ZSFLNetHack, Copyright 1985-2003  By Stichting Mathematisch Centrum and M. Stephenson.  See license for details. Shall I pick a character's race, role, gender and alignment for you? [ynq] \SF9ry------- |.F...| |@....+ |d..$.| |.....| -------Argiope the Stripling St:18 Dx:15 Co:18 In:7 Wi:7 Ch:10 Neutral S:0 Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:16(16) Dlvl:1 $:0 HP:16(16) Pw:2(2) AC:6 Xp:1/0 T:1 It is written in the Book of Odin:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Odin seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Stripling, have been heralded from birth as the instrument of Odin. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Odin!--More--^SF%,Velkommen Argiope, welcome to NetHack! You are a neutral human Valkyrie.bSFW Q 16(16)  Pw:2(2) AC:6 Xp:1/0 T:1c - a blessed +3 small shield (being worn). 16(16)  Pw:2(2) AC:6 Xp:1/0 T:1Unknown command '~'. 16(16)  Pw:2(2) AC:6 Xp:1/0 T:1eSF<8 Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [false]  b - autopickup [false]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - lit_corridor [false]  q - lootabc [false]  r - menucolors [true]  s - null [true] (1 of 4)hSFI a - perm_invent [false]  b - prayconfirm [true]  c - pushweapon [false]  d - rest_on_space [false]  e - safe_pet [true]  f - showexp [true]  g - showrace [false]  h - showscore [true]  i - silent [true]  j - sortpack [true]  k - sound [true]  l - sparkle [true]  m - standout [false]  n - time [true]  o - tombstone [true]  p - toptenwin [false]  q - travel [true]  r - use_inverse [false]  s - verbose [true]   Compounds (selecting will prompt for new value):  name [Argiope]  role [Valkyrie]  race [human] (2 of 4)iSF gender [female]  align [neutral]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dumpfile [dumps/%n.lastlog]  horsename [(none)]  msghistory [20]  pettype [random]  windowtype [tty]  a - boulder [0]  b - disclose [+i +a +v +g +c]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [0=off]  h - packorder [$")[%?+!=/(*`0_]  i - pickup_burden [stressed]  j - pickup_types [all]  k - runmode [teleport]  l - scores [10 top/2 around/own]  m - sortloot [none]  n - suppress_alert [(none)] (3 of 4)kSF +mSF! Select number_pad mode:  a - 0 (off) b - 1 (on) c - 2 (on, DOS compatible)(end) xSF#Argiope the Stripling St:18 Dx:15 Co:18 In:7 Wi:7 Ch:10 Neutral S:0 Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:16(16) Dlvl:1 $:0 HP:16(16) Pw:2(2) AC:6 Xp:1/0 T:1------- |.F...| |@....+ |d..$.| |.....| -------{SF You kill the lichen!16  16(16)  Pw:2(2) AC:6 Xp:1/4 T:2%|SF@<There is a grave here.Something is engraved here on the headstone.--More--}SF`You read: "Here lies an Atheist, all dressed up and no place to go".--More--~SFOYou see here a lichen corpse. 16(16)  Pw:2(2) AC:6 Xp:1/4 T:3d.SFe - a lichen corpse. 16(16)  Pw:2(2) AC:6 Xp:1/4 T:4..dSFn 16(16)  Pw:2(2) AC:6 Xp:1/4 T:5|@SF You displaced your little dog.d@You see here 16 gold pieces. 16(16)  Pw:2(2) AC:6 Xp:1/4 T:6..dSF32 16 16(16)  Pw:2(2) AC:6 Xp:1/4 T:6$ - 16 gold pieces. 16(16)  Pw:2(2) AC:6 Xp:1/4 T:7.dSFj Coins $ - 16 gold pieces Weapons a - a blessed +1 long sword (weapon in hand) b - a +0 dagger Armor c - a blessed +3 small shield (being worn) Comestibles d - an uncursed food ration e - a lichen corpse(end) SF/ 16(16)  Pw:2(2) AC:6 Xp:1/4 T:7SFv # SF enhanceSFf_ Current skills:   Fighting Skills  bare handed combat [Unskilled]  two weapon combat [Unskilled]  riding [Unskilled]  Weapon Skills  dagger [Basic]  axe [Unskilled]  pick-axe [Unskilled]  short sword [Unskilled]  broadsword [Unskilled]  long sword [Basic]  two-handed sword [Unskilled]  scimitar [Unskilled]  saber [Unskilled]  hammer [Unskilled]  quarterstaff [Unskilled]  polearms [Unskilled]  spear [Unskilled]  javelin [Unskilled]  trident [Unskilled]  lance [Unskilled]  sling [Unskilled] (1 of 2)SFKArgiope the Stripling St:18 Dx:15 Co:18 In:7 Wi:7 Ch:10 Neutral S:32 Dlvl:1 $:16 HP: Dlvl:1 $:16 HP:16(16) Dlvl:1 $:16 HP:16(16) Pw:2(2) AC:6 Xp:1/4 T:7------- |.|...| |<....+ |...@.| |....d| -------SF3 16(16)  Pw:2(2) AC:6 Xp:1/4 T:8@.d.SFY kThat door is closed. 16(16)  Pw:2(2) AC:6 Xp:1/4 T:8SFiw 16(16)  Pw:2(2) AC:6 Xp:1/4 T:9.d@.SFyQ 16(16)  Pw:2(2) AC:6 Xp:1/4 T:9SF 16(16)  Pw:2(2) AC:6 Xp:1/4 T:10.d@..SFIn what direction? SFThe door opens. 16(16)  Pw:2(2) AC:6 Xp:1/4 T:11d.-SFO} 16(16)  Pw:2(2) AC:6 Xp:1/4 T:12.#.d@#SFS 16(16)  Pw:2(2) AC:6 Xp:1/4 T:12SFa 16(16)  Pw:2(2) AC:6 Xp:1/4 T:13--|..|.|...d@SFg  16(16)  Pw:2(2) AC:6 Xp:1/4 T:14#@d#SF  16(16)  Pw:2(2) AC:6 Xp:1/4 T:15#@#-SFw 16(16)  Pw:2(2) AC:6 Xp:1/4 T:16#@#SF@ w 16(16)  Pw:2(2) AC:6 Xp:1/4 T:17#@#SFw 16(16)  Pw:2(2) AC:6 Xp:1/4 T:18#@#SFCw 16(16)  Pw:2(2) AC:6 Xp:1/4 T:19#@#SF 16(16)  Pw:2(2) AC:6 Xp:1/4 T:20->#@#SF 16(16)  Pw:2(2) AC:6 Xp:1/4 T:21.###@#SFp  16(16)  Pw:2(2) AC:6 Xp:1/4 T:22-..@#SF 16(16)  Pw:2(2) AC:6 Xp:1/4 T:23------................-@-#SF 16(16)  Pw:2(2) AC:6 Xp:1/4 T:24-...|....|@......|.--------SFHm t 16(16)  Pw:2(2) AC:6 Xp:1/4 T:25.@.SF_Np 16(16)  Pw:2(2) AC:6 Xp:1/4 T:26#@#.SF*Jr 16(16)  Pw:2(2) AC:6 Xp:1/4 T:27.@#SF,@q 16(16)  Pw:2(2) AC:6 Xp:1/4 T:28#@#SFq 16(16)  Pw:2(2) AC:6 Xp:1/4 T:29#@#SFP ~ 16(16)  Pw:2(2) AC:6 Xp:1/4 T:30d@#SFYou displaced your little dog. 16(16)  Pw:2(2) AC:6 Xp:1/4 T:31@#SFp 16(16)  Pw:2(2) AC:6 Xp:1/4 T:32@#SF b 16(16)  Pw:2(2) AC:6 Xp:1/4 T:33.@SFQb 16(16)  Pw:2(2) AC:6 Xp:1/4 T:34.@SFk 16(16)  Pw:2(2) AC:6 Xp:1/4 T:35@.SFh .@A little dart shoots out at you!You are hit by a little dart. 13(16)  Pw:2(2) AC:6 Xp:1/4 T:36d.SFQc There is nothing here to pick up. 13(16)  Pw:2(2) AC:6 Xp:1/4 T:36SFB 13(16)  Pw:2(2) AC:6 Xp:1/4 T:37.d^@SFmu 13(16)  Pw:2(2) AC:6 Xp:1/4 T:38>..@dSFI\  13(16)  Pw:2(2) AC:6 Xp:1/4 T:39@..dSFIn what direction? SF6 Whoops...@.You escape a dart trap. 13(16)  Pw:2(2) AC:6 Xp:1/4 T:40..dSFx  13(16)  Pw:2(2) AC:6 Xp:1/4 T:41^@.dSFIn what direction? SF You disarm the trap. 13(16)  Pw:2(2) AC:6 Xp:1/4 T:42)..dSF' @.You see here 36 darts. 13(16)  Pw:2(2) AC:6 Xp:1/4 T:43d.SFd  13(16)  Pw:2(2) AC:6 Xp:1/4 T:44)@d..SF 14(16)  Pw:2(2) AC:6 Xp:1/4 T:45.@d.SFfd.@. 14(16)  Pw:2(2) AC:6 Xp:1/4 T:45The little dog picks up 36 darts. 14(16)  Pw:2(2) AC:6 Xp:1/4 T:46.dSFA 14(16)  Pw:2(2) AC:6 Xp:1/4 T:47..@dSF"4d.@. 14(16)  Pw:2(2) AC:6 Xp:1/4 T:47The little dog drops 36 darts. 14(16)  Pw:2(2) AC:6 Xp:1/4 T:48)dSF< 14(16)  Pw:2(2) AC:6 Xp:1/4 T:49..@#dSF } 14(16)  Pw:2(2) AC:6 Xp:1/4 T:50.d@#.SF} n 14(16)  Pw:2(2) AC:6 Xp:1/4 T:51.d@#SF 15(16)  Pw:2(2) AC:6 Xp:1/4 T:60  15(16)  Pw:2(2) AC:6 Xp:1/4 T:62..############@0SF With great effort you move the boulder. 15(16)  Pw:2(2) AC:6 Xp:1/4 T:63#@0SFW s 15(16)  Pw:2(2) AC:6 Xp:1/4 T:64#@0SF<x 15(16)  Pw:2(2) AC:6 Xp:1/4 T:65#@0#SF  15(16)  Pw:2(2) AC:6 Xp:1/4 T:66..rd#@#........---SF !---......#@#d 15(16)  Pw:2(2) AC:6 Xp:1/4 T:66The sewer rat misses. 15(16)  Pw:2(2) AC:6 Xp:1/4 T:67SF5You kill the sewer rat!6  15(16)  Pw:2(2) AC:6 Xp:1/5 T:68r#SFOYou miss the sewer rat. 15(16)  Pw:2(2) AC:6 Xp:1/5 T:68The sewer rat bites! 12(16)  Pw:2(2) AC:6 Xp:1/5 T:68  12(16)  Pw:2(2) AC:6 Xp:1/5 T:69SFI `You miss the sewer rat.d 12(16)  Pw:2(2) AC:6 Xp:1/5 T:69The sewer rat bites! 11(16)  Pw:2(2) AC:6 Xp:1/5 T:69  11(16)  Pw:2(2) AC:6 Xp:1/5 T:70SFNYou kill the sewer rat!40  11(16)  Pw:2(2) AC:6 Xp:1/6 T:71.SFA  11(16)  Pw:2(2) AC:6 Xp:1/6 T:72-------|.....|........-@-#d#SFi 11(16)  Pw:2(2) AC:6 Xp:1/6 T:73|.|...@|-----d--#SF 11(16)  Pw:2(2) AC:6 Xp:1/6 T:74d@..SFW;z 12(16)  Pw:2(2) AC:6 Xp:1/6 T:75.d.@SFJ o 12(16)  Pw:2(2) AC:6 Xp:1/6 T:76..d@#SFn 12(16)  Pw:2(2) AC:6 Xp:1/6 T:77.d@#SF' You displaced your little dog. 12(16)  Pw:2(2) AC:6 Xp:1/6 T:78@#SFWr 12(16)  Pw:2(2) AC:6 Xp:1/6 T:79@.SF;.@ 12(16)  Pw:2(2) AC:6 Xp:1/6 T:80You hear the footsteps of a guard on patrol.SF` x 12(16)  Pw:2(2) AC:6 Xp:1/6 T:81.@SF~Jr 12(16)  Pw:2(2) AC:6 Xp:1/6 T:82.@SFYou hear the footsteps of a guard on patrol. 12(16)  Pw:2(2) AC:6 Xp:1/6 T:82SFx 12(16)  Pw:2(2) AC:6 Xp:1/6 T:83#@SFN  12(16)  Pw:2(2) AC:6 Xp:1/6 T:84#@#..SF  12(16)  Pw:2(2) AC:6 Xp:1/6 T:85#@#..SF,i 12(16)  Pw:2(2) AC:6 Xp:1/6 T:86#@......--SF 12(16)  Pw:2(2) AC:6 Xp:1/6 T:87#-@-.........|+.....||...|....|-----SF:  12(16)  Pw:2(2) AC:6 Xp:1/6 T:88----.---|..@.||SFEat 12(16)  Pw:2(2) AC:6 Xp:1/6 T:89.@SFpt 13(16)  Pw:2(2) AC:6 Xp:1/6 T:90.@SF t 13(16)  Pw:2(2) AC:6 Xp:1/6 T:91.@SF.@ 13(16)  Pw:2(2) AC:6 Xp:1/6 T:92You hear someone counting money.SFUkd##@. 13(16)  Pw:2(2) AC:6 Xp:1/6 T:93You hear someone counting money.SFb 13(16)  Pw:2(2) AC:6 Xp:1/6 T:94.##@.SFg 13(16)  Pw:2(2) AC:6 Xp:1/6 T:95##@#|.--SFV  13(16)  Pw:2(2) AC:6 Xp:1/6 T:96##@#.-SF 13(16)  Pw:2(2) AC:6 Xp:1/6 T:97##@#.-SF 13(16)  Pw:2(2) AC:6 Xp:1/6 T:98##@#.SFI  13(16)  Pw:2(2) AC:6 Xp:1/6 T:99##@#d#SF 13(16)  Pw:2(2) AC:6 Xp:1/6 T:100||..#.@SF  13(16)  Pw:2(2) AC:6 Xp:1/6 T:101-.-|......|@#-SF 13(16)  Pw:2(2) AC:6 Xp:1/6 T:102--.|+@.SF`y 13(16)  Pw:2(2) AC:6 Xp:1/6 T:103@.SFPy 13(16)  Pw:2(2) AC:6 Xp:1/6 T:104@.SFE x 14(16)  Pw:2(2) AC:6 Xp:1/6 T:105@.SF0 14(16)  Pw:2(2) AC:6 Xp:1/6 T:106#@.SFT 14(16)  Pw:2(2) AC:6 Xp:1/6 T:107##@.SF·x 14(16)  Pw:2(2) AC:6 Xp:1/6 T:108@#SFwx 14(16)  Pw:2(2) AC:6 Xp:1/6 T:109##@#SF 14(16)  Pw:2(2) AC:6 Xp:1/6 T:110##@#SFï 14(16)  Pw:2(2) AC:6 Xp:1/6 T:111##@#SF/  14(16)  Pw:2(2) AC:6 Xp:1/6 T:112#@#SF@,x 14(16)  Pw:2(2) AC:6 Xp:1/6 T:113@#SF w 14(16)  Pw:2(2) AC:6 Xp:1/6 T:114@#SF:u 14(16)  Pw:2(2) AC:6 Xp:1/6 T:115@.SFou 14(16)  Pw:2(2) AC:6 Xp:1/6 T:116@.SF.u 14(16)  Pw:2(2) AC:6 Xp:1/6 T:117@.SFӭ 15(16)  Pw:2(2) AC:6 Xp:1/6 T:120  15(16)  Pw:2(2) AC:6 Xp:1/6 T:122.....@SFHu 15(16)  Pw:2(2) AC:6 Xp:1/6 T:123@.SFi l 15(16)  Pw:2(2) AC:6 Xp:1/6 T:124.@SF! 16(16)  Pw:2(2) AC:6 Xp:1/6 T:135##############@You hear the footsteps of a guard on patrol. 16(16)  Pw:2(2) AC:6 Xp:1/6 T:139#@SFY 16(16)  Pw:2(2) AC:6 Xp:1/6 T:139SFj 16(16)  Pw:2(2) AC:6 Xp:1/6 T:140#@SFl 16(16)  Pw:2(2) AC:6 Xp:1/6 T:141@#SF, e 16(16)  Pw:2(2) AC:6 Xp:1/6 T:142#@#SF: e 16(16)  Pw:2(2) AC:6 Xp:1/6 T:143#@#SF+e 16(16)  Pw:2(2) AC:6 Xp:1/6 T:144#@#SFye 16(16)  Pw:2(2) AC:6 Xp:1/6 T:145#@#SF  e 16(16)  Pw:2(2) AC:6 Xp:1/6 T:146#@#SF>4 e 16(16)  Pw:2(2) AC:6 Xp:1/6 T:147#@#SF],m 16(16)  Pw:2(2) AC:6 Xp:1/6 T:148##@#SF%c 16(16)  Pw:2(2) AC:6 Xp:1/6 T:149#@SFq  16(16)  Pw:2(2) AC:6 Xp:1/6 T:150#+@#SFisv 16(16)  Pw:2(2) AC:6 Xp:1/6 T:151##@#SFw 16(16)  Pw:2(2) AC:6 Xp:1/6 T:152##@#SF!  16(16)  Pw:2(2) AC:6 Xp:1/6 T:153----@#....|#SFe 16(16)  Pw:2(2) AC:6 Xp:1/6 T:154#@#SFH e 16(16)  Pw:2(2) AC:6 Xp:1/6 T:155#@#SFQd 16(16)  Pw:2(2) AC:6 Xp:1/6 T:156@#SFrj 16(16)  Pw:2(2) AC:6 Xp:1/6 T:157#@SF6 u 16(16)  Pw:2(2) AC:6 Xp:1/6 T:158#@#SFqwIn what direction? SF[i qThe door resists! 16(16)  Pw:2(2) AC:6 Xp:1/6 T:159SF &In what direction? SFVdThe door opens. 16(16)  Pw:2(2) AC:6 Xp:1/6 T:160--------......|.....|.....|--SF0 16(16)  Pw:2(2) AC:6 Xp:1/6 T:161-#@|:.......----SFku{You kill the newt!4  16(16)  Pw:2(2) AC:6 Xp:1/7 T:162.SFlY 16(16)  Pw:2(2) AC:6 Xp:1/7 T:162SF  16(16)  Pw:2(2) AC:6 Xp:1/7 T:163-@||.--SFVj 16(16)  Pw:2(2) AC:6 Xp:1/7 T:164.@SFOkj 16(16)  Pw:2(2) AC:6 Xp:1/7 T:165.@SF c 16(16)  Pw:2(2) AC:6 Xp:1/7 T:166.@SF>c 16(16)  Pw:2(2) AC:6 Xp:1/7 T:167.@SFc 16(16)  Pw:2(2) AC:6 Xp:1/7 T:168.@SF@! p 16(16)  Pw:2(2) AC:6 Xp:1/7 T:169.@##SF# 16(16)  Pw:2(2) AC:6 Xp:1/7 T:170.@xSF- You kill the grid bug!8  16(16)  Pw:2(2) AC:6 Xp:1/8 T:171#SFw} 16(16)  Pw:2(2) AC:6 Xp:1/8 T:172#@#SF0! x 16(16)  Pw:2(2) AC:6 Xp:1/8 T:173#@#SFx 16(16)  Pw:2(2) AC:6 Xp:1/8 T:174#@#SF5{ 16(16)  Pw:2(2) AC:6 Xp:1/8 T:175#@###SFy 16(16)  Pw:2(2) AC:6 Xp:1/8 T:176#@##SFR m 16(16)  Pw:2(2) AC:6 Xp:1/8 T:177##@SFp 16(16)  Pw:2(2) AC:6 Xp:1/8 T:178#@##SF1  16(16)  Pw:2(2) AC:6 Xp:1/8 T:179#@#...*..........|------SF  16(16)  Pw:2(2) AC:6 Xp:1/8 T:180#-------@.....|...|.|SFZT 16(16)  Pw:2(2) AC:6 Xp:1/8 T:180SF 16(16)  Pw:2(2) AC:6 Xp:1/8 T:181-#@|.SFih  16(16)  Pw:2(2) AC:6 Xp:1/8 T:182.@||.--SFz.@You see here a blue gem. 16(16)  Pw:2(2) AC:6 Xp:1/8 T:183SFwf - a blue gem. 16(16)  Pw:2(2) AC:6 Xp:1/8 T:184SFv 16(16)  Pw:2(2) AC:6 Xp:1/8 T:185@.SF4 e 16(16)  Pw:2(2) AC:6 Xp:1/8 T:186@.SF͚p 16(16)  Pw:2(2) AC:6 Xp:1/8 T:187@.SFvx 16(16)  Pw:2(2) AC:6 Xp:1/8 T:188#@##SF9u 16(16)  Pw:2(2) AC:6 Xp:1/8 T:189@d##SFYou displaced your little dog. 16(16)  Pw:2(2) AC:6 Xp:1/8 T:190##@SF l 16(16)  Pw:2(2) AC:6 Xp:1/8 T:191#@#SF 16(16)  Pw:2(2) AC:6 Xp:1/8 T:208###################@###..............----SFޘ 16(16)  Pw:2(2) AC:6 Xp:1/8 T:209#-@-...|.F...+.....||.....|-------SF  16(16)  Pw:2(2) AC:6 Xp:1/8 T:210---.-----|.@...|.|SFYou kill the lichen!64  16(16)  Pw:2(2) AC:6 Xp:1/12 T:211%SF: .@You see here a lichen corpse. 16(16)  Pw:2(2) AC:6 Xp:1/12 T:212SF }e - a lichen corpse. 16(16)  Pw:2(2) AC:6 Xp:1/12 T:213SF5B 16(16)  Pw:2(2) AC:6 Xp:1/12 T:214d.@SFb 16(16)  Pw:2(2) AC:6 Xp:1/12 T:215.d@.SF\You displaced your little dog. 16(16)  Pw:2(2) AC:6 Xp:1/12 T:216d@..SFN  16(16)  Pw:2(2) AC:6 Xp:1/12 T:217@.dSFU1 16(16)  Pw:2(2) AC:6 Xp:1/12 T:218@d..SFfs 16(16)  Pw:2(2) AC:6 Xp:1/12 T:219@d.SF[N h 16(16)  Pw:2(2) AC:6 Xp:1/12 T:220@##SFz 16(16)  Pw:2(2) AC:6 Xp:1/12 T:221#@#SFM^y 16(16)  Pw:2(2) AC:6 Xp:1/12 T:222#@#SFN 16(16)  Pw:2(2) AC:6 Xp:1/12 T:228$.#@######SF$ 16(16)  Pw:2(2) AC:6 Xp:1/12 T:229-|..@....|#----SF@.-You see here 10 gold pieces. 16(16)  Pw:2(2) AC:6 Xp:1/12 T:230SF%7 2 16(16)  Pw:2(2) AC:6 Xp:1/12 T:230$ - 10 gold pieces. 16(16)  Pw:2(2) AC:6 Xp:1/12 T:231SFk 16(16)  Pw:2(2) AC:6 Xp:1/12 T:232@.SFe 16(16)  Pw:2(2) AC:6 Xp:1/12 T:233@.SF+ l 16(16)  Pw:2(2) AC:6 Xp:1/12 T:234.#@SFH]n 16(16)  Pw:2(2) AC:6 Xp:1/12 T:235##@.SF} 16(16)  Pw:2(2) AC:6 Xp:1/12 T:236###@##SFp 16(16)  Pw:2(2) AC:6 Xp:1/12 T:237#@#SFk 16(16)  Pw:2(2) AC:6 Xp:1/12 T:238#@SF;v 16(16)  Pw:2(2) AC:6 Xp:1/12 T:239##@#SF*What do you want to eat? [de or ?*] TF} 16(16)  Pw:2(2) AC:6 Xp:1/12 T:239You don't have that object.--More--TF1What do you want to eat? [de or ?*] TFR lNever mind. 16(16)  Pw:2(2) AC:6 Xp:1/12 T:239TFɫ| 16(16)  Pw:2(2) AC:6 Xp:1/12 T:240#@#TFT 16(16)  Pw:2(2) AC:6 Xp:1/12 T:240TFFv 16(16)  Pw:2(2) AC:6 Xp:1/12 T:241#@#TFfw 16(16)  Pw:2(2) AC:6 Xp:1/12 T:242#@#TFX x 16(16)  Pw:2(2) AC:6 Xp:1/12 T:243#@#TF_y 16(16)  Pw:2(2) AC:6 Xp:1/12 T:244#@#TFWm 16(16)  Pw:2(2) AC:6 Xp:1/12 T:245#@TF m 16(16)  Pw:2(2) AC:6 Xp:1/12 T:246#@TF m 16(16)  Pw:2(2) AC:6 Xp:1/12 T:247#@TFMny 16(16)  Pw:2(2) AC:6 Xp:1/12 T:248#@#TFy 16(16)  Pw:2(2) AC:6 Xp:1/12 T:249#@#TFwy 16(16)  Pw:2(2) AC:6 Xp:1/12 T:250#@#TFA y 16(16)  Pw:2(2) AC:6 Xp:1/12 T:251#@#TFz m 16(16)  Pw:2(2) AC:6 Xp:1/12 T:252#@TF@IU 16(16)  Pw:2(2) AC:6 Xp:1/12 T:252TFYU 16(16)  Pw:2(2) AC:6 Xp:1/12 T:253TFw U 16(16)  Pw:2(2) AC:6 Xp:1/12 T:254TFM u 16(16)  Pw:2(2) AC:6 Xp:1/12 T:255d+TF~ In what direction?  TF }The door resists! 16(16)  Pw:2(2) AC:6 Xp:1/12 T:256# TF'In what direction?  TF2}|The door opens. 16(16)  Pw:2(2) AC:6 Xp:1/12 T:257- TF ]l 16(16)  Pw:2(2) AC:6 Xp:1/12 T:258@# TFo 16(16)  Pw:2(2) AC:6 Xp:1/12 T:259@- TF q 16(16)  Pw:2(2) AC:6 Xp:1/12 T:260@. TF @. 16(16)  Pw:2(2) AC:6 Xp:1/12 T:261You hear the footsteps of a guard on patrol. TFL[ 16(16)  Pw:2(2) AC:6 Xp:1/12 T:261 TF\ f 16(16)  Pw:2(2) AC:6 Xp:1/12 T:262@.TF:@You hear the footsteps of a guard on patrol. 16(16)  Pw:2(2) AC:6 Xp:1/12 T:262TFǖ l 16(16)  Pw:2(2) AC:6 Xp:1/12 T:263@.TFl  16(16)  Pw:2(2) AC:6 Xp:1/12 T:264@.d-TF 16(16)  Pw:2(2) AC:6 Xp:1/12 T:265@.d.TF} 16(16)  Pw:2(2) AC:6 Xp:1/12 T:266@..TF0o 16(16)  Pw:2(2) AC:6 Xp:1/12 T:267@#TFo 16(16)  Pw:2(2) AC:6 Xp:1/12 T:268@#TFQ o 16(16)  Pw:2(2) AC:6 Xp:1/12 T:269@#TFip 16(16)  Pw:2(2) AC:6 Xp:1/12 T:270@#TFop 16(16)  Pw:2(2) AC:6 Xp:1/12 T:271@#TF p 16(16)  Pw:2(2) AC:6 Xp:1/12 T:272@#TFd o 16(16)  Pw:2(2) AC:6 Xp:1/12 T:273@#TFeo 16(16)  Pw:2(2) AC:6 Xp:1/12 T:274@#TF>ye 16(16)  Pw:2(2) AC:6 Xp:1/12 T:275@.TFc ~ 16(16)  Pw:2(2) AC:6 Xp:1/12 T:276@..dTF$ q 16(16)  Pw:2(2) AC:6 Xp:1/12 T:277@d.TF$ 16(16)  Pw:2(2) AC:6 Xp:1/12 T:278@...dTFo  16(16)  Pw:2(2) AC:6 Xp:1/12 T:279@.d.TF@ 16(16)  Pw:2(2) AC:6 Xp:1/12 T:280@.d..TF< 16(16)  Pw:2(2) AC:6 Xp:1/12 T:281@.d.TF$ r 16(16)  Pw:2(2) AC:6 Xp:1/12 T:282@d..TF 16(16)  Pw:2(2) AC:6 Xp:1/12 T:283@d-TFq 16(16)  Pw:2(2) AC:6 Xp:1/12 T:284@##TF e 16(16)  Pw:2(2) AC:6 Xp:1/12 T:285@#TFc @# 16(16)  Pw:2(2) AC:6 Xp:1/12 T:285You hear a door open. 16(16)  Pw:2(2) AC:6 Xp:1/12 T:286TFVk 16(16)  Pw:2(2) AC:6 Xp:1/12 T:287@#TFMe 16(16)  Pw:2(2) AC:6 Xp:1/12 T:288@.TFk 16(16)  Pw:2(2) AC:6 Xp:1/12 T:289.@TFk 16(16)  Pw:2(2) AC:6 Xp:1/12 T:290.@TFSk 16(16)  Pw:2(2) AC:6 Xp:1/12 T:291.@TFh 16(16)  Pw:2(2) AC:6 Xp:1/12 T:291  16(16)  Pw:2(2) AC:6 Xp:1/12 T:292d#@TFL1 w 16(16)  Pw:2(2) AC:6 Xp:1/12 T:293.@#TF 16(16)  Pw:2(2) AC:6 Xp:1/12 T:293  16(16)  Pw:2(2) AC:6 Xp:1/12 T:294@#TFe 16(16)  Pw:2(2) AC:6 Xp:1/12 T:295@#TFeD  16(16)  Pw:2(2) AC:6 Xp:1/12 T:295  16(16)  Pw:2(2) AC:6 Xp:1/12 T:296@dTF4g 16(16)  Pw:2(2) AC:6 Xp:1/12 T:297@d#TF, 16(16)  Pw:2(2) AC:6 Xp:1/12 T:298@d##TF O  16(16)  Pw:2(2) AC:6 Xp:1/12 T:299@d#TFy 16(16)  Pw:2(2) AC:6 Xp:1/12 T:300@##TF]n 16(16)  Pw:2(2) AC:6 Xp:1/12 T:301@#TFe 16(16)  Pw:2(2) AC:6 Xp:1/12 T:302@#TF,e 16(16)  Pw:2(2) AC:6 Xp:1/12 T:303@#TFXe 16(16)  Pw:2(2) AC:6 Xp:1/12 T:304@#TFt e 16(16)  Pw:2(2) AC:6 Xp:1/12 T:305@#TF5e 16(16)  Pw:2(2) AC:6 Xp:1/12 T:306@dTFg 16(16)  Pw:2(2) AC:6 Xp:1/12 T:307@d#TFg 16(16)  Pw:2(2) AC:6 Xp:1/12 T:308@##TF e 16(16)  Pw:2(2) AC:6 Xp:1/12 T:309@. TF5g 16(16)  Pw:2(2) AC:6 Xp:1/12 T:310@d. TFI@.You see here 36 darts. 16(16)  Pw:2(2) AC:6 Xp:1/12 T:311.d TF  16(16)  Pw:2(2) AC:6 Xp:1/12 T:312@)d. TF5a  16(16)  Pw:2(2) AC:6 Xp:1/12 T:313@..d!TF' 16(16)  Pw:2(2) AC:6 Xp:1/12 T:314@..d.!TFG6 16(16)  Pw:2(2) AC:6 Xp:1/12 T:315@..d!TF2}  16(16)  Pw:2(2) AC:6 Xp:1/12 T:316@.d.."TF҃q 16(16)  Pw:2(2) AC:6 Xp:1/12 T:317d."TFv d. 16(16)  Pw:2(2) AC:6 Xp:1/12 T:317The little dog picks up 36 darts. 16(16)  Pw:2(2) AC:6 Xp:1/12 T:318d.#TFp 16(16)  Pw:2(2) AC:6 Xp:1/12 T:319d.#TF d.. 16(16)  Pw:2(2) AC:6 Xp:1/12 T:320You hear someone counting money.$TFI _-+----|.@x.||.dx..|....||....|------Argiope the Stripling St:18 Dx:15 Co:18 In:7 Wi:7 Ch:10 Neutral S:124 Dlvl:2 $:26 HP: Dlvl:2 $:26 HP:16(16) Dlvl:2 $:26 HP:16(16) Pw:2(2) AC:6 Xp:1/12 T:320 16(16)  Pw:2(2) AC:6 Xp:1/12 T:320The little dog bites the grid bug.The grid bug is killed! 16(16)  Pw:2(2) AC:6 Xp:1/12 T:321.&TF4You kill the grid bug!.8  16(16)  Pw:2(2) AC:6 Xp:1/13 T:321The little dog drops 36 darts. 16(16)  Pw:2(2) AC:6 Xp:1/13 T:322)d.'TF_<@You see here 36 darts. 16(16)  Pw:2(2) AC:6 Xp:1/13 T:323d.(TF> g - 36 darts. 16(16)  Pw:2(2) AC:6 Xp:1/13 T:324d.)TFϘ 16(16)  Pw:2(2) AC:6 Xp:1/13 T:325<d@,TFK  16(16)  Pw:2(2) AC:6 Xp:1/13 T:326@...d-TF_ 16(16)  Pw:2(2) AC:6 Xp:1/13 T:327@.d..TF<In what direction? .TFUwThis door is locked. 16(16)  Pw:2(2) AC:6 Xp:1/13 T:327/TFTV'In what direction? /TFEwThis door is locked. 16(16)  Pw:2(2) AC:6 Xp:1/13 T:3271TF'=What do you want to wield? [- abg or ?*] 1TF  Weapons a - a blessed +1 long sword (weapon in hand) b - a +0 dagger g - 36 darts(end) 3TF1'=+ 16(16)  Pw:2(2) AC:6 Xp:1/13 T:327b - a +0 dagger (weapon in hand). 16(16)  Pw:2(2) AC:6 Xp:1/13 T:328d..5TF # 6TF force6TFރ You decide not to force the issue. 16(16)  Pw:2(2) AC:6 Xp:1/13 T:329.d8TFJ# 8TFf force:TFYou decide not to force the issue. 16(16)  Pw:2(2) AC:6 Xp:1/13 T:330..d>TFB=What do you want to wield? [- abg or ?*] ?TFm  16(16)  Pw:2(2) AC:6 Xp:1/13 T:330a - a blessed +1 long sword (weapon in hand). 16(16)  Pw:2(2) AC:6 Xp:1/13 T:331.dATF'In what direction? ATF wThis door is locked. 16(16)  Pw:2(2) AC:6 Xp:1/13 T:331BTF)q 'In what direction? CTFWHAMMM!!! 16(16)  Pw:2(2) AC:6 Xp:1/13 T:332d..DTF''In what direction? DTFWHAMMM!!! 16(16)  Pw:2(2) AC:6 Xp:1/13 T:333d.DTF 'In what direction? ETFwcWHAMMM!!! 16(16)  Pw:2(2) AC:6 Xp:1/13 T:334<d.ETF# 'In what direction? ETFz lWHAMMM!!! 16(16)  Pw:2(2) AC:6 Xp:1/13 T:335FTF'In what direction? FTF[aWHAMMM!!! 16(16)  Pw:2(2) AC:6 Xp:1/13 T:336d.FTFK 'In what direction? GTF WHAMMM!!! 16(16)  Pw:2(2) AC:6 Xp:1/13 T:337<dGTFX'In what direction? GTF As you kick the door, it crashes open! 16(16)  Pw:2(2) AC:6 Xp:1/13 T:338..dHTF 16(16)  Pw:2(2) AC:6 Xp:1/13 T:339##@.ITF 16(16)  Pw:2(2) AC:6 Xp:1/13 T:340#@.d.ITF}w  16(16)  Pw:2(2) AC:6 Xp:1/13 T:341##@#d.JTFF} 16(16)  Pw:2(2) AC:6 Xp:1/13 T:342@#.JTF&U 16(16)  Pw:2(2) AC:6 Xp:1/13 T:342JTFd g 16(16)  Pw:2(2) AC:6 Xp:1/13 T:343dKTF) 16(16)  Pw:2(2) AC:6 Xp:1/13 T:344##@#dKTFX  16(16)  Pw:2(2) AC:6 Xp:1/13 T:345##@d#LTF 16(16)  Pw:2(2) AC:6 Xp:1/13 T:346...#d@###LTF/@  16(16)  Pw:2(2) AC:6 Xp:1/13 T:347---......@#dLTFq 16(16)  Pw:2(2) AC:6 Xp:1/13 T:348----------...................-@-d#MTF! 16(16)  Pw:2(2) AC:6 Xp:1/13 T:349---|.|......||.....@.....-------d------#NTFn 16(16)  Pw:2(2) AC:6 Xp:1/13 T:355d.@.........NTFW  16(16)  Pw:2(2) AC:6 Xp:1/13 T:356||.....#@..|.dOTFs 16(16)  Pw:2(2) AC:6 Xp:1/13 T:357#@..OTFd 16(16)  Pw:2(2) AC:6 Xp:1/13 T:365--|....@########....---PTF- 16(16)  Pw:2(2) AC:6 Xp:1/13 T:366---..$.|@#.|.-PTF&  16(16)  Pw:2(2) AC:6 Xp:1/13 T:367-|@.-PTF@.You see here 21 gold pieces. 16(16)  Pw:2(2) AC:6 Xp:1/13 T:368dQTF 49 47 16(16)  Pw:2(2) AC:6 Xp:1/13 T:368$ - 21 gold pieces. 16(16)  Pw:2(2) AC:6 Xp:1/13 T:369d.RTF>q 16(16)  Pw:2(2) AC:6 Xp:1/13 T:370...d@RTFk* 16(16)  Pw:2(2) AC:6 Xp:1/13 T:371d..@RTF  16(16)  Pw:2(2) AC:6 Xp:1/13 T:372..d.@STF  16(16)  Pw:2(2) AC:6 Xp:1/13 T:373.d.@#STF` 16(16)  Pw:2(2) AC:6 Xp:1/13 T:374d..@##TTF 16(16)  Pw:2(2) AC:6 Xp:1/13 T:375.##@#TTFx 16(16)  Pw:2(2) AC:6 Xp:1/13 T:376#@##TTFg v 16(16)  Pw:2(2) AC:6 Xp:1/13 T:377##@#UTFf 16(16)  Pw:2(2) AC:6 Xp:1/13 T:378#@#||.|?|?--UTF  16(16)  Pw:2(2) AC:6 Xp:1/13 T:379#@#(-VTF 16(16)  Pw:2(2) AC:6 Xp:1/13 T:380d@(VTF, >##-@-@.%/[/%]|----"Velkommen, Argiope! Welcome to Adjama's general store!" 16(16)  Pw:2(2) AC:6 Xp:1/13 T:381dXTF0 16(16)  Pw:2(2) AC:6 Xp:1/13 T:382#d----@..||YTF] nUnknown command ' '. 16(16)  Pw:2(2) AC:6 Xp:1/13 T:382ZTFZ 16(16)  Pw:2(2) AC:6 Xp:1/13 T:383ZTF T 16(16)  Pw:2(2) AC:6 Xp:1/13 T:384[TFbe 16(16)  Pw:2(2) AC:6 Xp:1/13 T:385|[TFIn what direction? [TF[ The door closes. 16(16)  Pw:2(2) AC:6 Xp:1/13 T:386+\TFߖ.@You see here a scroll labeled ANDOVA BEGARIN. 16(16)  Pw:2(2) AC:6 Xp:1/13 T:387.@]TF̴?@You see here a scroll labeled JUYED AWK YACC. 16(16)  Pw:2(2) AC:6 Xp:1/13 T:388^TF?@You see here a bag. 16(16)  Pw:2(2) AC:6 Xp:1/13 T:389@.aTF zYou see here a bag. 16(16)  Pw:2(2) AC:6 Xp:1/13 T:389cTFo \"For you, most gracious lady; only 2 for this bag."--More--dTF"yh - a bag (unpaid, 2 zorkmids). 16(16)  Pw:2(2) AC:6 Xp:1/13 T:390gTF- @.You see here a tin opener. 16(16)  Pw:2(2) AC:6 Xp:1/13 T:391iTFt(@You see here a cram ration. 16(16)  Pw:2(2) AC:6 Xp:1/13 T:392jTFR %@You see here a tin wand. 16(16)  Pw:2(2) AC:6 Xp:1/13 T:393kTFh@/You see here a runed wand. 16(16)  Pw:2(2) AC:6 Xp:1/13 T:394lTF /@You see here a tripe ration. 16(16)  Pw:2(2) AC:6 Xp:1/13 T:395mTF8 Wait! That's a large mimic! 16(16)  Pw:2(2) AC:6 Xp:1/13 T:396moTF7gYou cannot escape from the large mimic!  16(16)  Pw:2(2) AC:6 Xp:1/13 T:396The large mimic hits! 8(16)  Pw:2(2) AC:6 Xp:1/13 T:396  8(16)  Pw:2(2) AC:6 Xp:1/13 T:397qTF You miss the large mimic. 8(16)  Pw:2(2) AC:6 Xp:1/13 T:398rTFkYou hit the large mimic! 8(16)  Pw:2(2) AC:6 Xp:1/13 T:399sTFYou miss the large mimic. 8(16)  Pw:2(2) AC:6 Xp:1/13 T:400sTF ]You miss the large mimic.  8(16)  Pw:2(2) AC:6 Xp:1/13 T:400The large mimic hits! 3(16)  Pw:2(2) AC:6 Xp:1/13 T:400  3(16)  Pw:2(2) AC:6 Xp:1/13 T:401uTFYou hit the large mimic! 3(16)  Pw:2(2) AC:6 Xp:1/13 T:402uTFi You miss the large mimic. 3(16)  Pw:2(2) AC:6 Xp:1/13 T:403vTFiWYou miss the large mimic. 3(16)  Pw:2(2) AC:6 Xp:1/13 T:404vTF0 4You hit the large mimic!vTF  3(16)  Pw:2(2) AC:6 Xp:1/13 T:404The large mimic hits!  0(16)  Pw:2(2) AC:6 Xp:1/13 T:404--More--wTF;You die... 0(16) 02 0  0(16)  Pw:2(2) AC:6 Xp:1/13 T:404Adjama comes and takes all your possessions.--More--xTF Weapons a - a blessed +1 long sword (weapon in hand) b - a +0 dagger g - 36 blessed +3 darts Armor c - a blessed +3 small shield (being worn) Comestibles d - an uncursed food ration e - 2 uncursed lichen corpses Tools h - an uncursed sack Gems f - an uncursed worthless piece of blue glass(end) {TF-------......|......|.......-------The sack is empty.--More--|TF  Final Attributes:  You were nominally aligned. You were cold resistant. You were stealthy. You were held by a large mimic. You are dead.--More--TF Vanquished creatures:  2 sewer rats 3 grid bugs 2 lichens a newt  8 creatures vanquished.--More--TFc  Voluntary challenges:  You went without food. You were an atheist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes.--More--TF,@ ----------  / \  / REST \  / IN \  / PEACE \  / \  | Argiope |  | 0 Au |  | killed by a |  | large mimic |  | |  | |  | 2007 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Farvel Argiope the Valkyrie... You died in The Dungeons of Doom on dungeon level 2 with 102 points, and 0 pieces of gold, after 404 moves. You were level 1 with a maximum of 16 hit points when you died. --More--