õELÁ~,[?1049hSporkHack, copyright 2007 Derek S. Ray; a variant of NetHack 3.4.3,  copyright 1985-2003 by Stichting Mathematisch Centrum and M. Stephenson.  See license for details. Shall I pick a character's race, role, gender and alignment for you? [ynq] "õELlRy"õELõ-------|...f.||..@..||.....|-------"õEL{öOAleyn the Aspirant St:9 Dx:14 Co:14 In:12 Wi:18 Ch:8 Chaotic S:0 Dungeons of Doom:1 $:0 HP:13(13) Pw:8(8) AC:7  Xp:1/0 T:1 It is written in the Book of Loki:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Loki seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Aspirant, have been heralded from birth as the instrument of Loki. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Loki!--More--/õEL¥3„-------|...f.||..@..||.....|Hello Aleyn, welcome to SporkHack! You are a chaotic elven Priest.8õEL1š Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [false]  b - autopickup [false]  c - autoquiver [true]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - dark_room [true]  i - DECgraphics [false]  j - eight_bit_tty [false]  k - extmenu [false]  l - fixinv [true]  m - help [true]  n - hilite_pet [false]  o - IBMgraphics [false]  p - ignintr [false]  q - lit_corridor [false]  r - lootabc [false] (1 of 4);õEL×%ÏAleyn the Aspirant St:9 Dx:14 Co:14 In:12 Wi:18 Ch:8 Chaotic S:0 Dungeons of Doom:1 $:0 HP:13(13) Pw:8(8) AC:7  Xp:1/0 T:1-------|...f.||..@..||.....|------- Armor b - a +0 robe (being worn) c - a +0 small shield (being worn)(end) =õEL’„13(13) Pw:8(8) AC:7 Xp:1/0 T:1?õEL®v Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [false]  b - autopickup [false]  c - autoquiver [true]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - dark_room [true]  i - DECgraphics [false]  j - eight_bit_tty [false]  k - extmenu [false]  l - fixinv [true]  m - help [true]  n - hilite_pet [false]  o - IBMgraphics [false]  p - ignintr [false]  q - lit_corridor [false]  r - lootabc [false] (1 of 4)CõEL‡+PõEL ³+WõELD+XõELz¢+]õEL‚ødAleyn the Aspirant St:9 Dx:14 Co:14 In:12 Wi:18 Ch:8 Chaotic S:0 Dungeons of Doom:1 $:0 HP:13(13) Pw:8(8) AC:7  Xp:1/0 T:1ÚÄÄÄÄÄ¿³úúúfú³³úú@úú³³úúúúú³ÀÄÄÄÄÄÙaõELá Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [false]  b - autopickup [true]  c - autoquiver [true]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - dark_room [true]  i - DECgraphics [false]  j - eight_bit_tty [true]  k - extmenu [false]  l - fixinv [true]  m - help [true]  n - hilite_pet [true]  o - IBMgraphics [true]  p - ignintr [false]  q - lit_corridor [false]  r - lootabc [false] (1 of 4)cõELAë×Aleyn the Aspirant St:9 Dx:14 Co:14 In:12 Wi:18 Ch:8 Chaotic S:0 Dungeons of Doom:1 $:0 HP:13(13) Pw:8(8) AC:7  Xp:1/0 T:1ÚÄÄÄÄÄ¿³úúúfú³³úú@úú³³úúúúú³ÀÄÄÄÄÄÙ Armor b - a +0 robe (being worn) c - a +0 small shield (being worn)(end) lõELÔ¯„13(13) Pw:8(8) AC:7 Xp:1/0 T:1nõEL«  Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [false]  b - autopickup [true]  c - autoquiver [true]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - dark_room [true]  i - DECgraphics [false]  j - eight_bit_tty [true]  k - extmenu [false]  l - fixinv [true]  m - help [true]  n - hilite_pet [true]  o - IBMgraphics [true]  p - ignintr [false]  q - lit_corridor [false]  r - lootabc [false] (1 of 4)uõELž ×Aleyn the Aspirant St:9 Dx:14 Co:14 In:12 Wi:18 Ch:8 Chaotic S:0 Dungeons of Doom:1 $:0 HP:13(13) Pw:8(8) AC:7  Xp:1/0 T:1ÚÄÄÄÄÄ¿³úúúfú³³úú@úú³³úúúúú³ÀÄÄÄÄÄÙ Armor b - a +0 robe (being worn) c - a +0 small shield (being worn)(end) wõELjÉ„13(13) Pw:8(8) AC:7 Xp:1/0 T:1yõELŠ4  Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [false]  b - autopickup [true]  c - autoquiver [true]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - dark_room [true]  i - DECgraphics [false]  j - eight_bit_tty [true]  k - extmenu [false]  l - fixinv [true]  m - help [true]  n - hilite_pet [true]  o - IBMgraphics [true]  p - ignintr [false]  q - lit_corridor [false]  r - lootabc [false] (1 of 4)zõEL™Ë×Aleyn the Aspirant St:9 Dx:14 Co:14 In:12 Wi:18 Ch:8 Chaotic S:0 Dungeons of Doom:1 $:0 HP:13(13) Pw:8(8) AC:7  Xp:1/0 T:1ÚÄÄÄÄÄ¿³úúúfú³³úú@úú³³úúúúú³ÀÄÄÄÄÄÙ Armor b - a +0 robe (being worn) c - a +0 small shield (being worn)(end) {õELR „13(13) Pw:8(8) AC:7 Xp:1/0 T:1}õEL× Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [false]  b - autopickup [true]  c - autoquiver [true]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - dark_room [true]  i - DECgraphics [false]  j - eight_bit_tty [true]  k - extmenu [false]  l - fixinv [true]  m - help [true]  n - hilite_pet [true]  o - IBMgraphics [true]  p - ignintr [false]  q - lit_corridor [false]  r - lootabc [false] (1 of 4)€õEL! ZAleyn the Aspirant St:9 Dx:14 Co:14 In:12 Wi:18 Ch:8 Chaotic S:0 Dungeons of Doom:1 $:0 HP:13(13) Pw:8(8) AC:7  Xp:1/0 T:1ÚÄÄÄÄÄ¿³úúúfú³³úú@úú³³úúúúú³ÀÄÄÄÄÄÙ„õEL  Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [false]  b - autopickup [true]  c - autoquiver [true]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - dark_room [true]  i - DECgraphics [false]  j - eight_bit_tty [true]  k - extmenu [false]  l - fixinv [true]  m - help [true]  n - hilite_pet [true]  o - IBMgraphics [true]  p - ignintr [false]  q - lit_corridor [false]  r - lootabc [false] (1 of 4)•õELÙ×Aleyn the Aspirant St:9 Dx:14 Co:14 In:12 Wi:18 Ch:8 Chaotic S:0 Dungeons of Doom:1 $:0 HP:13(13) Pw:8(8) AC:7  Xp:1/0 T:1ÚÄÄÄÄÄ¿³úúúfú³³úú@úú³³úúúúú³ÀÄÄÄÄÄÙ Armor b - a +0 robe (being worn) c - a +0 small shield (being worn)(end) –õELÛ „13(13) Pw:8(8) AC:7 Xp:1/0 T:1™õEL” Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [false]  b - autopickup [true]  c - autoquiver [true]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - dark_room [true]  i - DECgraphics [false]  j - eight_bit_tty [true]  k - extmenu [false]  l - fixinv [true]  m - help [true]  n - hilite_pet [true]  o - IBMgraphics [true]  p - ignintr [false]  q - lit_corridor [false]  r - lootabc [false] (1 of 4)žõELAÄ+£õEL¡Z ZAleyn the Aspirant St:9 Dx:14 Co:14 In:12 Wi:18 Ch:8 Chaotic S:0 Dungeons of Doom:1 $:0 HP:13(13) Pw:8(8) AC:7  Xp:1/0 T:1ÚÄÄÄÄÄ¿³úúúfú³³úú@úú³³úúúúú³ÀÄÄÄÄÄÙ¥õELPŸ Ö Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of NetHack. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - List of extended commands. i - The NetHack license. (end) «õELלº+ SporkHack Options Help: Set options as OPTIONS= in /dgldir/rcfiles/Aleyn.nethackrc or use `NETHACKOPTIONS=""' in your environment ( is a list of options separated by commas) or press "O" while playing and use the menu. Boolean options (which can be negated by prefixing them with '!' or "no"): ascii_map, autodig, autopickup, autoquiver, checkpoint, cmdassist, color, confirm, dark_room, DECgraphics, eight_bit_tty, extmenu, female, fixinv, fullscreen, help, hilite_pet, IBMgraphics, ignintr, large_font, legacy, lit_corridor, lootabc, menucolors, statuscolors, mouse_support, news, null, perm_invent, popup_dialog, prayconfirm, preload_tiles, pushweapon, rest_on_space, safe_pet, show_dgn_name, showexp, showrace, showscore, silent, softkeyboard, sortpack, sound, sparkle, standout, splash_screen, tiled_map, time, timed_delay, tombstone, travel, use_darkgray, use_inverse, verbose, wraptext. Compound options: `align' - your starting alignment (lawful, neutral, or chaotic), `align_message' - message window alignment, `align_status' - status window alignment, --More--±õEL"• (`altkeyhandler' - alternate key handler, `boom_flightpath' - the default boomerang flight path, `boulder' - the symbol to use for displaying boulders, `catname' - the name of your (first) cat (e.g., catname:Tabby), `disclose' - the kinds of information to disclose at end of game, `dogname' - the name of your (first) dog (e.g., dogname:Fang), `dumpfile' - where to dump data (e.g., dumpfile:/tmp/dump.nh), `dungeon' - the symbols to use in drawing the dungeon map, `effects' - the symbols to use in drawing special effects, `font_map' - the font to use in the map window, `font_menu' - the font to use in menus, `font_message' - the font to use in the message window, `font_size_map' - the size of the map font, `font_size_menu' - the size of the menu font, `font_size_message' - the size of the message font, `font_size_status' - the size of the status font, `font_size_text' - the size of the text font, `font_status' - the font to use in status window, `font_text' - the font to use in text windows, `fruit' - the name of a fruit you enjoy eating, `gender' - your starting gender (male or female), `horsename' - the name of your (first) horse (e.g., horsename:Silver), `map_mode' - map display mode under Windows, --More--ŽõELèîÃ`menucolor' - set menu colors, `menustyle' - user interface for object selection, `menu_deselect_all' - deselect all items in a menu, `menu_deselect_page' - deselect all items on this page of a menu, `menu_first_page' - jump to the first page in a menu, `menu_headings' - bold, inverse, or underline headings, `menu_invert_all' - invert all items in a menu, `menu_invert_page' - invert all items on this page of a menu, `menu_last_page' - jump to the last page in a menu, `menu_next_page' - goto the next menu page, `menu_previous_page' - goto the previous menu page, `menu_search' - search for a menu item, `menu_select_all' - select all items in a menu, `menu_select_page' - select all items on this page of a menu, `monsters' - the symbols to use for monsters, `msghistory' - number of top line messages to save, `msg_window' - the type of message window required, `name' - your character's name (e.g., name:Merlin-W), `number_pad' - use the number pad, `objects' - the symbols to use for objects, `packorder' - the inventory order of the items in your pack, `pettype' - your preferred initial pet type, `pickup_burden' - maximum burden picked up before prompt, --More--µõEL×:R`pickup_types' - types of objects to pick up automatically, `player_selection' - choose character via dialog or prompts, `race' - your starting race (e.g., Human, Elf), `role' - your starting role (e.g., Barbarian, Valkyrie), `runmode' - display frequency when `running' or `travelling', `scores' - the parts of the score list you wish to see, `scroll_amount' - amount to scroll map when scroll_margin is reached, `scroll_margin' - scroll map when this far from the edge, `sortloot' - sort object selection lists by description, `statuscolor' - set status colors, `suppress_alert' - suppress alerts about version-specific features, `tile_width' - width of tiles, `tile_height' - height of tiles, `tile_file' - name of tile file, `traps' - the symbols to use in drawing traps, `vary_msgcount' - show more old messages at a time, `windowcolors' - the foreground/background colors of windows, `windowtype' - windowing system to use. Some of the options can be set only before the game is started; those items will not be selectable in the 'O' command's menu. --More--¹õELk ZAleyn the Aspirant St:9 Dx:14 Co:14 In:12 Wi:18 Ch:8 Chaotic S:0 Dungeons of Doom:1 $:0 HP:13(13) Pw:8(8) AC:7  Xp:1/0 T:1ÚÄÄÄÄÄ¿³úúúfú³³úú@úú³³úúúúú³ÀÄÄÄÄÄÙœõELÝK Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [false]  b - autopickup [true]  c - autoquiver [true]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - dark_room [true]  i - DECgraphics [false]  j - eight_bit_tty [false]  k - extmenu [false]  l - fixinv [true]  m - help [true]  n - hilite_pet [true]  o - IBMgraphics [true]  p - ignintr [false]  q - lit_corridor [false]  r - lootabc [false] (1 of 4)ÂõEL–  a - menucolors [true]  b - statuscolors [true]  c - null [true]  d - perm_invent [false]  e - prayconfirm [true]  f - pushweapon [false]  g - rest_on_space [false]  h - safe_pet [true]  i - show_dgn_name [true]  j - showexp [true]  k - showrace [false]  l - showscore [true]  m - silent [true]  n - sortpack [true]  o - sound [true]  p - sparkle [true]  q - standout [false]  r - time [true]  s - timed_delay [true]  t - tombstone [true]  u - travel [true]  v - use_inverse [false]  w - verbose [true] (2 of 4)ËõELuÐ +ÖõELç8+ÚõELGa›  Compounds (selecting will prompt for new value):  name [Aleyn]  role [Priest]  race [elf]  gender [male]  align [chaotic]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dumpfile [dumps/%n.lastlog]  horsename [(none)]  msghistory [20]  pettype [random]  windowtype [tty]  a - boom_flightpath [-1]  b - boulder [0]  c - disclose [+i +a +v +g +c]  d - fruit [unspeakably generic fruit]  e - menustyle [full]  f - menu_headings [inverse]  g - msg_window [single]  h - number_pad [0=off] (3 of 4)êõELöÐ+ïõELGõ  +ðõELÈ +òõEL¥’ d a - packorder [$")[%?+!=/(*`0_]  b - pickup_burden [stressed]  c - pickup_types [all]  d - runmode [run]  e - scores [10 top/2 around/own]  f - sortloot [none]  g - suppress_alert [0.3.0]  h - autopickup exceptions (0 currently set) (4 of 4)ýõEL&{+þõELS] ,Set fruit to what? öEL†þ göEL€¥röEL aöEL2ÎpöELiŽ eöELŽžföEL[ÂröELÔE uöEL‡R iöELÁZtöELÛZ¬ Select message history display type:  s - single c - combination f - full r - reversed(end) öELÝè+ Select number_pad mode:  a - 0 (off) b - 1 (on) c - 2 (on, DOS compatible)(end) öELêb K+ Auto-Pickup what?  a - $ pile of coins b - " amulet c - ) weapon d - [ suit or piece of armor e - % piece of food f - ? scroll g - + spellbook h - ! potion i - = ring j - / wand k - ( useful item (pick-axe, key, lamp...) l - * gem or rock m - ` boulder or statue n - 0 iron ball o - _ iron chain(end) öELxU+öEL61 +öEL§h+öEL_Í+öELb+öELŒ+öELV «ÚÄÄÄÄÄ¿³úúúfú³³úú@úú³³úúúúú³ÀÄÄÄÄÄÙAleyn the Aspirant St:9 Dx:14 Co:14 In:12 Wi:18 Ch:8 Chaotic S:0 Dungeons of Doom:1 $:0 HP:13(13) Pw:8(8) AC:7  Xp:1/0 T:1ÚÄÄÄÄÄ¿³úúúfú³³úú@úú³³úúúúú³ÀÄÄÄÄÄÙ!öELZƒ Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [false]  b - autopickup [true]  c - autoquiver [true]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - dark_room [true]  i - DECgraphics [false]  j - eight_bit_tty [false]  k - extmenu [false]  l - fixinv [true]  m - help [true]  n - hilite_pet [true]  o - IBMgraphics [true]  p - ignintr [false]  q - lit_corridor [false]  r - lootabc [false] (1 of 4))öELV¡ +*öELCÇ++öELAüg)0Aleyn the Aspirant St:9 Dx:14 Co:14 In:12 Wi:18 Ch:8 Chaotic S:0 Dungeons of Doom:1 $:0 HP:13(13) Pw:8(8) AC:7  Xp:1/0 T:1ÚÄÄÄÄÄ¿³úúúfú³³úú@úú³³úúúúú³ÀÄÄÄÄÄÙ.öELË/ Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [false]  b - autopickup [true]  c - autoquiver [true]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - dark_room [true]  i - DECgraphics [false]  j - eight_bit_tty [false]  k - extmenu [false]  l - fixinv [true]  m - help [true]  n - hilite_pet [true]  o - IBMgraphics [true]  p - ignintr [false]  q - lit_corridor [false]  r - lootabc [false] (1 of 4)4öELyD+5öEL©s dAleyn the Aspirant St:9 Dx:14 Co:14 In:12 Wi:18 Ch:8 Chaotic S:0 Dungeons of Doom:1 $:0 HP:13(13) Pw:8(8) AC:7  Xp:1/0 T:1-------|...f.||..@..||.....|-------8öEL;— Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [false]  b - autopickup [true]  c - autoquiver [true]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - dark_room [true]  i - DECgraphics [false]  j - eight_bit_tty [false]  k - extmenu [false]  l - fixinv [true]  m - help [true]  n - hilite_pet [true]  o - IBMgraphics [false]  p - ignintr [false]  q - lit_corridor [false]  r - lootabc [false] (1 of 4);öEL4£ +=öEL޲‘)0Aleyn the Aspirant St:9 Dx:14 Co:14 In:12 Wi:18 Ch:8 Chaotic S:0 Dungeons of Doom:1 $:0 HP:13(13) Pw:8(8) AC:7  Xp:1/0 T:1(0lqqqqqk(B(0x~~~(Bf(0~x(B(0x~~(B@(0~~x(B(0x~~~~~x(B(0mqqqqqj(B?öELÎÐ f13(13) Pw:8(8) AC:7 Xp:1/0 T:2<@@öELÔ[•13(13) Pw:8(8) AC:7 Xp:1/0 T:3(0~(Bf(0~(B@AöEL  ‰13(13) Pw:8(8) AC:7 Xp:1/0 T:4f(0~(B(0~(BAöELr{13(13) Pw:8(8) AC:7 Xp:1/0 T:5(0~(BfBöEL.BŽ13(13) Pw:8(8) AC:7 Xp:1/0 T:6(0~(B<fBöELÔ*š13(13) Pw:8(8) AC:7 Xp:1/0 T:7@f(0~(B(0~(BBöEL𵠌13(13) Pw:8(8) AC:7 Xp:1/0 T:8f<(0~(BCöELU„13(13) Pw:8(8) AC:7 Xp:1/0 T:9f(0~(BCöEL²13(13) Pw:8(8) AC:7 Xp:1/0 T:10f(0~~(B@(0~(BCöELQ{‚13(13) Pw:8(8) AC:7 Xp:1/0 T:11(0~(BfCöELßy13(13) Pw:8(8) AC:7 Xp:1/0 T:12(0~(B<fCöELœ ¥13(13) Pw:8(8) AC:7 Xp:1/0 T:13@(0~(B(0~(BfCöEL̐ 13(13) Pw:8(8) AC:7 Xp:1/0 T:14(0~(B(0~(BfCöELt¥13(13) Pw:8(8) AC:7 Xp:1/0 T:15@(0~(Bf(0~(BCöEL©›13(13) Pw:8(8) AC:7 Xp:1/0 T:16(0~(B(0~(BfDöELáÆ…13(13) Pw:8(8) AC:7 Xp:1/0 T:17(0~(BfDöEL1‚ª13(13) Pw:8(8) AC:7 Xp:1/0 T:18@(0~(B<f(0~(BDöELŽ…13(13) Pw:8(8) AC:7 Xp:1/0 T:19f(0~(BDöEL~å …13(13) Pw:8(8) AC:7 Xp:1/0 T:20(0~~(BfDöELp?¢13(13) Pw:8(8) AC:7 Xp:1/0 T:21(0~(B@f(0~(BEöEL³IÀYou displaced your kitten.13(13) Pw:8(8) AC:7 Xp:1/0 T:22(0~(B@(0~(BfEöELqU…13(13) Pw:8(8) AC:7 Xp:1/0 T:23f(0~(BEöELL3S13(13) Pw:8(8) AC:7 Xp:1/0 T:23EöEL@…13(13) Pw:8(8) AC:7 Xp:1/0 T:24f(0~(B<EöEL&ø S13(13) Pw:8(8) AC:7 Xp:1/0 T:24EöEL% |13(13) Pw:8(8) AC:7 Xp:1/0 T:25f(0~(BFöELó‘13(13) Pw:8(8) AC:7 Xp:1/0 T:26(0~(B(0~(BfFöELŸS®You displaced your kitten.13(13) Pw:8(8) AC:7 Xp:1/0 T:27f(0~(B@FöEL6;¥13(13) Pw:8(8) AC:7 Xp:1/0 T:28f(0~(B<(0~(B@FöELŒH|13(13) Pw:8(8) AC:7 Xp:1/0 T:29(0~(BfFöELzH©13(13) Pw:8(8) AC:7 Xp:1/0 T:30(0~(Bf(0~(B(0~(B@FöELˆ~13(13) Pw:8(8) AC:7 Xp:1/0 T:31(0~(BfGöELñN‘13(13) Pw:8(8) AC:7 Xp:1/0 T:32f(0~(B(0~(BGöEL",–13(13) Pw:8(8) AC:7 Xp:1/0 T:33(0~(Bf(0~(B@GöELà S13(13) Pw:8(8) AC:7 Xp:1/0 T:33HöELÍý13(13) Pw:8(8) AC:7 Xp:1/0 T:34(0~(B(0~(BfHöEL™òŽ13(13) Pw:8(8) AC:7 Xp:1/0 T:35@(0~(BfHöEL(= Ž13(13) Pw:8(8) AC:7 Xp:1/0 T:36(0~(Bf(0~(BHöELi› Ï@(0~(Bf(0~(B13(13) Pw:8(8) AC:7 Xp:1/0 T:37You hear someone counting money.HöEL$F Y13(13) Pw:8(8) AC:7 Xp:1/0 T:37HöELm;13(13) Pw:8(8) AC:7 Xp:1/0 T:38f<(0~(BIöEL¿ƒS13(13) Pw:8(8) AC:7 Xp:1/0 T:38IöEL®¡ …13(13) Pw:8(8) AC:7 Xp:1/0 T:39f(0~(BIöELþ ¯13(13) Pw:8(8) AC:7 Xp:1/0 T:40(0~(B@(0~(B(0~(BfJöELôæ13(13) Pw:8(8) AC:7 Xp:1/0 T:41@(0~(Bf(0~(BJöELÍñ„13(13) Pw:8(8) AC:7 Xp:1/0 T:42f(0~~(BJöEL<¿z13(13) Pw:8(8) AC:7 Xp:1/0 T:43f<JöEL„^ ŸYou displaced your kitten.13(13) Pw:8(8) AC:7 Xp:1/0 T:44@(0~(B(0~(BfKöELoHŠ13(13) Pw:8(8) AC:7 Xp:1/0 T:45f(0~(BKöEL}) ¡13(13) Pw:8(8) AC:7 Xp:1/0 T:46@(0~(B(0~~(BfKöELoò „13(13) Pw:8(8) AC:7 Xp:1/0 T:47f(0~(BKöELüa S13(13) Pw:8(8) AC:7 Xp:1/0 T:47LöELK‡13(13) Pw:8(8) AC:7 Xp:1/0 T:48f(0~(B<LöEL”€13(13) Pw:8(8) AC:7 Xp:1/0 T:49(0~(BfLöELºuËYou displaced your kitten.13(13) Pw:8(8) AC:7 Xp:1/0 T:50(0~(B@(0~(BfLöELü`ˆ13(13) Pw:8(8) AC:7 Xp:1/0 T:51f(0~(BLöELA ±13(13) Pw:8(8) AC:7 Xp:1/0 T:52(0~(Bf(0~(B@(0~(BMöELŸT ž13(13) Pw:8(8) AC:7 Xp:1/0 T:53f@<(0~(BMöELI 13(13) Pw:8(8) AC:7 Xp:1/0 T:54(0~~(BfMöEL—~›13(13) Pw:8(8) AC:7 Xp:1/0 T:55@(0~~(BfNöELB¡13(13) Pw:8(8) AC:7 Xp:1/0 T:56+(0~(Bf(0~(BNöELž…mThat door is closed.13(13) Pw:8(8) AC:7 Xp:1/0 T:56PöELF'In what direction? PöEL2 žThe door opens.13(13) Pw:8(8) AC:7 Xp:1/0 T:57(0a(Bf(0~(BQöEL-Ô13(13) Pw:8(8) AC:7 Xp:1/0 T:58##@(0~(B(0~~(Bf(0~(BQöELp» ê13(13) Pw:8(8) AC:7 Xp:1/0 T:59@(0a(B(0~~(B(0~(B(0~~(B(0~~~(BRöELµ}ß13(13) Pw:8(8) AC:7 Xp:1/0 T:60#@#(0~(B(0~(B(0~(B(0~(B(0~~~(BRöEL(bâ13(13) Pw:8(8) AC:7 Xp:1/0 T:61#@#(0~~(B(0~(B(0~(B(0~~~~(BRöELAûm13(13) Pw:8(8) AC:7 Xp:1/0 T:62#@#SöELâb13(13) Pw:8(8) AC:7 Xp:1/0 T:63#@#fSöELX g#@#13(13) Pw:8(8) AC:7 Xp:1/0 T:63SöELuŽœ 13(13) Pw:8(8) AC:7 Xp:1/0 T:66##@#f#####UöEL¶Ÿ13(13) Pw:8(8) AC:7 Xp:1/0 T:67:@#f#VöEL^âYou kill the newt!#f##4 13(13) Pw:8(8) AC:7 Xp:1/1 T:68You hear the footsteps of a guard on patrol.XöELß=‡13(13) Pw:8(8) AC:7 Xp:1/1 T:69#@f#XöEL[L Ú13(13) Pw:8(8) AC:7 Xp:1/1 T:70#@##(0~(B(0~~(B(0x~~(B(0x~~(B(0mqq(BYöELbªù13(13) Pw:8(8) AC:7 Xp:1/1 T:71#@#(0~(B(0~(B(0~~(B(0~(B(0~~(B(0qq(BYöEL. 13(13) Pw:8(8) AC:7 Xp:1/1 T:72#(0q(B@(0q(B(0~~(B(0~x(B(0~(B(0x(B(0~(B(0x(B(0j(BYöELPÜ£13(13) Pw:8(8) AC:7 Xp:1/1 T:73(0lq(B(0~(B(0k(B(0x(B@ZöELæ_“13(13) Pw:8(8) AC:7 Xp:1/1 T:74f(0~(B@ZöEL0E ”13(13) Pw:8(8) AC:7 Xp:1/1 T:75(0~(B@f(0~(B[öELŒLÆ@(0~~(Bf13(13) Pw:8(8) AC:7 Xp:1/1 T:76You hear the splashing of a naiad.[öELòÔ13(13) Pw:8(8) AC:7 Xp:1/1 T:77@(0~(B(0~~(B(0~(B(0~(Bf(0~(B(0~(B[öEL0<Þ13(13) Pw:8(8) AC:7 Xp:1/1 T:78#@#f(0~(B(0~~(B(0~~(B\öELT*ß13(13) Pw:8(8) AC:7 Xp:1/1 T:79#@f(0~(B(0~~(B(0~(B(0~(B\öELsU„13(13) Pw:8(8) AC:7 Xp:1/1 T:80#@#f]öELŠ¢13(13) Pw:8(8) AC:7 Xp:1/1 T:84##@####f##]öEL€b £13(13) Pw:8(8) AC:7 Xp:1/1 T:85##@#f#^öEL­@13(13) Pw:8(8) AC:7 Xp:1/1 T:86#@##^öELåÓ €13(13) Pw:8(8) AC:7 Xp:1/1 T:87##@#_öEL_Ë~13(13) Pw:8(8) AC:7 Xp:1/1 T:88#@#_öELöð ¡13(13) Pw:8(8) AC:7 Xp:1/1 T:89#@#f_öELÌü ·13(13) Pw:8(8) AC:7 Xp:1/1 T:90#@#f##`öELõF¬13(13) Pw:8(8) AC:7 Xp:1/1 T:91#@#f#`öELՇ«13(13) Pw:8(8) AC:7 Xp:1/1 T:92#@f##`öELÁ 13(13) Pw:8(8) AC:7 Xp:1/1 T:93##@f#aöEL»Ò13(13) Pw:8(8) AC:7 Xp:1/1 T:94##(0qqqk(B@f(0~~~~x(B#(0x(B#böEL¿1¬You displaced your kitten.13(13) Pw:8(8) AC:7 Xp:1/1 T:95f#@#böEL 13(13) Pw:8(8) AC:7 Xp:1/1 T:96#f@#böEL¢>‚13(13) Pw:8(8) AC:7 Xp:1/1 T:97#f@#böEL}K ‚13(13) Pw:8(8) AC:7 Xp:1/1 T:98f#@#cöELk±l13(13) Pw:8(8) AC:7 Xp:1/1 T:99#@#cöEL…œm13(13) Pw:8(8) AC:7 Xp:1/1 T:100#@#cöELšŠm13(13) Pw:8(8) AC:7 Xp:1/1 T:101#@#cöELÏY 13(13) Pw:8(8) AC:7 Xp:1/1 T:102f###@#cöELxÊ y13(13) Pw:8(8) AC:7 Xp:1/1 T:103##@#cöEL=y13(13) Pw:8(8) AC:7 Xp:1/1 T:104##@#döELŠmŠ13(13) Pw:8(8) AC:7 Xp:1/1 T:105f#@#döEL^ 13(13) Pw:8(8) AC:7 Xp:1/1 T:106##f#@#döEL§113(13) Pw:8(8) AC:7 Xp:1/1 T:107#f#@#döEL 13(13) Pw:8(8) AC:7 Xp:1/1 T:108##f#@#döELgÔ 13(13) Pw:8(8) AC:7 Xp:1/1 T:109#f#@#döEL‘D 13(13) Pw:8(8) AC:7 Xp:1/1 T:110##f#@#eöELào13(13) Pw:8(8) AC:7 Xp:1/1 T:111#f#@#eöELßç13(13) Pw:8(8) AC:7 Xp:1/1 T:112##f#@#(0~(BeöEL€Q³13(13) Pw:8(8) AC:7 Xp:1/1 T:113#f#@(0~(B(0x(BeöELšà13(13) Pw:8(8) AC:7 Xp:1/1 T:114(0l(B##f#@(0x~(B?(0~(B>(0~~x(B|(0~x(B(0qqj(BföELQñâ13(13) Pw:8(8) AC:7 Xp:1/1 T:115#f(0~(B@(0x(B(0x~(B(0x~(B(0mq(BföELum €13(13) Pw:8(8) AC:7 Xp:1/1 T:116#(0~(B@göEL†2“(0~(B@j - a scroll of identify.13(13) Pw:8(8) AC:7 Xp:1/1 T:117höEL©13(13) Pw:8(8) AC:7 Xp:1/1 T:118(0~(Bf(0~(B@höEL i(0~(B@Something is engraved here on the headstone.--More--iöEL·: ŒYou read: "Gone away owin' more than he could pay.".13(13) Pw:8(8) AC:7 Xp:1/1 T:119(0~(BfmöEL$§13(13) Pw:8(8) AC:7 Xp:1/1 T:120f(0~(B>@|möEL³Ë ¥13(13) Pw:8(8) AC:7 Xp:1/1 T:121f(0~(B@(0~(BoöELV‚ Really save? [yn] (n) pöELO· LySaving... [?1049lBe seeing you...