VGR,[?1049hSporkHack, copyright 2007 Derek S. Ray; a variant of NetHack 3.4.3,  copyright 1985-2003 by Stichting Mathematisch Centrum and M. Stephenson.  See license for details. Shall I pick a character's race, role, gender and alignment for you? [ynq] YG)nChoosing Character's Role Pick a role for your character  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman h - a Healer k - a Knight m - a Monk p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist v - a Valkyrie w - a Wizard * - Random q - Quit(end) \G +Choosing Gender Pick the gender of your human Samurai  m - male f - female * - Random q - Quit(end) ]Gc 7+-----|....|...|d@...-----Anxagrosch the Hatamoto St:14 Dx:18 Co:18 In:10 Wi:9 Ch:6 Lawful S:0 Dungeons of Doom:1 $:0 HP: 15(15)  Pw: 2(2) Dungeons of Doom:1 $:0 HP:15(15) Pw:2(2) AC:4 Xp:1/0 T:1It is written in the Book of Amaterasu Omikami:  After the Creation, the cruel god Moloch rebelled  against the authority of Marduk the Creator.  Moloch stole from Marduk the most powerful of all  the artifacts of the gods, the Amulet of Yendor,  and he hid it in the dark cavities of Gehennom, the  Under World, where he now lurks, and bides his time. Your goddess Amaterasu Omikami seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods. You, a newly trained Hatamoto, have been heralded from birth as the instrument of Amaterasu Omikami. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Amaterasu Omikami! --More--hG-----|....|...|d@...-----Anxagrosch the Hatamoto St:14 Dx:18 Co:18 In:10 Wi:9 Ch:6 Lawful S:0 Dungeons of Doom:1 $:0 HP: 15(15)  Pw: 2(2) Dungeons of Doom:1 $:0 HP:15(15) Pw:2(2) AC:4 Xp:1/0 T:1Konnichi wa Anxagrosch, welcome to SporkHack! You are a lawful male human Samurai.--More--kG mGPD] 15(15)  Pw: 2(2)  AC:4 Xp:1/0 T:1e - a blessed fireproof +0 splint mail (being worn). 15(15)  Pw: 2(2)  AC:4 Xp:1/0 T:1(For instructions type a ?)qG c 15(15)  Pw: 2(2)  AC:4 Xp:1/0 T:1e - a blessed fireproof +0 splint mail (being worn). 15(15)  Pw: 2(2)  AC:4 Xp:1/0 T:1(For instructions type a ?)sG? Use [hjkl] to move the cursor to the monster you want to name. Use [HJKL] to move the cursor 8 units at a time. Or enter a background symbol (ex. <). Type a . when you are at the right place. Type Space or Escape when you're done. --More--vG_ NwG v 15(15)  Pw: 2(2)  AC:4 Xp:1/0 T:1xGT ] 15(15)  Pw: 2(2)  AC:4 Xp:1/0 T:1e - a blessed fireproof +0 splint mail (being worn). 15(15)  Pw: 2(2)  AC:4 Xp:1/0 T:1(For instructions type a ?)yG| 15(15)  Pw: 2(2)  AC:4 Xp:1/0 T:1|G] 15(15)  Pw: 2(2)  AC:4 Xp:1/0 T:1e - a blessed fireproof +0 splint mail (being worn). 15(15)  Pw: 2(2)  AC:4 Xp:1/0 T:1(For instructions type a ?)}G| 15(15)  Pw: 2(2)  AC:4 Xp:1/0 T:1}G v 15(15)  Pw: 2(2)  AC:4 Xp:1/0 T:1~G Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of NetHack. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - List of extended commands. i - The NetHack license. (end) G;+y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects/fighting  F: fight even if you don't sense a monster  If the number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities. General commands: ? help display one of several informative texts #quit quit end the game without saving current game S save save the game (to be continued later) and exit ! sh escape to some SHELL (if allowed) ^Z suspend suspend the game (independent of your current suspend char) --More--G`mQAnxagrosch the Hatamoto St:14 Dx:18 Co:18 In:10 Wi:9 Ch:6 Lawful S:0 Dungeons of Doom:1 $:0 HP: 15(15)  Pw: 2(2) Dungeons of Doom:1 $:0 HP:15(15) Pw:2(2) AC:4 Xp:1/0 T:1-----|....|...|d@...-----G Count: 89GV| 15(15)  Pw: 2(2)  AC:4 Xp:1/0 T:1GBv 15(15)  Pw: 2(2)  AC:4 Xp:1/0 T:1G n0What do you want to wield? [- abcd or ?*] Gr  Weapons a - a +0 katana (weapon in hand) b - a +0 wakizashi (alternate weapon; not wielded) c - a +0 yumi (chosen ranged weapon) d - 30 +0 ya (in quiver)(end) G"3 Never mind. 15(15)  Pw: 2(2)  AC:4 Xp:1/0 T:1G5You don't have anything to eat. 15(15)  Pw: 2(2)  AC:4 Xp:1/0 T:1G Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of NetHack. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - List of extended commands. i - The NetHack license. (end) G+y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects/fighting  F: fight even if you don't sense a monster  If the number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities. General commands: ? help display one of several informative texts #quit quit end the game without saving current game S save save the game (to be continued later) and exit ! sh escape to some SHELL (if allowed) ^Z suspend suspend the game (independent of your current suspend char) --More--G Anxagrosch the Hatamoto St:14 Dx:18 Co:18 In:10 Wi:9 Ch:6 Lawful S:0 Dungeons of Doom:1 $:0 HP: 15(15)  Pw: 2(2) Dungeons of Doom:1 $:0 HP:15(15) Pw:2(2) AC:4 Xp:1/0 T:1-----|....|...|d@...-----e - a blessed fireproof +0 splint mail (being worn). 15(15)  Pw: 2(2)  AC:4 Xp:1/0 T:1Unknown command '~'. 15(15)  Pw: 2(2)  AC:4 Xp:1/0 T:1Gw Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of NetHack. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - List of extended commands. i - The NetHack license. (end) Gr+y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects/fighting  F: fight even if you don't sense a monster  If the number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities. General commands: ? help display one of several informative texts #quit quit end the game without saving current game S save save the game (to be continued later) and exit ! sh escape to some SHELL (if allowed) ^Z suspend suspend the game (independent of your current suspend char) --More--GO options set options / whatis tell what a map symbol represents \ known display list of what's been discovered v version display version number V history display game history X explore switch the game to explore (discovery) mode ^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones) # introduces an extended command (#? for a list of them) Game commands: ^D kick kick (a door, or something else) ^T 'port teleport (if you can) ^X show show your attributes a apply apply or use a tool (pick-axe, key, camera, etc.) A armor take off all armor c close close a door C call name an individual monster (ex. baptize your dog) d drop drop an object. d7a: drop seven items of object 'a' D Drop drop selected types of objects e eat eat something E engrave write a message in the dust on the floor (E- use fingers) --More--Glf fire fire ammunition from quiver F fight followed by direction, fight a monster i invent list your inventory (all objects you are carrying) I Invent list selected parts of your inventory  Iu: list unpaid objects  Ix: list unpaid but used up items  I$: count your money o open open a door p pay pay your bill (in a shop) P puton put on an accessory (ring, amulet, etc) q quaff drink something (potion, water, etc) Q quiver select ammunition for quiver r read read a scroll or spellbook R remove remove an accessory (ring, amulet, etc) s search search for secret doors, hidden traps and monsters t throw throw or shoot a weapon T takeoff take off some armor w wield wield a weapon (w- wield nothing) W wear put on some armor x xchange swap wielded and secondary weapons z zap zap a wand Z Zap cast a spell < up go up the stairs --More--Gl; QAnxagrosch the Hatamoto St:14 Dx:18 Co:18 In:10 Wi:9 Ch:6 Lawful S:0 Dungeons of Doom:1 $:0 HP: 15(15)  Pw: 2(2) Dungeons of Doom:1 $:0 HP:15(15) Pw:2(2) AC:4 Xp:1/0 T:1-----|....|...|d@...-----G!8 z Weapons a - a +0 katana (weapon in hand) b - a +0 wakizashi (alternate weapon; not wielded) c - a +0 yumi (chosen ranged weapon) d - 30 +0 ya (in quiver) Armor e - a blessed fireproof +0 splint mail (being worn) Tools f - an uncursed blindfold(end) G: 15(15)  Pw: 2(2)  AC:4 Xp:1/0 T:1GXAb - a +0 wakizashi (weapon in hand).--More--G2 a - a +0 katana (alternate weapon; not wielded). 15(15)  Pw: 2(2)  AC:4 Xp:1/0 T:2G= You don't have anything to drink. 15(15)  Pw: 2(2)  AC:4 Xp:1/0 T:2G} =What do you want to ready? [- acd or ?*] G38 Never mind. 15(15)  Pw: 2(2)  AC:4 Xp:1/0 T:2G  Base Attributes  Starting name : Anxagrosch  race : human  role : Samurai  gender : male  alignment : lawful   Current race : human  role : Samurai  gender : male  alignment : lawful   Deities Chaotic : Susanowo  Neutral : Raijin  Lawful : Amaterasu Omikami (s,c)(end) GC-----|....|...|d@...-----  15(15)  Pw: 2(2)  AC:4 Xp:1/0 T:2G Base Attributes  Starting name : Anxagrosch  race : human  role : Samurai  gender : male  alignment : lawful   Current race : human  role : Samurai  gender : male  alignment : lawful   Deities Chaotic : Susanowo  Neutral : Raijin  Lawful : Amaterasu Omikami (s,c)(end) G&-----|....|...|d@...-----  15(15)  Pw: 2(2)  AC:4 Xp:1/0 T:2G9v 15(15)  Pw: 2(2)  AC:4 Xp:1/0 T:2G1~ Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of NetHack. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - List of extended commands. i - The NetHack license. (end) G +y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects/fighting  F: fight even if you don't sense a monster  If the number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities. General commands: ? help display one of several informative texts #quit quit end the game without saving current game S save save the game (to be continued later) and exit ! sh escape to some SHELL (if allowed) ^Z suspend suspend the game (independent of your current suspend char) --More--Gn QAnxagrosch the Hatamoto St:14 Dx:18 Co:18 In:10 Wi:9 Ch:6 Lawful S:0 Dungeons of Doom:1 $:0 HP: 15(15)  Pw: 2(2) Dungeons of Doom:1 $:0 HP:15(15) Pw:2(2) AC:4 Xp:1/0 T:2-----|....|...|d@...-----GMv 15(15)  Pw: 2(2)  AC:4 Xp:1/0 T:2G v 15(15)  Pw: 2(2)  AC:4 Xp:1/0 T:2Gl v 15(15)  Pw: 2(2)  AC:4 Xp:1/0 T:2Gl  15(15)  Pw: 2(2)  AC:4 Xp:1/0 T:3@.dGK 15(15)  Pw: 2(2)  AC:4 Xp:1/0 T:3|@..........-.----------<dGC;  15(15)  Pw: 2(2)  AC:4 Xp:1/0 T:4.@GN 15(15)  Pw: 2(2)  AC:4 Xp:1/0 T:5.d.@G^v 15(15)  Pw: 2(2)  AC:4 Xp:1/0 T:5GC Count: 46G Count: 465GCount: 4654G Count: 32767GO Count: 32767G| 15(15)  Pw: 2(2)  AC:4 Xp:1/0 T:5G 6: 15(15)  Pw: 2(2)  AC:4 Xp:1/0 T:5e - a blessed fireproof +0 splint mail (being worn). 15(15)  Pw: 2(2)  AC:4 Xp:1/0 T:5 Drop what type of items?  a - All types b - Weapons c - Armor d - Tools A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed(end) G 15(15)  Pw: 2(2)  AC:4 Xp:1/0 T:5e - a blessed fireproof +0 splint mail (being worn). 15(15)  Pw: 2(2)  AC:4 Xp:1/0 T:5(For instructions type a ?)G9@ 15(15)  Pw: 2(2)  AC:4 Xp:1/0 T:5e - a blessed fireproof +0 splint mail (being worn). 15(15)  Pw: 2(2)  AC:4 Xp:1/0 T:5 Drop what type of items?  a - All types b - Weapons c - Armor d - Tools A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed(end) Gj 15(15)  Pw: 2(2)  AC:4 Xp:1/0 T:5G( 15(15)  Pw: 2(2)  AC:4 Xp:1/0 T:5e - a blessed fireproof +0 splint mail (being worn). 15(15)  Pw: 2(2)  AC:4 Xp:1/0 T:5Unknown command '~'. 15(15)  Pw: 2(2)  AC:4 Xp:1/0 T:5Gq 15(15)  Pw: 2(2)  AC:4 Xp:1/0 T:5e - a blessed fireproof +0 splint mail (being worn). 15(15)  Pw: 2(2)  AC:4 Xp:1/0 T:5Unknown command '~'. 15(15)  Pw: 2(2)  AC:4 Xp:1/0 T:5G  15(15)  Pw: 2(2)  AC:4 Xp:1/0 T:5e - a blessed fireproof +0 splint mail (being worn). 15(15)  Pw: 2(2)  AC:4 Xp:1/0 T:5Unknown command '~'. 15(15)  Pw: 2(2)  AC:4 Xp:1/0 T:5G+F| 15(15)  Pw: 2(2)  AC:4 Xp:1/0 T:5