Gj SporkHack, copyright 2007 Derek S. Ray; a variant of NetHack 3.4.3,  copyright 1985-2003 by Stichting Mathematisch Centrum and M. Stephenson.  See license for details. Gݱ  G Restoring save file...Ge --More--G--------------|..f.........|..)..@.......||....<..{....|---------+----GBAkket the Stripling St:13 Dx:18 Co:16 In:10 Wi:11 Ch:7 Neutral S:0 Dungeons of Doom:1 $:0 HP: 16(16)  Pw: 2(2) Dungeons of Doom:1 $:0 HP:16(16) Pw:2(2) AC:6 Xp:1/0 T:9Velkommen Akket, the human Valkyrie, welcome back to SporkHack!GJ` Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of NetHack. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - List of extended commands. i - The NetHack license. (end) G||+--------------|..f.........|..)..@.......||....<..{....|---------+----y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects/fighting  F: fight even if you don't sense a monster  If the number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities. General commands: ? help display one of several informative texts #quit quit end the game without saving current game S save save the game (to be continued later) and exit ! sh escape to some SHELL (if allowed) ^Z suspend suspend the game (independent of your current suspend char) O options set options --More--GS Akket the Stripling St:13 Dx:18 Co:16 In:10 Wi:11 Ch:7 Neutral S:0 Dungeons of Doom:1 $:0 HP: 16(16)  Pw: 2(2) Dungeons of Doom:1 $:0 HP:16(16) Pw:2(2) AC:6 Xp:1/0 T:9--------------|..f.........|..)..@.......||....<..{....|---------+----GT c - an uncursed +3 small shield (being worn). 16(16)  Pw: 2(2)  AC:6 Xp:1/0 T:9G|V  16(16)  Pw: 2(2)  AC:6 Xp:1/0 T:10...f@Gnx2 Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [false]  a - autodig [false]  b - autopickup [false]  c - autoquiver [true]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - lit_corridor [false]  q - lootabc [false]  r - menucolors [true]  s - statuscolors [true] (1 of 4)GAkket the Stripling St:13 Dx:18 Co:16 In:10 Wi:11 Ch:7 Neutral S:0 Dungeons of Doom:1 $:0 HP: 16(16)  Pw: 2(2) Dungeons of Doom:1 $:0 HP:16(16) Pw:2(2) AC:6 Xp:1/0 T:10--------------|............|..)..........||.f.@<..{....|---------+----Gc - an uncursed +3 small shield (being worn). 16(16)  Pw: 2(2)  AC:6 Xp:1/0 T:10G| 16(16)  Pw: 2(2)  AC:6 Xp:1/0 T:10G2 Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [false]  a - autodig [false]  b - autopickup [false]  c - autoquiver [true]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - lit_corridor [false]  q - lootabc [false]  r - menucolors [true]  s - statuscolors [true] (1 of 4)GAkket the Stripling St:13 Dx:18 Co:16 In:10 Wi:11 Ch:7 Neutral S:0 Dungeons of Doom:1 $:0 HP: 16(16)  Pw: 2(2) Dungeons of Doom:1 $:0 HP:16(16) Pw:2(2) AC:6 Xp:1/0 T:10--------------|............|..)..........||.f.@<..{....|---------+----Gc - an uncursed +3 small shield (being worn). 16(16)  Pw: 2(2)  AC:6 Xp:1/0 T:10G G%Unknown command '~'. 16(16)  Pw: 2(2)  AC:6 Xp:1/0 T:10Gmh| 16(16)  Pw: 2(2)  AC:6 Xp:1/0 T:10Gic - an uncursed +3 small shield (being worn). 16(16)  Pw: 2(2)  AC:6 Xp:1/0 T:10Gi What type of things do you want to take off?  a - All worn types b - Weapons c - Armor(end) G Z--------------|............|..)..........||.f.@<..{....|---------+---- 16(16)  Pw: 2(2)  AC:6 Xp:1/0 T:10Gw2 Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [false]  a - autodig [false]  b - autopickup [false]  c - autoquiver [true]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - lit_corridor [false]  q - lootabc [false]  r - menucolors [true]  s - statuscolors [true] (1 of 4)G= Akket the Stripling St:13 Dx:18 Co:16 In:10 Wi:11 Ch:7 Neutral S:0 Dungeons of Doom:1 $:0 HP: 16(16)  Pw: 2(2) Dungeons of Doom:1 $:0 HP:16(16) Pw:2(2) AC:6 Xp:1/0 T:10--------------|............|..)..........||.f.@<..{....|---------+----G= c - an uncursed +3 small shield (being worn). 16(16)  Pw: 2(2)  AC:6 Xp:1/0 T:10G> | 16(16)  Pw: 2(2)  AC:6 Xp:1/0 T:10G 2 Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [false]  a - autodig [false]  b - autopickup [false]  c - autoquiver [true]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - lit_corridor [false]  q - lootabc [false]  r - menucolors [true]  s - statuscolors [true] (1 of 4)G5Akket the Stripling St:13 Dx:18 Co:16 In:10 Wi:11 Ch:7 Neutral S:0 Dungeons of Doom:1 $:0 HP: 16(16)  Pw: 2(2) Dungeons of Doom:1 $:0 HP:16(16) Pw:2(2) AC:6 Xp:1/0 T:10--------------|............|..)..........||.f.@<..{....|---------+----G܀c - an uncursed +3 small shield (being worn). 16(16)  Pw: 2(2)  AC:6 Xp:1/0 T:10G GsUnknown command '~'. 16(16)  Pw: 2(2)  AC:6 Xp:1/0 T:10G&8 Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [false]  a - autodig [false]  b - autopickup [false]  c - autoquiver [true]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - lit_corridor [false]  q - lootabc [false]  r - menucolors [true]  s - statuscolors [true] (1 of 4)GAkket the Stripling St:13 Dx:18 Co:16 In:10 Wi:11 Ch:7 Neutral S:0 Dungeons of Doom:1 $:0 HP: 16(16)  Pw: 2(2) Dungeons of Doom:1 $:0 HP:16(16) Pw:2(2) AC:6 Xp:1/0 T:10--------------|............|..)..........||.f.@<..{....|---------+----c - an uncursed +3 small shield (being worn). 16(16)  Pw: 2(2)  AC:6 Xp:1/0 T:10Unknown command '~'. 16(16)  Pw: 2(2)  AC:6 Xp:1/0 T:10GI  Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of NetHack. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - List of extended commands. i - The NetHack license. (end) G--------------|............|..)..........||.f.@<..{....|---------+---- 16(16)  Pw: 2(2)  AC:6 Xp:1/0 T:10G; 2 Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [false]  a - autodig [false]  b - autopickup [false]  c - autoquiver [true]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - lit_corridor [false]  q - lootabc [false]  r - menucolors [true]  s - statuscolors [true] (1 of 4)G0 +G+G-G' -GAkket the Stripling St:13 Dx:18 Co:16 In:10 Wi:11 Ch:7 Neutral S:0 Dungeons of Doom:1 $:0 HP: 16(16)  Pw: 2(2) Dungeons of Doom:1 $:0 HP:16(16) Pw:2(2) AC:6 Xp:1/0 T:10--------------|............|..)..........||.f.@<..{....|---------+----c - an uncursed +3 small shield (being worn). 16(16)  Pw: 2(2)  AC:6 Xp:1/0 T:10(For instructions type a ?)GOa? Use [hjkl] to move the cursor to the monster you want to name. Use [HJKL] to move the cursor 8 units at a time. Or enter a background symbol (ex. <). Type a . when you are at the right place. Type Space or Escape when you're done. --More--G--------------|............|..)..........||.f.@<..{....|---------+----GC9 Use [hjkl] to move the cursor to the monster you want to name. Use [HJKL] to move the cursor 8 units at a time. Or enter a background symbol (ex. <). Type a . when you are at the right place. Type Space or Escape when you're done. --More--G5 --------------|............|..)..........||.f.@<..{....|---------+----G G G %G<GeG*G G G(,v 16(16)  Pw: 2(2)  AC:6 Xp:1/0 T:10G 16(16)  Pw: 2(2)  AC:6 Xp:1/0 T:11f.@.GN 16(16)  Pw: 2(2)  AC:6 Xp:1/0 T:11  16(16)  Pw: 2(2)  AC:6 Xp:1/0 T:12f.)@.G6 16(16)  Pw: 2(2)  AC:6 Xp:1/0 T:13.f@.GL @You displaced your kitten. 16(16)  Pw: 2(2)  AC:6 Xp:1/0 T:13  16(16)  Pw: 2(2)  AC:6 Xp:1/0 T:14@..fGȡ 16(16)  Pw: 2(2)  AC:6 Xp:1/0 T:15@.f<G{Q 16(16)  Pw: 2(2)  AC:6 Xp:1/0 T:15  16(16)  Pw: 2(2)  AC:6 Xp:1/0 T:16.@f.. Gֿ9.@ 16(16)  Pw: 2(2)  AC:6 Xp:1/0 T:16The kitten picks up 11 crossbow bolts. 16(16)  Pw: 2(2)  AC:6 Xp:1/0 T:17.f!Gt 16(16)  Pw: 2(2)  AC:6 Xp:1/0 T:17  16(16)  Pw: 2(2)  AC:6 Xp:1/0 T:18..@f#GW 16(16)  Pw: 2(2)  AC:6 Xp:1/0 T:19@f.<$G 16(16)  Pw: 2(2)  AC:6 Xp:1/0 T:19  16(16)  Pw: 2(2)  AC:6 Xp:1/0 T:20@.f..%G6You stop. Your kitten is in the way! 16(16)  Pw: 2(2)  AC:6 Xp:1/0 T:20--More--&G>The kitten drops 11 crossbow bolts. 16(16)  Pw: 2(2)  AC:6 Xp:1/0 T:21)f'Gk  16(16)  Pw: 2(2)  AC:6 Xp:1/0 T:21  16(16)  Pw: 2(2)  AC:6 Xp:1/0 T:22f)@.)Gl-What do you want to ready? [- b or ?*] )G 16(16)  Pw: 2(2)  AC:6 Xp:1/0 T:22You don't have that object.--More--*G4What do you want to ready? [- b or ?*] *G  16(16)  Pw: 2(2)  AC:6 Xp:1/0 T:22That ammunition is already readied! 16(16)  Pw: 2(2)  AC:6 Xp:1/0 T:22+G| 16(16)  Pw: 2(2)  AC:6 Xp:1/0 T:22+G Autopickup: ON, for all objects. 16(16)  Pw: 2(2)  AC:6 Xp:1/0 T:22+Gnf# -G0 quit-Gq )Really quit? [yn] (n) .GQy 16(16)  Pw: 2(2).G Weapons a - a +1 long sword (weapon in hand) b - a +0 dagger (in quiver) Armor c - an uncursed +3 small shield (being worn) Comestibles d - an uncursed food ration(end) /G--------------|..f.........|...)@........||....<..{....|---------+---- Final Attributes:  You were nominally aligned. You were 100% cold resistant. You were stealthy. You survived.--More--0G k--------------|..f.........|...)@........||....<..{....|---------+---- Voluntary challenges:  You went without food. You were an atheist. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes.--More--0G /--------------|..f.........|...)@........||....<..{....|---------+----Farvel Akket the Valkyrie... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 22 moves. You were level 1 with a maximum of 16 hit points when you quit. --More--1G