F/[?1049h)0SporkHack, copyright 2007 Derek S. Ray; a variant of NetHack 3.4.3,  copyright 1985-2003 by Stichting Mathematisch Centrum and M. Stephenson.  See license for details. Shall I pick a character's race, role, gender and alignment for you? [ynq] FHnChoosing Character's Role Pick a role for your character  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman h - a Healer k - a Knight m - a Monk p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist v - a Valkyrie w - a Wizard * - Random q - Quit(end) F,+Choosing Race Pick the race of your Rogue  h - human o - orc * - Random q - Quit(end) F+Choosing Gender Pick the gender of your human Rogue  m - male f - female * - Random q - Quit(end) Fa+ F! (0qqqqqqqk(B(0~~~~~~~x(B(0x~(Bd(0~~~~~(B++@(0~~~~~~x(B(0mqqqqqqqj(B F> T256 the Footpad St:13 Dx:18 Co:16 In:9 Wi:10 Ch:8 Chaotic S:0 Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:12(12) Dlvl:1 $:0 HP:12(12) Pw:2(2) AC:7 Exp:1 T:1 It is written in the Book of Kos:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Kos seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Footpad, have been heralded from birth as the instrument of Kos. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Kos!--More-- F! F FTHello 256, welcome to SporkHack! You are a chaotic female human Rogue. F/  Weapons a - a +0 short sword (weapon in hand) b - 13 +0 daggers (alternate weapon; not wielded) Armor c - an uncursed +1 leather armor (being worn) Potions d - an uncursed potion of sickness Tools e - an uncursed lock pick f - an uncursed sack(end) F= 12(12)  Pw:2(2) AC:7 Exp:1 T:1F# F quitF  FV 12(12)  Pw:2(2) AC:7 Exp:1 T:1FBNote: Please use #quit if you wish to exit the game.--More--F R 4What do you want to ready? [- b or ?*] F\ 12(12)  Pw:2(2) AC:7 Exp:1 T:1b - 13 +0 daggers (in quiver). 12(12)  Pw:2(2) AC:7 Exp:1 T:1F<(0l(B(0~(B@<A trap door in the ceiling opens and a rock falls on your head! 5(12)  Pw:2(2) AC:7 Exp:1 T:2F  5(12)  Pw:2(2) AC:7 Exp:1 T:3@*(0~(BdF(0~(B@There is a falling rock trap here.You see here a rock.You escape a falling rock trap. 5(12)  Pw:2(2) AC:7 Exp:1 T:4F{ 5(12)  Pw:2(2) AC:7 Exp:1 T:5@*d<F 5(12)  Pw:2(2) AC:7 Exp:1 T:6#@(0~(B#dF, 6(12)  Pw:2(2) AC:7 Exp:1 T:15  6(12)  Pw:2(2) AC:7 Exp:1 T:17#(0~(B#(0~(B#########@#Fa" 6(12)  Pw:2(2) AC:7 Exp:1 T:19###d@#FB  6(12)  Pw:2(2) AC:7 Exp:1 T:22###+#@ F  6(12)  Pw:2(2) AC:7 Exp:1 T:23#@#!F!In what direction? !F This door is locked. 6(12)  Pw:2(2) AC:7 Exp:1 T:23#FAWhat do you want to use or apply? [ef or ?*] #F 6(12)  Pw:2(2) AC:7 Exp:1 T:23That is a silly thing to use or apply. 6(12)  Pw:2(2) AC:7 Exp:1 T:23#FGThat door is closed. 6(12)  Pw:2(2) AC:7 Exp:1 T:23%FR # %F7 adjust&F<What do you want to adjust? [a-f or ?*] 'FNb 6(12)  Pw:2(2) AC:7 Exp:1 T:23Adjust letter to what [eg-zA-Z]? 'F Swapping: c - an uncursed lock pick. 6(12)  Pw:2(2) AC:7 Exp:1 T:23(F&AWhat do you want to use or apply? [cf or ?*] (F w 6(12)  Pw:2(2) AC:7 Exp:1 T:23In what direction? (F"Unlock it? [yn] (n) )FV y 6(12)  Pw:2(2) AC:7 Exp:1 T:23You succeed in picking the lock. 6(12)  Pw:2(2) AC:7 Exp:1 T:24*FT4'In what direction? *F}The door resists! 6(12)  Pw:2(2) AC:7 Exp:1 T:25+Fr'In what direction? +F,The door opens. 6(12)  Pw:2(2) AC:7 Exp:1 T:26(0lqqqqqqqqqqqq(B(0x~~~~(B$(0~~~~~~~a(B(0~~~~~~~~~~~~(B(0x~~~~~~~~~(B(0~~~~~~~~(B(0mqqqqqqq(B,FH 6(12)  Pw:2(2) AC:7 Exp:1 T:27(0k(B@#(0~x(B(0~~~(B(0~~~~(B(0qqqq(B,F` C 7(12)  Pw:2(2) AC:7 Exp:1 T:30@(0~~~~~~~a(B(0x(B(0~(B+(0qj(BYou see here 24 gold pieces. 7(12)  Pw:2(2) AC:7 Exp:1 T:35.FZ{24 24 7(12)  Pw:2(2) AC:7 Exp:1 T:35$ - 24 gold pieces. 7(12)  Pw:2(2) AC:7 Exp:1 T:36.F  7(12)  Pw:2(2) AC:7 Exp:1 T:39(0~(B(0~a(B(0~(B(0~(B(0~(Bd@/F  7(12)  Pw:2(2) AC:7 Exp:1 T:41(0~(Bd#@(0~~(B(0~~(B/FV (0~(B(0~(B(0~(B#@##(0~(B(0~~(BThe little dog suddenly disappears! 8(12)  Pw:2(2) AC:7 Exp:1 T:45+@#######^That door is closed. 8(12)  Pw:2(2) AC:7 Exp:1 T:511F% 'In what direction? 2FtThe door opens. 8(12)  Pw:2(2) AC:7 Exp:1 T:52(0lqq(B(0x~(B%(0x~~~~(B (0x~(B`(0~~~a(B (0mqqqqq(B2Fܬ  8(12)  Pw:2(2) AC:7 Exp:1 T:53(0q~q(B((0~~(B(0~x(B@#(0j(B2F } 8(12)  Pw:2(2) AC:7 Exp:1 T:54@(0a(B3F 8(12)  Pw:2(2) AC:7 Exp:1 T:55(0k(B(0~(B@(0~(B3Fdjt 8(12)  Pw:2(2) AC:7 Exp:1 T:56@(0~(B3F?@(0~(BYou see here a statue of a newt. 8(12)  Pw:2(2) AC:7 Exp:1 T:574F| 8(12)  Pw:2(2) AC:7 Exp:1 T:58@`4F@(0~(BYou see here an egg. 8(12)  Pw:2(2) AC:7 Exp:1 T:594F% c 8(12)  Pw:2(2) AC:7 Exp:1 T:594F%@You see here a large box. 9(12)  Pw:2(2) AC:7 Exp:1 T:605F @(You see here an egg. 9(12)  Pw:2(2) AC:7 Exp:1 T:616F_ wg - an egg. 9(12)  Pw:2(2) AC:7 Exp:1 T:627F (0~(B@You see here a large box. 9(12)  Pw:2(2) AC:7 Exp:1 T:637F# 8Foloot8F-JAThere is a large box here, loot it? [ynq] (q) 8F] <yYou carefully open the large box...--More--9FakKDo you want to take something out of the large box? [ynq] (n) 9Fy Take out what?  Comestibles a - 3 food rations(end) :F +:F/jh - 3 food rations.--More--;Fy 8Do you wish to put something in? [ynq] (n) F _ 9(12)  Pw:2(2) AC:7 Exp:1 T:64?F/Y 9(12)  Pw:2(2) AC:7 Exp:1 T:64AFer 9(12)  Pw:2(2) AC:7 Exp:1 T:65(@AF 9(12)  Pw:2(2) AC:7 Exp:1 T:66##@(0~(BBFՁ 9(12)  Pw:2(2) AC:7 Exp:1 T:72(0lqqqqqqk(B (0x~~~~~~x(B (0x~~~~~~x(B (0x~~~~~~x(B (0~~~~~(B (0q(B@(0q(B#######(0~(BBF  9(12)  Pw:2(2) AC:7 Exp:1 T:73(0x(B@(0~x(B (0mq(B(0~(B(0qqj(BCFn 9(12)  Pw:2(2) AC:7 Exp:1 T:74(0~(B@CFSX 9(12)  Pw:2(2) AC:7 Exp:1 T:74CFHp 10(12)  Pw:2(2) AC:7 Exp:1 T:75@(0~(BCFu 10(12)  Pw:2(2) AC:7 Exp:1 T:76(0~(B@DFh 10(12)  Pw:2(2) AC:7 Exp:1 T:84(0~(B#######@EFw 10(12)  Pw:2(2) AC:7 Exp:1 T:85(0~(B@EF\s 10(12)  Pw:2(2) AC:7 Exp:1 T:87(0~~(B@#EFz (0~(B##@#You hear some noises in the distance. 11(12)  Pw:2(2) AC:7 Exp:1 T:90  11(12)  Pw:2(2) AC:7 Exp:1 T:97########@FF w 11(12)  Pw:2(2) AC:7 Exp:1 T:98(0~(B@GFWq 11(12)  Pw:2(2) AC:7 Exp:1 T:99(0~(B@GFBr 11(12)  Pw:2(2) AC:7 Exp:1 T:100(0~(B@GFb  12(12)  Pw:2(2) AC:7 Exp:1 T:105  12(12)  Pw:2(2) AC:7 Exp:1 T:109(0~~~~~~~~~(B@HF q 12(12)  Pw:2(2) AC:7 Exp:1 T:110(0~(B@HF)q 12(12)  Pw:2(2) AC:7 Exp:1 T:111(0~(B@IFu  12(12)  Pw:2(2) AC:7 Exp:1 T:112@(0~(BIFHt 12(12)  Pw:2(2) AC:7 Exp:1 T:113@(0~(BIF`t 12(12)  Pw:2(2) AC:7 Exp:1 T:114@(0~(BIFݼS 12(12)  Pw:2(2) AC:7 Exp:1 T:114IFT i 12(12)  Pw:2(2) AC:7 Exp:1 T:115(0~(B@IFcr 12(12)  Pw:2(2) AC:7 Exp:1 T:116(0a(B@JF'k 12(12)  Pw:2(2) AC:7 Exp:1 T:117#@JF xYou don't have anything to zap. 12(12)  Pw:2(2) AC:7 Exp:1 T:117LF1Y 12(12)  Pw:2(2) AC:7 Exp:1 T:118LFS 12(12)  Pw:2(2) AC:7 Exp:1 T:119LFS 12(12)  Pw:2(2) AC:7 Exp:1 T:120LF  S 12(12)  Pw:2(2) AC:7 Exp:1 T:121LFm S 12(12)  Pw:2(2) AC:7 Exp:1 T:122LF&S 12(12)  Pw:2(2) AC:7 Exp:1 T:123MFqn 12(12)  Pw:2(2) AC:7 Exp:1 T:124@#MF޺n 12(12)  Pw:2(2) AC:7 Exp:1 T:125@#MFn 12(12)  Pw:2(2) AC:7 Exp:1 T:126@#MF]v  12(12)  Pw:2(2) AC:7 Exp:1 T:134@########NFl 12(12)  Pw:2(2) AC:7 Exp:1 T:135@#NF l 12(12)  Pw:2(2) AC:7 Exp:1 T:136@#NF@ l 12(12)  Pw:2(2) AC:7 Exp:1 T:137@#NFl 12(12)  Pw:2(2) AC:7 Exp:1 T:138@#OF\b 12(12)  Pw:2(2) AC:7 Exp:1 T:139#@PF:n 12(12)  Pw:2(2) AC:7 Exp:1 T:146(0~~~~~~~(B@PF o 12(12)  Pw:2(2) AC:7 Exp:1 T:147(0~(B@QF`In what direction? QF zThe door opens. 12(12)  Pw:2(2) AC:7 Exp:1 T:148dRF)v You kill the jackal!8  12(12)  Pw:2(2) AC:7 Exp:1 T:149%SFA (0~(B@##There is an open door here.You see here a jackal corpse. 12(12)  Pw:2(2) AC:7 Exp:1 T:150TFr DThere is a jackal corpse here; eat it? [ynq] (n) TF yThis jackal corpse tastes terrible! 12(12)  Pw:2(2) AC:7 Exp:1 T:151  12(12)  Pw:2(2) AC:7 Exp:1 T:152  12(12)  Pw:2(2) AC:7 Exp:1 T:153  12(12)  Pw:2(2) AC:7 Exp:1 T:154  12(12)  Pw:2(2) AC:7 Exp:1 T:155  12(12)  Pw:2(2) AC:7 Exp:1 T:156  12(12)  Pw:2(2) AC:7 Exp:1 T:157You finish eating the jackal corpse. 12(12)  Pw:2(2) AC:7 Exp:1 T:158UF 5X 12(12)  Pw:2(2) AC:7 Exp:1 T:158VF#  12(12)  Pw:2(2) AC:7 Exp:1 T:159(0a(B@dVF"R 12(12)  Pw:2(2) AC:7 Exp:1 T:159WF2You hit the jackal. 12(12)  Pw:2(2) AC:7 Exp:1 T:159The jackal bites! 10(12)  Pw:2(2) AC:7 Exp:1 T:159  10(12)  Pw:2(2) AC:7 Exp:1 T:160WF?NYou hit the jackal. 10(12)  Pw:2(2) AC:7 Exp:1 T:160The jackal bites! 8(12)  Pw:2(2) AC:7 Exp:1 T:160  8(12)  Pw:2(2) AC:7 Exp:1 T:161XFPiRYou miss the jackal. 8(12)  Pw:2(2) AC:7 Exp:1 T:161The jackal bites! 7(12)  Pw:2(2) AC:7 Exp:1 T:161  7(12)  Pw:2(2) AC:7 Exp:1 T:162YFYou kill the jackal!32  7(12)  Pw:2(2) AC:7 Exp:1 T:163%ZFb#@#You see here a jackal corpse. 7(12)  Pw:2(2) AC:7 Exp:1 T:164ZF DThere is a jackal corpse here; eat it? [ynq] (n) ZF8yThis jackal corpse tastes terrible! 8(12)  Pw:2(2) AC:7 Exp:1 T:165 Satiated  8(12)  Pw:2(2) AC:7 Exp:1 T:166 Satiated  8(12)  Pw:2(2) AC:7 Exp:1 T:167 Satiated  8(12)  Pw:2(2) AC:7 Exp:1 T:168 Satiated  8(12)  Pw:2(2) AC:7 Exp:1 T:169 Satiated  8(12)  Pw:2(2) AC:7 Exp:1 T:170 Satiated  8(12)  Pw:2(2) AC:7 Exp:1 T:171 Satiated  8(12)  Pw:2(2) AC:7 Exp:1 T:171 SatiatedYou finish eating the jackal corpse. 8(12)  Pw:2(2) AC:7 Exp:1 T:172 Satiated\Fj 8(12)  Pw:2(2) AC:7 Exp:1 T:178 Satiated  8(12)  Pw:2(2) AC:7 Exp:1 T:179 Satiated#######(0lqqqqqqqqk(B#@(0~~~~~~~~x(B(0x~~~~~~~~x(B(0~~~~~~~~x(B(0~~~~~~~x(B(0~~~~~~~x(B(0~~~~~~(B+(0qqqqqqj(B\F  9(12)  Pw:2(2) AC:7 Exp:1 T:180 Satiated(0~(B@(0x(B(0x~(B(0x~(B(0x~~(B(0mqq(B]F 9(12)  Pw:2(2) AC:7 Exp:1 T:185 Satiated(0~(B(0~(B(0~(B(0~(B(0~(B@]Ft(z 9(12)  Pw:2(2) AC:7 Exp:1 T:186 Satiated(0~(B@^F-z 9(12)  Pw:2(2) AC:7 Exp:1 T:187 Satiated(0~(B@^FoIn what direction? ^Fz The door opens. 9(12)  Pw:2(2) AC:7 Exp:1 T:188 Satiated(0a(B_FL 9(12)  Pw:2(2) AC:7 Exp:1 T:189 Satiated#(0~(B@##_FY 10(12)  Pw:2(2) AC:7 Exp:1 T:195 Satiated(0a(B########@+That door is closed. 10(12)  Pw:2(2) AC:7 Exp:1 T:198 Satiated`F 'In what direction? `FO The door opens. 10(12)  Pw:2(2) AC:7 Exp:1 T:199 Satiated(0qk(B$(0~x(B(0a~~~x(B(0~~x(B(0x(BaFz 10(12)  Pw:2(2) AC:7 Exp:1 T:200 Satiated(0q(B[(0x~(B$#@d(0x~(B(0~~~(B(0qqqj(BaFLJ  10(12)  Pw:2(2) AC:7 Exp:1 T:201 Satiated(0l(Bd(0a(B@(0~(B+(0m(BbFʒ@(0~(BYou see here 43 gold pieces. 10(12)  Pw:2(2) AC:7 Exp:1 T:202 Satiated(0~(B(0~(BdcFE*75 67 10(12)  Pw:2(2) AC:7 Exp:1 T:202 Satiated$ - 43 gold pieces. 10(12)  Pw:2(2) AC:7 Exp:1 T:203 Satiatedd(0~(BdF.[##@(0~(BThere is a doorway here.You see here an iron skull cap. 10(12)  Pw:2(2) AC:7 Exp:1 T:204 Satiated(0~(Bd(0~(BeFA   10(12)  Pw:2(2) AC:7 Exp:1 T:205 Satiated#(0qqqqqq(B@(0~~~~~(B?(0~~x(B[d(0~(BeFZ #@#You see here a pair of jackboots.d(0~(B 10(12)  Pw:2(2) AC:7 Exp:1 T:205 SatiatedThe little dog picks up an iron skull cap. 10(12)  Pw:2(2) AC:7 Exp:1 T:206 Satiatedd(0~(BhFB  10(12)  Pw:2(2) AC:7 Exp:1 T:207 Satiated0@d#iFYou displaced your little dog.d@You see here a pair of jackboots. 10(12)  Pw:2(2) AC:7 Exp:1 T:208 SatiatedjFc 'i - a pair of jackboots. 10(12)  Pw:2(2) AC:7 Exp:1 T:208 SatiatedThe little dog drops an iron skull cap. 10(12)  Pw:2(2) AC:7 Exp:1 T:209 SatiatedkFA8What do you want to wear? [i or ?*] lF&  11(12)  Pw:2(2) AC:5 Exp:1 T:210 Satiated 11(12)  Pw:2(2) AC:5 Exp:1 T:211 SatiatedYou finish your dressing maneuver.mFq 11(12)  Pw:2(2) AC:5 Exp:1 T:212 Satiated[#@dmFG  11(12)  Pw:2(2) AC:5 Exp:1 T:213 Satiated#@#(0~(B(0x(BnFm 11(12)  Pw:2(2) AC:5 Exp:1 T:214 Satiated@#d(0~(BnFU#@# 11(12)  Pw:2(2) AC:5 Exp:1 T:214 SatiatedThe little dog drops an iron skull cap. 11(12)  Pw:2(2) AC:5 Exp:1 T:215 Satiated[nF 11(12)  Pw:2(2) AC:5 Exp:1 T:216 Satiated@doFQYou displaced your little dog. 11(12)  Pw:2(2) AC:5 Exp:1 T:217 Satiatedd@oF% 11(12)  Pw:2(2) AC:5 Exp:1 T:218 Satiatedd##@oFo  11(12)  Pw:2(2) AC:5 Exp:1 T:219 Satiated##d@pF1##(0~(B@You see here an iron skull cap. 11(12)  Pw:2(2) AC:5 Exp:1 T:220 Satiated(0~(BqFzj - an iron skull cap. 11(12)  Pw:2(2) AC:5 Exp:1 T:221 SatiatedrF@8What do you want to wear? [j or ?*] rFGs 11(12)  Pw:2(2) AC:5 Exp:1 T:222 SatiatedYou finish your dressing maneuver. 11(12)  Pw:2(2) AC:4 Exp:1 T:222 SatiatedsFu Coins $ - 67 gold pieces Weapons a - a +0 short sword (weapon in hand) b - 13 +0 daggers (in quiver) Armor e - an uncursed +1 leather armor (being worn) i - a +0 pair of jackboots (being worn) j - a +0 iron skull cap (being worn) Comestibles g - an egg h - 3 food rations Potions d - an uncursed potion of sickness Tools c - an uncursed lock pick f - an uncursed sack(end) tFc@ 11(12)  Pw:2(2) AC:4 Exp:1 T:222 SatiateduF 11(12)  Pw:2(2) AC:4 Exp:1 T:223 Satiated#@(0~(BuF  11(12)  Pw:2(2) AC:4 Exp:1 T:224 Satiated@(0~(BvF  12(12)  Pw:2(2) AC:4 Exp:1 T:225 Satiated  12(12)  Pw:2(2) AC:4 Exp:1 T:225 Satiated#@dvFM\ 12(12)  Pw:2(2) AC:4 Exp:1 T:225 SatiatedvFYou displaced your little dog. 12(12)  Pw:2(2) AC:4 Exp:1 T:226 Satiated#@#wFcL 12(12)  Pw:2(2) AC:4 Exp:1 T:227 Satiated#@#(0~(BwF'( 12(12)  Pw:2(2) AC:4 Exp:1 T:228 Satiated##@##(0~(BwFk  12(12)  Pw:2(2) AC:4 Exp:1 T:233 Satiated(0l(B#####@(0x~~~~~(B(0~~~~~~~x(B(0~~~~~~x(B(0~~~~~~x(B(0~~~~~x(B(0qqqqqj(BxF4M 12(12)  Pw:2(2) AC:4 Exp:1 T:234 Satiated(0~(B@+(0x~(B(0~(B(0x~~(B(0mqq(BxFHr 12(12)  Pw:2(2) AC:4 Exp:1 T:235 Satiated(0~(B@xF^ 12(12)  Pw:2(2) AC:4 Exp:1 T:236 Satiatedd(0~(B@(0~(BxF'\  12(12)  Pw:2(2) AC:4 Exp:1 T:237 Satiated(0k(B(0~(Bd(0~(B@yF(0~(B@You see here a scroll labeled FOOBIE BLETCH. 12(12)  Pw:2(2) AC:4 Exp:1 T:238 Satiated(0~~(BdzF#k - a scroll labeled FOOBIE BLETCH. 12(12)  Pw:2(2) AC:4 Exp:1 T:239 Satiated(0~(BdzF 12(12)  Pw:2(2) AC:4 Exp:1 T:240 Satiated(0~(B(0~~(B@(0~(Bd{FlW 12(12)  Pw:2(2) AC:4 Exp:1 T:241 Satiated(0~(B@d(0~(B{FH 12(12)  Pw:2(2) AC:4 Exp:1 T:242 Satiated##@(0~(Bd(0~(B(0~(B{F 0 12(12)  Pw:2(2) AC:4 Exp:1 T:251 Satiated(0lqqqk(B(0x~~~x(B(0x(B((0~~x(B(0x~~~(B(0m(B@(0q(Bd#######(0~(B(0~~(B|F  12(12)  Pw:2(2) AC:4 Exp:1 T:252 Satiated@d(0x(B(0~(B(0qj(B#|FT @(0~(BYou see here an expensive camera. 12(12)  Pw:2(2) AC:4 Exp:1 T:253 Satiated(0~(Bd~Fl - an expensive camera. 12(12)  Pw:2(2) AC:4 Exp:1 T:254 Satiatedd(0~(B(0~(BFn 12(12)  Pw:2(2) AC:4 Exp:1 T:255 Satiated(0~(B(0~(B@dFHYou displaced your little dog. 12(12)  Pw:2(2) AC:4 Exp:1 T:256 Satiated(0~(Bd(0~(B@F%D  12(12)  Pw:2(2) AC:4 Exp:1 T:257 Satiated(0~(BdFpi 12(12)  Pw:2(2) AC:4 Exp:1 T:258 Satiated(0~~(BdFN 12(12)  Pw:2(2) AC:4 Exp:1 T:259 Satiated@(0~(B(0~(BF+i 12(12)  Pw:2(2) AC:4 Exp:1 T:260 Satiated@(0~(Bd(0~(BF You displaced your little dog. 12(12)  Pw:2(2) AC:4 Exp:1 T:260 Satiated  12(12)  Pw:2(2) AC:4 Exp:1 T:261 Satiated(0~(Bd@FB a 12(12)  Pw:2(2) AC:4 Exp:1 T:261 SatiatedF 12(12)  Pw:2(2) AC:4 Exp:1 T:262 Satiated(0~(B(0~(Bd(0~(B@F& 12(12)  Pw:2(2) AC:4 Exp:1 T:262 Satiated  12(12)  Pw:2(2) AC:4 Exp:1 T:263 Satiatedd(0~(B(0~(B@F^ 12(12)  Pw:2(2) AC:4 Exp:1 T:266 Satiated(0~(B(0~(B###@dFIYou displaced your little dog. 12(12)  Pw:2(2) AC:4 Exp:1 T:267 Satiatedd#@F  12(12)  Pw:2(2) AC:4 Exp:1 T:268 Satiated##d@FL  12(12)  Pw:2(2) AC:4 Exp:1 T:269 Satiated#d@F! 12(12)  Pw:2(2) AC:4 Exp:1 T:270 Satiated#d@F  12(12)  Pw:2(2) AC:4 Exp:1 T:276 Satiated(0~(B@(0~~~~~~(Bd(0~(B(0~(B(0~(B(0~(BF  12(12)  Pw:2(2) AC:4 Exp:1 T:276 Satiated  12(12)  Pw:2(2) AC:4 Exp:1 T:277 Satiated@(0~(Bd(0~(BF 12(12)  Pw:2(2) AC:4 Exp:1 T:278 Satiatedk@#(0~~(BFOYou kill the kobold!99  12(12)  Pw:2(2) AC:4 Exp:1 T:279 Satiated%F8e@#You see here 2 food rations. 12(12)  Pw:2(2) AC:4 Exp:1 T:280 SatiatedFh - 2 food rations. 12(12)  Pw:2(2) AC:4 Exp:1 T:281 SatiateddF  12(12)  Pw:2(2) AC:4 Exp:1 T:282 Satiated@#(0~~(BF'a  12(12)  Pw:2(2) AC:4 Exp:1 T:290 Satiated(0lqqqq(B(0x~~(B>(0~(B(0x~~~~x(B(0~~~~~(B@d(0mqqq~j(B#######Fd 12(12)  Pw:2(2) AC:4 Exp:1 T:291 Satiated(0k(B(0x(B@d#F 12(12)  Pw:2(2) AC:4 Exp:1 T:292 Satiated@d(0~(B(0~(BF  12(12)  Pw:2(2) AC:4 Exp:1 T:293 Satiated@d(0~~(BF4 12(12)  Pw:2(2) AC:4 Exp:1 T:294 Satiated@(0~~(Bd(0~(BFZ%  12(12)  Pw:2(2) AC:4 Exp:1 T:295 Satiatedd(0~(BFlr8(0lqqqqqqk(B (0x(B@d((0~~~x(B (0x~~~~~~x(B (0x~~~~~~x(B (0x~(B%(0~(B`(0~~x(B (0mqqq(B+(0qqj(B256 the Footpad St:13 Dx:18 Co:16 In:9 Wi:10 Ch:8 Chaotic S:149 Dlvl:2 $:67 HP: Dlvl:2 $:67 HP:12(12) Dlvl:2 $:67 HP:12(12) Pw:2(2) AC:4 Exp:1 T:295 Satiated  12(12)  Pw:2(2) AC:4 Exp:1 T:296 Satiated?(dF <@You see here a scroll labeled PRIRUTSENIE. 12(12)  Pw:2(2) AC:4 Exp:1 T:297 Satiatedd(0~(BF;m - a scroll labeled PRIRUTSENIE. 12(12)  Pw:2(2) AC:4 Exp:1 T:298 Satiated<(0~(BdF-(0~(B@You see here a chest. 12(12)  Pw:2(2) AC:4 Exp:1 T:299 Satiatedd(0~(BF# FD lootF <There is a chest here, loot it? [ynq] (q) F7yYou carefully open the chest...--More--FFDo you want to take something out of the chest? [ynq] (n) F.y Take out what?  Comestibles a - 2 food rations Spellbooks b - an indigo spellbook Rings c - an ivory ring Wands d - an oak wand(end) Ft.++++F5 h - 2 food rations.n - an indigo spellbook.o - an ivory ring.p - an oak wand.--More--F7Do you wish to put something in? [ynq] (n) F9n 12(12)  Pw:2(2) AC:4 Exp:1 T:300 Satiated(0~(B(0~(BdF  12(12)  Pw:2(2) AC:4 Exp:1 T:301 Satiated(@d(0~(BF? 12(12)  Pw:2(2) AC:4 Exp:1 T:302 Satiated(0~(B@(0~~(BdF&[-What do you want to drop? [$a-p or ?*] FQ  Coins  $ - 67 gold pieces  Weapons  a - a +0 short sword (weapon in hand)  b - 13 +0 daggers (in quiver)  Armor  e - an uncursed +1 leather armor (being worn)  i - a +0 pair of jackboots (being worn)  j - a +0 iron skull cap (being worn)  Comestibles  g - an egg  h - 7 food rations  Scrolls  k - a scroll labeled FOOBIE BLETCH  m - a scroll labeled PRIRUTSENIE  Spellbooks  n - an indigo spellbook  Potions  d - an uncursed potion of sickness  Rings  o - an ivory ring  Wands  p - an oak wand  Tools (1 of 2)F +(0lqqqqqqk(B (0x(B<(0~(B((0~(B@(0~x(B (0x~~~~~~x(B (0x~~~(Bd(0~~x(B (0x~(B%(0~(B`(0~~x(B (0mqqq(B+(0qqj(BFO_256 the Footpad St:13 Dx:18 Co:16 In:9 Wi:10 Ch:8 Chaotic S:149 Dlvl:2 $:67 HP: Dlvl:2 $:67 HP:12(12) Dlvl:2 $:67 HP:12(12) Pw:2(2) AC:4 Exp:1 T:302 SatiatedYou drop an ivory ring. 12(12)  Pw:2(2) AC:4 Exp:1 T:303 Satiated(0~(BdFyy 12(12)  Pw:2(2) AC:4 Exp:1 T:304 Satiated=@(0~(Bd(0~(BFKj 12(12)  Pw:2(2) AC:4 Exp:1 T:305 Satiatedd(0~(BF  12(12)  Pw:2(2) AC:4 Exp:1 T:305 Satiated  12(12)  Pw:2(2) AC:4 Exp:1 T:306 Satiatedd(0~(B(0~(BFW9  12(12)  Pw:2(2) AC:4 Exp:1 T:307 Satiatedd(FJw 12(12)  Pw:2(2) AC:4 Exp:1 T:307 Satiated  12(12)  Pw:2(2) AC:4 Exp:1 T:308 Satiated(0~(B(0~(BdF: 12(12)  Pw:2(2) AC:4 Exp:1 T:309 Satiatedd(0~(BFuQ 12(12)  Pw:2(2) AC:4 Exp:1 T:309 Satiated  12(12)  Pw:2(2) AC:4 Exp:1 T:310 Satiated(0~(Bd(0~(BF  12(12)  Pw:2(2) AC:4 Exp:1 T:311 Satiated(0~(BdFg8(0~(Bd 12(12)  Pw:2(2) AC:4 Exp:1 T:311 SatiatedYou see a door open. 12(12)  Pw:2(2) AC:4 Exp:1 T:312 Satiatedd(0~(BkFF 12(12)  Pw:2(2) AC:4 Exp:1 T:313 Satiated(0~(BdF£= 12(12)  Pw:2(2) AC:4 Exp:1 T:313 SatiatedThe little dog bites the kobold.The kobold is killed! 12(12)  Pw:2(2) AC:4 Exp:1 T:314 Satiatedd`)F  12(12)  Pw:2(2) AC:4 Exp:1 T:315 Satiatedd(0~(BF  12(12)  Pw:2(2) AC:4 Exp:1 T:316 Satiatedd(0~~(BF z 12(12)  Pw:2(2) AC:4 Exp:1 T:317 Satiatedd(0~(BFn& 12(12)  Pw:2(2) AC:4 Exp:1 T:318 Satiated((0~(BdFG 12(12)  Pw:2(2) AC:4 Exp:1 T:319 Satiated(0~(BdF  12(12)  Pw:2(2) AC:4 Exp:1 T:320 Satiatedd(0~(B(0~(BF9z 12(12)  Pw:2(2) AC:4 Exp:1 T:321 Satiatedd(0~(BF  12(12)  Pw:2(2) AC:4 Exp:1 T:322 Satiated((0~(BdF~ 12(12)  Pw:2(2) AC:4 Exp:1 T:323 Satiated(0~(BdF  12(12)  Pw:2(2) AC:4 Exp:1 T:324 Satiatedd(0~(B(0~(BF]E  12(12)  Pw:2(2) AC:4 Exp:1 T:325 Satiated(0~(BdF 12(12)  Pw:2(2) AC:4 Exp:1 T:326 Satiatedd(0~(B(0~(BF @(0~(BYou see here an ivory ring. 12(12)  Pw:2(2) AC:4 Exp:1 T:327 Satiatedd(0~(BFI 12(12)  Pw:2(2) AC:4 Exp:1 T:328 Satiated(=d(0~(B@F/Y 12(12)  Pw:2(2) AC:4 Exp:1 T:329 Satiatedd(0~(B(0~(B@Fm 12(12)  Pw:2(2) AC:4 Exp:1 T:330 Satiated<(0~(Bd@(0~(BF1 (0~(B@You see here a food ration. 12(12)  Pw:2(2) AC:4 Exp:1 T:331 Satiatedd(0~(BF! h - a food ration. 12(12)  Pw:2(2) AC:4 Exp:1 T:332 Satiated(0~(Bd(0~(BFC 12(12)  Pw:2(2) AC:4 Exp:1 T:333 Satiatedd(0~(B(0~(B@F-(0~(B@You see here a statue of a grid bug. 12(12)  Pw:2(2) AC:4 Exp:1 T:334 Satiated((0~(BdF `@#There is an open door here.You see here 6 darts. 12(12)  Pw:2(2) AC:4 Exp:1 T:335 Satiated(0~(BdFjZ You stop. Your little dog is in the way! 12(12)  Pw:2(2) AC:4 Exp:1 T:336 Satiated(0~(B`dFE@)You see here a statue of a grid bug. 12(12)  Pw:2(2) AC:4 Exp:1 T:337 Satiatedd(0~(BF8" 12(12)  Pw:2(2) AC:4 Exp:1 T:338 Satiatedd(0~(B@(0~(B`F 12(12)  Pw:2(2) AC:4 Exp:1 T:339 Satiated@(0~(BdF 12(12)  Pw:2(2) AC:4 Exp:1 T:340 Satiated(0~(B@(0~(Bd(0~(BFOg 12(12)  Pw:2(2) AC:4 Exp:1 T:341 Satiated(0~(B@d(0~(BFe 12(12)  Pw:2(2) AC:4 Exp:1 T:342 Satiatedd@(0~(B(0~(B(0~(BF @(0~(BYou see here an ivory ring. 12(12)  Pw:2(2) AC:4 Exp:1 T:343 Satiatedd(0~(BF,k o - an ivory ring. 12(12)  Pw:2(2) AC:4 Exp:1 T:344 Satiated(0~(B(dFf 12(12)  Pw:2(2) AC:4 Exp:1 T:345 Satiated(0~(B(0~(B@dF\ 12(12)  Pw:2(2) AC:4 Exp:1 T:346 Satiated(0~(B(0~(B@`dFe] 12(12)  Pw:2(2) AC:4 Exp:1 T:347 Satiated(0~(B@)F@(0~(BYou see here a statue of a grid bug. 12(12)  Pw:2(2) AC:4 Exp:1 T:348 Satiated)F`@dThere is an open door here.You see here 6 darts. 12(12)  Pw:2(2) AC:4 Exp:1 T:349 Satiated#Fm 12(12)  Pw:2(2) AC:4 Exp:1 T:350 Satiated)@#F 12(12)  Pw:2(2) AC:4 Exp:1 T:351 Satiated#@##d(0~~(B(0~~(B(0~x(B(0qj(BFb  12(12)  Pw:2(2) AC:4 Exp:1 T:352 Satiated#@(0~(Bd(0~(B(0x(BF 12(12)  Pw:2(2) AC:4 Exp:1 T:353 Satiated#@(0~(B(0~(Bd(0~~(B(0qq(BFC  12(12)  Pw:2(2) AC:4 Exp:1 T:354 Satiated#(0q(B@(0q(B(0~~(B+(0~~(B>(0~~(B (0x~~~(Bd (0mqqq(BF 12(12)  Pw:2(2) AC:4 Exp:1 T:355 Satiated(0lqqq(B(0~(B(0k(B (0x~~(B@ (0x(Bd(0~(BF] 12(12)  Pw:2(2) AC:4 Exp:1 T:356 Satiated@d(0~(B(0~(BF -What do you want to drop? [$a-p or ?*] F#.  12(12)  Pw:2(2) AC:4 Exp:1 T:356 SatiatedYou drop an ivory ring. 12(12)  Pw:2(2) AC:4 Exp:1 T:357 Satiatedd(0~(BF 12(12)  Pw:2(2) AC:4 Exp:1 T:358 Satiated@=(0~(B(0~(BdF  12(12)  Pw:2(2) AC:4 Exp:1 T:359 Satiatedd(0~(BF 12(12)  Pw:2(2) AC:4 Exp:1 T:360 Satiatedd(0~(BFFZ 12(12)  Pw:2(2) AC:4 Exp:1 T:361 Satiated(0~(BdF}. 12(12)  Pw:2(2) AC:4 Exp:1 T:362 Satiatedd(0~(B(0~(BFQi 12(12)  Pw:2(2) AC:4 Exp:1 T:363 Satiated(0~(BF: i 12(12)  Pw:2(2) AC:4 Exp:1 T:364 Satiated(0~(BF{ 12(12)  Pw:2(2) AC:4 Exp:1 T:365 SatiateddFN 12(12)  Pw:2(2) AC:4 Exp:1 T:366 Satiatedd(0~(BF:e 12(12)  Pw:2(2) AC:4 Exp:1 T:367 Satiated(0~(BdFV| 12(12)  Pw:2(2) AC:4 Exp:1 T:368 Satiated(0~(B(0~(BFU [ 12(12)  Pw:2(2) AC:4 Exp:1 T:369 SatiatedF< [ 12(12)  Pw:2(2) AC:4 Exp:1 T:370 SatiatedF{ 12(12)  Pw:2(2) AC:4 Exp:1 T:371 SatiateddFW 12(12)  Pw:2(2) AC:4 Exp:1 T:372 Satiatedd(0~(B(0~(BFk 12(12)  Pw:2(2) AC:4 Exp:1 T:373 Satiated(0~(BF; x 12(12)  Pw:2(2) AC:4 Exp:1 T:374 SatiateddF: [ 12(12)  Pw:2(2) AC:4 Exp:1 T:375 SatiatedF! 12(12)  Pw:2(2) AC:4 Exp:1 T:376 Satiated(0~(BdFT| 12(12)  Pw:2(2) AC:4 Exp:1 T:377 Satiatedd(0~(BF} 12(12)  Pw:2(2) AC:4 Exp:1 T:378(0~(BdF4 v 12(12)  Pw:2(2) AC:4 Exp:1 T:379(0~(BdF  12(12)  Pw:2(2) AC:4 Exp:1 T:380d(0~(B(0~(BF$` 12(12)  Pw:2(2) AC:4 Exp:1 T:381(0~(BFK;R 12(12)  Pw:2(2) AC:4 Exp:1 T:382FR 12(12)  Pw:2(2) AC:4 Exp:1 T:383F N  12(12)  Pw:2(2) AC:4 Exp:1 T:384(0~(BdFc 12(12)  Pw:2(2) AC:4 Exp:1 T:385(0~(BFPb 12(12)  Pw:2(2) AC:4 Exp:1 T:386(0~(BFOR 12(12)  Pw:2(2) AC:4 Exp:1 T:387F;R 12(12)  Pw:2(2) AC:4 Exp:1 T:388F\: R 12(12)  Pw:2(2) AC:4 Exp:1 T:389F\8` 12(12)  Pw:2(2) AC:4 Exp:1 T:390(0~(BFR 12(12)  Pw:2(2) AC:4 Exp:1 T:391FKz 12(12)  Pw:2(2) AC:4 Exp:1 T:392(0~(BdF R 12(12)  Pw:2(2) AC:4 Exp:1 T:393Fr  12(12)  Pw:2(2) AC:4 Exp:1 T:394d(0~(B(0~(BFJ 12(12)  Pw:2(2) AC:4 Exp:1 T:395d(0~(BF4` 12(12)  Pw:2(2) AC:4 Exp:1 T:396(0~(BFfR 12(12)  Pw:2(2) AC:4 Exp:1 T:397F` R 12(12)  Pw:2(2) AC:4 Exp:1 T:397Fa#@dThere is a doorway here.You see here an ivory ring. 12(12)  Pw:2(2) AC:4 Exp:1 T:398(0~~(BdF^o - an ivory ring. 12(12)  Pw:2(2) AC:4 Exp:1 T:399d(0~(BF # FnameF)8Name an individual object? [ynq] (q) F`Q8yWhat do you want to name? [$a-p or ?*] Fl  12(12)  Pw:2(2) AC:4 Exp:1 T:399What do you want to name this ivory ring? FcFuF rF sF5 eF dFϷX 12(12)  Pw:2(2) AC:4 Exp:1 T:399F 5What do you want to write with? [- abop or ?*] FT=You write in the dust with your fingers.--More--Fr 9What do you want to write in the dust here? FfdFMdFT dF  F 12(12)  Pw:2(2) AC:4 Exp:1 T:400(0~(Bd(0~(BFp5What do you want to write with? [- abop or ?*] F+  Weapons a - a +0 short sword (weapon in hand) b - 13 +0 daggers (in quiver) Rings o - an ivory ring named cursed Wands p - an oak wand(end) F\ + 12(12)  Pw:2(2) AC:4 Exp:1 T:400Do you want to add to the current engraving? [ynq] (y) Fb MyYou add to the writing in the dust with an oak wand.--More--F.FWhat do you want to add to the writing in the dust here? FHdF)dFfA few ice cubes drop from the wand. 12(12)  Pw:2(2) AC:4 Exp:1 T:401d(0~(BFL # F nameF8Name an individual object? [ynq] (q) F :nWhat do you want to call? [c-fi-p or ?*] Fj 12(12)  Pw:2(2) AC:4 Exp:1 T:401Call an oak wand: F @fFrF$oFFsFW tF X 12(12)  Pw:2(2) AC:4 Exp:1 T:401F.  12(12)  Pw:2(2) AC:4 Exp:1 T:402(0~(B@(0~(B(0~(BdFG 12(12)  Pw:2(2) AC:4 Exp:1 T:403(0~(B@d(0~(BF n+(0lqq(B+(0qqqk(B(0x~~~~~~x(B(0~~~~~~~x(B(0x~~~~(Bd(0~(B+(0x~~~(B@(0~~x(B(0x~~~~~~x(B(0mqqqqqqj(B256 the Footpad St:13 Dx:18 Co:16 In:9 Wi:10 Ch:8 Chaotic S:199 Dlvl:3 $:67 HP: Dlvl:3 $:67 HP:12(12) Dlvl:3 $:67 HP:12(12) Pw:2(2) AC:4 Exp:1 T:403  12(12)  Pw:2(2) AC:4 Exp:1 T:404(0~(B<dF 12(12)  Pw:2(2) AC:4 Exp:1 T:405@(0~(B(0~(BdFe(0lqqqqqqk(B (0x(B<(0~(B((0~~~x(B (0x~~~~~~x(B (0x~~~~~~x(B (0x~~~(B`(0~~x(B (0mqqq(B)(0qqj(B#### (0lqqqq~qk(B (0x~~~~~~(B+ (0x~~(B@(0~~~x(B (0x~~(Bd(0~~~x(B (0mqqqqqqj(B256 the Footpad St:13 Dx:18 Co:16 In:9 Wi:10 Ch:8 Chaotic S:199 Dlvl:2 $:67 HP: Dlvl:2 $:67 HP:12(12) Dlvl:2 $:67 HP:12(12) Pw:2(2) AC:4 Exp:1 T:405  12(12)  Pw:2(2) AC:4 Exp:1 T:406(0~(Bd(0~(BF  12(12)  Pw:2(2) AC:4 Exp:1 T:407@d(0~(BF(0~~(B@>(0~(Bd(0~(BThat door is closed. 12(12)  Pw:2(2) AC:4 Exp:1 T:409F#'In what direction? F2 The door opens. 12(12)  Pw:2(2) AC:4 Exp:1 T:410(0a(Bd(0~(B(0~(BF(  12(12)  Pw:2(2) AC:4 Exp:1 T:411d@#(0~(BFN(0~~a(B###########@+That door is closed. 12(12)  Pw:2(2) AC:4 Exp:1 T:423F'In what direction? F The door opens. 12(12)  Pw:2(2) AC:4 Exp:1 T:424(0qqqqqqk(B(0~~~~~~x(B(0a(B$F(0~~~(B%(0~~(B(0qqqqqqqj(BF# 12(12)  Pw:2(2) AC:4 Exp:1 T:425(0q(B(0x~(B#@(0m(BFg(0l(B(0a(B@You see here 46 gold pieces. 12(12)  Pw:2(2) AC:4 Exp:1 T:426FzYou hit the lichen. 12(12)  Pw:2(2) AC:4 Exp:1 T:427FvYou kill the lichen!215  12(12)  Pw:2(2) AC:4 Exp:1 T:428(0~(BF' 61 113 HP: 12(12)  Pw:2(2) AC:4 Exp:1 T:428$ - 46 gold pieces. 12(12)  Pw:2(2) AC:4 Exp:1 T:429F o 12(12)  Pw:2(2) AC:4 Exp:1 T:430(0~(B@Fj  12(12)  Pw:2(2) AC:4 Exp:1 T:431(0~(B@Fj  12(12)  Pw:2(2) AC:4 Exp:1 T:432(0~(B@F; j  12(12)  Pw:2(2) AC:4 Exp:1 T:433(0~(B@FT(0~(B@You see here 2 eggs. 12(12)  Pw:2(2) AC:4 Exp:1 T:434(0a(BdFI 12(12)  Pw:2(2) AC:4 Exp:1 T:435(0~(Bd%@F@(0~(BYou see here 2 eggs. 12(12)  Pw:2(2) AC:4 Exp:1 T:436(0~~(BdF0. 12(12)  Pw:2(2) AC:4 Exp:1 T:437(0~(Bd%@F#(0~(Bd(0~(B@#  12(12)  Pw:2(2) AC:4 Exp:1 T:437The little dog eats an egg. 12(12)  Pw:2(2) AC:4 Exp:1 T:438FJ(0~(B@  12(12)  Pw:2(2) AC:4 Exp:1 T:438The little dog eats an egg. 12(12)  Pw:2(2) AC:4 Exp:1 T:439F Y 12(12)  Pw:2(2) AC:4 Exp:1 T:439F0'@+##d###########(0~~(B#That door is closed. 12(12)  Pw:2(2) AC:4 Exp:1 T:454FU&In what direction? FK 7The door opens. 12(12)  Pw:2(2) AC:4 Exp:1 T:455(0qqqqqqqk(B(0~~~~~(B$(0~x(B(0~~~~~~~~~x(B(0a~~~~~~~~~~x(Bd#(0~~~~~~~~~x(B(0q(B(0qqqqqqqj(BF< 12(12)  Pw:2(2) AC:4 Exp:1 T:456(0qqq(B(0~~~(B(0x(B!#@#d(0x~(B(0~(B(0~(BF@  12(12)  Pw:2(2) AC:4 Exp:1 T:457(0a(B@#(0m(BFs(0l(B(0~(B@(0~(BYou see here a bubbly potion. 12(12)  Pw:2(2) AC:4 Exp:1 T:458Fyq - a bubbly potion. 12(12)  Pw:2(2) AC:4 Exp:1 T:459Fd w 12(12)  Pw:2(2) AC:4 Exp:1 T:460@(0~(BF(0~~~~~~~(B@You see here 19 gold pieces. 12(12)  Pw:2(2) AC:4 Exp:1 T:467F^80 32 12(12)  Pw:2(2) AC:4 Exp:1 T:467$ - 19 gold pieces. 12(12)  Pw:2(2) AC:4 Exp:1 T:468F>u 12(12)  Pw:2(2) AC:4 Exp:1 T:469(0~(B@Fao 12(12)  Pw:2(2) AC:4 Exp:1 T:470(0~(B@Fo 12(12)  Pw:2(2) AC:4 Exp:1 T:471(0~(B@Fz i 12(12)  Pw:2(2) AC:4 Exp:1 T:472@(0~(BFi 12(12)  Pw:2(2) AC:4 Exp:1 T:473@(0~(BF! 12(12)  Pw:2(2) AC:4 Exp:1 T:474(0~(B@#0 12(12)  Pw:2(2) AC:4 Exp:1 T:474 12(12)  Pw:2(2) AC:4 Exp:1 T:474Fe (0~(B@With great effort you move the boulder. 12(12)  Pw:2(2) AC:4 Exp:1 T:476#@0FTk 12(12)  Pw:2(2) AC:4 Exp:1 T:477#@0Ff e 12(12)  Pw:2(2) AC:4 Exp:1 T:478#@0FHe 12(12)  Pw:2(2) AC:4 Exp:1 T:479#@0FVNe 12(12)  Pw:2(2) AC:4 Exp:1 T:480#@0FUe 12(12)  Pw:2(2) AC:4 Exp:1 T:481#@0Fje 12(12)  Pw:2(2) AC:4 Exp:1 T:482#@0F m 12(12)  Pw:2(2) AC:4 Exp:1 T:483##@0F You try to move the boulder, but in vain. 12(12)  Pw:2(2) AC:4 Exp:1 T:483FYou try to move the boulder, but in vain. 12(12)  Pw:2(2) AC:4 Exp:1 T:483Fz 12(12)  Pw:2(2) AC:4 Exp:1 T:484#@#FR 12(12)  Pw:2(2) AC:4 Exp:1 T:484FB####@0##With great effort you move the boulder. 12(12)  Pw:2(2) AC:4 Exp:1 T:491#@0FRj 12(12)  Pw:2(2) AC:4 Exp:1 T:492#@0Fjd 12(12)  Pw:2(2) AC:4 Exp:1 T:493#@0F7d 12(12)  Pw:2(2) AC:4 Exp:1 T:494#@0F d 12(12)  Pw:2(2) AC:4 Exp:1 T:495#@0FY d 12(12)  Pw:2(2) AC:4 Exp:1 T:496#@0Fw 12(12)  Pw:2(2) AC:4 Exp:1 T:497#@0(0~(B(0~x(B(0~(B(0x(BFYou try to move the boulder, but in vain. 12(12)  Pw:2(2) AC:4 Exp:1 T:497FAM  12(12)  Pw:2(2) AC:4 Exp:1 T:498#(0q(B@(0k(B(0~~(B(0x~~~(B(0x(B%(0~~(B(0x~~~x(B(0x~~~x(B(0x~~~(B+(0mqqqj(BFW 12(12)  Pw:2(2) AC:4 Exp:1 T:499(0lq(B(0~(B(0x(B@Fp 12(12)  Pw:2(2) AC:4 Exp:1 T:500(0~(B@F~(0~(B@You see here a tripe ration. 12(12)  Pw:2(2) AC:4 Exp:1 T:501FG} zr - a tripe ration. 12(12)  Pw:2(2) AC:4 Exp:1 T:502Fp 12(12)  Pw:2(2) AC:4 Exp:1 T:504(0~~(B@FSYt 12(12)  Pw:2(2) AC:4 Exp:1 T:505@#(0~(BF>  12(12)  Pw:2(2) AC:4 Exp:1 T:515(0qqqk(B(0~~~x(B(0x~~~x(B##@(0~(B?(0~x(B#(0x~~~x(B###(0q(B+(0qj(B#(0~(B##F! 12(12)  Pw:2(2) AC:4 Exp:1 T:516(0l(B(0x(B(0~(B@(0m(BF (0~(B@You see here a scroll labeled KERNOD WEL. 12(12)  Pw:2(2) AC:4 Exp:1 T:517F s - a scroll labeled KERNOD WEL. 12(12)  Pw:2(2) AC:4 Exp:1 T:518Ftu 12(12)  Pw:2(2) AC:4 Exp:1 T:519(0~(B@FJ In what direction? FThe door opens. 12(12)  Pw:2(2) AC:4 Exp:1 T:520d(0a(BFY  12(12)  Pw:2(2) AC:4 Exp:1 T:521(0~(Bd(0~(B@##F%X 12(12)  Pw:2(2) AC:4 Exp:1 T:524(0~~(B(0a(B##@dFR 12(12)  Pw:2(2) AC:4 Exp:1 T:524FkJYou displaced your little dog. 12(12)  Pw:2(2) AC:4 Exp:1 T:525d@#FaI 12(12)  Pw:2(2) AC:4 Exp:1 T:526#d@F( S 12(12)  Pw:2(2) AC:4 Exp:1 T:526F\ 12(12)  Pw:2(2) AC:4 Exp:1 T:527#FLS 12(12)  Pw:2(2) AC:4 Exp:1 T:528Ft 12(12)  Pw:2(2) AC:4 Exp:1 T:529d#Fyk _ 12(12)  Pw:2(2) AC:4 Exp:1 T:530##F[S 12(12)  Pw:2(2) AC:4 Exp:1 T:531F>(0~(B(0a(B############@+That door is closed. 12(12)  Pw:2(2) AC:4 Exp:1 T:538F,: 12(12)  Pw:2(2) AC:4 Exp:1 T:539(0qk(B%(0x(B%(0x(B%!(0x(B%d(0x(Bh%(0~(B#@#F~  12(12)  Pw:2(2) AC:4 Exp:1 T:540(0~(B#@#Fx 12(12)  Pw:2(2) AC:4 Exp:1 T:541%#@FS 12(12)  Pw:2(2) AC:4 Exp:1 T:541F 12(12)  Pw:2(2) AC:4 Exp:1 T:542(0q(B%%(0~(B!h##@#FS | 12(12)  Pw:2(2) AC:4 Exp:1 T:543(0x(B@#Fu 12(12)  Pw:2(2) AC:4 Exp:1 T:544(0lq(B(0x~(B(0x(B%%(0x(B%(0x(Bd(0x(B(0x(B#@ F3S 12(12)  Pw:2(2) AC:4 Exp:1 T:544 F(0~(B(0m(B@(0q(B#"Hello, 256! Welcome to Parbalingga's delicatessen!" 12(12)  Pw:2(2) AC:4 Exp:1 T:545!d F9 12(12)  Pw:2(2) AC:4 Exp:1 T:546h%@d(0x(B(0a(B(0qj(B FF>@(0~(BYou see here a pancake. 12(12)  Pw:2(2) AC:4 Exp:1 T:546The little dog drops a cram ration. 12(12)  Pw:2(2) AC:4 Exp:1 T:547d%F @%You see here a purple-red potion. 12(12)  Pw:2(2) AC:4 Exp:1 T:548d%!%hFO!@You see here a clear potion. 12(12)  Pw:2(2) AC:4 Exp:1 T:548The little dog picks up 2 food rations. 12(12)  Pw:2(2) AC:4 Exp:1 T:549(0~(BdF"For you, good lady; only 8 for this clear potion."t - a clear potion (unpaid, 8 zorkmids). 12(12)  Pw:2(2) AC:4 Exp:1 T:550!%dF@(0~(BYou see here a purple-red potion. 12(12)  Pw:2(2) AC:4 Exp:1 T:551d%FOa"For you, most gracious lady; only 66 for this purple-red potion."u - a purple-red potion (unpaid, 66 zorkmids). 12(12)  Pw:2(2) AC:4 Exp:1 T:552%(0~(BdF(yUnknown command ' '. 12(12)  Pw:2(2) AC:4 Exp:1 T:552F# F@ nameF}8Name an individual object? [ynq] (q) F =nWhat do you want to call? [c-fi-qs-u or ?*] F)' Armor e - an uncursed +1 leather armor (being worn) i - a +0 pair of jackboots (being worn) j - a +0 iron skull cap (being worn) Scrolls k - a scroll labeled FOOBIE BLETCH m - a scroll labeled PRIRUTSENIE s - a scroll labeled KERNOD WEL Spellbooks n - an indigo spellbook Potions d - an uncursed potion of sickness q - a bubbly potion t - a clear potion (unpaid, 8 zorkmids) u - a purple-red potion (unpaid, 66 zorkmids) Rings o - an ivory ring named cursed Wands p - a wand called frost Tools c - an uncursed lock pick f - an uncursed sack l - an expensive camera(end) F ]+ 256 the Footpad St:13 Dx:18 Co:16 In:9 Wi:10 Ch:8 Chaotic S:280 Dlvl:2 $:132 HP: Dlvl:2 $:132 HP:12(12) Dlvl:2 $:132 HP:12(12) Pw:2(2) AC:4 Exp:1 T:552 12(12)  Pw:2(2) AC:4 Exp:1 T:552Call a purple-red potion: FqR dFv eFj lFiF{-X 12(12)  Pw:2(2) AC:4 Exp:1 T:552F -What do you want to drop? [$a-u or ?*] F}  12(12)  Pw:2(2) AC:4 Exp:1 T:552You drop a potion called deli (unpaid, 66 zorkmids). 12(12)  Pw:2(2) AC:4 Exp:1 T:553d% F߇  12(12)  Pw:2(2) AC:4 Exp:1 T:554d@!!(0~(B!F7(0~(B@You see here a potion called deli. 12(12)  Pw:2(2) AC:4 Exp:1 T:555%d!Fb g@!You see here a tin.(0~(Bd 12(12)  Pw:2(2) AC:4 Exp:1 T:555The little dog drops 2 food rations. 12(12)  Pw:2(2) AC:4 Exp:1 T:556d%"FT"For you, good lady; only 6 for this tin."v - a tin (unpaid, 6 zorkmids). 12(12)  Pw:2(2) AC:4 Exp:1 T:557d%#Fm@(0~(BYou see here a food ration. 12(12)  Pw:2(2) AC:4 Exp:1 T:558%(0~(Bd$FM@%You see here a clove of garlic. 12(12)  Pw:2(2) AC:4 Exp:1 T:559d(0~(B%F؋ '"For you, honored lady; only 9 for this clove of garlic."w - a clove of garlic (unpaid, 9 zorkmids). 12(12)  Pw:2(2) AC:4 Exp:1 T:560(0~(Bd%(0~(Bh'FVZu 12(12)  Pw:2(2) AC:4 Exp:1 T:561(0~(B@'F(0~(B@You see here 2 food rations. 12(12)  Pw:2(2) AC:4 Exp:1 T:562(0~(B!dh%(FM 12(12)  Pw:2(2) AC:4 Exp:1 T:563%(0~(B@d(FQ(0~(B@You see here a cram ration. 12(12)  Pw:2(2) AC:4 Exp:1 T:564%d+F.Itemized billing? [yn] (n) +F & n72 24 12(12)  Pw:2(2) AC:4 Exp:1 T:564You bought a clear potion for 8 gold pieces.63 15 12(12)  Pw:2(2) AC:4 Exp:1 T:564You bought a clove of garlic for 9 gold pieces.57 09 12(12)  Pw:2(2) AC:4 Exp:1 T:564You bought a tin for 6 gold pieces.--More--,F"Thank you for shopping in Parbalingga's delicatessen!" 12(12)  Pw:2(2) AC:4 Exp:1 T:565-FBThere is a cram ration here; eat it? [ynq] (n) .F(l 8nWhat do you want to eat? [ghrvw or ?*] /F0 Comestibles g - an egg h - 8 food rations r - a tripe ration v - a tin w - a clove of garlic(end) 2F0:+ 12(12)  Pw:2(2) AC:4 Exp:1 T:565It is not so easy to open this tin. 12(12)  Pw:2(2) AC:4 Exp:1 T:566  12(12)  Pw:2(2) AC:4 Exp:1 T:567  12(12)  Pw:2(2) AC:4 Exp:1 T:568  12(12)  Pw:2(2) AC:4 Exp:1 T:569  12(12)  Pw:2(2) AC:4 Exp:1 T:570hd(0~(B(0~(BdYou stop opening the tin. 12(12)  Pw:2(2) AC:4 Exp:1 T:571d%3F You kill the jackal!61  12(12)  Pw:2(2) AC:4 Exp:1 T:572d(0~(B(0~(B%h%5F}BThere is a cram ration here; eat it? [ynq] (n) 6F? 8nWhat do you want to eat? [ghrvw or ?*] 7F? 12(12)  Pw:2(2) AC:4 Exp:1 T:572It is not so easy to open this tin. 12(12)  Pw:2(2) AC:4 Exp:1 T:573  12(12)  Pw:2(2) AC:4 Exp:1 T:574  12(12)  Pw:2(2) AC:4 Exp:1 T:575  12(12)  Pw:2(2) AC:4 Exp:1 T:576  12(12)  Pw:2(2) AC:4 Exp:1 T:577  12(12)  Pw:2(2) AC:4 Exp:1 T:578  12(12)  Pw:2(2) AC:4 Exp:1 T:579%(0~(B(0~(Bd%h(0~(BThe little dog picks up a pancake. 12(12)  Pw:2(2) AC:4 Exp:1 T:580  12(12)  Pw:2(2) AC:4 Exp:1 T:581  12(12)  Pw:2(2) AC:4 Exp:1 T:582(0~(Bh(0~(BdThe little dog eats a jackal corpse. 12(12)  Pw:2(2) AC:4 Exp:1 T:583  12(12)  Pw:2(2) AC:4 Exp:1 T:584  12(12)  Pw:2(2) AC:4 Exp:1 T:585  12(12)  Pw:2(2) AC:4 Exp:1 T:586  12(12)  Pw:2(2) AC:4 Exp:1 T:587  12(12)  Pw:2(2) AC:4 Exp:1 T:588  12(12)  Pw:2(2) AC:4 Exp:1 T:589  12(12)  Pw:2(2) AC:4 Exp:1 T:590  12(12)  Pw:2(2) AC:4 Exp:1 T:591  12(12)  Pw:2(2) AC:4 Exp:1 T:592  12(12)  Pw:2(2) AC:4 Exp:1 T:593(0~(Bh(0a(BYou succeed in opening the tin.--More--8F#It smells like newts.--More--9F_Eat it? [yn] (n) 9FyYou consume broiled newt. 12(12)  Pw:2(2) AC:4 Exp:1 T:594h(0~(B;Fr 12(12)  Pw:2(2) AC:4 Exp:1 T:595@%;F5 12(12)  Pw:2(2) AC:4 Exp:1 T:596(0~(B@%;F4 (0a(B@You see here a pancake. 12(12)  Pw:2(2) AC:4 Exp:1 T:597=Fx - a pancake. 12(12)  Pw:2(2) AC:4 Exp:1 T:598(0~(Bhd#>F 12(12)  Pw:2(2) AC:4 Exp:1 T:599#d@>F. 12(12)  Pw:2(2) AC:4 Exp:1 T:600#d@?F 12(12)  Pw:2(2) AC:4 Exp:1 T:601(0~(B#d@?F<  12(12)  Pw:2(2) AC:4 Exp:1 T:602###d@?Fy 12(12)  Pw:2(2) AC:4 Exp:1 T:603#d@@Fg+In what direction? @F(R The door opens. 12(12)  Pw:2(2) AC:4 Exp:1 T:604##(0a(B(0~(B(0~~~(B(0~~~(B(0~~~~x(B(0qqqqj(BAF  12(12)  Pw:2(2) AC:4 Exp:1 T:605#(0q(B@(0q(B(0~~(B(0~x(B(0~~~(B(0x(B(0~~~~~(B(0x(B(0x~~~~~(B(0mqqqqq(BAFz 12(12)  Pw:2(2) AC:4 Exp:1 T:606(0l(B(0qqqqq(B(0a(B(0k(B(0x~~(BF(0~~(B@(0~~~~(B(0x~(BAF j 12(12)  Pw:2(2) AC:4 Exp:1 T:607@(0~(BAF e  12(12)  Pw:2(2) AC:4 Exp:1 T:608@(0~(BdBF| 12(12)  Pw:2(2) AC:4 Exp:1 T:609@(0~(Bd(0~(BBF@(0~(Bd(0~(B 12(12)  Pw:2(2) AC:4 Exp:1 T:609The lichen misses. 12(12)  Pw:2(2) AC:4 Exp:1 T:610d(0~(BBF 8You hit the lichen. 12(12)  Pw:2(2) AC:4 Exp:1 T:611(0~(BdBF;You kill the lichen!77  12(12)  Pw:2(2) AC:4 Exp:1 T:612(0~(B(0~(Bd(0~(BBF  12(12)  Pw:2(2) AC:4 Exp:1 T:613@(0~(Bd(0~(BCF 12(12)  Pw:2(2) AC:4 Exp:1 T:614(0~(B@(0~~(Bd(0~(BCF8 12(12)  Pw:2(2) AC:4 Exp:1 T:615@(0~(B(0~(BdCF 12(12)  Pw:2(2) AC:4 Exp:1 T:616##@(0~(B(0~(Bd(0~(BCFU 12(12)  Pw:2(2) AC:4 Exp:1 T:624(0~(B#######@(0~(B(0~(BDF%  12(12)  Pw:2(2) AC:4 Exp:1 T:625#@d(0~(BEF 12(12)  Pw:2(2) AC:4 Exp:1 T:626(0a(Bd@(0~~(BEF3K 12(12)  Pw:2(2) AC:4 Exp:1 T:627(0~(B(0~(Bd@EFZ S 12(12)  Pw:2(2) AC:4 Exp:1 T:627FFLYou stop. Your little dog is in the way! 12(12)  Pw:2(2) AC:4 Exp:1 T:628(0~(B(0~(BdFFG  12(12)  Pw:2(2) AC:4 Exp:1 T:636#@(0~~~~~~~~(B(0~(B(0~(B(0~(B(0~(Bd(0~~~~~(BGFv 12(12)  Pw:2(2) AC:4 Exp:1 T:644d@#######(0~(B(0~(B(0~(B(0~(BGF You stop. Your little dog is in the way! 12(12)  Pw:2(2) AC:4 Exp:1 T:645#dHFIw 12(12)  Pw:2(2) AC:4 Exp:1 T:6460@##HFYou try to move the boulder, but in vain. 12(12)  Pw:2(2) AC:4 Exp:1 T:646HFYou try to move the boulder, but in vain. 12(12)  Pw:2(2) AC:4 Exp:1 T:646KFO 12(12)  Pw:2(2) AC:4 Exp:1 T:647#@#dKF You displaced your little dog. 12(12)  Pw:2(2) AC:4 Exp:1 T:648d@KFyz 12(12)  Pw:2(2) AC:4 Exp:1 T:649##@LFj`ZWhere do you want to travel to?(For instructions type a ?)LF MFE65 12(12)  Pw:2(2) AC:4 Exp:1 T:649 12(12)  Pw:2(2) AC:4 Exp:1 T:652  12(12)  Pw:2(2) AC:4 Exp:1 T:652@#d##OF!) You displaced your little dog. 12(12)  Pw:2(2) AC:4 Exp:1 T:653#d@PF 12(12)  Pw:2(2) AC:4 Exp:1 T:654##d@PFW##@x 12(12)  Pw:2(2) AC:4 Exp:1 T:654The grid bug misses. 12(12)  Pw:2(2) AC:4 Exp:1 T:655dPF8 ##@ 12(12)  Pw:2(2) AC:4 Exp:1 T:655The grid bug bites!You get zapped! 11(12)  Pw:2(2) AC:4 Exp:1 T:655dThe little dog misses the grid bug. 11(12)  Pw:2(2) AC:4 Exp:1 T:656QF?You kill the grid bug!81  11(12)  Pw:2(2) AC:4 Exp:1 T:657#dQFk  11(12)  Pw:2(2) AC:4 Exp:1 T:658#d@RFN 11(12)  Pw:2(2) AC:4 Exp:1 T:659#d@RFz 12(12)  Pw:2(2) AC:4 Exp:1 T:660d(0~~(B@RFa 12(12)  Pw:2(2) AC:4 Exp:1 T:661(0~(Bd(0~(B@RF  12(12)  Pw:2(2) AC:4 Exp:1 T:662(0~~(B(0~(B@dRFOYou displaced your little dog. 12(12)  Pw:2(2) AC:4 Exp:1 T:663(0~(B@dSF" 12(12)  Pw:2(2) AC:4 Exp:1 T:664d@(0~~(BSFN 12(12)  Pw:2(2) AC:4 Exp:1 T:665(0~(Bd@SFmz 12(12)  Pw:2(2) AC:4 Exp:1 T:666(0~~(B@dSF΁  12(12)  Pw:2(2) AC:4 Exp:1 T:668@d(0~~(B(0~(BTF 12(12)  Pw:2(2) AC:4 Exp:1 T:675(0~(B@d#########(0a(B(0~(BUFDR 12(12)  Pw:2(2) AC:4 Exp:1 T:675UF p 12(12)  Pw:2(2) AC:4 Exp:1 T:676@##VFT!l 12(12)  Pw:2(2) AC:4 Exp:1 T:677@#VFN 12(12)  Pw:2(2) AC:4 Exp:1 T:681@(0~(B(0~(B(0~(B(0a(BWF#XWhere do you want to travel to?(For instructions type a ?)WFX 12(12)  Pw:2(2) AC:4 Exp:1 T:681WFv6 12(12)  Pw:2(2) AC:4 Exp:1 T:687  12(12)  Pw:2(2) AC:4 Exp:1 T:694  12(12)  Pw:2(2) AC:4 Exp:1 T:701  12(12)  Pw:2(2) AC:4 Exp:1 T:708  12(12)  Pw:2(2) AC:4 Exp:1 T:715  12(12)  Pw:2(2) AC:4 Exp:1 T:722  12(12)  Pw:2(2) AC:4 Exp:1 T:729  12(12)  Pw:2(2) AC:4 Exp:1 T:736  12(12)  Pw:2(2) AC:4 Exp:1 T:743(0~(B(0~(B#(0~(B#(0a~(B#############(0~(B#(0~(B##(0~(B#(0~(B##########(0~(B######(0~a(B#####@(0~(B#######(0a~~~~~~~~(BA bear trap closes on your foot! 12(12)  Pw:2(2) AC:4 Exp:1 T:750You hear someone cursing shoplifters.YF޳You are caught in a bear trap. 12(12)  Pw:2(2) AC:4 Exp:1 T:751YF X 12(12)  Pw:2(2) AC:4 Exp:1 T:752YFR R 12(12)  Pw:2(2) AC:4 Exp:1 T:753YF#^ R 12(12)  Pw:2(2) AC:4 Exp:1 T:754YFWR 12(12)  Pw:2(2) AC:4 Exp:1 T:755ZFmv 12(12)  Pw:2(2) AC:4 Exp:1 T:756@^ZFR 12(12)  Pw:2(2) AC:4 Exp:1 T:756ZF9 o 12(12)  Pw:2(2) AC:4 Exp:1 T:757(0~(B@[Fyl 12(12)  Pw:2(2) AC:4 Exp:1 T:758@>[F h 12(12)  Pw:2(2) AC:4 Exp:1 T:759(0~(B@\Fh 12(12)  Pw:2(2) AC:4 Exp:1 T:760(0~(B@\F i 12(12)  Pw:2(2) AC:4 Exp:1 T:761@(0~(B\F i 12(12)  Pw:2(2) AC:4 Exp:1 T:762@(0~(B\Fo 12(12)  Pw:2(2) AC:4 Exp:1 T:763(0~(B@]F* (0lqq(B+(0qqqk(B(0x~~~~~~x(B(0~~~~~~~x(B(0x~~~~(B@(0~(B+(0x~~~~~~x(B(0x~~~~~~x(B(0mqqqqqqj(B256 the Footpad St:13 Dx:18 Co:16 In:9 Wi:10 Ch:8 Chaotic S:281 Dlvl:3 $:109 HP: Dlvl:3 $:109 HP:12(12) Dlvl:3 $:109 HP:12(12) Pw:2(2) AC:4 Exp:1 T:763]FZ, P  12(12)  Pw:2(2) AC:4 Exp:1 T:764_Fn 12(12)  Pw:2(2) AC:4 Exp:1 T:765@<_F~ 12(12)  Pw:2(2) AC:4 Exp:1 T:770##@(0~~~~~(B_F& 12(12)  Pw:2(2) AC:4 Exp:1 T:773x#@###(0~(B`Fb You hit the grid bug. 12(12)  Pw:2(2) AC:4 Exp:1 T:774#xaF##@# 12(12)  Pw:2(2) AC:4 Exp:1 T:774The grid bug misses. 12(12)  Pw:2(2) AC:4 Exp:1 T:775aF You kill the grid bug!5  12(12)  Pw:2(2) AC:4 Exp:1 T:776#bFj 12(12)  Pw:2(2) AC:4 Exp:1 T:777@#bFZ&(0l(B+(0qq(B(0x~~~(B#@#(0x~(B>(0~~~~~(B##(0a~~~~~(B#(0mqqqqq(B#You hear a door open. 12(12)  Pw:2(2) AC:4 Exp:1 T:780cF  12(12)  Pw:2(2) AC:4 Exp:1 T:781##@##(0~(B(0q(BcF  12(12)  Pw:2(2) AC:4 Exp:1 T:782(0qq(B(0~~(B#@dF 12(12)  Pw:2(2) AC:4 Exp:1 T:783(0q(B(0~x(B@#(0x(BdF 12(12)  Pw:2(2) AC:4 Exp:1 T:784(0k(B@(0~(B(0j(BdFpj 12(12)  Pw:2(2) AC:4 Exp:1 T:785@(0~(BdF j 12(12)  Pw:2(2) AC:4 Exp:1 T:786@(0~(BdFjQ j 12(12)  Pw:2(2) AC:4 Exp:1 T:787@(0~(BeF)Jj 12(12)  Pw:2(2) AC:4 Exp:1 T:788@(0~(BeF8 (0lqqqqqqqqqqk(B(0x~~~~~~~~~~~(B(0~~~~~~~~~~~x(B(0x~~~~~(B@(0~~~~~(B(0mqqqqqqqqqqj(B256 the Footpad St:13 Dx:18 Co:16 In:9 Wi:10 Ch:8 Chaotic S:335 Dlvl:4 $:109 HP: Dlvl:4 $:109 HP:12(12) Dlvl:4 $:109 HP:12(12) Pw:2(2) AC:4 Exp:1 T:788  12(12)  Pw:2(2) AC:4 Exp:1 T:789gF(0l(B+(0qqqqqk(B#(0x~~~~~~x(B####(0x~(B@(0~~~~~(B###(0a~~~~~~x(B#(0mqqqqqqj(B####(0lqq(B+(0qqqk(B###(0x~~~~~~x(B#(0~~~~~~~x(B(0x~~~~(B<(0~(B+(0x~~~~~~x(B(0x~~~~~~x(B(0mqqqqqqj(B256 the Footpad St:13 Dx:18 Co:16 In:9 Wi:10 Ch:8 Chaotic S:335 Dlvl:3 $:109 HP: Dlvl:3 $:109 HP:12(12) Dlvl:3 $:109 HP:12(12) Pw:2(2) AC:4 Exp:1 T:789  12(12)  Pw:2(2) AC:4 Exp:1 T:790hFl5 k 12(12)  Pw:2(2) AC:4 Exp:1 T:791>@hF-j 12(12)  Pw:2(2) AC:4 Exp:1 T:792@(0~(BiF^t 12(12)  Pw:2(2) AC:4 Exp:1 T:793##@(0~(BiF0 ) 12(12)  Pw:2(2) AC:4 Exp:1 T:808(0lqqqqqqq(B(0x~~~~~~~(B(0x~(B>(0~~~~~x(B(0x~~~~~~~(B@##########(0mqqqq(B+(0qqj(B##################(0a(BjF 12(12)  Pw:2(2) AC:4 Exp:1 T:809(0k(B(0x(B@(0a(BjFi 12(12)  Pw:2(2) AC:4 Exp:1 T:810@(0~(BjF i 12(12)  Pw:2(2) AC:4 Exp:1 T:811@(0~(BjFǾ i 12(12)  Pw:2(2) AC:4 Exp:1 T:812@(0~(BkF@s 12(12)  Pw:2(2) AC:4 Exp:1 T:813@(0~(BkFDi 12(12)  Pw:2(2) AC:4 Exp:1 T:814@(0~(BlF7a (0lj~(B(0j(B@(0~(B(0~~~(B256 the Footpad St:13 Dx:18 Co:16 In:9 Wi:10 Ch:8 Chaotic S:335 Dlvl:4 $:109 HP: Dlvl:4 $:109 HP:12(12) Dlvl:4 $:109 HP:12(12) Pw:2(2) AC:4 Exp:1 T:814  12(12)  Pw:2(2) AC:4 Exp:1 T:815lF D(0lqqqqqqqk(B(0x~~~~~~~x(B(0x~(B@(0~~~~~x(B(0x~~~~~~~a(B##########(0mqqqq(B+(0qqj(B##############(0l(B+(0qqqqqk(B##(0x~~~~~~x(B#######(0x~(B>(0~~~~~(B####(0a~~~~~~x(B#(0mqqqqqqj(B####(0lqq(B+(0qqqk(B###(0x~~~~~~x(B#(0~~~~~~~x(B(0x~~~~(B<(0~(B+(0x~~~~~~x(B(0x~~~~~~x(B(0mqqqqqqj(B256 the Footpad St:13 Dx:18 Co:16 In:9 Wi:10 Ch:8 Chaotic S:335 Dlvl:3 $:109 HP: Dlvl:3 $:109 HP:12(12) Dlvl:3 $:109 HP:12(12) Pw:2(2) AC:4 Exp:1 T:815  12(12)  Pw:2(2) AC:4 Exp:1 T:816mFb 12(12)  Pw:2(2) AC:4 Exp:1 T:817>@mFp h 12(12)  Pw:2(2) AC:4 Exp:1 T:818(0~(B@nF Zh 12(12)  Pw:2(2) AC:4 Exp:1 T:819(0~(B@nFo 12(12)  Pw:2(2) AC:4 Exp:1 T:820(0~(B@nF>1 In what direction? nF) pThe door resists! 12(12)  Pw:2(2) AC:4 Exp:1 T:821qF&In what direction? qF@~cmdassist: Invalid direction key! Valid direction keys are:  y k u  \ | /  h- . -l  / | \  b j n  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.)--More--rFח(0lqqqqqqqk(B(0x~~~~~~~x(B(0x~(B>(0~~~~~x(B(0x~~~~(B@(0~~a(B##########(0mqqqq(B+(0qqj(B##############(0l(B+(0qqqqqk(B##(0x~~~~~~x(B#######(0x~(B>(0~~~~~(B####(0a~~~~~~x(B#(0mqqqqqqj(B####(0lqq(B+(0qqqk(B###(0x~~~~~~x(B#(0~~~~~~~x(B(0x~~~~(B<(0~(B+(0x~~~~~~x(B(0x~~~~~~x(B(0mqqqqqqj(B256 the Footpad St:13 Dx:18 Co:16 In:9 Wi:10 Ch:8 Chaotic S:335 Dlvl:3 $:109 HP: Dlvl:3 $:109 HP:12(12) Dlvl:3 $:109 HP:12(12) Pw:2(2) AC:4 Exp:1 T:821In what direction? sFeThe door opens. 12(12)  Pw:2(2) AC:4 Exp:1 T:822(0a(BsFc  12(12)  Pw:2(2) AC:4 Exp:1 T:823(0~(B@###sFu  12(12)  Pw:2(2) AC:4 Exp:1 T:824(0a(B@#tFR 12(12)  Pw:2(2) AC:4 Exp:1 T:824tF[f i 12(12)  Pw:2(2) AC:4 Exp:1 T:828@####uF/a 12(12)  Pw:2(2) AC:4 Exp:1 T:829#@uFD4 b 12(12)  Pw:2(2) AC:4 Exp:1 T:830#@uFmb 12(12)  Pw:2(2) AC:4 Exp:1 T:831#@vF  12(12)  Pw:2(2) AC:4 Exp:1 T:845##############@#(0a(B(0~x(B(0~x(B(0qj(BvF S 12(12)  Pw:2(2) AC:4 Exp:1 T:845vFc 12(12)  Pw:2(2) AC:4 Exp:1 T:845  12(12)  Pw:2(2) AC:4 Exp:1 T:846#@(0~(B(0q(BwFe 12(12)  Pw:2(2) AC:4 Exp:1 T:847#(0q(B@(0k(B(0~(B$(0~~~(B(0qqq(BwF3 12(12)  Pw:2(2) AC:4 Exp:1 T:847  12(12)  Pw:2(2) AC:4 Exp:1 T:848(0lqqqqqqqqqq(B(0a(B(0x~~(B{(0~~~~~(Bk@(0x~~~~~~~(B(0mqqqqqqq(BwFLg @(0~(BYou see here 81 gold pieces. 12(12)  Pw:2(2) AC:4 Exp:1 T:849xFJ 416 90 12(12)  Pw:2(2) AC:4 Exp:1 T:849$ - 81 gold pieces. 12(12)  Pw:2(2) AC:4 Exp:1 T:850(0~(BkyFTe You kill the kobold!%40  17(17)  Pw:9(9) AC:4 Exp:2 T:850Welcome to experience level 2. 17(17)  Pw:9(9) AC:4 Exp:2 T:851yF@(0~(BYou see here a kobold corpse. 17(17)  Pw:9(9) AC:4 Exp:2 T:852zFYJy 17(17)  Pw:9(9) AC:4 Exp:2 T:854%(0~(B@{F t 17(17)  Pw:9(9) AC:4 Exp:2 T:855@(0~(B{F> 17(17)  Pw:9(9) AC:4 Exp:2 T:866@##########(0a(B|F pa 17(17)  Pw:9(9) AC:4 Exp:2 T:867#@|Fg b 17(17)  Pw:9(9) AC:4 Exp:2 T:868#@|F } 17(17)  Pw:9(9) AC:4 Exp:2 T:876@########}F\db 17(17)  Pw:9(9) AC:4 Exp:2 T:877#@}F  17(17)  Pw:9(9) AC:4 Exp:2 T:891###############@~F8 S 17(17)  Pw:9(9) AC:4 Exp:2 T:891Fd 17(17)  Pw:9(9) AC:4 Exp:2 T:892@#F2o 17(17)  Pw:9(9) AC:4 Exp:2 T:893@#F!on 17(17)  Pw:9(9) AC:4 Exp:2 T:894@#F l 17(17)  Pw:9(9) AC:4 Exp:2 T:895@#Fb 17(17)  Pw:9(9) AC:4 Exp:2 T:896#@F;##########@0You try to move the boulder, but in vain. 17(17)  Pw:9(9) AC:4 Exp:2 T:906F#o 17(17)  Pw:9(9) AC:4 Exp:2 T:907#@Fa 17(17)  Pw:9(9) AC:4 Exp:2 T:908#@bF%k 17(17)  Pw:9(9) AC:4 Exp:2 T:909#@F d 17(17)  Pw:9(9) AC:4 Exp:2 T:910@#FpYou miss the acid blob. 17(17)  Pw:9(9) AC:4 Exp:2 T:911Fk You hit the acid blob.Your short sword corrodes! 17(17)  Pw:9(9) AC:4 Exp:2 T:912(0~(BbFTYou hit the acid blob.You are splashed by the acid blob's acid! 17(17)  Pw:9(9) AC:4 Exp:2 T:913F ~You miss the acid blob. 17(17)  Pw:9(9) AC:4 Exp:2 T:914F "You kill the acid blob!(0~(B76  17(17)  Pw:9(9) AC:4 Exp:2 T:914You are splashed by the acid blob's acid! 12(17)  Pw:9(9) AC:4 Exp:2 T:915FN x 12(17)  Pw:9(9) AC:4 Exp:2 T:916(0~(B@FƼl 12(17)  Pw:9(9) AC:4 Exp:2 T:917#@FYou hit the dwarf. 15(26)  Pw:11(11) AC:4 Exp:3 T:1142The dwarf swings her pick-axe.The dwarf hits! 10(26)  Pw:11(11) AC:4 Exp:3 T:1142  11(26)  Pw:11(11) AC:4 Exp:3 T:1143F<  11(26)  Pw:11(11) AC:4 Exp:3 T:1144 (0~(B@(0~~(BF In what direction? F)4You throw 2 daggers.)F(0~(BThe 1st dagger hits it.You kill it!637  11(26)  Pw:11(11) AC:4 Exp:3 T:1144)Fr 11(26)  Pw:11(11) AC:4 Exp:3 T:1145(0~(BF 11(26)  Pw:11(11) AC:4 Exp:3 T:1146(0~(B)(0~(B@(0~(B F#_(0~~(B@(0~(B There are several objects here. 11(26)  Pw:11(11) AC:4 Exp:3 T:1147FN] Pick up what?  Coins a - 90 gold pieces Weapons b - a +0 dagger Armor c - a hooded cloak d - a pair of hard shoes Tools e - a pick-axe Gems f - 15 rocks g - 2 yellow gems(end) F ]+F]p +FZ{ +F: +F +FB72 9 11(26)  Pw:11(11) AC:4 Exp:3 T:1147$ - 90 gold pieces.b - a +0 dagger (in quiver).y - a hooded cloak.z - a pick-axe.A - 2 yellow gems. 11(26)  Pw:11(11) AC:4 Exp:3 T:1148F  11(26)  Pw:11(11) AC:4 Exp:3 T:1148  11(26)  Pw:11(11) AC:4 Exp:3 T:1149)(0~(B@[ Fe(0~(B@(0~(B  You see here a +0 dagger. 11(26)  Pw:11(11) AC:4 Exp:3 T:1150F1b - a +0 dagger (in quiver). 11(26)  Pw:11(11) AC:4 Exp:3 T:1150  11(26)  Pw:11(11) AC:4 Exp:3 T:1151F 8What do you want to wear? [y or ?*] Fo,  11(26)  Pw:11(11) AC:4 Exp:3 T:1151You are now wearing a hooded cloak. 12(26)  Pw:11(11) AC:4 Exp:3 T:1152F X Coins  $ - 297 gold pieces  Weapons  a - a corroded +0 short sword (weapon in hand)  b - 13 +0 daggers (in quiver)  Armor  e - an uncursed +1 leather armor (being worn)  i - a +0 pair of jackboots (being worn)  j - a +0 iron skull cap (being worn)  y - a +0 hooded cloak (being worn)  Comestibles  g - an egg  h - 8 food rations  r - a tripe ration  w - a clove of garlic  x - a pancake  Scrolls  k - a scroll labeled FOOBIE BLETCH  m - a scroll labeled PRIRUTSENIE  s - a scroll labeled KERNOD WEL  Spellbooks  n - an indigo spellbook  Potions  d - an uncursed potion of sickness (1 of 2)FX  q - a bubbly potion  t - a clear potion  Rings  o - an ivory ring named cursed  Wands  p - a wand called frost  Tools  c - an uncursed lock pick  f - an uncursed sack  l - an expensive camera  z - a pick-axe  Gems  A - 2 yellow gems (2 of 2)F[]256 the Cutpurse St:13 Dx:18 Co:16 In:9 Wi:10 Ch:8 Chaotic S:727 Dlvl:4 $:297 HP: Dlvl:4 $:297 HP:12(26) Dlvl:4 $:297 HP:12(26) Pw:11(11) AC:4 Exp:3 T:1152(0lj(B(0j(B<(0k(B(0q(B(0l(B(0tq(B(0qv(B(0x(B(0mk(B(0lqq(B(0x(B^(0x(B(0lj~x(B(0x(B@(0~x(B(0j~~x(B(0x(B[(0x(B(0qk(B(0mk(B(0x(B(0x(B(0x(B(0mqqj(BF[  12(26)  Pw:11(11) AC:4 Exp:3 T:1152  12(26)  Pw:11(11) AC:4 Exp:3 T:1153 (0~(B@(0~(B#F 12(26)  Pw:11(11) AC:4 Exp:3 T:1154  (0~(B#@(0u(BFYou are carrying too much to get through. 12(26)  Pw:11(11) AC:4 Exp:3 T:1154FZ_ 12(26)  Pw:11(11) AC:4 Exp:3 T:1154  12(26)  Pw:11(11) AC:4 Exp:3 T:1155(0~(B@#(0~(BFs:;(0~(B@(0~(B    You escape a magic trap. 12(26)  Pw:11(11) AC:4 Exp:3 T:1158  12(26)  Pw:11(11) AC:4 Exp:3 T:1159F`  12(26)  Pw:11(11) AC:4 Exp:3 T:1160(0~~~(B@^ F 12(26)  Pw:11(11) AC:4 Exp:3 T:1160  13(26)  Pw:11(11) AC:4 Exp:3 T:1161(0~~(B@(0~(BFX  13(26)  Pw:11(11) AC:4 Exp:3 T:1167 (0qqqq(B (0~(B@  (0qqqq(BF̑c 13(26)  Pw:11(11) AC:4 Exp:3 T:1167F You miss fuckmuppet's ghost. 13(26)  Pw:11(11) AC:4 Exp:3 T:1168F You miss fuckmuppet's ghost. 13(26)  Pw:11(11) AC:4 Exp:3 T:1168  13(26)  Pw:11(11) AC:4 Exp:3 T:1169F2You miss fuckmuppet's ghost. 14(26)  Pw:11(11) AC:4 Exp:3 T:1170FwYou miss fuckmuppet's ghost. 14(26)  Pw:11(11) AC:4 Exp:3 T:1170Fuckmuppet's ghost touches you! 13(26)  Pw:11(11) AC:4 Exp:3 T:1170  13(26)  Pw:11(11) AC:4 Exp:3 T:1171F<  13(26)  Pw:11(11) AC:4 Exp:3 T:1172(0~(B@(0~(B*F  13(26)  Pw:11(11) AC:4 Exp:3 T:1172  13(26)  Pw:11(11) AC:4 Exp:3 T:1173 (0~(B@ F7In what direction? FYou throw 2 daggers.The 1st dagger hits fuckmuppet's ghost.The 2nd dagger misses fuckmuppet's ghost. 13(26)  Pw:11(11) AC:4 Exp:3 T:1174F6J'In what direction? F The dagger misses fuckmuppet's ghost. 13(26)  Pw:11(11) AC:4 Exp:3 T:1174Fuckmuppet's ghost misses. 13(26)  Pw:11(11) AC:4 Exp:3 T:1175F 'In what direction? F You throw 2 daggers.The 1st dagger hits fuckmuppet's ghost.The 2nd dagger misses fuckmuppet's ghost. 13(26)  Pw:11(11) AC:4 Exp:3 T:1176F'In what direction? FL)The dagger misses fuckmuppet's ghost. 13(26)  Pw:11(11) AC:4 Exp:3 T:1176  13(26)  Pw:11(11) AC:4 Exp:3 T:1177F='In what direction? FۢThe dagger misses fuckmuppet's ghost. 13(26)  Pw:11(11) AC:4 Exp:3 T:1178F8 'In what direction? F{^The dagger misses fuckmuppet's ghost. 13(26)  Pw:11(11) AC:4 Exp:3 T:1178Fuckmuppet's ghost touches you! 12(26)  Pw:11(11) AC:4 Exp:3 T:1178You hear a nearby zap.(0q(BFC(0q(BFThe bolt of lightning hits you! 0(26)  Pw:11(11) AC:4 Exp:3 T:1178--More--FVPYou die... 0(26)--More--Fɲ/ Coins  $ - 297 gold pieces  Weapons  a - a corroded +0 short sword (weapon in hand)  b - 5 +0 daggers (in quiver)  Armor  e - an uncursed +1 leather armor (being worn)  i - an uncursed +0 pair of high boots (being worn)  j - an uncursed +0 orcish helm (being worn)  y - an uncursed +0 dwarvish cloak (being worn)  Comestibles  g - an uncursed egg  h - 8 uncursed food rations  r - an uncursed tripe ration  w - an uncursed clove of garlic  x - an uncursed pancake  Scrolls  k - an uncursed scroll of light  m - an uncursed scroll of destroy armor  s - an uncursed scroll of scare monster  Spellbooks  n - an uncursed spellbook of slow monster  Potions  d - an uncursed potion of sickness (1 of 2)F  q - a blessed potion of invisibility  t - an uncursed potion of water  Rings  o - a cursed ring of cold resistance named cursed  Wands  p - a wand of cold (0:4)  Tools  c - an uncursed lock pick  f - an uncursed sack  l - an expensive camera (0:90)  z - a +0 pick-axe  Gems  A - 2 uncursed worthless pieces of yellow glass (2 of 2)Fd(0lj(B(0j(B<(0k(B(0q(B(0l(B(0tq(B(0qvqqqq(B(0x(B(0~(B@ (0mk(B(0lqqqqqq(B(0x(B^(0x(B(0lj(B(0x(B(0x(B(0x(B(0j(B(0x(B#(0x(B[#(0x(B(0qu(B(0mk(B(0x(B(0x(B(0x(B(0mqqj(B256 the Cutpurse St:13 Dx:18 Co:16 In:9 Wi:10 Ch:8 Chaotic S:727 Dlvl:4 $:297 HP: Dlvl:4 $:297 HP:0(26) Dlvl:4 $:297 HP:0(26) Pw:11(11) AC:4 Exp:3 T:1178The sack is empty.--More--FZ Final Attributes:  You were devoutly aligned. You were stealthy. You are dead.--More--F b Vanquished creatures:  a dwarf an acid blob a coyote 3 jackals 3 kobolds a goblin 4 grid bugs 3 lichens  17 creatures vanquished.--More--F  Voluntary challenges:  You were an atheist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes.--More--Fy/ ----------  / \  / REST \  / IN \  / PEACE \  / \  | 256 |  | 297 Au |  | killed by a bolt |  | of lightning |  | |  | |  | 2007 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye 256 the Rogue... You died in The Gnomish Mines on dungeon level 4 with 698 points, and 297 pieces of gold, after 1178 moves. You were level 3 with a maximum of 26 hit points when you died. --More--FC[?1049l You reached the 522nd place on the top 2000 list. No Points Name Hp [max] 1 5019898 contrary-Sam-Hum-Mal-Law ascended to demigod-hood. 279 [311] 2 4635515 almondbrot-Val-Hum-Fem-Cha ascended to demigoddess-hood. 194 [323] 3 4555935 Zawk-Val-Dwa-Fem-Law ascended to demigoddess-hood. 190 [190] 4 4249514 zombROBIN-Cav-Dwa-Fem-Law ascended to demigoddess-hood. 157 [157] 5 4199821 contrary-Mon-Hum-Mal-Law ascended to demigod-hood. 143 [143] 6 4130416 almondbrot-Bar-Hum-Mal-Neu ascended to demigod-hood. 280 [280] 7 3959667 Dentarthur-Arc-Dwa-Fem-Law ascended to demigoddess-hood. 383 [385] 8 3687027 efot-Hea-Hum-Mal-Neu ascended to demigod-hood. 304 [304] 9 3594762 jilles-Val-Dwa-Fem-Cha ascended to demigoddess-hood. 109 [274] 10 3582158 Banannie-Val-Dwa-Fem-Law ascended to demigoddess-hood. 141 [338] 27 2670850 256-Bar-Orc-Mal-Cha ascended to demigod-hood. 71 [194] 63 426280 256-Sam-Hum-Mal-Law died in The Dungeons of Doom on level 26 [max 27]. Killed by a scroll of genocide. - [165] 148 32721 256-Val-Hum-Fem-Law died in Sokoban on level 2 [max 12]. Killed by a couatl of Tyr, while helpless. - [80] 166 21914 256-Rog-Hum-Fem-Cha died in The Dungeons of Doom on level 6 [max 9]. Killed by a rothe, while helpless. - [53] 178 20143 256-Val-Hum-Fem-Neu died in The Gnomish Mines on level 12. Killed by a spotted jelly. - [92] 205 16759 256-Mon-Hum-Mal-Law died in The Gnomish Mines on level 9. Killed by a minotaur. - [63] 234 11335 256-Kni-Hum-Fem-Law died in The Dungeons of Doom on level 8 [max 10]. Killed by a system shock. - [64] 244 10558 256-Cav-Dwa-Fem-Law died in The Gnomish Mines on level 6 [max 11]. Killed by a mumak. - [96] 269 8432 256-Ran-Hum-Fem-Neu died in The Gnomish Mines on level 8. Killed by a warg. - [61] 272 8366 256-Mon-Hum-Fem-Cha died in Sokoban on level 9 [max 10]. Killed by an ettin mummy. - [54] 275 8038 256-Cav-Dwa-Fem-Law died in The Gnomish Mines on level 5 [max 7]. Killed by a snake. - [46] 287 6661 256-Wiz-Gno-Fem-Neu died in The Gnomish Mines on level 5. Killed by a fire ant. - [44] 306 5559 256-Pri-Hum-Fem-Neu died in The Gnomish Mines on level 6 [max 7]. Killed by an invisible werejackal, while helpless. - [58] 312 5205 256-Sam-Hum-Fem-Law died in The Gnomish Mines on level 5. Killed by a watch captain. - [63] 316 4878 256-Val-Hum-Fem-Law died in The Dungeons of Doom on level 7. Killed by an owlbear. - [88] 317 4844 256-Rog-Hum-Mal-Cha died in The Gnomish Mines on level 7. Killed by a soldier ant. - [70] 359 3286 256-Rog-Hum-Fem-Cha died in The Gnomish Mines on level 5. Killed by an Uruk-hai, while helpless. - [61] 378 2727 256-Wiz-Orc-Fem-Cha died in The Gnomish Mines on level 4. Killed by a magic missile. - [39] 390 2483 256-Wiz-Gno-Fem-Neu died in The Gnomish Mines on level 6. Killed by a white unicorn. - [37] 392 2436 256-Hea-Hum-Mal-Neu died in The Gnomish Mines on level 5. Killed by aFD, watchman. - [60] F EE396 2352 256-Rog-Orc-Fem-Cha died in The Dungeons of Doom on F@EQ level 6 [max 7]. Killed by a kobold lord. - [40] FEB401 2278 256-Bar-Hum-Fem-Cha died in The Gnomish Mines on FEQ level 6. Killed by a soldier ant. - [56] F|FB447 1435 256-Kni-Hum-Fem-Law died in The Gnomish Mines on FFQ level 5. Killed by a killer bee. - [21] FGE457 1288 256-Kni-Hum-Fem-Cha died in The Dungeons of Doom on F9GQ level 2. Killed by a jackal. - [51] FGB499 803 256-Pri-Hum-Fem-Law died in The Gnomish Mines on FHQ level 4. Killed by a giant bat. - [31] FHB518 716 256-Hea-Hum-Fem-Neu died in The Gnomish Mines on FHQ level 6. Killed by a gnome lord, while helpless. - [44] FHB520 708 256-Ran-Hum-Fem-Neu died in The Gnomish Mines on F.IQ level 4. Killed by an elven dagger. - [29] FjIF521 702 Argiope-Rog-Hum-Mal-Cha died in The Gnomish Mines on FIQ level 5. Killed by a gnome king. - [26] FIY522 698 256-Rog-Hum-Fem-Cha died in The Gnomish Mines on  FJY level 4. Killed by a bolt of lightning. - [26] FkJF523 692 Stencil-Sam-Hum-Mal-Law died in The Gnomish Mines on FJQ level 5. Killed by a dwarf. - [39] FJE524 689 flambo-Tou-Hum-Fem-Neu died in The Dungeons of Doom FKQ on level 6. Killed by a boulder. - [10] FgKB535 611 256-Hea-Hum-Fem-Neu died in The Gnomish Mines on FKQ level 5 [max 6]. Killed by a dagger. - [27] FKE539 588 256-Rog-Orc-Fem-Cha died in The Dungeons of Doom on F)LQ level 3 [max 4]. Killed by a giant bat. - [21] FqLE545 548 256-Ran-Hum-Mal-Neu died in The Dungeons of Doom on FLQ level 4. Killed by an iguana, while helpless. - [22] FLB553 477 256-Rog-Hum-Fem-Cha died in The Gnomish Mines on F(MQ level 4. Killed by a gnome lord. - [12] FMB572 398 256-Hea-Hum-Fem-Neu died in The Gnomish Mines on F NQ level 5. Killed by a dwarf. - [41] FNE597 252 256-Rog-Orc-Mal-Cha died in The Dungeons of Doom on FNQ level 2. Killed by a falling rock. - [11] F OE607 199 256-Bar-Orc-Mal-Cha died in The Dungeons of Doom on F?OQ level 2. Killed by a falling rock. - [15] FOE622 151 256-Rog-Orc-Fem-Cha died in The Dungeons of Doom on FOQ level 2. Killed by a jackal, while helpless. - [11] F#PE625 145 256-Hea-Hum-Fem-Neu died in The Dungeons of Doom on FXPQ level 3. Killed by a goblin. - [25] FPE654 54 256-Cav-Gno-Fem-Neu died in The Dungeons of Doom on F QQ level 1. Killed by a gas cloud. - [15] FkQE663 29 256-Bar-Hum-Fem-Neu quit in The Dungeons of Doom on FQQ level 1. 16 [16] FRE679 4 256-Sam-Hum-Fem-Law died in The Dungeons of Doom on F6RQ level 1. Killed by a water moccasin. - [15]