/FӢ [?1049h)0SporkHack, copyright 2007 Derek S. Ray; a variant of NetHack 3.4.3,  copyright 1985-2003 by Stichting Mathematisch Centrum and M. Stephenson.  See license for details. /F WShall I pick a character's race, role, gender and alignment for you? [ynq] /F;;,y(0lqqqk(B(0~(B?u(0~x(B(0x(B:(0~(B@(0x(B(0mqqqj(B 256 the Sniveler St:17 Dx:8 Co:10 In:11 Wi:14 Ch:17 Chaotic S:0 Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:16(16) Dlvl:1 $:0 HP:16(16) Pw:6(6) AC:0 Exp:1 T:1 It is written in the Book of Manannan Mac Lir:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Manannan Mac Lir seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Sniveler, have been heralded from birth as the instrument of Manannan Mac Lir. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Manannan Mac Lir!--More--/F @(0lqqqk(BSalutations 256, welcome to SporkHack! You are a chaotic female human Dark Knight.--More--/F /F Weapons a - a +1 long sword (weapon in hand) b - a +1 lance Armor c - an uncursed +0 plate mail (being worn) d - an uncursed +0 helmet (being worn) e - a blessed +0 small shield (being worn) f - an uncursed +0 pair of leather gloves (being worn) Comestibles g - 12 uncursed apples h - 11 uncursed carrots(end) /FL 16(16)  Pw:6(6) AC:0 Exp:1 T:1/FMc  16(16)  Pw:6(6) AC:0 Exp:1 T:2@</F; You miss the newt./F6<  16(16)  Pw:6(6) AC:0 Exp:1 T:2The saddled nightmare hits the newt.--More--/F0tThe newt is killed! 16(16)  Pw:6(6) AC:0 Exp:1 T:3[/F7 @(0~(BYou see here a splint mail. 16(16)  Pw:6(6) AC:0 Exp:1 T:4u(0~(B(0~(B/F  16(16)  Pw:6(6) AC:0 Exp:1 T:5?u@/FYou stop. Your saddled nightmare is in the way! 16(16)  Pw:6(6) AC:0 Exp:1 T:6u[/Fq %@(0~(B/FIr You see here a splint mail. 16(16)  Pw:6(6) AC:0 Exp:1 T:7u(0~(B(0~(B/F You have a little trouble lifting i - a splint mail.  16(16)  Pw:6(6) AC:0 Exp:1 T:7 Burdened--More--/Fx Your movements are slowed slightly because of your load. 16(16)  Pw:6(6) AC:0 Exp:1 T:9 Burdened(0~(B?/F@(0~(B Things that are here: a scroll labeled VERR YED HORRE a statue of a jackal--More--/F 16(16)  Pw:6(6) AC:0 Exp:1 T:10 Burdened/F: Pick up what?  Scrolls a - a scroll labeled VERR YED HORRE Boulders/Statues b - a statue of a jackal(end) /F +/FS You have a little trouble lifting j - a scroll labeled VERR YED HORRE. 16(16)  Pw:6(6) AC:0 Exp:1 T:11 Burdened/FKd  16(16)  Pw:6(6) AC:0 Exp:1 T:13 Burdened`@/F *What do you want to read? [j or ?*] /F?  16(16)  Pw:6(6) AC:0 Exp:1 T:13 BurdenedAs you read the scroll, it disappears.A map coalesces in your mind!10  16(16)  Pw:6(6) AC:0 Exp:1 T:14 Burdened(0lqqqqqqk(B# (0x(B(0x(B(0lqqqqqqq~qk(B (0x(B(0~(B##########(0x(B(0x(B (0x(B(0x(B#(0x(B>(0x(B (0x(B(0x(B#(0x(B(0x(B (0x(B(0x(B###(0x(B(0x(B (0mqqq~qqj(B##(0x(B(0x(B#####(0x(B(0x(B###(0mqqqqq~qqqj(B############(0lqqqqqqqqqqqqqqk(B (0lq~qqqqqqqk(B####(0x(B(0x(B (0x(B+###############(0x(B(0x(B (0x(B(0x(B################(0lq~qk(B##+(0a(B## (0x(B{(0x(B##(0lqqqqqqqqk(B######(0~(B(0x(B#(0x(B(0x(B# (0x(B(0~(B#####(0x(B(0~(B#######(0x(B(0~(B########(0mqqqqqqqqqqqqqqj(B######## (0mqq~qqqqqqj(B#(0x(B(0x(B####(0~(B(0x(B####################################(0x(B(0~(B#(0mqqqj(B###(0mqqqqqqqqj(B#############/Fa  What do you want to take off?  Weapons a - a +1 long sword (weapon in hand) Armor c - an uncursed +0 plate mail (being worn) d - an uncursed +0 helmet (being worn) e - a blessed +0 small shield (being worn) f - an uncursed +0 pair of leather gloves (being worn)(end) /FV+/F5#(0qqqqq~qk(B(0x(B>(0x(B(0x(B(0x(B(0x(B(0xqqq~qqqj(B# 16(16)  Pw:6(6) AC:0 Exp:1 T:14 Burdened  16(16)  Pw:6(6) AC:0 Exp:1 T:15 Burdened  16(16)  Pw:6(6) AC:0 Exp:1 T:17 Burdened  16(16)  Pw:6(6) AC:0 Exp:1 T:18 Burdened  16(16)  Pw:6(6) AC:0 Exp:1 T:19 BurdeneduYou were wearing an uncursed +0 plate mail.You finish disrobing. 16(16)  Pw:6(6) AC:7 Exp:1 T:21 Burdened(0~(B`u(0~(B/FH@ 9What do you want to wear? [ci or ?*] /F^ 16(16)  Pw:6(6) AC:1 Exp:1 T:22 Burdened  16(16)  Pw:6(6) AC:1 Exp:1 T:23 Burdened  16(16)  Pw:6(6) AC:1 Exp:1 T:25 Burdened`u(0~(B(0~(B<  16(16)  Pw:6(6) AC:1 Exp:1 T:26 BurdenedYou finish your dressing maneuver./FP:What do you want to drop? [a-i or ?*] /FtM   16(16)  Pw:6(6) AC:1 Exp:1 T:26 BurdenedYou drop an uncursed +0 plate mail.  16(16)  Pw:6(6) AC:1 Exp:1 T:26--More--/FD |Your movements are now unencumbered. 16(16)  Pw:6(6) AC:1 Exp:1 T:27/F6  Weapons a - a +1 long sword (weapon in hand) b - a +1 lance Armor d - an uncursed +0 helmet (being worn) e - a blessed +0 small shield (being worn) f - an uncursed +0 pair of leather gloves (being worn) i - a +0 splint mail (being worn) Comestibles g - 12 uncursed apples h - 11 uncursed carrots(end) /F#(0qqqqq~qk(B(0x(B>(0x(B(0x(B(0x(B(0x(B(0xqqq~qqqj(B######(0lqqqqqqqqqqqqqqk(B###(0x(B(0x(B 16(16)  Pw:6(6) AC:1 Exp:1 T:27/Ft2@[You see here a statue of a jackal. 16(16)  Pw:6(6) AC:1 Exp:1 T:28(0~(Bu/F7"@` 16(16)  Pw:6(6) AC:1 Exp:1 T:28The saddled nightmare picks up an uncursed +0 plate mail.u(0~(B--More--/F.!The saddled nightmare drops an uncursed +0 plate mail. 16(16)  Pw:6(6) AC:1 Exp:1 T:29/Ft  16(16)  Pw:6(6) AC:1 Exp:1 T:30@u[/Fo 16(16)  Pw:6(6) AC:1 Exp:1 T:31@u(0~(B/Fa# 16(16)  Pw:6(6) AC:1 Exp:1 T:32@u##/FcYou displaced your saddled nightmare. 16(16)  Pw:6(6) AC:1 Exp:1 T:33u@/F You displaced your saddled nightmare. 16(16)  Pw:6(6) AC:1 Exp:1 T:34@#/F i 16(16)  Pw:6(6) AC:1 Exp:1 T:35@#/FYn 16(16)  Pw:6(6) AC:1 Exp:1 T:36@#/F$ 16(16)  Pw:6(6) AC:1 Exp:1 T:37(0~~~~~~~~~~~(B(0~~~~~~~~~~~~~(B(0~~~~~~~~~~~~~~(B@(0~~~~~~~~~~~~~(B#/F  16(16)  Pw:6(6) AC:1 Exp:1 T:38(0~~~(B(0~(B@#(0~(B/F r 16(16)  Pw:6(6) AC:1 Exp:1 T:39@(0a(B/Fi 16(16)  Pw:6(6) AC:1 Exp:1 T:40@(0~(B/Fli 16(16)  Pw:6(6) AC:1 Exp:1 T:41@(0~(B/Fc F@(0~~(Bu(0~~~~~~a(B(0~~(BYou hear bubbling water.@(0~(Bu(0~~~~~(B(0~~(BOuch! You bump into a door. 16(16)  Pw:6(6) AC:1 Exp:1 T:52/F'In what direction? /FR The door opens. 16(16)  Pw:6(6) AC:1 Exp:1 T:53(0a(B(0~(Bu(0~(B/F  16(16)  Pw:6(6) AC:1 Exp:1 T:54@u(0~(B/F| 16(16)  Pw:6(6) AC:1 Exp:1 T:55@u(0~(B/F  16(16)  Pw:6(6) AC:1 Exp:1 T:56u#(0a(B@/FI 16(16)  Pw:6(6) AC:1 Exp:1 T:57#u(0~~(B)@/F# 16(16)  Pw:6(6) AC:1 Exp:1 T:58(0~(B##@u/F  16(16)  Pw:6(6) AC:1 Exp:1 T:59(0~(Bu@##/Fi } 16(16)  Pw:6(6) AC:1 Exp:1 T:60#@u/Fg 16(16)  Pw:6(6) AC:1 Exp:1 T:61u@##/F 16(16)  Pw:6(6) AC:1 Exp:1 T:62@#(0~(Bu/Fְ 16(16)  Pw:6(6) AC:1 Exp:1 T:63@#(0~(Bu#/F h  16(16)  Pw:6(6) AC:1 Exp:1 T:64(0~(B@u(0~(B#/F @(0~(B#You see here an elven bow. 16(16)  Pw:6(6) AC:1 Exp:1 T:65/F= 16(16)  Pw:6(6) AC:1 Exp:1 T:66@)u/FE 16(16)  Pw:6(6) AC:1 Exp:1 T:67@(0~(B)(0~(Bu/FN~ 16(16)  Pw:6(6) AC:1 Exp:1 T:68@(0~~~~(B(0~(Bu(0~~~~~~(B(0~~(B/F  16(16)  Pw:6(6) AC:1 Exp:1 T:69@(0~(Bu(0~(B(0~(B(0~(B/Fto  16(16)  Pw:6(6) AC:1 Exp:1 T:70@#u(0~(B(0~(B/F 16(16)  Pw:6(6) AC:1 Exp:1 T:71@#(0~(Bd(0~(B(0~(B/Fr 16(16)  Pw:6(6) AC:1 Exp:1 T:72#(0~~~~(B@(0~(B/F 16(16)  Pw:6(6) AC:1 Exp:1 T:73u@(0~~(B/F l 16(16)  Pw:6(6) AC:1 Exp:1 T:74#@#/Fu 16(16)  Pw:6(6) AC:1 Exp:1 T:75d@#/Fo[ 16(16)  Pw:6(6) AC:1 Exp:1 T:75(0~(B@(0~(B#(0~~(BYou hear some noises in the distance. 16(16)  Pw:6(6) AC:1 Exp:1 T:76/FG| 16(16)  Pw:6(6) AC:1 Exp:1 T:84@(0~~~~~~~~(B/F 16(16)  Pw:6(6) AC:1 Exp:1 T:91  16(16)  Pw:6(6) AC:1 Exp:1 T:92#(0~~~~~~~~(B@#(0~(B(0~(B/Fh_ (0~(B@u 16(16)  Pw:6(6) AC:1 Exp:1 T:92The saddled nightmare drops a jackal corpse. 16(16)  Pw:6(6) AC:1 Exp:1 T:93%/F 16(16)  Pw:6(6) AC:1 Exp:1 T:93  16(16)  Pw:6(6) AC:1 Exp:1 T:94@#/FQm 16(16)  Pw:6(6) AC:1 Exp:1 T:95@#/F m 16(16)  Pw:6(6) AC:1 Exp:1 T:96k@#/FqDYou kill the kobold!34  16(16)  Pw:6(6) AC:1 Exp:1 T:97%u#/F/@##You see here a kobold corpse. 16(16)  Pw:6(6) AC:1 Exp:1 T:98u#/F 16(16)  Pw:6(6) AC:1 Exp:1 T:99#@u/F  16(16)  Pw:6(6) AC:1 Exp:1 T:100u@#%/F; m 16(16)  Pw:6(6) AC:1 Exp:1 T:101#@#/F d 16(16)  Pw:6(6) AC:1 Exp:1 T:102@#/FC 16(16)  Pw:6(6) AC:1 Exp:1 T:103(0~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~~(B@#/FN| 16(16)  Pw:6(6) AC:1 Exp:1 T:104(0~(B@#/F8' { 16(16)  Pw:6(6) AC:1 Exp:1 T:105(0~(B@#/F! 16(16)  Pw:6(6) AC:1 Exp:1 T:106(0~~~~~~~~(B(0~~(B((0~~~~(B(0~~~~~~~(B(0~~~(BF(0~~(B(0~~(B$(0~~(B(0~~(B(0~(B@#/F  16(16)  Pw:6(6) AC:1 Exp:1 T:107(0~(B(0~(BF(0~~~(B@(0~(Bu/FxxYou miss the lichen. 16(16)  Pw:6(6) AC:1 Exp:1 T:108(0~(B/F:f{You miss the lichen. 16(16)  Pw:6(6) AC:1 Exp:1 T:109/F+kYou kill the lichen!50  16(16)  Pw:6(6) AC:1 Exp:1 T:110(0~(B/F z 16(16)  Pw:6(6) AC:1 Exp:1 T:111@(0~(B/F6@(0~(BYou see here 28 gold pieces. 16(16)  Pw:6(6) AC:1 Exp:1 T:112/FT78 28 16(16)  Pw:6(6) AC:1 Exp:1 T:112$ - 28 gold pieces. 16(16)  Pw:6(6) AC:1 Exp:1 T:113u/F} 16(16)  Pw:6(6) AC:1 Exp:1 T:114@(0~(B(0~(B/F| r 16(16)  Pw:6(6) AC:1 Exp:1 T:115@(0~(B/FG r 16(16)  Pw:6(6) AC:1 Exp:1 T:116@(0~(B/F+@(0~(BThere is a staircase down here.You see here a chest. 16(16)  Pw:6(6) AC:1 Exp:1 T:117/F*k - a chest.192  16(16)  Pw:6(6) AC:1 Exp:1 T:117 StressedYou rebalance your load. Movement is difficult. 16(16)  Pw:6(6) AC:1 Exp:1 T:119 Stressed0Fw2q 16(16)  Pw:6(6) AC:1 Exp:1 T:121 Stressed>@0FT 0What do you want to drop? [$abd-ik or ?*] 0Fa{ 16(16)  Pw:6(6) AC:1 Exp:1 T:121 StressedYou drop a chest.78  16(16)  Pw:6(6) AC:1 Exp:1 T:121Your movements are now unencumbered. 16(16)  Pw:6(6) AC:1 Exp:1 T:122u(0~(B0F4# 0Filoot0F=There is a chest here, loot it? [ynq] (q) 0FQvyHmmm, it seems to be locked. 16(16)  Pw:6(6) AC:1 Exp:1 T:1220F# 0Fc force0FY DThere is a chest here, force its lock? [ynq] (q) 0FiyYou force your long sword into a crack and pry. 16(16)  Pw:6(6) AC:1 Exp:1 T:123  16(16)  Pw:6(6) AC:1 Exp:1 T:124  16(16)  Pw:6(6) AC:1 Exp:1 T:125  16(16)  Pw:6(6) AC:1 Exp:1 T:126  16(16)  Pw:6(6) AC:1 Exp:1 T:127  16(16)  Pw:6(6) AC:1 Exp:1 T:128(0~(B>(0~~~~(B(0~(Bu(0~(B(0~(B(0~(B--More--0FnYou succeed in forcing the lock. 16(16)  Pw:6(6) AC:1 Exp:1 T:129u(0~(B0FO# 0Floot0F=There is a chest here, loot it? [ynq] (q)  0F7 8yYou carefully open the chest...--More-- 0F&GDo you want to take something out of the chest? [ynq] (n)  0F` y Take out what?  Coins a - 114 gold pieces Potions b - a brown potion(end) 0F + 0F + 0Fn F192 142 HP: 16(16)  Pw:6(6) AC:1 Exp:1 T:129$ - 114 gold pieces. 16(16)  Pw:6(6) AC:1 Exp:1 T:129l - a brown potion.--More--0Fu8Do you wish to put something in? [ynq] (n) 0F8x~n 16(16)  Pw:6(6) AC:1 Exp:1 T:130u(0~~(B0FH# 0F jump0F`Where do you want to jump?(For instructions type a ?)0F v0Fxm0FFV 0Fv -(@0FJF (0~(B@ 16(16)  Pw:6(6) AC:1 Exp:1 T:131u((0~(B0F,v 16(16)  Pw:6(6) AC:1 Exp:1 T:132(0~(Bu@(0~(B0Fg@(0~(BYou see here a chest. 16(16)  Pw:6(6) AC:1 Exp:1 T:1330F]  16(16)  Pw:6(6) AC:1 Exp:1 T:134(0~(B@(u0F  16(16)  Pw:6(6) AC:1 Exp:1 T:135@>(0~(Bu0F 16(16)  Pw:6(6) AC:1 Exp:1 T:136(0~(B@u(0~(B(0~(B0F 16(16)  Pw:6(6) AC:1 Exp:1 T:137u(0~(B(0~(B(0~(B@0F 16(16)  Pw:6(6) AC:1 Exp:1 T:138(u(0~(B@0Fp+ 16(16)  Pw:6(6) AC:1 Exp:1 T:139u>(0~(B(0~(B@0FQ 16(16)  Pw:6(6) AC:1 Exp:1 T:140(0~~(Bu(0~(B@0F!0 16(16)  Pw:6(6) AC:1 Exp:1 T:141u(0~(B(0~(B@0F\ 16(16)  Pw:6(6) AC:1 Exp:1 T:142((0~(Bu(0~(B@0FM  16(16)  Pw:6(6) AC:1 Exp:1 T:143u(0~(B(0~(B(0~(B@0F  16(16)  Pw:6(6) AC:1 Exp:1 T:144(0~(Bu(0~(B@0F5(0~(B@ 16(16)  Pw:6(6) AC:1 Exp:1 T:144The saddled nightmare picks up a chest. 16(16)  Pw:6(6) AC:1 Exp:1 T:145(0~(B0F(q 16(16)  Pw:6(6) AC:1 Exp:1 T:146#@0Fdk 16(16)  Pw:6(6) AC:1 Exp:1 T:147#@0F < z 16(16)  Pw:6(6) AC:1 Exp:1 T:148(0~(B#@0F!0@####uWith great effort you move the boulder. 16(16)  Pw:6(6) AC:1 Exp:1 T:1530@u#0Ffm 16(16)  Pw:6(6) AC:1 Exp:1 T:1540@##0FW e 16(16)  Pw:6(6) AC:1 Exp:1 T:1550@#0F You try to move the boulder, but in vain. 16(16)  Pw:6(6) AC:1 Exp:1 T:1550F\ 16(16)  Pw:6(6) AC:1 Exp:1 T:156#@(0~(Bu0Fc  16(16)  Pw:6(6) AC:1 Exp:1 T:157(0~~~~~~~~(B(0~~(B$(0~~~~~~(B(0~~~(B(0~~~~~(B#(0~~~~~~~~(B@u#0F 16(16)  Pw:6(6) AC:1 Exp:1 T:158(0~(Bu@(0~(B#0F 16(16)  Pw:6(6) AC:1 Exp:1 T:159(0~(B@u0Fb 16(16)  Pw:6(6) AC:1 Exp:1 T:160u@(0~(B(0~~(B0FC  16(16)  Pw:6(6) AC:1 Exp:1 T:161@(0~(B(0~~(Bu0Fh 16(16)  Pw:6(6) AC:1 Exp:1 T:162@(0~(Bu(0~(B0F 16(16)  Pw:6(6) AC:1 Exp:1 T:163@u(0~(B(0~(B0F#@(0~(BYou see here 23 gold pieces.A bear trap closes on your foot! 16(16)  Pw:6(6) AC:1 Exp:1 T:164(0~(B(0~(Bu0F 215 65 16(16)  Pw:6(6) AC:1 Exp:1 T:164$ - 23 gold pieces. 16(16)  Pw:6(6) AC:1 Exp:1 T:165(0~(Bu0F/You are caught in a bear trap. 16(16)  Pw:6(6) AC:1 Exp:1 T:166u(0~~(B0F(< 16(16)  Pw:6(6) AC:1 Exp:1 T:167u(0~(B(0~(B0F z 16(16)  Pw:6(6) AC:1 Exp:1 T:168(0~(Bu0F  16(16)  Pw:6(6) AC:1 Exp:1 T:169u(0~(B(0~(B0Fbg v 16(16)  Pw:6(6) AC:1 Exp:1 T:170(0~~(Bu0FM_ 16(16)  Pw:6(6) AC:1 Exp:1 T:171(0~(B(0~(B(0~(B(0~(B(0~(B@u^(0~(B0FVtR 16(16)  Pw:6(6) AC:1 Exp:1 T:1710FR 16(16)  Pw:6(6) AC:1 Exp:1 T:1710F1  16(16)  Pw:6(6) AC:1 Exp:1 T:172(0~(B(0~(B@u(0~~(B0Ff(0~~(B(0~(B (0~~~(B(0~~(B $(0~~(B(0~~(B (0~~~(B(0~~(B (0~~(B(0~~(B@###u(0~(B 16(16)  Pw:6(6) AC:1 Exp:1 T:176You hear water falling on coins.0F 16(16)  Pw:6(6) AC:1 Exp:1 T:177(0~(B@(0~(B(0~(B0Fx$q 16(16)  Pw:6(6) AC:1 Exp:1 T:178@(0~(B0Fo @(0~(BYou see here 85 gold pieces. 16(16)  Pw:6(6) AC:1 Exp:1 T:1790F@ 300 250 16(16)  Pw:6(6) AC:1 Exp:1 T:179$ - 85 gold pieces. 16(16)  Pw:6(6) AC:1 Exp:1 T:1800Fju 16(16)  Pw:6(6) AC:1 Exp:1 T:181@(0~(B0Fg 16(16)  Pw:6(6) AC:1 Exp:1 T:182(0~(B@0F,(0~~~(B@You fall into a pit! 10(16)  Pw:6(6) AC:1 Exp:1 T:1850FGYou are still in a pit. 10(16)  Pw:6(6) AC:1 Exp:1 T:1860F You crawl to the edge of the pit. 10(16)  Pw:6(6) AC:1 Exp:1 T:1870FH } 10(16)  Pw:6(6) AC:1 Exp:1 T:188^@0FQ(0~(B@ 10(16)  Pw:6(6) AC:1 Exp:1 T:188You hear some noises in the distance. 10(16)  Pw:6(6) AC:1 Exp:1 T:1890Fau 10(16)  Pw:6(6) AC:1 Exp:1 T:190#@0F[o 10(16)  Pw:6(6) AC:1 Exp:1 T:191#@0FEo 10(16)  Pw:6(6) AC:1 Exp:1 T:192#@0F o 10(16)  Pw:6(6) AC:1 Exp:1 T:193#@0Fc o 10(16)  Pw:6(6) AC:1 Exp:1 T:194#@0F k 11(16)  Pw:6(6) AC:1 Exp:1 T:195#@0FSAk 11(16)  Pw:6(6) AC:1 Exp:1 T:196#@0F<m 11(16)  Pw:6(6) AC:1 Exp:1 T:197#@00FYou try to move the boulder, but in vain. 11(16)  Pw:6(6) AC:1 Exp:1 T:1970F{You try to move the boulder, but in vain. 11(16)  Pw:6(6) AC:1 Exp:1 T:1970F֍a 11(16)  Pw:6(6) AC:1 Exp:1 T:1970F#'r 11(16)  Pw:6(6) AC:1 Exp:1 T:198#@0FJO 11(16)  Pw:6(6) AC:1 Exp:1 T:198  11(16)  Pw:6(6) AC:1 Exp:1 T:199#@0F`%r 11(16)  Pw:6(6) AC:1 Exp:1 T:200#@0F# 11(16)  Pw:6(6) AC:1 Exp:1 T:200  11(16)  Pw:6(6) AC:1 Exp:1 T:201#@0FI s 11(16)  Pw:6(6) AC:1 Exp:1 T:202#@0Fv  11(16)  Pw:6(6) AC:1 Exp:1 T:202  11(16)  Pw:6(6) AC:1 Exp:1 T:203#@0F 11(16)  Pw:6(6) AC:1 Exp:1 T:204#@d0Fw\ 11(16)  Pw:6(6) AC:1 Exp:1 T:2040FYou kill the jackal!4  11(16)  Pw:6(6) AC:1 Exp:1 T:204  11(16)  Pw:6(6) AC:1 Exp:1 T:205%0F#@You see here a jackal corpse. 11(16)  Pw:6(6) AC:1 Exp:1 T:2060F 11(16)  Pw:6(6) AC:1 Exp:1 T:206  11(16)  Pw:6(6) AC:1 Exp:1 T:207%@0Ff@#You see here a jackal corpse. 11(16)  Pw:6(6) AC:1 Exp:1 T:2080Fu 11(16)  Pw:6(6) AC:1 Exp:1 T:208  11(16)  Pw:6(6) AC:1 Exp:1 T:209@%0F30 *What do you want to eat? [gh or ?*] 0F 11(16)  Pw:6(6) AC:1 Exp:1 T:209You cannot eat that! 11(16)  Pw:6(6) AC:1 Exp:1 T:2090F"#@You see here a jackal corpse. 12(16)  Pw:6(6) AC:1 Exp:1 T:2100FEThere is a jackal corpse here; eat it? [ynq] (n) 0FKyThis jackal corpse tastes terrible! 12(16)  Pw:6(6) AC:1 Exp:1 T:210  12(16)  Pw:6(6) AC:1 Exp:1 T:211  12(16)  Pw:6(6) AC:1 Exp:1 T:212  12(16)  Pw:6(6) AC:1 Exp:1 T:213  12(16)  Pw:6(6) AC:1 Exp:1 T:214  12(16)  Pw:6(6) AC:1 Exp:1 T:215  12(16)  Pw:6(6) AC:1 Exp:1 T:216  12(16)  Pw:6(6) AC:1 Exp:1 T:217u#--More--0F;You finish eating the jackal corpse. 12(16)  Pw:6(6) AC:1 Exp:1 T:218#0FBx 12(16)  Pw:6(6) AC:1 Exp:1 T:218  12(16)  Pw:6(6) AC:1 Exp:1 T:219#@0FJ l 12(16)  Pw:6(6) AC:1 Exp:1 T:220#@0F 12(16)  Pw:6(6) AC:1 Exp:1 T:220  12(16)  Pw:6(6) AC:1 Exp:1 T:221#@0F l 12(16)  Pw:6(6) AC:1 Exp:1 T:222#@0Fl 12(16)  Pw:6(6) AC:1 Exp:1 T:223#@0Fjll 12(16)  Pw:6(6) AC:1 Exp:1 T:224#@0F (@# 12(16)  Pw:6(6) AC:1 Exp:1 T:224You hear some noises in the distance. 13(16)  Pw:6(6) AC:1 Exp:1 T:2250Fį  13(16)  Pw:6(6) AC:1 Exp:1 T:226@(0~(B0F{| 13(16)  Pw:6(6) AC:1 Exp:1 T:227@(0~(B0Fn| 13(16)  Pw:6(6) AC:1 Exp:1 T:228@(0~(B0F| 13(16)  Pw:6(6) AC:1 Exp:1 T:229@(0~(B0F  13(16)  Pw:6(6) AC:1 Exp:1 T:230@(0~(Bu0F 13(16)  Pw:6(6) AC:1 Exp:1 T:231u(0~(B0F6  13(16)  Pw:6(6) AC:1 Exp:1 T:232u(0~(B(0~(B0Fi  13(16)  Pw:6(6) AC:1 Exp:1 T:233u(0~(B(0~(B0F% { 13(16)  Pw:6(6) AC:1 Exp:1 T:234(0~(Bu0F? 13(16)  Pw:6(6) AC:1 Exp:1 T:235u(0~(B(0~(B0F~Z(0l(B+(0qqk(B(0x~~~~(B(0x~~~x(B(0x~(BF(0~x(B(0x~(Bu(0~(B+(0x(B@(0~~x(B(0mqqqj(B 256 the Sniveler St:17 Dx:8 Co:10 In:11 Wi:14 Ch:17 Chaotic S:354 Dlvl:2 $:250 HP: Dlvl:2 $:250 HP:13(16) Dlvl:2 $:250 HP:13(16) Pw:6(6) AC:1 Exp:1 T:235  13(16)  Pw:6(6) AC:1 Exp:1 T:235The saddled nightmare misses the lichen.--More--0FEThe saddled nightmare misses the lichen.--More--0FEThe saddled nightmare misses the lichen.--More--0F0'The saddled nightmare misses the lichen. 13(16)  Pw:6(6) AC:1 Exp:1 T:2360FE@< 13(16)  Pw:6(6) AC:1 Exp:1 T:236The saddled nightmare misses the lichen.--More--0F DThe saddled nightmare bites the lichen.--More--0F/ The lichen misses the saddled nightmare. 13(16)  Pw:6(6) AC:1 Exp:1 T:2370F(You kill the lichen!70  13(16)  Pw:6(6) AC:1 Exp:1 T:238(0~(B(0~(B<u0FN  13(16)  Pw:6(6) AC:1 Exp:1 T:239@u(0~(B(0~(B(0~(B0F 14(16)  Pw:6(6) AC:1 Exp:1 T:240u@(0~~(B0F 14(16)  Pw:6(6) AC:1 Exp:1 T:241(0~(B@#(0~(Bu#0F  14(16)  Pw:6(6) AC:1 Exp:1 T:242(0~(B@(0~(Bu#0Fn  14(16)  Pw:6(6) AC:1 Exp:1 T:243u#@##0F 14(16)  Pw:6(6) AC:1 Exp:1 T:244##u#@####0F 14(16)  Pw:6(6) AC:1 Exp:1 T:245###@u0F- \ 14(16)  Pw:6(6) AC:1 Exp:1 T:2450FhYou displaced your saddled nightmare. 14(16)  Pw:6(6) AC:1 Exp:1 T:246#@+0FOuch! You bump into a door. 14(16)  Pw:6(6) AC:1 Exp:1 T:2460F4y'In what direction? 0F*QThe door opens. 14(16)  Pw:6(6) AC:1 Exp:1 T:247+(0qqqq(B(0qqk(B(0~~~~~~~~x(B(0~~~~~~~~~~x(B(0~~~~~~~~~~~~x(B(0a~~~~~~~~~~~~~x(B(0~~~~~~~~~~~~a(B(0qqqqqqqqqqqqj(B0Fg 14(16)  Pw:6(6) AC:1 Exp:1 T:248(0qqqq(B(0~~(B$(0~(B(0~~~(B(0x~(B#@(0x~(B(0q(B0F? 14(16)  Pw:6(6) AC:1 Exp:1 T:249(0l~(B(0x~(B(0x(B(0a(B@(0m(B0F  14(16)  Pw:6(6) AC:1 Exp:1 T:250@u(0~(B0F  14(16)  Pw:6(6) AC:1 Exp:1 T:251@u(0a~(B0F@(0~(BYou see here 67 gold pieces. 14(16)  Pw:6(6) AC:1 Exp:1 T:252u(0~(B0Fu437 317 14(16)  Pw:6(6) AC:1 Exp:1 T:252$ - 67 gold pieces. 14(16)  Pw:6(6) AC:1 Exp:1 T:253u(0~~(B0F 14(16)  Pw:6(6) AC:1 Exp:1 T:254@(0~~~(Bu0F$  15(16)  Pw:6(6) AC:1 Exp:1 T:255@(0~(Bu(0~(B0FxV  15(16)  Pw:6(6) AC:1 Exp:1 T:256@(0~~~(Bu0F  15(16)  Pw:6(6) AC:1 Exp:1 T:257###@(0~(Bu(0~~(B0F_ 15(16)  Pw:6(6) AC:1 Exp:1 T:258##@u(0~(B0F" 15(16)  Pw:6(6) AC:1 Exp:1 T:259@#u(0~(B0F \ 15(16)  Pw:6(6) AC:1 Exp:1 T:2590F 15(16)  Pw:6(6) AC:1 Exp:1 T:260##@#u##0F 15(16)  Pw:6(6) AC:1 Exp:1 T:261u@##0F% 15(16)  Pw:6(6) AC:1 Exp:1 T:262##@##0FMA w 15(16)  Pw:6(6) AC:1 Exp:1 T:263@#0F| \ 15(16)  Pw:6(6) AC:1 Exp:1 T:2630Fw 15(16)  Pw:6(6) AC:1 Exp:1 T:264##@#0F7} 15(16)  Pw:6(6) AC:1 Exp:1 T:265u@0F& 15(16)  Pw:6(6) AC:1 Exp:1 T:266#@#u0F2# \ 15(16)  Pw:6(6) AC:1 Exp:1 T:2660F\^ \ 15(16)  Pw:6(6) AC:1 Exp:1 T:2660Fzn\ 15(16)  Pw:6(6) AC:1 Exp:1 T:2660FYou are carrying too much to get through. 15(16)  Pw:6(6) AC:1 Exp:1 T:2660F9b 15(16)  Pw:6(6) AC:1 Exp:1 T:2670FyO\ 15(16)  Pw:6(6) AC:1 Exp:1 T:2680FRb 15(16)  Pw:6(6) AC:1 Exp:1 T:269##0FNS 16(16)  Pw:6(6) AC:1 Exp:1 T:2700F2 j 16(16)  Pw:6(6) AC:1 Exp:1 T:271#u0F S 16(16)  Pw:6(6) AC:1 Exp:1 T:2720Fj 16(16)  Pw:6(6) AC:1 Exp:1 T:273u#0FW 16(16)  Pw:6(6) AC:1 Exp:1 T:274#0F h 16(16)  Pw:6(6) AC:1 Exp:1 T:275u0F#cj 16(16)  Pw:6(6) AC:1 Exp:1 T:276#u0FY 16(16)  Pw:6(6) AC:1 Exp:1 T:277##0FT h 16(16)  Pw:6(6) AC:1 Exp:1 T:278u0FQF You displaced your saddled nightmare.#@u 16(16)  Pw:6(6) AC:1 Exp:1 T:279--More--0F 3You hear someone cursing shoplifters.0FZ 16(16)  Pw:6(6) AC:1 Exp:1 T:280u##@0Ft 16(16)  Pw:6(6) AC:1 Exp:1 T:281##@u0F*w 16(16)  Pw:6(6) AC:1 Exp:1 T:282@u#0F*?  16(16)  Pw:6(6) AC:1 Exp:1 T:283###@u0Fg 16(16)  Pw:6(6) AC:1 Exp:1 T:284#@##0Fe 16(16)  Pw:6(6) AC:1 Exp:1 T:285#@#0F v 16(16)  Pw:6(6) AC:1 Exp:1 T:286#@u0F x 16(16)  Pw:6(6) AC:1 Exp:1 T:287#@u#0Fx 16(16)  Pw:6(6) AC:1 Exp:1 T:288#@u#0FG 16(16)  Pw:6(6) AC:1 Exp:1 T:289##@u#0F 16(16)  Pw:6(6) AC:1 Exp:1 T:290#u#@##0FY) 16(16)  Pw:6(6) AC:1 Exp:1 T:291###@u0F  16(16)  Pw:6(6) AC:1 Exp:1 T:292u#@##0F7 n 16(16)  Pw:6(6) AC:1 Exp:1 T:293##@#0F0Le 16(16)  Pw:6(6) AC:1 Exp:1 T:294#@#0Fe 16(16)  Pw:6(6) AC:1 Exp:1 T:295#@#0F* e 16(16)  Pw:6(6) AC:1 Exp:1 T:296#@#0FD e 16(16)  Pw:6(6) AC:1 Exp:1 T:297#@#0F e 16(16)  Pw:6(6) AC:1 Exp:1 T:298#@#0F|e 16(16)  Pw:6(6) AC:1 Exp:1 T:299#@#0F<##@#+ 16(16)  Pw:6(6) AC:1 Exp:1 T:299"Gitchore luvverly orinjes!" 16(16)  Pw:6(6) AC:1 Exp:1 T:3000FAk 16(16)  Pw:6(6) AC:1 Exp:1 T:301#@#0F n 16(16)  Pw:6(6) AC:1 Exp:1 T:302##@#0F? d 16(16)  Pw:6(6) AC:1 Exp:1 T:303@#0FIv 16(16)  Pw:6(6) AC:1 Exp:1 T:304#@u0F'You displaced your saddled nightmare. 16(16)  Pw:6(6) AC:1 Exp:1 T:305##@0F 'In what direction? 0FThe door resists! 16(16)  Pw:6(6) AC:1 Exp:1 T:305"Gitchore luvverly orinjes!" 16(16)  Pw:6(6) AC:1 Exp:1 T:3060F* 'In what direction? 0F]The door opens. 16(16)  Pw:6(6) AC:1 Exp:1 T:307(0a(B(0~x(B!((0x(B%!(0x(B)%=(0x(B(0qqqj(B0F #(0q(B@(0k(B(0~(Bo%](!%%))%?(*)!(0qqqqqq(B"Salutations, 256! Welcome to Annootok's general store!" 16(16)  Pw:6(6) AC:1 Exp:1 T:308u0F 16(16)  Pw:6(6) AC:1 Exp:1 T:309# (0lqqqqqqqqqq(B(0a(B (0x~~~~~~~~~(B@ (0x(B!)?!%]% (0x(B?%(!% (0x(B*%* (0mqqq(B0F]Pick an object.0Fq@ a human or elf (human knight called 256) 16(16)  Pw:6(6) AC:1 Exp:1 T:3090F(0~(B@You see here a whistle. 16(16)  Pw:6(6) AC:1 Exp:1 T:310u(0~(Bo0Fө c"For you, most gracious lady; only 10 for this whistle."--More--0F; }m - a whistle (unpaid, 10 zorkmids). 16(16)  Pw:6(6) AC:1 Exp:1 T:3110FL @What do you want to use or apply? [m or ?*] 0Fl 16(16)  Pw:6(6) AC:1 Exp:1 T:311You produce a high whistling sound. 16(16)  Pw:6(6) AC:1 Exp:1 T:3120F ?What do you want to drop? [$abd-ilm or ?*] 0F  16(16)  Pw:6(6) AC:1 Exp:1 T:312You drop a whistle (unpaid, 10 zorkmids). 16(16)  Pw:6(6) AC:1 Exp:1 T:3130FJ (@You see here a clear potion. 16(16)  Pw:6(6) AC:1 Exp:1 T:314(0a(Buo0Fi"For you, most gracious lady; only 133 for this clear potion."--More--0Fn - a clear potion (unpaid, 133 zorkmids). 16(16)  Pw:6(6) AC:1 Exp:1 T:315o!u0FEl ?What do you want to drop? [$abd-iln or ?*] 0F 16(16)  Pw:6(6) AC:1 Exp:1 T:315You drop a clear potion (unpaid, 133 zorkmids). 16(16)  Pw:6(6) AC:1 Exp:1 T:316(0~(Bo(u0F( !@You see here an opal ring. 16(16)  Pw:6(6) AC:1 Exp:1 T:317%!u0FYou stop. Your saddled nightmare is in the way! 16(16)  Pw:6(6) AC:1 Exp:1 T:318u%0FQ @=You see here a food ration. 16(16)  Pw:6(6) AC:1 Exp:1 T:319o!u)%0FI@%You see here a food ration. 16(16)  Pw:6(6) AC:1 Exp:1 T:320(!u0F@%You see here an orange potion. 16(16)  Pw:6(6) AC:1 Exp:1 T:321u%0FI @!You see here a blindfold. 16(16)  Pw:6(6) AC:1 Exp:1 T:322u!%0Fo (@You see here a mace.(0~(B(0~(Buo 16(16)  Pw:6(6) AC:1 Exp:1 T:322The saddled nightmare picks up a blindfold. 16(16)  Pw:6(6) AC:1 Exp:1 T:323(0~(Bu0F)@You see here a mace. 16(16)  Pw:6(6) AC:1 Exp:1 T:324o()u0FaWait! That's a small mimic!)mu 16(16)  Pw:6(6) AC:1 Exp:1 T:324The saddled nightmare drops a blindfold. 16(16)  Pw:6(6) AC:1 Exp:1 T:325u(0FYou miss the small mimic. 16(16)  Pw:6(6) AC:1 Exp:1 T:326u%!0FSYou miss the small mimic. 16(16)  Pw:6(6) AC:1 Exp:1 T:327u!0FeCYou miss the small mimic.(0~(Bu 16(16)  Pw:6(6) AC:1 Exp:1 T:327The small mimic misses. 16(16)  Pw:6(6) AC:1 Exp:1 T:328)u0Fd You miss the small mimic.u( 16(16)  Pw:6(6) AC:1 Exp:1 T:328--More--0F7The saddled nightmare picks up a clear potion. 16(16)  Pw:6(6) AC:1 Exp:1 T:329u(0~(B0FYou hit the small mimic! 16(16)  Pw:6(6) AC:1 Exp:1 T:330u%0Fg|@)You see here a food ration.!u 16(16)  Pw:6(6) AC:1 Exp:1 T:330--More--0F, The saddled nightmare drops a clear potion. 16(16)  Pw:6(6) AC:1 Exp:1 T:3310F >What do you want to drop? [$abd-il or ?*] 0FHlNever mind. 16(16)  Pw:6(6) AC:1 Exp:1 T:3310FWx 16(16)  Pw:6(6) AC:1 Exp:1 T:332m(0~(B0FJ You miss the small mimic. 16(16)  Pw:6(6) AC:1 Exp:1 T:333u!0Fy You hit the small mimic! 16(16)  Pw:6(6) AC:1 Exp:1 T:334u(0~(B!0FYou miss the small mimic. 16(16)  Pw:6(6) AC:1 Exp:1 T:3350FL@% Things that are here: a clear potion a whistle--More--0F 16(16)  Pw:6(6) AC:1 Exp:1 T:336o(0~(Bu)m0FfYou hit the small mimic! 16(16)  Pw:6(6) AC:1 Exp:1 T:337!u0F=You miss the small mimic. 16(16)  Pw:6(6) AC:1 Exp:1 T:338(0~(Bo0Fc VYou kill the small mimic!%729  24(24)  Pw:19(19) AC:1 Exp:2 T:338Welcome to experience level 2. 24(24)  Pw:19(19) AC:1 Exp:2 T:339(0~(Bou(0~(B0FXVYou stop. Your saddled nightmare is in the way! 24(24)  Pw:19(19) AC:1 Exp:2 T:340o!%u)0FS !@ Things that are here: a small mimic corpse a food ration--More--0F  24(24)  Pw:19(19) AC:1 Exp:2 T:341u)(0~(B0FF @%You see here a mace. 24(24)  Pw:19(19) AC:1 Exp:2 T:342o(0~(Bu)0Fz)@You see here a mace. 24(24)  Pw:19(19) AC:1 Exp:2 T:343%u0F @)You see here a crossbow. 24(24)  Pw:19(19) AC:1 Exp:2 T:344(0~(Bo%u(0~(B0F=.Wait! That's a small mimic! 24(24)  Pw:19(19) AC:1 Exp:2 T:345m)u0FYou hit the small mimic. 24(24)  Pw:19(19) AC:1 Exp:2 T:345The saddled nightmare picks up a mace.--More--0FThe saddled nightmare drops a mace. 24(24)  Pw:19(19) AC:1 Exp:2 T:346u)0FmYou hit the small mimic! 24(24)  Pw:19(19) AC:1 Exp:2 T:347%u0F؃ YYou hit the small mimic! 24(24)  Pw:19(19) AC:1 Exp:2 T:347The small mimic hits! 16(24)  Pw:19(19) AC:1 Exp:2 T:347  16(24)  Pw:19(19) AC:1 Exp:2 T:3481F+q You hit the small mimic! 16(24)  Pw:19(19) AC:1 Exp:2 T:349u(0~(B(1FA You miss the small mimic. 16(24)  Pw:19(19) AC:1 Exp:2 T:350!)u1F8You hit the small mimic! 16(24)  Pw:19(19) AC:1 Exp:2 T:351u(0~(B1FQ5You miss the small mimic.1F1 16(24)  Pw:19(19) AC:1 Exp:2 T:351The small mimic hits! 9(24)  Pw:19(19) AC:1 Exp:2 T:351  10(24)  Pw:19(19) AC:1 Exp:2 T:3521FڒeYou kill the small mimic!(0~(BPawn 1021  18(32)  Pw:29(29) AC:1 Exp:3 T:352Welcome to experience level 3. 18(32)  Pw:29(29) AC:1 Exp:3 T:353(0~(Bu1F.%@)You see here a pear. 18(32)  Pw:29(29) AC:1 Exp:3 T:354u%1F %@You see here a tin. 18(32)  Pw:29(29) AC:1 Exp:3 T:355%%u 1F'%@You see here an orcish spear. 18(32)  Pw:29(29) AC:1 Exp:3 T:355--More-- 1FThe saddled nightmare picks up a food ration. 18(32)  Pw:29(29) AC:1 Exp:3 T:356(0~(Bu* 1FRYou stop. Your saddled nightmare is in the way! 18(32)  Pw:29(29) AC:1 Exp:3 T:357u% 1FD @)You see here a tin. 18(32)  Pw:29(29) AC:1 Exp:3 T:358(0~(Bu(0~(B 1F ^"For you, most gracious lady; only 5 for this tin."--More-- 1F(o - a tin (unpaid, 5 zorkmids). 18(32)  Pw:29(29) AC:1 Exp:3 T:359(0~(B(0~(Bu1F9A tin for 5 zorkmids. Pay? [yn] (n) 1F~ y16 2 18(32)  Pw:29(29) AC:1 Exp:3 T:359You bought a tin for 5 gold pieces. 18(32)  Pw:29(29) AC:1 Exp:3 T:359--More--1Fu"Thank you for shopping in Annootok's general store!" 19(32)  Pw:29(29) AC:1 Exp:3 T:360u)1F9What do you want to eat? [gho or ?*] 1Fٜ  Comestibles g - 12 uncursed apples h - 11 uncursed carrots o - a tin(end) 1Fi7 + 19(32)  Pw:29(29) AC:1 Exp:3 T:360It is not so easy to open this tin. 19(32)  Pw:29(29) AC:1 Exp:3 T:361  19(32)  Pw:29(29) AC:1 Exp:3 T:362%(0~(B)u--More--1F The saddled nightmare drops a food ration. 19(32)  Pw:29(29) AC:1 Exp:3 T:363)%u--More--1FKThe saddled nightmare picks up a mace. 19(32)  Pw:29(29) AC:1 Exp:3 T:364  19(32)  Pw:29(29) AC:1 Exp:3 T:365  19(32)  Pw:29(29) AC:1 Exp:3 T:366  19(32)  Pw:29(29) AC:1 Exp:3 T:367  19(32)  Pw:29(29) AC:1 Exp:3 T:368  20(32)  Pw:29(29) AC:1 Exp:3 T:369  20(32)  Pw:29(29) AC:1 Exp:3 T:370  20(32)  Pw:29(29) AC:1 Exp:3 T:371  20(32)  Pw:29(29) AC:1 Exp:3 T:372  20(32)  Pw:29(29) AC:1 Exp:3 T:373u(0~(B(0~(B)))%(0~(B--More--1FOThe saddled nightmare drops a mace. 20(32)  Pw:29(29) AC:1 Exp:3 T:374  20(32)  Pw:29(29) AC:1 Exp:3 T:375  20(32)  Pw:29(29) AC:1 Exp:3 T:376)(0~(B))u(0~(B--More--1F| wThe saddled nightmare picks up a food ration. 20(32)  Pw:29(29) AC:1 Exp:3 T:377  21(32)  Pw:29(29) AC:1 Exp:3 T:378  21(32)  Pw:29(29) AC:1 Exp:3 T:379  21(32)  Pw:29(29) AC:1 Exp:3 T:380  21(32)  Pw:29(29) AC:1 Exp:3 T:381  21(32)  Pw:29(29) AC:1 Exp:3 T:382  21(32)  Pw:29(29) AC:1 Exp:3 T:383  21(32)  Pw:29(29) AC:1 Exp:3 T:384  21(32)  Pw:29(29) AC:1 Exp:3 T:385  21(32)  Pw:29(29) AC:1 Exp:3 T:386  22(32)  Pw:29(29) AC:1 Exp:3 T:387  22(32)  Pw:29(29) AC:1 Exp:3 T:388  22(32)  Pw:29(29) AC:1 Exp:3 T:389  22(32)  Pw:29(29) AC:1 Exp:3 T:390)(0~(B(0~(B))%(0~(B)(0~(Bu--More--1FVYou succeed in opening the tin.It smells like goblins.--More--1FEat it? [yn] (n) 1F̽nYou discard the open tin. 22(32)  Pw:29(29) AC:1 Exp:3 T:391u)(0~(B1F@(0~(BYou see here a lembas wafer. 22(32)  Pw:29(29) AC:1 Exp:3 T:392)(0~(Bu1F 22(32)  Pw:29(29) AC:1 Exp:3 T:393%@(0~(Bu1FN (0~(B@You see here a black gem. 22(32)  Pw:29(29) AC:1 Exp:3 T:394u)(0~(B1F)@*You see here a key. 22(32)  Pw:29(29) AC:1 Exp:3 T:395u(0~(B*1FX"For you, esteemed lady; only 10 for this key."--More--1F p - a key (unpaid, 10 zorkmids). 23(32)  Pw:29(29) AC:1 Exp:3 T:396!u1F_@(0~(BYou see here a clear potion. 23(32)  Pw:29(29) AC:1 Exp:3 T:397u?(0~(B 1Fj^"For you, good lady; only 100 for this clear potion."--More-- 1Fq - a clear potion (unpaid, 100 zorkmids). 23(32)  Pw:29(29) AC:1 Exp:3 T:397--More--#1F The saddled nightmare drops a food ration. 23(32)  Pw:29(29) AC:1 Exp:3 T:398%(0~(Bu%1F?What do you want to drop? [$abd-ilpq or ?*] %1Fw 23(32)  Pw:29(29) AC:1 Exp:3 T:398You drop a clear potion (unpaid, 100 zorkmids). 23(32)  Pw:29(29) AC:1 Exp:3 T:399*u&1FLGWait! That's a small mimic!m 23(32)  Pw:29(29) AC:1 Exp:3 T:399The small mimic hits! 15(32)  Pw:29(29) AC:1 Exp:3 T:399  15(32)  Pw:29(29) AC:1 Exp:3 T:400u)(1FɣYou stop. Your saddled nightmare is in the way! 15(32)  Pw:29(29) AC:1 Exp:3 T:400--More--)1FThe saddled nightmare picks up a food ration. 15(32)  Pw:29(29) AC:1 Exp:3 T:401)(0~(Bu*1F  15(32)  Pw:29(29) AC:1 Exp:3 T:402!@)u+1FF 15(32)  Pw:29(29) AC:1 Exp:3 T:403(0~(B@)u(0~(B,1F[ 15(32)  Pw:29(29) AC:1 Exp:3 T:404(0~(Bmu)(0~(B-1F You hit the small mimic! 16(32)  Pw:29(29) AC:1 Exp:3 T:405u*.1FYou miss the small mimic. 16(32)  Pw:29(29) AC:1 Exp:3 T:406u?(0~(B.1F;M You hit the small mimic! 16(32)  Pw:29(29) AC:1 Exp:3 T:407%u!/1FY(0~(B@You see here a crossbow. 16(32)  Pw:29(29) AC:1 Exp:3 T:408)u(0~(Bm01F^You hit the small mimic! 16(32)  Pw:29(29) AC:1 Exp:3 T:408The saddled nightmare drops a food ration. 16(32)  Pw:29(29) AC:1 Exp:3 T:409%)u01F You miss the small mimic. 16(32)  Pw:29(29) AC:1 Exp:3 T:410(0~~(Bu11F@You miss the small mimic. 16(32)  Pw:29(29) AC:1 Exp:3 T:411u(21Fyz)@You see here a mace. 16(32)  Pw:29(29) AC:1 Exp:3 T:412u(0~(Bm%31FVYou miss the small mimic. 16(32)  Pw:29(29) AC:1 Exp:3 T:413(0~(Bu31F& ZYou kill the small mimic!)308  25(41)  Pw:33(33) AC:1 Exp:4 T:413Welcome to experience level 4. 25(41)  Pw:33(33) AC:1 Exp:4 T:414!u41FV @)You see here a crossbow. 25(41)  Pw:33(33) AC:1 Exp:4 T:415u(0~(B(51F  26(41)  Pw:33(33) AC:1 Exp:4 T:416u@))61F 26(41)  Pw:33(33) AC:1 Exp:4 T:417u(0~(B@(0~(B61FȘ @(0~(BYou see here a clear potion. 26(41)  Pw:33(33) AC:1 Exp:4 T:418%u(0~(B81F@!You see here a food ration. 26(41)  Pw:33(33) AC:1 Exp:4 T:419u!(0~(B91FYou stop. Your saddled nightmare is in the way! 26(41)  Pw:33(33) AC:1 Exp:4 T:420u%:1F8@%You see here 2 food rations. 26(41)  Pw:33(33) AC:1 Exp:4 T:421(0~~(Bu;1Fx%@You see here a food ration. 26(41)  Pw:33(33) AC:1 Exp:4 T:422(0~(B%u;1F %@You see here a scroll labeled ZELGO MER. 26(41)  Pw:33(33) AC:1 Exp:4 T:423(0~(Bu<1Fam"For you, esteemed lady; only 80 for this scroll labeled ZELGO MER."--More--=1FG_r - a scroll labeled ZELGO MER (unpaid, 80 zorkmids). 27(41)  Pw:33(33) AC:1 Exp:4 T:424u(0~(B*>1Fsx ?What do you want to drop? [$abd-ilpr or ?*] >1F3 4 27(41)  Pw:33(33) AC:1 Exp:4 T:424You drop a scroll labeled ZELGO MER (unpaid, 80 zorkmids).%u 27(41)  Pw:33(33) AC:1 Exp:4 T:424--More--@1Fk6The saddled nightmare picks up a tin. 27(41)  Pw:33(33) AC:1 Exp:4 T:425u(0~(BA1F4 27(41)  Pw:33(33) AC:1 Exp:4 T:426!@uB1FJ@(0~(BYou see here a golden potion. 27(41)  Pw:33(33) AC:1 Exp:4 T:427!?uC1F@!You see here a cyan potion. 27(41)  Pw:33(33) AC:1 Exp:4 T:428u%(0~(BC1F @!You see here a scroll labeled ZELGO MER. 27(41)  Pw:33(33) AC:1 Exp:4 T:429u%D1Fz"For you, most gracious lady; only 80 for this scroll labeled ZELGO MER." --More--E1F s - a scroll labeled ZELGO MER (unpaid, 80 zorkmids). 27(41)  Pw:33(33) AC:1 Exp:4 T:430(0~(Bu!F1F6 ?What do you want to drop? [$abd-ilps or ?*] G1FL4 27(41)  Pw:33(33) AC:1 Exp:4 T:430You drop a scroll labeled ZELGO MER (unpaid, 80 zorkmids). 27(41)  Pw:33(33) AC:1 Exp:4 T:431)(uH1F'?@You see here a saddle. 28(41)  Pw:33(33) AC:1 Exp:4 T:432!uI1F9 (@You see here a yellowish brown gem. 28(41)  Pw:33(33) AC:1 Exp:4 T:433u?J1F@*You see here a tripe ration. 28(41)  Pw:33(33) AC:1 Exp:4 T:434u*(0~(BL1F1 You stop. Your saddled nightmare is in the way! 28(41)  Pw:33(33) AC:1 Exp:4 T:435u%N1F a"For you, esteemed lady; only 16 for this tripe ration."--More--O1F+Wt - a tripe ration (unpaid, 16 zorkmids). 28(41)  Pw:33(33) AC:1 Exp:4 T:435--More--P1FugThe saddled nightmare drops a tin. 28(41)  Pw:33(33) AC:1 Exp:4 T:436(0~(B%u Q1F:@(0~(BYou see here a candied tin of Death meat. 28(41)  Pw:33(33) AC:1 Exp:4 T:437%u! R1F"@%You see here a flail. 28(41)  Pw:33(33) AC:1 Exp:4 T:438u% S1FMu@)You see here a smoky potion. 28(41)  Pw:33(33) AC:1 Exp:4 T:439%!u T1Fpb"For you, esteemed lady; only 100 for this smoky potion."--More--U1F[hu - a smoky potion (unpaid, 100 zorkmids). 29(41)  Pw:33(33) AC:1 Exp:4 T:440(!u V1F;V(0~(B@You see here a scroll labeled XIXAXA XOXAXA XUXAXA. 29(41)  Pw:33(33) AC:1 Exp:4 T:441u(0~(B W1F"w"For you, most gracious lady; only 200 for this scroll labeled XIXAXA XOXAXA XUXAXA."--More--W1F v - a scroll labeled XIXAXA XOXAXA XUXAXA (unpaid, 200 zorkmids). 29(41)  Pw:33(33) AC:1 Exp:4 T:441--More--Z1F=The saddled nightmare picks up a yellowish brown gem. 29(41)  Pw:33(33) AC:1 Exp:4 T:442u%(0~(B\1FAWhat do you want to drop? [$abd-ilpt-v or ?*] \1FtP 29(41)  Pw:33(33) AC:1 Exp:4 T:442You drop a scroll labeled XIXAXA XOXAXA XUXAXA (unpaid, 200 zorkmids). 29(41)  Pw:33(33) AC:1 Exp:4 T:442--More--]1FxThe saddled nightmare drops a yellowish brown gem. 29(41)  Pw:33(33) AC:1 Exp:4 T:443*)u]1F _@?You see here a flail. 29(41)  Pw:33(33) AC:1 Exp:4 T:443The saddled nightmare picks up a saddle. 29(41)  Pw:33(33) AC:1 Exp:4 T:444u(0~(B^1F"You stop. Your saddled nightmare is in the way! 29(41)  Pw:33(33) AC:1 Exp:4 T:444--More--_1FbThe saddled nightmare drops a saddle. 29(41)  Pw:33(33) AC:1 Exp:4 T:445(u!_1F)@ Things that are here: a saddle a tin a scroll labeled ZELGO MER--More--a1F6W 29(41)  Pw:33(33) AC:1 Exp:4 T:445The saddled nightmare picks up a cyan potion. 29(41)  Pw:33(33) AC:1 Exp:4 T:446(0~(B%ua1F_ Pick up what?  Comestibles a - a tin Scrolls b - a scroll labeled ZELGO MER Tools c - a saddle(end) b1Fx +c1F"For you, most gracious lady; only 5 for this tin."--More--c1FK[ w - a tin (unpaid, 5 zorkmids). 29(41)  Pw:33(33) AC:1 Exp:4 T:447u(0~(Bd1F.Itemized billing? [yn] (n) e1FX n29 0 29(41)  Pw:33(33) AC:1 Exp:4 T:447You bought a key for 10 gold pieces.3 297 29(41)  Pw:33(33) AC:1 Exp:4 T:447--More--f1FXYou bought a tin for 5 gold pieces.1 1 29(41)  Pw:33(33) AC:1 Exp:4 T:447--More--f1F You bought a smoky potion for 100 gold pieces.77 81 29(41)  Pw:33(33) AC:1 Exp:4 T:447--More--g1FLIYou bought a tripe ration for 16 gold pieces.--More--g1Ft "Thank you for shopping in Annootok's general store!" 30(41)  Pw:33(33) AC:1 Exp:4 T:448(0~(Buh1F 9What do you want to eat? [ghtw or ?*] i1F Comestibles g - 12 uncursed apples h - 11 uncursed carrots t - a tripe ration w - a tin(end) j1Fk+ 30(41)  Pw:33(33) AC:1 Exp:4 T:448It is not so easy to open this tin. 30(41)  Pw:33(33) AC:1 Exp:4 T:449  30(41)  Pw:33(33) AC:1 Exp:4 T:450  30(41)  Pw:33(33) AC:1 Exp:4 T:451  30(41)  Pw:33(33) AC:1 Exp:4 T:452  30(41)  Pw:33(33) AC:1 Exp:4 T:453  30(41)  Pw:33(33) AC:1 Exp:4 T:454(0~~(Bu%(0~(B%!%!?(0~(B--More--k1FJThe saddled nightmare drops a cyan potion. 30(41)  Pw:33(33) AC:1 Exp:4 T:455  31(41)  Pw:33(33) AC:1 Exp:4 T:456  31(41)  Pw:33(33) AC:1 Exp:4 T:457  31(41)  Pw:33(33) AC:1 Exp:4 T:458  31(41)  Pw:33(33) AC:1 Exp:4 T:459(0~(B!%(0~(Bu%(0~(B--More--l1F^UYou succeed in opening the tin.It smells like lichens.--More--m1FR Eat it? [yn] (n) n1Fx.yYou consume stir fried lichen. 31(41)  Pw:33(33) AC:1 Exp:4 T:460u!%o1F(@You see here a cyan potion. 31(41)  Pw:33(33) AC:1 Exp:4 T:460--More--q1FECThe saddled nightmare picks up 2 food rations. 31(41)  Pw:33(33) AC:1 Exp:4 T:461(0~(Bu(0~(Bq1FTm 31(41)  Pw:33(33) AC:1 Exp:4 T:462@(0~(B(uor1F  31(41)  Pw:33(33) AC:1 Exp:4 T:463(0~(B@!us1FWt 32(41)  Pw:33(33) AC:1 Exp:4 T:464u@(0~(B%s1F| (0~(B@You see here a lembas wafer. 32(41)  Pw:33(33) AC:1 Exp:4 T:465(0~(But1Fot%@ Things that are here: a mace a pear--More--u1F*  32(41)  Pw:33(33) AC:1 Exp:4 T:466(0~~(Bou!x1F= 32(41)  Pw:33(33) AC:1 Exp:4 T:467)%@)uz1F @(0~(BYou see here a clear potion. 32(41)  Pw:33(33) AC:1 Exp:4 T:468u(0~(B|1F b"For you, esteemed lady; only 100 for this clear potion."--More--}1F0q - a clear potion (unpaid, 100 zorkmids). 32(41)  Pw:33(33) AC:1 Exp:4 T:469(0~~(Bu~1FQ CA clear potion for 100 zorkmids. Pay? [yn] (n) 1FSy0 81 HP: 32(41)  Pw:33(33) AC:1 Exp:4 T:469You bought a clear potion for 100 gold pieces. 32(41)  Pw:33(33) AC:1 Exp:4 T:469--More--1F "Thank you for shopping in Annootok's general store!"(0~(Bu 32(41)  Pw:33(33) AC:1 Exp:4 T:469--More--1FO The saddled nightmare drops 2 food rations. 32(41)  Pw:33(33) AC:1 Exp:4 T:470%u1FF 32(41)  Pw:33(33) AC:1 Exp:4 T:471(0~(B@u)1F1% Coins $ - 81 gold pieces Weapons a - a +1 long sword (weapon in hand) b - a +1 lance Armor d - an uncursed +0 helmet (being worn) e - a blessed +0 small shield (being worn) f - an uncursed +0 pair of leather gloves (being worn) i - a +0 splint mail (being worn) Comestibles g - 12 uncursed apples h - 11 uncursed carrots t - a tripe ration Potions l - a brown potion q - a clear potion u - a smoky potion Tools p - a key(end) 1FT##########################+(0qqk(B(0l~qqqq(B+(0qqqq(B(0qqk~~~~(B#(0x~~~~~~~~~~~~~x~~~x(B####(0x~~~~~~~~~~~~~x~~~x(B##(0x~~~~~~~~~~~~~x~~~(B+####(0a~~~~~~~~~~~~~x(B<(0~~x(B(0x~~~~~~~~~~~~~aqqqj(B(0mqqqqqqqqqqqqqj(B 256 the Pawn St:17 Dx:8 Co:10 In:11 Wi:14 Ch:17 Chaotic S:1077 Dlvl:2 $:81 HP: Dlvl:2 $:81 HP:32(41) Dlvl:2 $:81 HP:32(41) Pw:33(33) AC:1 Exp:4 T:471  32(41)  Pw:33(33) AC:1 Exp:4 T:4711FJ# 1F!dip1F0@What do you want to dip? [$abd-ilpqtu or ?*] 1F Coins $ - 81 gold pieces Weapons a - a +1 long sword (weapon in hand) b - a +1 lance Armor d - an uncursed +0 helmet (being worn) e - a blessed +0 small shield (being worn) f - an uncursed +0 pair of leather gloves (being worn) i - a +0 splint mail (being worn) Comestibles g - 12 uncursed apples h - 11 uncursed carrots t - a tripe ration Potions l - a brown potion q - a clear potion u - a smoky potion Tools p - a key(end) 1Fa@ +##########################+(0qqk(B(0l~qqqq(B+(0qqqq(B(0qqk~~~~(B#(0x~~~~~~~~~~~~~x~~~x(B####(0x~~~~~~~~~~~~~x~~~x(B##(0x~~~~~~~~~~~~~x~~~(B+####(0a~~~~~~~~~~~~~x(B<(0~~x(B(0x~~~~~~~~~~~~~aqqqj(B(0mqqqqqqqqqqqqqj(B 256 the Pawn St:17 Dx:8 Co:10 In:11 Wi:14 Ch:17 Chaotic S:1077 Dlvl:2 $:81 HP: Dlvl:2 $:81 HP:32(41) Dlvl:2 $:81 HP:32(41) Pw:33(33) AC:1 Exp:4 T:471 32(41)  Pw:33(33) AC:1 Exp:4 T:471What do you want to dip into? [lqu or ?*] 1Fz  32(41)  Pw:33(33) AC:1 Exp:4 T:471Your smoky potion softly glows with a light blue aura.--More--1F!"Call a clear potion: 1F7w1FG a1F . t1FI e1Fr1F 33(41)  Pw:33(33) AC:1 Exp:4 T:472u(0~(B1Fy",What do you want to drink? [lu or ?*] 1F  Potions l - a brown potion u - a blessed smoky potion(end) 1F + 33(41)  Pw:33(33) AC:1 Exp:4 T:472You suddenly fall asleep!8  33(41)  Pw:33(33) AC:1 Exp:4 T:473  33(41)  Pw:33(33) AC:1 Exp:4 T:474%(0~(B(0~(Bu 33(41)  Pw:33(33) AC:1 Exp:4 T:474--More--1Fi The saddled nightmare picks up 2 food rations. 33(41)  Pw:33(33) AC:1 Exp:4 T:475  33(41)  Pw:33(33) AC:1 Exp:4 T:476  33(41)  Pw:33(33) AC:1 Exp:4 T:477  33(41)  Pw:33(33) AC:1 Exp:4 T:478  33(41)  Pw:33(33) AC:1 Exp:4 T:479u(0~(B(0~(B)*) 33(41)  Pw:33(33) AC:1 Exp:4 T:479--More--1FsThe saddled nightmare drops 2 food rations. 34(41)  Pw:33(33) AC:1 Exp:4 T:480  34(41)  Pw:33(33) AC:1 Exp:4 T:481%u(0~(B 34(41)  Pw:33(33) AC:1 Exp:4 T:481--More--1F6The saddled nightmare picks up a mace. 34(41)  Pw:33(33) AC:1 Exp:4 T:482  34(41)  Pw:33(33) AC:1 Exp:4 T:483  34(41)  Pw:33(33) AC:1 Exp:4 T:484  34(41)  Pw:33(33) AC:1 Exp:4 T:485  34(41)  Pw:33(33) AC:1 Exp:4 T:486%(0~(B(0~(B)(0~(Bu) 34(41)  Pw:33(33) AC:1 Exp:4 T:486--More--1F;!The saddled nightmare drops a mace. 34(41)  Pw:33(33) AC:1 Exp:4 T:487u(0~(B) 34(41)  Pw:33(33) AC:1 Exp:4 T:487--More--1FO\The saddled nightmare picks up 2 food rations. 35(41)  Pw:33(33) AC:1 Exp:4 T:488  35(41)  Pw:33(33) AC:1 Exp:4 T:489  35(41)  Pw:33(33) AC:1 Exp:4 T:490  35(41)  Pw:33(33) AC:1 Exp:4 T:491  35(41)  Pw:33(33) AC:1 Exp:4 T:492%%(0~(B(0~(B)))u 35(41)  Pw:33(33) AC:1 Exp:4 T:493You wake up.1FUnknown command ' '. 35(41)  Pw:33(33) AC:1 Exp:4 T:4931Fr@(0~(BYou see here a pear. 35(41)  Pw:33(33) AC:1 Exp:4 T:493The saddled nightmare drops 2 food rations. 35(41)  Pw:33(33) AC:1 Exp:4 T:494u(0~(B%1F %@You see here a food ration. 35(41)  Pw:33(33) AC:1 Exp:4 T:495u%1F%@You see here a mace. 36(41)  Pw:33(33) AC:1 Exp:4 T:496(0~(B(0~(B%uo1F֮)@ Things that are here: a small mimic corpse a food ration--More--1FJ 36(41)  Pw:33(33) AC:1 Exp:4 T:497(0~(B)u1F  36(41)  Pw:33(33) AC:1 Exp:4 T:498o!u@(1FP@(0~(B Things that are here: a potion called water a whistle--More--1F 36(41)  Pw:33(33) AC:1 Exp:4 T:499(0~(Bo%u1F% What would you like to drop?  Coins $ - 81 gold pieces Weapons a - a +1 long sword (weapon in hand) b - a +1 lance Armor d - an uncursed +0 helmet (being worn) e - a blessed +0 small shield (being worn) f - an uncursed +0 pair of leather gloves (being worn) i - a +0 splint mail (being worn) Comestibles g - 12 uncursed apples h - 11 uncursed carrots t - a tripe ration Potions l - a brown potion Tools p - a key(end) 1Fk+1F P##########################+(0qqk(B(0l~qqqq(B+(0qqqq(B(0qqk~~~~(B#(0x~~~~~~~~~~~~~x~~~x(B####(0x~~~~~~~~~~~~~x~~~x(B##(0x~~~~~~~~~~~~~x~~~(B+####(0a~~~~~~~~~~~~~x(B<(0~~x(B(0x~~~~~~~~~~~~~aqqqj(B(0mqqqqqqqqqqqqqj(B 256 the Pawn St:17 Dx:8 Co:10 In:11 Wi:14 Ch:17 Chaotic S:1087 Dlvl:2 $:81 HP: Dlvl:2 $:81 HP:36(41) Dlvl:2 $:81 HP:36(41) Pw:33(33) AC:1 Exp:4 T:499You drop a +1 lance.--More--1F YAnnootok the orc offers 7 gold pieces for your lance. Sell it? [ynaq] (y) 1F c n 36(41)  Pw:33(33) AC:1 Exp:4 T:500ou(0~(B1FG Pick up what?  Weapons a - a +1 lance Potions b - a potion called water Tools c - a whistle(end) 1F+1Fb - a +1 lance. 36(41)  Pw:33(33) AC:1 Exp:4 T:500The saddled nightmare picks up an orange potion. 36(41)  Pw:33(33) AC:1 Exp:4 T:501u(0~(B1FH 36(41)  Pw:33(33) AC:1 Exp:4 T:502(0~~(B(0~(Bou1F _@! 36(41)  Pw:33(33) AC:1 Exp:4 T:502The saddled nightmare drops an orange potion. 36(41)  Pw:33(33) AC:1 Exp:4 T:503o(0~(Bu!%1F%I@(0~(B 36(41)  Pw:33(33) AC:1 Exp:4 T:503The saddled nightmare picks up a potion called water. 37(41)  Pw:33(33) AC:1 Exp:4 T:504u(1F  37(41)  Pw:33(33) AC:1 Exp:4 T:505@u(0~~(B1F4 37(41)  Pw:33(33) AC:1 Exp:4 T:506##@u(0a(B1F 37(41)  Pw:33(33) AC:1 Exp:4 T:507##@u#1FK 37(41)  Pw:33(33) AC:1 Exp:4 T:508##@#u##1F +#@u### 37(41)  Pw:33(33) AC:1 Exp:4 T:509You hear someone counting money.1F/'In what direction? 1FJThe door opens. 37(41)  Pw:33(33) AC:1 Exp:4 T:510(0qqq(B(0~~~(B((0~~x(B(0~~(B+(0~~x(B(0~(B(0a(B1F>  37(41)  Pw:33(33) AC:1 Exp:4 T:511(0lq(B(0x~(B(0x~(B(0x~~(B(0x~(B$(0~~(B(0~(B(0q(B@(0j(Bu##1F 38(41)  Pw:33(33) AC:1 Exp:4 T:512(0x~(B@(0mqq(B(0a(B#1F" 38(41)  Pw:33(33) AC:1 Exp:4 T:513(0k(B(0~(B@(0~(B1Fd@(0~(BYou see here 24 gold pieces. 38(41)  Pw:33(33) AC:1 Exp:4 T:5141F=Q111 105 HP: 38(41)  Pw:33(33) AC:1 Exp:4 T:514$ - 24 gold pieces. 38(41)  Pw:33(33) AC:1 Exp:4 T:515u(0a(B1FR  38(41)  Pw:33(33) AC:1 Exp:4 T:516@(0~(Bu(0~(B1FC @(0~(BYou see here a chest. 38(41)  Pw:33(33) AC:1 Exp:4 T:517(0~(Bu(0~(B1FU;# 1Fhloot1F<There is a chest here, loot it? [ynq] (q) 1FyHmmm, it seems to be locked. 38(41)  Pw:33(33) AC:1 Exp:4 T:5171F<# 1FA adjust1Fl @What do you want to adjust? [$abd-ilpt or ?*] 1FZt Coins $ - 105 gold pieces Weapons a - a +1 long sword (weapon in hand) b - a +1 lance Armor d - an uncursed +0 helmet (being worn) e - a blessed +0 small shield (being worn) f - an uncursed +0 pair of leather gloves (being worn) i - a +0 splint mail (being worn) Comestibles g - 12 uncursed apples h - 11 uncursed carrots t - a tripe ration Potions l - a brown potion Tools p - a key(end) 1F; +##########################+(0qqk(B(0l~qqqq(B+(0qqqq(B(0qqk~~~~(B#(0x~~~~~~~~~~~~~x~~~x(B####(0x~~~~~~~~~~~~~x~~~x(B##(0x~~~~~~~~~~~~~x~~~(B+####(0a~~~~~~~~~~~~~x(B<(0~~x(B(0x~~~~~~~~~~~~~a(B 38(41)  Pw:33(33) AC:1 Exp:4 T:517Adjust letter to what [cjkm-su-zA-Z]? 1Fa zMoving: c - a key. 38(41)  Pw:33(33) AC:1 Exp:4 T:5171F a>What do you want to use or apply? [c or ?*] 1Fnu 38(41)  Pw:33(33) AC:1 Exp:4 T:517In what direction? 1F"8There is a chest here, unlock it? [ynq] (q) 1FQ y 38(41)  Pw:33(33) AC:1 Exp:4 T:517You succeed in unlocking the chest.u(0~(B--More--1Fٜ The saddled nightmare drops a potion called water. 38(41)  Pw:33(33) AC:1 Exp:4 T:518!u1F| # 1Fjloot1FU+ <There is a chest here, loot it? [ynq] (q) 1F7yYou carefully open the chest...--More--1F. FDo you want to take something out of the chest? [ynq] (n) 1F:y Take out what?  Coins a - 61 gold pieces Potions b - a potion called water(end) 1F+1F^+1F< b72 66 38(41)  Pw:33(33) AC:1 Exp:4 T:518$ - 61 gold pieces. 38(41)  Pw:33(33) AC:1 Exp:4 T:518x - a potion called water.--More--1FH 7Do you wish to put something in? [ynq] (n) 1F>n 38(41)  Pw:33(33) AC:1 Exp:4 T:519u(0~(B1F(@You see here a potion called water. 39(41)  Pw:33(33) AC:1 Exp:4 T:520(0~(B(u1F n - a potion called water. 39(41)  Pw:33(33) AC:1 Exp:4 T:521u(0~(B(0~(B1F  Coins $ - 166 gold pieces Weapons a - a +1 long sword (weapon in hand) b - a +1 lance Armor d - an uncursed +0 helmet (being worn) e - a blessed +0 small shield (being worn) f - an uncursed +0 pair of leather gloves (being worn) i - a +0 splint mail (being worn) Comestibles g - 12 uncursed apples h - 11 uncursed carrots t - a tripe ration Potions l - a brown potion n - a potion called water x - a potion called water Tools c - a key(end) 1FA##########################+(0qqk(B(0l~qqqq(B+(0qqqq(B(0qqk~~~~(B#(0x~~~~~~~~~~~~~x~~~x(B####(0x~~~~~~~~~~~~~x~~~x(B##(0x~~~~~~~~~~~~~x~~~(B+####(0a~~~~~~~~~~~~~x(B<(0~~x(B(0x~~~~~~~~~~~~~aqqqj(B(0mqqqqqqqqqqqqqj(B 256 the Pawn St:17 Dx:8 Co:10 In:11 Wi:14 Ch:17 Chaotic S:1172 Dlvl:2 $:166 HP: Dlvl:2 $:166 HP:39(41) Dlvl:2 $:166 HP:39(41) Pw:33(33) AC:1 Exp:4 T:521  39(41)  Pw:33(33) AC:1 Exp:4 T:5211F 39(41)  Pw:33(33) AC:1 Exp:4 T:522(0~(B@u1F0  39(41)  Pw:33(33) AC:1 Exp:4 T:523u@#(0~(B1FN 39(41)  Pw:33(33) AC:1 Exp:4 T:524(0~(Bu@#1F 39(41)  Pw:33(33) AC:1 Exp:4 T:525(0~(Bu@#1F"  39(41)  Pw:33(33) AC:1 Exp:4 T:526#u@#1Fg6p 39(41)  Pw:33(33) AC:1 Exp:4 T:527##@#1Fgz 40(41)  Pw:33(33) AC:1 Exp:4 T:528#@##1F m 40(41)  Pw:33(33) AC:1 Exp:4 T:529#@1F4 40(41)  Pw:33(33) AC:1 Exp:4 T:530#@##1F 40(41)  Pw:33(33) AC:1 Exp:4 T:531#@#1F&(  40(41)  Pw:33(33) AC:1 Exp:4 T:532#@##1F}M] 40(41)  Pw:33(33) AC:1 Exp:4 T:5321Fy 40(41)  Pw:33(33) AC:1 Exp:4 T:533#@#1F% o 40(41)  Pw:33(33) AC:1 Exp:4 T:534#@#1FMo 40(41)  Pw:33(33) AC:1 Exp:4 T:535#@#1Ff 41(41)  Pw:33(33) AC:1 Exp:4 T:536#@#1F!e 41(41)  Pw:33(33) AC:1 Exp:4 T:537@#1F d 41(41)  Pw:33(33) AC:1 Exp:4 T:538#@1FI~d 41(41)  Pw:33(33) AC:1 Exp:4 T:539#@1FhLd 41(41)  Pw:33(33) AC:1 Exp:4 T:540#@1F`pd 41(41)  Pw:33(33) AC:1 Exp:4 T:541#@1F%7 k 41(41)  Pw:33(33) AC:1 Exp:4 T:542#@1Fs& m 41(41)  Pw:33(33) AC:1 Exp:4 T:543#@#1FYT 41(41)  Pw:33(33) AC:1 Exp:4 T:5431FԐw 41(41)  Pw:33(33) AC:1 Exp:4 T:544u@#1F| x 41(41)  Pw:33(33) AC:1 Exp:4 T:545#u@#1F% x 41(41)  Pw:33(33) AC:1 Exp:4 T:546#u@#1Fe # 1F^ dip1F=What do you want to dip? [$a-ilntx or ?*] 1F̯  Coins $ - 166 gold pieces Weapons a - a +1 long sword (weapon in hand) b - a +1 lance Armor d - an uncursed +0 helmet (being worn) e - a blessed +0 small shield (being worn) f - an uncursed +0 pair of leather gloves (being worn) i - a +0 splint mail (being worn) Comestibles g - 12 uncursed apples h - 11 uncursed carrots t - a tripe ration Potions l - a brown potion n - a potion called water x - a potion called water Tools c - a key(end) 1Ft+###########################+(0qqk(B(0l~qqqq(B+(0qqqq(B(0qqk~~~~(B#(0x~~~~~~~~~~~~~x~~~x(B####(0x~~~~~~~~~~~~~x~~~x(B##(0x~~~~~~~~~~~~~x~~~(B+####(0a~~~~~~~~~~~~~x(B<(0~~x(B(0x~~~~~~~~~~~~~aqqqj(B(0mqqqqqqqqqqqqqj(B 256 the Pawn St:17 Dx:8 Co:10 In:11 Wi:14 Ch:17 Chaotic S:1172 Dlvl:2 $:166 HP: Dlvl:2 $:166 HP:41(41) Dlvl:2 $:166 HP:41(41) Pw:33(33) AC:1 Exp:4 T:546 41(41)  Pw:33(33) AC:1 Exp:4 T:546What do you want to dip into? [lnx or ?*] 1FB 41(41)  Pw:33(33) AC:1 Exp:4 T:546Interesting... 41(41)  Pw:33(33) AC:1 Exp:4 T:547#1F# 1FZRdip1F4 =What do you want to dip? [$a-ilntx or ?*] 1Fp  41(41)  Pw:33(33) AC:1 Exp:4 T:547What do you want to dip into? [lnx or ?*] 1F  41(41)  Pw:33(33) AC:1 Exp:4 T:547Your potion called water softly glows with a light blue aura. 41(41)  Pw:33(33) AC:1 Exp:4 T:5481F Coins $ - 166 gold pieces Weapons a - a +1 long sword (weapon in hand) b - a +1 lance Armor d - an uncursed +0 helmet (being worn) e - a blessed +0 small shield (being worn) f - an uncursed +0 pair of leather gloves (being worn) i - a +0 splint mail (being worn) Comestibles g - 12 uncursed apples h - 11 uncursed carrots t - a tripe ration Potions l - a brown potion x - a blessed potion called water Tools c - a key(end) 1FX###########################+(0qqk(B(0l~qqqq(B+(0qqqq(B(0qqk~~~~(B#(0x~~~~~~~~~~~~~x~~~x(B####(0x~~~~~~~~~~~~~x~~~x(B##(0x~~~~~~~~~~~~~x~~~(B+####(0a~~~~~~~~~~~~~x(B<(0~~x(B(0x~~~~~~~~~~~~~aqqqj(B(0mqqqqqqqqqqqqqj(B  41(41)  Pw:33(33) AC:1 Exp:4 T:5481Fv2f 41(41)  Pw:33(33) AC:1 Exp:4 T:549#@#1F_f 41(41)  Pw:33(33) AC:1 Exp:4 T:550#@#1F@V f 41(41)  Pw:33(33) AC:1 Exp:4 T:551#@#1F  41(41)  Pw:33(33) AC:1 Exp:4 T:552(0qqq(B(0~~~(B(0~~(B(0~(B#@##1F A 41(41)  Pw:33(33) AC:1 Exp:4 T:553(0q~(B(0~~(Bu@#1F6 41(41)  Pw:33(33) AC:1 Exp:4 T:554(0qq(B(0~~(B(0~(B#u@##1Fx 41(41)  Pw:33(33) AC:1 Exp:4 T:555#u@#1FH You displaced your saddled nightmare. 41(41)  Pw:33(33) AC:1 Exp:4 T:556@u1Fts 41(41)  Pw:33(33) AC:1 Exp:4 T:557@##u1F 41(41)  Pw:33(33) AC:1 Exp:4 T:558(0q(B(0k(B(0~(B(0x(B(0~(B(0~(B(0q(B@(0q(Bu##1Fj (0lqqq(B(0x~~~(B(0x~~~~~(B@(0~x(B(0mqqqqqq(B(0~(B(0qqj(B#There's some graffiti on the floor here.--More--1F0 You read: "They ?ay tna ? scroll o? ??mmoninc has otner ranes.". 41(41)  Pw:33(33) AC:1 Exp:4 T:559u(0~(B1F|  41(41)  Pw:33(33) AC:1 Exp:4 T:560u@(0~(B(0~~(B1F%You stop. Your saddled nightmare is in the way! 41(41)  Pw:33(33) AC:1 Exp:4 T:561(0~(B1F 41(41)  Pw:33(33) AC:1 Exp:4 T:562u@(0~(B1F?MYou stop. Your saddled nightmare is in the way! 41(41)  Pw:33(33) AC:1 Exp:4 T:5631F You displaced your saddled nightmare. 41(41)  Pw:33(33) AC:1 Exp:4 T:564@(0~(B1F Z 41(41)  Pw:33(33) AC:1 Exp:4 T:5641F; 41(41)  Pw:33(33) AC:1 Exp:4 T:565#@(0~~(Bu1FR  41(41)  Pw:33(33) AC:1 Exp:4 T:566(0~(B@(0~~(Bu1F6 a(0~(B@There's some graffiti on the floor here.--More--1F| You read: "They ?ay tna ? scroll o? ??mmoninc has otner ranes.". 41(41)  Pw:33(33) AC:1 Exp:4 T:567u(0~(B1F: 41(41)  Pw:33(33) AC:1 Exp:4 T:568(0~~(Bu@1F\ 41(41)  Pw:33(33) AC:1 Exp:4 T:569(0~(B(0~(B@u1F  41(41)  Pw:33(33) AC:1 Exp:4 T:570u#@#1F  41(41)  Pw:33(33) AC:1 Exp:4 T:571#u@##1Fy 41(41)  Pw:33(33) AC:1 Exp:4 T:572##u@1F)U 41(41)  Pw:33(33) AC:1 Exp:4 T:5721FlU 41(41)  Pw:33(33) AC:1 Exp:4 T:5721FYou displaced your saddled nightmare. 41(41)  Pw:33(33) AC:1 Exp:4 T:573#@u#1Fq  41(41)  Pw:33(33) AC:1 Exp:4 T:574@##u1Fk-U 41(41)  Pw:33(33) AC:1 Exp:4 T:5741F]You displaced your saddled nightmare. 41(41)  Pw:33(33) AC:1 Exp:4 T:575##@1Fs 41(41)  Pw:33(33) AC:1 Exp:4 T:576#@1FF m 41(41)  Pw:33(33) AC:1 Exp:4 T:577#@1F8 e 41(41)  Pw:33(33) AC:1 Exp:4 T:578#@1Fe 41(41)  Pw:33(33) AC:1 Exp:4 T:579#@1F v 41(41)  Pw:33(33) AC:1 Exp:4 T:580u@1Fa w 41(41)  Pw:33(33) AC:1 Exp:4 T:581#u@1Fw 41(41)  Pw:33(33) AC:1 Exp:4 T:582#u@1F$&w 41(41)  Pw:33(33) AC:1 Exp:4 T:583#u@1FXw 41(41)  Pw:33(33) AC:1 Exp:4 T:584#u@1FB 41(41)  Pw:33(33) AC:1 Exp:4 T:585#u@F1F{  41(41)  Pw:33(33) AC:1 Exp:4 T:586#@##u(0~(B1F5 #@#(0~(BF 41(41)  Pw:33(33) AC:1 Exp:4 T:587You hear the chime of a cash register.1F 41(41)  Pw:33(33) AC:1 Exp:4 T:588#@u(0~(B1F+fYou displaced your saddled nightmare. 41(41)  Pw:33(33) AC:1 Exp:4 T:589(0~(B@1F<<y 41(41)  Pw:33(33) AC:1 Exp:4 T:590(0~(B@1F6 s 41(41)  Pw:33(33) AC:1 Exp:4 T:591(0~(B@1F0s 41(41)  Pw:33(33) AC:1 Exp:4 T:592(0~(B@1FL You kill the brown mold!%208  51(51)  Pw:39(39) AC:1 Exp:5 T:592Welcome to experience level 5. 51(51)  Pw:39(39) AC:1 Exp:5 T:5931F' (0~(B(0~(B@You see here a brown mold corpse. 51(51)  Pw:39(39) AC:1 Exp:5 T:594u1F 51(51)  Pw:39(39) AC:1 Exp:5 T:595(0~(B(0~(Bu@%1F$  51(51)  Pw:39(39) AC:1 Exp:5 T:596(0~(B(0~(B:@u1F1You kill the newt!#(0~(Bu12  51(51)  Pw:39(39) AC:1 Exp:5 T:596The saddled nightmare eats a brown mold corpse. 51(51)  Pw:39(39) AC:1 Exp:5 T:5971F{ 51(51)  Pw:39(39) AC:1 Exp:5 T:598@(0a(B1FP  51(51)  Pw:39(39) AC:1 Exp:5 T:599@#u(0~(B1F~/@#(0~(B1  51(51)  Pw:39(39) AC:1 Exp:5 T:600You feel tough! 51(51)  Pw:39(39) AC:1 Exp:5 T:600You must be leading a healthy life-style.1FB? 51(51)  Pw:39(39) AC:1 Exp:5 T:601@#u1F @#(0a(B 51(51)  Pw:39(39) AC:1 Exp:5 T:602You hear the chime of a cash register.2F}l 51(51)  Pw:39(39) AC:1 Exp:5 T:603@#2Ff!l 51(51)  Pw:39(39) AC:1 Exp:5 T:604@(0~(B2Fl 51(51)  Pw:39(39) AC:1 Exp:5 T:605@(0~(B2FYu  51(51)  Pw:39(39) AC:1 Exp:5 T:606@(0~(Bu2F5  51(51)  Pw:39(39) AC:1 Exp:5 T:607(0~(B(0~(B@u(0~(B2F| 51(51)  Pw:39(39) AC:1 Exp:5 T:608u(0~(B@(0~(B2Fȟ 51(51)  Pw:39(39) AC:1 Exp:5 T:609(0~(Bu@2Fm 51(51)  Pw:39(39) AC:1 Exp:5 T:610(0~(B(0~~(B@u2FC5(0lqqqqqqk(B# (0x~~~~~~x(B(0lqqqqqqq~qk(B (0x~~~~~(B^(0~(B#########0(0x~~(Bu(0~~~~~~x(B (0x~~~~~~x(B#(0x~~(B@(0~~~~~~x(B (0x~~~~~~x(B#(0x~~(B((0~~~~~~x(B (0x~~~~~~x(B###(0x~~~~~~~~~x(B (0mqqq~qqj(B##(0x~~~~~~~~~x(B#####(0x~~~~~~~~~x(B###(0mqqqqq~qqqj(B############(0lqqqqqqqqqqqqqqk(B (0lq~qqqqqqqk(B####(0x~~~~~~~~~~~~~~x(B (0x~~~~~~~~~(B+###############(0x~~~~~~~~~~~~~~x(B (0x~~(B^(0~~~~~~x(B0############%##(0lq~qk(B##(0a~~~~~~~~~~~~~~a(B## (0x~~~(B{(0~~~~~x(B##(0lqqqqqqqqk(B######(0~~~~x(B#(0x~~~~~~~~~~~~~~x(B# (0x~~~~~~~~~~(B#####(0x~~~~~~~~~(B#%#####(0x~~(B)(0~(B########(0mqqqqqqqqqqqqqqj(B######## (0mqq~qqqqqqj(B#(0x~~~~~~~~x(B####(0~~~~x(B###########################(0lqqqk(B#########(0x~~~~~~~~~(B#(0mqqqj(B###(0~(B[(0~~x(B(0mqqqqqqqqj(B#############(0x~~(B<(0x(B(0mqqqj(B256 the Pawn St:17 Dx:8 Co:11 In:11 Wi:14 Ch:17 Chaotic S:1212 Dlvl:1 $:166 HP: Dlvl:1 $:166 HP:51(51) Dlvl:1 $:166 HP:51(51) Pw:39(39) AC:1 Exp:5 T:610  51(51)  Pw:39(39) AC:1 Exp:5 T:611(0~(B(0~(Bu2F*N>@You see here a chest. 51(51)  Pw:39(39) AC:1 Exp:5 T:612u(0~(B2FM 51(51)  Pw:39(39) AC:1 Exp:5 T:613((0~(B@u2F 51(51)  Pw:39(39) AC:1 Exp:5 T:614(0~~(B@u(0~(B2F] You displaced your saddled nightmare. 51(51)  Pw:39(39) AC:1 Exp:5 T:615(0~(B@u2F 51(51)  Pw:39(39) AC:1 Exp:5 T:616(0~(B@(0~~(Bu2F: 51(51)  Pw:39(39) AC:1 Exp:5 T:617u@(0~(B(0~(B2F 51(51)  Pw:39(39) AC:1 Exp:5 T:618(0~(Bu@2FM 51(51)  Pw:39(39) AC:1 Exp:5 T:619(0~(B(0~~(Bu@2F  51(51)  Pw:39(39) AC:1 Exp:5 T:620(0~(B(0~(B@2Ft 51(51)  Pw:39(39) AC:1 Exp:5 T:621u#@2F`  51(51)  Pw:39(39) AC:1 Exp:5 T:622(0~(B(0~(Bu#@2Fq| 51(51)  Pw:39(39) AC:1 Exp:5 T:623(0~(B#@2F( @u#######You try to move the boulder, but in vain. 51(51)  Pw:39(39) AC:1 Exp:5 T:630 2F 51(51)  Pw:39(39) AC:1 Exp:5 T:632)###@u 2FHy 51(51)  Pw:39(39) AC:1 Exp:5 T:633@u# 2F4 51(51)  Pw:39(39) AC:1 Exp:5 T:634u@(0~~(B 2FOx 51(51)  Pw:39(39) AC:1 Exp:5 T:635u(0~(B@(0~(B 2F(0~(B@u 51(51)  Pw:39(39) AC:1 Exp:5 T:636You hear the splashing of a naiad. 2FH  51(51)  Pw:39(39) AC:1 Exp:5 T:637@(0~(Bu(0~~(B 2Fj 51(51)  Pw:39(39) AC:1 Exp:5 T:638u@(0~(B(0~(B 2F #  2Fdip 2FYm <What do you want to dip? [$a-iltx or ?*] 2F|&} 51(51)  Pw:39(39) AC:1 Exp:5 T:638Dip it into the fountain? [yn] (n) 2F] yYour long sword gets wet.A feeling of loss comes over you. 51(51)  Pw:39(39) AC:1 Exp:5 T:639(0~(Bu2FT# 2F x dip2FKZ<What do you want to dip? [$a-iltx or ?*] 2FlNever mind. 51(51)  Pw:39(39) AC:1 Exp:5 T:6392F& What would you like to drop?  Coins $ - 166 gold pieces Weapons a - a +1 long sword (weapon in hand) b - a +1 lance Armor d - an uncursed +0 helmet (being worn) e - a blessed +0 small shield (being worn) f - an uncursed +0 pair of leather gloves (being worn) i - a +0 splint mail (being worn) Comestibles g - 12 uncursed apples h - 11 uncursed carrots t - a tripe ration Potions l - a brown potion x - a blessed potion called water Tools c - a key(end) 2F8#(0qqqqq~qk~~~~~~~x(B>(0~~~~~~x(B((0~~~~~~x~~~~~~~x~~~~~~~x~~~~~~~xqqq~qqqj(B######(0lqqqqqqqqqqqqqqk(B###(0x~~~~~~~~~~~~~~x(B##############(0x~~~~~~~~~~~~~~x(B#####%##(0lq~qk(B##(0a~~~~~~~~~~~~~~a(B##(0qqqqqqk(B######(0~~~~x(B#(0x~~~~~~~~~~~~~~x(B#(0~~~~~~~(B#%#####(0x~~(B)(0~(B########(0mqqqqqqqqqqqqqqj(B########(0~~~~~~x(B####(0~~~~x(B###########################(0lqqqk~~~~~~~(B#(0mqqqj(B###(0~(B[(0~~xqqqqqqj(B#############(0x~~(B<(0x(B(0mqqqj(B 256 the Pawn St:17 Dx:8 Co:11 In:11 Wi:14 Ch:17 Chaotic S:1212 Dlvl:1 $:166 HP: Dlvl:1 $:166 HP:51(51) Dlvl:1 $:166 HP:51(51) Pw:39(39) AC:1 Exp:5 T:639  51(51)  Pw:39(39) AC:1 Exp:5 T:6392F,# 2Fdip2Fie<What do you want to dip? [$a-iltx or ?*] 2Fn } 51(51)  Pw:39(39) AC:1 Exp:5 T:639Dip it into the fountain? [yn] (n) 2F)myYour long sword rusts somewhat. 51(51)  Pw:39(39) AC:1 Exp:5 T:640(0~(Bu(0~(B2F=V # 2Frb dip2F <What do you want to dip? [$a-iltx or ?*] 2F0 } 51(51)  Pw:39(39) AC:1 Exp:5 T:640Dip it into the fountain? [yn] (n) 2Fќ|yYour long sword gets wet.&You unleash a water demon!--More--2FThe fountain dries up! 51(51)  Pw:39(39) AC:1 Exp:5 T:641(0~(B(0~(Bu&2F6 )Pick an object.'2F(2F& a major demon (water demon) 51(51)  Pw:39(39) AC:1 Exp:5 T:641)2FAN {Unknown command ' '. 51(51)  Pw:39(39) AC:1 Exp:5 T:6413F;You hit the water demon! 51(51)  Pw:39(39) AC:1 Exp:5 T:641The water demon hits! 48(51)  Pw:39(39) AC:1 Exp:5 T:641The water demon hits! 46(51)  Pw:39(39) AC:1 Exp:5 T:641--More--3FN The water demon bites! 44(51)  Pw:39(39) AC:1 Exp:5 T:641  44(51)  Pw:39(39) AC:1 Exp:5 T:642(0~(Bu3FW %You miss the water demon.& 44(51)  Pw:39(39) AC:1 Exp:5 T:642The water demon hits! 42(51)  Pw:39(39) AC:1 Exp:5 T:642--More--3F1~(The water demon hits! 39(51)  Pw:39(39) AC:1 Exp:5 T:642The water demon misses. 39(51)  Pw:39(39) AC:1 Exp:5 T:643u(0~(B(0~(B3FB %You miss the water demon.& 39(51)  Pw:39(39) AC:1 Exp:5 T:643The water demon hits! 36(51)  Pw:39(39) AC:1 Exp:5 T:643--More--3F# The water demon hits! 34(51)  Pw:39(39) AC:1 Exp:5 T:643The water demon bites! 33(51)  Pw:39(39) AC:1 Exp:5 T:643  34(51)  Pw:39(39) AC:1 Exp:5 T:644u(0~(B(0~(B3FdYou miss the water demon. 34(51)  Pw:39(39) AC:1 Exp:5 T:644The water demon misses.--More--3F*/1The water demon hits! 32(51)  Pw:39(39) AC:1 Exp:5 T:644The water demon misses.The ice devil hits! 28(51)  Pw:39(39) AC:1 Exp:5 T:644--More--3F$iThe ice devil hits! 24(51)  Pw:39(39) AC:1 Exp:5 T:644The ice devil misses.The ice devil stings!--More--3F" You're covered in frost! 17(51)  Pw:39(39) AC:1 Exp:5 T:644The water demon hits! 14(51)  Pw:39(39) AC:1 Exp:5 T:644The water demon hits! 12(51)  Pw:39(39) AC:1 Exp:5 T:644--More--3F3 The water demon bites! 10(51)  Pw:39(39) AC:1 Exp:5 T:644  10(51)  Pw:39(39) AC:1 Exp:5 T:645(0~(Bu3F 10(51)  Pw:39(39) AC:1 Exp:5 T:646(0~(B^(0~(B(0~(Bu&&@3F%# 3F pray3F{;Are you sure you want to pray? [yn] (n) 3FMyYou begin praying to Manannan Mac Lir.--More--3F You are surrounded by a shimmering light. 10(51)  Pw:39(39) AC:1 Exp:5 T:646--More--3F@fThe water demon starts to attack you, but pulls back.(0~(B&--More--3FdThe water demon starts to attack you, but pulls back. 10(51)  Pw:39(39) AC:1 Exp:5 T:647(0~(B(0~(B 10(51)  Pw:39(39) AC:1 Exp:5 T:647--More--3F QThe water demon starts to attack you, but pulls back.--More--3FcThe water demon starts to attack you, but pulls back. 10(51)  Pw:39(39) AC:1 Exp:5 T:648 10(51)  Pw:39(39) AC:1 Exp:5 T:648--More--3FQThe water demon starts to attack you, but pulls back.--More--3F@OThe ice devil starts to attack you, but pulls back.--More--3F The water demon starts to attack you, but pulls back. 10(51)  Pw:39(39) AC:1 Exp:5 T:649--More--3F_You finish your prayer.You feel that Manannan Mac Lir is pleased.3FD Coins $ - 166 gold pieces Weapons a - a rusty +1 long sword (weapon in hand) b - a +1 lance Armor d - an uncursed +0 helmet (being worn) e - a blessed +0 small shield (being worn) f - an uncursed +0 pair of leather gloves (being worn) i - a +0 splint mail (being worn) Comestibles g - 12 uncursed apples h - 11 uncursed carrots t - a tripe ration Potions l - a brown potion x - a blessed potion called water Tools c - a key(end) 3Fq#(0qqqqq~qk~~~~~~~x(B>(0~~~~~~x(B((0~~~~~~x~~~~~~~x~~~~~~~x~~~~~~~xqqq~qqqj(B######(0lqqqqqqqqqqqqqqk(B###(0x~~~~~~~~~~~~~~x(B##############(0x~~~~~~~~~~~~~~x(B#####%##(0lq~qk(B##(0a~~~~~~~~~~~~~~a(B##(0qqqqqqk(B######(0~~~~x(B#(0x~~~~~~~~~~~~~~x(B#(0~~~~~~~(B#%#####(0x~~(B)(0~(B########(0mqqqqqqqqqqqqqqj(B########(0~~~~~~x(B####(0~~~~x(B###########################(0lqqqk~~~~~~~(B#(0mqqqj(B###(0~(B[(0~~xqqqqqqj(B#############(0x~~(B<(0x(B(0mqqqj(B  10(51)  Pw:39(39) AC:1 Exp:5 T:6493Fu](0~(B(0~(B@ 10(51)  Pw:39(39) AC:1 Exp:5 T:649The water demon is caught in a bear trap!&&The water demon hits! 7(51)  Pw:39(39) AC:1 Exp:5 T:649--More--3F>_The water demon hits! 5(51)  Pw:39(39) AC:1 Exp:5 T:649The water demon bites! 3(51)  Pw:39(39) AC:1 Exp:5 T:649  3(51)  Pw:39(39) AC:1 Exp:5 T:6503FAWhat do you want to write with? [- ab or ?*] 3FJ >You write in the dust with your fingers.--More--3F) :What do you want to write in the dust here? 3F E3FU l3FH b3Fhe3FSLr3Fve3Ft3FP h3F)u 3(51)  Pw:39(39) AC:1 Exp:5 T:650The water demon turns to flee!&(0~(B&(0~(BThe water demon turns to flee! 4(51)  Pw:39(39) AC:1 Exp:5 T:651&(0~(B3F8 AWhat do you want to write with? [- ab or ?*] 3F0EDo you want to add to the current engraving? [ynq] (y) 3F0OyYou add to the writing in the dust with your fingers.--More--3F1TGWhat do you want to add to the writing in the dust here? 3F2 E3Fl3F~ b3F e3Fփ r3Fb e3F-_t3F}Bh3FL 4(51)  Pw:39(39) AC:1 Exp:5 T:651  4(51)  Pw:39(39) AC:1 Exp:5 T:652&(0~(B&(0~(B.4Fm &(0~(B 4(51)  Pw:39(39) AC:1 Exp:5 T:652The water demon throws a dart!).4F> (0~(B).4F You are hit by a dart. 1(51)  Pw:39(39) AC:1 Exp:5 T:652--More--04FrMYou hear the wailing of the Banshee...(0~(B)04F=@The ice devil turns to flee! 1(51)  Pw:39(39) AC:1 Exp:5 T:653(0~(B&&(0~(B54FI(0~(B(0~(B@ 1(51)  Pw:39(39) AC:1 Exp:5 T:653You see a door open.&The water demon throws a dart!)54Ft`(0~(B)54F+--More--64FDYou are almost hit by a dart.(0~(B)64F 1(51)  Pw:39(39) AC:1 Exp:5 T:654(0~(B&@74F* 1(51)  Pw:39(39) AC:1 Exp:5 T:654  1(51)  Pw:39(39) AC:1 Exp:5 T:655(0a(B(0~(B(0~(B&&)@84Fs 1(51)  Pw:39(39) AC:1 Exp:5 T:655(0~(B&(0~(B@The water demon picks up a dart. 1(51)  Pw:39(39) AC:1 Exp:5 T:65694Fm  1(51)  Pw:39(39) AC:1 Exp:5 T:656  1(51)  Pw:39(39) AC:1 Exp:5 T:657&(0~(B(0~(B&(0~(B@;4FZ 1(51)  Pw:39(39) AC:1 Exp:5 T:657  2(51)  Pw:39(39) AC:1 Exp:5 T:658^(0~(B@(0~(B&(0~(Bu<4Ft 2(51)  Pw:39(39) AC:1 Exp:5 T:658  2(51)  Pw:39(39) AC:1 Exp:5 T:659&@u(0~(B&#=4FR 2(51)  Pw:39(39) AC:1 Exp:5 T:659  2(51)  Pw:39(39) AC:1 Exp:5 T:660B#&@#(0~(B>4FV  2(51)  Pw:39(39) AC:1 Exp:5 T:660  2(51)  Pw:39(39) AC:1 Exp:5 T:661(0~a(B#&@@4F\ 2(51)  Pw:39(39) AC:1 Exp:5 T:661  2(51)  Pw:39(39) AC:1 Exp:5 T:662#&@B4F73What do you want to write with? [- ab or ?*] C4F:? >You write in the dust with your fingers.--More--D4F? :What do you want to write in the dust here? E4FQ(EE4FlE4F bE4FeF4FrF4FA eF4F tF4F;hG4F 2(51)  Pw:39(39) AC:1 Exp:5 T:662The water demon turns to flee! 2(51)  Pw:39(39) AC:1 Exp:5 T:663u&I4F  2(51)  Pw:39(39) AC:1 Exp:5 T:663  2(51)  Pw:39(39) AC:1 Exp:5 T:664#u#K4Fx  2(51)  Pw:39(39) AC:1 Exp:5 T:664  3(51)  Pw:39(39) AC:1 Exp:5 T:665##L4F 3(51)  Pw:39(39) AC:1 Exp:5 T:665  3(51)  Pw:39(39) AC:1 Exp:5 T:666#@M4F 3(51)  Pw:39(39) AC:1 Exp:5 T:666  3(51)  Pw:39(39) AC:1 Exp:5 T:667#@M4F  3(51)  Pw:39(39) AC:1 Exp:5 T:667  3(51)  Pw:39(39) AC:1 Exp:5 T:668#@N4Fl#@ 3(51)  Pw:39(39) AC:1 Exp:5 T:668N4F׮It is missed.N4FE)N4F=:You are almost hit by a dart.#)N4Ft 3(51)  Pw:39(39) AC:1 Exp:5 T:669@O4FQ  3(51)  Pw:39(39) AC:1 Exp:5 T:669  3(51)  Pw:39(39) AC:1 Exp:5 T:670@)P4F 3(51)  Pw:39(39) AC:1 Exp:5 T:670  3(51)  Pw:39(39) AC:1 Exp:5 T:671@#Q4Fwg 3(51)  Pw:39(39) AC:1 Exp:5 T:671  4(51)  Pw:39(39) AC:1 Exp:5 T:672@#R4Fx 4(51)  Pw:39(39) AC:1 Exp:5 T:672  4(51)  Pw:39(39) AC:1 Exp:5 T:673@#R4F 4(51)  Pw:39(39) AC:1 Exp:5 T:673  4(51)  Pw:39(39) AC:1 Exp:5 T:674@(0~(BS4Fk 4(51)  Pw:39(39) AC:1 Exp:5 T:674  4(51)  Pw:39(39) AC:1 Exp:5 T:675@(0~(B&S4Fp  4(51)  Pw:39(39) AC:1 Exp:5 T:675  4(51)  Pw:39(39) AC:1 Exp:5 T:676@(0~(B&u(0~(BT4F 4(51)  Pw:39(39) AC:1 Exp:5 T:676  4(51)  Pw:39(39) AC:1 Exp:5 T:677@u&(0~(B(0~~(BU4FQ# 4(51)  Pw:39(39) AC:1 Exp:5 T:677  4(51)  Pw:39(39) AC:1 Exp:5 T:678@(0~(Bu&(0~(B(0~(BW4Fl~(0lqqqqk(B#(0x~~~~~(B######(0lqqqqqqq~qqqk(B(0x~(B((0~~x(B#(0x~~~~~~~~~~~x(B(0x~~~~(B+######(0x~~~~~~~~~~~x(B(0x~~~~x(B#(0mqqqqqqq~qqqj(B(0x~~~~~(B#############(0mqqqaj(B###################################################### (0lqqqqqqqqqqqak(B(0l(B+(0qqk(B(0l~qqqq(B+(0qqqq~qqk(B (0x~~~~~~~~~~~~x(B(0x~~~~(B#(0x~~~~~~~~~~~~~x(B (0x(B*)(!(0~~(B%%%(0~~(B((0x(B(0x~~~x(B####(0x~~~~~~~~~~~~~x(B (0x(B?%(0~(B!%(0~~~(B)!%(0~x(B(0x~~~x(B##(0x~~~~~~~~~~~~~x(B (0x(B*(0~~~(B?(0~(B))%(0~(B(=(0x(B(0x~~~(B+####(0a~~~~~~~~~~~~~x(B (0mqqqqqqqqqqqqj(B(0x(B@(0~~x(B(0x~~~~~~~~~~~~~a(B(0mqqqj(B(0mqqqqqqqqqqqqqj(B 256 the Pawn St:17 Dx:8 Co:11 In:11 Wi:14 Ch:17 Chaotic S:1212 Dlvl:2 $:166 HP: Dlvl:2 $:166 HP:4(51) Dlvl:2 $:166 HP:4(51) Pw:39(39) AC:1 Exp:5 T:678  5(51)  Pw:39(39) AC:1 Exp:5 T:679[4FaCount: 10[4FI Count: 100[4FaY  5(51)  Pw:39(39) AC:1 Exp:5 T:680  5(51)  Pw:39(39) AC:1 Exp:5 T:681  5(51)  Pw:39(39) AC:1 Exp:5 T:682  5(51)  Pw:39(39) AC:1 Exp:5 T:683  5(51)  Pw:39(39) AC:1 Exp:5 T:684  5(51)  Pw:39(39) AC:1 Exp:5 T:685  6(51)  Pw:39(39) AC:1 Exp:5 T:686  6(51)  Pw:39(39) AC:1 Exp:5 T:687  6(51)  Pw:39(39) AC:1 Exp:5 T:688  6(51)  Pw:39(39) AC:1 Exp:5 T:689  6(51)  Pw:39(39) AC:1 Exp:5 T:690  6(51)  Pw:39(39) AC:1 Exp:5 T:691  6(51)  Pw:39(39) AC:1 Exp:5 T:692  7(51)  Pw:39(39) AC:1 Exp:5 T:693  7(51)  Pw:39(39) AC:1 Exp:5 T:694  7(51)  Pw:39(39) AC:1 Exp:5 T:695  7(51)  Pw:39(39) AC:1 Exp:5 T:696  7(51)  Pw:39(39) AC:1 Exp:5 T:697  7(51)  Pw:39(39) AC:1 Exp:5 T:698  7(51)  Pw:39(39) AC:1 Exp:5 T:699  8(51)  Pw:39(39) AC:1 Exp:5 T:700  8(51)  Pw:39(39) AC:1 Exp:5 T:701  8(51)  Pw:39(39) AC:1 Exp:5 T:702  8(51)  Pw:39(39) AC:1 Exp:5 T:703  8(51)  Pw:39(39) AC:1 Exp:5 T:704  8(51)  Pw:39(39) AC:1 Exp:5 T:705  8(51)  Pw:39(39) AC:1 Exp:5 T:706  9(51)  Pw:39(39) AC:1 Exp:5 T:707  9(51)  Pw:39(39) AC:1 Exp:5 T:708  9(51)  Pw:39(39) AC:1 Exp:5 T:709  9(51)  Pw:39(39) AC:1 Exp:5 T:710  9(51)  Pw:39(39) AC:1 Exp:5 T:711  9(51)  Pw:39(39) AC:1 Exp:5 T:712  9(51)  Pw:39(39) AC:1 Exp:5 T:713  10(51)  Pw:39(39) AC:1 Exp:5 T:714  10(51)  Pw:39(39) AC:1 Exp:5 T:715  10(51)  Pw:39(39) AC:1 Exp:5 T:716  10(51)  Pw:39(39) AC:1 Exp:5 T:717  10(51)  Pw:39(39) AC:1 Exp:5 T:718  10(51)  Pw:39(39) AC:1 Exp:5 T:719  10(51)  Pw:39(39) AC:1 Exp:5 T:720  11(51)  Pw:39(39) AC:1 Exp:5 T:721  11(51)  Pw:39(39) AC:1 Exp:5 T:722  11(51)  Pw:39(39) AC:1 Exp:5 T:723  11(51)  Pw:39(39) AC:1 Exp:5 T:724  11(51)  Pw:39(39) AC:1 Exp:5 T:725  11(51)  Pw:39(39) AC:1 Exp:5 T:726  11(51)  Pw:39(39) AC:1 Exp:5 T:727  12(51)  Pw:39(39) AC:1 Exp:5 T:728 rZ [[4FZ N24;1H 12(51)  Pw:39(39) AC:1 Exp:5 T:729  12(51)  Pw:39(39) AC:1 Exp:5 T:730  12(51)  Pw:39(39) AC:1 Exp:5 T:731  12(51)  Pw:39(39) AC:1 Exp:5 T:732[4F_   12(51)  Pw:39(39) AC:1 Exp:5 T:733You hear someone counting money. 12(51)  Pw:39(39) AC:1 Exp:5 T:734  13(51)  Pw:39(39) AC:1 Exp:5 T:735  13(51)  Pw:39(39) AC:1 Exp:5 T:736  13(51)  Pw:39(39) AC:1 Exp:5 T:737  13(51)  Pw:39(39) AC:1 Exp:5 T:738  13(51)  Pw:39(39) AC:1 Exp:5 T:739  13(51)  Pw:39(39) AC:1 Exp:5 T:740  13(51)  Pw:39(39) AC:1 Exp:5 T:741  14(51)  Pw:39(39) AC:1 Exp:5 T:742  14(51)  Pw:39(39) AC:1 Exp:5 T:743  14(51)  Pw:39(39) AC:1 Exp:5 T:744  14(51)  Pw:39(39) AC:1 Exp:5 T:745  14(51)  Pw:39(39) AC:1 Exp:5 T:746  14(51)  Pw:39(39) AC:1 Exp:5 T:747  14(51)  Pw:39(39) AC:1 Exp:5 T:748  15(51)  Pw:39(39) AC:1 Exp:5 T:749  15(51)  Pw:39(39) AC:1 Exp:5 T:750  15(51)  Pw:39(39) AC:1 Exp:5 T:751  15(51)  Pw:39(39) AC:1 Exp:5 T:752  15(51)  Pw:39(39) AC:1 Exp:5 T:753  15(51)  Pw:39(39) AC:1 Exp:5 T:754  15(51)  Pw:39(39) AC:1 Exp:5 T:755  16(51)  Pw:39(39) AC:1 Exp:5 T:756 [4F_ I 16(51)  Pw:39(39) AC:1 Exp:5 T:757  16(51)  Pw:39(39) AC:1 Exp:5 T:758  16(51)  Pw:39(39) AC:1 Exp:5 T:759  16(51)  Pw:39(39) AC:1 Exp:5 T:760[4FH` 8You see a door open.@[4Fm` --More--]4FYou stop searching. 16(51)  Pw:39(39) AC:1 Exp:5 T:761db4F; 16(51)  Pw:39(39) AC:1 Exp:5 T:761  16(51)  Pw:39(39) AC:1 Exp:5 T:762(0a(B@(0~(Bd<@e4FBf Coins $ - 166 gold pieces Weapons a - a rusty +1 long sword (weapon in hand) b - a +1 lance Armor d - an uncursed +0 helmet (being worn) e - a blessed +0 small shield (being worn) f - an uncursed +0 pair of leather gloves (being worn) i - a +0 splint mail (being worn) Comestibles g - 12 uncursed apples h - 11 uncursed carrots t - a tripe ration Potions l - a brown potion x - a blessed potion called water Tools c - a key(end) i4FYou write in the dust with your fingers.--More--4F:What do you want to write in the dust here? 4F E4F5nl4Fb4Fe4Fr4F&W e4F t4Fh4F^  2(51)  Pw:39(39) AC:1 Exp:5 T:774The jackal turns to flee!d%The jackal turns to flee! 2(51)  Pw:39(39) AC:1 Exp:5 T:775(0~(Bdd(0~(B4F~XUnknown command '''. 2(51)  Pw:39(39) AC:1 Exp:5 T:7754F 2(51)  Pw:39(39) AC:1 Exp:5 T:776d(0~(B(0~~(Bdd4F:N  3(51)  Pw:39(39) AC:1 Exp:5 T:777d(0~(B(0~(B(0~(Bdd4F["(0~(Bd  3(51)  Pw:39(39) AC:1 Exp:5 T:777The jackal bites! 1(51)  Pw:39(39) AC:1 Exp:5 T:777The jackal bites!  0(51)  Pw:39(39) AC:1 Exp:5 T:777--More--4F PYou die... 0(51)--More--4FZN Coins $ - 166 gold pieces Weapons a - a rusty +1 long sword (weapon in hand) b - a +1 lance Armor d - an uncursed +0 helmet (being worn) e - a blessed +0 small shield (being worn) f - an uncursed +0 pair of leather gloves (being worn) i - an uncursed +0 splint mail (being worn) Comestibles g - 12 uncursed apples h - 11 uncursed carrots t - an uncursed tripe ration Potions l - a blessed potion of sickness x - a potion of holy water Tools c - an uncursed skeleton key(end) 4FN|#(0qqqq~qqqk~~~~~~~~x~~~~~~~~xqqqq~qqqj(B########################################(0aqqk(B(0l~qqqq(B+(0qqqq~qqk~~~~(B#(0x~~~~~~~~~~~~~x~(Bd(0~x(B####(0x~~~~~~~~~~~~~x~~~x(B##(0x~~~~~~~~~~~~~x~~(Bd+####(0a~~~~~~~~~~~~~x(B<d@(0x(B(0x~~~~~~~~~~~~~aqqqj(B(0mqqqqqqqqqqqqqj(B Final Attributes:  You were fervently aligned. You could jump. You were a werejackal. You are dead.--More--4FN_ Vanquished creatures:  3 small mimics a werejackal a brown mold 4 jackals a kobold a goblin 2 lichens 2 newts  15 creatures vanquished.--More--4F ] Voluntary challenges:  You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes.--More--4FWK& ----------  / \  / REST \  / IN \  / PEACE \  / \  | 256 |  | 166 Au |  | killed by a |  | jackal |  | |  | |  | 2007 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Fare thee well 256 the Dark Knight... You died in The Dungeons of Doom on dungeon level 2 with 1288 points, and 166 pieces of gold, after 777 moves. You were level 5 with a maximum of 51 hit points when you died. --More--4F--More--4FF[?1049l You reached the 262nd place on the top 2000 list. No Points Name Hp [max] 1 5019898 contrary-Sam-Hum-Mal-Law ascended to demigod-hood. 279 [311] 2 4635515 almondbrot-Val-Hum-Fem-Cha ascended to demigoddess-hood. 194 [323] 3 4555935 Zawk-Val-Dwa-Fem-Law ascended to demigoddess-hood. 190 [190] 4 4249514 zombROBIN-Cav-Dwa-Fem-Law ascended to demigoddess-hood. 157 [157] 5 4199821 contrary-Mon-Hum-Mal-Law ascended to demigod-hood. 143 [143] 6 3959667 Dentarthur-Arc-Dwa-Fem-Law ascended to demigoddess-hood. 383 [385] 7 3594762 jilles-Val-Dwa-Fem-Cha ascended to demigoddess-hood. 109 [274] 8 3582158 Banannie-Val-Dwa-Fem-Law ascended to demigoddess-hood. 141 [338] 9 3501634 Banannie-Tou-Hum-Fem-Neu ascended to demigoddess-hood. 174 [276] 10 3445274 DainDwarf-Wiz-Elf-Mal-Cha ascended to demigod-hood. 169 [313] 47 426280 256-Sam-Hum-Mal-Law died in The Dungeons of Doom on level 26 [max 27]. Killed by a scroll of genocide. - [165] 106 32721 256-Val-Hum-Fem-Law died in Sokoban on level 2 [max 12]. Killed by a couatl of Tyr, while helpless. - [80] 127 20143 256-Val-Hum-Fem-Neu died in The Gnomish Mines on level 12. Killed by a spotted jelly. - [92] 141 16759 256-Mon-Hum-Mal-Law died in The Gnomish Mines on level 9. Killed by a minotaur. - [63] 155 11335 256-Kni-Hum-Fem-Law died in The Dungeons of Doom on level 8 [max 10]. Killed by a system shock. - [64] 158 10558 256-Cav-Dwa-Fem-Law died in The Gnomish Mines on level 6 [max 11]. Killed by a mumak. - [96] 170 8432 256-Ran-Hum-Fem-Neu died in The Gnomish Mines on level 8. Killed by a warg. - [61] 174 8038 256-Cav-Dwa-Fem-Law died in The Gnomish Mines on level 5 [max 7]. Killed by a snake. - [46] 181 6661 256-Wiz-Gno-Fem-Neu died in The Gnomish Mines on level 5. Killed by a fire ant. - [44] 190 5559 256-Pri-Hum-Fem-Neu died in The Gnomish Mines on level 6 [max 7]. Killed by an invisible werejackal, while helpless. - [58] 195 5205 256-Sam-Hum-Fem-Law died in The Gnomish Mines on level 5. Killed by a watch captain. - [63] 199 4878 256-Val-Hum-Fem-Law died in The Dungeons of Doom on level 7. Killed by an owlbear. - [88] 200 4844 256-Rog-Hum-Mal-Cha died in The Gnomish Mines on level 7. Killed by a soldier ant. - [70] 227 2727 256-Wiz-Orc-Fem-Cha died in The Gnomish Mines on level 4. Killed by a magic missile. - [39] 231 2483 256-Wiz-Gno-Fem-Neu died in The Gnomish Mines on level 6. Killed by a white unicorn. - [37] 232 2436 256-Hea-Hum-Mal-Neu died in The Gnomish Mines on level 5. Killed by a watchman. - [60] 255 1435 256-Kni-Hum-Fem-Law died in The Gnomish Mines on level 5. Killed by a killer bee. - [21] 260 1356 silvan-Ran-Gno-Mal-Neu quit in The Gnomish Mines on level 5. 27 [27] 261 1340 Argiope-Tou-Hum-Mal-Neu died in The Dungeons of Doom on level 4 [max 5]. Killed by a werejacka4FFl. - [44] 4F6GY262 1288 256-Kni-Hum-Fem-Cha died in The Dungeons of Doom on  4FGY level 2. Killed by a jackal. - [51] 4FGE263 1242 Averin-Sam-Hum-Fem-Law died in The Dungeons of Doom 4FGQ on level 3 [max 4]. Killed by a fox. - [39] 4F1HE264 1241 Nerull-Tou-Hum-Mal-Neu died in The Dungeons of Doom 4FeHQ on level 4 [max 5]. Killed by a hobbit. - [18] 4FHB280 803 256-Pri-Hum-Fem-Law died in The Gnomish Mines on 4FHQ level 4. Killed by a giant bat. - [31] 4FfIB300 611 256-Hea-Hum-Fem-Neu died in The Gnomish Mines on 4FIQ level 5 [max 6]. Killed by a dagger. - [27] 4FIE306 548 256-Ran-Hum-Mal-Neu died in The Dungeons of Doom on 4F)JQ level 4. Killed by an iguana, while helpless. - [22] 4FJE329 252 256-Rog-Orc-Mal-Cha died in The Dungeons of Doom on 4FJQ level 2. Killed by a falling rock. - [11] 4FKE331 199 256-Bar-Orc-Mal-Cha died in The Dungeons of Doom on 4FCKQ level 2. Killed by a falling rock. - [15] 4FKE341 145 256-Hea-Hum-Fem-Neu died in The Dungeons of Doom on 4FKQ level 3. Killed by a goblin. - [25] 4F7LE356 54 256-Cav-Gno-Fem-Neu died in The Dungeons of Doom on 4FlLQ level 1. Killed by a gas cloud. - [15] 4FLE362 29 256-Bar-Hum-Fem-Neu quit in The Dungeons of Doom on 4FLQ level 1. 16 [16] 4F?ME374 4 256-Sam-Hum-Fem-Law died in The Dungeons of Doom on 4FtMQ level 1. Killed by a water moccasin. - [15]