wand  D - an uncursed wand called make invis  R - an uncursed wand of sleep  S - an uncursed wand called teleportation  U - an uncursed crystal wand (1 of 3)!dI0+#dIh'  Weapons  h - a blessed dagger  m - a bow  o - 11 uncursed daggers (in quiver)  s - 8 arrows  B - 3 runed daggers  C - 4 orcish daggers  E - a blessed runed dagger (weapon in hand)  K - 3 blessed daggers  M - a spear  Armor  g - an uncursed +1 pair of leather gloves (being worn)  i - a +2 apron (being worn)  k - an uncursed gnomish helm  n - an uncursed +0 pair of gnomish boots  t - a blessed +0 gnomish suit (being worn)  A - a +1 pair of high boots (being worn)  W - an uncursed +0 gnomish suit  X - a +0 visored helmet (being worn)  Rings  p - an uncursed ring of fire resistance  P - an uncursed ring of invisibility  Amulets (2 of 3)%dI+&dI-+*dIE+/dI+1dI+6dI:io z - an uncursed oval amulet  Coins  $ - 952 gold pieces (3 of 3)7dI""(0lqqqk(B(0lqqqqqqqk(B (0x(B<(0mqk(B(0lqqqqj(B(0mk(B(0lqqqqqk(B###(0~~~qq~~~~~~~~~k(B (0x(B(0mqqu(B(0lk(B(0x(B(0x(B)(0~(B)(0~~~(B(0q(B(0q(B##(0~~~~~~~~~~~~~~~(B (0mk(B(0x(B(0x(B(0lqqqqqqqjx(B(0x(B(0x(B[(0~(B_(0~~x(B#>*0*##(0~~~~~a~~~~~~~~~(B# (0mk(B(0tq(B(0mqqk(B(0mqqj(B(0x~~~~~~(B(0lqqwq(B##(0q(B0#(0~~x~~~tj~~~~~~~(B#(0mqu(B(0tqqk(B(0lqqqk(B(0m~~a~qj(B(0x(B+*#*(0k(B(0~~tq~~j~~~~~~~~(B#(0mqqk(B(0x(B(0x(B(0mqwj(B(0mk(B(0x(B(0x(B(0x(B####(0lvq~~~(B(0~~j~~~~~~~~~~(B+(0~(B#(0mqvqk(B(0x(B(0x(B(0mq(B(0k(B(0x(B(0x(B(0x(B(0x(B(0q(B(0~~~~~~~(B(0~~~~~~~~~~~~~~~(B(0lqqqqk(B(0x(B(0x(B(0k(B(0mq(B(0a(B(0~~~~~~~(B(0lqqqqqqq(B+(0qk~~~~(B#(0x~(B%(0~(B%(0x(B(0mk(B(0qqk(B))(0mqq(B##((0~~~(B{(0~~~(B(0u~~~~~~(Bo(0~(B[(0x(B[(0~~~(B#(0x~~~~x(B(0x(B(0x(B[[(0~~~~~~~(B##(0x~(B[(0~~~~(B@(0~(B)(0x~~~~(B#(0mqwawjlqvqwk(B(0l(B(0q(B(0q(B(0q(B[(0v~~~~~~(B#(0mqqqqwqqqqvq~~j(B# (0lqqklj(B(0mqj~~(B(0mu(B(0lu(B)(0x(B(0l(B(0~~~~~(B(0x(B(0~~~~~(B(0lqqqqk(B(0x(B# (0x(B(0tj(B[(0~~~~~~~(B(0mqqqvu(B(0xj~(B[(0~~~~(B)(0qv(B(0u~~(B(((0x(B(0x(B(0lqqqwq(B## (0x(B(0a(B(0~~~~~~~(B(0m~(B(0~(B[(0q(B(0lu~~~~~~~(B(0k(B(0a~(B((((0x(B(0x(B(0x(B(0x(B*# (0lvqqj(B(0~~~(B{(0~~~(B(0lqqk(B(0lvj~~~(B`(0~~~(B(0tq(B(0u~(B((0~(B((0x(B#(0x(B*** (0x(B(0~~~~~~~(B(0mk(B(0mq(B+(0qk(B(0lqqqqw(B(0qu(B(0~~~~~~~lk(B(0x(B((0mqqqqj(B#(0~~~qaq~(B(0k(B (0m(B+(0qqqqk~~~~~~~(B(0x(B(0x(B(0x~(B((((0x(B(0mk(B(0~~~~~~ljmqqu(B(0qqq(B(0~~~~~~~(B(0x(B(0mk~~lqqqqqj(B(0x(B(0a~(B((((0x(B(0mqk~~~lqj(B(0mk(B(0x(B(0qj(B(0~~~(B{(0~~(B++(0u(B(0mqqj(B(0mqu~(B(((0~x(B(0mqqqj(B(0mqqvk(B(0lqqk(B(0~~~~~~x(B((0x(B(0mqqqqj(B(0mqqqqqj(B(0mqqqqqqqqvqqvqj(BAstro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Gnomish Mines:7 $:952 HP:96(96) Pw:47(54) AC:-5 Xp:10/9246 T:21658BurdenedYou drop a lock pick.--More--7dIR\Adjama the orc offers 10 gold pieces for your lock pick. Sell it? [ynaq] (y) 8dI]a696(96) Pw:47(54) AC:-5 Xp:10/9246 T:21658BurdenedYou sold a lock pick for 10 gold pieces.You drop a bow.9796(96) Pw:47(54) AC:-5 Xp:10/9246 T:21658Burdened--More--8dIȜ You sold a bow for 35 gold pieces.You drop 8 arrows.1005 HP:96(96) Pw:47(54) AC:-5 Xp:10/9246 T:21658Burdened--More--9dI6 You sold 8 arrows for 8 gold pieces.You drop a spear.696(96) Pw:47(54) AC:-5 Xp:10/9246 T:21658Burdened--More--;dI?You sold a spear for 1 gold piece.--More--;dIf You drop an uncursed +0 pair of gnomish boots.1496(96) Pw:47(54) AC:-5 Xp:10/9246 T:21658Burdened--More--dIC ?What do you want to take off? [giAX or ?*] ?dI Armor g - an uncursed +1 pair of leather gloves (being worn) i - a +2 apron (being worn) A - a +1 pair of high boots (being worn) X - a +0 visored helmet (being worn)(end) AdIS+(0qqk(B(0mk(B(0lqqqqqk(B###(0~~~qq~~~~~~~~~kk(B(0x(B(0x(B)(0~(B)(0~~~(B(0q(B(0q(B##(0~~~~~~~~~~~~~~~x(B(0x(B(0x(B[(0~(B_(0~~x(B#>*0*##(0~~~~~a~~~~~~~~~(B#(0mqqj(B(0x~~~~~~(B(0lqqwq(B##(0q(B0#(0~~x~~~tj~~~~~~~(B#(0lqqqk(B(0m~~a~qj(B(0x(B+*#*(0k(B(0~~tq~~j~~~~~~~~(B#o(0~(B96(96) Pw:47(54) AC:-5 Xp:10/9246 T:21660BurdenedYou finish taking off your helmet.96(96) Pw:47(54) AC:-4 Xp:10/9246 T:21661Burdened(0~(BoAdIW;9What do you want to wear? [kX or ?*] BdI~ Armor k - an uncursed gnomish helm X - a +0 visored helmet(end) DdI!+##(0~~~qq~~~~~~~~~k(B(0q(B(0q(B##(0~~~~~~~~~~~~~~~(B>*0*##(0~~~~~a~~~~~~~~~(B#96(96) Pw:47(54) AC:-4 Xp:10/9246 T:21662BurdenedYou finish your dressing maneuver.96(96) Pw:47(54) AC:-6 Xp:10/9246 T:21662BurdenedFdI?What do you want to take off? [gikA or ?*] GdIh)(0~(Bo96(96) Pw:47(54) AC:-6 Xp:10/9246 T:21663BurdenedYou finish taking off your helmet.96(96) Pw:47(54) AC:-4 Xp:10/9246 T:21663BurdenedIdISWhat do you want to drop? [$b-dg-iklo-rt-xzA-EHIKPRSUXZ or ?*] IdI96(96) Pw:47(54) AC:-4 Xp:10/9246 T:21663BurdenedYou drop an uncursed +0 gnomish helm.--More--IdIeAdjama the orc offers 4 gold pieces for your gnomish helm. Sell it? [ynaq] (y) KdIQly(0lqqqk(B(0lqqqqqqqk(B2396(96) Pw:47(54) AC:-4 Xp:10/9246 T:21663BurdenedYou sold an uncursed +0 gnomish helm for 4 gold pieces.96(96) Pw:47(54) AC:-4 Xp:10/9246 T:21665BurdenedLdI8What do you want to wear? [X or ?*] LdI0 &X - a +0 visored helmet.--More--MdI8What do you want to wear? [X or ?*] NdI96(96) Pw:47(54) AC:-4 Xp:10/9246 T:21666BurdenedYou finish your dressing maneuver.96(96) Pw:47(54) AC:-5 Xp:10/9246 T:21666BurdenedOdIH 96(96) Pw:47(54) AC:-5 Xp:10/9246 T:21667Burdened@[PdIIn what direction? PdIThe door opens.96(96) Pw:47(54) AC:-5 Xp:10/9246 T:21669Burdened(0~(BdQdI`96(96) Pw:47(54) AC:-5 Xp:10/9246 T:21670Burdeneddd(0a(BQdIe 96(96) Pw:47(54) AC:-5 Xp:10/9246 T:21671Burdenedd(0~(B(0~(Bd@(0~(BRdI96(96) Pw:48(54) AC:-5 Xp:10/9246 T:21673Burdened(0~(Bd(0~~(Bf@(0~~(B(0a(B[RdI In what direction? RdI The door closes.96(96) Pw:48(54) AC:-5 Xp:10/9246 T:21674Burdenedd(0~(B(0~(Bf+TdIm (0~(B(0~(B(0~(B f(0~(B@(0~~(Bd(0~(Bd(0~~(BBillie drops a crystal plate mail. (0~(B uf[dd@(0~~(B(0~~(B(0~(B96(96) Pw:48(54) AC:-5 Xp:10/9246 T:21679BurdenedTdI  u (0~(B(0~~(Bd(0~~~(B(0~(Bf@(0~(Bd(0~~~(B--More--VdIJRRags picks up a crystal plate mail.u #(0~(Bf (0~~~~~(B(0~~~(B(0~~(B(0~~(B(0~(B(0~~~(B@(0~~(Bd(0~~~(Bd(0~~(B(0~~~~(B(0~~~(BRags drops a crystal plate mail. #(0~(Bf(0~(B(0~(B@(0~(Bd[(0~(B(0~(B96(96) Pw:48(54) AC:-5 Xp:10/9246 T:21686BurdenedVdI 96(96) Pw:49(54) AC:-5 Xp:10/9246 T:21690Burdened   **(0~(Bu(0~~(B  (0~(B(0~~~~~(B f @(0~~~(Bd (0~~~~~~(B d  96(96) Pw:49(54) AC:-5 Xp:10/9246 T:21693BurdenedVdI 96(96) Pw:49(54) AC:-5 Xp:10/9246 T:21703Burdened (0~(B (0~(B(0~(Bu (0~(Bd(0~(B @(0~~~~~~~~~(B (0~~~~(B(0~(B(0~~(B(0~(B (0~~~~~(Bd(0~~(Bf (0~~~(B (0~~(B WdIg96(96) Pw:49(54) AC:-5 Xp:10/9246 T:21705Burdened  u   (0~(B#(0~~(B(0~(B(0~(B(0~~(B@(0~(B(0~(Bf(0~~(B(0~(Bd(0~(Bd(0~(B(0~~(B(0~~~(BXdI]96(96) Pw:49(54) AC:-5 Xp:10/9246 T:21706Burdened  u (0~(B(0~(B (0~(B@ d(0~(Bf(0~~(Bd(0~(B(0~~~(BYdIP96(96) Pw:49(54) AC:-5 Xp:10/9246 T:21707Burdened u  (0~(B (0~(B(0~(B(0~(B@d df(0~~(B (0~(BYdIp{   (0~(B(0~(B@ You see here a ring mail.96(96) Pw:51(54) AC:-5 Xp:10/9246 T:21709Burdened# (0~(Bu (0~~(B(0~(B(0~(B ddZdIQ=P96(96) Pw:51(54) AC:-5 Xp:10/9246 T:21710Burdened  (0~(B(0~(B u(0~(B f(0~(B@[ d d  ZdIch <96(96) Pw:51(54) AC:-5 Xp:10/9246 T:21711Burdened (0~(Bu(0~(B (0~(B d(0~(B(0~(B@(0~(B  df(0~(B  [dI3L96(96) Pw:51(54) AC:-5 Xp:10/9246 T:21713Burdened (0~(B u(0~(B(0~(Bd d(0~~(B(0~(B@(0~(B   f[dIcp96(96) Pw:51(54) AC:-5 Xp:10/9246 T:21714Burdened(0~(B(0~(B d (0~(Bu(0~(B@(0~(Bdf [dIe 396(96) Pw:51(54) AC:-5 Xp:10/9246 T:21715Burdened(0~(Bu(0~(B  (0~(B@(0~(B [df(0~(B(0~(B d\dIg96(96) Pw:51(54) AC:-5 Xp:10/9246 T:21716Burdened 96(96) Pw:51(54) AC:-5 Xp:10/9246 T:21717Burdened(0~(Bu(0~(B (0~(B(0~(B  (0~(B@(0~(B d (0~(Bd(0~(Bf(0~~(B(0~~(B\dI96(96) Pw:51(54) AC:-5 Xp:10/9246 T:21718Burdened(0~(B    (0~(B  @ (0~(B (0~~(B(0~~(B\dI O96(96) Pw:51(54) AC:-5 Xp:10/9246 T:21718Burdened 96(96) Pw:51(54) AC:-5 Xp:10/9246 T:21719Burdened  (0~(B(0~(B(0~(B@(0~(B(0~~(B]dI96(96) Pw:51(54) AC:-5 Xp:10/9246 T:21719Burdened 96(96) Pw:51(54) AC:-5 Xp:10/9246 T:21720Burdened 96(96) Pw:51(54) AC:-5 Xp:10/9246 T:21721Burdened  (0~(B(0~(B(0~(B@(0~~(B(0~(B]dI96(96) Pw:51(54) AC:-5 Xp:10/9246 T:21722Burdened   (0~(B(0~(B@^dIq96(96) Pw:52(54) AC:-5 Xp:10/9246 T:21726Burdened   (0~(B(0~~~(B(0~(B d [  @(0~~~(B     96(96) Pw:52(54) AC:-5 Xp:10/9246 T:21735Burdened^dI` 96(96) Pw:52(54) AC:-5 Xp:10/9246 T:21737Burdened(0~(Bd _dIy96(96) Pw:52(54) AC:-5 Xp:10/9246 T:21738Burdened(0~~(B(0~(B(0~(B@d(0~(B_dI In what direction? _dI^ This door is locked.96(96) Pw:52(54) AC:-5 Xp:10/9246 T:21738Burdened`dIDOWhat do you want to use or apply? [b-dlqru-wDHIRSUZ or ?*] `dI96(96) Pw:52(54) AC:-5 Xp:10/9246 T:21738BurdenedIn what direction? `dI+ "Unlock it? [yn] (n) adII1y96(96) Pw:52(54) AC:-5 Xp:10/9246 T:21738Burdened 96(96) Pw:52(54) AC:-5 Xp:10/9246 T:21739Burdened 96(96) Pw:52(54) AC:-5 Xp:10/9246 T:21740Burdened 96(96) Pw:52(54) AC:-5 Xp:10/9246 T:21741Burdened 96(96) Pw:52(54) AC:-5 Xp:10/9246 T:21742Burdenedd(0~~~(B(0~~(BYou succeed in picking the lock. d96(96) Pw:52(54) AC:-5 Xp:10/9246 T:21743BurdenedYou hear bubbling water.adIE'In what direction? bdIa+bdIQ/The door resists!96(96) Pw:52(54) AC:-5 Xp:10/9246 T:21743Burdened 96(96) Pw:53(54) AC:-5 Xp:10/9246 T:21744Burdened 96(96) Pw:53(54) AC:-5 Xp:10/9246 T:21745Burdenedd  cdI The door resists!96(96) Pw:53(54) AC:-5 Xp:10/9246 T:21745BurdenedddIIn what direction? 96(96) Pw:53(54) AC:-5 Xp:10/9246 T:21745BurdenedddI You succeed in picking the lock. You hear bubbling water.96(96) Pw:53(54) AC:-5 Xp:10/9246 T:21745BurdenedfdI.'In what direction? gdIThe door opens.96(96) Pw:53(54) AC:-5 Xp:10/9246 T:21746Burdened d(0a(Bh(0~~~(BjdI @'In what direction? jdIn 4You throw 2 daggers.)jdIT U(0a(BThe 1st dagger hits the hobbit!--More--kdIs You kill the hobbit!)96(96) Pw:53(54) AC:-5 Xp:10/9259 T:21746Burdened)kdI (0a(BkdI )kdIlz 96(96) Pw:53(54) AC:-5 Xp:10/9259 T:21747Burdenedd )ldI/96(96) Pw:53(54) AC:-5 Xp:10/9259 T:21749Burdened d     (0~(B @(0x~(B(0~(B(0x(B(0qqq(BmdIUh+      (0t(B(0a(B@(0m(B(0v(B Things that are here: an uncursed dagger a hobbit corpse a dagger a dwarvish cloak--More--ndIe> E(0~~~qq~~~~~~~~~k(B(0~~~~~~~~~~~~~~~(B*##(0~~~~~a~~~~~~~~~(B#0#(0~~x~~~tj~~~~~~~(B#96(96) Pw:53(54) AC:-5 Xp:10/9259 T:21750BurdenedodI57There is a hobbit corpse here; eat it? [ynq] (n) pdIiyThis hobbit corpse tastes terrible!96(96) Pw:53(54) AC:-5 Xp:10/9259 T:21751Burdened 96(96) Pw:53(54) AC:-5 Xp:10/9259 T:21753Burdened 96(96) Pw:53(54) AC:-5 Xp:10/9259 T:21754Burdened 96(96) Pw:53(54) AC:-5 Xp:10/9259 T:21755Burdened 96(96) Pw:53(54) AC:-5 Xp:10/9259 T:21757Burdened 96(96) Pw:53(54) AC:-5 Xp:10/9259 T:21758Burdened 96(96) Pw:53(54) AC:-5 Xp:10/9259 T:21759Burdened 96(96) Pw:53(54) AC:-5 Xp:10/9259 T:21761Burdened 96(96) Pw:54(54) AC:-5 Xp:10/9259 T:21762Burdened 96(96) Pw:54(54) AC:-5 Xp:10/9259 T:21763Burdened--More--pdIQ You finish eating the hobbit corpse.96(96) Pw:54(54) AC:-5 Xp:10/9259 T:21765BurdeneddqdIN Pick up what?  Weapons a - an uncursed dagger b - a dagger Armor c - a dwarvish cloak(end) rdI_ +sdI<+sdIL\ #(0~~~qq~~~~~~~~~k(B##(0~~~~~~~~~~~~~~~(B*0*##(0~~~~~a~~~~~~~~~(B#(0q(B0#(0~~x~~~tj~~~~~~~(B#(0~~tq~~j~~~~~~~~(B#(0~(B(0~~j~~~~~~~~~~(B+(0~(B#(0~~(B(0~~~~~~(B[(0~~~~~~~~(BYou have a little trouble lifting o - an uncursed dagger (in quiver).--More--tdIgQ You have a little trouble lifting Q - a dagger.96(96) Pw:54(54) AC:-5 Xp:10/9259 T:21766Burdened(0~(BdudInQ [@You see here an uncursed dagger.96(96) Pw:54(54) AC:-5 Xp:10/9259 T:21767Burdenedd(0a(BvdIlYou have a little trouble lifting o - an uncursed dagger (in quiver).96(96) Pw:54(54) AC:-5 Xp:10/9259 T:21769Burdened(0~(BwdI @(0~(BYou see here a dwarvish cloak.96(96) Pw:54(54) AC:-5 Xp:10/9259 T:21770BurdenedwdI?You have a little trouble lifting T - a dwarvish cloak.96(96) Pw:54(54) AC:-5 Xp:10/9259 T:21771BurdenedwdIA96(96) Pw:54(54) AC:-5 Xp:10/9259 T:21773Burdened(0~(Bd(0~~(B(0~~(B(0~(B(0~~(B@(0~(BxdI96(96) Pw:54(54) AC:-5 Xp:10/9259 T:21774Burdenedd(0~(B(0~(B(0~(B@(0~(B(0a(B  xdI 96(96) Pw:54(54) AC:-5 Xp:10/9259 T:21775Burdened@  G(0~(B@ (0~(B  ydIO96(96) Pw:54(54) AC:-5 Xp:10/9259 T:21777Burdened@G(0~(B(0~(B@(0~(B(0~~(Bd zdIf(0~(B@(0~(B  (0a(B96(96) Pw:54(54) AC:-5 Xp:10/9259 T:21777BurdenedzdI 6(0~~(B [@G (0~(B@(0~(Bd(0~(B (0~(B(0~(B(0~(B  (0~~(B  Bandito bites the gnome.The gnome wields 3 daggers!(0~(B(0~(B@(0~(B(0~(B@(0~(BG(0~(B--More--zdIBandito bites the gnome.The gnome is killed!(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B@(0~~~(B(0~(B[(0~(B(0~(B(0~~~(B(0~(Bd(0~(B96(96) Pw:54(54) AC:-5 Xp:10/9259 T:21791Burdened{dIc 96(96) Pw:54(54) AC:-5 Xp:10/9259 T:21795Burdened (0~~(B(0~~~(B(0~(B@(0~(B@(0~(B(0~~(B d(0~(B(0~(B|dI 96(96) Pw:54(54) AC:-5 Xp:10/9259 T:21797Burdened(0~(B d(0a(B@(0~~(B(0~(B(0~(B(0~(B}dI96(96) Pw:54(54) AC:-5 Xp:10/9259 T:21798Burdened  (0~(B(0~(B (0~(Bd@(0~(B@~dI96(96) Pw:54(54) AC:-5 Xp:10/9259 T:21799Burdened(0~(B @(0~(B(0~(Bd (0~(B~dIi96(96) Pw:54(54) AC:-5 Xp:10/9259 T:21801Burdened(0~(Bh@ (0~(Bd(0~~(B (0~(B~dI; (0~(B@(0~(B(0~(BYou see here a mummy wrapping.(0~(Bd96(96) Pw:54(54) AC:-5 Xp:10/9259 T:21801Burdened--More--dI"Fresh fish! So fresh it'll grab yer naughty bits!"96(96) Pw:54(54) AC:-5 Xp:10/9259 T:21802Burdened@dI)96(96) Pw:54(54) AC:-5 Xp:10/9259 T:21803Burdened(0~(B[(0~~(B@(0~(B ddI 96(96) Pw:54(54) AC:-5 Xp:10/9259 T:21805Burdened  (0~(B (0~(B@(0~(B@ddI AWhat do you want to use or apply? [b-dlqru-wDHIRSUZ or ?*] dIo96(96) Pw:54(54) AC:-5 Xp:10/9259 T:21805BurdenedIn what direction? dIStatus of Bandito (neutral): Level 9 HP 72(72) AC 1, tame.96(96) Pw:54(54) AC:-5 Xp:10/9259 T:21805BurdeneddIyf 96(96) Pw:54(54) AC:-5 Xp:10/9259 T:21806Burdened(0~(B@ddIAWhat do you want to use or apply? [b-dlqru-wDHIRSUZ or ?*] dI96(96) Pw:54(54) AC:-5 Xp:10/9259 T:21806BurdenedIn what direction? dIgStatus of the watch captain (chaotic): Level 14 HP 69(69) AC -10, peaceful.96(96) Pw:54(54) AC:-5 Xp:10/9259 T:21806BurdeneddI]96(96) Pw:54(54) AC:-5 Xp:10/9259 T:21807Burdened  (0~(B (0~~(B@(0~(B@dIy 96(96) Pw:54(54) AC:-5 Xp:10/9259 T:21809Burdened  (0~~(B@(0~(B@(0~(BdId96(96) Pw:54(54) AC:-5 Xp:10/9259 T:21810Burdened d@(0~(BdId 96(96) Pw:54(54) AC:-5 Xp:10/9259 T:21811Burdened(0~(B @(0~(B @ dIIn what direction? dI!qThis door is locked.96(96) Pw:54(54) AC:-5 Xp:10/9259 T:21811BurdeneddIj96(96) Pw:54(54) AC:-5 Xp:10/9259 T:21813Burdened@ (0~(B dId796(96) Pw:54(54) AC:-5 Xp:10/9259 T:21814Burdenedd @ dI#96(96) Pw:54(54) AC:-5 Xp:10/9259 T:21815Burdenedd(0~(B dI7 AWhat do you want to use or apply? [b-dlqru-wDHIRSUZ or ?*] dI8 96(96) Pw:54(54) AC:-5 Xp:10/9259 T:21815BurdenedIn what direction? dI,!Unlock it? [yn] (n) dI=y96(96) Pw:54(54) AC:-5 Xp:10/9259 T:21815BurdenedYou succeed in picking the lock.96(96) Pw:54(54) AC:-5 Xp:10/9259 T:21817Burdened(0~~(Bd@ dI&In what direction? dIThe door opens.96(96) Pw:54(54) AC:-5 Xp:10/9259 T:21818Burdened(0~(Bd (0a(B(0x(Bf(0x~~(BdI?Specify unknown object by cursor? [ynq] (q) dI^SyPlease move the cursor to an unknown object.--More--dIx ((For instructions type a ?)dIE dIdI" lf a cat or other feline (kitten) [seen: normal vision, infravision] --More--dI [ (0lqqqk(B(0lqqqqqqqk(BMore info? [yn] (n) dIa'nPick an object.dI Done.96(96) Pw:54(54) AC:-5 Xp:10/9259 T:21818BurdeneddIڲ &In what direction? dIq)dI=~(0a(BThe dagger hits the kitten!@ f)96(96) Pw:54(54) AC:-5 Xp:10/9259 T:21818BurdenedThe kitten just misses!96(96) Pw:54(54) AC:-5 Xp:10/9259 T:21819BurdeneddItYou kill the kitten!96(96) Pw:54(54) AC:-5 Xp:10/9290 T:21821Burdened(0~(B (0a(BdI 96(96) Pw:54(54) AC:-5 Xp:10/9290 T:21822Burdened(0~(B (0t(B@(0~~(B(0~(B (0mqq(BdI  (0a(B(0w(B @(0x(B(0x(B(0q(BYou see here an uncursed dagger.96(96) Pw:54(54) AC:-5 Xp:10/9290 T:21823BurdeneddIYou have a little trouble lifting o - an uncursed dagger (in quiver).96(96) Pw:54(54) AC:-5 Xp:10/9290 T:21825BurdeneddIR96(96) Pw:54(54) AC:-5 Xp:10/9290 T:21826Burdened(0~~(B@(0~(BdI? (0a(B@96(96) Pw:54(54) AC:-5 Xp:10/9290 T:21826BurdenedYou hear some noises in the distance.96(96) Pw:54(54) AC:-5 Xp:10/9290 T:21827BurdeneddIl96(96) Pw:54(54) AC:-5 Xp:10/9290 T:21829Burdened(0~(B(0~(B@(0j(BdI 96(96) Pw:54(54) AC:-5 Xp:10/9290 T:21830Burdened@(0~(BdI]96(96) Pw:54(54) AC:-5 Xp:10/9290 T:21831Burdenedd(0~(B@(0~(BdI] 96(96) Pw:54(54) AC:-5 Xp:10/9290 T:21833Burdened(0~(B @(0~(Bd(0~(B (0a(B  dISIn what direction? dIt The door resists!96(96) Pw:54(54) AC:-5 Xp:10/9290 T:21834Burdened(0~(Bd dIV &In what direction? dI The door closes.96(96) Pw:54(54) AC:-5 Xp:10/9290 T:21835Burdened(0~(Bd +  dIyNWhat do you want to use or apply? [b-dlqru-wDHIRSUZ or ?*] dI) 96(96) Pw:54(54) AC:-5 Xp:10/9290 T:21835BurdenedIn what direction? dI Lock it? [yn] (n) dIs+y96(96) Pw:54(54) AC:-5 Xp:10/9290 T:21835BurdenedYou succeed in locking the door. 96(96) Pw:54(54) AC:-5 Xp:10/9290 T:21836Burdened--More--dIP You hear the chime of a cash register.96(96) Pw:54(54) AC:-5 Xp:10/9290 T:21837BurdeneddI~96(96) Pw:54(54) AC:-5 Xp:10/9290 T:21838Burdened(0~(B@(0~(BdI 96(96) Pw:54(54) AC:-5 Xp:10/9290 T:21839Burdened(0~(B(0~(B@(0~(BdIW96(96) Pw:54(54) AC:-5 Xp:10/9290 T:21841Burdened[(0~(B@(0~(B(0~(B(0~(B(0~(B@ddI@96(96) Pw:54(54) AC:-5 Xp:10/9290 T:21842Burdened(0~(B@(0~(B(0~(B@  (0~(B(0~(BddIe 96(96) Pw:54(54) AC:-5 Xp:10/9290 T:21843Burdened(0~(B(0~(B (0~(B(0~(B@@(0~(B d(0~(BdIIn what direction? dIThe door resists!96(96) Pw:54(54) AC:-5 Xp:10/9290 T:21845Burdened(0~(B@d(0~(B(0~~(BdIl&In what direction? dI$The door resists!96(96) Pw:54(54) AC:-5 Xp:10/9290 T:21846Burdened(0~(BddIU &In what direction? dI The door closes.96(96) Pw:54(54) AC:-5 Xp:10/9290 T:21847Burdened d +(0~(B(0~(B@dIANWhat do you want to use or apply? [b-dlqru-wDHIRSUZ or ?*] dI#t96(96) Pw:54(54) AC:-5 Xp:10/9290 T:21847BurdenedIn what direction? dIl Lock it? [yn] (n) dIy96(96) Pw:54(54) AC:-5 Xp:10/9290 T:21847Burdened 96(96) Pw:54(54) AC:-5 Xp:10/9290 T:21849Burdened(0~(B(0~~(Bd@You succeed in locking the door.96(96) Pw:54(54) AC:-5 Xp:10/9290 T:21850Burdened@(0~~(BddI} 96(96) Pw:54(54) AC:-5 Xp:10/9290 T:21851Burdened@(0~(B(0~(B@(0~~(B(0~(BddI5 h @(0~(B (0~(B (0~(Bd(0~(B@ (0~~(B(0~~(B96(96) Pw:54(54) AC:-5 Xp:10/9290 T:21854BurdeneddI9 96(96) Pw:54(54) AC:-5 Xp:10/9290 T:21857Burdened(0~(B[@  (0~(B(0~(B@ (0~(B(0~(BddI*R(0~(B(0~(B@(0~(B(0~(B(0~(Bd(0~~~(B{(0~~~(B@(0~~(B(0~(B(0~(B(0~(B 96(96) Pw:54(54) AC:-5 Xp:10/9290 T:21861BurdeneddI 96(96) Pw:54(54) AC:-5 Xp:10/9290 T:21862Burdened(0~(B@d[dI96(96) Pw:54(54) AC:-5 Xp:10/9290 T:21863Burdened(0~(B(0~(B@(0~~(B@d(0~(B dI 96(96) Pw:54(54) AC:-5 Xp:10/9290 T:21865Burdened  (0~~(B@(0~(B(0~(B@(0~(B  dIS96(96) Pw:54(54) AC:-5 Xp:10/9290 T:21866Burdened(0~(B@@{(0~(BdI'@96(96) Pw:54(54) AC:-5 Xp:10/9290 T:21867Burdened (0~(B@(0~(B(0~(B(0~(BdI96(96) Pw:54(54) AC:-5 Xp:10/9290 T:21869Burdened n (0~(B(0~(B@(0~(B(0~~(BdIҩ 96(96) Pw:54(54) AC:-5 Xp:10/9290 T:21870Burdened u (0~~(B(0~(B(0~(B@(0~(B (0~~~(BdI&In what direction? dI The door closes.96(96) Pw:54(54) AC:-5 Xp:10/9290 T:21871Burdened  u+  dI OWhat do you want to use or apply? [b-dlqru-wDHIRSUZ or ?*] dI<96(96) Pw:54(54) AC:-5 Xp:10/9290 T:21871BurdenedIn what direction? dIt Lock it? [yn] (n) dIoy96(96) Pw:54(54) AC:-5 Xp:10/9290 T:21871Burdened 96(96) Pw:54(54) AC:-5 Xp:10/9290 T:21873Burdened 96(96) Pw:54(54) AC:-5 Xp:10/9290 T:21874Burdened    You succeed in locking the door.96(96) Pw:54(54) AC:-5 Xp:10/9290 T:21875BurdenedddIA96(96) Pw:54(54) AC:-5 Xp:10/9290 T:21877Burdened(0~(B(0~~~(B(0~~(B @(0~(Bd(0~(B(0~(B(0~(BdI<% 96(96) Pw:54(54) AC:-5 Xp:10/9290 T:21878Burdened(0~(B(0~(B@(0~(B   dIv In what direction? dIt96(96) Pw:54(54) AC:-5 Xp:10/9290 T:21878BurdeneddI^# QWhat do you want to drop? [$b-dg-ilo-rt-xzA-EHIKP-UXZ or ?*] dI" 96(96) Pw:54(54) AC:-5 Xp:10/9290 T:21878BurdenedYou drop an uncursed bag called holding.96(96) Pw:54(54) AC:-5 Xp:10/9290 T:21878--More--dI QYour movements are now unencumbered.96(96) Pw:54(54) AC:-5 Xp:10/9290 T:21879ddI'In what direction? dIȎ )dI[(0~(B)dI'(0~(B)dI((0~(BThe dagger hits the water nymph!96(96) Pw:54(54) AC:-5 Xp:10/9290 T:21880dn (0~~(BdI& # dIllootdI UThere is an uncursed bag called holding here, loot it? [ynq] (q) dIFyYou carefully open the bag called holding...--More--dI-UDo you want to take something out of the bag called holding? [ynq] (n) dI =nDo you wish to put something in? [ynq] (n) dI by Put in what?   Tools  c - an uncursed stethoscope  l - an uncursed lock pick  q - an uncursed unicorn horn  v - an uncursed towel  H - an uncursed horn  I - an uncursed magic whistle  Z - a blessed lamp called magic? (lit)  Comestibles  x - a lizard corpse  Wands  b - an uncursed wand of light  r - an uncursed wand of lightning  u - an uncursed uranium wand  w - an uncursed short wand  D - an uncursed wand called make invis  R - an uncursed wand of sleep  S - an uncursed wand called teleportation  U - an uncursed crystal wand  Weapons  h - a blessed dagger (1 of 2)dI(0lqqqk(B(0lqqqqqqqk(B (0x(B<(0mqk(B(0lqqqqj(B(0mk(B(0lqqqqqk(B###(0~~~qq~~~~~~~~~k(B (0x(B(0mqqu(B(0lk(B(0x(B(0x(B)(0~(B)(0~~~(B(0q(B(0q(B##(0~~~~~~~~~~~~~~~(B (0mk(B(0x(B(0x(B(0lqqqqqqqjx(B(0x(B(0x(B[(0~(B_(0~~x(B#>*0*##(0~~~~~a~~~~~~~~~(B# (0mk(B(0tq(B(0mqqk(B(0mqqj(B(0x~~~~~~(B(0lqqwq(B##(0q(B0#(0~~x~~~tj~~~~~~~(B#(0mqu(B(0tqqk(B(0lqqqk(B(0m~~a~qj(B(0x(B+*#*(0k(B(0~~tq~~j~~~~~~~~(B#(0mqqk(B(0x(B(0x(B(0mqwj(B(0mk(B(0x(B(0x(B(0x(B####(0lvq~~~(B(0~~j~~~~~~~~~~(B+(0~(B#(0mqvqk(B(0x(B(0x(B(0mq(B(0k(B(0x(B(0x(B(0x(B(0x(B(0q(B(0~~~~~~~(B(0~~~~~~(B[(0~~~~~~~~(B(0lqqqqk(B(0x(B(0x(B(0k(B(0mq(B(0a(B(0~~~~~~~(B(0lqqqqqqq(B+(0qk~~~~(B#(0x~(B%(0~(B%(0x(B(0mk(B(0qqk(B))(0mqq(B##((0~~~(B{(0~~~(B(0u~~~~~~~~(B[(0x(B[(0~~~(B#(0x~~~~x(B(0x(B(0x(B[[(0~~~~~~~(B##(0x~(B[(0~~~~(B[(0~(B)(0x~~~~(B#(0mqwawjlqvqwk(B(0l~q~(B(0q(B(0q(B[(0v~~~~~~(B#(0mqqqqwqqqqvq~~j(B# (0lqqklj(B(0mqj~~(B(0mu(B(0lu~~~~(B)(0x(B(0l(B(0~~~~~(B(0x(B(0~~~~~(B(0lqqqqk(B(0x(B# (0x(B(0tj(B[(0~~~~~~~(B(0mqqqvu(B@(0~(Bdn(0xj~(B[(0~~~~(B)(0qv(B(0u~~(B(((0x(B(0x(B(0lqqqwq(B## (0x(B+(0~~~~~~(B[(0m~~~~~(B[(0q(B(0lu~~~~~~~(B(0k(B(0a~(B((((0x(B(0x(B(0x(B(0x(B*# (0lvqqj(B(0~~~(B{(0~~~(B(0lqqk(B(0~~~(B(0lvj~~~(B`(0~~~(B(0tq(B(0u~(B((0~(B((0x(B#(0x(B*** (0x(B(0~~~~~~~(B(0mk(B(0tq(B+(0qk(B(0lqqqqw(B(0qu(B(0~~~~~~~lk(B(0x(B((0mqqqqj(B#(0~~~qaq~(B(0k(B (0t(B+(0qqwqk~~~~~~~(B(0x(B(0x(B(0x(B(0x~(B((((0x(B(0mk(B(0~~~~~~ljmqqu(B(0qqq(B(0~~~~~~~(B(0x(B (0x(B(0x(B(0mk~~lqqqqqj(B(0x(B(0x(B(0a~(B((((0x(B(0mqk~~~lqj(B(0mk(B(0x(B(0qj(B(0~~~(B{(0~~(B++(0u(B (0x(B(0x(B(0mqqj(B(0mqqqvqu~(B(((0~x(B(0mqqqj(B(0mqqvk(B(0lqqk(B(0~~~~~~x(B((0x(B (0mqqqj(B(0mqqqqj(B(0mqqqqqj(B(0mqqqqqqqqvqqvqj(BAstro the Dresser St:18 Dx:12 Co:17 In:8 Wi:15 Ch:16 Neutral Gnomish Mines:7 $:0 HP:96(96) Pw:54(54) AC:-5 Xp:10/9290 T:21880You put 1023 gold pieces into the dIbag called holding.96(96) Pw:54(54) AC:-5 Xp:10/9290 T:21880n(0~(B96(96) Pw:54(54) AC:-5 Xp:10/9290 T:21880--More--dIEU;Bandito bites the water nymph.--More--dIWQPThe water nymph pretends to be friendly to Bandito.--More--dIThe water nymph pretends to be friendly to Bandito.96(96) Pw:54(54) AC:-5 Xp:10/9290 T:21881dIX (0~(B (n@(0~~(B(0~(B(0~(B96(96) Pw:54(54) AC:-5 Xp:10/9290 T:21881Bandito bites the water nymph.--More--dIVPThe water nymph pretends to be friendly to Bandito.--More--dIe The water nymph pretends to be friendly to Bandito.96(96) Pw:54(54) AC:-5 Xp:10/9290 T:21882dIa 96(96) Pw:54(54) AC:-5 Xp:10/9290 T:21883  (0~(B (0~~~(Bnd @  dI5z96(96) Pw:54(54) AC:-5 Xp:10/9290 T:21884 (0~(B@(0~(B (0~(B dI>96(96) Pw:54(54) AC:-5 Xp:10/9290 T:21885@(0~(B@(0~(B(0~(BdIw96(96) Pw:54(54) AC:-5 Xp:10/9290 T:21886(0~(B(0~(B@(0~(B@  ddIa96(96) Pw:54(54) AC:-5 Xp:10/9290 T:21887@@(0~(B(0~(B  dI 96(96) Pw:54(54) AC:-5 Xp:10/9290 T:21888(0~(B(0~(B@(0~(B (0~(B(0~(BdI96(96) Pw:54(54) AC:-5 Xp:10/9290 T:21889  @[(0~(B@d  dI96(96) Pw:54(54) AC:-5 Xp:10/9290 T:21890(0~(B(0~(B@d(0~(B(0~(BdI \96(96) Pw:54(54) AC:-5 Xp:10/9290 T:21890dIEYou displaced Bandito.96(96) Pw:54(54) AC:-5 Xp:10/9290 T:21891 d(0~(B@(0~(B(0~(BdI<96(96) Pw:54(54) AC:-5 Xp:10/9290 T:21892 (0~(B(0~(B@(0~(BdIU#96(96) Pw:54(54) AC:-5 Xp:10/9290 T:21893 n(0~(Bd(0~(B(0~(B@(0~(BdIq96(96) Pw:54(54) AC:-5 Xp:10/9290 T:21894(0~(B(0~~~(Bn(0~~(B @(0~(B(0~(B(0~(B(0~(BdIE96(96) Pw:54(54) AC:-5 Xp:10/9290 T:21895  (0~(B  (0~~~(Bn @  dI96(96) Pw:54(54) AC:-5 Xp:10/9290 T:21896 (0~(Bn @(0~(B dIU k96(96) Pw:54(54) AC:-5 Xp:10/9290 T:21897(0~(BdI[t@What do you want to use or apply? [bclqru-wDHIRSUZ or ?*] dIΧ,96(96) Pw:54(54) AC:-5 Xp:10/9290 T:21897You produce a strange whistling sound.96(96) Pw:54(54) AC:-5 Xp:10/9290 T:21898ndd(0~(B(0~(BfdI96(96) Pw:54(54) AC:-5 Xp:10/9290 T:21899(0~(B nd(0~(Bd(0~(B(0~(B@(0~(Bf(0~(BdI96(96) Pw:54(54) AC:-5 Xp:10/9290 T:21900(0~(B(0~~~(Bf(0~(B  @(0~(B(0~(Bnd(0~(B(0~(B(0~(B(0~(BdIIn what direction? dI 4You throw 2 daggers.)dI^(0~(B)dIj)(0~(B)dIP(0~(BThe 1st dagger hits the water nymph.)dIs(0~(B)dIU(0~(B)dIO(0~(B--More--dIPThe 2nd dagger hits the water nymph!You kill the water nymph!96(96) Pw:54(54) AC:-5 Xp:10/9331 T:21901(0~(Bf (0~(BddI 96(96) Pw:54(54) AC:-5 Xp:10/9331 T:21902(0~(B(0~(B(0~(B(0~(B@f(0~(B(0~(Bd(0~(B(0~(BdIdIOYou displaced Billie.96(96) Pw:54(54) AC:-5 Xp:10/9331 T:21903 (0~(B(0~(B(0~(Bd(0~(B@) (0~~(Bf(0~(BdI 96(96) Pw:54(54) AC:-5 Xp:10/9331 T:21904(0~(B (0~(B(0~(B(0~(Bd(0~(B@ (0~(Bf(0~(B(0~(BdIc 96(96) Pw:54(54) AC:-5 Xp:10/9331 T:21905 (0~(B (0~(B(0~(Bd(0~(B@(0~(B (0~(Bf(0~(B dI[=6 (0~(B (0~(B (0~(B (0~(B@ (0~(B  Things that are here: 3 uncursed daggers a water nymph corpse a mummy wrapping a dart--More--dIj(0~~~qq~~~~~~~~~k(B(0~~~~~~~~~~~~~~~(B*##(0~~~~~a~~~~~~~~~(B#0#(0~~x~~~tj~~~~~~~(B#96(96) Pw:54(54) AC:-5 Xp:10/9331 T:21906d(0~(Bf(0~(BdIC Pick up what?  Comestibles a - a water nymph corpse Weapons b - 3 uncursed daggers c - a dart Armor d - a mummy wrapping(end) dI]+dIN6+dIN##(0~~~qq~~~~~~~~~kq(B##(0~~~~~~~~~~~~~~~(B*0*##(0~~~~~a~~~~~~~~~(B#(0q(B0#(0~~x~~~tj~~~~~~~(B#(0~~tq~~j~~~~~~~~(B#(0~~~(B(0~~j~~~~~~~~~~(B+(0~(B#(0~~~~(B(0~~~~~~(B[(0~~~~~~~~~~~~(B(0lqqqqqqq(B+(0qk~~~~(B#{(0~~~(B(0u~~~~~~~~(B[(0x(B[(0~~~(B#You have a little trouble lifting V - a water nymph corpse.--More--dIgYou have a little trouble lifting o - 3 uncursed daggers (in quiver).96(96) Pw:54(54) AC:-5 Xp:10/9331 T:21906Burdened--More--dI Your movements are slowed slightly because of your load.96(96) Pw:54(54) AC:-5 Xp:10/9331 T:21907Burdenedf(0~(Bd(0~(BdIO+ 96(96) Pw:54(54) AC:-5 Xp:10/9331 T:21909Burdened(0~~~(B(0~~(B(0~~(B(0~~~(B@f d(0~~(B[(0~(B dI296(96) Pw:54(54) AC:-5 Xp:10/9331 T:21910Burdened(0~(B  (0~(Bf d@(0~~(B (0~(B (0~(B (0~(BdIk#96(96) Pw:54(54) AC:-5 Xp:10/9331 T:21911Burdened (0~(B (0~(B((0~(B@(0~(Bf dd(0~(B dI 96(96) Pw:54(54) AC:-5 Xp:10/9331 T:21913Burdened  (0~(B @(0~(Bfd d(0~~(B (0~~(B dIw|K   @(0~(B   You see here an uncursed bag called holding.96(96) Pw:54(54) AC:-5 Xp:10/9331 T:21914Burdenedddf(0~(B (0~(BdI;d - an uncursed bag called holding.96(96) Pw:54(54) AC:-5 Xp:10/9331 T:21914Stressed--More--dIod /You rebalance your load. Movement is difficult.96(96) Pw:54(54) AC:-5 Xp:10/9331 T:21916Stressedf (0~(B(0~~~(Bd(0~(B(0~(B(0~(BddI,8What do you want to eat? [xV or ?*] dI[x Comestibles x - a lizard corpse V - a water nymph corpse(end) dID+##(0~~~qq~~~~~~~~~kq(B##(0~~~~~~~~~~~~~~~(B*0*##(0~~~~~a~~~~~~~~~(B#96(96) Pw:54(54) AC:-5 Xp:10/9331 T:21916StressedThis water nymph corpse tastes terrible!96(96) Pw:54(54) AC:-5 Xp:10/9331 T:21918Stressed 96(96) Pw:54(54) AC:-5 Xp:10/9331 T:21920Stressed d(0~(B (0~(B f(0~~(Bfd(0~(B 96(96) Pw:54(54) AC:-5 Xp:10/9331 T:21921Stressed--More--dID7You stop eating the water nymph corpse.96(96) Pw:54(54) AC:-5 Xp:10/9331 T:21922Stressed ddf (0~(B[fdI8What do you want to eat? [xV or ?*] dI496(96) Pw:54(54) AC:-5 Xp:10/9331 T:21922StressedYou resume your meal. dd f (0~(B[f 96(96) Pw:54(54) AC:-5 Xp:10/9331 T:21923StressedYou hear some noises in the distance.96(96) Pw:54(54) AC:-5 Xp:10/9331 T:21924Stressed--More--dIiYour movements are only slowed slightly by your load.96(96) Pw:54(54) AC:-5 Xp:10/9331 T:21925Burdened  df d96(96) Pw:54(54) AC:-5 Xp:10/9331 T:21926Burdened--More--dI] $You hear some noises.f You hear some noises in the distance.96(96) Pw:54(54) AC:-5 Xp:10/9331 T:21927Burdenedf d --More--dIb& Rags misses the lynx.96(96) Pw:54(54) AC:-5 Xp:10/9331 T:21928Burdenedf(0~(B f [dRags misses the lynx.96(96) Pw:54(54) AC:-5 Xp:10/9331 T:21929Burdenedf fd(0~(Bd The lynx hits!95(96) Pw:54(54) AC:-5 Xp:10/9331 T:21929SatiatedBur--More--dIYou stop eating the water nymph corpse.95(96) Pw:54(54) AC:-5 Xp:10/9331 T:21929SatiatedBurThe lynx misses.--More--eIThe lynx bites!94(96) Pw:54(54) AC:-5 Xp:10/9331 T:21929SatiatedBur 95(96) Pw:54(54) AC:-5 Xp:10/9331 T:21930SatiatedBurThe lynx misses.The lynx hits!94(96) Pw:54(54) AC:-5 Xp:10/9331 T:21930SatiatedBurThe lynx bites!92(96) Pw:54(54) AC:-5 Xp:10/9331 T:21930SatiatedBurd --More--eIRags misses the lynx. fRags bites the lynx.The lynx is killed!92(96) Pw:54(54) AC:-5 Xp:10/9331 T:21931SatiatedBur(0~(BeI 8What do you want to eat? [xV or ?*] eI<*92(96) Pw:54(54) AC:-5 Xp:10/9331 T:21931SatiatedBurYou resume your meal.92(96) Pw:54(54) AC:-5 Xp:10/9331 T:21932SatiatedBur 93(96) Pw:54(54) AC:-5 Xp:10/9331 T:21933SatiatedBur 93(96) Pw:54(54) AC:-5 Xp:10/9331 T:21935SatiatedBur d   (0~~(B (0~(B(0~(Bf You finish eating the water nymph corpse.94(96) Pw:54(54) AC:-5 Xp:10/9331 T:21936SatiatedBurd f eI(J94(96) Pw:54(54) AC:-5 Xp:10/9331 T:21937SatiatedBurd (0~(B(0~~(B(0~~(B@(0~(B(0~(B(0~(B(0~(Bfd eI 95(96) Pw:54(54) AC:-5 Xp:10/9331 T:21939SatiatedBur(0~~~(Bd (0~~~~(B) (0~(B(0~~(B @(0~(B(0~(B(0~(B(0~(Bdf(0~(B(0~~(B  eIy,95(96) Pw:54(54) AC:-5 Xp:10/9331 T:21940SatiatedBur(0~~~(B  @ d(0~(B(0~(Bf      eIW95(96) Pw:54(54) AC:-5 Xp:10/9331 T:21940SatiatedBur eIkT X95(96) Pw:54(54) AC:-5 Xp:10/9331 T:21941SatiatedBur(0~~~(B(0~(B(0~(B(0~~(B(0~(B@(0~(Bf  d d   eI!96(96) Pw:54(54) AC:-5 Xp:10/9331 T:21943SatiatedBur(0~~(B@ (0~(B f d   d eI|C96(96) Pw:54(54) AC:-5 Xp:10/9331 T:21944SatiatedBur (0~(B (0~(B@(0~(B d(0~(B   ) f   eIo D96(96) Pw:54(54) AC:-5 Xp:10/9331 T:21945SatiatedBur (0~(B(0~(B (0~(B@(0~(B d (0~(B(0~(B f(0~~(B  eI(C196(96) Pw:54(54) AC:-5 Xp:10/9331 T:21947SatiatedBur  (0~(B(0~(B&  (0~(B@ (0~~(B(0~~(B(0~~~~(B(0~~(B eIR 96(96) Pw:54(54) AC:-5 Xp:10/9331 T:21948SatiatedBur & (0~(B(0~(B(0~(B@(0~(BeI 2Specify unknown object by cursor? [ynq] (q) eIW]UyPlease move the cursor to an unknown object.--More--eIag)(For instructions type a ?)eI+ eI eIe_& a major demon (succubus) [seen: normal vision, infravision]--More--eI "More info? [yn] (n) eI)nPick an object.eIz Done.96(96) Pw:54(54) AC:-5 Xp:10/9331 T:21948SatiatedBur&eIPWhat do you want to drop? [b-dg-ilo-rt-xzA-EHIKP-UXZ or ?*] &eI896(96) Pw:54(54) AC:-5 Xp:10/9331 T:21948SatiatedBurYou drop an uncursed bag called holding.96(96) Pw:54(54) AC:-5 Xp:10/9331 T:21948Satiated--More--'eIYour movements are now unencumbered.96(96) Pw:54(54) AC:-5 Xp:10/9331 T:21949Satiated(0~(B&)eI# )eI c)eI. hat*eI$6Talk to whom? (in what direction) *eIHMYou feel very attracted to the succubus.--More--*eIÛJThe succubus murmurs in your ear, while helping you undress.--More--+eI ;"Shall I remove your apron, lover?" [yn] (n) ,eIlJy"Take off your suit; let's get a little closer."--More---eI3@"Shall I remove your boots, sweetheart?" [yn] (n) .eIH@n"Shall I remove your gloves, lover?" [yn] (n) .eI@n"Shall I remove your helmet, lover?" [yn] (n) /eIl ynTime stands still while you and the succubus lie in each other's arms... --More--0eIU (0lqqqk(B(0lqqqqqqqk(BYou seem to have enjoyed it more than the succubus...--More--1eIYou feel good enough to do it again.8 96(96) Pw:54(54) AC:-5 Xp:10/9331 T:21949Satiated--More--2eI The succubus demands that you pay her, but you refuse...96(96) Pw:54(54) AC:1 Xp:10/9331 T:21950Satiated(0~(B6eI9You have a little trouble lifting d - an uncursed bag called holding.96(96) Pw:54(54) AC:1 Xp:10/9331 T:21950SatiatedBur--More--7eI0Your movements are slowed slightly because of your load.96(96) Pw:54(54) AC:1 Xp:10/9331 T:21951SatiatedBurf8eIj 96(96) Pw:54(54) AC:1 Xp:10/9331 T:21953SatiatedBurd(0~(B(0~(Bf(0~~~(B @ (0~(B 9eIs396(96) Pw:54(54) AC:1 Xp:10/9331 T:21954SatiatedBur(0~(Bd(0~(B (0~(B@(0~(Bd  f    :eI=96(96) Pw:54(54) AC:1 Xp:10/9331 T:21955SatiatedBur(0~(B  (0~(B(0~(B (0~(B@d(0~~(B f (0~(B :eI 96(96) Pw:54(54) AC:1 Xp:10/9331 T:21957SatiatedBur(0~(B d@(0~(B (0~~~(B(0~(B (0~~(Bd(0~(B ;eI96(96) Pw:54(54) AC:1 Xp:10/9331 T:21958SatiatedBurd(0~~(B@fd(0~(B(0~(B (0lqqqk(B(0lqqqqqqqk(BThe succubus seems to have enjoyed it more than you...--More--feI8You feel drained of energy.--More--geI The succubus demands that you pay her, but you refuse...94(96) Pw:0(51) AC:1 Xp:10/9331 T:21981SatiatedBurd&f(0~(Bd(0~(BdleID:What do you want to wear? [itT or ?*] leIˇ  Armor i - a +2 apron t - a blessed +0 gnomish suit T - a dwarvish cloak(end) oeI+###(0~~~qq~~~~~~~~~k(B(0q(B(0q(B##(0~~~~~~~~~~~~~~~(B>&*0*##(0~~~~~a~~~~~~~~~(B#(0q(B0#(0~~x~~~tj~~~~~~~(B#94(96) Pw:0(51) AC:1 Xp:10/9331 T:21981SatiatedBurdYou are now wearing a gnomish suit.94(96) Pw:0(51) AC:-2 Xp:10/9331 T:21982SatiatedBurd (0~(Bfd(0~(BdpeIW 9What do you want to wear? [iT or ?*] qeIQH94(96) Pw:0(51) AC:-2 Xp:10/9331 T:21982SatiatedBurdYou are now wearing an apron.94(96) Pw:0(51) AC:-5 Xp:10/9331 T:21983SatiatedBurd(0~(Bfd(0~(BdqeIE You displaced Rags.95(96) Pw:0(51) AC:-5 Xp:10/9331 T:21985SatiatedBurd&(0~(B(0~(B(0~(B (0~(B[(0~(B@(0~(B (0~(Bf(0~(B(0~(B(0~(Bdd(0~(BweI   (0~(B(0~(B @(0~(B(0~~(B(0~(BYou see here a ring mail.95(96) Pw:0(51) AC:-5 Xp:10/9331 T:21986SatiatedBurd &(0~(Bf(0~(BddeI 96(96) Pw:0(51) AC:-5 Xp:10/9331 T:21987SatiatedBurd  &(0~(B(0~(B f[@(0~(B(0~(Bd(0~(B(0~(B(0~(B(0~(B(0~(Bd(0~(BeI BWhat do you want to drop? [b-dg-ilo-rt-xzA-EHIKP-UXZ or ?*] eIG96(96) Pw:0(51) AC:-5 Xp:10/9331 T:21987SatiatedBurdYou drop an uncursed bag called holding.96(96) Pw:0(51) AC:-5 Xp:10/9331 T:21987Satiated--More--eI( 4Your movements are now unencumbered.96(96) Pw:0(51) AC:-5 Xp:10/9331 T:21988Satiated(0~(B(0~(B&f(0~(B(0~(B(0~(Bd(0~(BdeI # eIa$ceIhateI^6Talk to whom? (in what direction) eIJMYou feel very attracted to the succubus.--More--eI JThe succubus murmurs in your ear, while helping you undress.--More--eI ;"Shall I remove your apron, lover?" [yn] (n) eI-Cy"Shall I remove your suit, sweetheart?" [yn] (n) eI ?y"Shall I remove your boots, lover?" [yn] (n) eI*?n"Shall I remove your gloves, dear?" [yn] (n) eI^Fn"Take off your helmet; let me run my fingers through your hair."96(96) Pw:0(51) AC:-5 Xp:10/9331 T:21988Satiated--More--eImTime stands still while you and the succubus lie in each other's arms... --More--eI (0lqqqk(B(0lqqqqqqqk(BYou seem to have enjoyed it more than the succubus...--More--eI pThat was a very educational experience.You feel more experienced.--More--eIBWelcome to experience level 11.102(102) Pw:13(64) AC:-5 Xp:11/10000 T:21988Satiated"It's on the house!"102(102) Pw:13(64) AC:2 Xp:11/10000 T:21989Satiated(0~(B(0~(Bfd(0~(B(0~(Bd& eI g ;What do you want to wear? [itTX or ?*] eI Armor i - a +2 apron t - a blessed +0 gnomish suit T - a dwarvish cloak X - a +0 visored helmet(end) eI>k+###(0~~~qq~~~~~~~~~k(B(0q(B(0q(B##(0~~~~~~~~~~~~~~~(B>*0*##(0~~~~~a~~~~~~~~~(B#(0q(B0#(0~~x~~~tj~~~~~~~(B#*(0k(B(0~~tq~~j~~~~~~~~(B#f(0~(Bdd(0~(B& 102(102) Pw:13(64) AC:2 Xp:11/10000 T:21990SatiatedYou finish your dressing maneuver.102(102) Pw:13(64) AC:1 Xp:11/10000 T:21990SatiatedeIA:What do you want to wear? [itT or ?*] eI Armor i - a +2 apron t - a blessed +0 gnomish suit T - a dwarvish cloak(end) eIE8 +###(0~~~qq~~~~~~~~~k(B(0q(B(0q(B##(0~~~~~~~~~~~~~~~(B>*0*##(0~~~~~a~~~~~~~~~(B#(0q(B0#(0~~x~~~tj~~~~~~~(B#102(102) Pw:13(64) AC:1 Xp:11/10000 T:21990SatiatedYou are now wearing an apron.& 102(102) Pw:13(64) AC:1 Xp:11/10000 T:21990SatiatedBandito misses the succubus.--More--eIRags misses the succubus.f[Rags misses the succubus.102(102) Pw:13(64) AC:-2 Xp:11/10000 T:21991SatiatedeI]q    ((0~(B@(0~(B(0~~(B(0~~(B(0~~(B102(102) Pw:13(64) AC:-2 Xp:11/10000 T:21991SatiatedThe succubus acts as though she has got a headache.--More--eIThe succubus just misses!The succubus hits!101(102) Pw:13(64) AC:-2 Xp:11/10000 T:21991Satiated--More--eIBandito misses the succubus.Rags misses the succubus.(0~(Bf--More--eI Bandito bites the succubus.101(102) Pw:13(64) AC:-2 Xp:11/10000 T:21992Satiated(0~(BfeI# eI=ceIή hateIf101(102) Pw:13(64) AC:-2 Xp:11/10000 T:21992SatiatedeI@What do you want to use or apply? [bclqru-wDHIRSUZ or ?*] eII101(102) Pw:13(64) AC:-2 Xp:11/10000 T:21992SatiatedIn what direction? eI Status of the succubus (chaotic): Level 7 HP 19(27) AC -1.101(102) Pw:13(64) AC:-2 Xp:11/10000 T:21992SatiatedeIϐ # eI ceId3hateIa6Talk to whom? (in what direction) eI The succubus acts as though she has got a headache.101(102) Pw:13(64) AC:-2 Xp:11/10000 T:21992Satiated--More--eI'hThe succubus pretends to be friendly.The succubus misses.--More--eI$.The succubus hits!99(102) Pw:13(64) AC:-2 Xp:11/10000 T:21992SatiatedBandito misses the succubus.--More--eI\ Rags bites the succubus.101(102) Pw:13(64) AC:-2 Xp:11/10000 T:21993Satiated(feI, v(0~~(B(0~(B(0~~(B(0~(B@ (0~(B    You see here an uncursed bag called holding.&(0~(B101(102) Pw:13(64) AC:-2 Xp:11/10000 T:21993Satiated--More--eI! dBandito misses the succubus.Rags misses the succubus.--More--eI7Billie misses the succubus.101(102) Pw:13(64) AC:-2 Xp:11/10000 T:21994SatiatedeI0You have a little trouble lifting d - an uncursed bag called holding.101(102) Pw:13(64) AC:-2 Xp:11/10000 T:21994Satiated--More--eI+Your movements are slowed slightly because of your load.101(102) Pw:13(64) AC:-2 Xp:11/10000 T:21994Satiated--More--eIPThe succubus acts as though she has got a headache.--More--eIWThe succubus misses.The succubus misses.--More--eI8Bandito bites the succubus.--More--eIbHThe succubus smiles at Bandito seductively.--More--eIO gThe succubus misses Bandito.The succubus misses Bandito.--More--eI2cRags misses the succubus.Billie misses the succubus.--More--eIb Rags misses the succubus.101(102) Pw:13(64) AC:-2 Xp:11/10000 T:21995Satiated--More--eIPThe succubus acts as though she has got a headache.--More--eI'The succubus hits!100(102) Pw:13(64) AC:-2 Xp:11/10000 T:21995SatiatedThe succubus misses.Bandito bites the succubus.--More--eI޿ HThe succubus smiles at Bandito seductively.--More--eIgThe succubus misses Bandito.The succubus misses Bandito.--More--eIcRags misses the succubus.Billie misses the succubus.--More--eI8 Bandito misses the succubus.Billie misses the succubus.102(102) Pw:14(64) AC:-2 Xp:11/10000 T:21996SatiatedeI E (0~~(B(0~~(B(0~~(B @(0~(B &(0~(B(0~(B 102(102) Pw:14(64) AC:-2 Xp:11/10000 T:21996SatiatedBandito misses the succubus.d(0~(BBillie misses the succubus.102(102) Pw:14(64) AC:-2 Xp:11/10000 T:21997SatiatedeI (0~(B(0~~(B(0~~(B@(0~(B &(0~(B d(0~(B d 102(102) Pw:14(64) AC:-2 Xp:11/10000 T:21997SatiatedBillie misses the succubus.102(102) Pw:14(64) AC:-2 Xp:11/10000 T:21998SatiatedeI `  (0~(B @ & df  do102(102) Pw:14(64) AC:-2 Xp:11/10000 T:21998SatiatedRags bites the succubus.--More--eI!9 sThe succubus pretends to be friendly to Rags.The succubus hits Rags.--More--eIThe succubus hits Rags.102(102) Pw:14(64) AC:-2 Xp:11/10000 T:21999Satiated--More--eIPThe succubus acts as though she has got a headache.--More--eIB The succubus hits!101(102) Pw:14(64) AC:-2 Xp:11/10000 T:21999SatiatedThe succubus hits!100(102) Pw:14(64) AC:-2 Xp:11/10000 T:21999Satiated dRags bites the succubus.--More--eI9xThe succubus is killed!100(102) Pw:14(64) AC:-2 Xp:11/10000 T:22000Satiatedf(0~~(B(0~(Bd eIP  Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [false]  a - autodig [false]  b - autopickup [true]  c - autoquiver [true]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [true]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - lit_corridor [false]  q - lootabc [false]  r - menucolors [true] (1 of 4)eI a - statuscolors [true]  b - null [true]  c - perm_invent [false]  d - prayconfirm [false]  e - pushweapon [false]  f - rest_on_space [false]  g - safe_pet [true]  h - show_dgn_name [true]  i - showexp [true]  j - showrace [false]  k - showscore [false]  l - silent [true]  m - sortpack [true]  n - sound [true]  o - sparkle [true]  p - standout [false]  q - time [true]  r - timed_delay [true]  s - tombstone [true]  t - travel [true]  u - use_inverse [false]  v - verbose [true]  (2 of 4)eIQM +eIRAstro the Dresser St:18 Dx:12 Co:18 In:8 Wi:15 Ch:16 Neutral Gnomish Mines:7 $:0 HP:100(102) Pw:14(64) AC:-2 Xp:11/10000SatiatedBurdened(0lqqqk(B(0lqqqqqqqk(B (0x(B<(0mqk(B(0lqqqqj(B(0mk(B(0lqqqqqk(B###(0~~~qq~~~~~~~~~k(B (0x(B(0mqqu(B(0lk(B(0x(B(0x(B)(0~(B)(0~~~(B(0q(B(0q(B##(0~~~~~~~~~~~~~~~(B (0mk(B(0x(B(0x(B(0lqqqqqqqjx(B(0x(B(0x(B[(0~(B_(0~~x(B#>*0*##(0~~~~~a~~~~~~~~~(B# (0mk(B(0tq(B(0mqqk(B(0mqqj(B(0x~~~~~~(B(0lqqwq(B##(0q(B0#(0~~x~~~tj~~~~~~~(B#(0mqu(B(0tqqk(B(0lqqqk(B(0m~~a~qj(B(0x(B+*#*(0k(B(0~~tq~~j~~~~~~~~(B#(0mqqk(B(0x(B(0x(B(0mqwj(B(0mk(B(0x(B(0x(B(0x(B####(0lvq~~~(B(0~~j~~~~~~~~~~(B+(0~(B#(0mqvqk(B(0x(B(0x(B(0mq(B(0k(B(0x(B(0x(B(0x(B(0x~(B(0q~~~~~~~~~~(B(0~~~~~~(B[(0~~~~~~~~(B(0lqqqqk(B(0x(B(0x(B(0k(B(0mq(B(0~(Bf(0~(B@(0~~~~~~~~~(B(0lqqqqqqq(B+(0qk~~~~(B#(0x~(B%(0~(B%(0x(B(0mk(B(0qqk(B((0mqq(B##((0~~~~~~~~(B{(0~~~(B(0u~~~~~~~~(B[(0x(B[(0~~~(B#(0x~~~~x(B(0x(B(0x(B[d(0~~~~~~~~~~~(B##(0x~(B[(0~~~~(B[(0~(B)(0x~~~~(B#(0mqwawjlqvqwk(B(0l(B(0q(B(0q(B(0q(B[(0~~~(B(0v~~~~~~(B#(0mqqqqwqqqqvq~~j(B# (0lqqklj(B(0mqj~~(B(0mu(B(0lu(B)(0x(B(0l(B(0~~~~~(Bd(0x(B(0~~~~~(B(0lqqqqk(B(0x(B# (0x(B(0tj(B[(0~~~~~~~(B(0mqqqvu(B(0xj~(B[(0~~~~(B)(0qv(B(0u~~(B(((0x(B(0x(B(0lqqqwq(B## (0x(B+(0~~~~~~(B[(0m~(B(0~(B[[(0q(B(0lu~~~~~~~(B(0k(B(0a(Bo((((0x(B(0x(B(0x(B(0x(B*# (0lvqqj(B(0~~~(B{(0~~~(B(0lqqk(B(0lvj~~~(B`(0~~~(B(0tq(B(0u~(B((0~(B((0x(B#(0x(B*** (0x(B(0~~~~~~~(B(0mk(B(0tq(B+(0qk(B(0lqqqqw(B(0qu(B(0~~~~~~~lk(B(0x(B((0mqqqqj(B#(0~~~qaq~(B(0k(B (0t(B+(0qqwqk~~~~~~~(B(0x(B(0x(B(0x(B(0x~(B((((0x(B(0mk(B(0~~~~~~ljmqqu(B(0qqq(B(0~~~~~~~(B(0x(B (0x(B(0x(B(0mk~~lqqqqqj(B(0x(B(0x(B(0a~(B((((0x(B(0mqk~~~lqj(B(0mk(B(0x(B(0qj(B(0~~~(B{(0~~(B++(0u(B (0x(B(0x(B(0mqqj(B(0mqqqvqu~(B(((0~x(B(0mqqqj(B(0mqqvk(B(0lqqk(B(0~~~~~~x(B((0x(B (0mqqqj(B(0mqqqqj(B(0mqqqqqj(B(0mqqqqqqqqvqqvqj(BISHeI(.u (0q(B(0~~(B(0~~(B(0~(B @f(0a(B(0~(B d  d (0~(BeIe P102(102) Pw:14(64) AC:-2 Xp:11/10000SatiatedBurdened u(0~(B(0~(B(0q(B(0~~(B @(0~(B     dd eIl (0~~(B u(0~(B (0~(B@#   f  [deI 0(0~(Bu#(0~(B@(0~(B  fd  eI (0~(B @(0q(Bu(0~(B f d  eIHAWhat do you want to use or apply? [b-dlqru-wDHIRSUZ or ?*] eIuG102(102) Pw:14(64) AC:-2 Xp:11/10000SatiatedBurdenedYou produce a strange whistling sound.(0~(Bdd(0~(B #uf(0~(B*  --More--eI`Bandito bites the gray unicorn.(0~(B(0~(B#d(0~(BdufeI'eIB'You fall down the stairs.--More--eI(0qqqqk(B(0j(B(0~~~~mk(B(0mqkqj~~~~~~~mk(B(0~~x~~~~~~~~~~mj(B(0mqk(B(0~~~~~~~~~(BG`(0~~~(B>(0~~~x(B(0~~~~~~~~~~~~~~~~~~~x(B(0lqj~~~~~~~~~~~~~~~~~l(B(0j~(B@d(0~~~~~~~~l(B(0j~~~~~(BG(0~~~~~~x(B(0~~~~~~~~~~~~lqj(B(0~~~~~~~(B"(0~~~~~lj(B(0k~~~~~(B?%(0~~~~lj(B(0j~~~~x(B?*%h(0~~x(B(0~~lqqmq(B?(0~~~qj(B(0lq(B(0~(Bu(0~~~(B(0~~~~l(B(0~~~lj(B(0~lqj(B(0qj(BAstro the Dresser St:18 Dx:12 Co:18 In:8 Wi:15 Ch:16 Neutral Gnomish Mines:8 $:0 HP:99(102) Pw:14(64) AC:-2 Xp:11/10000SatiatedBurdened(0~(BG(0~(BGd(0~(BhSS(0~(Bu(0~(BSuddenly, you notice a garter snake.--More--eIGThe black unicorn misses the garter snake.--More--eI_uThe black unicorn hits the garter snake.The garter snake is killed!*eI G(0~(BG(0~(B(0~(BdSS(0~(Bu?Suddenly, you notice a garter snake.--More--eIvThe black unicorn butts the garter snake.The garter snake is killed!%eI(0lqqqk(B(0lqqqqqqqk(B (0x(B<(0mqk(B(0lqqqqj(B(0mk(B(0lqqqqqk(B###(0~~~qq~~~~~~~~~k(B (0x(B(0mqqu(B(0lk(B(0x(B(0x(B)(0~(B)(0~~~(B0(0~~q(B(0~q(B##(0~~~~~~~~~~~~~~~(B (0mk(B(0x(B(0x(B(0lqqqqqqqjx(B(0x(B(0x(B[(0~(B_(0~~x(B##(0~(B@(0~~~(B*0*##(0~~~~~a~~~~~~~~~(B# (0mk(B(0tq(B(0mqqk(B(0mqqj(B(0x~~~~~~(B(0lqqwq(B##(0~~~(Bd(0~(B(0q(B0#(0~~x~~~tj~~~~~~~(B#(0mqu(B(0tqqk(B(0lqqqk(B(0m~~a~qj(B(0x(B+*#uf(0~k(B(0~~tq~~j~~~~~~~~(B#(0mqqk(B(0x(B(0x(B(0mqwj(B(0mk(B(0x(B(0x(B(0x(B####(0lvq~~~(B(0~~j~~~~~~~~~~(B+(0~(B#(0mqvqk(B(0x(B(0x(B(0mq(B(0k(B(0x(B(0x(B(0x(B(0x(B(0q(B(0~~~~~~~(B(0~~~~~~(B[(0~~~~~~~~(B(0lqqqqk(B(0x(B(0x(B(0k(B(0mq(B(0a(B(0~~~~~~~(B(0lqqqqqqq(B+(0qk~~~~(B#(0x~(B%(0~(B%(0x(B(0mk(B(0qqk(B((0mqq(B##((0~~~(B{(0~~~(B(0u~~~~~~~~(B[(0x(B[(0~~~(B#(0x~~~~x(B(0x(B(0x(B[(0~~~~~~~(B##(0x~(B[(0~~~~(B[(0~(B)(0x~~~~(B#(0mqwawjlqvqwk(B(0l(B(0q(B(0q(B(0q(B[(0v~~~~~~(B#(0mqqqqwqqqqvq~~j(B# (0lqqklj(B(0mqj~~(B(0mu(B(0lu(B)(0x(B(0l(B(0~~~~~(B(0x(B(0~~~~~(B(0lqqqqk(B(0x(B# (0x(B(0tj(B[(0~~~~~~~(B(0mqqqvu(B(0xj~(B[(0~~~~(B)(0qv(B(0u~~(B(((0x(B(0x(B(0lqqqwq(B## (0x(B+(0~~~~~~(B[(0m~(B(0~(B[[(0q(B(0lu~~~~~~~(B(0k(B(0a~(B((((0x(B(0x(B(0x(B(0x(B*# (0lvqqj(B(0~~~(B{(0~~~(B(0lqqk(B(0lvj~~~(B`(0~~~(B(0tq(B(0u~(B((0~(B((0x(B#(0x(B*** (0x(B(0~~~~~~~(B(0mk(B(0tq(B+(0qk(B(0lqqqqw(B(0qu(B(0~~~~~~~lk(B(0x(B((0mqqqqj(B#(0~~~qaq~(B(0k(B (0t(B+(0qqwqk~~~~~~~(B(0x(B(0x(B(0x(B(0x~(B((((0x(B(0mk(B(0~~~~~~ljmqqu(B(0qqq(B(0~~~~~~~(B(0x(B (0x(B(0x(B(0mk~~lqqqqqj(B(0x(B(0x(B(0a~(B((((0x(B(0mqk~~~lqj(B(0mk(B(0x(B(0qj(B(0~~~(B{(0~~(B++(0u(B (0x(B(0x(B(0mqqj(B(0mqqqvqu~(B(((0~x(B(0mqqqj(B(0mqqvk(B(0lqqk(B(0~~~~~~x(B((0x(B (0mqqqj(B(0mqqqqj(B(0mqqqqqj(B(0mqqqqqqqqvqqvqj(BAstro the Dresser St:18 Dx:12 Co:18 In:8 Wi:15 Ch:16 Neutral Gnomish Mines:7 $:0 HP:99(102) Pw:14(64) AC:-2 Xp:11/10000SatiatedImBurdenedeI 101(102) Pw:14(64) AC:-2 Xp:11/10000SatiatedBurdened #f(0~(Bu*(0~~(BdeIU AWhat do you want to use or apply? [b-dlqru-wDHIRSUZ or ?*] fI(101(102) Pw:14(64) AC:-2 Xp:11/10000SatiatedBurdenedYou produce a strange whistling sound.f(0~(B(0~(B (0~(Bd(0~(Bu fI-You fall down the stairs.--More--fIi(0qqqqk(B(0j(B(0~~~~mk(B(0mqkqj~~~~~~~mk(B(0~~x~~~~~~~~~~mj(B(0mqk(B(0~~~~~~~(BG(0~~(B`(0~~~(B>(0~~~x(B(0~~~~~~~~~~~~~~~~~~~x(B(0lqj~~(BG(0~~~~~~~~~~~~~~l(B(0j~(B@(0~~~~~~~~~l(B(0j~(Bdf(0~~~~~~~~~x(B(0~~~~~(Bd(0~~~~~~lqj(B(0~~~~~~~(B"S(0~~~~lj(B(0k~~~~~(B?%h(0~~~lj(B(0j~~~~x(B?u%(0~~~x(B(0~~lqqmq(B?(0~~~qj(B(0lq(B(0~~~~~(B(0~~~~l(B(0~~~lj(B(0~lqj(B(0qj(BAstro the Dresser St:18 Dx:12 Co:18 In:8 Wi:15 Ch:16 Neutral Gnomish Mines:8 $:0 HP:99(102) Pw:14(64) AC:-2 Xp:11/10000SatiatedBurdened(0~~(BfdSSuddenly, you notice a garter snake.Bandito bites the garter snake.--More--fI7CThe garter snake is killed!101(102) Pw:16(64) AC:-2 Xp:11/10000SatiatedBurdened(0~(BG(0~(Bfu%(0~(B*hMfI P(0q(B(0lqk(B(0~(B(0j~(B(0~(B(0~(B(0k(B(0l(B<@(0j(B(0~(B(0q(BRags misses the black unicorn.SSuddenly, you notice a garter snake.--More-- fIe5{Billie bites the garter snake.The garter snake is killed!%--More-- fI>Bandito bites the black unicorn.G(0~(B(0~(BGS(0~(BM(0~(BThe black unicorn misses Billie.--More--fInThe black unicorn hits Billie.Bandito misses the black unicorn.--More--fIOoThe black unicorn misses Billie.The black unicorn misses Billie.--More--fIjRags bites the black unicorn.The black unicorn misses Rags.--More--fI#The black unicorn hits Rags.(0~(BfBillie eats a garter snake corpse.--More--fIABandito misses the black unicorn.(0~(BhThe garter snake misses.(0~(BGG(0~(Bu(0~(B%M(0~(BfIP 101(102) Pw:16(64) AC:-2 Xp:11/10000BurdenedYou kill the garter snake!(0~(B101(102) Pw:16(64) AC:-2 Xp:11/10008BurdenedRags misses the black unicorn.(0~(Bd--More--fI| Bandito eats a garter snake corpse.102(102) Pw:16(64) AC:-2 Xp:11/10008Burdened(0~~~(Bud fIvY)(0lq(B(0~(B@(0~~~~(B(0qqqq(BS(0~(B(0~~~(B(0x~l(B(0mq(BSuddenly, you notice a garter snake.Rags bites the garter snake.--More--!fIO The garter snake misses Rags.GG(0~(B(0~(B(0~(Bu(0~(BM(0~(BhThe black unicorn misses Billie.--More--"fI .The black unicorn misses Billie.%fI OWhat do you want to use or apply? [b-dlqru-wDHIRSUZ or ?*] &fI102(102) Pw:16(64) AC:-2 Xp:11/10008BurdenedIn what direction? &fI PStatus of Rags (neutral): Level 7 HP 42(50) AC 3, tame.)fIk Choose which spell to cast   Name Level Category Fail a - healing 1 healing 0% b - extra healing 3 healing 0% c - stone to flesh 3* healing 0% d - haste self 3 escape 94% e - wizard lock 2 matter 11% f - detect food 1 divination 0%(end) )fIIS f+(0qqqqqk(B(0lqk(B(0j~~~~~mk(B(0j~mqkqj~~~~~~~mk(B(0~~~x~~~~~~~~~~mj(B(0mqk(B(0~~~~~~~~~~~(B`(0~~~(B>(0~~~x(B(0k~~~~~(BG(0~~~~~~~~~~~~~x(B(0lqj~~(BG(0~~~~~~~~~~~~~~l(B(0lj~(B<(0~~~~~~~~~l(B(0lqj~~~~~~~~~~~~x(B102(102) Pw:11(64) AC:-2 Xp:11/10008BurdenedIn what direction? *fIfRags looks better.Rags bites the black unicorn.--More--,fI kThe black unicorn misses Rags.The black unicorn misses Rags.--More---fIUBillie misses the black unicorn.(0~(B(0~(BGG(0~(BMThe black unicorn misses Billie.--More--0fI}oThe black unicorn misses Billie.The black unicorn misses Billie.--More--1fIшmThe black unicorn misses Billie.Rags misses the black unicorn.--More--4fI nBillie misses the black unicorn.Bandito bites the garter snake.--More--6fIThe garter snake is killed!G(0~(BM%(0~(B(0~(BhThe black unicorn misses Billie.--More--7fIoThe black unicorn misses Billie.The black unicorn misses Billie.--More--9fI_.The black unicorn misses Billie.:fImLOWhat do you want to use or apply? [b-dlqru-wDHIRSUZ or ?*] :fI102(102) Pw:11(64) AC:-2 Xp:11/10008BurdenedIn what direction? :fI{g SStatus of Bandito (neutral): Level 9 HP 71(72) AC 1, tame.fIvgBillie picks up a scroll.Billie bites the black unicorn.--More--?fIm The black unicorn is killed!%"dBandito eats a garter snake corpse.GG(0~(B(0~(BM(0~(B--More--@fI*$ QRags bites the orc mummy.The orc mummy hits Rags.GfI@(0k(B(0mqqqqqqqqqqq(B(0~(B(0x~~~~~~~(B@(0x(B(0lqqqq(B(0~(B(0q(BYou have a little trouble lifting W - a pyramidal amulet.--More--IfIbRags bites the orc mummy.The orc mummy misses Rags.--More--KfIWBillie misses the orc mummy.GG(0~(B(0~(BMf(0~(B(0~(BhBillie eats a black unicorn corpse.MfImYou hit the orc mummy!Rags misses the orc mummy.--More--NfIiLlRags bites the orc mummy.The orc mummy is destroyed![--More--OfIBandito eats a tripe ration.(0~(B(0~(BGGMh(0~(BSfIȞYou displaced Bandito.G(0~(B(0~(BG(0~(B(0~(Bdd(0~(B@(0~(BTfIN,(0~(B@(0~(B*(0j~(B(0q(B(0~(B(0k(B(0m(BYou see here a food ration.G(0~(B(0~(Bdh(0~(BVfIi You have a little trouble lifting Y - a food ration.(0~(B(0~(BGG(0~(B(0~(B(0~~(B(0~(Bd?dh(0~(BYfI2You displaced Rags.@dYou see here a green gem.Rags bites the dwarf.--More--\fItThe dwarf wields a dagger!d(0~(BRags bites the dwarf.^fIY]You have a little trouble lifting a - a green gem.--More--_fIRags bites the dwarf.(0~(BG(0~(BG(0~(Bd?h`fI$ (0~(B@(0x(B(0~~~(B(0k(B(0q(BYou have a little trouble lifting e - a scroll labeled PRATYAVAYAH.102(102) Pw:12(64) AC:-2 Xp:11/10008Burdened(0~~(BG(0~(BGd(0~(B(0~(B(0~(B(0~(BhbfI@(0~(BYou have a little trouble lifting f - a scroll labeled TEMOV.G(0~(B(0~(BG(0~~(BdefIj2OWhat do you want to use or apply? [b-dlqru-wDHIRSUZ or ?*] efI[ 102(102) Pw:12(64) AC:-2 Xp:11/10008BurdenedDo you want to take something out of your bag called holding? [ynq] (n) efI=nDo you wish to put something in? [ynq] (n) ffI+vy Put in what?   Tools  c - an uncursed stethoscope  d - an uncursed bag called holding  l - an uncursed lock pick  q - an uncursed unicorn horn  v - an uncursed towel  H - an uncursed horn  I - an uncursed magic whistle  Z - a blessed lamp called magic? (lit)  Comestibles  x - a lizard corpse  Y - a food ration  Wands  b - an uncursed wand of light  r - an uncursed wand of lightning  u - an uncursed uranium wand  w - an uncursed short wand  D - an uncursed wand called make invis  R - an uncursed wand of sleep  S - an uncursed wand called teleportation  U - an uncursed crystal wand (1 of 3)hfIs+hfI> c Scrolls  e - a scroll labeled PRATYAVAYAH  f - a scroll labeled TEMOV  Weapons  h - a blessed dagger  o - 11 uncursed daggers (in quiver)  B - 3 runed daggers  C - 4 orcish daggers  E - a blessed runed dagger (weapon in hand)  K - 3 blessed daggers  Q - a dagger  Gems  a - a green gem  Armor  g - an uncursed +1 pair of leather gloves (being worn)  i - a +2 apron (being worn)  t - a blessed +0 gnomish suit  A - a +1 pair of high boots (being worn)  T - a dwarvish cloak  X - a +0 visored helmet (being worn)  Rings  p - an uncursed ring of fire resistance  P - an uncursed ring of invisibility (2 of 3)ifIo+kfI++lfI_t Amulets  z - an uncursed oval amulet  W - a pyramidal amulet (3 of 3)mfIr (0qqqqqk(B(0lqk(B(0j~~~~~mk(B(0j~mqkqj~~~~~~~mk(B(0~~~x~~~~~~~~~~mj(B(0mqk(B(0~~~~~~~(BG(0~~~(B`(0~~~(B>(0~~~x(B(0k~~~~~~~~~~~~~~~~~~~x(B(0lqj~~~~~~~~~~~~~~~~~l(B(0lj~(B<(0~~~~~~~~~l(B(0lqj~~~~~~~~~~~~x(B(0k(B(0mqqqqqqqqqqqj~~~~(B[(0~~~~(BG(0~~lqj(B(0x~~~~~~~~~~~~~~~~~(Bf(0~~~(Bd(0~~~lj(B(0x(B(0lqqqqqqqqqk~~~~~~~~~~~lj(B(0j~~~~x(B@(0~~~~~x(B(0~~~lqqmq~~~~qj(B(0~~~lq(B(0x~~~~~~(B*(0~~~(B(0x~l(B(0j~~(Bh(0~~lqk(B(0q(B(0mq(B(0~~~~~lj(B(0k~~lqj(B(0mqqj(BAstro the Dresser St:18 Dx:12 Co:18 In:8 Wi:15 Ch:16 Neutral Gnomish Mines:8 $:0 HP:102(102) Pw:12(64) AC:-2 Xp:11/10008BurdenedYou put a food ration into the bag called holding.102(102) Pw:12(64) AC:-2 Xp:11/10008Burdened--More--nfI)You put a scroll labeled PRATYAVAYAH into the bag called holding.102(102) Pw:12(64) AC:-2 Xp:11/10008Burdened--More--nfI You put a scroll labeled TEMOV into the bag called holding.102(102) Pw:12(64) AC:-2 Xp:11/10008Burdened--More--nfI!You put a green gem into the bag called holding.102(102) Pw:12(64) AC:-2 Xp:11/10008Burdened(0~(BG(0~(B(0~(BGd(0~(BofIa0Unknown command ' '.pfI(0~(B@hRags bites the gnome lord.Rags bites the gnome lord.(0~(BG(0~(BGd(0~(BhqfI G(0~(B(0~(BG(0~(B(0~(Bdd(0~(B(0t(B(0~(B(0vqj(B@(0q(B(0x(B(0m(BrfI G(0~(Bdd(0~(B(0~(B(0~(B@h(0~(BsfI (0~(B(0~(BG(0~(B(0~(Bud(0~(B(0~~(B(0~(Bd(0l(B(0~(Bh(0~(B@tfIv(0~(BM(0~(B(0~(Budd(0~(B@(0~(BRags misses the white unicorn.(0~(BuufIc (0~(B@(0~(BRags misses the white unicorn.Billie drops a scroll.--More--vfIBk Billie bites the dwarf mummy.(0~(BMd(0~(Bu(0~(B(0~(BhBillie picks up a scroll.--More--xfIhIBillie misses the dwarf mummy.(0~(BuzfI((0~(B(0~(B@You see here a black gem.(0~(BYou hear some noises in the distance.--More--{fIYou hear some noises.(0~(BM(0~(BYou hear some noises in the distance.--More--|fIԚeYou hear some noises.(0~(BMh(0~(B|fIYou have a little trouble lifting j - a black gem.(0~(BduM~fI<OWhat do you want to use or apply? [b-dlqru-wDHIRSUZ or ?*] ~fIe 102(102) Pw:12(64) AC:-2 Xp:11/10008BurdenedDo you want to take something out of your bag called holding? [ynq] (n) ~fI* =nDo you wish to put something in? [ynq] (n) fIXty Put in what?   Tools  c - an uncursed stethoscope  d - an uncursed bag called holding  l - an uncursed lock pick  q - an uncursed unicorn horn  v - an uncursed towel  H - an uncursed horn  I - an uncursed magic whistle  Z - a blessed lamp called magic? (lit)  Comestibles  x - a lizard corpse  Wands  b - an uncursed wand of light  r - an uncursed wand of lightning  u - an uncursed uranium wand  w - an uncursed short wand  D - an uncursed wand called make invis  R - an uncursed wand of sleep  S - an uncursed wand called teleportation  U - an uncursed crystal wand  Weapons (1 of 2)fI, F h - a blessed dagger  o - 11 uncursed daggers (in quiver)  B - 3 runed daggers  C - 4 orcish daggers  E - a blessed runed dagger (weapon in hand)  K - 3 blessed daggers  Q - a dagger  Gems  j - a black gem  Armor  g - an uncursed +1 pair of leather gloves (being worn)  i - a +2 apron (being worn)  t - a blessed +0 gnomish suit  A - a +1 pair of high boots (being worn)  T - a dwarvish cloak  X - a +0 visored helmet (being worn)  Rings  p - an uncursed ring of fire resistance  P - an uncursed ring of invisibility  Amulets  z - an uncursed oval amulet  W - a pyramidal amulet (2 of 2)fI +fI  +fI:+fIxf (0qqqqqk(B(0lqk(B(0j~~~~~mk(B(0j~mqkqj~~~~~~~mk(B(0~~~~x~~~~~~~~~~mj(B(0mqk(B(0~~~~~~~~~~~(B`(0~~~(B>(0~~~x(B(0k~~~~~~~~~~~~~~~~~~~x(B(0lqj~~~~~~~~~~~~~~~~~l(B(0lj~(B<(0~~~~~~~~~l(B(0lqj~~~~~~~~~~~~x(B(0k(B(0mqqqqqqqqqqqj~~~~(B[(0~~~~~~~lqj(B(0x~~~~~~~~~~~~~~~~~(B((0~~~~~~~lj(B(0x(B(0lqqqqqqqqqk~~~~~~~~~~~lj(B(0j~~~~x~~~~~~x(B(0~~~lqqtq(Bd(0~(Bu(0~qvqj(B(0~~~lq(B(0x~~(BM(0~~~(B@(0~~~q(B(0x~l(B(0lj~(Bh(0~~~lqk(B(0q(B(0mq(B(0x~~~~~lj(B(0mk~~lqj(B(0mqqj(BAstro the Dresser St:18 Dx:12 Co:18 In:8 Wi:15 Ch:16 Neutral Gnomish Mines:8 $:0 HP:102(102) Pw:12(64) AC:-2 Xp:11/10008BurdenedYou put a black gem into the bag called holding.102(102) Pw:12(64) AC:-2 Xp:11/10008Burdened--More--fIpNYou put a dwarvish cloak into the bag called holding.102(102) Pw:12(64) AC:-2 Xp:11/10008Burdened--More--fI You put a pyramidal amulet into the bag called holding.102(102) Pw:12(64) AC:-2 Xp:11/10008Burdened--More--fIl;Rags bites the dwarf mummy.The dwarf mummy misses Rags.f(0~(Bh(0~(BM(0~(BfI ud@(0~(BRags misses the dwarf.(0~(B(0~(Bf(0~(Bd(0~(B(0~(BuRags bites the dwarf.--More--fIܛThe dwarf thrusts her dagger at Rags.The dwarf misses Rags.(0~(Bf--More--fI;Bandito misses the white unicorn.(0~(B(0~(B(0~(B(0~(BMhfIWYou destroy the dwarf mummy!(0~(Bd%102(102) Pw:12(64) AC:-2 Xp:11/10064BurdenedBillie drops a scroll.Gu?f--More--fIRags bites the dwarf.The dwarf is killed!(0~(Bu[fI`0 @(0~(BRags bites the white unicorn.The white unicorn is killed!f(0~(B--More--fI Billie eats a white unicorn corpse.102(102) Pw:13(64) AC:-2 Xp:11/10064BurdenedGd(0~(BfI QYou displaced Billie.@f--More--fIne kYou have a little trouble lifting k - a unicorn horn.(0~(Bd--More--fINBandito bites the gnome lord.The gnome lord misses Bandito.G(0~(BG(0~(B--More--fIBandito misses the gnome lord.(0~(BdBandito bites the gnome lord.--More--fI\The gnome lord is killed!G(0~(B[fIjO@(0~(BYou have a little trouble lifting m - a scroll labeled ZELGO MER.(0~(Bd%d(0~(BfI{PWhat do you want to use or apply? [b-dklqru-wDHIRSUZ or ?*] fI_ 102(102) Pw:13(64) AC:-2 Xp:11/10064BurdenedDo you want to take something out of your bag called holding? [ynq] (n) fI < =nDo you wish to put something in? [ynq] (n) fIy Put in what?   Tools  c - an uncursed stethoscope  d - an uncursed bag called holding  k - a unicorn horn  l - an uncursed lock pick  q - an uncursed unicorn horn  v - an uncursed towel  H - an uncursed horn  I - an uncursed magic whistle  Z - a blessed lamp called magic? (lit)  Comestibles  x - a lizard corpse  Wands  b - an uncursed wand of light  r - an uncursed wand of lightning  u - an uncursed uranium wand  w - an uncursed short wand  D - an uncursed wand called make invis  R - an uncursed wand of sleep  S - an uncursed wand called teleportation  U - an uncursed crystal wand (1 of 2)fI+fI](0qqqqqk(B(0lqk(B(0j~~~~~mk(B(0j~mqkqj~~~(BG(0~~~mk(B(0~~~~x~~~~~~~~~~mj(B(0mqk(B(0~~~~~~~~~~~(B`(0~~~(B>(0~~~x(B(0k~~~~~~~~~~~~~~~~~~~x(B(0lqj~~~~~~~~~~~~~~~~~l(B(0lj~(B<(0~~~~~~~~~l(B(0lqj~~~~~~~~~~~~x(B(0k(B(0mqqqqqqqqqqqj~~~~(B[(0~~~~~~~lqj(B(0x~~~~~~~~~~~~~~~~~(B((0~~(B[(0~~~~lj(B(0x(B(0lqqqqqqqqqk~~~~~~~~~~~lj(B(0j~~~~x~~(Bd(0~~~x(B(0~~~lqqtq~(B@(0~(Bf(0qvqj(B(0~~~lq(B(0x~~~~(B%d(0~~~~q(B(0x~l(B(0lj~(B[(0~~~lqk(B(0q(B(0mq(B(0x~~~~~lj(B(0mk~~lqj(B(0mqqj(BAstro the Dresser St:18 Dx:12 Co:18 In:8 Wi:15 Ch:16 Neutral Gnomish Mines:8 $:0 HP:102(102) Pw:13(64) AC:-2 Xp:11/10064BurdenedYou put a unicorn horn into the bag called holding.102(102) Pw:13(64) AC:-2 Xp:11/10064Burdened--More--fIqYou put a scroll labeled ZELGO MER into the bag called holding.102(102) Pw:13(64) AC:-2 Xp:11/10064Burdened(0~(BGd(0~(BfIK(0~(B(0~(Bd(0~(B@The gnomish wizard falls into a pit!G(0~(B(0~(Bdd(0~(BfI`(0~(B@ Things that are here: a dwarvish cloak a pair of iron shoes a dagger--More--fIz= (0qqqqqk(B(0lqk(B(0j~~~(BG(0~mk(B(0j~mqkqj~~~~~~~mk(B(0~(Bd%d(0~(BfI  Pick up what?  Weapons a - a dagger Armor b - a dwarvish cloak c - a pair of iron shoes(end) fI;+fI(0qqqqqk(B(0lqk(B(0j~~~(BG(0~mk(B(0j~mqkqj~~~~~~~mk(B(0~~~~x~~~~~~~~~~mj(B(0mqk(B(0~~~~~~~~~~~(B`(0~~~(B>(0~~~x(B(0k~~~~~~~~~~~~~~~~~~~x(B(0lqj~~~~~~~~~~~~~~~~~l(BYou have a little trouble lifting n - a dwarvish cloak.d(0~(B(0~(BdfIOWhat do you want to use or apply? [b-dlqru-wDHIRSUZ or ?*] fI102(102) Pw:13(64) AC:-2 Xp:11/10064BurdenedDo you want to take something out of your bag called holding? [ynq] (n) fI =nDo you wish to put something in? [ynq] (n) fIXty Put in what?   Tools  c - an uncursed stethoscope  d - an uncursed bag called holding  l - an uncursed lock pick  q - an uncursed unicorn horn  v - an uncursed towel  H - an uncursed horn  I - an uncursed magic whistle  Z - a blessed lamp called magic? (lit)  Comestibles  x - a lizard corpse  Wands  b - an uncursed wand of light  r - an uncursed wand of lightning  u - an uncursed uranium wand  w - an uncursed short wand  D - an uncursed wand called make invis  R - an uncursed wand of sleep  S - an uncursed wand called teleportation  U - an uncursed crystal wand  Weapons (1 of 2)fI^ >Astro the Dresser St:18 Dx:12 Co:18 In:8 Wi:15 Ch:16 Neutral Gnomish Mines:8 $:0 HP:102(102) Pw:13(64) AC:-2 Xp:11/10064Burdened(0qqqqqk(B(0lqk(B(0j~~~(BG(0~mk(B(0j~mqkqj~~~~~~~mk(B(0~~~~x~~~~~~~~~~mj(B(0mqk(B(0~~~~~~~~~~~(B`(0~~~(B>(0~~~x(B(0k~~~~~~~~~~~~~~~~~~~x(B(0lqj~~~~~~~~~~~~~~~~~l(B(0lj~(B<(0~~~~~~~~~l(B(0lqj~~~~~~~~~~~~x(B(0k(B(0mqqqqqqqqqqqj~~~~(B[(0~~~~~~~lqj(B(0x~~~~~~~~~~~~~~~~~(B((0~~(B[(0~~~~lj(B(0x(B(0lqqqqqqqqqk~~~~~~~~~~~lj(B(0j~~~~x~~~~~~x(B(0~~~lqqtq~(Bd(0~(Bf(0qvqj(B(0~~~lq(B(0x~~~~(B%(0~~~~~q(B(0x~l(B(0lj~(B@(0~~~lqk(B(0q(B(0mq(B(0x~~(Bd(0~~lj(B(0mk~~lqj(B(0mqqj(BfIAWhat do you want to use or apply? [b-dlqru-wDHIRSUZ or ?*] fI102(102) Pw:13(64) AC:-2 Xp:11/10064BurdenedDo you want to take something out of your bag called holding? [ynq] (n) fI=nDo you wish to put something in? [ynq] (n) fI ty Put in what?   Tools  c - an uncursed stethoscope  d - an uncursed bag called holding  l - an uncursed lock pick  q - an uncursed unicorn horn  v - an uncursed towel  H - an uncursed horn  I - an uncursed magic whistle  Z - a blessed lamp called magic? (lit)  Comestibles  x - a lizard corpse  Wands  b - an uncursed wand of light  r - an uncursed wand of lightning  u - an uncursed uranium wand  w - an uncursed short wand  D - an uncursed wand called make invis  R - an uncursed wand of sleep  S - an uncursed wand called teleportation  U - an uncursed crystal wand  Weapons (1 of 2)fI7k h - a blessed dagger  o - 11 uncursed daggers (in quiver)  B - 3 runed daggers  C - 4 orcish daggers  E - a blessed runed dagger (weapon in hand)  K - 3 blessed daggers  Q - a dagger  Armor  g - an uncursed +1 pair of leather gloves (being worn)  i - a +2 apron (being worn)  n - a dwarvish cloak  t - a blessed +0 gnomish suit  A - a +1 pair of high boots (being worn)  X - a +0 visored helmet (being worn)  Rings  p - an uncursed ring of fire resistance  P - an uncursed ring of invisibility  Amulets  z - an uncursed oval amulet (2 of 2)fIi+fIK(0qqqqqk(B(0lqk(B(0j~~~(BG(0~mk(B(0j~mqkqj~~~~~~~mk(B(0~~~~x~~~~~~~~~~mj(B(0mqk(B(0~~~~~~~~~~~(B`(0~~~(B>(0~~~x(B(0k~~~~~~~~~~~~~~~~~~~x(B(0lqj~~~~~~~~~~~~~~~~~l(B(0lj~(B<(0~~~~~~~~~l(B(0lqj~~~~~~~~~~~~x(B(0k(B(0mqqqqqqqqqqqj~~~~(B[(0~~~~~~~lqj(B(0x~~~~~~~~~~~~~~~~~(B((0~~(B[(0~~~~lj(B(0x(B(0lqqqqqqqqqk~~~~~~~~~~~lj(B(0j~~~~x~~~~~~x(B(0~~~lqqtq~(Bd(0~(Bf(0qvqj(B(0~~~lq(B(0x~~~~(B%(0~~~~~q(B(0x~l(B(0lj~(B@(0~~~lqk(B(0q(B(0mq(B(0x~~(Bd(0~~lj(B(0mk~~lqj(B(0mqqj(BAstro the Dresser St:18 Dx:12 Co:18 In:8 Wi:15 Ch:16 Neutral Gnomish Mines:8 $:0 HP:102(102) Pw:13(64) AC:-2 Xp:11/10064BurdenedYou put a dwarvish cloak into the bag called holding.102(102) Pw:13(64) AC:-2 Xp:11/10064Burdened(0~~(B%dd(0~(BfI{Q j@[d(0~(B(0~(BdfIgAd@d(0~(B(0~(BfIE^(0~(B@ Things that are here: a dwarf corpse a mummy wrapping--More--fI (0qqqqqk(B(0lqk(B(0j~~~(B^(0~mk(B(0~(B[(0~(Bdd(0~(BfI _d%@(0~(B(0~(BdfI[f(0~(B(0~(B(0~(B@d(0~(BfI102(102) Pw:15(64) AC:-2 Xp:11/10064Burdened(0~x(Bd(0~~(B@(0~~(B(0~(B(0~~(B(0k~~l(B(0~~x(B(0qqj(BfI(0qqk(B(0~(B*(0x(B(0~(B%(0~(B@(0x(B(0~(B(0m(BfIf(0k(B(0~(B(0~mk(B@(0~x(B(0j(B(0x(B(0m(BfIM(0x(B(0~(B@ffI6hYou displaced Billie.(0~(Bd(0~(B@ffIh(0~(Bd@(0~~(BffIh You displaced Rags.(0l(B%(0~(B@(0~(Bf(0~(BfI=M@(0~(B(0u(B(0~(BfI,ffI 2f(0~(B(0~(BfI f(0~(BfIÚ =(0~(B(0~(BffIZ=d(0~(B(0~(BfI4Rn@(0~(BYou see here 11 rocks.(0~(BdffIU-102(102) Pw:17(64) AC:-2 Xp:11/10064Burdenedf@(0~(Bd(0~~(BfIP `(0~(B*fd(0~~(B@(0~(BfIZ(0~(B(0~(B@(0~(Bd(0~(BfI  P(0~(Bd@(0~(Bdf(0~(BBandito picks up a dwarf corpse.d(0~(B@(0~(Bdf(0~(BYou see here a mummy wrapping.d(0~(Bd(0~(Bf(0~(BfIWd(0~(B@(0~(Bd[(0~~(BffI8 G(0~(Bd(0~~(B@(0~(B(0~(Bdf(0~(BfI}You displaced Bandito.G(0~(Bc@(0~(B(0~(Bdf[d(0~(BfIA'In what direction? fI =)fI)(0~(BfI1)(0~(BfIc(0~(BThe dagger hits the chickatrice!G(0~(Bf(0~~(Bdd(0~(B(0~(BfI'In what direction? fIW )fI& )(0~(BfI )(0~(BfIW (0~(BThe dagger hits the chickatrice!G(0~(Bd)c(0~(B(0~(B(0~(B(0~~(B(0~(Bdf[fI 'In what direction? fIx4You throw 2 daggers.)fI=)(0~(BfI8 Q(0~(BThe 1st dagger hits the chickatrice.--More--fIHYou kill the chickatrice!)102(102) Pw:17(64) AC:-2 Xp:11/10200Burdened)fI)(0~(BfI[ (0~(BfI")fI7)(0~(BfI y(0~(Bd)f(0~(Bd(0~(BfIJG(0~(B(0~(B@(0~(Bd(0~(B(0~(Bdf(0~(B(0~~~(B(0~(B(0x~~(B(0x(BfI XtG(0~(B@(0~(Bdf(0~(Bd(0~(B(0~~(BBandito drops a dwarf corpse.102(102) Pw:18(64) AC:-2 Xp:11/10200BurdenedG(0~(B%dfIգ @(0~(B(0n(BYou see here an uncursed dagger.G(0~(Bd(0~~(BdfRags picks up a dwarf corpse.d(0~(BfIYou have a little trouble lifting o - an uncursed dagger (in quiver).(0~(BGd(0~(B(0~(Bf(0~(BfI@(0~(B(0~(BYou see here 2 uncursed daggers.G(0~(Bf(0~~(Bd(0~(B(0~(BfI<% You have a little trouble lifting o - 2 uncursed daggers (in quiver).G(0~(Bdf(0~~(BfIֻ(0~(BG((0~(B@(0~(Bd(0~(BffI`@(0~(B(0j(BYou see here an uncursed dagger.(0~(B(0~(BG(0~(Bd(0~(Bf(0~(B(0~(BfI=You have a little trouble lifting o - an uncursed dagger (in quiver).d(0~(Bf(0~(B--More--fI PRags drops a dwarf corpse.d%fIR (0~(BG(0~(Bdf(0~(B(0~(Bd@Billie picks up a unicorn horn.(0~(BffI$(0~(BG(0~(Bd(0~(Bd(0~~(B(0lj(B(0mq(B(0~(Bf(0~(B(0j~~~(B@(0x(BfI5!(0~(B(0~(B(0w(Bd(0~(B@(0~(B(0~(B(0j(B(0~(B(0l(B(0mq(BBillie drops a unicorn horn.(0~~(B(ddffI(0~(Bd(0~(B@(0~(Bf(0~(B(0~(B(0j(B(0q(BfI`1S(0w(B(0~(B@(0~(BdffI[^@(0~(B(0~(Bdd(0v(BfI_ 102(102) Pw:20(64) AC:-2 Xp:11/10200Burdenedf(0l(B(0~(B(0~~(B@dd(0j(BfId(@(0~~~(Bd(0~(B(0~~(BfI/Xd(0~(B(0~(B@f(0~(BfIR(0~(Bd(0~(B@f(0~(B(0~(BfI You displaced Billie.(0~(BG(0~(B(0~(B(0~(B@f(0~(BfIYA(0~(BG%(0~(Bd(0~(B@(0~(BffId(0~(B(0~(BG@(0~(Bfd(0~(B(0~(BfI(0~(B(0~(BG(0~(B@df(0~(Bd(0~(BfI"k@(0~(BYou see here a dwarf corpse.Gd(0~(Bf(0~~(B(0~(Bd(0~(BfI('In what direction? fIru)fI:)(0~(BfIc)(0~(BfI)(0~(BfIE )(0~(BfIg (0~(BThe dagger hits the kobold shaman!dG(0~(Bf(0~(Bd(--More--fIa kThe air crackles around the kobold shaman.)k(0~(BffIwVYou displaced Billie.(0~(B@fdBillie picks up a dwarf corpse.(0~(B(0~(BG(0~(Bk(0~(Bf(0~(B(0~~(Bdd(0~(BfIH 'In what direction? fIm)fIAP)(0~(BfIY(0~(BThe dagger hits the kobold shaman!d(0~(B(0~(Bf(0~~(BdfI'In what direction? fI4You throw 2 daggers.)fI)(0~(BfIYS(0~(BThe 1st dagger hits the kobold shaman!--More--fI+You kill the kobold shaman!)102(102) Pw:20(64) AC:-2 Xp:11/10238Burdened)fI1)(0~(BfIb (0~(BfI~ )fI^ (0~(BfI) )fI )(0~(BfI )(0~(BfI$ )(0~(BfI6W (0~(B)(0~(BdG(0~~(Bf(0~(BdfI|& @(0~(B(0~(BBillie drops a dwarf corpse.102(102) Pw:22(64) AC:-2 Xp:11/10238Burdened(0~(B(0~(B@(0~~(Bf(0~(B(0~~(Bdd%(0~(B(0~(BYou see here 2 uncursed daggers.f(0~(Bdd(0~(B(0~(BfI4qYou have a little trouble lifting o - 2 uncursed daggers (in quiver).(0~(Bf(0~~(B(0~~~~(BddfI@(0~(Bf(0~(Bd(0~(B(0~(BYou see here an uncursed dagger.(0~(Bfd(0~(BfIbYou have a little trouble lifting o - an uncursed dagger (in quiver).(0~(Bfd(0~(BfIp%@(0~(BfI@(0~(Bfd(0~~~~~(B(0~(BYou see here an uncursed dagger.fd(0~(B(0~(BfI5E You have a little trouble lifting o - an uncursed dagger (in quiver).(0~(BfddfI\q@f(0~~~~~(Bd(0~~(B(0~(B(0mq(BfIƽ X@f(0~(B(0~(Bd(0~(B(0q(BfI102(102) Pw:23(64) AC:-2 Xp:11/10238Burdened(0mq(B(0~~(B(0~(B@(0~~(Bf(0j(BfId (0m(B(0~(B(0x~(B(0k(B(0~(B(0x(B@f(0~(B(0~~(BfIru(0q(B(0~(B(0x(B@(0mq(Bf(0~(BfI (0lqqlqq(B(0x~~x~~mq(B((0~~~~~~m(B(0~~~~~~(B(0~~~~(B(0~~~(B(0k(B(0~(B(0x(B@f(0~(B(0~(BfIP(0lqqj(B(0x~~~~~(B(0m(B(0x~~~~~~~(B(0~(B(0lj(B(0qqqqqj~~~~~~~~~(B(0x~~~~~~~(Bh(0~~~~~~~~~~~(B@(0qqqq~~(Bh(0~~~~~(B(0lk~(B(0~(B(0~(B*(0~~~(B)(0~~(B(0mq(Bf(0~(B(0k~~~~~~(BG(0mk(BfI; 8(0k(B(0x(B@(0~(B(0~~~~(B(0~~~(Bf(0~~~~~~~lq(B(0u~(B(0~~~~~~~~~~~~(B(0~~~~~~(B(0lqk~~~~~~~(B(0x~~(B(0mk~~~x(B(0j(B(0mk(B(0l(BfIQ(0k(B(0~(B(0~(Bh@(0~(Bh(0~(Bf(0~(B(0~(BfI(0k(B@fhh(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0mqk(B(0mq(BfI 4@(0~(Bf(0~(B(0j(B(0~(B(0~l(B(0~(B(0~(B(0~~(B(0~(B(0x(BfI2(0k(B@f(0~~(B(0~(B(0~~(BhhG(0~(B(0~(B(0~(B(0l(B(0~~~(B(0x~~(B(0mk(BfI @f(0~(B(0~~(B(0~(B(0~(Bh(0~(B(0x(B(0j(B(0~(B(0mq(BfIpS@(0~(Bf(0~(B(0x(B(0m(BfI (0w(B@(0~(B(0~~(Bfh(0~(BdfIK@(0~(B(0~(BYou see here a whistle called tin.102(102) Pw:24(64) AC:-2 Xp:11/10238Burdenedf(0~(B(0~(Bh(0~(BfIvc((0~(B@fdfII (0~(B(0~(B@(0~(Bfh(0~(Bd(0v(B(0~(B(0q(BfI0(0~(B@hd(0~(B(0j(BBillie bites the dwarf.The dwarf wields a dagger!d(0~(Bd--More--fIBillie bites the dwarf.The dwarf is killed!(0~(B%d(0~(BfIsl(0~(B(0~(B(0~(Bh@fd(0k~(B(0x(BaGa(0~(B*Billie eats a dwarf corpse.d(0~(Bd(0~(Baa(0~(BafINYou displaced Billie.f@--More--fI<You have a little trouble lifting s - a potion of sleeping.27102(102) Pw:24(64) AC:-2 Xp:11/10238Burdened--More--gI QYou have a little trouble lifting $ - 27 gold pieces.--More--gI2 Things that are here: a dwarvish cloak a pair of iron shoes a dagger--More--gI G(0qqqqqk(B(0lqk(B(0j~~~(B^(0~mk(B(0j~mqkqj~~~~~~~mk(B(0~(Bhd(0~(Bd(0~(Ba(0~(Ba(0~(B(0~(BaGgI6) (0~(B(0~(B[(0~~~(Bh(0~(Baa@dd(0~(B)(0~~(BaG(0~(B(0~(B gIIn what direction?  gI5) gI(0~(BThe dagger hits the soldier ant!d(0~(Baad(0~(B(0~~(BaThe soldier ant misses.--More-- gInThe soldier ant misses.a(0~(B)dgI>8OWhat do you want to drop? [$b-dg-ilo-xzA-EHIKP-SUXZ or ?*] gI8102(102) Pw:24(64) AC:-2 Xp:11/10238BurdenedYou drop an uncursed bag called holding.--More--gI:Your movements are now unencumbered.102(102) Pw:24(64) AC:-2 Xp:11/10238The soldier ant bites!101(102) Pw:24(64) AC:-2 Xp:11/10238--More--gI` The soldier ant misses.The soldier ant bites!95(102) Pw:24(64) AC:-2 Xp:11/10238--More--gIBThe soldier ant stings!89(102) Pw:24(64) AC:-2 Xp:11/10238The soldier ant bites!88(102) Pw:24(64) AC:-2 Xp:11/10238--More--gInThe soldier ant stings!81(102) Pw:24(64) AC:-2 Xp:11/10238hd(0~(Bd(0~~(B(0~(B"gIt NWhat do you want to use or apply? [bclqru-wDHIRSUZ or ?*] #gI@Hr81(102) Pw:24(64) AC:-2 Xp:11/10238You produce a strange whistling sound.(0~(Bf(0~(Bd(0~(BdThe soldier ant bites!79(102) Pw:24(64) AC:-2 Xp:11/10238--More--$gI The soldier ant misses.The soldier ant bites!75(102) Pw:24(64) AC:-2 Xp:11/10238--More--%gIM The soldier ant stings!71(102) Pw:24(64) AC:-2 Xp:11/10238The soldier ant just misses!--More--&gIlK}The soldier ant misses.(0~(BdBandito misses the soldier ant.--More--'gIThe soldier ant bites!69(102) Pw:24(64) AC:-2 Xp:11/10238The soldier ant misses.--More--'gIs3]The soldier ant misses.The soldier ant misses.--More--(gI$The soldier ant bites!68(102) Pw:24(64) AC:-2 Xp:11/10238The soldier ant stings!63(102) Pw:24(64) AC:-2 Xp:11/10238--More--)gIe-Bandito misses the soldier ant.-gIRNWhat do you want to use or apply? [bclqru-wDHIRSUZ or ?*] .gILw63(102) Pw:24(64) AC:-2 Xp:11/10238In what direction? .gIp UStatus of the soldier ant (neutral): Level 4 HP 10(10) AC 3.0gIYou kill the soldier ant!(0~(B63(102) Pw:24(64) AC:-2 Xp:11/10289The soldier ant misses.--More--1gI2 The soldier ant stings!57(102) Pw:24(64) AC:-2 Xp:11/10289The soldier ant bites!56(102) Pw:24(64) AC:-2 Xp:11/10289--More--2gIThe soldier ant misses.(0~(BdBandito bites the soldier ant.58(102) Pw:24(64) AC:-2 Xp:11/10289h(0~(B5gI%You kill the soldier ant!%58(102) Pw:24(64) AC:-2 Xp:11/10340The soldier ant bites!52(102) Pw:24(64) AC:-2 Xp:11/10340--More--7gIThe soldier ant misses.(0~(B(0~(BddThe soldier ant bites!47(102) Pw:24(64) AC:-2 Xp:11/10340--More--7gI%The soldier ant stings!41(102) Pw:24(64) AC:-2 Xp:11/10340(0~(Bd:gINWhat do you want to use or apply? [bclqru-wDHIRSUZ or ?*] ;gIX41(102) Pw:24(64) AC:-2 Xp:11/10340You produce a strange whistling sound.d(0~(Bdf(0~(B(0~(BThe soldier ant misses.--More--gIWBandito misses the soldier ant.(0~(BhG@gI>You hit the soldier ant.The soldier ant bites!31(102) Pw:24(64) AC:-2 Xp:11/10340--More--AgInfThe soldier ant just misses!Rags bites the soldier ant.--More--BgI`gThe soldier ant misses Rags.The soldier ant misses Rags.--More--CgI\JBandito misses the soldier ant.The soldier ant bites!26(102) Pw:24(64) AC:-2 Xp:11/10340--More--DgI!1 The soldier ant stings!18(102) Pw:24(64) AC:-2 Xp:11/10340Bandito misses the soldier ant.20(102) Pw:24(64) AC:-2 Xp:11/10340FgI`D Choose which spell to cast   Name Level Category Fail a - healing 1 healing 0% b - extra healing 3 healing 0% c - stone to flesh 3* healing 0% d - haste self 3 escape 94% e - wizard lock 2 matter 11% f - detect food 1 divination 0%(end) IgI2 +(0lqqwqqk(B(0qqqqqkx~~x~~mqk(B(0lqk(B(0j~~~(B^(0~mkj(B((0~~~~~~mk(B(0j~mqkqj~~~~~~~mk~~~~~~~~~mk(B(0~~~~x~~~~~~~~~~mj(B(0mqk~~~~~~~~~~x(B(0~~~~~~~~~~~(B`(0~~~(B>(0~~~x~~~~~~~~~~mqk(B(0k~~~~~~~~~~~~~~~~~~~x(Bad(0~~~~~~~~~~x(B(0lqj~~~~~~~~~~~~~~~~~l(Bd@(0~~~~~lk~x~mqk(B(0lj~(B<(0~~~~~~~~~l(B%(0~(Bf(0~~lqjmqu~~~x(B(0lqj~~~~~~~~~~~~x(B20(102) Pw:19(64) AC:-2 Xp:11/10340In what direction? JgIdpG30(102) Pw:19(64) AC:-2 Xp:11/10340You feel better.The soldier ant bites!27(102) Pw:19(64) AC:-2 Xp:11/10340The soldier ant just misses!--More--KgI iRags misses the soldier ant.Bandito bites the soldier ant.--More--LgIO The soldier ant misses Bandito.The soldier ant misses Bandito.h(0~(B(0~(BGNgI Choose which spell to cast   Name Level Category Fail a - healing 1 healing 0% b - extra healing 3 healing 0% c - stone to flesh 3* healing 0% d - haste self 3 escape 94% e - wizard lock 2 matter 11% f - detect food 1 divination 0%(end) NgI) +(0lqqwqqk(B(0qqqqqkx~~x~~mqk(B(0lqk(B(0j~~~(B^(0~mkj(B((0~~~~~~mk(B(0j~mqkqj~~~~~~~mk~~~~~~~~~mk(B(0~~~~x~~~~~~~~~~mj(B(0mqk~~~~~~~~~~x(B(0~~~~~~~~~~~(B`(0~~~(B>(0~~~x~~~~~~~~~~mqk(B(0k~~~~~~~~~~~~~~~~~~~x(Bad(0~~~~~~~~~~x(B(0lqj~~~~~~~~~~~~~~~~~l(Bd@(0~~~~~lk~x~mqk(B(0lj~(B<(0~~~~~~~~~l(B%(0~(Bf(0~~lqjmqu~~~x(B(0lqj~~~~~~~~~~~~x(B27(102) Pw:14(64) AC:-2 Xp:11/10340In what direction? OgIg:42(102) Pw:14(64) AC:-2 Xp:11/10340You feel better.The soldier ant bites!39(102) Pw:14(64) AC:-2 Xp:11/10340The soldier ant misses.--More--PgI'6 Rags bites the soldier ant.The soldier ant is killed!d(0~(B(0~(BdRgIɔ  Choose which spell to cast   Name Level Category Fail a - healing 1 healing 0% b - extra healing 3 healing 0% c - stone to flesh 3* healing 0% d - haste self 3 escape 94% e - wizard lock 2 matter 11% f - detect food 1 divination 0%(end) SgIӼ+(0lqqwqqk(B(0qqqqqkx~~x~~mqk(B(0lqk(B(0j~~~(B^(0~mkj(B((0~~~~~~mk(B(0j~mqkqj~~~~~~~mk~~~~~~~~~mk(B(0~~~~x~~~~~~~~~~mj(B(0mqk~~~~~~~~~~x(B(0~~~~~~~~~~~(B`(0~~~(B>(0~~~x~~~~~~~~~~mqk(B(0k~~~~~~~~~~~~~~~~~~~x(Bd(0~~~~~~~~~~~x(B(0lqj~~~~~~~~~~~~~~~~~l~(B@(0~~~~~lk~x~mqk(B(0lj~(B<(0~~~~~~~~~l(Bd(0~(Bf(0~~lqjmqu~~~x(B(0lqj~~~~~~~~~~~~x(B39(102) Pw:9(64) AC:-2 Xp:11/10340In what direction? SgI S59(102) Pw:9(64) AC:-2 Xp:11/10340You feel better.61(102) Pw:11(64) AC:-2 Xp:11/10340(0~(Bh%dd%(0~(BGTgI Choose which spell to cast   Name Level Category Fail a - healing 1 healing 0% b - extra healing 3 healing 0% c - stone to flesh 3* healing 0% d - haste self 3 escape 94% e - wizard lock 2 matter 11% f - detect food 1 divination 0%(end) UgIi+(0lqqwqqk(B(0qqqqqkx~~x~~mqk(B(0lqk(B(0j~~~(B^(0~mkj(B((0~~~~~~mk(B(0j~mqkqj~~~~~~~mk~~~~~~~~~mk(B(0~~~~x~~~~~~~~~~mj(B(0mqk~~~~~~~~~~x(B(0~~~~~~~~~~~(B`(0~~~(B>(0~~~x~~~~~~~~~~mqk(B(0k~~~~~~~~~~~~~~~~~~~x(B%(0~~~~~~~~~~~x(B(0lqj~~~~~~~~~~~~~~~~~l(Bd@(0~~~~~lk~x~mqk(B(0lj~(B<(0~~~~~~~~~l(B%(0~(Bf(0~~lqjmqu~~~x(B(0lqj~~~~~~~~~~~~x(B61(102) Pw:6(64) AC:-2 Xp:11/10340In what direction? UgIgN 79(102) Pw:6(64) AC:-2 Xp:11/10340You feel better.d(0~(Bd(0~(Bf(0~(B(0~(BWgI-: Choose which spell to cast   Name Level Category Fail a - healing 1 healing 0% b - extra healing 3 healing 0% c - stone to flesh 3* healing 0% d - haste self 3 escape 94% e - wizard lock 2 matter 11% f - detect food 1 divination 0%(end) WgI+(0lqqwqqk(B(0qqqqqkx~~x~~mqk(B(0lqk(B(0j~~~(B^(0~mkj(B((0~~~~~~mk(B(0j~mqkqj~~~~~~~mk~~~~~~~~~mk(B(0~~~~x~~~~~~~~~~mj(B(0mqk~~~~~~~~~~x(B(0~~~~~~~~~~~(B`(0~~~(B>(0~~~x(Bd(0~~~~~~~~~mqk(B(0k~~~~~~~~~~~~~~~~~~~x(B%(0~~~~~~~~~~~x(B(0lqj~~~~~~~~~~~~~~~~~l~(B@(0~(Bf(0~~~lk~x~mqk(B(0lj~(B<(0~~~~~~~~~l(B%(0~~~~lqjmqu~~~x(B(0lqj~~~~~~~~~~~~x(B79(102) Pw:1(64) AC:-2 Xp:11/10340In what direction? WgIT 94(102) Pw:1(64) AC:-2 Xp:11/10340You feel better.d(0~(Bh(0~(Bd)f(0~(BG(0~(B[gI((0~~~~~~~(B@(0mqq(BYou see here a soldier ant corpse.--More--\gIRags picks up a soldier ant corpse.96(102) Pw:1(64) AC:-2 Xp:11/10340(0~(B(0~(Bd[df(0~(B\gIy JThere is a soldier ant corpse here; eat it? [ynq] (n) ]gINyEcch - that must have been poisonous!--More--]gIq?You seem unaffected by the poison.--More--^gI% :This soldier ant corpse tastes terrible!98(102) Pw:1(64) AC:-2 Xp:11/10340(0~(Bf(0~~(B(0~~(B(0~(Bd(0~(B)(0~(B(d(0~(B--More--^gI^ You finish eating the soldier ant corpse.(0~(B(0~(Bf(0~(B(0~(Bdd`gIā'h@(0~(BGYou see here an uncursed bag called holding.h(0~(B(0~(B(0~(Bf(0~(B(0~(Bdd(0~(BbgIpYou have a little trouble lifting d - an uncursed bag called holding.--More--cgIYour movements are slowed slightly because of your load.100(102) Pw:1(64) AC:-2 Xp:11/10340Burdened(0~(Bf(0~(B(0~(BddcgIr@(0~(B Things that are here: a dwarvish cloak a pair of iron shoes a dagger--More--egIO2(0qqqqqk(B(0lqk(B(0j~~~(B^(0~mk(B(0j~mqkqj~~~~~~~mk(B(0~(Bhf(0~(Bd(0~(B(0~(B(0~(Bd(0~~~(BfgI  Pick up what?  Weapons a - a dagger Armor b - a dwarvish cloak c - a pair of iron shoes(end) ggIH+hgIP((0qqqqqk(B(0lqk(B(0j~~~(B^(0~mk(B(0j~mqkqj~~~~~~~mk(B(0~~~~x~~~~~~~~~~mj(B(0mqk(B(0~~~~~~~~~~~(B`(0~~~(B>(0~~~x(B(0k~~~~~~~~~~~~~~~~~~~x(B(0lqj~~~~~~~~~~~~~~~~~l(BYou have a little trouble lifting y - a dwarvish cloak.102(102) Pw:1(64) AC:-2 Xp:11/10340Burdenedf(0~(Bh(0~(B(0~(Bd(0~(Bd(0~(BigI Pick up what?  Weapons a - a dagger Armor b - a pair of iron shoes(end) jgInK+jgIC(0qqqqqk(B(0lqk(B(0j~~~(B^(0~mk(B(0j~mqkqj~~~~~~~mk(B(0~~~~x~~~~~~~~~~mj(B(0mqk(B(0~~~~~~~~~~~(B`(0~~~(B>(0~~~x(B(0k~~~~~~~~~~~~~~~~~~~x(BYou have a little trouble lifting F - a dagger.(0~(Bdf(0~(B)(0~(BdkgI [@You see here an uncursed dagger.(0~(Bf(0~(Bhd(0~~(B[(0~(Bd(0~(B(0~(BlgIԊ You have a little trouble lifting o - an uncursed dagger (in quiver).(0~(B(0~(Bf(0~(Bh(0~(Bdd(0~(BGpgId(0~(B(0~(Bf(0~(B(0~(B(0~(B@dqgI[{(0q(B(0~(B@(0~(BRags drops a soldier ant corpse.102(102) Pw:2(64) AC:-2 Xp:11/10340Burdened(0~(B%(0~(Bd(0~(Bf(0~(B(0~(B(0~(B(0~(BGdrgIX(0~(Bh(0~(B[d@(0~(B(0~(BfGd(0~(B(0~(BsgIGsd@(0~~(Bfd(0~(B(0~(BsgI @(0~(B(0~(B(0~(BYou see here a soldier ant corpse.h(0~~(BdfRags bites the dwarf.(0~(B(0~(Bfd--More--tgIhP MRags bites the dwarf.The dwarf wields a dagger!ugI\LIThere is a soldier ant corpse here; eat it? [ynq] (n) ugI uyThis soldier ant corpse tastes terrible!Rags bites the dwarf.--More--vgIThe dwarf thrusts his dagger at Rags.The dwarf misses Rags.(0~(Bhf(0~(B(0~~(Bd--More--vgI,/Rags misses the dwarf.f(0~(Bd(0~(B(0~(BRags bites the dwarf.The dwarf is killed!(0~(Bfd(0~(B(0~(Bd--More--wgI2Q Rags eats a dwarf corpse.(0~(Bfd(0~(BYou finish eating the soldier ant corpse.(0~(Bf(0~(Bd(0~(BxgIk9 (0~(Bf@(0~(Bd(0~(B(0~(BG(0~(B(0l(B(0~(B(0~~(B(0mk(BygI[Lf(0~~(B(0~(B(0~(B@(0~(BdG(0~(BygIA(0~~(Bf(0q(B(0~(B(0~(B@(0~(BdG(0~(BzgI(0lj(B(0x~~(B(0~(B@(0~(B(0~(B(0l(BYou see here a crude spear.(0~(Bfd(0~(B(0~(B{gIE(0~~~(B(0~(B(0~(B[d(0~~(Bf(0~(B@)(0~(BG(0~(B(0q(B){gI< `102(102) Pw:4(64) AC:-2 Xp:11/10340Burdened(0~(B(0~(B(0~(B@(0~(Bdf(0~(BG(0~(B(0~(B(0q(B(0~(B(0~~(B(0x~(B(0mq(B|gI4(0~(B@(0~(B)(0~(B(0~(Bd(0x(B(0j(B|gI(0lj(B(0x~(B(0~(B(0~(B@(0~(BYou see here a red gem.(0~(B(0~(BGd(0~(Bf(0~(B}gIYou have a little trouble lifting G - a red gem.f)(0~(B(0~(B(0~(BGd~gIh+OWhat do you want to use or apply? [b-dlqru-wDHIRSUZ or ?*] ~gI102(102) Pw:4(64) AC:-2 Xp:11/10340BurdenedDo you want to take something out of your bag called holding? [ynq] (n) ~gI=nDo you wish to put something in? [ynq] (n) ~gI( ty Put in what?   Tools  c - an uncursed stethoscope  d - an uncursed bag called holding  l - an uncursed lock pick  q - an uncursed unicorn horn  v - an uncursed towel  H - an uncursed horn  I - an uncursed magic whistle  Z - a blessed lamp called magic? (lit)  Comestibles  x - a lizard corpse  Wands  b - an uncursed wand of light  r - an uncursed wand of lightning  u - an uncursed uranium wand  w - an uncursed short wand  D - an uncursed wand called make invis  R - an uncursed wand of sleep  S - an uncursed wand called teleportation  U - an uncursed crystal wand  Potions (1 of 3)gIl(0lqqwqqk(B(0qqqqqk(B(0x~~x~~mqk(B(0lqk(B(0j~~~(B^(0~mk(B(0lqqj(B((0~~~~~~mk(B(0j~mqkqj~~~~~~~mk(B(0lj(B(0x~~~~~~~~~~~mk(B(0~~~~x~~~~~~~~~~mj(B(0mqk(B(0x~(B(0x~~~~~~~~~~~~x(B(0~~~~~~~~~~~(B`(0~~~(B>(0~~~x(B(0lj(B(0lj~qqqqqj~~~~~~~~~~~~mqk(B(0k~~~~~~~~~~~~~~~~~~~x(B(0x~~~~~qq~x~~~~~~~~~~(B[(0~~~~~~~~~~~x(B(0lqj~~~~~~~~~~~~~~~~~l(B(0k~~~~~~~~~~qqqq(B[(0~~~~~~~~~~lk~x~mqk(B(0lj~(B<(0~~~~~~~~~l(B(0x~~~~~~~~~(B@(0~~(Bf)(0~~~~~~~~~lqjmqu~~~x(B(0lqj~~~~~~~~~~~~x(B(0mqqk~~~~~~~~~~~~~~~~~~~~x(B(0mqk~mqqqqqqqqqqqj~~~~(B[(0~~~~~~~lqj(B(0mk~~~(BG(0~~(Bd(0lqk~~~~~~~~lj(B(0x~~~~~~~~~~~~~~~~~~~~(B[(0~~~~lj(B(0x~~~~~~~x(B(0mk~~~x~~~x(B(0x~~lqqqqwqqwqk~~~~~~~~~~~ljlqqk(B(0j~~~~lqqj(B(0mk~lvqk~m(B(0mqqj(B(0lj~~mqj~(B(%(0~x~~~~~~x(B(0x~(B*(0x(B(0~~~~~l(B(0mqj(B(0x~~(B(0lj~~~~~~~lqqnq~~~~qvqj~~x(B(0x~~(B*(0~(B)(0l(B(0mqq(B(0x~~~~~~lqj(B(0x~~~~(B[(0~~~~~qu(B(0mk~~~(B(0x~~~x~lj(B(0lj~(B[(0~~~lqk~q~mk(B(0mk~~(B(0x~~lvqj(B(0x~~~~~lj(B(0x~~~~x(B(0x~(B(0mqqj(B(0mk~~lqj(B(0mk~~lj(B(0mq(B(0mqqj(B(0x~~x(B(0mqqj(BAstro the Dresser St:18 Dx:12 Co:18 In:8 Wi:15 Ch:16 Neutral Gnomish Mines:8 $:27 HP:102(102) Pw:4(64) AC:-2 Xp:11/10340BurdenedYou put a red gem into the bag called holding.102(102) Pw:4(64) AC:-2 Xp:11/10340Burdened(0~(Bdfd(0~(B(0~(BgI<(0x(B(0mq(B(0~~(B(0~~(B(0~(B)@(0~~~(B(0~~(BG(0~(Bdf(0~(B(0l(B(0~(B(0q(BgI.a(0lqj(B(0~~q(B(0~(Bf(0~~(B(0~(B@(0~~(BGd(0j(BgIe">(0qj(B(0~~(B(0~(B(0k(B(0~(B(0t(B(0~(Bfd@(0~(B(0j(BBandito bites the gnome.The gnome is killed![(0~(BdgIy(0q(B(0~(B(0~(B(0~(B@ Things that are here: a gnomish helm an aklys--More--gI= (0qqqqqk(B(0lqk(B(0j~~~(B^(0~mk(B(0~(B(0~~(B(0~(Bfd(0~~(BdgI/&)f(0~(B(0~(B(0~(B[d@(0j(Bd(0~(B(0x(B(0j(BgI' You displaced Bandito.(0~(Bfd(0~(B(0lq(B(0~(Bd@(0~(B(0x(B(0j(BgIƱ(0l(B(0~(B@You see here a long sword.(0~(B[(0~(B(0~(Bfdd(0~(BgIf[d(0~~(Bd(0~(B@)gI @(0~(BYou see here an orange gem.d(0~(B(0~~(Bfd(0~(BgI@4You have a little trouble lifting J - an orange gem.102(102) Pw:5(64) AC:-2 Xp:11/10340Burdened(0~(B(0~(Bd(0~~(B(0~(Bd(0~(BfgI OWhat do you want to use or apply? [b-dlqru-wDHIRSUZ or ?*] gI"102(102) Pw:5(64) AC:-2 Xp:11/10340BurdenedDo you want to take something out of your bag called holding? [ynq] (n) gI=nDo you wish to put something in? [ynq] (n) gI@ ty Put in what?   Tools  c - an uncursed stethoscope  d - an uncursed bag called holding  l - an uncursed lock pick  q - an uncursed unicorn horn  v - an uncursed towel  H - an uncursed horn  I - an uncursed magic whistle  Z - a blessed lamp called magic? (lit)  Comestibles  x - a lizard corpse  Wands  b - an uncursed wand of light  r - an uncursed wand of lightning  u - an uncursed uranium wand  w - an uncursed short wand  D - an uncursed wand called make invis  R - an uncursed wand of sleep  S - an uncursed wand called teleportation  U - an uncursed crystal wand  Potions (1 of 3)gInx (0lqqwqqk(B(0qqqqqk(B(0qj(B(0x~~x~~mqk(B(0lqk(B(0j~~~(B^(0~mk(B(0~~(B(0lqqj(B((0~~~~~~mk(B(0j~mqkqj~~~~~~~mk(B(0lqj(B(0lj~(B(0x~~~~~~~~~~~mk(B(0~~~~x~~~~~~~~~~mj(B(0mqk(B(0x~~qq(B(0mqkx~~(B(0x~~~~~~~~~~~~x(B(0~~~~~~~~~~~(B`(0~~~(B>(0~~~x(B(0lj~~~~(B(0~~tj~qqqqqj~~~~~~~~~~~~mqk(B(0k~~~~~~~~~~~~~~~~~~~x(B(0x~~~~~qq~x~~~~~~~~~~(B[(0~~~~~~~~~~~x(B(0lqj~~~~~~~~~~~~~~~~~l(B(0k~~~~~~~~~~qqqq(B)(0~~~~~~~~~~lk~x~mqk(B(0lj~(B<(0~~~~~~~~~l(B(0x~~~~~~~~~~~~~(B)(0~~~~~~~~~lqjmqu~~~x(B(0lqj~~~~~~~~~~~~x(B(0mqqk~~~~~~~~~~~~~~~~~~~~x(B(0mqk~mqqqqqqqqqqqj~~~~(B[(0~~~~~~~lqj(B(0mk~~~~~~~lqk~~~~~~~~lj(B(0x~~~~~~~~~~~~~~~~~~~~(B[(0~~~~lj(B(0x~~(B[(0~~~~x(B(0mk~~~x~~~x(B(0x~~lqqqqwqqwqk~~~~~~~~~~~ljlqqk(B(0lqj(Bd(0~~~lqqj(B(0mk~lvqk~m(B(0mqqj(B(0lj~~mqj~(B(%(0~x~~~~~~x(B(0x~(B*(0x(B(0lj~~~~~lj(B(0mqj(B(0x~~(B(0lj~~~~~~~lqqnq~~~~qvqj~~x(B(0x(Bd(0~(B@f)(0lj(B(0mqq(B(0x~~~~~~lqj(B(0x~~~~(B[(0~~~~~qu(B(0mk~~~~x(B(0x~~~x~lj(B(0lj~(B[(0~~~lqk~q~mk(B(0mk~~lj(B(0x~~lvqj(B(0x~~~~~lj(B(0x~~~~x(B(0x~~x(B(0mqqj(B(0mk~~lqj(B(0mk~~lj(B(0mqqj(B(0mqqj(B(0x~~x(B(0mqqj(BAstro the Dresser St:18 Dx:12 Co:18 In:8 Wi:15 Ch:16 Neutral Gnomish Mines:8 $:27 HP:102(102) Pw:5(64) AC:-2 Xp:11/10340BurdenedYou put an orange gem into the bag called holding.102(102) Pw:5(64) AC:-2 Xp:11/10340Burdened(0~(Bd(0~(Bdf(0~(BgIo(0~(B@(0~~(BdA spear stabs up from a hole in the ground!Rags is skewered!(0~(BfdgI*G @df(0~(Bd(0~~(B^(0~(BgI (0qq(B(0~~(B(0~(B@dd(0~(B(0~(B(0~(B(0~(BgI3;q@(0~(Bd(0~(B[(0~(BdgIl q(0~(B(0~(B@d(0~(B(0~(Bd[(0~(B(0~(BgI(0qk(B(0~x(B(0~(B(0~(B(0~(B@(0~~(Bd(0~(BdgIǮ @What do you want to drop? [$b-dg-ilo-zA-FHIKP-SUXZ or ?*] gI102(102) Pw:5(64) AC:-2 Xp:11/10340BurdenedYou drop an uncursed bag called holding.--More--gI~ Your movements are now unencumbered.102(102) Pw:5(64) AC:-2 Xp:11/10340dq(0~(Bd(0~(B(0~(BgI d(@(0~(Bq(0~~(B(0~(BdgI!(0~(Bd@q(0~(B(0~(Bd(0~(BfgI}d(0~~(B@dq(0~~(B(0~(B(0~(Bf(0~(BgID You displaced Rags.(0k(B(0x(B(0~(Bd(0~(B@(0~(Bd[fgI6(0~(B(0~(B(0~(Bdq(0~(B@df(0~(BgI@@(0~(Bq(0~(B(0~~(B(0~(Bdd(0~(BfgInIn what direction? gI)gI(0~(B)gIw(0~(B)gIB(0~(B)gI (0~(B)gI (0~(B)gI (0~(BThe dagger hits the leocrotta.102(102) Pw:7(64) AC:-2 Xp:11/10340q(0~(B)d(0~(Bd(0~(B(0~~(BfgI_ 'In what direction? gI8)gI֙(0~(B)gIe(0~(B)gI0(0~(B)gIV(0~(BThe dagger hits the leocrotta!q)(0~(Bdd(0~(B(0~(Bf(0~(BgI,'In what direction? gI )gI (0~(B)gI(0~(B)gI(0~(BThe dagger hits the leocrotta!q)Rags misses the leocrotta.q(0~(B(0~(Bdf(0~(BgI'In what direction? gIe )gI. (0~(BThe dagger hits the leocrotta!qd(0~(Bf(0~(Bd[Rags bites the leocrotta.gI7You hit the leocrotta.The leocrotta hits!101(102) Pw:7(64) AC:-2 Xp:11/10340The leocrotta bites!93(102) Pw:7(64) AC:-2 Xp:11/10340--More--gIn The leocrotta misses.Rags bites the leocrotta.f(0~(B(0~(BdThe leocrotta hits!85(102) Pw:7(64) AC:-2 Xp:11/10340--More--gIThe leocrotta bites!79(102) Pw:7(64) AC:-2 Xp:11/10340The leocrotta hits!74(102) Pw:7(64) AC:-2 Xp:11/10340--More--gI*Billie misses the leocrotta.gI!You kill the leocrotta!d)74(102) Pw:7(64) AC:-2 Xp:11/10435Rags eats a leocrotta corpse.fd(0~(B[gIYou stop. Rags is in the way!76(102) Pw:7(64) AC:-2 Xp:11/10435d(0~(BfgIkYou displaced Rags.d@d(0~(B(0~(BfgI+You displaced Bandito.d@You see here an uncursed dagger.d(0~(Bf)(0~(BgIYNo - an uncursed dagger (in quiver).--More--gI Billie picks up an uncursed dagger.78(102) Pw:7(64) AC:-2 Xp:11/10435d(0~~(Bf(0~(BgI _(0~(Bfdv(0~(B@gIe `f(0~~(B(0~~(Bd@vgI 5(0~(B@You see here an uncursed dagger.v(0~(BBillie drops an uncursed dagger.80(102) Pw:7(64) AC:-2 Xp:11/10435)(0~(Bfdv(0~(BgIj'In what direction? gI )gID (0~(BgI4 )gIN (0~(B)gI=(0~(B)gI(0~(B)gIm(0~(B)gI8(0~(B)gIU(0~(BThe dagger hits the energy vortex!(0~~(Bdv)f(0~(BgIo - an uncursed dagger (in quiver).(0~(Bdv(0~~(B(0~(BfgIkb 81(102) Pw:7(64) AC:-2 Xp:11/10435@(0~(B)v(0~~(B(0~(BdfgI In what direction? gI)gI(0~(B)gI(0~(BgIp )gI]<(0~(BThe dagger hits the energy vortex!dv)(0~(B(0~~(BfgID@(0~~(Bv)(0~(B(0~(Bdf(0~(BgIIn what direction? gIj`4You throw 2 daggers.)gIR2(0~(B)gIM(0~(BThe 1st dagger hits the energy vortex!)gIf(0~(B)gI (0~(B--More--gI The 2nd dagger hits the energy vortex!v)f(0~(B--More--gIӀBandito misses the energy vortex.Bandito is jolted with electricity!83(102) Pw:8(64) AC:-2 Xp:11/10435v(0~(BgI'In what direction? gIrThe dagger hits the energy vortex!The energy vortex misses.--More--gIhThe energy vortex misses.Billie misses the energy vortex.--More--gIXrBandito bites the energy vortex.Bandito is jolted with electricity!--More--gI The energy vortex misses Bandito.The energy vortex swallows Bandito.)v--More--gIn PBandito is regurgitated!vdgI- 'In what direction? gI qYou throw 2 daggers.The 1st dagger hits the energy vortex!--More--gI)The 2nd dagger hits the energy vortex!You destroy the energy vortex!83(102) Pw:8(64) AC:-2 Xp:11/10558)(0~(BfdgIY(0~(B@You see here 3 uncursed daggers.85(102) Pw:8(64) AC:-2 Xp:11/10558df(0~(B(0~(B(0~(BgIoo - 3 uncursed daggers (in quiver).d(0~(B(0~(BfgI(0~(B@Rags drops a dwarvish cloak.[(0~~(B)dfgI .(0~(B@You see here 2 uncursed daggers.ddf(0~(B(0~(BBillie picks up an uncursed dagger.87(102) Pw:8(64) AC:-2 Xp:11/10558)gI4U o - 2 uncursed daggers (in quiver).(0~~(Bfd(0~(BdgI(0~(B@You see here a crude spear.d)(0~(B(0~(BdfgId(0~(B)@Billie drops an uncursed dagger.89(102) Pw:8(64) AC:-2 Xp:11/10558(0~(Bd(0~(Bdf)gI (0~(B@You see here an uncursed dagger.fd(0~(B(0~(B(0~~(BgIo - an uncursed dagger (in quiver).d(0~(Bf(0~(BdBandito picks up a dagger.d/gI# (0~(B@You see here an uncursed dagger.91(102) Pw:8(64) AC:-2 Xp:11/10558(0~(Bdf(0~(BdgIB ~o - an uncursed dagger (in quiver).(0~(Bdd(0~~(BfgI9iYou displaced Bandito.df(0~(B@(0~(B(0~(BdBillie picks up a crude spear.f(0~(BgIOI6You displaced Billie.@fL - a crystal wand.93(102) Pw:8(64) AC:-2 Xp:11/10558d(0~(Bd(0~~(Bf(0~(BgI @(0~(Bd(0~(B(0~(Bfd(0~(BgIO|@(0~(B(0~(Bf(0~(Bd(0~(Bd(0~(BgIم95(102) Pw:10(64) AC:-2 Xp:11/10558@(0~(Bfd(0~(B(0~(B(0~(BgIoB Y@(0~(Bf(0~(B[dgIO@(0~(Bf(0~(Bd(0~(BgIg<97(102) Pw:10(64) AC:-2 Xp:11/10558(0~(B(0l(B@(0~(Bf(0~(B(0~(BgI (0l(Bf(0~(B@(0~(Bd(0~(BdgI((0~(B(0~(B@You see here an uncursed dagger.f(0~(BBandito drops a dagger.(0~(B)dgIo - an uncursed dagger (in quiver).99(102) Pw:10(64) AC:-2 Xp:11/10558f(0~(Bd(0~(BgI(0~(B@You see here a dwarvish cloak.(0~(Bf(0~(Bd(0~(BdgI|o M - a dwarvish cloak.(0~(B(0~(B(0~(Bd(0~(BdgIf 101(102) Pw:10(64) AC:-2 Xp:11/10558@(0~(Bd(0~~(B(0~(BdgIWUd@(0~(B(0~(B(0~(BgI%?R(0~(B@(0~(BgIKy@(0~(BYou see here an uncursed bag called holding.R(0~(B--More--gITThe rust monster eats a dagger!102(102) Pw:10(64) AC:-2 Xp:11/10558(0~(BdgIU pYou have a little trouble lifting d - an uncursed bag called holding.--More--gIA Your movements are slowed slightly because of your load.102(102) Pw:10(64) AC:-2 Xp:11/10558Burdenedf(0~(Bd(0~(BgI(d(0~(B(0~(B@d(0~~(BfRags bites the rust monster.gI!K?What do you want to take off? [giAX or ?*] gI Armor g - an uncursed +1 pair of leather gloves (being worn) i - a +2 apron (being worn) A - a +1 pair of high boots (being worn) X - a +0 visored helmet (being worn)(end) gI+(0qk(B(0lqqwqqk(B(0qqqqqk~x(B(0x~~x~~mqk(B(0lqk(B(0j~~~(B^(0~mk~(B(0lqqj(B((0~~~~~~mk(B(0j~mqkqj~~~~~~~mk(B(0x~~~~~~~~~~~mk(B(0~~~~x~~~~~~~~~~mj(B(0mqk(B(0x~~~~~~~~~~~~x(B(0~~~~~~~~~~~(B`(0~~~(B>(0~~~x(B102(102) Pw:10(64) AC:-2 Xp:11/10558BurdenedRags bites the rust monster.The rust monster misses Rags.--More--gI~The rust monster touches Rags.f(0~(BdBillie drops a crude spear.)f--More--gI0 You finish taking off your helmet.102(102) Pw:10(64) AC:-1 Xp:11/10558BurdenedgIiD>What do you want to take off? [giA or ?*] gI  Armor g - an uncursed +1 pair of leather gloves (being worn) i - a +2 apron (being worn) A - a +1 pair of high boots (being worn)(end) gIc(0qk(B(0lqqwqqk(B(0qqqqqk~x(B(0x~~x~~mqk(B(0lqk(B(0j~~~(B^(0~mk~(B(0lqqj(B((0~~~~~~mk(B(0j~mqkqj~~~~~~~mk(B(0x~~~~~~~~~~~mk(B(0~~~~x~~~~~~~~~~mj(B(0mqk(BNever mind.gI4i v(0~(Bd(0~(B(0~(B@(0~~~(BdfgIA(0~(B@You see here a crude spear.(0~(B(0~(B*Rd(0~(Bdf102(102) Pw:12(64) AC:-1 Xp:11/10558BurdenedBillie picks up a gnomish helm.(0~(B(0~(BRd(0~(BfdgI:; CWhat do you want to wield? [- hoqBCEFKQ or ?*] gI"iYou are empty handed.The rust monster touches you!--More--gIX gYour apron is not affected.The rust monster touches you!--More--gI Your apron is not affected.(0~(Bfdd)Billie misses the rust monster.gI. ]You begin bashing monsters with your gloved hands.--More--gIw eYou hit the rust monster!The rust monster touches you!--More--hIYour apron is not affected.The rust monster misses.d(0~(B--More--hIlBillie bites the rust monster.The rust monster misses Billie.--More--hIga The rust monster misses Billie.d(0~(BThe rust monster touches you!--More--hIgYour apron is not affected.The rust monster touches you!--More--hIuNYour apron is not affected.d(0~(BhIt+ sYou hit the rust monster.The rust monster touches you!--More--hIgYour apron is not affected.The rust monster touches you!--More--hIxOYour apron is not affected.d(0~(BBillie misses the rust monster.--More--hIdBandito bites the rust monster.The rust monster is killed!f(0~(B(0~(Bd(0~(Bd hII3 You stop. Billie is in the way!df(0~~(Bd(0~(B hI@You stop. Bandito is in the way!(0~(B(0~(Bf(0~(B(0~(Bdd hI])@d(0~(B(0~(Bf(0~(B(0~(B(0~(Bd(0~(B(0~(B hIS~ @(0~(BYou see here a crude spear.df(0~(Bd(0~(B hI d)(0~(Bd(0~(B@f(0~(BhI;}(0~~(Bd(0~~(Bf(0~(B(0~~(B@dRags picks up a crude spear.(0~(BdhI ,(0~(B@hIS You see here an aklys.(0~(B(0~(Bfd(0~(BdBillie drops a gnomish helm.[fhIW @)Rags drops a crude spear.)f(0~(Bd(0~~(BdhI(0~(B@f(0~(B(0~(Bd(0~(Bd(0~(B(0~(BhI=102(102) Pw:13(64) AC:-1 Xp:11/10558Burdened@d[d(0~~(B)fhIk|@dd(0~~(B)f(0~(BhI֞@d(0~~(B(0~(Bd[(0~(BfhIJq@d(0~(Bd(0~(B(0~(Bf(0~(BhI`(0l(B(0x(B@d(0v(Bd(0~(B(0~(BhIAc@d(0~(B(0j(B(0~(B(0~~(BhI(0l(B@(0x(Bd(0~(B(0qj(B(0~(BdhI Kd(0~~(B(0~(B@(0~(BhInh(0~(Bd(0~(B@(0~(B(0~(BhI(0~(Bd(0~(B@f(0~(BdhI q(0~(B(0~(B@*f(0~(BdhI&(0~(B@(0~(BYou see here 6 rocks.d(0~~(B(0~(BhInVd(0~(B@*(0~(BfhI"`d(0~(B(0~(B(0~(Bd@hI102(102) Pw:14(64) AC:-1 Xp:11/10558Burdened(0~(B(0~(Bd(0~(Bd(0~(B@fhI jd(0~(B(0~(B@df(0~~(BhIu od(0~(B@d(0~(Bf(0~(B(0~(BhI]Q|(0~(B@(0~(Bd(0~(B(0~~(BfhIV a@(0~(B(0~(Bd(0~(BfhIݎq@(0m(B(0~(B(0~(B(0~(Bd(0~(BhIW%6@(0~(B(0~(BhI8T(0x(B(0~m(B(0~~(B@(0~(BhIO(0~(B@(0~(Bd(0~(BhIR +(0~(B@(0~(BhIQ h(0q(B(0~(B(0k(B@(0~(BdhIW(0q(B(0~(B@(0~(B(0~(BhIV(0q(B(0k(B(0~(B@(0~(BhI~102(102) Pw:16(64) AC:-1 Xp:11/10558Burdened(0x(B(0mq(B(0x~~~~(B@(0mqqqqq(B(0~(BhI@(0~(BhIɡ8(0lq(B(0~(B@(0~(BhI9(0q(B(0~(B@(0~(BhI *(0k(B@(0~(BhI/(0~(B@dhI3(0~(B@(0~(BdhI"(0~(B@(0~(BhIg99(0~(B@(0~(B(0~(BhI(0~(B@hI@ 6(0~(B@dhIJ You displaced Rags.d(0~~(B@d(0~(B(0~(BfhI8d(0~(B(0~(B(0~~(B@f(0~(BhIh\<(0~(Bd(0~(B@hIq102(102) Pw:17(64) AC:-1 Xp:11/10558Burdened(0~(B(0~(B(0~(Bfd@(0~(B hIE(0~~~(B(0~(Bd@f!hISJ (0~~~(B(0~~~~~~~~~~~~(B@(0~~~(B[(0~~~(Bf(0~(Bd(0~(B!hIA _f(0~(B@(0~~(B(0~(B(0~(B(0~(BdYou see here an uncursed dagger.102(102) Pw:18(64) AC:-1 Xp:11/10558Burdened(0~~(Bfd(0~(B"hI You have a little trouble lifting o - an uncursed dagger (in quiver).(0~(Bf(0~(Bd%hI" What type of object do you want an inventory of?  a - Tools b - Comestibles c - Wands d - Potions e - Weapons f - Armor g - Rings h - Amulets i - Coins(end) %hI 5+(0qqwqqk(B(0qqqqqk~~x~~mqk(B(0lqk(B(0j~~~(B^(0~mk(B((0~~~~~~mk(B(0j~mqkqj~~~~~~~mk~~~~~~~~mk(B(0~~~~x~~~~~~~~~~mj(B(0mqk~~~~~~~~~x(B(0~~~~~~~~~~~(B`(0~~~(B>(0~~~x~~~~~~~~~mqk(B(0k~~~~~~~~~~~~~~~~~~~x~~~~~~~~~~~x(B(0lqj~~~~~~~~~~~~~~~~~l~~~~~~lk~x~mqk(B(0lj~(B<(0~~~~~~~~~l~(B@(0~~lqjmqu~~~x(B(0lqj~~~~~~~~~~~~x~~~~x(B(0mqk~mqqqqqqqqqqqj~~~~(B[(0~~~~~~~lqj~(Bd(0~lj(B(0x~~~~~~~~~~~~~~~~~~~~(B[(0~~~~lj(B Weapons h - a blessed dagger o - 11 uncursed daggers (in quiver) B - 3 runed daggers C - 4 orcish daggers E - a blessed runed dagger F - a dagger K - 3 blessed daggers Q - a dagger(end) ,hI~T(0qqqqqk(B(0lqk(B(0j~~~(B^(0~mk(B(0j~mqkqj~~~~~~~mk(B(0~~~~x~~~~~~~~~~mj(B(0mqk(B(0~~~~~~~~~~~(B`(0~~~(B>(0~~~x(B(0k~~~~~~~~~~~~~~~~~~~x(B(0lqj~~~~~~~~~~~~~~~~~lk(B(0lj~(B<(0~~~~~~~~~lx(B(0lqj~~~~~~~~~~~~x(B,hI[ `@f(0~(Bd(0~(B(0~(B(0~(B-hI@(0~(BYou see here a pair of iron shoes.f(0~(Bd(0~(B(0~(B.hI " What type of object do you want an inventory of?  a - Tools b - Comestibles c - Wands d - Potions e - Weapons f - Armor g - Rings h - Amulets i - Coins(end) .hIF5+(0qqwqqk(B(0qqqqqk~~x~~mqk(B(0lqk(B(0j~~~(B^(0~mk(B((0~~~~~~mk(B(0j~mqkqj~~~~~~~mk~~~~~~~~mk(B(0~~~~x~~~~~~~~~~mj(B(0mqk~~~~~~~~~x(B(0~~~~~~~~~~~(B`(0~~~(B>(0~~~x(Bf(0~~~~~~~~mqk(B(0k~~~~~~~~~~~~~~~~~~~x~~~~~~~~~~~x(B(0lqj~~~~~~~~~~~~~~~~~l(Bd(0~~~~~lk~x~mqk(B(0lj~(B<(0~~~~~~~~~l~~~~lqjmqu~~~x(B(0lqj~~~~~~~~~~~~x~~~~x(B(0mqk~mqqqqqqqqqqqj~~~~(B[(0~~~~~~~lqj~~~lj(B(0x~~~~~~~~~~~~~~~~~~~~(B[(0~~~~lj(B Weapons h - a blessed dagger o - 11 uncursed daggers (in quiver) B - 3 runed daggers C - 4 orcish daggers E - a blessed runed dagger F - a dagger K - 3 blessed daggers Q - a dagger(end) 0hI}(0qqqqqk(B(0lqk(B(0j~~~(B^(0~mk(B(0j~mqkqj~~~~~~~mk(B(0~~~~x~~~~~~~~~~mj(B(0mqk(B(0~~~~~~~~~~~(B`(0~~~(B>(0~~~x(B(0k~~~~~~~~~~~~~~~~~~~x(B(0lqj~~~~~~~~~~~~~~~~~lk(B(0lj~(B<(0~~~~~~~~~lx(B(0lqj~~~~~~~~~~~~x(B0hI# 1hI? adjust1hI(]QWhat do you want to adjust? [$b-dg-ilo-zA-FHIK-MP-SUXZ or ?*] 2hI102(102) Pw:18(64) AC:-1 Xp:11/10558BurdenedAdjust letter to what [aefhjkmnGJNOTVWY]? 2hI1Moving: h - a blessed dagger.5hI&[@5hIS@(0~(Bfd(0~(B6hI 5What do you want to wield? [- hoqBCEFKQ or ?*] 9hII 102(102) Pw:18(64) AC:-1 Xp:11/10558BurdenedK - 3 blessed daggers (wielded).d(0~~(B(0~(Bf;hI(0~(B(0~(B[(0~~(Bf(0~(B@(0~~~(Bd;hIK 102(102) Pw:20(64) AC:-1 Xp:11/10558Burdened(0~~(B(0~~(B(0~(B(0~~~~~(Bf(0~(B(0~~~~~~~~(B@(0~~~(B(0~(B(0~~~x(B(0lj~~~~~~~tj~qvqqqj~~~~~~~~~~~~mqk(B(0k~~~~~~~~~~(BG(0~~~~~~~~x(B(0x~~~~~qq~x~~~(B*(0~~~~~~(B[(0~~~~~~~~~~~x(B(0lqj~~~~~~~~~~~~~~~~~l(B(0mk~~~~~~~~~~qqqq~~~~~~~~~~~lk~x~mqk(B(0lj~(B<(0~~~~~~~~~l(B(0x~~~~~~~~~~~~~~~~~~~~~~~lqjmqu~~~x(B(0lqj~~~~~~~~~~~~x(B(0mqqk~~~~~~(B[(0~~~~~~~~~~~~~x(B(0mqk~mqqqqqqqqqqqj~~~~(B[(0~~~~~~~lqj(B(0mk~~(B)(0~~~~lqk~~~~~~~~lj(B(0x~~~~~~~~~~~~~~~~~~~~(B[(0~~~~lj(B(0x~~(B)(0~~~~x(B(0mk~~~x~~~x(B(0x~~lqqqqwqqwqk~~~~~~~~~~~ljlqqk(B(0lqj~~~~lqqj(B(0mk~lvqk~m(B(0mqqj(B(0lj~~mqj~(B@(0~~x~~~~~~x(B(0x~(B*(0x(B(0lj~~~~~lj(B(0mqj(B(0x~~(B(0lj~~~~~~~lqqnq~~~~qvqj~~x(B(0x~~~~(B)(0lj(B(0mqq(B(0x~~~~~~lqj(B(0x~~~~(B[(0~~~~~qu(B(0mk~(B^(0~~x(B(0x~~~x~lj(B(0lj~(B[(0~~~lqk~q~mk(B(0mk~~lj(B(0x~~lvqj(B(0x~~~~~lj(B(0x~~~~x(B(0x~~x(B(0mqqj(B(0mk~~lqj(B(0mk~~lj(B(0mqqj(B(0mqqj(B(0x~~x(B(0mqqj(BAstro the Dresser St:18 Dx:12 Co:18 In:8 Wi:15 Ch:16 Neutral Gnomish Mines:8 $:27 HP:102(102) Pw:22(64) AC:-1 Xp:11/10586BurdenedYou put a unicorn horn into the bag called holding.102(102) Pw:22(64) AC:-1 Xp:11/10586BurdenedG(0~(B(0~(BfJhI# (0~(BG(0~(Bd(0~(B@f(0~(BKhIPG(0~(B(0~~~(Bd@(0~~(B(0~(BfKhIG(0~(B@(0~(Bf(0~(Bd(0~(B(0~(BKhIs G(0~(B@f(0~(B(0~(Bd(0~(BLhI ,(0~(BGf@(0~~(B(0~~(B(0~(Bd102(102) Pw:24(64) AC:-1 Xp:11/10586BurdenedThe gnomish wizard casts a spell!--More--MhIoThe gnomish wizard is suddenly moving faster.G(0~(Bd(0~(BNhI=z@(0~(B(0k(BRags picks up a mummy wrapping.fG(0~(B<(0~(Bd(0~(BOhIY(0lq(B(0x~(B(0~~(B@f(0~(B(0~(B(0qj(BG(0~~~x(B(0~(B(0lj(BdPhI(0x(Bf@(0mq(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(Bd(0~(B(0~(BGPhI f(0~~(B@(0~(B(0~(BdG(0~(B(0~(BQhI(0~(Bf@d(0~(BG(0~(B(0~(B(0qj(BQhI_ (0~(B@Rags misses the gnomish wizard.(0~(B(0~(Bdf(0~(B(0~(B(0~(BG(0~(BRhI!c(0w(B@(0~(B(0~(B(0~~(BdfG(0~(B(0~(B(0k(B(0~~(BRhI(0~(B@d(0~(BfG(0~(B(0~(B(0~(BNShIr(0l(B@(0~(Bd(0~(B(0~(B(0~(B(0k~~(B(0qk(BN(0~(BBillie misses the gnomish wizard.G(0~(B(0~(B(0~(BNRags misses the gnomish wizard.--More--ThIBillie misses the gnomish wizard.G(0~(BRags bites the gnomish wizard.UhI(0l(B@(0~(B(0~(B(0~(B(0q(B(0~(BNRags drops a mummy wrapping.You hear some noises in the distance.(0~~(BfUhI (0~(B@[G(0~(Bd(0~(Bf(0~(BNVhI[(0~(B@(0~(B(0~(B(0~(B(0~~(Bdf(0~(BN(0~(BWhId102(102) Pw:26(64) AC:-1 Xp:11/10586Burdened(0~(B(0~(B@(0~~(Bfd(0~(BWhIz +(0~(B@(0m(BWhITZ @You see here a statue of a large dog.dWhI[ HThe statue comes to life!(0~(BdWhIM[ --More--YhIUBillie bites the large dog.The large dog misses Billie.]hIf" What type of object do you want an inventory of?  a - Tools b - Comestibles c - Wands d - Potions e - Weapons f - Armor g - Rings h - Amulets i - Coins(end) ]hIH |+(0qqwqqk(B(0lqqqqqk~~x~~mqk(B(0lqk(B(0lj~~~(B^(0~mk(B((0~~~~~~mk(B(0lqj~mqwqj~~~~~~~mk~~~~~~~~mk(B(0x~~~~~x~~~~~~~~~~mj(B(0mqk~~~~~~~~~x(B(0x~~~~~(B[(0~~~~~~(Bd@(0~~~(B>(0~~~x~~~~~~~~~mqk(B(0mqk~~~~~~~~~(Bf(0~~~~~~~~~x~~~~~~~~~~~x(B(0lqj~~~~~~~~~(Bd(0~~~~~~~lqj~~~~~~lk~x~mqk(B(0lj~(B<(0~~~~~~~~~lk~~~~~~x~~~~lqjmqu~~~x(B(0lqj~~~~~~~~~~~~xmk~~~~lj~~~~x(B(0mqk~mqqqqqqqqqqqj~~~~~~~~~~~~lqj(B(0~~~qj~~~lj(B(0x~~~~~~~~~~~~~~~~~~~~(B[(0~~~~lj(B(0qk~~(B Comestibles x - a lizard corpse(end) ^hIr v(0lqqqqqk(B(0lqk(B(0lj~~~(B^(0~mk(B`hI.(0~~(B(0~(Bdd@(0~(Bf(0x(B(0m(BThe large dog bites!100(102) Pw:26(64) AC:-1 Xp:11/10586BurdenedRags misses the large dog.--More--ahIBillie misses the large dog.GRags misses the large dog.102(102) Pw:26(64) AC:-1 Xp:11/10586BurdenedbhI)l(0qk(BG(0~(B(0~(B(0~~~(B(0~(Bdd@fBillie bites the large dog.chI‘(0~(B@The large dog bites!100(102) Pw:26(64) AC:-1 Xp:11/10586BurdenedRags bites the large dog.--More--ehI=The large dog bites Rags.Billie misses the large dog.(0~(BG--More--ehI0 The large dog bites!96(102) Pw:26(64) AC:-1 Xp:11/10586BurdenedghI hYou hit the large dog!The large dog misses.--More--hhIf Rags misses the large dog.Billie misses the large dog.(0~~(BG98(102) Pw:26(64) AC:-1 Xp:11/10586Burdened--More--ihIHThe large dog bites!94(102) Pw:26(64) AC:-1 Xp:11/10586BurdenedRags misses the large dog.--More--ihIHBillie bites the large dog.The large dog bites Billie.G(0~(B--More--jhIFg'Rags bites the large dog.khIp You kill the large dog!(0~(Bd94(102) Pw:26(64) AC:-1 Xp:11/10681BurdenedRags eats a large dog corpse.(0~(B(0~(Bf(0~(BlhIq 96(102) Pw:26(64) AC:-1 Xp:11/10681Burdened(0~(Bf(0~(B@(0m(BmhI#(0~(B(0~~(Bf@(0~(B(0~m(B(0~(B(0~~(B(0~x(B(0lj(BmhIm5 98(102) Pw:26(64) AC:-1 Xp:11/10681Burdened(0~~~(B(0vk(Bf@(0x(B(0~(B(0x(B(0~(BnhI7f(0~~(B@(0x(B(0m(B(0x~(B(0x~(B(0mk~(B(0qj(BnhI?-100(102) Pw:26(64) AC:-1 Xp:11/10681Burdened(0~(B(0~(B(0~(Bf(0k(B@(0m(BohIwYou displaced Billie.d@(0~~(BfohI͖ d(0~(B(0~(B@(0~(BfphI102(102) Pw:28(64) AC:-1 Xp:11/10681Burdened(0~(B(0k(B(0~(B@(0~(BfphIx W@(0~(B(0~(Bf(0~(BphIz(0~(Bd@(0~(Bf(0~(BqhI[Aw(0~(B(0~(B@(0~(B(0~(Bf(0~(BqhIfd@(0~(Bf(0~(BrhI[d@(0~(B(0~(B(0~(BrhI/^ i[(0~(BG(0~(B(0~~(B@d(0~(BshI(0l(BG(0~(B@(0~(B(0~(BdfshI G(0~(B@(0~(Bd(0~(Bf(0~(BthI (0~~(BG@d(0~~(B(0~(Bf(0~(BzhI~'You fall down the stairs.--More--{hI8?(0qkqk(B(0qk(B(0x(B(0~x~mj~mk(BG(0mqj~~~~~~~~x(B(0~~~~~~~~~~~(B(0~~~~~~~~~~(B(0lq(B(0q~~~~~~~~(B(0x~mqj~(BG(0~~~~~(B(0x~~~~~~~~~(B(0x~~~~~~~(B (0mqqj~~~(Bd(0~qq(B(0qqqj(B(0q(B(0qq(B (0~~~(Bh(0~~~~(B@(0~~~~~~~~~(Bc(0~~~~~~~~~~~~~~~~~~l(B (0qqqqq~(B(0lqqqqqk(B(0lqk(B(0qqqqk(B(0x(B(0lj(BAstro the Dresser St:18 Dx:12 Co:18 In:8 Wi:15 Ch:16 Neutral Gnomish Mines:9 $:27 HP:100(102) Pw:28(64) AC:-1 Xp:11/10681Burdened(0~(Bd|hIj\ 102(102) Pw:28(64) AC:-1 Xp:11/10681Burdenedd(0~(B}hIIn what direction? ~hI 2You throw 2 daggers.)~hIy )(0~(B~hI)(0~(BhI~,)(0~(BhIQ(0~(BThe 1st dagger hits the hobbit!--More--hI;You kill the hobbit!)102(102) Pw:28(64) AC:-1 Xp:11/10694Burdened)hIm)(0~(BhI)(0~(BhIޗ)(0~(BhIb (0~(BhI/ )hIn)(0~(BhI)(0~(BhI(0~(BG(0~(BGG(0~(B )dc(0~(BThe pyrolisk attacks you with a fiery gaze!98(102) Pw:28(64) AC:-1 Xp:11/10694BurdenedG(0~(B(0~(Bd(0~~(BhI"<What do you want to put on? [pvzP or ?*] hI Tools v - an uncursed towel Rings p - an uncursed ring of fire resistance P - an uncursed ring of invisibility Amulets z - an uncursed oval amulet(end) hImt +98(102) Pw:28(64) AC:-1 Xp:11/10694BurdenedWhich ring-finger, Right or Left? [rl] hIlp - an uncursed ring of fire resistance (on left hand).100(102) Pw:29(64) AC:-1 Xp:11/10694BurdenedG(0~(B(0~(Bc(0~(BhI- (0lqqk(B(0x~~mqqqqk(B(0lqqk(B(0lqqwqqk(B(0lqqqqqk(B(0x~~~~~~~x(B(0lqj~~x(B(0x~~x~~mqk(B(0lqk(B(0lj~~~(B^(0~mk(B(0mqqqqqk~mqk(B(0x~~~~xlqqj(B((0~~~~~~mk(B(0lqj~mqwqj~~~~~~~mklqk(B(0lqj~~~x(B(0lj~~lqjx~~~~~~~~~~~mk(B(0x~~~~~x~~~~~~~~~~mj~mqk(B(0x~~qq~mqkx~~lj(B(0x~~~~~~~~~~~~x(B(0x~~~~~(B[G(0~~~~~~~~~~(B@(0~~~x(B(0lj~~~~~~~tj~qvqqqj~~~~~~~~~~~~mqk(B(0mqk~~~~~~~~~~~~~~~~~~~x(B(0x~~~~~qq~x~~~(B*(0~~~~~~(B[(0~~~~~~~~~~~x(B(0lqj~~~~~~~~~~~~~~~~~lqj(B(0mk~~~~~~~~~~qqqq~~~~~~~~~~~lk~x~mqk(B(0lj~(B<(0~~~~~~~~~lk~~~~~(Bf(0x(B(0x~~~~~~~~~~~~~~~~~~~~~~~lqjmqu~~~x(B(0lqj~~~~~~~~~~~~xmk~~~~lj(B(0mqqk~~~~~~(B[(0~~~~~~~~~~~~~x(B(0mqk~mqqqqqqqqqqqj~~~~~~~~~~~~lqj(B(0x~~~qvk(B(0mk~~(B)(0~~~~lqk~~~~~~~~lj(B(0x~~~~~~~~~~~~~~~~~~~~(B[(0~~~~lj(B(0mqk~~~x(B(0x~~(B)(0~~~~x(B(0mk~~~x~~~x(B(0x~~lqqqqwqqwqk~~~~~~~~~~~ljlqqk(B(0mqk~mk(B(0lqj~~~~lqqj(B(0mk~lvqk~m(B(0mqqj(B(0lj~~mqj~~~~x~~~~~~x(B(0x~(B*(0x(B(0x~~mk(B(0lj~~~~~lj(B(0mqj(B(0x~~(B(0lj~~~~~~~lqqnq~~~~qvqj~~x(B(0x~~~x(B(0x~~~~(B)(0lj(B(0mqq(B(0x~~~~~~lqj(B(0x~~~~(B[(0~~~~~qu(B(0x~~~x(B(0mk~(B^(0~~x(B(0x~~~x~lj(B(0lj~(B[(0~~~lqk~q~mk(B(0mk~lj(B(0mk~~lj(B(0x~~lvqj(B(0x~~~~~lj(B(0x~~~~x(B(0mqj(B(0x~~x(B(0mqqj(B(0mk~~lqj(B(0mk~~lj(B(0mqqj(B(0mqqj(B(0x~~x(B(0mqqj(BAstro the Dresser St:18 Dx:12 Co:18 In:8 Wi:15 Ch:16 Neutral Gnomish Mines:8 $:27 HP:100(102) Pw:29(64) AC:-1 Xp:11/10694Burdened(0~(BG(0~(Bf(0~(BhIʨBWhat do you want to use or apply? [b-dlqru-wDHILRSUZ or ?*] hI100(102) Pw:29(64) AC:-1 Xp:11/10694BurdenedYou produce a strange whistling sound.102(102) Pw:29(64) AC:-1 Xp:11/10694BurdenedG(0~(B(0~(B(0~(B(0~(Bf(0~(Bd(0~(BhIY-You fall down the stairs.--More--hI,B_(0qkqk(B(0qk(B(0x(B(0~x~mj~mk(BG(0mqj~~~~~~~~x(B(0~~~~~~~~~~~(B(0~~~~~~~~~~(B(0lq(B(0q~~~~~~~~(B(0x~mqj~(BG(0~~~~~(B(0x~~~~~~~~~(B(0x~~~~~~~(B (0mqqj~~~~~qq(B(0qqqj(B(0q(B(0qq(B )(0~~(B)(0~~~~(B@f(0~~~~~~(Bc(0~~~~~~~~~~~~~~~~~~~~l(B (0qqqqq~(B(0lqqqqqk(B(0lqk(B(0qqqqk(B(0x(B(0lj(BAstro the Dresser St:18 Dx:12 Co:18 In:8 Wi:15 Ch:16 Neutral Gnomish Mines:9 $:27 HP:101(102) Pw:29(64) AC:-1 Xp:11/10694Burdened(0~(BGG(0~(BfhI} & (0lqqk(B(0x~~mqqqqk(B(0lqqk(B(0lqqwqqk(B(0lqqqqqk(B(0x~~~~~~~x(B(0lqj~~x(B(0x~~x~~mqk(B(0lqk(B(0lj~~~(B^(0~mk(B(0mqqqqqk~mqk(B(0x~~~~xlqqj(B((0~~~~~~mk(B(0lqj~mqwqj~~~~~~~mklqk(B(0lqj~~~x(B(0lj~~lqjx~~~~~~~~~~~mk(B(0x~~~~~x~~(BG(0~~~~~~~mj~mqk(B(0x~~qq~mqkx~~lj(B(0x~~~~~~~~~~~~x(B(0x~~~~~(B[(0~~~~~~~~~~~(B@(0~~~x(B(0lj~~~~~~~tj~qvqqqj~~~~~~~~~~~~mqk(B(0mqk~~~~~~~~~~~~~~~~~~~x(B(0x~~~~~qq~x~~~(B*(0~~~~~~(B[(0~~~~~~~~~~~x(B(0lqj~~~~~~~~~~~~~~~(Bd(0~lqj(B(0mk~~~~~~~~~~qqqq~~~~~~~~~~~lk~x~mqk(B(0lj~(B<(0~~~~~~~~~lk~~~~~~x(B(0x~~~~~~~~~~~~~~~~~~~~~~~lqjmqu~~~x(B(0lqj~~~~~~~~~~~~xmk~~~~lj(B(0mqqk~~~~~~(B[(0~~~~~~~~~~~~~x(B(0mqk~mqqqqqqqqqqqj~~~~~~~~~~~~lqj(B(0x~~~qvk(B(0mk~~(B)(0~~~~lqk~~~~~~~~lj(B(0x~~~~~~~~~~~~~~~~~~~~(B[(0~~~~lj(B(0mqk~~~x(B(0x~~(B)(0~~~~x(B(0mk~~~x~~~x(B(0x~~lqqqqwqqwqk~~~~~~~~~~~ljlqqk(B(0mqk~mk(B(0lqj~~~~lqqj(B(0mk~lvqk~m(B(0mqqj(B(0lj~~mqj~~~~x~~~~~~x(B(0x~(B*(0x(B(0x~~mk(B(0lj~~~~~lj(B(0mqj(B(0x~~(B(0lj~~~~~~~lqqnq~~~~qvqj~~x(B(0x~~~x(B(0x~~~~(B)(0lj(B(0mqq(B(0x~~~~~~lqj(B(0x~~~~(B[(0~~~~~qu(B(0x~~~x(B(0mk~(B^(0~~x(B(0x~~~x~lj(B(0lj~(B[(0~~~lqk~q~mk(B(0mk~lj(B(0mk~~lj(B(0x~~lvqj(B(0x~~~~~lj(B(0x~~~~x(B(0mqj(B(0x~~x(B(0mqqj(B(0mk~~lqj(B(0mk~~lj(B(0mqqj(B(0mqqj(B(0x~~x(B(0mqqj(BAstro the Dresser St:18 Dx:12 Co:18 In:8 Wi:15 Ch:16 Neutral Gnomish Mines:8 $:27 HP:101(102) Pw:29(64) AC:-1 Xp:11/10694Burdened(0~(BG(0~(BdhI J BWhat do you want to use or apply? [b-dlqru-wDHILRSUZ or ?*] hI:l101(102) Pw:29(64) AC:-1 Xp:11/10694BurdenedYou produce a strange whistling sound.102(102) Pw:29(64) AC:-1 Xp:11/10694BurdenedG(0~~(B(0~~~(Bd(0~(BhISOWhat do you want to use or apply? [b-dlqru-wDHILRSUZ or ?*] hIB 102(102) Pw:29(64) AC:-1 Xp:11/10694BurdenedYou produce a strange whistling sound.G(0~(B(0~(B(0~(BdhISOWhat do you want to use or apply? [b-dlqru-wDHILRSUZ or ?*] hI4 102(102) Pw:29(64) AC:-1 Xp:11/10694BurdenedYou produce a strange whistling sound.(0~(BG(0~(Bd(0~(B(0~(BfhIi -You fall down the stairs.--More--hI<(0qkqk(B(0qk(B(0x(B(0~x~mj~mk(B(0~mqj~~~~~~~~x(B(0~(BG(0~~~~~~~~~(B(0~~~~~~~~~~(B(0lq(B(0q~~~~~~~~(B(0x~mqj~(BG(0~~(BG(0~~(B(0x~~~~~~~~~(B(0x~~~~~~~(B (0mqqj~(Bd(0~~~qq(B(0qqqj(B(0q(B(0qq(B )(0~~(B)(0~~~~(B@(0~(Bf(0~~~~~(Bc(0~~~~~~~~~~~~~~~~~~~~l(B (0qqqqq~(B(0lqqqqqk(B(0lqk(B(0qqqqk(B(0x(B(0lj(BAstro the Dresser St:18 Dx:12 Co:18 In:8 Wi:15 Ch:16 Neutral Gnomish Mines:9 $:27 HP:99(102) Pw:29(64) AC:-1 Xp:11/10694Burdened(0~(BGGG(0~(B(0~(B(0~(Bfd(0~(Bc(0~(BhdThe pyrolisk attacks you with a fiery gaze!(0~(Bf(0~(B(0~(Bd(0~~(B(0~(BhI3 &In what direction? hI3You throw 2 daggers.)hI(0~(B)hI (0~(B)hI(0~(B)hIbJ (0~(B)hI (0~(B)hI L(0~(BThe 1st dagger hits the pyrolisk.)hIƫ (0~(B)hIv (0~(B)hIA (0~(B)hI? (0~(B)hI,(0~(B)hI9a(0~(B--More--hI The 2nd dagger hits the pyrolisk.(0~(BGGG(0~~(B(0~(Bfc)h(0~(B--More--hI` The pyrolisk attacks you with a fiery gaze!101(102) Pw:29(64) AC:-1 Xp:11/10694BurdenedhI_&In what direction? hIu3You throw 2 daggers.)hI[(0~(B)hIb](0~(B)hI((0~(B)hI(0~(B)hIL(0~(BThe 1st dagger hits the pyrolisk!)hI (0~(B)hI U (0~(B)hI/ (0~(B)hIq (0~(B)hI (0~(B--More--hIقThe 2nd dagger hits the pyrolisk!G(0~~(BG(0~(Bf(0~(BdhIt&In what direction? hIF3You throw 2 daggers.)hI(0~(B)hI_M(0~(B)hIb(0~(B)hI(0~(B)hIL(0~(BThe 1st dagger hits the pyrolisk!)hIy(0~(B)hIE(0~(B)hI (0~(B)hIN(0~(B)hI(0~(B--More--hIDThe 2nd dagger hits the pyrolisk!You kill the pyrolisk!102(102) Pw:29(64) AC:-1 Xp:11/10796BurdenedG(0~(B(0~(BG(0~(BGf(0~(Bdd(0~(B(0~~~(B)h(0~(B(0~(BhI(0qk(B(0~x(B(0~(B(0~(BGG(0~(B(0~(B(0~(B(0~(Bf(0~(Bdd@(0~(BhI (0q(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0l(Bf(0~(Bd(0~(Bd<(0~(B@hI>102(102) Pw:30(64) AC:-1 Xp:11/10796Burdened(0~(B(0~~~(B(0~(Bdd(0~~(B@(0~(BhI$ GG(0l(B(0~~~x(Bd(0~(B(0~(B(0~(B<d(0~(B@(0~(BhIb(0l(B(0x(B(0q(B(0x(B(0~(B(0j(B(0~(BG(0~(BG(0~(B(0~(BfG(0~(B(0~(Bd(0~(Bd(0~(B@(0~(B(0~(B(0qj(BhIXJ(0~(B(0~(B(0~(B(0~(B@(0~(B(0m(BYou see here 4 uncursed daggers.(0~(BYou hear some noises.(0~(BG(0~(BGG(0~(Bd--More--hIBillie bites the gnome lord.The gnome lord is killed!)(0~(Bdf(0~(B(0~~(BdshIoYou have a little trouble lifting o - 4 uncursed daggers (in quiver).G(0~(BG(0~(B(0~(Bf(0~(Bd(0~(Bs(0~(BhdhI}F'(0l(B(0x(B(0~(B(0~(B(0~(B(0~(B@(0~(BG(0~x(BYou see here 2 uncursed daggers.(0~(B(0~(Bddfs(0~(B(0~(BhImYou have a little trouble lifting o - 2 uncursed daggers (in quiver).(0~(Bd(0~(B<(0~~(Bdf(0~(Bs(0~~(B(0~(B(0~(B(0~(BhI6 G(0~(BG)d(0~(B@(0~(Bd(0~(Bf(0~(B(0~(BhI (0~(Bd(0~(B@d(0~(B(0v(B(0~(B(0~(BhI(0~(B(0x(B(0~(B(0~(BG(0~(B@(0~(B Things that are here: a crossbow 12 crossbow bolts--More--hI[o(0~(BGGd(0~(Bd(0~(B(0~(Bf(0~(B(0~~(BRags bites the gnome.The gnome misses Rags.(0~(B(0~(BdRags bites the gnome.--More--hIC4The gnome is killed!)hIJcYou displaced Rags.(0x(B(0l(Bd@dG(0l(Bf(0~(B)(0qqj(B(0~(B(0~(B (0x~~l(B (0j(BhI` (0l(B(0x(B(0~~m(B@(0~(B(0j(B Things that are here: a crossbow 11 crossbow bolts--More--hI dGf(0~(Bd(0~(B(0~(BhI"JT@(0t(B(0~(Bd(0qk(B(0~(BfRags bites the gnome lord.The gnome lord wields 5 daggers!df)(0~(B(0~(BG(0~(B--More--hIZ sRags bites the gnome lord.The gnome lord thrusts his dagger at Rags.--More--hI._The gnome lord misses Rags.d(0~(BRags bites the gnome lord.--More--hIȆ 9The gnome lord is killed![hI102(102) Pw:31(64) AC:-1 Xp:11/10796Burdenedd(0~(B(0~(B@(0~(Bf(0~(BdhIh (0~(Bd(0~(B)d@f[hI(0~(B(0~(Bdd(0~(B(0~~~(B(0~(Bf(0~~(B@(0~(BhII}d(0~(B(0~(Bd(0~(B(0~(Bf@hI ~(0~(Bdf(0~(Bd(0~(B@hIP}(0~~(B)(0~~(B(0~~(B(0~(B@ehI{)fd(0~(B@(0~(Be(0~(BhI (0~(Bdf(0~(Bd@<e(0~(B(0~(B(0~~(B(0k(BhI`l(0k(B)(0~(Bd(0~~(B(0~~(Bf(0~(B@(0~(Bd(0~~(Be(0~~(B(0j(B(0~(B(0~(B(0~l(B(0mq(BhIOHd(0~(Bf(0~(B@(0~(Bd<e(0~(B(0x(B(0x(B(0j(BhI (0~(Bd(0~(Bf@(0~(Bd(0~(Be(0~(BhIa(0~(B (0q(B(0~(B (0~(B@(0~(B Things that are here: an uncursed dagger a sling--More--hI_(0~~(Be(0~~(B hIX? Pick up what?  Weapons a - an uncursed dagger b - a sling(end) hI+hIS You have a little trouble lifting o - an uncursed dagger (in quiver).(0~~(B hIZ(0q(B(0~(Bf @)hIj102(102) Pw:32(64) AC:-1 Xp:11/10796Burdened(0k(B(0~(B @(0~(Bfd(0~(B hI$_W@(0~(BYou see here an uncursed dagger.dfd< hIYou have a little trouble lifting o - an uncursed dagger (in quiver).d(0~(Bd(0~(B hI@hYd(0~(B@(0~(Bd(0~~~(B hIud(0~(B(0~(B@Rags picks up a sling.e (0~(BdhIOWhat do you want to drop? [$b-dg-ilo-zA-FHIK-MP-SUXZ or ?*] hI[102(102) Pw:32(64) AC:-1 Xp:11/10796BurdenedYou drop an uncursed bag called holding.--More--hIz Your movements are now unencumbered.102(102) Pw:32(64) AC:-1 Xp:11/10796(0~(B(0~(B d(0~(Be hI&In what direction? hI )hImp(0~(B)hI;(0~(B)hI(0~(B)hI(0~(B)hIܜ(0~(B)hIi < The dagger hits the shocking sphere!d(0~(Bde) hIl R(0~(B(0~(B@d(0~~(Be< hI8You displaced Bandito.d@You see here an uncursed bag called holding.d(0~(Be(0~~(B hIݖ&In what direction? hI)hIV (0~(B)hIt (0~(BThe dagger hits the shocking sphere!(0~(Bde) hI &In what direction? hIb2You throw 2 daggers.)hIM(0~(BThe 1st dagger hits the shocking sphere!)hI[ (0~(B--More--hI@ The 2nd dagger hits the shocking sphere!d(0~(Bef) hI1(0~(B@dBillie bites the shocking sphere.The shocking sphere explodes!--More--hIY;Billie gets zapped!(dhI8n(0~(B@You see here an uncursed bag called holding.G hI nYou have a little trouble lifting d - an uncursed bag called holding.--More--hI]Your movements are slowed slightly because of your load.102(102) Pw:32(64) AC:-1 Xp:11/10796BurdenedhIejYou displaced Bandito.(0~~~(B@)(0~(B hIyB(0~(B@You see here 2 uncursed daggers.102(102) Pw:34(64) AC:-1 Xp:11/10796BurdenedGfhIMYou have a little trouble lifting o - 2 uncursed daggers (in quiver).fdhI(0~(B@You see here an uncursed dagger.(0~(Bf (0~~(Bd(0~(B(0~(Bd(0~(B(0~(B(0~(BhI You have a little trouble lifting o - an uncursed dagger (in quiver).(0~(B (0~(Bdf(0~(BdhI.OWhat do you want to use or apply? [b-dlqru-wDHILRSUZ or ?*] hIr102(102) Pw:34(64) AC:-1 Xp:11/10796BurdenedIn what direction? hI QStatus of Bandito (neutral): Level 9 HP 52(72) AC 1, tame.hIf  Choose which spell to cast   Name Level Category Fail a - healing 1 healing 0% b - extra healing 3 healing 0% c - stone to flesh 3* healing 0% d - haste self 3 escape 94% e - wizard lock 2 matter 11% f - detect food 1 divination 0%(end) hI6Y+102(102) Pw:29(64) AC:-1 Xp:11/10796BurdenedIn what direction? hI[Bandito looks better.(0~(B(0~(BfdRags drops a sling.)dhI2^(0~(B@You see here a sling.df(0~~(B<(0~(B(0~(B(0~(B(0~(BdhI u(0~~(B (0w(B)@(0~(BdhIp(0~(B@(0x(Bd (0m(B(0~(B(0j(BhI36 3(0l(B(0~~(Bd@(0~(BhIHBWhat do you want to use or apply? [b-dlqru-wDHILRSUZ or ?*] hI  102(102) Pw:29(64) AC:-1 Xp:11/10796BurdenedIn what direction? hI5 NStatus of Rags (neutral): Level 9 HP 55(66) AC 1, tame.hIp  Choose which spell to cast   Name Level Category Fail a - healing 1 healing 0% b - extra healing 3 healing 0% c - stone to flesh 3* healing 0% d - haste self 3 escape 94% e - wizard lock 2 matter 11% f - detect food 1 divination 0%(end) hI(+ 102(102) Pw:24(64) AC:-1 Xp:11/10796BurdenedIn what direction? hImFRags looks better.(0~(BdiIK@(0~(Bd(0~(BiI*cf@(0~(B(0~(BdiId@(0~(B(0~(BYou see here a sling.d(0~(Bf(0~(BdiIDd(0~(Bf(0~(B@Y)d(0~(BiI'PBWhat do you want to use or apply? [b-dlqru-wDHILRSUZ or ?*] iI102(102) Pw:24(64) AC:-1 Xp:11/10796BurdenedIn what direction? iId3PStatus of Billie (neutral): Level 9 HP 59(72) AC 1, tame.iI.#&In what direction?  iI 2You throw 2 daggers.) iI; < iI^ ) iIE)(0~(B) iI>(0~(B) iIT}(0~(B) iIiH(0~(B) iI(0~(B) iI"(0~(B) iIש)) iIt< iI? ) iI (0~(B) iIF(0~(B) iIg(0~(B) iIl(0~(B) iI7 (0~(B) iI (0~(B iI 102(102) Pw:25(64) AC:-1 Xp:11/10796Burdenedd(0~~(B(0~(B(0~~(BfdY)(0~(B(0~(B)(0~(B iIT &In what direction?  iI{ 2You throw 2 daggers.) iIt< iI ) iItm(0~(B) iI8 (0~(B) iI (0~(B) iI (0~(B) iIК R(0~(BThe 1st dagger hits the carnivorous ape!) iI#e < iI0 ) iI? (0~(B) iI}(0~(B)iI3O(0~(B)iIZ(0~(B)iI(0~(B--More--iI&gThe 2nd dagger hits the carnivorous ape!d(0~(Bd(0~~(BY)fiI &In what direction? iI2You throw 2 daggers.)iI%<iIn )iI{Q(0~(B)iIp(0~(B)iI(0~(B)iIR(0~(BThe 1st dagger hits the carnivorous ape.)iI ~<iIH )iI (0~(B)iIw (0~(B)iIy (0~(B)iIu (0~(B--More--iI#The 2nd dagger hits the carnivorous ape!(0~(BdY)Billie picks up a sling.d(0~(Bf(0~(BiIzf &In what direction? iI2You throw 2 daggers.)iI9<iI )iIN(0~(B)iI8(0~(B)iI[R(0~(BThe 1st dagger hits the carnivorous ape!)iIi<iI| )iIF(0~(B)iI"(0~(B)iI(0~(B--More--iIm The 2nd dagger hits the carnivorous ape.f(0~(B(0~(B(0~~(B(0~(BdYd)(0~(BiIV&In what direction? iI)iI <iI~U )iI! (0~(BThe dagger hits the carnivorous ape.(0~(Bf(0~(BYd(0~(BdiI*-" What type of object do you want an inventory of?  a - Tools b - Comestibles c - Wands d - Potions e - Weapons f - Armor g - Rings h - Amulets i - Coins(end) iI+ Weapons h - a blessed dagger o - an uncursed dagger (in quiver) B - 3 runed daggers C - 4 orcish daggers E - a blessed runed dagger F - a dagger K - 3 blessed daggers (wielded) Q - a dagger(end) iI+ wiIVIn what direction? iI|)iIf<iIfl You kill the carnivorous ape!)102(102) Pw:25(64) AC:-1 Xp:11/10891BurdenedBandito picks up an uncursed dagger.d(0~(B--More-- iI}Bandito eats a carnivorous ape corpse.(0~(Bf(0~(Bd"iIpb(0~(B@(0~(BBillie drops a sling.f(0~(B))#iIn<@You see here an uncursed dagger.(0~(Bf#iI` sYou have a little trouble lifting o - an uncursed dagger.(0~(Bf$iI You displaced Bandito.d@You see here an uncursed dagger.f(0~(B<--More--%iICBillie picks up a sling.(0~(Bf&iIGYou have a little trouble lifting o - an uncursed dagger.f(0~(Bd'iI-U(0~(B(0~(Bd(0~(B@Y)iI2Specify unknown object by cursor? [ynq] (q) )iI UyPlease move the cursor to an unknown object.--More--*iIb0)(For instructions type a ?)*iIeK*iI. lY an apelike creature (owlbear) [seen: normal vision, infravision] --More--+iIz 5 More info? [yn] (n) ,iI)nPick an object.-iImDone.6iItdYou fill your quiver:h - a blessed dagger (in quiver).--More--8iI@!In what direction? 8iI? 9iIhAWhat do you want to ready? [- hoBCEFQ or ?*] 9iIn% Weapons h - a blessed dagger (in quiver) o - 2 uncursed daggers B - 3 runed daggers C - 4 orcish daggers E - a blessed runed dagger F - a dagger Q - a dagger(end) BiI\(+102(102) Pw:25(64) AC:-1 Xp:11/10891BurdenedC - 4 orcish daggers (in quiver).BiI 'In what direction? CiIThe orcish dagger hits the owlbear.The owlbear hits!101(102) Pw:25(64) AC:-1 Xp:11/10891Burdened--More--DiI5The owlbear hits!99(102) Pw:25(64) AC:-1 Xp:11/10891Burdened 86(102) Pw:25(64) AC:-1 Xp:11/10891Burdenedd<The owlbear hits!82(102) Pw:25(64) AC:-1 Xp:11/10891BurdenedThe owlbear hits!77(102) Pw:25(64) AC:-1 Xp:11/10891Burdened--More--DiI8 The owlbear grabs you!68(102) Pw:25(64) AC:-1 Xp:11/10891Burdened(0~(Bd(0~(BKiI2PWhat do you want to use or apply? [b-dlqru-wDHILRSUZ or ?*] OiI68(102) Pw:25(64) AC:-1 Xp:11/10891BurdenedYou produce a strange whistling sound.d(0~(B(0~(BdThe owlbear just misses!--More--PiIE;The owlbear misses.You are being crushed.66(102) Pw:25(64) AC:-1 Xp:11/10891Burdened 68(102) Pw:26(64) AC:-1 Xp:11/10891Burdenedd(0~(BSiI\?What do you want to zap? [bruwDLRSU or ?*] SiI  Wands b - an uncursed wand of light r - an uncursed wand of lightning u - an uncursed uranium wand w - an uncursed short wand D - an uncursed wand called make invis L - a crystal wand R - an uncursed wand of sleep S - an uncursed wand called teleportation U - an uncursed crystal wand(end) WiI^# +68(102) Pw:26(64) AC:-1 Xp:11/10891BurdenedIn what direction? ZiI7(0q(B(0~(B(0j~l(B(0~~(B(0~~l(B(0~~~~mk(B(0~~~~~~m(B(0j~~~~~~~(B*(0k(B(0j~~~~~~~(B(0~~mqj~~~(BG(0~~(B(0nqj~~~~~~~~~(B(0x~~~~~~~~~(B(0~(B(0lqj~~~~~~~(B(0~~~(B(0~~(B)Y(0~~(B@s(0j~~~~(B((0~(B(0x~~~~~~~~~x(B(0x~~~~~~~~lj(B(0mqqqqqk~lj(B(0qj(BThe cave spider misses.]iIoBYou kill the cave spider!(0~(BG)f%68(102) Pw:26(64) AC:-1 Xp:11/10899BurdenedYou hear some noises in the distance.70(102) Pw:26(64) AC:-1 Xp:11/10899Burdenedd_iI_H(0qqk(B(0~~m(B(0~~~(B(0~~(B(0~(B(0~(B(0~~x(Bd@(0~(BRags picks up 2 uncursed daggers.G(0~(B`iI5(0q(B(0x~(B(0~(B(0~(B(0~(B@You see here a cave spider corpse.aiIQJThere is a cave spider corpse here; eat it? [ynq] (n) aiILCyBlecch! Rotten food!You feel rather light headed.70(102) Pw:26(64) AC:-1 Xp:11/10899ConfBurdened--More--biI5Rags drops 2 uncursed daggers.(0~(B)72(102) Pw:26(64) AC:-1 Xp:11/10899ConfBurdenedRags eats an owlbear corpse.eiIk>H(0~(B(0~(B(0~(B)(0~(B(0w(B@You see here a leash.fYou feel less confused now.72(102) Pw:26(64) AC:-1 Xp:11/10899BurdenedgiI74(102) Pw:26(64) AC:-1 Xp:11/10899BurdenedGd)f@(giI (0qk(B(0~~~m(B(0~(BG(0~~~~~(B(0~~~~(B(0~~(B(0~(B)))(0~~~(B@f(0~(BhiII0(0~~(B(0~(B(0~(Bd@(0~(BBillie drops a sling.75(102) Pw:26(64) AC:-1 Xp:11/10899Burdened(0~(BG)fhiI68(0k(B(0x(B(0~~(B+d)@(0~(B(0~(BfiiI,"77(102) Pw:26(64) AC:-1 Xp:11/10899Burdened(0~(B(0~~(BG(0~(B(0~(B)@(0~(Bf(0~(B((0~(BiiI[ (0l(B(0~(B@(0~(B(0~(BYou see here 2 uncursed daggers.G(0~(BfjiIdYou have a little trouble lifting o - 2 uncursed daggers.--More--kiIKBillie picks up a sling.f(0~(BkiI H(0~(B@(0~(BdYou see here 2 uncursed daggers.Billie drops a sling.79(102) Pw:28(64) AC:-1 Xp:11/10899Burdenedd)(0~(B(0~(BmiIu@You have a little trouble lifting o - 2 uncursed daggers.(0~(Bdf--More--miI %You hear crashing rock.niI` @(0~(BYou see here 2 uncursed daggers.81(102) Pw:28(64) AC:-1 Xp:11/10899Burdened(0~(Bd(0~(BfoiI(You have a little trouble lifting o - 2 uncursed daggers.d(0~(Bf))(0~~(B(0~(BpiI^@(0~(BYou see here 2 uncursed daggers.83(102) Pw:28(64) AC:-1 Xp:11/10899Burdened(0~(Bd(0~(BfqiIYou have a little trouble lifting o - 2 uncursed daggers.(0~(Bdf(0~(BqiI <@(0~(B(0~(BYou see here an orcish dagger.85(102) Pw:28(64) AC:-1 Xp:11/10899Burdened(0~(B(0~(B(0~(Bd(0~(B#(0~(BriI |You have a little trouble lifting C - an orcish dagger (in quiver).(0~(BdsiIop@(0~(BYou see here an uncursed dagger.d(0~(BtiI<You have a little trouble lifting o - an uncursed dagger.87(102) Pw:28(64) AC:-1 Xp:11/10899Burdenedhdd(0~(BviIObd(0~(B@(0~~(BfwiIZxYou displaced Rags.89(102) Pw:28(64) AC:-1 Xp:11/10899Burdened@(0~(Bdd(0~(B(0~(ByiIL>dd(0~~(B(0~~(B@f)yiI5 91(102) Pw:30(64) AC:-1 Xp:11/10899Burdenedd(0~(B(0~(Bd(0~(B@f(0~(BziI1^(0~(B(0~(Bd(0~(B@(0~(BziI54 93(102) Pw:30(64) AC:-1 Xp:11/10899Burdened(0~(Bh(0~(Bdd@(0~(B(0~~(Bf{iIi7y(0~~~~(B(0~(B(0~(Bdd@(0~(Bf{iI\(0~~(Bd@Billie picks up a leash.(0~(Bf{iIG 95(102) Pw:30(64) AC:-1 Xp:11/10899Burdened(0~~(B(0~(B(0~(Bdd(0l(B(0~(B@(0~~~(Bf~iIl&Billie picks up a leash.iI?d(0~~(Bd(0~(B@(0~(BfiIa 97(102) Pw:30(64) AC:-1 Xp:11/10899Burdened(0~(Bd(0~(Bd(0~(B@(0~(BfiId(0~~(B(0~~(B@d(0~(B(0~(Bf(0~(B(0~(BiI You displaced Billie.99(102) Pw:30(64) AC:-1 Xp:11/10899Burdened(0~(Bddf(0~~(B@(0m(BiI {(0~(Bd(0~(B(0~(Bd@f(0~(BiI^'101(102) Pw:30(64) AC:-1 Xp:11/10899Burdenedd#(0~(B(0~(B(0~(B@(0~~(Bd(0~~(Bf(0~~(BiI (0l(B(0~(Bdh@(0~(B(0~(B(0~(BiI[(0qk(B(0~(B(0~(B(0~(B(0l(Bd(0~(B h(0~(B(0~(B@(0~(B(0lj(BiI102(102) Pw:32(64) AC:-1 Xp:11/10899Burdened(0~(B@ (0~(B(0~~(BiI9(0q(B(0~(B(0l(B(0~~~l(B@(0~(B%(0~~~~~~~(B(0~(B(0~~(B(0qj(BiIڦ (0q(B(0~(B>(0~(B(0l(B(0~(B@(0~(B(0~~(B(0~~(B(0~m(B(0~~(B(0qq(BiI(0k(B(0x(Bfd(0~(B@(0~(B(0~(B(0mk(B(0qj(B(0~(B(0k(BiIW(0q(B(0~(B(0~(B@(0x(B(0m(BYou fall into a pit!You land on a set of sharp iron spikes!99(102) Pw:32(64) AC:-1 Xp:11/10899Burdened(0~(B(0~(B--More--iIP There are several objects here.101(102) Pw:32(64) AC:-1 Xp:11/10899BurdenediIl 7There is a spiked pit here.--More--iI Things that are here: a gnome corpse a gnomish suit 4 daggers a dwarvish short sword an axe a dwarvish roundshield a dwarvish iron helm--More--iIbiIc IYou are still in a pit.dfiI@ 102(102) Pw:32(64) AC:-1 Xp:11/10899Burdenedd(0~(Bd(0~(BfiIO5(0~(B(0~(BdiIn (0~(BiIdiI You crawl to the edge of the pit.d(0~(B(0~(Bdf(0~(BiIS (0q(B(0~(B@(0~(B%d(0j(B(0~(Bdf(0~(B(0m(BiIX(0~(Bd(0~(B@f(0~(Bd(0~~(BYou hear crashing rock.(0~(Bd(0~(Bf(0~(BdiIG 102(102) Pw:33(64) AC:-1 Xp:11/10899Burdened(0l(B(0w(B(0x(Bd@(0~~(B(0qj(B(0~(Bdf(0~(BiI@(0~~(B(0j(Bdd(0~(B(0~(Bf(0v(BiI N(0~(B@d(0~(B(0~(BfRags picks up a spellbook.dd(0~(B(0~~(Bf(0~(B(0~(BRags drops a spellbook.+diI{@(0~(BYou have a little trouble lifting O - a dull spellbook.d(0~(B(0~(Bdf(0~(BiIwU (0x(B@(0~(BBandito drops a leash.(d(0~(Bdf(0~(BiIQ@(0~(BYou see here a blue gem.d(0~(B(0~(B(0~~(B(0~(BfBandito falls into a pit!(0~(Bd(0~(Bd(0~(Bf--More--iIYou are beginning to feel hungry.102(102) Pw:33(64) AC:-1 Xp:11/10899Hungry BurdenediIOWhat do you want to use or apply? [b-dlqru-wDHILRSUZ or ?*] iI" 102(102) Pw:33(64) AC:-1 Xp:11/10899Hungry BurdenedDo you want to take something out of your bag called holding? [ynq] (n) iI <nDo you wish to put something in? [ynq] (n) iI7 wy Put in what?   Tools  c - an uncursed stethoscope  d - an uncursed bag called holding  l - an uncursed lock pick  q - an uncursed unicorn horn  v - an uncursed towel  H - an uncursed horn  I - an uncursed magic whistle  Z - a blessed lamp called magic? (lit)  Comestibles  x - a lizard corpse  Wands  b - an uncursed wand of light  r - an uncursed wand of lightning  u - an uncursed uranium wand  w - an uncursed short wand  D - an uncursed wand called make invis  L - a crystal wand  R - an uncursed wand of sleep  S - an uncursed wand called teleportation  U - an uncursed crystal wand (1 of 3)iIT3P Potions  s - a potion of sleeping  Weapons  h - a blessed dagger  o - 11 uncursed daggers  B - 3 runed daggers  C - 4 orcish daggers (in quiver)  E - a blessed runed dagger  F - a dagger  K - 3 blessed daggers (wielded)  Q - a dagger  Armor  g - an uncursed +1 pair of leather gloves (being worn)  i - a +2 apron (being worn)  t - a blessed +0 gnomish suit  y - a dwarvish cloak  A - a +1 pair of high boots (being worn)  M - a dwarvish cloak  X - a +0 visored helmet  Rings  p - an uncursed ring of fire resistance (on left hand)  P - an uncursed ring of invisibility  Amulets (2 of 3)iI+iIs# z - an uncursed oval amulet  Spellbooks  O - a dull spellbook  Coins  $ - 27 gold pieces (3 of 3)iI +iI+iIs -iIo U(0qq(B(0~~(B(0lqqqqwqj~l(B(0lqqk(B(0x~~~~x~~~(B(0x~~x(B(0lqqkqklqk(B(0x~(B>(0~~~~~l(B(0x~~x(B(0x~~x~mj~mk(B(0k~~~~~~mk(B(0lj~~mqj~~~~~~~~x(B(0x~~~~~~~mqqk(B(0x~~~~~~~~~~~~~~x(B(0lj~~~~~~~(B@(0~~mqk(B(0x~~~~~~~~~~~~~~mk(B(0lj~~~~~~~~~~~~~mk(B(0lqk(B(0tq~~~~~(B)(0~~~lqk~~mqj~~~~~~(B((0~~~~~(Bd(0~~x(B(0x~mqj~~~~~~~~(B[(0lnqj~~~~~~~~~~~~~~~~~~~lj(B(0x~~~~~~~~~(B)(0lqqjx~~~~~~~~~~~~~~~~~~~lqj(B (0qqk(B(0x~~~~~~~~~~x(B(0lqj~~~~~~~~~~(Bd(0~~~~~~~lj(B (0~~mqq(B#(0~~~~~qq~~qvqj~~~~~~~q~qq~~(Bf(0~~~~~~x(B (0~~~~~~~~(B<(0~~~~~~~~~~(B)(0~~~~~~~~~~~~~~~~~lqj(B (0qqqw(B#(0~~lqqqqqk~lqk~~~~~~~qwqqk~~~~x~lj(B (0x~~lj(B(0mqjlj~~~~~~~~x(B(0mk~~lvqj(B (0lj~~x(B(0x~~~~~~~~~x(B(0x~~m(B (0x~~~x(B(0x~~~~~~~~lj(B(0mk~~(B (0mk~lj(B(0mqqqqqk~lj(B(0mqq(B (0mqj(B(0mqj(BAstro the Dresser St:18 Dx:12 Co:18 In:8 Wi:15 Ch:16 Neutral Gnomish Mines:9 $:27 HP:102(102) Pw:33(64) AC:-1 Xp:11/10899Hungry BurdenedYou put a potion of sleeping into the bag called holding.102(102) Pw:33(64) AC:-1 Xp:11/10899Hungry Burdened0 102(102) Pw:33(64) AC:-1 Xp:11/10899Hungry Burdened--More--iIYou put 27 gold pieces into the bag called holding.102(102) Pw:33(64) AC:-1 Xp:11/10899Hungry Burdenedd(0~(B(0~(BfiI)o .Unknown command ' '.iI&OWhat do you want to use or apply? [b-dlqru-wDHILRSUZ or ?*] iIV 102(102) Pw:33(64) AC:-1 Xp:11/10899Hungry BurdenedDo you want to take something out of your bag called holding? [ynq] (n) iIU <nDo you wish to put something in? [ynq] (n) iIuwy Put in what?   Tools  c - an uncursed stethoscope  d - an uncursed bag called holding  l - an uncursed lock pick  q - an uncursed unicorn horn  v - an uncursed towel  H - an uncursed horn  I - an uncursed magic whistle  Z - a blessed lamp called magic? (lit)  Comestibles  x - a lizard corpse  Wands  b - an uncursed wand of light  r - an uncursed wand of lightning  u - an uncursed uranium wand  w - an uncursed short wand  D - an uncursed wand called make invis  L - a crystal wand  R - an uncursed wand of sleep  S - an uncursed wand called teleportation  U - an uncursed crystal wand (1 of 3)iIc(0qq(B(0~~(B(0lqqqqwqj~l(B(0lqqk(B(0x~~~~x~~~(B(0x~~x(B(0lqqkqklqk(B(0x~(B>(0~~~~~l(B(0x~~x(B(0x~~x~mj~mk(B(0k~~~~~~mk(B(0lj~~mqj~~~~~~~~x(B(0x~~~~~~~mqqk(B(0x~~~~~~~~~~~~~~x(B(0lj~~~~~~~(B@(0~~mqk(B(0x~~~~~~~~~~~~~~mk(B(0lj~~~~~~~~~~~(Bd(0~mk(B(0lqk(B(0tq~~~~~(B)(0~~~lqk~~mqj~~~~~~(B((0~~~~~~~~x(B(0x~mqj~~~~~~~~(B[(0lnqj~~~~~~~~~~~~~~~~~~~lj(B(0x~~~~~~~~~(B)(0lqqjx~~~~~~~~~~~~~~~~~~~lqj(B (0qqk(B(0x~~~~~~~~~~x(B(0lqj~~~~~~~~~~(Bd(0~~~~~~~lj(B (0~~mqq(B#(0~~~~~qq~~qvqj~~~~~~~q~qq~~~(Bf(0~~~~~x(B (0~~~~~~~~(B<(0~~~~~~~~~~(B)(0~~~~~~~~~~~~~~~~~lqj(B (0qqqw(B#(0~~lqqqqqk~lqk~~~~~~~qwqqk~~~~x~lj(B (0x~~lj(B(0mqjlj~~~~~~~~x(B(0mk~~lvqj(B (0lj~~x(B(0x~~~~~~~~~x(B(0x~~m(B (0x~~~x(B(0x~~~~~~~~lj(B(0mk~~(B (0mk~lj(B(0mqqqqqk~lj(B(0mqq(B (0mqj(B(0mqj(BAstro the Dresser St:18 Dx:12 Co:18 In:8 Wi:15 Ch:16 Neutral Gnomish Mines:9 $:0 HP:102(102) Pw:33(64) AC:-1 Xp:11/10899Hungry BurdenedYou put a dull spellbook into the bag called holding.102(102) Pw:33(64) AC:-1 Xp:11/10899Hungry Burdenedd(0~(Bf(0~(BiI5 OWhat do you want to use or apply? [b-dlqru-wDHILRSUZ or ?*] iI102(102) Pw:33(64) AC:-1 Xp:11/10899Hungry BurdenedDo you want to take something out of your bag called holding? [ynq] (n) iIy Take out what?   Tools  a - a unicorn horn  b - a unicorn horn  c - a key  d - a unicorn horn  e - a pick-axe  f - 3 blessed candles  g - a looking glass  Comestibles  h - 4 uncursed apples  i - 3 fortune cookies  j - 2 food rations  k - a tripe ration  Wands  l - a wand of create monster  m - a wand of create monster  Potions  n - a potion of sleeping  o - an effervescent potion  p - 2 uncursed potions of object detection  q - a cursed potion of object detection (1 of 4)iI#iIl3(0qq(B(0~~(B(0lqqqqwqj~l(B(0lqqk(B(0x~~~~x~~~(B(0x~~x(B(0lqqkqklqk(B(0x~(B>(0~~~~~l(B(0x~~x(B(0x~~x~mj~mk(B(0k~~~~~~mk(B(0lj~~mqj~~~~~~~~x(B(0x~~~~~~~mqqk(B(0x~~~~~~~~~~~~~~x(B(0lj~~~~~~~(B@(0~(Bd(0mqk(B(0x~~~~~~~~~~~~~~mk(B(0lj~~~~~~~~~~~~~mk(B(0lqk(B(0tq~~~~~(B)(0~~~lqk~~mqj~~~~~~(B((0~~~~~~~~x(B(0x~mqj~~~~~~~~(B[(0lnqj~~~~~~~~~~~~~~~~~~~lj(B(0x~~~~~~~~~(B)(0lqqjx~~~~~~~~~~~~~~~~~~~lqj(B (0qqk(B(0x~~~~~~~~~~x(B(0lqj~~~~~~~~~~(Bd(0~~(Bf(0~~~~lj(B (0~~mqq(B#(0~~~~~qq~~qvqj~~~~~~~q~qq~~~~~~~~~x(B (0~~~~~~~~(B<(0~~~~~~~~~~(B)(0~~~~~~~~~~~~~~~~~lqj(B (0qqqw(B#(0~~lqqqqqk~lqk~~~~~~~qwqqk~~~~x~lj(B (0x~~lj(B(0mqjlj~~~~~~~~x(B(0mk~~lvqj(B (0lj~~x(B(0x~~~~~~~~~x(B(0x~~m(B (0x~~~x(B(0x~~~~~~~~lj(B(0mk~~(B (0mk~lj(B(0mqqqqqk~lj(B(0mqq(B (0mqj(B(0mqj(BAstro the Dresser St:18 Dx:12 Co:18 In:8 Wi:15 Ch:16 Neutral Gnomish Mines:9 $:0 HP:102(102) Pw:33(64) AC:-1 Xp:11/10899Hungry BurdenedYou have a little trouble removing T - a food ration.--More--iI 8Do you wish to put something in? [ynq] (n) iIK#rq(0~~(B(0~(Bd(0~(B(0~(Bf(0~(BiI7"7What do you want to eat? [xT or ?*] iIX102(102) Pw:33(64) AC:-1 Xp:11/10899Hungry BurdenedBlecch! Rotten food!102(102) Pw:33(64) AC:-1 Xp:11/10899Burdenedd(0~~(B(0~~~(Bf(0~(B(0~~~(BYou finish eating the food ration.(0~(Bdf(0~(BiIF }@*d(0~(B(0~(BfiI3102(102) Pw:35(64) AC:-1 Xp:11/10899Burdened@(0~(Bd(0~(B((0~(Bf(0~(B(0~~(BiI$l(0~(B@d(0~(Bf(0~(BiI'} (0~(B@You see here a blue gem.(0~(Bdf(0~(BiIֺYou have a little trouble lifting V - a blue gem.(0~(B(0~~(Bd(0~~(B(0~(BfiI9k@d(0~(Bf(0~(BiI5a@d(0~(Bf(0~(BiIf(0x(B@(0m(B(0~(B(0~(Bd(0~(Bf(0~(BiI(0l(B(0x(B@(0~(B(0j(Bd(0~(B(0~(BiI(0q(B(0~(B@(0~(B(0~(BdfiIf(0qqqqk(B@(0~~~~x(B(0~(B(0qqk(B(0m(Bf(0~(B(0~(B(0~~~(BiIT(0~(B@f(0~(BdiIJYou displaced Billie.f(0~(B@(0~(BdiI3(0~(B(0~(Bf(0~(B@(0~~(Bd(0~(BiIR0102(102) Pw:36(64) AC:-1 Xp:11/10899Burdened(0~(B@(0~~~(Bf(0~(B(0~(B(0~~(BdYou hear crashing rock.@(0~(Bf(0~~(B(0~(Bd(0~(B(0~(BYou hear crashing rock.iI Uf(0~(Bd(0~(BiI=tf(0~(B(0~~(B(0~(B(0~(B(0~(BdiIg bf(0~(B%dd(0~(BiI BWhat do you want to use or apply? [b-dlqru-wDHILRSUZ or ?*] iI6 102(102) Pw:36(64) AC:-1 Xp:11/10899BurdenedDo you want to take something out of your bag called holding? [ynq] (n) iIm<nDo you wish to put something in? [ynq] (n) iIswy Put in what?   Tools  c - an uncursed stethoscope  d - an uncursed bag called holding  l - an uncursed lock pick  q - an uncursed unicorn horn  v - an uncursed towel  H - an uncursed horn  I - an uncursed magic whistle  Z - a blessed lamp called magic? (lit)  Comestibles  x - a lizard corpse  Wands  b - an uncursed wand of light  r - an uncursed wand of lightning  u - an uncursed uranium wand  w - an uncursed short wand  D - an uncursed wand called make invis  L - a crystal wand  R - an uncursed wand of sleep  S - an uncursed wand called teleportation  U - an uncursed crystal wand (1 of 3)iI!C Weapons  h - a blessed dagger  o - 11 uncursed daggers  B - 3 runed daggers  C - 4 orcish daggers (in quiver)  E - a blessed runed dagger  F - a dagger  K - 3 blessed daggers (wielded)  Q - a dagger  Gems  V - a blue gem  Armor  g - an uncursed +1 pair of leather gloves (being worn)  i - a +2 apron (being worn)  t - a blessed +0 gnomish suit  y - a dwarvish cloak  A - a +1 pair of high boots (being worn)  M - a dwarvish cloak  X - a +0 visored helmet  Rings  p - an uncursed ring of fire resistance (on left hand)  P - an uncursed ring of invisibility  Amulets (2 of 3)iI+iI (0lqqqqqqqk(B(0x~~~~~~~x(B(0lqqqqwqj~lqqk(B(0m(B(0lqqk(B(0x~(Bf(0~~x~~~x(B(0x~~x(B(0lqqkqklqk(B(0x~(B@(0~~~~~lj(B(0x~~x(B(0x~~x~mj~mk(B(0mk~~~~~~mk(B(0lj~~mqj~~~~~~~~x(B(0x~~~~~~~mqqk(B(0x~~~~~~~~~~~~~~x(B(0lj~~~~~~~~~~mqk(B(0x~~~~~~~~~~~~~~mk(B(0lj~~~~~~~~~~~~~mk(B(0lqk(B(0tq~~~~~(B)(0~~~lqk~~mqj~~~~~~(B((0~~~~~~~~x(B(0x~mqj~~~~~~~~(B[(0lnqj~~~~~~~~~~~~~~~~~~~lj(B(0x~~~~~~~~~(B)(0lqqjx~~~~~~~~~~~~~~~~~~~lqj(B (0qqk(B(0x~~~~~~~~~~x(B(0lqj~~~~~~~~~~(B%d(0~~(Bd(0~~~lj(B (0~~mqq(B#(0~~~~~qq~~qvqj~~~~~~~q~qq~~~~~~~~~x(B (0~~~~~~~~(B<(0~~~~~~~~~~(B)(0~~~~~~~~~~~~~~~~~lqj(B (0qqqw(B#(0~~lqqqqqk~lqk~~~~~~~qwqqk~~~~x~lj(B (0x~~lj(B(0mqjlj~~~~~~~~x(B(0mk~~lvqj(B (0lj~~x(B(0x~~~~~~~~~x(B(0x~~m(B (0x~~~x(B(0x~~~~~~~~lj(B(0mk~~(B (0mk~lj(B(0mqqqqqk~lj(B(0mqq(B (0mqj(B(0mqj(BAstro the Dresser St:18 Dx:12 Co:18 In:8 Wi:15 Ch:16 Neutral Gnomish Mines:9 $:0 HP:102(102) Pw:36(64) AC:-1 Xp:11/10899BurdenedYou put a blue gem into the bag called holding.102(102) Pw:36(64) AC:-1 Xp:11/10899Burdenedf(0~(B(0~(Bd(0~(BdiIQ(0~~(B(0~(Bfd(0~(B(0~~(B(0~(B(0~(BdiI 'You fall down the stairs.--More--iI3(0lq(B(0x~(B(0x~~mq(B(0~~~~(B(0k~~~~(B(0lq(B(0x~~~~~mqj~(B(0~~~~~~~~~(B(0~~~~~~~~(B(0~~~~~(Bh(0~(BG(0~~qk(B(0k~~~x(B(0x~~(B@(0m(B(0j~~~~~(B(0~~~~~~~m(B(0x~~~~~~~~~(B(0mqk~~~lqqk(B(0mk~l(B(0mq(BAstro the Dresser St:18 Dx:12 Co:18 In:8 Wi:15 Ch:16 Neutral Gnomish Mines:10 $:0 HP:100(102) Pw:36(64) AC:-1 Xp:11/10899Burdened 102(102) Pw:36(64) AC:-1 Xp:11/10899BurdenediI~i(0lqqqqqqqk(B(0x~~~~~~~x(B(0lqqqqwqj~lqqk(B(0m(B(0lqqk(B(0x~~~~x~~~x(B(0x~~x(B(0lqqkqklqk(B(0x~(B@(0~~~~~lj(B(0x~~x(B(0x~~x~mj~mk(B(0mk~~(Bf(0~~~mk(B(0lj~~mqj~~~~~~~~x(B(0x~~~~~~~mqqk(B(0x~~~~~~~~~~~~~~x(B(0lj~~~~~~~~~~mqk(B(0x~~~~~~~~~~~~~~mk(B(0lj~~~~~~~~~~~~~mk(B(0lqk(B(0tq~~~~~(B)(0~~~lqk~~mqj~~~~~~(B((0~~~~~~~~x(B(0x~mqj~~~~~~~~(B[(0lnqj~~~~~~~~~~~~~~~~~~~lj(B(0x~~~~~~~~~(B)(0lqqjx~~~~~~~~~~~~~~~~~~~lqj(B (0qqk(B(0x~~~~~~~~~~x(B(0lqj~~~~~~~~~~(B%(0~(Bd(0~~~~~lj(B (0~~mqq(B#(0~~~~~qq~~qvqj~~~~~~~q~qq~~~~~~~~~x(B (0~~~~~~~~(B<(0~~~~~~~~~~(B)(0~~~~~~~~~~~~~(Bd(0~~~lqj(B (0qqqw(B#(0~~lqqqqqk~lqk~~~~~~~qwqqk~~~~x~lj(B (0x~~lj(B(0mqjlj~~~~~~~~x(B(0mk~~lvqj(B (0lj~~x(B(0x~~~~~~~~~x(B(0x~~m(B (0x~~~x(B(0x~~~~~~~~lj(B(0mk~~(B (0mk~lj(B(0mqqqqqk~lj(B(0mqq(B (0mqj(B(0mqj(BAstro the Dresser St:18 Dx:12 Co:18 In:8 Wi:15 Ch:16 Neutral Gnomish Mines:9 $:0 HP:102(102) Pw:36(64) AC:-1 Xp:11/10899Burdenedf(0~(Bd(0~(Bd(0~(BiI >(0~~(B@(0~(B(0~(B(0~(B(0~(Bfd(0~(B(0~~~(Bd(0~(B(0~~(BiIٮ 1102(102) Pw:38(64) AC:-1 Xp:11/10899Burdened(0~~(B@(0~(B(0~~(Bf(0~~(B(0~(B(0~(Bd(0~~(B(0~~(B(0~~(B(0~(BiI]@(0~(B(0~(Bd(0~(BiI%u@(0~(Bd(0~(B(0~(Bd(0~(BiIi@(0~(Bd(0~(B(0~(B(0~(BiI< ,(0~(B@(0~(BiI)[9d(0~(B@(0~(BiIyd(0~~(B@(0~(B(0k~~~(B(0qk~m(B(0~(B(0k(BiI^ O(0~(B(0~(B@(0m(B(0x(BiI~)(0~(B@(0m(BiISid(0~(B(0qk(B@(0~(B(0q(BiI (0~(Bd(0~(B@(0x(B(0~(B(0m(B(0~m(B(0~(B(0k(BiI<x(0~(B(0~(B(0j(B(0~~(B@(0l(B(0~(B(0q(BiI 102(102) Pw:39(64) AC:-1 Xp:11/10899Burdeneddd(0~(B@(0x(B(0~(B(0m(B(0~x(B(0~(B(0k(BiI7(0~(B(0~(Bd(0~(B(0qk(B@(0x(B(0~(B(0q(BiI7? (0~(Bdd(0~(B@(0x(B(0~(B(0m(B(0~q(B(0~(B(0q(BiI)y(0qk(B(0~x(B(0~m(B(0mj~(B*(0~~~(B(0~~~(B(0~(B(0~~l(B(0~(Bd(0~~~m(B#d(0~~~~~m(B(0k(B@(0~~~~~~(B#(0q(B(0~(B)(0~~~~~~~m(B(0~(B(0~~~~~~~~~~(B(0q(B(0qqqk~~~~~~~l(B(0~lqj(B(0qj(BiI*(0qk(B(0j~(B(0~~(B(0k~(B(0u~(B(0~(B#dd@(0x(B[(0m(B(0k(BiIƝ (0~(B#(0~(B(0qqj(B(0l(B(0~(B(0~~(B(0qqqj(B@(0~~~~~(B(0~~~(B`(0l(B(0~(B###(0qqj(B#iIr (0l(B(0m(B(0~(B@(0~(B(0k~~(B(0~(B#(0~~~(B(0~~~~(B(0~~(B?#(0~(B#(0j(B(0qj(BYou see here a leather armor.iI @d[(0m(BG##(0~~(B(0~~(B(0~~~(B(0~lq(B(0qj(BiI9(0~~(B(0~(Bd@(0~(BG(0~(B(0m(B(0j(B(0~(B(0~(B(0k(BiII(0~(B@(0m(B Things that are here: an arrow an arrow--More--iIt=(0kxm(BAn arrow shoots out at you!You are almost hit by an arrow.(0~(Bd(0~(B(0~(BdiI"(0~(B@dd)[G#iIP @(0~(B(0~(BBandito bites the gnome.The gnome is killed!(0~(Bd--More--iICKRags eats a gnome corpse.d(0~(BiI- B@(0~(B(0~(BiI0q(0lqq(B(0~(B(0x~~(B(0~(B(0l(B@(0~(BiIN102(102) Pw:41(64) AC:-1 Xp:11/10899Burdened(0q(B(0~(B(0k(B(0x(B(0~(B(0~(B@(0~(B(0j(B[iIv(0l(B(0x(B(0x(B@(0l(B(0q(B(0~(B(0qj(BiIz@3@(0~(B(0j(BiI; ;(0~(B@You see here a blue gem.iI KYou have a little trouble lifting W - a blue gem.iI) OWhat do you want to use or apply? [b-dlqru-wDHILRSUZ or ?*] iIk 102(102) Pw:41(64) AC:-1 Xp:11/10899BurdenedDo you want to take something out of your bag called holding? [ynq] (n) iI<nDo you wish to put something in? [ynq] (n) iIwy Put in what?   Tools  c - an uncursed stethoscope  d - an uncursed bag called holding  l - an uncursed lock pick  q - an uncursed unicorn horn  v - an uncursed towel  H - an uncursed horn  I - an uncursed magic whistle  Z - a blessed lamp called magic? (lit)  Comestibles  x - a lizard corpse  Wands  b - an uncursed wand of light  r - an uncursed wand of lightning  u - an uncursed uranium wand  w - an uncursed short wand  D - an uncursed wand called make invis  L - a crystal wand  R - an uncursed wand of sleep  S - an uncursed wand called teleportation  U - an uncursed crystal wand (1 of 3)iIC Weapons  h - a blessed dagger  o - 11 uncursed daggers  B - 3 runed daggers  C - 4 orcish daggers (in quiver)  E - a blessed runed dagger  F - a dagger  K - 3 blessed daggers (wielded)  Q - a dagger  Gems  W - a blue gem  Armor  g - an uncursed +1 pair of leather gloves (being worn)  i - a +2 apron (being worn)  t - a blessed +0 gnomish suit  y - a dwarvish cloak  A - a +1 pair of high boots (being worn)  M - a dwarvish cloak  X - a +0 visored helmet  Rings  p - an uncursed ring of fire resistance (on left hand)  P - an uncursed ring of invisibility  Amulets (2 of 3)iI6%+iIt<z (0lqqqqqqqk(B(0lqqk(B(0x~~~~~~~x(B(0x~~x(B(0lqqqqwqj~lqqk~~mqklqq(B(0lqkx~~mk(B(0lqqk(B(0x~~~~x~~~x(B(0mk~~~xx~~mj~mj~(B@(0~x(B(0x~~x(B(0lqqkqklqk(B(0x~(B>(0~~~~~lj(B(0mqk~mj~~~~~~~~~lj(B(0x~~x(B(0x~~x~mj~mk(B(0mk~~~~~~mk(B(0x~~~lqk~~~~lqj(B(0lj~~mqj~~~~~~~~x(B(0x~~~~~~~mqqk(B(0mqk~mqu~~~lj(B(0x~~~~~~~~~~~~~~x(B(0lj~~~~~~~~~~mqk(B(0x~~~x~~~m(B##(0x~~~~~~~~~~~~~~mk(B(0lj~~~~~~~~~~~~~mk(B(0mqk~x~~~~~m(B#(0k(B(0lqk(B(0tq~~~~~(B)(0~~~lqk~~mqj~~~~~~(B((0~~~~~~~~x(B(0x~~~~~~~~~(B#(0qqqj(B(0l(B(0x~mqj~~~~~~~~(B[(0lnqj~~~~~~~~~~~~~~~~~~~lj(B(0mqk~q~~~(B)(0~~~~~~~mqqqj(B(0x~~~~~~~~~(B)(0lqqjx~~~~~~~~~~~~~~~~~~~lqj(B(0x~~(B[(0~(B[(0~~~~~~~~~~~~~~~~(B`(0l(B (0qqk(B(0x~~~~~~~~~~x(B(0lqj~~~~~~~~~~(B%(0~~~~~~~lj(B(0mqqk~~(B###(0qqqk~~~~~~~lqqj(B (0~~mqq(B#(0~~~~~qq~~qvqj~~~~~~~q~qq~~~~~~~~~x(B(0mk~~(B#(0~~lqj(B (0~~~~~~~~(B<(0~~~~~~~~~~(B)(0~~~~~~~~~~~~~~~~~lqj(B(0m(B#(0~(B#(0qj(B (0qqqw(B#(0~~lqqqqqk~lqk~~~~~~~qwqqk~~~~x~lj(B#(0~~~(B (0x~~lj(B(0mqjlj~~~~~~~~x(B(0mk~~lvqj(B(0j~~~~~~(B (0lj~~x(B(0x~~~~~~~~~x(B(0x~~m(B(0~~~~~(B?# (0x~~~x(B(0x~~~~~~~~lj(B(0mk~~(B(0~~~~~(B#(0j(B (0mk~lj(B(0mqqqqqk~lj(B(0mqq(B(0k~lqqj(B (0mqj(B(0mqj(B(0mqj(BAstro the Dresser St:18 Dx:12 Co:18 In:8 Wi:15 Ch:16 Neutral Gnomish Mines:9 $:0 HP:102(102) Pw:41(64) AC:-1 Xp:11/10899BurdenedYou put a blue gem into the bag called holding.102(102) Pw:41(64) AC:-1 Xp:11/10899BurdenediI[7What do you want to wear? [X or ?*] iI 102(102) Pw:41(64) AC:-1 Xp:11/10899BurdenedYou finish your dressing maneuver.102(102) Pw:41(64) AC:-2 Xp:11/10899BurdenediI f*(0~(B@iI%(0~(B@iII=(0~(B@diIFe(0~(B@dd(0~~(B(0~~(BiI [(0~(Bd(0~(B@(0~(BdiI y##d(0~(B@(0~(BdiIf[102(102) Pw:43(64) AC:-2 Xp:11/10899Burdened(0~(B(0~(B(0~(Bd@(0~(B[diIk (0~~(Bd@d#(0~(B(0q(BYou hear crashing rock.iIw RYou displaced Bandito.@d--More--iIh Things that are here: a gnomish helm 5 daggers--More--iIf(0kxmk(Bd(0~(Bd(0~(B(0~~(BiI Pick up what?  Weapons a - 5 daggers Armor b - a gnomish helm(end) iI +iIYou have a little trouble lifting Y - 5 daggers.d(0~~(B(0~(B(0~(BdiI0\ What type of object do you want an inventory of?  a - Tools b - Comestibles c - Wands d - Weapons e - Armor f - Rings g - Amulets(end) iI +(0lqqqqqqqk(B(0lqqk(B(0x~~~~~~~x(B(0x~~xlqqqqwqj~lqqk~~mqklqq(B(0lqkx~~mkx~~~~x~~~x(B(0mk~~~xx~~mj~mj~~~xx~(B>(0~~~~~lj(B(0mqk~mj~~~~~~~~~ljmk~~~~~~mk(B(0x~~~lqk~~~~lqj(B(0x~~~~~~~mqqk(B(0mqk~mqu~~~ljlj~~~~~~~~~~mqk(B(0x~~~x~~~m(B##(0j~~~~~~~~~~~~~mk(B(0mqk~x~~~~(Bd(0m(B#(0k~~~~~~(B((0~~~~~~~~x(B(0x~~~~~~~~~(B#(0qqqj(B(0l(B Weapons h - a blessed dagger o - 11 uncursed daggers B - 3 runed daggers C - 4 orcish daggers (in quiver) E - a blessed runed dagger F - a dagger K - 3 blessed daggers (wielded) Q - a dagger Y - 5 daggers(end) iI9(0lqqk(B(0x~~xqklqq(B(0lqkx~~mk~xx~~mj~mj~~~x~mj~~~~~~~~~lj~~~lqk~~~~lqjqk~mqu~~~lj(B(0x~~~x~~~m(B##(0mqk~x~~~~(Bd(0m(B#(0k(B(0x~~~~~~~~~(B#(0qqqj(B(0l(B(0mqk~q~~~(B)(0~~~~~~~mqqqj(BiI Z(0~(Bdd(0~(B@iI@(0~(B(0~(Bdd@You hear some noises in the distance.(0~(BdYou hear crashing rock.iI@*(0~(B@(0q(B(0~~(B(0~~~(B#(0~(B##(0j(BBandito picks up a gnomish helm.(0~(B#d#diI d(0~(B(0j(B(0~(Bd(0j(B(0~~~~~(B(0vk(B(0l(B(0~(B@(0~~(B)G(0~~~~(Bh###(0~(B#(0~(B#(0~~~m(B(0~~~(B(0qk(B(0k~l(B(0mq(BjI ^(0~x(B(0~~~x(B(0~~~~~x(B(0~(B(0~(B(0qq(B(0~~~(Bd(0~~(BG (0~(Bd(0~(B#@(0q(B(0~(B*(0~(B(0k(B(0m(BjI(0~x(B(0~(B(0lj(B(0mq(B(0~(B(0x(B@(0m(B*Bandito drops a gnomish helm.[d(0~~(B(0~(BdjIE (0x(B(0~(B(0l(B(0~(B@#You have a little trouble lifting a - a scroll of remove curse.(0~(B(0~(BGd(0~(BdjIPWhat do you want to use or apply? [b-dlqru-wDHILRSUZ or ?*] jIF 102(102) Pw:43(64) AC:-2 Xp:11/10899BurdenedDo you want to take something out of your bag called holding? [ynq] (n) jI=nDo you wish to put something in? [ynq] (n) jI͕wy Put in what?   Tools  c - an uncursed stethoscope  d - an uncursed bag called holding  l - an uncursed lock pick  q - an uncursed unicorn horn  v - an uncursed towel  H - an uncursed horn  I - an uncursed magic whistle  Z - a blessed lamp called magic? (lit)  Comestibles  x - a lizard corpse  Wands  b - an uncursed wand of light  r - an uncursed wand of lightning  u - an uncursed uranium wand  w - an uncursed short wand  D - an uncursed wand called make invis  L - a crystal wand  R - an uncursed wand of sleep  S - an uncursed wand called teleportation  U - an uncursed crystal wand (1 of 3)jI@ (0lqqqqqqqk(B(0lqqk(B(0x~~~~~~~x(B(0x~~x(B(0lqqqqwqj~lqqk~~mqklqq(B(0lqkx~~mk(B(0lqqk(B(0x~~~~x~~~x(B(0mk~~~xx~~mj~mj~~~x(B(0x~~x(B(0lqqkqklqk(B(0x~(B>(0~~~~~lj(B(0mqk~mj~~~~~~~~~lj(B(0x~~x(B(0x~~x~mj~mk(B(0mk~~~~~~mk(B(0x~~~lqk~~~~lqj(B(0lj~~mqj~~~~~~~~x(B(0x~~~~~~~mqqk(B(0mqk~mqu~~~lj(B(0x(B(0x~~~~~~~~~~~~~~x(B(0lj~~~~~~~~~~mqk(B(0x~~~x~~~m(B##(0~x(B(0x~~~~~~~~~~~~~~mk(B(0lj~~~~~~~~~~~~~mk(B(0mqk~x~~~~~m(B#(0k(B(0~~x(B(0lqk(B(0tq~~~~~(B)(0~~~lqk~~mqj~~~~~~(B((0~~~~~~~~x(B(0x~~~~~~~~~(B#(0qqqj(B(0l(B(0~~~~x(B(0x~mqj~~~~~~~~(B[(0lnqj~~~~~~~~~~~~~~~~~~~lj(B(0mqk~q~~~(B)(0~~~~~~~mqqqj~~~~~x(B(0x~~~~~~~~~(B)(0lqqjx~~~~~~~~~~~~~~~~~~~lqj(B(0x~~(B[(0~~~~~~~~~~~~~~~~~~(B`(0l(B (0qqk(B(0x~~~~~~~~~~x(B(0lqj~~~~~~~~~~(B%(0~~~~~~~lj(B(0mqqk~~(B###(0qqqk~~~~~~~lqqj(B (0~~mqq(B#(0~~~~~qq~~qvqj~~~~~~~q~qq~~~~~~~~~x(B(0mk~~(B#(0lqqj~~~~~lqj(B (0~~~~~~~~(B<(0~~~~~~~~~~(B)(0~~~~~~~~~~~~~~~~~lqj(B(0m(B#(0~(B[(0qj~~~~~~~qvk(B (0qqqw(B#(0~~lqqqqqk~lqk~~~~~~~qwqqk~~~~x~lj(B(0l(B#(0~~~~~~~(B)G(0~~~~(B# (0x~~lj(B(0mqjlj~~~~~~~~x(B(0mk~~lvqj(B(0lj(B(0mqj~~(Bd(0~~~~~~(B####(0~(B#(0q(B (0lj~~x(B(0x~~~~~~~~~x(B(0x~~m(B(0x~(B*(0~~~~~~~~(B@d##(0j(B#(0~~~m(B (0x~~~x(B(0x~~~~~~~~lj(B(0mk~~(B(0mk~~~~~~~~~(B#(0j(B#(0qk(B (0mk~lj(B(0mqqqqqk~lj(B(0mqq(B(0mk~lqk~lqqj(B* (0mqj(B(0mqj(B(0mq(B(0mqj(BAstro the Dresser St:18 Dx:12 Co:18 In:8 Wi:15 Ch:16 Neutral Gnomish Mines:9 $:0 HP:102(102) Pw:43(64) AC:-2 Xp:11/10899BurdenedYou put a scroll of remove curse into the bag called holding.102(102) Pw:43(64) AC:-2 Xp:11/10899Burdened(0~(B(0~(BdG(0~(B#djIdd(0~~(B@(0~(B(0~(B###Rags is hit by a poisoned dart! jII(0~(Bd@)d(0~(BG#(0~x(B jIµ #  jI untrap jI{'In what direction?  jI MYou disarm the trap.d(0~(BRags bites the gnome.The gnome is killed!(0~(Bd(0~(Bd102(102) Pw:45(64) AC:-2 Xp:11/10899Burdened--More--jI'Rags eats a gnome corpse.jI(0lq(B(0~(B(0x~(B(0~(B(0~(B(0~(B@#0You see here 38 darts.(0~(Bd(0~(BjIh|(0mk(B(0~(B(0~(Bd)@0jIO_(0~(B (0~(B(0~(Bd@jI< P(0~(Bd#@##jI Yd@##jIflh(0~(B@(0~(Bd(0~~(B(0~~(BjI?(0lqk(B(0~(B (0~(B(0~~(Bd(0~(B[@(0~~~(Bd(0~(B(0~~~(B###(0~(B(0j(BYou see here a red gem.102(102) Pw:47(64) AC:-2 Xp:11/10899Burdened(0~(Bd(0~(B(0~(B(0~(BjIzYou have a little trouble lifting e - a red gem.d(0~(BdjI:N PWhat do you want to use or apply? [b-dlqru-wDHILRSUZ or ?*] jI102(102) Pw:47(64) AC:-2 Xp:11/10899BurdenedDo you want to take something out of your bag called holding? [ynq] (n) jI~=nDo you wish to put something in? [ynq] (n) jI_wy Put in what?   Tools  c - an uncursed stethoscope  d - an uncursed bag called holding  l - an uncursed lock pick  q - an uncursed unicorn horn  v - an uncursed towel  H - an uncursed horn  I - an uncursed magic whistle  Z - a blessed lamp called magic? (lit)  Comestibles  x - a lizard corpse  Wands  b - an uncursed wand of light  r - an uncursed wand of lightning  u - an uncursed uranium wand  w - an uncursed short wand  D - an uncursed wand called make invis  L - a crystal wand  R - an uncursed wand of sleep  S - an uncursed wand called teleportation  U - an uncursed crystal wand (1 of 3)jI|M Weapons  h - a blessed dagger  o - 11 uncursed daggers  B - 3 runed daggers  C - 4 orcish daggers (in quiver)  E - a blessed runed dagger  F - a dagger  K - 3 blessed daggers (wielded)  Q - a dagger  Y - 5 daggers  Gems  e - a red gem  Armor  g - an uncursed +1 pair of leather gloves (being worn)  i - a +2 apron (being worn)  t - a blessed +0 gnomish suit  y - a dwarvish cloak  A - a +1 pair of high boots (being worn)  M - a dwarvish cloak  X - a +0 visored helmet (being worn)  Rings  p - an uncursed ring of fire resistance (on left hand)  P - an uncursed ring of invisibility (2 of 3)jI_ +jI~ 3 (0lqqqqqqqk(B(0lqqk(B(0x~~~~~~~x(B(0x~~x(B(0lqqqqwqj~lqqk~~mqklqq(B(0lqkx~~mk(B(0lqqk(B(0x~~~~x~~~x(B(0mk~~~xx~~mj~mj~~~x(B(0x~~x(B(0lqqkqklqk(B(0x~(B>(0~~~~~lj(B(0mqk~mj~~~~~~~~~lj(B(0x~~x(B(0x~~x~mj~mk(B(0mk~~~~~~mk(B(0x~~~lqk~~~~lqj(B(0mk(B(0lj~~mqj~~~~~~~~x(B(0x~~~~~~~mqqk(B(0mqk~mqu~~~lj(B(0~x(B(0x~~~~~~~~~~~~~~x(B(0lj~~~~~~~~~~mqk(B(0x~~~x~~~m(B##(0lq(B(0~~x(B(0x~~~~~~~~~~~~~~mk(B(0lj~~~~~~~~~~~~~mk(B(0mqk~x~~~~~m(B#(0k(B(0x~(B(0~~~x(B(0lqk(B(0tq~~~~~(B)(0~~~lqk~~mqj~~~~~~(B((0~~~~~~~~x(B(0x~~~~~~~~~(B#(0qqqj~l(B(0~~~~x(B(0x~mqj~~~~~~~~(B[(0lnqj~~~~~~~~~~~~~~~~~~~lj(B(0mqk~q~~~(B)(0~~~~~~~mqqqj~~~~~x(B(0x~~~~~~~~~(B)(0lqqjx~~~~~~~~~~~~~~~~~~~lqj(B(0x~~(B[(0~~~~~~~~~~~~~~~~~~(B`(0l(B (0qqk(B(0x~~~~~~~~~~x(B(0lqj~~~~~~~~~~(B%(0~~~~~~~lj(B(0mqqk~~(B###(0qqqk~~~~~~~lqqj(B (0~~mqq(B#(0~~~~~qq~~qvqj~~~~~~~q~qq~~~~~~~~~x(B(0mk~~(B#(0lqqj~~~~~lqj(B (0~~~~~~~~(B<(0~~~~~~~~~~(B)(0~~~~~~~~~~~~~~~~~lqj(B(0m(B#(0~(B[(0qj~~~~~~~qvk(B (0qqqw(B#(0~~lqqqqqk~lqk~~~~~~~qwqqk~~~~x~lj(B(0lqk(B(0l(B#(0~~~~~~~(B)(0~~~~~(B# (0x~~lj(B(0mqjlj~~~~~~~~x(B(0mk~~lvqj(B(0lj~mqj~~~~~~~~~(B[###(0~(B#(0q(B (0lj~~x(B(0x~~~~~~~~~x(B(0x~~m(B(0x~(B@(0~(Bd(0~~(Bd(0~~~~(B###(0j(B##(0~~~m(B (0x~~~x(B(0x~~~~~~~~lj(B(0mk~~(B(0mk~~~~~~~~~(B#(0j(B##0(0qk(B(0~x(B (0mk~lj(B(0mqqqqqk~lj(B(0mqq(B(0mk~lqk~lqqj(B*#0 (0mqj(B(0mqj(B(0mqj(B(0mqj(B##Astro the Dresser St:18 Dx:12 Co:18 In:8 Wi:15 Ch:16 Neutral Gnomish Mines:9 $:0 HP:102(102) Pw:47(64) AC:-2 Xp:11/10899BurdenedYou put a red gem into the bag called holding.102(102) Pw:47(64) AC:-2 Xp:11/10899Burdened(0~(B(0~~(Bd(0~~(BMdjIzd(0~(B@(0~(BM(0~(B(0~(BYou hear some noises.You hear some noises in the distance.jIn'In what direction? jI1)jIY\(0~(B)jI'(0~(B)jIE(0~(BThe orcish dagger hits the elf mummy!d(0~(BYou hear some noises.M)jIzx 'In what direction? jI)jI^(0~(B)jIO(0~(BThe orcish dagger hits the elf mummy.(0~(B(0~(BM(0~(B)d!jIFoYou hit the elf mummy!Bandito bites the elf mummy.--More--"jIcThe elf mummy is destroyed![)(0~(Bd#jIpd(0~(B@You see here a mummy wrapping.h(0~(Bd(0~(B$jIQh##(0~(Bd[@(0~~(Bd$jIl (0~(B@You see here an orcish dagger.(0~~(Bd(0~(Bd&jI8 You have a little trouble lifting C - an orcish dagger (in quiver).h`)d(0~(Bd'jI (0~(B@You see here an orcish dagger.h(0~(Bd(0~(B(0~(Bd(0~(B(0~(B'jIú You have a little trouble lifting C - an orcish dagger (in quiver).d(0~(B(0~(Bd(0~~(B)jIvBWhat do you want to ready? [- hoBCEFQY or ?*] )jI* ? Weapons h - a blessed dagger o - 11 uncursed daggers B - 3 runed daggers C - 4 orcish daggers (in quiver) E - a blessed runed dagger F - a dagger Q - a dagger Y - 5 daggers(end) ,jI u+(0lqqk(B(0x~~xqklqq(B(0lqkx~~mk~xx~~mj~mj~~~x~mj~~~~~~~~~lj~~~lqk~~~~lqj(B(0mkqk~mqu~~~lj(B(0~x(B(0x~~~x~~~m(B##(0lq(B(0~~x(B(0mqk~x~~~~~m(B#(0k(B(0x~(B(0~~~x(B(0x~~~~~~~~~(B#(0qqqj~l(B(0~~~~x(B102(102) Pw:47(64) AC:-2 Xp:11/10899Burdenedo - 11 uncursed daggers (in quiver)..jIn(0~(B@[d(0~(Bd.jIU 102(102) Pw:49(64) AC:-2 Xp:11/10899Burdened(0~(B@d(0~(B(0~~(Bd(0~~(B/jI~d(0~(B@(0~~(B(0~(Bd(0~(B*/jIl@(0~(Bd(0~(Bd(0~(B0jIf^(0~(B@(0~~(B(0~(Bdd(0~(B0jI-Z(0~(B@d(0~~(Bd(0~~(B1jI(0~(B@You see here 38 darts.d(0~(B(0~(Bd1jI9,(0~(B(0~(B(0~(B)@*0* Things that are here: a gnomish helm 3 daggers--More--2jIp(0kxmk(B(0~(B(0~(Bd(0~(B(0~(Bd3jI6>)dd[@3jIt@# Things that are here: a gnomish helm 3 daggers--More--4jIVgq(0kxmk(Bd(0~~(Bd4jI Pick up what?  Weapons a - 3 daggers Armor b - a gnomish helm(end) 5jI+5jI(0mk(B(0~~x(BYou have a little trouble lifting Q - 3 daggers.(0~~(Bd#d6jIU[@###d6jIt 5#@d*7jI6###@d#d(0m(B (0x(B7jI3102(102) Pw:50(64) AC:-2 Xp:11/10899Burdened##d#(0k(B#d#@*7jI Z#d(0~(B@(0~~(B(0qqj(B8jI*(0~(B(0k(B@(0x(B(0m(BYou see here an orange gem.#dd8jI5 You have a little trouble lifting f - an orange gem.(0~(Bd(0~(B(0~~(Bd9jI_k(0~(Bd@(0~(B(0~(Bd9jIc% o#@#d(0~(B(0~~(Bd:jI|@#(0~(Bd(0~(Bd(0~(B:jI'C(0x(B(0~(B(0~(B@(0~(Bd*d(0~(B:jI, (0qk(B(0~(B(0~(B(0~(B(0~(B@(0~(B#(0~(B;jIXL(0q(B#(0~(B#(0~(B(0~(B@(0~(B#;jI"(0qk(B(0~x(B(0~(B#(0~(B(0l(B#(0x~(B(0j~(B(0k(B@(0j(B(0~(B;jI|(0m(B(0~(B(0~(B(0~(B@(0~(Bd=jI_(0l(B(0x(B(0~(B@d(0~(B#(0~(B>jIS 1d(0~(B?jIi(0~(B(0~(Bdd(0~(B102(102) Pw:51(64) AC:-2 Xp:11/10899BurdenedYou hear crashing rock.h@jIB a(0~(Bd(0~(Bd(0~(B@jIR#d(0~(B(0~(BAjIwUh(0~~(BddBjIOFdd##BjI,#hd(0~(B`dCjIB6(0q(B(0~(B(0~(B(0~(B(0~(B@#*You see here a statue of a plains centaur.CThe statue comes to life!#d--More--DjIH Rags misses the plains centaur.C(0~(BThe plains centaur wields a bow!h#(0~(Bdd#JjIx'In what direction? KjIZ#4You throw 2 daggers.)LjIS(0~(BThe 1st dagger hits the plains centaur!)LjIt(0~(B--More--MjIkXDThe 2nd dagger hits the plains centaur.--More--NjIsThe plains centaur picks up 2 uncursed daggers.d(0~(Bd#--More--NjIa~ The plains centaur wields 2 uncursed daggers!d(0~(B#dOjIPr 'In what direction? PjI4You throw 2 daggers.)PjIwS(0~(BThe 1st dagger hits the plains centaur.)PjIB(0~(B--More--QjI5DThe 2nd dagger hits the plains centaur!--More--QjIThe plains centaur picks up 2 uncursed daggers.h(0~(B(0~(Bd#SjI['In what direction? SjI 4You throw 2 daggers.)SjIm S(0~(BThe 1st dagger hits the plains centaur!)SjI7(0~(B--More--TjIՄ DThe 2nd dagger hits the plains centaur!--More--UjILThe plains centaur picks up 2 uncursed daggers.--More--UjIj-Rags bites the plains centaur.C(0~(BThe plains centaur wields a bow!(0~(Bh(0~(BC(0~(Bd\jI>(0lq(B(0x~(B(0~(B(0~(B(0~(BC@(0~(BThe plains centaur shoots an arrow!The arrow hits Rags!)\jI@dd--More--^jIS<;Rags bites the plains centaur.--More--_jIaThe plains centaur wields 6 uncursed daggers!C(0~(B--More--_jIP pThe plains centaur wields a bow!Bandito bites the plains centaur.--More--ajI*MThe plains centaur is killed!%(0~(BdfjIPWhat do you want to use or apply? [b-dlqru-wDHILRSUZ or ?*] fjI 3102(102) Pw:51(64) AC:-2 Xp:11/10899BurdenedYou produce a strange whistling sound.(0~(Bh(0~(Bdd(0~(B(0~(B#fhjIFSWhat do you want to drop? [b-df-ilo-rt-zA-FHIK-MP-SUX-Z or ?*] hjI\ 102(102) Pw:51(64) AC:-2 Xp:11/10899BurdenedYou drop an uncursed bag called holding.--More--ijI6 Your movements are now unencumbered.102(102) Pw:51(64) AC:-2 Xp:11/10899dd(0~(Bf#ljI h#df(0~~(B(0~(B@d(0~(BljI102(102) Pw:52(64) AC:-2 Xp:11/10899(0~(Bd(0~~(Bd(0~(Bf@(0~(B(njI You displaced Billie.#d(0~(Bd(0~(Bf@(0~(BojI-@(0~(B Things that are here: a plains centaur corpse a bow 9 arrows 6 uncursed daggers--More--sjI`s 3(0qqk(B(0lqq~~x(B(0x~~mqk~~mk(B(0~~~~(B#(0~~~x(B(0~~~(B#(0qqk~~lj(B(0~~(B#(0~~x(Bddf(0~(B(0~(BtjI?There is a plains centaur corpse here; eat it? [ynq] (n) tjI yThis plains centaur corpse tastes terrible!102(102) Pw:53(64) AC:-2 Xp:11/10899 102(102) Pw:55(64) AC:-2 Xp:11/10899###(0~(B##(0~(B#(0~(B(0~~~(B(0~~~(B(0~(B(0~~~(Bf(0~(B(0~~(Bdh(0~~~(B(0~~(Bd(0~~~(B(0~~~~(B#(0~~(BBandito bites the dwarf.--More--ujIe qThe dwarf swings her pick-axe at Bandito.The dwarf misses Bandito.--More--vjI_xBillie bites the dwarf.(0~(BdBandito bites the dwarf.--More--vjIWm lThe dwarf is killed!(0~~(B(0~(Bd(0~~(B[d(0~~(B((0~(B(0~(B#fYou finish eating the plains centaur corpse.d(0~(B(0~(Bdf(0~(BwjI  Pick up what?  Weapons a - a bow b - 9 arrows c - 6 uncursed daggers(end) xjIc5 +yjI]/(0qqk(B(0lqq(B#(0~~x(B(0x~~m(B#(0k~~mk(B(0~~~~(B#(0~~~x(B(0~~~(B#(0qqk~~lj(B(0~~(B#(0~~xlqj(B###(0~~mkj(B(0x~~~~~x(Bo - 6 uncursed daggers (in quiver).(0~(Bdd(0~(Bf(0~(BzjIf(0~(B[d)@d(0~(BzjIij p(0~(Bf[d(0~(B@(0~(Bd{jI(0j(B(0~(B(0~(B@(0~(B Things that are here: a dwarvish cloak a pair of iron shoes a pick-axe--More--|jI4R(0k(B(0lqq(B#(0x(B(0x~~m(B#(0kmk(B(0j~~~~(B#(0~x(B(0~~~~(B#(0qqk(Bd(0~(B(0~(Bf#d}jI[@You see here an uncursed bag called holding.d(0~(B(0~(Bf#}jIc pYou have a little trouble lifting d - an uncursed bag called holding.--More--~jI Your movements are slowed slightly because of your load.102(102) Pw:55(64) AC:-2 Xp:11/10899Burdened(0~(Bd(0~(Bd###fjIA{(0k(Bd(0~(B@d(0~(B#fjI102(102) Pw:56(64) AC:-2 Xp:11/10899Burdenedd(0~(B@(0m(Bd(0~(B(0~(B#jI% (0~(Bd(0~(B(0~~(B@d(0~~(B[f#jII(0~(B(0j(Bd@(0~~(Bdf(0~(BjI'< (0~(B@(0~(B(0x~~(B(0~(Bd(0j(B(0l(Bd(0~(Bf(0~(BjIP(0m(B(0~(B@#d(0~(B(0~~(B(0w(Bd(0~~(B(0~~~(BfjI(0x(B(0x~~(B@(0mk(B(0lq(B(0~(B#d(0~(Bd[fjI5, @(0~(Bd(0~(B(0~(Bdf(0~(BjI (0lq(B(0~(B@(0~(Bd(0~~(B#(0~(B(0~(BjIq(0q(B(0~(B@(0~(Bd(0~(B(0~(B(0mq(BjIj T(0k(B@(0~(Bd(0~(B(0j(BjII(0~(B(0~(B@(0~(BdjI{e(0~(B@(0~(Bd(0~(BfdjIqX(0~(B@fd(0~(Bd(0~(BjIՎ:(0~(B@You hear a crunching sound.102(102) Pw:58(64) AC:-2 Xp:11/10899Burdened(0~(Bf(0~~~(B#(0~(Bd(0~(Bd(0~(B(0~(BjI (0~(B(0~(B@d#(0~(B(0~(B(0~(BjIZwf(0nq(B(0~(B#@(0~(B(0q(BjI`>n(0~(Bf(0~(B@(0x(B(0j(BjIEs 8(0~(B(0~(B@jI7(0~(B@jI\'(0~(Br@jIIn what direction? jIk24You throw 2 daggers.)jI%)(0~(BjI)(0~(BjIU)(0~(BjI& )(0~(BjIO(0~(BThe 1st dagger hits the rock mole!)jI)(0~(BjIÁ)(0~(BjIL)(0~(BjI)(0~(BjI6 (0~(B--More--jIThe 2nd dagger hits the rock mole!You kill the rock mole!102(102) Pw:58(64) AC:-2 Xp:11/10947Burdenedd)jI>F4(0~(B@(0~(BjI}@(0~~~~(Bd(0~(B#There is an arrow trap here.--More--jIO| Things that are here: 2 uncursed daggers a gnomish helm an arrow--More--jIb(0k(B(0lqq(B#(0x(B(0lqqkx~~m(B#(0kmk(B(0x~~mj~~~~(B#(0~x(B(0x~~~~~~~~(B#(0qqk(BAn arrow shoots out at you!You are almost hit by an arrow.d(0~(BjI6/ Pick up what?  Weapons a - an arrow b - 2 uncursed daggers c - an arrow Armor d - a gnomish helm(end) jIDw+jI~ (0qqk(B(0lqq(B#(0~~x(B(0lqqkx~~m(B#(0k~~mk(B(0x~~mj~~~~(B#(0~~~x(B(0x~~~~~~~~(B#(0qqk~~lj(B(0mk~lqk~~~(B#(0~~xlqj(B(0mqnqj~(B###(0~~mkj(B(0x~~~x~~~~~x(B##(0lqj~lwj~~~~~x~m(B#(0k(B(0x~~~xx~~~~~~x(BYou have a little trouble lifting o - 2 uncursed daggers (in quiver).102(102) Pw:59(64) AC:-2 Xp:11/10947Burdened(0~(BdjI!(0k(B@(0~(Bd(0~(B(0~(B(0~(B(0~~~(B#)(0~~~~~~(Bf(0~~~(B#####jIr Q(0~(B@d(0~(B(0~(BjId6You are carrying too much to get through.jI*O@d(0~(B@(0~(BjI5b(0~~(Bd(0~(B@f(0~(BjIa T(0~(B(0~(B@f(0~(BjI52(0~(B@(0~(BjIѰ102(102) Pw:60(64) AC:-2 Xp:11/10947Burdened(0~(B@(0~(B(0~(BfjI`(0~(B@d(0~(BfjIm tYou displaced Rags.(0~(B@df(0~(BjIC@(0~~(B(0~(BjIϤ&@(0~(BjI %@(0~(BjI %@(0~(BjIP%@(0~(BjI%@(0~(BjI=%@(0~(BjI= %@(0~(BjI @(0~(BjIV#@(0~(BjIR#B@(0~(BjI+ You hit the vampire bat!The vampire bat bites!101(102) Pw:60(64) AC:-2 Xp:11/10947Burdened--More--jIThe vampire bat bites!102(102) Pw:62(64) AC:-2 Xp:11/10947BurdenedjIeYou hit the vampire bat!The vampire bat bites!100(102) Pw:62(64) AC:-2 Xp:11/10947Burdened--More--jI8QThe vampire bat misses.dThe vampire bat bites!96(102) Pw:62(64) AC:-2 Xp:11/10947Burdened--More--jI*The vampire bat bites!The vampire bat bites!95(102) Pw:62(64) AC:-2 Xp:11/10947Burdened--More--jII5wThe vampire bat misses.d(0~(BThe vampire bat misses.--More--jIO?The vampire bat bites!(0~(BdjIRWhat do you want to drop? [b-df-ilo-rt-zA-FHIK-MP-SUX-Z or ?*] jIeD95(102) Pw:62(64) AC:-2 Xp:11/10947BurdenedYou drop an uncursed bag called holding.--More--jI{`Your movements are now unencumbered.95(102) Pw:62(64) AC:-2 Xp:11/10947The vampire bat bites!91(102) Pw:62(64) AC:-2 Xp:11/10947--More--jI The vampire bat bites!93(102) Pw:62(64) AC:-2 Xp:11/10947d(0~(BjIJ(0~~(B(@(0~(BddjI#@8(0~(B@d(0~(BdjI_995(102) Pw:62(64) AC:-2 Xp:11/10947(0~~(B@(0~(BddjI 9@(0~(B(0~~(BjIAWhat do you want to use or apply? [bclqru-wDHILRSUZ or ?*] jIF_ 95(102) Pw:62(64) AC:-2 Xp:11/10947You produce a strange whistling sound.d(0~(Bd(0~(BfjIj+97(102) Pw:62(64) AC:-2 Xp:11/10947ddf(0~~(B(0~(BjINu Bd(0~~(BdfBandito misses the vampire bat.(0~(BdjI# bB(0~(B@f(0~~(BdjIh(0~(BB@(0~(BYou hear crashing rock.--More--jI)LBandito picks up an uncursed bag called holding.--More--jIf Bandito bites the vampire bat.99(102) Pw:62(64) AC:-2 Xp:11/10947(0~(Bfd(0~(BjI \d(0~(B@(0~(Bfd(0~~(BjI?(0~~(B@(0~(Bd(0~(BjI 101(102) Pw:62(64) AC:-2 Xp:11/10947@(0~(Bd(0~~(B(0~(BdB[jI1 (0~(B(0~(B@(0~(BBBandito misses the vampire bat.d(0~(BBjIOd(0~(B(0~(B@(0~(BBd(0~~(BjI(0~(B@The vampire bat bites!100(102) Pw:62(64) AC:-2 Xp:11/10947The vampire bat just misses!(0~(Bd(0~(Bd--More--jIIBandito drops an uncursed bag called holding.--More--jI2 Bandito misses the vampire bat.102(102) Pw:63(64) AC:-2 Xp:11/10947(0~(BdjI iYou hit the vampire bat!The vampire bat misses.--More--jI2gThe vampire bat bites!The vampire bat's bite was poisoned!--More--jIBThe poison doesn't seem to affect you.--More--jI Bandito misses the vampire bat.(0~(BdThe vampire bat misses.--More--jIm$The vampire bat misses.jImGYou hit the vampire bat!The vampire bat bites!101(102) Pw:63(64) AC:-2 Xp:11/10947--More--jI{jThe vampire bat bites!Bandito misses the vampire bat.(0~(Bd--More--jIX KThe vampire bat misses.The vampire bat bites!jIbYou kill the vampire bat!102(102) Pw:63(64) AC:-2 Xp:11/11031(0~(Bfdd(0~(BjIdzYou stop. Rags is in the way!(0~(B%d--More--jIfzRags picks up an uncursed bag called holding.(0~(Bd(0~(Bd(0~(BjIx@(0~(BYou see here a vampire bat corpse.fdd(0~(BjIc IThere is a vampire bat corpse here; eat it? [ynq] (n) jIiLyEcch - that must have been poisonous!--More--jI<>You seem unaffected by the poison.--More--jICThis vampire bat corpse tastes terrible!(0~(Bd(0~(B(0~~(Bf(0~~(B(0~(B(0~(Bd--More--jI& qRags drops an uncursed bag called holding.d(--More--jI%You finish eating the vampire bat corpse.(0~(Bd(0~(Bf(0~(BdjIal(0~~(Bd@(0~(Bf(0~(BdjIGydf(0~~(B(0~(B@(0~(BdjI(0~(B@You see here an uncursed bag called holding.(0~(Bd(0~(Bf(0~(B(0~(BdjILnYou have a little trouble lifting d - an uncursed bag called holding.--More--jI Your movements are slowed slightly because of your load.102(102) Pw:63(64) AC:-2 Xp:11/11031Burdenedd(0~(B(0~(Bfd(0~(BjIIJ(0~(Bd@(0~(B(0~(Bf(0~(BdjI (0~(Bf@(0~~(B(0~(Bd(0~(B(0~(B(0~(Bd(0~(B(0~(BjI@f(0~(B(0~(B(0~(Bdd(0~(BjIR102(102) Pw:64(64) AC:-2 Xp:11/11031Burdened@(0~(B(0~(Bf(0~(Bdd(0~(BjI @(0~(Bf(0~(B(0~(Bd(0~(B(0~(B(0~~(B(0~(Bd(0~~(BjI`e(0~(Bf(0~(Bdd(0~(BjI͓ o(0~(Bfd(0~(B(0~(BdjIF(0~(B(0~(Bf(0~(B(0~~(B(0~(Bd(0~(B(0~(B(0~(BdjIx if(0~(B(0~(Bd(0~(BdjIzJ'You fall down the stairs.--More--jIC (0lq(B(0x~(B(0x~~mq(B(0~~~~(B(0k~~~~(B(0lq(B(0x~~~~~mqj~(B(0~~~~~~~~~(B(0~~~~~~~~(B(0~~~~~(Bh(0~(BG(0~~qk(B(0k~~~x(B(0x~~(B@(0m(B(0j~~(Bf(0~~(B(0~~~~~~~m(B(0x~~~~~~~~~(B(0mqk~~~lqqk(B(0mk~l(B(0mq(BAstro the Dresser St:18 Dx:12 Co:18 In:8 Wi:15 Ch:16 Neutral Gnomish Mines:10 $:0 HP:100(102) Pw:64(64) AC:-2 Xp:11/11031Burdened(0~(BfjIn 102(102) Pw:64(64) AC:-2 Xp:11/11031Burdened(0qq(B(0~~(B(0~(B:G(0~(B(0~(Bh<(0qk(B@(0~~x(B(0~(B(0~(Bf(0~(B(0~~m(B(0j(B(0~~(BjI֏(0~(B(0~(Bh@(0~(B(0~(BfYou hear crashing rock.G(0~(BjI| (0lqqqqqqqk(B(0lqqk(B(0lqq(B#(0x~~~~~~~x(B(0x~~x(B(0lqqkx~~m(B#(0k(B(0lqqqqwqj~lqqk~~mqklqqklqkx~~mk(B(0x~~mj~~~~(B#(0lqqk(B(0x~~~~x~~~x(B(0mk~~~xx~~mj~mj~~~x(B(0x~~~~~~~~(B#(0qqk(B(0x~~x(B(0lqqkqklqk(B(0x~(B@(0~~~~~lj(B(0mqk~mj~~~~~~~~~lj(B(0mk~lqk~~~(B#(0~~x(B(0x~~x(B(0x~~x~mj~mk(B(0mk~~~~~~mk(B(0x~~~lqk~~~~lqj(B(0mqnqj~(B###(0~~mk(B(0lj~~mqj~~~~~~~~x(B(0x~~~~~~~mqqk(B(0mqk~mqu~~~lj(B(0x~~~x~~~~~x(B(0x~~~~~~~~~~~~~~x(B(0lj~~~~(Bd(0~~~~~mqk(B(0x~~~x~~~m(B##(0lqj~lwj~~~~~x(B(0x~~~~~~~~~~~~~~mk(B(0lj~~~~~~~~~~~~~mk(B(0mqk~x~~~~~m(B#(0k(B(0x~~~xx~~~~~~x(B(0lqk(B(0tq~~~~~(B)(0~~~lqk~~mqj~~~~~~(Bd(0~~~~~~~~x(B(0x~~~~~~~~~(B#(0qqqj~lqjmk~~~(B[(0~x(B(0x~mqj~~~~~~~~(B[(0lnqj~~~~~~~~~~~~~~~~~~~lj(B(0mqk~q~~~(B)(0~~~~~~~mqqqj(B)(0~~~~x(B(0x~~~~~~~~~(B)(0lqqjx~~~~~~~~~~~~~~~~~~~lqj(B(0x~~(B[(0~~~~~~~~~~~~~~~~~~~(B#(0j(B (0qqk(B(0x~~~~~~~~~~x(B(0lqj~~~~~~~~~~(B[(0~~~~~~~lj(B(0mqqk~~(B###(0qqqk~~~~~~~lq(B## (0~~mqq(B#(0~~~~~qq~~qvqj~~~~~~~q~qq~~~~~~~~~x(B(0mk~~(B#(0lqqj~~~~~lq(B#### (0~~~~~~~~(B<(0~~~~~~~~~~(B)(0~~~~~~~~~~~~~~~~~lqj(B(0m(B#(0~(B##(0j~~~~~~~qvk(B#* (0qqqw(B#(0~~lqqqqqk~lqk~~~~~~~qwqqk~~~~x~lj(B(0lqk(B(0l(B#(0~~~~~~~(B)(0~~~~~(B## (0x~~lj(B(0mqjlj~~~~~~~~x(B(0mk~~lvqj(B(0lj~mqj~~~~~~~~~(B[###(0~(B#(0qk(B (0lj~~x(B(0x~~~~~~~~~x(B(0x~~m(B(0x~~~(B[(0~~~~~~~(B###(0j(B#*#(0~~~mk(B (0x~~~x(B(0x~~~~~~~~lj(B(0mk~~(B(0mk~~~~~~~~~(B#(0j(B##00*(0mqk~~x(B (0mk~lj(B(0mqqqqqk~lj(B(0mqq(B(0mk~lqk~lqqj(B*#0(0x~~x(B (0mqj(B(0mqj(B(0mqj(B(0mqj(B##(0mqqj(BAstro the Dresser St:18 Dx:12 Co:18 In:8 Wi:15 Ch:16 Neutral Gnomish Mines:9 $:0 HP:102(102) Pw:64(64) AC:-2 Xp:11/11031Burdened(0~(Bd(djIk BWhat do you want to use or apply? [b-dlqru-wDHILRSUZ or ?*] jI>"102(102) Pw:64(64) AC:-2 Xp:11/11031BurdenedYou produce a strange whistling sound.(0~~~(B(0~(Bd(0~(B(0~(Bd(0~(B(0~(BjIT(0~(Bd(0~(BdjIl 'You fall down the stairs.--More--jIa(0lq(B(0x~(B(0x~~mq(B(0~~~~(B(0k~~~~(B(0lqqq(B(0x~~~~~mqj~~~(B(0~~~~~~~~~~(B(0~~~~~~~~(B(0~~(BG(0~~~(B(0~~~(Bh(0qk(B(0k~~~x(B(0x~~(B@(0mqk(B(0j~~~(Bd(0~x(B(0~~~~~~~~m(B(0x~~~~~~~~(Bf(0~(B(0mqk~~~lqqk~~m(B(0mk~lj(B(0~~(B(0mq(BAstro the Dresser St:18 Dx:12 Co:18 In:8 Wi:15 Ch:16 Neutral Gnomish Mines:10 $:0 HP:101(102) Pw:64(64) AC:-2 Xp:11/11031Burdened(0~(Bdf(0~(BjIS  (0lqqqqqqqk(B(0lqqk(B(0lqq(B#(0x~~~~~~~x(B(0x~~x(B(0lqqkx~~m(B#(0k(B(0lqqqqwqj~lqqk~~mqklqqklqkx~~mk(B(0x~~mj~~~~(B#(0lqqk(B(0x~~~~x~~~x(B(0mk~~~xx~~mj~mj~~~x(B(0x~~~~~~~~(B#(0qqk(B(0x~~x(B(0lqqkqklqk(B(0x~(B@(0~~~~~lj(B(0mqk~mj~~~~~~~~~lj(B(0mk~lqk~~~(B#(0~~x(B(0x~~x(B(0x~~x~mj~mk(B(0mk~~~~~~mk(B(0x~~~lqk~~~~lqj(B(0mqnqj~(B###(0~~mk(B(0lj~~mqj~~~~~~~~x(B(0x~~~~~~~mqqk(B(0mqk~mqu~~~lj(B(0x~~~x~~~~~x(B(0x~~~~~~~~~~~~~~x(B(0lj~~~~~~~~~~mqk(B(0x~~~x~~~m(B##(0lqj~lwj~~~~~x(B(0x~~~~~~~~~~~~~~mk(B(0lj~~(Bd(0~~~~~~~~~~mk(B(0mqk~x~~~~~m(B#(0k(B(0x~~~xx~~~~~~x(B(0lqk(B(0tq~~~~~(B)(0~~~lqk~~mqj~~~~~~(B((0~~~~~~~~x(B(0x~~~~~~~~~(B#(0qqqj~lqjmk~~~(B[(0~x(B(0x~mqj~~~~~~~~(B[(0lnqj~~~~~~~~~~~~~~~~~~~lj(B(0mqk~q~~~(B)(0~~~~~~~mqqqj(B)(0~~~~x(B(0x~~~~~~~~~(B)(0lqqjx~~~~~~~~~~~~~~~~~~~lqj(B(0x~~(B[(0~~~~~~~~~~~~~~~~~~~(B#(0j(B (0qqk(B(0x~~~~~~~~~~x(B(0lqj~~~~~~~~~~(B[(0~~~~~~~lj(B(0mqqk~~(B###(0qqqk~~~~~~~lq(B## (0~~mqq(B#(0~~~~~qq~~qvqj~~~~~~~q~qq~~~~~~~~~x(B(0mk~~(B#(0lqqj~~~~~lq(B#### (0~~~~~~~~(B<(0~~~~~~~~~~(B)(0~~~~~~~~~~~~~~~~~lqj(B(0m(B#(0~(B##(0j~~~~~~~qvk(B#* (0qqqw(B#(0~~lqqqqqk~lqk~~~~~~~qwqqk~~~~x~lj(B(0lqk(B(0l(B#(0~~~~~~~(B)(0~~~~~(B## (0x~~lj(B(0mqjlj~~~~~~~~x(B(0mk~~lvqj(B(0lj~mqj~~~~~~~~~(B[###(0~(B#(0qk(B (0lj~~x(B(0x~~~~~~~~~x(B(0x~~m(B(0x~~~(B[(0~~~~~~~(B###(0j(B#*#(0~~~mk(B (0x~~~x(B(0x~~~~~~~~lj(B(0mk~~(B(0mk~~~~~~~~~(B#(0j(B##00*(0mqk~~x(B (0mk~lj(B(0mqqqqqk~lj(B(0mqq(B(0mk~lqk~lqqj(B*#0(0x~~x(B (0mqj(B(0mqj(B(0mqj(B(0mqj(B##(0mqqj(BAstro the Dresser St:18 Dx:12 Co:18 In:8 Wi:15 Ch:16 Neutral Gnomish Mines:9 $:0 HP:101(102) Pw:64(64) AC:-2 Xp:11/11031Burdened 102(102) Pw:64(64) AC:-2 Xp:11/11031Burdened(0~(B(0~(BdjIBWhat do you want to use or apply? [b-dlqru-wDHILRSUZ or ?*] jIl jI 102(102) Pw:64(64) AC:-2 Xp:11/11031BurdenedYou produce a strange whistling sound.(0~(B(0~(Bd(0~(BjIt-You fall down the stairs.--More--jI[ga(0lq(B(0x~(B(0x~~mq(B(0~~~~(B(0k~~~~(B(0lqqq(B(0x~~~~~mqj~~~(B(0~~~~~~~~~~(B(0~~~~~~~~(B(0~~(BG(0~~~(B(0~~~(Bh(0qk(B(0k~~~x(B(0x~~(B@(0mqk(B(0j~~~(Bd(0~x(B(0~~~~~~(Bdf(0m(B(0x~~~~~~~~~~(B(0mqk~~~lqqk~~m(B(0mk~lj(B(0~~(B(0mq(BAstro the Dresser St:18 Dx:12 Co:18 In:8 Wi:15 Ch:16 Neutral Gnomish Mines:10 $:0 HP:101(102) Pw:64(64) AC:-2 Xp:11/11031Burdened(0~(BdGh:(0~(Bddf(0~(BjIC<@f(0~~(BdThe little dog misses the iguana.h(0~(B(0~(BGd:f(0~(B(0~(Bdd(0~~(B102(102) Pw:64(64) AC:-2 Xp:11/11031BurdenedThe little dog bites the iguana.jI Y(0~(B(0~(B(0m(B(0~(Bd(0k(B@d(0~~(B(0m(B(0j(BBillie bites the iguana.The iguana is killed!(0~(Bd(0~(Bgd(0~(BjId 'In what direction? jI )jIЂ )(0~(BjIN(0~(BThe dagger hits the gremlin!dd(0~(B(0~(BBillie bites the little dog.(0~(B(0~(BG(0~(Bd)g--More--jI&UkBillie bites the little dog.The little dog is killed!%jI 'In what direction? jIo)jI;(0~(BThe dagger misses the gremlin.d(0~(BBandito eats a little dog corpse.fd<(0~~(B)g--More--jI^Billie misses the gnome.The gremlin hits!100(102) Pw:64(64) AC:-2 Xp:11/11031BurdenedThe gremlin misses.--More--jI(The gremlin bites!97(102) Pw:64(64) AC:-2 Xp:11/11031BurdenedThe gremlin hits!G(0~(BjI*Really save? [yn] (n) jIc!ySaving...jIv9 jI<  jI $[?1049lBe seeing you...