2G`#SporkHack, copyright 2007 Derek S. Ray; a variant of NetHack 3.4.3,  copyright 1985-2003 by Stichting Mathematisch Centrum and M. Stephenson.  See license for details. Shall I pick a character's race, role, gender and alignment for you? [ynq] 5G nChoosing Character's Role Pick a role for your character  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman h - a Healer k - a Knight m - a Monk p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist v - a Valkyrie w - a Wizard * - Random q - Quit(end) 9G ~+Choosing Race Pick the race of your Valkyrie  h - human d - dwarf * - Random q - Quit(end) Akket the Stripling St:13 Dx:18 Co:16 In:10 Wi:11 Ch:7 Neutral S:0 Dungeons of Doom:1 $:0 HP: 16(16)  Pw: 2(2) Dungeons of Doom:1 $:0 HP:16(16) Pw:2(2) AC:6 Xp:1/0 T:1 It is written in the Book of Odin:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Odin seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Stripling, have been heralded from birth as the instrument of Odin. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Odin!--More-->G N--------------|............|.)...........||...f@..{....|---------+---->G!M >GM VVelkommen Akket, welcome to SporkHack! You are a neutral human Valkyrie.BG BGSAutopickup: ON, for all objects. 16(16)  Pw: 2(2)  AC:6 Xp:1/0 T:1DG DGNAutopickup: OFF. 16(16)  Pw: 2(2)  AC:6 Xp:1/0 T:1EGCount: 66FGW { 16(16)  Pw: 2(2)  AC:6 Xp:1/0 T:1IGER 16(16)  Pw: 2(2)  AC:6 Xp:1/0 T:1c - an uncursed +3 small shield (being worn). 16(16)  Pw: 2(2)  AC:6 Xp:1/0 T:1(For instructions type a ?)JGq{ 16(16)  Pw: 2(2)  AC:6 Xp:1/0 T:1MG 16(16)  Pw: 2(2)  AC:6 Xp:1/0 T:1c - an uncursed +3 small shield (being worn). 16(16)  Pw: 2(2)  AC:6 Xp:1/0 T:1 What type of things do you want to take off?  a - All worn types b - Weapons c - Armor(end) NGaL--------------|............|.)...........||...f@..{....|---------+---- 16(16)  Pw: 2(2)  AC:6 Xp:1/0 T:1NG  16(16)  Pw: 2(2)  AC:6 Xp:1/0 T:1c - an uncursed +3 small shield (being worn). 16(16)  Pw: 2(2)  AC:6 Xp:1/0 T:1 What type of things do you want to take off?  a - All worn types b - Weapons c - Armor(end) OGid L--------------|............|.)...........||...f@..{....|---------+---- 16(16)  Pw: 2(2)  AC:6 Xp:1/0 T:1PGf 16(16)  Pw: 2(2)  AC:6 Xp:1/0 T:1c - an uncursed +3 small shield (being worn). 16(16)  Pw: 2(2)  AC:6 Xp:1/0 T:1 What type of things do you want to take off?  a - All worn types b - Weapons c - Armor(end) PGuS L--------------|............|.)...........||...f@..{....|---------+---- 16(16)  Pw: 2(2)  AC:6 Xp:1/0 T:1QGs4.What do you want to wield? [- ab or ?*] QG9Never mind. 16(16)  Pw: 2(2)  AC:6 Xp:1/0 T:1SG Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of NetHack. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - List of extended commands. i - The NetHack license. (end) WG+--------------|............|.)...........||...f@..{....|---------+----y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects/fighting  F: fight even if you don't sense a monster  If the number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities. General commands: ? help display one of several informative texts #quit quit end the game without saving current game S save save the game (to be continued later) and exit ! sh escape to some SHELL (if allowed) ^Z suspend suspend the game (independent of your current suspend char) O options set options --More--[GEAkket the Stripling St:13 Dx:18 Co:16 In:10 Wi:11 Ch:7 Neutral S:0 Dungeons of Doom:1 $:0 HP: 16(16)  Pw: 2(2) Dungeons of Doom:1 $:0 HP:16(16) Pw:2(2) AC:6 Xp:1/0 T:1--------------|............|.)...........||...f@..{....|---------+----\G) 16(16)  Pw: 2(2)  AC:6 Xp:1/0 T:1c - an uncursed +3 small shield (being worn). 16(16)  Pw: 2(2)  AC:6 Xp:1/0 T:1 What type of things do you want to take off?  a - All worn types b - Weapons c - Armor(end) ]G ]L--------------|............|.)...........||...f@..{....|---------+---- 16(16)  Pw: 2(2)  AC:6 Xp:1/0 T:1_G Count: 78`G,{ 16(16)  Pw: 2(2)  AC:6 Xp:1/0 T:1bG6  Weapons a - a +1 long sword (weapon in hand) b - a +0 dagger Armor c - an uncursed +3 small shield (being worn) Comestibles d - an uncursed food ration(end) bG8) `--------------|............|.)...........||...f@..{....|---------+---- 16(16)  Pw: 2(2)  AC:6 Xp:1/0 T:1cGYou displaced your kitten. 16(16)  Pw: 2(2)  AC:6 Xp:1/0 T:2@feG]You fill your quiver:b - a +0 dagger (in quiver).--More--eGM In what direction? fG<u 16(16)  Pw: 2(2)  AC:6 Xp:1/0 T:2hG{ 16(16)  Pw: 2(2)  AC:6 Xp:1/0 T:2iGC  16(16)  Pw: 2(2)  AC:6 Xp:1/0 T:3f@.<jG֨ 16(16)  Pw: 2(2)  AC:6 Xp:1/0 T:3  16(16)  Pw: 2(2)  AC:6 Xp:1/0 T:4f@..kG| You displaced your kitten. 16(16)  Pw: 2(2)  AC:6 Xp:1/0 T:5@.flG;f 16(16)  Pw: 2(2)  AC:6 Xp:1/0 T:5@f..The kitten picks up 11 crossbow bolts. 16(16)  Pw: 2(2)  AC:6 Xp:1/0 T:6.fnG%Q.@ 16(16)  Pw: 2(2)  AC:6 Xp:1/0 T:6The kitten drops 11 crossbow bolts. 16(16)  Pw: 2(2)  AC:6 Xp:1/0 T:7f)oG 16(16)  Pw: 2(2)  AC:6 Xp:1/0 T:8.@pG~ u 16(16)  Pw: 2(2)  AC:6 Xp:1/0 T:8qGQ 16(16)  Pw: 2(2)  AC:6 Xp:1/0 T:9.f@.rG  Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of NetHack. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - List of extended commands. i - The NetHack license. (end) uG>B+--------------|..f.........|..)..@.......||....<..{....|---------+----y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects/fighting  F: fight even if you don't sense a monster  If the number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities. General commands: ? help display one of several informative texts #quit quit end the game without saving current game S save save the game (to be continued later) and exit ! sh escape to some SHELL (if allowed) ^Z suspend suspend the game (independent of your current suspend char) O options set options --More--GAkket the Stripling St:13 Dx:18 Co:16 In:10 Wi:11 Ch:7 Neutral S:0 Dungeons of Doom:1 $:0 HP: 16(16)  Pw: 2(2) Dungeons of Doom:1 $:0 HP:16(16) Pw:2(2) AC:6 Xp:1/0 T:9--------------|..f.........|..)..@.......||....<..{....|---------+----GNJ Autopickup: ON, for all objects. 16(16)  Pw: 2(2)  AC:6 Xp:1/0 T:9G!:Autopickup: OFF. 16(16)  Pw: 2(2)  AC:6 Xp:1/0 T:9GI # G? { 16(16)  Pw: 2(2)  AC:6 Xp:1/0 T:9G$Really save? [yn] (n) G ySaving...GZG] GpBe seeing you...