I [?1049h)0SporkHack, copyright 2007 Derek S. Ray; a variant of NetHack 3.4.3,  copyright 1985-2003 by Stichting Mathematisch Centrum and M. Stephenson.  See license for details. IR- WShall I pick a character's race, role, gender and alignment for you? [ynq] InChoosing Character's Role Pick a role for your character  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman h - a Healer k - a Knight m - a Monk p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist v - a Valkyrie w - a Wizard * - Random q - Quit(end) Ie0 |+Choosing Race Pick the race of your Healer  h - human g - gnome * - Random q - Quit(end) I+Choosing Gender Pick the gender of your gnomish Healer  m - male f - female * - Random q - Quit(end) IX+I3(0lqqqqk(B(0x~(B@$(0~x(B(0~(Bf(0~~~x(B(0x~~~~~(B+(0~(B:(0~~x(B(0m~qqqj(BISYAstro the Rhizotomist St:9 Dx:10 Co:14 In:10 Wi:15 Ch:17 Neutral Dungeons of Doom:1 $:1252 HP:12(12) Pw:4(4) AC:8  Xp:1/0 T:1 It is written in the Book of Hermes:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Hermes seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Rhizotomist, have been heralded from birth as the instrument of Hermes. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Hermes!--More--IA(0lqqqqk(B(0x~(B@$(0~x(B(0~(Bf(0~~~x(B(0x~~~~~(B+(0~(B:(0~~x(B(0m~qqqj(BIDIqDWHello Astro, welcome to SporkHack! You are a neutral male gnomish Healer.ID --More--I))B You are lucky! Full moon tonight.I  Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [false]  b - autopickup [true]  c - autoquiver [true]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [true]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - lit_corridor [false]  q - lootabc [false]  r - menucolors [true] (1 of 4)Ik a - statuscolors [true]  b - null [true]  c - perm_invent [false]  d - prayconfirm [false]  e - pushweapon [false]  f - rest_on_space [false]  g - safe_pet [true]  h - show_dgn_name [true]  i - showexp [true]  j - showrace [false]  k - showscore [false]  l - silent [true]  m - sortpack [true]  n - sound [true]  o - sparkle [true]  p - standout [false]  q - time [true]  r - timed_delay [true]  s - tombstone [true]  t - travel [true]  u - use_inverse [false]  v - verbose [true]  (2 of 4)I   Compounds (selecting will prompt for new value):  name [Astro]  role [Healer]  race [gnome]  gender [male]  align [neutral]  altkeyhandler [unknown]  catname [Billie]  dogname [Bandit]  dumpfile [dumps/%n.lastlog]  horsename [Boukephalos]  msghistory [20]  pettype [random]  windowtype [tty]  a - boulder [0]  b - disclose [+i +a +v +g +c]  c - fruit [lychee]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [0=off]  h - packorder [0_`(%/!?)*[="+$]  i - pickup_burden [stressed] (3 of 4)I+Iw  Select menustyle:  t - traditional c - combination p - partial f - full(end) I+Astro the Rhizotomist St:9 Dx:10 Co:14 In:10 Wi:15 Ch:17 Neutral Dungeons of Doom:1 $:1252 HP:12(12) Pw:4(4) AC:8  Xp:1/0 T:1(0lqqqqk(B(0x~(B@$(0~x(B(0~(Bf(0~~~x(B(0x~~~~~(B+(0~(B:(0~~x(B(0m~qqqj(BI<@712(12) Pw:4(4) AC:8 Xp:1/0 T:1$ - 5 gold pieces.12(12) Pw:4(4) AC:8 Xp:1/0 T:2I_12(12) Pw:4(4) AC:8 Xp:1/0 T:3(0lqqqqqqqqk(B(0x~~~~~~~~x(B(0~(B(0x~~~~~~~~~(B(0~(B^(0x(B@(0~~~(Br(0~~~x(B(0x~~~~~~~~~(B(0~(B(0x~~~~~~~~x(B(0x~~~~~~~~x(B(0mqqqqqqqqj(BI4 > Tools c - an uncursed stethoscope Comestibles k - 5 uncursed apples Wands g - a wand of sleep (0:6) Potions d - 4 uncursed potions of healing e - 3 uncursed potions of extra healing f - a blessed potion of extra healing Weapons a - a +0 scalpel (weapon in hand) Armor b - an uncursed +1 pair of leather gloves (being worn) Spellbooks h - a blessed spellbook of healing i - a blessed spellbook of extra healing j - a blessed spellbook of stone to flesh Coins $ - 1257 gold pieces(end) I (0lqqqqk(B(0x~(B<(0~~x(B(0~~(B^(0~~x(B(0x~~~~~(B+(0~~~~x(B(0m~qqqj(B Astro the Rhizotomist St:9 Dx:10 Co:14 In:10 Wi:15 Ch:17 Neutral Dungeons of Doom:1 $:1257 HP:12(12) Pw:4(4) AC:8  Xp:1/0 T:3 12(12) Pw:4(4) AC:8 Xp:1/0 T:3I"12(12) Pw:4(4) AC:8 Xp:1/0 T:4(0~(B@r(0~(BI e12(12) Pw:4(4) AC:8 Xp:1/0 T:5r(0~(BI{wYou kill the sewer rat!12(12) Pw:4(4) AC:8 Xp:1/1 T:6(0~(BIm(0~~(B@12(12) Pw:4(4) AC:8 Xp:1/1 T:7I(0~~(B@You hear some noises in the distance.12(12) Pw:4(4) AC:8 Xp:1/1 T:12(0~~(B@I~12(12) Pw:4(4) AC:8 Xp:1/1 T:13@#(0~(B#I. |12(12) Pw:4(4) AC:8 Xp:1/1 T:14(0~(B@##Iw12(12) Pw:4(4) AC:8 Xp:1/1 T:15#@##I |12(12) Pw:4(4) AC:8 Xp:1/1 T:16##@##IGm12(12) Pw:4(4) AC:8 Xp:1/1 T:17@##Idn12(12) Pw:4(4) AC:8 Xp:1/1 T:20####@#IN t12(12) Pw:4(4) AC:8 Xp:1/1 T:21##@#Ipt12(12) Pw:4(4) AC:8 Xp:1/1 T:22#@##I u12(12) Pw:4(4) AC:8 Xp:1/1 T:23@+# I In what direction?  IKpThe door resists!12(12) Pw:4(4) AC:8 Xp:1/1 T:24!Ie'&In what direction? !I (The door opens.12(12) Pw:4(4) AC:8 Xp:1/1 T:25(0qqqqqqqqqk(B(0~~~~~~~~~x(B(0a(Bdx(0~~~~~~~~x(B(0~~~~~~~~~x(B(0~~~~~~~x(B(0~~~~~x(B(0q(B(0qqqj(B&I=12(12) Pw:4(4) AC:8 Xp:1/1 T:26d(0~~(Bx'I@*.You hit the jackal.(0~(B12(12) Pw:4(4) AC:8 Xp:1/1 T:26The jackal bites!10(12) Pw:4(4) AC:8 Xp:1/1 T:26 10(12) Pw:4(4) AC:8 Xp:1/1 T:27'I You kill the jackal!10(12) Pw:4(4) AC:8 Xp:1/2 T:28%xx)Ir~10(12) Pw:4(4) AC:8 Xp:1/2 T:29x(0~(B(0~(B)I QYou miss the grid bug.10(12) Pw:4(4) AC:8 Xp:1/2 T:29The grid bug bites!You get zapped!9(12) Pw:4(4) AC:8 Xp:1/2 T:29 10(12) Pw:4(4) AC:8 Xp:1/2 T:30x*Il You kill the grid bug!10(12) Pw:4(4) AC:8 Xp:1/3 T:31x(0~(B+I^OYou hit the grid bug.10(12) Pw:4(4) AC:8 Xp:1/3 T:31The grid bug bites!You get zapped!9(12) Pw:4(4) AC:8 Xp:1/3 T:31 9(12) Pw:4(4) AC:8 Xp:1/3 T:32,I OYou miss the grid bug.9(12) Pw:4(4) AC:8 Xp:1/3 T:32The grid bug bites!You get zapped!8(12) Pw:4(4) AC:8 Xp:1/3 T:32 8(12) Pw:4(4) AC:8 Xp:1/3 T:33,I You kill the grid bug!8(12) Pw:4(4) AC:8 Xp:1/4 T:34%-Iw,(0q(B(0x~(B#@(0x~(B(0~~~(B(0~~~~(B(0qqqq(B(0~(BThere is an open door here.You see here a jackal corpse.8(12) Pw:4(4) AC:8 Xp:1/4 T:35.IuDThere is a jackal corpse here; eat it? [ynq] (n) .IpyThis jackal corpse tastes terrible!8(12) Pw:4(4) AC:8 Xp:1/4 T:36 8(12) Pw:4(4) AC:8 Xp:1/4 T:37 8(12) Pw:4(4) AC:8 Xp:1/4 T:38 8(12) Pw:4(4) AC:8 Xp:1/4 T:39 8(12) Pw:4(4) AC:8 Xp:1/4 T:40Satiated 8(12) Pw:4(4) AC:8 Xp:1/4 T:41Satiated 8(12) Pw:4(4) AC:8 Xp:1/4 T:42Satiated 8(12) Pw:4(4) AC:8 Xp:1/4 T:42Satiated--More--.I You finish eating the jackal corpse.8(12) Pw:4(4) AC:8 Xp:1/4 T:43Satiated/I8(12) Pw:4(4) AC:8 Xp:1/4 T:44Satiated(0l(B(0a(B@(0x(B(0x~(B(0mq(B/I' 9(12) Pw:4(4) AC:8 Xp:1/4 T:45Satiated(0~(B@0Ij9(12) Pw:4(4) AC:8 Xp:1/4 T:46Satiated(0~(B@0I9(12) Pw:4(4) AC:8 Xp:1/4 T:47Satiated(0~(B@0I* 9(12) Pw:4(4) AC:8 Xp:1/4 T:48Satiated(0~(B@0I[Y 9(12) Pw:4(4) AC:8 Xp:1/4 T:49Satiated(0~(B@1I9(12) Pw:4(4) AC:8 Xp:1/4 T:50Satiated(0~(B@##1Ij9(12) Pw:4(4) AC:8 Xp:1/4 T:50Satiated1I9(12) Pw:4(4) AC:8 Xp:1/4 T:51Satiated(0~(B@2I|9(12) Pw:4(4) AC:8 Xp:1/4 T:52Satiated#@#3I9(12) Pw:4(4) AC:8 Xp:1/4 T:53Satiated#@##3I 9(12) Pw:4(4) AC:8 Xp:1/4 T:54Satiated##@##4I0s9(12) Pw:4(4) AC:8 Xp:1/4 T:55Satiated#@###5Ih9(12) Pw:4(4) AC:8 Xp:1/4 T:56Satiated#@#5Ig #@##9(12) Pw:4(4) AC:8 Xp:1/4 T:56Satiated5I g 9(12) Pw:4(4) AC:8 Xp:1/4 T:57Satiated6I^9(12) Pw:4(4) AC:8 Xp:1/4 T:58Satiated#@#6Iy 9(12) Pw:4(4) AC:8 Xp:1/4 T:59Satiated#@(0~~(B##(0~(B>(0~(B(0~~~~(B(0qqqq(B7IdN10(12) Pw:4(4) AC:8 Xp:1/4 T:60Satiated(0lqqq(B(0x~~~(B#(0~~~~~(B@#(0x~~(B(0x(B8Ia10(12) Pw:4(4) AC:8 Xp:1/4 T:61Satiated(0q(B$@#(0m(B8I10(12) Pw:4(4) AC:8 Xp:1/4 T:62Satiated(0q(B(0~x(B@#(0x(B(0~(B(0q(B9I5;10(12) Pw:4(4) AC:8 Xp:1/4 T:63Satiated(0k(B@(0~(B9I7@(0~(B(0~(B(0j(B6410(12) Pw:4(4) AC:8 Xp:1/4 T:63Satiated$ - 7 gold pieces.10(12) Pw:4(4) AC:8 Xp:1/4 T:64Satiated9I10(12) Pw:4(4) AC:8 Xp:1/4 T:65Satiated(0~(B@:Iر10(12) Pw:4(4) AC:8 Xp:1/4 T:66Satiated(0~(B@:Ið V(0lqqqk(B(0x~(B$(0~x(B(0x(B@(0~~(B+(0x~~~x(B(0~~(B{(0x(B(0m~qqj(BAstro the Rhizotomist St:9 Dx:10 Co:14 In:10 Wi:15 Ch:17 Neutral Dungeons of Doom:2 $:1264 HP:10(12) Pw:4(4) AC:8  Xp:1/4 T:66SatiatedThere is a staircase up here.You see here a leather armor.10(12) Pw:4(4) AC:8 Xp:1/4 T:67Satiated;I 6@[(0~(B8110(12) Pw:4(4) AC:8 Xp:1/4 T:67Satiated$ - 17 gold pieces.10(12) Pw:4(4) AC:8 Xp:1/4 T:68Satiated<I(0~(B@There is a staircase up here.You see here a leather armor.10(12) Pw:4(4) AC:8 Xp:1/4 T:69Satiated=Il - a leather armor.10(12) Pw:4(4) AC:8 Xp:1/4 T:70Satiated=I'>(0lqqqqqqqqqqk(B(0lqqqqqqqqk(B(0x~~~~~~~~~~x(B(0lqqqqk(B(0x~~~~~~~~x(B#(0a~~~~~~~~~~x(B(0x~(B<(0~~x(B(0x~~~~~~~~~(B####(0x~~~~~~~~~~x(B(0~~(B^(0~~x(B(0x~~~~~~~~x(B##(0x~~~~~~~~~~x(B(0x~~~~~(B(0x~~~~~~~~~(B########(0x~~~~~~~~~~x(B+(0~~~~x(B(0x~~~~~~~~x(B#(0mqqqqqq~qqqj(B(0m~qqqj(B(0x~~~~~~~~x(B######(0mqqqqqqqqj(B#########(0lqqqqqk(B#(0x~~~~~x(B#(0~~~~~~~(B###(0x~~~(B@(0~x(B(0x~~~~~~(B(0mqqqqqj(BAstro the Rhizotomist St:9 Dx:10 Co:14 In:10 Wi:15 Ch:17 Neutral Dungeons of Doom:1 $:1281 HP:10(12) Pw:4(4) AC:8  Xp:1/4 T:70Satiated 10(12) Pw:4(4) AC:8 Xp:1/4 T:71Satiated?I>10(12) Pw:4(4) AC:8 Xp:1/4 T:72Satiated>@@I10(12) Pw:4(4) AC:8 Xp:1/4 T:73Satiated(0~(B@#@Iء (11(12) Pw:4(4) AC:8 Xp:1/4 T:75Satiated#(0~(B##@0You try to move the boulder, but in vain.11(12) Pw:4(4) AC:8 Xp:1/4 T:76SatiatedAIw 11(12) Pw:4(4) AC:8 Xp:1/4 T:77Satiated##@#BIi11(12) Pw:4(4) AC:8 Xp:1/4 T:78Satiated#@##BI 11(12) Pw:4(4) AC:8 Xp:1/4 T:79Satiated##@##CI11(12) Pw:4(4) AC:8 Xp:1/4 T:80Satiated#@##CIX##@#11(12) Pw:4(4) AC:8 Xp:1/4 T:81SatiatedYou hear someone counting money.CIr 11(12) Pw:4(4) AC:8 Xp:1/4 T:82Satiated#@##DI You hear someone counting money.11(12) Pw:4(4) AC:8 Xp:1/4 T:82SatiatedEIJ11(12) Pw:4(4) AC:8 Xp:1/4 T:83Satiated##@#EI 11(12) Pw:4(4) AC:8 Xp:1/4 T:84Satiated#@##EIU11(12) Pw:4(4) AC:8 Xp:1/4 T:85Satiated#0@#FIXk11(12) Pw:4(4) AC:8 Xp:1/4 T:85SatiatedGIj11(12) Pw:4(4) AC:8 Xp:1/4 T:86Satiated#@#HI:^11(12) Pw:4(4) AC:8 Xp:1/4 T:87Satiated#@HI— k11(12) Pw:4(4) AC:8 Xp:1/4 T:87SatiatedHIk11(12) Pw:4(4) AC:8 Xp:1/4 T:88SatiatedII[k11(12) Pw:4(4) AC:8 Xp:1/4 T:89SatiatedIIk12(12) Pw:4(4) AC:8 Xp:1/4 T:90SatiatedIIk12(12) Pw:4(4) AC:8 Xp:1/4 T:91SatiatedIIr k12(12) Pw:4(4) AC:8 Xp:1/4 T:92SatiatedII; k12(12) Pw:4(4) AC:8 Xp:1/4 T:93SatiatedJIk12(12) Pw:4(4) AC:8 Xp:1/4 T:94SatiatedJI6s12(12) Pw:4(4) AC:8 Xp:1/4 T:95Satiated#JI:k12(12) Pw:4(4) AC:8 Xp:1/4 T:96SatiatedJIk12(12) Pw:4(4) AC:8 Xp:1/4 T:97SatiatedJI> 12(12) Pw:4(4) AC:8 Xp:1/4 T:98Satiated#@##KI12(12) Pw:4(4) AC:8 Xp:1/4 T:99Satiated##@##KIs12(12) Pw:4(4) AC:8 Xp:1/4 T:100Satiated@#LI {12(12) Pw:4(4) AC:8 Xp:1/4 T:101Satiated#@LIj12(12) Pw:4(4) AC:8 Xp:1/4 T:102Satiated(0~(B@f(0~(B MI12(12) Pw:4(4) AC:8 Xp:1/4 T:103Satiated(0~(B@(0~(BfOIkh12(12) Pw:4(4) AC:8 Xp:1/4 T:104Satiated(0~(Bf(0~(B@##PI=-What do you want to drop? [$a-l or ?*] QIC12(12) Pw:4(4) AC:8 Xp:1/4 T:104SatiatedYou drop a leather armor.12(12) Pw:4(4) AC:8 Xp:1/4 T:105Satiatedf(0~(BRI"12(12) Pw:4(4) AC:8 Xp:1/4 T:106Satiated(0~(Bf@#RIv12(12) Pw:4(4) AC:8 Xp:1/4 T:107Satiated[fSIG@#There is a doorway here.You see here a leather armor.12(12) Pw:4(4) AC:8 Xp:1/4 T:108Satiated##fTI$l - a leather armor.12(12) Pw:4(4) AC:8 Xp:1/4 T:109Satiated#fTI 8What do you want to wear? [l or ?*] UIܓ l12(12) Pw:4(4) AC:6 Xp:1/4 T:110Satiated 12(12) Pw:4(4) AC:6 Xp:1/4 T:111Satiated 12(12) Pw:4(4) AC:6 Xp:1/4 T:112SatiatedYou finish your dressing maneuver.WIn Armor b - an uncursed +1 pair of leather gloves (being worn) l - a +0 leather armor (being worn)(end) XI(0lqqqqqqqqqqk(B(0x~~~~~~~~~~x(B(0lqqqqk(B12(12) Pw:4(4) AC:6 Xp:1/4 T:112SatiatedXI 12(12) Pw:4(4) AC:6 Xp:1/4 T:113Satiated(0~(B@YI12(12) Pw:4(4) AC:6 Xp:1/4 T:114Satiated#@ #fYI 12(12) Pw:4(4) AC:6 Xp:1/4 T:115Satiatedf#@##ZI12(12) Pw:4(4) AC:6 Xp:1/4 T:116Satiated#f#@##ZI 12(12) Pw:4(4) AC:6 Xp:1/4 T:117Satiated#f#@#[I12(12) Pw:4(4) AC:6 Xp:1/4 T:118Satiated#f#@###(0~(B+(0~(B(0x~(B(0mq(B\IY12(12) Pw:4(4) AC:6 Xp:1/4 T:119Satiated#fd@!(0q(B\Ix12(12) Pw:4(4) AC:6 Xp:1/4 T:120Satiated#(0~(B#f(0l(B@(0q(B(0~~(B(0~~~(B(0qqq(B]I'12(12) Pw:4(4) AC:6 Xp:1/4 T:121Satiated#f(0qqqqk(B@(0~~(B((0x(B(0~x(B(0qj(B]I_ (0~(B@m - a chartreuse potion.12(12) Pw:4(4) AC:6 Xp:1/4 T:122Satiated(0~(B(0~(Bf_Ir12(12) Pw:4(4) AC:6 Xp:1/4 T:123Satiated(0~(Bf(0~(B@_Ix 12(12) Pw:4(4) AC:6 Xp:1/4 T:124Satiated(0~(Bf(0~(B@(0~(B`Ie 12(12) Pw:4(4) AC:6 Xp:1/4 T:125Satiated((0~(B@f`I @(0~(BYou see here a whistle.12(12) Pw:4(4) AC:6 Xp:1/4 T:126Satiatedf(0~(BaI\n - a whistle.12(12) Pw:4(4) AC:6 Xp:1/4 T:127Satiated(0~(BfbIC12(12) Pw:4(4) AC:6 Xp:1/4 T:128Satiated(0~(Bf@(0~(B(0~(BcI12(12) Pw:4(4) AC:6 Xp:1/4 T:129Satiated(0~~(Bf@cI 12(12) Pw:4(4) AC:6 Xp:1/4 T:130Satiated(0~(B@f(0~~(BdIy12(12) Pw:4(4) AC:6 Xp:1/4 T:131Satiatedf@(0~(B(0~(BdIDN12(12) Pw:4(4) AC:6 Xp:1/4 T:132Satiated#x@(0~~(BfeIoYou kill the grid bug!12(12) Pw:4(4) AC:6 Xp:1/5 T:133Satiated#f(0~(BfI$12(12) Pw:4(4) AC:6 Xp:1/5 T:134Satiated#@f(0~(B(0~(BfI` 12(12) Pw:4(4) AC:6 Xp:1/5 T:135Satiated#@f##gIL#12(12) Pw:4(4) AC:6 Xp:1/5 T:136Satiated#@##fiI,12(12) Pw:4(4) AC:6 Xp:1/5 T:137@######12(12) Pw:4(4) AC:6 Xp:1/5 T:140iI9 12(12) Pw:4(4) AC:6 Xp:1/5 T:145@###f####x###jIr12(12) Pw:4(4) AC:6 Xp:1/5 T:146(0~(B##@jI912(12) Pw:4(4) AC:6 Xp:1/5 T:147f#@(0~(BkI r12(12) Pw:4(4) AC:6 Xp:1/5 T:148f(0~(B#lI/D y12(12) Pw:4(4) AC:6 Xp:1/5 T:149f(0~(BmI$12(12) Pw:4(4) AC:6 Xp:1/5 T:150(0~(Bf(0~(BmIe s12(12) Pw:4(4) AC:6 Xp:1/5 T:151#fnI#12(12) Pw:4(4) AC:6 Xp:1/5 T:151You hear some noises in the distance.12(12) Pw:4(4) AC:6 Xp:1/5 T:152oIWZ12(12) Pw:4(4) AC:6 Xp:1/5 T:153oIzT12(12) Pw:4(4) AC:6 Xp:1/5 T:154oI T12(12) Pw:4(4) AC:6 Xp:1/5 T:155pI12(12) Pw:4(4) AC:6 Xp:1/5 T:155 12(12) Pw:4(4) AC:6 Xp:1/5 T:156pI֖T12(12) Pw:4(4) AC:6 Xp:1/5 T:157pIT12(12) Pw:4(4) AC:6 Xp:1/5 T:158qI~12(12) Pw:4(4) AC:6 Xp:1/5 T:159@>d#qI8 12(12) Pw:4(4) AC:6 Xp:1/5 T:160(0~(B@dfsI$4What do you want to use or apply? [cgn or ?*] sI  Tools c - an uncursed stethoscope n - a whistle Wands g - a wand of sleep (0:6)(end) vI#"+(0qqqqk~(B<(0~~x~(B^(0~~x(B12(12) Pw:4(4) AC:6 Xp:1/5 T:160You produce a strange whistling sound.fd##vI12(12) Pw:4(4) AC:6 Xp:1/5 T:160Billie misses the jackal.12(12) Pw:4(4) AC:6 Xp:1/5 T:161{Iՠ d(0~(B12(12) Pw:4(4) AC:6 Xp:1/5 T:161Billie misses the jackal.Billie misses the jackal.12(12) Pw:4(4) AC:6 Xp:1/5 T:162}I>(0~(B@d12(12) Pw:4(4) AC:6 Xp:1/5 T:162Billie misses the jackal.12(12) Pw:4(4) AC:6 Xp:1/5 T:163~I0p12(12) Pw:4(4) AC:6 Xp:1/5 T:164f@d(0~~~(BIB12(12) Pw:4(4) AC:6 Xp:1/5 T:165(0~(B@d(0~(BfI4What do you want to use or apply? [cgn or ?*] Id  Tools c - an uncursed stethoscope n - a magic whistle Wands g - a wand of sleep (0:6)(end) I^8+(0qqqqk~(B<(0~~x~(B^(0~~x(B12(12) Pw:4(4) AC:6 Xp:1/5 T:165You produce a strange whistling sound.f(0~(B12(12) Pw:4(4) AC:6 Xp:1/5 T:165The jackal bites!10(12) Pw:4(4) AC:6 Xp:1/5 T:165--More--I+`Billie misses the jackal.Billie bites the jackal.--More--IxThe jackal is killed!10(12) Pw:4(4) AC:6 Xp:1/5 T:166(0~(BIa=@(0~(BAn arrow shoots out at you!You are almost hit by an arrow.10(12) Pw:4(4) AC:6 Xp:1/5 T:167(0~(BfI\10(12) Pw:4(4) AC:6 Xp:1/5 T:168)@f(0~~(BI#DYou displaced Billie.10(12) Pw:4(4) AC:6 Xp:1/5 T:169f(0~(B@Iq510(12) Pw:4(4) AC:6 Xp:1/5 T:170f(0~~(BIeEy10(12) Pw:4(4) AC:6 Xp:1/5 T:171(0~(BfI (0lqqqk(B(0x~~~x(B(0x(B@f(0~(B+(0x~~~x(B(0~~~(B{(0x(B(0m~qqj(BAstro the Rhizotomist St:9 Dx:10 Co:14 In:10 Wi:15 Ch:17 Neutral Dungeons of Doom:2 $:1281 HP:10(12) Pw:4(4) AC:6  Xp:1/5 T:171 10(12) Pw:4(4) AC:6 Xp:1/5 T:172(0~(B(0~(BfI3 10(12) Pw:4(4) AC:6 Xp:1/5 T:173<@f(0~(BIy10(12) Pw:4(4) AC:6 Xp:1/5 T:174(0~(B(0~(B@(0~(BfI 10(12) Pw:4(4) AC:6 Xp:1/5 T:175(0~(B@#fItr10(12) Pw:4(4) AC:6 Xp:1/5 T:176(0~(B@#I e10(12) Pw:4(4) AC:6 Xp:1/5 T:177#@#I2e10(12) Pw:4(4) AC:6 Xp:1/5 T:178#@#I7 p10(12) Pw:4(4) AC:6 Xp:1/5 T:179#@#IrS11(12) Pw:4(4) AC:6 Xp:1/5 T:180I d11(12) Pw:4(4) AC:6 Xp:1/5 T:181fIb11(12) Pw:4(4) AC:6 Xp:1/5 T:182f#Iw e11(12) Pw:4(4) AC:6 Xp:1/5 T:183f#IgZ11(12) Pw:4(4) AC:6 Xp:1/5 T:184#IjS11(12) Pw:4(4) AC:6 Xp:1/5 T:185I| V11(12) Pw:4(4) AC:6 Xp:1/5 T:186#I; S11(12) Pw:4(4) AC:6 Xp:1/5 T:187Iuy11(12) Pw:4(4) AC:6 Xp:1/5 T:188#@##I z11(12) Pw:4(4) AC:6 Xp:1/5 T:189#@##Iz11(12) Pw:4(4) AC:6 Xp:1/5 T:190#@##Iz11(12) Pw:4(4) AC:6 Xp:1/5 T:191#@##I11(12) Pw:4(4) AC:6 Xp:1/5 T:192#@+I~T11(12) Pw:4(4) AC:6 Xp:1/5 T:192I$ In what direction? ITThe door resists!11(12) Pw:4(4) AC:6 Xp:1/5 T:193fI5Y'In what direction? IK The door opens.11(12) Pw:4(4) AC:6 Xp:1/5 T:194##f(0a(B(0~(B(0~~~(B(0~~~(B(0~~~~~(B(0~~~~~(B(0qqqqq(BIQj12(12) Pw:4(4) AC:6 Xp:1/5 T:195#f(0q(B@(0q(B(0~(B>(0~~(B(0~~~(B(0~x(B(0~~~~~(B(0~x(B(0x~~~~~(B(0x(B(0x~~~~~(B+(0mqqqqq(B(0j(BI>12(12) Pw:4(4) AC:6 Xp:1/5 T:196f(0lqqqqqq(B(0a(B(0qk(B(0x(B{(0~~~~(B@(0x(B(0x~~(B$(0x~(BI' t12(12) Pw:4(4) AC:6 Xp:1/5 T:197#@(0~(BI. (0lqqqqk(B(0x~~~~~(B(0x~~(B@(0~x(B(0~~~~~x(B(0x~~(B:(0~x(B(0mqqqqj(BAstro the Rhizotomist St:9 Dx:10 Co:14 In:10 Wi:15 Ch:17 Neutral Dungeons of Doom:3 $:1281 HP:12(12) Pw:4(4) AC:6  Xp:1/5 T:197 12(12) Pw:4(4) AC:6 Xp:1/5 T:198I (0lqqqk(B(0x~~~x(B(0x(B<(0~~(B+(0x~~~x(B(0~~~(B{(0x(B(0m~qqj(B##############(0lqqqqqqqaqqk(B(0x(B{(0~~~~~(B@(0~~~x(B(0x~~(B$(0~~~~~~~x(B(0x~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0x~~~~~~~~~~(B+(0mqqqqqqqqqqj(BAstro the Rhizotomist St:9 Dx:10 Co:14 In:10 Wi:15 Ch:17 Neutral Dungeons of Doom:2 $:1281 HP:12(12) Pw:4(4) AC:6  Xp:1/5 T:198 12(12) Pw:4(4) AC:6 Xp:1/5 T:199fIc12(12) Pw:4(4) AC:6 Xp:1/5 T:200#f>@If(0a(B(0~(B@(0~~~(B(0~(Bf40212(12) Pw:4(4) AC:6 Xp:1/5 T:202$ - 121 gold pieces.12(12) Pw:4(4) AC:6 Xp:1/5 T:203f(0~(B(0~(BI012(12) Pw:4(4) AC:6 Xp:1/5 T:204(0~(B@f(0~(BIQ12(12) Pw:4(4) AC:6 Xp:1/5 T:205(0~(B(0~~(B@fI&~12(12) Pw:4(4) AC:6 Xp:1/5 T:206(0~(B(0~(B@fI 12(12) Pw:4(4) AC:6 Xp:1/5 T:207(0~(B@f(0~~(BI'12(12) Pw:4(4) AC:6 Xp:1/5 T:208(0~(B(0~(Bf@I 12(12) Pw:4(4) AC:6 Xp:1/5 T:209f(0~(B(0~(B(0~(B@Iv 12(12) Pw:4(4) AC:6 Xp:1/5 T:210(0~(Bf(0~(B@I<In what direction? IJ.The door opens.12(12) Pw:4(4) AC:6 Xp:1/5 T:211(0~(Bf(0~(B(0a(BI,+12(12) Pw:4(4) AC:6 Xp:1/5 T:212(0~(B#f@#If(0a(B@ 12(12) Pw:4(4) AC:6 Xp:1/5 T:213You hear the footsteps of a guard on patrol.I 12(12) Pw:4(4) AC:6 Xp:1/5 T:214#@(0~(B#I[#@####12(12) Pw:4(4) AC:6 Xp:1/5 T:217I. 12(12) Pw:4(4) AC:6 Xp:1/5 T:221##@###Iƶ z12(12) Pw:4(4) AC:6 Xp:1/5 T:222##@#I{w12(12) Pw:4(4) AC:6 Xp:1/5 T:223##@#Ikp12(12) Pw:4(4) AC:6 Xp:1/5 T:224#@#I( ):#@#12(12) Pw:4(4) AC:6 Xp:1/5 T:224The newt bites!10(12) Pw:4(4) AC:6 Xp:1/5 T:224 11(12) Pw:4(4) AC:6 Xp:1/5 T:225IݵxYou miss the newt.11(12) Pw:4(4) AC:6 Xp:1/5 T:226I" *You hit the newt.11(12) Pw:4(4) AC:6 Xp:1/5 T:226The newt bites!9(12) Pw:4(4) AC:6 Xp:1/5 T:226 9(12) Pw:4(4) AC:6 Xp:1/5 T:227IYou kill the newt!9(12) Pw:4(4) AC:6 Xp:1/6 T:228#I|9(12) Pw:4(4) AC:6 Xp:1/6 T:229##@#IW 9(12) Pw:4(4) AC:6 Xp:1/6 T:230(0q(B#(0a~(B@#Iw, 9(12) Pw:4(4) AC:6 Xp:1/6 T:231(0qqqqqqqqqqqqk(B@(0~(B*(0~~~~~~~~~~x(B#(0~~~~~~~~~~~~x(B(0qq(B+(0qqqqqqqqqj(BI 9(12) Pw:4(4) AC:6 Xp:1/6 T:232(0l(B#@(0x~(B(0q(BI9(12) Pw:4(4) AC:6 Xp:1/6 T:233(0a(B@(0m(BIh9(12) Pw:4(4) AC:6 Xp:1/6 T:234(0~(B@I̅ (0~(B@You see here a white gem.9(12) Pw:4(4) AC:6 Xp:1/6 T:235In o - a white gem.9(12) Pw:4(4) AC:6 Xp:1/6 T:236:Iәo9(12) Pw:4(4) AC:6 Xp:1/6 T:237@(0~(BIr%p9(12) Pw:4(4) AC:6 Xp:1/6 T:238(0a(B:Iy~You miss the newt.9(12) Pw:4(4) AC:6 Xp:1/6 T:239fI<You miss the newt.9(12) Pw:4(4) AC:6 Xp:1/6 T:239The newt bites!8(12) Pw:4(4) AC:6 Xp:1/6 T:239 9(12) Pw:4(4) AC:6 Xp:1/6 T:240#fI^39(12) Pw:4(4) AC:6 Xp:1/6 T:240Billie misses the newt.Billie misses the newt.9(12) Pw:4(4) AC:6 Xp:1/6 T:241Isk9(12) Pw:4(4) AC:6 Xp:1/6 T:241The newt bites!7(12) Pw:4(4) AC:6 Xp:1/6 T:241Billie bites the newt.The newt is killed!7(12) Pw:4(4) AC:6 Xp:1/6 T:242%Ir @(0~(BYou see here a newt corpse.7(12) Pw:4(4) AC:6 Xp:1/6 T:243#(0a(BfI BThere is a newt corpse here; eat it? [ynq] (n) I+yThis newt corpse tastes terrible!7(12) Pw:4(4) AC:6 Xp:1/6 T:244 7(12) Pw:4(4) AC:6 Xp:1/6 T:245 7(12) Pw:4(4) AC:6 Xp:1/6 T:246#fYou finish eating the newt corpse.7(12) Pw:4(4) AC:6 Xp:1/6 T:247 fI27(12) Pw:4(4) AC:6 Xp:1/6 T:248(0~(B#@IU7(12) Pw:4(4) AC:6 Xp:1/6 T:249f(0~(B@I> 7(12) Pw:4(4) AC:6 Xp:1/6 T:250#f(0~(B@I1%In what direction? IThe door opens.7(12) Pw:4(4) AC:6 Xp:1/6 T:251(0a~(Bf(0a(BI] 7(12) Pw:4(4) AC:6 Xp:1/6 T:252(0~(Bf(0~(B@##Im7(12) Pw:4(4) AC:6 Xp:1/6 T:253(0~~(Bf@I)7(12) Pw:4(4) AC:6 Xp:1/6 T:254(0a(Bf@#IZ8(12) Pw:4(4) AC:6 Xp:1/6 T:255 8(12) Pw:4(4) AC:6 Xp:1/6 T:255f#@#FIi8(12) Pw:4(4) AC:6 Xp:1/6 T:256f#@##I8(12) Pw:4(4) AC:6 Xp:1/6 T:257(0~(B(0a(B@#I3 8(12) Pw:4(4) AC:6 Xp:1/6 T:258f(0~(B@#I8(12) Pw:4(4) AC:6 Xp:1/6 T:259(0~(B(0~(B(0a(B@I g8(12) Pw:4(4) AC:6 Xp:1/6 T:260fIB`8(12) Pw:4(4) AC:6 Xp:1/6 T:261(0~(BI R8(12) Pw:4(4) AC:6 Xp:1/6 T:262IR8(12) Pw:4(4) AC:6 Xp:1/6 T:263Ig8(12) Pw:4(4) AC:6 Xp:1/6 T:264fI8~8(12) Pw:4(4) AC:6 Xp:1/6 T:265f(0a(BI`8(12) Pw:4(4) AC:6 Xp:1/6 T:266(0~(BI%`8(12) Pw:4(4) AC:6 Xp:1/6 T:267(0~(BI֏g8(12) Pw:4(4) AC:6 Xp:1/6 T:268fI89 `8(12) Pw:4(4) AC:6 Xp:1/6 T:269(0~(BI%R9(12) Pw:4(4) AC:6 Xp:1/6 T:270IzZR9(12) Pw:4(4) AC:6 Xp:1/6 T:271I> R9(12) Pw:4(4) AC:6 Xp:1/6 T:272I}g9(12) Pw:4(4) AC:6 Xp:1/6 T:273fI `9(12) Pw:4(4) AC:6 Xp:1/6 T:274(0~(BIkl9(12) Pw:4(4) AC:6 Xp:1/6 T:275(0~(Bf(0~(B@#I}u9(12) Pw:4(4) AC:6 Xp:1/6 T:276(0~(BfI |9(12) Pw:4(4) AC:6 Xp:1/6 T:277(0~(Bf(0~(BIAn9(12) Pw:4(4) AC:6 Xp:1/6 T:278f(0~(BIk^ "You displaced Billie.@(0a(Bf9(12) Pw:4(4) AC:6 Xp:1/6 T:278You hear some noises.9(12) Pw:4(4) AC:6 Xp:1/6 T:279I *(0~(B@F9(12) Pw:4(4) AC:6 Xp:1/6 T:279Billie bites the lichen.The lichen is killed!9(12) Pw:4(4) AC:6 Xp:1/6 T:280#I;You displaced Billie.9(12) Pw:4(4) AC:6 Xp:1/6 T:281f(0~(B(0a(B@I" 9(12) Pw:4(4) AC:6 Xp:1/6 T:282(0~(Bf#@IF p9(12) Pw:4(4) AC:6 Xp:1/6 T:283(0~(B#@I\x9(12) Pw:4(4) AC:6 Xp:1/6 T:284#@##I(5 z10(12) Pw:4(4) AC:6 Xp:1/6 T:285#@##I@z10(12) Pw:4(4) AC:6 Xp:1/6 T:286#@##Iwz10(12) Pw:4(4) AC:6 Xp:1/6 T:287#@##I z10(12) Pw:4(4) AC:6 Xp:1/6 T:288#@##I10(12) Pw:4(4) AC:6 Xp:1/6 T:289#@+Iq T10(12) Pw:4(4) AC:6 Xp:1/6 T:289I|In what direction? IuvThis door is locked.10(12) Pw:4(4) AC:6 Xp:1/6 T:289Ie'In what direction? IbvThis door is locked.10(12) Pw:4(4) AC:6 Xp:1/6 T:289IE'In what direction? Il kWHAMMM!!!10(12) Pw:4(4) AC:6 Xp:1/6 T:290Iɰ As you kick the door, it crashes open!10(12) Pw:4(4) AC:6 Xp:1/6 T:291(0~(B(0~(B(0~~~(B(0~~~(B(0qqq(BIs/ 10(12) Pw:4(4) AC:6 Xp:1/6 T:292#(0q(B@(0q(B(0x~(B(0~~(B(0~(B(0~x(B(0x(B((0x(B(0m(B(0qj(BIy 10(12) Pw:4(4) AC:6 Xp:1/6 T:293(0l(B(0~(B(0qk(B@(0x(BI` 10(12) Pw:4(4) AC:6 Xp:1/6 T:294f(0~(B@IS(0~(B@You see here a large box.10(12) Pw:4(4) AC:6 Xp:1/6 T:295##fI# I untrapI( 'In what direction? I"GThere is a large box here. Check it for traps? [ynq] (q) IvyYou find no traps on the large box.10(12) Pw:4(4) AC:6 Xp:1/6 T:296#fI # Ir untrapI&'In what direction? IGThere is a large box here. Check it for traps? [ynq] (q) I ;yYou find a trap on the large box!--More--I!#Disarm it? [ynq] (q) IK )yYou set it off!--More--I,A tower of flame bursts from the large box!6(9) Pw:4(4) AC:6 Xp:1/6 T:296Your gloves smoulder!--More--IyYour spellbook of extra healing catches fire and burns!5(9) Pw:4(4) AC:6 Xp:1/6 T:296--More--IOne of your potions of healing boils and explodes!5(9) Pw:4(4) AC:6 Xp:1/6 T:296--More--IOne of your potions of extra healing boils and explodes!1(9) Pw:4(4) AC:6 Xp:1/6 T:296--More--I8 Your potion of extra healing boils and explodes!1(9) Pw:4(4) AC:6 Xp:1/6 T:296 1(9) Pw:4(4) AC:7 Xp:1/6 T:297(0~(B(0~(BfI ;What do you want to drink? [dem or ?*] I%" Potions d - 3 uncursed potions of healing e - 2 uncursed potions of extra healing m - a chartreuse potion(end) ID +(0lqqqk(B(0x~~~x(B(0x(B<(0~~(B+(0lqqqqqqqqqqqqqk(B(0x~~~x(B#(0a~~~~~~~~~~~~~x(B1(9) Pw:4(4) AC:7 Xp:1/6 T:297You feel better.10(10) Pw:4(4) AC:7 Xp:1/6 T:298(0~(BfIpYou feel better.10(10) Pw:4(4) AC:7 Xp:1/6 T:298IWhat do you want to drink? [dem or ?*] 10(10) Pw:4(4) AC:7 Xp:1/6 T:298I_R Your potion of extra healing boils and explodes!10(10) Pw:4(4) AC:7 Xp:1/6 T:298IHOne of your potions of extra healing boils and explodes!10(10) Pw:4(4) AC:7 Xp:1/6 T:298IOne of your potions of healing boils and explodes!10(10) Pw:4(4) AC:7 Xp:1/6 T:298IE Your spellbook of extra healing catches fire and burns!10(10) Pw:4(4) AC:7 Xp:1/6 T:298IRA tower of flame bursts from the large box! Your gloves smoulder!10(10) Pw:4(4) AC:7 Xp:1/6 T:298IoYou set it off!10(10) Pw:4(4) AC:7 Xp:1/6 T:298IuDisarm it? [ynq] (q) 10(10) Pw:4(4) AC:7 Xp:1/6 T:298I You find a trap on the large box!10(10) Pw:4(4) AC:7 Xp:1/6 T:298I| 10(10) Pw:4(4) AC:7 Xp:1/6 T:299@f(0~(B(I$\10(10) Pw:4(4) AC:7 Xp:1/6 T:300f@(0~~(BI 10(10) Pw:4(4) AC:7 Xp:1/6 T:301f(0~(B@(0~~(BI10(10) Pw:4(4) AC:7 Xp:1/6 T:302(0~(B#@(0~(BfIp10(10) Pw:4(4) AC:7 Xp:1/6 T:303#@(0~~~(BfIxThere is a large box here. Check it for traps? [ynq] (q) 10(10) Pw:4(4) AC:7 Xp:1/6 T:303I 10(10) Pw:4(4) AC:7 Xp:1/6 T:304#@#(0~(BI10(10) Pw:4(4) AC:7 Xp:1/6 T:305#@#(0~(BfIG |10(10) Pw:4(4) AC:7 Xp:1/6 T:306#@#(0~(BI-K{10(10) Pw:4(4) AC:7 Xp:1/6 T:307#@#(0~(BIY@#f10(10) Pw:4(4) AC:7 Xp:1/6 T:308You hear a gurgling noise.IGj#@10(10) Pw:4(4) AC:7 Xp:1/6 T:308I<r 10(10) Pw:4(4) AC:7 Xp:1/6 T:310#@f##(0~(B ItYou hear a gurgling noise.10(10) Pw:4(4) AC:7 Xp:1/6 T:310 I' pYou feel better.10(10) Pw:4(4) AC:7 Xp:1/6 T:310 I8What do you want to drink? [dem or ?*] 10(10) Pw:4(4) AC:7 Xp:1/6 T:310 I Your potion of extra healing boils and explodes!10(10) Pw:4(4) AC:7 Xp:1/6 T:310 IzOne of your potions of extra healing boils and explodes!10(10) Pw:4(4) AC:7 Xp:1/6 T:310I(One of your potions of healing boils and explodes!10(10) Pw:4(4) AC:7 Xp:1/6 T:310IYour spellbook of extra healing catches fire and burns!10(10) Pw:4(4) AC:7 Xp:1/6 T:310IYou displaced Billie.10(10) Pw:4(4) AC:7 Xp:1/6 T:311f#@I3E j10(10) Pw:4(4) AC:7 Xp:1/6 T:312#@ICv10(10) Pw:4(4) AC:7 Xp:1/6 T:313#f#@ISv10(10) Pw:4(4) AC:7 Xp:1/6 T:314#f#@IV What type of object do you want an inventory of?  a - Tools b - Comestibles c - Wands d - Potions e - Weapons f - Gems g - Armor h - Spellbooks i - Coins(end) I +(0lqqqk(B(0x~~~x(B(0x(B<(0~~(B+(0lqqqqqqqqqqqqqk(B(0x~~~x(B#(0a~~~~~~~~~~~~~x(B(0~~~(B{(0x(B##(0x~~~~~~~~~~~~~x(B(0m~qqj(B#(0mqqqaqqqqqqqqqj(B################################### Potions d - 2 uncursed potions of healing e - 2 uncursed potions of extra healing m - a chartreuse potion(end) I}F )(0lqqqk(B(0x~~~x(B(0x(B<(0~~(B+(0lqqqqqqqqqqqqqk(B(0x~~~x(B#(0a~~~~~~~~~~~~~x(B10(10) Pw:4(4) AC:7 Xp:1/6 T:314Icz10(10) Pw:4(4) AC:7 Xp:1/6 T:315##f(0~(B@I10(10) Pw:4(4) AC:7 Xp:1/6 T:316#f(0~(B@I210(10) Pw:4(4) AC:7 Xp:1/6 T:317(0~(Bf(0~~(B@I~ (0~(B@You see here a large box.10(10) Pw:4(4) AC:7 Xp:1/6 T:318(0~(BfI# IEy untrapI_/'In what direction? I GThere is a large box here. Check it for traps? [ynq] (q) I0yYou find no traps on the large box.10(10) Pw:4(4) AC:7 Xp:1/6 T:319(0~(Bf(0~(BI3E # IV lootIBThere is a large box here, loot it? [ynq] (q) IyHmmm, it seems to be locked.10(10) Pw:4(4) AC:7 Xp:1/6 T:319 I10(10) Pw:4(4) AC:7 Xp:1/6 T:320@(0~(Bf I 10(10) Pw:4(4) AC:7 Xp:1/6 T:321@(0~(Bf(0~(B(!Iv10(10) Pw:4(4) AC:7 Xp:1/6 T:322@(0~(Bf(0~(B!I]U10(10) Pw:4(4) AC:7 Xp:1/6 T:323@f(0~(B(0~(B!Is 10(10) Pw:4(4) AC:7 Xp:1/6 T:324@#(0~(Bf"I2@######(0~(B10(10) Pw:4(4) AC:7 Xp:1/6 T:329"Il{l 10(10) Pw:4(4) AC:7 Xp:1/6 T:332@###Ie10(10) Pw:4(4) AC:7 Xp:1/6 T:333@F(0a(B#IC t10(10) Pw:4(4) AC:7 Xp:1/6 T:334@(0~(B$I3 j10(10) Pw:4(4) AC:7 Xp:1/6 T:335@(0~(B$I" j10(10) Pw:4(4) AC:7 Xp:1/6 T:336@(0~(B%Im10(10) Pw:4(4) AC:7 Xp:1/6 T:337@(0~(Bx&ImA10(10) Pw:4(4) AC:7 Xp:1/6 T:338(0a(B@#&IEIn what direction? &I- zThe door closes.10(10) Pw:4(4) AC:7 Xp:1/6 T:339+'Iƹv10(10) Pw:4(4) AC:7 Xp:1/6 T:340(0~(B@'I@U10(10) Pw:4(4) AC:7 Xp:1/6 T:341(0~(B@f#)I)710(10) Pw:4(4) AC:7 Xp:1/6 T:342@(0~(Bf#)Isb 10(10) Pw:4(4) AC:7 Xp:1/6 T:343fF(0~(B(0~(B(0a(B-Iĉk10(10) Pw:4(4) AC:7 Xp:1/6 T:344(0~(Bf-I10(10) Pw:4(4) AC:7 Xp:1/6 T:345(0~(B@(0~~(Bf.I]z10(10) Pw:4(4) AC:7 Xp:1/6 T:346(0~(B@f(0~(B/I10(10) Pw:4(4) AC:7 Xp:1/6 T:347@(0~(Bf(0~~(B0IX10(10) Pw:4(4) AC:7 Xp:1/6 T:347Billie misses the lichen.10(10) Pw:4(4) AC:7 Xp:1/6 T:3480IL5 10(10) Pw:4(4) AC:7 Xp:1/6 T:348Billie misses the lichen.Billie bites the lichen.--More--1I' The lichen is killed!10(10) Pw:4(4) AC:7 Xp:1/6 T:349%2I{10(10) Pw:4(4) AC:7 Xp:1/6 T:350(0~(B@(0~(Bf2I( 10(10) Pw:4(4) AC:7 Xp:1/6 T:351(0~(B@%(0~(Bf3I(0~(B@You see here a lichen corpse.10(10) Pw:4(4) AC:7 Xp:1/6 T:352f(0~(B3I,p - a lichen corpse.10(10) Pw:4(4) AC:7 Xp:1/6 T:353(0~(Bf(0~(B4I810(10) Pw:4(4) AC:7 Xp:1/6 T:354@(0~(B(0~(Bf4IH10(10) Pw:4(4) AC:7 Xp:1/6 T:355@(0~~(Bf(0~(B4I!Mv10(10) Pw:4(4) AC:7 Xp:1/6 T:356@f(0~(B4I,10(10) Pw:4(4) AC:7 Xp:1/6 T:357@(0~~(Bf4IC 10(10) Pw:4(4) AC:7 Xp:1/6 T:358@(0~(Bf(0~(B4I@10(10) Pw:4(4) AC:7 Xp:1/6 T:359@(0~~~(Bf5I10(10) Pw:4(4) AC:7 Xp:1/6 T:360(0~(Bf@(0~(B5I}In what direction? 6IPThe door resists!10(10) Pw:4(4) AC:7 Xp:1/6 T:361(0~~(Bf6I &In what direction? 6IC The door resists!10(10) Pw:4(4) AC:7 Xp:1/6 T:362f(0~(B7I&In what direction? 7IThe door closes.10(10) Pw:4(4) AC:7 Xp:1/6 T:363(0~(Bf(0~(B+8IV10(10) Pw:4(4) AC:7 Xp:1/6 T:364f@(0~(B(0~(B8IoYou displaced Billie.10(10) Pw:4(4) AC:7 Xp:1/6 T:365@(0~~(Bf8I N10(10) Pw:4(4) AC:7 Xp:1/6 T:366@(0~(Bf(0~(B:IɁ4What do you want to use or apply? [cgn or ?*] :I{ kNever mind.10(10) Pw:4(4) AC:7 Xp:1/6 T:366;I&In what direction? ;IThe door resists!10(10) Pw:4(4) AC:7 Xp:1/6 T:367(0~(B(0~(Bf<I)u&In what direction? <II$The door opens.(0a(Bf(0~(B10(10) Pw:4(4) AC:7 Xp:1/6 T:368You hear a slow drip.=IAWhat do you want to use or apply? [cgn or ?*] =I+ kNever mind.10(10) Pw:4(4) AC:7 Xp:1/6 T:368>Is^ You displaced Billie.10(10) Pw:4(4) AC:7 Xp:1/6 T:369x(0~(B@(0~(Bf@I10(10) Pw:4(4) AC:7 Xp:1/6 T:370#xf(0~(BDI6 (0a(Bx10(10) Pw:4(4) AC:7 Xp:1/6 T:370Billie misses the grid bug.Billie bites the grid bug.--More--EI wThe grid bug is killed!10(10) Pw:4(4) AC:7 Xp:1/6 T:371(0~(BFI$ 10(10) Pw:4(4) AC:7 Xp:1/6 T:372@(0~(B(0~(BfGIh 10(10) Pw:4(4) AC:7 Xp:1/6 T:373@(0~(Bf(0~(BGI s10(10) Pw:4(4) AC:7 Xp:1/6 T:374@(0a(BGI>10(10) Pw:4(4) AC:7 Xp:1/6 T:375 x#(0~(B#@IIH10(10) Pw:4(4) AC:7 Xp:1/6 T:376#@fx#II!8 10(10) Pw:4(4) AC:7 Xp:1/6 T:377#@(0~(Bf#x(0~(BIIh&10(10) Pw:4(4) AC:7 Xp:1/6 T:378(0a(B@(0~(B#fLI*4What do you want to use or apply? [cgn or ?*] LIͷ  Tools c - an uncursed stethoscope n - a magic whistle Wands g - a wand of sleep (0:6)(end) NI5+(0qk~x~(B+(0lqqqqqqqqqqqqqk~x(B##(0a(B@(0~~~~~~~~~~~~x(B{(0x(B###(0x~~~~(Bf(0~~~~~~~~x(B10(10) Pw:4(4) AC:7 Xp:1/6 T:378You produce a strange whistling sound.10(10) Pw:4(4) AC:7 Xp:1/6 T:379xf(0~~(B(0~(BPIAWhat do you want to use or apply? [cgn or ?*] QIB10(10) Pw:4(4) AC:7 Xp:1/6 T:379You produce a strange whistling sound.10(10) Pw:4(4) AC:7 Xp:1/6 T:380#x(0~~(BfRIRK(0a(Bx@10(10) Pw:4(4) AC:7 Xp:1/6 T:380Billie bites the grid bug.The grid bug is killed!f(0~(B10(10) Pw:4(4) AC:7 Xp:1/6 T:381--More--SI%You hear bubbling water.TIYou displaced Billie.10(10) Pw:4(4) AC:7 Xp:1/6 T:382@(0~(BfTIG 10(10) Pw:4(4) AC:7 Xp:1/6 T:383@(0~(B(0~~(BfTIR10(10) Pw:4(4) AC:7 Xp:1/6 T:384@(0a(Bf(0~(BUI|H10(10) Pw:4(4) AC:7 Xp:1/6 T:385#(0~(B@(0~(BUIBw10(10) Pw:4(4) AC:7 Xp:1/6 T:386##@#UIo10(10) Pw:4(4) AC:7 Xp:1/6 T:387#@#VILe10(10) Pw:4(4) AC:7 Xp:1/6 T:388#@#VI= d10(10) Pw:4(4) AC:7 Xp:1/6 T:389@#VIIn what direction? WIThe door opens.10(10) Pw:4(4) AC:7 Xp:1/6 T:390<(0~(B(0a(BxxYI- AWhat do you want to use or apply? [cgn or ?*] YIR10(10) Pw:4(4) AC:7 Xp:1/6 T:390You produce a strange whistling sound.10(10) Pw:4(4) AC:7 Xp:1/6 T:391#f(0~~(B\I& AWhat do you want to use or apply? [cgn or ?*] ]I710(10) Pw:4(4) AC:7 Xp:1/6 T:391You produce a strange whistling sound.10(10) Pw:4(4) AC:7 Xp:1/6 T:392x#f]IAWhat do you want to use or apply? [cgn or ?*] ^I$10(10) Pw:4(4) AC:7 Xp:1/6 T:392You produce a strange whistling sound.f#10(10) Pw:4(4) AC:7 Xp:1/6 T:392Billie bites the grid bug.--More--_IThe grid bug is killed!10(10) Pw:4(4) AC:7 Xp:1/6 T:393f(0a(B`ID2Y10(10) Pw:4(4) AC:7 Xp:1/6 T:394aI310(10) Pw:4(4) AC:7 Xp:1/6 T:394You hear some noises.xBillie misses the grid bug.10(10) Pw:4(4) AC:7 Xp:1/6 T:395cIK@#10(10) Pw:4(4) AC:7 Xp:1/6 T:395Billie bites the grid bug.The grid bug is killed!10(10) Pw:4(4) AC:7 Xp:1/6 T:396(0~(BdI 10(10) Pw:4(4) AC:7 Xp:1/6 T:397(0~(B(0~(BfeI10(10) Pw:4(4) AC:7 Xp:1/6 T:398@(0a(Bf{eI 10(10) Pw:4(4) AC:7 Xp:1/6 T:399@f(0~(B(0~(BfIx10(10) Pw:4(4) AC:7 Xp:1/6 T:400f(0~~(B@fI: 10(10) Pw:4(4) AC:7 Xp:1/6 T:401(0~(B<f#@#gI+10(10) Pw:4(4) AC:7 Xp:1/6 T:402(0~(Bf#@gI10(10) Pw:4(4) AC:7 Xp:1/6 T:403(0~(Bf#@##hI# 10(10) Pw:4(4) AC:7 Xp:1/6 T:404f(0~(B#@##(0~(BiIn10(10) Pw:4(4) AC:7 Xp:1/6 T:405(0~(B##@#iIm10(10) Pw:4(4) AC:7 Xp:1/6 T:406f#@(0~(B#(0q(BiIo10(10) Pw:4(4) AC:7 Xp:1/6 T:407#(0lqqq(B(0x~~~(B(0~~~(B#(0x(B#(0x~~(B@(0mqq(B(0j(BjI@ 10(10) Pw:4(4) AC:7 Xp:1/6 T:408(0k(B(0x(B@(0~(BkI10(10) Pw:4(4) AC:7 Xp:1/6 T:408 10(10) Pw:4(4) AC:7 Xp:1/6 T:409@#kI 10(10) Pw:4(4) AC:7 Xp:1/6 T:410 10(10) Pw:4(4) AC:7 Xp:1/6 T:411#@(0~~(B#lI10(10) Pw:4(4) AC:7 Xp:1/6 T:412@(0~(B#flIb%10(10) Pw:4(4) AC:7 Xp:1/6 T:412 10(10) Pw:4(4) AC:7 Xp:1/6 T:413##@##mIy10(10) Pw:4(4) AC:7 Xp:1/6 T:414#@##mI)10(10) Pw:4(4) AC:7 Xp:1/6 T:414 10(10) Pw:4(4) AC:7 Xp:1/6 T:415##@#nIUy10(10) Pw:4(4) AC:7 Xp:1/6 T:416#@##nI 10(10) Pw:4(4) AC:7 Xp:1/6 T:416 10(10) Pw:4(4) AC:7 Xp:1/6 T:417##@#oI10(10) Pw:4(4) AC:7 Xp:1/6 T:418f#@##oI10(10) Pw:4(4) AC:7 Xp:1/6 T:418 10(10) Pw:4(4) AC:7 Xp:1/6 T:419#(0x(B#(0~~~~~(B#@(0mqqq(BpI10(10) Pw:4(4) AC:7 Xp:1/6 T:420(0x(B(0~(B#@#pI 10(10) Pw:4(4) AC:7 Xp:1/6 T:420 10(10) Pw:4(4) AC:7 Xp:1/6 T:421(0~(B@#fpIɣ10(10) Pw:4(4) AC:7 Xp:1/6 T:422(0lqq(B(0x~(B%(0~~~(B(0~x(B@#f#(0j(BqI3d10(10) Pw:4(4) AC:7 Xp:1/6 T:422 10(10) Pw:4(4) AC:7 Xp:1/6 T:423(0qk(B(0~x(B(0x(B@(0~(Bf#qIK 10(10) Pw:4(4) AC:7 Xp:1/6 T:424@(0~(Bf#rI#@(0~(B7810(10) Pw:4(4) AC:7 Xp:1/6 T:424$ - 76 gold pieces.You see here a food ration.10(10) Pw:4(4) AC:7 Xp:1/6 T:424 10(10) Pw:4(4) AC:7 Xp:1/6 T:425f(0~(B(0~(BsIOq - a food ration.10(10) Pw:4(4) AC:7 Xp:1/6 T:426f(0~(BsI@ 10(10) Pw:4(4) AC:7 Xp:1/6 T:426 10(10) Pw:4(4) AC:7 Xp:1/6 T:427(0~(B@(0~(B(0~(BtIf10(10) Pw:4(4) AC:7 Xp:1/6 T:428(0~(B@(0~(BftI=10(10) Pw:4(4) AC:7 Xp:1/6 T:428 10(10) Pw:4(4) AC:7 Xp:1/6 T:429#(0~~(B#@(0~(BfuI10(10) Pw:4(4) AC:7 Xp:1/6 T:430#@(0~(B(0~(BuI 10(10) Pw:4(4) AC:7 Xp:1/6 T:430 10(10) Pw:4(4) AC:7 Xp:1/6 T:431#@#vIT10(10) Pw:4(4) AC:7 Xp:1/6 T:431vIf10(10) Pw:4(4) AC:7 Xp:1/6 T:432#@#vI"10(10) Pw:4(4) AC:7 Xp:1/6 T:432 10(10) Pw:4(4) AC:7 Xp:1/6 T:433#@#wIU}c#@##10(10) Pw:4(4) AC:7 Xp:1/6 T:434wIE} 10(10) Pw:4(4) AC:7 Xp:1/6 T:438@###f##xI10(10) Pw:4(4) AC:7 Xp:1/6 T:438 10(10) Pw:4(4) AC:7 Xp:1/6 T:439+f##xI[k10(10) Pw:4(4) AC:7 Xp:1/6 T:440f#xI; In what direction? yIvThis door is locked.10(10) Pw:4(4) AC:7 Xp:1/6 T:440yID 'In what direction? yI7vThis door is locked.10(10) Pw:4(4) AC:7 Xp:1/6 T:440{I 'In what direction? |I^WHAMMM!!!10(10) Pw:4(4) AC:7 Xp:1/6 T:440 10(10) Pw:4(4) AC:7 Xp:1/6 T:441#f}I As you kick the door, it crashes open!10(10) Pw:4(4) AC:7 Xp:1/6 T:442(0x(B(0x~~(B(0x~~~~(B(0x~~(B(0mqq(B~IG'10(10) Pw:4(4) AC:7 Xp:1/6 T:442 10(10) Pw:4(4) AC:7 Xp:1/6 T:443(0lqq(B(0x~~(B(0x~~(B(0~~~(B(0~x(B@#(0~x(B(0q(B~In 10(10) Pw:4(4) AC:7 Xp:1/6 T:444(0q(B(0~(B(0~x(B(0x(B@(0~(B#(0j(BI 10(10) Pw:4(4) AC:7 Xp:1/6 T:444 10(10) Pw:4(4) AC:7 Xp:1/6 T:445@(0~(BIo10(10) Pw:4(4) AC:7 Xp:1/6 T:446(0k(B(0~(B@(0~(BI 10(10) Pw:4(4) AC:7 Xp:1/6 T:446 10(10) Pw:4(4) AC:7 Xp:1/6 T:447@(0~(BI0l10(10) Pw:4(4) AC:7 Xp:1/6 T:448(0~(B@#I!10(10) Pw:4(4) AC:7 Xp:1/6 T:448 10(10) Pw:4(4) AC:7 Xp:1/6 T:449(0~(B@I*T10(10) Pw:4(4) AC:7 Xp:1/6 T:449I e10(10) Pw:4(4) AC:7 Xp:1/6 T:450@#I5 10(10) Pw:4(4) AC:7 Xp:1/6 T:450 10(10) Pw:4(4) AC:7 Xp:1/6 T:451(0~(B@(0~(BfI10(10) Pw:4(4) AC:7 Xp:1/6 T:452(0~(B@f(0~(BIQI10(10) Pw:4(4) AC:7 Xp:1/6 T:452 10(10) Pw:4(4) AC:7 Xp:1/6 T:453(0~(B(0~(B@(0~(BfIm10(10) Pw:4(4) AC:7 Xp:1/6 T:454(0~(Bf@(0~(BIn10(10) Pw:4(4) AC:7 Xp:1/6 T:454 10(10) Pw:4(4) AC:7 Xp:1/6 T:455(0~(Bf@I@\#@10(10) Pw:4(4) AC:7 Xp:1/6 T:455I6p 10(10) Pw:4(4) AC:7 Xp:1/6 T:462(0~~~(B#######@I 10(10) Pw:4(4) AC:7 Xp:1/6 T:462 10(10) Pw:4(4) AC:7 Xp:1/6 T:463#@rrI4What do you want to use or apply? [cgn or ?*] I\10(10) Pw:4(4) AC:7 Xp:1/6 T:463You produce a strange whistling sound.10(10) Pw:4(4) AC:7 Xp:1/6 T:464#fI10(10) Pw:4(4) AC:7 Xp:1/6 T:464 10(10) Pw:4(4) AC:7 Xp:1/6 T:465@#f(0~(B##Ip10(10) Pw:4(4) AC:7 Xp:1/6 T:466f#I 10(10) Pw:4(4) AC:7 Xp:1/6 T:466 10(10) Pw:4(4) AC:7 Xp:1/6 T:467#(0~(BI#(0~(B@10(10) Pw:4(4) AC:7 Xp:1/6 T:467You hear some noises.10(10) Pw:4(4) AC:7 Xp:1/6 T:468I10(10) Pw:4(4) AC:7 Xp:1/6 T:468r(0~(Bfr#@Billie bites the sewer rat.The sewer rat is killed!(0~(B--More--I vBillie misses the sewer rat.10(10) Pw:4(4) AC:7 Xp:1/6 T:469I (0~(Br10(10) Pw:4(4) AC:7 Xp:1/6 T:469Billie misses the sewer rat.10(10) Pw:4(4) AC:7 Xp:1/6 T:470I) G10(10) Pw:4(4) AC:7 Xp:1/6 T:470@(0~(Br(0~(BThe sewer rat is killed!fBillie eats a sewer rat corpse.10(10) Pw:4(4) AC:7 Xp:1/6 T:471Ie r10(10) Pw:4(4) AC:7 Xp:1/6 T:472#@I6You displaced Billie.10(10) Pw:4(4) AC:7 Xp:1/6 T:472 10(10) Pw:4(4) AC:7 Xp:1/6 T:473f@IX 10(10) Pw:4(4) AC:7 Xp:1/6 T:474f#(0~(B@I 10(10) Pw:4(4) AC:7 Xp:1/6 T:474 10(10) Pw:4(4) AC:7 Xp:1/6 T:475#f(0~(B@I10(10) Pw:4(4) AC:7 Xp:1/6 T:476(0~(Bf(0~(B@I,10(10) Pw:4(4) AC:7 Xp:1/6 T:476 10(10) Pw:4(4) AC:7 Xp:1/6 T:477(0~~(Bf@I k10(10) Pw:4(4) AC:7 Xp:1/6 T:478(0~(Bf@IӃ10(10) Pw:4(4) AC:7 Xp:1/6 T:478 10(10) Pw:4(4) AC:7 Xp:1/6 T:479f#@I,@d10(10) Pw:4(4) AC:7 Xp:1/6 T:480#@I10(10) Pw:4(4) AC:7 Xp:1/6 T:480 10(10) Pw:4(4) AC:7 Xp:1/6 T:481@(0~(B#I4n10(10) Pw:4(4) AC:7 Xp:1/6 T:482@#I10(10) Pw:4(4) AC:7 Xp:1/6 T:482 10(10) Pw:4(4) AC:7 Xp:1/6 T:483@#I n10(10) Pw:4(4) AC:7 Xp:1/6 T:484@#IS610(10) Pw:4(4) AC:7 Xp:1/6 T:484 10(10) Pw:4(4) AC:7 Xp:1/6 T:485@#Inn10(10) Pw:4(4) AC:7 Xp:1/6 T:486@#I]10(10) Pw:4(4) AC:7 Xp:1/6 T:486 10(10) Pw:4(4) AC:7 Xp:1/6 T:487@#I[d10(10) Pw:4(4) AC:7 Xp:1/6 T:488#@I510(10) Pw:4(4) AC:7 Xp:1/6 T:488 10(10) Pw:4(4) AC:7 Xp:1/6 T:489(0~(B@fI10(10) Pw:4(4) AC:7 Xp:1/6 T:490f(0~(B@#I10(10) Pw:4(4) AC:7 Xp:1/6 T:491#(0~(B(0~(Bf@Iu10(10) Pw:4(4) AC:7 Xp:1/6 T:492(0~(Bf(0~(B@I77 10(10) Pw:4(4) AC:7 Xp:1/6 T:493@(0~~(BfIw10(10) Pw:4(4) AC:7 Xp:1/6 T:494@f(0~(BIV 10(10) Pw:4(4) AC:7 Xp:1/6 T:495@#f#Iރ 10(10) Pw:4(4) AC:7 Xp:1/6 T:496@f#Iv10(10) Pw:4(4) AC:7 Xp:1/6 T:497@#f#Im10(10) Pw:4(4) AC:7 Xp:1/6 T:498f@#Is 10(10) Pw:4(4) AC:7 Xp:1/6 T:499#(0~(Bf@I10(10) Pw:4(4) AC:7 Xp:1/6 T:500(0~(Bf@IF#10(10) Pw:4(4) AC:7 Xp:1/6 T:501(0~(Bf#@I c10(10) Pw:4(4) AC:7 Xp:1/6 T:502#@I,r10(10) Pw:4(4) AC:7 Xp:1/6 T:503##@IWl10(10) Pw:4(4) AC:7 Xp:1/6 T:504#@I& l10(10) Pw:4(4) AC:7 Xp:1/6 T:505#@I4ol10(10) Pw:4(4) AC:7 Xp:1/6 T:506#@I)l10(10) Pw:4(4) AC:7 Xp:1/6 T:507#@I l10(10) Pw:4(4) AC:7 Xp:1/6 T:508#@I}{10(10) Pw:4(4) AC:7 Xp:1/6 T:509(0a(B@I٨k10(10) Pw:4(4) AC:7 Xp:1/6 T:510@(0~(BI 4What do you want to use or apply? [cgn or ?*] I_10(10) Pw:4(4) AC:7 Xp:1/6 T:510You produce a strange whistling sound.10(10) Pw:4(4) AC:7 Xp:1/6 T:511(0~~(BfI&}10(10) Pw:4(4) AC:7 Xp:1/6 T:512f(0~(BI( u10(10) Pw:4(4) AC:7 Xp:1/6 T:513f(0~~(BI,H(0lqqqqk(B(0x~~~~~(B(0x~~(B@(0~x(B(0~~~(Bf(0~x(B(0x~~(B:(0~x(B(0mqqqqj(BAstro the Rhizotomist St:9 Dx:10 Co:14 In:10 Wi:15 Ch:17 Neutral Dungeons of Doom:3 $:1478 HP:10(10) Pw:4(4) AC:7  Xp:1/6 T:51310(10) Pw:4(4) AC:7 Xp:1/6 T:513Billie bites the gecko.10(10) Pw:4(4) AC:7 Xp:1/6 T:514ID@@<10(10) Pw:4(4) AC:7 Xp:1/6 T:514Billie bites the gecko.The gecko is killed!10(10) Pw:4(4) AC:7 Xp:1/6 T:515f(0~(B(0~(BI2r 10(10) Pw:4(4) AC:7 Xp:1/6 T:516f(0~(B@#(0~(BIp10(10) Pw:4(4) AC:7 Xp:1/6 T:517(0~(Bf@#I-(0~(Bf#@##10(10) Pw:4(4) AC:7 Xp:1/6 T:518IW` 10(10) Pw:4(4) AC:7 Xp:1/6 T:519f#IK+ ~10(10) Pw:4(4) AC:7 Xp:1/6 T:520##@##Isz10(10) Pw:4(4) AC:7 Xp:1/6 T:521#@##I w10(10) Pw:4(4) AC:7 Xp:1/6 T:522#@#IC#10(10) Pw:4(4) AC:7 Xp:1/6 T:522You hear some noises in the distance.10(10) Pw:4(4) AC:7 Xp:1/6 T:523ICs10(10) Pw:4(4) AC:7 Xp:1/6 T:524##@IR'f10(10) Pw:4(4) AC:7 Xp:1/6 T:5250@#ITWith great effort you move the boulder.10(10) Pw:4(4) AC:7 Xp:1/6 T:5260@#IZ v10(10) Pw:4(4) AC:7 Xp:1/6 T:5270@##IC10(10) Pw:4(4) AC:7 Xp:1/6 T:528(0lq(B+(0qqqqq(B+(0qq(B(0x~~~~~~~~~~(B##@I<~10(10) Pw:4(4) AC:7 Xp:1/6 T:529(0a(B#@#I f10(10) Pw:4(4) AC:7 Xp:1/6 T:530#@#I6f10(10) Pw:4(4) AC:7 Xp:1/6 T:531#@#I[ c#@##10(10) Pw:4(4) AC:7 Xp:1/6 T:532I. l 10(10) Pw:4(4) AC:7 Xp:1/6 T:534##@#Iy10(10) Pw:4(4) AC:7 Xp:1/6 T:535###@(0x~~~~~(B##(0x(BI~10(10) Pw:4(4) AC:7 Xp:1/6 T:536##@##I~ w10(10) Pw:4(4) AC:7 Xp:1/6 T:537#@#IWTx10(10) Pw:4(4) AC:7 Xp:1/6 T:538#@#I= x10(10) Pw:4(4) AC:7 Xp:1/6 T:539#@#Iy10(10) Pw:4(4) AC:7 Xp:1/6 T:540##@#I o10(10) Pw:4(4) AC:7 Xp:1/6 T:541@##I[c######@010(10) Pw:4(4) AC:7 Xp:1/6 T:546Io+Q 10(10) Pw:4(4) AC:7 Xp:1/6 T:547I, 10(10) Pw:4(4) AC:7 Xp:1/6 T:553#@#######fI:10(10) Pw:4(4) AC:7 Xp:1/6 T:554#@#fI,10(10) Pw:4(4) AC:7 Xp:1/6 T:555#@##Iv10(10) Pw:4(4) AC:7 Xp:1/6 T:556#@(0~(BIv10(10) Pw:4(4) AC:7 Xp:1/6 T:557#@f(0~(BIu10(10) Pw:4(4) AC:7 Xp:1/6 T:558#(0~(B@fI'C10(10) Pw:4(4) AC:7 Xp:1/6 T:559###@#(0~~(B##f(0~(B(0x(BI ~10(10) Pw:4(4) AC:7 Xp:1/6 T:560###@f##I010(10) Pw:4(4) AC:7 Xp:1/6 T:561f##@+#IYou displaced Billie.10(10) Pw:4(4) AC:7 Xp:1/6 T:562@#fI 10(10) Pw:4(4) AC:7 Xp:1/6 T:563@(0~~(B#(0~~~~~~(B(0~~~~~(Bf(0mqqqqq(B I010(10) Pw:4(4) AC:7 Xp:1/6 T:564(0k(B@#(0~x(B(0~~~(Bf(0~~~~(B#(0qqqq(BIj10(10) Pw:4(4) AC:7 Xp:1/6 T:565@(0a(Bf(0x(B#(0~(B(0qj(BI10(10) Pw:4(4) AC:7 Xp:1/6 T:566@(0~(Bf#II 10(10) Pw:4(4) AC:7 Xp:1/6 T:567(0~(B@(0a(B#fI:10(10) Pw:4(4) AC:7 Xp:1/6 T:568(0~(B@f#I(0a(B@##f10(10) Pw:4(4) AC:7 Xp:1/6 T:569You hear someone cursing shoplifters.I0Lj10(10) Pw:4(4) AC:7 Xp:1/6 T:570#@I10(10) Pw:4(4) AC:7 Xp:1/6 T:571#@f##I |10(10) Pw:4(4) AC:7 Xp:1/6 T:572f#@#I10(10) Pw:4(4) AC:7 Xp:1/6 T:573#f#@I@(m10(10) Pw:4(4) AC:7 Xp:1/6 T:574##@Id10(10) Pw:4(4) AC:7 Xp:1/6 T:575#@Ic d10(10) Pw:4(4) AC:7 Xp:1/6 T:576#@IH s10(10) Pw:4(4) AC:7 Xp:1/6 T:577#f#@I4s10(10) Pw:4(4) AC:7 Xp:1/6 T:578#f#@If10(10) Pw:4(4) AC:7 Xp:1/6 T:579##f@I<_e10(10) Pw:4(4) AC:7 Xp:1/6 T:580#f@I-M |10(10) Pw:4(4) AC:7 Xp:1/6 T:581@f#Id10(10) Pw:4(4) AC:7 Xp:1/6 T:582#@I% x10(10) Pw:4(4) AC:7 Xp:1/6 T:583#@#I? u10(10) Pw:4(4) AC:7 Xp:1/6 T:584f#@I510(10) Pw:4(4) AC:7 Xp:1/6 T:585@#f#I f10(10) Pw:4(4) AC:7 Xp:1/6 T:586#fIf g10(10) Pw:4(4) AC:7 Xp:1/6 T:587f#If10(10) Pw:4(4) AC:7 Xp:1/6 T:588f#I[[10(10) Pw:4(4) AC:7 Xp:1/6 T:589#IT10(10) Pw:4(4) AC:7 Xp:1/6 T:590I|T10(10) Pw:4(4) AC:7 Xp:1/6 T:591IxN T10(10) Pw:4(4) AC:7 Xp:1/6 T:592I Z10(10) Pw:4(4) AC:7 Xp:1/6 T:593#I T10(10) Pw:4(4) AC:7 Xp:1/6 T:594I 10(10) Pw:4(4) AC:7 Xp:1/6 T:595#(0q(B(0qqqk(Bf@#(0a~~~~~x(B#(0~~x(BI110(10) Pw:4(4) AC:7 Xp:1/6 T:596###@##I l10(10) Pw:4(4) AC:7 Xp:1/6 T:597#@I]QT10(10) Pw:4(4) AC:7 Xp:1/6 T:598Ie 10(10) Pw:4(4) AC:7 Xp:1/6 T:599#f+Iy k10(10) Pw:4(4) AC:7 Xp:1/6 T:600#fIFIn what direction? I~The door resists!10(10) Pw:4(4) AC:7 Xp:1/6 T:601#fI>10(10) Pw:4(4) AC:7 Xp:1/6 T:602@#fI &You displaced Billie.10(10) Pw:4(4) AC:7 Xp:1/6 T:603f#@I.'In what direction? I The door opens.10(10) Pw:4(4) AC:7 Xp:1/6 T:604#(0~~(B(0a~~~(B{(0~x(B(0qqqqqj(BI10(10) Pw:4(4) AC:7 Xp:1/6 T:605(0~(B(0x~(B#@(0m(BI#s10(10) Pw:4(4) AC:7 Xp:1/6 T:606(0a(B@I 10(10) Pw:4(4) AC:7 Xp:1/6 T:607(0l(B@(0~(BI10(10) Pw:4(4) AC:7 Xp:1/6 T:608f@(0~(BI|X10(10) Pw:4(4) AC:7 Xp:1/6 T:609##@#(0~(BIj 10(10) Pw:4(4) AC:7 Xp:1/6 T:610(0qk(B(0~x(B(0~~(B(0~~(B(0~~(B(0~(B(0~(B#@(0~(BI10(10) Pw:4(4) AC:7 Xp:1/6 T:611(0q(B(0~(B(0~(B(0~(B##@#I$a 10(10) Pw:4(4) AC:7 Xp:1/6 T:612(0q(B(0~(B(0~(B(0~(B###@##Ij10(10) Pw:4(4) AC:7 Xp:1/6 T:613(0lq(B(0x~(B(0x~(B(0x~(B(0x(B(0x(B@##I) T10(10) Pw:4(4) AC:7 Xp:1/6 T:613I10(10) Pw:4(4) AC:7 Xp:1/6 T:614(0x(B(0~(B(0~x(B(0~(B(0m(B@(0q(B#fIE10(10) Pw:4(4) AC:7 Xp:1/6 T:615@(0~x(B(0~(B(0qqj(B(0a(BIk s10(10) Pw:4(4) AC:7 Xp:1/6 T:616@(0~(BIB r10(10) Pw:4(4) AC:7 Xp:1/6 T:617@(0~(BI~(0~(B@##10(10) Pw:4(4) AC:7 Xp:1/6 T:618You hear bubbling water.IU 10(10) Pw:4(4) AC:7 Xp:1/6 T:619(0~(B@#I10(10) Pw:4(4) AC:7 Xp:1/6 T:621##@###Iz10(10) Pw:4(4) AC:7 Xp:1/6 T:622##@#I9f10(10) Pw:4(4) AC:7 Xp:1/6 T:623#@#IM! d10(10) Pw:4(4) AC:7 Xp:1/6 T:624#@I{10(10) Pw:4(4) AC:7 Xp:1/6 T:625#@###I& x10(10) Pw:4(4) AC:7 Xp:1/6 T:626#@##Ioz10(10) Pw:4(4) AC:7 Xp:1/6 T:627#@##I10(10) Pw:4(4) AC:7 Xp:1/6 T:628#(0qqqqk(B@#(0~~~~~x(B#(0x(BI ~10(10) Pw:4(4) AC:7 Xp:1/6 T:629##@##Iz10(10) Pw:4(4) AC:7 Xp:1/6 T:630#@##ISw10(10) Pw:4(4) AC:7 Xp:1/6 T:631#@+IrJ In what direction? IOThe door opens.10(10) Pw:4(4) AC:7 Xp:1/6 T:632(0~(B(0~~~x(B(0a~~~~x(B(0~~~x(B(0qqqj(BIf 10(10) Pw:4(4) AC:7 Xp:1/6 T:633(0~~~(B(0x~(B#@(0x~(B(0q(BI g10(10) Pw:4(4) AC:7 Xp:1/6 T:634(0x(B(0a(B@(0m(BIML@(0~(BA cloud of gas puts you to sleep!10(10) Pw:4(4) AC:7 Xp:1/6 T:635 10(10) Pw:4(4) AC:7 Xp:1/6 T:636 10(10) Pw:4(4) AC:7 Xp:1/6 T:637 10(10) Pw:4(4) AC:7 Xp:1/6 T:638 10(10) Pw:4(4) AC:7 Xp:1/6 T:639 10(10) Pw:4(4) AC:7 Xp:1/6 T:640 10(10) Pw:4(4) AC:7 Xp:1/6 T:641 10(10) Pw:4(4) AC:7 Xp:1/6 T:642 10(10) Pw:4(4) AC:7 Xp:1/6 T:643 10(10) Pw:4(4) AC:7 Xp:1/6 T:644 10(10) Pw:4(4) AC:7 Xp:1/6 T:645 10(10) Pw:4(4) AC:7 Xp:1/6 T:646 10(10) Pw:4(4) AC:7 Xp:1/6 T:647 10(10) Pw:4(4) AC:7 Xp:1/6 T:648 10(10) Pw:4(4) AC:7 Xp:1/6 T:649 10(10) Pw:4(4) AC:7 Xp:1/6 T:650 10(10) Pw:4(4) AC:7 Xp:1/6 T:651 10(10) Pw:4(4) AC:7 Xp:1/6 T:652 10(10) Pw:4(4) AC:7 Xp:1/6 T:653 10(10) Pw:4(4) AC:7 Xp:1/6 T:654 10(10) Pw:4(4) AC:7 Xp:1/6 T:655 10(10) Pw:4(4) AC:7 Xp:1/6 T:656 10(10) Pw:4(4) AC:7 Xp:1/6 T:657 10(10) Pw:4(4) AC:7 Xp:1/6 T:658f(0~~(B(0~(B#(0a~(B10(10) Pw:4(4) AC:7 Xp:1/6 T:659You wake up.I 10(10) Pw:4(4) AC:7 Xp:1/6 T:660(0l(B(0~(Bf@^IWA cloud of gas puts you to sleep! You wake up.10(10) Pw:4(4) AC:7 Xp:1/6 T:660I10(10) Pw:4(4) AC:7 Xp:1/6 T:661#@(0~(B(0~(B(0~(BfIX 10(10) Pw:4(4) AC:7 Xp:1/6 T:662#@(0~(Bf(0~(BIr10(10) Pw:4(4) AC:7 Xp:1/6 T:663#@#(0~(BIp10(10) Pw:4(4) AC:7 Xp:1/6 T:664@#Iz10(10) Pw:4(4) AC:7 Xp:1/6 T:665%@#IZ o10(10) Pw:4(4) AC:7 Xp:1/6 T:666@#I[A#@You see here an acid blob corpse.10(10) Pw:4(4) AC:7 Xp:1/6 T:667IN IThere is an acid blob corpse here; eat it? [ynq] (n) IZ/yYou have a very bad case of stomach acid.0(10) Pw:4(4) AC:7 Xp:1/6 T:667--More--I_`dYou die...0(10) Pw:4(4) AC:7 Xp:1/6 T:667I#b--More--I  Tools  c - an uncursed stethoscope  n - an uncursed magic whistle  Comestibles  k - 5 uncursed apples  p - an uncursed lichen corpse  q - an uncursed food ration  Wands  g - a wand of sleep (0:6)  Potions  d - 2 uncursed potions of healing  e - 2 uncursed potions of extra healing  m - an uncursed potion of monster detection  Weapons  a - a +0 scalpel (weapon in hand)  Gems  o - an uncursed worthless piece of white glass  Armor  b - an uncursed burnt +1 pair of leather gloves (being worn)  l - an uncursed +0 leather armor (being worn)  Spellbooks  h - a blessed spellbook of healing  j - a blessed spellbook of stone to flesh (1 of 2)I I Coins  $ - 1478 gold pieces (2 of 2)Ij Final Attributes:  You were fervently aligned. You were 100% poison resistant. You had infravision. You were lucky. You are dead.--More--Iy(0lqqqqk(B(0x~~~~x(B(0x~~~~x(B(0x~~~~~(B# Vanquished creatures:  an acid blob 2 geckos 2 jackals 3 sewer rats 8 grid bugs 2 lichens 3 newts  21 creatures vanquished.--More--I,(0lqqqqk(B(0x~~~~x(B(0x~~~~x(B(0x~~~~~(B#(0x~~~~x(B#(0x~~~~x(B#(0m~qqqj(B########## Voluntary challenges:  You were an atheist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes.--More--I-(0lqqqqk(B(0x~~~~x(B(0x~~~~x(B(0x~~~~~(B#(0x~~~~x(B# ----------  / \  / REST \  / IN \  / PEACE \  / \  | Astro |  | 1478 Au |  | killed by an |  | acidic corpse |  | |  | |  | 2009 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Astro the Healer... You died in The Dungeons of Doom on dungeon level 3 with 328 points, and 1478 pieces of gold, after 667 moves. You were level 1 with a maximum of 10 hit points when you died. --More--IP--More--