dDGS 6[?1049h)0[?1l>SporkHack, copyright 2007 Derek S. Ray; a variant of NetHack 3.4.3,  copyright 1985-2003 by Stichting Mathematisch Centrum and M. Stephenson.  See license for details. Shall I pick a character's race, role, gender and alignment for you? [ynq] gDGͭnChoosing Character's Role Pick a role for your character  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman h - a Healer k - a Knight m - a Monk p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist v - a Valkyrie w - a Wizard * - Random q - Quit(end) hDG++Choosing Race Pick the race of your Archeologist  h - human d - dwarf g - gnome * - Random q - Quit(end) iDGu1+Choosing Gender Pick the gender of your dwarven Archeologist  m - male f - female * - Random q - Quit(end) jDG8+(0lqqqqqqqqqk(B(0x(B@(0~~~~~~~~~(Bf(0~~~~(Bdd(0~~~x(B(0mqqqqqqqqqj(BAerdan the Digger St:13 Dx:10 Co:14 In:16 Wi:14 Ch:8 Lawful S:0 Dungeons of Doom:1 $:0 HP: 15(15)  Pw: 1(1) Dungeons of Doom:1 $:0 HP:15(15) Pw:1(1) AC:9 Xp:1/0 T:1 It is written in the Book of Quetzalcoatl:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Quetzalcoatl seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Digger, have been heralded from birth as the instrument of Quetzalcoatl. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Quetzalcoatl!--More--kDG#Hello Aerdan, welcome to SporkHack! You are a lawful male dwarven Archeologist.lDG<  Weapons a - a +2 bullwhip (weapon in hand) Armor b - an uncursed +0 leather jacket (being worn) c - an uncursed +0 fedora (being worn) Comestibles d - 4 uncursed food rations Tools e - a +0 pick-axe (alternate weapon; not wielded) f - a tinning kit (0:54) h - an uncursed sack Gems g - an uncursed touchstone(end) pDG! 15(15)  Pw: 1(1)  AC:9 Xp:1/0 T:1pDGb You displaced your kitten. 15(15)  Pw: 1(1)  AC:9 Xp:1/0 T:2#f#@qDG 15(15)  Pw: 1(1)  AC:9 Xp:1/0 T:3<d@fd(0~~(BrDG[u  15(15)  Pw: 1(1)  AC:9 Xp:1/0 T:3##@(0~(B#f(0~(BsDG 15(15)  Pw: 1(1)  AC:9 Xp:1/0 T:4##@#(0~(BsDG 15(15)  Pw: 1(1)  AC:9 Xp:1/0 T:8+@###f#(0~(BtDGUIn what direction? uDG;The door opens. 15(15)  Pw: 1(1)  AC:9 Xp:1/0 T:8(0lqqqqqqqqq(B (0x~~~~~~~~~(B (0x~~~~~~~(B((0~~a(B (0x~~~~(B?(0~~~~(B (0mqqqqqqqqq(BuDG  15(15)  Pw: 1(1)  AC:9 Xp:1/0 T:9(0~(B(0~x(B@#(0~x(B(0q(BuDG l(0k(B@(0a(B(0j(B 15(15)  Pw: 1(1)  AC:9 Xp:1/0 T:9You hear some noises in the distance. 15(15)  Pw: 1(1)  AC:9 Xp:1/0 T:10dvDG- 15(15)  Pw: 1(1)  AC:9 Xp:1/0 T:11@(0~(Bd#vDG̊@(0~(BYou see here a large box. 15(15)  Pw: 1(1)  AC:9 Xp:1/0 T:12d#dwDG8BThere is a large box here, loot it? [ynq] (q) xDGyHmmm, it seems to be locked. 15(15)  Pw: 1(1)  AC:9 Xp:1/0 T:12yDGT 15(15)  Pw: 1(1)  AC:9 Xp:1/0 T:12(d###@yDG8  15(15)  Pw: 1(1)  AC:9 Xp:1/0 T:13f@(0~(BzDGk@(0~(Bi - a scroll labeled ELBIB YLOH. 15(15)  Pw: 1(1)  AC:9 Xp:1/0 T:14d#f#{DG7What do you want to read? [i or ?*] {DGx k 15(15)  Pw: 1(1)  AC:9 Xp:1/0 T:14As you read the scroll, it disappears.10  15(15)  Pw: 1(1)  AC:9 Xp:1/0 T:15@#(0a(B#(0~(B}DGI 15(15)  Pw: 1(1)  AC:9 Xp:1/0 T:16(0x(B(0~x(B(0~(B+(0~~(B(0~(B##@##}DG  15(15)  Pw: 1(1)  AC:9 Xp:1/0 T:17(0lqqqk(B(0x~~~(B(0~~~(B(0x~~(B(0x~(B(0x(B(0q(B@(0q(B#}DG5 15(15)  Pw: 1(1)  AC:9 Xp:1/0 T:17:@(0m(B(0~(B(0j(B~DGP 15(15)  Pw: 1(1)  AC:9 Xp:1/0 T:18@(0~(B~DG You miss the newt. 15(15)  Pw: 1(1)  AC:9 Xp:1/0 T:19DG^You kill the newt!4  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:19%DGM^#@#(0~(BThere is a doorway here.You see here a newt corpse. 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:20DGjBThere is a newt corpse here; eat it? [ynq] (n) DGDyThis newt corpse tastes terrible! 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:21  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:22You finish eating the newt corpse. 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:23DG 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:25#(0~(B#@DGACount: 33DGF 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:25  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:26  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:27  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:28  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:29  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:30  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:31  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:32  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:33  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:34  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:35#DG  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:36#@DG 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:37#@DG- 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:37#@DGf 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:38#@DGH  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:39#@#DG 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:43######@##DG  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:43#@DGl 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:44@(0~(BDGI  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:50@(0~~~~~~~(BDG< 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:50(0~(B@DG!  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:51f@(0~(BDG"You displaced your kitten. 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:52 d@#fDG 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:52 d@f(0~(BDG 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:53 @#DGH @f# 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:53You hear some noises. 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:54DGS 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:55@#DGʩ 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:56@#DG{~#@# 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:56You hear some noises in the distance. 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:57DGI  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:57@(0a(B#DG4 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:58@(0~(BDG 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:59#@(0~(BDGj  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:59#@(0~(BDG&/ 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:64(0qk(B(0~(B+(0~x(B(0~~(B(0~~x(B(0~~(B(0~(B@########DGe  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:65(0lqqqq(B(0x~~~~(B(0x~~~~(B(0x~~~~(B(0x~~(B?(0~~(B(0x(B(0q(B@(0q(B#DG 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:66(0x~(B@(0mqq(B(0~(B(0j(BDG̖@(0~(Bj - a scroll labeled LEP GEX VEN ZEA. 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:66DGe 7What do you want to read? [j or ?*] DGB_ 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:66As you read the scroll, it disappears.You are being punished for your misbehavior!2  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:67DG` 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:68@_DG  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:68(0~(B@0_DGC0 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:69  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:70_@#(0~(B0#DG 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:70  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:71  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:720_@(0~(Bf   DG|+  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:720_#@f DGYou stop. Your kitten is in the way! 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:73DGTYou stop. Your kitten is in the way! 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:74#fDGh 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:74  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:75  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:76(0~~(B_@#fDG? 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:76  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:77  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:78#_@# fDG  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:78  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:79  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:80#_@f  DGd6,You stop. Your kitten is in the way! 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:80  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:81#fDG%G 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:82  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:82  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:83#_@#fDG7  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:84  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:84  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:85#_@#  fDG[4  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:86#_@#  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:86You hear a door open. 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:87fDGLK 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:88  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:89#_@#f##DG: 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:90  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:90  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:91#_@#fDGI% 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:92  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:93#_@##DG  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:93  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:94  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:95o#_@#DG# 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:96#_#@#DGs 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:97  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:97  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:98#_@#DG  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:99  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:100#_@#DGPe  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:100  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:101  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:102#_@(0~a(B#fDGx 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:102DGx 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:102DGux 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:102DGCount: 33DG  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:102  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:103  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:104  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:105  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:106  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:107  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:108  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:109  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:110  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:111  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:112f##_#You hear some noises in the distance. 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:113  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:114  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:115  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:116  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:117  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:118  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:119  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:120  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:121  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:122  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:123###_You hear some noises in the distance. 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:124  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:125  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:126  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:127#DG 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:1270@#DGс@_You see here a heavy iron ball (chained to you). 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:128DG0You have a little trouble lifting k - a heavy iron ball (chained to you). 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:128 Burdened Your movements are slowed slightly because of your load. 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:129 Burdened DG8  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:130 Burdened )[@_#DGd$ 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:131 Burdened _#@DGF@_#You see here an iron skull cap. 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:131 Burdened DGs@[_You have a little trouble lifting l - a crude dagger. 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:132 Burdened DG<What do you want to drop? [a-hkl or ?*] DGEf 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:132 Burdened You drop a crude dagger. 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:133 Burdened fDG )@_You see here an iron skull cap. 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:134 Burdened f##DGu6 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:135 Burdened f[_@DG 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:136 Burdened )[#f@DG 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:137 Burdened #f@DGm  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:138 Burdened #f_@DG  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:139 Burdened #(0~(B_@DGC  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:140 Burdened (0~(B_@DG  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:141 Burdened (0~(B_@DGoq  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:142 Burdened (0~(B_@DGEf  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:144 Burdened (0~(B_@DG2  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:144 Burdened (0~(B_@DG  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:145 Burdened (0~(B_@DGx  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:146 Burdened (0~(B_@DG)a  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:148 Burdened <f@(0~(B(0~(B_DG 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:149 Burdened (0~(Bf_@(0~(BDG  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:149 Burdened #@(0~(B(0~(B_fDG 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:150 Burdened #@#_#(0~(BDGV  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:151 Burdened ##@_#DG| 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:152 Burdened #@#_#DG@ 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:153 Burdened ##@_#DG<  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:154 Burdened #@#_#DG 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:155 Burdened ##@_#DGF 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:156 Burdened @#_#DGE 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:156 Burdened DG]N  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:157 Burdened _@##DG  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:158 Burdened #_@#DG  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:159 Burdened #_@#DG 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:160 Burdened #_@DG 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:160 Burdened DG~y  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:160 Burdened DG"*Count: 33DG Count: 333DGNFv 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:161 Burdened  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:162 Burdened  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:163 Burdened  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:164 Burdened  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:165 Burdened  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:167 Burdened ###_+DG In what direction? DG The door opens. 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:169 Burdened (0qqqqqqk(B(0~(B>(0~~~~~(B(0~~~~~~~~x(B(0~~~~~~~~~~x(B(0~(B((0~~~~~~~~~~x(Bf(0a~~~~~~~~~~~~~x(B(0qqqqqqqqqqqqqj(BDG+A 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:170 Burdened (0qqqqqq(B(0~~~~~~(B(0~~~~(B(0~~(B?(0x~(B##f#_@(0m(BDG] 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:171 Burdened (0q(B(0~(B(0x~(B(0x(B#f#_@DG_  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:172 Burdened (0l(B(0~(B@##f(0a(B_DGN=@_(0~(BYou have a little trouble lifting m - a scroll labeled VERR YED HORRE. 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:173 Burdened #fDG7What do you want to read? [m or ?*] DG 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:173 Burdened As you read the scroll, it disappears.--More--DGD(0lqqqqqqqqqqqqqk(B(0~~~~~~~~~(B>(0~~~~~(B(0x~~~~~~~~~~~~~x(B(0x~~(B@(0~~~~~~~~~~x(B(0x~(B_((0~~~~~~~~~~x(Bf(0~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqj(BAerdan the Digger St:13 Dx:10 Co:14 In:16 Wi:14 Ch:8 Lawful S:24 Dungeons of Doom:1 $:0 HP: 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:173 Burdened Dungeons of Doom:1 $:0 HP:15(15) Pw:1(1) AC:9 Xp:1/1 T:173 BurdenedWho was that Maud person anyway?3  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:174 Burdened (0a~(BfDGp(0~(B_@You see here a large box. 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:175 Burdened (0~(BfDGBThere is a large box here, loot it? [ynq] (q) DG-yHmmm, it seems to be locked. 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:175 Burdened DG+6 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:176 Burdened @f_(0~(BDG) 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:177 Burdened @f_(0~(B(DG 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:179 Burdened @(0~~(B$(0~x(B_f(0~~~(B(0~(BDG 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:179 Burdened _@(0~~(BfDG  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:181 Burdened (0~(B_@f(0~(B(0~(BDG(  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:182 Burdened :(0~(B_@(0~(B(0~(BfDGjk 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:183 Burdened (0~(B_@f(0~(BDGU 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:184 Burdened (0~(B:f>_@(0~(B(0~(BDGn7 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:185 Burdened (0~(Bf(0~(B_@DG 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:186 Burdened (0~(B:>(0~(Bf_@DGM  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:188 Burdened (0~(B:(0~~(B_@#fDG 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:188 Burdened (0~(B_@#(0~(BDGJ 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:190 Burdened (0~(B:(0~(Bf@#DG 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:190 Burdened #f@#DG  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:192 Burdened (0~(Bf_@#:DG`r  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:193 Burdened (0x(B#_@#(0x(BDG? 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:198 Burdened (0qqk(B(0~~(B(0~~(B:f(0~(B########_@(0~(B(0~~(B(0qqj(BDG  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:200 Burdened (0q(B(0x~(B(0~(B:(0~~(B#_@(0x~(B(0q(BDG   15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:200 Burdened (0l(Bf#_@(0m(BDG (0~(B_@45 11 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:200 Burdened You have a little trouble lifting $ - 11 gold pieces. 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:201 Burdened DGSw  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:202 Burdened >(0~(B_(0~(B@DG Count: 33DG/  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:203 Burdened  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:204 Burdened  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:205 Burdened  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:207 Burdened  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:208 Burdened  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:209 Burdened  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:210 Burdened  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:212 Burdened  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:213 Burdened  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:214 Burdened  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:215 Burdened  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:216 Burdened  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:217 Burdened  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:218 Burdened  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:219 Burdened  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:220 Burdened  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:221 Burdened  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:222 Burdened  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:223 Burdened  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:224 Burdened  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:225 Burdened  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:226 Burdened  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:227 Burdened  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:228 Burdened  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:229 Burdened  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:230 Burdened  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:231 Burdened  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:232 Burdened  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:233 Burdened  G@2DGrm15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:234 Burdened (0~~~(B##:_(0~~(B(0~(BfDGC` You stop. Your kitten is in the way! 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:235 Burdened f(0~(BDGȮ(0~~~(B:f@ 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:235 Burdened The kitten bites the newt.The newt is killed! 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:236 Burdened %DG|X Count: 33DG pf_ 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:236 Burdened The kitten eats a newt corpse. 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:237 Burdened  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:238 Burdened  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:239 Burdened  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:240 Burdened  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:242 Burdened  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:244 Burdened  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:245 Burdened  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:246 Burdened  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:247 Burdened  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:248 Burdened  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:249 Burdened  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:250 Burdened  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:251 Burdened  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:252 Burdened  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:253 Burdened  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:254 Burdened  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:256 Burdened  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:257 Burdened  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:258 Burdened  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:259 Burdened  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:261 Burdened  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:263 Burdened (0~~~(B:f(0~~(B(0~(B_You stop searching. 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:263 Burdened The kitten bites the newt.The newt misses the kitten.The kitten misses the newt.DGJ 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:264 Burdened @(0~(BDGG c@_ 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:264 Burdened The kitten misses the newt. 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:265 Burdened DG_(0~(B:@ 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:265 Burdened The kitten bites the newt.The newt is killed!(0~(BfThe kitten eats a newt corpse. 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:266 Burdened DG 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:267 Burdened @_DG  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:268 Burdened @(0~(B_DG%  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:269 Burdened @_(0~(BfDGͫ 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:279 Burdened @_#f#######(0~~~~(B(0~(BDG%x  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:280 Burdened @_#DGu  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:281 Burdened @_##fDG` 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:282 Burdened @_(0~(B#fDGLL 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:283 Burdened @_(0~(B#fDG? 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:283 Burdened @_(0~(B#fDG. 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:285 Burdened @_(0~(Bf#DG  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:285 Burdened f##DGT 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:286 Burdened DG} 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:287 Burdened f#DG - 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:288 Burdened f##DG]0 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:289 Burdened f#DG  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:290 Burdened f##DG:  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:291 Burdened f(0~(BDGŹ 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:291 Burdened f(0~~(BDGm 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:292 Burdened DG] 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:293 Burdened f(0~(BDGbTYou fall down the stairs.You lose your grip on the iron ball.--More--DG:|(0lqqqqk(B(0~(Bf(0~~~x(B(0x(B@(0~~~x(B(0x~~~~x(B(0~~~(B`+(0qqqqj(BAerdan the Digger St:13 Dx:10 Co:14 In:16 Wi:14 Ch:8 Lawful S:95 Dungeons of Doom:2 $:11 HP: 13(15)  Pw: 1(1) Dungeons of Doom:2 $:11 HP:13(15) Pw:1(1) AC:9 Xp:1/1 T:293 There is a staircase up here.  Things that are here: an iron chain a heavy iron ball (chained to you)--More--DGq 13(15)  Pw: 1(1)  AC:9 Xp:1/1 T:293Your movements are now unencumbered. 13(15)  Pw: 1(1)  AC:9 Xp:1/1 T:294(0~(Bf(0~(BDG6  13(15)  Pw: 1(1)  AC:9 Xp:1/1 T:295(0~(Bf@(0~(B(0m(BDG 13(15)  Pw: 1(1)  AC:9 Xp:1/1 T:2950f#@DG 13(15)  Pw: 1(1)  AC:9 Xp:1/1 T:2960_f@DGl 13(15)  Pw: 1(1)  AC:9 Xp:1/1 T:2970_(0~(Bf@DG  13(15)  Pw: 1(1)  AC:9 Xp:1/1 T:2970(0~(Bf(0~~(B@DG?6What do you want to use or apply? [aefgh or ?*] DG 13(15)  Pw: 1(1)  AC:9 Xp:1/1 T:297e - a +0 pick-axe (weapon in hand).a - a +2 bullwhip (alternate weapon; not wielded).--More--DG3<In what direction do you want to dig? [6321>] DGi ZYou start chipping the statue. 13(15)  Pw: 1(1)  AC:9 Xp:1/1 T:298_fYou hit the statue with all your might. 13(15)  Pw: 1(1)  AC:9 Xp:1/1 T:299f(0~(B(0~(B*The statue shatters. 14(15)  Pw: 1(1)  AC:9 Xp:1/1 T:300f(0~(BDG[a - a +2 bullwhip (weapon in hand).e - a +0 pick-axe (alternate weapon; not wielded). 14(15)  Pw: 1(1)  AC:9 Xp:1/1 T:301(0~(BfDGC<0_@You see here 13 rocks. 14(15)  Pw: 1(1)  AC:9 Xp:1/1 T:301  14(15)  Pw: 1(1)  AC:9 Xp:1/1 T:302  14(15)  Pw: 1(1)  AC:9 Xp:1/1 T:303(0~(B(0~~(BfDG8  14(15)  Pw: 1(1)  AC:9 Xp:1/1 T:3040(0~~(B@fDG  14(15)  Pw: 1(1)  AC:9 Xp:1/1 T:3040@f*DG 14(15)  Pw: 1(1)  AC:9 Xp:1/1 T:3050@_DG 14(15)  Pw: 1(1)  AC:9 Xp:1/1 T:3060@f(0~~(BDGO9 14(15)  Pw: 1(1)  AC:9 Xp:1/1 T:307  14(15)  Pw: 1(1)  AC:9 Xp:1/1 T:307  14(15)  Pw: 1(1)  AC:9 Xp:1/1 T:308f#@_0DG1  14(15)  Pw: 1(1)  AC:9 Xp:1/1 T:309  14(15)  Pw: 1(1)  AC:9 Xp:1/1 T:309(0~(B#@_0f(0~(B 14(15)  Pw: 1(1)  AC:9 Xp:1/1 T:310You hear the chime of a cash register.DGy 14(15)  Pw: 1(1)  AC:9 Xp:1/1 T:311  14(15)  Pw: 1(1)  AC:9 Xp:1/1 T:311  14(15)  Pw: 1(1)  AC:9 Xp:1/1 T:312#@f#(0~~(BDG  14(15)  Pw: 1(1)  AC:9 Xp:1/1 T:312  14(15)  Pw: 1(1)  AC:9 Xp:1/1 T:313  14(15)  Pw: 1(1)  AC:9 Xp:1/1 T:313  14(15)  Pw: 1(1)  AC:9 Xp:1/1 T:314#@_fDGv  14(15)  Pw: 1(1)  AC:9 Xp:1/1 T:314  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:315  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:316@_###fDGۡ x 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:316DGx 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:316DG Count: 33DG 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:316  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:317  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:318+(0~(BfDGA In what direction? DGThe door opens. 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:318(0x(B(0~~(Bk(0x~~~a(B(0~(Bf(0mqqq(BDGB} 15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:319  15(15)  Pw: 1(1)  AC:9 Xp:1/1 T:320(0laq(B(0~~~(B(0~~~(B(0~~x(Bk@_#(0~(B(0j(BDGYou kill the kobold!119  15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:321%fDGn(0~k(B(0~x(B(0x(B@_#n - an apple. 15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:322  15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:323(0~(BfDG  15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:323  15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:324  15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:325@_0*DGY 15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:325  15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:326  15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:327@_0(0a(BDG 15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:328  15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:328  15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:329#@_0(0~(BDG  15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:330  15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:330  15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:331#@_0(0~(Bf###DGD 15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:332  15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:332  15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:333#@_0(0~(Bf(0a(B##DG=, 15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:334  15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:335#@_#f(0~~(B(0~(BDG 15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:336  15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:337#@f##(0~(BDGK 15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:337  15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:338  15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:3390@_#fDGOWith great effort you move the boulder. 15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:339  15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:340  15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:3410@_##fDGZm 15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:341  15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:342  15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:3430@_#f#(0~(BDGo 15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:344  15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:344  15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:3450@_#f###DG/m 15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:346  15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:346  15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:3470@f###DG4 ! 15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:348  15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:349#0@_f#DG 15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:349  15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:350  15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:351#_##@(0~(B##DGs 15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:351  15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:352  15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:353(0lqqqqq(B(0x~~~~~(B#(0x~(B>(0~~(B*(0~~(B_+(0~~~~~~~~(B@(0mqqqqqqqq(BDGe 15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:353  15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:354  15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:355(0qqq(B!(0~~(B(0~x(B#@_(0j(BDGՐ5 15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:356  15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:357(0k(B+@_#fDG~ w 15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:357  15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:358  15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:359@_0#DGX 15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:360@_0(0~(B 15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:360You hear some noises in the distance. 15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:361DG@_0(0~(Bo - a black gem. 15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:362  15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:362  15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:363DG`@(0~(B_0p - a clear potion. 15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:364DG DWhat do you want to use or apply? [aefgh or ?*] DG 15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:364What do you want to rub on the stone? [- o or ?*] DGh 15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:364o - a worthless piece of black glass. 15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:364DG>What do you want to drop? [$a-hn-p or ?*] DGfS  15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:364You drop a worthless piece of black glass. 15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:365DG 15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:366*@_0DG_> 15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:366  15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:367  15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:368@_0(0~(BDGZ 15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:368  15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:369  15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:370_0(0~(B@#fDG  15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:371  15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:371  15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:3720(0~(B@_#DGFv } 15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:373  15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:373  15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:374(0~(B@_0DGI In what direction? DG=This door is locked. 15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:374DG 'In what direction? DG This door is locked. 15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:374DG 'In what direction? DG WHAMMM!!! 15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:375DG'In what direction? DGWHAMMM!!! 15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:375DG9 'In what direction? DGZAs you kick the door, it crashes open! 15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:376(0~(BfDG 4 15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:377  15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:378#@_0(0~(Bf(0~~(B#DG1 15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:379  15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:380##@_0(0~(Bf(0~~~(BDGA 15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:380  15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:381  15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:382##@_0(0~(B(0~(BDGR 15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:382  15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:383  15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:383  15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:384##@_#(0~(BDG 15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:385#@0DGv\_@You see here a heavy iron ball (chained to you). 15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:386(0~(BfDGp ~ 15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:386DG]  15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:387#_@(0~(BfDGc  15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:387#_@(0~(BfDG8 15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:388  15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:389f0_@(0~~(BDG 15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:389  15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:390  15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:391(0~(B(0~~(Bf(0~(B0_@DG4 15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:392  15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:393f(0~~(B(0~(B0_@(0~(BDGX) 15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:393  15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:394  15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:395(0~(B*(0~(B(0~(B0_@fDGI You stop. Your kitten is in the way! 15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:395(0~(BfDGE : 15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:396  15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:397(0~(B(0~(B0_@(0~(BfDG  15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:397  15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:398  15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:398  15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:399f(0~(B(0~(B0_@(0~~(BDGRr 15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:399  15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:400  15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:401(0~~(B(0~(B(0~(B0f@DG  15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:401  15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:402  15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:403f(0~(B(0~(B0_@DG 15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:403  15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:404  15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:404  15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:405(0~(B(0~(Bf_@DG } 15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:405  15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:406  15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:407@(0~(B0_DG) 15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:407  15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:408  15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:409@_(0~(B#DG, 6What do you want to use or apply? [aefgh or ?*] DG  15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:409e - a +0 pick-axe (weapon in hand).a - a +2 bullwhip (alternate weapon; not wielded).--More--DG]\>In what direction do you want to dig? [478621>] DGsYou start digging downward. 15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:409  15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:410  15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:411f#You dig a pit in the ground.DGsYou are still in a pit. 15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:412EG)m Coins $ - 11 gold pieces Weapons a - a +2 bullwhip (alternate weapon; not wielded) Armor b - an uncursed +0 leather jacket (being worn) c - an uncursed +0 fedora (being worn) Comestibles d - 4 uncursed food rations n - an apple Potions p - a clear potion Tools e - a +0 pick-axe (weapon in hand) f - a tinning kit (0:54) h - an uncursed sack Gems g - an uncursed touchstone(end) EG `  15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:412EG(There is a pit here.You see no objects here. 15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:412EG.You stop. Your kitten is in the way! 15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:413_EG`You are still in a pit. 15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:413EG] ~ 15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:414EGYou crawl to the edge of the pit. 15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:415EGt 15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:415^@0EG _@You see here a heavy iron ball (chained to you). 15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:416EGFYou have a little trouble lifting k - a heavy iron ball (chained to you). 15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:416 Burdened Your movements are slowed slightly because of your load. 15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:417 Burdened EG  15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:418 Burdened @# EGX@_You fall into your pit! 13(15)  Pw: 1(1)  AC:9 Xp:1/7 T:419 Burdened  EG6>What do you want to drop? [$a-hknp or ?*]  EG  Coins $ - 11 gold pieces Weapons a - a +2 bullwhip (alternate weapon; not wielded) Armor b - an uncursed +0 leather jacket (being worn) c - an uncursed +0 fedora (being worn) Comestibles d - 4 uncursed food rations n - an apple Potions p - a clear potion Tools e - a +0 pick-axe (weapon in hand) f - a tinning kit (0:54) h - an uncursed sack Gems g - an uncursed touchstone Iron balls k - a heavy iron ball (chained to you)(end) EG{+ Aerdan the Digger St:13 Dx:10 Co:14 In:16 Wi:14 Ch:8 Lawful S:119 Dungeons of Doom:2 $:11 HP: 13(15)  Pw: 1(1)  AC:9 Xp:1/7 T:419 Burdened Dungeons of Doom:2 $:11 HP:13(15) Pw:1(1) AC:9 Xp:1/7 T:419 Burdened 13(15)  Pw: 1(1)  AC:9 Xp:1/7 T:419 Burdened You drop a heavy iron ball (chained to you). 13(15)  Pw: 1(1)  AC:9 Xp:1/7 T:419Your movements are now unencumbered. 13(15)  Pw: 1(1)  AC:9 Xp:1/7 T:419  14(15)  Pw: 1(1)  AC:9 Xp:1/7 T:420EG3You are still in a pit. 14(15)  Pw: 1(1)  AC:9 Xp:1/7 T:421EG> 14(15)  Pw: 1(1)  AC:9 Xp:1/7 T:421  14(15)  Pw: 1(1)  AC:9 Xp:1/7 T:422EG0x 14(15)  Pw: 1(1)  AC:9 Xp:1/7 T:423EG7 You crawl to the edge of the pit. 14(15)  Pw: 1(1)  AC:9 Xp:1/7 T:423EGF 14(15)  Pw: 1(1)  AC:9 Xp:1/7 T:424##@0#EG!0  14(15)  Pw: 1(1)  AC:9 Xp:1/7 T:425#^@fEG1The boulder fills a pit.#@# 14(15)  Pw: 1(1)  AC:9 Xp:1/7 T:425You see a door open.oEGt 14(15)  Pw: 1(1)  AC:9 Xp:1/7 T:426##@(0a(BEG  14(15)  Pw: 1(1)  AC:9 Xp:1/7 T:427#@EG"E 14(15)  Pw: 1(1)  AC:9 Xp:1/7 T:427@#EG'( 14(15)  Pw: 1(1)  AC:9 Xp:1/7 T:428@(0~(BEG8N 14(15)  Pw: 1(1)  AC:9 Xp:1/7 T:429@(0~(BEG6  14(15)  Pw: 1(1)  AC:9 Xp:1/7 T:430@(0~(BEGE  14(15)  Pw: 1(1)  AC:9 Xp:1/7 T:431@(0~(BEG 14(15)  Pw: 1(1)  AC:9 Xp:1/7 T:431@(0~(BEGP  14(15)  Pw: 1(1)  AC:9 Xp:1/7 T:432@(0~(BEGr 14(15)  Pw: 1(1)  AC:9 Xp:1/7 T:433(0~(B@EG[ 14(15)  Pw: 1(1)  AC:9 Xp:1/7 T:434@(0~(BEG  15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:435@(0~(BEG]=  15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:436@(0~(BEG 15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:442(0qqq(B(0~~~(B(0~~(B#@##########EGS  15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:442  15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:443(0lqqqqqq(B(0x~~~~~~(B(0x(B(0x~~~~~~~~(B@(0x~~~~~~~~~x(B#(0x~~~~~~~~~(B(0~~~(Bo(0~~(B|(0~~(B(0mqqqqqqqq(BEG 15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:444(0k(B@(0~(B(0x(B(0~x(B(0qj(BEG 15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:444  15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:445(0~(B@o(0~(BEG 15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:445(0~(B@EG  15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:446@(0~(BEGo@(0~(B(0~(B 15(15)  Pw: 1(1)  AC:9 Xp:1/7 T:446The goblin throws a crude dagger!)EG5You are hit by a crude dagger.(0~(B) 13(15)  Pw: 1(1)  AC:9 Xp:1/7 T:446EG%  13(15)  Pw: 1(1)  AC:9 Xp:1/7 T:447@EG 13(15)  Pw: 1(1)  AC:9 Xp:1/7 T:447@)EG6 You begin bashing monsters with your pick-axe.You miss the goblin. 13(15)  Pw: 1(1)  AC:9 Xp:1/7 T:448EGYou kill the goblin!43  13(15)  Pw: 1(1)  AC:9 Xp:1/13 T:449(0~(BEG!E  14(15)  Pw: 1(1)  AC:9 Xp:1/13 T:450@(0~(BEG  14(15)  Pw: 1(1)  AC:9 Xp:1/13 T:451@(0~(BEG8 14(15)  Pw: 1(1)  AC:9 Xp:1/13 T:451(0~(B@EG 14(15)  Pw: 1(1)  AC:9 Xp:1/13 T:452#@(0~(BEG  14(15)  Pw: 1(1)  AC:9 Xp:1/13 T:459(0x(B(0x(B!(0x(B!)%##(0~(B (0x(B!?(?=# (0x(B(!=%=(0~a(B@##### (0mqqqqqq(BEG(0lqqqq(B (0x(B)!)+ *%)[!???/([(0~(Bo(0x(B@#(0j(B"Hello, Aerdan! Welcome to Hebiwerie's general store!""Will you please leave your pick-axe outside?" 14(15)  Pw: 1(1)  AC:9 Xp:1/13 T:459(0~(BoEG 14(15)  Pw: 1(1)  AC:9 Xp:1/13 T:460(0a(B@EGYy/What do you want to drop? [$a-hnp or ?*]  EGNever mind. 14(15)  Pw: 1(1)  AC:9 Xp:1/13 T:460 EG9 DWhat do you want to use or apply? [aefgh or ?*] !EGC Weapons a - a +2 bullwhip (alternate weapon; not wielded) Tools e - a +0 pick-axe (weapon in hand) f - a tinning kit (0:54) h - an uncursed sack Gems g - an uncursed touchstone(end) "EGv< + Your sack is empty. Do what?  i - Put something into the sack(end) #EGE + Put in what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Potions g - Tools h - Gems U - Items known to be Uncursed X - Items of unknown B/C/U status(end) $EGO  14(15)  Pw: 1(1)  AC:9 Xp:1/13 T:460'EG6What do you want to use or apply? [aefgh or ?*] (EG^y Your sack is empty. Do what?  i - Put something into the sack(end) )EG+ Put in what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Potions g - Tools h - Gems U - Items known to be Uncursed X - Items of unknown B/C/U status(end) *EGO+*EGk Put in what?  Coins $ - 11 gold pieces Weapons a - a +2 bullwhip (alternate weapon; not wielded) Armor b - an uncursed +0 leather jacket (being worn) c - an uncursed +0 fedora (being worn) Comestibles d - 4 uncursed food rations n - an apple Potions p - a clear potion Tools e - a +0 pick-axe (weapon in hand) f - a tinning kit (0:54) h - an uncursed sack Gems g - an uncursed touchstone(end) +EGݨ++EGL , Aerdan the Digger St:13 Dx:10 Co:14 In:16 Wi:14 Ch:8 Lawful S:143 Dungeons of Doom:2 $:11 HP: 14(15)  Pw: 1(1) Dungeons of Doom:2 $:11 HP:14(15) Pw:1(1) AC:9 Xp:1/13 T:460You put a +0 pick-axe into the sack. 14(15)  Pw: 1(1)  AC:9 Xp:1/13 T:460  14(15)  Pw: 1(1)  AC:9 Xp:1/13 T:461o(0~(B,EG7 @#"Hello, Aerdan! Welcome again to Hebiwerie's general store!" 14(15)  Pw: 1(1)  AC:9 Xp:1/13 T:462.EG 14(15)  Pw: 1(1)  AC:9 Xp:1/13 T:462(0qqk(B%(0~x(B(0~x(B(0~x(B(0x(B@(0a(B.EGz @(0~(B"For you, good sir; only 221 for this bronze ring."q - a bronze ring (unpaid, 221 zorkmids). 14(15)  Pw: 1(1)  AC:9 Xp:1/13 T:4631EG3@What do you want to drop? [$a-df-hnpq or ?*] 1EGcE 14(15)  Pw: 1(1)  AC:9 Xp:1/13 T:463You drop a bronze ring (unpaid, 221 zorkmids). 14(15)  Pw: 1(1)  AC:9 Xp:1/13 T:464=o2EG@ b Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [false]  b - autopickup [true]  c - autoquiver [true]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [true]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - lit_corridor [false]  q - lootabc [false]  r - menucolors [true]  s - statuscolors [true]  t - null [true]  u - perm_invent [false]  v - prayconfirm [true]  w - pushweapon [false]  x - rest_on_space [false]  y - safe_pet [true]  z - show_dgn_name [true]  A - showexp [true]  B - showrace [false]  C - showscore [true]  D - silent [true]  E - sortpack [true]  F - sound [true]  G - sparkle [true]  H - standout [false]  I - time [true]  J - timed_delay [true]  K - tombstone [true]  L - travel [true]  M - use_inverse [false]  N - verbose [true]   Compounds (selecting will prompt for new value):  name [Aerdan] (1 of 2)3EG9+4EGW role [Archeologist]  race [dwarf]  gender [male]  align [lawful]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dumpfile [dumps/%n.lastlog]  horsename [(none)]  msghistory [20]  pettype [random]  windowtype [tty]  a - boulder [0]  b - disclose [+i +a +v +g +c]  c - fruit [grape]  d - menustyle [full]  e - menu_headings [bold]  f - msg_window [single]  g - number_pad [1=on]  h - packorder [$")[%?+!=/(*`0_]  i - pickup_burden [stressed]  j - pickup_types [%"=/?!*$]  k - runmode [teleport]  l - scores [10 top/2 around/own]  m - sortloot [none]  n - suppress_alert [0.3.0]  o - autopickup exceptions (35 currently set) (2 of 2)4EGHwAerdan the Digger St:13 Dx:10 Co:14 In:16 Wi:14 Ch:8 Lawful S:143 Dungeons of Doom:2 $:11 HP: 14(15)  Pw: 1(1) Dungeons of Doom:2 $:11 HP:14(15) Pw:1(1) AC:9 Xp:1/13 T:464(0lqqqqqqqqqk(B (0lqqqqqqk(B(0x~~~~~~~~~x(B (0x(B)!)+%(0~x(B(0x~~~~~~~~~~(B# (0x(B*%)[!(0~x(B(0x~~~~~~~~~x(B# (0x(B!???/(0~x(B(0x~~~~(B)(0~~~~x(B# (0x(B!)%([(0~x(B##(0~~~~~~(B|(0~~~x(B# (0x(B!?(?=(0~x(B#(0mqqqqqqqqqj(B#(0laq~k(B(0lqqqqk(B (0x(B(!=%@o(0a(B###########(0~~~~x(B(0~~~~~x(B (0mqqqqqqj(B#(0lqqqqqqqqk(B#(0x~~~x(B(0x(B<(0~~~x(B###(0x~~~~~(B*(0~~(B+############(0~~~~x(B(0x~~~~x(B#(0x~(B>(0~~~~~~x(B#(0x~~~a(B#####(0~~~~(B*(0a(B##(0~~~~~~~~~~(B##(0mqqqj(B(0mqqqqj(B(0mqqqqqqqqj(B5EGU@=You see here a food ration. 14(15)  Pw: 1(1)  AC:9 Xp:1/13 T:464o(0~(B5EGL @%You see here a copper ring. 15(15)  Pw: 1(1)  AC:9 Xp:1/13 T:4656EG@=You see here a scroll labeled NR 9. 15(15)  Pw: 1(1)  AC:9 Xp:1/13 T:466=o7EGL# 7EGzc7EG-hat7EG}a scroll labeled NR 9, price 43 zorkmids. 15(15)  Pw: 1(1)  AC:9 Xp:1/13 T:4679EGp|Wait! That's a small mimic! 15(15)  Pw: 1(1)  AC:9 Xp:1/13 T:467m9EGYou begin bashing monsters with your bare hands.You miss the small mimic. 15(15)  Pw: 1(1)  AC:9 Xp:1/13 T:468:EGYou miss the small mimic. 15(15)  Pw: 1(1)  AC:9 Xp:1/13 T:469:EGy =You hit the small mimic. 15(15)  Pw: 1(1)  AC:9 Xp:1/13 T:469The small mimic hits! 7(15)  Pw: 1(1)  AC:9 Xp:1/13 T:469;EGCa - a +2 bullwhip (weapon in hand).You have no secondary weapon readied. 7(15)  Pw: 1(1)  AC:9 Xp:1/13 T:470=EGYou hit the small mimic. 7(15)  Pw: 1(1)  AC:9 Xp:1/13 T:471>EG%6You miss the small mimic. 7(15)  Pw: 1(1)  AC:9 Xp:1/13 T:471>EGYou miss the small mimic. 7(15)  Pw: 1(1)  AC:9 Xp:1/13 T:472?EGYou miss the small mimic. 7(15)  Pw: 1(1)  AC:9 Xp:1/13 T:473?EGkYou miss the small mimic. 7(15)  Pw: 1(1)  AC:9 Xp:1/13 T:473The small mimic hits! 3(15)  Pw: 1(1)  AC:9 Xp:1/13 T:473  3(15)  Pw: 1(1)  AC:9 Xp:1/13 T:474?EGj You miss the small mimic. 3(15)  Pw: 1(1)  AC:9 Xp:1/13 T:474@EG\You miss the small mimic. 3(15)  Pw: 1(1)  AC:9 Xp:1/13 T:475@EG You miss the small mimic. 3(15)  Pw: 1(1)  AC:9 Xp:1/13 T:476AEGYou miss the small mimic. 3(15)  Pw: 1(1)  AC:9 Xp:1/13 T:476AEGxYou hit the small mimic. 3(15)  Pw: 1(1)  AC:9 Xp:1/13 T:477BEG_You hit the small mimic. 3(15)  Pw: 1(1)  AC:9 Xp:1/13 T:477The small mimic hits! 0(15)  Pw: 1(1)  AC:9 Xp:1/13 T:477--More--BEGm You die... 0(15)  Pw: 1(1)Hebiwerie gratefully inherits all your possessions.--More--DEGԀ Coins $ - 11 gold pieces Weapons a - a +2 bullwhip (weapon in hand) Armor b - an uncursed +0 leather jacket (being worn) c - an uncursed +0 fedora (being worn) Comestibles d - 4 uncursed food rations n - an uncursed apple Potions p - an uncursed potion of water Tools f - a tinning kit (0:54) h - an uncursed sack Gems g - an uncursed touchstone(end) EEG 7 Contents of the sack:  a +0 pick-axe--More--FEG+  Final Attributes:  You were fervently aligned. You had infravision. You were stealthy. You were fast. You are dead.--More--GEG Vanquished creatures:  2 jackals a kobold 2 goblins 4 newts  9 creatures vanquished.--More--GEGН a Voluntary challenges:  You were an atheist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes.--More--HEG٪: ----------  / \  / REST \  / IN \  / PEACE \  / \  | Aerdan |  | 11 Au |  | killed by a |  | small mimic |  | |  | |  | 2008 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Aerdan the Archeologist... You died in The Dungeons of Doom on dungeon level 2 with 142 points, and 11 pieces of gold, after 477 moves. You were level 1 with a maximum of 15 hit points when you died. --More--IEG>[?1049l