jHw /[?1049h)0SporkHack, copyright 2007 Derek S. Ray; a variant of NetHack 3.4.3,  copyright 1985-2003 by Stichting Mathematisch Centrum and M. Stephenson.  See license for details. Shall I pick a character's race, role, gender and alignment for you? [ynq] lHnChoosing Character's Role Pick a role for your character  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman h - a Healer k - a Knight m - a Monk p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist v - a Valkyrie w - a Wizard * - Random q - Quit(end) mHą+Choosing Race Pick the race of your Wizard  h - human e - elf g - gnome o - orc * - Random q - Quit(end) mH? -+Choosing Gender Pick the gender of your orcish Wizard  m - male f - female * - Random q - Quit(end) mH43 +(0lqqqqqqqqqqq(B(0qqk(B+(0~~~~~~~~~~~~~~x(B(0x~~~~~~~(B@(0~~~~~~x(B(0x~~~~~~(Bf(0~~~~~(B:(0~x(B(0mqqqqqqqqqqqqqqj(B777 the Evoker St:12 Dx:12 Co:15 In:16 Wi:12 Ch:8 Chaotic S:0 Dungeons of Doom:1 $:0 HP: 13(13)  Pw: 8(8) Dungeons of Doom:1 $:0 HP:13(13) Pw:8(8) AC:7 Xp:1/0 T:1 It is written in the Book of Anhur:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Anhur seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Evoker, have been heralded from birth as the instrument of Anhur. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Anhur!--More--nHHO2Hello 777, welcome to SporkHack! You are a chaotic male orcish Wizard.--More--nH. 0You are lucky! Full moon tonight.oHi Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor b - a blessed +0 cloak of protection (being worn) Scrolls i - an uncursed scroll of genocide j - an uncursed scroll of identify k - an uncursed scroll of light Spellbooks l - a blessed spellbook of force bolt m - a blessed spellbook of protection n - an uncursed spellbook of cure sickness Potions f - an uncursed potion of gain energy g - an uncursed potion of oil h - an uncursed potion of paralysis p - 2 uncursed potions of sickness Rings d - an uncursed ring of poison resistance e - an uncursed ring of regeneration Wands c - a blessed wand of make invisible (0:7) Tools o - an uncursed blindfold(end) ~H [ 777 the Evoker St:12 Dx:12 Co:15 In:16 Wi:12 Ch:8 Chaotic S:0 Dungeons of Doom:1 $:0 HP: 13(13)  Pw: 8(8) Dungeons of Doom:1 $:0 HP:13(13) Pw:8(8) AC:7 Xp:1/0 T:1  13(13)  Pw: 8(8)  AC:7 Xp:1/0 T:1H q# H1quitH/F *Really quit? [yn] (n) Hy 13(13)  Pw: 8(8) Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor b - a blessed +0 cloak of protection (being worn) Scrolls i - an uncursed scroll of genocide j - an uncursed scroll of identify k - an uncursed scroll of light Spellbooks l - a blessed spellbook of force bolt m - a blessed spellbook of protection n - an uncursed spellbook of cure sickness Potions f - an uncursed potion of gain energy g - an uncursed potion of oil h - an uncursed potion of paralysis p - 2 uncursed potions of sickness Rings d - an uncursed ring of poison resistance e - an uncursed ring of regeneration Wands c - a blessed wand of make invisible (0:7) Tools o - an uncursed blindfold(end) H  777 the Evoker St:12 Dx:12 Co:15 In:16 Wi:12 Ch:8 Chaotic S:0 Dungeons of Doom:1 $:0 HP: 13(13)  Pw: 8(8) Dungeons of Doom:1 $:0 HP:13(13) Pw:8(8) AC:7 Xp:1/0 T:1 Final Attributes:  You were nominally aligned. You were 100% poison resistant. You had infravision. You were protected. You were lucky. You survived.--More--H Voluntary challenges:  You went without food. You were an atheist. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes.--More--HGoodbye 777 the Wizard... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 1 move. You were level 1 with a maximum of 13 hit points when you quit. --More--